Compare commits
44 Commits
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v1.4.1
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79
.gitignore
vendored
Normal file
@@ -0,0 +1,79 @@
|
||||
|
||||
# --- Build directories ---
|
||||
cmake_build/
|
||||
BUILD/
|
||||
build/
|
||||
out/
|
||||
output/
|
||||
*.map
|
||||
*.bin
|
||||
*.hex
|
||||
*.elf
|
||||
*.srec
|
||||
|
||||
# --- Object & dependency files ---
|
||||
*.o
|
||||
*.obj
|
||||
*.d
|
||||
*.lst
|
||||
*.dep
|
||||
*.tmp
|
||||
|
||||
# --- CMake / Ninja / Make ---
|
||||
CMakeFiles/
|
||||
CMakeCache.txt
|
||||
Makefile
|
||||
cmake_install.cmake
|
||||
*.ninja
|
||||
.ninja_deps
|
||||
.ninja_log
|
||||
CMakeUserPresets.json
|
||||
|
||||
# --- Logs ---
|
||||
*.log
|
||||
*.trace
|
||||
*.i
|
||||
*.ii
|
||||
*.s
|
||||
|
||||
# --- IDE & editor configuration ---
|
||||
.vscode/
|
||||
.idea/
|
||||
*.launch
|
||||
*.code-workspace
|
||||
*.user
|
||||
*.sublime*
|
||||
*.orig
|
||||
*.bak
|
||||
|
||||
# --- macOS & Windows system files ---
|
||||
.DS_Store
|
||||
Thumbs.db
|
||||
|
||||
# --- Python-related ---
|
||||
__pycache__/
|
||||
*.pyc
|
||||
*.pyo
|
||||
.venv/
|
||||
venv/
|
||||
|
||||
# --- Mbed tools generated files ---
|
||||
.mbed/
|
||||
.mbedignore
|
||||
mbed_settings.py
|
||||
mbed_config.cmake
|
||||
*.mbedignore
|
||||
mbed-os/tools/
|
||||
mbed-os/cmake_build*/
|
||||
*/cmake_build/
|
||||
*/BUILD/
|
||||
|
||||
# --- Firmware output ---
|
||||
*.axf
|
||||
*.sb
|
||||
*.s19
|
||||
|
||||
# --- Miscellaneous ---
|
||||
*.zip
|
||||
*.tar.gz
|
||||
*.tgz
|
||||
BIN
Cvičenie_5.tar
Normal file
46
cvicenie_5/Button.cpp
Normal file
@@ -0,0 +1,46 @@
|
||||
#include "Button.h"
|
||||
|
||||
// Constructor
|
||||
Button::Button(PinName pin)
|
||||
: button(pin)
|
||||
{
|
||||
counter = 0;
|
||||
pressed = false;
|
||||
button.rise(callback(this, &Button::interrupt)); // attach increment function of this counter instance
|
||||
// set pin mode : PullUp / PullDown / PullNone / OpenDrain
|
||||
};
|
||||
|
||||
|
||||
void Button::interrupt()
|
||||
{
|
||||
pressed = true;
|
||||
counter++;
|
||||
if(counter >= 8)
|
||||
counter=0;
|
||||
};
|
||||
|
||||
// Destructor
|
||||
Button::~Button()
|
||||
{
|
||||
};
|
||||
|
||||
bool Button::read(void)
|
||||
{
|
||||
return button.read();
|
||||
};
|
||||
|
||||
bool Button::wasPressed(void)
|
||||
{
|
||||
if(pressed)
|
||||
{
|
||||
pressed = false;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
};
|
||||
|
||||
uint16_t Button::getCount(void)
|
||||
{
|
||||
return counter;
|
||||
};
|
||||
31
cvicenie_5/Button.h
Normal file
@@ -0,0 +1,31 @@
|
||||
#ifndef __BUTTON_H
|
||||
#define __BUTTON_H
|
||||
|
||||
#include "mbed.h"
|
||||
|
||||
// class Led
|
||||
class Button
|
||||
{
|
||||
private:
|
||||
void interrupt();
|
||||
public:
|
||||
//! Constructor
|
||||
Button(PinName pin);
|
||||
|
||||
//! Destructor
|
||||
~Button();
|
||||
|
||||
// get value
|
||||
bool read(void);
|
||||
|
||||
bool wasPressed(void);
|
||||
// get number of button pressed
|
||||
uint16_t getCount(void);
|
||||
|
||||
private:
|
||||
InterruptIn button;
|
||||
volatile bool pressed;
|
||||
volatile uint16_t counter;
|
||||
};
|
||||
|
||||
#endif
|
||||
66
cvicenie_5/Led.cpp
Normal file
@@ -0,0 +1,66 @@
|
||||
#include "Led.h"
|
||||
|
||||
// Constructor
|
||||
Led::Led(PinName pin)
|
||||
: led(pin)
|
||||
{
|
||||
led.period_ms(10);
|
||||
led = 0;
|
||||
};
|
||||
|
||||
// Destructor
|
||||
Led::~Led()
|
||||
{
|
||||
};
|
||||
|
||||
void Led::set(bool s)
|
||||
{
|
||||
if(s)
|
||||
led = 1;
|
||||
else
|
||||
led = 0;
|
||||
};
|
||||
|
||||
void Led::setDuty(float duty)
|
||||
{
|
||||
led.write(duty);
|
||||
};
|
||||
|
||||
float Led::getDuty()
|
||||
{
|
||||
return led.read(); // Return the current output duty-cycle setting
|
||||
}
|
||||
|
||||
void Led::graduallyOn()
|
||||
{
|
||||
for(float i=0 ; i<=1; i=i+0.01)
|
||||
{
|
||||
this->setDuty(i);
|
||||
ThisThread::sleep_for(20ms);
|
||||
}
|
||||
led = 0;
|
||||
};
|
||||
|
||||
PwmOut* Led::getPwmOut()
|
||||
{
|
||||
return &led;
|
||||
};
|
||||
|
||||
void Led::tickerHandler(void)
|
||||
{
|
||||
led = !led;
|
||||
};
|
||||
|
||||
void Led::setBlinkPeriod(float period)
|
||||
{
|
||||
if(period<=0)
|
||||
{
|
||||
ticker.detach(); // turn off ticker
|
||||
// set(false);
|
||||
this->set(false); // turn off led
|
||||
return;
|
||||
}
|
||||
// ticker.attach(callback(this, &Led::tickerHandler), period); // deprecated
|
||||
auto float_interval = std::chrono::duration<float>(period);
|
||||
ticker.attach(callback(this, &Led::tickerHandler), std::chrono::duration_cast<std::chrono::microseconds>(float_interval));
|
||||
}
|
||||
33
cvicenie_5/Led.h
Normal file
@@ -0,0 +1,33 @@
|
||||
#ifndef __LED_H
|
||||
#define __LED_H
|
||||
|
||||
#include "mbed.h"
|
||||
|
||||
// class Led
|
||||
class Led
|
||||
{
|
||||
private:
|
||||
|
||||
public:
|
||||
//! Constructor
|
||||
Led(PinName pin);
|
||||
//! Destructor
|
||||
~Led();
|
||||
// set value
|
||||
void set(bool s);
|
||||
// set duty
|
||||
void setDuty(float duty);
|
||||
// get duty
|
||||
float getDuty();
|
||||
void graduallyOn();
|
||||
PwmOut* getPwmOut();
|
||||
void setBlinkPeriod(float period);
|
||||
void tickerHandler();
|
||||
|
||||
|
||||
private:
|
||||
PwmOut led;
|
||||
Ticker ticker;
|
||||
|
||||
};
|
||||
#endif
|
||||
57
cvicenie_5/Uart.cpp
Normal file
@@ -0,0 +1,57 @@
|
||||
#include "Uart.h"
|
||||
|
||||
// Constructor
|
||||
Uart::Uart(PinName tx, PinName rx, int baud = 9600)
|
||||
: serial(tx, rx, baud)
|
||||
{
|
||||
received = false;
|
||||
received_character = ' ';
|
||||
// Set desired properties
|
||||
serial.baud(baud);
|
||||
serial.format(
|
||||
/* bits */ 8,
|
||||
/* parity */ SerialBase::None,
|
||||
/* stop bit */ 1
|
||||
);
|
||||
serial.attach(callback(this, &Uart::rxInterrupt), SerialBase::RxIrq);
|
||||
};
|
||||
|
||||
|
||||
void Uart::rxInterrupt()
|
||||
{
|
||||
char c;
|
||||
serial.read(&c, 1);
|
||||
received_character = c;
|
||||
received = true;
|
||||
};
|
||||
|
||||
// Destructor
|
||||
Uart::~Uart()
|
||||
{
|
||||
};
|
||||
|
||||
bool Uart::isCharReceived()
|
||||
{
|
||||
if(received)
|
||||
{
|
||||
received = false;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
};
|
||||
|
||||
char Uart::getReceivedChar()
|
||||
{
|
||||
return received_character;
|
||||
};
|
||||
|
||||
void Uart::writeChar(char c)
|
||||
{
|
||||
serial.write(&c, 1);
|
||||
};
|
||||
|
||||
UnbufferedSerial* Uart::getSerial()
|
||||
{
|
||||
return &serial;
|
||||
};
|
||||
28
cvicenie_5/Uart.h
Normal file
@@ -0,0 +1,28 @@
|
||||
#ifndef __UART_H
|
||||
#define __UART_H
|
||||
|
||||
#include "mbed.h"
|
||||
|
||||
// class Led
|
||||
class Uart
|
||||
{
|
||||
private:
|
||||
void rxInterrupt();
|
||||
public:
|
||||
//! Constructor
|
||||
Uart(PinName rx, PinName tx, int baud);
|
||||
|
||||
//! Destructor
|
||||
~Uart();
|
||||
|
||||
bool isCharReceived();
|
||||
char getReceivedChar();
|
||||
void writeChar(char c);
|
||||
UnbufferedSerial* getSerial();
|
||||
private:
|
||||
UnbufferedSerial serial;
|
||||
volatile char received_character;
|
||||
volatile bool received;
|
||||
};
|
||||
|
||||
#endif
|
||||
39
cvicenie_5/main.cpp
Normal file
@@ -0,0 +1,39 @@
|
||||
#include "mbed.h"
|
||||
#include "Led.h"
|
||||
#include "Button.h"
|
||||
#include "Uart.h"
|
||||
#include <cstdio>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
//LED and button PIN names
|
||||
#define LED_GREEN PC_7 // LD1 LED_GREEN
|
||||
#define LED_BLUE PB_7 // LD2 LED_BLUE
|
||||
#define LED_RED PG_2 // LD3 LED_RED
|
||||
#define USER_BUTTON PC_13 // B1 USER_BUTTON
|
||||
|
||||
int main()
|
||||
{
|
||||
|
||||
DigitalOut red_led(LED_RED); // NO PWM on this pin
|
||||
Led green_led(LED_GREEN), blue_led(LED_BLUE);
|
||||
Button btn(USER_BUTTON);
|
||||
Uart pc(USBTX, USBRX, 115200); // Baud Rate = 115200
|
||||
char c;
|
||||
uint8_t num;
|
||||
printf("---------START-------\r\n");
|
||||
printf("Press number : \r\n");
|
||||
while (true) {
|
||||
if (pc.isCharReceived()) {
|
||||
c = pc.getReceivedChar();
|
||||
printf("\r\n");
|
||||
//pc.writeChar(pc.getReceivedChar());
|
||||
if((c >='0') && (c <= '9'))
|
||||
{
|
||||
num = c - '0'; // conversion of character to number
|
||||
printf("Received number : %d \r\n", num);
|
||||
green_led.setBlinkPeriod(num);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -53,6 +53,9 @@
|
||||
pkgs.stlink
|
||||
pkgs.probe-rs
|
||||
pkgs.probe-rs-tools
|
||||
pkgs.bear
|
||||
pkgs.chafa
|
||||
pkgs.imagemagick
|
||||
mbedTools
|
||||
pyOcd
|
||||
];
|
||||
|
||||
0
hod5/.gitignore → hod5a/.gitignore
vendored
32
hod5a/main.cpp
Normal file
@@ -0,0 +1,32 @@
|
||||
// main.cpp
|
||||
|
||||
#include "mbed.h"
|
||||
|
||||
DigitalOut led(LED1);
|
||||
Ticker ticker;
|
||||
|
||||
void toggle_led() { led = !led; }
|
||||
|
||||
int main() {
|
||||
BufferedSerial serial(USBTX, USBRX);
|
||||
serial.set_baud(9600);
|
||||
|
||||
char buf[32];
|
||||
char msg[] = "Zadajte cislicu 1-9:\r\n";
|
||||
serial.write(msg, sizeof(msg));
|
||||
|
||||
// Use explicit chrono type for full compatibility
|
||||
ticker.attach(&toggle_led, std::chrono::seconds(1));
|
||||
|
||||
while (1) {
|
||||
if (uint32_t num = serial.read(buf, sizeof(buf))) {
|
||||
char c = buf[0];
|
||||
if (c >= '1' && c <= '9') {
|
||||
int period = c - '0';
|
||||
ticker.detach();
|
||||
ticker.attach(&toggle_led, std::chrono::seconds(period));
|
||||
}
|
||||
}
|
||||
ThisThread::sleep_for(100ms);
|
||||
}
|
||||
}
|
||||
|
Before Width: | Height: | Size: 8.1 KiB After Width: | Height: | Size: 8.1 KiB |
22
hod5b/.gitignore
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
.build
|
||||
.mbed
|
||||
projectfiles
|
||||
*.py*
|
||||
|
||||
# Local build directories
|
||||
cmake_build/
|
||||
BUILD/
|
||||
mbed-os/
|
||||
.mbed/
|
||||
.mbedignore
|
||||
*.elf
|
||||
*.bin
|
||||
*.hex
|
||||
*.map
|
||||
|
||||
# IDE and temporary files
|
||||
.vscode/
|
||||
.idea/
|
||||
*.log
|
||||
*.pyc
|
||||
__pycache__/
|
||||
33
hod5b/CMakeLists.txt
Normal file
@@ -0,0 +1,33 @@
|
||||
# Copyright (c) 2020 ARM Limited. All rights reserved.
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
|
||||
cmake_minimum_required(VERSION 3.19.0 FATAL_ERROR)
|
||||
|
||||
set(MBED_PATH ${CMAKE_CURRENT_SOURCE_DIR}/mbed-os CACHE INTERNAL "")
|
||||
set(MBED_CONFIG_PATH ${CMAKE_CURRENT_BINARY_DIR} CACHE INTERNAL "")
|
||||
set(APP_TARGET mbed-os-example-blinky)
|
||||
|
||||
include(${MBED_PATH}/tools/cmake/app.cmake)
|
||||
|
||||
project(${APP_TARGET})
|
||||
|
||||
add_subdirectory(${MBED_PATH})
|
||||
|
||||
add_executable(${APP_TARGET})
|
||||
|
||||
target_sources(${APP_TARGET}
|
||||
PRIVATE
|
||||
main.cpp
|
||||
)
|
||||
|
||||
target_link_libraries(${APP_TARGET}
|
||||
PRIVATE
|
||||
mbed-os
|
||||
)
|
||||
|
||||
mbed_set_post_build(${APP_TARGET})
|
||||
|
||||
option(VERBOSE_BUILD "Have a verbose build process")
|
||||
if(VERBOSE_BUILD)
|
||||
set(CMAKE_VERBOSE_MAKEFILE ON)
|
||||
endif()
|
||||
5
hod5b/CONTRIBUTING.md
Normal file
@@ -0,0 +1,5 @@
|
||||
# Contributing to Mbed OS
|
||||
|
||||
Mbed OS is an open-source, device software platform for the Internet of Things. Contributions are an important part of the platform, and our goal is to make it as simple as possible to become a contributor.
|
||||
|
||||
To encourage productive collaboration, as well as robust, consistent and maintainable code, we have a set of guidelines for [contributing to Mbed OS](https://os.mbed.com/docs/mbed-os/latest/contributing/index.html).
|
||||
165
hod5b/LICENSE
Normal file
@@ -0,0 +1,165 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction, and
|
||||
distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by the copyright
|
||||
owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all other entities
|
||||
that control, are controlled by, or are under common control with that entity.
|
||||
For the purposes of this definition, "control" means (i) the power, direct or
|
||||
indirect, to cause the direction or management of such entity, whether by
|
||||
contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity exercising
|
||||
permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications, including
|
||||
but not limited to software source code, documentation source, and configuration
|
||||
files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical transformation or
|
||||
translation of a Source form, including but not limited to compiled object code,
|
||||
generated documentation, and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or Object form, made
|
||||
available under the License, as indicated by a copyright notice that is included
|
||||
in or attached to the work (an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object form, that
|
||||
is based on (or derived from) the Work and for which the editorial revisions,
|
||||
annotations, elaborations, or other modifications represent, as a whole, an
|
||||
original work of authorship. For the purposes of this License, Derivative Works
|
||||
shall not include works that remain separable from, or merely link (or bind by
|
||||
name) to the interfaces of, the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including the original version
|
||||
of the Work and any modifications or additions to that Work or Derivative Works
|
||||
thereof, that is intentionally submitted to Licensor for inclusion in the Work
|
||||
by the copyright owner or by an individual or Legal Entity authorized to submit
|
||||
on behalf of the copyright owner. For the purposes of this definition,
|
||||
"submitted" means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems, and
|
||||
issue tracking systems that are managed by, or on behalf of, the Licensor for
|
||||
the purpose of discussing and improving the Work, but excluding communication
|
||||
that is conspicuously marked or otherwise designated in writing by the copyright
|
||||
owner as "Not a Contribution."
|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity on behalf
|
||||
of whom a Contribution has been received by Licensor and subsequently
|
||||
incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License.
|
||||
|
||||
Subject to the terms and conditions of this License, each Contributor hereby
|
||||
grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free,
|
||||
irrevocable copyright license to reproduce, prepare Derivative Works of,
|
||||
publicly display, publicly perform, sublicense, and distribute the Work and such
|
||||
Derivative Works in Source or Object form.
|
||||
|
||||
3. Grant of Patent License.
|
||||
|
||||
Subject to the terms and conditions of this License, each Contributor hereby
|
||||
grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free,
|
||||
irrevocable (except as stated in this section) patent license to make, have
|
||||
made, use, offer to sell, sell, import, and otherwise transfer the Work, where
|
||||
such license applies only to those patent claims licensable by such Contributor
|
||||
that are necessarily infringed by their Contribution(s) alone or by combination
|
||||
of their Contribution(s) with the Work to which such Contribution(s) was
|
||||
submitted. If You institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work or a
|
||||
Contribution incorporated within the Work constitutes direct or contributory
|
||||
patent infringement, then any patent licenses granted to You under this License
|
||||
for that Work shall terminate as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution.
|
||||
|
||||
You may reproduce and distribute copies of the Work or Derivative Works thereof
|
||||
in any medium, with or without modifications, and in Source or Object form,
|
||||
provided that You meet the following conditions:
|
||||
|
||||
You must give any other recipients of the Work or Derivative Works a copy of
|
||||
this License; and
|
||||
You must cause any modified files to carry prominent notices stating that You
|
||||
changed the files; and
|
||||
You must retain, in the Source form of any Derivative Works that You distribute,
|
||||
all copyright, patent, trademark, and attribution notices from the Source form
|
||||
of the Work, excluding those notices that do not pertain to any part of the
|
||||
Derivative Works; and
|
||||
If the Work includes a "NOTICE" text file as part of its distribution, then any
|
||||
Derivative Works that You distribute must include a readable copy of the
|
||||
attribution notices contained within such NOTICE file, excluding those notices
|
||||
that do not pertain to any part of the Derivative Works, in at least one of the
|
||||
following places: within a NOTICE text file distributed as part of the
|
||||
Derivative Works; within the Source form or documentation, if provided along
|
||||
with the Derivative Works; or, within a display generated by the Derivative
|
||||
Works, if and wherever such third-party notices normally appear. The contents of
|
||||
the NOTICE file are for informational purposes only and do not modify the
|
||||
License. You may add Your own attribution notices within Derivative Works that
|
||||
You distribute, alongside or as an addendum to the NOTICE text from the Work,
|
||||
provided that such additional attribution notices cannot be construed as
|
||||
modifying the License.
|
||||
You may add Your own copyright statement to Your modifications and may provide
|
||||
additional or different license terms and conditions for use, reproduction, or
|
||||
distribution of Your modifications, or for any such Derivative Works as a whole,
|
||||
provided Your use, reproduction, and distribution of the Work otherwise complies
|
||||
with the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions.
|
||||
|
||||
Unless You explicitly state otherwise, any Contribution intentionally submitted
|
||||
for inclusion in the Work by You to the Licensor shall be under the terms and
|
||||
conditions of this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify the terms of
|
||||
any separate license agreement you may have executed with Licensor regarding
|
||||
such Contributions.
|
||||
|
||||
6. Trademarks.
|
||||
|
||||
This License does not grant permission to use the trade names, trademarks,
|
||||
service marks, or product names of the Licensor, except as required for
|
||||
reasonable and customary use in describing the origin of the Work and
|
||||
reproducing the content of the NOTICE file.
|
||||
|
||||
7. Disclaimer of Warranty.
|
||||
|
||||
Unless required by applicable law or agreed to in writing, Licensor provides the
|
||||
Work (and each Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied,
|
||||
including, without limitation, any warranties or conditions of TITLE,
|
||||
NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A PARTICULAR PURPOSE. You are
|
||||
solely responsible for determining the appropriateness of using or
|
||||
redistributing the Work and assume any risks associated with Your exercise of
|
||||
permissions under this License.
|
||||
|
||||
8. Limitation of Liability.
|
||||
|
||||
In no event and under no legal theory, whether in tort (including negligence),
|
||||
contract, or otherwise, unless required by applicable law (such as deliberate
|
||||
and grossly negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special, incidental,
|
||||
or consequential damages of any character arising as a result of this License or
|
||||
out of the use or inability to use the Work (including but not limited to
|
||||
damages for loss of goodwill, work stoppage, computer failure or malfunction, or
|
||||
any and all other commercial damages or losses), even if such Contributor has
|
||||
been advised of the possibility of such damages.
|
||||
|
||||
9. Accepting Warranty or Additional Liability.
|
||||
|
||||
While redistributing the Work or Derivative Works thereof, You may choose to
|
||||
offer, and charge a fee for, acceptance of support, warranty, indemnity, or
|
||||
other liability obligations and/or rights consistent with this License. However,
|
||||
in accepting such obligations, You may act only on Your own behalf and on Your
|
||||
sole responsibility, not on behalf of any other Contributor, and only if You
|
||||
agree to indemnify, defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason of your
|
||||
accepting any such warranty or additional liability.
|
||||
73
hod5b/README.md
Normal file
@@ -0,0 +1,73 @@
|
||||

|
||||
# Blinky Mbed OS example
|
||||
|
||||
The example project is part of the [Arm Mbed OS Official Examples](https://os.mbed.com/code/) and is the [getting started example for Mbed OS](https://os.mbed.com/docs/mbed-os/latest/quick-start/index.html). It contains an application that repeatedly blinks an LED on supported [Mbed boards](https://os.mbed.com/platforms/).
|
||||
|
||||
You can build the project with all supported [Mbed OS build tools](https://os.mbed.com/docs/mbed-os/latest/tools/index.html). However, this example project specifically refers to the command-line interface tools, [Arm Mbed CLI 1](https://github.com/ARMmbed/mbed-cli#installing-mbed-cli) and [Mbed CLI 2](https://github.com/ARMmbed/mbed-tools#installation).
|
||||
|
||||
(Note: To see a rendered example you can import into the Arm Online Compiler, please see our [import quick start](https://os.mbed.com/docs/mbed-os/latest/quick-start/online-with-the-online-compiler.html#importing-the-code).)
|
||||
|
||||
## Mbed OS build tools
|
||||
|
||||
### Mbed CLI 2
|
||||
Starting with version 6.5, Mbed OS uses Mbed CLI 2. It uses Ninja as a build system, and CMake to generate the build environment and manage the build process in a compiler-independent manner. If you are working with Mbed OS version prior to 6.5 then check the section [Mbed CLI 1](#mbed-cli-1).
|
||||
1. [Install Mbed CLI 2](https://os.mbed.com/docs/mbed-os/latest/build-tools/install-or-upgrade.html).
|
||||
1. From the command-line, import the example: `mbed-tools import mbed-os-example-blinky`
|
||||
1. Change the current directory to where the project was imported.
|
||||
|
||||
### Mbed CLI 1
|
||||
1. [Install Mbed CLI 1](https://os.mbed.com/docs/mbed-os/latest/quick-start/offline-with-mbed-cli.html).
|
||||
1. From the command-line, import the example: `mbed import mbed-os-example-blinky`
|
||||
1. Change the current directory to where the project was imported.
|
||||
|
||||
## Application functionality
|
||||
|
||||
The `main()` function is the single thread in the application. It toggles the state of a digital output connected to an LED on the board.
|
||||
|
||||
**Note**: This example requires a target with RTOS support, i.e. one with `rtos` declared in `supported_application_profiles` in `targets/targets.json` in [mbed-os](https://github.com/ARMmbed/mbed-os). For non-RTOS targets (usually with small memory sizes), please use [mbed-os-example-blinky-baremetal](https://github.com/ARMmbed/mbed-os-example-blinky-baremetal) instead.
|
||||
|
||||
## Building and running
|
||||
|
||||
1. Connect a USB cable between the USB port on the board and the host computer.
|
||||
1. Run the following command to build the example project and program the microcontroller flash memory:
|
||||
|
||||
* Mbed CLI 2
|
||||
|
||||
```bash
|
||||
$ mbed-tools compile -m <TARGET> -t <TOOLCHAIN> --flash
|
||||
```
|
||||
|
||||
* Mbed CLI 1
|
||||
|
||||
```bash
|
||||
$ mbed compile -m <TARGET> -t <TOOLCHAIN> --flash
|
||||
```
|
||||
|
||||
Your PC may take a few minutes to compile your code.
|
||||
|
||||
The binary is located at:
|
||||
* **Mbed CLI 2** - `./cmake_build/<TARGET>/develop/<TOOLCHAIN>/mbed-os-example-blinky.bin`
|
||||
* **Mbed CLI 1** - `./BUILD/<TARGET>/<TOOLCHAIN>/mbed-os-example-blinky.bin`
|
||||
|
||||
Alternatively, you can manually copy the binary to the board, which you mount on the host computer over USB.
|
||||
|
||||
## Expected output
|
||||
The LED on your target turns on and off every 500 milliseconds.
|
||||
|
||||
|
||||
## Troubleshooting
|
||||
If you have problems, you can review the [documentation](https://os.mbed.com/docs/latest/tutorials/debugging.html) for suggestions on what could be wrong and how to fix it.
|
||||
|
||||
## Related Links
|
||||
|
||||
* [Mbed OS Stats API](https://os.mbed.com/docs/latest/apis/mbed-statistics.html).
|
||||
* [Mbed OS Configuration](https://os.mbed.com/docs/latest/reference/configuration.html).
|
||||
* [Mbed OS Serial Communication](https://os.mbed.com/docs/latest/tutorials/serial-communication.html).
|
||||
* [Mbed OS bare metal](https://os.mbed.com/docs/mbed-os/latest/reference/mbed-os-bare-metal.html).
|
||||
* [Mbed boards](https://os.mbed.com/platforms/).
|
||||
|
||||
### License and contributions
|
||||
|
||||
The software is provided under Apache-2.0 license. Contributions to this project are accepted under the same license. Please see [CONTRIBUTING.md](./CONTRIBUTING.md) for more info.
|
||||
|
||||
This project contains code from other projects. The original license text is included in those source files. They must comply with our license guide.
|
||||
1
hod5b/mbed-os.lib
Normal file
@@ -0,0 +1 @@
|
||||
https://github.com/ARMmbed/mbed-os/#17dc3dc2e6e2817a8bd3df62f38583319f0e4fed
|
||||
BIN
hod5b/resources/official_armmbed_example_badge.png
Normal file
|
After Width: | Height: | Size: 8.1 KiB |
8
hod6/.clangd
Normal file
@@ -0,0 +1,8 @@
|
||||
CompileFlags:
|
||||
Add:
|
||||
-isystem
|
||||
/nix/store/ih9psjpxn2pbbzw4klr9s6hmmngc52n8-gcc-arm-embedded-14.3.rel1/arm-none-eabi/include
|
||||
-isystem
|
||||
/nix/store/ih9psjpxn2pbbzw4klr9s6hmmngc52n8-gcc-arm-embedded-14.3.rel1/lib/gcc/arm-none-eabi/14.3.0/include
|
||||
-isystem
|
||||
/nix/store/ih9psjpxn2pbbzw4klr9s6hmmngc52n8-gcc-arm-embedded-14.3.rel1/lib/gcc/arm-none-eabi/14.3.0/include-fixed
|
||||
23
hod6/.gitignore
vendored
Normal file
@@ -0,0 +1,23 @@
|
||||
.build
|
||||
.mbed
|
||||
projectfiles
|
||||
*.py*
|
||||
|
||||
# Local build directories
|
||||
cmake_build/
|
||||
BUILD/
|
||||
mbed-os/
|
||||
.mbed/
|
||||
.mbedignore
|
||||
*.elf
|
||||
*.bin
|
||||
*.hex
|
||||
*.map
|
||||
|
||||
# IDE and temporary files
|
||||
.vscode/
|
||||
.idea/
|
||||
*.log
|
||||
*.pyc
|
||||
__pycache__/
|
||||
.cache/
|
||||
33
hod6/CMakeLists.txt
Normal file
@@ -0,0 +1,33 @@
|
||||
# Copyright (c) 2020 ARM Limited. All rights reserved.
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
|
||||
cmake_minimum_required(VERSION 3.19.0 FATAL_ERROR)
|
||||
|
||||
set(MBED_PATH ${CMAKE_CURRENT_SOURCE_DIR}/mbed-os CACHE INTERNAL "")
|
||||
set(MBED_CONFIG_PATH ${CMAKE_CURRENT_BINARY_DIR} CACHE INTERNAL "")
|
||||
set(APP_TARGET mbed-os-example-blinky)
|
||||
|
||||
include(${MBED_PATH}/tools/cmake/app.cmake)
|
||||
|
||||
project(${APP_TARGET})
|
||||
|
||||
add_subdirectory(${MBED_PATH})
|
||||
|
||||
add_executable(${APP_TARGET})
|
||||
|
||||
target_sources(${APP_TARGET}
|
||||
PRIVATE
|
||||
main.cpp
|
||||
)
|
||||
|
||||
target_link_libraries(${APP_TARGET}
|
||||
PRIVATE
|
||||
mbed-os
|
||||
)
|
||||
|
||||
mbed_set_post_build(${APP_TARGET})
|
||||
|
||||
option(VERBOSE_BUILD "Have a verbose build process")
|
||||
if(VERBOSE_BUILD)
|
||||
set(CMAKE_VERBOSE_MAKEFILE ON)
|
||||
endif()
|
||||
5
hod6/CONTRIBUTING.md
Normal file
@@ -0,0 +1,5 @@
|
||||
# Contributing to Mbed OS
|
||||
|
||||
Mbed OS is an open-source, device software platform for the Internet of Things. Contributions are an important part of the platform, and our goal is to make it as simple as possible to become a contributor.
|
||||
|
||||
To encourage productive collaboration, as well as robust, consistent and maintainable code, we have a set of guidelines for [contributing to Mbed OS](https://os.mbed.com/docs/mbed-os/latest/contributing/index.html).
|
||||
165
hod6/LICENSE
Normal file
@@ -0,0 +1,165 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction, and
|
||||
distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by the copyright
|
||||
owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all other entities
|
||||
that control, are controlled by, or are under common control with that entity.
|
||||
For the purposes of this definition, "control" means (i) the power, direct or
|
||||
indirect, to cause the direction or management of such entity, whether by
|
||||
contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity exercising
|
||||
permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications, including
|
||||
but not limited to software source code, documentation source, and configuration
|
||||
files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical transformation or
|
||||
translation of a Source form, including but not limited to compiled object code,
|
||||
generated documentation, and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or Object form, made
|
||||
available under the License, as indicated by a copyright notice that is included
|
||||
in or attached to the work (an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object form, that
|
||||
is based on (or derived from) the Work and for which the editorial revisions,
|
||||
annotations, elaborations, or other modifications represent, as a whole, an
|
||||
original work of authorship. For the purposes of this License, Derivative Works
|
||||
shall not include works that remain separable from, or merely link (or bind by
|
||||
name) to the interfaces of, the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including the original version
|
||||
of the Work and any modifications or additions to that Work or Derivative Works
|
||||
thereof, that is intentionally submitted to Licensor for inclusion in the Work
|
||||
by the copyright owner or by an individual or Legal Entity authorized to submit
|
||||
on behalf of the copyright owner. For the purposes of this definition,
|
||||
"submitted" means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems, and
|
||||
issue tracking systems that are managed by, or on behalf of, the Licensor for
|
||||
the purpose of discussing and improving the Work, but excluding communication
|
||||
that is conspicuously marked or otherwise designated in writing by the copyright
|
||||
owner as "Not a Contribution."
|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity on behalf
|
||||
of whom a Contribution has been received by Licensor and subsequently
|
||||
incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License.
|
||||
|
||||
Subject to the terms and conditions of this License, each Contributor hereby
|
||||
grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free,
|
||||
irrevocable copyright license to reproduce, prepare Derivative Works of,
|
||||
publicly display, publicly perform, sublicense, and distribute the Work and such
|
||||
Derivative Works in Source or Object form.
|
||||
|
||||
3. Grant of Patent License.
|
||||
|
||||
Subject to the terms and conditions of this License, each Contributor hereby
|
||||
grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free,
|
||||
irrevocable (except as stated in this section) patent license to make, have
|
||||
made, use, offer to sell, sell, import, and otherwise transfer the Work, where
|
||||
such license applies only to those patent claims licensable by such Contributor
|
||||
that are necessarily infringed by their Contribution(s) alone or by combination
|
||||
of their Contribution(s) with the Work to which such Contribution(s) was
|
||||
submitted. If You institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work or a
|
||||
Contribution incorporated within the Work constitutes direct or contributory
|
||||
patent infringement, then any patent licenses granted to You under this License
|
||||
for that Work shall terminate as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution.
|
||||
|
||||
You may reproduce and distribute copies of the Work or Derivative Works thereof
|
||||
in any medium, with or without modifications, and in Source or Object form,
|
||||
provided that You meet the following conditions:
|
||||
|
||||
You must give any other recipients of the Work or Derivative Works a copy of
|
||||
this License; and
|
||||
You must cause any modified files to carry prominent notices stating that You
|
||||
changed the files; and
|
||||
You must retain, in the Source form of any Derivative Works that You distribute,
|
||||
all copyright, patent, trademark, and attribution notices from the Source form
|
||||
of the Work, excluding those notices that do not pertain to any part of the
|
||||
Derivative Works; and
|
||||
If the Work includes a "NOTICE" text file as part of its distribution, then any
|
||||
Derivative Works that You distribute must include a readable copy of the
|
||||
attribution notices contained within such NOTICE file, excluding those notices
|
||||
that do not pertain to any part of the Derivative Works, in at least one of the
|
||||
following places: within a NOTICE text file distributed as part of the
|
||||
Derivative Works; within the Source form or documentation, if provided along
|
||||
with the Derivative Works; or, within a display generated by the Derivative
|
||||
Works, if and wherever such third-party notices normally appear. The contents of
|
||||
the NOTICE file are for informational purposes only and do not modify the
|
||||
License. You may add Your own attribution notices within Derivative Works that
|
||||
You distribute, alongside or as an addendum to the NOTICE text from the Work,
|
||||
provided that such additional attribution notices cannot be construed as
|
||||
modifying the License.
|
||||
You may add Your own copyright statement to Your modifications and may provide
|
||||
additional or different license terms and conditions for use, reproduction, or
|
||||
distribution of Your modifications, or for any such Derivative Works as a whole,
|
||||
provided Your use, reproduction, and distribution of the Work otherwise complies
|
||||
with the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions.
|
||||
|
||||
Unless You explicitly state otherwise, any Contribution intentionally submitted
|
||||
for inclusion in the Work by You to the Licensor shall be under the terms and
|
||||
conditions of this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify the terms of
|
||||
any separate license agreement you may have executed with Licensor regarding
|
||||
such Contributions.
|
||||
|
||||
6. Trademarks.
|
||||
|
||||
This License does not grant permission to use the trade names, trademarks,
|
||||
service marks, or product names of the Licensor, except as required for
|
||||
reasonable and customary use in describing the origin of the Work and
|
||||
reproducing the content of the NOTICE file.
|
||||
|
||||
7. Disclaimer of Warranty.
|
||||
|
||||
Unless required by applicable law or agreed to in writing, Licensor provides the
|
||||
Work (and each Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied,
|
||||
including, without limitation, any warranties or conditions of TITLE,
|
||||
NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A PARTICULAR PURPOSE. You are
|
||||
solely responsible for determining the appropriateness of using or
|
||||
redistributing the Work and assume any risks associated with Your exercise of
|
||||
permissions under this License.
|
||||
|
||||
8. Limitation of Liability.
|
||||
|
||||
In no event and under no legal theory, whether in tort (including negligence),
|
||||
contract, or otherwise, unless required by applicable law (such as deliberate
|
||||
and grossly negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special, incidental,
|
||||
or consequential damages of any character arising as a result of this License or
|
||||
out of the use or inability to use the Work (including but not limited to
|
||||
damages for loss of goodwill, work stoppage, computer failure or malfunction, or
|
||||
any and all other commercial damages or losses), even if such Contributor has
|
||||
been advised of the possibility of such damages.
|
||||
|
||||
9. Accepting Warranty or Additional Liability.
|
||||
|
||||
While redistributing the Work or Derivative Works thereof, You may choose to
|
||||
offer, and charge a fee for, acceptance of support, warranty, indemnity, or
|
||||
other liability obligations and/or rights consistent with this License. However,
|
||||
in accepting such obligations, You may act only on Your own behalf and on Your
|
||||
sole responsibility, not on behalf of any other Contributor, and only if You
|
||||
agree to indemnify, defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason of your
|
||||
accepting any such warranty or additional liability.
|
||||
73
hod6/README.md
Normal file
@@ -0,0 +1,73 @@
|
||||

|
||||
# Blinky Mbed OS example
|
||||
|
||||
The example project is part of the [Arm Mbed OS Official Examples](https://os.mbed.com/code/) and is the [getting started example for Mbed OS](https://os.mbed.com/docs/mbed-os/latest/quick-start/index.html). It contains an application that repeatedly blinks an LED on supported [Mbed boards](https://os.mbed.com/platforms/).
|
||||
|
||||
You can build the project with all supported [Mbed OS build tools](https://os.mbed.com/docs/mbed-os/latest/tools/index.html). However, this example project specifically refers to the command-line interface tools, [Arm Mbed CLI 1](https://github.com/ARMmbed/mbed-cli#installing-mbed-cli) and [Mbed CLI 2](https://github.com/ARMmbed/mbed-tools#installation).
|
||||
|
||||
(Note: To see a rendered example you can import into the Arm Online Compiler, please see our [import quick start](https://os.mbed.com/docs/mbed-os/latest/quick-start/online-with-the-online-compiler.html#importing-the-code).)
|
||||
|
||||
## Mbed OS build tools
|
||||
|
||||
### Mbed CLI 2
|
||||
Starting with version 6.5, Mbed OS uses Mbed CLI 2. It uses Ninja as a build system, and CMake to generate the build environment and manage the build process in a compiler-independent manner. If you are working with Mbed OS version prior to 6.5 then check the section [Mbed CLI 1](#mbed-cli-1).
|
||||
1. [Install Mbed CLI 2](https://os.mbed.com/docs/mbed-os/latest/build-tools/install-or-upgrade.html).
|
||||
1. From the command-line, import the example: `mbed-tools import mbed-os-example-blinky`
|
||||
1. Change the current directory to where the project was imported.
|
||||
|
||||
### Mbed CLI 1
|
||||
1. [Install Mbed CLI 1](https://os.mbed.com/docs/mbed-os/latest/quick-start/offline-with-mbed-cli.html).
|
||||
1. From the command-line, import the example: `mbed import mbed-os-example-blinky`
|
||||
1. Change the current directory to where the project was imported.
|
||||
|
||||
## Application functionality
|
||||
|
||||
The `main()` function is the single thread in the application. It toggles the state of a digital output connected to an LED on the board.
|
||||
|
||||
**Note**: This example requires a target with RTOS support, i.e. one with `rtos` declared in `supported_application_profiles` in `targets/targets.json` in [mbed-os](https://github.com/ARMmbed/mbed-os). For non-RTOS targets (usually with small memory sizes), please use [mbed-os-example-blinky-baremetal](https://github.com/ARMmbed/mbed-os-example-blinky-baremetal) instead.
|
||||
|
||||
## Building and running
|
||||
|
||||
1. Connect a USB cable between the USB port on the board and the host computer.
|
||||
1. Run the following command to build the example project and program the microcontroller flash memory:
|
||||
|
||||
* Mbed CLI 2
|
||||
|
||||
```bash
|
||||
$ mbed-tools compile -m <TARGET> -t <TOOLCHAIN> --flash
|
||||
```
|
||||
|
||||
* Mbed CLI 1
|
||||
|
||||
```bash
|
||||
$ mbed compile -m <TARGET> -t <TOOLCHAIN> --flash
|
||||
```
|
||||
|
||||
Your PC may take a few minutes to compile your code.
|
||||
|
||||
The binary is located at:
|
||||
* **Mbed CLI 2** - `./cmake_build/<TARGET>/develop/<TOOLCHAIN>/mbed-os-example-blinky.bin`
|
||||
* **Mbed CLI 1** - `./BUILD/<TARGET>/<TOOLCHAIN>/mbed-os-example-blinky.bin`
|
||||
|
||||
Alternatively, you can manually copy the binary to the board, which you mount on the host computer over USB.
|
||||
|
||||
## Expected output
|
||||
The LED on your target turns on and off every 500 milliseconds.
|
||||
|
||||
|
||||
## Troubleshooting
|
||||
If you have problems, you can review the [documentation](https://os.mbed.com/docs/latest/tutorials/debugging.html) for suggestions on what could be wrong and how to fix it.
|
||||
|
||||
## Related Links
|
||||
|
||||
* [Mbed OS Stats API](https://os.mbed.com/docs/latest/apis/mbed-statistics.html).
|
||||
* [Mbed OS Configuration](https://os.mbed.com/docs/latest/reference/configuration.html).
|
||||
* [Mbed OS Serial Communication](https://os.mbed.com/docs/latest/tutorials/serial-communication.html).
|
||||
* [Mbed OS bare metal](https://os.mbed.com/docs/mbed-os/latest/reference/mbed-os-bare-metal.html).
|
||||
* [Mbed boards](https://os.mbed.com/platforms/).
|
||||
|
||||
### License and contributions
|
||||
|
||||
The software is provided under Apache-2.0 license. Contributions to this project are accepted under the same license. Please see [CONTRIBUTING.md](./CONTRIBUTING.md) for more info.
|
||||
|
||||
This project contains code from other projects. The original license text is included in those source files. They must comply with our license guide.
|
||||
137272
hod6/compile_commands.json
Normal file
116
hod6/main.cpp
Normal file
@@ -0,0 +1,116 @@
|
||||
// main.cpp
|
||||
|
||||
#include "mbed.h"
|
||||
|
||||
#define TARGET_TX_PIN USBTX
|
||||
#define TARGET_RX_PIN USBRX
|
||||
// #define BAUD_RATE 1843200
|
||||
// #define BAUD_RATE 921600
|
||||
#define BAUD_RATE 460800
|
||||
|
||||
static BufferedSerial serial_port(TARGET_TX_PIN, TARGET_RX_PIN, BAUD_RATE);
|
||||
|
||||
FileHandle *mbed::mbed_override_console(int fd)
|
||||
{
|
||||
return &serial_port;
|
||||
}
|
||||
|
||||
DigitalOut led(LED1);
|
||||
|
||||
#define BUFFER_SIZE 64
|
||||
static char rx_buffer[BUFFER_SIZE];
|
||||
|
||||
// Draw a moving “sky + ground” background with optional message
|
||||
void draw_mask(uint32_t mask, int shift, const char *text = nullptr)
|
||||
{
|
||||
const int width = 80; // terminal columns
|
||||
const int height = 24; // terminal rows
|
||||
const int horizon = 16; // sky ends here, ground below
|
||||
|
||||
printf("\033[2J\033[H"); // clear + home
|
||||
|
||||
// draw sky layer (moving clouds)
|
||||
for (int y = 0; y < horizon; y++) {
|
||||
for (int x = 0; x < width; x++) {
|
||||
// Parallax: slower movement at top
|
||||
int move = (shift / 2 + y) % width;
|
||||
char c = ((x + move) % 11 == 0) ? '☁' : ' ';
|
||||
printf("%c", c);
|
||||
}
|
||||
printf("\r\n");
|
||||
}
|
||||
|
||||
// draw horizon line
|
||||
for (int i = 0; i < width; i++) printf("-");
|
||||
printf("\r\n");
|
||||
|
||||
// draw ground (grass / terrain)
|
||||
for (int y = horizon + 1; y < height; y++) {
|
||||
for (int x = 0; x < width; x++) {
|
||||
int move = (shift * 2 + y) % width;
|
||||
// simple wave pattern for terrain / hill
|
||||
char c;
|
||||
if (((x + move) % 7) == 0)
|
||||
c = '^';
|
||||
else if (((x + move) % 5) == 0)
|
||||
c = '`';
|
||||
else
|
||||
c = ' ';
|
||||
printf("%c", c);
|
||||
}
|
||||
printf("\r\n");
|
||||
}
|
||||
|
||||
// optional text overlay at bottom
|
||||
if (text && text[0] != '\0') {
|
||||
printf("\r\n[RX] %s\r\n", text);
|
||||
}
|
||||
|
||||
fflush(stdout);
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
serial_port.set_format(8, BufferedSerial::None, 1);
|
||||
printf("Baud: %d, Format: 8-N-1\r\n", BAUD_RATE);
|
||||
|
||||
uint32_t mask = 0xF0F0A55A;
|
||||
int shift = 0;
|
||||
char message[BUFFER_SIZE] = {0};
|
||||
bool message_active = false;
|
||||
Timer msg_timer;
|
||||
Timer anim_timer;
|
||||
msg_timer.start();
|
||||
anim_timer.start();
|
||||
|
||||
while (true) {
|
||||
if (serial_port.readable()) {
|
||||
memset(rx_buffer, 0, sizeof(rx_buffer));
|
||||
ssize_t num = serial_port.read(rx_buffer, sizeof(rx_buffer) - 1);
|
||||
if (num > 0) {
|
||||
led = !led;
|
||||
|
||||
strncpy(message, rx_buffer, sizeof(message) - 1);
|
||||
message_active = true;
|
||||
msg_timer.reset();
|
||||
}
|
||||
}
|
||||
|
||||
if (message_active && msg_timer.elapsed_time() > 1s) {
|
||||
message_active = false;
|
||||
memset(message, 0, sizeof(message));
|
||||
}
|
||||
|
||||
// if (message_active && msg_timer.elapsed_time() > 100ms) {
|
||||
// shift = (shift + 1) % 8;
|
||||
|
||||
// }
|
||||
if (anim_timer.elapsed_time() >= 200ms) {
|
||||
shift = (shift + 1) % 8;
|
||||
anim_timer.reset();
|
||||
|
||||
draw_mask(mask, shift, message_active ? message : nullptr);
|
||||
}
|
||||
ThisThread::sleep_for(20ms);
|
||||
}
|
||||
}
|
||||
1
hod6/mbed-os.lib
Normal file
@@ -0,0 +1 @@
|
||||
https://github.com/ARMmbed/mbed-os/#17dc3dc2e6e2817a8bd3df62f38583319f0e4fed
|
||||
BIN
hod6/resources/official_armmbed_example_badge.png
Normal file
|
After Width: | Height: | Size: 8.1 KiB |
1
mbed-os-example-blinky/mbed-os
Submodule
8
semestralka1/.clangd
Normal file
@@ -0,0 +1,8 @@
|
||||
CompileFlags:
|
||||
Add:
|
||||
-isystem
|
||||
/nix/store/ih9psjpxn2pbbzw4klr9s6hmmngc52n8-gcc-arm-embedded-14.3.rel1/arm-none-eabi/include
|
||||
-isystem
|
||||
/nix/store/ih9psjpxn2pbbzw4klr9s6hmmngc52n8-gcc-arm-embedded-14.3.rel1/lib/gcc/arm-none-eabi/14.3.0/include
|
||||
-isystem
|
||||
/nix/store/ih9psjpxn2pbbzw4klr9s6hmmngc52n8-gcc-arm-embedded-14.3.rel1/lib/gcc/arm-none-eabi/14.3.0/include-fixed
|
||||
25
semestralka1/.gitignore
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
.build
|
||||
.mbed
|
||||
projectfiles
|
||||
*.py*
|
||||
|
||||
# Local build directories
|
||||
cmake_build/
|
||||
BUILD/
|
||||
mbed-os/
|
||||
.mbed/
|
||||
.mbedignore
|
||||
*.elf
|
||||
*.bin
|
||||
*.hex
|
||||
*.map
|
||||
|
||||
# IDE and temporary files
|
||||
.vscode/
|
||||
.idea/
|
||||
*.log
|
||||
*.pyc
|
||||
__pycache__/
|
||||
.cache/
|
||||
|
||||
compile_commands.json
|
||||
42
semestralka1/CMakeLists.txt
Normal file
@@ -0,0 +1,42 @@
|
||||
# Copyright (c) 2020 ARM Limited. All rights reserved.
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
|
||||
cmake_minimum_required(VERSION 3.19.0 FATAL_ERROR)
|
||||
|
||||
set(MBED_PATH ${CMAKE_CURRENT_SOURCE_DIR}/mbed-os CACHE INTERNAL "")
|
||||
set(MBED_CONFIG_PATH ${CMAKE_CURRENT_BINARY_DIR} CACHE INTERNAL "")
|
||||
set(APP_TARGET mbed-os-example-blinky)
|
||||
|
||||
include(${MBED_PATH}/tools/cmake/app.cmake)
|
||||
|
||||
project(${APP_TARGET})
|
||||
|
||||
add_subdirectory(${MBED_PATH})
|
||||
|
||||
add_executable(${APP_TARGET})
|
||||
|
||||
# Recursively collect all .cpp files under src/
|
||||
file(GLOB_RECURSE SRC_FILES CONFIGURE_DEPENDS "src/*.cpp")
|
||||
|
||||
target_sources(${APP_TARGET}
|
||||
PRIVATE
|
||||
${SRC_FILES}
|
||||
)
|
||||
|
||||
# Make includes of headers work
|
||||
target_include_directories(${APP_TARGET}
|
||||
PRIVATE
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src
|
||||
)
|
||||
|
||||
target_link_libraries(${APP_TARGET}
|
||||
PRIVATE
|
||||
mbed-os
|
||||
)
|
||||
|
||||
mbed_set_post_build(${APP_TARGET})
|
||||
|
||||
option(VERBOSE_BUILD "Have a verbose build process")
|
||||
if(VERBOSE_BUILD)
|
||||
set(CMAKE_VERBOSE_MAKEFILE ON)
|
||||
endif()
|
||||
5
semestralka1/README.md
Normal file
@@ -0,0 +1,5 @@
|
||||
# Semestralka na VPS
|
||||
|
||||
Tato hra je najsamlepsejsia na celom svete.
|
||||
Iba si treba matchnut baudrate a moze sa gamesit.
|
||||
|
||||
BIN
semestralka1/chafa/background/background.jpg
Normal file
|
After Width: | Height: | Size: 1.4 MiB |
BIN
semestralka1/chafa/background/background_dark.jpg
Normal file
|
After Width: | Height: | Size: 1.6 MiB |
19
semestralka1/chafa/background/background_dark_inverted.txt
Normal file
@@ -0,0 +1,19 @@
|
||||
~`````````````````````````````````````````````````````````````````````````````````````"````````````````````````````````~```````````````````````````````````````````````````````````````````````````````````````````````````````````````````````+````````````````````~````````````````````````````````~```````````````````````````````````````````````````````
|
||||
...................................................................,.......................:..........................................'.........`..:.....................................................................................................+...................................:...........:..,................................................
|
||||
..........................."............................................._................................+...........................................................................................................,..............................................`..............................................................!........................
|
||||
.......`...............!..:..............................................`,...,,,'........_.....................''::.....:........................^......................,,...........................................':.......'........................,....,,,.......................+...,...'::'.............................^......................,,....
|
||||
...`......................"...........`.....`...................._,....:,::::^.`::::::........'''``....`....y..^............-...........................................:'.....................,........".....................................:_......,,:::..`'`::::.........'''`..........+....+........,............................................,:`....
|
||||
,,,,,,,,,,,`,,,,,,,^,,,,,,,,,,,_,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,`a',,,,,,',.+,,,''''`.........,,'?'!#R,,,,,,,,,,,,,y,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,__,,,_',,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,_,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,y'`,,,,,'.,,,,,,.'''`........,,''^,s@^,,,,,,,,,,,,_;,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,_,,,_,`,,,,,,
|
||||
,,,,,,,,,,^,,,,,,','''':,,,,,,,,,,,,,,,,,,,,,,''',,,,,,,,,,+,,,,,,,,,:'!^'`,,``..'.'''`,,,,,,,yy_,_yaF,,.'`'',,,,,ym$###$@M@,,,,,;,,,,,,,,,,,,,,,,,,,,,''''':,y,,,7#@@~,,,,,,,,,,,,,,,,,~,,,,,,,::'''::,~,,,,,,,,,,,,,,,,,,,'''',,,,,,,,,,,,,,,,,,,::'~''`,```..``''',,,,,,,yy___ygR^,.,`'`,,,,,,wa###$@R@:,,,,,,,,,,,,,,,,,,,,,,,,,,'''''',,X,,~T@@R,,,,,,,,
|
||||
@@@@@@@@@@@@@@$~`,'________~TF?5#@@@@@@@``4@@E,,,4@@@@@@@@@@@@@#MT~yg$^$P_____..,...:_________@@______;'...'.?@@@@@@@@@@@@@@@@@@@@@@@@@@@MR@@@@@@@@@@B,,,,,,,4@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@P...________~TFFF#R@@@@@@F,`$@@,,,,@@RR@@@@@@@@@RPF~_g$Mb$______..,..,_________9@y______',....~$@@@@@@@@@@@@@@@@@@@@@@@@@@##R@@@@@@@@@@~,,,,,,~@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@yggy@@@@@@@@@@@@@@@@@@@@$$$@@@@@@@@@@@@@@@@@@@@@@@@@@@@g$@@@@@@yy$ggg$@@@@@@@@@g$@@@@@@$$_g____@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ggggggg@@@@@@@@@PM@@@@@@@@@@@@@@@@@@@@@@gygy$@@@@@@@@@@@@@@@@@@@@$$$@@@@@@@@@@@@@@@@@@@@@@@@@@@gg@@@@@@gyg$ggg@@@@@@@@@F$$@@@@@@$Fyw___4@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ggggg$gg@@@@@@@@@F@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@##@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@R@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@#$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
MRRRRRRRRRRAA#PPF=FFF~~~~~~~~~~~~~~~~~~~~~~~FFPPRR@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@$@@@@@@@@$$@@@@@@@@@@@@@g@@@@@@@@@@@$@@@@@@@@@RRRRRRRRRRRRRPPPP@@@@@@@R@@@@@@@@@@@@@@@@@@@$$RRRRRRRRRRR@0#PPPPFFFF~~~~~~~~~~~~~~~~~~~~~~FFFPPR@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@g$@@@@@@$@$@@@@@@@@@@@@@@g@@@@@@@@@@@$@@@@@@@@@RRRRRRRRRRRRPP=MA@@@@@@@R@@@@@@@@@@@@@@@@@@@@R
|
||||
MF~~~~~~``.___yyyam....,,,,,,,,,yyw,-yyyyy.,,....,yg@PPPPPPPPPPPPRRRRRRRRRR#RR$@@@@@@@@@@ETT~~~~~~~~~~~FFFFFFFFFR@@@#=PPFF~~~`,,,,ggg,_.,___..._,y@PPPRRRR###5RRRRRR@@@@@@@@@PFFT~~~~~``..___yyyg....,,,,,,,,,,yy,,yyyyy,.,....._g@PPPPPP4PPPPPPRRRRRRRRRRRR@@@@@@@@@@@ETTT~~~~~~~~~~FFFFFFFFF5@@@R#=PFFF~~~,,,,aggy_..,__,.._,_$@PPRRRRR#$4GRRRRR@@@@@@@@@@F
|
||||
...,,,:::::4@@@@@@~...,,,,,,,,,,$@$:_@@@@@_ggaggg@@F~.::::,,,,,,,,,,,yyyyyy,_yggg@@@@@@@@MF#$ggagggyww::$@M@@@@..~$.,,:3@@@$A::::,"@@g$_:d@@..~~@~`,,,,,,,,,,yyyx,,,,,,,ggg_......,,::::::@@@@@@$....:,,,,,,,,,@@:_$@@@@yg$g$ggg@@~`::::,,,,,,,,,,,yyyyyy_,yygg$@@@@@@@@F5aagggggyyw,:d@P@@@@L.`5r,,,:@@@@UL`:::,N@@gy.:@@F.>~5F~,,,,,,,,,,,yyy,,,,,,,,ggy...
|
||||
...,,,,,,,,4@@@$g@....,7^=sa@@$a@@@@@@@@@@@@@@@@@@~``.`,,,,,,,,:::`,g@R@BZa$TTTTF5PM@@@@^:`'`~T5#@@y_`,u@~$@$@@g_,F,,,,`@@@@'':^na$g@@@=_:@@.`,.4__,,,,,,,,,g@@K:,,,,,,g@@@@w....,,,,,,,,,$@@$g@F...,,^=#aa@$gg@@@@@@@@@@@@@@@@@F``.`,,,,,,,,,::`,:@@P@R5$T~TTFFPP5@@@$:'``~~7P@@y_``,$E4@W@$@y,4::,,`3@@@[`:,raagg@@Fk`@@L.,.`g_,,,,,,,,,,g@@~:,,,,,,g@@@$..
|
||||
..,:''``a$gg@$@@ZF...:,,,,,,:`~T@@@@@@@@@@@@@A@@^``...:,,,,,`,,::,.,@@@@@@@@,`.`````@@@[',,,,,,,,,,`TR@@@@@@@$@@@`'''':,A@MP.,,,,,"~TT@,`3@@*g'.`4@':,,,,,,:EDT,,,,,,,_@@@@@$....:':':H$$g@$@@$@....,,,,,`:`~7R@@@@@@@@@@@@AR@@```..,',,,'``,,::,,d@0@@@@@y`.`````g@@@`',,,,,,,,,:79@$@@@@@@@@@'"``':,!$FP~:,,,,,~~7@y.~A@mg@'."@F::,,,,,,4ER~,,,,,,,g@@@@@..
|
||||
..:`::':''~F@@@@@....:````:`:,``"FB@P~5@@@$~~3@@L....::``',:``,:::,`g@@@@@@@@.```.:7@@@F:`````````::,:`@Fy@@$@@@F.::`:::`$@@L`````````~%.`$F.B`..`B::::````4PF````````@@@@@@B...,:,,:::``TM@@@@$...:````:,`````7M$@F~@@@@~~"@@@.....:,`',:'`':::,,x@@@@@@@@,....`:@@@@:``````````:::,g@ya@@@@@@.,'`'::`4@@g,```,`````4.."@.$^...4~`::````_RP~```````g@@@@@@L.
|
||||
.,,`,```,,``@@@@@,,.``````````,,4@~,,,"$@@$,,$@@m',..,,,``,,````,``g@@@@@@@@@,'`,..,"Z@F``````````````_a@@@@@@@@'.`,,````~@@F``,````,,,,,,4(``....`'```,,,g@~,,``````g@@@@@@@,,.,,,```,,,`4@@@@~,.,```````'`,,`B$,,,,$gZ$r,:@@@',...,,,``,````,``:@@@@$@@@@@.',...`~@@```````````````D$@@@@@@@E,``:`````@@R``,````,,,,,,`R'['.,..,````,,`@B,,``````g@@@@@@@L,
|
||||
.',,,,,,,,,,4@@@E,,,,,,,,,,,,,,,,@,,,,,5@@@,,$@@@,,..,,,,,,,,,,,,,,@@@@@@@@@@@,,,..`,,@F,,,,,,,,,,,,,,@@@@@@@@@@,,',,,,,,,~,,,,,,,,,,,,,,,,L,..,,.':,,,,,y@~,,,,,,,,g@@@@@@@@,,.',,,,,,,,,,@@@@,,.:,,,,,,,,,,,,$F,,,,"@@@F,d@@@,,,..,,,,,,,,,,,,,d@@@@@@@@@@L,,,..,,4@,,,,,,,,,,,,,,g@@@@@@@@@F,,',,,,,,~^,,,,,,,,,,,,,,,T,...,..,,,,,,,$E,,,,,,,,y@@@@@@@@$,
|
||||
19
semestralka1/chafa/background/background_inverted.txt
Normal file
@@ -0,0 +1,19 @@
|
||||
.............................................................................................................................................................................................................................................................................................................................................................
|
||||
......................````````````````````................................`````````````````````.....................................................................................................````````````````````...............................`````````````````````.................................................................................
|
||||
.............................................................................................................................................................................................................................................................................................................................................................
|
||||
.............................................................................................................................................................................................................................................................................................................................................................
|
||||
.............................................................................................................................................................................................................................................................................................................................................................
|
||||
.............................................................................................................................................................................................................................................................................................................................................................
|
||||
......................................................................................`..................................................'..........................................................................................................................`..................................................'.....................................
|
||||
.............................................................................................................................................................................................................................................................................................................................................................
|
||||
........................................................................................................................................................................................................................................................`....................................................................................................
|
||||
........................'''`'''''``............'`'''''......._,_yr,..._,,........................................................................_,,,,................................................'''`'''''``............'`'''''......,_,yy+,..._,,........................................................................_,,,,.........................
|
||||
..................```.......................................```~~``^?~"``::.,,,,,,,,,,,::::````'````..........``'''...`......,,,,,,,:,,:,,,,..,,:~````:,,,............,,,,......................```.......................................``"~~``^?~```:..,,,,,,,,,,,:::'`````````..........````'...`......,,,,,,::,,:,,,,..,,:~```',,,,............,,,,.....
|
||||
.''``''`....`..............................................................._..`````.......................................```````'`````````''`````````..............``````````'''`''`....`..............................................................._..`````.......................................````'``'`````````''`````````..............`````````'
|
||||
._.............................____yyyyyyyagggggggggggggggggggggga_..........~Th=ay__.............._____yyyyyyyyyyyyyyyyy___...+_.........................agyy_yyyyyyyyyyyyyyy_,.............................____yyyyyyyagggggggggggggggggggggga,..........~T=*wy_,.............,_____yyyyyyyyyyyyyyyy____..:._.........................agyy_yyyyyyyyyyyyyyy_
|
||||
.@@$gyy_,.....__yyyyyaggg$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$$$$aaaaaa@@@$gga$$$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$gZgyy_________yyyyyyyag$@@@@@@@@@@@@@@@@@@@@@@@@@$gyy_,.....__yyyyyagg$$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$$$$aaaaaa@@@$gga$$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$gZgyy_________yyyyyyyag$@@@@@@@@@@@@@@@@@@@@@@$
|
||||
.@@@@@@@@@$g@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$
|
||||
.@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@B@@@@@@@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@M@$@@@@@B0@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@#@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@A@$@@@@@B@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$
|
||||
.@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$
|
||||
.@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$
|
||||
.RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR4RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRF
|
||||
4
semestralka1/chafa/chafa_commands.txt
Normal file
@@ -0,0 +1,4 @@
|
||||
nix-shell -p imagemagick
|
||||
identify background.jpg
|
||||
chafa --symbols ascii --fill none --size=6912x793 background.jpg > out.txt
|
||||
chafa --symbols ascii-block -c none --fill none --invert --size=349x40 background_dark.jpg > background_dark_inverted.txt
|
||||
7
semestralka1/chafa/character/2out.txt
Normal file
@@ -0,0 +1,7 @@
|
||||
.....a@$..
|
||||
.....7PF..
|
||||
..yaM@@__y
|
||||
..@.y@FFF~
|
||||
..._$M@_..
|
||||
yaa@~.`@y.
|
||||
........@r
|
||||
7
semestralka1/chafa/character/3out.txt
Normal file
@@ -0,0 +1,7 @@
|
||||
.g@$
|
||||
.7PF
|
||||
y@$.
|
||||
0@F.
|
||||
4@$.
|
||||
y$@.
|
||||
u@..
|
||||
BIN
semestralka1/chafa/character/crawl/crawl1.jpg
Normal file
|
After Width: | Height: | Size: 8.1 KiB |
BIN
semestralka1/chafa/character/crawl/crawl2.jpg
Normal file
|
After Width: | Height: | Size: 7.2 KiB |
6
semestralka1/chafa/character/crawl/out_crawl1.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
........
|
||||
........
|
||||
...y4@W.
|
||||
..a@a`..
|
||||
..@@R@=.
|
||||
.aa@s@..
|
||||
6
semestralka1/chafa/character/crawl/out_crawl2.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
........
|
||||
........
|
||||
........
|
||||
.____...
|
||||
.@@@@yg,
|
||||
.a@@PR@L
|
||||
9
semestralka1/chafa/character/out.txt
Normal file
@@ -0,0 +1,9 @@
|
||||
......_g@$w..
|
||||
......4@@@F..
|
||||
.....yyyy`...
|
||||
...g@~@@@y_ys
|
||||
..4F..@@FTF~.
|
||||
.....g@@g,...
|
||||
..._a@^.4@_..
|
||||
4R@F~....7@y.
|
||||
..........~@.
|
||||
4
semestralka1/chafa/character/out_crawl1.txt
Normal file
@@ -0,0 +1,4 @@
|
||||
.._$@.
|
||||
.$By`.
|
||||
4@$@@a
|
||||
aa@W@.
|
||||
3
semestralka1/chafa/character/out_crawl2.txt
Normal file
@@ -0,0 +1,3 @@
|
||||
a@@Bw_,
|
||||
7@@Db@$
|
||||
4@@PF#@
|
||||
BIN
semestralka1/chafa/character/predloha.jpg
Normal file
|
After Width: | Height: | Size: 23 KiB |
BIN
semestralka1/chafa/character/predloha2.jpg
Normal file
|
After Width: | Height: | Size: 30 KiB |
BIN
semestralka1/chafa/character/predloha2_scaled.xcf
Normal file
BIN
semestralka1/chafa/character/predloha_crawl1.jpg
Normal file
|
After Width: | Height: | Size: 6.4 KiB |
BIN
semestralka1/chafa/character/predloha_crawl2.jpg
Normal file
|
After Width: | Height: | Size: 5.8 KiB |
BIN
semestralka1/chafa/character/predloha_run_a.jpg
Normal file
|
After Width: | Height: | Size: 8.3 KiB |
BIN
semestralka1/chafa/character/predloha_run_b.jpg
Normal file
|
After Width: | Height: | Size: 7.6 KiB |
6
semestralka1/chafa/character/run/out_run1.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
....g@w.
|
||||
..._ZF~.
|
||||
..@~@@y=
|
||||
.".g@_`.
|
||||
_ygF.Ry.
|
||||
`~`...4L
|
||||
6
semestralka1/chafa/character/run/out_run2.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
....g@w.
|
||||
..._Z~~.
|
||||
..aM@$y,
|
||||
..~a@_`.
|
||||
.yy@`$..
|
||||
..`..@..
|
||||
6
semestralka1/chafa/character/run/out_run3.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
...a@$..
|
||||
..._Z~..
|
||||
..a@@...
|
||||
..R@@=..
|
||||
.yy@@...
|
||||
.``u@...
|
||||
6
semestralka1/chafa/character/run/out_run4.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
..g@$...
|
||||
..yT`...
|
||||
.g@F....
|
||||
.4@L....
|
||||
._$$....
|
||||
.`@~....
|
||||
6
semestralka1/chafa/character/run/out_run5.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
...@@...
|
||||
.._Z~...
|
||||
..@@....
|
||||
..$@#...
|
||||
..g@L...
|
||||
.yFP....
|
||||
6
semestralka1/chafa/character/run/out_run6.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
....@@..
|
||||
..._Z~..
|
||||
..y@@,_.
|
||||
..@$@~~.
|
||||
..y@~$..
|
||||
.aF~.4L.
|
||||
6
semestralka1/chafa/character/run/out_run7.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
....a@e.
|
||||
..._ZF`.
|
||||
..a~@@y=
|
||||
..'y@L`.
|
||||
_yyP.4y.
|
||||
`~`...4L
|
||||
BIN
semestralka1/chafa/character/run/run1.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
semestralka1/chafa/character/run/run2.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
semestralka1/chafa/character/run/run3.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
semestralka1/chafa/character/run/run4.jpg
Normal file
|
After Width: | Height: | Size: 9.2 KiB |
BIN
semestralka1/chafa/character/run/run5.jpg
Normal file
|
After Width: | Height: | Size: 9.1 KiB |
BIN
semestralka1/chafa/character/run/run6.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
semestralka1/chafa/character/run/run7.jpg
Normal file
|
After Width: | Height: | Size: 11 KiB |
5
semestralka1/chafa/character/run_chafa.txt
Normal file
@@ -0,0 +1,5 @@
|
||||
chafa --symbols ascii-block -c none --fill none --invert --size=13x20 predloha_run_a.jpg > out.txt
|
||||
|
||||
a = 78x111
|
||||
b = 34x111
|
||||
walk = 60x111
|
||||
6
semestralka1/chafa/character/walk/out_walk1.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
..a@w.
|
||||
.._T`.
|
||||
.s@@y.
|
||||
.^$$~T
|
||||
.y@`$.
|
||||
=F..?K
|
||||
6
semestralka1/chafa/character/walk/out_walk2.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
..y@$.
|
||||
.._Z~.
|
||||
.y@@L.
|
||||
.4W@Z!
|
||||
._$~$.
|
||||
~~`.0.
|
||||
6
semestralka1/chafa/character/walk/out_walk3.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
..g@L.
|
||||
.._T~.
|
||||
.g@$..
|
||||
.J@@..
|
||||
_y$4L.
|
||||
~~.4~.
|
||||
6
semestralka1/chafa/character/walk/out_walk4.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
..a@w.
|
||||
..~T~.
|
||||
..@$..
|
||||
..@$..
|
||||
..y@..
|
||||
."~@..
|
||||
6
semestralka1/chafa/character/walk/out_walk5.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
..@@..
|
||||
..Z~..
|
||||
..@L..
|
||||
..@L..
|
||||
..$%..
|
||||
.4F...
|
||||
6
semestralka1/chafa/character/walk/out_walk6.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
.u@$..
|
||||
..Z~..
|
||||
.g@_..
|
||||
.$@5+.
|
||||
._BL..
|
||||
uP.@..
|
||||
6
semestralka1/chafa/character/walk/out_walk7.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
..a@w.
|
||||
.._T`.
|
||||
.s@@y.
|
||||
.^$$~T
|
||||
.yE`$.
|
||||
=F..JK
|
||||
BIN
semestralka1/chafa/character/walk/walk1.jpg
Normal file
|
After Width: | Height: | Size: 8.2 KiB |
BIN
semestralka1/chafa/character/walk/walk2.jpg
Normal file
|
After Width: | Height: | Size: 8.0 KiB |
BIN
semestralka1/chafa/character/walk/walk3.jpg
Normal file
|
After Width: | Height: | Size: 9.3 KiB |
BIN
semestralka1/chafa/character/walk/walk4.jpg
Normal file
|
After Width: | Height: | Size: 9.0 KiB |
BIN
semestralka1/chafa/character/walk/walk5.jpg
Normal file
|
After Width: | Height: | Size: 8.6 KiB |
BIN
semestralka1/chafa/character/walk/walk6.jpg
Normal file
|
After Width: | Height: | Size: 9.6 KiB |
BIN
semestralka1/chafa/character/walk/walk7.jpg
Normal file
|
After Width: | Height: | Size: 10 KiB |
1
semestralka1/mbed-os.lib
Normal file
@@ -0,0 +1 @@
|
||||
https://github.com/ARMmbed/mbed-os/#17dc3dc2e6e2817a8bd3df62f38583319f0e4fed
|
||||
BIN
semestralka1/resources/official_armmbed_example_badge.png
Normal file
|
After Width: | Height: | Size: 8.1 KiB |
22
semestralka1/src/assets/background_frame.h
Normal file
@@ -0,0 +1,22 @@
|
||||
// src/assets/background_frame.h
|
||||
#pragma once
|
||||
|
||||
static const char *BACKGROUND_MASK[] = {
|
||||
"~`````````````````````````````````````````````````````````````````````````````````````\"````````````````````````````````~```````````````````````````````````````````````````````````````````````````````````````````````````````````````````````+````````````````````~````````````````````````````````~```````````````````````````````````````````````````````",
|
||||
"...................................................................,.......................:..........................................'.........`..:.....................................................................................................+...................................:...........:..,................................................",
|
||||
"...........................\"............................................._................................+...........................................................................................................,..............................................`..............................................................!........................",
|
||||
".......`...............!..:..............................................`,...,,,'........_.....................''::.....:........................^......................,,...........................................':.......'........................,....,,,.......................+...,...'::'.............................^......................,,....",
|
||||
"...`......................\"...........`.....`...................._,....:,::::^.`::::::........'''``....`....y..^............-...........................................:'.....................,........\".....................................:_......,,:::..`'`::::.........'''`..........+....+........,............................................,:`....",
|
||||
",,,,,,,,,,,`,,,,,,,^,,,,,,,,,,,_,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,`a',,,,,,',.+,,,''''`.........,,'?'!#R,,,,,,,,,,,,,y,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,__,,,_',,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,_,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,y'`,,,,,'.,,,,,,.'''`........,,''^,s@^,,,,,,,,,,,,_;,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,_,,,_,`,,,,,,",
|
||||
",,,,,,,,,,^,,,,,,','''':,,,,,,,,,,,,,,,,,,,,,,''',,,,,,,,,,+,,,,,,,,,:'!^'`,,``..'.'''`,,,,,,,yy_,_yaF,,.'`'',,,,,ym$###$@M@,,,,,;,,,,,,,,,,,,,,,,,,,,,''''':,y,,,7#@@~,,,,,,,,,,,,,,,,,~,,,,,,,::'''::,~,,,,,,,,,,,,,,,,,,,'''',,,,,,,,,,,,,,,,,,,::'~''`,```..``''',,,,,,,yy___ygR^,.,`'`,,,,,,wa###$@R@:,,,,,,,,,,,,,,,,,,,,,,,,,,'''''',,X,,~T@@R,,,,,,,,",
|
||||
"@@@@@@@@@@@@@@$~`,'________~TF?5#@@@@@@@``4@@E,,,4@@@@@@@@@@@@@#MT~yg$^$P_____..,...:_________@@______;'...'.?@@@@@@@@@@@@@@@@@@@@@@@@@@@MR@@@@@@@@@@B,,,,,,,4@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@P...________~TFFF#R@@@@@@F,`$@@,,,,@@RR@@@@@@@@@RPF~_g$Mb$______..,..,_________9@y______',....~$@@@@@@@@@@@@@@@@@@@@@@@@@@##R@@@@@@@@@@~,,,,,,~@@@@@@@@@@@@@@@@@",
|
||||
"@@@@@@@@@@@@@@@yggy@@@@@@@@@@@@@@@@@@@@$$$@@@@@@@@@@@@@@@@@@@@@@@@@@@@g$@@@@@@yy$ggg$@@@@@@@@@g$@@@@@@$$_g____@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ggggggg@@@@@@@@@PM@@@@@@@@@@@@@@@@@@@@@@gygy$@@@@@@@@@@@@@@@@@@@@$$$@@@@@@@@@@@@@@@@@@@@@@@@@@@gg@@@@@@gyg$ggg@@@@@@@@@F$$@@@@@@$Fyw___4@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ggggg$gg@@@@@@@@@F@@@@@@@@",
|
||||
"@@@@@@@@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@",
|
||||
"@@@@@@@@@@@@@@@@@@@@@@@@@@@@##@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@R@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@#$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@$@@@@@@$@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@",
|
||||
"MRRRRRRRRRRAA#PPF=FFF~~~~~~~~~~~~~~~~~~~~~~~FFPPRR@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@@$@@@@@@@@$$@@@@@@@@@@@@@g@@@@@@@@@@@$@@@@@@@@@RRRRRRRRRRRRRPPPP@@@@@@@R@@@@@@@@@@@@@@@@@@@$$RRRRRRRRRRR@0#PPPPFFFF~~~~~~~~~~~~~~~~~~~~~~FFFPPR@@@@@@@@@@$@@@@@@@@@@@@@@@@@@@@@g$@@@@@@$@$@@@@@@@@@@@@@@g@@@@@@@@@@@$@@@@@@@@@RRRRRRRRRRRRPP=MA@@@@@@@R@@@@@@@@@@@@@@@@@@@@R",
|
||||
"MF~~~~~~``.___yyyam....,,,,,,,,,yyw,-yyyyy.,,....,yg@PPPPPPPPPPPPRRRRRRRRRR#RR$@@@@@@@@@@ETT~~~~~~~~~~~FFFFFFFFFR@@@#=PPFF~~~`,,,,ggg,_.,___..._,y@PPPRRRR###5RRRRRR@@@@@@@@@PFFT~~~~~``..___yyyg....,,,,,,,,,,yy,,yyyyy,.,....._g@PPPPPP4PPPPPPRRRRRRRRRRRR@@@@@@@@@@@ETTT~~~~~~~~~~FFFFFFFFF5@@@R#=PFFF~~~,,,,aggy_..,__,.._,_$@PPRRRRR#$4GRRRRR@@@@@@@@@@F",
|
||||
"...,,,:::::4@@@@@@~...,,,,,,,,,,$@$:_@@@@@_ggaggg@@F~.::::,,,,,,,,,,,yyyyyy,_yggg@@@@@@@@MF#$ggagggyww::$@M@@@@..~$.,,:3@@@$A::::,\"@@g$_:d@@..~~@~`,,,,,,,,,,yyyx,,,,,,,ggg_......,,::::::@@@@@@$....:,,,,,,,,,@@:_$@@@@yg$g$ggg@@~`::::,,,,,,,,,,,yyyyyy_,yygg$@@@@@@@@F5aagggggyyw,:d@P@@@@L.`5r,,,:@@@@UL`:::,N@@gy.:@@F.>~5F~,,,,,,,,,,,yyy,,,,,,,,ggy...",
|
||||
"...,,,,,,,,4@@@$g@....,7^=sa@@$a@@@@@@@@@@@@@@@@@@~``.`,,,,,,,,:::`,g@R@BZa$TTTTF5PM@@@@^:`'`~T5#@@y_`,u@~$@$@@g_,F,,,,`@@@@'':^na$g@@@=_:@@.`,.4__,,,,,,,,,g@@K:,,,,,,g@@@@w....,,,,,,,,,$@@$g@F...,,^=#aa@$gg@@@@@@@@@@@@@@@@@F``.`,,,,,,,,,::`,:@@P@R5$T~TTFFPP5@@@$:'``~~7P@@y_``,$E4@W@$@y,4::,,`3@@@[`:,raagg@@Fk`@@L.,.`g_,,,,,,,,,,g@@~:,,,,,,g@@@$..",
|
||||
"..,:''``a$gg@$@@ZF...:,,,,,,:`~T@@@@@@@@@@@@@A@@^``...:,,,,,`,,::,.,@@@@@@@@,`.`````@@@[',,,,,,,,,,`TR@@@@@@@$@@@`'''':,A@MP.,,,,,\"~TT@,`3@@*g'.`4@':,,,,,,:EDT,,,,,,,_@@@@@$....:':':H$$g@$@@$@....,,,,,`:`~7R@@@@@@@@@@@@AR@@```..,',,,'``,,::,,d@0@@@@@y`.`````g@@@`',,,,,,,,,:79@$@@@@@@@@@'\"``':,!$FP~:,,,,,~~7@y.~A@mg@'.\"@F::,,,,,,4ER~,,,,,,,g@@@@@..",
|
||||
};
|
||||
static const int VIEW_HEIGHT = sizeof(BACKGROUND_MASK) / sizeof(BACKGROUND_MASK[0]);
|
||||
42
semestralka1/src/assets/character_crawl_frames.h
Normal file
@@ -0,0 +1,42 @@
|
||||
// src/assets/character_crawl_frames.h
|
||||
#pragma once
|
||||
|
||||
// Crawl1 frame 1
|
||||
static const char *CRAWL1_FRAME_1[] = {
|
||||
"........",
|
||||
"........",
|
||||
"...y4@W.",
|
||||
"..a@a`..",
|
||||
"..@@R@=.",
|
||||
".aa@s@.."
|
||||
};
|
||||
|
||||
// Crawl2 frame 1
|
||||
static const char *CRAWL2_FRAME_1[] = {
|
||||
"........",
|
||||
"........",
|
||||
"........",
|
||||
".____...",
|
||||
".@@@@yg,",
|
||||
".a@@PR@L"
|
||||
};
|
||||
|
||||
enum class CrawlType {
|
||||
Crawl1 = 0,
|
||||
Crawl2,
|
||||
COUNT
|
||||
};
|
||||
|
||||
static const char **CHARACTER_CRAWL1_FRAMES[] = {
|
||||
CRAWL1_FRAME_1,
|
||||
};
|
||||
static const char **CHARACTER_CRAWL2_FRAMES[] = {
|
||||
CRAWL2_FRAME_1,
|
||||
};
|
||||
|
||||
static const int CHARACTER_CRAWL1_FRAME_COUNT = sizeof(CHARACTER_CRAWL1_FRAMES) / sizeof(CHARACTER_CRAWL1_FRAMES[0]);
|
||||
static const int CHARACTER_CRAWL2_FRAME_COUNT = sizeof(CHARACTER_CRAWL2_FRAMES) / sizeof(CHARACTER_CRAWL2_FRAMES[0]);
|
||||
|
||||
// Height (rows per crawl frame)
|
||||
static const int CHARACTER_CRAWL1_FRAME_HEIGHT = sizeof(CRAWL1_FRAME_1) / sizeof(CRAWL1_FRAME_1[0]);
|
||||
static const int CHARACTER_CRAWL2_FRAME_HEIGHT = sizeof(CRAWL2_FRAME_1) / sizeof(CRAWL2_FRAME_1[0]);
|
||||
98
semestralka1/src/assets/character_run_frames.h
Normal file
@@ -0,0 +1,98 @@
|
||||
// src/assets/character_run_frames.h
|
||||
#pragma once
|
||||
|
||||
// Run frame 1
|
||||
static const char *RUN_FRAME_1[] = {
|
||||
"....g@w.",
|
||||
"..._ZF~.",
|
||||
"..@~@@y=",
|
||||
"\".g@_`.",
|
||||
"_ygF.Ry.",
|
||||
"`~`...4L",
|
||||
};
|
||||
|
||||
// Run frame 2
|
||||
static const char *RUN_FRAME_2[] = {
|
||||
"....g@w.",
|
||||
"..._Z~~.",
|
||||
"..aM@$y,",
|
||||
"..~a@_`.",
|
||||
".yy@`$..",
|
||||
"..`..@..",
|
||||
};
|
||||
|
||||
// Run frame 3
|
||||
static const char *RUN_FRAME_3[] = {
|
||||
"...a@$..",
|
||||
"..._Z~..",
|
||||
"..a@@...",
|
||||
"..R@@=..",
|
||||
".yy@@...",
|
||||
".``u@...",
|
||||
};
|
||||
|
||||
// Run frame 4
|
||||
static const char *RUN_FRAME_4[] = {
|
||||
"..g@$...",
|
||||
"..yT`...",
|
||||
".g@F....",
|
||||
".4@L....",
|
||||
"._$$....",
|
||||
".`@~....",
|
||||
};
|
||||
|
||||
// Run frame 5
|
||||
static const char *RUN_FRAME_5[] = {
|
||||
"...@@...",
|
||||
".._Z~...",
|
||||
"..@@....",
|
||||
"..$@#...",
|
||||
"..g@L...",
|
||||
".yFP....",
|
||||
};
|
||||
|
||||
// Run frame 6
|
||||
static const char *RUN_FRAME_6[] = {
|
||||
"....@@..",
|
||||
"..._Z~..",
|
||||
"..y@@,_.",
|
||||
"..@$@~~.",
|
||||
"..y@~$..",
|
||||
".aF~.4L.",
|
||||
};
|
||||
|
||||
// Run frame 7
|
||||
static const char *RUN_FRAME_7[] = {
|
||||
"....a@e.",
|
||||
"..._ZF`.",
|
||||
"..a~@@y=",
|
||||
"..'y@L`.",
|
||||
"_yyP.4y.",
|
||||
"`~`...4L",
|
||||
};
|
||||
|
||||
enum class RunFrame {
|
||||
Run1 = 0,
|
||||
Run2,
|
||||
Run3,
|
||||
Run4,
|
||||
Run5,
|
||||
Run6,
|
||||
Run7,
|
||||
COUNT
|
||||
};
|
||||
|
||||
static const char **CHARACTER_RUN_FRAMES[] = {
|
||||
RUN_FRAME_1,
|
||||
RUN_FRAME_2,
|
||||
RUN_FRAME_3,
|
||||
RUN_FRAME_4,
|
||||
RUN_FRAME_5,
|
||||
RUN_FRAME_6,
|
||||
RUN_FRAME_7,
|
||||
};
|
||||
|
||||
static const int CHARACTER_RUN_FRAME_COUNT = sizeof(CHARACTER_RUN_FRAMES) / sizeof(CHARACTER_RUN_FRAMES[0]);
|
||||
|
||||
// Height (rows per run frame)
|
||||
static const int CHARACTER_RUN_FRAME_HEIGHT = sizeof(RUN_FRAME_1) / sizeof(RUN_FRAME_1[0]);
|
||||
98
semestralka1/src/assets/character_walk_frames.h
Normal file
@@ -0,0 +1,98 @@
|
||||
// src/assets/character_walk_frames.h
|
||||
#pragma once
|
||||
|
||||
// Walk frame 1
|
||||
static const char *WALK_FRAME_1[] = {
|
||||
"..a@w.",
|
||||
".._T`.",
|
||||
".s@@y.",
|
||||
".^$$~T",
|
||||
".y@`$.",
|
||||
"=F..?K",
|
||||
};
|
||||
|
||||
// Walk frame 2
|
||||
static const char *WALK_FRAME_2[] = {
|
||||
"..y@$.",
|
||||
".._Z~.",
|
||||
".y@@L.",
|
||||
".4W@Z!",
|
||||
"._$~$.",
|
||||
"~~`.0.",
|
||||
};
|
||||
|
||||
// Walk frame 3
|
||||
static const char *WALK_FRAME_3[] = {
|
||||
"..g@L.",
|
||||
".._T~.",
|
||||
".g@$..",
|
||||
".J@@..",
|
||||
"_y$4L.",
|
||||
"~~.4~.",
|
||||
};
|
||||
|
||||
// Walk frame 4
|
||||
static const char *WALK_FRAME_4[] = {
|
||||
"..a@w.",
|
||||
"..~T~.",
|
||||
"..@$..",
|
||||
"..@$..",
|
||||
"..y@..",
|
||||
".\"~@..",
|
||||
};
|
||||
|
||||
// Walk frame 5
|
||||
static const char *WALK_FRAME_5[] = {
|
||||
"..@@..",
|
||||
"..Z~..",
|
||||
"..@L..",
|
||||
"..@L..",
|
||||
"..$%..",
|
||||
".4F...",
|
||||
};
|
||||
|
||||
// Walk frame 6
|
||||
static const char *WALK_FRAME_6[] = {
|
||||
".u@$..",
|
||||
"..Z~..",
|
||||
".g@_..",
|
||||
".$@5+.",
|
||||
"._BL..",
|
||||
"uP.@..",
|
||||
};
|
||||
|
||||
// Walk frame 7
|
||||
static const char *WALK_FRAME_7[] = {
|
||||
"..a@w.",
|
||||
".._T`.",
|
||||
".s@@y.",
|
||||
".^$$~T",
|
||||
".yE`$.",
|
||||
"=F..JK",
|
||||
};
|
||||
|
||||
enum class WalkFrame {
|
||||
Walk1 = 0,
|
||||
Walk2,
|
||||
Walk3,
|
||||
Walk4,
|
||||
Walk5,
|
||||
Walk6,
|
||||
Walk7,
|
||||
COUNT
|
||||
};
|
||||
|
||||
static const char **CHARACTER_WALK_FRAMES[] = {
|
||||
WALK_FRAME_1,
|
||||
WALK_FRAME_2,
|
||||
WALK_FRAME_3,
|
||||
WALK_FRAME_4,
|
||||
WALK_FRAME_5,
|
||||
WALK_FRAME_6,
|
||||
WALK_FRAME_7,
|
||||
};
|
||||
|
||||
static const int CHARACTER_WALK_FRAME_COUNT = sizeof(CHARACTER_WALK_FRAMES) / sizeof(CHARACTER_WALK_FRAMES[0]);
|
||||
|
||||
// Height (rows per walk frame)
|
||||
static const int CHARACTER_WALK_FRAME_HEIGHT = sizeof(WALK_FRAME_1) / sizeof(WALK_FRAME_1[0]);
|
||||
16
semestralka1/src/game/animation.cpp
Normal file
@@ -0,0 +1,16 @@
|
||||
// src/game/animation.cpp
|
||||
#include "animation.h"
|
||||
|
||||
AnimationController::AnimationController() {
|
||||
anim_timer.start();
|
||||
}
|
||||
|
||||
bool AnimationController::tick(int speed) {
|
||||
if (anim_timer.elapsed_time() >= ANIMATION_TICK) {
|
||||
// speed determines scroll steps per tick
|
||||
shift += speed;
|
||||
anim_timer.reset();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
20
semestralka1/src/game/animation.h
Normal file
@@ -0,0 +1,20 @@
|
||||
// src/game/animation.h
|
||||
#pragma once
|
||||
#include "mbed.h"
|
||||
|
||||
constexpr auto ANIMATION_TICK = 170ms;
|
||||
|
||||
class AnimationController {
|
||||
private:
|
||||
Timer anim_timer;
|
||||
int shift = 0;
|
||||
|
||||
public:
|
||||
AnimationController();
|
||||
|
||||
// Update animation, returns true if redraw needed
|
||||
bool tick(int speed);
|
||||
|
||||
// Getters
|
||||
int get_shift() const { return shift; }
|
||||
};
|
||||
178
semestralka1/src/game/state.cpp
Normal file
@@ -0,0 +1,178 @@
|
||||
// src/game/state.cpp
|
||||
#include "state.h"
|
||||
#include "../render/player.h"
|
||||
#include "../timing/speed_controller.h"
|
||||
#include "../assets/character_run_frames.h"
|
||||
#include "../assets/character_walk_frames.h"
|
||||
#include "../assets/character_crawl_frames.h"
|
||||
#include <cmath>
|
||||
|
||||
namespace {
|
||||
// Vygenerovane AI, proste to nahodne vymiena obrazky - assests
|
||||
// Frame selector with two regimes:
|
||||
// 1) Normal (speed <= 6): ping‑pong with holds at both ends
|
||||
// 2) High‑speed (speed >= 7): 0, random(1..last-1), last, random(1..last-1)...
|
||||
static inline int compute_frame_index(int frame_count,
|
||||
float player_speed,
|
||||
int tick_counter) {
|
||||
if (frame_count <= 1) return 0;
|
||||
if (player_speed <= 0.0f) return 0;
|
||||
|
||||
const int last = frame_count - 1;
|
||||
|
||||
// High-speed pattern: 0, rand(1..last-1), last, rand(1..last-1), ...
|
||||
if (player_speed >= 7.0f) {
|
||||
// Special-case 2-frame animations
|
||||
if (frame_count <= 2) {
|
||||
return (tick_counter & 1) ? 1 : 0;
|
||||
}
|
||||
|
||||
// Even ticks → extremes (0 or last), alternating each time.
|
||||
// Odd ticks → pseudo-random mid in [1..last-1].
|
||||
if ((tick_counter & 1) == 0) {
|
||||
// Alternate 0 and last on even ticks
|
||||
bool choose_zero = ((tick_counter >> 1) & 1) == 0;
|
||||
return choose_zero ? 0 : last;
|
||||
} else {
|
||||
// Simple deterministic PRNG from tick_counter and speed
|
||||
unsigned int seed =
|
||||
static_cast<unsigned int>(tick_counter) * 1664525u + 1013904223u;
|
||||
seed ^= static_cast<unsigned int>(frame_count) * 2654435761u;
|
||||
seed ^= static_cast<unsigned int>(player_speed * 997.0f);
|
||||
int range = last - 1; // size of 1..last-1
|
||||
if (range <= 0) return 0; // safety
|
||||
int mid = 1 + static_cast<int>(seed % static_cast<unsigned int>(range));
|
||||
return mid;
|
||||
}
|
||||
}
|
||||
|
||||
// Normal-speed regime: discrete ping‑pong with holds at both ends.
|
||||
// - speed 1 => 0,1,2,...,last, last, ..., 2,1, 0,0 ...
|
||||
// - speed 2 => advances 2 steps per tick (skipping every second timeline entry)
|
||||
// - holds at ends make 0 and last appear more frequently
|
||||
const int hold = 2; // how many extra steps to hold at each end
|
||||
|
||||
// One full ping‑pong cycle length:
|
||||
// [hold at 0] + [ascend 1..last] + [hold at last] + [descend last-1..0]
|
||||
const int ascend_len = last; // produces 1..last (length = last)
|
||||
const int descend_len = last; // produces last-1..0 (length = last)
|
||||
const int cycle_len = hold + ascend_len + hold + descend_len;
|
||||
|
||||
// Advance by an integer number of steps per tick based on speed
|
||||
int step = static_cast<int>(floorf(player_speed + 0.5f));
|
||||
if (step < 1) step = 1;
|
||||
|
||||
// Use 64-bit for safety, then fold into cycle length
|
||||
const long long pos64 =
|
||||
(static_cast<long long>(tick_counter) *
|
||||
static_cast<long long>(step)) %
|
||||
static_cast<long long>(cycle_len);
|
||||
int pos = static_cast<int>(pos64);
|
||||
|
||||
// Map timeline position to frame index
|
||||
if (pos < hold) {
|
||||
return 0; // hold at 0
|
||||
}
|
||||
pos -= hold;
|
||||
|
||||
if (pos < ascend_len) {
|
||||
// ascend: 1..last
|
||||
return (pos + 1);
|
||||
}
|
||||
pos -= ascend_len;
|
||||
|
||||
if (pos < hold) {
|
||||
return last; // hold at last
|
||||
}
|
||||
pos -= hold;
|
||||
|
||||
// descend: last-1 .. 0
|
||||
return last - 1 - pos;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
void WalkingState::update() {
|
||||
// stop crawling after duration
|
||||
if ((current_state == PlayerState::Crawl1 ||
|
||||
current_state == PlayerState::Crawl2) &&
|
||||
state_timer.elapsed_time() >= CRAWL_DURATION) {
|
||||
current_state = PlayerState::Walk;
|
||||
state_timer.stop();
|
||||
}
|
||||
}
|
||||
|
||||
void WalkingState::start_crawl(PlayerState crawl_type) {
|
||||
if (crawl_type != PlayerState::Crawl1 && crawl_type != PlayerState::Crawl2)
|
||||
return;
|
||||
|
||||
current_state = crawl_type;
|
||||
state_timer.stop();
|
||||
state_timer.reset();
|
||||
state_timer.start();
|
||||
}
|
||||
|
||||
void WalkingState::set_state(PlayerState s) {
|
||||
if (current_state != s) {
|
||||
walk_index = run_index = crawl1_index = crawl2_index = 0;
|
||||
phase = 0.0f;
|
||||
}
|
||||
current_state = s;
|
||||
}
|
||||
|
||||
void WalkingState::set_motion_state_for_speed(int player_speed, int ground_speed) {
|
||||
int relative = player_speed - ground_speed;
|
||||
PlayerState new_state = (relative > 1) ? PlayerState::Run : PlayerState::Walk;
|
||||
if (new_state != current_state) {
|
||||
run_index = 0;
|
||||
walk_index = 0;
|
||||
}
|
||||
current_state = new_state;
|
||||
}
|
||||
|
||||
// TODO THIS NEEDS REDESIGN FOR WALK/RUN
|
||||
void WalkingState::toggle_walk_frame(float player_speed, int tick_counter) {
|
||||
switch (current_state) {
|
||||
case PlayerState::Run:
|
||||
run_index = compute_frame_index(CHARACTER_RUN_FRAME_COUNT, player_speed, tick_counter);
|
||||
break;
|
||||
|
||||
case PlayerState::Walk:
|
||||
walk_index = compute_frame_index(CHARACTER_WALK_FRAME_COUNT, player_speed, tick_counter);
|
||||
break;
|
||||
|
||||
case PlayerState::Crawl1:
|
||||
crawl1_index = compute_frame_index(CHARACTER_CRAWL1_FRAME_COUNT, player_speed, tick_counter);
|
||||
break;
|
||||
|
||||
case PlayerState::Crawl2:
|
||||
crawl2_index = compute_frame_index(CHARACTER_CRAWL2_FRAME_COUNT, player_speed, tick_counter);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
FrameSelection WalkingState::get_frame_selection() const {
|
||||
FrameSelection f{};
|
||||
switch (current_state) {
|
||||
case PlayerState::Walk:
|
||||
f.movement = MovementType::Walk;
|
||||
f.frame_index = walk_index;
|
||||
break;
|
||||
case PlayerState::Run:
|
||||
f.movement = MovementType::Run;
|
||||
f.frame_index = run_index;
|
||||
break;
|
||||
case PlayerState::Crawl1:
|
||||
f.movement = MovementType::Crawl1;
|
||||
f.frame_index = crawl1_index;
|
||||
break;
|
||||
case PlayerState::Crawl2:
|
||||
f.movement = MovementType::Crawl2;
|
||||
f.frame_index = crawl2_index;
|
||||
break;
|
||||
default:
|
||||
f.movement = MovementType::Walk;
|
||||
f.frame_index = walk_index;
|
||||
break;
|
||||
}
|
||||
return f;
|
||||
}
|
||||