text area on focus is now big

This commit is contained in:
filipriec
2025-05-24 14:24:19 +02:00
parent 9d55ec3e43
commit a874edf2a1
3 changed files with 57 additions and 16 deletions

12
Cargo.lock generated
View File

@@ -415,6 +415,7 @@ dependencies = [
"tonic",
"tracing",
"tracing-subscriber",
"tui-textarea",
"unicode-segmentation",
"unicode-width 0.2.0",
]
@@ -3606,6 +3607,17 @@ version = "0.2.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e78122066b0cb818b8afd08f7ed22f7fdbc3e90815035726f0840d0d26c0747a"
[[package]]
name = "tui-textarea"
version = "0.7.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0a5318dd619ed73c52a9417ad19046724effc1287fb75cdcc4eca1d6ac1acbae"
dependencies = [
"crossterm 0.28.1",
"ratatui",
"unicode-width 0.2.0",
]
[[package]]
name = "typed-arena"
version = "2.0.2"

View File

@@ -22,5 +22,6 @@ toml = "0.8.20"
tonic = "0.13.0"
tracing = "0.1.41"
tracing-subscriber = "0.3.19"
tui-textarea = "0.7.0"
unicode-segmentation = "1.12.0"
unicode-width = "0.2.0"

View File

@@ -33,7 +33,32 @@ pub fn render_add_logic(
let inner_area = main_block.inner(area);
f.render_widget(main_block, area);
// Calculate areas dynamically like add_table
// --- Fullscreen Script Content Check ---
if add_logic_state.current_focus == AddLogicFocus::InputScriptContent {
let script_block_border_style = Style::default().fg(theme.highlight); // Always highlighted
let script_block = Block::default()
.title(Span::styled(
" Steel Script Content (Fullscreen) ",
theme.fg,
)) // Indicate fullscreen
.title_alignment(Alignment::Center)
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(script_block_border_style);
let script_text =
Text::from(add_logic_state.script_content_input.as_str());
let script_paragraph = Paragraph::new(script_text)
.block(script_block)
.scroll(add_logic_state.script_content_scroll)
.style(Style::default().fg(theme.fg));
f.render_widget(script_paragraph, inner_area); // Use inner_area for fullscreen
return; // IMPORTANT: Stop rendering here for fullscreen mode
}
// --- Normal Layout ---
// Calculate areas dynamically
let main_chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
@@ -49,15 +74,17 @@ pub fn render_add_logic(
let script_content_area = main_chunks[2];
let buttons_area = main_chunks[3];
// Top Info Rendering (like add_table)
// Top Info Rendering
let profile_text = Paragraph::new(vec![
Line::from(Span::styled(
format!("Profile: {}", add_logic_state.profile_name),
theme.fg,
)),
Line::from(Span::styled(
format!("Table: {}",
add_logic_state.selected_table_id
format!(
"Table: {}",
add_logic_state
.selected_table_id
.map(|id| format!("ID {}", id))
.unwrap_or_else(|| "Global".to_string())
),
@@ -71,7 +98,7 @@ pub fn render_add_logic(
);
f.render_widget(profile_text, top_info_area);
// Canvas rendering for input fields (like add_table)
// Canvas rendering for input fields
let focus_on_canvas_inputs = matches!(
add_logic_state.current_focus,
AddLogicFocus::InputLogicName
@@ -91,12 +118,13 @@ pub fn render_add_logic(
highlight_state,
);
// Script Content Area
let script_block_border_style = if add_logic_state.current_focus == AddLogicFocus::InputScriptContent {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.secondary)
};
// Script Content Area (Normal Mode)
let script_block_border_style =
if add_logic_state.current_focus == AddLogicFocus::InputScriptContent {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.secondary)
};
let script_block = Block::default()
.title(" Steel Script Content ")
@@ -104,14 +132,15 @@ pub fn render_add_logic(
.border_type(BorderType::Rounded)
.border_style(script_block_border_style);
let script_text = Text::from(add_logic_state.script_content_input.as_str());
let script_text =
Text::from(add_logic_state.script_content_input.as_str());
let script_paragraph = Paragraph::new(script_text)
.block(script_block)
.scroll(add_logic_state.script_content_scroll)
.style(Style::default().fg(theme.fg));
f.render_widget(script_paragraph, script_content_area);
// Button Style Helpers (same as add_table)
// Button Style Helpers
let get_button_style = |button_focus: AddLogicFocus, current_focus| {
let is_focused = current_focus == button_focus;
let base_style = Style::default().fg(if is_focused {
@@ -134,7 +163,7 @@ pub fn render_add_logic(
}
};
// Bottom Buttons (same style as add_table)
// Bottom Buttons
let button_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
@@ -177,7 +206,7 @@ pub fn render_add_logic(
);
f.render_widget(cancel_button, button_chunks[1]);
// Dialog rendering (same as add_table)
// Dialog rendering
if app_state.ui.dialog.dialog_show {
dialog::render_dialog(
f,
@@ -191,4 +220,3 @@ pub fn render_add_logic(
);
}
}