working exactly as i want, now making the login up and down to work properly well
This commit is contained in:
@@ -61,6 +61,27 @@ pub async fn handle_read_only_event(
|
||||
total_count,
|
||||
ideal_cursor_column,
|
||||
).await?
|
||||
} else if action == "move_up" && app_state.ui.show_form {
|
||||
crate::tui::functions::form::handle_move_up(
|
||||
form_state,
|
||||
ideal_cursor_column,
|
||||
).await?
|
||||
} else if action == "move_down" && app_state.ui.show_form {
|
||||
crate::tui::functions::form::handle_move_down(
|
||||
form_state,
|
||||
ideal_cursor_column,
|
||||
).await?
|
||||
} else if (action == "move_up" || action == "move_down") && app_state.ui.show_login {
|
||||
// Assuming you have a auth_state in the app_state that can be accessed
|
||||
if action == "move_up" {
|
||||
crate::tui::functions::login::handle_move_up(
|
||||
&mut app_state.auth_state,
|
||||
).await?
|
||||
} else {
|
||||
crate::tui::functions::login::handle_move_down(
|
||||
&mut app_state.auth_state,
|
||||
).await?
|
||||
}
|
||||
} else {
|
||||
execute_action(
|
||||
action,
|
||||
@@ -168,6 +189,11 @@ async fn execute_action(
|
||||
key_sequence_tracker.reset();
|
||||
Ok(format!("Navigation only available in form mode"))
|
||||
}
|
||||
"move_up" | "move_down" => {
|
||||
// This will only be called when no component is active
|
||||
key_sequence_tracker.reset();
|
||||
Ok(format!("Navigation only available in active component"))
|
||||
}
|
||||
"exit_edit_mode" => {
|
||||
key_sequence_tracker.reset();
|
||||
command_message.clear();
|
||||
@@ -193,38 +219,6 @@ async fn execute_action(
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
"move_up" => {
|
||||
// Change field first
|
||||
if form_state.current_field == 0 {
|
||||
form_state.current_field = form_state.fields.len() - 1;
|
||||
} else {
|
||||
form_state.current_field = form_state.current_field.saturating_sub(1);
|
||||
}
|
||||
|
||||
// Get current input AFTER changing field
|
||||
let current_input = form_state.get_current_input();
|
||||
let max_cursor_pos = if !current_input.is_empty() {
|
||||
current_input.len() - 1
|
||||
} else {
|
||||
0
|
||||
};
|
||||
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
|
||||
Ok("".to_string())
|
||||
}
|
||||
"move_down" => {
|
||||
// Change field first
|
||||
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
|
||||
|
||||
// Get current input AFTER changing field
|
||||
let current_input = form_state.get_current_input();
|
||||
let max_cursor_pos = if !current_input.is_empty() {
|
||||
current_input.len() - 1
|
||||
} else {
|
||||
0
|
||||
};
|
||||
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
|
||||
Ok("".to_string())
|
||||
}
|
||||
"move_word_next" => {
|
||||
let current_input = form_state.get_current_input();
|
||||
if !current_input.is_empty() {
|
||||
|
||||
@@ -78,3 +78,43 @@ pub async fn handle_action(
|
||||
_ => Err("Unknown form action".into())
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn handle_move_up(
|
||||
form_state: &mut FormState,
|
||||
ideal_cursor_column: &mut usize,
|
||||
) -> Result<String, Box<dyn std::error::Error>> {
|
||||
// Change field first
|
||||
if form_state.current_field == 0 {
|
||||
form_state.current_field = form_state.fields.len() - 1;
|
||||
} else {
|
||||
form_state.current_field = form_state.current_field.saturating_sub(1);
|
||||
}
|
||||
|
||||
// Get current input AFTER changing field
|
||||
let current_input = form_state.get_current_input();
|
||||
let max_cursor_pos = if !current_input.is_empty() {
|
||||
current_input.len() - 1
|
||||
} else {
|
||||
0
|
||||
};
|
||||
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
pub async fn handle_move_down(
|
||||
form_state: &mut FormState,
|
||||
ideal_cursor_column: &mut usize,
|
||||
) -> Result<String, Box<dyn std::error::Error>> {
|
||||
// Change field first
|
||||
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
|
||||
|
||||
// Get current input AFTER changing field
|
||||
let current_input = form_state.get_current_input();
|
||||
let max_cursor_pos = if !current_input.is_empty() {
|
||||
current_input.len() - 1
|
||||
} else {
|
||||
0
|
||||
};
|
||||
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
@@ -0,0 +1,38 @@
|
||||
// src/tui/functions/login.rs
|
||||
use crate::state::pages::auth::AuthState;
|
||||
use crate::state::canvas_state::CanvasState;
|
||||
|
||||
pub async fn handle_move_up(
|
||||
auth_state: &mut AuthState,
|
||||
) -> Result<String, Box<dyn std::error::Error>> {
|
||||
if auth_state.current_field > 0 {
|
||||
auth_state.current_field -= 1;
|
||||
} else {
|
||||
// If at first field (username), cycle to button selection
|
||||
auth_state.current_field = 0;
|
||||
auth_state.return_selected = false;
|
||||
}
|
||||
|
||||
// Reset cursor position for the field
|
||||
auth_state.current_cursor_pos = auth_state.get_current_input().len();
|
||||
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
pub async fn handle_move_down(
|
||||
auth_state: &mut AuthState,
|
||||
) -> Result<String, Box<dyn std::error::Error>> {
|
||||
if auth_state.current_field < 1 {
|
||||
// Moving down from username to password
|
||||
auth_state.current_field += 1;
|
||||
|
||||
// Reset cursor position for the new field
|
||||
auth_state.current_cursor_pos = auth_state.get_current_input().len();
|
||||
} else {
|
||||
// Moving from password field to button selection
|
||||
auth_state.return_selected = false;
|
||||
}
|
||||
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user