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369 Commits

Author SHA1 Message Date
filipriec
8fcd28832d better answer parsing 2025-06-16 11:14:04 +02:00
filipriec
cccf029464 autocomplete is now perfectc 2025-06-16 10:52:28 +02:00
filipriec
512e7fb9e7 suggestions in the dropdown menu now works amazingly well 2025-06-15 23:11:27 +02:00
filipriec
0e69df8282 empty search is now allowed 2025-06-15 18:36:01 +02:00
filipriec
eb5532c200 finally works as i wanted it to 2025-06-15 14:23:19 +02:00
filipriec
49ed1dfe33 trash 2025-06-15 13:52:43 +02:00
filipriec
62d1c3f7f5 suggestion works, but not exactly, needs more stuff 2025-06-15 13:35:45 +02:00
filipriec
b49dce3334 dropdown is being triggered 2025-06-15 12:15:25 +02:00
filipriec
8ace9bc4d1 links are now in the get method of the backend 2025-06-14 18:09:30 +02:00
filipriec
ce490007ed fixing server responses, now push data links fixed 2025-06-14 17:39:59 +02:00
filipriec
eb96c64e26 links to the other tables 2025-06-14 12:47:59 +02:00
filipriec
2ac96a8486 working perfectly well with the search and debug in the status line when enabled 2025-06-13 20:46:33 +02:00
filipriec
b8e6cc22af way better debugging in the status line now 2025-06-13 16:57:58 +02:00
filipriec
634a01f618 service search changed 2025-06-13 16:53:39 +02:00
filipriec
6abea062ba ui debug in status line 2025-06-13 15:26:45 +02:00
filipriec
f50887a326 outputting to the status line 2025-06-13 13:38:40 +02:00
filipriec
3c0af05a3c the search tui is not working yet 2025-06-11 22:08:23 +02:00
filipriec
c9131d4457 working but not properly displaying search results 2025-06-11 16:46:55 +02:00
filipriec
2af79a3ef2 search added, but unable to trigger it yet 2025-06-11 16:24:42 +02:00
filipriec
afd9228efa json in the otput of the tantivy 2025-06-11 14:07:22 +02:00
filipriec
495d77fda5 4 ngram tokenizer, not doing anything elsekeeping this as is 2025-06-10 23:56:31 +02:00
filipriec
679bb3b6ab search in common module, now fixing layer mixing issue 2025-06-10 13:47:18 +02:00
filipriec
350c522d19 better search but still has some flaws. It at least works, even tho its not perfect. Needs more testing, but im pretty happy with it rn, keeping it this way 2025-06-10 00:22:31 +02:00
filipriec
4760f42589 slovak language tokenized search 2025-06-09 16:36:18 +02:00
filipriec
50d15e321f automatic indexing is working perfectly well 2025-06-08 23:26:13 +02:00
filipriec
a3e7fd8f0a forgotten changes to the lib that are needed for a single port of two crates working separately 2025-06-08 22:40:46 +02:00
filipriec
645172747a we are now running search server at the same port as the whole backend service 2025-06-08 21:53:48 +02:00
filipriec
7c4ac1eebc search via tantivy on different grpc port works perfectly well now 2025-06-08 21:28:10 +02:00
filipriec
4b4301ad49 fixed now it all compiled successfuly 2025-06-08 20:14:44 +02:00
filipriec
b60e03eb70 search crate compiled, lets get to fixing all the other errors 2025-06-08 20:10:57 +02:00
filipriec
2c7bda3ff1 search crate created 2025-06-08 16:25:56 +02:00
filipriec
eeaaa3635b crucial dialog reloading bug fixed for good(hardest bug had a single line of code fix) 2025-06-08 10:53:46 +02:00
filipriec
e61cbb3956 features ui debug is now working perfectly well, it debugs the rerender flags 2025-06-08 09:26:56 +02:00
filipriec
f9841f2ef3 centralizing logic in the formstate 2025-06-08 00:00:37 +02:00
filipriec
dc232b2523 form is now working as expected 2025-06-07 15:25:35 +02:00
filipriec
b086b3e236 hardcoded firma is being removed part2 2025-06-07 15:12:00 +02:00
filipriec
387e1a0fe0 displaying data properly, fixing hardcoded backend to firma part one 2025-06-07 14:05:35 +02:00
filipriec
08e01d41f2 now properly not displaying in the frontend form fields that should be hidden from the user 2025-06-07 09:37:12 +02:00
filipriec
f5edf52571 working find palette now properly well 2025-06-07 09:16:43 +02:00
filipriec
02c62213c3 making select from the find file to work, not yet working, needs more redesign in how select is working 2025-06-06 23:44:29 +02:00
filipriec
d0722fbbbe working well now, creation of the columns 2025-06-06 20:18:51 +02:00
filipriec
4ec569342d hidden from the user now in the form 2025-06-03 18:47:14 +02:00
filipriec
9540d9ccb9 table definitions are now forbidden for user to allocated rust autoallocated table columns 2025-06-03 18:46:57 +02:00
filipriec
6b5cbe854b now working with the gen schema in the database 2025-06-02 12:39:23 +02:00
filipriec
59ed52814e compiled, needs other fixes 2025-06-02 12:08:16 +02:00
filipriec
3488ab4f6b hardcoded adresar to general form 2025-06-02 10:32:39 +02:00
filipriec
6e2fc5349b code cleanup 2025-05-31 23:02:09 +02:00
filipriec
ea88c2686d tabbing now adds / if there is nothing to tab to 2025-05-30 23:43:49 +02:00
filipriec
3df4baec92 tabbing now works perfectly well 2025-05-30 23:36:53 +02:00
filipriec
ff74e1aaa1 it works amazingly well now, we can select the table name via command line 2025-05-30 22:46:32 +02:00
filipriec
b0c865ab76 workig suggestion menu 2025-05-29 19:46:58 +02:00
filipriec
3dbc086f10 overriding overflows by using empty spaces as letters 2025-05-29 19:32:48 +02:00
filipriec
e9b4b34fb4 fixed height of the find file 2025-05-29 19:02:02 +02:00
filipriec
668eeee197 navigation in the menu but needs refactoring 2025-05-29 16:11:41 +02:00
filipriec
799d8471c9 open menu in command mode now implemented 2025-05-28 19:09:55 +02:00
filipriec
f77c16dec9 temp fix, before implementing C-x C-f 2025-05-28 15:53:33 +02:00
filipriec
45026cac6a table schema is gen now 2025-05-28 15:40:17 +02:00
filipriec
edf6ab5bca gen schema being created 2025-05-28 13:10:08 +02:00
filipriec
462b1f14e2 generated tables are now in gen schema, breaking change, needs crucial fixes NOW 2025-05-27 22:21:40 +02:00
filipriec
7a8f18b116 cargo fix 2025-05-26 22:28:58 +02:00
filipriec
d255e4abb6 proper postiion of the cursor when using sql 2025-05-26 20:53:05 +02:00
filipriec
b770240f0d better autocomplete 2025-05-26 20:43:58 +02:00
filipriec
43b064673b autocomplete is now powerful 2025-05-26 20:22:47 +02:00
filipriec
bf2726c151 tablenames added properly well 2025-05-26 19:51:48 +02:00
filipriec
f3cd921c76 we are suggesting properly table column names now 2025-05-26 19:42:23 +02:00
filipriec
913f6b6b64 broken autocomplete in the add_logic, but its usable, we are keeping it as is, there is nothing more we can do 2025-05-26 16:37:01 +02:00
filipriec
3463a52960 working autocomplete, need more fixes soon 2025-05-26 11:54:28 +02:00
filipriec
116db3566f intro buffer can be killed now also 2025-05-25 22:37:27 +02:00
filipriec
32210a5f7c killing of the buffer now works amazingly well 2025-05-25 22:24:26 +02:00
filipriec
d8f9372bbd killing buffers 2025-05-25 22:02:18 +02:00
filipriec
6e1997fd9d storage in the system is now storing log in details properly well 2025-05-25 21:33:24 +02:00
filipriec
4e7213d1aa automcomplete running and working now 2025-05-25 19:26:30 +02:00
filipriec
5afb427bb4 neccessary hardcode changes to fix the last changes introducing bug. general solution soon 2025-05-25 19:16:42 +02:00
filipriec
685361a11a server table structure response is now generalized 2025-05-25 18:57:13 +02:00
filipriec
bd7c97ca91 required table to access logic 2025-05-25 17:53:06 +02:00
filipriec
81235c67dc add script now has a proper way of doing things 2025-05-25 15:46:06 +02:00
filipriec
65e8e03224 better and better add script 2025-05-25 15:27:41 +02:00
filipriec
85eb3adec7 logic is being implemented properly well 2025-05-25 15:09:38 +02:00
filipriec
5d0f958a68 working cursor tracking in the add_table 2025-05-25 14:08:50 +02:00
filipriec
b82f50b76b movement in the add_table now fixed 2025-05-25 12:40:19 +02:00
filipriec
0ab11a9bf9 add table movement adjustements 2025-05-25 12:27:30 +02:00
filipriec
d28c310704 forbid jump from the last to the first and vice versa 2025-05-25 11:39:25 +02:00
filipriec
2e1d7fdf2b admin panel fixed completely 2025-05-25 11:26:19 +02:00
filipriec
82e96f7b86 vim or default mode workin properly now 2025-05-24 19:25:35 +02:00
filipriec
7229e2abbd weird highlight is gone 2025-05-24 18:53:06 +02:00
filipriec
4e35043da0 vim keybinings are now working properly well 2025-05-24 18:41:41 +02:00
filipriec
56fe1c2ccc text area working now perfectly well 2025-05-24 16:34:59 +02:00
filipriec
a874edf2a1 text area on focus is now big 2025-05-24 14:24:19 +02:00
filipriec
9d55ec3e43 h and l movements are now working 2025-05-23 16:59:12 +02:00
filipriec
05580ac978 better and better 2025-05-23 15:40:16 +02:00
filipriec
667eb4809d compiled but the readonly and edit mode is not working 2025-05-23 15:22:21 +02:00
filipriec
58fdaa8298 add logic, not working tho 2025-05-23 13:34:49 +02:00
filipriec
5478a2ac27 server changes for the ID in the tree 2025-05-23 13:34:39 +02:00
filipriec
ad37990da9 server is being licensed as AGPL instead of GPL 2025-05-21 10:29:22 +02:00
filipriec
66824030f2 refresh of the admin panel after adding the table 2025-04-23 12:31:47 +02:00
filipriec
90ca8cf97c working dialog is now at the correct place 2025-04-23 12:13:56 +02:00
filipriec
3c8ea28da1 dialog on add table save working 2025-04-23 12:04:54 +02:00
filipriec
5c352eb863 tracing running only when enabled 2025-04-23 11:29:00 +02:00
filipriec
8c312bc163 tracing on add_table 2025-04-23 11:02:17 +02:00
filipriec
6fa8b06063 grpc post request to the table definition from add table, not working, major bug, needs debugging to make it work 2025-04-22 23:22:59 +02:00
filipriec
2992f122bc PROTOBUF CHANGED I HOPE IT WAS ONLY A MISTAKE OTHERWISE IM SCREWING SOMETHING UP AND I HAVE NO CLUE WHAT 2025-04-22 22:38:52 +02:00
filipriec
e507993065 ui imporvements 2025-04-22 21:21:49 +02:00
filipriec
6f22aad6f4 working perfectly well admin panel for admin 2025-04-22 18:17:41 +02:00
filipriec
097264040f admin_panel for admins have now some adjustements 2025-04-22 18:03:22 +02:00
filipriec
2c03ee6af0 add_table ready to be used as a post request, only small changes are needed 2025-04-22 17:36:00 +02:00
filipriec
ec596b2ada indexing now works amazingly well 2025-04-22 16:03:16 +02:00
filipriec
b01ba0b2d9 cargo fix on the server 2025-04-19 19:00:14 +02:00
filipriec
f74a6ef093 upgraded to tonic 0.13 2025-04-19 18:55:26 +02:00
filipriec
ee687fafbe upgrading and updating my repo 2025-04-19 18:36:26 +02:00
filipriec
60ba17cfea TCP connection creation overhead fixed by cloning once created TCP connection. Huge performance gain on login and register. Utilizing gRPC 2025-04-19 15:54:58 +02:00
filipriec
8b3aa5891e sidebar redesigned correctly and properly 2025-04-19 00:53:57 +02:00
filipriec
3ff9399b81 cargo fix 2025-04-18 23:27:14 +02:00
filipriec
d18f7862ab login refactored 2025-04-18 23:26:48 +02:00
filipriec
dc6c1ce43c refactor happend and its perfectly fine 2025-04-18 23:16:22 +02:00
filipriec
8d1adccec6 async registration working 2025-04-18 22:36:30 +02:00
filipriec
420ce71fb2 asnyc gRPC call that needs nonblocking waiting operation with redraws docs describing setup on what to do 2025-04-18 22:15:08 +02:00
filipriec
8e5a269ff0 finally working amazingly well 2025-04-18 22:09:07 +02:00
filipriec
f357d6f0ee working blocked constant redraws 2025-04-18 21:43:54 +02:00
filipriec
a0467d17a8 cleanup 2025-04-18 21:11:49 +02:00
filipriec
ef3ecfc73f we compiled 2025-04-18 21:04:36 +02:00
filipriec
d3fcb23e22 fixing, nothing works lmao 2025-04-18 20:48:39 +02:00
filipriec
5a029283a1 anyhow used 2025-04-18 19:04:05 +02:00
filipriec
09ccad2bd4 time for changing it all 2025-04-18 18:11:12 +02:00
filipriec
bdcc10bd40 auth verification of emptiness 2025-04-18 17:08:38 +02:00
filipriec
2a1fafc3f9 warnings fixed 2025-04-18 16:17:02 +02:00
filipriec
6010b9a0af fixing warnings 2025-04-18 15:50:47 +02:00
filipriec
11e8f87fe6 cargo fix 2025-04-18 14:59:34 +02:00
filipriec
14b81cba19 fixed, removed log library 2025-04-18 14:58:05 +02:00
filipriec
2b37de3b4d login waiting dialog works, THIS COMMIT NEEDS TO BE REFACTORED 2025-04-18 14:44:04 +02:00
filipriec
73d9a6367c canvas edit mode movement fixed 2025-04-18 13:10:39 +02:00
filipriec
c90233b56f dialog in add_table is now working properly well 2025-04-18 12:29:29 +02:00
filipriec
39dcf38462 add_table dialog is now working properly well 2025-04-18 12:20:08 +02:00
filipriec
efa27cd2dd highlight restored 2025-04-18 11:35:15 +02:00
filipriec
ca231964f2 fullscreen on enter for add_table 2025-04-18 11:31:50 +02:00
filipriec
2bb83cb990 gui changes 2025-04-18 11:29:11 +02:00
filipriec
305bcfcf62 deletion of the selected works 2025-04-18 11:15:15 +02:00
filipriec
92a9011f27 buttons are only border and text colors now in add_table 2025-04-18 11:04:13 +02:00
filipriec
e64cebdfc2 deselect have no highlight now 2025-04-18 10:52:18 +02:00
filipriec
0db426d278 h l movement in add_table fixed for now 2025-04-18 10:48:52 +02:00
filipriec
6bfef1c7a0 exit in the general mode is on esc and select is not escaping in the add_table anymore 2025-04-18 10:37:52 +02:00
filipriec
f50fe788cb scrolling in the add table doesnt highlight first item anymore 2025-04-18 09:27:28 +02:00
filipriec
4db78ecf1b working properly well to distinguish enter in the edit mode now 2025-04-18 00:15:34 +02:00
filipriec
f22dd7749f proper scroll behaviour on the page now 2025-04-17 23:37:58 +02:00
filipriec
75af0c3be1 the profile name is now passed from admin panel to the add table page 2025-04-17 21:59:19 +02:00
filipriec
6f36b84f85 delete selected button now in the add table page working 2025-04-17 21:21:37 +02:00
filipriec
e723198b72 best ever, working as intended 2025-04-17 21:07:07 +02:00
filipriec
8f74febff1 combined, full width need a table name that is missing now 2025-04-17 20:41:48 +02:00
filipriec
d9bd6f8e1d working, but full width is not working, lets combine it with the full width now 2025-04-17 20:17:21 +02:00
filipriec
bf55417901 professional layout working 2025-04-17 19:50:48 +02:00
filipriec
9511970a1a removed placeholder 2025-04-17 19:12:28 +02:00
filipriec
5c8557b369 adding stuff to the column 2025-04-17 19:06:54 +02:00
filipriec
5e47c53fcf canvas required fields 2025-04-17 18:28:06 +02:00
filipriec
f7493a8bc4 canvas properly updating table name 2025-04-17 18:17:01 +02:00
filipriec
4f39b93edd logic of the add button, needs redesign 2025-04-17 16:48:03 +02:00
filipriec
ff8b4eb0f6 canvas now working properly well 2025-04-17 15:40:07 +02:00
filipriec
e921862a7f compiled, still not working for canvas 2025-04-17 14:41:09 +02:00
filipriec
4d7177f15a mistake fixed 2025-04-17 14:21:39 +02:00
filipriec
c5d7f56399 readonly and edit functionality to add table 2025-04-17 14:14:36 +02:00
filipriec
57f789290d needs improvements but at least it looks like it exists 2025-04-17 11:53:31 +02:00
filipriec
f34317e504 from template to the working page 2025-04-17 11:11:33 +02:00
filipriec
8159a84447 movement 2025-04-16 23:31:28 +02:00
filipriec
f4db0e384c add table page1 2025-04-16 22:23:30 +02:00
filipriec
69953401b1 NEW PAGE ADD TABLE 2025-04-16 22:07:07 +02:00
filipriec
93a3c246c6 buttons are now added in the admin panel 2025-04-16 21:43:21 +02:00
filipriec
6505e18b0b working admin panel, needs to do buttons for navigation next 2025-04-16 21:22:34 +02:00
filipriec
51ab73014f removing debug statement 2025-04-16 19:19:15 +02:00
filipriec
05d9e6e46b working selection in the admin panel for the admin perfectly well 2025-04-16 19:15:05 +02:00
filipriec
8ea9965ee3 temp debug 2025-04-16 19:10:02 +02:00
filipriec
486df65aa3 better admin panel, main problem not fixed, needs fix now 2025-04-16 18:53:09 +02:00
filipriec
8044696d7c needed fix done 2025-04-16 18:33:00 +02:00
filipriec
04a7d86636 better movement 2025-04-16 16:30:11 +02:00
filipriec
d0e2f31ce8 admin panel improvements 2025-04-16 14:11:52 +02:00
filipriec
50fcb09758 admin panel admin width fixed 2025-04-16 13:58:34 +02:00
filipriec
6d3c09d57a CRUCIAL bug fixed in the admin panel non admin user 2025-04-16 13:43:44 +02:00
filipriec
cc994fb940 admin panel for admin 2025-04-16 13:21:59 +02:00
filipriec
eee12513dd admin panel from scratch 2025-04-16 12:56:57 +02:00
filipriec
055b6a0a43 admin panel bombarded like never before 2025-04-16 12:47:33 +02:00
filipriec
26b899df16 fixed highlight logic 2025-04-16 09:48:39 +02:00
filipriec
afc8e1a1e5 highlight mode to full line highlightmode 2025-04-16 09:08:40 +02:00
filipriec
b6c4d3308d its now using enum fully for the highlight mode 2025-04-16 00:11:41 +02:00
filipriec
af4567aa3d highlight is now working properly well, can keep on going 2025-04-15 23:46:57 +02:00
filipriec
415bc2044d highlight through many lines working 2025-04-15 23:07:55 +02:00
filipriec
91ad2b0caf FIXED CRUCIAL BUG of two same shortcuts defined in the config 2025-04-15 22:28:12 +02:00
filipriec
bc6471fa54 misname fixed, highlight kinda working 2025-04-15 21:38:32 +02:00
filipriec
0704668d8d mistakes in config.toml fixed, needs more fixes before the real implementation 2025-04-15 21:22:13 +02:00
filipriec
2e9f8815d2 HIGHLIGHT MODE 2025-04-15 21:17:04 +02:00
filipriec
f4689125e0 minor changes 2025-04-15 20:28:31 +02:00
filipriec
bbba67a253 buffer for form fix performed 2025-04-15 20:19:30 +02:00
filipriec
800b857e53 buffers are in the layers now 2025-04-15 19:42:12 +02:00
filipriec
921059bed8 buffer logic going hard, we are killing buffers from login and register now 2025-04-15 18:56:11 +02:00
filipriec
e8b585dc07 killing of the buffers now works 2025-04-15 18:43:36 +02:00
filipriec
afce27184a better defaults 2025-04-15 18:37:27 +02:00
filipriec
8d41beef0b killing of the buffer working 2025-04-15 18:33:42 +02:00
filipriec
5e482cd77b buffer close, not kill implemented yet 2025-04-15 18:29:59 +02:00
filipriec
09068fd4e5 FPS counter added 2025-04-15 18:11:26 +02:00
filipriec
d8c2b9089b fixes are now in place properly well 2025-04-15 17:52:58 +02:00
filipriec
bb577bc276 now buffer handling is global but not allowed from edit mode 2025-04-15 16:23:26 +02:00
filipriec
6267e3d593 working switching of the buffers properly well now 2025-04-15 16:03:14 +02:00
filipriec
c091a39802 compiled 2025-04-15 14:12:42 +02:00
filipriec
f94006dd08 buffer its independent, needs fixes 2025-04-15 13:57:17 +02:00
filipriec
f42790980d perfectly working buffer now 2025-04-15 00:18:42 +02:00
filipriec
779683de4b buffer movement is now working as I would only wish it would. Needs layers implementation, will do in the future 2025-04-15 00:10:28 +02:00
filipriec
aa8887318f history of buffers implemented now 2025-04-14 23:58:58 +02:00
filipriec
3ad8dc6490 better buffer list 2025-04-14 23:35:56 +02:00
filipriec
20f9fae141 buffer working 2025-04-14 22:34:22 +02:00
filipriec
ec062bbf24 its on the top of the screen now 2025-04-14 22:17:24 +02:00
filipriec
8745c9ea2f sidebar fixed bugs and buffer implementation 1 2025-04-14 22:14:01 +02:00
filipriec
0917654361 admin panel now distinguish admin and other roles of the user 2025-04-14 21:04:55 +02:00
filipriec
d892d1cfa0 role restricted admin panel 2025-04-14 20:50:02 +02:00
filipriec
e31138c250 DONE we have now intro state separate from others completely 2025-04-14 20:00:02 +02:00
filipriec
7cbe5ce8be intro movement fixed 2025-04-14 16:25:54 +02:00
filipriec
1c31d4cd1c moved introstate into the state folder 2025-04-14 16:24:21 +02:00
filipriec
990ec9317f admin panel tiny improvement. STARTING OF ADMIN PANEL BUILDING 2025-04-14 15:27:26 +02:00
filipriec
718ceac17e cargo fix 2025-04-14 15:04:24 +02:00
filipriec
d154ba6b89 we compiled for now 2025-04-14 14:28:36 +02:00
filipriec
f2a63476b3 continuation of the fixes 2025-04-14 14:05:20 +02:00
filipriec
adcd3b37fa fixing this 2025-04-14 13:23:09 +02:00
filipriec
71dabc1e37 very bald changes, still destroyed 2025-04-14 12:07:15 +02:00
filipriec
2d724876eb going directly into adminstate from appstate for the admin page. DESTROYED 2025-04-14 11:24:56 +02:00
filipriec
1927d1fa4d appstate moved to its folder also 2025-04-13 22:52:15 +02:00
filipriec
d995fab0e4 moved canvasstate to the pages folder 2025-04-13 22:45:26 +02:00
filipriec
b4135c1626 attempt for dropdown generalization, minor change really 2025-04-13 22:14:34 +02:00
filipriec
3d0a9f2082 we successfully compiled and wen from auth state to login state and auth state 2025-04-13 17:47:00 +02:00
filipriec
1dd5f685a6 authstate splitting into login state and auth state, quite before maddness 2025-04-13 17:06:59 +02:00
filipriec
c1c4394f94 ... at the end of the dialog truncation 2025-04-13 14:58:41 +02:00
filipriec
16d9fcdadc only important stuff in the response of the login 2025-04-13 14:09:57 +02:00
filipriec
5b1db01fe6 displaying username and username contained in the jwt now 2025-04-13 14:04:30 +02:00
filipriec
e856e9d6c7 response contains username but jwt is holding username also 2025-04-13 13:45:22 +02:00
filipriec
ad2c783870 improvements on the register.rs 2025-04-13 00:09:12 +02:00
filipriec
5e101bef14 tab is triggering the suggestion dropdown menu, but ctrl+n and ctrl+p only cycle through it 2025-04-12 23:56:14 +02:00
filipriec
149949ad99 better dropdown gui 2025-04-12 22:42:06 +02:00
filipriec
741cc952fa fixed more dropdown menu 2025-04-12 18:06:19 +02:00
filipriec
d2bb7a0bf4 forgotten cargo lock 2025-04-12 17:48:35 +02:00
filipriec
d4d5bcec9e width for the dropdown fixed 2025-04-12 17:41:37 +02:00
filipriec
b4053a7b94 working perfectly well 2025-04-12 17:34:17 +02:00
filipriec
7b27d00972 working suggestions but position is wrong 2025-04-12 16:22:07 +02:00
filipriec
f4d234089f much better, still not it 2025-04-12 15:52:12 +02:00
filipriec
50a329fc0d suggestions on tab, still not working yet 2025-04-12 15:31:29 +02:00
filipriec
6d6df7ca5c still not working autocomplete 2025-04-12 00:13:28 +02:00
filipriec
6b16068706 moved to auth_e functions for dropdown from edit mode file 2025-04-11 23:42:18 +02:00
filipriec
024a0de4af completion not working yet 2025-04-11 22:54:44 +02:00
filipriec
e145d63ba6 fixing autocomplete, bombarded code, nothing in here 2025-04-11 22:39:09 +02:00
filipriec
e7e8b0b3f6 reg proper movement 2025-04-11 21:42:59 +02:00
filipriec
a7389db674 trigger dropdown, not working at all, needs proper implementation, ready for debug 2025-04-11 15:40:50 +02:00
filipriec
cf1aa4fd2a register form now has optional field role 2025-04-11 13:51:05 +02:00
filipriec
0fd2a589eb register with optional role in the post request 2025-04-11 13:37:57 +02:00
filipriec
944131d5a6 from 4e01740a61 till now, fully integrated working register 2025-04-11 08:52:01 +02:00
filipriec
eff46ac9bf working read only mode in login and register properly workig now 2025-04-11 08:50:54 +02:00
filipriec
14f9b254b2 read only mode needs adjustement to 4 fields from 2 2025-04-10 23:04:25 +02:00
filipriec
337d6050ff common mode register fix 2025-04-10 22:18:01 +02:00
filipriec
d36348b84f gRPC implementation of a registration working 2025-04-10 21:14:32 +02:00
filipriec
dfb6f5b375 registration auth services added 2025-04-10 21:00:41 +02:00
filipriec
a9089bc2ff displaying register 2025-04-10 20:01:03 +02:00
filipriec
5f5d690ff3 compiled time to render register properly well 2025-04-10 19:32:49 +02:00
filipriec
431882ece9 register 2 2025-04-10 19:27:04 +02:00
filipriec
b51e76e366 register on the way 2025-04-10 18:50:54 +02:00
filipriec
4e01740a61 fixed exit in the login dialog 2025-04-10 16:34:29 +02:00
filipriec
e729ed9df3 compiled 2025-04-10 16:05:06 +02:00
filipriec
6b241304fb dialog login functionality 2025-04-10 15:36:43 +02:00
filipriec
3ed8764087 cargo fix 2025-04-10 14:45:16 +02:00
filipriec
df61b245ab back to main 2025-04-10 14:42:11 +02:00
filipriec
7a364d654c repaired 2025-04-10 14:22:30 +02:00
filipriec
0d1a0be1a0 dialog movement fixed 2025-04-10 14:13:39 +02:00
filipriec
5da9f5aaf4 better, but more dialog logic is needed 2025-04-10 13:45:36 +02:00
filipriec
2bec0f5850 dialog 2 2025-04-10 13:40:24 +02:00
filipriec
5bc28ec38b dialog 2025-04-10 13:37:15 +02:00
filipriec
8c7a0a1ec0 we compiled centralized system for select 2025-04-10 12:13:04 +02:00
filipriec
a8eef8107b cursor fixed 2025-04-07 23:39:27 +02:00
filipriec
75cd942f39 fixed and now fully functional 2025-04-07 23:06:58 +02:00
filipriec
fc04af148d minor error fix 2025-04-07 22:55:07 +02:00
filipriec
d7d7fd614b fixing more errors, last to go 2025-04-07 22:46:00 +02:00
filipriec
10e9c3ead0 minor changes 2025-04-07 21:32:02 +02:00
filipriec
70678432c6 BREAKING CHANGES updating gRPC based on the enum now 2025-04-07 21:27:01 +02:00
filipriec
bb103fac6c minor changes 2025-04-07 17:36:59 +02:00
filipriec
0e1fc3f5fa cursor is disabled instead of hidden now 2025-04-07 17:23:42 +02:00
filipriec
7830ebdb3b cursor hidden if not active 2025-04-07 17:16:36 +02:00
filipriec
b061dd3395 BREAKING UPDATE COUNT REMOVED FROM THE MAIN LOOP 2025-04-07 16:27:40 +02:00
filipriec
a6f2fa8a88 button highlight now working perfectly well 2025-04-07 14:05:28 +02:00
filipriec
37f12ea6f0 working needs a small fix 2025-04-07 13:24:22 +02:00
filipriec
e29b576102 removed unused imports 2025-04-07 12:19:35 +02:00
filipriec
b1b3cf6136 changes for revert save in the readonly mode and not only the edit mode finished. 2025-04-07 12:18:03 +02:00
filipriec
173c4c98b8 feat: Prevent form navigation with unsaved changes 2025-04-07 12:03:17 +02:00
filipriec
5a3067c8e5 edit to read_only mode without save 2025-04-07 10:13:39 +02:00
filipriec
803c748738 only to the top and to the bottom in the canvas, cant jump around anymore 2025-04-06 23:16:15 +02:00
filipriec
5879b40e8c exit menu buttons upon success 2025-04-05 19:42:29 +02:00
filipriec
c3decdac13 working dialog now better 2025-04-05 19:37:51 +02:00
filipriec
1baf89dde6 login with dialog menu 2025-04-05 17:52:37 +02:00
filipriec
0219dc0ede border fixed 2025-04-05 17:34:26 +02:00
filipriec
1c662888c6 minor changes 2025-04-05 17:21:07 +02:00
filipriec
7fd1c1e41d working inputting characters 2025-04-05 13:34:38 +02:00
filipriec
1eaa716f42 working now, able to switch between form_e and auth_e 2025-04-05 00:42:56 +02:00
filipriec
704bb7401a copied form_e to auth_e 2025-04-04 23:37:19 +02:00
filipriec
b0c3fdbdc6 added in here src/functions/modes/read_only/auth_ro.rs missing functions, not working tho 2025-04-04 23:34:56 +02:00
filipriec
1d0ceb7045 minor changes 2025-04-04 23:28:30 +02:00
filipriec
ce85a050d3 command mode handler moved 2025-04-04 22:34:04 +02:00
filipriec
94ecbcd639 moved common to common_mode 2025-04-04 20:49:12 +02:00
filipriec
ef1d8bcc9c fully moved now 2025-04-04 20:39:23 +02:00
filipriec
1a7bbdc541 moving back to tui nonmode functions for now 2025-04-04 20:37:02 +02:00
filipriec
3dc5a89459 splitting modes into functions and how it works vs logic to handle it all 2025-04-03 23:23:25 +02:00
filipriec
9f6268dbc9 minor change 2025-04-03 23:00:34 +02:00
filipriec
2e912dd261 moved to form_ro 2025-04-03 22:12:20 +02:00
filipriec
6d6fff474f switching now execute action functions left to right 2025-04-03 20:04:01 +02:00
filipriec
e725c70570 splitting read_only mode 2025-04-03 19:50:35 +02:00
filipriec
07aeecbbfc functions created and now working, lets move modes functions here now 2025-04-03 19:43:59 +02:00
filipriec
9bfac04c44 modes functions dir 2025-04-03 12:34:37 +02:00
filipriec
6acf0d6378 new function dir for functions 2025-04-03 12:32:53 +02:00
filipriec
1a09624242 e fixed 2025-04-02 22:26:35 +02:00
filipriec
9e36385e63 decimated edit mode also 2025-04-02 21:13:18 +02:00
filipriec
43edadde0c trying restoring functionality we are not in there correctly yet 2025-04-02 21:06:49 +02:00
filipriec
d577ff6715 edit mode is like a readonly mode 2025-03-31 23:56:58 +02:00
filipriec
ca75c90ee9 changed read_only mode also 2025-03-31 23:37:02 +02:00
filipriec
8e0fae26ee we compiled 2025-03-31 22:08:39 +02:00
filipriec
bee95c3755 fixes, still 2 errors remaining 2025-03-31 20:10:53 +02:00
filipriec
306f4de14f smart way, but introduced many errors 2025-03-31 17:55:53 +02:00
filipriec
b2fc681e73 cargo fix 2025-03-31 17:16:10 +02:00
filipriec
060cff3f0f compiled 2025-03-31 17:10:51 +02:00
filipriec
07c48985e4 proper pass of the arguments 2025-03-31 16:25:11 +02:00
filipriec
3d266c2ad0 switching of the views done 2025-03-31 16:23:25 +02:00
filipriec
e2c326bf1e login gRPC 2025-03-31 16:16:07 +02:00
filipriec
7f5b671084 switch between login or form in the save request 2025-03-31 15:55:54 +02:00
filipriec
3ccf71ed0f switcher, have bugs 2025-03-31 15:42:48 +02:00
filipriec
efb59c5571 split config in modes/canvas is fixed and working properly well 2025-03-31 15:12:50 +02:00
filipriec
26cf06df14 needs fixes of the errors 2025-03-31 14:58:10 +02:00
filipriec
c82b62f72b moving modes/canvas/common.rs into the functions 2025-03-31 13:22:08 +02:00
filipriec
87cdb8048d we compiled fully, time to move grpc calls now 2025-03-31 12:07:01 +02:00
filipriec
f71498703a implementation of login 2025-03-31 10:40:34 +02:00
filipriec
94eea47b76 cargo fix 2025-03-31 10:24:20 +02:00
filipriec
ac833294c4 moved login from grpc_client 2025-03-31 10:23:23 +02:00
filipriec
81f0527085 ui.rs gRPC code removed 2025-03-31 09:54:16 +02:00
filipriec
dd4d9e88c6 ready to move gRPC into a single services folder, time to do the changes now 2025-03-31 09:39:47 +02:00
filipriec
f66d67c238 grpc_service moved 2025-03-31 07:13:24 +02:00
filipriec
9cf25afa52 moving grpc_client, needs import fixes 2025-03-31 07:08:51 +02:00
filipriec
2ed2419f9e Add auth service client and auth state fields 2025-03-30 21:44:45 +02:00
filipriec
e19b30f4f4 auth dialog implemented 2025-03-30 20:38:09 +02:00
filipriec
f6e21b6a61 is edit mode passing properly 2025-03-30 19:03:58 +02:00
filipriec
2180d8decf step2 compiled 2025-03-30 18:41:27 +02:00
filipriec
12aec72141 added fields to the traits 2025-03-30 18:33:21 +02:00
filipriec
0568441e46 minor ui stuff 2025-03-30 18:29:33 +02:00
filipriec
301189bd85 login is not dependent on form/form.rs and only on canvas now 2025-03-30 17:00:51 +02:00
filipriec
81767f376f button sizes 2025-03-30 16:35:38 +02:00
filipriec
e36b1817bc working, split config where functions for each page are defined for this page, if the functions are not general for each page. Huge update, works for tui/functions/form and fui/functions/login. Working, time to move to other things 2025-03-30 15:46:49 +02:00
filipriec
13d4db6bdc properly handling up and down in the form and login, login needs logic implementation 2025-03-30 15:11:02 +02:00
filipriec
b5a5ebd7c0 working exactly as i want, now making the login up and down to work properly well 2025-03-30 15:03:12 +02:00
filipriec
6e04c1f267 original form fully working in the tui functions is the logic for the form 2025-03-30 14:24:12 +02:00
filipriec
a0d96cb87a moving to tui/functions/form.rs read_only functions 2025-03-30 14:13:07 +02:00
filipriec
4052a5b81b fixed unused imports 2025-03-30 14:01:08 +02:00
filipriec
ed99ebf541 compiled if statement in the read_only mode 2025-03-30 13:57:22 +02:00
filipriec
0a4f59cf8e reverting back fully 2025-03-30 13:15:51 +02:00
filipriec
fd6a9b73be reverting back 2025-03-30 13:11:04 +02:00
filipriec
dc994f6ee1 login in the functions 2025-03-30 13:04:48 +02:00
filipriec
e234dd1785 down and up now added to work in the original form 2025-03-30 12:09:20 +02:00
filipriec
6e0943f0cc compiled 2025-03-30 00:51:11 +01:00
filipriec
9622e0bd3c moving read_only functions for the form specific 2025-03-29 22:36:03 +01:00
filipriec
ee666e91ed adjusted login not working yet, wrong changes 2025-03-29 00:09:06 +01:00
filipriec
4f8f2f4a40 step4 2025-03-28 20:48:06 +01:00
filipriec
f21953147b step 3 compiled 2025-03-28 14:35:16 +01:00
filipriec
48b2658b55 step2 2025-03-28 14:29:36 +01:00
filipriec
37b08fdd10 implementation of canvas for multiple pages step 1 2025-03-28 14:26:18 +01:00
filipriec
d4efdf4833 login improvements 2025-03-27 12:27:43 +01:00
filipriec
b408abe8c6 quick prod check .sqlx 2025-03-26 00:50:25 +01:00
filipriec
722c63af54 fixed the navigation previous function, therefore we are now moving into the login properly, lets implement the auth now 2025-03-26 00:46:59 +01:00
filipriec
4601ba4094 unused stuff removed 2025-03-26 00:43:42 +01:00
filipriec
3e2b8a36df fixing warnings 2025-03-26 00:39:27 +01:00
filipriec
11214734ae functions are now in the file dedicated to the functions belonging to the page 2025-03-26 00:26:36 +01:00
filipriec
92045a4e67 unused stuff 2025-03-26 00:16:38 +01:00
filipriec
9564bd8524 login page is now being properly displayed 2025-03-26 00:04:30 +01:00
filipriec
ad64df2ec3 nothing is fixed, it doesnt work, i cant see a login page 2025-03-25 23:23:47 +01:00
filipriec
aab11c1cba login logic in the components 2025-03-25 22:56:24 +01:00
filipriec
1fe139e0c5 we compiled 2025-03-25 22:01:09 +01:00
172 changed files with 16670 additions and 3143 deletions

View File

@@ -4,3 +4,5 @@ RUST_DB_USER=multi_psql_dev
RUST_DB_PASSWORD=3
RUST_DB_HOST=localhost
RUST_DB_PORT=5432
JWT_SECRET=<YOUR-JWT-HERE>

2
.gitignore vendored
View File

@@ -1,2 +1,4 @@
/target
.env
/tantivy_indexes
server/tantivy_indexes

1065
Cargo.lock generated

File diff suppressed because it is too large Load Diff

View File

@@ -1,11 +1,11 @@
[workspace]
members = ["client", "server", "common"]
members = ["client", "server", "common", "search"]
resolver = "2"
[workspace.package]
# TODO: idk how to do the name, fix later
# name = "Multieko2"
version = "0.2.0"
version = "0.3.13"
edition = "2021"
license = "GPL-3.0-or-later"
authors = ["Filip Priečinský <filippriec@gmail.com>"]
@@ -16,4 +16,27 @@ categories = ["command-line-interface"]
# [workspace.metadata]
# TODO:
# documentation = "https://docs.rs/accounting-client"`
# documentation = "https://docs.rs/accounting-client"
[workspace.dependencies]
# Async and gRPC
tokio = { version = "1.44.2", features = ["full"] }
tonic = "0.13.0"
prost = "0.13.5"
async-trait = "0.1.88"
# Data Handling & Serialization
serde = { version = "1.0.219", features = ["derive"] }
serde_json = "1.0.140"
time = "0.3.41"
# Utilities & Error Handling
anyhow = "1.0.98"
dotenvy = "0.15.7"
lazy_static = "1.5.0"
tracing = "0.1.41"
# Search crate
tantivy = "0.24.1"
common = { path = "./common" }

View File

@@ -1,5 +1,7 @@
# Hey
This is only work in progress, until release 1.0.0 this is for development use cases only.
I run development like this:
Server:
@@ -12,3 +14,12 @@ Client:
cargo watch -x 'run --package client -- client'
```
Client with tracing:
```
ENABLE_TRACING=1 RUST_LOG=client=debug cargo watch -x 'run --package client -- client'
```
Client with debug that cant be traced
```
cargo run --package client --features ui-debug -- client
```

View File

@@ -5,15 +5,28 @@ edition.workspace = true
license.workspace = true
[dependencies]
anyhow = "1.0.98"
async-trait = "0.1.88"
common = { path = "../common" }
crossterm = "0.28.1"
dirs = "6.0.0"
dotenvy = "0.15.7"
lazy_static = "1.5.0"
prost = "0.13.5"
ratatui = "0.29.0"
serde = { version = "1.0.218", features = ["derive"] }
tokio = { version = "1.43.0", features = ["full", "macros"] }
ratatui = { version = "0.29.0", features = ["crossterm"] }
serde = { version = "1.0.219", features = ["derive"] }
serde_json = "1.0.140"
time = "0.3.41"
tokio = { version = "1.44.2", features = ["full", "macros"] }
toml = "0.8.20"
tonic = "0.12.3"
tonic = "0.13.0"
tracing = "0.1.41"
tracing-subscriber = "0.3.19"
tui-textarea = { version = "0.7.0", features = ["crossterm", "ratatui", "search"] }
unicode-segmentation = "1.12.0"
unicode-width = "0.2.0"
[features]
default = []
ui-debug = []

View File

@@ -2,6 +2,9 @@
[keybindings]
enter_command_mode = [":", "ctrl+;"]
next_buffer = ["ctrl+l"]
previous_buffer = ["ctrl+h"]
close_buffer = ["ctrl+k"]
[keybindings.general]
move_up = ["k", "Up"]
@@ -10,8 +13,11 @@ next_option = ["l", "Right"]
previous_option = ["h", "Left"]
select = ["Enter"]
toggle_sidebar = ["ctrl+t"]
toggle_buffer_list = ["ctrl+b"]
next_field = ["Tab"]
prev_field = ["Shift+Tab"]
exit_table_scroll = ["esc"]
open_search = ["ctrl+f"]
[keybindings.common]
save = ["ctrl+s"]
@@ -24,6 +30,7 @@ save_and_quit = ["ctrl+shift+s"]
move_up = ["Up"]
move_down = ["Down"]
toggle_sidebar = ["ctrl+t"]
toggle_buffer_list = ["ctrl+b"]
# MODE SPECIFIC
# READ ONLY MODE
@@ -45,15 +52,29 @@ move_line_start = ["0"]
move_line_end = ["$"]
move_first_line = ["gg"]
move_last_line = ["x"]
enter_highlight_mode = ["v"]
enter_highlight_mode_linewise = ["ctrl+v"]
[keybindings.highlight]
exit_highlight_mode = ["esc"]
enter_highlight_mode_linewise = ["ctrl+v"]
[keybindings.edit]
exit_edit_mode = ["esc","ctrl+e"]
# BIG CHANGES NOW EXIT HANDLES EITHER IF THOSE
# exit_edit_mode = ["esc","ctrl+e"]
# exit_suggestion_mode = ["esc"]
# select_suggestion = ["enter"]
# next_field = ["enter"]
enter_decider = ["enter"]
prev_field = ["shift+enter"]
exit = ["esc", "ctrl+e"]
delete_char_forward = ["delete"]
delete_char_backward = ["backspace"]
next_field = ["tab", "enter"]
prev_field = ["shift+tab", "backtab"]
move_left = ["left"]
move_left = [""]
move_right = ["right"]
suggestion_down = ["ctrl+n", "tab"]
suggestion_up = ["ctrl+p", "shift+tab"]
trigger_autocomplete = ["left"]
[keybindings.command]
exit_command_mode = ["ctrl+g", "esc"]
@@ -64,6 +85,10 @@ quit = ["q"]
force_quit = ["q!"]
save_and_quit = ["wq"]
revert = ["r"]
find_file_palette_toggle = ["ff"]
[editor]
keybinding_mode = "vim" # Options: "default", "vim", "emacs"
[colors]
theme = "dark"

View File

@@ -1,4 +1,10 @@
// src/components/admin.rs
pub mod admin_panel;
pub mod admin_panel_admin;
pub mod add_table;
pub mod add_logic;
pub use admin_panel::*;
pub use admin_panel_admin::*;
pub use add_table::*;
pub use add_logic::*;

View File

@@ -0,0 +1,313 @@
// src/components/admin/add_logic.rs
use crate::config::colors::themes::Theme;
use crate::state::app::highlight::HighlightState;
use crate::state::app::state::AppState;
use crate::state::pages::add_logic::{AddLogicFocus, AddLogicState};
use crate::state::pages::canvas_state::CanvasState;
use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect},
style::{Modifier, Style},
text::{Line, Span},
widgets::{Block, BorderType, Borders, Paragraph},
Frame,
};
use crate::components::handlers::canvas::render_canvas;
use crate::components::common::{dialog, autocomplete}; // Added autocomplete
use crate::config::binds::config::EditorKeybindingMode;
pub fn render_add_logic(
f: &mut Frame,
area: Rect,
theme: &Theme,
app_state: &AppState,
add_logic_state: &mut AddLogicState,
is_edit_mode: bool,
highlight_state: &HighlightState,
) {
let main_block = Block::default()
.title(" Add New Logic Script ")
.title_alignment(Alignment::Center)
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.border))
.style(Style::default().bg(theme.bg));
let inner_area = main_block.inner(area);
f.render_widget(main_block, area);
// Handle full-screen script editing
if add_logic_state.current_focus == AddLogicFocus::InsideScriptContent {
let mut editor_ref = add_logic_state.script_content_editor.borrow_mut();
let border_style_color = if is_edit_mode { theme.highlight } else { theme.secondary };
let border_style = Style::default().fg(border_style_color);
editor_ref.set_cursor_line_style(Style::default());
editor_ref.set_cursor_style(Style::default().add_modifier(Modifier::REVERSED));
let script_title_hint = match add_logic_state.editor_keybinding_mode {
EditorKeybindingMode::Vim => {
let vim_mode_status = crate::components::common::text_editor::TextEditor::get_vim_mode_status(&add_logic_state.vim_state);
format!("Script {}", vim_mode_status)
}
EditorKeybindingMode::Emacs | EditorKeybindingMode::Default => {
if is_edit_mode {
"Script (Editing)".to_string()
} else {
"Script".to_string()
}
}
};
editor_ref.set_block(
Block::default()
.title(Span::styled(script_title_hint, Style::default().fg(theme.fg)))
.title_alignment(Alignment::Center)
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(border_style),
);
f.render_widget(&*editor_ref, inner_area);
// Drop the editor borrow before accessing autocomplete state
drop(editor_ref);
// === SCRIPT EDITOR AUTOCOMPLETE RENDERING ===
if add_logic_state.script_editor_autocomplete_active && !add_logic_state.script_editor_suggestions.is_empty() {
// Get the current cursor position from textarea
let current_cursor = {
let editor_borrow = add_logic_state.script_content_editor.borrow();
editor_borrow.cursor() // Returns (row, col) as (usize, usize)
};
let (cursor_line, cursor_col) = current_cursor;
// Account for TextArea's block borders (1 for each side)
let block_offset_x = 1;
let block_offset_y = 1;
// Position autocomplete at current cursor position
// Add 1 to column to position dropdown right after the cursor
let autocomplete_x = cursor_col + 1;
let autocomplete_y = cursor_line;
let input_rect = Rect {
x: (inner_area.x + block_offset_x + autocomplete_x as u16).min(inner_area.right().saturating_sub(20)),
y: (inner_area.y + block_offset_y + autocomplete_y as u16).min(inner_area.bottom().saturating_sub(5)),
width: 1, // Minimum width for positioning
height: 1,
};
// Render autocomplete dropdown
autocomplete::render_autocomplete_dropdown(
f,
input_rect,
f.area(), // Full frame area for clamping
theme,
&add_logic_state.script_editor_suggestions,
add_logic_state.script_editor_selected_suggestion_index,
);
}
return; // Exit early for fullscreen mode
}
// Regular layout with preview
let main_chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(3), // Top info
Constraint::Length(9), // Canvas for 3 inputs (each 1 line + 1 padding = 2 lines * 3 + 2 border = 8, +1 for good measure)
Constraint::Min(5), // Script preview
Constraint::Length(3), // Buttons
])
.split(inner_area);
let top_info_area = main_chunks[0];
let canvas_area = main_chunks[1];
let script_content_area = main_chunks[2];
let buttons_area = main_chunks[3];
// Top info
let profile_text = Paragraph::new(vec![
Line::from(Span::styled(
format!("Profile: {}", add_logic_state.profile_name),
Style::default().fg(theme.fg),
)),
Line::from(Span::styled(
format!(
"Table: {}",
add_logic_state
.selected_table_name
.clone()
.unwrap_or_else(|| add_logic_state.selected_table_id
.map(|id| format!("ID {}", id))
.unwrap_or_else(|| "Global (Not Selected)".to_string()))
),
Style::default().fg(theme.fg),
)),
])
.block(
Block::default()
.borders(Borders::BOTTOM)
.border_style(Style::default().fg(theme.secondary)),
);
f.render_widget(profile_text, top_info_area);
// Canvas
let focus_on_canvas_inputs = matches!(
add_logic_state.current_focus,
AddLogicFocus::InputLogicName
| AddLogicFocus::InputTargetColumn
| AddLogicFocus::InputDescription
);
// Call render_canvas and get the active_field_rect
let active_field_rect = render_canvas(
f,
canvas_area,
add_logic_state, // Pass the whole state as it impl CanvasState
&add_logic_state.fields(),
&add_logic_state.current_field(),
&add_logic_state.inputs(),
theme,
is_edit_mode && focus_on_canvas_inputs, // is_edit_mode for canvas fields
highlight_state,
);
// --- Render Autocomplete for Target Column ---
// `is_edit_mode` here refers to the general edit mode of the EventHandler
if is_edit_mode && add_logic_state.current_field() == 1 { // Target Column field
if let Some(suggestions) = add_logic_state.get_suggestions() { // Uses CanvasState impl
let selected = add_logic_state.get_selected_suggestion_index();
if !suggestions.is_empty() { // Only render if there are suggestions to show
if let Some(input_rect) = active_field_rect {
autocomplete::render_autocomplete_dropdown(
f,
input_rect,
f.area(), // Full frame area for clamping
theme,
suggestions,
selected,
);
}
}
}
}
// Script content preview
{
let mut editor_ref = add_logic_state.script_content_editor.borrow_mut();
editor_ref.set_cursor_line_style(Style::default());
let is_script_preview_focused = add_logic_state.current_focus == AddLogicFocus::ScriptContentPreview;
if is_script_preview_focused {
editor_ref.set_cursor_style(Style::default().add_modifier(Modifier::REVERSED));
} else {
let underscore_cursor_style = Style::default()
.add_modifier(Modifier::UNDERLINED)
.fg(theme.secondary);
editor_ref.set_cursor_style(underscore_cursor_style);
}
let border_style_color = if is_script_preview_focused {
theme.highlight
} else {
theme.secondary
};
let title_text = "Script Preview"; // Title doesn't need to change based on focus here
let title_style = if is_script_preview_focused {
Style::default().fg(theme.highlight).add_modifier(Modifier::BOLD)
} else {
Style::default().fg(theme.fg)
};
editor_ref.set_block(
Block::default()
.title(Span::styled(title_text, title_style))
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(border_style_color)),
);
f.render_widget(&*editor_ref, script_content_area);
}
// Buttons
let get_button_style = |button_focus: AddLogicFocus, current_focus_state: AddLogicFocus| {
let is_focused = current_focus_state == button_focus;
let base_style = Style::default().fg(if is_focused {
theme.highlight
} else {
theme.secondary
});
if is_focused {
base_style.add_modifier(Modifier::BOLD)
} else {
base_style
}
};
let get_button_border_style = |is_focused: bool, current_theme: &Theme| {
if is_focused {
Style::default().fg(current_theme.highlight)
} else {
Style::default().fg(current_theme.secondary)
}
};
let button_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(50),
Constraint::Percentage(50),
])
.split(buttons_area);
let save_button = Paragraph::new(" Save Logic ")
.style(get_button_style(
AddLogicFocus::SaveButton,
add_logic_state.current_focus,
))
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(get_button_border_style(
add_logic_state.current_focus == AddLogicFocus::SaveButton,
theme,
)),
);
f.render_widget(save_button, button_chunks[0]);
let cancel_button = Paragraph::new(" Cancel ")
.style(get_button_style(
AddLogicFocus::CancelButton,
add_logic_state.current_focus,
))
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(get_button_border_style(
add_logic_state.current_focus == AddLogicFocus::CancelButton,
theme,
)),
);
f.render_widget(cancel_button, button_chunks[1]);
// Dialog
if app_state.ui.dialog.dialog_show {
dialog::render_dialog(
f,
f.area(),
theme,
&app_state.ui.dialog.dialog_title,
&app_state.ui.dialog.dialog_message,
&app_state.ui.dialog.dialog_buttons,
app_state.ui.dialog.dialog_active_button_index,
app_state.ui.dialog.is_loading,
);
}
}

View File

@@ -0,0 +1,572 @@
// src/components/admin/add_table.rs
use crate::config::colors::themes::Theme;
use crate::state::app::highlight::HighlightState;
use crate::state::app::state::AppState;
use crate::state::pages::add_table::{AddTableFocus, AddTableState};
use crate::state::pages::canvas_state::CanvasState;
// use crate::state::pages::add_table::{ColumnDefinition, LinkDefinition}; // Not directly used here
use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect},
style::{Modifier, Style},
text::{Line, Span},
widgets::{Block, BorderType, Borders, Cell, Paragraph, Row, Table},
Frame,
};
use crate::components::handlers::canvas::render_canvas;
use crate::components::common::dialog;
/// Renders the Add New Table page layout, structuring the display of table information,
/// input fields, and action buttons. Adapts layout based on terminal width.
pub fn render_add_table(
f: &mut Frame,
area: Rect,
theme: &Theme,
app_state: &AppState, // Currently unused, might be needed later
add_table_state: &mut AddTableState,
is_edit_mode: bool, // Determines if canvas inputs are in edit mode
highlight_state: &HighlightState, // For text highlighting in canvas
) {
// --- Configuration ---
// Threshold width to switch between wide and narrow layouts
const NARROW_LAYOUT_THRESHOLD: u16 = 120; // Adjust this value as needed
// --- State Checks ---
let focus_on_canvas_inputs = matches!(
add_table_state.current_focus,
AddTableFocus::InputTableName
| AddTableFocus::InputColumnName
| AddTableFocus::InputColumnType
);
// --- Main Page Block ---
let main_block = Block::default()
.title(" Add New Table ")
.title_alignment(Alignment::Center)
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.border))
.style(Style::default().bg(theme.bg));
let inner_area = main_block.inner(area);
f.render_widget(main_block, area);
// --- Fullscreen Columns Table Check (Narrow Screens Only) ---
if area.width < NARROW_LAYOUT_THRESHOLD && add_table_state.current_focus == AddTableFocus::InsideColumnsTable {
// Render ONLY the columns table taking the full inner area
let columns_border_style = Style::default().fg(theme.highlight); // Always highlighted when fullscreen
let column_rows: Vec<Row<'_>> = add_table_state
.columns
.iter()
.map(|col_def| {
Row::new(vec![
Cell::from(if col_def.selected { "[*]" } else { "[ ]" }),
Cell::from(col_def.name.clone()),
Cell::from(col_def.data_type.clone()),
])
.style(Style::default().fg(theme.fg))
})
.collect();
let header_cells = ["Sel", "Name", "Type"]
.iter()
.map(|h| Cell::from(*h).style(Style::default().fg(theme.accent)));
let header = Row::new(header_cells).height(1).bottom_margin(1);
let columns_table = Table::new(column_rows, [Constraint::Length(5), Constraint::Percentage(50), Constraint::Percentage(50)])
.header(header)
.block(
Block::default()
.title(Span::styled(" Columns (Fullscreen) ", theme.fg)) // Indicate fullscreen
.title_alignment(Alignment::Center)
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(columns_border_style),
)
.row_highlight_style(
Style::default()
.add_modifier(Modifier::REVERSED)
.fg(theme.highlight),
)
.highlight_symbol(" > "); // Use the inside symbol
f.render_stateful_widget(columns_table, inner_area, &mut add_table_state.column_table_state);
return; // IMPORTANT: Stop rendering here for fullscreen mode
}
// --- Fullscreen Indexes Table Check ---
if add_table_state.current_focus == AddTableFocus::InsideIndexesTable { // Remove width check
// Render ONLY the indexes table taking the full inner area
let indexes_border_style = Style::default().fg(theme.highlight); // Always highlighted when fullscreen
let index_rows: Vec<Row<'_>> = add_table_state
.indexes
.iter()
.map(|index_def| {
Row::new(vec![
Cell::from(if index_def.selected { "[*]" } else { "[ ]" }),
Cell::from(index_def.name.clone()),
])
.style(Style::default().fg(theme.fg))
})
.collect();
let index_header_cells = ["Sel", "Column Name"]
.iter()
.map(|h| Cell::from(*h).style(Style::default().fg(theme.accent)));
let index_header = Row::new(index_header_cells).height(1).bottom_margin(1);
let indexes_table = Table::new(index_rows, [Constraint::Length(5), Constraint::Percentage(95)])
.header(index_header)
.block(
Block::default()
.title(Span::styled(" Indexes (Fullscreen) ", theme.fg)) // Indicate fullscreen
.title_alignment(Alignment::Center)
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(indexes_border_style),
)
.row_highlight_style(Style::default().add_modifier(Modifier::REVERSED).fg(theme.highlight))
.highlight_symbol(" > "); // Use the inside symbol
f.render_stateful_widget(indexes_table, inner_area, &mut add_table_state.index_table_state);
return; // IMPORTANT: Stop rendering here for fullscreen mode
}
// --- Fullscreen Links Table Check ---
if add_table_state.current_focus == AddTableFocus::InsideLinksTable {
// Render ONLY the links table taking the full inner area
let links_border_style = Style::default().fg(theme.highlight); // Always highlighted when fullscreen
let link_rows: Vec<Row<'_>> = add_table_state
.links
.iter()
.map(|link_def| {
Row::new(vec![
Cell::from(if link_def.selected { "[*]" } else { "[ ]" }), // Selection first
Cell::from(link_def.linked_table_name.clone()), // Table name second
])
.style(Style::default().fg(theme.fg))
})
.collect();
let link_header_cells = ["Sel", "Available Table"]
.iter()
.map(|h| Cell::from(*h).style(Style::default().fg(theme.accent)));
let link_header = Row::new(link_header_cells).height(1).bottom_margin(1);
let links_table = Table::new(link_rows, [Constraint::Length(5), Constraint::Percentage(95)])
.header(link_header)
.block(
Block::default()
.title(Span::styled(" Links (Fullscreen) ", theme.fg)) // Indicate fullscreen
.title_alignment(Alignment::Center)
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(links_border_style),
)
.row_highlight_style(Style::default().add_modifier(Modifier::REVERSED).fg(theme.highlight))
.highlight_symbol(" > "); // Use the inside symbol
f.render_stateful_widget(links_table, inner_area, &mut add_table_state.link_table_state);
return; // IMPORTANT: Stop rendering here for fullscreen mode
}
// --- Area Variable Declarations ---
let top_info_area: Rect;
let columns_area: Rect;
let canvas_area: Rect;
let add_button_area: Rect;
let indexes_area: Rect;
let links_area: Rect;
let bottom_buttons_area: Rect;
// --- Layout Decision ---
if area.width >= NARROW_LAYOUT_THRESHOLD {
// --- WIDE Layout (Based on first screenshot) ---
let main_chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(3), // Top Info (Profile/Table Name) - Increased to 3 lines
Constraint::Min(10), // Middle Area (Columns | Right Pane)
Constraint::Length(3), // Bottom Buttons
])
.split(inner_area);
top_info_area = main_chunks[0];
let middle_area = main_chunks[1];
bottom_buttons_area = main_chunks[2];
// Split Middle Horizontally
let middle_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(50), // Left: Columns Table
Constraint::Percentage(50), // Right: Inputs etc.
])
.split(middle_area);
columns_area = middle_chunks[0];
let right_pane_area = middle_chunks[1];
// Split Right Pane Vertically
let right_pane_chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(5), // Input Canvas Area
Constraint::Length(3), // Add Button Area
Constraint::Min(5), // Indexes & Links Area
])
.split(right_pane_area);
canvas_area = right_pane_chunks[0];
add_button_area = right_pane_chunks[1];
let indexes_links_area = right_pane_chunks[2];
// Split Indexes/Links Horizontally
let indexes_links_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(50), // Indexes Table
Constraint::Percentage(50), // Links Table
])
.split(indexes_links_area);
indexes_area = indexes_links_chunks[0];
links_area = indexes_links_chunks[1];
// --- Top Info Rendering (Wide - 2 lines) ---
let profile_text = Paragraph::new(vec![
Line::from(Span::styled(
format!("Profile: {}", add_table_state.profile_name),
theme.fg,
)),
Line::from(Span::styled(
format!("Table name: {}", add_table_state.table_name),
theme.fg,
)),
])
.block(
Block::default()
.borders(Borders::BOTTOM)
.border_style(Style::default().fg(theme.secondary)),
);
f.render_widget(profile_text, top_info_area);
} else {
// --- NARROW Layout (Based on second screenshot) ---
let main_chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(1), // Top: Profile & Table Name (Single Row)
Constraint::Length(5), // Column Definition Input Canvas Area
Constraint::Length(3), // Add Button Area
Constraint::Min(5), // Columns Table Area
Constraint::Min(5), // Indexes & Links Area
Constraint::Length(3), // Bottom: Save/Cancel Buttons
])
.split(inner_area);
top_info_area = main_chunks[0];
canvas_area = main_chunks[1];
add_button_area = main_chunks[2];
columns_area = main_chunks[3];
let indexes_links_area = main_chunks[4];
bottom_buttons_area = main_chunks[5];
// Split Indexes/Links Horizontally
let indexes_links_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(50), // Indexes Table
Constraint::Percentage(50), // Links Table
])
.split(indexes_links_area);
indexes_area = indexes_links_chunks[0];
links_area = indexes_links_chunks[1];
// --- Top Info Rendering (Narrow - 1 line) ---
let top_info_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(50),
Constraint::Percentage(50),
])
.split(top_info_area);
let profile_text = Paragraph::new(Span::styled(
format!("Profile: {}", add_table_state.profile_name),
theme.fg,
))
.alignment(Alignment::Left);
f.render_widget(profile_text, top_info_chunks[0]);
let table_name_text = Paragraph::new(Span::styled(
format!("Table: {}", add_table_state.table_name),
theme.fg,
))
.alignment(Alignment::Left);
f.render_widget(table_name_text, top_info_chunks[1]);
}
// --- Common Widget Rendering (Uses calculated areas) ---
// --- Columns Table Rendering ---
let columns_focused = matches!(add_table_state.current_focus, AddTableFocus::ColumnsTable | AddTableFocus::InsideColumnsTable);
let columns_border_style = if columns_focused {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.secondary)
};
let column_rows: Vec<Row<'_>> = add_table_state
.columns
.iter()
.map(|col_def| {
Row::new(vec![
Cell::from(if col_def.selected { "[*]" } else { "[ ]" }),
Cell::from(col_def.name.clone()),
Cell::from(col_def.data_type.clone()),
])
.style(Style::default().fg(theme.fg))
})
.collect();
let header_cells = ["Sel", "Name", "Type"]
.iter()
.map(|h| Cell::from(*h).style(Style::default().fg(theme.accent)));
let header = Row::new(header_cells).height(1).bottom_margin(1);
let columns_table = Table::new(
column_rows,
[ // Define constraints for 3 columns: Sel, Name, Type
Constraint::Length(5),
Constraint::Percentage(60),
Constraint::Percentage(35),
],
)
.header(header)
.block(
Block::default()
.title(Span::styled(" Columns ", theme.fg))
.title_alignment(Alignment::Center)
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(columns_border_style),
)
.row_highlight_style(
Style::default()
.add_modifier(Modifier::REVERSED)
.fg(theme.highlight),
)
.highlight_symbol(" > ");
f.render_stateful_widget(
columns_table,
columns_area,
&mut add_table_state.column_table_state,
);
// --- Canvas Rendering (Column Definition Input) ---
let _active_field_rect = render_canvas(
f,
canvas_area,
add_table_state,
&add_table_state.fields(),
&add_table_state.current_field(),
&add_table_state.inputs(),
theme,
is_edit_mode && focus_on_canvas_inputs,
highlight_state,
);
// --- Button Style Helpers ---
let get_button_style = |button_focus: AddTableFocus, current_focus| {
// Only handles text style (FG + Bold) now, no BG
let is_focused = current_focus == button_focus;
let base_style = Style::default().fg(if is_focused {
theme.highlight // Highlighted text color
} else {
theme.secondary // Normal text color
});
if is_focused {
base_style.add_modifier(Modifier::BOLD)
} else {
base_style
}
};
// Updated signature to accept bool and theme
let get_button_border_style = |is_focused: bool, theme: &Theme| {
if is_focused {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.secondary)
}
};
// --- Add Button Rendering ---
// Determine if the add button is focused
let is_add_button_focused = add_table_state.current_focus == AddTableFocus::AddColumnButton;
// Create the Add button Paragraph widget
let add_button = Paragraph::new(" Add ")
.style(get_button_style(AddTableFocus::AddColumnButton, add_table_state.current_focus)) // Use existing closure
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(get_button_border_style(is_add_button_focused, theme)), // Pass bool and theme
);
// Render the button in its designated area
f.render_widget(add_button, add_button_area);
// --- Indexes Table Rendering ---
let indexes_focused = matches!(add_table_state.current_focus, AddTableFocus::IndexesTable | AddTableFocus::InsideIndexesTable);
let indexes_border_style = if indexes_focused {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.secondary)
};
let index_rows: Vec<Row<'_>> = add_table_state
.indexes
.iter()
.map(|index_def| { // Use index_def now
Row::new(vec![
Cell::from(if index_def.selected { "[*]" } else { "[ ]" }), // Display selection
Cell::from(index_def.name.clone()),
])
.style(Style::default().fg(theme.fg))
})
.collect();
let index_header_cells = ["Sel", "Column Name"]
.iter()
.map(|h| Cell::from(*h).style(Style::default().fg(theme.accent)));
let index_header = Row::new(index_header_cells).height(1).bottom_margin(1);
let indexes_table =
Table::new(index_rows, [Constraint::Length(5), Constraint::Percentage(95)])
.header(index_header)
.block(
Block::default()
.title(Span::styled(" Indexes ", theme.fg))
.title_alignment(Alignment::Center)
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(indexes_border_style),
)
.row_highlight_style(
Style::default()
.add_modifier(Modifier::REVERSED)
.fg(theme.highlight),
)
.highlight_symbol(" > ");
f.render_stateful_widget(
indexes_table,
indexes_area,
&mut add_table_state.index_table_state,
);
// --- Links Table Rendering ---
let links_focused = matches!(add_table_state.current_focus, AddTableFocus::LinksTable | AddTableFocus::InsideLinksTable);
let links_border_style = if links_focused {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.secondary)
};
let link_rows: Vec<Row<'_>> = add_table_state
.links
.iter()
.map(|link_def| {
Row::new(vec![
Cell::from(if link_def.selected { "[*]" } else { "[ ]" }),
Cell::from(link_def.linked_table_name.clone()),
])
.style(Style::default().fg(theme.fg))
})
.collect();
let link_header_cells = ["Sel", "Available Table"]
.iter()
.map(|h| Cell::from(*h).style(Style::default().fg(theme.accent)));
let link_header = Row::new(link_header_cells).height(1).bottom_margin(1);
let links_table =
Table::new(link_rows, [Constraint::Length(5), Constraint::Percentage(95)])
.header(link_header)
.block(
Block::default()
.title(Span::styled(" Links ", theme.fg))
.title_alignment(Alignment::Center)
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(links_border_style),
)
.row_highlight_style(
Style::default()
.add_modifier(Modifier::REVERSED)
.fg(theme.highlight),
)
.highlight_symbol(" > ");
f.render_stateful_widget(
links_table,
links_area,
&mut add_table_state.link_table_state,
);
// --- Save/Cancel Buttons Rendering ---
let bottom_button_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(33), // Save Button
Constraint::Percentage(34), // Delete Button
Constraint::Percentage(33), // Cancel Button
])
.split(bottom_buttons_area);
let save_button = Paragraph::new(" Save table ")
.style(get_button_style(
AddTableFocus::SaveButton,
add_table_state.current_focus,
))
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(get_button_border_style(
add_table_state.current_focus == AddTableFocus::SaveButton, // Pass bool
theme,
)),
);
f.render_widget(save_button, bottom_button_chunks[0]);
let delete_button = Paragraph::new(" Delete Selected ")
.style(get_button_style(
AddTableFocus::DeleteSelectedButton,
add_table_state.current_focus,
))
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(get_button_border_style(
add_table_state.current_focus == AddTableFocus::DeleteSelectedButton, // Pass bool
theme,
)),
);
f.render_widget(delete_button, bottom_button_chunks[1]);
let cancel_button = Paragraph::new(" Cancel ")
.style(get_button_style(
AddTableFocus::CancelButton,
add_table_state.current_focus,
))
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(get_button_border_style(
add_table_state.current_focus == AddTableFocus::CancelButton, // Pass bool
theme,
)),
);
f.render_widget(cancel_button, bottom_button_chunks[2]);
// --- DIALOG ---
// Render the dialog overlay if it's active
if app_state.ui.dialog.dialog_show { // Use the passed-in app_state
dialog::render_dialog(
f,
f.area(), // Render over the whole frame area
theme,
&app_state.ui.dialog.dialog_title,
&app_state.ui.dialog.dialog_message,
&app_state.ui.dialog.dialog_buttons,
app_state.ui.dialog.dialog_active_button_index,
app_state.ui.dialog.is_loading,
);
}
}

View File

@@ -1,118 +1,131 @@
// src/components/admin/admin_panel.rs
use crate::config::colors::themes::Theme;
use crate::state::pages::auth::AuthState;
use crate::state::app::state::AppState;
use crate::state::pages::admin::AdminState;
use common::proto::multieko2::table_definition::ProfileTreeResponse;
use ratatui::{
widgets::{Block, BorderType, Borders, List, ListItem, ListState, Paragraph},
layout::{Constraint, Direction, Layout, Rect},
style::Style,
text::{Line, Span, Text},
layout::{Alignment, Constraint, Direction, Layout, Rect},
widgets::{Block, BorderType, Borders, List, ListItem, Paragraph, Wrap},
Frame,
};
use common::proto::multieko2::table_definition::ProfileTreeResponse;
use crate::config::colors::themes::Theme;
use super::admin_panel_admin::render_admin_panel_admin;
pub struct AdminPanelState {
pub list_state: ListState,
pub profiles: Vec<String>,
pub fn render_admin_panel(
f: &mut Frame,
app_state: &AppState,
auth_state: &AuthState,
admin_state: &mut AdminState,
area: Rect,
theme: &Theme,
profile_tree: &ProfileTreeResponse,
selected_profile: &Option<String>,
) {
let block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.accent))
.style(Style::default().bg(theme.bg));
let inner_area = block.inner(area);
f.render_widget(block, area);
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Length(3), Constraint::Min(1)])
.split(inner_area);
// Content
let content_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(30), Constraint::Percentage(70)])
.split(chunks[1]);
if auth_state.role.as_deref() != Some("admin") {
render_admin_panel_non_admin(
f,
admin_state,
&content_chunks,
theme,
profile_tree,
selected_profile,
);
} else {
render_admin_panel_admin(
f,
chunks[1],
app_state,
admin_state,
theme,
);
}
}
impl AdminPanelState {
pub fn new(profiles: Vec<String>) -> Self {
let mut list_state = ListState::default();
if !profiles.is_empty() {
list_state.select(Some(0));
}
Self { list_state, profiles }
}
pub fn next(&mut self) {
let i = self.list_state.selected().map_or(0, |i|
if i >= self.profiles.len() - 1 { 0 } else { i + 1 });
self.list_state.select(Some(i));
}
pub fn previous(&mut self) {
let i = self.list_state.selected().map_or(0, |i|
if i == 0 { self.profiles.len() - 1 } else { i - 1 });
self.list_state.select(Some(i));
}
pub fn render(
&mut self,
f: &mut Frame,
area: Rect,
theme: &Theme,
profile_tree: &ProfileTreeResponse,
selected_profile: &Option<String>,
) {
let block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.accent))
.style(Style::default().bg(theme.bg));
let inner_area = block.inner(area);
f.render_widget(block, area);
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Length(3), Constraint::Min(1)])
.split(inner_area);
// Title
let title = Line::from(Span::styled("Admin Panel", Style::default().fg(theme.highlight)));
let title_widget = Paragraph::new(title).alignment(Alignment::Center);
f.render_widget(title_widget, chunks[0]);
// Content
let content_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(30), Constraint::Percentage(70)])
.split(chunks[1]);
// Profile list
let items: Vec<ListItem> = self.profiles.iter()
.map(|p| ListItem::new(Line::from(vec![
/// Renders the view for non-admin users (profile list and details).
fn render_admin_panel_non_admin(
f: &mut Frame,
admin_state: &AdminState,
content_chunks: &[Rect],
theme: &Theme,
profile_tree: &ProfileTreeResponse,
selected_profile: &Option<String>,
) {
// Profile list - Use data from admin_state
let items: Vec<ListItem> = admin_state
.profiles
.iter()
.map(|p| {
ListItem::new(Line::from(vec![
Span::styled(
if Some(p) == selected_profile.as_ref() { "" } else { " " },
Style::default().fg(theme.accent)
Style::default().fg(theme.accent),
),
Span::styled(p, Style::default().fg(theme.fg)),
])))
.collect();
]))
})
.collect();
let list = List::new(items)
.block(Block::default().title("Profiles"))
.highlight_style(Style::default().bg(theme.highlight).fg(theme.bg));
f.render_stateful_widget(list, content_chunks[0], &mut self.list_state);
let list = List::new(items)
.block(Block::default().title("Profiles"))
.highlight_style(Style::default().bg(theme.highlight).fg(theme.bg));
// Profile details
if let Some(profile) = self.list_state.selected()
.and_then(|i| profile_tree.profiles.get(i))
{
let mut text = Text::default();
text.lines.push(Line::from(vec![
Span::styled("Profile: ", Style::default().fg(theme.accent)),
Span::styled(&profile.name, Style::default().fg(theme.highlight)),
]));
let mut profile_list_state_clone = admin_state.profile_list_state.clone();
f.render_stateful_widget(list, content_chunks[0], &mut profile_list_state_clone);
text.lines.push(Line::from(""));
text.lines.push(Line::from(Span::styled("Tables:", Style::default().fg(theme.accent))));
for table in &profile.tables {
let mut line = vec![Span::styled(format!("├─ {}", table.name), theme.fg)];
if !table.depends_on.is_empty() {
line.push(Span::styled(
format!("{}", table.depends_on.join(", ")),
Style::default().fg(theme.secondary)
));
}
text.lines.push(Line::from(line));
// Profile details - Use selection info from admin_state
if let Some(profile) = admin_state
.get_selected_index()
.and_then(|i| profile_tree.profiles.get(i))
{
let mut text = Text::default();
text.lines.push(Line::from(vec![
Span::styled("Profile: ", Style::default().fg(theme.accent)),
Span::styled(&profile.name, Style::default().fg(theme.highlight)),
]));
text.lines.push(Line::from(""));
text.lines.push(Line::from(Span::styled(
"Tables:",
Style::default().fg(theme.accent),
)));
for table in &profile.tables {
let mut line = vec![Span::styled(format!("├─ {}", table.name), theme.fg)];
if !table.depends_on.is_empty() {
line.push(Span::styled(
format!("{}", table.depends_on.join(", ")),
Style::default().fg(theme.secondary),
));
}
let details_widget = Paragraph::new(text)
.block(Block::default().title("Details"));
f.render_widget(details_widget, content_chunks[1]);
text.lines.push(Line::from(line));
}
let details_widget = Paragraph::new(text)
.block(Block::default().title("Details"))
.wrap(Wrap { trim: true });
f.render_widget(details_widget, content_chunks[1]);
}
}

View File

@@ -0,0 +1,180 @@
// src/components/admin/admin_panel_admin.rs
use crate::config::colors::themes::Theme;
use crate::state::pages::admin::{AdminFocus, AdminState};
use crate::state::app::state::AppState;
use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect},
style::Style,
text::{Line, Span, Text},
widgets::{Block, BorderType, Borders, List, ListItem, Paragraph},
Frame,
};
pub fn render_admin_panel_admin(
f: &mut Frame,
area: Rect,
app_state: &AppState,
admin_state: &mut AdminState,
theme: &Theme,
) {
let main_chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Min(0), Constraint::Length(1)].as_ref())
.split(area);
let panes_area = main_chunks[0];
let buttons_area = main_chunks[1];
let pane_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(25), // Profiles
Constraint::Percentage(40), // Tables
Constraint::Percentage(35), // Dependencies
].as_ref())
.split(panes_area);
let profiles_pane = pane_chunks[0];
let tables_pane = pane_chunks[1];
let deps_pane = pane_chunks[2];
// --- Profiles Pane (Left) ---
let profile_pane_has_focus = matches!(admin_state.current_focus, AdminFocus::ProfilesPane | AdminFocus::InsideProfilesList);
let profile_border_style = if profile_pane_has_focus {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.border)
};
let profiles_block = Block::default().title(" Profiles ").borders(Borders::ALL).border_type(BorderType::Rounded).border_style(profile_border_style);
let profiles_inner_area = profiles_block.inner(profiles_pane);
f.render_widget(profiles_block, profiles_pane);
let profile_list_items: Vec<ListItem> = app_state.profile_tree.profiles.iter().enumerate().map(|(idx, profile)| {
let is_persistently_selected = admin_state.selected_profile_index == Some(idx);
let is_nav_highlighted = admin_state.profile_list_state.selected() == Some(idx) && admin_state.current_focus == AdminFocus::InsideProfilesList;
let prefix = if is_persistently_selected { "[*] " } else { "[ ] " };
let item_style = if is_nav_highlighted { Style::default().fg(theme.highlight).add_modifier(ratatui::style::Modifier::BOLD) }
else if is_persistently_selected { Style::default().fg(theme.accent) }
else { Style::default().fg(theme.fg) };
ListItem::new(Line::from(vec![Span::styled(prefix, item_style), Span::styled(&profile.name, item_style)]))
}).collect();
let profile_list = List::new(profile_list_items)
.highlight_style(if admin_state.current_focus == AdminFocus::InsideProfilesList { Style::default().add_modifier(ratatui::style::Modifier::REVERSED) } else { Style::default() })
.highlight_symbol(if admin_state.current_focus == AdminFocus::InsideProfilesList { "> " } else { " " });
f.render_stateful_widget(profile_list, profiles_inner_area, &mut admin_state.profile_list_state);
// --- Tables Pane (Middle) ---
let table_pane_has_focus = matches!(admin_state.current_focus, AdminFocus::Tables | AdminFocus::InsideTablesList);
let table_border_style = if table_pane_has_focus { Style::default().fg(theme.highlight) } else { Style::default().fg(theme.border) };
let profile_to_display_tables_for_idx: Option<usize>;
if admin_state.current_focus == AdminFocus::InsideProfilesList {
profile_to_display_tables_for_idx = admin_state.profile_list_state.selected();
} else {
profile_to_display_tables_for_idx = admin_state.selected_profile_index
.or_else(|| admin_state.profile_list_state.selected());
}
let tables_pane_title_profile_name = profile_to_display_tables_for_idx
.and_then(|idx| app_state.profile_tree.profiles.get(idx))
.map_or("None Selected", |p| p.name.as_str());
let tables_block = Block::default().title(format!(" Tables (Profile: {}) ", tables_pane_title_profile_name)).borders(Borders::ALL).border_type(BorderType::Rounded).border_style(table_border_style);
let tables_inner_area = tables_block.inner(tables_pane);
f.render_widget(tables_block, tables_pane);
let table_list_items_for_display: Vec<ListItem> =
if let Some(profile_data_for_tables) = profile_to_display_tables_for_idx
.and_then(|idx| app_state.profile_tree.profiles.get(idx)) {
profile_data_for_tables.tables.iter().enumerate().map(|(idx, table)| {
let is_table_persistently_selected = admin_state.selected_table_index == Some(idx) &&
profile_to_display_tables_for_idx == admin_state.selected_profile_index;
let is_table_nav_highlighted = admin_state.table_list_state.selected() == Some(idx) &&
admin_state.current_focus == AdminFocus::InsideTablesList;
let prefix = if is_table_persistently_selected { "[*] " } else { "[ ] " };
let style = if is_table_nav_highlighted { Style::default().fg(theme.highlight).add_modifier(ratatui::style::Modifier::BOLD) }
else if is_table_persistently_selected { Style::default().fg(theme.accent) }
else { Style::default().fg(theme.fg) };
ListItem::new(Line::from(vec![Span::styled(prefix, style), Span::styled(&table.name, style)]))
}).collect()
} else {
vec![ListItem::new("Select a profile to see tables")]
};
let table_list = List::new(table_list_items_for_display)
.highlight_style(if admin_state.current_focus == AdminFocus::InsideTablesList { Style::default().add_modifier(ratatui::style::Modifier::REVERSED) } else { Style::default() })
.highlight_symbol(if admin_state.current_focus == AdminFocus::InsideTablesList { "> " } else { " " });
f.render_stateful_widget(table_list, tables_inner_area, &mut admin_state.table_list_state);
// --- Dependencies Pane (Right) ---
let mut deps_pane_title_table_name = "N/A".to_string();
let dependencies_to_display: Vec<String>;
if admin_state.current_focus == AdminFocus::InsideTablesList {
// If navigating tables, show dependencies for the '>' highlighted table.
// The profile context is `profile_to_display_tables_for_idx` (from Tables pane logic).
if let Some(p_idx_for_current_tables) = profile_to_display_tables_for_idx {
if let Some(current_profile_showing_tables) = app_state.profile_tree.profiles.get(p_idx_for_current_tables) {
if let Some(table_nav_idx) = admin_state.table_list_state.selected() { // The '>' highlighted table
if let Some(navigated_table) = current_profile_showing_tables.tables.get(table_nav_idx) {
deps_pane_title_table_name = navigated_table.name.clone();
dependencies_to_display = navigated_table.depends_on.clone();
} else {
dependencies_to_display = Vec::new(); // Navigated table index out of bounds
}
} else {
dependencies_to_display = Vec::new(); // No table navigated with '>'
}
} else {
dependencies_to_display = Vec::new(); // Profile for tables out of bounds
}
} else {
dependencies_to_display = Vec::new(); // No profile active for table display
}
} else {
// Otherwise, show dependencies for the '[*]' persistently selected table & profile.
if let Some(p_idx) = admin_state.selected_profile_index { // Must be a persistently selected profile
if let Some(selected_profile) = app_state.profile_tree.profiles.get(p_idx) {
if let Some(t_idx) = admin_state.selected_table_index { // Must be a persistently selected table
if let Some(selected_table) = selected_profile.tables.get(t_idx) {
deps_pane_title_table_name = selected_table.name.clone();
dependencies_to_display = selected_table.depends_on.clone();
} else { dependencies_to_display = Vec::new(); }
} else { dependencies_to_display = Vec::new(); }
} else { dependencies_to_display = Vec::new(); }
} else { dependencies_to_display = Vec::new(); }
}
let deps_block = Block::default()
.title(format!(" Dependencies (Table: {}) ", deps_pane_title_table_name))
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.border));
let deps_inner_area = deps_block.inner(deps_pane);
f.render_widget(deps_block, deps_pane);
let mut deps_content = Text::default();
deps_content.lines.push(Line::from(Span::styled(
"Depends On:",
Style::default().fg(theme.accent),
)));
if !dependencies_to_display.is_empty() {
for dep in dependencies_to_display {
deps_content.lines.push(Line::from(Span::styled(format!("- {}", dep), theme.fg)));
}
} else {
deps_content.lines.push(Line::from(Span::styled(" None", theme.secondary)));
}
let deps_paragraph = Paragraph::new(deps_content);
f.render_widget(deps_paragraph, deps_inner_area);
// --- Buttons Row ---
let button_chunks = Layout::default().direction(Direction::Horizontal).constraints([Constraint::Percentage(33), Constraint::Percentage(34), Constraint::Percentage(33)].as_ref()).split(buttons_area);
let btn_base_style = Style::default().fg(theme.secondary);
let get_btn_style = |button_focus: AdminFocus| { if admin_state.current_focus == button_focus { btn_base_style.add_modifier(ratatui::style::Modifier::REVERSED) } else { btn_base_style } };
let btn1 = Paragraph::new("Add Logic").style(get_btn_style(AdminFocus::Button1)).alignment(Alignment::Center);
let btn2 = Paragraph::new("Add Table").style(get_btn_style(AdminFocus::Button2)).alignment(Alignment::Center);
let btn3 = Paragraph::new("Change Table").style(get_btn_style(AdminFocus::Button3)).alignment(Alignment::Center);
f.render_widget(btn1, button_chunks[0]);
f.render_widget(btn2, button_chunks[1]);
f.render_widget(btn3, button_chunks[2]);
}

View File

@@ -1,111 +1,149 @@
// src/components/login/login.rs
// src/components/auth/login.rs
use crate::{
config::colors::themes::Theme,
state::pages::auth::LoginState,
components::common::dialog,
state::app::state::AppState,
};
use ratatui::{
widgets::{Block, BorderType, Borders, List, ListItem, ListState, Paragraph},
style::Style,
text::{Line, Span, Text},
layout::{Alignment, Constraint, Direction, Layout, Rect},
layout::{Alignment, Constraint, Direction, Layout, Rect, Margin},
style::{Style, Modifier, Color},
widgets::{Block, BorderType, Borders, Paragraph},
Frame,
};
use crate::config::colors::themes::Theme;
use crate::state::app::highlight::HighlightState;
pub struct LoginState {
pub fields: Vec<String>,
pub values: Vec<String>,
pub selected_field: usize,
}
pub fn render_login(
f: &mut Frame,
area: Rect,
theme: &Theme,
login_state: &LoginState,
app_state: &AppState,
is_edit_mode: bool,
highlight_state: &HighlightState,
) {
// Main container
let block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Plain)
.border_style(Style::default().fg(theme.border))
.title(" Login ")
.style(Style::default().bg(theme.bg));
impl LoginState {
pub fn new() -> Self {
Self {
fields: vec!["Username".to_string(), "Password".to_string()],
values: vec![String::new(), String::new()],
selected_field: 0,
}
f.render_widget(block, area);
let inner_area = area.inner(Margin {
horizontal: 1,
vertical: 1,
});
// Layout chunks
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(4), // Form (2 fields + padding)
Constraint::Length(1), // Error message
Constraint::Length(3), // Buttons
])
.split(inner_area);
// --- FORM RENDERING ---
crate::components::handlers::canvas::render_canvas(
f,
chunks[0],
login_state,
&["Username/Email", "Password"],
&login_state.current_field,
&[&login_state.username, &login_state.password],
theme,
is_edit_mode,
highlight_state,
);
// --- ERROR MESSAGE ---
if let Some(err) = &login_state.error_message {
f.render_widget(
Paragraph::new(err.as_str())
.style(Style::default().fg(Color::Red))
.alignment(Alignment::Center),
chunks[1],
);
}
pub fn next_field(&mut self) {
self.selected_field = (self.selected_field + 1) % self.fields.len();
// --- BUTTONS ---
let button_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(50), Constraint::Percentage(50)])
.split(chunks[2]);
// Login Button
let login_button_index = 0;
let login_active = if app_state.ui.focus_outside_canvas {
app_state.focused_button_index== login_button_index
} else {
false
};
let mut login_style = Style::default().fg(theme.fg);
let mut login_border = Style::default().fg(theme.border);
if login_active {
login_style = login_style.fg(theme.highlight).add_modifier(Modifier::BOLD);
login_border = login_border.fg(theme.accent);
}
pub fn previous_field(&mut self) {
self.selected_field = if self.selected_field == 0 {
self.fields.len() - 1
} else {
self.selected_field - 1
};
f.render_widget(
Paragraph::new("Login")
.style(login_style)
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Plain)
.border_style(login_border),
),
button_chunks[0],
);
// Return Button
let return_button_index = 1; // Assuming Return is the second general element
let return_active = if app_state.ui.focus_outside_canvas {
app_state.focused_button_index== return_button_index
} else {
false // Not active if focus is in canvas or other modes
};
let mut return_style = Style::default().fg(theme.fg);
let mut return_border = Style::default().fg(theme.border);
if return_active {
return_style = return_style.fg(theme.highlight).add_modifier(Modifier::BOLD);
return_border = return_border.fg(theme.accent);
}
pub fn render(&mut self, f: &mut Frame, area: Rect, theme: &Theme) {
let block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.accent))
.style(Style::default().bg(theme.bg));
f.render_widget(
Paragraph::new("Return")
.style(return_style)
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Plain)
.border_style(return_border),
),
button_chunks[1],
);
let inner_area = block.inner(area);
f.render_widget(block, area);
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(3),
Constraint::Length(5),
Constraint::Min(1),
])
.split(inner_area);
// Title
let title = Line::from(Span::styled("Login", Style::default().fg(theme.highlight)));
let title_widget = Paragraph::new(title).alignment(Alignment::Center);
f.render_widget(title_widget, chunks[0]);
// Login form
let form_chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(3),
Constraint::Length(3),
Constraint::Length(3),
])
.split(chunks[1]);
// Username field
let username_block = Block::default()
.title("Username")
.borders(Borders::ALL)
.border_style(if self.selected_field == 0 {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.border)
});
let username = Paragraph::new(self.values[0].as_str())
.block(username_block);
f.render_widget(username, form_chunks[0]);
// Password field
let password_block = Block::default()
.title("Password")
.borders(Borders::ALL)
.border_style(if self.selected_field == 1 {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.border)
});
let password = Paragraph::new("*".repeat(self.values[1].len()))
.block(password_block);
f.render_widget(password, form_chunks[1]);
// Submit button
let submit_block = Block::default()
.borders(Borders::ALL)
.border_style(if self.selected_field == 2 {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.border)
});
let submit = Paragraph::new("Submit")
.block(submit_block)
.alignment(Alignment::Center);
f.render_widget(submit, form_chunks[2]);
// --- DIALOG ---
// Check the correct field name for showing the dialog
if app_state.ui.dialog.dialog_show {
// Pass all 7 arguments correctly
dialog::render_dialog(
f,
f.area(),
theme,
&app_state.ui.dialog.dialog_title,
&app_state.ui.dialog.dialog_message,
&app_state.ui.dialog.dialog_buttons, // Pass buttons slice
app_state.ui.dialog.dialog_active_button_index,
app_state.ui.dialog.is_loading,
);
}
}

View File

@@ -0,0 +1,174 @@
// src/components/auth/register.rs
use crate::{
config::colors::themes::Theme,
state::pages::auth::RegisterState, // Use RegisterState
components::common::{dialog, autocomplete},
state::app::state::AppState,
state::pages::canvas_state::CanvasState,
modes::handlers::mode_manager::AppMode,
};
use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect, Margin},
style::{Style, Modifier, Color},
widgets::{Block, BorderType, Borders, Paragraph},
Frame,
};
use crate::state::app::highlight::HighlightState;
pub fn render_register(
f: &mut Frame,
area: Rect,
theme: &Theme,
state: &RegisterState, // Use RegisterState
app_state: &AppState,
is_edit_mode: bool,
highlight_state: &HighlightState,
) {
let block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Plain)
.border_style(Style::default().fg(theme.border))
.title(" Register ") // Update title
.style(Style::default().bg(theme.bg));
f.render_widget(block, area);
let inner_area = area.inner(Margin {
horizontal: 1,
vertical: 1,
});
// Adjust constraints for 4 fields + error + buttons
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(7), // Form (5 fields + padding)
Constraint::Length(1), // Help text line
Constraint::Length(1), // Error message
Constraint::Length(3), // Buttons
])
.split(inner_area);
// --- FORM RENDERING (Using render_canvas) ---
let active_field_rect = crate::components::handlers::canvas::render_canvas(
f,
chunks[0], // Area for the canvas
state, // The state object (RegisterState)
&[ // Field labels
"Username",
"Email*",
"Password*",
"Confirm Password",
"Role* (Tab)",
],
&state.current_field(), // Pass current field index
&state.inputs().iter().map(|s| *s).collect::<Vec<&String>>(), // Pass inputs directly
theme,
is_edit_mode,
highlight_state,
);
// --- HELP TEXT ---
let help_text = Paragraph::new("* are optional fields")
.style(Style::default().fg(theme.fg))
.alignment(Alignment::Center);
f.render_widget(help_text, chunks[1]);
// --- ERROR MESSAGE ---
if let Some(err) = &state.error_message {
f.render_widget(
Paragraph::new(err.as_str())
.style(Style::default().fg(Color::Red))
.alignment(Alignment::Center),
chunks[2],
);
}
// --- BUTTONS ---
let button_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(50), Constraint::Percentage(50)])
.split(chunks[3]);
// Register Button
let register_button_index = 0;
let register_active = if app_state.ui.focus_outside_canvas {
app_state.focused_button_index== register_button_index
} else {
false
};
let mut register_style = Style::default().fg(theme.fg);
let mut register_border = Style::default().fg(theme.border);
if register_active {
register_style = register_style.fg(theme.highlight).add_modifier(Modifier::BOLD);
register_border = register_border.fg(theme.accent);
}
f.render_widget(
Paragraph::new("Register") // Update button text
.style(register_style)
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Plain)
.border_style(register_border),
),
button_chunks[0],
);
// Return Button (logic remains similar)
let return_button_index = 1;
let return_active = if app_state.ui.focus_outside_canvas {
app_state.focused_button_index== return_button_index
} else {
false
};
let mut return_style = Style::default().fg(theme.fg);
let mut return_border = Style::default().fg(theme.border);
if return_active {
return_style = return_style.fg(theme.highlight).add_modifier(Modifier::BOLD);
return_border = return_border.fg(theme.accent);
}
f.render_widget(
Paragraph::new("Return")
.style(return_style)
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Plain)
.border_style(return_border),
),
button_chunks[1],
);
// --- Render Autocomplete Dropdown (Draw AFTER buttons) ---
if app_state.current_mode == AppMode::Edit {
if let Some(suggestions) = state.get_suggestions() {
let selected = state.get_selected_suggestion_index();
if !suggestions.is_empty() {
if let Some(input_rect) = active_field_rect {
autocomplete::render_autocomplete_dropdown(f, input_rect, f.area(), theme, suggestions, selected);
}
}
}
}
// --- DIALOG --- (Keep dialog logic)
if app_state.ui.dialog.dialog_show {
dialog::render_dialog(
f,
f.area(),
theme,
&app_state.ui.dialog.dialog_title,
&app_state.ui.dialog.dialog_message,
&app_state.ui.dialog.dialog_buttons,
app_state.ui.dialog.dialog_active_button_index,
app_state.ui.dialog.is_loading,
);
}
}

View File

@@ -1,8 +1,18 @@
// src/components/common.rs
pub mod command_line;
pub mod status_line;
pub mod text_editor;
pub mod background;
pub mod dialog;
pub mod autocomplete;
pub mod search_palette;
pub mod find_file_palette;
pub use command_line::*;
pub use status_line::*;
pub use text_editor::*;
pub use background::*;
pub use dialog::*;
pub use autocomplete::*;
pub use search_palette::*;
pub use find_file_palette::*;

View File

@@ -0,0 +1,208 @@
// src/components/common/autocomplete.rs
use common::proto::multieko2::search::search_response::Hit;
use crate::config::colors::themes::Theme;
use ratatui::{
layout::Rect,
style::{Color, Modifier, Style},
widgets::{Block, List, ListItem, ListState},
Frame,
};
use std::collections::HashMap;
use unicode_width::UnicodeWidthStr;
/// Converts a serde_json::Value into a displayable String.
/// Handles String, Number, and Bool variants. Returns an empty string for Null and others.
fn json_value_to_string(value: &serde_json::Value) -> String {
match value {
serde_json::Value::String(s) => s.clone(),
serde_json::Value::Number(n) => n.to_string(),
serde_json::Value::Bool(b) => b.to_string(),
// Return an empty string for Null, Array, or Object so we can filter them out.
_ => String::new(),
}
}
/// Renders an opaque dropdown list for simple string-based suggestions.
/// This function remains unchanged.
pub fn render_autocomplete_dropdown(
f: &mut Frame,
input_rect: Rect,
frame_area: Rect,
theme: &Theme,
suggestions: &[String],
selected_index: Option<usize>,
) {
if suggestions.is_empty() {
return;
}
let max_suggestion_width =
suggestions.iter().map(|s| s.width()).max().unwrap_or(0) as u16;
let horizontal_padding: u16 = 2;
let dropdown_width = (max_suggestion_width + horizontal_padding).max(10);
let dropdown_height = (suggestions.len() as u16).min(5);
let mut dropdown_area = Rect {
x: input_rect.x,
y: input_rect.y + 1,
width: dropdown_width,
height: dropdown_height,
};
if dropdown_area.bottom() > frame_area.height {
dropdown_area.y = input_rect.y.saturating_sub(dropdown_height);
}
if dropdown_area.right() > frame_area.width {
dropdown_area.x = frame_area.width.saturating_sub(dropdown_width);
}
dropdown_area.x = dropdown_area.x.max(0);
dropdown_area.y = dropdown_area.y.max(0);
let background_block =
Block::default().style(Style::default().bg(Color::DarkGray));
f.render_widget(background_block, dropdown_area);
let items: Vec<ListItem> = suggestions
.iter()
.enumerate()
.map(|(i, s)| {
let is_selected = selected_index == Some(i);
let s_width = s.width() as u16;
let padding_needed = dropdown_width.saturating_sub(s_width);
let padded_s =
format!("{}{}", s, " ".repeat(padding_needed as usize));
ListItem::new(padded_s).style(if is_selected {
Style::default()
.fg(theme.bg)
.bg(theme.highlight)
.add_modifier(Modifier::BOLD)
} else {
Style::default().fg(theme.fg).bg(Color::DarkGray)
})
})
.collect();
let list = List::new(items);
let mut profile_list_state = ListState::default();
profile_list_state.select(selected_index);
f.render_stateful_widget(list, dropdown_area, &mut profile_list_state);
}
// --- MODIFIED FUNCTION FOR RICH SUGGESTIONS ---
/// Renders an opaque dropdown list for rich `Hit`-based suggestions.
/// Displays the value of the first meaningful column, followed by the Hit ID.
pub fn render_rich_autocomplete_dropdown(
f: &mut Frame,
input_rect: Rect,
frame_area: Rect,
theme: &Theme,
suggestions: &[Hit],
selected_index: Option<usize>,
) {
if suggestions.is_empty() {
return;
}
let display_names: Vec<String> = suggestions
.iter()
.map(|hit| {
// Use serde_json::Value to handle mixed types (string, null, etc.)
if let Ok(content_map) =
serde_json::from_str::<HashMap<String, serde_json::Value>>(
&hit.content_json,
)
{
// Define keys to ignore for a cleaner display
const IGNORED_KEYS: &[&str] = &["id", "deleted", "created_at"];
// Get keys, filter out ignored ones, and sort for consistency
let mut keys: Vec<_> = content_map
.keys()
.filter(|k| !IGNORED_KEYS.contains(&k.as_str()))
.cloned()
.collect();
keys.sort();
// Get only the first non-empty value from the sorted keys
let values: Vec<_> = keys
.iter()
.map(|key| {
content_map
.get(key)
.map(json_value_to_string)
.unwrap_or_default()
})
.filter(|s| !s.is_empty()) // Filter out null/empty values
.take(1) // Changed from take(2) to take(1)
.collect();
let display_part = values.first().cloned().unwrap_or_default(); // Get the first value
if display_part.is_empty() {
format!("ID: {}", hit.id)
} else {
format!("{} | ID: {}", display_part, hit.id) // ID at the end
}
} else {
format!("ID: {} (parse error)", hit.id)
}
})
.collect();
// --- Calculate Dropdown Size & Position ---
let max_suggestion_width =
display_names.iter().map(|s| s.width()).max().unwrap_or(0) as u16;
let horizontal_padding: u16 = 2;
let dropdown_width = (max_suggestion_width + horizontal_padding).max(10);
let dropdown_height = (suggestions.len() as u16).min(5);
let mut dropdown_area = Rect {
x: input_rect.x,
y: input_rect.y + 1,
width: dropdown_width,
height: dropdown_height,
};
// --- Clamping Logic ---
if dropdown_area.bottom() > frame_area.height {
dropdown_area.y = input_rect.y.saturating_sub(dropdown_height);
}
if dropdown_area.right() > frame_area.width {
dropdown_area.x = frame_area.width.saturating_sub(dropdown_width);
}
dropdown_area.x = dropdown_area.x.max(0);
dropdown_area.y = dropdown_area.y.max(0);
// --- Rendering Logic ---
let background_block =
Block::default().style(Style::default().bg(Color::DarkGray));
f.render_widget(background_block, dropdown_area);
let items: Vec<ListItem> = display_names
.iter()
.enumerate()
.map(|(i, s)| {
let is_selected = selected_index == Some(i);
let s_width = s.width() as u16;
let padding_needed = dropdown_width.saturating_sub(s_width);
let padded_s =
format!("{}{}", s, " ".repeat(padding_needed as usize));
ListItem::new(padded_s).style(if is_selected {
Style::default()
.fg(theme.bg)
.bg(theme.highlight)
.add_modifier(Modifier::BOLD)
} else {
Style::default().fg(theme.fg).bg(Color::DarkGray)
})
})
.collect();
let list = List::new(items);
let mut list_state = ListState::default();
list_state.select(selected_index);
f.render_stateful_widget(list, dropdown_area, &mut list_state);
}

View File

@@ -1,4 +1,5 @@
// src/client/components/command_line.rs
// src/components/common/command_line.rs
use ratatui::{
widgets::{Block, Paragraph},
style::Style,
@@ -6,30 +7,63 @@ use ratatui::{
Frame,
};
use crate::config::colors::themes::Theme;
use unicode_width::UnicodeWidthStr; // Import for width calculation
pub fn render_command_line(f: &mut Frame, area: Rect, input: &str, active: bool, theme: &Theme, message: &str) {
let prompt = if active {
":"
} else {
""
pub fn render_command_line(
f: &mut Frame,
area: Rect,
input: &str, // This is event_handler.command_input
active: bool, // This is event_handler.command_mode
theme: &Theme,
message: &str, // This is event_handler.command_message
) {
// Original logic for determining display_text
let display_text = if !active {
// If not in normal command mode, but there's a message (e.g. from Find File palette closing)
// Or if command mode is off and message is empty (render minimally)
if message.is_empty() {
"".to_string() // Render an empty string, background will cover
} else {
message.to_string()
}
} else { // active is true (normal command mode)
let prompt = ":";
if message.is_empty() || message == ":" {
format!("{}{}", prompt, input)
} else {
if input.is_empty() { // If command was just executed, input is cleared, show message
message.to_string()
} else { // Show input and message
format!("{}{} | {}", prompt, input, message)
}
}
};
// Combine the prompt, input, and message
let display_text = if message.is_empty() {
format!("{}{}", prompt, input)
let content_width = UnicodeWidthStr::width(display_text.as_str());
let available_width = area.width as usize;
let padding_needed = available_width.saturating_sub(content_width);
let display_text_padded = if padding_needed > 0 {
format!("{}{}", display_text, " ".repeat(padding_needed))
} else {
format!("{}{} | {}", prompt, input, message)
// If text is too long, ratatui's Paragraph will handle truncation.
// We could also truncate here if specific behavior is needed:
// display_text.chars().take(available_width).collect::<String>()
display_text
};
let style = if active {
// Determine style based on active state, but apply to the whole paragraph
let text_style = if active {
Style::default().fg(theme.accent)
} else {
// If not active, but there's a message, use default foreground.
// If message is also empty, this style won't matter much for empty text.
Style::default().fg(theme.fg)
};
let paragraph = Paragraph::new(display_text)
.block(Block::default().style(Style::default().bg(theme.bg)))
.style(style);
let paragraph = Paragraph::new(display_text_padded)
.block(Block::default().style(Style::default().bg(theme.bg))) // Block ensures bg for whole area
.style(text_style); // Style for the text itself
f.render_widget(paragraph, area);
}

View File

@@ -0,0 +1,183 @@
use crate::config::colors::themes::Theme;
use ratatui::{
layout::{Constraint, Direction, Layout, Margin, Rect},
prelude::Alignment,
style::{Modifier, Style},
text::{Line, Span, Text},
widgets::{Block, BorderType, Borders, Paragraph, Clear},
Frame,
};
use unicode_segmentation::UnicodeSegmentation; // For grapheme clusters
use unicode_width::UnicodeWidthStr; // For accurate width calculation
pub fn render_dialog(
f: &mut Frame,
area: Rect,
theme: &Theme,
dialog_title: &str,
dialog_message: &str,
dialog_buttons: &[String],
dialog_active_button_index: usize,
is_loading: bool,
) {
// Calculate required height based on the actual number of lines in the message
let message_lines: Vec<_> = dialog_message.lines().collect();
let message_height = message_lines.len() as u16;
let button_row_height = if dialog_buttons.is_empty() { 0 } else { 3 };
let vertical_padding = 2; // Block borders (top/bottom)
let inner_vertical_margin = 2; // Margin inside block (top/bottom)
// Calculate required height based on actual message lines
let required_inner_height =
message_height + button_row_height + inner_vertical_margin;
let required_total_height = required_inner_height + vertical_padding;
// Use a fixed percentage width, clamped to min/max
let width_percentage: u16 = 60;
let dialog_width = (area.width * width_percentage / 100)
.max(20) // Minimum width
.min(area.width); // Maximum width
// Ensure height doesn't exceed available area
let dialog_height = required_total_height.min(area.height);
// Calculate centered area manually
let dialog_x = area.x + (area.width.saturating_sub(dialog_width)) / 2;
let dialog_y = area.y + (area.height.saturating_sub(dialog_height)) / 2;
let dialog_area = Rect::new(dialog_x, dialog_y, dialog_width, dialog_height);
// Clear the area first before drawing the dialog
f.render_widget(Clear, dialog_area);
let block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.accent))
.title(format!(" {} ", dialog_title)) // Add padding to title
.style(Style::default().bg(theme.bg));
f.render_widget(block, dialog_area);
// Calculate inner area *after* defining the block
let inner_area = dialog_area.inner(Margin {
horizontal: 2, // Left/Right padding inside border
vertical: 1, // Top/Bottom padding inside border
});
if is_loading {
// --- Loading State ---
let loading_text = Paragraph::new(dialog_message) // Use the message passed for loading
.style(Style::default().fg(theme.fg).add_modifier(Modifier::ITALIC))
.alignment(Alignment::Center);
// Render loading message centered in the inner area
f.render_widget(loading_text, inner_area);
} else {
// --- Normal State (Message + Buttons) ---
// Layout for Message and Buttons based on actual message height
let mut constraints = vec![
// Allocate space for message, ensuring at least 1 line height
Constraint::Length(message_height.max(1)), // Use actual calculated height
];
if button_row_height > 0 {
constraints.push(Constraint::Length(button_row_height));
}
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints(constraints)
.split(inner_area);
// Render Message
let available_width = inner_area.width as usize;
let ellipsis = "...";
let ellipsis_width = UnicodeWidthStr::width(ellipsis);
let processed_lines: Vec<Line> = message_lines
.into_iter()
.map(|line| {
let line_width = UnicodeWidthStr::width(line);
if line_width > available_width {
// Truncate with ellipsis
let mut truncated_len = 0;
let mut current_width = 0;
for (idx, grapheme) in line.grapheme_indices(true) {
let grapheme_width = UnicodeWidthStr::width(grapheme);
if current_width + grapheme_width
> available_width.saturating_sub(ellipsis_width)
{
break;
}
current_width += grapheme_width;
truncated_len = idx + grapheme.len();
}
let truncated_line =
format!("{}{}", &line[..truncated_len], ellipsis);
Line::from(Span::styled(
truncated_line,
Style::default().fg(theme.fg),
))
} else {
Line::from(Span::styled(line, Style::default().fg(theme.fg)))
}
})
.collect();
let message_paragraph =
Paragraph::new(Text::from(processed_lines)).alignment(Alignment::Center);
f.render_widget(message_paragraph, chunks[0]); // Render message in the first chunk
// Render Buttons if they exist and there's a chunk for them
if !dialog_buttons.is_empty() && chunks.len() > 1 {
let button_area = chunks[1];
let button_count = dialog_buttons.len();
let button_constraints = std::iter::repeat(Constraint::Ratio(
1,
button_count as u32,
))
.take(button_count)
.collect::<Vec<_>>();
let button_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints(button_constraints)
.horizontal_margin(1) // Add space between buttons
.split(button_area);
for (i, button_label) in dialog_buttons.iter().enumerate() {
if i >= button_chunks.len() {
break;
}
let is_active = i == dialog_active_button_index;
let (button_style, border_style) = if is_active {
(
Style::default()
.fg(theme.highlight)
.add_modifier(Modifier::BOLD),
Style::default().fg(theme.accent),
)
} else {
(
Style::default().fg(theme.fg),
Style::default().fg(theme.border),
)
};
let button_block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Plain)
.border_style(border_style);
f.render_widget(
Paragraph::new(button_label.as_str())
.block(button_block)
.style(button_style)
.alignment(Alignment::Center),
button_chunks[i],
);
}
}
}
}

View File

@@ -0,0 +1,142 @@
// src/components/common/find_file_palette.rs
use crate::config::colors::themes::Theme;
use crate::modes::general::command_navigation::NavigationState; // Corrected path
use ratatui::{
layout::{Constraint, Direction, Layout, Rect},
style::Style,
widgets::{Block, List, ListItem, Paragraph},
Frame,
};
use unicode_width::UnicodeWidthStr;
const PALETTE_MAX_VISIBLE_OPTIONS: usize = 15;
const PADDING_CHAR: &str = " ";
pub fn render_find_file_palette(
f: &mut Frame,
area: Rect,
theme: &Theme,
navigation_state: &NavigationState,
) {
let palette_display_input = navigation_state.get_display_input(); // Use the new method
let num_total_filtered = navigation_state.filtered_options.len();
let current_selected_list_idx = navigation_state.selected_index;
let mut display_start_offset = 0;
if num_total_filtered > PALETTE_MAX_VISIBLE_OPTIONS {
if let Some(sel_idx) = current_selected_list_idx {
if sel_idx >= display_start_offset + PALETTE_MAX_VISIBLE_OPTIONS {
display_start_offset = sel_idx - PALETTE_MAX_VISIBLE_OPTIONS + 1;
} else if sel_idx < display_start_offset {
display_start_offset = sel_idx;
}
display_start_offset = display_start_offset
.min(num_total_filtered.saturating_sub(PALETTE_MAX_VISIBLE_OPTIONS));
}
}
display_start_offset = display_start_offset.max(0);
let display_end_offset = (display_start_offset + PALETTE_MAX_VISIBLE_OPTIONS)
.min(num_total_filtered);
// navigation_state.filtered_options is Vec<(usize, String)>
// We only need the String part for display.
let visible_options_slice: Vec<&String> = if num_total_filtered > 0 {
navigation_state.filtered_options
[display_start_offset..display_end_offset]
.iter()
.map(|(_, opt_str)| opt_str)
.collect()
} else {
Vec::new()
};
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(1), // For palette input line
Constraint::Min(0), // For options list, take remaining space
])
.split(area);
// Ensure list_area height does not exceed PALETTE_MAX_VISIBLE_OPTIONS
let list_area_height = std::cmp::min(chunks[1].height, PALETTE_MAX_VISIBLE_OPTIONS as u16);
let final_list_area = Rect::new(chunks[1].x, chunks[1].y, chunks[1].width, list_area_height);
let input_area = chunks[0];
// let list_area = chunks[1]; // Use final_list_area
let prompt_prefix = match navigation_state.navigation_type {
crate::modes::general::command_navigation::NavigationType::FindFile => "Find File: ",
crate::modes::general::command_navigation::NavigationType::TableTree => "Table Path: ",
};
let base_prompt_text = format!("{}{}", prompt_prefix, palette_display_input);
let prompt_text_width = UnicodeWidthStr::width(base_prompt_text.as_str());
let input_area_width = input_area.width as usize;
let input_padding_needed =
input_area_width.saturating_sub(prompt_text_width);
let padded_prompt_text = if input_padding_needed > 0 {
format!(
"{}{}",
base_prompt_text,
PADDING_CHAR.repeat(input_padding_needed)
)
} else {
base_prompt_text
};
let input_paragraph = Paragraph::new(padded_prompt_text)
.style(Style::default().fg(theme.accent).bg(theme.bg));
f.render_widget(input_paragraph, input_area);
let mut display_list_items: Vec<ListItem> =
Vec::with_capacity(PALETTE_MAX_VISIBLE_OPTIONS);
for (idx_in_visible_slice, opt_str) in
visible_options_slice.iter().enumerate()
{
// The selected_index in navigation_state is relative to the full filtered_options list.
// We need to check if the current item (from the visible slice) corresponds to the selected_index.
let original_filtered_idx = display_start_offset + idx_in_visible_slice;
let is_selected =
current_selected_list_idx == Some(original_filtered_idx);
let style = if is_selected {
Style::default().fg(theme.bg).bg(theme.accent)
} else {
Style::default().fg(theme.fg).bg(theme.bg)
};
let opt_width = opt_str.width() as u16;
let list_item_width = final_list_area.width;
let padding_amount = list_item_width.saturating_sub(opt_width);
let padded_opt_str = format!(
"{}{}",
opt_str,
PADDING_CHAR.repeat(padding_amount as usize)
);
display_list_items.push(ListItem::new(padded_opt_str).style(style));
}
// Fill remaining lines in the list area to maintain fixed height appearance
let num_rendered_options = display_list_items.len();
if num_rendered_options < PALETTE_MAX_VISIBLE_OPTIONS && (final_list_area.height as usize) > num_rendered_options {
for _ in num_rendered_options..(final_list_area.height as usize) {
let empty_padded_str =
PADDING_CHAR.repeat(final_list_area.width as usize);
display_list_items.push(
ListItem::new(empty_padded_str)
.style(Style::default().fg(theme.bg).bg(theme.bg)),
);
}
}
let options_list_widget = List::new(display_list_items)
.block(Block::default().style(Style::default().bg(theme.bg)));
f.render_widget(options_list_widget, final_list_area);
}

View File

@@ -0,0 +1,121 @@
// src/components/common/search_palette.rs
use crate::config::colors::themes::Theme;
use crate::state::app::search::SearchState;
use ratatui::{
layout::{Constraint, Direction, Layout, Rect},
style::{Modifier, Style},
text::{Line, Span},
widgets::{Block, Borders, Clear, List, ListItem, Paragraph},
Frame,
};
/// Renders the search palette dialog over the main UI.
pub fn render_search_palette(
f: &mut Frame,
area: Rect,
theme: &Theme,
state: &SearchState,
) {
// --- Dialog Area Calculation ---
let height = (area.height as f32 * 0.7).min(30.0) as u16;
let width = (area.width as f32 * 0.6).min(100.0) as u16;
let dialog_area = Rect {
x: area.x + (area.width - width) / 2,
y: area.y + (area.height - height) / 4,
width,
height,
};
f.render_widget(Clear, dialog_area); // Clear background
let block = Block::default()
.title(format!(" Search in '{}' ", state.table_name))
.borders(Borders::ALL)
.border_style(Style::default().fg(theme.accent));
f.render_widget(block.clone(), dialog_area);
// --- Inner Layout (Input + Results) ---
let inner_chunks = Layout::default()
.direction(Direction::Vertical)
.margin(1)
.constraints([
Constraint::Length(3), // For input box
Constraint::Min(0), // For results list
])
.split(dialog_area);
// --- Render Input Box ---
let input_block = Block::default()
.title("Query")
.borders(Borders::ALL)
.border_style(Style::default().fg(theme.border));
let input_text = Paragraph::new(state.input.as_str())
.block(input_block)
.style(Style::default().fg(theme.fg));
f.render_widget(input_text, inner_chunks[0]);
// Set cursor position
f.set_cursor(
inner_chunks[0].x + state.cursor_position as u16 + 1,
inner_chunks[0].y + 1,
);
// --- Render Results List ---
if state.is_loading {
let loading_p = Paragraph::new("Searching...")
.style(Style::default().fg(theme.fg).add_modifier(Modifier::ITALIC));
f.render_widget(loading_p, inner_chunks[1]);
} else {
let list_items: Vec<ListItem> = state
.results
.iter()
.map(|hit| {
// Parse the JSON string to make it readable
let content_summary = match serde_json::from_str::<
serde_json::Value,
>(&hit.content_json)
{
Ok(json) => {
if let Some(obj) = json.as_object() {
// Create a summary from the first few non-null string values
obj.values()
.filter_map(|v| v.as_str())
.filter(|s| !s.is_empty())
.take(3)
.collect::<Vec<_>>()
.join(" | ")
} else {
"Non-object JSON".to_string()
}
}
Err(_) => "Invalid JSON content".to_string(),
};
let line = Line::from(vec![
Span::styled(
format!("{:<4.2} ", hit.score),
Style::default().fg(theme.accent),
),
Span::raw(content_summary),
]);
ListItem::new(line)
})
.collect();
let results_list = List::new(list_items)
.block(Block::default().title("Results"))
.highlight_style(
Style::default()
.bg(theme.highlight)
.fg(theme.bg)
.add_modifier(Modifier::BOLD),
)
.highlight_symbol(">> ");
// We need a mutable ListState to render the selection
let mut list_state =
ratatui::widgets::ListState::default().with_selected(Some(state.selected_index));
f.render_stateful_widget(results_list, inner_chunks[1], &mut list_state);
}
}

View File

@@ -1,13 +1,15 @@
// src/client/components/handlers/status_line.rs
use ratatui::{
widgets::Paragraph,
style::Style,
layout::Rect,
Frame,
text::{Line, Span},
};
// client/src/components/common/status_line.rs
use crate::config::colors::themes::Theme;
use crate::state::app::state::AppState;
use ratatui::{
layout::Rect,
style::Style,
text::{Line, Span, Text},
widgets::{Paragraph, Wrap}, // Make sure Wrap is imported
Frame,
};
use std::path::Path;
use unicode_width::UnicodeWidthStr;
pub fn render_status_line(
f: &mut Frame,
@@ -15,66 +17,138 @@ pub fn render_status_line(
current_dir: &str,
theme: &Theme,
is_edit_mode: bool,
current_fps: f64,
app_state: &AppState,
) {
// Program name and version
#[cfg(feature = "ui-debug")]
{
if let Some(debug_state) = &app_state.debug_state {
let paragraph = if debug_state.is_error {
// --- THIS IS THE CRITICAL LOGIC FOR ERRORS ---
// 1. Create a `Text` object, which can contain multiple lines.
let error_text = Text::from(debug_state.displayed_message.clone());
// 2. Create a Paragraph from the Text and TELL IT TO WRAP.
Paragraph::new(error_text)
.wrap(Wrap { trim: true }) // This line makes the text break into new rows.
.style(Style::default().bg(theme.highlight).fg(theme.bg))
} else {
// --- This is for normal, single-line info messages ---
Paragraph::new(debug_state.displayed_message.as_str())
.style(Style::default().fg(theme.accent).bg(theme.bg))
};
f.render_widget(paragraph, area);
} else {
// Fallback for when debug state is None
let paragraph = Paragraph::new("").style(Style::default().bg(theme.bg));
f.render_widget(paragraph, area);
}
return; // Stop here and don't render the normal status line.
}
// --- The normal status line rendering logic (unchanged) ---
let program_info = format!("multieko2 v{}", env!("CARGO_PKG_VERSION"));
let mode_text = if is_edit_mode { "[EDIT]" } else { "[READ-ONLY]" };
let mode_text = if is_edit_mode {
"[EDIT]"
} else {
"[READ-ONLY]"
};
// Shorten the current directory path
let home_dir = dirs::home_dir().map(|p| p.to_string_lossy().into_owned()).unwrap_or_default();
let home_dir = dirs::home_dir()
.map(|p| p.to_string_lossy().into_owned())
.unwrap_or_default();
let display_dir = if current_dir.starts_with(&home_dir) {
current_dir.replacen(&home_dir, "~", 1)
} else {
current_dir.to_string()
};
// Create the full status line text
let full_text = format!("{} | {} | {}", mode_text, display_dir, program_info);
// Check if the full text fits in the available width
let available_width = area.width as usize;
let mut display_text = if full_text.len() <= available_width {
// If it fits, use the full text
full_text
let mode_width = UnicodeWidthStr::width(mode_text);
let program_info_width = UnicodeWidthStr::width(program_info.as_str());
let fps_text = format!("{:.0} FPS", current_fps);
let fps_width = UnicodeWidthStr::width(fps_text.as_str());
let separator = " | ";
let separator_width = UnicodeWidthStr::width(separator);
let fixed_width_with_fps = mode_width
+ separator_width
+ separator_width
+ program_info_width
+ separator_width
+ fps_width;
let show_fps = fixed_width_with_fps <= available_width;
let remaining_width_for_dir = available_width.saturating_sub(
mode_width
+ separator_width
+ separator_width
+ program_info_width
+ (if show_fps {
separator_width + fps_width
} else {
0
}),
);
let dir_display_text_str = if UnicodeWidthStr::width(display_dir.as_str())
<= remaining_width_for_dir
{
display_dir
} else {
// If it doesn't fit, prioritize mode and program info, and show only the directory name
let dir_name = Path::new(current_dir)
.file_name()
.and_then(|n| n.to_str())
.unwrap_or(current_dir);
format!("{} | {} | {}", mode_text, dir_name, program_info)
if UnicodeWidthStr::width(dir_name) <= remaining_width_for_dir {
dir_name.to_string()
} else {
dir_name
.chars()
.take(remaining_width_for_dir)
.collect::<String>()
}
};
// If even the shortened version overflows, truncate it
if display_text.len() > available_width {
display_text = display_text.chars().take(available_width).collect();
let mut current_content_width = mode_width
+ separator_width
+ UnicodeWidthStr::width(dir_display_text_str.as_str())
+ separator_width
+ program_info_width;
if show_fps {
current_content_width += separator_width + fps_width;
}
// Create the status line text using Line and Span
let status_line = Line::from(vec![
let mut line_spans = vec![
Span::styled(mode_text, Style::default().fg(theme.accent)),
Span::styled(" | ", Style::default().fg(theme.border)),
Span::styled(separator, Style::default().fg(theme.border)),
Span::styled(
display_text.split(" | ").nth(1).unwrap_or(""), // Directory part
dir_display_text_str.as_str(),
Style::default().fg(theme.fg),
),
Span::styled(" | ", Style::default().fg(theme.border)),
Span::styled(separator, Style::default().fg(theme.border)),
Span::styled(
program_info,
Style::default()
.fg(theme.secondary)
.add_modifier(ratatui::style::Modifier::BOLD),
program_info.as_str(),
Style::default().fg(theme.secondary),
),
]);
];
// Render the status line
let paragraph = Paragraph::new(status_line)
.style(Style::default().bg(theme.bg));
if show_fps {
line_spans
.push(Span::styled(separator, Style::default().fg(theme.border)));
line_spans.push(Span::styled(
fps_text.as_str(),
Style::default().fg(theme.secondary),
));
}
let padding_needed = available_width.saturating_sub(current_content_width);
if padding_needed > 0 {
line_spans.push(Span::styled(
" ".repeat(padding_needed),
Style::default().bg(theme.bg),
));
}
let paragraph =
Paragraph::new(Line::from(line_spans)).style(Style::default().bg(theme.bg));
f.render_widget(paragraph, area);
}

View File

@@ -0,0 +1,331 @@
// src/components/common/text_editor.rs
use crate::config::binds::config::{EditorConfig, EditorKeybindingMode};
use crossterm::event::{KeyEvent, KeyCode, KeyModifiers};
use ratatui::style::{Color, Style, Modifier};
use tui_textarea::{Input, Key, TextArea, CursorMove};
use std::fmt;
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum VimMode {
Normal,
Insert,
Visual,
Operator(char),
}
impl VimMode {
pub fn cursor_style(&self) -> Style {
let color = match self {
Self::Normal => Color::Reset,
Self::Insert => Color::LightBlue,
Self::Visual => Color::LightYellow,
Self::Operator(_) => Color::LightGreen,
};
Style::default().fg(color).add_modifier(Modifier::REVERSED)
}
}
impl fmt::Display for VimMode {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
match self {
Self::Normal => write!(f, "NORMAL"),
Self::Insert => write!(f, "INSERT"),
Self::Visual => write!(f, "VISUAL"),
Self::Operator(c) => write!(f, "OPERATOR({})", c),
}
}
}
#[derive(Debug, Clone, PartialEq)]
enum Transition {
Nop,
Mode(VimMode),
Pending(Input),
}
#[derive(Debug, Clone)]
pub struct VimState {
pub mode: VimMode,
pub pending: Input,
}
impl Default for VimState {
fn default() -> Self {
Self {
mode: VimMode::Normal,
pending: Input::default(),
}
}
}
impl VimState {
pub fn new(mode: VimMode) -> Self {
Self {
mode,
pending: Input::default(),
}
}
fn with_pending(self, pending: Input) -> Self {
Self {
mode: self.mode,
pending,
}
}
fn transition(&self, input: Input, textarea: &mut TextArea<'_>) -> Transition {
if input.key == Key::Null {
return Transition::Nop;
}
match self.mode {
VimMode::Normal | VimMode::Visual | VimMode::Operator(_) => {
match input {
Input { key: Key::Char('h'), .. } => textarea.move_cursor(CursorMove::Back),
Input { key: Key::Char('j'), .. } => textarea.move_cursor(CursorMove::Down),
Input { key: Key::Char('k'), .. } => textarea.move_cursor(CursorMove::Up),
Input { key: Key::Char('l'), .. } => textarea.move_cursor(CursorMove::Forward),
Input { key: Key::Char('w'), .. } => textarea.move_cursor(CursorMove::WordForward),
Input { key: Key::Char('e'), ctrl: false, .. } => {
textarea.move_cursor(CursorMove::WordEnd);
if matches!(self.mode, VimMode::Operator(_)) {
textarea.move_cursor(CursorMove::Forward);
}
}
Input { key: Key::Char('b'), ctrl: false, .. } => textarea.move_cursor(CursorMove::WordBack),
Input { key: Key::Char('^'), .. } => textarea.move_cursor(CursorMove::Head),
Input { key: Key::Char('$'), .. } => textarea.move_cursor(CursorMove::End),
Input { key: Key::Char('0'), .. } => textarea.move_cursor(CursorMove::Head),
Input { key: Key::Char('D'), .. } => {
textarea.delete_line_by_end();
return Transition::Mode(VimMode::Normal);
}
Input { key: Key::Char('C'), .. } => {
textarea.delete_line_by_end();
textarea.cancel_selection();
return Transition::Mode(VimMode::Insert);
}
Input { key: Key::Char('p'), .. } => {
textarea.paste();
return Transition::Mode(VimMode::Normal);
}
Input { key: Key::Char('u'), ctrl: false, .. } => {
textarea.undo();
return Transition::Mode(VimMode::Normal);
}
Input { key: Key::Char('r'), ctrl: true, .. } => {
textarea.redo();
return Transition::Mode(VimMode::Normal);
}
Input { key: Key::Char('x'), .. } => {
textarea.delete_next_char();
return Transition::Mode(VimMode::Normal);
}
Input { key: Key::Char('i'), .. } => {
textarea.cancel_selection();
return Transition::Mode(VimMode::Insert);
}
Input { key: Key::Char('a'), .. } => {
textarea.cancel_selection();
textarea.move_cursor(CursorMove::Forward);
return Transition::Mode(VimMode::Insert);
}
Input { key: Key::Char('A'), .. } => {
textarea.cancel_selection();
textarea.move_cursor(CursorMove::End);
return Transition::Mode(VimMode::Insert);
}
Input { key: Key::Char('o'), .. } => {
textarea.move_cursor(CursorMove::End);
textarea.insert_newline();
return Transition::Mode(VimMode::Insert);
}
Input { key: Key::Char('O'), .. } => {
textarea.move_cursor(CursorMove::Head);
textarea.insert_newline();
textarea.move_cursor(CursorMove::Up);
return Transition::Mode(VimMode::Insert);
}
Input { key: Key::Char('I'), .. } => {
textarea.cancel_selection();
textarea.move_cursor(CursorMove::Head);
return Transition::Mode(VimMode::Insert);
}
Input { key: Key::Char('v'), ctrl: false, .. } if self.mode == VimMode::Normal => {
textarea.start_selection();
return Transition::Mode(VimMode::Visual);
}
Input { key: Key::Char('V'), ctrl: false, .. } if self.mode == VimMode::Normal => {
textarea.move_cursor(CursorMove::Head);
textarea.start_selection();
textarea.move_cursor(CursorMove::End);
return Transition::Mode(VimMode::Visual);
}
Input { key: Key::Esc, .. } | Input { key: Key::Char('v'), ctrl: false, .. } if self.mode == VimMode::Visual => {
textarea.cancel_selection();
return Transition::Mode(VimMode::Normal);
}
Input { key: Key::Char('g'), ctrl: false, .. } if matches!(
self.pending,
Input { key: Key::Char('g'), ctrl: false, .. }
) => {
textarea.move_cursor(CursorMove::Top)
}
Input { key: Key::Char('G'), ctrl: false, .. } => textarea.move_cursor(CursorMove::Bottom),
Input { key: Key::Char(c), ctrl: false, .. } if self.mode == VimMode::Operator(c) => {
textarea.move_cursor(CursorMove::Head);
textarea.start_selection();
let cursor = textarea.cursor();
textarea.move_cursor(CursorMove::Down);
if cursor == textarea.cursor() {
textarea.move_cursor(CursorMove::End);
}
}
Input { key: Key::Char(op @ ('y' | 'd' | 'c')), ctrl: false, .. } if self.mode == VimMode::Normal => {
textarea.start_selection();
return Transition::Mode(VimMode::Operator(op));
}
Input { key: Key::Char('y'), ctrl: false, .. } if self.mode == VimMode::Visual => {
textarea.move_cursor(CursorMove::Forward);
textarea.copy();
return Transition::Mode(VimMode::Normal);
}
Input { key: Key::Char('d'), ctrl: false, .. } if self.mode == VimMode::Visual => {
textarea.move_cursor(CursorMove::Forward);
textarea.cut();
return Transition::Mode(VimMode::Normal);
}
Input { key: Key::Char('c'), ctrl: false, .. } if self.mode == VimMode::Visual => {
textarea.move_cursor(CursorMove::Forward);
textarea.cut();
return Transition::Mode(VimMode::Insert);
}
// Arrow keys work in normal mode
Input { key: Key::Up, .. } => textarea.move_cursor(CursorMove::Up),
Input { key: Key::Down, .. } => textarea.move_cursor(CursorMove::Down),
Input { key: Key::Left, .. } => textarea.move_cursor(CursorMove::Back),
Input { key: Key::Right, .. } => textarea.move_cursor(CursorMove::Forward),
input => return Transition::Pending(input),
}
// Handle the pending operator
match self.mode {
VimMode::Operator('y') => {
textarea.copy();
Transition::Mode(VimMode::Normal)
}
VimMode::Operator('d') => {
textarea.cut();
Transition::Mode(VimMode::Normal)
}
VimMode::Operator('c') => {
textarea.cut();
Transition::Mode(VimMode::Insert)
}
_ => Transition::Nop,
}
}
VimMode::Insert => match input {
Input { key: Key::Esc, .. } | Input { key: Key::Char('c'), ctrl: true, .. } => {
Transition::Mode(VimMode::Normal)
}
input => {
textarea.input(input);
Transition::Mode(VimMode::Insert)
}
},
}
}
}
pub struct TextEditor;
impl TextEditor {
pub fn new_textarea(editor_config: &EditorConfig) -> TextArea<'static> {
let mut textarea = TextArea::default();
if editor_config.show_line_numbers {
textarea.set_line_number_style(Style::default().fg(Color::DarkGray));
}
textarea.set_tab_length(editor_config.tab_width);
textarea
}
pub fn handle_input(
textarea: &mut TextArea<'static>,
key_event: KeyEvent,
keybinding_mode: &EditorKeybindingMode,
vim_state: &mut VimState,
) -> bool {
match keybinding_mode {
EditorKeybindingMode::Vim => {
Self::handle_vim_input(textarea, key_event, vim_state)
}
_ => {
let tui_input: Input = key_event.into();
textarea.input(tui_input)
}
}
}
fn handle_vim_input(
textarea: &mut TextArea<'static>,
key_event: KeyEvent,
vim_state: &mut VimState,
) -> bool {
let input = Self::convert_key_event_to_input(key_event);
*vim_state = match vim_state.transition(input, textarea) {
Transition::Mode(mode) if vim_state.mode != mode => {
// Update cursor style based on mode
textarea.set_cursor_style(mode.cursor_style());
VimState::new(mode)
}
Transition::Nop | Transition::Mode(_) => vim_state.clone(),
Transition::Pending(input) => vim_state.clone().with_pending(input),
};
true // Always consider input as handled in vim mode
}
fn convert_key_event_to_input(key_event: KeyEvent) -> Input {
let key = match key_event.code {
KeyCode::Char(c) => Key::Char(c),
KeyCode::Enter => Key::Enter,
KeyCode::Left => Key::Left,
KeyCode::Right => Key::Right,
KeyCode::Up => Key::Up,
KeyCode::Down => Key::Down,
KeyCode::Backspace => Key::Backspace,
KeyCode::Delete => Key::Delete,
KeyCode::Home => Key::Home,
KeyCode::End => Key::End,
KeyCode::PageUp => Key::PageUp,
KeyCode::PageDown => Key::PageDown,
KeyCode::Tab => Key::Tab,
KeyCode::Esc => Key::Esc,
_ => Key::Null,
};
Input {
key,
ctrl: key_event.modifiers.contains(KeyModifiers::CONTROL),
alt: key_event.modifiers.contains(KeyModifiers::ALT),
shift: key_event.modifiers.contains(KeyModifiers::SHIFT),
}
}
pub fn get_vim_mode_status(vim_state: &VimState) -> String {
vim_state.mode.to_string()
}
pub fn is_vim_insert_mode(vim_state: &VimState) -> bool {
matches!(vim_state.mode, VimMode::Insert)
}
pub fn is_vim_normal_mode(vim_state: &VimState) -> bool {
matches!(vim_state.mode, VimMode::Normal)
}
}

View File

@@ -1,66 +1,114 @@
// src/components/handlers/form.rs
// src/components/form/form.rs
use crate::components::common::autocomplete; // <--- ADD THIS IMPORT
use crate::components::handlers::canvas::render_canvas;
use crate::config::colors::themes::Theme;
use crate::state::app::highlight::HighlightState;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::pages::form::FormState; // <--- CHANGE THIS IMPORT
use ratatui::{
widgets::{Paragraph, Block, Borders},
layout::{Layout, Constraint, Direction, Rect, Margin, Alignment},
layout::{Alignment, Constraint, Direction, Layout, Margin, Rect},
style::Style,
widgets::{Block, Borders, Paragraph},
Frame,
};
use crate::config::colors::themes::Theme;
use crate::state::pages::form::FormState;
use crate::components::handlers::canvas::render_canvas;
pub fn render_form(
f: &mut Frame,
area: Rect,
form_state: &FormState,
form_state: &FormState, // <--- CHANGE THIS to the concrete type
fields: &[&str],
current_field: &usize,
current_field_idx: &usize,
inputs: &[&String],
table_name: &str,
theme: &Theme,
is_edit_mode: bool,
highlight_state: &HighlightState,
total_count: u64,
current_position: u64,
) {
// Create Adresar card
let card_title = format!(" {} ", table_name);
let adresar_card = Block::default()
.borders(Borders::ALL)
.border_style(Style::default().fg(theme.border))
.title(" Adresar ")
.title(card_title)
.style(Style::default().bg(theme.bg).fg(theme.fg));
f.render_widget(adresar_card, area);
// Define inner area
let inner_area = area.inner(Margin {
horizontal: 1,
vertical: 1,
});
// Create main layout
let main_layout = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(1),
Constraint::Min(1),
])
.constraints([Constraint::Length(1), Constraint::Min(1)])
.split(inner_area);
// Render count/position
let count_position_text = format!("Total: {} | Position: {}", total_count, current_position);
let count_position_text = if total_count == 0 && current_position == 1 {
"Total: 0 | New Entry".to_string()
} else if current_position > total_count && total_count > 0 {
format!("Total: {} | New Entry ({})", total_count, current_position)
} else if total_count == 0 && current_position > 1 {
format!("Total: 0 | New Entry ({})", current_position)
} else {
format!(
"Total: {} | Position: {}/{}",
total_count, current_position, total_count
)
};
let count_para = Paragraph::new(count_position_text)
.style(Style::default().fg(theme.fg))
.alignment(Alignment::Left);
f.render_widget(count_para, main_layout[0]);
// Delegate input handling to canvas
render_canvas(
// Get the active field's rect from render_canvas
let active_field_rect = render_canvas(
f,
main_layout[1],
form_state,
fields,
current_field,
current_field_idx,
inputs,
theme,
is_edit_mode,
highlight_state,
);
// --- NEW: RENDER AUTOCOMPLETE ---
if form_state.autocomplete_active {
// Use the Rect of the active field that render_canvas found for us.
if let Some(active_rect) = active_field_rect {
let selected_index = form_state.get_selected_suggestion_index();
// THE DECIDER LOGIC:
// 1. Check for rich suggestions first.
if let Some(rich_suggestions) = form_state.get_rich_suggestions() {
if !rich_suggestions.is_empty() {
autocomplete::render_rich_autocomplete_dropdown(
f,
active_rect,
f.area(), // Use f.area() for clamping, not f.size()
theme,
rich_suggestions,
selected_index,
);
}
}
// 2. Fallback to simple suggestions if rich ones aren't available.
else if let Some(simple_suggestions) = form_state.get_suggestions() {
if !simple_suggestions.is_empty() {
autocomplete::render_autocomplete_dropdown(
f,
active_rect,
f.area(),
theme,
simple_suggestions,
selected_index,
);
}
}
}
}
}

View File

@@ -1,6 +1,8 @@
// src/components/handlers.rs
pub mod canvas;
pub mod sidebar;
pub mod buffer_list;
pub use canvas::*;
pub use sidebar::*;
pub use buffer_list::*;

View File

@@ -0,0 +1,80 @@
// src/components/handlers/buffer_list.rs
use crate::config::colors::themes::Theme;
use crate::state::app::buffer::BufferState;
use crate::state::app::state::AppState; // Add this import
use ratatui::{
layout::{Alignment, Rect},
style::Style,
text::{Line, Span},
widgets::Paragraph,
Frame,
};
use unicode_width::UnicodeWidthStr;
use crate::functions::common::buffer::get_view_layer;
pub fn render_buffer_list(
f: &mut Frame,
area: Rect,
theme: &Theme,
buffer_state: &BufferState,
app_state: &AppState,
) {
// --- Style Definitions ---
let active_style = Style::default()
.fg(theme.bg)
.bg(theme.highlight);
let inactive_style = Style::default()
.fg(theme.fg)
.bg(theme.bg);
// --- Determine Active Layer ---
let active_layer = match buffer_state.history.get(buffer_state.active_index) {
Some(view) => get_view_layer(view),
None => 1,
};
// --- Create Spans ---
let mut spans = Vec::new();
let mut current_width = 0;
let current_table_name = app_state.current_view_table_name.as_deref();
for (original_index, view) in buffer_state.history.iter().enumerate() {
// Filter: Only process views matching the active layer
if get_view_layer(view) != active_layer {
continue;
}
let is_active = original_index == buffer_state.active_index;
let buffer_name = view.display_name_with_context(current_table_name);
let buffer_text = format!(" {} ", buffer_name);
let text_width = UnicodeWidthStr::width(buffer_text.as_str());
// Calculate width needed for this buffer (separator + text)
let needed_width = text_width;
if current_width + needed_width > area.width as usize {
break;
}
// Add the buffer text itself
let text_style = if is_active { active_style } else { inactive_style };
spans.push(Span::styled(buffer_text, text_style));
current_width += text_width;
}
// --- Filler Span ---
let remaining_width = area.width.saturating_sub(current_width as u16);
if !spans.is_empty() || remaining_width > 0 {
spans.push(Span::styled(
" ".repeat(remaining_width as usize),
inactive_style,
));
}
// --- Render ---
let buffer_line = Line::from(spans);
let paragraph = Paragraph::new(buffer_line).alignment(Alignment::Left);
f.render_widget(paragraph, area);
}

View File

@@ -2,41 +2,45 @@
use ratatui::{
widgets::{Paragraph, Block, Borders},
layout::{Layout, Constraint, Direction, Rect},
style::Style,
style::{Style, Modifier},
text::{Line, Span},
Frame,
prelude::Alignment,
};
use crate::config::colors::themes::Theme;
use crate::state::pages::form::FormState;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::app::highlight::HighlightState; // Ensure correct import path
use std::cmp::{min, max};
pub fn render_canvas(
f: &mut Frame,
area: Rect,
form_state: &FormState,
form_state: &impl CanvasState,
fields: &[&str],
current_field: &usize,
current_field_idx: &usize,
inputs: &[&String],
theme: &Theme,
is_edit_mode: bool,
) {
// Split area into columns
highlight_state: &HighlightState, // Using the enum state
) -> Option<Rect> {
// ... (setup code remains the same) ...
let columns = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(30), Constraint::Percentage(70)])
.split(area);
// Input container styling
let border_style = if form_state.has_unsaved_changes() {
Style::default().fg(theme.warning)
} else if is_edit_mode {
Style::default().fg(theme.accent)
} else {
Style::default().fg(theme.secondary)
};
let input_container = Block::default()
.borders(Borders::ALL)
.border_style(if is_edit_mode {
form_state.has_unsaved_changes.then(|| theme.warning).unwrap_or(theme.accent)
} else {
theme.secondary
})
.border_style(border_style)
.style(Style::default().bg(theme.bg));
// Input block dimensions
let input_block = Rect {
x: columns[1].x,
y: columns[1].y,
@@ -46,13 +50,14 @@ pub fn render_canvas(
f.render_widget(&input_container, input_block);
// Input rows layout
let input_area = input_container.inner(input_block);
let input_rows = Layout::default()
.direction(Direction::Vertical)
.constraints(vec![Constraint::Length(1); fields.len()])
.split(input_area);
let mut active_field_input_rect = None;
// Render labels
for (i, field) in fields.iter().enumerate() {
let label = Paragraph::new(Line::from(Span::styled(
@@ -67,23 +72,123 @@ pub fn render_canvas(
});
}
// Render inputs and cursor
for (i, input) in inputs.iter().enumerate() {
let is_active = i == *current_field;
let input_display = Paragraph::new(input.as_str())
.alignment(Alignment::Left)
.style(if is_active {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.fg)
});
let is_active = i == *current_field_idx;
let current_cursor_pos = form_state.current_cursor_pos();
let text = input.as_str();
let text_len = text.chars().count();
let line: Line;
// --- Use match on the highlight_state enum ---
match highlight_state {
HighlightState::Off => {
// Not in highlight mode, render normally
line = Line::from(Span::styled(
text,
if is_active { Style::default().fg(theme.highlight) } else { Style::default().fg(theme.fg) }
));
}
HighlightState::Characterwise { anchor } => {
// --- Character-wise Highlight Logic ---
let (anchor_field, anchor_char) = *anchor;
let start_field = min(anchor_field, *current_field_idx);
let end_field = max(anchor_field, *current_field_idx);
// Use start_char and end_char consistently
let (start_char, end_char) = if anchor_field == *current_field_idx {
(min(anchor_char, current_cursor_pos), max(anchor_char, current_cursor_pos))
} else if anchor_field < *current_field_idx {
(anchor_char, current_cursor_pos)
} else {
(current_cursor_pos, anchor_char)
};
let highlight_style = Style::default().fg(theme.highlight).bg(theme.highlight_bg).add_modifier(Modifier::BOLD);
let normal_style_in_highlight = Style::default().fg(theme.highlight);
let normal_style_outside = Style::default().fg(theme.fg);
if i >= start_field && i <= end_field {
// This line is within the character-wise highlight range
if start_field == end_field { // Case 1: Single Line Highlight
// Use start_char and end_char here
let clamped_start = start_char.min(text_len);
let clamped_end = end_char.min(text_len); // Use text_len for slicing logic
let before: String = text.chars().take(clamped_start).collect();
let highlighted: String = text.chars().skip(clamped_start).take(clamped_end.saturating_sub(clamped_start) + 1).collect();
// Define 'after' here
let after: String = text.chars().skip(clamped_end + 1).collect();
line = Line::from(vec![
Span::styled(before, normal_style_in_highlight),
Span::styled(highlighted, highlight_style),
Span::styled(after, normal_style_in_highlight), // Use defined 'after'
]);
} else if i == start_field { // Case 2: Multi-Line Highlight - Start Line
// Use start_char here
let safe_start = start_char.min(text_len);
let before: String = text.chars().take(safe_start).collect();
let highlighted: String = text.chars().skip(safe_start).collect();
line = Line::from(vec![
Span::styled(before, normal_style_in_highlight),
Span::styled(highlighted, highlight_style),
]);
} else if i == end_field { // Case 3: Multi-Line Highlight - End Line (Corrected index)
// Use end_char here
let safe_end_inclusive = if text_len > 0 { end_char.min(text_len - 1) } else { 0 };
let highlighted: String = text.chars().take(safe_end_inclusive + 1).collect();
let after: String = text.chars().skip(safe_end_inclusive + 1).collect();
line = Line::from(vec![
Span::styled(highlighted, highlight_style),
Span::styled(after, normal_style_in_highlight),
]);
} else { // Case 4: Multi-Line Highlight - Middle Line (Corrected index)
line = Line::from(Span::styled(text, highlight_style)); // Highlight whole line
}
} else { // Case 5: Line Outside Character-wise Highlight Range
line = Line::from(Span::styled(
text,
// Use normal styling (active or inactive)
if is_active { normal_style_in_highlight } else { normal_style_outside }
));
}
}
HighlightState::Linewise { anchor_line } => {
// --- Linewise Highlight Logic ---
let start_field = min(*anchor_line, *current_field_idx);
let end_field = max(*anchor_line, *current_field_idx);
let highlight_style = Style::default().fg(theme.highlight).bg(theme.highlight_bg).add_modifier(Modifier::BOLD);
let normal_style_in_highlight = Style::default().fg(theme.highlight);
let normal_style_outside = Style::default().fg(theme.fg);
if i >= start_field && i <= end_field {
// Highlight the entire line
line = Line::from(Span::styled(text, highlight_style));
} else {
// Line outside linewise highlight range
line = Line::from(Span::styled(
text,
// Use normal styling (active or inactive)
if is_active { normal_style_in_highlight } else { normal_style_outside }
));
}
}
} // End match highlight_state
let input_display = Paragraph::new(line).alignment(Alignment::Left);
f.render_widget(input_display, input_rows[i]);
if is_active {
let cursor_x = input_rows[i].x + form_state.current_cursor_pos as u16;
active_field_input_rect = Some(input_rows[i]);
let cursor_x = input_rows[i].x + form_state.current_cursor_pos() as u16;
let cursor_y = input_rows[i].y;
f.set_cursor_position((cursor_x, cursor_y));
}
}
active_field_input_rect
}

View File

@@ -8,10 +8,15 @@ use ratatui::{
use crate::config::colors::themes::Theme;
use common::proto::multieko2::table_definition::{ProfileTreeResponse};
use ratatui::text::{Span, Line};
use crate::components::utils::text::truncate_string;
// Reduced sidebar width
const SIDEBAR_WIDTH: u16 = 12;
const SIDEBAR_WIDTH: u16 = 20;
// --- Icons ---
const ICON_PROFILE: &str = "📁";
const ICON_TABLE: &str = "📄";
pub fn calculate_sidebar_layout(show_sidebar: bool, main_content_area: Rect) -> (Option<Rect>, Rect) {
if show_sidebar {
let chunks = Layout::default()
@@ -36,18 +41,54 @@ pub fn render_sidebar(
) {
let sidebar_block = Block::default().style(Style::default().bg(theme.bg));
let mut items = Vec::new();
let profile_name_available_width = (SIDEBAR_WIDTH as usize).saturating_sub(3);
let table_name_available_width = (SIDEBAR_WIDTH as usize).saturating_sub(5);
if let Some(profile_name) = selected_profile {
// Existing code for when a profile is selected...
// Find the selected profile in the tree
if let Some(profile) = profile_tree
.profiles
.iter()
.find(|p| &p.name == profile_name)
{
// Add profile name as header
items.push(ListItem::new(Line::from(vec![
Span::styled(format!("{} ", ICON_PROFILE), Style::default().fg(theme.accent)),
Span::styled(
truncate_string(&profile.name, profile_name_available_width),
Style::default().fg(theme.highlight)
),
])));
// List tables for the selected profile
for table in &profile.tables {
// Get table name without year prefix to save space
let display_name = if table.name.starts_with("2025_") {
&table.name[5..] // Skip "2025_" prefix
} else {
&table.name
};
items.push(ListItem::new(Line::from(vec![
Span::raw(" "), // Indentation
Span::styled(format!("{} ", ICON_TABLE), Style::default().fg(theme.secondary)),
Span::styled(
truncate_string(display_name, table_name_available_width),
theme.fg
),
])));
}
}
} else {
// Show full profile tree when no profile is selected (compact version)
for (profile_idx, profile) in profile_tree.profiles.iter().enumerate() {
// Profile header - more compact
items.push(ListItem::new(Line::from(vec![
Span::styled("", Style::default().fg(theme.accent)),
Span::styled(&profile.name, Style::default().fg(theme.highlight)),
Span::styled(format!("{} ", ICON_PROFILE), Style::default().fg(theme.accent)),
Span::styled(
&profile.name,
Style::default().fg(theme.highlight)
),
])));
// Tables with compact prefixes
for (table_idx, table) in profile.tables.iter().enumerate() {
let is_last_table = table_idx == profile.tables.len() - 1;
@@ -68,18 +109,18 @@ pub fn render_sidebar(
&table.name
};
let mut line = vec![
Span::styled(prefix, Style::default().fg(theme.fg)),
Span::styled(display_name, Style::default().fg(theme.fg)),
];
// Adjust available width if dependency arrow is shown
let current_table_available_width = if !table.depends_on.is_empty() {
table_name_available_width.saturating_sub(1)
} else {
table_name_available_width
};
// Show a simple indicator for dependencies instead of listing them
if !table.depends_on.is_empty() {
line.push(Span::styled(
"",
Style::default().fg(theme.secondary)
));
}
let line = vec![
Span::styled(prefix, Style::default().fg(theme.fg)),
Span::styled(format!("{} ", ICON_TABLE), Style::default().fg(theme.secondary)),
Span::styled(truncate_string(display_name, current_table_available_width), Style::default().fg(theme.fg)),
];
items.push(ListItem::new(Line::from(line)));
}

View File

@@ -8,126 +8,80 @@ use ratatui::{
Frame,
};
use crate::config::colors::themes::Theme;
use crate::state::pages::intro::IntroState;
pub struct IntroState {
pub selected_option: usize,
pub fn render_intro(f: &mut Frame, intro_state: &IntroState, area: Rect, theme: &Theme) {
let block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.accent))
.style(Style::default().bg(theme.bg));
let inner_area = block.inner(area);
f.render_widget(block, area);
// Center layout
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Percentage(40),
Constraint::Length(5),
Constraint::Percentage(40),
])
.split(inner_area);
// Title
let title = Line::from(vec![
Span::styled("multieko2", Style::default().fg(theme.highlight)),
Span::styled(" v", Style::default().fg(theme.fg)),
Span::styled(env!("CARGO_PKG_VERSION"), Style::default().fg(theme.secondary)),
]);
let title_para = Paragraph::new(title)
.alignment(Alignment::Center);
f.render_widget(title_para, chunks[1]);
// Buttons - now with 4 options
let button_area = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
])
.split(chunks[1].inner(Margin {
horizontal: 1,
vertical: 1
}));
let buttons = ["Continue", "Admin", "Login", "Register"];
for (i, &text) in buttons.iter().enumerate() {
render_button(f, button_area[i], text, intro_state.selected_option == i, theme);
}
}
impl IntroState {
pub fn new() -> Self {
Self { selected_option: 0 }
}
pub fn render(&self, f: &mut Frame, area: Rect, theme: &Theme) {
let block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.accent))
.style(Style::default().bg(theme.bg));
let inner_area = block.inner(area);
f.render_widget(block, area);
// Center layout
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Percentage(35),
Constraint::Length(7), // Increased to accommodate 3 buttons
Constraint::Percentage(35),
])
.split(inner_area);
// Title
let title = Line::from(vec![
Span::styled("multieko2", Style::default().fg(theme.highlight)),
Span::styled(" v", Style::default().fg(theme.fg)),
Span::styled(env!("CARGO_PKG_VERSION"), Style::default().fg(theme.secondary)),
]);
let title_para = Paragraph::new(title)
.alignment(Alignment::Center);
f.render_widget(title_para, chunks[1]);
// Buttons - now with 3 options
let button_area = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(33),
Constraint::Percentage(33),
Constraint::Percentage(33),
])
.split(chunks[1].inner(Margin {
horizontal: 1,
vertical: 1
}));
self.render_button(
f,
button_area[0],
"Continue",
self.selected_option == 0,
theme,
);
self.render_button(
f,
button_area[1],
"Admin",
self.selected_option == 1,
theme,
);
self.render_button(
f,
button_area[2],
"Login",
self.selected_option == 2,
theme,
);
}
fn render_button(&self, f: &mut Frame, area: Rect, text: &str, selected: bool, theme: &Theme) {
let button_style = if selected {
Style::default()
.fg(theme.highlight)
.bg(theme.bg)
.add_modifier(ratatui::style::Modifier::BOLD)
fn render_button(f: &mut Frame, area: Rect, text: &str, selected: bool, theme: &Theme) {
let button_style = Style::default()
.fg(if selected { theme.highlight } else { theme.fg })
.bg(theme.bg)
.add_modifier(if selected {
ratatui::style::Modifier::BOLD
} else {
Style::default().fg(theme.fg).bg(theme.bg)
};
ratatui::style::Modifier::empty()
});
let button = Paragraph::new(text)
.style(button_style)
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Double)
.border_style(if selected {
Style::default().fg(theme.accent)
} else {
Style::default().fg(theme.border)
}),
);
let border_style = Style::default()
.fg(if selected { theme.accent } else { theme.border });
f.render_widget(button, area);
}
let button = Paragraph::new(text)
.style(button_style)
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Double)
.border_style(border_style),
);
pub fn next_option(&mut self) {
self.selected_option = (self.selected_option + 1) % 3;
}
pub fn previous_option(&mut self) {
self.selected_option = if self.selected_option == 0 { 2 } else { self.selected_option - 1 };
}
pub fn handle_selection(&self, app_state: &mut crate::state::state::AppState) {
match self.selected_option {
0 => { /* Continue logic */ }
1 => { /* Admin logic */ }
2 => {
app_state.ui.show_intro = false;
app_state.ui.show_login = true;
}
_ => {}
}
}
f.render_widget(button, area);
}

View File

@@ -5,6 +5,7 @@ pub mod admin;
pub mod common;
pub mod form;
pub mod auth;
pub mod utils;
pub use handlers::*;
pub use intro::*;
@@ -12,3 +13,4 @@ pub use admin::*;
pub use common::*;
pub use form::*;
pub use auth::*;
pub use utils::*;

View File

@@ -0,0 +1,4 @@
// src/components/utils.rs
pub mod text;
pub use text::*;

View File

@@ -0,0 +1,29 @@
// src/components/utils/text.rs
use unicode_width::UnicodeWidthStr;
use unicode_segmentation::UnicodeSegmentation;
/// Truncates a string to a maximum width, adding an ellipsis if truncated.
/// Considers unicode character widths.
pub fn truncate_string(s: &str, max_width: usize) -> String {
if UnicodeWidthStr::width(s) <= max_width {
s.to_string()
} else {
let ellipsis = "";
let ellipsis_width = UnicodeWidthStr::width(ellipsis);
let mut truncated_width = 0;
let mut end_byte_index = 0;
// Iterate over graphemes to handle multi-byte characters correctly
for (i, g) in s.grapheme_indices(true) {
let char_width = UnicodeWidthStr::width(g);
if truncated_width + char_width + ellipsis_width > max_width {
break;
}
truncated_width += char_width;
end_byte_index = i + g.len();
}
format!("{}{}", &s[..end_byte_index], ellipsis)
}
}

View File

@@ -1,10 +1,57 @@
// src/config/binds/config.rs
use serde::Deserialize;
use serde::{Deserialize, Serialize}; // Added Serialize for EditorKeybindingMode if needed elsewhere
use std::collections::HashMap;
use std::path::Path;
use anyhow::{Context, Result};
use crossterm::event::{KeyCode, KeyModifiers};
// NEW: Editor Keybinding Mode Enum
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq, Eq)]
pub enum EditorKeybindingMode {
#[serde(rename = "default")]
Default,
#[serde(rename = "vim")]
Vim,
#[serde(rename = "emacs")]
Emacs,
}
impl Default for EditorKeybindingMode {
fn default() -> Self {
EditorKeybindingMode::Default
}
}
// NEW: Editor Configuration Struct
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct EditorConfig {
#[serde(default)]
pub keybinding_mode: EditorKeybindingMode,
#[serde(default = "default_show_line_numbers")]
pub show_line_numbers: bool,
#[serde(default = "default_tab_width")]
pub tab_width: u8,
}
fn default_show_line_numbers() -> bool {
true
}
fn default_tab_width() -> u8 {
4
}
impl Default for EditorConfig {
fn default() -> Self {
EditorConfig {
keybinding_mode: EditorKeybindingMode::default(),
show_line_numbers: default_show_line_numbers(),
tab_width: default_tab_width(),
}
}
}
#[derive(Debug, Deserialize, Default)]
pub struct ColorsConfig {
#[serde(default = "default_theme")]
@@ -21,9 +68,14 @@ pub struct Config {
pub keybindings: ModeKeybindings,
#[serde(default)]
pub colors: ColorsConfig,
// NEW: Add editor configuration
#[serde(default)]
pub editor: EditorConfig,
}
#[derive(Debug, Deserialize)]
// ... (rest of your Config struct and impl Config remains the same)
// Make sure ModeKeybindings is also deserializable if it's not already
#[derive(Debug, Deserialize, Default)] // Added Default here if not present
pub struct ModeKeybindings {
#[serde(default)]
pub general: HashMap<String, Vec<String>>,
@@ -32,6 +84,8 @@ pub struct ModeKeybindings {
#[serde(default)]
pub edit: HashMap<String, Vec<String>>,
#[serde(default)]
pub highlight: HashMap<String, Vec<String>>,
#[serde(default)]
pub command: HashMap<String, Vec<String>>,
#[serde(default)]
pub common: HashMap<String, Vec<String>>,
@@ -41,16 +95,16 @@ pub struct ModeKeybindings {
impl Config {
/// Loads the configuration from "config.toml" in the client crate directory.
pub fn load() -> Result<Self, Box<dyn std::error::Error>> {
pub fn load() -> Result<Self> {
let manifest_dir = env!("CARGO_MANIFEST_DIR");
let config_path = Path::new(manifest_dir).join("config.toml");
let config_str = std::fs::read_to_string(&config_path)
.map_err(|e| format!("Failed to read config file at {:?}: {}", config_path, e))?;
let config: Config = toml::from_str(&config_str)?;
.with_context(|| format!("Failed to read config file at {:?}", config_path))?;
let config: Config = toml::from_str(&config_str)
.with_context(|| format!("Failed to parse config file: {}. Check for syntax errors or missing fields like an empty [editor] section if you added it.", config_str))?; // Enhanced error message
Ok(config)
}
pub fn get_general_action(&self, key: KeyCode, modifiers: KeyModifiers) -> Option<&str> {
self.get_action_for_key_in_mode(&self.keybindings.general, key, modifiers)
.or_else(|| self.get_action_for_key_in_mode(&self.keybindings.global, key, modifiers))
@@ -75,6 +129,14 @@ impl Config {
.or_else(|| self.get_action_for_key_in_mode(&self.keybindings.global, key, modifiers))
}
/// Gets an action for a key in Highlight mode, also checking common/global keybindings.
pub fn get_highlight_action_for_key(&self, key: KeyCode, modifiers: KeyModifiers) -> Option<&str> {
self.get_action_for_key_in_mode(&self.keybindings.highlight, key, modifiers)
.or_else(|| self.get_action_for_key_in_mode(&self.keybindings.common, key, modifiers))
.or_else(|| self.get_action_for_key_in_mode(&self.keybindings.read_only, key, modifiers))
.or_else(|| self.get_action_for_key_in_mode(&self.keybindings.global, key, modifiers))
}
/// Gets an action for a key in Command mode, also checking common keybindings.
pub fn get_command_action_for_key(&self, key: KeyCode, modifiers: KeyModifiers) -> Option<&str> {
self.get_action_for_key_in_mode(&self.keybindings.command, key, modifiers)

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@@ -10,6 +10,8 @@ pub struct Theme {
pub highlight: Color,
pub warning: Color,
pub border: Color,
pub highlight_bg: Color,
pub inactive_highlight_bg: Color,// admin panel no idea what it really is
}
impl Theme {
@@ -31,6 +33,8 @@ impl Theme {
highlight: Color::Rgb(152, 251, 152), // Pastel green
warning: Color::Rgb(255, 182, 193), // Pastel pink
border: Color::Rgb(220, 220, 220), // Light gray border
highlight_bg: Color::Rgb(70, 70, 70), // Darker grey for highlight background
inactive_highlight_bg: Color::Rgb(50, 50, 50),
}
}
@@ -44,6 +48,8 @@ impl Theme {
highlight: Color::Rgb(50, 205, 50), // Bright green
warning: Color::Rgb(255, 99, 71), // Bright red
border: Color::Rgb(100, 100, 100), // Medium gray border
highlight_bg: Color::Rgb(180, 180, 180), // Lighter grey for highlight background
inactive_highlight_bg: Color::Rgb(50, 50, 50),
}
}
@@ -57,6 +63,8 @@ impl Theme {
highlight: Color::Rgb(0, 128, 0), // Green
warning: Color::Rgb(255, 0, 0), // Red
border: Color::Rgb(0, 0, 0), // Black border
highlight_bg: Color::Rgb(180, 180, 180), // Lighter grey for highlight background
inactive_highlight_bg: Color::Rgb(50, 50, 50),
}
}
}

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@@ -2,3 +2,4 @@
pub mod binds;
pub mod colors;
pub mod storage;

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@@ -0,0 +1,4 @@
// src/config/storage.rs
pub mod storage;
pub use storage::*;

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@@ -0,0 +1,101 @@
// src/config/storage/storage.rs
use serde::{Deserialize, Serialize};
use std::fs::{self, File};
use std::io::Write;
use std::path::PathBuf;
use anyhow::{Context, Result};
use tracing::{error, info};
#[cfg(unix)]
use std::os::unix::fs::PermissionsExt;
pub const APP_NAME: &str = "multieko2_client";
pub const TOKEN_FILE_NAME: &str = "auth.token";
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct StoredAuthData {
pub access_token: String,
pub user_id: String,
pub role: String,
pub username: String,
}
pub fn get_token_storage_path() -> Result<PathBuf> {
let state_dir = dirs::state_dir()
.or_else(|| dirs::home_dir().map(|home| home.join(".local").join("state")))
.ok_or_else(|| anyhow::anyhow!("Could not determine state directory"))?;
let app_state_dir = state_dir.join(APP_NAME);
fs::create_dir_all(&app_state_dir)
.with_context(|| format!("Failed to create app state directory at {:?}", app_state_dir))?;
Ok(app_state_dir.join(TOKEN_FILE_NAME))
}
pub fn save_auth_data(data: &StoredAuthData) -> Result<()> {
let path = get_token_storage_path()?;
let json_data = serde_json::to_string(data)
.context("Failed to serialize auth data")?;
let mut file = File::create(&path)
.with_context(|| format!("Failed to create token file at {:?}", path))?;
file.write_all(json_data.as_bytes())
.context("Failed to write token data to file")?;
// Set file permissions to 600 (owner read/write only) on Unix
#[cfg(unix)]
{
file.set_permissions(std::fs::Permissions::from_mode(0o600))
.context("Failed to set token file permissions")?;
}
info!("Auth data saved to {:?}", path);
Ok(())
}
pub fn load_auth_data() -> Result<Option<StoredAuthData>> {
let path = get_token_storage_path()?;
if !path.exists() {
info!("Token file not found at {:?}", path);
return Ok(None);
}
let json_data = fs::read_to_string(&path)
.with_context(|| format!("Failed to read token file at {:?}", path))?;
if json_data.trim().is_empty() {
info!("Token file is empty at {:?}", path);
return Ok(None);
}
match serde_json::from_str::<StoredAuthData>(&json_data) {
Ok(data) => {
info!("Auth data loaded from {:?}", path);
Ok(Some(data))
}
Err(e) => {
error!("Failed to deserialize token data from {:?}: {}. Deleting corrupt file.", path, e);
if let Err(del_e) = fs::remove_file(&path) {
error!("Failed to delete corrupt token file: {}", del_e);
}
Ok(None)
}
}
}
pub fn delete_auth_data() -> Result<()> {
let path = get_token_storage_path()?;
if path.exists() {
fs::remove_file(&path)
.with_context(|| format!("Failed to delete token file at {:?}", path))?;
info!("Token file deleted from {:?}", path);
} else {
info!("Token file not found for deletion at {:?}", path);
}
Ok(())
}

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@@ -0,0 +1,5 @@
// src/functions/common.rs
pub mod buffer;
pub use buffer::*;

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@@ -0,0 +1,35 @@
// src/functions/common/buffer.rs
use crate::state::app::buffer::BufferState;
use crate::state::app::buffer::AppView;
pub fn get_view_layer(view: &AppView) -> u8 {
match view {
AppView::Intro => 1,
AppView::Login | AppView::Register | AppView::Admin | AppView::AddTable | AppView::AddLogic => 2,
AppView::Form | AppView::Scratch => 3,
}
}
/// Switches the active buffer index.
pub fn switch_buffer(buffer_state: &mut BufferState, next: bool) -> bool {
if buffer_state.history.len() <= 1 {
return false;
}
let len = buffer_state.history.len();
let current_index = buffer_state.active_index;
let new_index = if next {
(current_index + 1) % len
} else {
(current_index + len - 1) % len
};
if new_index != current_index {
buffer_state.active_index = new_index;
true
} else {
false
}
}

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@@ -0,0 +1,6 @@
// src/functions/mod.rs
pub mod common;
pub mod modes;
pub use modes::*;

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@@ -0,0 +1,9 @@
// src/functions/modes.rs
pub mod read_only;
pub mod edit;
pub mod navigation;
pub use read_only::*;
pub use edit::*;
pub use navigation::*;

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@@ -0,0 +1,6 @@
// src/functions/modes/edit.rs
pub mod form_e;
pub mod auth_e;
pub mod add_table_e;
pub mod add_logic_e;

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@@ -0,0 +1,135 @@
// src/functions/modes/edit/add_logic_e.rs
use crate::state::pages::add_logic::AddLogicState;
use crate::state::pages::canvas_state::CanvasState;
use anyhow::Result;
use crossterm::event::{KeyCode, KeyEvent};
pub async fn execute_edit_action(
action: &str,
key: KeyEvent, // Keep key for insert_char
state: &mut AddLogicState,
ideal_cursor_column: &mut usize,
) -> Result<String> {
let mut message = String::new();
match action {
"next_field" => {
let current_field = state.current_field();
let next_field = (current_field + 1) % AddLogicState::INPUT_FIELD_COUNT;
state.set_current_field(next_field);
*ideal_cursor_column = state.current_cursor_pos();
message = format!("Focus on field {}", state.fields()[next_field]);
}
"prev_field" => {
let current_field = state.current_field();
let prev_field = if current_field == 0 {
AddLogicState::INPUT_FIELD_COUNT - 1
} else {
current_field - 1
};
state.set_current_field(prev_field);
*ideal_cursor_column = state.current_cursor_pos();
message = format!("Focus on field {}", state.fields()[prev_field]);
}
"delete_char_forward" => {
let current_pos = state.current_cursor_pos();
let current_input_mut = state.get_current_input_mut();
if current_pos < current_input_mut.len() {
current_input_mut.remove(current_pos);
state.set_has_unsaved_changes(true);
if state.current_field() == 1 { state.update_target_column_suggestions(); }
}
}
"delete_char_backward" => {
let current_pos = state.current_cursor_pos();
if current_pos > 0 {
let new_pos = current_pos - 1;
state.get_current_input_mut().remove(new_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
state.set_has_unsaved_changes(true);
if state.current_field() == 1 { state.update_target_column_suggestions(); }
}
}
"move_left" => {
let current_pos = state.current_cursor_pos();
if current_pos > 0 {
let new_pos = current_pos - 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
}
"move_right" => {
let current_pos = state.current_cursor_pos();
let input_len = state.get_current_input().len();
if current_pos < input_len {
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
}
"insert_char" => {
if let KeyCode::Char(c) = key.code {
let current_pos = state.current_cursor_pos();
state.get_current_input_mut().insert(current_pos, c);
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
state.set_has_unsaved_changes(true);
if state.current_field() == 1 {
state.update_target_column_suggestions();
}
}
}
"suggestion_down" => {
if state.in_target_column_suggestion_mode && !state.target_column_suggestions.is_empty() {
let current_selection = state.selected_target_column_suggestion_index.unwrap_or(0);
let next_selection = (current_selection + 1) % state.target_column_suggestions.len();
state.selected_target_column_suggestion_index = Some(next_selection);
}
}
"suggestion_up" => {
if state.in_target_column_suggestion_mode && !state.target_column_suggestions.is_empty() {
let current_selection = state.selected_target_column_suggestion_index.unwrap_or(0);
let prev_selection = if current_selection == 0 {
state.target_column_suggestions.len() - 1
} else {
current_selection - 1
};
state.selected_target_column_suggestion_index = Some(prev_selection);
}
}
"select_suggestion" => {
if state.in_target_column_suggestion_mode {
let mut selected_suggestion_text: Option<String> = None;
if let Some(selected_idx) = state.selected_target_column_suggestion_index {
if let Some(suggestion) = state.target_column_suggestions.get(selected_idx) {
selected_suggestion_text = Some(suggestion.clone());
}
}
if let Some(suggestion_text) = selected_suggestion_text {
state.target_column_input = suggestion_text.clone();
state.target_column_cursor_pos = state.target_column_input.len();
*ideal_cursor_column = state.target_column_cursor_pos;
state.set_has_unsaved_changes(true);
message = format!("Selected column: '{}'", suggestion_text);
}
state.in_target_column_suggestion_mode = false;
state.show_target_column_suggestions = false;
state.selected_target_column_suggestion_index = None;
state.update_target_column_suggestions();
} else {
let current_field = state.current_field();
let next_field = (current_field + 1) % AddLogicState::INPUT_FIELD_COUNT;
state.set_current_field(next_field);
*ideal_cursor_column = state.current_cursor_pos();
message = format!("Focus on field {}", state.fields()[next_field]);
}
}
_ => {}
}
Ok(message)
}

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@@ -0,0 +1,341 @@
// src/functions/modes/edit/add_table_e.rs
use crate::state::pages::add_table::AddTableState;
use crate::state::pages::canvas_state::CanvasState; // Use trait
use crossterm::event::{KeyCode, KeyEvent};
use anyhow::Result;
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() {
CharType::Whitespace
} else if c.is_alphanumeric() {
CharType::Alphanumeric
} else {
CharType::Punctuation
}
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos >= len {
return len;
}
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == initial_type {
pos += 1;
}
while pos < len && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 {
return 0;
}
let mut pos = current_pos.min(len - 1);
if get_char_type(chars[pos]) == CharType::Whitespace {
pos = find_next_word_start(text, pos);
}
if pos >= len {
return len.saturating_sub(1);
}
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type {
pos += 1;
}
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
pos
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
return 0;
}
if pos == 0 && get_char_type(chars[pos]) != CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 {
pos - 1
} else {
0
}
}
/// Executes edit actions for the AddTable view canvas.
pub async fn execute_edit_action(
action: &str,
key: KeyEvent, // Needed for insert_char
state: &mut AddTableState,
ideal_cursor_column: &mut usize,
// Add other params like grpc_client if needed for future actions (e.g., validation)
) -> Result<String> {
// Use the CanvasState trait methods implemented for AddTableState
match action {
"insert_char" => {
if let KeyCode::Char(c) = key.code {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.insert(cursor_pos, c);
*field_value = chars.into_iter().collect();
state.set_current_cursor_pos(cursor_pos + 1);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = state.current_cursor_pos();
}
} else {
return Ok("Error: insert_char called without a char key.".to_string());
}
Ok("".to_string()) // No message needed for char insertion
}
"delete_char_backward" => {
if state.current_cursor_pos() > 0 {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.remove(cursor_pos - 1);
*field_value = chars.into_iter().collect();
let new_pos = cursor_pos - 1;
state.set_current_cursor_pos(new_pos);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = new_pos;
}
}
Ok("".to_string())
}
"delete_char_forward" => {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos < chars.len() {
chars.remove(cursor_pos);
*field_value = chars.into_iter().collect();
state.set_has_unsaved_changes(true);
*ideal_cursor_column = cursor_pos;
}
Ok("".to_string())
}
"next_field" => {
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields > 0 {
let current_field = state.current_field();
let last_field_index = num_fields - 1;
// Prevent cycling forward
if current_field < last_field_index {
state.set_current_field(current_field + 1);
}
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"prev_field" => {
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields > 0 {
let current_field = state.current_field();
if current_field > 0 {
state.set_current_field(current_field - 1);
}
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"move_left" => {
let new_pos = state.current_cursor_pos().saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
if current_pos < current_input.len() {
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_up" => {
let current_field = state.current_field();
// Prevent moving up from the first field
if current_field > 0 {
let new_field = current_field - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("ahoj".to_string())
}
"move_down" => {
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields > 0 {
let current_field = state.current_field();
let last_field_index = num_fields - 1;
if current_field < last_field_index {
let new_field = current_field + 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
}
Ok("".to_string())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
}
"move_line_end" => {
let current_input = state.get_current_input();
let new_pos = current_input.len();
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_first_line" => {
if AddTableState::INPUT_FIELD_COUNT > 0 {
state.set_current_field(0);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"move_last_line" => {
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields > 0 {
let new_field = num_fields - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"move_word_next" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(current_input, state.current_cursor_pos());
let final_pos = new_pos.min(current_input.len());
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
let final_pos = if new_pos == current_pos {
find_word_end(current_input, new_pos + 1)
} else {
new_pos
};
let max_valid_index = current_input.len().saturating_sub(1);
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
// Actions handled by main event loop (mode changes, save, revert)
"exit_edit_mode" | "save" | "revert" => {
Ok("Action handled by main loop".to_string())
}
_ => Ok(format!("Unknown or unhandled edit action: {}", action)),
}
}

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@@ -0,0 +1,473 @@
// src/functions/modes/edit/auth_e.rs
use crate::services::grpc_client::GrpcClient;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::pages::form::FormState;
use crate::state::pages::auth::RegisterState;
use crate::tui::functions::common::form::{revert, save};
use crossterm::event::{KeyCode, KeyEvent};
use std::any::Any;
use anyhow::Result;
pub async fn execute_common_action<S: CanvasState + Any>(
action: &str,
state: &mut S,
grpc_client: &mut GrpcClient,
current_position: &mut u64,
total_count: u64,
) -> Result<String> {
match action {
"save" | "revert" => {
if !state.has_unsaved_changes() {
return Ok("No changes to save or revert.".to_string());
}
if let Some(form_state) =
(state as &mut dyn Any).downcast_mut::<FormState>()
{
match action {
"save" => {
let outcome = save(
form_state,
grpc_client,
)
.await?;
let message = format!("Save successful: {:?}", outcome); // Simple message for now
Ok(message)
}
"revert" => {
revert(
form_state,
grpc_client,
)
.await
}
_ => unreachable!(),
}
} else {
Ok(format!(
"Action '{}' not implemented for this state type.",
action
))
}
}
_ => Ok(format!("Common action '{}' not handled here.", action)),
}
}
pub async fn execute_edit_action<S: CanvasState + Any + Send>(
action: &str,
key: KeyEvent,
state: &mut S,
ideal_cursor_column: &mut usize,
) -> Result<String> {
match action {
"insert_char" => {
if let KeyCode::Char(c) = key.code {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.insert(cursor_pos, c);
*field_value = chars.into_iter().collect();
state.set_current_cursor_pos(cursor_pos + 1);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = state.current_cursor_pos();
}
} else {
return Ok("Error: insert_char called without a char key."
.to_string());
}
Ok("working?".to_string())
}
"delete_char_backward" => {
if state.current_cursor_pos() > 0 {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.remove(cursor_pos - 1);
*field_value = chars.into_iter().collect();
let new_pos = cursor_pos - 1;
state.set_current_cursor_pos(new_pos);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = new_pos;
}
}
Ok("".to_string())
}
"delete_char_forward" => {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos < chars.len() {
chars.remove(cursor_pos);
*field_value = chars.into_iter().collect();
state.set_has_unsaved_changes(true);
*ideal_cursor_column = cursor_pos;
}
Ok("".to_string())
}
"next_field" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let current_field = state.current_field();
let new_field = (current_field + 1).min(num_fields - 1);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("".to_string())
}
"prev_field" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let current_field = state.current_field();
let new_field = current_field.saturating_sub(1);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("".to_string())
}
"move_left" => {
let new_pos = state.current_cursor_pos().saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
if current_pos < current_input.len() {
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_up" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let current_field = state.current_field();
let new_field = current_field.saturating_sub(1);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("".to_string())
}
"move_down" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let new_field = (state.current_field() + 1).min(num_fields - 1);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("".to_string())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
}
"move_line_end" => {
let current_input = state.get_current_input();
let new_pos = current_input.len();
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_first_line" => {
let num_fields = state.fields().len();
if num_fields > 0 {
state.set_current_field(0);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("Moved to first field".to_string())
}
"move_last_line" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let new_field = num_fields - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("Moved to last field".to_string())
}
"move_word_next" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(
current_input,
state.current_cursor_pos(),
);
let final_pos = new_pos.min(current_input.len());
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
let final_pos = if new_pos == current_pos {
find_word_end(current_input, new_pos + 1)
} else {
new_pos
};
let max_valid_index = current_input.len().saturating_sub(1);
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("Moved to previous word end".to_string())
}
// --- Autocomplete Actions ---
"suggestion_down" | "suggestion_up" | "select_suggestion" | "exit_suggestion_mode" => {
// Attempt to downcast to RegisterState to handle suggestion logic here
if let Some(register_state) = (state as &mut dyn Any).downcast_mut::<RegisterState>() {
// Only handle if it's the role field (index 4)
if register_state.current_field() == 4 {
match action {
"suggestion_down" if register_state.in_suggestion_mode => {
let max_index = register_state.role_suggestions.len().saturating_sub(1);
let current_index = register_state.selected_suggestion_index.unwrap_or(0);
register_state.selected_suggestion_index = Some(if current_index >= max_index { 0 } else { current_index + 1 });
Ok("Suggestion changed down".to_string())
}
"suggestion_up" if register_state.in_suggestion_mode => {
let max_index = register_state.role_suggestions.len().saturating_sub(1);
let current_index = register_state.selected_suggestion_index.unwrap_or(0);
register_state.selected_suggestion_index = Some(if current_index == 0 { max_index } else { current_index.saturating_sub(1) });
Ok("Suggestion changed up".to_string())
}
"select_suggestion" if register_state.in_suggestion_mode => {
if let Some(index) = register_state.selected_suggestion_index {
if let Some(selected_role) = register_state.role_suggestions.get(index).cloned() {
register_state.role = selected_role.clone(); // Update the role field
register_state.in_suggestion_mode = false; // Exit suggestion mode
register_state.show_role_suggestions = false; // Hide suggestions
register_state.selected_suggestion_index = None; // Clear selection
Ok(format!("Selected role: {}", selected_role)) // Return success message
} else {
Ok("Selected suggestion index out of bounds.".to_string()) // Error case
}
} else {
Ok("No suggestion selected".to_string())
}
}
"exit_suggestion_mode" => { // Handle Esc or other conditions
register_state.show_role_suggestions = false;
register_state.selected_suggestion_index = None;
register_state.in_suggestion_mode = false;
Ok("Suggestions hidden".to_string())
}
_ => {
// Action is suggestion-related but state doesn't match (e.g., not in suggestion mode)
Ok("Suggestion action ignored: State mismatch.".to_string())
}
}
} else {
// It's RegisterState, but not the role field
Ok("Suggestion action ignored: Not on role field.".to_string())
}
} else {
// Downcast failed - this action is only for RegisterState
Ok(format!("Action '{}' not applicable for this state type.", action))
}
}
// --- End Autocomplete Actions ---
_ => Ok(format!("Unknown or unhandled edit action: {}", action)),
}
}
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() {
CharType::Whitespace
} else if c.is_alphanumeric() {
CharType::Alphanumeric
} else {
CharType::Punctuation
}
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos >= len {
return len;
}
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == initial_type {
pos += 1;
}
while pos < len && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 {
return 0;
}
let mut pos = current_pos.min(len - 1);
if get_char_type(chars[pos]) == CharType::Whitespace {
pos = find_next_word_start(text, pos);
}
if pos >= len {
return len.saturating_sub(1);
}
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type {
pos += 1;
}
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
pos
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
return 0;
}
if pos == 0 && get_char_type(chars[pos]) != CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 {
pos - 1
} else {
0
}
}

View File

@@ -0,0 +1,432 @@
// src/functions/modes/edit/form_e.rs
use crate::services::grpc_client::GrpcClient;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::pages::form::FormState;
use crate::tui::functions::common::form::{revert, save};
use crate::tui::functions::common::form::SaveOutcome;
use crate::modes::handlers::event::EventOutcome;
use crossterm::event::{KeyCode, KeyEvent};
use std::any::Any;
use anyhow::Result;
pub async fn execute_common_action<S: CanvasState + Any>(
action: &str,
state: &mut S,
grpc_client: &mut GrpcClient,
) -> Result<EventOutcome> {
match action {
"save" | "revert" => {
if !state.has_unsaved_changes() {
return Ok(EventOutcome::Ok("No changes to save or revert.".to_string()));
}
if let Some(form_state) =
(state as &mut dyn Any).downcast_mut::<FormState>()
{
match action {
"save" => {
let save_result = save(
form_state,
grpc_client,
).await;
match save_result {
Ok(save_outcome) => {
let message = match save_outcome {
SaveOutcome::NoChange => "No changes to save.".to_string(),
SaveOutcome::UpdatedExisting => "Entry updated.".to_string(),
SaveOutcome::CreatedNew(_) => "New entry created.".to_string(),
};
Ok(EventOutcome::DataSaved(save_outcome, message))
}
Err(e) => Err(e),
}
}
"revert" => {
let revert_result = revert(
form_state,
grpc_client,
).await;
match revert_result {
Ok(message) => Ok(EventOutcome::Ok(message)),
Err(e) => Err(e),
}
}
_ => unreachable!(),
}
} else {
Ok(EventOutcome::Ok(format!(
"Action '{}' not implemented for this state type.",
action
)))
}
}
_ => Ok(EventOutcome::Ok(format!("Common action '{}' not handled here.", action))),
}
}
pub async fn execute_edit_action<S: CanvasState>(
action: &str,
key: KeyEvent,
state: &mut S,
ideal_cursor_column: &mut usize,
) -> Result<String> {
match action {
"insert_char" => {
if let KeyCode::Char(c) = key.code {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.insert(cursor_pos, c);
*field_value = chars.into_iter().collect();
state.set_current_cursor_pos(cursor_pos + 1);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = state.current_cursor_pos();
}
} else {
return Ok("Error: insert_char called without a char key."
.to_string());
}
Ok("".to_string())
}
"delete_char_backward" => {
if state.current_cursor_pos() > 0 {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.remove(cursor_pos - 1);
*field_value = chars.into_iter().collect();
let new_pos = cursor_pos - 1;
state.set_current_cursor_pos(new_pos);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = new_pos;
}
}
Ok("".to_string())
}
"delete_char_forward" => {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos < chars.len() {
chars.remove(cursor_pos);
*field_value = chars.into_iter().collect();
state.set_has_unsaved_changes(true);
*ideal_cursor_column = cursor_pos;
}
Ok("".to_string())
}
"next_field" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let current_field = state.current_field();
let new_field = (current_field + 1) % num_fields;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("".to_string())
}
"prev_field" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let current_field = state.current_field();
let new_field = if current_field == 0 {
num_fields - 1
} else {
current_field - 1
};
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("".to_string())
}
"move_left" => {
let new_pos = state.current_cursor_pos().saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
if current_pos < current_input.len() {
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_up" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let current_field = state.current_field();
let new_field = current_field.saturating_sub(1);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("".to_string())
}
"move_down" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let new_field = (state.current_field() + 1).min(num_fields - 1);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("".to_string())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
}
"move_line_end" => {
let current_input = state.get_current_input();
let new_pos = current_input.len();
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_first_line" => {
let num_fields = state.fields().len();
if num_fields > 0 {
state.set_current_field(0);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("Moved to first field".to_string())
}
"move_last_line" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let new_field = num_fields - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("Moved to last field".to_string())
}
"move_word_next" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(
current_input,
state.current_cursor_pos(),
);
let final_pos = new_pos.min(current_input.len());
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
let final_pos = if new_pos == current_pos {
find_word_end(current_input, new_pos + 1)
} else {
new_pos
};
let max_valid_index = current_input.len().saturating_sub(1);
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("Moved to previous word end".to_string())
}
_ => Ok(format!("Unknown or unhandled edit action: {}", action)),
}
}
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() {
CharType::Whitespace
} else if c.is_alphanumeric() {
CharType::Alphanumeric
} else {
CharType::Punctuation
}
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos >= len {
return len;
}
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == initial_type {
pos += 1;
}
while pos < len && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 {
return 0;
}
let mut pos = current_pos.min(len - 1);
if get_char_type(chars[pos]) == CharType::Whitespace {
pos = find_next_word_start(text, pos);
}
if pos >= len {
return len.saturating_sub(1);
}
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type {
pos += 1;
}
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
pos
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
return 0;
}
if pos == 0 && get_char_type(chars[pos]) != CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 {
pos - 1
} else {
0
}
}

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// src/functions/modes/navigation.rs
pub mod admin_nav;
pub mod add_table_nav;
pub mod add_logic_nav;

View File

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// src/functions/modes/navigation/add_logic_nav.rs
use crate::config::binds::config::{Config, EditorKeybindingMode};
use crate::state::{
app::state::AppState,
pages::add_logic::{AddLogicFocus, AddLogicState},
app::buffer::AppView,
app::buffer::BufferState,
};
use crossterm::event::{KeyEvent, KeyCode, KeyModifiers};
use crate::services::GrpcClient;
use tokio::sync::mpsc;
use anyhow::Result;
use crate::components::common::text_editor::TextEditor;
use crate::services::ui_service::UiService;
use tui_textarea::CursorMove; // Ensure this import is present
pub type SaveLogicResultSender = mpsc::Sender<Result<String>>;
pub fn handle_add_logic_navigation(
key_event: KeyEvent,
config: &Config,
app_state: &mut AppState,
add_logic_state: &mut AddLogicState,
is_edit_mode: &mut bool,
buffer_state: &mut BufferState,
grpc_client: GrpcClient,
_save_logic_sender: SaveLogicResultSender, // Marked as unused
command_message: &mut String,
) -> bool {
// === FULLSCREEN SCRIPT EDITING - COMPLETE ISOLATION ===
if add_logic_state.current_focus == AddLogicFocus::InsideScriptContent {
// === AUTOCOMPLETE HANDLING ===
if add_logic_state.script_editor_autocomplete_active {
match key_event.code {
// ... (Char, Backspace, Tab, Down, Up cases remain the same) ...
KeyCode::Char(c) if c.is_alphanumeric() || c == '_' => {
add_logic_state.script_editor_filter_text.push(c);
add_logic_state.update_script_editor_suggestions();
{
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
}
*command_message = format!("Filtering: @{}", add_logic_state.script_editor_filter_text);
return true;
}
KeyCode::Backspace => {
if !add_logic_state.script_editor_filter_text.is_empty() {
add_logic_state.script_editor_filter_text.pop();
add_logic_state.update_script_editor_suggestions();
{
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
}
*command_message = if add_logic_state.script_editor_filter_text.is_empty() {
"Autocomplete: @".to_string()
} else {
format!("Filtering: @{}", add_logic_state.script_editor_filter_text)
};
} else {
let should_deactivate = if let Some((trigger_line, trigger_col)) = add_logic_state.script_editor_trigger_position {
let current_cursor = {
let editor_borrow = add_logic_state.script_content_editor.borrow();
editor_borrow.cursor()
};
current_cursor.0 == trigger_line && current_cursor.1 == trigger_col + 1
} else {
false
};
if should_deactivate {
add_logic_state.deactivate_script_editor_autocomplete();
*command_message = "Autocomplete cancelled".to_string();
}
{
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
}
}
return true;
}
KeyCode::Tab | KeyCode::Down => {
if !add_logic_state.script_editor_suggestions.is_empty() {
let current = add_logic_state.script_editor_selected_suggestion_index.unwrap_or(0);
let next = (current + 1) % add_logic_state.script_editor_suggestions.len();
add_logic_state.script_editor_selected_suggestion_index = Some(next);
*command_message = format!("Selected: {}", add_logic_state.script_editor_suggestions[next]);
}
return true;
}
KeyCode::Up => {
if !add_logic_state.script_editor_suggestions.is_empty() {
let current = add_logic_state.script_editor_selected_suggestion_index.unwrap_or(0);
let prev = if current == 0 {
add_logic_state.script_editor_suggestions.len() - 1
} else {
current - 1
};
add_logic_state.script_editor_selected_suggestion_index = Some(prev);
*command_message = format!("Selected: {}", add_logic_state.script_editor_suggestions[prev]);
}
return true;
}
KeyCode::Enter => {
if let Some(selected_idx) = add_logic_state.script_editor_selected_suggestion_index {
if let Some(suggestion) = add_logic_state.script_editor_suggestions.get(selected_idx).cloned() {
let trigger_pos = add_logic_state.script_editor_trigger_position;
let filter_len = add_logic_state.script_editor_filter_text.len();
add_logic_state.deactivate_script_editor_autocomplete();
add_logic_state.has_unsaved_changes = true;
if let Some(pos) = trigger_pos {
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
if suggestion == "sql" {
replace_autocomplete_text(&mut editor_borrow, pos, filter_len, "sql");
editor_borrow.insert_str("('')");
// Move cursor back twice to be between the single quotes
editor_borrow.move_cursor(CursorMove::Back); // Before ')'
editor_borrow.move_cursor(CursorMove::Back); // Before ''' (inside '')
*command_message = "Inserted: @sql('')".to_string();
} else {
let is_table_selection = add_logic_state.is_table_name_suggestion(&suggestion);
replace_autocomplete_text(&mut editor_borrow, pos, filter_len, &suggestion);
if is_table_selection {
editor_borrow.insert_str(".");
let new_cursor = editor_borrow.cursor();
drop(editor_borrow); // Release borrow before calling add_logic_state methods
add_logic_state.script_editor_trigger_position = Some(new_cursor);
add_logic_state.script_editor_autocomplete_active = true;
add_logic_state.script_editor_filter_text.clear();
add_logic_state.trigger_column_autocomplete_for_table(suggestion.clone());
let profile_name = add_logic_state.profile_name.clone();
let table_name_for_fetch = suggestion.clone();
let mut client_clone = grpc_client.clone();
tokio::spawn(async move {
match UiService::fetch_columns_for_table(&mut client_clone, &profile_name, &table_name_for_fetch).await {
Ok(_columns) => {
// Result handled by main UI loop
}
Err(e) => {
tracing::error!("Failed to fetch columns for {}.{}: {}", profile_name, table_name_for_fetch, e);
}
}
});
*command_message = format!("Selected table '{}', fetching columns...", suggestion);
} else {
*command_message = format!("Inserted: {}", suggestion);
}
}
}
return true;
}
}
add_logic_state.deactivate_script_editor_autocomplete();
{
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
}
return true;
}
KeyCode::Esc => {
add_logic_state.deactivate_script_editor_autocomplete();
*command_message = "Autocomplete cancelled".to_string();
}
_ => {
add_logic_state.deactivate_script_editor_autocomplete();
*command_message = "Autocomplete cancelled".to_string();
{
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
}
return true;
}
}
}
if key_event.code == KeyCode::Char('@') && key_event.modifiers == KeyModifiers::NONE {
let should_trigger = match add_logic_state.editor_keybinding_mode {
EditorKeybindingMode::Vim => *is_edit_mode,
_ => true,
};
if should_trigger {
let cursor_before = {
let editor_borrow = add_logic_state.script_content_editor.borrow();
editor_borrow.cursor()
};
{
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
}
add_logic_state.script_editor_trigger_position = Some(cursor_before);
add_logic_state.script_editor_autocomplete_active = true;
add_logic_state.script_editor_filter_text.clear();
add_logic_state.update_script_editor_suggestions();
add_logic_state.has_unsaved_changes = true;
*command_message = "Autocomplete: @ (Tab/↑↓ to navigate, Enter to select, Esc to cancel)".to_string();
return true;
}
}
if key_event.code == KeyCode::Esc && key_event.modifiers == KeyModifiers::NONE {
match add_logic_state.editor_keybinding_mode {
EditorKeybindingMode::Vim => {
if *is_edit_mode {
{
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
}
if TextEditor::is_vim_normal_mode(&add_logic_state.vim_state) {
*is_edit_mode = false;
*command_message = "VIM: Normal Mode. Esc again to exit script.".to_string();
}
} else {
add_logic_state.current_focus = AddLogicFocus::ScriptContentPreview;
app_state.ui.focus_outside_canvas = true;
*is_edit_mode = false;
*command_message = "Exited script editing.".to_string();
}
}
_ => {
if *is_edit_mode {
*is_edit_mode = false;
*command_message = "Exited script edit. Esc again to exit script.".to_string();
} else {
add_logic_state.current_focus = AddLogicFocus::ScriptContentPreview;
app_state.ui.focus_outside_canvas = true;
*is_edit_mode = false;
*command_message = "Exited script editing.".to_string();
}
}
}
return true;
}
let changed = {
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
)
};
if changed {
add_logic_state.has_unsaved_changes = true;
}
if add_logic_state.editor_keybinding_mode == EditorKeybindingMode::Vim {
*is_edit_mode = !TextEditor::is_vim_normal_mode(&add_logic_state.vim_state);
}
return true;
}
let action = config.get_general_action(key_event.code, key_event.modifiers);
let current_focus = add_logic_state.current_focus;
let mut handled = true;
let mut new_focus = current_focus;
match action.as_deref() {
Some("exit_table_scroll") => {
handled = false;
}
Some("move_up") => {
match current_focus {
AddLogicFocus::InputLogicName => {}
AddLogicFocus::InputTargetColumn => new_focus = AddLogicFocus::InputLogicName,
AddLogicFocus::InputDescription => new_focus = AddLogicFocus::InputTargetColumn,
AddLogicFocus::ScriptContentPreview => new_focus = AddLogicFocus::InputDescription,
AddLogicFocus::SaveButton => new_focus = AddLogicFocus::ScriptContentPreview,
AddLogicFocus::CancelButton => new_focus = AddLogicFocus::SaveButton,
_ => handled = false,
}
}
Some("move_down") => {
match current_focus {
AddLogicFocus::InputLogicName => new_focus = AddLogicFocus::InputTargetColumn,
AddLogicFocus::InputTargetColumn => new_focus = AddLogicFocus::InputDescription,
AddLogicFocus::InputDescription => {
add_logic_state.last_canvas_field = 2;
new_focus = AddLogicFocus::ScriptContentPreview;
},
AddLogicFocus::ScriptContentPreview => new_focus = AddLogicFocus::SaveButton,
AddLogicFocus::SaveButton => new_focus = AddLogicFocus::CancelButton,
AddLogicFocus::CancelButton => {}
_ => handled = false,
}
}
Some("next_option") => {
match current_focus {
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription =>
{ new_focus = AddLogicFocus::ScriptContentPreview; }
AddLogicFocus::ScriptContentPreview => new_focus = AddLogicFocus::SaveButton,
AddLogicFocus::SaveButton => new_focus = AddLogicFocus::CancelButton,
AddLogicFocus::CancelButton => { }
_ => handled = false,
}
}
Some("previous_option") => {
match current_focus {
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription =>
{ }
AddLogicFocus::ScriptContentPreview => new_focus = AddLogicFocus::InputDescription,
AddLogicFocus::SaveButton => new_focus = AddLogicFocus::ScriptContentPreview,
AddLogicFocus::CancelButton => new_focus = AddLogicFocus::SaveButton,
_ => handled = false,
}
}
Some("next_field") => {
new_focus = match current_focus {
AddLogicFocus::InputLogicName => AddLogicFocus::InputTargetColumn,
AddLogicFocus::InputTargetColumn => AddLogicFocus::InputDescription,
AddLogicFocus::InputDescription => AddLogicFocus::ScriptContentPreview,
AddLogicFocus::ScriptContentPreview => AddLogicFocus::SaveButton,
AddLogicFocus::SaveButton => AddLogicFocus::CancelButton,
AddLogicFocus::CancelButton => AddLogicFocus::InputLogicName,
_ => current_focus,
};
}
Some("prev_field") => {
new_focus = match current_focus {
AddLogicFocus::InputLogicName => AddLogicFocus::CancelButton,
AddLogicFocus::InputTargetColumn => AddLogicFocus::InputLogicName,
AddLogicFocus::InputDescription => AddLogicFocus::InputTargetColumn,
AddLogicFocus::ScriptContentPreview => AddLogicFocus::InputDescription,
AddLogicFocus::SaveButton => AddLogicFocus::ScriptContentPreview,
AddLogicFocus::CancelButton => AddLogicFocus::SaveButton,
_ => current_focus,
};
}
Some("select") => {
match current_focus {
AddLogicFocus::ScriptContentPreview => {
new_focus = AddLogicFocus::InsideScriptContent;
*is_edit_mode = false;
app_state.ui.focus_outside_canvas = false;
let mode_hint = match add_logic_state.editor_keybinding_mode {
EditorKeybindingMode::Vim => "VIM mode - 'i'/'a'/'o' to edit",
_ => "Enter/Ctrl+E to edit",
};
*command_message = format!("Fullscreen script editing. {} or Esc to exit.", mode_hint);
}
AddLogicFocus::SaveButton => {
*command_message = "Save logic action".to_string();
}
AddLogicFocus::CancelButton => {
buffer_state.update_history(AppView::Admin);
app_state.ui.show_add_logic = false;
*command_message = "Cancelled Add Logic".to_string();
*is_edit_mode = false;
}
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription => {
*is_edit_mode = !*is_edit_mode;
*command_message = format!("Field edit mode: {}", if *is_edit_mode { "ON" } else { "OFF" });
}
_ => handled = false,
}
}
Some("toggle_edit_mode") => {
match current_focus {
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription => {
*is_edit_mode = !*is_edit_mode;
*command_message = format!("Canvas field edit mode: {}", if *is_edit_mode { "ON" } else { "OFF" });
}
_ => {
*command_message = "Cannot toggle edit mode here.".to_string();
}
}
}
_ => handled = false,
}
if handled && current_focus != new_focus {
add_logic_state.current_focus = new_focus;
let new_is_canvas_input_focus = matches!(new_focus,
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription
);
if new_is_canvas_input_focus {
*is_edit_mode = false;
app_state.ui.focus_outside_canvas = false;
} else {
app_state.ui.focus_outside_canvas = true;
if matches!(new_focus, AddLogicFocus::ScriptContentPreview) {
*is_edit_mode = false;
}
}
}
handled
}
fn replace_autocomplete_text(
editor: &mut tui_textarea::TextArea,
trigger_pos: (usize, usize),
filter_len: usize,
replacement: &str,
) {
// use tui_textarea::CursorMove; // Already imported at the top of the module
let filter_start_pos = (trigger_pos.0, trigger_pos.1 + 1);
editor.move_cursor(CursorMove::Jump(filter_start_pos.0 as u16, filter_start_pos.1 as u16));
for _ in 0..filter_len {
editor.delete_next_char();
}
editor.insert_str(replacement);
}

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@@ -0,0 +1,205 @@
// src/functions/modes/navigation/add_table_nav.rs
use crate::config::binds::config::Config;
use crate::state::{
app::state::AppState,
pages::add_table::{AddTableFocus, AddTableState},
};
use crossterm::event::{KeyEvent};
use ratatui::widgets::TableState;
use crate::tui::functions::common::add_table::{handle_add_column_action, handle_save_table_action};
use crate::ui::handlers::context::DialogPurpose;
use crate::services::GrpcClient;
use tokio::sync::mpsc;
use anyhow::Result;
pub type SaveTableResultSender = mpsc::Sender<Result<String>>;
fn navigate_table_up(table_state: &mut TableState, item_count: usize) -> bool {
if item_count == 0 { return false; }
let current_selection = table_state.selected();
match current_selection {
Some(index) => {
if index > 0 { table_state.select(Some(index - 1)); true }
else { false }
}
None => { table_state.select(Some(0)); true }
}
}
fn navigate_table_down(table_state: &mut TableState, item_count: usize) -> bool {
if item_count == 0 { return false; }
let current_selection = table_state.selected();
match current_selection {
Some(index) => {
if index < item_count - 1 { table_state.select(Some(index + 1)); true }
else { false }
}
None => { table_state.select(Some(0)); true }
}
}
pub fn handle_add_table_navigation(
key: KeyEvent,
config: &Config,
app_state: &mut AppState,
add_table_state: &mut AddTableState,
grpc_client: GrpcClient,
save_result_sender: SaveTableResultSender,
command_message: &mut String,
) -> bool {
let action = config.get_general_action(key.code, key.modifiers);
let current_focus = add_table_state.current_focus;
let mut handled = true;
let mut new_focus = current_focus;
if matches!(current_focus, AddTableFocus::InsideColumnsTable | AddTableFocus::InsideIndexesTable | AddTableFocus::InsideLinksTable) {
if matches!(action.as_deref(), Some("next_option") | Some("previous_option")) {
*command_message = "Press Esc to exit table item navigation first.".to_string();
return true;
}
}
match action.as_deref() {
Some("exit_table_scroll") => {
match current_focus {
AddTableFocus::InsideColumnsTable => {
add_table_state.column_table_state.select(None);
new_focus = AddTableFocus::ColumnsTable;
// *command_message = "Exited Columns Table".to_string(); // Minimal change: remove message
}
AddTableFocus::InsideIndexesTable => {
add_table_state.index_table_state.select(None);
new_focus = AddTableFocus::IndexesTable;
// *command_message = "Exited Indexes Table".to_string();
}
AddTableFocus::InsideLinksTable => {
add_table_state.link_table_state.select(None);
new_focus = AddTableFocus::LinksTable;
// *command_message = "Exited Links Table".to_string();
}
_ => handled = false,
}
}
Some("move_up") => {
match current_focus {
AddTableFocus::InputTableName => {
// MINIMAL CHANGE: Do nothing, new_focus remains current_focus
// *command_message = "At top of form.".to_string(); // Remove message
}
AddTableFocus::InputColumnName => new_focus = AddTableFocus::InputTableName,
AddTableFocus::InputColumnType => new_focus = AddTableFocus::InputColumnName,
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::InputColumnType,
AddTableFocus::ColumnsTable => new_focus = AddTableFocus::AddColumnButton,
AddTableFocus::IndexesTable => new_focus = AddTableFocus::ColumnsTable,
AddTableFocus::LinksTable => new_focus = AddTableFocus::IndexesTable,
AddTableFocus::InsideColumnsTable => { navigate_table_up(&mut add_table_state.column_table_state, add_table_state.columns.len()); }
AddTableFocus::InsideIndexesTable => { navigate_table_up(&mut add_table_state.index_table_state, add_table_state.indexes.len()); }
AddTableFocus::InsideLinksTable => { navigate_table_up(&mut add_table_state.link_table_state, add_table_state.links.len()); }
AddTableFocus::SaveButton => new_focus = AddTableFocus::LinksTable,
AddTableFocus::DeleteSelectedButton => new_focus = AddTableFocus::SaveButton,
AddTableFocus::CancelButton => new_focus = AddTableFocus::DeleteSelectedButton,
}
}
Some("move_down") => {
match current_focus {
AddTableFocus::InputTableName => new_focus = AddTableFocus::InputColumnName,
AddTableFocus::InputColumnName => new_focus = AddTableFocus::InputColumnType,
AddTableFocus::InputColumnType => {
add_table_state.last_canvas_field = 2;
new_focus = AddTableFocus::AddColumnButton;
},
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::ColumnsTable,
AddTableFocus::ColumnsTable => new_focus = AddTableFocus::IndexesTable,
AddTableFocus::IndexesTable => new_focus = AddTableFocus::LinksTable,
AddTableFocus::LinksTable => new_focus = AddTableFocus::SaveButton,
AddTableFocus::InsideColumnsTable => { navigate_table_down(&mut add_table_state.column_table_state, add_table_state.columns.len()); }
AddTableFocus::InsideIndexesTable => { navigate_table_down(&mut add_table_state.index_table_state, add_table_state.indexes.len()); }
AddTableFocus::InsideLinksTable => { navigate_table_down(&mut add_table_state.link_table_state, add_table_state.links.len()); }
AddTableFocus::SaveButton => new_focus = AddTableFocus::DeleteSelectedButton,
AddTableFocus::DeleteSelectedButton => new_focus = AddTableFocus::CancelButton,
AddTableFocus::CancelButton => {
// MINIMAL CHANGE: Do nothing, new_focus remains current_focus
// *command_message = "At bottom of form.".to_string(); // Remove message
}
}
}
Some("next_option") => { // This logic should already be non-wrapping
match current_focus {
AddTableFocus::InputTableName | AddTableFocus::InputColumnName | AddTableFocus::InputColumnType =>
{ new_focus = AddTableFocus::AddColumnButton; }
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::ColumnsTable,
AddTableFocus::ColumnsTable => new_focus = AddTableFocus::IndexesTable,
AddTableFocus::IndexesTable => new_focus = AddTableFocus::LinksTable,
AddTableFocus::LinksTable => new_focus = AddTableFocus::SaveButton,
AddTableFocus::SaveButton => new_focus = AddTableFocus::DeleteSelectedButton,
AddTableFocus::DeleteSelectedButton => new_focus = AddTableFocus::CancelButton,
AddTableFocus::CancelButton => { /* *command_message = "At last focusable area.".to_string(); */ } // No change in focus
_ => handled = false,
}
}
Some("previous_option") => { // This logic should already be non-wrapping
match current_focus {
AddTableFocus::InputTableName | AddTableFocus::InputColumnName | AddTableFocus::InputColumnType =>
{ /* *command_message = "At first focusable area.".to_string(); */ } // No change in focus
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::InputColumnType,
AddTableFocus::ColumnsTable => new_focus = AddTableFocus::AddColumnButton,
AddTableFocus::IndexesTable => new_focus = AddTableFocus::ColumnsTable,
AddTableFocus::LinksTable => new_focus = AddTableFocus::IndexesTable,
AddTableFocus::SaveButton => new_focus = AddTableFocus::LinksTable,
AddTableFocus::DeleteSelectedButton => new_focus = AddTableFocus::SaveButton,
AddTableFocus::CancelButton => new_focus = AddTableFocus::DeleteSelectedButton,
_ => handled = false,
}
}
Some("next_field") => {
new_focus = match current_focus {
AddTableFocus::InputTableName => AddTableFocus::InputColumnName, AddTableFocus::InputColumnName => AddTableFocus::InputColumnType, AddTableFocus::InputColumnType => AddTableFocus::AddColumnButton, AddTableFocus::AddColumnButton => AddTableFocus::ColumnsTable,
AddTableFocus::ColumnsTable | AddTableFocus::InsideColumnsTable => AddTableFocus::IndexesTable, AddTableFocus::IndexesTable | AddTableFocus::InsideIndexesTable => AddTableFocus::LinksTable, AddTableFocus::LinksTable | AddTableFocus::InsideLinksTable => AddTableFocus::SaveButton,
AddTableFocus::SaveButton => AddTableFocus::DeleteSelectedButton, AddTableFocus::DeleteSelectedButton => AddTableFocus::CancelButton, AddTableFocus::CancelButton => AddTableFocus::InputTableName,
};
}
Some("prev_field") => {
new_focus = match current_focus {
AddTableFocus::InputTableName => AddTableFocus::CancelButton, AddTableFocus::InputColumnName => AddTableFocus::InputTableName, AddTableFocus::InputColumnType => AddTableFocus::InputColumnName, AddTableFocus::AddColumnButton => AddTableFocus::InputColumnType,
AddTableFocus::ColumnsTable | AddTableFocus::InsideColumnsTable => AddTableFocus::AddColumnButton, AddTableFocus::IndexesTable | AddTableFocus::InsideIndexesTable => AddTableFocus::ColumnsTable, AddTableFocus::LinksTable | AddTableFocus::InsideLinksTable => AddTableFocus::IndexesTable,
AddTableFocus::SaveButton => AddTableFocus::LinksTable, AddTableFocus::DeleteSelectedButton => AddTableFocus::SaveButton, AddTableFocus::CancelButton => AddTableFocus::DeleteSelectedButton,
};
}
Some("select") => {
match current_focus {
AddTableFocus::ColumnsTable => { new_focus = AddTableFocus::InsideColumnsTable; if add_table_state.column_table_state.selected().is_none() && !add_table_state.columns.is_empty() { add_table_state.column_table_state.select(Some(0)); } /* Message removed */ }
AddTableFocus::IndexesTable => { new_focus = AddTableFocus::InsideIndexesTable; if add_table_state.index_table_state.selected().is_none() && !add_table_state.indexes.is_empty() { add_table_state.index_table_state.select(Some(0)); } /* Message removed */ }
AddTableFocus::LinksTable => { new_focus = AddTableFocus::InsideLinksTable; if add_table_state.link_table_state.selected().is_none() && !add_table_state.links.is_empty() { add_table_state.link_table_state.select(Some(0)); } /* Message removed */ }
AddTableFocus::InsideColumnsTable => { if let Some(index) = add_table_state.column_table_state.selected() { if let Some(col) = add_table_state.columns.get_mut(index) { col.selected = !col.selected; add_table_state.has_unsaved_changes = true; /* Message removed */ }} /* else { Message removed } */ }
AddTableFocus::InsideIndexesTable => { if let Some(index) = add_table_state.index_table_state.selected() { if let Some(idx_def) = add_table_state.indexes.get_mut(index) { idx_def.selected = !idx_def.selected; add_table_state.has_unsaved_changes = true; /* Message removed */ }} /* else { Message removed } */ }
AddTableFocus::InsideLinksTable => { if let Some(index) = add_table_state.link_table_state.selected() { if let Some(link) = add_table_state.links.get_mut(index) { link.selected = !link.selected; add_table_state.has_unsaved_changes = true; /* Message removed */ }} /* else { Message removed } */ }
AddTableFocus::AddColumnButton => { if let Some(focus_after_add) = handle_add_column_action(add_table_state, command_message) { new_focus = focus_after_add; } else { /* Message already set by handle_add_column_action */ }}
AddTableFocus::SaveButton => { if add_table_state.table_name.is_empty() { *command_message = "Cannot save: Table name is empty.".to_string(); } else if add_table_state.columns.is_empty() { *command_message = "Cannot save: No columns defined.".to_string(); } else { *command_message = "Saving table...".to_string(); app_state.show_loading_dialog("Saving", "Please wait..."); let mut client_clone = grpc_client.clone(); let state_clone = add_table_state.clone(); let sender_clone = save_result_sender.clone(); tokio::spawn(async move { let result = handle_save_table_action(&mut client_clone, &state_clone).await; let _ = sender_clone.send(result).await; }); }}
AddTableFocus::DeleteSelectedButton => { let columns_to_delete: Vec<(usize, String, String)> = add_table_state.columns.iter().enumerate().filter(|(_, col)| col.selected).map(|(index, col)| (index, col.name.clone(), col.data_type.clone())).collect(); if columns_to_delete.is_empty() { *command_message = "No columns selected for deletion.".to_string(); } else { let column_details: String = columns_to_delete.iter().map(|(index, name, dtype)| format!("{}. {} ({})", index + 1, name, dtype)).collect::<Vec<String>>().join("\n"); let message = format!("Delete the following columns?\n\n{}", column_details); app_state.show_dialog("Confirm Deletion", &message, vec!["Confirm".to_string(), "Cancel".to_string()], DialogPurpose::ConfirmDeleteColumns); }}
AddTableFocus::CancelButton => { *command_message = "Action: Cancel Add Table (Not Implemented)".to_string(); }
_ => { handled = false; }
}
}
_ => handled = false,
}
if handled && current_focus != new_focus {
add_table_state.current_focus = new_focus;
// Minimal change: Command message update logic can be simplified or removed if not desired
// For now, let's keep it minimal and only update if it was truly a focus change,
// and not a boundary message.
if !command_message.starts_with("At ") && current_focus != new_focus { // Avoid overwriting boundary messages
// *command_message = format!("Focus: {:?}", add_table_state.current_focus); // Optional: restore if needed
}
let new_is_canvas_input_focus = matches!(new_focus,
AddTableFocus::InputTableName | AddTableFocus::InputColumnName | AddTableFocus::InputColumnType
);
app_state.ui.focus_outside_canvas = !new_is_canvas_input_focus;
}
// If not handled, command_message remains as it was (e.g., from a deeper function call or previous event)
// or can be cleared if that's the desired default. For minimal change, we leave it.
handled
}

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// src/functions/modes/navigation/admin_nav.rs
use crate::state::pages::admin::{AdminFocus, AdminState};
use crate::state::app::state::AppState;
use crate::config::binds::config::Config;
use crate::state::app::buffer::{BufferState, AppView};
use crate::state::pages::add_table::{AddTableState, LinkDefinition};
use ratatui::widgets::ListState;
use crate::state::pages::add_logic::{AddLogicState, AddLogicFocus}; // Added AddLogicFocus import
// Helper functions list_select_next and list_select_previous remain the same
fn list_select_next(list_state: &mut ListState, item_count: usize) {
if item_count == 0 {
list_state.select(None);
return;
}
let i = match list_state.selected() {
Some(i) => if i >= item_count - 1 { 0 } else { i + 1 },
None => 0,
};
list_state.select(Some(i));
}
fn list_select_previous(list_state: &mut ListState, item_count: usize) {
if item_count == 0 {
list_state.select(None);
return;
}
let i = match list_state.selected() {
Some(i) => if i == 0 { item_count - 1 } else { i - 1 },
None => if item_count > 0 { item_count - 1 } else { 0 },
};
list_state.select(Some(i));
}
pub fn handle_admin_navigation(
key: crossterm::event::KeyEvent,
config: &Config,
app_state: &mut AppState,
admin_state: &mut AdminState,
buffer_state: &mut BufferState,
command_message: &mut String,
) -> bool {
let action = config.get_general_action(key.code, key.modifiers).map(String::from);
let current_focus = admin_state.current_focus;
let profile_count = app_state.profile_tree.profiles.len();
let mut handled = false;
match current_focus {
AdminFocus::ProfilesPane => {
match action.as_deref() {
Some("select") => {
admin_state.current_focus = AdminFocus::InsideProfilesList;
if !app_state.profile_tree.profiles.is_empty() {
if admin_state.profile_list_state.selected().is_none() {
admin_state.profile_list_state.select(Some(0));
}
}
*command_message = "Navigating profiles. Use Up/Down. Esc to exit.".to_string();
handled = true;
}
Some("next_option") | Some("move_down") => {
admin_state.current_focus = AdminFocus::Tables;
*command_message = "Focus: Tables Pane".to_string();
handled = true;
}
Some("previous_option") | Some("move_up") => {
// No wrap-around: Stay on ProfilesPane if trying to go "before" it
*command_message = "At first focusable pane.".to_string();
handled = true;
}
_ => handled = false,
}
}
AdminFocus::InsideProfilesList => {
match action.as_deref() {
Some("move_up") => {
if profile_count > 0 {
list_select_previous(&mut admin_state.profile_list_state, profile_count);
*command_message = "".to_string();
handled = true;
}
}
Some("move_down") => {
if profile_count > 0 {
list_select_next(&mut admin_state.profile_list_state, profile_count);
*command_message = "".to_string();
handled = true;
}
}
Some("select") => {
admin_state.selected_profile_index = admin_state.profile_list_state.selected();
admin_state.selected_table_index = None; // Deselect table when profile changes
if let Some(profile_idx) = admin_state.selected_profile_index {
if let Some(profile) = app_state.profile_tree.profiles.get(profile_idx) {
if !profile.tables.is_empty() {
admin_state.table_list_state.select(Some(0)); // Auto-select first table for nav
} else {
admin_state.table_list_state.select(None);
}
}
} else {
admin_state.table_list_state.select(None);
}
*command_message = format!(
"Profile '{}' set as active.",
admin_state.get_selected_profile_name().unwrap_or(&"N/A".to_string())
);
handled = true;
}
Some("exit_table_scroll") => {
admin_state.current_focus = AdminFocus::ProfilesPane;
*command_message = "Focus: Profiles Pane".to_string();
handled = true;
}
_ => handled = false,
}
}
AdminFocus::Tables => {
match action.as_deref() {
Some("select") => {
admin_state.current_focus = AdminFocus::InsideTablesList;
let current_profile_idx = admin_state.selected_profile_index
.or_else(|| admin_state.profile_list_state.selected());
if let Some(profile_idx) = current_profile_idx {
if let Some(profile) = app_state.profile_tree.profiles.get(profile_idx) {
if !profile.tables.is_empty() {
if admin_state.table_list_state.selected().is_none() {
admin_state.table_list_state.select(Some(0));
}
} else {
admin_state.table_list_state.select(None);
}
} else {
admin_state.table_list_state.select(None);
}
} else {
admin_state.table_list_state.select(None);
*command_message = "Select a profile first to view its tables.".to_string();
}
if admin_state.current_focus == AdminFocus::InsideTablesList && !admin_state.table_list_state.selected().is_none() {
*command_message = "Navigating tables. Use Up/Down. Esc to exit.".to_string();
} else if admin_state.table_list_state.selected().is_none() {
if current_profile_idx.is_none() {
*command_message = "No profile selected to view tables.".to_string();
} else {
*command_message = "No tables in selected profile.".to_string();
}
admin_state.current_focus = AdminFocus::Tables; // Stay in Tables pane if no tables to enter
}
handled = true;
}
Some("previous_option") | Some("move_up") => {
admin_state.current_focus = AdminFocus::ProfilesPane;
*command_message = "Focus: Profiles Pane".to_string();
handled = true;
}
Some("next_option") | Some("move_down") => {
admin_state.current_focus = AdminFocus::Button1;
*command_message = "Focus: Add Logic Button".to_string();
handled = true;
}
_ => handled = false,
}
}
AdminFocus::InsideTablesList => {
match action.as_deref() {
Some("move_up") => {
let current_profile_idx = admin_state.selected_profile_index
.or_else(|| admin_state.profile_list_state.selected());
if let Some(p_idx) = current_profile_idx {
if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) {
if !profile.tables.is_empty() {
list_select_previous(&mut admin_state.table_list_state, profile.tables.len());
*command_message = "".to_string();
handled = true;
} else {
*command_message = "No tables to navigate.".to_string();
handled = true;
}
}
} else {
*command_message = "No active profile for tables.".to_string();
handled = true;
}
}
Some("move_down") => {
let current_profile_idx = admin_state.selected_profile_index
.or_else(|| admin_state.profile_list_state.selected());
if let Some(p_idx) = current_profile_idx {
if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) {
if !profile.tables.is_empty() {
list_select_next(&mut admin_state.table_list_state, profile.tables.len());
*command_message = "".to_string();
handled = true;
} else {
*command_message = "No tables to navigate.".to_string();
handled = true;
}
}
} else {
*command_message = "No active profile for tables.".to_string();
handled = true;
}
}
Some("select") => { // This is for persistently selecting a table with [*]
admin_state.selected_table_index = admin_state.table_list_state.selected();
let table_name = admin_state.selected_profile_index
.and_then(|p_idx| app_state.profile_tree.profiles.get(p_idx))
.and_then(|p| admin_state.selected_table_index.and_then(|t_idx| p.tables.get(t_idx)))
.map_or("N/A", |t| t.name.as_str());
*command_message = format!("Table '{}' set as active.", table_name);
handled = true;
}
Some("exit_table_scroll") => {
admin_state.current_focus = AdminFocus::Tables;
*command_message = "Focus: Tables Pane".to_string();
handled = true;
}
_ => handled = false,
}
}
AdminFocus::Button1 => { // Add Logic Button
match action.as_deref() {
Some("select") => { // Typically "Enter" key
if let Some(p_idx) = admin_state.selected_profile_index {
if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) {
if let Some(t_idx) = admin_state.selected_table_index {
if let Some(table) = profile.tables.get(t_idx) {
// Both profile and table are selected, proceed
admin_state.add_logic_state = AddLogicState {
profile_name: profile.name.clone(),
selected_table_name: Some(table.name.clone()),
selected_table_id: Some(table.id), // If you have table IDs
editor_keybinding_mode: config.editor.keybinding_mode.clone(),
current_focus: AddLogicFocus::default(),
..AddLogicState::default()
};
// Store table info for later fetching
app_state.pending_table_structure_fetch = Some((
profile.name.clone(),
table.name.clone()
));
buffer_state.update_history(AppView::AddLogic);
app_state.ui.focus_outside_canvas = false;
*command_message = format!(
"Opening Add Logic for table '{}' in profile '{}'...",
table.name, profile.name
);
} else {
*command_message = "Error: Selected table data not found.".to_string();
}
} else {
*command_message = "Select a table first!".to_string();
}
} else {
*command_message = "Error: Selected profile data not found.".to_string();
}
} else {
*command_message = "Select a profile first!".to_string();
}
handled = true;
}
Some("previous_option") | Some("move_up") => {
admin_state.current_focus = AdminFocus::Tables;
*command_message = "Focus: Tables Pane".to_string();
handled = true;
}
Some("next_option") | Some("move_down") => {
admin_state.current_focus = AdminFocus::Button2;
*command_message = "Focus: Add Table Button".to_string();
handled = true;
}
_ => handled = false,
}
}
AdminFocus::Button2 => { // Add Table Button
match action.as_deref() {
Some("select") => {
if let Some(p_idx) = admin_state.selected_profile_index {
if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) {
let selected_profile_name = profile.name.clone();
// Prepare links from the selected profile's existing tables
let available_links: Vec<LinkDefinition> = profile.tables.iter()
.map(|table| LinkDefinition {
linked_table_name: table.name.clone(),
is_required: false, // Default, can be changed in AddTable screen
selected: false,
}).collect();
admin_state.add_table_state = AddTableState {
profile_name: selected_profile_name,
links: available_links,
..AddTableState::default() // Reset other fields
};
buffer_state.update_history(AppView::AddTable);
app_state.ui.focus_outside_canvas = false;
*command_message = format!("Opening Add Table for profile '{}'...", admin_state.add_table_state.profile_name);
handled = true;
} else {
*command_message = "Error: Selected profile index out of bounds.".to_string();
handled = true;
}
} else {
*command_message = "Please select a profile ([*]) first to add a table.".to_string();
handled = true;
}
}
Some("previous_option") | Some("move_up") => {
admin_state.current_focus = AdminFocus::Button1;
*command_message = "Focus: Add Logic Button".to_string();
handled = true;
}
Some("next_option") | Some("move_down") => {
admin_state.current_focus = AdminFocus::Button3;
*command_message = "Focus: Change Table Button".to_string();
handled = true;
}
_ => handled = false,
}
}
AdminFocus::Button3 => { // Change Table Button
match action.as_deref() {
Some("select") => {
// Future: Logic to load selected table into AddTableState for editing
*command_message = "Action: Change Table (Not Implemented)".to_string();
handled = true;
}
Some("previous_option") | Some("move_up") => {
admin_state.current_focus = AdminFocus::Button2;
*command_message = "Focus: Add Table Button".to_string();
handled = true;
}
Some("next_option") | Some("move_down") => {
// No wrap-around: Stay on Button3 if trying to go "after" it
*command_message = "At last focusable button.".to_string();
handled = true;
}
_ => handled = false,
}
}
}
handled
}

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// src/functions/modes/read_only.rs
pub mod auth_ro;
pub mod form_ro;
pub mod add_table_ro;
pub mod add_logic_ro;

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// src/functions/modes/read_only/add_logic_ro.rs
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::state::pages::add_logic::AddLogicState; // Changed
use crate::state::pages::canvas_state::CanvasState;
use crate::state::app::state::AppState;
use anyhow::Result;
// Word navigation helpers (get_char_type, find_next_word_start, etc.)
// can be kept as they are generic.
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() { CharType::Whitespace }
else if c.is_alphanumeric() { CharType::Alphanumeric }
else { CharType::Punctuation }
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos >= len { return len; }
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == initial_type { pos += 1; }
while pos < len && get_char_type(chars[pos]) == CharType::Whitespace { pos += 1; }
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 { return 0; }
let mut pos = current_pos.min(len - 1);
if get_char_type(chars[pos]) == CharType::Whitespace {
pos = find_next_word_start(text, pos);
}
if pos >= len { return len.saturating_sub(1); }
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type { pos += 1; }
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 { return 0; }
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace { pos -= 1; }
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace { return 0; }
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type { pos -= 1; }
pos
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let prev_start = find_prev_word_start(text, current_pos);
if prev_start == 0 { return 0; }
find_word_end(text, prev_start.saturating_sub(1))
}
/// Executes read-only actions for the AddLogic view canvas.
pub async fn execute_action(
action: &str,
app_state: &mut AppState,
state: &mut AddLogicState,
ideal_cursor_column: &mut usize,
key_sequence_tracker: &mut KeySequenceTracker,
command_message: &mut String,
) -> Result<String> {
match action {
"move_up" => {
key_sequence_tracker.reset();
let num_fields = AddLogicState::INPUT_FIELD_COUNT;
if num_fields == 0 { return Ok("No fields.".to_string()); }
let current_field = state.current_field();
if current_field > 0 {
let new_field = current_field - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() { 0 } else { current_input.len().saturating_sub(1) };
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
} else {
*command_message = "At top of form.".to_string();
}
Ok(command_message.clone())
}
"move_down" => {
key_sequence_tracker.reset();
let num_fields = AddLogicState::INPUT_FIELD_COUNT;
if num_fields == 0 { return Ok("No fields.".to_string()); }
let current_field = state.current_field();
let last_field_index = num_fields - 1;
if current_field < last_field_index {
let new_field = current_field + 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() { 0 } else { current_input.len().saturating_sub(1) };
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
} else {
// Move focus outside canvas when moving down from the last field
// FIX: Go to ScriptContentPreview instead of SaveButton
app_state.ui.focus_outside_canvas = true;
state.last_canvas_field = 2;
state.current_focus = crate::state::pages::add_logic::AddLogicFocus::ScriptContentPreview; // FIXED!
*command_message = "Focus moved to script preview".to_string();
}
Ok(command_message.clone())
}
// ... (rest of the actions remain the same) ...
"move_first_line" => {
key_sequence_tracker.reset();
if AddLogicState::INPUT_FIELD_COUNT > 0 {
state.set_current_field(0);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() { 0 } else { current_input.len().saturating_sub(1) };
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_last_line" => {
key_sequence_tracker.reset();
let num_fields = AddLogicState::INPUT_FIELD_COUNT;
if num_fields > 0 {
let last_field_index = num_fields - 1;
state.set_current_field(last_field_index);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() { 0 } else { current_input.len().saturating_sub(1) };
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_left" => {
let current_pos = state.current_cursor_pos();
let new_pos = current_pos.saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
if !current_input.is_empty() && current_pos < current_input.len().saturating_sub(1) {
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_next" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(current_input, state.current_cursor_pos());
let final_pos = new_pos.min(current_input.len().saturating_sub(1));
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
let final_pos = if new_pos == current_pos && current_pos < current_input.len().saturating_sub(1) {
find_word_end(current_input, current_pos + 1)
} else {
new_pos
};
let max_valid_index = current_input.len().saturating_sub(1);
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
}
"move_line_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = current_input.len().saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
} else {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
}
Ok("".to_string())
}
"enter_edit_mode_before" | "enter_edit_mode_after" | "enter_command_mode" | "exit_highlight_mode" => {
key_sequence_tracker.reset();
Ok("Mode change handled by main loop".to_string())
}
_ => {
key_sequence_tracker.reset();
command_message.clear();
Ok(format!("Unknown read-only action: {}", action))
},
}
}

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// src/functions/modes/read_only/add_table_ro.rs
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::state::pages::add_table::AddTableState;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::app::state::AppState;
use anyhow::Result;
// Re-use word navigation helpers if they are public or move them to a common module
// For now, duplicating them here for simplicity. Consider refactoring later.
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() { CharType::Whitespace }
else if c.is_alphanumeric() { CharType::Alphanumeric }
else { CharType::Punctuation }
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos >= len { return len; }
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == initial_type { pos += 1; }
while pos < len && get_char_type(chars[pos]) == CharType::Whitespace { pos += 1; }
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 { return 0; }
let mut pos = current_pos.min(len - 1);
if get_char_type(chars[pos]) == CharType::Whitespace {
pos = find_next_word_start(text, pos);
}
if pos >= len { return len.saturating_sub(1); }
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type { pos += 1; }
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 { return 0; }
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace { pos -= 1; }
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace { return 0; }
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type { pos -= 1; }
pos
}
// Note: find_prev_word_end might need adjustments based on desired behavior.
// This version finds the end of the word *before* the previous word start.
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let prev_start = find_prev_word_start(text, current_pos);
if prev_start == 0 { return 0; }
// Find the end of the word that starts at prev_start - 1
find_word_end(text, prev_start.saturating_sub(1))
}
/// Executes read-only actions for the AddTable view canvas.
pub async fn execute_action(
action: &str,
app_state: &mut AppState, // Needed for focus_outside_canvas
state: &mut AddTableState,
ideal_cursor_column: &mut usize,
key_sequence_tracker: &mut KeySequenceTracker,
command_message: &mut String, // Keep for potential messages
) -> Result<String> {
// Use the CanvasState trait methods implemented for AddTableState
match action {
"move_up" => {
key_sequence_tracker.reset();
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields == 0 {
*command_message = "No fields.".to_string();
return Ok(command_message.clone());
}
let current_field = state.current_field(); // Gets the index (0, 1, or 2)
if current_field > 0 {
// This handles moving from field 2 -> 1, or 1 -> 0
let new_field = current_field - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = current_input.len(); // Allow cursor at end
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos; // Update ideal column as cursor moved
*command_message = "".to_string(); // Clear message for successful internal navigation
} else {
// current_field is 0 (InputTableName), and user pressed Up.
// Forbid moving up. Do not change focus or cursor.
*command_message = "At top of form.".to_string();
}
Ok(command_message.clone())
}
"move_down" => {
key_sequence_tracker.reset();
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields == 0 {
*command_message = "No fields.".to_string();
return Ok(command_message.clone());
}
let current_field = state.current_field();
let last_field_index = num_fields - 1;
if current_field < last_field_index {
let new_field = current_field + 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = current_input.len(); // Allow cursor at end
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos; // Update ideal column
*command_message = "".to_string();
} else {
// Move focus outside canvas when moving down from the last field
app_state.ui.focus_outside_canvas = true;
// Set focus to the first element outside canvas (AddColumnButton)
state.current_focus =
crate::state::pages::add_table::AddTableFocus::AddColumnButton;
*command_message = "Focus moved below canvas".to_string();
}
Ok(command_message.clone())
}
// ... (other actions like "move_first_line", "move_left", etc. remain the same) ...
"move_first_line" => {
key_sequence_tracker.reset();
if AddTableState::INPUT_FIELD_COUNT > 0 {
state.set_current_field(0);
let current_input = state.get_current_input();
let max_cursor_pos = current_input.len();
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos; // Update ideal column
}
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_last_line" => {
key_sequence_tracker.reset();
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields > 0 {
let last_field_index = num_fields - 1;
state.set_current_field(last_field_index);
let current_input = state.get_current_input();
let max_cursor_pos = current_input.len();
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos; // Update ideal column
}
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_left" => {
let current_pos = state.current_cursor_pos();
let new_pos = current_pos.saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
// Allow moving cursor one position past the end
if current_pos < current_input.len() {
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_word_next" => {
let current_input = state.get_current_input();
let new_pos = find_next_word_start(
current_input,
state.current_cursor_pos(),
);
let final_pos = new_pos.min(current_input.len()); // Allow cursor at end
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_word_end" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
// If find_word_end returns current_pos, try starting search from next char
let final_pos =
if new_pos == current_pos && current_pos < current_input.len() {
find_word_end(current_input, current_pos + 1)
} else {
new_pos
};
let max_valid_index = current_input.len(); // Allow cursor at end
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_word_prev" => {
let current_input = state.get_current_input();
let new_pos = find_prev_word_start(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
let new_pos = find_prev_word_end(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_line_end" => {
let current_input = state.get_current_input();
let new_pos = current_input.len(); // Allow cursor at end
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
*command_message = "".to_string();
Ok(command_message.clone())
}
// Actions handled by main event loop (mode changes)
"enter_edit_mode_before" | "enter_edit_mode_after"
| "enter_command_mode" | "exit_highlight_mode" => {
key_sequence_tracker.reset();
// These actions are primarily mode changes handled by the main event loop.
// The message here might be overridden by the main loop's message for mode change.
*command_message = "Mode change initiated".to_string();
Ok(command_message.clone())
}
_ => {
key_sequence_tracker.reset();
*command_message =
format!("Unknown read-only action: {}", action);
Ok(command_message.clone())
}
}
}

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@@ -0,0 +1,343 @@
// src/functions/modes/read_only/auth_ro.rs
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::app::state::AppState;
use anyhow::Result;
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
pub async fn execute_action<S: CanvasState>(
action: &str,
app_state: &mut AppState,
state: &mut S,
ideal_cursor_column: &mut usize,
key_sequence_tracker: &mut KeySequenceTracker,
command_message: &mut String,
) -> Result<String> {
match action {
"previous_entry" | "next_entry" => {
key_sequence_tracker.reset();
Ok(format!(
"Action '{}' should be handled by context-specific logic",
action
))
}
"move_up" => {
key_sequence_tracker.reset();
let num_fields = state.fields().len();
if num_fields == 0 {
return Ok("No fields to navigate.".to_string());
}
let current_field = state.current_field();
let new_field = current_field.saturating_sub(1);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() {
0
} else {
current_input.len().saturating_sub(1)
};
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
Ok("move up from functions/modes/read_only/auth_ro.rs".to_string())
}
"move_down" => {
key_sequence_tracker.reset();
let num_fields = state.fields().len();
if num_fields == 0 {
return Ok("No fields to navigate.".to_string());
}
let current_field = state.current_field();
let last_field_index = num_fields - 1;
if current_field == last_field_index {
// Already on the last field, move focus outside
app_state.ui.focus_outside_canvas = true;
app_state.focused_button_index= 0;
key_sequence_tracker.reset();
Ok("Focus moved below canvas".to_string())
} else {
// Move to the next field within the canvas
let new_field = (current_field + 1).min(last_field_index);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() {
0
} else {
current_input.len().saturating_sub(1)
};
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
Ok("".to_string()) // Clear previous debug message
}
}
"move_first_line" => {
key_sequence_tracker.reset();
let num_fields = state.fields().len();
if num_fields == 0 {
return Ok("No fields to navigate to.".to_string());
}
state.set_current_field(0);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() {
0
} else {
current_input.len().saturating_sub(1)
};
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_last_line" => {
key_sequence_tracker.reset();
let num_fields = state.fields().len();
if num_fields == 0 {
return Ok("No fields to navigate to.".to_string());
}
let last_field_index = num_fields - 1;
state.set_current_field(last_field_index);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() {
0
} else {
current_input.len().saturating_sub(1)
};
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"exit_edit_mode" => {
key_sequence_tracker.reset();
command_message.clear();
Ok("".to_string())
}
"move_left" => {
let current_pos = state.current_cursor_pos();
let new_pos = current_pos.saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
if !current_input.is_empty()
&& current_pos < current_input.len().saturating_sub(1)
{
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_next" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos =
find_next_word_start(current_input, state.current_cursor_pos());
let final_pos = new_pos.min(current_input.len().saturating_sub(1));
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
let final_pos = if new_pos != current_pos {
new_pos
} else {
find_word_end(current_input, new_pos + 1)
};
let max_valid_index = current_input.len().saturating_sub(1);
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("Moved to previous word end".to_string())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
}
"move_line_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = current_input.len().saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
} else {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
}
Ok("".to_string())
}
_ => {
key_sequence_tracker.reset();
Ok(format!("Unknown read-only action: {}", action))
},
}
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() {
CharType::Whitespace
} else if c.is_alphanumeric() {
CharType::Alphanumeric
} else {
CharType::Punctuation
}
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
let current_pos = current_pos.min(chars.len());
if current_pos == chars.len() {
return current_pos;
}
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < chars.len() && get_char_type(chars[pos]) == initial_type {
pos += 1;
}
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 {
return 0;
}
let mut pos = current_pos.min(len - 1);
let current_type = get_char_type(chars[pos]);
if current_type != CharType::Whitespace {
while pos < len && get_char_type(chars[pos]) == current_type {
pos += 1;
}
return pos.saturating_sub(1);
}
pos = find_next_word_start(text, pos);
if pos >= len {
return len.saturating_sub(1);
}
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type {
pos += 1;
}
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if get_char_type(chars[pos]) != CharType::Whitespace {
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
}
if pos == 0 && get_char_type(chars[0]) == CharType::Whitespace {
0
} else {
pos
}
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[0]) == CharType::Whitespace {
return 0;
}
if pos == 0 && get_char_type(chars[0]) != CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 {
pos - 1
} else {
0
}
}

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@@ -0,0 +1,329 @@
// src/functions/modes/read_only/form_ro.rs
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::state::pages::canvas_state::CanvasState;
use anyhow::Result;
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
pub async fn execute_action<S: CanvasState>(
action: &str,
state: &mut S,
ideal_cursor_column: &mut usize,
key_sequence_tracker: &mut KeySequenceTracker,
command_message: &mut String,
) -> Result<String> {
match action {
"previous_entry" | "next_entry" => {
key_sequence_tracker.reset();
Ok(format!(
"Action '{}' should be handled by context-specific logic",
action
))
}
"move_up" => {
key_sequence_tracker.reset();
let num_fields = state.fields().len();
if num_fields == 0 {
return Ok("No fields to navigate.".to_string());
}
let current_field = state.current_field();
let new_field = current_field.saturating_sub(1);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() {
0
} else {
current_input.len().saturating_sub(1)
};
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
Ok("".to_string())
}
"move_down" => {
key_sequence_tracker.reset();
let num_fields = state.fields().len();
if num_fields == 0 {
return Ok("No fields to navigate.".to_string());
}
let current_field = state.current_field();
let new_field = (current_field + 1).min(num_fields - 1);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() {
0
} else {
current_input.len().saturating_sub(1)
};
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
Ok("".to_string())
}
"move_first_line" => {
key_sequence_tracker.reset();
let num_fields = state.fields().len();
if num_fields == 0 {
return Ok("No fields to navigate to.".to_string());
}
state.set_current_field(0);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() {
0
} else {
current_input.len().saturating_sub(1)
};
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_last_line" => {
key_sequence_tracker.reset();
let num_fields = state.fields().len();
if num_fields == 0 {
return Ok("No fields to navigate to.".to_string());
}
let last_field_index = num_fields - 1;
state.set_current_field(last_field_index);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() {
0
} else {
current_input.len().saturating_sub(1)
};
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"exit_edit_mode" => {
key_sequence_tracker.reset();
command_message.clear();
Ok("".to_string())
}
"move_left" => {
let current_pos = state.current_cursor_pos();
let new_pos = current_pos.saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
if !current_input.is_empty()
&& current_pos < current_input.len().saturating_sub(1)
{
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_next" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos =
find_next_word_start(current_input, state.current_cursor_pos());
let final_pos = new_pos.min(current_input.len().saturating_sub(1));
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
let final_pos = if new_pos != current_pos {
new_pos
} else {
find_word_end(current_input, new_pos + 1)
};
let max_valid_index = current_input.len().saturating_sub(1);
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("Moved to previous word end".to_string())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
}
"move_line_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = current_input.len().saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
} else {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
}
Ok("".to_string())
}
_ => {
key_sequence_tracker.reset();
Ok(format!("Unknown read-only action: {}", action))
},
}
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() {
CharType::Whitespace
} else if c.is_alphanumeric() {
CharType::Alphanumeric
} else {
CharType::Punctuation
}
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
let current_pos = current_pos.min(chars.len());
if current_pos == chars.len() {
return current_pos;
}
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < chars.len() && get_char_type(chars[pos]) == initial_type {
pos += 1;
}
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 {
return 0;
}
let mut pos = current_pos.min(len - 1);
let current_type = get_char_type(chars[pos]);
if current_type != CharType::Whitespace {
while pos < len && get_char_type(chars[pos]) == current_type {
pos += 1;
}
return pos.saturating_sub(1);
}
pos = find_next_word_start(text, pos);
if pos >= len {
return len.saturating_sub(1);
}
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type {
pos += 1;
}
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if get_char_type(chars[pos]) != CharType::Whitespace {
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
}
if pos == 0 && get_char_type(chars[0]) == CharType::Whitespace {
0
} else {
pos
}
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[0]) == CharType::Whitespace {
return 0;
}
if pos == 0 && get_char_type(chars[0]) != CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 {
pos - 1
} else {
0
}
}

View File

@@ -5,6 +5,9 @@ pub mod config;
pub mod state;
pub mod components;
pub mod modes;
pub mod functions;
pub mod services;
pub mod utils;
pub use ui::run_ui;

View File

@@ -1,10 +1,32 @@
// client/src/main.rs
use client::run_ui;
#[cfg(feature = "ui-debug")]
use client::utils::debug_logger::UiDebugWriter;
use dotenvy::dotenv;
use std::error::Error;
use anyhow::Result;
use tracing_subscriber;
use std::env;
#[tokio::main]
async fn main() -> Result<(), Box<dyn Error>> {
async fn main() -> Result<()> {
#[cfg(feature = "ui-debug")]
{
// If ui-debug is on, set up our custom writer.
let writer = UiDebugWriter::new();
tracing_subscriber::fmt()
.with_level(false) // Don't show INFO, ERROR, etc.
.with_target(false) // Don't show the module path.
.without_time() // This is the correct and simpler method.
.with_writer(move || writer.clone())
.init();
}
#[cfg(not(feature = "ui-debug"))]
{
if env::var("ENABLE_TRACING").is_ok() {
tracing_subscriber::fmt::init();
}
}
dotenv().ok();
run_ui().await
}

View File

@@ -1,4 +1,4 @@
// src/client/modes/canvas.rs
pub mod edit;
pub mod common;
pub mod common_mode;
pub mod read_only;

View File

@@ -1,181 +0,0 @@
// src/modes/canvas/common.rs
use crossterm::event::{KeyEvent};
use crate::config::binds::config::Config;
use crate::tui::terminal::grpc_client::GrpcClient;
use crate::tui::terminal::core::TerminalCore;
use crate::tui::controls::commands::CommandHandler;
use crate::state::pages::form::FormState;
use crate::state::state::AppState;
use common::proto::multieko2::adresar::{PostAdresarRequest, PutAdresarRequest};
/// Main handler for common core actions
pub async fn handle_core_action(
action: &str,
form_state: &mut FormState,
grpc_client: &mut GrpcClient,
command_handler: &mut CommandHandler,
terminal: &mut TerminalCore,
app_state: &mut AppState,
current_position: &mut u64,
total_count: u64,
) -> Result<(bool, String), Box<dyn std::error::Error>> {
match action {
"save" => {
let message = save(
form_state,
grpc_client,
&mut app_state.ui.is_saved,
current_position,
total_count,
).await?;
Ok((false, message))
},
"force_quit" => {
terminal.cleanup()?;
Ok((true, "Force exiting without saving.".to_string()))
},
"save_and_quit" => {
let message = save(
form_state,
grpc_client,
&mut app_state.ui.is_saved,
current_position,
total_count,
).await?;
terminal.cleanup()?;
Ok((true, format!("{}. Exiting application.", message)))
},
"revert" => {
let message = revert(
form_state,
grpc_client,
current_position,
total_count,
).await?;
Ok((false, message))
},
// We should never hit this case with proper filtering
_ => Ok((false, format!("Core action not handled: {}", action))),
}
}
/// Helper function to check if a key event should trigger a core action
pub fn is_core_action(config: &Config, key_code: crossterm::event::KeyCode, modifiers: crossterm::event::KeyModifiers) -> Option<String> {
// Check for core application actions (save, quit, etc.)
if let Some(action) = config.get_action_for_key_in_mode(
&config.keybindings.common,
key_code,
modifiers
) {
match action {
"save" | "force_quit" | "save_and_quit" | "revert" => {
return Some(action.to_string())
},
_ => {} // Other actions are handled by their respective mode handlers
}
}
None
}
/// Shared logic for saving the current form state
pub async fn save(
form_state: &mut FormState,
grpc_client: &mut GrpcClient,
is_saved: &mut bool,
current_position: &mut u64,
total_count: u64,
) -> Result<String, Box<dyn std::error::Error>> {
let is_new = *current_position == total_count + 1;
let message = if is_new {
let post_request = PostAdresarRequest {
firma: form_state.values[0].clone(),
kz: form_state.values[1].clone(),
drc: form_state.values[2].clone(),
ulica: form_state.values[3].clone(),
psc: form_state.values[4].clone(),
mesto: form_state.values[5].clone(),
stat: form_state.values[6].clone(),
banka: form_state.values[7].clone(),
ucet: form_state.values[8].clone(),
skladm: form_state.values[9].clone(),
ico: form_state.values[10].clone(),
kontakt: form_state.values[11].clone(),
telefon: form_state.values[12].clone(),
skladu: form_state.values[13].clone(),
fax: form_state.values[14].clone(),
};
let response = grpc_client.post_adresar(post_request).await?;
let new_total = grpc_client.get_adresar_count().await?;
*current_position = new_total;
form_state.id = response.into_inner().id;
"New entry created".to_string()
} else {
let put_request = PutAdresarRequest {
id: form_state.id,
firma: form_state.values[0].clone(),
kz: form_state.values[1].clone(),
drc: form_state.values[2].clone(),
ulica: form_state.values[3].clone(),
psc: form_state.values[4].clone(),
mesto: form_state.values[5].clone(),
stat: form_state.values[6].clone(),
banka: form_state.values[7].clone(),
ucet: form_state.values[8].clone(),
skladm: form_state.values[9].clone(),
ico: form_state.values[10].clone(),
kontakt: form_state.values[11].clone(),
telefon: form_state.values[12].clone(),
skladu: form_state.values[13].clone(),
fax: form_state.values[14].clone(),
};
let _ = grpc_client.put_adresar(put_request).await?;
"Entry updated".to_string()
};
*is_saved = true;
form_state.has_unsaved_changes = false;
Ok(message)
}
/// Discard changes since last save
pub async fn revert(
form_state: &mut FormState,
grpc_client: &mut GrpcClient,
current_position: &mut u64,
total_count: u64,
) -> Result<String, Box<dyn std::error::Error>> {
let is_new = *current_position == total_count + 1;
if is_new {
// Clear all fields for new entries
form_state.values.iter_mut().for_each(|v| *v = String::new());
form_state.has_unsaved_changes = false;
return Ok("New entry cleared".to_string());
}
let data = grpc_client.get_adresar_by_position(*current_position).await?;
// Update form fields with saved values
form_state.values = vec![
data.firma,
data.kz,
data.drc,
data.ulica,
data.psc,
data.mesto,
data.stat,
data.banka,
data.ucet,
data.skladm,
data.ico,
data.kontakt,
data.telefon,
data.skladu,
data.fax,
];
form_state.has_unsaved_changes = false;
Ok("Changes discarded, reloaded last saved version".to_string())
}

View File

@@ -0,0 +1,84 @@
// src/modes/canvas/common_mode.rs
use crate::tui::terminal::core::TerminalCore;
use crate::state::pages::{form::FormState, auth::LoginState, auth::RegisterState, auth::AuthState};
use crate::state::app::state::AppState;
use crate::services::grpc_client::GrpcClient;
use crate::services::auth::AuthClient;
use crate::modes::handlers::event::EventOutcome;
use crate::tui::functions::common::form::SaveOutcome;
use anyhow::{Context, Result};
use crate::tui::functions::common::{
form::{save as form_save, revert as form_revert},
login::{save as login_save, revert as login_revert},
register::{revert as register_revert},
};
pub async fn handle_core_action(
action: &str,
form_state: &mut FormState,
auth_state: &mut AuthState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
grpc_client: &mut GrpcClient,
auth_client: &mut AuthClient,
terminal: &mut TerminalCore,
app_state: &mut AppState,
) -> Result<EventOutcome> {
match action {
"save" => {
if app_state.ui.show_login {
let message = login_save(auth_state, login_state, auth_client, app_state).await.context("Login save action failed")?;
Ok(EventOutcome::Ok(message))
} else {
let save_outcome = form_save(
form_state,
grpc_client,
).await.context("Register save action failed")?;
let message = match save_outcome {
SaveOutcome::NoChange => "No changes to save.".to_string(),
SaveOutcome::UpdatedExisting => "Entry updated.".to_string(),
SaveOutcome::CreatedNew(_) => "New entry created.".to_string(),
};
Ok(EventOutcome::DataSaved(save_outcome, message))
}
},
"force_quit" => {
terminal.cleanup()?;
Ok(EventOutcome::Exit("Force exiting without saving.".to_string()))
},
"save_and_quit" => {
let message = if app_state.ui.show_login {
login_save(auth_state, login_state, auth_client, app_state).await.context("Login save n quit action failed")?
} else {
let save_outcome = form_save(
form_state,
grpc_client,
).await?;
match save_outcome {
SaveOutcome::NoChange => "No changes to save.".to_string(),
SaveOutcome::UpdatedExisting => "Entry updated.".to_string(),
SaveOutcome::CreatedNew(_) => "New entry created.".to_string(),
}
};
terminal.cleanup()?;
Ok(EventOutcome::Exit(format!("{}. Exiting application.", message)))
},
"revert" => {
if app_state.ui.show_login {
let message = login_revert(login_state, app_state).await;
Ok(EventOutcome::Ok(message))
} else if app_state.ui.show_register {
let message = register_revert(register_state, app_state).await;
Ok(EventOutcome::Ok(message))
} else {
let message = form_revert(
form_state,
grpc_client,
).await.context("Form revert x action failed")?;
Ok(EventOutcome::Ok(message))
}
},
_ => Ok(EventOutcome::Ok(format!("Core action not handled: {}", action))),
}
}

View File

@@ -1,474 +1,325 @@
// src/modes/canvas/edit.rs
// TODO THIS is freaking bloated with functions it never uses REFACTOR 200 LOC can be gone
use crossterm::event::{KeyEvent, KeyCode, KeyModifiers};
use crate::tui::terminal::{
grpc_client::GrpcClient,
};
use crate::config::binds::config::Config;
use crate::state::pages::form::FormState;
use crate::modes::canvas::common;
use crate::functions::modes::edit::{
add_logic_e, add_table_e, auth_e, form_e,
};
use crate::modes::handlers::event::EventHandler;
use crate::services::grpc_client::GrpcClient;
use crate::state::app::state::AppState;
use crate::state::pages::admin::AdminState;
use crate::state::pages::{
auth::{LoginState, RegisterState},
canvas_state::CanvasState,
form::FormState,
};
use anyhow::Result;
use common::proto::multieko2::search::search_response::Hit;
use crossterm::event::{KeyCode, KeyEvent};
use tokio::sync::mpsc;
use tracing::{debug, info};
pub async fn handle_edit_event_internal(
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum EditEventOutcome {
Message(String),
ExitEditMode,
}
/// Helper function to spawn a non-blocking search task for autocomplete.
async fn trigger_form_autocomplete_search(
form_state: &mut FormState,
grpc_client: &mut GrpcClient,
sender: mpsc::UnboundedSender<Vec<Hit>>,
) {
if let Some(field_def) = form_state.fields.get(form_state.current_field) {
if field_def.is_link {
if let Some(target_table) = &field_def.link_target_table {
// 1. Update state for immediate UI feedback
form_state.autocomplete_loading = true;
form_state.autocomplete_active = true;
form_state.autocomplete_suggestions.clear();
form_state.selected_suggestion_index = None;
// 2. Clone everything needed for the background task
let query = form_state.get_current_input().to_string();
let table_to_search = target_table.clone();
let mut grpc_client_clone = grpc_client.clone();
info!(
"[Autocomplete] Spawning search in '{}' for query: '{}'",
table_to_search, query
);
// 3. Spawn the non-blocking task
tokio::spawn(async move {
match grpc_client_clone
.search_table(table_to_search, query)
.await
{
Ok(response) => {
// Send results back through the channel
let _ = sender.send(response.hits);
}
Err(e) => {
tracing::error!(
"[Autocomplete] Search failed: {:?}",
e
);
// Send an empty vec on error so the UI can stop loading
let _ = sender.send(vec![]);
}
}
});
}
}
}
}
#[allow(clippy::too_many_arguments)]
pub async fn handle_edit_event(
key: KeyEvent,
config: &Config,
form_state: &mut FormState,
ideal_cursor_column: &mut usize,
command_message: &mut String,
is_saved: &mut bool,
login_state: &mut LoginState,
register_state: &mut RegisterState,
admin_state: &mut AdminState,
current_position: &mut u64,
total_count: u64,
grpc_client: &mut GrpcClient,
) -> Result<String, Box<dyn std::error::Error>> {
if let Some("enter_command_mode") = config.get_action_for_key_in_mode(&config.keybindings.global, key.code, key.modifiers) {
// Ignore in edit mode and process as normal input
handle_edit_specific_input(key, form_state, ideal_cursor_column);
return Ok(command_message.clone());
}
// Check common actions first
if let Some(action) = config.get_action_for_key_in_mode(&config.keybindings.common, key.code, key.modifiers) {
return execute_common_action(
action,
form_state,
grpc_client,
is_saved,
current_position,
total_count,
).await;
}
if let Some(action) = config.get_edit_action_for_key(key.code, key.modifiers) {
return execute_edit_action(
action,
form_state,
ideal_cursor_column,
grpc_client, // Changed from AppTerminal
is_saved,
current_position,
total_count,
).await;
}
handle_edit_specific_input(
key,
form_state,
ideal_cursor_column,
);
Ok(command_message.clone())
}
async fn execute_common_action(
action: &str,
form_state: &mut FormState,
grpc_client: &mut GrpcClient,
is_saved: &mut bool,
current_position: &mut u64,
total_count: u64,
) -> Result<String, Box<dyn std::error::Error>> {
match action {
"save" => {
common::save(
form_state,
grpc_client,
is_saved,
current_position,
total_count,
).await
},
"revert" => {
common::revert(
form_state,
grpc_client,
current_position,
total_count,
).await
},
"move_up" | "move_down" => {
// Reuse edit mode's existing logic
execute_edit_action(
action,
form_state,
&mut 0, // Dummy ideal_cursor_column (not used here)
grpc_client,
is_saved,
current_position,
total_count,
).await
},
_ => Ok(format!("Common action not handled: {}", action)),
}
}
fn handle_edit_specific_input(
key: KeyEvent,
form_state: &mut FormState,
ideal_cursor_column: &mut usize,
) {
match key.code {
KeyCode::Char(c) => {
let cursor_pos = form_state.current_cursor_pos;
let field_value = form_state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.insert(cursor_pos, c);
*field_value = chars.into_iter().collect();
form_state.current_cursor_pos = cursor_pos + 1;
*ideal_cursor_column = form_state.current_cursor_pos;
form_state.has_unsaved_changes = true;
}
}
KeyCode::Backspace => {
if form_state.current_cursor_pos > 0 {
let cursor_pos = form_state.current_cursor_pos;
let field_value = form_state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() && cursor_pos > 0 {
chars.remove(cursor_pos - 1);
*field_value = chars.into_iter().collect();
form_state.current_cursor_pos = cursor_pos - 1;
*ideal_cursor_column = form_state.current_cursor_pos;
form_state.has_unsaved_changes = true;
event_handler: &mut EventHandler,
app_state: &AppState,
) -> Result<EditEventOutcome> {
// --- AUTOCOMPLETE-SPECIFIC KEY HANDLING ---
if app_state.ui.show_form && form_state.autocomplete_active {
if let Some(action) =
config.get_edit_action_for_key(key.code, key.modifiers)
{
match action {
"suggestion_down" => {
if !form_state.autocomplete_suggestions.is_empty() {
let current =
form_state.selected_suggestion_index.unwrap_or(0);
let next = (current + 1)
% form_state.autocomplete_suggestions.len();
form_state.selected_suggestion_index = Some(next);
}
return Ok(EditEventOutcome::Message(String::new()));
}
"suggestion_up" => {
if !form_state.autocomplete_suggestions.is_empty() {
let current =
form_state.selected_suggestion_index.unwrap_or(0);
let prev = if current == 0 {
form_state.autocomplete_suggestions.len() - 1
} else {
current - 1
};
form_state.selected_suggestion_index = Some(prev);
}
return Ok(EditEventOutcome::Message(String::new()));
}
"exit" => {
form_state.deactivate_autocomplete();
return Ok(EditEventOutcome::Message(
"Autocomplete cancelled".to_string(),
));
}
"enter_decider" => {
if let Some(selected_idx) =
form_state.selected_suggestion_index
{
if let Some(selection) = form_state
.autocomplete_suggestions
.get(selected_idx)
.cloned()
{
let current_input =
form_state.get_current_input_mut();
*current_input = selection.id.to_string();
let new_cursor_pos = current_input.len();
form_state.set_current_cursor_pos(new_cursor_pos);
// FIX: Access ideal_cursor_column through event_handler
event_handler.ideal_cursor_column = new_cursor_pos;
form_state.deactivate_autocomplete();
form_state.set_has_unsaved_changes(true);
return Ok(EditEventOutcome::Message(
"Selection made".to_string(),
));
}
}
form_state.deactivate_autocomplete();
// Fall through to default 'enter' behavior
}
_ => {} // Let other keys fall through to the live search logic
}
}
KeyCode::Delete => {
let cursor_pos = form_state.current_cursor_pos;
let field_value = form_state.get_current_input_mut();
let chars: Vec<char> = field_value.chars().collect();
if cursor_pos < chars.len() {
let mut new_chars = chars.clone();
new_chars.remove(cursor_pos);
*field_value = new_chars.into_iter().collect();
form_state.has_unsaved_changes = true;
}
// --- LIVE AUTOCOMPLETE TRIGGER LOGIC ---
let mut trigger_search = false;
if app_state.ui.show_form {
// Manual trigger
if let Some("trigger_autocomplete") =
config.get_edit_action_for_key(key.code, key.modifiers)
{
if !form_state.autocomplete_active {
trigger_search = true;
}
}
KeyCode::Tab => {
if key.modifiers.contains(KeyModifiers::SHIFT) {
if form_state.current_field == 0 {
form_state.current_field = form_state.fields.len() - 1;
// Live search trigger while typing
else if form_state.autocomplete_active {
if let KeyCode::Char(_) | KeyCode::Backspace = key.code {
let action = if let KeyCode::Backspace = key.code {
"delete_char_backward"
} else {
form_state.current_field = form_state.current_field.saturating_sub(1);
}
} else {
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
"insert_char"
};
// FIX: Pass &mut event_handler.ideal_cursor_column
form_e::execute_edit_action(
action,
key,
form_state,
&mut event_handler.ideal_cursor_column,
)
.await?;
trigger_search = true;
}
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
}
KeyCode::Enter => {
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
}
_ => {}
}
}
async fn execute_edit_action(
action: &str,
form_state: &mut FormState,
ideal_cursor_column: &mut usize,
grpc_client: &mut GrpcClient, // Changed from AppTerminal
is_saved: &mut bool,
current_position: &mut u64,
total_count: u64,
) -> Result<String, Box<dyn std::error::Error>> {
match action {
"save" => {
common::save(
if trigger_search {
trigger_form_autocomplete_search(
form_state,
&mut event_handler.grpc_client,
event_handler.autocomplete_result_sender.clone(),
)
.await;
return Ok(EditEventOutcome::Message("Searching...".to_string()));
}
// --- GENERAL EDIT MODE EVENT HANDLING (IF NOT AUTOCOMPLETE) ---
if let Some(action_str) =
config.get_edit_action_for_key(key.code, key.modifiers)
{
// Handle Enter key (next field)
if action_str == "enter_decider" {
// FIX: Pass &mut event_handler.ideal_cursor_column
let msg = form_e::execute_edit_action(
"next_field",
key,
form_state,
grpc_client, // Changed from AppTerminal
is_saved,
current_position,
total_count,
).await
},
"move_left" => {
form_state.current_cursor_pos = form_state.current_cursor_pos.saturating_sub(1);
*ideal_cursor_column = form_state.current_cursor_pos;
Ok("".to_string())
&mut event_handler.ideal_cursor_column,
)
.await?;
return Ok(EditEventOutcome::Message(msg));
}
"move_right" => {
let current_input = form_state.get_current_input();
if form_state.current_cursor_pos < current_input.len() {
form_state.current_cursor_pos += 1;
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("".to_string())
// Handle exiting edit mode
if action_str == "exit" {
return Ok(EditEventOutcome::ExitEditMode);
}
"move_up" => {
if form_state.current_field == 0 {
form_state.current_field = form_state.fields.len() - 1;
} else {
form_state.current_field = form_state.current_field.saturating_sub(1);
}
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("".to_string())
}
"move_down" => {
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("".to_string())
}
"move_line_start" => {
form_state.current_cursor_pos = 0;
*ideal_cursor_column = form_state.current_cursor_pos;
Ok("".to_string())
}
"move_line_end" => {
let current_input = form_state.get_current_input();
form_state.current_cursor_pos = current_input.len();
*ideal_cursor_column = form_state.current_cursor_pos;
Ok("".to_string())
}
"move_first_line" => {
form_state.current_field = 0;
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("Moved to first line".to_string())
}
"move_last_line" => {
form_state.current_field = form_state.fields.len() - 1;
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("Moved to last line".to_string())
}
// Word movement actions
"move_word_next" => {
let current_input = form_state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(current_input, form_state.current_cursor_pos);
form_state.current_cursor_pos = new_pos.min(current_input.len());
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = form_state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_word_end(current_input, form_state.current_cursor_pos);
form_state.current_cursor_pos = new_pos.min(current_input.len());
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = form_state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(current_input, form_state.current_cursor_pos);
form_state.current_cursor_pos = new_pos;
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = form_state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(current_input, form_state.current_cursor_pos);
form_state.current_cursor_pos = new_pos;
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("".to_string())
}
// Edit-specific actions that can be bound to keys
"delete_char_forward" => {
let cursor_pos = form_state.current_cursor_pos;
let field_value = form_state.get_current_input_mut();
let chars: Vec<char> = field_value.chars().collect();
if cursor_pos < chars.len() {
let mut new_chars = chars.clone();
new_chars.remove(cursor_pos);
*field_value = new_chars.into_iter().collect();
form_state.has_unsaved_changes = true;
}
Ok("".to_string())
}
"delete_char_backward" => {
if form_state.current_cursor_pos > 0 {
let cursor_pos = form_state.current_cursor_pos;
let field_value = form_state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() && cursor_pos > 0 {
chars.remove(cursor_pos - 1);
*field_value = chars.into_iter().collect();
form_state.current_cursor_pos = cursor_pos - 1;
*ideal_cursor_column = form_state.current_cursor_pos;
form_state.has_unsaved_changes = true;
}
}
Ok("".to_string())
}
"insert_char" => {
// This could be expanded to allow configurable character insertion
// For now, it's a placeholder that would need additional parameters
Ok("Character insertion requires configuration".to_string())
}
"next_field" => {
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("".to_string())
}
"prev_field" => {
if form_state.current_field == 0 {
form_state.current_field = form_state.fields.len() - 1;
} else {
form_state.current_field = form_state.current_field.saturating_sub(1);
}
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("".to_string())
}
// Fallback for unrecognized actions
_ => Ok(format!("Unknown action: {}", action)),
// Handle all other edit actions
let msg = if app_state.ui.show_login {
// FIX: Pass &mut event_handler.ideal_cursor_column
auth_e::execute_edit_action(
action_str,
key,
login_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else if app_state.ui.show_add_table {
// FIX: Pass &mut event_handler.ideal_cursor_column
add_table_e::execute_edit_action(
action_str,
key,
&mut admin_state.add_table_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else if app_state.ui.show_add_logic {
// FIX: Pass &mut event_handler.ideal_cursor_column
add_logic_e::execute_edit_action(
action_str,
key,
&mut admin_state.add_logic_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else if app_state.ui.show_register {
// FIX: Pass &mut event_handler.ideal_cursor_column
auth_e::execute_edit_action(
action_str,
key,
register_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else {
// FIX: Pass &mut event_handler.ideal_cursor_column
form_e::execute_edit_action(
action_str,
key,
form_state,
&mut event_handler.ideal_cursor_column,
)
.await?
};
return Ok(EditEventOutcome::Message(msg));
}
}
// Reuse these character and word navigation helper functions
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() {
CharType::Whitespace
} else if c.is_alphanumeric() {
CharType::Alphanumeric
} else {
CharType::Punctuation
}
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos >= chars.len() {
return current_pos;
}
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < chars.len() && get_char_type(chars[pos]) == initial_type {
pos += 1;
}
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
if current_pos >= chars.len() - 1 {
return chars.len() - 1;
}
let mut pos = current_pos;
if get_char_type(chars[pos]) == CharType::Whitespace {
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
} else {
let current_type = get_char_type(chars[pos]);
if pos + 1 < chars.len() && get_char_type(chars[pos + 1]) != current_type {
pos += 1;
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
}
}
if pos >= chars.len() {
return chars.len() - 1;
}
let word_type = get_char_type(chars[pos]);
while pos + 1 < chars.len() && get_char_type(chars[pos + 1]) == word_type {
pos += 1;
}
pos
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if get_char_type(chars[pos]) != CharType::Whitespace {
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
}
pos
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos <= 1 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 && get_char_type(chars[pos]) != CharType::Whitespace {
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 {
pos -= 1;
let prev_word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == prev_word_type {
pos -= 1;
}
while pos < chars.len() - 1 &&
get_char_type(chars[pos + 1]) == prev_word_type {
pos += 1;
}
}
}
pos
// --- FALLBACK FOR CHARACTER INSERTION (IF NO OTHER BINDING MATCHED) ---
if let KeyCode::Char(_) = key.code {
let msg = if app_state.ui.show_login {
// FIX: Pass &mut event_handler.ideal_cursor_column
auth_e::execute_edit_action(
"insert_char",
key,
login_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else if app_state.ui.show_add_table {
// FIX: Pass &mut event_handler.ideal_cursor_column
add_table_e::execute_edit_action(
"insert_char",
key,
&mut admin_state.add_table_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else if app_state.ui.show_add_logic {
// FIX: Pass &mut event_handler.ideal_cursor_column
add_logic_e::execute_edit_action(
"insert_char",
key,
&mut admin_state.add_logic_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else if app_state.ui.show_register {
// FIX: Pass &mut event_handler.ideal_cursor_column
auth_e::execute_edit_action(
"insert_char",
key,
register_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else {
// FIX: Pass &mut event_handler.ideal_cursor_column
form_e::execute_edit_action(
"insert_char",
key,
form_state,
&mut event_handler.ideal_cursor_column,
)
.await?
};
return Ok(EditEventOutcome::Message(msg));
}
Ok(EditEventOutcome::Message(String::new())) // No action taken
}

View File

@@ -1,31 +1,33 @@
// src/modes/handlers/read_only.rs
// src/modes/canvas/read_only.rs
use crossterm::event::{KeyEvent};
use crate::config::binds::config::Config;
use crate::state::pages::form::FormState;
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::tui::terminal::grpc_client::GrpcClient;
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
use crate::services::grpc_client::GrpcClient;
use crate::state::pages::{canvas_state::CanvasState, auth::RegisterState};
use crate::state::pages::auth::LoginState;
use crate::state::pages::form::FormState;
use crate::state::pages::add_logic::AddLogicState;
use crate::state::pages::add_table::AddTableState;
use crate::state::app::state::AppState;
use crate::functions::modes::read_only::{add_logic_ro, auth_ro, form_ro, add_table_ro};
use crossterm::event::KeyEvent;
use anyhow::Result;
pub async fn handle_read_only_event(
app_state: &mut AppState,
key: KeyEvent,
config: &Config,
form_state: &mut FormState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
add_table_state: &mut AddTableState,
add_logic_state: &mut AddLogicState,
key_sequence_tracker: &mut KeySequenceTracker,
current_position: &mut u64,
total_count: u64,
grpc_client: &mut GrpcClient,
command_message: &mut String,
edit_mode_cooldown: &mut bool,
ideal_cursor_column: &mut usize,
) -> Result<(bool, String), Box<dyn std::error::Error>> {
// Check for entering Edit mode from Read-Only mode
) -> Result<(bool, String)> {
if config.is_enter_edit_mode_before(key.code, key.modifiers) {
*edit_mode_cooldown = true;
*command_message = "Entering Edit mode".to_string();
@@ -33,426 +35,245 @@ pub async fn handle_read_only_event(
}
if config.is_enter_edit_mode_after(key.code, key.modifiers) {
let current_input = form_state.get_current_input();
if !current_input.is_empty() && form_state.current_cursor_pos < current_input.len() {
form_state.current_cursor_pos += 1;
*ideal_cursor_column = form_state.current_cursor_pos;
// Determine target state to adjust cursor
let target_state: &mut dyn CanvasState = if app_state.ui.show_login { login_state }
else if app_state.ui.show_add_logic { add_logic_state }
else if app_state.ui.show_register { register_state }
else if app_state.ui.show_add_table { add_table_state }
else { form_state };
let current_input = target_state.get_current_input();
let current_pos = target_state.current_cursor_pos();
if !current_input.is_empty() && current_pos < current_input.len() {
target_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = target_state.current_cursor_pos();
}
*edit_mode_cooldown = true;
*command_message = "Entering Edit mode (after cursor)".to_string();
return Ok((false, command_message.clone()));
}
// Handle Read-Only mode keybindings
const CONTEXT_ACTIONS_FORM: &[&str] = &[
"previous_entry",
"next_entry",
];
const CONTEXT_ACTIONS_LOGIN: &[&str] = &[
"previous_entry",
"next_entry",
];
if key.modifiers.is_empty() {
key_sequence_tracker.add_key(key.code);
let sequence = key_sequence_tracker.get_sequence();
// Try to match the current sequence against Read-Only mode bindings
if let Some(action) = config.matches_key_sequence_generalized(&sequence) {
let result = execute_action(
action,
form_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
current_position,
total_count,
grpc_client,
).await?;
key_sequence_tracker.reset();
return Ok((false, result));
}
// Check if this might be a prefix of a longer sequence
if config.is_key_sequence_prefix(&sequence) {
return Ok((false, command_message.clone()));
}
// Since it's not part of a multi-key sequence, check for a direct action
if sequence.len() == 1 && !config.is_key_sequence_prefix(&sequence) {
if let Some(action) = config.get_read_only_action_for_key(key.code, key.modifiers) {
let result = execute_action(
if let Some(action) = config.matches_key_sequence_generalized(&sequence).as_deref() {
let result = if app_state.ui.show_form && CONTEXT_ACTIONS_FORM.contains(&action) {
crate::tui::functions::form::handle_action(
action,
form_state,
grpc_client,
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) {
crate::tui::functions::login::handle_action(action).await?
} else if app_state.ui.show_add_table {
add_table_ro::execute_action(
action,
app_state,
add_table_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_add_logic {
add_logic_ro::execute_action(
action,
app_state,
add_logic_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_register{
auth_ro::execute_action(
action,
app_state,
register_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_login {
auth_ro::execute_action(
action,
app_state,
login_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
)
.await?
} else {
form_ro::execute_action(
action,
form_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
current_position,
total_count,
grpc_client,
).await?;
)
.await?
};
key_sequence_tracker.reset();
return Ok((false, result));
}
if config.is_key_sequence_prefix(&sequence) {
return Ok((false, command_message.clone()));
}
if sequence.len() == 1 && !config.is_key_sequence_prefix(&sequence) {
if let Some(action) = config.get_read_only_action_for_key(key.code, key.modifiers).as_deref() {
let result = if app_state.ui.show_form && CONTEXT_ACTIONS_FORM.contains(&action) {
crate::tui::functions::form::handle_action(
action,
form_state,
grpc_client,
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) {
crate::tui::functions::login::handle_action(action).await?
} else if app_state.ui.show_add_table {
add_table_ro::execute_action(
action,
app_state,
add_table_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_add_logic {
add_logic_ro::execute_action(
action,
app_state,
add_logic_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_register {
auth_ro::execute_action(
action,
app_state,
register_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_login {
auth_ro::execute_action(
action,
app_state,
login_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
)
.await?
} else {
form_ro::execute_action(
action,
form_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
)
.await?
};
key_sequence_tracker.reset();
return Ok((false, result));
}
}
key_sequence_tracker.reset();
} else {
// If modifiers are pressed, check for direct key bindings
key_sequence_tracker.reset();
if let Some(action) = config.get_read_only_action_for_key(key.code, key.modifiers) {
let result = execute_action(
action,
form_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
current_position,
total_count,
grpc_client,
).await?;
if let Some(action) = config.get_read_only_action_for_key(key.code, key.modifiers).as_deref() {
let result = if app_state.ui.show_form && CONTEXT_ACTIONS_FORM.contains(&action) {
crate::tui::functions::form::handle_action(
action,
form_state,
grpc_client,
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) {
crate::tui::functions::login::handle_action(action).await?
} else if app_state.ui.show_add_table {
add_table_ro::execute_action(
action,
app_state,
add_table_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_add_logic {
add_logic_ro::execute_action(
action,
app_state,
add_logic_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_register {
auth_ro::execute_action(
action,
app_state,
register_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_login {
auth_ro::execute_action(
action,
app_state,
login_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
)
.await?
} else {
form_ro::execute_action(
action,
form_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
)
.await?
};
return Ok((false, result));
}
}
// Show a helpful message when no binding was found
if !*edit_mode_cooldown {
let default_key = "i".to_string();
let edit_key = config.keybindings.read_only.get("enter_edit_mode_before")
let edit_key = config
.keybindings
.read_only
.get("enter_edit_mode_before")
.and_then(|keys| keys.first())
.unwrap_or(&default_key);
.map(|k| k.to_string())
.unwrap_or(default_key);
*command_message = format!("Read-only mode - press {} to edit", edit_key);
}
*edit_mode_cooldown = false;
Ok((false, command_message.clone()))
}
async fn execute_action(
action: &str,
form_state: &mut FormState,
ideal_cursor_column: &mut usize,
key_sequence_tracker: &mut KeySequenceTracker,
command_message: &mut String,
current_position: &mut u64,
total_count: u64,
grpc_client: &mut GrpcClient,
) -> Result<String, Box<dyn std::error::Error>> {
match action {
"previous_entry" => {
let new_position = current_position.saturating_sub(1);
if new_position >= 1 {
*current_position = new_position;
match grpc_client.get_adresar_by_position(*current_position).await {
Ok(response) => {
form_state.id = response.id;
form_state.values = vec![
response.firma, response.kz, response.drc,
response.ulica, response.psc, response.mesto,
response.stat, response.banka, response.ucet,
response.skladm, response.ico, response.kontakt,
response.telefon, response.skladu, response.fax,
];
let current_input = form_state.get_current_input();
let max_cursor_pos = if !current_input.is_empty() {
current_input.len() - 1
} else { 0 };
form_state.current_cursor_pos = std::cmp::min(*ideal_cursor_column, max_cursor_pos);
form_state.has_unsaved_changes = false;
*command_message = format!("Loaded entry {}", *current_position);
}
Err(e) => {
*command_message = format!("Error loading entry: {}", e);
}
}
key_sequence_tracker.reset();
}
Ok(command_message.clone())
}
"next_entry" => {
if *current_position <= total_count {
*current_position += 1;
if *current_position <= total_count {
match grpc_client.get_adresar_by_position(*current_position).await {
Ok(response) => {
form_state.id = response.id;
form_state.values = vec![
response.firma, response.kz, response.drc,
response.ulica, response.psc, response.mesto,
response.stat, response.banka, response.ucet,
response.skladm, response.ico, response.kontakt,
response.telefon, response.skladu, response.fax,
];
let current_input = form_state.get_current_input();
let max_cursor_pos = if !current_input.is_empty() {
current_input.len() - 1
} else { 0 };
form_state.current_cursor_pos = std::cmp::min(*ideal_cursor_column, max_cursor_pos);
form_state.has_unsaved_changes = false;
*command_message = format!("Loaded entry {}", *current_position);
}
Err(e) => {
*command_message = format!("Error loading entry: {}", e);
}
}
} else {
form_state.reset_to_empty();
form_state.current_field = 0;
form_state.current_cursor_pos = 0;
*ideal_cursor_column = 0;
*command_message = "New entry mode".to_string();
}
key_sequence_tracker.reset();
}
Ok(command_message.clone())
}
"exit_edit_mode" => {
key_sequence_tracker.reset();
command_message.clear();
Ok("".to_string())
}
"move_left" => {
let current_pos = form_state.current_cursor_pos;
form_state.current_cursor_pos = current_pos.saturating_sub(1);
*ideal_cursor_column = form_state.current_cursor_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = form_state.get_current_input();
let current_pos = form_state.current_cursor_pos;
if !current_input.is_empty() && current_pos < current_input.len() - 1 {
form_state.current_cursor_pos += 1;
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("".to_string())
}
"move_up" => {
// Change field first
if form_state.current_field == 0 {
form_state.current_field = form_state.fields.len() - 1;
} else {
form_state.current_field = form_state.current_field.saturating_sub(1);
}
// Get current input AFTER changing field
let current_input = form_state.get_current_input();
let max_cursor_pos = if !current_input.is_empty() {
current_input.len() - 1
} else {
0
};
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("".to_string())
}
"move_down" => {
// Change field first
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
// Get current input AFTER changing field
let current_input = form_state.get_current_input();
let max_cursor_pos = if !current_input.is_empty() {
current_input.len() - 1
} else {
0
};
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("".to_string())
}
"move_word_next" => {
let current_input = form_state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(current_input, form_state.current_cursor_pos);
form_state.current_cursor_pos = new_pos.min(current_input.len().saturating_sub(1));
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = form_state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_word_end(current_input, form_state.current_cursor_pos);
form_state.current_cursor_pos = new_pos.min(current_input.len().saturating_sub(1));
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = form_state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(current_input, form_state.current_cursor_pos);
form_state.current_cursor_pos = new_pos;
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = form_state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(current_input, form_state.current_cursor_pos);
form_state.current_cursor_pos = new_pos;
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("Moved to previous word end".to_string())
}
"move_line_start" => {
form_state.current_cursor_pos = 0;
*ideal_cursor_column = form_state.current_cursor_pos;
Ok("".to_string())
}
"move_line_end" => {
let current_input = form_state.get_current_input();
if !current_input.is_empty() {
form_state.current_cursor_pos = current_input.len() - 1;
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("".to_string())
}
"move_first_line" => {
// Change field first
form_state.current_field = 0;
// Get current input AFTER changing field
let current_input = form_state.get_current_input();
let max_cursor_pos = if !current_input.is_empty() {
current_input.len() - 1
} else {
current_input.len()
};
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("Moved to first line".to_string())
}
"move_last_line" => {
// Change field first
form_state.current_field = form_state.fields.len() - 1;
// Get current input AFTER changing field
let current_input = form_state.get_current_input();
let max_cursor_pos = if !current_input.is_empty() {
current_input.len() - 1
} else {
current_input.len()
};
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("Moved to last line".to_string())
}
_ => Ok(format!("Unknown action: {}", action)),
}
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() {
CharType::Whitespace
} else if c.is_alphanumeric() {
CharType::Alphanumeric
} else {
CharType::Punctuation
}
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos >= chars.len() {
return current_pos;
}
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < chars.len() && get_char_type(chars[pos]) == initial_type {
pos += 1;
}
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
if current_pos >= chars.len() - 1 {
return chars.len() - 1;
}
let mut pos = current_pos;
if get_char_type(chars[pos]) == CharType::Whitespace {
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
} else {
let current_type = get_char_type(chars[pos]);
if pos + 1 < chars.len() && get_char_type(chars[pos + 1]) != current_type {
pos += 1;
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
}
}
if pos >= chars.len() {
return chars.len() - 1;
}
let word_type = get_char_type(chars[pos]);
while pos + 1 < chars.len() && get_char_type(chars[pos + 1]) == word_type {
pos += 1;
}
pos
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if get_char_type(chars[pos]) != CharType::Whitespace {
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
}
pos
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos <= 1 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 && get_char_type(chars[pos]) != CharType::Whitespace {
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 {
pos -= 1;
let prev_word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == prev_word_type {
pos -= 1;
}
while pos < chars.len() - 1 &&
get_char_type(chars[pos + 1]) == prev_word_type {
pos += 1;
}
}
}
pos
}

View File

@@ -1,3 +1,6 @@
// src/client/modes/common.rs
pub mod command_mode;
pub mod highlight;
pub mod commands;
pub use commands::*;

View File

@@ -1,18 +1,23 @@
// src/modes/handlers/command_mode.rs
// src/modes/common/command_mode.rs
use crossterm::event::{KeyEvent, KeyCode, KeyModifiers};
use crate::tui::terminal::grpc_client::GrpcClient;
use crate::config::binds::config::Config;
use crate::services::grpc_client::GrpcClient;
use crate::state::pages::form::FormState;
use crate::tui::controls::commands::CommandHandler;
use crate::state::{app::state::AppState, pages::auth::LoginState, pages::auth::RegisterState};
use crate::modes::common::commands::CommandHandler;
use crate::tui::terminal::core::TerminalCore;
use crate::modes::{
canvas::{common},
};
use crate::tui::functions::common::form::{save, revert};
use crate::modes::handlers::event::EventOutcome;
use crate::tui::functions::common::form::SaveOutcome;
use anyhow::Result;
pub async fn handle_command_event(
key: KeyEvent,
config: &Config,
app_state: &AppState,
login_state: &LoginState,
register_state: &RegisterState,
form_state: &mut FormState,
command_input: &mut String,
command_message: &mut String,
@@ -21,15 +26,12 @@ pub async fn handle_command_event(
terminal: &mut TerminalCore,
current_position: &mut u64,
total_count: u64,
) -> Result<(bool, String, bool), Box<dyn std::error::Error>> {
// Return value: (should_exit, message, should_exit_command_mode)
) -> Result<EventOutcome> {
// Exit command mode (via configurable keybinding)
if config.is_exit_command_mode(key.code, key.modifiers) {
command_input.clear();
*command_message = "".to_string();
return Ok((false, "".to_string(), true));
return Ok(EventOutcome::Ok("Exited command mode".to_string()));
}
// Execute command (via configurable keybinding, defaults to Enter)
@@ -37,6 +39,9 @@ pub async fn handle_command_event(
return process_command(
config,
form_state,
app_state,
login_state,
register_state,
command_input,
command_message,
grpc_client,
@@ -50,7 +55,7 @@ pub async fn handle_command_event(
// Backspace (via configurable keybinding, defaults to Backspace)
if config.is_command_backspace(key.code, key.modifiers) {
command_input.pop();
return Ok((false, "".to_string(), false));
return Ok(EventOutcome::Ok("".to_string()));
}
// Regular character input - accept any character in command mode
@@ -58,17 +63,20 @@ pub async fn handle_command_event(
// Accept regular or shifted characters (e.g., 'a' or 'A')
if key.modifiers.is_empty() || key.modifiers == KeyModifiers::SHIFT {
command_input.push(c);
return Ok((false, "".to_string(), false));
return Ok(EventOutcome::Ok("".to_string()));
}
}
// Ignore all other keys
Ok((false, "".to_string(), false))
Ok(EventOutcome::Ok("".to_string()))
}
async fn process_command(
config: &Config,
form_state: &mut FormState,
app_state: &AppState,
login_state: &LoginState,
register_state: &RegisterState,
command_input: &mut String,
command_message: &mut String,
grpc_client: &mut GrpcClient,
@@ -76,12 +84,12 @@ async fn process_command(
terminal: &mut TerminalCore,
current_position: &mut u64,
total_count: u64,
) -> Result<(bool, String, bool), Box<dyn std::error::Error>> {
) -> Result<EventOutcome> {
// Clone the trimmed command to avoid borrow issues
let command = command_input.trim().to_string();
if command.is_empty() {
*command_message = "Empty command".to_string();
return Ok((false, command_message.clone(), false));
return Ok(EventOutcome::Ok(command_message.clone()));
}
// Get the action for the command (now checks global and common bindings too)
@@ -91,41 +99,47 @@ async fn process_command(
match action {
"force_quit" | "save_and_quit" | "quit" => {
let (should_exit, message) = command_handler
.handle_command(action, terminal)
.handle_command(
action,
terminal,
app_state,
form_state,
login_state,
register_state,
)
.await?;
command_input.clear();
Ok((should_exit, message, true))
if should_exit {
Ok(EventOutcome::Exit(message))
} else {
Ok(EventOutcome::Ok(message))
}
},
"save" => {
let message = common::save(
let outcome = save(
form_state,
grpc_client,
&mut command_handler.is_saved,
current_position,
total_count,
).await?;
let message = match outcome {
SaveOutcome::CreatedNew(_) => "New entry created".to_string(),
SaveOutcome::UpdatedExisting => "Entry updated".to_string(),
SaveOutcome::NoChange => "No changes to save".to_string(),
};
command_input.clear();
return Ok((false, message, true));
Ok(EventOutcome::DataSaved(outcome, message))
},
"revert" => {
let message = common::revert(
let message = revert(
form_state,
grpc_client,
current_position,
total_count,
).await?;
command_input.clear();
return Ok((false, message, true));
},
"unknown" => {
let message = format!("Unknown command: {}", command);
command_input.clear();
return Ok((false, message, true));
Ok(EventOutcome::Ok(message))
},
_ => {
let message = format!("Unhandled action: {}", action);
command_input.clear();
return Ok((false, message, true));
Ok(EventOutcome::Ok(message))
}
}
}

View File

@@ -0,0 +1,72 @@
// src/modes/common/commands.rs
use crate::tui::terminal::core::TerminalCore;
use crate::state::app::state::AppState;
use crate::state::pages::{form::FormState, auth::LoginState, auth::RegisterState};
use crate::state::pages::canvas_state::CanvasState;
use anyhow::Result;
pub struct CommandHandler;
impl CommandHandler {
pub fn new() -> Self {
Self
}
pub async fn handle_command(
&mut self,
action: &str,
terminal: &mut TerminalCore,
app_state: &AppState,
form_state: &FormState,
login_state: &LoginState,
register_state: &RegisterState,
) -> Result<(bool, String)> {
match action {
"quit" => self.handle_quit(terminal, app_state, form_state, login_state, register_state).await,
"force_quit" => self.handle_force_quit(terminal).await,
"save_and_quit" => self.handle_save_quit(terminal).await,
_ => Ok((false, format!("Unknown command: {}", action))),
}
}
async fn handle_quit(
&self,
terminal: &mut TerminalCore,
app_state: &AppState,
form_state: &FormState,
login_state: &LoginState,
register_state: &RegisterState,
) -> Result<(bool, String)> {
// Use actual unsaved changes state instead of is_saved flag
let has_unsaved = if app_state.ui.show_login {
login_state.has_unsaved_changes()
} else if app_state.ui.show_register {
register_state.has_unsaved_changes()
} else {
form_state.has_unsaved_changes
};
if !has_unsaved {
terminal.cleanup()?;
Ok((true, "Exiting.".into()))
} else {
Ok((false, "No changes saved. Use :q! to force quit.".into()))
}
}
async fn handle_force_quit(
&self,
terminal: &mut TerminalCore,
) -> Result<(bool, String)> {
terminal.cleanup()?;
Ok((true, "Force exiting without saving.".into()))
}
async fn handle_save_quit(
&mut self,
terminal: &mut TerminalCore,
) -> Result<(bool, String)> {
terminal.cleanup()?;
Ok((true, "State saved. Exiting.".into()))
}
}

View File

@@ -1,2 +1,4 @@
// src/client/modes/general.rs
pub mod navigation;
pub mod dialog;
pub mod command_navigation;

View File

@@ -0,0 +1,396 @@
// src/modes/general/command_navigation.rs
use crate::config::binds::config::Config;
use crate::modes::handlers::event::EventOutcome;
use anyhow::Result;
use common::proto::multieko2::table_definition::ProfileTreeResponse;
use crossterm::event::{KeyCode, KeyEvent};
use std::collections::{HashMap, HashSet};
#[derive(Debug, Clone, PartialEq)]
pub enum NavigationType {
FindFile,
TableTree,
}
#[derive(Debug, Clone)]
pub struct TableDependencyGraph {
all_tables: HashSet<String>,
dependents_map: HashMap<String, Vec<String>>,
root_tables: Vec<String>,
}
impl TableDependencyGraph {
pub fn from_profile_tree(profile_tree: &ProfileTreeResponse) -> Self {
let mut dependents_map: HashMap<String, Vec<String>> = HashMap::new();
let mut all_tables_set: HashSet<String> = HashSet::new();
let mut table_dependencies: HashMap<String, Vec<String>> = HashMap::new();
for profile in &profile_tree.profiles {
for table in &profile.tables {
all_tables_set.insert(table.name.clone());
table_dependencies.insert(table.name.clone(), table.depends_on.clone());
for dependency_name in &table.depends_on {
dependents_map
.entry(dependency_name.clone())
.or_default()
.push(table.name.clone());
}
}
}
let root_tables: Vec<String> = all_tables_set
.iter()
.filter(|name| {
table_dependencies
.get(*name)
.map_or(true, |deps| deps.is_empty())
})
.cloned()
.collect();
let mut sorted_root_tables = root_tables;
sorted_root_tables.sort();
for dependents_list in dependents_map.values_mut() {
dependents_list.sort();
}
Self {
all_tables: all_tables_set,
dependents_map,
root_tables: sorted_root_tables,
}
}
pub fn get_dependent_children(&self, path: &str) -> Vec<String> {
if path.is_empty() {
return self.root_tables.clone();
}
let path_segments: Vec<&str> = path.split('/').filter(|s| !s.is_empty()).collect();
if let Some(last_segment_name) = path_segments.last() {
if self.all_tables.contains(*last_segment_name) {
return self
.dependents_map
.get(*last_segment_name)
.cloned()
.unwrap_or_default();
}
}
Vec::new()
}
}
// ... (NavigationState struct and its new(), activate_*, deactivate(), add_char(), remove_char(), move_*, autocomplete_selected(), get_display_input() methods are unchanged) ...
pub struct NavigationState {
pub active: bool,
pub input: String,
pub selected_index: Option<usize>,
pub filtered_options: Vec<(usize, String)>,
pub navigation_type: NavigationType,
pub current_path: String,
pub graph: Option<TableDependencyGraph>,
pub all_options: Vec<String>,
}
impl NavigationState {
pub fn new() -> Self {
Self {
active: false,
input: String::new(),
selected_index: None,
filtered_options: Vec::new(),
navigation_type: NavigationType::FindFile,
current_path: String::new(),
graph: None,
all_options: Vec::new(),
}
}
pub fn activate_find_file(&mut self, options: Vec<String>) {
self.active = true;
self.navigation_type = NavigationType::FindFile;
self.all_options = options;
self.input.clear();
self.current_path.clear();
self.graph = None;
self.update_filtered_options();
}
pub fn activate_table_tree(&mut self, graph: TableDependencyGraph) {
self.active = true;
self.navigation_type = NavigationType::TableTree;
self.graph = Some(graph);
self.input.clear();
self.current_path.clear();
self.update_options_for_path();
}
pub fn deactivate(&mut self) {
self.active = false;
self.input.clear();
self.all_options.clear();
self.filtered_options.clear();
self.selected_index = None;
self.current_path.clear();
self.graph = None;
}
pub fn add_char(&mut self, c: char) {
match self.navigation_type {
NavigationType::FindFile => {
self.input.push(c);
self.update_filtered_options();
}
NavigationType::TableTree => {
if c == '/' {
if !self.input.is_empty() {
if self.current_path.is_empty() {
self.current_path = self.input.clone();
} else {
self.current_path.push('/');
self.current_path.push_str(&self.input);
}
self.input.clear();
self.update_options_for_path();
}
} else {
self.input.push(c);
self.update_filtered_options();
}
}
}
}
pub fn remove_char(&mut self) {
match self.navigation_type {
NavigationType::FindFile => {
self.input.pop();
self.update_filtered_options();
}
NavigationType::TableTree => {
if self.input.is_empty() {
if !self.current_path.is_empty() {
if let Some(last_slash_idx) = self.current_path.rfind('/') {
self.input = self.current_path[last_slash_idx + 1..].to_string();
self.current_path = self.current_path[..last_slash_idx].to_string();
} else {
self.input = self.current_path.clone();
self.current_path.clear();
}
self.update_options_for_path();
self.update_filtered_options();
}
} else {
self.input.pop();
self.update_filtered_options();
}
}
}
}
pub fn move_up(&mut self) {
if self.filtered_options.is_empty() {
self.selected_index = None;
return;
}
self.selected_index = match self.selected_index {
Some(0) => Some(self.filtered_options.len() - 1),
Some(current) => Some(current - 1),
None => Some(self.filtered_options.len() - 1),
};
}
pub fn move_down(&mut self) {
if self.filtered_options.is_empty() {
self.selected_index = None;
return;
}
self.selected_index = match self.selected_index {
Some(current) if current >= self.filtered_options.len() - 1 => Some(0),
Some(current) => Some(current + 1),
None => Some(0),
};
}
pub fn get_selected_option_str(&self) -> Option<&str> {
self.selected_index
.and_then(|idx| self.filtered_options.get(idx))
.map(|(_, option_str)| option_str.as_str())
}
pub fn autocomplete_selected(&mut self) {
if let Some(selected_option_str) = self.get_selected_option_str() {
self.input = selected_option_str.to_string();
self.update_filtered_options();
}
}
pub fn get_display_input(&self) -> String {
match self.navigation_type {
NavigationType::FindFile => self.input.clone(),
NavigationType::TableTree => {
if self.current_path.is_empty() {
self.input.clone()
} else {
format!("{}/{}", self.current_path, self.input)
}
}
}
}
// --- START FIX ---
pub fn get_selected_value(&self) -> Option<String> {
match self.navigation_type {
NavigationType::FindFile => {
// Return the highlighted option, not the raw input buffer.
self.get_selected_option_str().map(|s| s.to_string())
}
NavigationType::TableTree => {
self.get_selected_option_str().map(|selected_name| {
if self.current_path.is_empty() {
selected_name.to_string()
} else {
format!("{}/{}", self.current_path, selected_name)
}
})
}
}
}
// --- END FIX ---
fn update_options_for_path(&mut self) {
if let NavigationType::TableTree = self.navigation_type {
if let Some(graph) = &self.graph {
self.all_options = graph.get_dependent_children(&self.current_path);
} else {
self.all_options.clear();
}
}
self.update_filtered_options();
}
fn update_filtered_options(&mut self) {
let filter_text = match self.navigation_type {
NavigationType::FindFile => &self.input,
NavigationType::TableTree => &self.input,
}
.to_lowercase();
if filter_text.is_empty() {
self.filtered_options = self
.all_options
.iter()
.enumerate()
.map(|(i, opt)| (i, opt.clone()))
.collect();
} else {
self.filtered_options = self
.all_options
.iter()
.enumerate()
.filter(|(_, opt)| opt.to_lowercase().contains(&filter_text))
.map(|(i, opt)| (i, opt.clone()))
.collect();
}
if self.filtered_options.is_empty() {
self.selected_index = None;
} else {
self.selected_index = Some(0);
}
}
}
pub async fn handle_command_navigation_event(
navigation_state: &mut NavigationState,
key: KeyEvent,
config: &Config,
) -> Result<EventOutcome> {
if !navigation_state.active {
return Ok(EventOutcome::Ok(String::new()));
}
match key.code {
KeyCode::Esc => {
navigation_state.deactivate();
Ok(EventOutcome::Ok("Navigation cancelled".to_string()))
}
KeyCode::Tab => {
if let Some(selected_opt_str) = navigation_state.get_selected_option_str() {
if navigation_state.input == selected_opt_str {
if navigation_state.navigation_type == NavigationType::TableTree {
let path_before_nav = navigation_state.current_path.clone();
let input_before_nav = navigation_state.input.clone();
navigation_state.add_char('/');
if !(navigation_state.input.is_empty() &&
(navigation_state.current_path != path_before_nav || !navigation_state.all_options.is_empty())) {
if !navigation_state.input.is_empty() && navigation_state.input != input_before_nav {
navigation_state.input = input_before_nav;
if navigation_state.current_path != path_before_nav {
navigation_state.current_path = path_before_nav;
}
navigation_state.update_options_for_path();
}
}
}
} else {
navigation_state.autocomplete_selected();
}
}
Ok(EventOutcome::Ok(String::new()))
}
KeyCode::Backspace => {
navigation_state.remove_char();
Ok(EventOutcome::Ok(String::new()))
}
KeyCode::Char(c) => {
navigation_state.add_char(c);
Ok(EventOutcome::Ok(String::new()))
}
_ => {
if let Some(action) = config.get_general_action(key.code, key.modifiers) {
match action {
"move_up" => {
navigation_state.move_up();
Ok(EventOutcome::Ok(String::new()))
}
"move_down" => {
navigation_state.move_down();
Ok(EventOutcome::Ok(String::new()))
}
"select" => {
if let Some(selected_value) = navigation_state.get_selected_value() {
let outcome = match navigation_state.navigation_type {
// --- START FIX ---
NavigationType::FindFile => {
// The purpose of this palette is to select a table.
// Emit a TableSelected event instead of a generic Ok message.
EventOutcome::TableSelected {
path: selected_value,
}
}
// --- END FIX ---
NavigationType::TableTree => {
EventOutcome::TableSelected {
path: selected_value,
}
}
};
navigation_state.deactivate();
Ok(outcome)
} else {
Ok(EventOutcome::Ok("No selection".to_string()))
}
}
_ => Ok(EventOutcome::Ok(String::new())),
}
} else {
Ok(EventOutcome::Ok(String::new()))
}
}
}
}

View File

@@ -0,0 +1,163 @@
// src/modes/general/dialog.rs
use crossterm::event::{Event, KeyCode};
use crate::config::binds::config::Config;
use crate::ui::handlers::context::DialogPurpose;
use crate::state::app::{state::AppState, buffer::AppView};
use crate::state::app::buffer::BufferState;
use crate::state::pages::auth::{LoginState, RegisterState};
use crate::state::pages::admin::AdminState;
use crate::modes::handlers::event::EventOutcome;
use crate::tui::functions::common::{login, register};
use crate::tui::functions::common::add_table::handle_delete_selected_columns;
use anyhow::Result;
/// Handles key events specifically when a dialog is active.
/// Returns Some(Result<EventOutcome, Error>) if the event was handled (consumed),
/// otherwise returns None.
pub async fn handle_dialog_event(
event: &Event,
config: &Config,
app_state: &mut AppState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
buffer_state: &mut BufferState,
admin_state: &mut AdminState,
) -> Option<Result<EventOutcome>> {
if let Event::Key(key) = event {
// Always allow Esc to dismiss
if key.code == KeyCode::Esc {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Dialog dismissed".to_string())));
}
// Check general bindings for dialog actions
if let Some(action) = config.get_general_action(key.code, key.modifiers) {
match action {
"move_down" | "next_option" => {
let current_index = app_state.ui.dialog.dialog_active_button_index;
let num_buttons = app_state.ui.dialog.dialog_buttons.len();
if num_buttons > 0 && current_index < num_buttons - 1 {
app_state.ui.dialog.dialog_active_button_index += 1;
}
return Some(Ok(EventOutcome::Ok(String::new())));
}
"move_up" | "previous_option" => {
let current_index = app_state.ui.dialog.dialog_active_button_index;
if current_index > 0 {
app_state.ui.dialog.dialog_active_button_index -= 1;
}
return Some(Ok(EventOutcome::Ok(String::new())));
}
"select" => {
let selected_index = app_state.ui.dialog.dialog_active_button_index;
let purpose = match app_state.ui.dialog.purpose {
Some(p) => p,
None => {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Internal Error: Dialog context lost".to_string())));
}
};
// Handle Dialog Actions Directly Here
match purpose {
DialogPurpose::LoginSuccess => {
match selected_index {
0 => { // "Menu" button selected
app_state.hide_dialog();
let message = login::back_to_main(login_state, app_state, buffer_state).await;
return Some(Ok(EventOutcome::Ok(message)));
}
1 => {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Exiting dialog".to_string())));
}
_ => {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Unknown dialog button selected".to_string())));
}
}
}
DialogPurpose::LoginFailed => {
match selected_index {
0 => { // "OK" button selected
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Login failed dialog dismissed".to_string())));
}
_ => {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Unknown dialog button selected".to_string())));
}
}
}
DialogPurpose::RegisterSuccess => { // Add this arm
match selected_index {
0 => { // "OK" button for RegisterSuccess
app_state.hide_dialog();
let message = register::back_to_login(register_state, app_state, buffer_state).await;
return Some(Ok(EventOutcome::Ok(message)));
}
_ => { // Default for RegisterSuccess
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Unknown dialog button selected".to_string())));
}
}
}
DialogPurpose::RegisterFailed => { // Add this arm
match selected_index {
0 => { // "OK" button for RegisterFailed
app_state.hide_dialog(); // Just dismiss
return Some(Ok(EventOutcome::Ok("Register failed dialog dismissed".to_string())));
}
_ => { // Default for RegisterFailed
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Unknown dialog button selected".to_string())));
}
}
}
DialogPurpose::ConfirmDeleteColumns => {
match selected_index {
0 => { // "Confirm" button selected
let outcome_message = handle_delete_selected_columns(&mut admin_state.add_table_state);
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok(outcome_message)));
}
1 => { // "Cancel" button selected
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Deletion cancelled.".to_string())));
}
_ => { /* Handle unexpected index */ }
}
}
DialogPurpose::SaveTableSuccess => {
match selected_index {
0 => { // "OK" button selected
app_state.hide_dialog();
buffer_state.update_history(AppView::Admin); // Navigate back
return Some(Ok(EventOutcome::Ok("Save success dialog dismissed.".to_string())));
}
_ => { /* Handle unexpected index */ }
}
}
DialogPurpose::SaveLogicSuccess => {
match selected_index {
0 => { // "OK" button selected
app_state.hide_dialog();
buffer_state.update_history(AppView::Admin);
return Some(Ok(EventOutcome::Ok("Save success dialog dismissed.".to_string())));
}
_ => { /* Handle unexpected index */ }
}
}
}
}
_ => {} // Ignore other general actions when dialog is shown
}
}
// If it was a key event but not handled above, consume it
Some(Ok(EventOutcome::Ok(String::new())))
} else {
// If it wasn't a key event, consume it too while dialog is active
Some(Ok(EventOutcome::Ok(String::new())))
}
}

View File

@@ -2,152 +2,146 @@
use crossterm::event::KeyEvent;
use crate::config::binds::config::Config;
use crate::state::state::AppState;
use crate::state::app::state::AppState;
use crate::state::pages::form::FormState;
use crate::state::pages::auth::LoginState;
use crate::state::pages::auth::RegisterState;
use crate::state::pages::intro::IntroState;
use crate::state::pages::admin::AdminState;
use crate::state::pages::canvas_state::CanvasState;
use crate::ui::handlers::context::UiContext;
use crate::modes::handlers::event::EventOutcome;
use crate::modes::general::command_navigation::{handle_command_navigation_event, NavigationState};
use anyhow::Result;
pub async fn handle_navigation_event(
key: KeyEvent,
config: &Config,
form_state: &mut FormState,
app_state: &mut AppState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
intro_state: &mut IntroState,
admin_state: &mut AdminState,
command_mode: &mut bool,
command_input: &mut String,
command_message: &mut String,
) -> Result<(bool, String), Box<dyn std::error::Error>> {
navigation_state: &mut NavigationState,
) -> Result<EventOutcome> {
// Handle command navigation first if active
if navigation_state.active {
return handle_command_navigation_event(navigation_state, key, config).await;
}
if let Some(action) = config.get_general_action(key.code, key.modifiers) {
match action {
"move_up" => {
move_up(app_state);
return Ok((false, String::new()));
move_up(app_state, login_state, register_state, intro_state, admin_state);
return Ok(EventOutcome::Ok(String::new()));
}
"move_down" => {
let item_count = if app_state.ui.show_intro {
2 // Intro options count
} else {
app_state.profile_tree.profiles.len() // Admin panel items
};
move_down(app_state, item_count);
return Ok((false, String::new()));
move_down(app_state, intro_state, admin_state);
return Ok(EventOutcome::Ok(String::new()));
}
"next_option" => {
next_option(app_state, 2); // Intro has 2 options
return Ok((false, String::new()));
next_option(app_state, intro_state);
return Ok(EventOutcome::Ok(String::new()));
}
"previous_option" => {
previous_option(app_state);
return Ok((false, String::new()));
}
"select" => {
select(app_state);
return Ok((false, "Selected".to_string()));
}
"toggle_sidebar" => {
toggle_sidebar(app_state);
return Ok((false, format!("Sidebar {}",
if app_state.ui.show_sidebar { "shown" } else { "hidden" }
)));
previous_option(app_state, intro_state);
return Ok(EventOutcome::Ok(String::new()));
}
"next_field" => {
next_field(form_state);
return Ok((false, String::new()));
return Ok(EventOutcome::Ok(String::new()));
}
"prev_field" => {
prev_field(form_state);
return Ok((false, String::new()));
return Ok(EventOutcome::Ok(String::new()));
}
"enter_command_mode" => {
handle_enter_command_mode(command_mode, command_input, command_message);
return Ok((false, String::new()));
return Ok(EventOutcome::Ok(String::new()));
}
"select" => {
let (context, index) = if app_state.ui.show_intro {
(UiContext::Intro, intro_state.selected_option)
} else if app_state.ui.show_login && app_state.ui.focus_outside_canvas {
(UiContext::Login, app_state.focused_button_index)
} else if app_state.ui.show_register && app_state.ui.focus_outside_canvas {
(UiContext::Register, app_state.focused_button_index)
} else if app_state.ui.show_admin {
(UiContext::Admin, admin_state.get_selected_index().unwrap_or(0))
} else if app_state.ui.dialog.dialog_show {
(UiContext::Dialog, app_state.ui.dialog.dialog_active_button_index)
} else {
return Ok(EventOutcome::Ok("Select (No Action)".to_string()));
};
return Ok(EventOutcome::ButtonSelected { context, index });
}
_ => {}
}
}
Ok((false, String::new()))
Ok(EventOutcome::Ok(String::new()))
}
pub fn move_up(app_state: &mut AppState) {
if app_state.ui.show_intro {
app_state.ui.intro_state.previous_option();
} else if app_state.ui.show_admin {
// Assuming profile_tree.profiles is the list we're navigating
let profile_count = app_state.profile_tree.profiles.len();
if profile_count == 0 {
return;
}
// Use general state for tracking selection in admin panel
if app_state.general.selected_item == 0 {
app_state.general.selected_item = profile_count - 1;
pub fn move_up(app_state: &mut AppState, login_state: &mut LoginState, register_state: &mut RegisterState, intro_state: &mut IntroState, admin_state: &mut AdminState) {
if app_state.ui.focus_outside_canvas && app_state.ui.show_login || app_state.ui.show_register{
if app_state.focused_button_index == 0 {
app_state.ui.focus_outside_canvas = false;
if app_state.ui.show_login {
let last_field_index = login_state.fields().len().saturating_sub(1);
login_state.set_current_field(last_field_index);
} else {
let last_field_index = register_state.fields().len().saturating_sub(1);
register_state.set_current_field(last_field_index);
}
} else {
app_state.general.selected_item = app_state.general.selected_item.saturating_sub(1);
app_state.focused_button_index = app_state.focused_button_index.saturating_sub(1);
}
}
}
pub fn move_down(app_state: &mut AppState, item_count: usize) {
if app_state.ui.show_intro {
app_state.ui.intro_state.next_option();
} else if app_state.ui.show_intro {
intro_state.previous_option();
} else if app_state.ui.show_admin {
// Assuming profile_tree.profiles is the list we're navigating
let profile_count = app_state.profile_tree.profiles.len();
if profile_count == 0 {
return;
}
app_state.general.selected_item = (app_state.general.selected_item + 1) % profile_count;
admin_state.previous();
}
}
pub fn next_option(app_state: &mut AppState, option_count: usize) {
pub fn move_down(app_state: &mut AppState, intro_state: &mut IntroState, admin_state: &mut AdminState) {
if app_state.ui.focus_outside_canvas && app_state.ui.show_login || app_state.ui.show_register {
let num_general_elements = 2;
if app_state.focused_button_index < num_general_elements - 1 {
app_state.focused_button_index += 1;
}
} else if app_state.ui.show_intro {
intro_state.next_option();
} else if app_state.ui.show_admin {
admin_state.next();
}
}
pub fn next_option(app_state: &mut AppState, intro_state: &mut IntroState) {
if app_state.ui.show_intro {
app_state.ui.intro_state.next_option();
intro_state.next_option();
} else {
// For other screens that might have options
app_state.general.current_option = (app_state.general.current_option + 1) % option_count;
// Get option count from state instead of parameter
let option_count = app_state.profile_tree.profiles.len();
app_state.focused_button_index = (app_state.focused_button_index + 1) % option_count;
}
}
pub fn previous_option(app_state: &mut AppState) {
pub fn previous_option(app_state: &mut AppState, intro_state: &mut IntroState) {
if app_state.ui.show_intro {
app_state.ui.intro_state.previous_option();
intro_state.previous_option();
} else {
// For other screens that might have options
if app_state.general.current_option == 0 {
// We'd need the option count here, but since it's not passed we can't wrap around correctly
// For now, just stay at 0
let option_count = app_state.profile_tree.profiles.len();
app_state.focused_button_index = if app_state.focused_button_index == 0 {
option_count.saturating_sub(1)
} else {
app_state.general.current_option -= 1;
}
app_state.focused_button_index - 1
};
}
}
pub fn select(app_state: &mut AppState) {
if app_state.ui.show_intro {
// Handle selection in intro screen
if app_state.ui.intro_state.selected_option == 0 {
// First option selected - show form
app_state.ui.show_form = true;
app_state.ui.show_admin = false;
} else {
// Second option selected - show admin
app_state.ui.show_form = false;
app_state.ui.show_admin = true;
}
app_state.ui.show_intro = false;
} else if app_state.ui.show_admin {
// Handle selection in admin panel
let profiles = &app_state.profile_tree.profiles;
if !profiles.is_empty() && app_state.general.selected_item < profiles.len() {
// Set the selected profile
app_state.selected_profile = Some(profiles[app_state.general.selected_item].name.clone());
}
}
}
pub fn toggle_sidebar(app_state: &mut AppState) {
app_state.ui.show_sidebar = !app_state.ui.show_sidebar;
}
pub fn next_field(form_state: &mut FormState) {
if !form_state.fields.is_empty() {
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();

File diff suppressed because it is too large Load Diff

View File

@@ -1,12 +1,16 @@
// src/modes/handlers/mode_manager.rs
use crate::state::state::AppState;
use crate::state::app::state::AppState;
use crate::modes::handlers::event::EventHandler;
use crate::state::pages::add_logic::AddLogicFocus;
use crate::state::app::highlight::HighlightState;
use crate::state::pages::admin::AdminState;
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum AppMode {
General, // For intro and admin screens
ReadOnly, // Canvas read-only mode
Edit, // Canvas edit mode
Highlight, // Cnavas highlight/visual mode
Command, // Command mode overlay
}
@@ -14,37 +18,83 @@ pub struct ModeManager;
impl ModeManager {
// Determine current mode based on app state
pub fn derive_mode(app_state: &AppState, event_handler: &EventHandler) -> AppMode {
// Command mode takes precedence if active
pub fn derive_mode(
app_state: &AppState,
event_handler: &EventHandler,
admin_state: &AdminState,
) -> AppMode {
if event_handler.navigation_state.active {
return AppMode::General;
}
if event_handler.command_mode {
return AppMode::Command;
}
// Check UI state flags
if app_state.ui.show_intro || app_state.ui.show_admin {
AppMode::General
} else if app_state.ui.show_form {
if event_handler.is_edit_mode {
AppMode::Edit
if !matches!(event_handler.highlight_state, HighlightState::Off) {
return AppMode::Highlight;
}
let is_canvas_view = app_state.ui.show_login
|| app_state.ui.show_register
|| app_state.ui.show_form
|| app_state.ui.show_add_table
|| app_state.ui.show_add_logic;
if app_state.ui.show_add_logic {
// Specific logic for AddLogic view
match admin_state.add_logic_state.current_focus {
AddLogicFocus::InputLogicName
| AddLogicFocus::InputTargetColumn
| AddLogicFocus::InputDescription => {
// These are canvas inputs
if event_handler.is_edit_mode {
AppMode::Edit
} else {
AppMode::ReadOnly
}
}
_ => AppMode::General,
}
} else if app_state.ui.show_add_table {
if app_state.ui.focus_outside_canvas {
AppMode::General
} else {
AppMode::ReadOnly
if event_handler.is_edit_mode {
AppMode::Edit
} else {
AppMode::ReadOnly
}
}
} else if is_canvas_view {
if app_state.ui.focus_outside_canvas {
AppMode::General
} else {
if event_handler.is_edit_mode {
AppMode::Edit
} else {
AppMode::ReadOnly
}
}
} else {
// Fallback
AppMode::General
}
}
// Mode transition rules
pub fn can_enter_command_mode(current_mode: AppMode) -> bool {
!matches!(current_mode, AppMode::Edit) // Can't enter from Edit mode
pub fn can_enter_command_mode(current_mode: AppMode) -> bool {
!matches!(current_mode, AppMode::Edit)
}
pub fn can_enter_edit_mode(current_mode: AppMode) -> bool {
matches!(current_mode, AppMode::ReadOnly) // Only from ReadOnly
matches!(current_mode, AppMode::ReadOnly)
}
pub fn can_enter_read_only_mode(current_mode: AppMode) -> bool {
matches!(current_mode, AppMode::Edit | AppMode::Command)
matches!(current_mode, AppMode::Edit | AppMode::Command | AppMode::Highlight)
}
pub fn can_enter_highlight_mode(current_mode: AppMode) -> bool {
matches!(current_mode, AppMode::ReadOnly)
}
}

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@@ -0,0 +1,2 @@
// src/client/modes/highlight.rs
pub mod highlight;

View File

@@ -0,0 +1,65 @@
// src/modes/highlight/highlight.rs
// (This file is intentionally simple for now, reusing ReadOnly logic)
use crate::config::binds::config::Config;
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::services::grpc_client::GrpcClient;
use crate::state::app::state::AppState;
use crate::state::pages::auth::{LoginState, RegisterState};
use crate::state::pages::admin::AdminState;
use crate::state::pages::form::FormState;
use crate::modes::handlers::event::EventOutcome;
use crate::modes::read_only;
use crossterm::event::KeyEvent;
use anyhow::Result;
/// Handles events when in Highlight mode.
/// Currently, it mostly delegates to the read_only handler for movement.
/// Exiting highlight mode is handled directly in the main event handler.
pub async fn handle_highlight_event(
app_state: &mut AppState,
key: KeyEvent,
config: &Config,
form_state: &mut FormState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
admin_state: &mut AdminState,
key_sequence_tracker: &mut KeySequenceTracker,
current_position: &mut u64,
total_count: u64,
grpc_client: &mut GrpcClient,
command_message: &mut String,
edit_mode_cooldown: &mut bool,
ideal_cursor_column: &mut usize,
) -> Result<EventOutcome> {
// Delegate movement and other actions to the read_only handler
// The rendering logic will use the highlight_anchor to draw the selection
let (should_exit, message) = read_only::handle_read_only_event(
app_state,
key,
config,
form_state,
login_state,
register_state,
&mut admin_state.add_table_state,
&mut admin_state.add_logic_state,
key_sequence_tracker,
grpc_client,
command_message, // Pass the message buffer
edit_mode_cooldown,
ideal_cursor_column,
)
.await?;
// ReadOnly handler doesn't return EventOutcome directly, adapt if needed
// For now, assume Ok outcome unless ReadOnly signals an exit (which we ignore here)
if should_exit {
// This exit is likely for the whole app, let the main loop handle it
// We just return the message from read_only
Ok(EventOutcome::Ok(message))
} else {
Ok(EventOutcome::Ok(message))
}
}

View File

@@ -3,6 +3,7 @@ pub mod handlers;
pub mod canvas;
pub mod general;
pub mod common;
pub mod highlight;
pub use handlers::*;
pub use canvas::*;

View File

@@ -0,0 +1,49 @@
// src/services/auth.rs
use tonic::transport::Channel;
use common::proto::multieko2::auth::{
auth_service_client::AuthServiceClient,
LoginRequest, LoginResponse,
RegisterRequest, AuthResponse,
};
use anyhow::{Context, Result};
#[derive(Clone)]
pub struct AuthClient {
client: AuthServiceClient<Channel>,
}
impl AuthClient {
pub async fn new() -> Result<Self> {
let client = AuthServiceClient::connect("http://[::1]:50051")
.await
.context("Failed to connect to auth service")?;
Ok(Self { client })
}
/// Login user via gRPC.
pub async fn login(&mut self, identifier: String, password: String) -> Result<LoginResponse> {
let request = tonic::Request::new(LoginRequest { identifier, password });
let response = self.client.login(request).await?.into_inner();
Ok(response)
}
/// Registers a new user via gRPC.
pub async fn register(
&mut self,
username: String,
email: String,
password: Option<String>,
password_confirmation: Option<String>,
role: Option<String>,
) -> Result<AuthResponse> {
let request = tonic::Request::new(RegisterRequest {
username,
email,
password: password.unwrap_or_default(),
password_confirmation: password_confirmation.unwrap_or_default(),
role: role.unwrap_or_default(),
});
let response = self.client.register(request).await?.into_inner();
Ok(response)
}
}

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@@ -0,0 +1,212 @@
// src/services/grpc_client.rs
use tonic::transport::Channel;
use common::proto::multieko2::common::{CountResponse, Empty};
use common::proto::multieko2::table_structure::table_structure_service_client::TableStructureServiceClient;
use common::proto::multieko2::table_structure::{GetTableStructureRequest, TableStructureResponse};
use common::proto::multieko2::table_definition::{
table_definition_client::TableDefinitionClient,
PostTableDefinitionRequest, ProfileTreeResponse, TableDefinitionResponse,
};
use common::proto::multieko2::table_script::{
table_script_client::TableScriptClient,
PostTableScriptRequest, TableScriptResponse,
};
use common::proto::multieko2::tables_data::{
tables_data_client::TablesDataClient,
GetTableDataByPositionRequest,
GetTableDataResponse,
GetTableDataCountRequest,
PostTableDataRequest, PostTableDataResponse, PutTableDataRequest,
PutTableDataResponse,
};
use common::proto::multieko2::search::{
searcher_client::SearcherClient, SearchRequest, SearchResponse,
};
use anyhow::{Context, Result}; // Added Context
use std::collections::HashMap; // NEW
#[derive(Clone)]
pub struct GrpcClient {
table_structure_client: TableStructureServiceClient<Channel>,
table_definition_client: TableDefinitionClient<Channel>,
table_script_client: TableScriptClient<Channel>,
tables_data_client: TablesDataClient<Channel>,
search_client: SearcherClient<Channel>,
}
impl GrpcClient {
pub async fn new() -> Result<Self> {
let channel = Channel::from_static("http://[::1]:50051")
.connect()
.await
.context("Failed to create gRPC channel")?;
let table_structure_client =
TableStructureServiceClient::new(channel.clone());
let table_definition_client =
TableDefinitionClient::new(channel.clone());
let table_script_client = TableScriptClient::new(channel.clone());
let tables_data_client = TablesDataClient::new(channel.clone());
// NEW: Instantiate the search client
let search_client = SearcherClient::new(channel.clone());
Ok(Self {
table_structure_client,
table_definition_client,
table_script_client,
tables_data_client,
search_client, // NEW
})
}
pub async fn get_table_structure(
&mut self,
profile_name: String,
table_name: String,
) -> Result<TableStructureResponse> {
let grpc_request = GetTableStructureRequest {
profile_name,
table_name,
};
let request = tonic::Request::new(grpc_request);
let response = self
.table_structure_client
.get_table_structure(request)
.await
.context("gRPC GetTableStructure call failed")?;
Ok(response.into_inner())
}
pub async fn get_profile_tree(
&mut self,
) -> Result<ProfileTreeResponse> {
let request = tonic::Request::new(Empty::default());
let response = self
.table_definition_client
.get_profile_tree(request)
.await
.context("gRPC GetProfileTree call failed")?;
Ok(response.into_inner())
}
pub async fn post_table_definition(
&mut self,
request: PostTableDefinitionRequest,
) -> Result<TableDefinitionResponse> {
let tonic_request = tonic::Request::new(request);
let response = self
.table_definition_client
.post_table_definition(tonic_request)
.await
.context("gRPC PostTableDefinition call failed")?;
Ok(response.into_inner())
}
pub async fn post_table_script(
&mut self,
request: PostTableScriptRequest,
) -> Result<TableScriptResponse> {
let tonic_request = tonic::Request::new(request);
let response = self
.table_script_client
.post_table_script(tonic_request)
.await
.context("gRPC PostTableScript call failed")?;
Ok(response.into_inner())
}
// NEW Methods for TablesData service
pub async fn get_table_data_count(
&mut self,
profile_name: String,
table_name: String,
) -> Result<u64> {
let grpc_request = GetTableDataCountRequest {
profile_name,
table_name,
};
let request = tonic::Request::new(grpc_request);
let response = self
.tables_data_client
.get_table_data_count(request)
.await
.context("gRPC GetTableDataCount call failed")?;
Ok(response.into_inner().count as u64)
}
pub async fn get_table_data_by_position(
&mut self,
profile_name: String,
table_name: String,
position: i32,
) -> Result<GetTableDataResponse> {
let grpc_request = GetTableDataByPositionRequest {
profile_name,
table_name,
position,
};
let request = tonic::Request::new(grpc_request);
let response = self
.tables_data_client
.get_table_data_by_position(request)
.await
.context("gRPC GetTableDataByPosition call failed")?;
Ok(response.into_inner())
}
pub async fn post_table_data(
&mut self,
profile_name: String,
table_name: String,
data: HashMap<String, String>,
) -> Result<PostTableDataResponse> {
let grpc_request = PostTableDataRequest {
profile_name,
table_name,
data,
};
let request = tonic::Request::new(grpc_request);
let response = self
.tables_data_client
.post_table_data(request)
.await
.context("gRPC PostTableData call failed")?;
Ok(response.into_inner())
}
pub async fn put_table_data(
&mut self,
profile_name: String,
table_name: String,
id: i64,
data: HashMap<String, String>,
) -> Result<PutTableDataResponse> {
let grpc_request = PutTableDataRequest {
profile_name,
table_name,
id,
data,
};
let request = tonic::Request::new(grpc_request);
let response = self
.tables_data_client
.put_table_data(request)
.await
.context("gRPC PutTableData call failed")?;
Ok(response.into_inner())
}
pub async fn search_table(
&mut self,
table_name: String,
query: String,
) -> Result<SearchResponse> {
let request = tonic::Request::new(SearchRequest { table_name, query });
let response = self
.search_client
.search_table(request)
.await?;
Ok(response.into_inner())
}
}

View File

@@ -0,0 +1,9 @@
// services/mod.rs
pub mod grpc_client;
pub mod auth;
pub mod ui_service;
pub use grpc_client::*;
pub use ui_service::*;
pub use auth::*;

View File

@@ -0,0 +1,242 @@
// src/services/ui_service.rs
use crate::services::grpc_client::GrpcClient;
use crate::state::pages::form::FormState;
use crate::tui::functions::common::form::SaveOutcome;
use crate::state::pages::add_logic::AddLogicState;
use crate::state::app::state::AppState;
use crate::utils::columns::filter_user_columns;
use anyhow::{Context, Result};
pub struct UiService;
impl UiService {
pub async fn initialize_add_logic_table_data(
grpc_client: &mut GrpcClient,
add_logic_state: &mut AddLogicState,
profile_tree: &common::proto::multieko2::table_definition::ProfileTreeResponse,
) -> Result<String> {
let profile_name_clone_opt = Some(add_logic_state.profile_name.clone());
let table_name_opt_clone = add_logic_state.selected_table_name.clone();
// Collect table names from SAME profile only
let same_profile_table_names: Vec<String> = profile_tree.profiles
.iter()
.find(|profile| profile.name == add_logic_state.profile_name)
.map(|profile| profile.tables.iter().map(|table| table.name.clone()).collect())
.unwrap_or_default();
// Set same profile table names for autocomplete
add_logic_state.set_same_profile_table_names(same_profile_table_names.clone());
if let (Some(profile_name_clone), Some(table_name_clone)) = (profile_name_clone_opt, table_name_opt_clone) {
match grpc_client.get_table_structure(profile_name_clone.clone(), table_name_clone.clone()).await {
Ok(response) => {
let column_names: Vec<String> = response.columns
.into_iter()
.map(|col| col.name)
.collect();
add_logic_state.set_table_columns(column_names.clone());
Ok(format!(
"Loaded {} columns for table '{}' and {} tables from profile '{}'",
column_names.len(),
table_name_clone,
same_profile_table_names.len(),
add_logic_state.profile_name
))
}
Err(e) => {
tracing::warn!(
"Failed to fetch table structure for {}.{}: {}",
profile_name_clone,
table_name_clone,
e
);
Ok(format!(
"Warning: Could not load table structure for '{}'. Autocomplete will use {} tables from profile '{}'.",
table_name_clone,
same_profile_table_names.len(),
add_logic_state.profile_name
))
}
}
} else {
Ok(format!(
"No table selected for Add Logic. Loaded {} tables from profile '{}' for autocomplete.",
same_profile_table_names.len(),
add_logic_state.profile_name
))
}
}
/// Fetches columns for a specific table (used for table.column autocomplete)
pub async fn fetch_columns_for_table(
grpc_client: &mut GrpcClient,
profile_name: &str,
table_name: &str,
) -> Result<Vec<String>> {
match grpc_client.get_table_structure(profile_name.to_string(), table_name.to_string()).await {
Ok(response) => {
let column_names: Vec<String> = response.columns
.into_iter()
.map(|col| col.name)
.collect();
Ok(filter_user_columns(column_names))
}
Err(e) => {
tracing::warn!("Failed to fetch columns for {}.{}: {}", profile_name, table_name, e);
Err(e.into())
}
}
}
pub async fn initialize_app_state_and_form(
grpc_client: &mut GrpcClient,
app_state: &mut AppState,
) -> Result<(String, String, Vec<String>)> {
let profile_tree = grpc_client
.get_profile_tree()
.await
.context("Failed to get profile tree")?;
app_state.profile_tree = profile_tree;
// Determine initial table to load (e.g., first table of first profile, or a default)
let initial_profile_name = app_state
.profile_tree
.profiles
.first()
.map(|p| p.name.clone())
.unwrap_or_else(|| "default".to_string());
let initial_table_name = app_state
.profile_tree
.profiles
.first()
.and_then(|p| p.tables.first().map(|t| t.name.clone()))
.unwrap_or_else(|| "2025_company_data1".to_string()); // Fallback if no tables
app_state.set_current_view_table(
initial_profile_name.clone(),
initial_table_name.clone(),
);
let table_structure = grpc_client
.get_table_structure(
initial_profile_name.clone(),
initial_table_name.clone(),
)
.await
.context(format!(
"Failed to get initial table structure for {}.{}",
initial_profile_name, initial_table_name
))?;
let column_names: Vec<String> = table_structure
.columns
.iter()
.map(|col| col.name.clone())
.collect();
let filtered_columns = filter_user_columns(column_names);
Ok((initial_profile_name, initial_table_name, filtered_columns))
}
pub async fn fetch_and_set_table_count(
grpc_client: &mut GrpcClient,
form_state: &mut FormState,
) -> Result<()> {
let total_count = grpc_client
.get_table_data_count(
form_state.profile_name.clone(),
form_state.table_name.clone(),
)
.await
.context(format!(
"Failed to get count for table {}.{}",
form_state.profile_name, form_state.table_name
))?;
form_state.total_count = total_count;
if total_count > 0 {
form_state.current_position = total_count;
} else {
form_state.current_position = 1;
}
Ok(())
}
pub async fn load_table_data_by_position(
grpc_client: &mut GrpcClient,
form_state: &mut FormState,
) -> Result<String> {
if form_state.current_position == 0 || (form_state.total_count > 0 && form_state.current_position > form_state.total_count) {
form_state.reset_to_empty();
return Ok(format!(
"New entry mode for table {}.{}",
form_state.profile_name, form_state.table_name
));
}
if form_state.total_count == 0 && form_state.current_position == 1 {
form_state.reset_to_empty();
return Ok(format!(
"New entry mode for empty table {}.{}",
form_state.profile_name, form_state.table_name
));
}
match grpc_client
.get_table_data_by_position(
form_state.profile_name.clone(),
form_state.table_name.clone(),
form_state.current_position as i32,
)
.await
{
Ok(response) => {
// FIX: Pass the current position as the second argument
form_state.update_from_response(&response.data, form_state.current_position);
Ok(format!(
"Loaded entry {}/{} for table {}.{}",
form_state.current_position,
form_state.total_count,
form_state.profile_name,
form_state.table_name
))
}
Err(e) => {
tracing::error!(
"Error loading entry {} for table {}.{}: {}",
form_state.current_position,
form_state.profile_name,
form_state.table_name,
e
);
Err(anyhow::anyhow!(
"Error loading entry {}: {}",
form_state.current_position,
e
))
}
}
}
pub async fn handle_save_outcome(
save_outcome: SaveOutcome,
_grpc_client: &mut GrpcClient,
_app_state: &mut AppState,
form_state: &mut FormState,
) -> Result<()> {
match save_outcome {
SaveOutcome::CreatedNew(new_id) => {
form_state.id = new_id;
}
SaveOutcome::UpdatedExisting | SaveOutcome::NoChange => {
// No action needed
}
}
Ok(())
}
}

6
client/src/state/app.rs Normal file
View File

@@ -0,0 +1,6 @@
// src/state/app.rs
pub mod state;
pub mod buffer;
pub mod search;
pub mod highlight;

View File

@@ -0,0 +1,119 @@
// src/state/app/buffer.rs
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum AppView {
Intro,
Login,
Register,
Admin,
AddTable,
AddLogic,
Form,
Scratch,
}
impl AppView {
/// Returns the display name for the view.
/// For Form, pass the current table name to get dynamic naming.
pub fn display_name(&self) -> &str {
match self {
AppView::Intro => "Intro",
AppView::Login => "Login",
AppView::Register => "Register",
AppView::Admin => "Admin_Panel",
AppView::AddTable => "Add_Table",
AppView::AddLogic => "Add_Logic",
AppView::Form => "Form",
AppView::Scratch => "*scratch*",
}
}
/// Returns the display name with dynamic context (for Form buffers)
pub fn display_name_with_context(&self, current_table_name: Option<&str>) -> String {
match self {
AppView::Form => {
current_table_name
.unwrap_or("Data Form")
.to_string()
}
_ => self.display_name().to_string(),
}
}
}
#[derive(Debug, Clone)]
pub struct BufferState {
pub history: Vec<AppView>,
pub active_index: usize,
}
impl Default for BufferState {
fn default() -> Self {
Self {
history: vec![AppView::Intro],
active_index: 0,
}
}
}
impl BufferState {
pub fn update_history(&mut self, view: AppView) {
let existing_pos = self.history.iter().position(|v| v == &view);
match existing_pos {
Some(pos) => self.active_index = pos,
None => {
self.history.push(view.clone());
self.active_index = self.history.len() - 1;
}
}
}
pub fn get_active_view(&self) -> Option<&AppView> {
self.history.get(self.active_index)
}
pub fn close_active_buffer(&mut self) -> bool {
if self.history.is_empty() {
self.history.push(AppView::Intro);
self.active_index = 0;
return false;
}
let current_index = self.active_index;
self.history.remove(current_index);
if self.history.is_empty() {
self.history.push(AppView::Intro);
self.active_index = 0;
} else if self.active_index >= self.history.len() {
self.active_index = self.history.len() - 1;
}
true
}
pub fn close_buffer_with_intro_fallback(&mut self, current_table_name: Option<&str>) -> String {
let current_view_cloned = self.get_active_view().cloned();
if let Some(AppView::Intro) = current_view_cloned {
if self.history.len() == 1 {
self.close_active_buffer();
return "Intro buffer reset".to_string();
}
}
let closed_name = current_view_cloned
.as_ref()
.map(|v| v.display_name_with_context(current_table_name))
.unwrap_or_else(|| "Unknown".to_string());
if self.close_active_buffer() {
if self.history.len() == 1 && matches!(self.history.get(0), Some(AppView::Intro)) {
format!("Closed '{}' - returned to Intro", closed_name)
} else {
format!("Closed '{}'", closed_name)
}
} else {
format!("Buffer '{}' could not be closed", closed_name)
}
}
}

View File

@@ -0,0 +1,20 @@
// src/state/app/highlight.rs
/// Represents the different states of text highlighting.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum HighlightState {
/// Highlighting is inactive.
Off,
/// Highlighting character by character. Stores the anchor point (line index, char index).
Characterwise { anchor: (usize, usize) },
/// Highlighting line by line. Stores the anchor line index.
Linewise { anchor_line: usize },
}
impl Default for HighlightState {
/// The default state is no highlighting.
fn default() -> Self {
HighlightState::Off
}
}

View File

@@ -0,0 +1,56 @@
// src/state/app/search.rs
use common::proto::multieko2::search::search_response::Hit;
/// Holds the complete state for the search palette.
pub struct SearchState {
/// The name of the table being searched.
pub table_name: String,
/// The current text entered by the user.
pub input: String,
/// The position of the cursor within the input text.
pub cursor_position: usize,
/// The search results returned from the server.
pub results: Vec<Hit>,
/// The index of the currently selected search result.
pub selected_index: usize,
/// A flag to indicate if a search is currently in progress.
pub is_loading: bool,
}
impl SearchState {
/// Creates a new SearchState for a given table.
pub fn new(table_name: String) -> Self {
Self {
table_name,
input: String::new(),
cursor_position: 0,
results: Vec::new(),
selected_index: 0,
is_loading: false,
}
}
/// Moves the selection to the next item, wrapping around if at the end.
pub fn next_result(&mut self) {
if !self.results.is_empty() {
let next = self.selected_index + 1;
self.selected_index = if next >= self.results.len() {
0 // Wrap to the start
} else {
next
};
}
}
/// Moves the selection to the previous item, wrapping around if at the beginning.
pub fn previous_result(&mut self) {
if !self.results.is_empty() {
self.selected_index = if self.selected_index == 0 {
self.results.len() - 1 // Wrap to the end
} else {
self.selected_index - 1
};
}
}
}

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@@ -0,0 +1,211 @@
// src/state/app/state.rs
use std::env;
use common::proto::multieko2::table_definition::ProfileTreeResponse;
use crate::modes::handlers::mode_manager::AppMode;
use crate::ui::handlers::context::DialogPurpose;
use crate::state::app::search::SearchState; // ADDED
use anyhow::Result;
#[cfg(feature = "ui-debug")]
use std::time::Instant;
// --- YOUR EXISTING DIALOGSTATE IS UNTOUCHED ---
pub struct DialogState {
pub dialog_show: bool,
pub dialog_title: String,
pub dialog_message: String,
pub dialog_buttons: Vec<String>,
pub dialog_active_button_index: usize,
pub purpose: Option<DialogPurpose>,
pub is_loading: bool,
}
pub struct UiState {
pub show_sidebar: bool,
pub show_buffer_list: bool,
pub show_intro: bool,
pub show_admin: bool,
pub show_add_table: bool,
pub show_add_logic: bool,
pub show_form: bool,
pub show_login: bool,
pub show_register: bool,
pub show_search_palette: bool, // ADDED
pub focus_outside_canvas: bool,
pub dialog: DialogState,
}
#[cfg(feature = "ui-debug")]
#[derive(Debug, Clone)]
pub struct DebugState {
pub displayed_message: String,
pub is_error: bool,
pub display_start_time: Instant,
}
pub struct AppState {
// Core editor state
pub current_dir: String,
pub profile_tree: ProfileTreeResponse,
pub selected_profile: Option<String>,
pub current_mode: AppMode,
pub current_view_profile_name: Option<String>,
pub current_view_table_name: Option<String>,
pub focused_button_index: usize,
pub pending_table_structure_fetch: Option<(String, String)>,
// ADDED: State for the search palette
pub search_state: Option<SearchState>,
// UI preferences
pub ui: UiState,
#[cfg(feature = "ui-debug")]
pub debug_state: Option<DebugState>,
}
impl AppState {
pub fn new() -> Result<Self> {
let current_dir = env::current_dir()?
.to_string_lossy()
.to_string();
Ok(AppState {
current_dir,
profile_tree: ProfileTreeResponse::default(),
selected_profile: None,
current_view_profile_name: None,
current_view_table_name: None,
current_mode: AppMode::General,
focused_button_index: 0,
pending_table_structure_fetch: None,
search_state: None, // ADDED
ui: UiState::default(),
#[cfg(feature = "ui-debug")]
debug_state: None,
})
}
// --- ALL YOUR EXISTING METHODS ARE UNTOUCHED ---
pub fn update_mode(&mut self, mode: AppMode) {
self.current_mode = mode;
}
pub fn set_current_view_table(&mut self, profile_name: String, table_name: String) {
self.current_view_profile_name = Some(profile_name);
self.current_view_table_name = Some(table_name);
}
pub fn show_dialog(
&mut self,
title: &str,
message: &str,
buttons: Vec<String>,
purpose: DialogPurpose,
) {
self.ui.dialog.dialog_title = title.to_string();
self.ui.dialog.dialog_message = message.to_string();
self.ui.dialog.dialog_buttons = buttons;
self.ui.dialog.dialog_active_button_index = 0;
self.ui.dialog.purpose = Some(purpose);
self.ui.dialog.is_loading = false;
self.ui.dialog.dialog_show = true;
self.ui.focus_outside_canvas = true;
}
pub fn show_loading_dialog(&mut self, title: &str, message: &str) {
self.ui.dialog.dialog_title = title.to_string();
self.ui.dialog.dialog_message = message.to_string();
self.ui.dialog.dialog_buttons.clear();
self.ui.dialog.dialog_active_button_index = 0;
self.ui.dialog.purpose = None;
self.ui.dialog.is_loading = true;
self.ui.dialog.dialog_show = true;
self.ui.focus_outside_canvas = true;
}
pub fn update_dialog_content(
&mut self,
message: &str,
buttons: Vec<String>,
purpose: DialogPurpose,
) {
if self.ui.dialog.dialog_show {
self.ui.dialog.dialog_message = message.to_string();
self.ui.dialog.dialog_buttons = buttons;
self.ui.dialog.dialog_active_button_index = 0;
self.ui.dialog.purpose = Some(purpose);
self.ui.dialog.is_loading = false;
}
}
pub fn hide_dialog(&mut self) {
self.ui.dialog.dialog_show = false;
self.ui.dialog.dialog_title.clear();
self.ui.dialog.dialog_message.clear();
self.ui.dialog.dialog_buttons.clear();
self.ui.dialog.dialog_active_button_index = 0;
self.ui.dialog.purpose = None;
self.ui.focus_outside_canvas = false;
self.ui.dialog.is_loading = false;
}
pub fn next_dialog_button(&mut self) {
if !self.ui.dialog.dialog_buttons.is_empty() {
let next_index = (self.ui.dialog.dialog_active_button_index + 1)
% self.ui.dialog.dialog_buttons.len();
self.ui.dialog.dialog_active_button_index = next_index;
}
}
pub fn previous_dialog_button(&mut self) {
if !self.ui.dialog.dialog_buttons.is_empty() {
let len = self.ui.dialog.dialog_buttons.len();
let prev_index =
(self.ui.dialog.dialog_active_button_index + len - 1) % len;
self.ui.dialog.dialog_active_button_index = prev_index;
}
}
pub fn get_active_dialog_button_label(&self) -> Option<&str> {
self.ui.dialog
.dialog_buttons
.get(self.ui.dialog.dialog_active_button_index)
.map(|s| s.as_str())
}
}
impl Default for UiState {
fn default() -> Self {
Self {
show_sidebar: false,
show_intro: true,
show_admin: false,
show_add_table: false,
show_add_logic: false,
show_form: false,
show_login: false,
show_register: false,
show_buffer_list: true,
show_search_palette: false, // ADDED
focus_outside_canvas: false,
dialog: DialogState::default(),
}
}
}
impl Default for DialogState {
fn default() -> Self {
Self {
dialog_show: false,
dialog_title: String::new(),
dialog_message: String::new(),
dialog_buttons: Vec::new(),
dialog_active_button_index: 0,
purpose: None,
is_loading: false,
}
}
}

View File

@@ -1,3 +1,3 @@
// src/state/mod.rs
pub mod state;
pub mod app;
pub mod pages;

View File

@@ -1,3 +1,9 @@
// src/state/pages.rs
pub mod form;
pub mod auth;
pub mod admin;
pub mod intro;
pub mod add_table;
pub mod add_logic;
pub mod canvas_state;

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// src/state/pages/add_logic.rs
use crate::config::binds::config::{EditorConfig, EditorKeybindingMode};
use crate::state::pages::canvas_state::CanvasState;
use crate::components::common::text_editor::{TextEditor, VimState};
use std::cell::RefCell;
use std::rc::Rc;
use tui_textarea::TextArea;
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub enum AddLogicFocus {
#[default]
InputLogicName,
InputTargetColumn,
InputDescription,
ScriptContentPreview,
InsideScriptContent,
SaveButton,
CancelButton,
}
#[derive(Clone, Debug)]
pub struct AddLogicState {
pub profile_name: String,
pub selected_table_id: Option<i64>,
pub selected_table_name: Option<String>,
pub logic_name_input: String,
pub target_column_input: String,
pub script_content_editor: Rc<RefCell<TextArea<'static>>>,
pub description_input: String,
pub current_focus: AddLogicFocus,
pub last_canvas_field: usize,
pub logic_name_cursor_pos: usize,
pub target_column_cursor_pos: usize,
pub description_cursor_pos: usize,
pub has_unsaved_changes: bool,
pub editor_keybinding_mode: EditorKeybindingMode,
pub vim_state: VimState,
// New fields for Target Column Autocomplete
pub table_columns_for_suggestions: Vec<String>, // All columns for the table
pub target_column_suggestions: Vec<String>, // Filtered suggestions
pub show_target_column_suggestions: bool,
pub selected_target_column_suggestion_index: Option<usize>,
pub in_target_column_suggestion_mode: bool,
// Script Editor Autocomplete
pub script_editor_autocomplete_active: bool,
pub script_editor_suggestions: Vec<String>,
pub script_editor_selected_suggestion_index: Option<usize>,
pub script_editor_trigger_position: Option<(usize, usize)>, // (line, column)
pub all_table_names: Vec<String>,
pub script_editor_filter_text: String,
// New fields for same-profile table names and column autocomplete
pub same_profile_table_names: Vec<String>, // Tables from same profile only
pub script_editor_awaiting_column_autocomplete: Option<String>, // Table name waiting for column fetch
}
impl AddLogicState {
pub fn new(editor_config: &EditorConfig) -> Self {
let editor = TextEditor::new_textarea(editor_config);
AddLogicState {
profile_name: "default".to_string(),
selected_table_id: None,
selected_table_name: None,
logic_name_input: String::new(),
target_column_input: String::new(),
script_content_editor: Rc::new(RefCell::new(editor)),
description_input: String::new(),
current_focus: AddLogicFocus::InputLogicName,
last_canvas_field: 2,
logic_name_cursor_pos: 0,
target_column_cursor_pos: 0,
description_cursor_pos: 0,
has_unsaved_changes: false,
editor_keybinding_mode: editor_config.keybinding_mode.clone(),
vim_state: VimState::default(),
table_columns_for_suggestions: Vec::new(),
target_column_suggestions: Vec::new(),
show_target_column_suggestions: false,
selected_target_column_suggestion_index: None,
in_target_column_suggestion_mode: false,
script_editor_autocomplete_active: false,
script_editor_suggestions: Vec::new(),
script_editor_selected_suggestion_index: None,
script_editor_trigger_position: None,
all_table_names: Vec::new(),
script_editor_filter_text: String::new(),
same_profile_table_names: Vec::new(),
script_editor_awaiting_column_autocomplete: None,
}
}
pub const INPUT_FIELD_COUNT: usize = 3;
/// Updates the target_column_suggestions based on current input.
pub fn update_target_column_suggestions(&mut self) {
let current_input = self.target_column_input.to_lowercase();
if self.table_columns_for_suggestions.is_empty() {
self.target_column_suggestions.clear();
self.show_target_column_suggestions = false;
self.selected_target_column_suggestion_index = None;
return;
}
if current_input.is_empty() {
self.target_column_suggestions = self.table_columns_for_suggestions.clone();
} else {
self.target_column_suggestions = self
.table_columns_for_suggestions
.iter()
.filter(|name| name.to_lowercase().contains(&current_input))
.cloned()
.collect();
}
self.show_target_column_suggestions = !self.target_column_suggestions.is_empty();
if self.show_target_column_suggestions {
if let Some(selected_idx) = self.selected_target_column_suggestion_index {
if selected_idx >= self.target_column_suggestions.len() {
self.selected_target_column_suggestion_index = Some(0);
}
} else {
self.selected_target_column_suggestion_index = Some(0);
}
} else {
self.selected_target_column_suggestion_index = None;
}
}
/// Updates script editor suggestions based on current filter text
pub fn update_script_editor_suggestions(&mut self) {
let mut suggestions = vec!["sql".to_string()];
if self.selected_table_name.is_some() {
suggestions.extend(self.table_columns_for_suggestions.clone());
}
let current_selected_table_name = self.selected_table_name.as_deref();
suggestions.extend(
self.same_profile_table_names
.iter()
.filter(|tn| Some(tn.as_str()) != current_selected_table_name)
.cloned()
);
if self.script_editor_filter_text.is_empty() {
self.script_editor_suggestions = suggestions;
} else {
let filter_lower = self.script_editor_filter_text.to_lowercase();
self.script_editor_suggestions = suggestions
.into_iter()
.filter(|suggestion| suggestion.to_lowercase().contains(&filter_lower))
.collect();
}
// Update selection index
if self.script_editor_suggestions.is_empty() {
self.script_editor_selected_suggestion_index = None;
self.script_editor_autocomplete_active = false;
} else if let Some(selected_idx) = self.script_editor_selected_suggestion_index {
if selected_idx >= self.script_editor_suggestions.len() {
self.script_editor_selected_suggestion_index = Some(0);
}
} else {
self.script_editor_selected_suggestion_index = Some(0);
}
}
/// Checks if a suggestion is a table name (for triggering column autocomplete)
pub fn is_table_name_suggestion(&self, suggestion: &str) -> bool {
// Not "sql"
if suggestion == "sql" {
return false;
}
if self.table_columns_for_suggestions.contains(&suggestion.to_string()) {
return false;
}
self.same_profile_table_names.contains(&suggestion.to_string())
}
/// Sets table columns for autocomplete suggestions
pub fn set_table_columns(&mut self, columns: Vec<String>) {
self.table_columns_for_suggestions = columns.clone();
if !columns.is_empty() {
self.update_target_column_suggestions();
}
}
/// Sets all available table names for autocomplete suggestions
pub fn set_all_table_names(&mut self, table_names: Vec<String>) {
self.all_table_names = table_names;
}
/// Sets table names from the same profile for autocomplete suggestions
pub fn set_same_profile_table_names(&mut self, table_names: Vec<String>) {
self.same_profile_table_names = table_names;
}
/// Triggers waiting for column autocomplete for a specific table
pub fn trigger_column_autocomplete_for_table(&mut self, table_name: String) {
self.script_editor_awaiting_column_autocomplete = Some(table_name);
}
/// Updates autocomplete with columns for a specific table
pub fn set_columns_for_table_autocomplete(&mut self, columns: Vec<String>) {
self.script_editor_suggestions = columns;
self.script_editor_selected_suggestion_index = if self.script_editor_suggestions.is_empty() {
None
} else {
Some(0)
};
self.script_editor_autocomplete_active = !self.script_editor_suggestions.is_empty();
self.script_editor_awaiting_column_autocomplete = None;
}
/// Deactivates script editor autocomplete and clears related state
pub fn deactivate_script_editor_autocomplete(&mut self) {
self.script_editor_autocomplete_active = false;
self.script_editor_suggestions.clear();
self.script_editor_selected_suggestion_index = None;
self.script_editor_trigger_position = None;
self.script_editor_filter_text.clear();
}
}
impl Default for AddLogicState {
fn default() -> Self {
Self::new(&EditorConfig::default())
}
}
impl CanvasState for AddLogicState {
fn current_field(&self) -> usize {
match self.current_focus {
AddLogicFocus::InputLogicName => 0,
AddLogicFocus::InputTargetColumn => 1,
AddLogicFocus::InputDescription => 2,
_ => self.last_canvas_field,
}
}
fn current_cursor_pos(&self) -> usize {
match self.current_focus {
AddLogicFocus::InputLogicName => self.logic_name_cursor_pos,
AddLogicFocus::InputTargetColumn => self.target_column_cursor_pos,
AddLogicFocus::InputDescription => self.description_cursor_pos,
_ => 0,
}
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
fn inputs(&self) -> Vec<&String> {
vec![
&self.logic_name_input,
&self.target_column_input,
&self.description_input,
]
}
fn get_current_input(&self) -> &str {
match self.current_focus {
AddLogicFocus::InputLogicName => &self.logic_name_input,
AddLogicFocus::InputTargetColumn => &self.target_column_input,
AddLogicFocus::InputDescription => &self.description_input,
_ => "",
}
}
fn get_current_input_mut(&mut self) -> &mut String {
match self.current_focus {
AddLogicFocus::InputLogicName => &mut self.logic_name_input,
AddLogicFocus::InputTargetColumn => &mut self.target_column_input,
AddLogicFocus::InputDescription => &mut self.description_input,
_ => &mut self.logic_name_input,
}
}
fn fields(&self) -> Vec<&str> {
vec!["Logic Name", "Target Column", "Description"]
}
fn set_current_field(&mut self, index: usize) {
let new_focus = match index {
0 => AddLogicFocus::InputLogicName,
1 => AddLogicFocus::InputTargetColumn,
2 => AddLogicFocus::InputDescription,
_ => return,
};
if self.current_focus != new_focus {
if self.current_focus == AddLogicFocus::InputTargetColumn {
self.in_target_column_suggestion_mode = false;
self.show_target_column_suggestions = false;
}
self.current_focus = new_focus;
self.last_canvas_field = index;
}
}
fn set_current_cursor_pos(&mut self, pos: usize) {
match self.current_focus {
AddLogicFocus::InputLogicName => {
self.logic_name_cursor_pos = pos.min(self.logic_name_input.len());
}
AddLogicFocus::InputTargetColumn => {
self.target_column_cursor_pos = pos.min(self.target_column_input.len());
}
AddLogicFocus::InputDescription => {
self.description_cursor_pos = pos.min(self.description_input.len());
}
_ => {}
}
}
fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_unsaved_changes = changed;
}
fn get_suggestions(&self) -> Option<&[String]> {
if self.current_field() == 1
&& self.in_target_column_suggestion_mode
&& self.show_target_column_suggestions
{
Some(&self.target_column_suggestions)
} else {
None
}
}
fn get_selected_suggestion_index(&self) -> Option<usize> {
if self.current_field() == 1
&& self.in_target_column_suggestion_mode
&& self.show_target_column_suggestions
{
self.selected_target_column_suggestion_index
} else {
None
}
}
}

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// src/state/pages/add_table.rs
use crate::state::pages::canvas_state::CanvasState;
use ratatui::widgets::TableState;
use serde::{Deserialize, Serialize};
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ColumnDefinition {
pub name: String,
pub data_type: String,
pub selected: bool,
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub struct IndexDefinition {
pub name: String,
pub selected: bool,
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct LinkDefinition {
pub linked_table_name: String,
pub is_required: bool,
pub selected: bool,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub enum AddTableFocus {
#[default]
InputTableName, // Field 0 for CanvasState
InputColumnName, // Field 1 for CanvasState
InputColumnType, // Field 2 for CanvasState
AddColumnButton,
// Result Tables
ColumnsTable,
IndexesTable,
LinksTable,
// Inside Tables (Scrolling Focus)
InsideColumnsTable,
InsideIndexesTable,
InsideLinksTable,
// Buttons
SaveButton,
DeleteSelectedButton,
CancelButton,
}
#[derive(Debug, Clone)]
pub struct AddTableState {
pub profile_name: String,
pub table_name: String,
pub table_name_input: String,
pub column_name_input: String,
pub column_type_input: String,
pub columns: Vec<ColumnDefinition>,
pub indexes: Vec<IndexDefinition>,
pub links: Vec<LinkDefinition>,
pub current_focus: AddTableFocus,
pub last_canvas_field: usize,
pub column_table_state: TableState,
pub index_table_state: TableState,
pub link_table_state: TableState,
pub table_name_cursor_pos: usize,
pub column_name_cursor_pos: usize,
pub column_type_cursor_pos: usize,
pub has_unsaved_changes: bool,
}
impl Default for AddTableState {
fn default() -> Self {
// Initialize with some dummy data for demonstration
AddTableState {
profile_name: "default".to_string(),
table_name: String::new(),
table_name_input: String::new(),
column_name_input: String::new(),
column_type_input: String::new(),
columns: Vec::new(),
indexes: Vec::new(),
links: Vec::new(),
current_focus: AddTableFocus::InputTableName,
last_canvas_field: 2,
column_table_state: TableState::default(),
index_table_state: TableState::default(),
link_table_state: TableState::default(),
table_name_cursor_pos: 0,
column_name_cursor_pos: 0,
column_type_cursor_pos: 0,
has_unsaved_changes: false,
}
}
}
impl AddTableState {
pub const INPUT_FIELD_COUNT: usize = 3;
}
// Implement CanvasState for the input fields
impl CanvasState for AddTableState {
fn current_field(&self) -> usize {
match self.current_focus {
AddTableFocus::InputTableName => 0,
AddTableFocus::InputColumnName => 1,
AddTableFocus::InputColumnType => 2,
// If focus is elsewhere, default to the first field for canvas rendering logic
_ => self.last_canvas_field,
}
}
fn current_cursor_pos(&self) -> usize {
match self.current_focus {
AddTableFocus::InputTableName => self.table_name_cursor_pos,
AddTableFocus::InputColumnName => self.column_name_cursor_pos,
AddTableFocus::InputColumnType => self.column_type_cursor_pos,
_ => 0, // Default if focus is not on an input field
}
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
fn inputs(&self) -> Vec<&String> {
vec![&self.table_name_input, &self.column_name_input, &self.column_type_input]
}
fn get_current_input(&self) -> &str {
match self.current_focus {
AddTableFocus::InputTableName => &self.table_name_input,
AddTableFocus::InputColumnName => &self.column_name_input,
AddTableFocus::InputColumnType => &self.column_type_input,
_ => "", // Should not happen if called correctly
}
}
fn get_current_input_mut(&mut self) -> &mut String {
match self.current_focus {
AddTableFocus::InputTableName => &mut self.table_name_input,
AddTableFocus::InputColumnName => &mut self.column_name_input,
AddTableFocus::InputColumnType => &mut self.column_type_input,
_ => &mut self.table_name_input,
}
}
fn fields(&self) -> Vec<&str> {
// These must match the order used in render_add_table
vec!["Table name", "Name", "Type"]
}
fn set_current_field(&mut self, index: usize) {
// Update both current focus and last canvas field
self.current_focus = match index {
0 => {
self.last_canvas_field = 0;
AddTableFocus::InputTableName
},
1 => {
self.last_canvas_field = 1;
AddTableFocus::InputColumnName
},
2 => {
self.last_canvas_field = 2;
AddTableFocus::InputColumnType
},
_ => self.current_focus, // Stay on current focus if index is out of bounds
};
}
fn set_current_cursor_pos(&mut self, pos: usize) {
match self.current_focus {
AddTableFocus::InputTableName => self.table_name_cursor_pos = pos,
AddTableFocus::InputColumnName => self.column_name_cursor_pos = pos,
AddTableFocus::InputColumnType => self.column_type_cursor_pos = pos,
_ => {} // Do nothing if focus is not on an input field
}
}
fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_unsaved_changes = changed;
}
// --- Autocomplete Support (Not needed for this form yet) ---
fn get_suggestions(&self) -> Option<&[String]> {
None
}
fn get_selected_suggestion_index(&self) -> Option<usize> {
None
}
}

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// src/state/pages/admin.rs
use ratatui::widgets::ListState;
use crate::state::pages::add_table::AddTableState;
use crate::state::pages::add_logic::AddLogicState;
// Define the focus states for the admin panel panes
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub enum AdminFocus {
#[default] // Default focus is on the profiles list
ProfilesPane,
InsideProfilesList,
Tables,
InsideTablesList,
Button1,
Button2,
Button3,
}
#[derive(Default, Clone, Debug)]
pub struct AdminState {
pub profiles: Vec<String>, // Holds profile names (used by non-admin view)
pub profile_list_state: ListState, // Tracks navigation highlight (>) in profiles
pub table_list_state: ListState, // Tracks navigation highlight (>) in tables
pub selected_profile_index: Option<usize>, // Index with [*] in profiles (persistent)
pub selected_table_index: Option<usize>, // Index with [*] in tables (persistent)
pub current_focus: AdminFocus, // Tracks which pane is focused
pub add_table_state: AddTableState,
pub add_logic_state: AddLogicState,
}
impl AdminState {
/// Gets the index of the currently selected item.
pub fn get_selected_index(&self) -> Option<usize> {
self.profile_list_state.selected()
}
/// Gets the name of the currently selected profile.
pub fn get_selected_profile_name(&self) -> Option<&String> {
self.profile_list_state.selected().and_then(|i| self.profiles.get(i))
}
/// Populates the profile list and updates/resets the selection.
pub fn set_profiles(&mut self, new_profiles: Vec<String>) {
let current_selection_index = self.profile_list_state.selected();
self.profiles = new_profiles;
if self.profiles.is_empty() {
self.profile_list_state.select(None);
} else {
let new_selection = match current_selection_index {
Some(index) => Some(index.min(self.profiles.len() - 1)),
None => Some(0),
};
self.profile_list_state.select(new_selection);
}
}
/// Selects the next profile in the list, wrapping around.
pub fn next(&mut self) {
if self.profiles.is_empty() {
self.profile_list_state.select(None);
return;
}
let i = match self.profile_list_state.selected() {
Some(i) => if i >= self.profiles.len() - 1 { 0 } else { i + 1 },
None => 0,
};
self.profile_list_state.select(Some(i));
}
/// Selects the previous profile in the list, wrapping around.
pub fn previous(&mut self) {
if self.profiles.is_empty() {
self.profile_list_state.select(None);
return;
}
let i = match self.profile_list_state.selected() {
Some(i) => if i == 0 { self.profiles.len() - 1 } else { i - 1 },
None => self.profiles.len() - 1,
};
self.profile_list_state.select(Some(i));
}
/// Gets the index of the currently selected profile.
pub fn get_selected_profile_index(&self) -> Option<usize> {
self.profile_list_state.selected()
}
/// Gets the index of the currently selected table.
pub fn get_selected_table_index(&self) -> Option<usize> {
self.table_list_state.selected()
}
/// Selects a profile by index and resets table selection.
pub fn select_profile(&mut self, index: Option<usize>) {
self.profile_list_state.select(index);
self.table_list_state.select(None);
}
/// Selects a table by index.
pub fn select_table(&mut self, index: Option<usize>) {
self.table_list_state.select(index);
}
/// Selects the next profile, wrapping around.
/// `profile_count` should be the total number of profiles available.
pub fn next_profile(&mut self, profile_count: usize) {
if profile_count == 0 {
return;
}
let i = match self.get_selected_profile_index() {
Some(i) => {
if i >= profile_count - 1 {
0
} else {
i + 1
}
}
None => 0,
};
self.select_profile(Some(i)); // Use the helper method
}
/// Selects the previous profile, wrapping around.
/// `profile_count` should be the total number of profiles available.
pub fn previous_profile(&mut self, profile_count: usize) {
if profile_count == 0 {
return;
}
let i = match self.get_selected_profile_index() {
Some(i) => {
if i == 0 {
profile_count - 1
} else {
i - 1
}
}
None => 0, // Or profile_count - 1 if you prefer wrapping from None
};
self.select_profile(Some(i)); // Use the helper method
}
/// Selects the next table, wrapping around.
/// `table_count` should be the number of tables in the *currently selected* profile.
pub fn next_table(&mut self, table_count: usize) {
if table_count == 0 {
return;
}
let i = match self.get_selected_table_index() {
Some(i) => {
if i >= table_count - 1 {
0
} else {
i + 1
}
}
None => 0,
};
self.select_table(Some(i));
}
/// Selects the previous table, wrapping around.
/// `table_count` should be the number of tables in the *currently selected* profile.
pub fn previous_table(&mut self, table_count: usize) {
if table_count == 0 {
return;
}
let i = match self.get_selected_table_index() {
Some(i) => {
if i == 0 {
table_count - 1
} else {
i - 1
}
}
None => 0, // Or table_count - 1
};
self.select_table(Some(i));
}
}

View File

@@ -0,0 +1,297 @@
// src/state/pages/auth.rs
use crate::state::pages::canvas_state::CanvasState;
use lazy_static::lazy_static;
lazy_static! {
pub static ref AVAILABLE_ROLES: Vec<String> = vec![
"admin".to_string(),
"moderator".to_string(),
"accountant".to_string(),
"viewer".to_string(),
];
}
/// Represents the authenticated session state
#[derive(Default)]
pub struct AuthState {
pub auth_token: Option<String>,
pub user_id: Option<String>,
pub role: Option<String>,
pub decoded_username: Option<String>,
}
/// Represents the state of the Login form UI
#[derive(Default)]
pub struct LoginState {
pub username: String,
pub password: String,
pub error_message: Option<String>,
pub current_field: usize,
pub current_cursor_pos: usize,
pub has_unsaved_changes: bool,
pub login_request_pending: bool,
}
/// Represents the state of the Registration form UI
#[derive(Default, Clone)]
pub struct RegisterState {
pub username: String,
pub email: String,
pub password: String,
pub password_confirmation: String,
pub role: String,
pub error_message: Option<String>,
pub current_field: usize,
pub current_cursor_pos: usize,
pub has_unsaved_changes: bool,
pub show_role_suggestions: bool,
pub role_suggestions: Vec<String>,
pub selected_suggestion_index: Option<usize>,
pub in_suggestion_mode: bool,
}
impl AuthState {
/// Creates a new empty AuthState (unauthenticated)
pub fn new() -> Self {
Self {
auth_token: None,
user_id: None,
role: None,
decoded_username: None,
}
}
}
impl LoginState {
/// Creates a new empty LoginState
pub fn new() -> Self {
Self {
username: String::new(),
password: String::new(),
error_message: None,
current_field: 0,
current_cursor_pos: 0,
has_unsaved_changes: false,
login_request_pending: false,
}
}
}
impl RegisterState {
/// Creates a new empty RegisterState
pub fn new() -> Self {
Self {
username: String::new(),
email: String::new(),
password: String::new(),
password_confirmation: String::new(),
role: String::new(),
error_message: None,
current_field: 0,
current_cursor_pos: 0,
has_unsaved_changes: false,
show_role_suggestions: false,
role_suggestions: Vec::new(),
selected_suggestion_index: None,
in_suggestion_mode: false,
}
}
/// Updates role suggestions based on current input
pub fn update_role_suggestions(&mut self) {
let current_input = self.role.to_lowercase();
self.role_suggestions = AVAILABLE_ROLES
.iter()
.filter(|role| role.to_lowercase().contains(&current_input))
.cloned()
.collect();
self.show_role_suggestions = !self.role_suggestions.is_empty();
}
}
impl CanvasState for LoginState {
fn current_field(&self) -> usize {
self.current_field
}
fn current_cursor_pos(&self) -> usize {
let len = match self.current_field {
0 => self.username.len(),
1 => self.password.len(),
_ => 0,
};
self.current_cursor_pos.min(len)
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
fn inputs(&self) -> Vec<&String> {
vec![&self.username, &self.password]
}
fn get_current_input(&self) -> &str {
match self.current_field {
0 => &self.username,
1 => &self.password,
_ => "",
}
}
fn get_current_input_mut(&mut self) -> &mut String {
match self.current_field {
0 => &mut self.username,
1 => &mut self.password,
_ => panic!("Invalid current_field index in LoginState"),
}
}
fn fields(&self) -> Vec<&str> {
vec!["Username/Email", "Password"]
}
fn set_current_field(&mut self, index: usize) {
if index < 2 {
self.current_field = index;
let len = match self.current_field {
0 => self.username.len(),
1 => self.password.len(),
_ => 0,
};
self.current_cursor_pos = self.current_cursor_pos.min(len);
}
}
fn set_current_cursor_pos(&mut self, pos: usize) {
let len = match self.current_field {
0 => self.username.len(),
1 => self.password.len(),
_ => 0,
};
self.current_cursor_pos = pos.min(len);
}
fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_unsaved_changes = changed;
}
fn get_suggestions(&self) -> Option<&[String]> {
None
}
fn get_selected_suggestion_index(&self) -> Option<usize> {
None
}
}
impl CanvasState for RegisterState {
fn current_field(&self) -> usize {
self.current_field
}
fn current_cursor_pos(&self) -> usize {
let len = match self.current_field {
0 => self.username.len(),
1 => self.email.len(),
2 => self.password.len(),
3 => self.password_confirmation.len(),
4 => self.role.len(),
_ => 0,
};
self.current_cursor_pos.min(len)
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
fn inputs(&self) -> Vec<&String> {
vec![
&self.username,
&self.email,
&self.password,
&self.password_confirmation,
&self.role,
]
}
fn get_current_input(&self) -> &str {
match self.current_field {
0 => &self.username,
1 => &self.email,
2 => &self.password,
3 => &self.password_confirmation,
4 => &self.role,
_ => "",
}
}
fn get_current_input_mut(&mut self) -> &mut String {
match self.current_field {
0 => &mut self.username,
1 => &mut self.email,
2 => &mut self.password,
3 => &mut self.password_confirmation,
4 => &mut self.role,
_ => panic!("Invalid current_field index in RegisterState"),
}
}
fn fields(&self) -> Vec<&str> {
vec![
"Username",
"Email (Optional)",
"Password (Optional)",
"Confirm Password",
"Role (Optional)"
]
}
fn set_current_field(&mut self, index: usize) {
if index < 5 {
self.current_field = index;
let len = match self.current_field {
0 => self.username.len(),
1 => self.email.len(),
2 => self.password.len(),
3 => self.password_confirmation.len(),
4 => self.role.len(),
_ => 0,
};
self.current_cursor_pos = self.current_cursor_pos.min(len);
}
}
fn set_current_cursor_pos(&mut self, pos: usize) {
let len = match self.current_field {
0 => self.username.len(),
1 => self.email.len(),
2 => self.password.len(),
3 => self.password_confirmation.len(),
4 => self.role.len(),
_ => 0,
};
self.current_cursor_pos = pos.min(len);
}
fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_unsaved_changes = changed;
}
fn get_suggestions(&self) -> Option<&[String]> {
if self.current_field == 4 && self.in_suggestion_mode && self.show_role_suggestions {
Some(&self.role_suggestions)
} else {
None
}
}
fn get_selected_suggestion_index(&self) -> Option<usize> {
if self.current_field == 4 && self.in_suggestion_mode && self.show_role_suggestions {
self.selected_suggestion_index
} else {
None
}
}
}

View File

@@ -0,0 +1,24 @@
// src/state/pages/canvas_state.rs
use common::proto::multieko2::search::search_response::Hit;
pub trait CanvasState {
fn current_field(&self) -> usize;
fn current_cursor_pos(&self) -> usize;
fn has_unsaved_changes(&self) -> bool;
fn inputs(&self) -> Vec<&String>;
fn get_current_input(&self) -> &str;
fn get_current_input_mut(&mut self) -> &mut String;
fn fields(&self) -> Vec<&str>;
fn set_current_field(&mut self, index: usize);
fn set_current_cursor_pos(&mut self, pos: usize);
fn set_has_unsaved_changes(&mut self, changed: bool);
// --- Autocomplete Support ---
fn get_suggestions(&self) -> Option<&[String]>;
fn get_selected_suggestion_index(&self) -> Option<usize>;
fn get_rich_suggestions(&self) -> Option<&[Hit]> {
None
}
}

View File

@@ -1,28 +1,65 @@
// src/state/pages/form.rs
use crate::config::colors::themes::Theme;
use crate::state::app::highlight::HighlightState;
use crate::state::pages::canvas_state::CanvasState;
use common::proto::multieko2::search::search_response::Hit; // Import Hit
use ratatui::layout::Rect;
use ratatui::Frame;
use std::collections::HashMap;
// A struct to bridge the display name (label) to the data key from the server.
#[derive(Debug, Clone)]
pub struct FieldDefinition {
pub display_name: String,
pub data_key: String,
pub is_link: bool,
pub link_target_table: Option<String>,
}
#[derive(Clone)]
pub struct FormState {
pub id: i64,
pub fields: Vec<String>, // Use Vec<String> for dynamic field names
pub values: Vec<String>, // Store field values dynamically
pub profile_name: String,
pub table_name: String,
pub total_count: u64,
pub current_position: u64,
pub fields: Vec<FieldDefinition>,
pub values: Vec<String>,
pub current_field: usize,
pub has_unsaved_changes: bool,
pub current_cursor_pos: usize,
// --- MODIFIED AUTOCOMPLETE STATE ---
pub autocomplete_active: bool,
pub autocomplete_suggestions: Vec<Hit>, // Changed to use the Hit struct
pub selected_suggestion_index: Option<usize>,
pub autocomplete_loading: bool, // To show a loading indicator
}
impl FormState {
/// Create a new FormState with dynamic fields.
pub fn new(fields: Vec<String>) -> Self {
let values = vec![String::new(); fields.len()]; // Initialize values for each field
pub fn new(
profile_name: String,
table_name: String,
fields: Vec<FieldDefinition>,
) -> Self {
let values = vec![String::new(); fields.len()];
FormState {
id: 0,
profile_name,
table_name,
total_count: 0,
current_position: 1,
fields,
values,
current_field: 0,
has_unsaved_changes: false,
current_cursor_pos: 0,
// --- INITIALIZE NEW STATE ---
autocomplete_active: false,
autocomplete_suggestions: Vec::new(),
selected_suggestion_index: None,
autocomplete_loading: false, // Initialize loading state
}
}
@@ -32,30 +69,40 @@ impl FormState {
area: Rect,
theme: &Theme,
is_edit_mode: bool,
total_count: u64,
current_position: u64,
highlight_state: &HighlightState,
) {
let fields: Vec<&str> = self.fields.iter().map(|s| s.as_str()).collect();
let values: Vec<&String> = self.values.iter().collect();
let fields_str_slice: Vec<&str> =
self.fields().iter().map(|s| *s).collect();
let values_str_slice: Vec<&String> = self.values.iter().collect();
crate::components::form::form::render_form(
f,
area,
self,
&fields,
self, // <--- This now correctly passes the concrete &FormState
&fields_str_slice,
&self.current_field,
&values,
&values_str_slice,
&self.table_name,
theme,
is_edit_mode,
total_count,
current_position,
highlight_state,
self.total_count,
self.current_position,
);
}
pub fn reset_to_empty(&mut self) {
self.id = 0; // Reset ID to 0 for new entries
self.values.iter_mut().for_each(|v| v.clear()); // Clear all values
self.id = 0;
self.values.iter_mut().for_each(|v| v.clear());
self.current_field = 0;
self.current_cursor_pos = 0;
self.has_unsaved_changes = false;
if self.total_count > 0 {
self.current_position = self.total_count + 1;
} else {
self.current_position = 1;
}
self.deactivate_autocomplete(); // Deactivate on reset
}
pub fn get_current_input(&self) -> &str {
@@ -70,4 +117,130 @@ impl FormState {
.get_mut(self.current_field)
.expect("Invalid current_field index")
}
pub fn update_from_response(
&mut self,
response_data: &HashMap<String, String>,
new_position: u64,
) {
self.values = self
.fields
.iter()
.map(|field_def| {
response_data
.get(&field_def.data_key)
.cloned()
.unwrap_or_default()
})
.collect();
let id_str_opt = response_data
.iter()
.find(|(k, _)| k.eq_ignore_ascii_case("id"))
.map(|(_, v)| v);
if let Some(id_str) = id_str_opt {
if let Ok(parsed_id) = id_str.parse::<i64>() {
self.id = parsed_id;
} else {
tracing::error!(
"Failed to parse 'id' field '{}' for table {}.{}",
id_str,
self.profile_name,
self.table_name
);
self.id = 0;
}
} else {
self.id = 0;
}
self.current_position = new_position;
self.has_unsaved_changes = false;
self.current_field = 0;
self.current_cursor_pos = 0;
self.deactivate_autocomplete(); // Deactivate on update
}
// --- NEW HELPER METHOD ---
/// Deactivates autocomplete and clears its state.
pub fn deactivate_autocomplete(&mut self) {
self.autocomplete_active = false;
self.autocomplete_suggestions.clear();
self.selected_suggestion_index = None;
self.autocomplete_loading = false;
}
}
impl CanvasState for FormState {
fn current_field(&self) -> usize {
self.current_field
}
fn current_cursor_pos(&self) -> usize {
self.current_cursor_pos
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
fn inputs(&self) -> Vec<&String> {
self.values.iter().collect()
}
fn get_current_input(&self) -> &str {
FormState::get_current_input(self)
}
fn get_current_input_mut(&mut self) -> &mut String {
FormState::get_current_input_mut(self)
}
fn fields(&self) -> Vec<&str> {
self.fields
.iter()
.map(|f| f.display_name.as_str())
.collect()
}
fn set_current_field(&mut self, index: usize) {
if index < self.fields.len() {
self.current_field = index;
}
// Deactivate autocomplete when changing fields
self.deactivate_autocomplete();
}
fn set_current_cursor_pos(&mut self, pos: usize) {
self.current_cursor_pos = pos;
}
fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_unsaved_changes = changed;
}
// --- MODIFIED: Implement autocomplete trait methods ---
/// Returns None because this state uses rich suggestions.
fn get_suggestions(&self) -> Option<&[String]> {
None
}
/// Returns rich suggestions.
fn get_rich_suggestions(&self) -> Option<&[Hit]> {
if self.autocomplete_active {
Some(&self.autocomplete_suggestions)
} else {
None
}
}
fn get_selected_suggestion_index(&self) -> Option<usize> {
if self.autocomplete_active {
self.selected_suggestion_index
} else {
None
}
}
}

View File

@@ -0,0 +1,25 @@
// src/state/pages/intro.rs
#[derive(Default, Clone, Debug)]
pub struct IntroState {
pub selected_option: usize,
}
impl IntroState {
pub fn new() -> Self {
Self::default()
}
pub fn next_option(&mut self) {
if self.selected_option < 3 {
self.selected_option += 1;
}
}
pub fn previous_option(&mut self) {
if self.selected_option > 0 {
self.selected_option -= 1
}
}
}

View File

@@ -1,83 +0,0 @@
// src/state/state.rs
use std::env;
use common::proto::multieko2::table_definition::ProfileTreeResponse;
use crate::components::IntroState;
use crate::modes::handlers::mode_manager::AppMode;
pub struct UiState {
pub show_sidebar: bool,
pub is_saved: bool,
pub show_intro: bool,
pub show_admin: bool,
pub show_form: bool,
pub show_login: bool,
pub intro_state: IntroState,
}
pub struct GeneralState {
pub selected_item: usize,
pub current_option: usize,
}
pub struct AppState {
// Core editor state
pub current_dir: String,
pub total_count: u64,
pub current_position: u64,
pub profile_tree: ProfileTreeResponse,
pub selected_profile: Option<String>,
pub current_mode: AppMode,
// UI preferences
pub ui: UiState,
pub general: GeneralState,
}
impl AppState {
pub fn new() -> Result<Self, Box<dyn std::error::Error>> {
let current_dir = env::current_dir()?
.to_string_lossy()
.to_string();
Ok(AppState {
current_dir,
total_count: 0,
current_position: 0,
profile_tree: ProfileTreeResponse::default(),
selected_profile: None,
current_mode: AppMode::General,
ui: UiState::default(),
general: GeneralState {
selected_item: 0,
current_option: 0,
},
})
}
// Existing methods remain unchanged
pub fn update_total_count(&mut self, total_count: u64) {
self.total_count = total_count;
}
pub fn update_current_position(&mut self, current_position: u64) {
self.current_position = current_position;
}
pub fn update_mode(&mut self, mode: AppMode) {
self.current_mode = mode;
}
}
impl Default for UiState {
fn default() -> Self {
Self {
show_sidebar: true,
is_saved: false,
show_intro: true,
show_admin: false,
show_form: false,
show_login: false,
intro_state: IntroState::new(),
}
}
}

View File

@@ -1,5 +0,0 @@
// src/tui/controls.rs
pub mod commands;
pub use commands::*;

View File

@@ -1,54 +0,0 @@
// src/tui/controls/commands.rs
use crate::tui::terminal::core::TerminalCore;
pub struct CommandHandler {
pub is_saved: bool,
}
impl CommandHandler {
pub fn new() -> Self {
Self { is_saved: false }
}
pub async fn handle_command(
&mut self,
action: &str,
terminal: &mut TerminalCore,
) -> Result<(bool, String), Box<dyn std::error::Error>> {
match action {
"quit" => self.handle_quit(terminal).await,
"force_quit" => self.handle_force_quit(terminal).await,
"save_and_quit" => self.handle_save_quit(terminal).await,
_ => Ok((false, format!("Unknown command: {}", action))),
}
}
async fn handle_quit(
&self,
terminal: &mut TerminalCore,
) -> Result<(bool, String), Box<dyn std::error::Error>> {
if self.is_saved {
terminal.cleanup()?;
Ok((true, "Exiting.".into()))
} else {
Ok((false, "No changes saved. Use :q! to force quit.".into()))
}
}
async fn handle_force_quit(
&self,
terminal: &mut TerminalCore,
) -> Result<(bool, String), Box<dyn std::error::Error>> {
terminal.cleanup()?;
Ok((true, "Force exiting without saving.".into()))
}
async fn handle_save_quit(
&mut self,
terminal: &mut TerminalCore,
) -> Result<(bool, String), Box<dyn std::error::Error>> {
self.is_saved = true;
terminal.cleanup()?;
Ok((true, "State saved. Exiting.".into()))
}
}

View File

@@ -0,0 +1,11 @@
// src/tui/functions.rs
pub mod admin;
pub mod intro;
pub mod login;
pub mod form;
pub mod common;
pub use admin::*;
pub use intro::*;
pub use form::*;

View File

@@ -0,0 +1,11 @@
use crate::state::app::state::AppState;
use crate::state::pages::admin::AdminState;
pub fn handle_admin_selection(app_state: &mut AppState, admin_state: &AdminState) {
let profiles = &app_state.profile_tree.profiles;
if let Some(selected_index) = admin_state.get_selected_index() {
if let Some(profile) = profiles.get(selected_index) {
app_state.selected_profile = Some(profile.name.clone());
}
}
}

View File

@@ -0,0 +1,7 @@
// src/tui/functions/common.rs
pub mod form;
pub mod login;
pub mod logout;
pub mod register;
pub mod add_table;

View File

@@ -0,0 +1,198 @@
// src/tui/functions/common/add_table.rs
use crate::state::pages::add_table::{
AddTableFocus, AddTableState, ColumnDefinition, IndexDefinition,
};
use crate::services::GrpcClient;
use anyhow::{anyhow, Result};
use common::proto::multieko2::table_definition::{
PostTableDefinitionRequest,
ColumnDefinition as ProtoColumnDefinition,
TableLink as ProtoTableLink,
};
use tracing::debug;
/// Handles the logic for adding a column when the "Add" button is activated.
///
/// Takes the mutable state and command message string.
/// Returns `Some(AddTableFocus)` indicating the desired focus state after a successful add,
/// or `None` if the action failed (e.g., validation error).
pub fn handle_add_column_action(
add_table_state: &mut AddTableState,
command_message: &mut String,
) -> Option<AddTableFocus> {
// Trim and create owned Strings from inputs
let table_name_in = add_table_state.table_name_input.trim();
let column_name_in = add_table_state.column_name_input.trim();
let column_type_in = add_table_state.column_type_input.trim();
// Validate all inputs needed for this combined action
let has_table_name = !table_name_in.is_empty();
let has_column_name = !column_name_in.is_empty();
let has_column_type = !column_type_in.is_empty();
match (has_table_name, has_column_name, has_column_type) {
// Case 1: Both column fields have input (Table name is optional here)
(_, true, true) => {
let mut msg = String::new();
// Optionally update table name if provided
if has_table_name {
add_table_state.table_name = table_name_in.to_string();
msg.push_str(&format!("Table name set to '{}'. ", add_table_state.table_name));
}
// Add the column
let new_column = ColumnDefinition {
name: column_name_in.to_string(),
data_type: column_type_in.to_string(),
selected: false,
};
add_table_state.columns.push(new_column.clone()); // Clone for msg
msg.push_str(&format!("Column '{}' added.", new_column.name));
// Add corresponding index definition (initially unselected)
let new_index = IndexDefinition {
name: column_name_in.to_string(),
selected: false,
};
add_table_state.indexes.push(new_index);
*command_message = msg;
// Clear all inputs and reset cursors
add_table_state.table_name_input.clear();
add_table_state.column_name_input.clear();
add_table_state.column_type_input.clear();
add_table_state.table_name_cursor_pos = 0;
add_table_state.column_name_cursor_pos = 0;
add_table_state.column_type_cursor_pos = 0;
add_table_state.has_unsaved_changes = true;
Some(AddTableFocus::InputColumnName) // Focus for next column
}
// Case 2: Only one column field has input (Error)
(_, true, false) | (_, false, true) => {
*command_message = "Both Column Name and Type are required to add a column.".to_string();
None // Indicate validation failure
}
// Case 3: Only Table name has input (No column input)
(true, false, false) => {
add_table_state.table_name = table_name_in.to_string();
*command_message = format!("Table name set to '{}'.", add_table_state.table_name);
// Clear only table name input
add_table_state.table_name_input.clear();
add_table_state.table_name_cursor_pos = 0;
add_table_state.has_unsaved_changes = true;
Some(AddTableFocus::InputTableName) // Keep focus here
}
// Case 4: All fields are empty
(false, false, false) => {
*command_message = "No input provided.".to_string();
None
}
}
}
/// Handles deleting columns marked as selected in the AddTableState.
pub fn handle_delete_selected_columns(
add_table_state: &mut AddTableState,
) -> String {
let initial_count = add_table_state.columns.len();
// Keep only the columns that are NOT selected
let initial_selected_indices: std::collections::HashSet<String> = add_table_state
.columns
.iter()
.filter(|col| col.selected)
.map(|col| col.name.clone())
.collect();
add_table_state.columns.retain(|col| !col.selected);
let deleted_count = initial_count - add_table_state.columns.len();
if deleted_count > 0 {
add_table_state.indexes.retain(|index| !initial_selected_indices.contains(&index.name));
add_table_state.has_unsaved_changes = true;
// Reset selection highlight as indices have changed
add_table_state.column_table_state.select(None);
// Optionally, select the first item if the list is not empty
// if !add_table_state.columns.is_empty() {
// add_table_state.column_table_state.select(Some(0));
// }
add_table_state.index_table_state.select(None);
format!("Deleted {} selected column(s).", deleted_count)
} else {
"No columns marked for deletion.".to_string()
}
}
/// Prepares and sends the request to save the new table definition via gRPC.
pub async fn handle_save_table_action(
grpc_client: &mut GrpcClient,
add_table_state: &AddTableState,
) -> Result<String> {
// --- Basic Validation ---
if add_table_state.table_name.is_empty() {
return Err(anyhow!("Table name cannot be empty."));
}
if add_table_state.columns.is_empty() {
return Err(anyhow!("Table must have at least one column."));
}
// --- Prepare Proto Data ---
let proto_columns: Vec<ProtoColumnDefinition> = add_table_state
.columns
.iter()
.map(|col| ProtoColumnDefinition {
name: col.name.clone(),
field_type: col.data_type.clone(), // Assuming data_type maps directly
})
.collect();
let proto_indexes: Vec<String> = add_table_state
.indexes
.iter()
.filter(|idx| idx.selected) // Only include selected indexes
.map(|idx| idx.name.clone())
.collect();
let proto_links: Vec<ProtoTableLink> = add_table_state
.links
.iter()
.filter(|link| link.selected) // Only include selected links
.map(|link| ProtoTableLink {
linked_table_name: link.linked_table_name.clone(),
// Assuming 'required' maps directly, adjust if needed
// For now, the proto only seems to use linked_table_name based on example
// If your proto evolves, map link.is_required here.
required: false, // Set based on your proto definition/needs
})
.collect();
// --- Create Request ---
let request = PostTableDefinitionRequest {
table_name: add_table_state.table_name.clone(),
columns: proto_columns,
indexes: proto_indexes,
links: proto_links,
profile_name: add_table_state.profile_name.clone(),
};
debug!("Sending PostTableDefinitionRequest: {:?}", request);
// --- Call gRPC Service ---
match grpc_client.post_table_definition(request).await {
Ok(response) => {
if response.success {
Ok(format!(
"Table '{}' saved successfully.",
add_table_state.table_name
))
} else {
// Use the SQL message from the response if available, otherwise generic error
let error_message = if !response.sql.is_empty() {
format!("Server failed to save table: {}", response.sql)
} else {
"Server failed to save table (unknown reason).".to_string()
};
Err(anyhow!(error_message))
}
}
Err(e) => Err(anyhow!("gRPC call failed: {}", e)),
}
}

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@@ -0,0 +1,131 @@
// src/tui/functions/common/form.rs
use crate::services::grpc_client::GrpcClient;
use crate::state::pages::form::FormState;
use anyhow::{Context, Result}; // Added Context
use std::collections::HashMap; // NEW
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum SaveOutcome {
NoChange,
UpdatedExisting,
CreatedNew(i64), // Keep the ID
}
// MODIFIED save function
pub async fn save(
form_state: &mut FormState,
grpc_client: &mut GrpcClient,
) -> Result<SaveOutcome> {
if !form_state.has_unsaved_changes {
return Ok(SaveOutcome::NoChange);
}
let data_map: HashMap<String, String> = form_state.fields.iter()
.zip(form_state.values.iter())
.map(|(field_def, value)| (field_def.data_key.clone(), value.clone()))
.collect();
let outcome: SaveOutcome;
let is_new_entry = form_state.id == 0 || (form_state.total_count > 0 && form_state.current_position > form_state.total_count) || (form_state.total_count == 0 && form_state.current_position == 1) ;
if is_new_entry {
let response = grpc_client
.post_table_data(
form_state.profile_name.clone(),
form_state.table_name.clone(),
data_map,
)
.await
.context("Failed to post new table data")?;
if response.success {
form_state.id = response.inserted_id;
// After creating a new entry, total_count increases, and current_position becomes this new total_count
form_state.total_count += 1;
form_state.current_position = form_state.total_count;
outcome = SaveOutcome::CreatedNew(response.inserted_id);
} else {
return Err(anyhow::anyhow!(
"Server failed to insert data: {}",
response.message
));
}
} else {
// This assumes form_state.id is valid for an existing record
if form_state.id == 0 {
return Err(anyhow::anyhow!(
"Cannot update record: ID is 0, but not classified as new entry."
));
}
let response = grpc_client
.put_table_data(
form_state.profile_name.clone(),
form_state.table_name.clone(),
form_state.id,
data_map,
)
.await
.context("Failed to put (update) table data")?;
if response.success {
outcome = SaveOutcome::UpdatedExisting;
} else {
return Err(anyhow::anyhow!(
"Server failed to update data: {}",
response.message
));
}
}
form_state.has_unsaved_changes = false;
Ok(outcome)
}
pub async fn revert(
form_state: &mut FormState, // Takes &mut FormState to update it
grpc_client: &mut GrpcClient,
) -> Result<String> {
if form_state.id == 0 || (form_state.total_count > 0 && form_state.current_position > form_state.total_count) || (form_state.total_count == 0 && form_state.current_position == 1) {
let old_total_count = form_state.total_count; // Preserve for correct new position
form_state.reset_to_empty(); // reset_to_empty will clear values and set id=0
form_state.total_count = old_total_count; // Restore total_count
if form_state.total_count > 0 { // Correctly set current_position for new
form_state.current_position = form_state.total_count + 1;
} else {
form_state.current_position = 1;
}
return Ok("New entry cleared".to_string());
}
if form_state.current_position == 0 || form_state.current_position > form_state.total_count {
if form_state.total_count > 0 {
form_state.current_position = 1;
} else {
// No records to revert to, effectively a new entry state.
form_state.reset_to_empty();
return Ok("No saved data to revert to; form cleared.".to_string());
}
}
let response = grpc_client
.get_table_data_by_position(
form_state.profile_name.clone(),
form_state.table_name.clone(),
form_state.current_position as i32,
)
.await
.context(format!(
"Failed to get table data by position {} for table {}.{}",
form_state.current_position,
form_state.profile_name,
form_state.table_name
))?;
// FIX: Pass the current position as the second argument
form_state.update_from_response(&response.data, form_state.current_position);
Ok("Changes discarded, reloaded last saved version".to_string())
}

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// src/tui/functions/common/login.rs
use crate::services::auth::AuthClient;
use crate::state::pages::auth::AuthState;
use crate::state::pages::auth::LoginState;
use crate::state::app::state::AppState;
use crate::state::app::buffer::{AppView, BufferState};
use crate::config::storage::storage::{StoredAuthData, save_auth_data};
use crate::state::pages::canvas_state::CanvasState;
use crate::ui::handlers::context::DialogPurpose;
use common::proto::multieko2::auth::LoginResponse;
use anyhow::{Context, Result};
use tokio::spawn;
use tokio::sync::mpsc;
use tracing::{info, error};
#[derive(Debug)]
pub enum LoginResult {
Success(LoginResponse),
Failure(String),
ConnectionError(String),
}
/// Attempts to log the user in using the provided credentials via gRPC.
/// Updates AuthState and AppState on success or failure.
pub async fn save(
auth_state: &mut AuthState,
login_state: &mut LoginState,
auth_client: &mut AuthClient,
app_state: &mut AppState,
) -> Result<String> {
let identifier = login_state.username.clone();
let password = login_state.password.clone();
// --- Client-side validation ---
// Prevent login attempt if the identifier field is empty or whitespace.
if identifier.trim().is_empty() {
let error_message = "Username/Email cannot be empty.".to_string();
app_state.show_dialog(
"Login Failed",
&error_message,
vec!["OK".to_string()],
DialogPurpose::LoginFailed,
);
login_state.error_message = Some(error_message.clone());
return Err(anyhow::anyhow!(error_message));
}
// Clear previous error/dialog state before attempting
login_state.error_message = None;
app_state.hide_dialog(); // Hide any previous dialog
// Call the gRPC login method
match auth_client.login(identifier.clone(), password).await
.with_context(|| format!("gRPC login attempt failed for identifier: {}", identifier))
{
Ok(response) => {
// Store authentication details using correct field names
auth_state.auth_token = Some(response.access_token.clone());
auth_state.user_id = Some(response.user_id.clone());
auth_state.role = Some(response.role.clone());
auth_state.decoded_username = Some(response.username.clone());
login_state.set_has_unsaved_changes(false);
login_state.error_message = None;
// Format the success message using response data
let success_message = format!(
"Login Successful!\n\n\
Username: {}\n\
User ID: {}\n\
Role: {}",
response.username,
response.user_id,
response.role
);
app_state.show_dialog(
"Login Success",
&success_message,
vec!["Menu".to_string(), "Exit".to_string()],
DialogPurpose::LoginSuccess,
);
login_state.password.clear();
login_state.username.clear();
login_state.current_cursor_pos = 0;
Ok("Login successful, details shown in dialog.".to_string())
}
Err(e) => {
let error_message = format!("{}", e);
app_state.show_dialog(
"Login Failed",
&error_message,
vec!["OK".to_string()],
DialogPurpose::LoginFailed,
);
login_state.error_message = Some(error_message.clone());
login_state.set_has_unsaved_changes(true);
login_state.username.clear();
login_state.password.clear();
Err(e)
}
}
}
/// Reverts the login form fields to empty and returns to the previous screen (Intro).
pub async fn revert(
login_state: &mut LoginState,
_app_state: &mut AppState, // Keep signature consistent if needed elsewhere
) -> String {
// Clear the input fields
login_state.username.clear();
login_state.password.clear();
login_state.error_message = None;
login_state.set_has_unsaved_changes(false);
login_state.login_request_pending = false; // Ensure flag is reset on revert
"Login reverted".to_string()
}
pub async fn back_to_main(
login_state: &mut LoginState,
app_state: &mut AppState,
buffer_state: &mut BufferState,
) -> String {
// Clear the input fields
login_state.username.clear();
login_state.password.clear();
login_state.error_message = None;
login_state.set_has_unsaved_changes(false);
login_state.login_request_pending = false; // Ensure flag is reset
// Ensure dialog is hidden if revert is called
app_state.hide_dialog();
// Navigation logic
buffer_state.close_active_buffer();
buffer_state.update_history(AppView::Intro);
// Reset focus state
app_state.ui.focus_outside_canvas = false;
app_state.focused_button_index= 0;
"Returned to main menu".to_string()
}
/// Validates input, shows loading, and spawns the login task.
pub fn initiate_login(
login_state: &LoginState,
app_state: &mut AppState,
mut auth_client: AuthClient,
sender: mpsc::Sender<LoginResult>,
) -> String {
let username = login_state.username.clone();
let password = login_state.password.clone();
// 1. Client-side validation
if username.trim().is_empty() {
app_state.show_dialog(
"Login Failed",
"Username/Email cannot be empty.",
vec!["OK".to_string()],
DialogPurpose::LoginFailed,
);
"Username cannot be empty.".to_string()
} else {
// 2. Show Loading Dialog
app_state.show_loading_dialog("Logging In", "Please wait...");
// 3. Spawn the login task
spawn(async move {
// Use the passed-in (and moved) auth_client directly
let login_outcome = match auth_client.login(username.clone(), password).await
.with_context(|| format!("Spawned login task failed for identifier: {}", username))
{
Ok(response) => LoginResult::Success(response),
Err(e) => LoginResult::Failure(format!("{}", e)),
};
// Send result back to the main UI thread
if let Err(e) = sender.send(login_outcome).await {
error!("Failed to send login result: {}", e);
}
});
// 4. Return immediately
"Login initiated.".to_string()
}
}
/// Handles the result received from the login task.
/// Returns true if a redraw is needed.
pub fn handle_login_result(
result: LoginResult,
app_state: &mut AppState,
auth_state: &mut AuthState,
login_state: &mut LoginState,
) -> bool {
match result {
LoginResult::Success(response) => {
auth_state.auth_token = Some(response.access_token.clone());
auth_state.user_id = Some(response.user_id.clone());
auth_state.role = Some(response.role.clone());
auth_state.decoded_username = Some(response.username.clone());
// --- NEW: Save auth data to file ---
let data_to_store = StoredAuthData {
access_token: response.access_token.clone(),
user_id: response.user_id.clone(),
role: response.role.clone(),
username: response.username.clone(),
};
if let Err(e) = save_auth_data(&data_to_store) {
error!("Failed to save auth data to file: {}", e);
// Continue anyway - user is still logged in for this session
}
// --- END NEW ---
let success_message = format!(
"Login Successful!\n\nUsername: {}\nUser ID: {}\nRole: {}",
response.username, response.user_id, response.role
);
app_state.update_dialog_content(
&success_message,
vec!["Menu".to_string(), "Exit".to_string()],
DialogPurpose::LoginSuccess,
);
info!(message = %success_message, "Login successful");
}
LoginResult::Failure(err_msg) | LoginResult::ConnectionError(err_msg) => {
app_state.update_dialog_content(&err_msg, vec!["OK".to_string()], DialogPurpose::LoginFailed);
login_state.error_message = Some(err_msg.clone());
error!(error = %err_msg, "Login failed/connection error");
}
}
login_state.username.clear();
login_state.password.clear();
login_state.set_has_unsaved_changes(false);
login_state.current_cursor_pos = 0;
true // Request redraw as dialog content changed
}

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