Compare commits
37 Commits
bf058182f5
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v1.3.5
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BIN
Cvičenie_5.tar
Normal file
46
cvicenie_5/Button.cpp
Normal file
@@ -0,0 +1,46 @@
|
||||
#include "Button.h"
|
||||
|
||||
// Constructor
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||||
Button::Button(PinName pin)
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||||
: button(pin)
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||||
{
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||||
counter = 0;
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||||
pressed = false;
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button.rise(callback(this, &Button::interrupt)); // attach increment function of this counter instance
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// set pin mode : PullUp / PullDown / PullNone / OpenDrain
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};
|
||||
|
||||
|
||||
void Button::interrupt()
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||||
{
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pressed = true;
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counter++;
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if(counter >= 8)
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counter=0;
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};
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||||
|
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// Destructor
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||||
Button::~Button()
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||||
{
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||||
};
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||||
|
||||
bool Button::read(void)
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||||
{
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return button.read();
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};
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||||
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bool Button::wasPressed(void)
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||||
{
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if(pressed)
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{
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pressed = false;
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return true;
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}
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else
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return false;
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};
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uint16_t Button::getCount(void)
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{
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return counter;
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};
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31
cvicenie_5/Button.h
Normal file
@@ -0,0 +1,31 @@
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#ifndef __BUTTON_H
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#define __BUTTON_H
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#include "mbed.h"
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// class Led
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class Button
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{
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private:
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void interrupt();
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public:
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//! Constructor
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Button(PinName pin);
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//! Destructor
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~Button();
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// get value
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bool read(void);
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bool wasPressed(void);
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// get number of button pressed
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uint16_t getCount(void);
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private:
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InterruptIn button;
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volatile bool pressed;
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volatile uint16_t counter;
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};
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#endif
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66
cvicenie_5/Led.cpp
Normal file
@@ -0,0 +1,66 @@
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#include "Led.h"
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// Constructor
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Led::Led(PinName pin)
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: led(pin)
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{
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led.period_ms(10);
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led = 0;
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};
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// Destructor
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Led::~Led()
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{
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};
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void Led::set(bool s)
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{
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if(s)
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led = 1;
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else
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led = 0;
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};
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void Led::setDuty(float duty)
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{
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led.write(duty);
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};
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float Led::getDuty()
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{
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return led.read(); // Return the current output duty-cycle setting
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}
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void Led::graduallyOn()
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{
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for(float i=0 ; i<=1; i=i+0.01)
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{
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this->setDuty(i);
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ThisThread::sleep_for(20ms);
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}
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led = 0;
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};
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PwmOut* Led::getPwmOut()
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{
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return &led;
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};
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void Led::tickerHandler(void)
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{
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led = !led;
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};
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void Led::setBlinkPeriod(float period)
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{
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if(period<=0)
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{
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ticker.detach(); // turn off ticker
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// set(false);
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this->set(false); // turn off led
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return;
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}
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// ticker.attach(callback(this, &Led::tickerHandler), period); // deprecated
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auto float_interval = std::chrono::duration<float>(period);
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ticker.attach(callback(this, &Led::tickerHandler), std::chrono::duration_cast<std::chrono::microseconds>(float_interval));
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}
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33
cvicenie_5/Led.h
Normal file
@@ -0,0 +1,33 @@
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#ifndef __LED_H
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#define __LED_H
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#include "mbed.h"
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// class Led
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class Led
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{
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private:
|
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|
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public:
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//! Constructor
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Led(PinName pin);
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//! Destructor
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~Led();
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// set value
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void set(bool s);
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// set duty
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void setDuty(float duty);
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// get duty
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float getDuty();
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void graduallyOn();
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PwmOut* getPwmOut();
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||||
void setBlinkPeriod(float period);
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||||
void tickerHandler();
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||||
|
||||
|
||||
private:
|
||||
PwmOut led;
|
||||
Ticker ticker;
|
||||
|
||||
};
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||||
#endif
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||||
57
cvicenie_5/Uart.cpp
Normal file
@@ -0,0 +1,57 @@
|
||||
#include "Uart.h"
|
||||
|
||||
// Constructor
|
||||
Uart::Uart(PinName tx, PinName rx, int baud = 9600)
|
||||
: serial(tx, rx, baud)
|
||||
{
|
||||
received = false;
|
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received_character = ' ';
|
||||
// Set desired properties
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||||
serial.baud(baud);
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||||
serial.format(
|
||||
/* bits */ 8,
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||||
/* parity */ SerialBase::None,
|
||||
/* stop bit */ 1
|
||||
);
|
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serial.attach(callback(this, &Uart::rxInterrupt), SerialBase::RxIrq);
|
||||
};
|
||||
|
||||
|
||||
void Uart::rxInterrupt()
|
||||
{
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char c;
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serial.read(&c, 1);
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||||
received_character = c;
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||||
received = true;
|
||||
};
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|
||||
// Destructor
|
||||
Uart::~Uart()
|
||||
{
|
||||
};
|
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|
||||
bool Uart::isCharReceived()
|
||||
{
|
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if(received)
|
||||
{
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received = false;
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return true;
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||||
}
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else
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return false;
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||||
};
|
||||
|
||||
char Uart::getReceivedChar()
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||||
{
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return received_character;
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||||
};
|
||||
|
||||
void Uart::writeChar(char c)
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||||
{
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serial.write(&c, 1);
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||||
};
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UnbufferedSerial* Uart::getSerial()
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||||
{
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return &serial;
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||||
};
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||||
28
cvicenie_5/Uart.h
Normal file
@@ -0,0 +1,28 @@
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||||
#ifndef __UART_H
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#define __UART_H
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||||
|
||||
#include "mbed.h"
|
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|
||||
// class Led
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||||
class Uart
|
||||
{
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||||
private:
|
||||
void rxInterrupt();
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||||
public:
|
||||
//! Constructor
|
||||
Uart(PinName rx, PinName tx, int baud);
|
||||
|
||||
//! Destructor
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||||
~Uart();
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||||
|
||||
bool isCharReceived();
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char getReceivedChar();
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||||
void writeChar(char c);
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||||
UnbufferedSerial* getSerial();
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||||
private:
|
||||
UnbufferedSerial serial;
|
||||
volatile char received_character;
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||||
volatile bool received;
|
||||
};
|
||||
|
||||
#endif
|
||||
39
cvicenie_5/main.cpp
Normal file
@@ -0,0 +1,39 @@
|
||||
#include "mbed.h"
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||||
#include "Led.h"
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||||
#include "Button.h"
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||||
#include "Uart.h"
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||||
#include <cstdio>
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#include <stdio.h>
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||||
#include <string.h>
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||||
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||||
//LED and button PIN names
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||||
#define LED_GREEN PC_7 // LD1 LED_GREEN
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||||
#define LED_BLUE PB_7 // LD2 LED_BLUE
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||||
#define LED_RED PG_2 // LD3 LED_RED
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#define USER_BUTTON PC_13 // B1 USER_BUTTON
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||||
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||||
int main()
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||||
{
|
||||
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||||
DigitalOut red_led(LED_RED); // NO PWM on this pin
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||||
Led green_led(LED_GREEN), blue_led(LED_BLUE);
|
||||
Button btn(USER_BUTTON);
|
||||
Uart pc(USBTX, USBRX, 115200); // Baud Rate = 115200
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char c;
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||||
uint8_t num;
|
||||
printf("---------START-------\r\n");
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||||
printf("Press number : \r\n");
|
||||
while (true) {
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||||
if (pc.isCharReceived()) {
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||||
c = pc.getReceivedChar();
|
||||
printf("\r\n");
|
||||
//pc.writeChar(pc.getReceivedChar());
|
||||
if((c >='0') && (c <= '9'))
|
||||
{
|
||||
num = c - '0'; // conversion of character to number
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||||
printf("Received number : %d \r\n", num);
|
||||
green_led.setBlinkPeriod(num);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -53,6 +53,9 @@
|
||||
pkgs.stlink
|
||||
pkgs.probe-rs
|
||||
pkgs.probe-rs-tools
|
||||
pkgs.bear
|
||||
pkgs.chafa
|
||||
pkgs.imagemagick
|
||||
mbedTools
|
||||
pyOcd
|
||||
];
|
||||
|
||||
@@ -2,56 +2,30 @@
|
||||
|
||||
#include "mbed.h"
|
||||
|
||||
#define MAXIMUM_BUFFER_SIZE 32
|
||||
DigitalOut led(LED1);
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||||
Ticker ticker;
|
||||
|
||||
DigitalOut led1(LED1);
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||||
static BufferedSerial serial_port(USBTX, USBRX);
|
||||
void toggle_led() { led = !led; }
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|
||||
class Led {
|
||||
private:
|
||||
Ticker ticker;
|
||||
bool ledState;
|
||||
int main() {
|
||||
BufferedSerial serial(USBTX, USBRX);
|
||||
serial.set_baud(9600);
|
||||
|
||||
public:
|
||||
Led() : ledState(false) {
|
||||
led1 = ledState;
|
||||
}
|
||||
char buf[32];
|
||||
char msg[] = "Zadajte cislicu 1-9:\r\n";
|
||||
serial.write(msg, sizeof(msg));
|
||||
|
||||
void setBlinkPeriod(float period) {
|
||||
ticker.detach();
|
||||
ticker.attach(callback(this, &Led::tickerHandler), period / 2.0f);
|
||||
}
|
||||
|
||||
void tickerHandler() {
|
||||
ledState = !ledState;
|
||||
led1 = ledState;
|
||||
}
|
||||
};
|
||||
|
||||
int main()
|
||||
{
|
||||
serial_port.set_baud(9600);
|
||||
serial_port.set_format(
|
||||
/* bits */ 8,
|
||||
/* parity */ BufferedSerial::None,
|
||||
/* stop bit */ 1
|
||||
);
|
||||
|
||||
char buf[MAXIMUM_BUFFER_SIZE] = {0};
|
||||
Led ledController;
|
||||
ledController.setBlinkPeriod(1.0f);
|
||||
// Use explicit chrono type for full compatibility
|
||||
ticker.attach(&toggle_led, std::chrono::seconds(1));
|
||||
|
||||
while (1) {
|
||||
if (uint32_t num = serial_port.read(buf, sizeof(buf))) {
|
||||
if (buf[0] >= '0' && buf[0] <= '9') {
|
||||
float period = buf[0] - '0';
|
||||
if (period > 0) {
|
||||
ledController.setBlinkPeriod(period);
|
||||
} else {
|
||||
ledController.setBlinkPeriod(0.1f);
|
||||
}
|
||||
if (uint32_t num = serial.read(buf, sizeof(buf))) {
|
||||
char c = buf[0];
|
||||
if (c >= '1' && c <= '9') {
|
||||
int period = c - '0';
|
||||
ticker.detach();
|
||||
ticker.attach(&toggle_led, std::chrono::seconds(period));
|
||||
}
|
||||
serial_port.write(buf, num);
|
||||
}
|
||||
ThisThread::sleep_for(100ms);
|
||||
}
|
||||
|
||||
8
hod6/.clangd
Normal file
@@ -0,0 +1,8 @@
|
||||
CompileFlags:
|
||||
Add:
|
||||
-isystem
|
||||
/nix/store/ih9psjpxn2pbbzw4klr9s6hmmngc52n8-gcc-arm-embedded-14.3.rel1/arm-none-eabi/include
|
||||
-isystem
|
||||
/nix/store/ih9psjpxn2pbbzw4klr9s6hmmngc52n8-gcc-arm-embedded-14.3.rel1/lib/gcc/arm-none-eabi/14.3.0/include
|
||||
-isystem
|
||||
/nix/store/ih9psjpxn2pbbzw4klr9s6hmmngc52n8-gcc-arm-embedded-14.3.rel1/lib/gcc/arm-none-eabi/14.3.0/include-fixed
|
||||
1
hod6/.gitignore
vendored
@@ -20,3 +20,4 @@ mbed-os/
|
||||
*.log
|
||||
*.pyc
|
||||
__pycache__/
|
||||
.cache/
|
||||
|
||||
137272
hod6/compile_commands.json
Normal file
@@ -4,7 +4,9 @@
|
||||
|
||||
#define TARGET_TX_PIN USBTX
|
||||
#define TARGET_RX_PIN USBRX
|
||||
#define BAUD_RATE 9600
|
||||
// #define BAUD_RATE 1843200
|
||||
// #define BAUD_RATE 921600
|
||||
#define BAUD_RATE 460800
|
||||
|
||||
static BufferedSerial serial_port(TARGET_TX_PIN, TARGET_RX_PIN, BAUD_RATE);
|
||||
|
||||
@@ -18,25 +20,97 @@ DigitalOut led(LED1);
|
||||
#define BUFFER_SIZE 64
|
||||
static char rx_buffer[BUFFER_SIZE];
|
||||
|
||||
// Draw a moving “sky + ground” background with optional message
|
||||
void draw_mask(uint32_t mask, int shift, const char *text = nullptr)
|
||||
{
|
||||
const int width = 80; // terminal columns
|
||||
const int height = 24; // terminal rows
|
||||
const int horizon = 16; // sky ends here, ground below
|
||||
|
||||
printf("\033[2J\033[H"); // clear + home
|
||||
|
||||
// draw sky layer (moving clouds)
|
||||
for (int y = 0; y < horizon; y++) {
|
||||
for (int x = 0; x < width; x++) {
|
||||
// Parallax: slower movement at top
|
||||
int move = (shift / 2 + y) % width;
|
||||
char c = ((x + move) % 11 == 0) ? '☁' : ' ';
|
||||
printf("%c", c);
|
||||
}
|
||||
printf("\r\n");
|
||||
}
|
||||
|
||||
// draw horizon line
|
||||
for (int i = 0; i < width; i++) printf("-");
|
||||
printf("\r\n");
|
||||
|
||||
// draw ground (grass / terrain)
|
||||
for (int y = horizon + 1; y < height; y++) {
|
||||
for (int x = 0; x < width; x++) {
|
||||
int move = (shift * 2 + y) % width;
|
||||
// simple wave pattern for terrain / hill
|
||||
char c;
|
||||
if (((x + move) % 7) == 0)
|
||||
c = '^';
|
||||
else if (((x + move) % 5) == 0)
|
||||
c = '`';
|
||||
else
|
||||
c = ' ';
|
||||
printf("%c", c);
|
||||
}
|
||||
printf("\r\n");
|
||||
}
|
||||
|
||||
// optional text overlay at bottom
|
||||
if (text && text[0] != '\0') {
|
||||
printf("\r\n[RX] %s\r\n", text);
|
||||
}
|
||||
|
||||
fflush(stdout);
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
serial_port.set_format(8, BufferedSerial::None, 1);
|
||||
|
||||
printf("Baud: %d, Format: 8-N-1\r\n", BAUD_RATE);
|
||||
|
||||
uint32_t mask = 0xF0F0A55A;
|
||||
int shift = 0;
|
||||
char message[BUFFER_SIZE] = {0};
|
||||
bool message_active = false;
|
||||
Timer msg_timer;
|
||||
Timer anim_timer;
|
||||
msg_timer.start();
|
||||
anim_timer.start();
|
||||
|
||||
while (true) {
|
||||
if (serial_port.readable()) {
|
||||
memset(rx_buffer, 0, sizeof(rx_buffer));
|
||||
ssize_t num = serial_port.read(rx_buffer, sizeof(rx_buffer) - 1);
|
||||
|
||||
if (num > 0) {
|
||||
led = !led;
|
||||
|
||||
serial_port.write(rx_buffer, num);
|
||||
|
||||
printf("[RX] %s\r\n", rx_buffer);
|
||||
strncpy(message, rx_buffer, sizeof(message) - 1);
|
||||
message_active = true;
|
||||
msg_timer.reset();
|
||||
}
|
||||
}
|
||||
|
||||
ThisThread::sleep_for(10ms);
|
||||
if (message_active && msg_timer.elapsed_time() > 1s) {
|
||||
message_active = false;
|
||||
memset(message, 0, sizeof(message));
|
||||
}
|
||||
|
||||
// if (message_active && msg_timer.elapsed_time() > 100ms) {
|
||||
// shift = (shift + 1) % 8;
|
||||
|
||||
// }
|
||||
if (anim_timer.elapsed_time() >= 200ms) {
|
||||
shift = (shift + 1) % 8;
|
||||
anim_timer.reset();
|
||||
|
||||
draw_mask(mask, shift, message_active ? message : nullptr);
|
||||
}
|
||||
ThisThread::sleep_for(20ms);
|
||||
}
|
||||
}
|
||||
|
||||
8
semestralka1/.clangd
Normal file
@@ -0,0 +1,8 @@
|
||||
CompileFlags:
|
||||
Add:
|
||||
-isystem
|
||||
/nix/store/ih9psjpxn2pbbzw4klr9s6hmmngc52n8-gcc-arm-embedded-14.3.rel1/arm-none-eabi/include
|
||||
-isystem
|
||||
/nix/store/ih9psjpxn2pbbzw4klr9s6hmmngc52n8-gcc-arm-embedded-14.3.rel1/lib/gcc/arm-none-eabi/14.3.0/include
|
||||
-isystem
|
||||
/nix/store/ih9psjpxn2pbbzw4klr9s6hmmngc52n8-gcc-arm-embedded-14.3.rel1/lib/gcc/arm-none-eabi/14.3.0/include-fixed
|
||||
25
semestralka1/.gitignore
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
.build
|
||||
.mbed
|
||||
projectfiles
|
||||
*.py*
|
||||
|
||||
# Local build directories
|
||||
cmake_build/
|
||||
BUILD/
|
||||
mbed-os/
|
||||
.mbed/
|
||||
.mbedignore
|
||||
*.elf
|
||||
*.bin
|
||||
*.hex
|
||||
*.map
|
||||
|
||||
# IDE and temporary files
|
||||
.vscode/
|
||||
.idea/
|
||||
*.log
|
||||
*.pyc
|
||||
__pycache__/
|
||||
.cache/
|
||||
|
||||
compile_commands.json
|
||||
42
semestralka1/CMakeLists.txt
Normal file
@@ -0,0 +1,42 @@
|
||||
# Copyright (c) 2020 ARM Limited. All rights reserved.
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
|
||||
cmake_minimum_required(VERSION 3.19.0 FATAL_ERROR)
|
||||
|
||||
set(MBED_PATH ${CMAKE_CURRENT_SOURCE_DIR}/mbed-os CACHE INTERNAL "")
|
||||
set(MBED_CONFIG_PATH ${CMAKE_CURRENT_BINARY_DIR} CACHE INTERNAL "")
|
||||
set(APP_TARGET mbed-os-example-blinky)
|
||||
|
||||
include(${MBED_PATH}/tools/cmake/app.cmake)
|
||||
|
||||
project(${APP_TARGET})
|
||||
|
||||
add_subdirectory(${MBED_PATH})
|
||||
|
||||
add_executable(${APP_TARGET})
|
||||
|
||||
# Recursively collect all .cpp files under src/
|
||||
file(GLOB_RECURSE SRC_FILES CONFIGURE_DEPENDS "src/*.cpp")
|
||||
|
||||
target_sources(${APP_TARGET}
|
||||
PRIVATE
|
||||
${SRC_FILES}
|
||||
)
|
||||
|
||||
# Make includes of headers work
|
||||
target_include_directories(${APP_TARGET}
|
||||
PRIVATE
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src
|
||||
)
|
||||
|
||||
target_link_libraries(${APP_TARGET}
|
||||
PRIVATE
|
||||
mbed-os
|
||||
)
|
||||
|
||||
mbed_set_post_build(${APP_TARGET})
|
||||
|
||||
option(VERBOSE_BUILD "Have a verbose build process")
|
||||
if(VERBOSE_BUILD)
|
||||
set(CMAKE_VERBOSE_MAKEFILE ON)
|
||||
endif()
|
||||
5
semestralka1/README.md
Normal file
@@ -0,0 +1,5 @@
|
||||
# Semestralka na VPS
|
||||
|
||||
Tato hra je najsamlepsejsia na celom svete.
|
||||
Iba si treba matchnut baudrate a moze sa gamesit.
|
||||
|
||||
BIN
semestralka1/chafa/background/background.jpg
Normal file
|
After Width: | Height: | Size: 1.4 MiB |
BIN
semestralka1/chafa/background/background_dark.jpg
Normal file
|
After Width: | Height: | Size: 1.6 MiB |
19
semestralka1/chafa/background/background_dark_inverted.txt
Normal file
@@ -0,0 +1,19 @@
|
||||
~`````````````````````````````````````````````````````````````````````````````````````"````````````````````````````````~```````````````````````````````````````````````````````````````````````````````````````````````````````````````````````+````````````````````~````````````````````````````````~```````````````````````````````````````````````````````
|
||||
...................................................................,.......................:..........................................'.........`..:.....................................................................................................+...................................:...........:..,................................................
|
||||
..........................."............................................._................................+...........................................................................................................,..............................................`..............................................................!........................
|
||||
.......`...............!..:..............................................`,...,,,'........_.....................''::.....:........................^......................,,...........................................':.......'........................,....,,,.......................+...,...'::'.............................^......................,,....
|
||||
...`......................"...........`.....`...................._,....:,::::^.`::::::........'''``....`....y..^............-...........................................:'.....................,........".....................................:_......,,:::..`'`::::.........'''`..........+....+........,............................................,:`....
|
||||
,,,,,,,,,,,`,,,,,,,^,,,,,,,,,,,_,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,`a',,,,,,',.+,,,''''`.........,,'?'!#R,,,,,,,,,,,,,y,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,__,,,_',,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,_,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,y'`,,,,,'.,,,,,,.'''`........,,''^,s@^,,,,,,,,,,,,_;,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,_,,,_,`,,,,,,
|
||||
,,,,,,,,,,^,,,,,,','''':,,,,,,,,,,,,,,,,,,,,,,''',,,,,,,,,,+,,,,,,,,,:'!^'`,,``..'.'''`,,,,,,,yy_,_yaF,,.'`'',,,,,ym$###$@M@,,,,,;,,,,,,,,,,,,,,,,,,,,,''''':,y,,,7#@@~,,,,,,,,,,,,,,,,,~,,,,,,,::'''::,~,,,,,,,,,,,,,,,,,,,'''',,,,,,,,,,,,,,,,,,,::'~''`,```..``''',,,,,,,yy___ygR^,.,`'`,,,,,,wa###$@R@:,,,,,,,,,,,,,,,,,,,,,,,,,,'''''',,X,,~T@@R,,,,,,,,
|
||||
@@@@@@@@@@@@@@$~`,'________~TF?5#@@@@@@@``4@@E,,,4@@@@@@@@@@@@@#MT~yg$^$P_____..,...:_________@@______;'...'.?@@@@@@@@@@@@@@@@@@@@@@@@@@@MR@@@@@@@@@@B,,,,,,,4@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@P...________~TFFF#R@@@@@@F,`$@@,,,,@@RR@@@@@@@@@RPF~_g$Mb$______..,..,_________9@y______',....~$@@@@@@@@@@@@@@@@@@@@@@@@@@##R@@@@@@@@@@~,,,,,,~@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@yggy@@@@@@@@@@@@@@@@@@@@$$$@@@@@@@@@@@@@@@@@@@@@@@@@@@@g$@@@@@@yy$ggg$@@@@@@@@@g$@@@@@@$$_g____@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ggggggg@@@@@@@@@PM@@@@@@@@@@@@@@@@@@@@@@gygy$@@@@@@@@@@@@@@@@@@@@$$$@@@@@@@@@@@@@@@@@@@@@@@@@@@gg@@@@@@gyg$ggg@@@@@@@@@F$$@@@@@@$Fyw___4@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ggggg$gg@@@@@@@@@F@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@##@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@R@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@#$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
MRRRRRRRRRRAA#PPF=FFF~~~~~~~~~~~~~~~~~~~~~~~FFPPRR@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@$@@@@@@@@$$@@@@@@@@@@@@@g@@@@@@@@@@@$@@@@@@@@@RRRRRRRRRRRRRPPPP@@@@@@@R@@@@@@@@@@@@@@@@@@@$$RRRRRRRRRRR@0#PPPPFFFF~~~~~~~~~~~~~~~~~~~~~~FFFPPR@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@g$@@@@@@$@$@@@@@@@@@@@@@@g@@@@@@@@@@@$@@@@@@@@@RRRRRRRRRRRRPP=MA@@@@@@@R@@@@@@@@@@@@@@@@@@@@R
|
||||
MF~~~~~~``.___yyyam....,,,,,,,,,yyw,-yyyyy.,,....,yg@PPPPPPPPPPPPRRRRRRRRRR#RR$@@@@@@@@@@ETT~~~~~~~~~~~FFFFFFFFFR@@@#=PPFF~~~`,,,,ggg,_.,___..._,y@PPPRRRR###5RRRRRR@@@@@@@@@PFFT~~~~~``..___yyyg....,,,,,,,,,,yy,,yyyyy,.,....._g@PPPPPP4PPPPPPRRRRRRRRRRRR@@@@@@@@@@@ETTT~~~~~~~~~~FFFFFFFFF5@@@R#=PFFF~~~,,,,aggy_..,__,.._,_$@PPRRRRR#$4GRRRRR@@@@@@@@@@F
|
||||
...,,,:::::4@@@@@@~...,,,,,,,,,,$@$:_@@@@@_ggaggg@@F~.::::,,,,,,,,,,,yyyyyy,_yggg@@@@@@@@MF#$ggagggyww::$@M@@@@..~$.,,:3@@@$A::::,"@@g$_:d@@..~~@~`,,,,,,,,,,yyyx,,,,,,,ggg_......,,::::::@@@@@@$....:,,,,,,,,,@@:_$@@@@yg$g$ggg@@~`::::,,,,,,,,,,,yyyyyy_,yygg$@@@@@@@@F5aagggggyyw,:d@P@@@@L.`5r,,,:@@@@UL`:::,N@@gy.:@@F.>~5F~,,,,,,,,,,,yyy,,,,,,,,ggy...
|
||||
...,,,,,,,,4@@@$g@....,7^=sa@@$a@@@@@@@@@@@@@@@@@@~``.`,,,,,,,,:::`,g@R@BZa$TTTTF5PM@@@@^:`'`~T5#@@y_`,u@~$@$@@g_,F,,,,`@@@@'':^na$g@@@=_:@@.`,.4__,,,,,,,,,g@@K:,,,,,,g@@@@w....,,,,,,,,,$@@$g@F...,,^=#aa@$gg@@@@@@@@@@@@@@@@@F``.`,,,,,,,,,::`,:@@P@R5$T~TTFFPP5@@@$:'``~~7P@@y_``,$E4@W@$@y,4::,,`3@@@[`:,raagg@@Fk`@@L.,.`g_,,,,,,,,,,g@@~:,,,,,,g@@@$..
|
||||
..,:''``a$gg@$@@ZF...:,,,,,,:`~T@@@@@@@@@@@@@A@@^``...:,,,,,`,,::,.,@@@@@@@@,`.`````@@@[',,,,,,,,,,`TR@@@@@@@$@@@`'''':,A@MP.,,,,,"~TT@,`3@@*g'.`4@':,,,,,,:EDT,,,,,,,_@@@@@$....:':':H$$g@$@@$@....,,,,,`:`~7R@@@@@@@@@@@@AR@@```..,',,,'``,,::,,d@0@@@@@y`.`````g@@@`',,,,,,,,,:79@$@@@@@@@@@'"``':,!$FP~:,,,,,~~7@y.~A@mg@'."@F::,,,,,,4ER~,,,,,,,g@@@@@..
|
||||
..:`::':''~F@@@@@....:````:`:,``"FB@P~5@@@$~~3@@L....::``',:``,:::,`g@@@@@@@@.```.:7@@@F:`````````::,:`@Fy@@$@@@F.::`:::`$@@L`````````~%.`$F.B`..`B::::````4PF````````@@@@@@B...,:,,:::``TM@@@@$...:````:,`````7M$@F~@@@@~~"@@@.....:,`',:'`':::,,x@@@@@@@@,....`:@@@@:``````````:::,g@ya@@@@@@.,'`'::`4@@g,```,`````4.."@.$^...4~`::````_RP~```````g@@@@@@L.
|
||||
.,,`,```,,``@@@@@,,.``````````,,4@~,,,"$@@$,,$@@m',..,,,``,,````,``g@@@@@@@@@,'`,..,"Z@F``````````````_a@@@@@@@@'.`,,````~@@F``,````,,,,,,4(``....`'```,,,g@~,,``````g@@@@@@@,,.,,,```,,,`4@@@@~,.,```````'`,,`B$,,,,$gZ$r,:@@@',...,,,``,````,``:@@@@$@@@@@.',...`~@@```````````````D$@@@@@@@E,``:`````@@R``,````,,,,,,`R'['.,..,````,,`@B,,``````g@@@@@@@L,
|
||||
.',,,,,,,,,,4@@@E,,,,,,,,,,,,,,,,@,,,,,5@@@,,$@@@,,..,,,,,,,,,,,,,,@@@@@@@@@@@,,,..`,,@F,,,,,,,,,,,,,,@@@@@@@@@@,,',,,,,,,~,,,,,,,,,,,,,,,,L,..,,.':,,,,,y@~,,,,,,,,g@@@@@@@@,,.',,,,,,,,,,@@@@,,.:,,,,,,,,,,,,$F,,,,"@@@F,d@@@,,,..,,,,,,,,,,,,,d@@@@@@@@@@L,,,..,,4@,,,,,,,,,,,,,,g@@@@@@@@@F,,',,,,,,~^,,,,,,,,,,,,,,,T,...,..,,,,,,,$E,,,,,,,,y@@@@@@@@$,
|
||||
19
semestralka1/chafa/background/background_inverted.txt
Normal file
@@ -0,0 +1,19 @@
|
||||
.............................................................................................................................................................................................................................................................................................................................................................
|
||||
......................````````````````````................................`````````````````````.....................................................................................................````````````````````...............................`````````````````````.................................................................................
|
||||
.............................................................................................................................................................................................................................................................................................................................................................
|
||||
.............................................................................................................................................................................................................................................................................................................................................................
|
||||
.............................................................................................................................................................................................................................................................................................................................................................
|
||||
.............................................................................................................................................................................................................................................................................................................................................................
|
||||
......................................................................................`..................................................'..........................................................................................................................`..................................................'.....................................
|
||||
.............................................................................................................................................................................................................................................................................................................................................................
|
||||
........................................................................................................................................................................................................................................................`....................................................................................................
|
||||
........................'''`'''''``............'`'''''......._,_yr,..._,,........................................................................_,,,,................................................'''`'''''``............'`'''''......,_,yy+,..._,,........................................................................_,,,,.........................
|
||||
..................```.......................................```~~``^?~"``::.,,,,,,,,,,,::::````'````..........``'''...`......,,,,,,,:,,:,,,,..,,:~````:,,,............,,,,......................```.......................................``"~~``^?~```:..,,,,,,,,,,,:::'`````````..........````'...`......,,,,,,::,,:,,,,..,,:~```',,,,............,,,,.....
|
||||
.''``''`....`..............................................................._..`````.......................................```````'`````````''`````````..............``````````'''`''`....`..............................................................._..`````.......................................````'``'`````````''`````````..............`````````'
|
||||
._.............................____yyyyyyyagggggggggggggggggggggga_..........~Th=ay__.............._____yyyyyyyyyyyyyyyyy___...+_.........................agyy_yyyyyyyyyyyyyyy_,.............................____yyyyyyyagggggggggggggggggggggga,..........~T=*wy_,.............,_____yyyyyyyyyyyyyyyy____..:._.........................agyy_yyyyyyyyyyyyyyy_
|
||||
.@@$gyy_,.....__yyyyyaggg$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$$$$aaaaaa@@@$gga$$$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$gZgyy_________yyyyyyyag$@@@@@@@@@@@@@@@@@@@@@@@@@$gyy_,.....__yyyyyagg$$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$$$$aaaaaa@@@$gga$$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$gZgyy_________yyyyyyyag$@@@@@@@@@@@@@@@@@@@@@@$
|
||||
.@@@@@@@@@$g@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$
|
||||
.@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@B@@@@@@@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@M@$@@@@@B0@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@#@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@A@$@@@@@B@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$
|
||||
.@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$
|
||||
.@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$
|
||||
.RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR4RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRF
|
||||
4
semestralka1/chafa/chafa_commands.txt
Normal file
@@ -0,0 +1,4 @@
|
||||
nix-shell -p imagemagick
|
||||
identify background.jpg
|
||||
chafa --symbols ascii --fill none --size=6912x793 background.jpg > out.txt
|
||||
chafa --symbols ascii-block -c none --fill none --invert --size=349x40 background_dark.jpg > background_dark_inverted.txt
|
||||
7
semestralka1/chafa/character/2out.txt
Normal file
@@ -0,0 +1,7 @@
|
||||
.....a@$..
|
||||
.....7PF..
|
||||
..yaM@@__y
|
||||
..@.y@FFF~
|
||||
..._$M@_..
|
||||
yaa@~.`@y.
|
||||
........@r
|
||||
7
semestralka1/chafa/character/3out.txt
Normal file
@@ -0,0 +1,7 @@
|
||||
.g@$
|
||||
.7PF
|
||||
y@$.
|
||||
0@F.
|
||||
4@$.
|
||||
y$@.
|
||||
u@..
|
||||
BIN
semestralka1/chafa/character/crawl/crawl1.jpg
Normal file
|
After Width: | Height: | Size: 8.1 KiB |
BIN
semestralka1/chafa/character/crawl/crawl2.jpg
Normal file
|
After Width: | Height: | Size: 7.2 KiB |
6
semestralka1/chafa/character/crawl/out_crawl1.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
........
|
||||
........
|
||||
...y4@W.
|
||||
..a@a`..
|
||||
..@@R@=.
|
||||
.aa@s@..
|
||||
6
semestralka1/chafa/character/crawl/out_crawl2.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
........
|
||||
........
|
||||
........
|
||||
.____...
|
||||
.@@@@yg,
|
||||
.a@@PR@L
|
||||
9
semestralka1/chafa/character/out.txt
Normal file
@@ -0,0 +1,9 @@
|
||||
......_g@$w..
|
||||
......4@@@F..
|
||||
.....yyyy`...
|
||||
...g@~@@@y_ys
|
||||
..4F..@@FTF~.
|
||||
.....g@@g,...
|
||||
..._a@^.4@_..
|
||||
4R@F~....7@y.
|
||||
..........~@.
|
||||
4
semestralka1/chafa/character/out_crawl1.txt
Normal file
@@ -0,0 +1,4 @@
|
||||
.._$@.
|
||||
.$By`.
|
||||
4@$@@a
|
||||
aa@W@.
|
||||
3
semestralka1/chafa/character/out_crawl2.txt
Normal file
@@ -0,0 +1,3 @@
|
||||
a@@Bw_,
|
||||
7@@Db@$
|
||||
4@@PF#@
|
||||
BIN
semestralka1/chafa/character/predloha.jpg
Normal file
|
After Width: | Height: | Size: 23 KiB |
BIN
semestralka1/chafa/character/predloha2.jpg
Normal file
|
After Width: | Height: | Size: 30 KiB |
BIN
semestralka1/chafa/character/predloha2_scaled.xcf
Normal file
BIN
semestralka1/chafa/character/predloha_crawl1.jpg
Normal file
|
After Width: | Height: | Size: 6.4 KiB |
BIN
semestralka1/chafa/character/predloha_crawl2.jpg
Normal file
|
After Width: | Height: | Size: 5.8 KiB |
BIN
semestralka1/chafa/character/predloha_run_a.jpg
Normal file
|
After Width: | Height: | Size: 8.3 KiB |
BIN
semestralka1/chafa/character/predloha_run_b.jpg
Normal file
|
After Width: | Height: | Size: 7.6 KiB |
6
semestralka1/chafa/character/run/out_run1.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
....g@w.
|
||||
..._ZF~.
|
||||
..@~@@y=
|
||||
.".g@_`.
|
||||
_ygF.Ry.
|
||||
`~`...4L
|
||||
6
semestralka1/chafa/character/run/out_run2.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
....g@w.
|
||||
..._Z~~.
|
||||
..aM@$y,
|
||||
..~a@_`.
|
||||
.yy@`$..
|
||||
..`..@..
|
||||
6
semestralka1/chafa/character/run/out_run3.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
...a@$..
|
||||
..._Z~..
|
||||
..a@@...
|
||||
..R@@=..
|
||||
.yy@@...
|
||||
.``u@...
|
||||
6
semestralka1/chafa/character/run/out_run4.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
..g@$...
|
||||
..yT`...
|
||||
.g@F....
|
||||
.4@L....
|
||||
._$$....
|
||||
.`@~....
|
||||
6
semestralka1/chafa/character/run/out_run5.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
...@@...
|
||||
.._Z~...
|
||||
..@@....
|
||||
..$@#...
|
||||
..g@L...
|
||||
.yFP....
|
||||
6
semestralka1/chafa/character/run/out_run6.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
....@@..
|
||||
..._Z~..
|
||||
..y@@,_.
|
||||
..@$@~~.
|
||||
..y@~$..
|
||||
.aF~.4L.
|
||||
6
semestralka1/chafa/character/run/out_run7.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
....a@e.
|
||||
..._ZF`.
|
||||
..a~@@y=
|
||||
..'y@L`.
|
||||
_yyP.4y.
|
||||
`~`...4L
|
||||
BIN
semestralka1/chafa/character/run/run1.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
semestralka1/chafa/character/run/run2.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
semestralka1/chafa/character/run/run3.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
semestralka1/chafa/character/run/run4.jpg
Normal file
|
After Width: | Height: | Size: 9.2 KiB |
BIN
semestralka1/chafa/character/run/run5.jpg
Normal file
|
After Width: | Height: | Size: 9.1 KiB |
BIN
semestralka1/chafa/character/run/run6.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
semestralka1/chafa/character/run/run7.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
5
semestralka1/chafa/character/run_chafa.txt
Normal file
@@ -0,0 +1,5 @@
|
||||
chafa --symbols ascii-block -c none --fill none --invert --size=13x20 predloha_run_a.jpg > out.txt
|
||||
|
||||
a = 78x111
|
||||
b = 34x111
|
||||
walk = 60x111
|
||||
6
semestralka1/chafa/character/walk/out_walk1.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
..a@w.
|
||||
.._T`.
|
||||
.s@@y.
|
||||
.^$$~T
|
||||
.y@`$.
|
||||
=F..?K
|
||||
6
semestralka1/chafa/character/walk/out_walk2.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
..y@$.
|
||||
.._Z~.
|
||||
.y@@L.
|
||||
.4W@Z!
|
||||
._$~$.
|
||||
~~`.0.
|
||||
6
semestralka1/chafa/character/walk/out_walk3.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
..g@L.
|
||||
.._T~.
|
||||
.g@$..
|
||||
.J@@..
|
||||
_y$4L.
|
||||
~~.4~.
|
||||
6
semestralka1/chafa/character/walk/out_walk4.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
..a@w.
|
||||
..~T~.
|
||||
..@$..
|
||||
..@$..
|
||||
..y@..
|
||||
."~@..
|
||||
6
semestralka1/chafa/character/walk/out_walk5.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
..@@..
|
||||
..Z~..
|
||||
..@L..
|
||||
..@L..
|
||||
..$%..
|
||||
.4F...
|
||||
6
semestralka1/chafa/character/walk/out_walk6.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
.u@$..
|
||||
..Z~..
|
||||
.g@_..
|
||||
.$@5+.
|
||||
._BL..
|
||||
uP.@..
|
||||
6
semestralka1/chafa/character/walk/out_walk7.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
..a@w.
|
||||
.._T`.
|
||||
.s@@y.
|
||||
.^$$~T
|
||||
.yE`$.
|
||||
=F..JK
|
||||
BIN
semestralka1/chafa/character/walk/walk1.jpg
Normal file
|
After Width: | Height: | Size: 8.2 KiB |
BIN
semestralka1/chafa/character/walk/walk2.jpg
Normal file
|
After Width: | Height: | Size: 8.0 KiB |
BIN
semestralka1/chafa/character/walk/walk3.jpg
Normal file
|
After Width: | Height: | Size: 9.3 KiB |
BIN
semestralka1/chafa/character/walk/walk4.jpg
Normal file
|
After Width: | Height: | Size: 9.0 KiB |
BIN
semestralka1/chafa/character/walk/walk5.jpg
Normal file
|
After Width: | Height: | Size: 8.6 KiB |
BIN
semestralka1/chafa/character/walk/walk6.jpg
Normal file
|
After Width: | Height: | Size: 9.6 KiB |
BIN
semestralka1/chafa/character/walk/walk7.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
1
semestralka1/mbed-os.lib
Normal file
@@ -0,0 +1 @@
|
||||
https://github.com/ARMmbed/mbed-os/#17dc3dc2e6e2817a8bd3df62f38583319f0e4fed
|
||||
BIN
semestralka1/resources/official_armmbed_example_badge.png
Normal file
|
After Width: | Height: | Size: 8.1 KiB |
22
semestralka1/src/assets/background_frame.h
Normal file
@@ -0,0 +1,22 @@
|
||||
// src/assets/background_frame.h
|
||||
#pragma once
|
||||
|
||||
static const char *BACKGROUND_MASK[] = {
|
||||
"~`````````````````````````````````````````````````````````````````````````````````````\"````````````````````````````````~```````````````````````````````````````````````````````````````````````````````````````````````````````````````````````+````````````````````~````````````````````````````````~```````````````````````````````````````````````````````",
|
||||
"...................................................................,.......................:..........................................'.........`..:.....................................................................................................+...................................:...........:..,................................................",
|
||||
"...........................\"............................................._................................+...........................................................................................................,..............................................`..............................................................!........................",
|
||||
".......`...............!..:..............................................`,...,,,'........_.....................''::.....:........................^......................,,...........................................':.......'........................,....,,,.......................+...,...'::'.............................^......................,,....",
|
||||
"...`......................\"...........`.....`...................._,....:,::::^.`::::::........'''``....`....y..^............-...........................................:'.....................,........\".....................................:_......,,:::..`'`::::.........'''`..........+....+........,............................................,:`....",
|
||||
",,,,,,,,,,,`,,,,,,,^,,,,,,,,,,,_,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,`a',,,,,,',.+,,,''''`.........,,'?'!#R,,,,,,,,,,,,,y,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,__,,,_',,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,_,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,y'`,,,,,'.,,,,,,.'''`........,,''^,s@^,,,,,,,,,,,,_;,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,_,,,_,`,,,,,,",
|
||||
",,,,,,,,,,^,,,,,,','''':,,,,,,,,,,,,,,,,,,,,,,''',,,,,,,,,,+,,,,,,,,,:'!^'`,,``..'.'''`,,,,,,,yy_,_yaF,,.'`'',,,,,ym$###$@M@,,,,,;,,,,,,,,,,,,,,,,,,,,,''''':,y,,,7#@@~,,,,,,,,,,,,,,,,,~,,,,,,,::'''::,~,,,,,,,,,,,,,,,,,,,'''',,,,,,,,,,,,,,,,,,,::'~''`,```..``''',,,,,,,yy___ygR^,.,`'`,,,,,,wa###$@R@:,,,,,,,,,,,,,,,,,,,,,,,,,,'''''',,X,,~T@@R,,,,,,,,",
|
||||
"@@@@@@@@@@@@@@$~`,'________~TF?5#@@@@@@@``4@@E,,,4@@@@@@@@@@@@@#MT~yg$^$P_____..,...:_________@@______;'...'.?@@@@@@@@@@@@@@@@@@@@@@@@@@@MR@@@@@@@@@@B,,,,,,,4@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@P...________~TFFF#R@@@@@@F,`$@@,,,,@@RR@@@@@@@@@RPF~_g$Mb$______..,..,_________9@y______',....~$@@@@@@@@@@@@@@@@@@@@@@@@@@##R@@@@@@@@@@~,,,,,,~@@@@@@@@@@@@@@@@@",
|
||||
"@@@@@@@@@@@@@@@yggy@@@@@@@@@@@@@@@@@@@@$$$@@@@@@@@@@@@@@@@@@@@@@@@@@@@g$@@@@@@yy$ggg$@@@@@@@@@g$@@@@@@$$_g____@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ggggggg@@@@@@@@@PM@@@@@@@@@@@@@@@@@@@@@@gygy$@@@@@@@@@@@@@@@@@@@@$$$@@@@@@@@@@@@@@@@@@@@@@@@@@@gg@@@@@@gyg$ggg@@@@@@@@@F$$@@@@@@$Fyw___4@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ggggg$gg@@@@@@@@@F@@@@@@@@",
|
||||
"@@@@@@@@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@",
|
||||
"@@@@@@@@@@@@@@@@@@@@@@@@@@@@##@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@R@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@#$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@",
|
||||
"MRRRRRRRRRRAA#PPF=FFF~~~~~~~~~~~~~~~~~~~~~~~FFPPRR@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@$@@@@@@@@$$@@@@@@@@@@@@@g@@@@@@@@@@@$@@@@@@@@@RRRRRRRRRRRRRPPPP@@@@@@@R@@@@@@@@@@@@@@@@@@@$$RRRRRRRRRRR@0#PPPPFFFF~~~~~~~~~~~~~~~~~~~~~~FFFPPR@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@g$@@@@@@$@$@@@@@@@@@@@@@@g@@@@@@@@@@@$@@@@@@@@@RRRRRRRRRRRRPP=MA@@@@@@@R@@@@@@@@@@@@@@@@@@@@R",
|
||||
"MF~~~~~~``.___yyyam....,,,,,,,,,yyw,-yyyyy.,,....,yg@PPPPPPPPPPPPRRRRRRRRRR#RR$@@@@@@@@@@ETT~~~~~~~~~~~FFFFFFFFFR@@@#=PPFF~~~`,,,,ggg,_.,___..._,y@PPPRRRR###5RRRRRR@@@@@@@@@PFFT~~~~~``..___yyyg....,,,,,,,,,,yy,,yyyyy,.,....._g@PPPPPP4PPPPPPRRRRRRRRRRRR@@@@@@@@@@@ETTT~~~~~~~~~~FFFFFFFFF5@@@R#=PFFF~~~,,,,aggy_..,__,.._,_$@PPRRRRR#$4GRRRRR@@@@@@@@@@F",
|
||||
"...,,,:::::4@@@@@@~...,,,,,,,,,,$@$:_@@@@@_ggaggg@@F~.::::,,,,,,,,,,,yyyyyy,_yggg@@@@@@@@MF#$ggagggyww::$@M@@@@..~$.,,:3@@@$A::::,\"@@g$_:d@@..~~@~`,,,,,,,,,,yyyx,,,,,,,ggg_......,,::::::@@@@@@$....:,,,,,,,,,@@:_$@@@@yg$g$ggg@@~`::::,,,,,,,,,,,yyyyyy_,yygg$@@@@@@@@F5aagggggyyw,:d@P@@@@L.`5r,,,:@@@@UL`:::,N@@gy.:@@F.>~5F~,,,,,,,,,,,yyy,,,,,,,,ggy...",
|
||||
"...,,,,,,,,4@@@$g@....,7^=sa@@$a@@@@@@@@@@@@@@@@@@~``.`,,,,,,,,:::`,g@R@BZa$TTTTF5PM@@@@^:`'`~T5#@@y_`,u@~$@$@@g_,F,,,,`@@@@'':^na$g@@@=_:@@.`,.4__,,,,,,,,,g@@K:,,,,,,g@@@@w....,,,,,,,,,$@@$g@F...,,^=#aa@$gg@@@@@@@@@@@@@@@@@F``.`,,,,,,,,,::`,:@@P@R5$T~TTFFPP5@@@$:'``~~7P@@y_``,$E4@W@$@y,4::,,`3@@@[`:,raagg@@Fk`@@L.,.`g_,,,,,,,,,,g@@~:,,,,,,g@@@$..",
|
||||
"..,:''``a$gg@$@@ZF...:,,,,,,:`~T@@@@@@@@@@@@@A@@^``...:,,,,,`,,::,.,@@@@@@@@,`.`````@@@[',,,,,,,,,,`TR@@@@@@@$@@@`'''':,A@MP.,,,,,\"~TT@,`3@@*g'.`4@':,,,,,,:EDT,,,,,,,_@@@@@$....:':':H$$g@$@@$@....,,,,,`:`~7R@@@@@@@@@@@@AR@@```..,',,,'``,,::,,d@0@@@@@y`.`````g@@@`',,,,,,,,,:79@$@@@@@@@@@'\"``':,!$FP~:,,,,,~~7@y.~A@mg@'.\"@F::,,,,,,4ER~,,,,,,,g@@@@@..",
|
||||
};
|
||||
static const int VIEW_HEIGHT = sizeof(BACKGROUND_MASK) / sizeof(BACKGROUND_MASK[0]);
|
||||
38
semestralka1/src/assets/character_crawl_frames.h
Normal file
@@ -0,0 +1,38 @@
|
||||
// src/assets/character_crawl_frames.h
|
||||
#pragma once
|
||||
|
||||
// Crawl frame 1
|
||||
static const char *CRAWL_FRAME_1[] = {
|
||||
"........",
|
||||
"........",
|
||||
"...y4@W.",
|
||||
"..a@a`..",
|
||||
"..@@R@=.",
|
||||
".aa@s@.."
|
||||
};
|
||||
|
||||
// Crawl frame 2
|
||||
static const char *CRAWL_FRAME_2[] = {
|
||||
"........",
|
||||
"........",
|
||||
"........",
|
||||
".____...",
|
||||
".@@@@yg,",
|
||||
".a@@PR@L"
|
||||
};
|
||||
|
||||
enum class CrawlFrame {
|
||||
Crawl1 = 0,
|
||||
Crawl2,
|
||||
COUNT
|
||||
};
|
||||
|
||||
static const char **CHARACTER_CRAWL_FRAMES[] = {
|
||||
CRAWL_FRAME_1,
|
||||
CRAWL_FRAME_2
|
||||
};
|
||||
|
||||
static const int CHARACTER_CRAWL_FRAME_COUNT = sizeof(CHARACTER_CRAWL_FRAMES) / sizeof(CHARACTER_CRAWL_FRAMES[0]);
|
||||
|
||||
// Height (rows per crawl frame)
|
||||
static const int CHARACTER_CRAWL_FRAME_HEIGHT = sizeof(CRAWL_FRAME_1) / sizeof(CRAWL_FRAME_1[0]);
|
||||
98
semestralka1/src/assets/character_run_frames.h
Normal file
@@ -0,0 +1,98 @@
|
||||
// src/assets/character_run_frames.h
|
||||
#pragma once
|
||||
|
||||
// Run frame 1
|
||||
static const char *RUN_FRAME_1[] = {
|
||||
"....g@w.",
|
||||
"..._ZF~.",
|
||||
"..@~@@y=",
|
||||
"\".g@_`.",
|
||||
"_ygF.Ry.",
|
||||
"`~`...4L",
|
||||
};
|
||||
|
||||
// Run frame 2
|
||||
static const char *RUN_FRAME_2[] = {
|
||||
"....g@w.",
|
||||
"..._Z~~.",
|
||||
"..aM@$y,",
|
||||
"..~a@_`.",
|
||||
".yy@`$..",
|
||||
"..`..@..",
|
||||
};
|
||||
|
||||
// Run frame 3
|
||||
static const char *RUN_FRAME_3[] = {
|
||||
"...a@$..",
|
||||
"..._Z~..",
|
||||
"..a@@...",
|
||||
"..R@@=..",
|
||||
".yy@@...",
|
||||
".``u@...",
|
||||
};
|
||||
|
||||
// Run frame 4
|
||||
static const char *RUN_FRAME_4[] = {
|
||||
"..g@$...",
|
||||
"..yT`...",
|
||||
".g@F....",
|
||||
".4@L....",
|
||||
"._$$....",
|
||||
".`@~....",
|
||||
};
|
||||
|
||||
// Run frame 5
|
||||
static const char *RUN_FRAME_5[] = {
|
||||
"...@@...",
|
||||
".._Z~...",
|
||||
"..@@....",
|
||||
"..$@#...",
|
||||
"..g@L...",
|
||||
".yFP....",
|
||||
};
|
||||
|
||||
// Run frame 6
|
||||
static const char *RUN_FRAME_6[] = {
|
||||
"....@@..",
|
||||
"..._Z~..",
|
||||
"..y@@,_.",
|
||||
"..@$@~~.",
|
||||
"..y@~$..",
|
||||
".aF~.4L.",
|
||||
};
|
||||
|
||||
// Run frame 7
|
||||
static const char *RUN_FRAME_7[] = {
|
||||
"....a@e.",
|
||||
"..._ZF`.",
|
||||
"..a~@@y=",
|
||||
"..'y@L`.",
|
||||
"_yyP.4y.",
|
||||
"`~`...4L",
|
||||
};
|
||||
|
||||
enum class RunFrame {
|
||||
Run1 = 0,
|
||||
Run2,
|
||||
Run3,
|
||||
Run4,
|
||||
Run5,
|
||||
Run6,
|
||||
Run7,
|
||||
COUNT
|
||||
};
|
||||
|
||||
static const char **CHARACTER_RUN_FRAMES[] = {
|
||||
RUN_FRAME_1,
|
||||
RUN_FRAME_2,
|
||||
RUN_FRAME_3,
|
||||
RUN_FRAME_4,
|
||||
RUN_FRAME_5,
|
||||
RUN_FRAME_6,
|
||||
RUN_FRAME_7,
|
||||
};
|
||||
|
||||
static const int CHARACTER_RUN_FRAME_COUNT = sizeof(CHARACTER_RUN_FRAMES) / sizeof(CHARACTER_RUN_FRAMES[0]);
|
||||
|
||||
// Height (rows per run frame)
|
||||
static const int CHARACTER_RUN_FRAME_HEIGHT = sizeof(RUN_FRAME_1) / sizeof(RUN_FRAME_1[0]);
|
||||
98
semestralka1/src/assets/character_walk_frames.h
Normal file
@@ -0,0 +1,98 @@
|
||||
// src/assets/character_walk_frames.h
|
||||
#pragma once
|
||||
|
||||
// Walk frame 1
|
||||
static const char *WALK_FRAME_1[] = {
|
||||
"..a@w.",
|
||||
".._T`.",
|
||||
".s@@y.",
|
||||
".^$$~T",
|
||||
".y@`$.",
|
||||
"=F..?K",
|
||||
};
|
||||
|
||||
// Walk frame 2
|
||||
static const char *WALK_FRAME_2[] = {
|
||||
"..y@$.",
|
||||
".._Z~.",
|
||||
".y@@L.",
|
||||
".4W@Z!",
|
||||
"._$~$.",
|
||||
"~~`.0.",
|
||||
};
|
||||
|
||||
// Walk frame 3
|
||||
static const char *WALK_FRAME_3[] = {
|
||||
"..g@L.",
|
||||
".._T~.",
|
||||
".g@$..",
|
||||
".J@@..",
|
||||
"_y$4L.",
|
||||
"~~.4~.",
|
||||
};
|
||||
|
||||
// Walk frame 4
|
||||
static const char *WALK_FRAME_4[] = {
|
||||
"..a@w.",
|
||||
"..~T~.",
|
||||
"..@$..",
|
||||
"..@$..",
|
||||
"..y@..",
|
||||
".\"~@..",
|
||||
};
|
||||
|
||||
// Walk frame 5
|
||||
static const char *WALK_FRAME_5[] = {
|
||||
"..@@..",
|
||||
"..Z~..",
|
||||
"..@L..",
|
||||
"..@L..",
|
||||
"..$%..",
|
||||
".4F...",
|
||||
};
|
||||
|
||||
// Walk frame 6
|
||||
static const char *WALK_FRAME_6[] = {
|
||||
".u@$..",
|
||||
"..Z~..",
|
||||
".g@_..",
|
||||
".$@5+.",
|
||||
"._BL..",
|
||||
"uP.@..",
|
||||
};
|
||||
|
||||
// Walk frame 7
|
||||
static const char *WALK_FRAME_7[] = {
|
||||
"..a@w.",
|
||||
".._T`.",
|
||||
".s@@y.",
|
||||
".^$$~T",
|
||||
".yE`$.",
|
||||
"=F..JK",
|
||||
};
|
||||
|
||||
enum class WalkFrame {
|
||||
Walk1 = 0,
|
||||
Walk2,
|
||||
Walk3,
|
||||
Walk4,
|
||||
Walk5,
|
||||
Walk6,
|
||||
Walk7,
|
||||
COUNT
|
||||
};
|
||||
|
||||
static const char **CHARACTER_WALK_FRAMES[] = {
|
||||
WALK_FRAME_1,
|
||||
WALK_FRAME_2,
|
||||
WALK_FRAME_3,
|
||||
WALK_FRAME_4,
|
||||
WALK_FRAME_5,
|
||||
WALK_FRAME_6,
|
||||
WALK_FRAME_7,
|
||||
};
|
||||
|
||||
static const int CHARACTER_WALK_FRAME_COUNT = sizeof(CHARACTER_WALK_FRAMES) / sizeof(CHARACTER_WALK_FRAMES[0]);
|
||||
|
||||
// Height (rows per walk frame)
|
||||
static const int CHARACTER_WALK_FRAME_HEIGHT = sizeof(WALK_FRAME_1) / sizeof(WALK_FRAME_1[0]);
|
||||
16
semestralka1/src/game/animation.cpp
Normal file
@@ -0,0 +1,16 @@
|
||||
// src/game/animation.cpp
|
||||
#include "animation.h"
|
||||
|
||||
AnimationController::AnimationController() {
|
||||
anim_timer.start();
|
||||
}
|
||||
|
||||
bool AnimationController::tick(int speed) {
|
||||
if (anim_timer.elapsed_time() >= ANIMATION_TICK) {
|
||||
// speed determines scroll steps per tick
|
||||
shift += speed;
|
||||
anim_timer.reset();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
20
semestralka1/src/game/animation.h
Normal file
@@ -0,0 +1,20 @@
|
||||
// src/game/animation.h
|
||||
#pragma once
|
||||
#include "mbed.h"
|
||||
|
||||
constexpr auto ANIMATION_TICK = 170ms;
|
||||
|
||||
class AnimationController {
|
||||
private:
|
||||
Timer anim_timer;
|
||||
int shift = 0;
|
||||
|
||||
public:
|
||||
AnimationController();
|
||||
|
||||
// Update animation, returns true if redraw needed
|
||||
bool tick(int speed);
|
||||
|
||||
// Getters
|
||||
int get_shift() const { return shift; }
|
||||
};
|
||||
54
semestralka1/src/game/state.cpp
Normal file
@@ -0,0 +1,54 @@
|
||||
// src/game/state.cpp
|
||||
#include "state.h"
|
||||
#include <cmath>
|
||||
#include "../render/player.h"
|
||||
#include "../timing/speed_controller.h"
|
||||
|
||||
void WalkingState::update() {
|
||||
// stop crawling after duration
|
||||
if (current_state == PlayerState::Crawl &&
|
||||
state_timer.elapsed_time() >= CRAWL_DURATION) {
|
||||
current_state = PlayerState::Walk;
|
||||
state_timer.stop();
|
||||
}
|
||||
}
|
||||
|
||||
void WalkingState::start_crawl() {
|
||||
current_state = PlayerState::Crawl;
|
||||
state_timer.reset();
|
||||
state_timer.start();
|
||||
}
|
||||
|
||||
// TODO THIS NEEDS REDESIGN ACCORDING TO SPEED
|
||||
void WalkingState::toggle_walk_frame(float player_speed, int tick_counter) {
|
||||
constexpr int FRAME_COUNT = 8;
|
||||
float phase_speed = player_speed * 0.1f; // tune this scaling for animation tempo
|
||||
|
||||
float phase = fmodf(tick_counter * phase_speed, 1.0f);
|
||||
int frame = static_cast<int>((1.0f - fabsf(sinf(phase * M_PI))) * (FRAME_COUNT - 1));
|
||||
|
||||
run_index = frame;
|
||||
}
|
||||
// void RunningState::toggle_run_frame() {
|
||||
// if (++run_index >= 7) run_index = 0;
|
||||
// }
|
||||
|
||||
FrameSelection WalkingState::get_frame_selection() const {
|
||||
FrameSelection f{MovementType::Walk, 0};
|
||||
|
||||
switch (current_state) {
|
||||
case PlayerState::Walk:
|
||||
f.movement = MovementType::Walk;
|
||||
f.frame_index = walk_index;
|
||||
break;
|
||||
case PlayerState::Run:
|
||||
f.movement = MovementType::Run;
|
||||
f.frame_index = run_index;
|
||||
break;
|
||||
case PlayerState::Crawl:
|
||||
f.movement = MovementType::Crawl;
|
||||
f.frame_index = crawl_index;
|
||||
break;
|
||||
}
|
||||
return f;
|
||||
}
|
||||
30
semestralka1/src/game/state.h
Normal file
@@ -0,0 +1,30 @@
|
||||
// src/game/state.h
|
||||
#pragma once
|
||||
#include "mbed.h"
|
||||
#include "../render/player.h"
|
||||
|
||||
constexpr auto CRAWL_DURATION = 300ms;
|
||||
|
||||
enum class PlayerState { Walk, Run, Crawl };
|
||||
|
||||
struct FrameSelection {
|
||||
MovementType movement;
|
||||
int frame_index;
|
||||
};
|
||||
|
||||
class WalkingState {
|
||||
private:
|
||||
PlayerState current_state = PlayerState::Run;
|
||||
Timer state_timer;
|
||||
int walk_index = 0; // cycles 0‑6
|
||||
int run_index = 0; // cycles 0‑6
|
||||
int crawl_index = 0; // cycles 0‑1
|
||||
|
||||
public:
|
||||
void update();
|
||||
void start_crawl();
|
||||
void toggle_walk_frame(float player_speed, int tick_counter);
|
||||
|
||||
FrameSelection get_frame_selection() const;
|
||||
PlayerState get_state() const { return current_state; }
|
||||
};
|
||||
49
semestralka1/src/hardware/uart.cpp
Normal file
@@ -0,0 +1,49 @@
|
||||
// src/hardware/uart.cpp
|
||||
#include "uart.h"
|
||||
#include <cstring>
|
||||
|
||||
UartReader::UartReader(BufferedSerial &serial) : serial_port(serial) {
|
||||
memset(rx_buffer, 0, sizeof(rx_buffer));
|
||||
memset(message, 0, sizeof(message));
|
||||
}
|
||||
|
||||
UartEvent UartReader::poll() {
|
||||
bool changed = false;
|
||||
bool triggered = false;
|
||||
|
||||
// cita spravu z uartu
|
||||
if (serial_port.readable()) {
|
||||
memset(rx_buffer, 0, sizeof(rx_buffer));
|
||||
ssize_t num = serial_port.read(rx_buffer, sizeof(rx_buffer) - 1);
|
||||
if (num > 0) {
|
||||
strncpy(message, rx_buffer, sizeof(message) - 1);
|
||||
message_active = true;
|
||||
changed = true;
|
||||
triggered = true;
|
||||
}
|
||||
}
|
||||
|
||||
// casovac na 1s zobrazenia spravy
|
||||
if (!timer_started) {
|
||||
msg_timer.start();
|
||||
timer_started = true;
|
||||
}
|
||||
|
||||
// po jednu sekundu sa sprava zobrazi
|
||||
if (message_active && msg_timer.elapsed_time() > MESSAGE_DISPLAY_DURATION) {
|
||||
message_active = false;
|
||||
memset(message, 0, sizeof(message));
|
||||
msg_timer.reset();
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (triggered)
|
||||
return UartEvent::Triggered;
|
||||
if (changed)
|
||||
return UartEvent::MessageUpdate;
|
||||
return UartEvent::NoChange;
|
||||
}
|
||||
|
||||
const char* UartReader::get_message() const {
|
||||
return message_active ? message : nullptr;
|
||||
}
|
||||
35
semestralka1/src/hardware/uart.h
Normal file
@@ -0,0 +1,35 @@
|
||||
// src/hardware/uart.h
|
||||
#pragma once
|
||||
#include "mbed.h"
|
||||
#include <cstddef>
|
||||
|
||||
constexpr size_t UART_BUFFER_SIZE = 64;
|
||||
constexpr auto MESSAGE_DISPLAY_DURATION = 1s;
|
||||
|
||||
enum class UartEvent {
|
||||
NoChange = 0, // No new data
|
||||
MessageUpdate = 1, // Message changed (received or expired)
|
||||
Triggered = 2 // New message received (trigger action)
|
||||
};
|
||||
|
||||
class UartReader {
|
||||
private:
|
||||
BufferedSerial &serial_port;
|
||||
|
||||
char rx_buffer[UART_BUFFER_SIZE];
|
||||
char message[UART_BUFFER_SIZE];
|
||||
bool message_active = false;
|
||||
|
||||
Timer msg_timer;
|
||||
bool timer_started = false;
|
||||
|
||||
public:
|
||||
UartReader(BufferedSerial &serial);
|
||||
|
||||
// Poll for UART events
|
||||
UartEvent poll();
|
||||
|
||||
// Get current message (nullptr if no active message)
|
||||
const char* get_message() const;
|
||||
bool has_message() const { return message_active; }
|
||||
};
|
||||
26
semestralka1/src/main.cpp
Normal file
@@ -0,0 +1,26 @@
|
||||
// main.cpp
|
||||
|
||||
#include "mbed.h"
|
||||
#include "assets/background_frame.h"
|
||||
#include "render/loop.h"
|
||||
|
||||
#define TARGET_TX_PIN USBTX
|
||||
#define TARGET_RX_PIN USBRX
|
||||
#define BAUD_RATE 460800
|
||||
|
||||
BufferedSerial serial_port(TARGET_TX_PIN, TARGET_RX_PIN, BAUD_RATE);
|
||||
|
||||
FileHandle *mbed::mbed_override_console(int fd)
|
||||
{
|
||||
return &serial_port;
|
||||
}
|
||||
|
||||
DigitalOut led(LED1);
|
||||
|
||||
int main(void) {
|
||||
serial_port.set_format(8, BufferedSerial::None, 1);
|
||||
printf("Baud: %d, Format: 8-N-1\r\n", BAUD_RATE);
|
||||
|
||||
// Just call into render feature
|
||||
render_loop(6);
|
||||
}
|
||||
33
semestralka1/src/render/background.cpp
Normal file
@@ -0,0 +1,33 @@
|
||||
// src/render/background.cpp
|
||||
|
||||
#include "background.h"
|
||||
#include "../assets/background_frame.h"
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
|
||||
void draw_mask(const char *unused_filename, int shift, const char *text) {
|
||||
// Terminal clear + home
|
||||
printf("\033[2J\033[H");
|
||||
|
||||
for (int i = 0; i < VIEW_HEIGHT && i < VIEW_HEIGHT; i++) {
|
||||
const char *row = BACKGROUND_MASK[i];
|
||||
int width = strlen(row);
|
||||
if (width == 0) {
|
||||
printf("\r\n");
|
||||
continue;
|
||||
}
|
||||
|
||||
int start = shift % width;
|
||||
|
||||
for (int j = 0; j < VIEW_WIDTH; j++) {
|
||||
printf("%c", row[(start + j) % width]);
|
||||
}
|
||||
printf("\r\n");
|
||||
}
|
||||
|
||||
if (text && text[0] != '\0') {
|
||||
printf("\r\n[RX] %s\r\n", text);
|
||||
}
|
||||
|
||||
fflush(stdout);
|
||||
}
|
||||
7
semestralka1/src/render/background.h
Normal file
@@ -0,0 +1,7 @@
|
||||
// src/render/background.h
|
||||
|
||||
#pragma once
|
||||
constexpr int VIEW_WIDTH = 90;
|
||||
|
||||
// Draws the ASCII art background with optional message
|
||||
void draw_mask(const char *unused_filename, int shift, const char *text = nullptr);
|
||||
84
semestralka1/src/render/loop.cpp
Normal file
@@ -0,0 +1,84 @@
|
||||
// src/render/loop.cpp
|
||||
#include "loop.h"
|
||||
#include "../assets/background_frame.h"
|
||||
#include "player_positioning.h"
|
||||
#include "background.h"
|
||||
#include "mbed.h"
|
||||
#include "player.h"
|
||||
#include "../game/state.h"
|
||||
#include "../game/animation.h"
|
||||
#include "../hardware/uart.h"
|
||||
#include "../render/player.h"
|
||||
#include "../timing/speed_controller.h"
|
||||
#include "../timing/movement_controller.h"
|
||||
|
||||
extern BufferedSerial serial_port;
|
||||
extern DigitalOut led;
|
||||
|
||||
// Constants
|
||||
// constexpr int PLAYER_X = 9;
|
||||
constexpr int PLAYER_X = 29;
|
||||
constexpr int PLAYER_Y = 6;
|
||||
|
||||
void draw_mask(const char *unused_filename, int shift, const char *text);
|
||||
|
||||
void render_loop(int speed) {
|
||||
WalkingState player_state;
|
||||
AnimationController animation;
|
||||
UartReader uart(serial_port);
|
||||
MovementController mover(PLAYER_X, VIEW_WIDTH);
|
||||
SpeedController timing;
|
||||
timing.set_ground_speed(speed);
|
||||
|
||||
CharacterPosition pos = {PLAYER_X, PLAYER_Y};
|
||||
|
||||
const char *bg_file = "background_dark_inverted.txt";
|
||||
bool need_redraw = false;
|
||||
|
||||
int tick_counter = 0;
|
||||
int player_speed = 5;
|
||||
|
||||
while (true) {
|
||||
tick_counter++;
|
||||
|
||||
mover.update_position(player_speed, timing.get_ground_speed());
|
||||
pos.x = mover.get_position();
|
||||
|
||||
need_redraw = false;
|
||||
UartEvent uart_event = uart.poll();
|
||||
|
||||
if (uart_event == UartEvent::MessageUpdate) {
|
||||
need_redraw = true;
|
||||
}
|
||||
|
||||
if (uart_event == UartEvent::Triggered) {
|
||||
// start crawl frame for x time
|
||||
player_state.start_crawl();
|
||||
need_redraw = true;
|
||||
}
|
||||
|
||||
// Check if crawl duration expired
|
||||
player_state.update();
|
||||
|
||||
if (animation.tick(speed)) {
|
||||
need_redraw = true;
|
||||
}
|
||||
|
||||
if (need_redraw) {
|
||||
draw_mask(bg_file, animation.get_shift(), uart.get_message());
|
||||
FrameSelection frame = player_state.get_frame_selection();
|
||||
|
||||
CharacterPosition draw_pos = get_aligned_frame_position(pos, frame.movement, frame.frame_index);
|
||||
draw_character(draw_pos.x, draw_pos.y, frame.movement, frame.frame_index);
|
||||
|
||||
|
||||
if (player_state.get_state() != PlayerState::Crawl) {
|
||||
player_state.toggle_walk_frame(player_speed, tick_counter);
|
||||
}
|
||||
|
||||
ThisThread::sleep_for(50ms);
|
||||
}
|
||||
|
||||
ThisThread::sleep_for(25ms);
|
||||
}
|
||||
}
|
||||
6
semestralka1/src/render/loop.h
Normal file
@@ -0,0 +1,6 @@
|
||||
// src/render/loop.h
|
||||
|
||||
#pragma once
|
||||
|
||||
// Runs the render loop: reads UART, animates, and draws output
|
||||
void render_loop(int speed);
|
||||
43
semestralka1/src/render/player.cpp
Normal file
@@ -0,0 +1,43 @@
|
||||
// src/render/player.cpp
|
||||
#include "player.h"
|
||||
#include "../assets/character_walk_frames.h"
|
||||
#include "../assets/character_run_frames.h"
|
||||
#include "../assets/character_crawl_frames.h"
|
||||
#include <cstdio>
|
||||
|
||||
void draw_character(int x, int y, MovementType movement, int frame_index) {
|
||||
const char **character = nullptr;
|
||||
int character_height = 0;
|
||||
int total_frames = 0;
|
||||
|
||||
switch (movement) {
|
||||
case MovementType::Walk:
|
||||
total_frames = CHARACTER_WALK_FRAME_COUNT;
|
||||
if (frame_index < 0 || frame_index >= total_frames)
|
||||
frame_index = 0;
|
||||
character = CHARACTER_WALK_FRAMES[frame_index];
|
||||
character_height = CHARACTER_WALK_FRAME_HEIGHT;
|
||||
break;
|
||||
|
||||
case MovementType::Run:
|
||||
total_frames = CHARACTER_RUN_FRAME_COUNT;
|
||||
if (frame_index < 0 || frame_index >= total_frames)
|
||||
frame_index = 0;
|
||||
character = CHARACTER_RUN_FRAMES[frame_index];
|
||||
character_height = CHARACTER_RUN_FRAME_HEIGHT;
|
||||
break;
|
||||
|
||||
case MovementType::Crawl:
|
||||
total_frames = CHARACTER_CRAWL_FRAME_COUNT;
|
||||
if (frame_index < 0 || frame_index >= total_frames)
|
||||
frame_index = 0;
|
||||
character = CHARACTER_CRAWL_FRAMES[frame_index];
|
||||
character_height = CHARACTER_CRAWL_FRAME_HEIGHT;
|
||||
break;
|
||||
}
|
||||
|
||||
for (int i = 0; i < character_height; i++) {
|
||||
printf("\033[%d;%dH%s", y + i + 1, x + 1, character[i]);
|
||||
}
|
||||
fflush(stdout);
|
||||
}
|
||||
11
semestralka1/src/render/player.h
Normal file
@@ -0,0 +1,11 @@
|
||||
// src/render/player.h
|
||||
#pragma once
|
||||
|
||||
enum class MovementType {
|
||||
Walk,
|
||||
Run,
|
||||
Crawl
|
||||
};
|
||||
|
||||
// Draw the player object starting at given (x, y)
|
||||
void draw_character(int x, int y, MovementType movement, int frame_index);
|
||||
30
semestralka1/src/render/player_positioning.cpp
Normal file
@@ -0,0 +1,30 @@
|
||||
// src/render/player_positioning.cpp
|
||||
#include "player_positioning.h"
|
||||
#include "../assets/background_frame.h"
|
||||
#include "../assets/character_walk_frames.h"
|
||||
#include "../assets/character_run_frames.h"
|
||||
#include "../assets/character_crawl_frames.h"
|
||||
#include <cstdio>
|
||||
|
||||
CharacterPosition get_aligned_frame_position(CharacterPosition base,
|
||||
MovementType movement,
|
||||
int /*frame_index*/) {
|
||||
int character_height = 0;
|
||||
|
||||
switch (movement) {
|
||||
case MovementType::Walk:
|
||||
character_height = CHARACTER_WALK_FRAME_HEIGHT;
|
||||
break;
|
||||
case MovementType::Run:
|
||||
character_height = CHARACTER_RUN_FRAME_HEIGHT;
|
||||
break;
|
||||
case MovementType::Crawl:
|
||||
character_height = CHARACTER_CRAWL_FRAME_HEIGHT;
|
||||
break;
|
||||
}
|
||||
|
||||
CharacterPosition draw_pos{};
|
||||
draw_pos.x = base.x;
|
||||
draw_pos.y = (VIEW_HEIGHT - base.y) - character_height;
|
||||
return draw_pos;
|
||||
}
|
||||
12
semestralka1/src/render/player_positioning.h
Normal file
@@ -0,0 +1,12 @@
|
||||
// src/render/player_positioning.h
|
||||
#pragma once
|
||||
#include "../assets/background_frame.h"
|
||||
#include "player.h"
|
||||
|
||||
struct CharacterPosition {
|
||||
int x;
|
||||
int y;
|
||||
};
|
||||
|
||||
// Calculates drawing position relative to bottom-left pivot
|
||||
CharacterPosition get_aligned_frame_position(CharacterPosition base, MovementType movement,int frame_index);
|
||||
29
semestralka1/src/timing/movement_controller.h
Normal file
@@ -0,0 +1,29 @@
|
||||
// src/timing/movement_controller.h
|
||||
|
||||
#pragma once
|
||||
#include "mbed.h"
|
||||
|
||||
// Handles position of the player relative to ground movement
|
||||
class MovementController {
|
||||
private:
|
||||
float x_pos;
|
||||
const int view_width;
|
||||
|
||||
// Scale factor for translating speed difference to pixel movement
|
||||
const float motion_scale = 0.2f;
|
||||
|
||||
public:
|
||||
MovementController(int start_x, int width) : x_pos(static_cast<float>(start_x)), view_width(width) {}
|
||||
|
||||
void reset(int start_x) { x_pos = static_cast<float>(start_x); }
|
||||
|
||||
void update_position(int player_speed, int ground_speed) {
|
||||
int delta = player_speed - ground_speed;
|
||||
x_pos += static_cast<float>(delta) * motion_scale;
|
||||
|
||||
if (x_pos < 0) x_pos = 0;
|
||||
if (x_pos > (VIEW_WIDTH - 10)) x_pos = static_cast<float>(VIEW_WIDTH - 10);
|
||||
}
|
||||
|
||||
int get_position() const { return static_cast<int>(x_pos); }
|
||||
};
|
||||
34
semestralka1/src/timing/speed_controller.cpp
Normal file
@@ -0,0 +1,34 @@
|
||||
// src/timing/speed_controller.cpp
|
||||
#include "speed_controller.h"
|
||||
|
||||
void SpeedController::set_ground_speed(int spd) {
|
||||
if (spd < 0) spd = 0;
|
||||
if (spd > 30) spd = 30;
|
||||
ground_speed = spd;
|
||||
}
|
||||
|
||||
int SpeedController::frame_advance_for(int object_speed, int tick_counter) const {
|
||||
if (object_speed <= 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (ground_speed == 0) {
|
||||
return 1 + object_speed;
|
||||
}
|
||||
|
||||
const int delta = object_speed - ground_speed;
|
||||
|
||||
if (delta > 0) {
|
||||
return 1 + delta;
|
||||
}
|
||||
|
||||
if (delta == 0) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
float ratio_f = static_cast<float>(ground_speed) / object_speed;
|
||||
int ratio = static_cast<int>(ratio_f + 0.3f);
|
||||
if (ratio < 1) ratio = 1;
|
||||
|
||||
return (tick_counter % ratio == 0) ? 1 : 0;
|
||||
}
|
||||
19
semestralka1/src/timing/speed_controller.h
Normal file
@@ -0,0 +1,19 @@
|
||||
// src/timing/speed_controller.h
|
||||
#pragma once
|
||||
#include "mbed.h"
|
||||
|
||||
class SpeedController {
|
||||
private:
|
||||
int ground_speed = 1;
|
||||
|
||||
public:
|
||||
SpeedController() = default;
|
||||
|
||||
void set_ground_speed(int spd);
|
||||
int get_ground_speed() const { return ground_speed; }
|
||||
|
||||
// Calculates how many frames to advance for current tick.
|
||||
// Takes object’s current speed and a global tick counter
|
||||
// to automatically handle slower "wait" behavior.
|
||||
int frame_advance_for(int object_speed, int tick_counter) const;
|
||||
};
|
||||