register on the way
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@@ -3,3 +3,4 @@ pub mod login;
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pub mod register;
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pub use login::*;
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pub use register::*;
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@@ -0,0 +1,153 @@
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// src/components/auth/register.rs
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use crate::{
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config::colors::themes::Theme,
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state::pages::auth::RegisterState, // Use RegisterState
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components::common::dialog,
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state::state::AppState,
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};
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use ratatui::{
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layout::{Alignment, Constraint, Direction, Layout, Rect, Margin},
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style::{Style, Modifier, Color},
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widgets::{Block, BorderType, Borders, Paragraph},
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Frame,
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};
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pub fn render_register(
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f: &mut Frame,
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area: Rect,
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theme: &Theme,
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state: &RegisterState, // Use RegisterState
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app_state: &AppState,
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is_edit_mode: bool,
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) {
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let block = Block::default()
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.borders(Borders::ALL)
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.border_type(BorderType::Plain)
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.border_style(Style::default().fg(theme.border))
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.title(" Register ") // Update title
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.style(Style::default().bg(theme.bg));
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f.render_widget(block, area);
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let inner_area = area.inner(Margin {
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horizontal: 1,
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vertical: 1,
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});
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// Adjust constraints for 4 fields + error + buttons
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let chunks = Layout::default()
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.direction(Direction::Vertical)
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.constraints([
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Constraint::Length(6), // Form (4 fields + padding)
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Constraint::Length(1), // Error message
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Constraint::Length(3), // Buttons
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])
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.split(inner_area);
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// --- FORM RENDERING ---
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crate::components::handlers::canvas::render_canvas(
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f,
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chunks[0],
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state, // Pass RegisterState
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&[ // Update field labels
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"Username",
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"Email (Optional)",
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"Password (Optional)",
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"Confirm Password",
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],
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&state.current_field,
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&[ // Update values from RegisterState
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&state.username,
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&state.email,
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&state.password,
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&state.password_confirmation,
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],
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theme,
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is_edit_mode,
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);
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// --- ERROR MESSAGE ---
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if let Some(err) = &state.error_message {
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f.render_widget(
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Paragraph::new(err.as_str())
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.style(Style::default().fg(Color::Red))
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.alignment(Alignment::Center),
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chunks[1],
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);
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}
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// --- BUTTONS ---
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let button_chunks = Layout::default()
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.direction(Direction::Horizontal)
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.constraints([Constraint::Percentage(50), Constraint::Percentage(50)])
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.split(chunks[2]);
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// Register Button
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let register_button_index = 0;
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let register_active = if app_state.ui.focus_outside_canvas {
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app_state.general.selected_item == register_button_index
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} else {
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false
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};
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let mut register_style = Style::default().fg(theme.fg);
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let mut register_border = Style::default().fg(theme.border);
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if register_active {
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register_style = register_style.fg(theme.highlight).add_modifier(Modifier::BOLD);
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register_border = register_border.fg(theme.accent);
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}
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f.render_widget(
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Paragraph::new("Register") // Update button text
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.style(register_style)
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.alignment(Alignment::Center)
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.block(
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Block::default()
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.borders(Borders::ALL)
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.border_type(BorderType::Plain)
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.border_style(register_border),
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),
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button_chunks[0],
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);
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// Return Button (logic remains similar)
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let return_button_index = 1;
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let return_active = if app_state.ui.focus_outside_canvas {
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app_state.general.selected_item == return_button_index
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} else {
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false
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};
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let mut return_style = Style::default().fg(theme.fg);
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let mut return_border = Style::default().fg(theme.border);
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if return_active {
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return_style = return_style.fg(theme.highlight).add_modifier(Modifier::BOLD);
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return_border = return_border.fg(theme.accent);
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}
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f.render_widget(
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Paragraph::new("Return")
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.style(return_style)
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.alignment(Alignment::Center)
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.block(
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Block::default()
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.borders(Borders::ALL)
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.border_type(BorderType::Plain)
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.border_style(return_border),
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),
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button_chunks[1],
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);
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// --- DIALOG --- (Keep dialog logic)
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if app_state.ui.dialog.dialog_show {
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dialog::render_dialog(
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f,
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f.area(),
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theme,
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&app_state.ui.dialog.dialog_title,
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&app_state.ui.dialog.dialog_message,
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&app_state.ui.dialog.dialog_buttons,
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app_state.ui.dialog.dialog_active_button_index,
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);
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}
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}
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@@ -55,7 +55,7 @@ pub async fn handle_edit_event(
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).await
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.map(|outcome| match outcome {
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EventOutcome::Ok(msg) => msg,
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EventOutcome::Exit(msg) => format!("Exit requested: {}", msg), // Or handle differently
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EventOutcome::Exit(msg) => format!("Exit requested: {}", msg),
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EventOutcome::DataSaved(save_outcome, msg) => format!("Data saved ({:?}): {}", save_outcome, msg),
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EventOutcome::ButtonSelected { context, index } => {
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"Unexpected action in edit mode".to_string()
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@@ -15,6 +15,18 @@ pub struct AuthState {
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pub has_unsaved_changes: bool,
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}
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#[derive(Default, Clone)] // Add Clone derive
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pub struct RegisterState {
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pub username: String,
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pub email: String,
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pub password: String,
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pub password_confirmation: String,
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pub error_message: Option<String>,
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pub current_field: usize,
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pub current_cursor_pos: usize,
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pub has_unsaved_changes: bool,
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}
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impl AuthState {
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pub fn new() -> Self {
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Self {
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@@ -32,6 +44,21 @@ impl AuthState {
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}
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}
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impl RegisterState {
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pub fn new() -> Self {
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Self {
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username: String::new(),
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email: String::new(),
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password: String::new(),
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password_confirmation: String::new(),
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error_message: None,
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current_field: 0,
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current_cursor_pos: 0,
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has_unsaved_changes: false,
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}
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}
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}
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impl CanvasState for AuthState {
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fn current_field(&self) -> usize {
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self.current_field
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@@ -102,3 +129,91 @@ impl CanvasState for AuthState {
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self.has_unsaved_changes = changed;
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}
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}
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impl CanvasState for RegisterState {
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fn current_field(&self) -> usize {
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self.current_field
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}
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fn current_cursor_pos(&self) -> usize {
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let len = match self.current_field {
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0 => self.username.len(),
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1 => self.email.len(),
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2 => self.password.len(),
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3 => self.password_confirmation.len(),
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_ => 0,
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};
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self.current_cursor_pos.min(len)
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}
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fn has_unsaved_changes(&self) -> bool {
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self.has_unsaved_changes
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}
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fn inputs(&self) -> Vec<&String> {
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vec![
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&self.username,
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&self.email,
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&self.password,
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&self.password_confirmation,
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]
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}
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fn get_current_input(&self) -> &str {
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match self.current_field {
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0 => &self.username,
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1 => &self.email,
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2 => &self.password,
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3 => &self.password_confirmation,
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_ => "",
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}
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}
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fn get_current_input_mut(&mut self) -> &mut String {
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match self.current_field {
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0 => &mut self.username,
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1 => &mut self.email,
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2 => &mut self.password,
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3 => &mut self.password_confirmation,
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_ => panic!("Invalid current_field index in RegisterState"),
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}
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}
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fn fields(&self) -> Vec<&str> {
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vec![
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"Username",
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"Email (Optional)",
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"Password (Optional)",
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"Confirm Password",
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]
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}
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fn set_current_field(&mut self, index: usize) {
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if index < 4 { // RegisterState has 4 fields
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self.current_field = index;
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let len = match self.current_field {
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0 => self.username.len(),
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1 => self.email.len(),
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2 => self.password.len(),
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3 => self.password_confirmation.len(),
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_ => 0,
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};
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self.current_cursor_pos = self.current_cursor_pos.min(len);
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}
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}
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fn set_current_cursor_pos(&mut self, pos: usize) {
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let len = match self.current_field {
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0 => self.username.len(),
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1 => self.email.len(),
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2 => self.password.len(),
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3 => self.password_confirmation.len(),
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_ => 0,
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};
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self.current_cursor_pos = pos.min(len);
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}
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fn set_has_unsaved_changes(&mut self, changed: bool) {
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self.has_unsaved_changes = changed;
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}
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}
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@@ -4,6 +4,7 @@ use std::env;
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use common::proto::multieko2::table_definition::ProfileTreeResponse;
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use crate::components::IntroState;
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use crate::modes::handlers::mode_manager::AppMode;
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use crate::state::pages::auth::{AuthState, RegisterState};
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use crate::ui::handlers::context::DialogPurpose;
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pub struct DialogState {
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@@ -21,9 +22,10 @@ pub struct UiState {
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pub show_admin: bool,
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pub show_form: bool,
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pub show_login: bool,
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pub show_register: bool,
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pub intro_state: IntroState,
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pub focus_outside_canvas: bool,
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pub dialog: DialogState, // Add dialog state here
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pub dialog: DialogState,
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}
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pub struct GeneralState {
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@@ -144,6 +146,7 @@ impl Default for UiState {
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show_admin: false,
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show_form: false,
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show_login: false,
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show_register: false,
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intro_state: IntroState::new(),
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focus_outside_canvas: false,
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dialog: DialogState::default(),
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@@ -7,7 +7,7 @@ use crate::components::{
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handlers::sidebar::{self, calculate_sidebar_layout},
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form::form::render_form,
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admin::{admin_panel::AdminPanelState},
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auth::login::render_login,
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auth::{login::render_login, register::render_register},
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};
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use crate::config::colors::themes::Theme;
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use ratatui::layout::{Constraint, Direction, Layout};
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@@ -29,7 +29,6 @@ pub fn render_ui(
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command_mode: bool,
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command_message: &str,
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app_state: &AppState,
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// intro_state parameter removed
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) {
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render_background(f, f.area(), theme);
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@@ -52,7 +51,7 @@ pub fn render_ui(
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main_content_area,
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theme,
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auth_state,
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app_state, // Add AppState reference here
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app_state,
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auth_state.current_field < 2
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);
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} else if app_state.ui.show_admin {
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