Compare commits

...

78 Commits

Author SHA1 Message Date
Priec
a604d62d44 inputs from keyboard are now decoupled 2025-09-10 22:12:22 +02:00
Priec
2cbbfd21aa revert works on login, now do the same for other pages as well 2025-09-08 22:11:53 +02:00
Priec
1c17d07497 space and revert working properly well, also shift 2025-09-08 20:05:39 +02:00
Priec
ad15becd7a doing key sequencing via space 2025-09-08 12:56:03 +02:00
Priec
c2a6272413 buttons in add_logic and add_table works properly well now 2025-09-04 18:56:21 +02:00
Priec
c51af13fb1 intro buttons fixed 2025-09-04 17:46:32 +02:00
Priec
d9d8562539 moving the state from general to each page owning its own state of button or canvas focus 2025-09-04 17:36:13 +02:00
Priec
6891631b8d validation of exact strings 2025-09-02 13:52:36 +02:00
Priec
738d58b5f1 moving add_table to add_logic modern architecture3 2025-09-02 11:46:35 +02:00
Priec
3081125716 moving add_table to add_logic modern architecture2 2025-09-02 00:36:49 +02:00
Priec
6073c7ab43 moving add_table to add_logic modern architecture 2025-09-02 00:23:50 +02:00
filipriec
8157dc7a60 add_table working properly well 2025-09-01 16:37:43 +02:00
filipriec
3b130e9208 add_table fixing 2025-09-01 16:30:57 +02:00
Priec
ab81434c4e add table3 2025-09-01 07:41:13 +02:00
Priec
62c54dc1eb moving add table to the same way as add logic 2025-08-31 23:07:57 +02:00
Priec
347802b2a4 working suggestions in add_logic 2025-08-31 21:48:54 +02:00
Priec
a5a8d98984 add Logic fully decoupled 2025-08-31 21:37:18 +02:00
filipriec
5b42da8290 separate page 2025-08-31 21:25:43 +02:00
filipriec
4e041f36ce move out of canvas properly fixed, now working everyhing properly well 2025-08-31 10:02:48 +02:00
filipriec
22926b7266 add logic now using general movement 2025-08-30 22:38:48 +02:00
filipriec
0a7f032028 add_logic cursor when refocus is proper again 2025-08-30 21:26:20 +02:00
filipriec
4edec5e72d add logic is now using canvas library now 2025-08-30 21:10:10 +02:00
filipriec
c7d524c76a add table and add logic removal from ui.rs and event.rs 2025-08-30 19:47:26 +02:00
filipriec
9ed558562b moved admin now 2025-08-30 19:26:12 +02:00
filipriec
43f5c1a764 login and register are now havving own handlers and loaders, moving logic out of event.rs and ui.rs 2025-08-30 19:13:12 +02:00
filipriec
46149c09db event.rs and ui.rs refactor for the forms page(moved logic to the forms page dir and just calling it now) 2025-08-30 16:42:04 +02:00
filipriec
a0757efe8b moved add_table and add_logic, needs more things done tho 2025-08-30 14:46:34 +02:00
filipriec
10f4b9d8e2 moved add_table to be feature based 2025-08-30 14:25:33 +02:00
filipriec
42db496ad7 admin page being rendered properly well now 2025-08-30 13:32:45 +02:00
filipriec
d6fd672409 roles are now better 2025-08-30 13:19:45 +02:00
filipriec
60eb1c9f51 register has dropdown now 2025-08-29 22:07:04 +02:00
filipriec
a09c804595 intro empty buffer fixed 2025-08-29 20:13:25 +02:00
filipriec
a17f73fd54 buffer bug fixed, now proper names are being displayed 2025-08-29 19:53:31 +02:00
filipriec
2373ae4b8c form pages robust finish chnages 2025-08-29 19:49:27 +02:00
filipriec
16dd460469 we compiled but buffer doesnt work 2025-08-29 18:11:27 +02:00
filipriec
58f109ca91 adding to have multiple forms pages 2025-08-29 16:18:42 +02:00
filipriec
75da9c0f4b login and register are sending data to the backend successfuly 2025-08-29 14:46:43 +02:00
filipriec
833b918c5b cursor style is handled properly now 2025-08-29 12:32:33 +02:00
filipriec
72c2691a17 registration now has working form 2025-08-29 12:22:25 +02:00
filipriec
cf79bc7bd5 bottom_panel decoupled 2025-08-29 08:25:24 +02:00
filipriec
f5f2f2cdef login page using canvas library 2025-08-28 21:26:21 +02:00
filipriec
19a9bab8c2 login page using canvas for forms 2025-08-28 21:07:23 +02:00
filipriec
6e221ef8c1 HARDEST COMMIT IN THE RECENT TIMES we fixed movement in the admin page 2025-08-28 13:43:17 +02:00
Priec
e142f56706 admin page 2025-08-28 09:15:14 +02:00
Priec
a794f22366 admin page is now featured 2025-08-27 16:32:20 +02:00
Priec
cfe4903c79 admin page is now featured 2025-08-27 16:32:09 +02:00
Priec
a0a473f96c admin page 2025-08-27 12:14:09 +02:00
Priec
9e4dd3b4c7 intro movement fully fixed 2025-08-27 01:38:51 +02:00
Priec
e5db0334c0 fixed intro movement, select not working yet 2025-08-27 01:34:56 +02:00
Priec
d641ad1bbb centralized general movement 2025-08-27 01:06:54 +02:00
filipriec
18393ff661 is edit mode is gone from the codebase 2025-08-24 16:54:18 +02:00
filipriec
b2a82fba30 fixing is_edit_mode flag removal 2025-08-24 16:37:30 +02:00
filipriec
f6c2fd627f fixing is_edit_mode 2025-08-24 16:00:58 +02:00
filipriec
15d9b31cb6 removing edit mode from the codebase 2025-08-24 15:32:24 +02:00
filipriec
06cc1663b3 working general mode only with canvas, removing highlight, readonly or edit 2025-08-23 23:34:14 +02:00
filipriec
88a4b2d69c intro is now separated 2025-08-23 21:58:29 +02:00
filipriec
e6072d25c5 register is now separated also 2025-08-23 21:47:18 +02:00
filipriec
fc2b65601e login function moved 2025-08-23 21:05:02 +02:00
filipriec
597bdde7e1 login moved to the pages 2025-08-23 20:58:12 +02:00
filipriec
f56092e86c login page now in a separate dir 2025-08-23 19:48:23 +02:00
filipriec
d5cfe59f47 dialog refactor comment, dialog crate finished for now 2025-08-23 13:36:46 +02:00
filipriec
f281eaa662 dialog is a feature 2025-08-23 13:29:28 +02:00
Priec
cbb3ed7c48 small cleanup 2025-08-23 00:22:07 +02:00
Priec
41a0b85376 forms page moved more2 2025-08-23 00:16:07 +02:00
Priec
b5a31ee81c forms page 2025-08-22 23:54:22 +02:00
Priec
dceb031822 removed docs book from git history 2025-08-22 23:31:08 +02:00
Priec
78bc9fc432 router4 compiled 2025-08-22 23:27:32 +02:00
Priec
b9072e4d7c router2, needs bug fixes3 2025-08-22 22:57:28 +02:00
Priec
5d97e63f93 router2, needs bug fixes 2025-08-22 22:52:20 +02:00
Priec
957f5bf9f0 router implementation 2025-08-22 22:19:59 +02:00
Priec
6833ac5fad find palette in the bottom panel 2025-08-22 17:11:52 +02:00
Priec
3dff2ced6c bottom panel moved 2025-08-22 16:48:25 +02:00
Priec
ea7ff3796f search grpc client isolated a bit mode 2025-08-22 16:09:16 +02:00
Priec
310617d62b cargo fix 2025-08-22 15:49:33 +02:00
Priec
1d94e82f4b search 2025-08-22 15:48:30 +02:00
Priec
00dad5d673 fixed buffer logic 2025-08-22 14:26:58 +02:00
Priec
414c6957e7 sidebar as a feature 2025-08-22 14:11:36 +02:00
Priec
f127298e5a buffer as a feature 2025-08-22 13:47:34 +02:00
178 changed files with 5820 additions and 10893 deletions

10
Cargo.lock generated
View File

@@ -493,7 +493,7 @@ checksum = "d71b6127be86fdcfddb610f7182ac57211d4b18a3e9c82eb2d17662f2227ad6a"
[[package]] [[package]]
name = "canvas" name = "canvas"
version = "0.4.2" version = "0.5.0"
dependencies = [ dependencies = [
"anyhow", "anyhow",
"async-trait", "async-trait",
@@ -584,7 +584,7 @@ dependencies = [
[[package]] [[package]]
name = "client" name = "client"
version = "0.4.2" version = "0.5.0"
dependencies = [ dependencies = [
"anyhow", "anyhow",
"async-trait", "async-trait",
@@ -635,7 +635,7 @@ dependencies = [
[[package]] [[package]]
name = "common" name = "common"
version = "0.4.2" version = "0.5.0"
dependencies = [ dependencies = [
"prost", "prost",
"prost-types", "prost-types",
@@ -3022,7 +3022,7 @@ checksum = "1c107b6f4780854c8b126e228ea8869f4d7b71260f962fefb57b996b8959ba6b"
[[package]] [[package]]
name = "search" name = "search"
version = "0.4.2" version = "0.5.0"
dependencies = [ dependencies = [
"anyhow", "anyhow",
"common", "common",
@@ -3121,7 +3121,7 @@ dependencies = [
[[package]] [[package]]
name = "server" name = "server"
version = "0.4.2" version = "0.5.0"
dependencies = [ dependencies = [
"anyhow", "anyhow",
"bcrypt", "bcrypt",

View File

@@ -5,7 +5,7 @@ resolver = "2"
[workspace.package] [workspace.package]
# TODO: idk how to do the name, fix later # TODO: idk how to do the name, fix later
# name = "komp_ac" # name = "komp_ac"
version = "0.4.2" version = "0.5.0"
edition = "2021" edition = "2021"
license = "GPL-3.0-or-later" license = "GPL-3.0-or-later"
authors = ["Filip Priečinský <filippriec@gmail.com>"] authors = ["Filip Priečinský <filippriec@gmail.com>"]

View File

@@ -6,6 +6,49 @@ use crate::validation::{CharacterLimits, PatternFilters, DisplayMask};
use crate::validation::{CustomFormatter, FormattingResult, PositionMapper}; use crate::validation::{CustomFormatter, FormattingResult, PositionMapper};
use std::sync::Arc; use std::sync::Arc;
/// Whitelist of allowed exact values for a field.
/// If configured, the field is valid when it is empty (by default) or when the
/// content exactly matches one of the allowed values. This does not block field
/// switching (unlike minimum length in CharacterLimits).
#[derive(Clone, Debug)]
pub struct AllowedValues {
allowed: Vec<String>,
allow_empty: bool,
case_insensitive: bool,
}
impl AllowedValues {
pub fn new(allowed: Vec<String>) -> Self {
Self {
allowed,
allow_empty: true,
case_insensitive: false,
}
}
/// Allow or disallow empty value to be considered valid (default: true).
pub fn allow_empty(mut self, allow: bool) -> Self {
self.allow_empty = allow;
self
}
/// Enable/disable ASCII case-insensitive matching (default: false).
pub fn case_insensitive(mut self, ci: bool) -> Self {
self.case_insensitive = ci;
self
}
fn matches(&self, text: &str) -> bool {
if self.case_insensitive {
self.allowed
.iter()
.any(|s| s.eq_ignore_ascii_case(text))
} else {
self.allowed.iter().any(|s| s == text)
}
}
}
/// Main validation configuration for a field /// Main validation configuration for a field
#[derive(Clone, Default)] #[derive(Clone, Default)]
pub struct ValidationConfig { pub struct ValidationConfig {
@@ -22,6 +65,9 @@ pub struct ValidationConfig {
#[cfg(feature = "validation")] #[cfg(feature = "validation")]
pub custom_formatter: Option<Arc<dyn CustomFormatter + Send + Sync>>, pub custom_formatter: Option<Arc<dyn CustomFormatter + Send + Sync>>,
/// Optional: restrict the field to one of exact allowed values (or empty)
pub allowed_values: Option<AllowedValues>,
/// Enable external validation indicator UI (feature 5) /// Enable external validation indicator UI (feature 5)
pub external_validation_enabled: bool, pub external_validation_enabled: bool,
@@ -50,6 +96,7 @@ impl std::fmt::Debug for ValidationConfig {
} }
}, },
) )
.field("allowed_values", &self.allowed_values)
.field("external_validation_enabled", &self.external_validation_enabled) .field("external_validation_enabled", &self.external_validation_enabled)
.field("external_validation", &self.external_validation) .field("external_validation", &self.external_validation)
.finish() .finish()
@@ -167,6 +214,18 @@ impl ValidationConfig {
} }
} }
// Allowed values (whitelist) validation
if let Some(ref allowed) = self.allowed_values {
// Empty value is allowed (default) or required (if allow_empty is false)
if text.is_empty() {
if !allowed.allow_empty {
return ValidationResult::warning("Value required");
}
} else if !allowed.matches(text) {
return ValidationResult::error("Value must be one of the allowed options");
}
}
// Future: Add other validation types here // Future: Add other validation types here
ValidationResult::Valid ValidationResult::Valid
@@ -183,6 +242,12 @@ impl ValidationConfig {
#[cfg(not(feature = "validation"))] #[cfg(not(feature = "validation"))]
{ false } { false }
} }
|| self.allowed_values.is_some()
}
/// Check if whitelist is configured
pub fn has_allowed_values(&self) -> bool {
self.allowed_values.is_some()
} }
pub fn allows_field_switch(&self, text: &str) -> bool { pub fn allows_field_switch(&self, text: &str) -> bool {
@@ -289,6 +354,41 @@ impl ValidationConfigBuilder {
self self
} }
/// Restrict content to one of the provided exact values (or empty).
/// - Empty is considered valid by default.
/// - Matching is case-sensitive by default.
pub fn with_allowed_values<S>(mut self, values: Vec<S>) -> Self
where
S: Into<String>,
{
let vals: Vec<String> = values.into_iter().map(Into::into).collect();
self.config.allowed_values = Some(AllowedValues::new(vals));
self
}
/// Same as with_allowed_values, but case-insensitive (ASCII).
pub fn with_allowed_values_ci<S>(mut self, values: Vec<S>) -> Self
where
S: Into<String>,
{
let vals: Vec<String> = values.into_iter().map(Into::into).collect();
self.config.allowed_values = Some(AllowedValues::new(vals).case_insensitive(true));
self
}
/// Configure whether empty value should be allowed when using AllowedValues.
pub fn with_allowed_values_allow_empty(mut self, allow_empty: bool) -> Self {
if let Some(av) = self.config.allowed_values.take() {
self.config.allowed_values = Some(AllowedValues {
allow_empty,
..av
});
} else {
self.config.allowed_values = Some(AllowedValues::new(vec![]).allow_empty(allow_empty));
}
self
}
/// Enable or disable external validation indicator UI (feature 5) /// Enable or disable external validation indicator UI (feature 5)
pub fn with_external_validation_enabled(mut self, enabled: bool) -> Self { pub fn with_external_validation_enabled(mut self, enabled: bool) -> Self {
self.config.external_validation_enabled = enabled; self.config.external_validation_enabled = enabled;
@@ -391,6 +491,47 @@ mod tests {
assert!(config.display_mask.is_some()); assert!(config.display_mask.is_some());
} }
#[test]
fn test_allowed_values() {
let config = ValidationConfigBuilder::new()
.with_allowed_values(vec!["alpha", "beta", "gamma", "delta", "epsilon"])
.build();
// Empty should be valid by default
let result = config.validate_content("");
assert!(result.is_acceptable());
// Exact allowed values are valid
assert!(config.validate_content("alpha").is_acceptable());
assert!(config.validate_content("beta").is_acceptable());
// Anything else is an error
let res = config.validate_content("alph");
assert!(res.is_error());
let res = config.validate_content("ALPHA");
assert!(res.is_error()); // case-sensitive by default
}
#[test]
fn test_allowed_values_case_insensitive_and_required() {
let config = ValidationConfigBuilder::new()
.with_allowed_values_ci(vec!["Yes", "No"])
.with_allowed_values_allow_empty(false)
.build();
// Empty is not allowed now (warning so it's still acceptable for typing)
let res = config.validate_content("");
assert!(res.is_acceptable());
// Case-insensitive matches
assert!(config.validate_content("yes").is_acceptable());
assert!(config.validate_content("NO").is_acceptable());
// Random text is an error
let res = config.validate_content("maybe");
assert!(res.is_error());
}
#[test] #[test]
fn test_validation_result() { fn test_validation_result() {
let valid = ValidationResult::Valid; let valid = ValidationResult::Valid;

View File

@@ -2,21 +2,24 @@
[keybindings] [keybindings]
enter_command_mode = [":", "ctrl+;"] enter_command_mode = [":", "ctrl+;"]
next_buffer = ["space+b+n"] next_buffer = ["ctrl+b+n"]
previous_buffer = ["space+b+p"] previous_buffer = ["ctrl+b+p"]
close_buffer = ["space+b+d"] close_buffer = ["ctrl+b+d"]
# SPACE NOT WORKING, NEEDS REDESIGN
# next_buffer = ["space+b+n"]
# previous_buffer = ["space+b+p"]
# close_buffer = ["space+b+d"]
# revert = ["space+b+r"]
[keybindings.general] [keybindings.general]
move_up = ["k", "Up"] up = ["k", "Up"]
move_down = ["j", "Down"] down = ["j", "Down"]
next_option = ["l", "Right"] left = ["h", "Left"]
previous_option = ["h", "Left"] right = ["l", "Right"]
next = ["Tab"]
previous = ["Shift+Tab"]
select = ["Enter"] select = ["Enter"]
toggle_sidebar = ["ctrl+t"] esc = ["esc"]
toggle_buffer_list = ["ctrl+b"]
next_field = ["Tab"]
prev_field = ["Shift+Tab"]
exit_table_scroll = ["esc"]
open_search = ["ctrl+f"] open_search = ["ctrl+f"]
[keybindings.common] [keybindings.common]
@@ -29,7 +32,6 @@ move_up = ["Up"]
move_down = ["Down"] move_down = ["Down"]
toggle_sidebar = ["ctrl+t"] toggle_sidebar = ["ctrl+t"]
toggle_buffer_list = ["ctrl+b"] toggle_buffer_list = ["ctrl+b"]
revert = ["space+b+r"]
# MODE SPECIFIC # MODE SPECIFIC
# READ ONLY MODE # READ ONLY MODE
@@ -62,7 +64,7 @@ prev_field = ["Shift+Tab"]
[keybindings.highlight] [keybindings.highlight]
exit_highlight_mode = ["esc"] exit_highlight_mode = ["esc"]
enter_highlight_mode_linewise = ["ctrl+v"] enter_highlight_mode_linewise = ["shift+v"]
### AUTOGENERATED CANVAS CONFIG ### AUTOGENERATED CANVAS CONFIG
# Required # Required

View File

@@ -1,4 +1,4 @@
// src/components/common/find_file_palette.rs // src/bottom_panel/find_file_palette.rs
use crate::config::colors::themes::Theme; use crate::config::colors::themes::Theme;
use crate::modes::general::command_navigation::NavigationState; // Corrected path use crate::modes::general::command_navigation::NavigationState; // Corrected path

View File

@@ -0,0 +1,98 @@
// src/bottom_panel/layout.rs
use ratatui::{layout::Constraint, layout::Rect, Frame};
use crate::bottom_panel::{status_line::render_status_line, command_line::render_command_line};
use crate::bottom_panel::find_file_palette;
use crate::config::colors::themes::Theme;
use crate::modes::general::command_navigation::NavigationState;
use crate::state::app::state::AppState;
use crate::pages::routing::Router;
/// Calculate the layout constraints for the bottom panel (status line + command line/palette).
pub fn bottom_panel_constraints(
app_state: &AppState,
navigation_state: &NavigationState,
event_handler_command_mode_active: bool,
) -> Vec<Constraint> {
let mut status_line_height = 1;
#[cfg(feature = "ui-debug")]
{
if let Some(debug_state) = &app_state.debug_state {
if debug_state.is_error {
status_line_height = 4;
}
}
}
const PALETTE_OPTIONS_HEIGHT_FOR_LAYOUT: u16 = 15;
let command_palette_area_height = if navigation_state.active {
1 + PALETTE_OPTIONS_HEIGHT_FOR_LAYOUT
} else if event_handler_command_mode_active {
1
} else {
0
};
let mut constraints = vec![Constraint::Length(status_line_height)];
if command_palette_area_height > 0 {
constraints.push(Constraint::Length(command_palette_area_height));
}
constraints
}
/// Render the bottom panel (status line + command line/palette).
pub fn render_bottom_panel(
f: &mut Frame,
root_chunks: &[Rect],
chunk_idx: &mut usize,
current_dir: &str,
theme: &Theme,
current_fps: f64,
app_state: &AppState,
router: &Router,
navigation_state: &NavigationState,
event_handler_command_input: &str,
event_handler_command_mode_active: bool,
event_handler_command_message: &str,
) {
// --- Status line area ---
let status_line_area = root_chunks[*chunk_idx];
*chunk_idx += 1;
// --- Command line / palette area ---
let command_render_area = if root_chunks.len() > *chunk_idx {
Some(root_chunks[*chunk_idx])
} else {
None
};
if command_render_area.is_some() {
*chunk_idx += 1;
}
// --- Render status line ---
render_status_line(
f,
status_line_area,
current_dir,
theme,
current_fps,
app_state,
router,
);
// --- Render command line or palette ---
if let Some(area) = command_render_area {
if navigation_state.active {
find_file_palette::render_find_file_palette(f, area, theme, navigation_state);
} else if event_handler_command_mode_active {
render_command_line(
f,
area,
event_handler_command_input,
true,
theme,
event_handler_command_message,
);
}
}
}

View File

@@ -0,0 +1,6 @@
// src/bottom_panel/mod.rs
pub mod status_line;
pub mod command_line;
pub mod layout;
pub mod find_file_palette;

View File

@@ -5,10 +5,11 @@ use ratatui::{
layout::Rect, layout::Rect,
style::Style, style::Style,
text::{Line, Span, Text}, text::{Line, Span, Text},
widgets::Paragraph, widgets::{Paragraph, Wrap},
Frame, Frame,
}; };
use ratatui::widgets::Wrap; use crate::pages::routing::Page;
use crate::pages::routing::Router;
use std::path::Path; use std::path::Path;
use unicode_width::UnicodeWidthStr; use unicode_width::UnicodeWidthStr;
@@ -17,9 +18,9 @@ pub fn render_status_line(
area: Rect, area: Rect,
current_dir: &str, current_dir: &str,
theme: &Theme, theme: &Theme,
is_edit_mode: bool,
current_fps: f64, current_fps: f64,
app_state: &AppState, app_state: &AppState,
router: &Router,
) { ) {
#[cfg(feature = "ui-debug")] #[cfg(feature = "ui-debug")]
{ {
@@ -49,7 +50,20 @@ pub fn render_status_line(
// --- The normal status line rendering logic (unchanged) --- // --- The normal status line rendering logic (unchanged) ---
let program_info = format!("komp_ac v{}", env!("CARGO_PKG_VERSION")); let program_info = format!("komp_ac v{}", env!("CARGO_PKG_VERSION"));
let mode_text = if is_edit_mode { "[EDIT]" } else { "[READ-ONLY]" }; let mode_text = if let Page::Form(path) = &router.current {
if let Some(editor) = app_state.editor_for_path_ref(path) {
match editor.mode() {
canvas::AppMode::Edit => "[EDIT]",
canvas::AppMode::ReadOnly => "[READ-ONLY]",
canvas::AppMode::Highlight => "[VISUAL]",
_ => "",
}
} else {
""
}
} else {
"" // No canvas active
};
let home_dir = dirs::home_dir() let home_dir = dirs::home_dir()
.map(|p| p.to_string_lossy().into_owned()) .map(|p| p.to_string_lossy().into_owned())

View File

@@ -1,13 +1,13 @@
// src/functions/common/buffer.rs // src/buffer/functions/buffer.rs
use crate::state::app::buffer::BufferState; use crate::buffer::state::BufferState;
use crate::state::app::buffer::AppView; use crate::buffer::state::AppView;
pub fn get_view_layer(view: &AppView) -> u8 { pub fn get_view_layer(view: &AppView) -> u8 {
match view { match view {
AppView::Intro => 1, AppView::Intro => 1,
AppView::Login | AppView::Register | AppView::Admin | AppView::AddTable | AppView::AddLogic => 2, AppView::Login | AppView::Register | AppView::Admin | AppView::AddTable | AppView::AddLogic => 2,
AppView::Form | AppView::Scratch => 3, AppView::Form(_) | AppView::Scratch => 3,
} }
} }

View File

@@ -0,0 +1,20 @@
// src/buffer/logic.rs
use crossterm::event::{KeyCode, KeyModifiers};
use crate::config::binds::config::Config;
use crate::state::app::state::UiState;
/// Toggle the buffer list visibility based on keybindings.
pub fn toggle_buffer_list(
ui_state: &mut UiState,
config: &Config,
key: KeyCode,
modifiers: KeyModifiers,
) -> bool {
if let Some(action) = config.get_common_action(key, modifiers) {
if action == "toggle_buffer_list" {
ui_state.show_buffer_list = !ui_state.show_buffer_list;
return true;
}
}
false
}

11
client/src/buffer/mod.rs Normal file
View File

@@ -0,0 +1,11 @@
// src/buffer/mod.rs
pub mod state;
pub mod functions;
pub mod ui;
pub mod logic;
pub use state::{AppView, BufferState};
pub use functions::*;
pub use ui::render_buffer_list;
pub use logic::toggle_buffer_list;

View File

@@ -1,4 +1,4 @@
// src/state/app/buffer.rs // src/buffer/state/buffer.rs
#[derive(Debug, Clone, PartialEq, Eq)] #[derive(Debug, Clone, PartialEq, Eq)]
pub enum AppView { pub enum AppView {
@@ -8,7 +8,7 @@ pub enum AppView {
Admin, Admin,
AddTable, AddTable,
AddLogic, AddLogic,
Form, Form(String),
Scratch, Scratch,
} }
@@ -23,7 +23,7 @@ impl AppView {
AppView::Admin => "Admin_Panel", AppView::Admin => "Admin_Panel",
AppView::AddTable => "Add_Table", AppView::AddTable => "Add_Table",
AppView::AddLogic => "Add_Logic", AppView::AddLogic => "Add_Logic",
AppView::Form => "Form", AppView::Form(_) => "Form",
AppView::Scratch => "*scratch*", AppView::Scratch => "*scratch*",
} }
} }
@@ -31,10 +31,14 @@ impl AppView {
/// Returns the display name with dynamic context (for Form buffers) /// Returns the display name with dynamic context (for Form buffers)
pub fn display_name_with_context(&self, current_table_name: Option<&str>) -> String { pub fn display_name_with_context(&self, current_table_name: Option<&str>) -> String {
match self { match self {
AppView::Form => { AppView::Form(path) => {
current_table_name // Derive table name from "profile/table" path
.unwrap_or("Data Form") let table = path.split('/').nth(1).unwrap_or("");
.to_string() if !table.is_empty() {
table.to_string()
} else {
current_table_name.unwrap_or("Data Form").to_string()
}
} }
_ => self.display_name().to_string(), _ => self.display_name().to_string(),
} }

View File

@@ -1,7 +1,7 @@
// src/components/handlers/buffer_list.rs // src/buffer/ui.rs
use crate::config::colors::themes::Theme; use crate::config::colors::themes::Theme;
use crate::state::app::buffer::BufferState; use crate::buffer::state::BufferState;
use crate::state::app::state::AppState; // Add this import use crate::state::app::state::AppState; // Add this import
use ratatui::{ use ratatui::{
layout::{Alignment, Rect}, layout::{Alignment, Rect},
@@ -11,7 +11,7 @@ use ratatui::{
Frame, Frame,
}; };
use unicode_width::UnicodeWidthStr; use unicode_width::UnicodeWidthStr;
use crate::functions::common::buffer::get_view_layer; use crate::buffer::functions::get_view_layer;
pub fn render_buffer_list( pub fn render_buffer_list(
f: &mut Frame, f: &mut Frame,

View File

@@ -1,10 +0,0 @@
// src/components/admin.rs
pub mod admin_panel;
pub mod admin_panel_admin;
pub mod add_table;
pub mod add_logic;
pub use admin_panel::*;
pub use admin_panel_admin::*;
pub use add_table::*;
pub use add_logic::*;

View File

@@ -1,6 +0,0 @@
// src/components/form.rs
pub mod login;
pub mod register;
pub use login::*;
pub use register::*;

View File

@@ -1,18 +1,9 @@
// src/components/common.rs // src/components/common.rs
pub mod command_line;
pub mod status_line;
pub mod text_editor; pub mod text_editor;
pub mod background; pub mod background;
pub mod dialog;
pub mod autocomplete; pub mod autocomplete;
pub mod search_palette;
pub mod find_file_palette;
pub use command_line::*;
pub use status_line::*;
pub use text_editor::*; pub use text_editor::*;
pub use background::*; pub use background::*;
pub use dialog::*;
pub use autocomplete::*; pub use autocomplete::*;
pub use search_palette::*;
pub use find_file_palette::*;

View File

@@ -1,8 +1,8 @@
// src/components/common/autocomplete.rs // src/components/common/autocomplete.rs
use crate::config::colors::themes::Theme; use crate::config::colors::themes::Theme;
use crate::state::pages::form::FormState;
use common::proto::komp_ac::search::search_response::Hit; use common::proto::komp_ac::search::search_response::Hit;
use crate::pages::forms::FormState;
use ratatui::{ use ratatui::{
layout::Rect, layout::Rect,
style::{Color, Modifier, Style}, style::{Color, Modifier, Style},

View File

@@ -1,4 +0,0 @@
// src/components/form.rs
pub mod form;
pub use form::*;

View File

@@ -1,6 +0,0 @@
// src/components/handlers.rs
pub mod sidebar;
pub mod buffer_list;
pub use sidebar::*;
pub use buffer_list::*;

View File

@@ -1,4 +0,0 @@
// src/components/intro.rs
pub mod intro;
pub use intro::*;

View File

@@ -1,16 +1,7 @@
// src/components/mod.rs // src/components/mod.rs
pub mod handlers;
pub mod intro;
pub mod admin;
pub mod common; pub mod common;
pub mod form;
pub mod auth;
pub mod utils; pub mod utils;
pub use handlers::*;
pub use intro::*;
pub use admin::*;
pub use common::*; pub use common::*;
pub use form::*;
pub use auth::*;
pub use utils::*; pub use utils::*;

View File

@@ -148,19 +148,17 @@ impl Config {
/// Context-aware keybinding resolution /// Context-aware keybinding resolution
pub fn get_action_for_current_context( pub fn get_action_for_current_context(
&self, &self,
is_edit_mode: bool,
command_mode: bool, command_mode: bool,
key: KeyCode, key: KeyCode,
modifiers: KeyModifiers modifiers: KeyModifiers
) -> Option<&str> { ) -> Option<&str> {
match (command_mode, is_edit_mode) { if command_mode {
(true, _) => self.get_command_action_for_key(key, modifiers), self.get_command_action_for_key(key, modifiers)
(_, true) => self.get_edit_action_for_key(key, modifiers) } else {
.or_else(|| self.get_common_action(key, modifiers)), // fallback: read-only + common + global
_ => self.get_read_only_action_for_key(key, modifiers) self.get_read_only_action_for_key(key, modifiers)
.or_else(|| self.get_common_action(key, modifiers)) .or_else(|| self.get_common_action(key, modifiers))
// Add global bindings check for read-only mode .or_else(|| self.get_action_for_key_in_mode(&self.keybindings.global, key, modifiers))
.or_else(|| self.get_action_for_key_in_mode(&self.keybindings.global, key, modifiers)),
} }
} }
@@ -252,28 +250,44 @@ impl Config {
key: KeyCode, key: KeyCode,
modifiers: KeyModifiers, modifiers: KeyModifiers,
) -> bool { ) -> bool {
// Special handling for shift+character combinations
if binding.to_lowercase().starts_with("shift+") { // Normalize binding once
let parts: Vec<&str> = binding.split('+').collect(); let binding_lc = binding.to_lowercase();
if parts.len() == 2 && parts[1].len() == 1 {
let expected_lowercase = parts[1].chars().next().unwrap().to_lowercase().next().unwrap(); // Robust handling for Shift+Tab
let expected_uppercase = expected_lowercase.to_uppercase().next().unwrap(); // Accept either BackTab (with or without SHIFT flagged) or Tab+SHIFT
if let KeyCode::Char(actual_char) = key { if binding_lc == "shift+tab" || binding_lc == "backtab" {
if actual_char == expected_uppercase && modifiers.contains(KeyModifiers::SHIFT) { return match key {
return true; KeyCode::BackTab => true,
} KeyCode::Tab => modifiers.contains(KeyModifiers::SHIFT),
} _ => false,
} };
} }
// Handle Shift+Tab -> BackTab // Robust handling for shift+<char> (letters)
if binding.to_lowercase() == "shift+tab" && key == KeyCode::BackTab && modifiers.is_empty() { // Many terminals send uppercase Char without SHIFT bit.
if binding_lc.starts_with("shift+") {
let parts: Vec<&str> = binding.split('+').collect();
if parts.len() == 2 && parts[1].chars().count() == 1 {
let base = parts[1].chars().next().unwrap();
let upper = base.to_ascii_uppercase();
let lower = base.to_ascii_lowercase();
if let KeyCode::Char(actual) = key {
// Accept uppercase char regardless of SHIFT bit
if actual == upper {
return true; return true;
} }
// Also accept lowercase char with SHIFT flagged (some terms do this)
if actual == lower && modifiers.contains(KeyModifiers::SHIFT) {
return true;
}
}
}
}
// Handle multi-character bindings (all standard keys without modifiers) // Handle multi-character bindings (all standard keys without modifiers)
if binding.len() > 1 && !binding.contains('+') { if binding.len() > 1 && !binding.contains('+') {
return match binding.to_lowercase().as_str() { return match binding_lc.as_str() {
// Navigation keys // Navigation keys
"left" => key == KeyCode::Left, "left" => key == KeyCode::Left,
"right" => key == KeyCode::Right, "right" => key == KeyCode::Right,
@@ -373,6 +387,7 @@ impl Config {
let mut expected_key = None; let mut expected_key = None;
for part in parts { for part in parts {
let part_lc = part.to_lowercase();
match part.to_lowercase().as_str() { match part.to_lowercase().as_str() {
// Modifiers // Modifiers
"ctrl" | "control" => expected_modifiers |= KeyModifiers::CONTROL, "ctrl" | "control" => expected_modifiers |= KeyModifiers::CONTROL,
@@ -791,12 +806,43 @@ impl Config {
None None
} }
// Normalize bindings for canvas consumption:
// - "shift+<char>" -> also add "<CHAR>"
// - "shift+tab" -> also add "backtab"
// This keeps your config human-friendly while making the canvas happy.
fn normalize_for_canvas(
map: &HashMap<String, Vec<String>>,
) -> HashMap<String, Vec<String>> {
let mut out: HashMap<String, Vec<String>> = HashMap::new();
for (action, bindings) in map {
let mut new_list: Vec<String> = Vec::new();
for b in bindings {
new_list.push(b.clone());
let blc = b.to_lowercase();
if blc.starts_with("shift+") {
let parts: Vec<&str> = b.split('+').collect();
if parts.len() == 2 && parts[1].chars().count() == 1 {
let ch = parts[1].chars().next().unwrap();
new_list.push(ch.to_ascii_uppercase().to_string());
}
if blc == "shift+tab" {
new_list.push("backtab".to_string());
}
}
if blc == "shift+tab" {
new_list.push("backtab".to_string());
}
}
out.insert(action.clone(), new_list);
}
out
}
pub fn build_canvas_keymap(&self) -> CanvasKeyMap { pub fn build_canvas_keymap(&self) -> CanvasKeyMap {
CanvasKeyMap::from_mode_maps( let ro = Self::normalize_for_canvas(&self.keybindings.read_only);
&self.keybindings.read_only, let ed = Self::normalize_for_canvas(&self.keybindings.edit);
&self.keybindings.edit, let hl = Self::normalize_for_canvas(&self.keybindings.highlight);
&self.keybindings.highlight, CanvasKeyMap::from_mode_maps(&ro, &ed, &hl)
)
} }
} }

View File

@@ -67,6 +67,7 @@ impl KeySequenceTracker {
// Helper function to convert any KeyCode to a string representation // Helper function to convert any KeyCode to a string representation
pub fn key_to_string(key: &KeyCode) -> String { pub fn key_to_string(key: &KeyCode) -> String {
match key { match key {
KeyCode::Char(' ') => "space".to_string(),
KeyCode::Char(c) => c.to_string(), KeyCode::Char(c) => c.to_string(),
KeyCode::Left => "left".to_string(), KeyCode::Left => "left".to_string(),
KeyCode::Right => "right".to_string(), KeyCode::Right => "right".to_string(),
@@ -90,6 +91,7 @@ pub fn key_to_string(key: &KeyCode) -> String {
// Helper function to convert a string to a KeyCode // Helper function to convert a string to a KeyCode
pub fn string_to_keycode(s: &str) -> Option<KeyCode> { pub fn string_to_keycode(s: &str) -> Option<KeyCode> {
match s.to_lowercase().as_str() { match s.to_lowercase().as_str() {
"space" => Some(KeyCode::Char(' ')),
"left" => Some(KeyCode::Left), "left" => Some(KeyCode::Left),
"right" => Some(KeyCode::Right), "right" => Some(KeyCode::Right),
"up" => Some(KeyCode::Up), "up" => Some(KeyCode::Up),
@@ -140,7 +142,7 @@ fn is_compound_key(part: &str) -> bool {
matches!(part.to_lowercase().as_str(), matches!(part.to_lowercase().as_str(),
"esc" | "up" | "down" | "left" | "right" | "enter" | "esc" | "up" | "down" | "left" | "right" | "enter" |
"backspace" | "delete" | "tab" | "backtab" | "home" | "backspace" | "delete" | "tab" | "backtab" | "home" |
"end" | "pageup" | "pagedown" | "insert" "end" | "pageup" | "pagedown" | "insert" | "space"
) )
} }

View File

@@ -0,0 +1,82 @@
// src/dialog/functions.rs
use crate::dialog::DialogState;
use crate::state::app::state::AppState;
use crate::ui::handlers::context::DialogPurpose;
impl AppState {
pub fn show_dialog(
&mut self,
title: &str,
message: &str,
buttons: Vec<String>,
purpose: DialogPurpose,
) {
self.ui.dialog.dialog_title = title.to_string();
self.ui.dialog.dialog_message = message.to_string();
self.ui.dialog.dialog_buttons = buttons;
self.ui.dialog.dialog_active_button_index = 0;
self.ui.dialog.purpose = Some(purpose);
self.ui.dialog.is_loading = false;
self.ui.dialog.dialog_show = true;
}
pub fn show_loading_dialog(&mut self, title: &str, message: &str) {
self.ui.dialog.dialog_title = title.to_string();
self.ui.dialog.dialog_message = message.to_string();
self.ui.dialog.dialog_buttons.clear();
self.ui.dialog.dialog_active_button_index = 0;
self.ui.dialog.purpose = None;
self.ui.dialog.is_loading = true;
self.ui.dialog.dialog_show = true;
}
pub fn update_dialog_content(
&mut self,
message: &str,
buttons: Vec<String>,
purpose: DialogPurpose,
) {
if self.ui.dialog.dialog_show {
self.ui.dialog.dialog_message = message.to_string();
self.ui.dialog.dialog_buttons = buttons;
self.ui.dialog.dialog_active_button_index = 0;
self.ui.dialog.purpose = Some(purpose);
self.ui.dialog.is_loading = false;
}
}
pub fn hide_dialog(&mut self) {
self.ui.dialog.dialog_show = false;
self.ui.dialog.dialog_title.clear();
self.ui.dialog.dialog_message.clear();
self.ui.dialog.dialog_buttons.clear();
self.ui.dialog.dialog_active_button_index = 0;
self.ui.dialog.purpose = None;
self.ui.dialog.is_loading = false;
}
pub fn next_dialog_button(&mut self) {
if !self.ui.dialog.dialog_buttons.is_empty() {
let next_index = (self.ui.dialog.dialog_active_button_index + 1)
% self.ui.dialog.dialog_buttons.len();
self.ui.dialog.dialog_active_button_index = next_index;
}
}
pub fn previous_dialog_button(&mut self) {
if !self.ui.dialog.dialog_buttons.is_empty() {
let len = self.ui.dialog.dialog_buttons.len();
let prev_index =
(self.ui.dialog.dialog_active_button_index + len - 1) % len;
self.ui.dialog.dialog_active_button_index = prev_index;
}
}
pub fn get_active_dialog_button_label(&self) -> Option<&str> {
self.ui.dialog
.dialog_buttons
.get(self.ui.dialog.dialog_active_button_index)
.map(|s| s.as_str())
}
}

206
client/src/dialog/logic.rs Normal file
View File

@@ -0,0 +1,206 @@
// src/dialog/logic.rs
// TODO(dialog-refactor):
// Currently this module (`handle_dialog_event`) contains page-specific logic
// (e.g. Login, Register, Admin, SaveTable). This couples the dialog crate
// to application pages and business logic.
//
// Refactor plan:
// 1. Keep dialog generic: only handle navigation (next/prev/select) and return
// a `DialogResult` (Dismissed | Selected { purpose, index }).
// 2. Move all page-specific actions (e.g. login::back_to_main, register::back_to_login,
// handle_delete_selected_columns, buffer_state.update_history) into the
// respective page or event handler (e.g. modes/handlers/event.rs).
// 3. Dialog crate should only provide state, rendering, and generic navigation.
// Pages decide what to do when a dialog button is pressed.
use crossterm::event::{Event, KeyCode};
use crate::config::binds::config::Config;
use crate::ui::handlers::context::DialogPurpose;
use crate::state::app::state::AppState;
use crate::buffer::AppView;
use crate::buffer::state::BufferState;
use crate::modes::handlers::event::EventOutcome;
use crate::pages::register;
use crate::pages::login;
use crate::pages::admin_panel::add_table::logic::handle_delete_selected_columns;
use crate::pages::routing::{Router, Page};
use anyhow::Result;
/// Handles key events specifically when a dialog is active.
/// Returns Some(Result<EventOutcome, Error>) if the event was handled (consumed),
/// otherwise returns None.
pub async fn handle_dialog_event(
event: &Event,
config: &Config,
app_state: &mut AppState,
buffer_state: &mut BufferState,
router: &mut Router,
) -> Option<Result<EventOutcome>> {
if let Event::Key(key) = event {
// Always allow Esc to dismiss
if key.code == KeyCode::Esc {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Dialog dismissed".to_string())));
}
// Check general bindings for dialog actions
if let Some(action) = config.get_general_action(key.code, key.modifiers) {
match action {
"move_down" | "next_option" => {
let current_index = app_state.ui.dialog.dialog_active_button_index;
let num_buttons = app_state.ui.dialog.dialog_buttons.len();
if num_buttons > 0 && current_index < num_buttons - 1 {
app_state.ui.dialog.dialog_active_button_index += 1;
}
return Some(Ok(EventOutcome::Ok(String::new())));
}
"move_up" | "previous_option" => {
let current_index = app_state.ui.dialog.dialog_active_button_index;
if current_index > 0 {
app_state.ui.dialog.dialog_active_button_index -= 1;
}
return Some(Ok(EventOutcome::Ok(String::new())));
}
"select" => {
let selected_index = app_state.ui.dialog.dialog_active_button_index;
let purpose = match app_state.ui.dialog.purpose {
Some(p) => p,
None => {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok(
"Internal Error: Dialog context lost".to_string(),
)));
}
};
// Handle Dialog Actions Directly Here
match purpose {
DialogPurpose::LoginSuccess => match selected_index {
0 => {
// "Menu" button selected
app_state.hide_dialog();
if let Page::Login(state) = &mut router.current {
let message =
login::back_to_main(state, app_state, buffer_state).await;
return Some(Ok(EventOutcome::Ok(message)));
}
return Some(Ok(EventOutcome::Ok(
"Login state not active".to_string(),
)));
}
1 => {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Exiting dialog".to_string())));
}
_ => {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok(
"Unknown dialog button selected".to_string(),
)));
}
},
DialogPurpose::LoginFailed => match selected_index {
0 => {
// "OK" button selected
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok(
"Login failed dialog dismissed".to_string(),
)));
}
_ => {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok(
"Unknown dialog button selected".to_string(),
)));
}
},
DialogPurpose::RegisterSuccess => match selected_index {
0 => {
// "OK" button for RegisterSuccess
app_state.hide_dialog();
if let Page::Register(state) = &mut router.current {
let message =
register::back_to_login(state, app_state, buffer_state)
.await;
return Some(Ok(EventOutcome::Ok(message)));
}
return Some(Ok(EventOutcome::Ok(
"Register state not active".to_string(),
)));
}
_ => {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok(
"Unknown dialog button selected".to_string(),
)));
}
},
DialogPurpose::RegisterFailed => match selected_index {
0 => {
// "OK" button for RegisterFailed
app_state.hide_dialog(); // Just dismiss
return Some(Ok(EventOutcome::Ok(
"Register failed dialog dismissed".to_string(),
)));
}
_ => {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok(
"Unknown dialog button selected".to_string(),
)));
}
},
DialogPurpose::ConfirmDeleteColumns => match selected_index {
0 => {
// "Confirm" button selected
if let Page::AddTable(page) = &mut router.current {
let outcome_message = handle_delete_selected_columns(&mut page.state);
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok(outcome_message)));
}
return Some(Ok(EventOutcome::Ok(
"AddTable page not active".to_string(),
)));
}
1 => {
// "Cancel" button selected
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Deletion cancelled.".to_string())));
}
_ => { /* Handle unexpected index */ }
},
DialogPurpose::SaveTableSuccess => match selected_index {
0 => {
// "OK" button selected
app_state.hide_dialog();
buffer_state.update_history(AppView::Admin); // Navigate back
return Some(Ok(EventOutcome::Ok(
"Save success dialog dismissed.".to_string(),
)));
}
_ => { /* Handle unexpected index */ }
},
DialogPurpose::SaveLogicSuccess => match selected_index {
0 => {
// "OK" button selected
app_state.hide_dialog();
buffer_state.update_history(AppView::Admin);
return Some(Ok(EventOutcome::Ok(
"Save success dialog dismissed.".to_string(),
)));
}
_ => { /* Handle unexpected index */ }
},
}
}
_ => {} // Ignore other general actions when dialog is shown
}
}
// If it was a key event but not handled above, consume it
Some(Ok(EventOutcome::Ok(String::new())))
} else {
// If it wasn't a key event, consume it too while dialog is active
Some(Ok(EventOutcome::Ok(String::new())))
}
}

10
client/src/dialog/mod.rs Normal file
View File

@@ -0,0 +1,10 @@
// src/dialog/mod.rs
pub mod ui;
pub mod logic;
pub mod state;
pub mod functions;
pub use ui::render_dialog;
pub use logic::handle_dialog_event;
pub use state::DialogState;

View File

@@ -0,0 +1,26 @@
// src/dialog/state.rs
use crate::ui::handlers::context::DialogPurpose;
pub struct DialogState {
pub dialog_show: bool,
pub dialog_title: String,
pub dialog_message: String,
pub dialog_buttons: Vec<String>,
pub dialog_active_button_index: usize,
pub purpose: Option<DialogPurpose>,
pub is_loading: bool,
}
impl Default for DialogState {
fn default() -> Self {
Self {
dialog_show: false,
dialog_title: String::new(),
dialog_message: String::new(),
dialog_buttons: Vec::new(),
dialog_active_button_index: 0,
purpose: None,
is_loading: false,
}
}
}

View File

@@ -1,3 +1,5 @@
// src/dialog/ui.rs
use crate::config::colors::themes::Theme; use crate::config::colors::themes::Theme;
use ratatui::{ use ratatui::{
layout::{Constraint, Direction, Layout, Margin, Rect}, layout::{Constraint, Direction, Layout, Margin, Rect},

View File

@@ -1,5 +0,0 @@
// src/functions/common.rs
pub mod buffer;
pub use buffer::*;

View File

@@ -1,6 +0,0 @@
// src/functions/mod.rs
pub mod common;
pub mod modes;
pub use modes::*;

View File

@@ -1,5 +0,0 @@
// src/functions/modes.rs
pub mod navigation;
pub use navigation::*;

View File

@@ -1,5 +0,0 @@
// src/functions/modes/navigation.rs
pub mod admin_nav;
pub mod add_table_nav;
pub mod add_logic_nav;

View File

@@ -1,440 +0,0 @@
// src/functions/modes/navigation/add_logic_nav.rs
use crate::config::binds::config::{Config, EditorKeybindingMode};
use crate::state::{
app::state::AppState,
pages::add_logic::{AddLogicFocus, AddLogicState},
app::buffer::AppView,
app::buffer::BufferState,
};
use crossterm::event::{KeyEvent, KeyCode, KeyModifiers};
use crate::services::GrpcClient;
use tokio::sync::mpsc;
use anyhow::Result;
use crate::components::common::text_editor::TextEditor;
use crate::services::ui_service::UiService;
use tui_textarea::CursorMove; // Ensure this import is present
pub type SaveLogicResultSender = mpsc::Sender<Result<String>>;
pub fn handle_add_logic_navigation(
key_event: KeyEvent,
config: &Config,
app_state: &mut AppState,
add_logic_state: &mut AddLogicState,
is_edit_mode: &mut bool,
buffer_state: &mut BufferState,
grpc_client: GrpcClient,
_save_logic_sender: SaveLogicResultSender, // Marked as unused
command_message: &mut String,
) -> bool {
// === FULLSCREEN SCRIPT EDITING - COMPLETE ISOLATION ===
if add_logic_state.current_focus == AddLogicFocus::InsideScriptContent {
// === AUTOCOMPLETE HANDLING ===
if add_logic_state.script_editor_autocomplete_active {
match key_event.code {
// ... (Char, Backspace, Tab, Down, Up cases remain the same) ...
KeyCode::Char(c) if c.is_alphanumeric() || c == '_' => {
add_logic_state.script_editor_filter_text.push(c);
add_logic_state.update_script_editor_suggestions();
{
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
}
*command_message = format!("Filtering: @{}", add_logic_state.script_editor_filter_text);
return true;
}
KeyCode::Backspace => {
if !add_logic_state.script_editor_filter_text.is_empty() {
add_logic_state.script_editor_filter_text.pop();
add_logic_state.update_script_editor_suggestions();
{
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
}
*command_message = if add_logic_state.script_editor_filter_text.is_empty() {
"Autocomplete: @".to_string()
} else {
format!("Filtering: @{}", add_logic_state.script_editor_filter_text)
};
} else {
let should_deactivate = if let Some((trigger_line, trigger_col)) = add_logic_state.script_editor_trigger_position {
let current_cursor = {
let editor_borrow = add_logic_state.script_content_editor.borrow();
editor_borrow.cursor()
};
current_cursor.0 == trigger_line && current_cursor.1 == trigger_col + 1
} else {
false
};
if should_deactivate {
add_logic_state.deactivate_script_editor_autocomplete();
*command_message = "Autocomplete cancelled".to_string();
}
{
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
}
}
return true;
}
KeyCode::Tab | KeyCode::Down => {
if !add_logic_state.script_editor_suggestions.is_empty() {
let current = add_logic_state.script_editor_selected_suggestion_index.unwrap_or(0);
let next = (current + 1) % add_logic_state.script_editor_suggestions.len();
add_logic_state.script_editor_selected_suggestion_index = Some(next);
*command_message = format!("Selected: {}", add_logic_state.script_editor_suggestions[next]);
}
return true;
}
KeyCode::Up => {
if !add_logic_state.script_editor_suggestions.is_empty() {
let current = add_logic_state.script_editor_selected_suggestion_index.unwrap_or(0);
let prev = if current == 0 {
add_logic_state.script_editor_suggestions.len() - 1
} else {
current - 1
};
add_logic_state.script_editor_selected_suggestion_index = Some(prev);
*command_message = format!("Selected: {}", add_logic_state.script_editor_suggestions[prev]);
}
return true;
}
KeyCode::Enter => {
if let Some(selected_idx) = add_logic_state.script_editor_selected_suggestion_index {
if let Some(suggestion) = add_logic_state.script_editor_suggestions.get(selected_idx).cloned() {
let trigger_pos = add_logic_state.script_editor_trigger_position;
let filter_len = add_logic_state.script_editor_filter_text.len();
add_logic_state.deactivate_script_editor_autocomplete();
add_logic_state.has_unsaved_changes = true;
if let Some(pos) = trigger_pos {
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
if suggestion == "sql" {
replace_autocomplete_text(&mut editor_borrow, pos, filter_len, "sql");
editor_borrow.insert_str("('')");
// Move cursor back twice to be between the single quotes
editor_borrow.move_cursor(CursorMove::Back); // Before ')'
editor_borrow.move_cursor(CursorMove::Back); // Before ''' (inside '')
*command_message = "Inserted: @sql('')".to_string();
} else {
let is_table_selection = add_logic_state.is_table_name_suggestion(&suggestion);
replace_autocomplete_text(&mut editor_borrow, pos, filter_len, &suggestion);
if is_table_selection {
editor_borrow.insert_str(".");
let new_cursor = editor_borrow.cursor();
drop(editor_borrow); // Release borrow before calling add_logic_state methods
add_logic_state.script_editor_trigger_position = Some(new_cursor);
add_logic_state.script_editor_autocomplete_active = true;
add_logic_state.script_editor_filter_text.clear();
add_logic_state.trigger_column_autocomplete_for_table(suggestion.clone());
let profile_name = add_logic_state.profile_name.clone();
let table_name_for_fetch = suggestion.clone();
let mut client_clone = grpc_client.clone();
tokio::spawn(async move {
match UiService::fetch_columns_for_table(&mut client_clone, &profile_name, &table_name_for_fetch).await {
Ok(_columns) => {
// Result handled by main UI loop
}
Err(e) => {
tracing::error!("Failed to fetch columns for {}.{}: {}", profile_name, table_name_for_fetch, e);
}
}
});
*command_message = format!("Selected table '{}', fetching columns...", suggestion);
} else {
*command_message = format!("Inserted: {}", suggestion);
}
}
}
return true;
}
}
add_logic_state.deactivate_script_editor_autocomplete();
{
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
}
return true;
}
KeyCode::Esc => {
add_logic_state.deactivate_script_editor_autocomplete();
*command_message = "Autocomplete cancelled".to_string();
}
_ => {
add_logic_state.deactivate_script_editor_autocomplete();
*command_message = "Autocomplete cancelled".to_string();
{
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
}
return true;
}
}
}
if key_event.code == KeyCode::Char('@') && key_event.modifiers == KeyModifiers::NONE {
let should_trigger = match add_logic_state.editor_keybinding_mode {
EditorKeybindingMode::Vim => *is_edit_mode,
_ => true,
};
if should_trigger {
let cursor_before = {
let editor_borrow = add_logic_state.script_content_editor.borrow();
editor_borrow.cursor()
};
{
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
}
add_logic_state.script_editor_trigger_position = Some(cursor_before);
add_logic_state.script_editor_autocomplete_active = true;
add_logic_state.script_editor_filter_text.clear();
add_logic_state.update_script_editor_suggestions();
add_logic_state.has_unsaved_changes = true;
*command_message = "Autocomplete: @ (Tab/↑↓ to navigate, Enter to select, Esc to cancel)".to_string();
return true;
}
}
if key_event.code == KeyCode::Esc && key_event.modifiers == KeyModifiers::NONE {
match add_logic_state.editor_keybinding_mode {
EditorKeybindingMode::Vim => {
if *is_edit_mode {
{
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
}
if TextEditor::is_vim_normal_mode(&add_logic_state.vim_state) {
*is_edit_mode = false;
*command_message = "VIM: Normal Mode. Esc again to exit script.".to_string();
}
} else {
add_logic_state.current_focus = AddLogicFocus::ScriptContentPreview;
app_state.ui.focus_outside_canvas = true;
*is_edit_mode = false;
*command_message = "Exited script editing.".to_string();
}
}
_ => {
if *is_edit_mode {
*is_edit_mode = false;
*command_message = "Exited script edit. Esc again to exit script.".to_string();
} else {
add_logic_state.current_focus = AddLogicFocus::ScriptContentPreview;
app_state.ui.focus_outside_canvas = true;
*is_edit_mode = false;
*command_message = "Exited script editing.".to_string();
}
}
}
return true;
}
let changed = {
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
)
};
if changed {
add_logic_state.has_unsaved_changes = true;
}
if add_logic_state.editor_keybinding_mode == EditorKeybindingMode::Vim {
*is_edit_mode = !TextEditor::is_vim_normal_mode(&add_logic_state.vim_state);
}
return true;
}
let action = config.get_general_action(key_event.code, key_event.modifiers);
let current_focus = add_logic_state.current_focus;
let mut handled = true;
let mut new_focus = current_focus;
match action.as_deref() {
Some("exit_table_scroll") => {
handled = false;
}
Some("move_up") => {
match current_focus {
AddLogicFocus::InputLogicName => {}
AddLogicFocus::InputTargetColumn => new_focus = AddLogicFocus::InputLogicName,
AddLogicFocus::InputDescription => new_focus = AddLogicFocus::InputTargetColumn,
AddLogicFocus::ScriptContentPreview => new_focus = AddLogicFocus::InputDescription,
AddLogicFocus::SaveButton => new_focus = AddLogicFocus::ScriptContentPreview,
AddLogicFocus::CancelButton => new_focus = AddLogicFocus::SaveButton,
_ => handled = false,
}
}
Some("move_down") => {
match current_focus {
AddLogicFocus::InputLogicName => new_focus = AddLogicFocus::InputTargetColumn,
AddLogicFocus::InputTargetColumn => new_focus = AddLogicFocus::InputDescription,
AddLogicFocus::InputDescription => {
add_logic_state.last_canvas_field = 2;
new_focus = AddLogicFocus::ScriptContentPreview;
},
AddLogicFocus::ScriptContentPreview => new_focus = AddLogicFocus::SaveButton,
AddLogicFocus::SaveButton => new_focus = AddLogicFocus::CancelButton,
AddLogicFocus::CancelButton => {}
_ => handled = false,
}
}
Some("next_option") => {
match current_focus {
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription =>
{ new_focus = AddLogicFocus::ScriptContentPreview; }
AddLogicFocus::ScriptContentPreview => new_focus = AddLogicFocus::SaveButton,
AddLogicFocus::SaveButton => new_focus = AddLogicFocus::CancelButton,
AddLogicFocus::CancelButton => { }
_ => handled = false,
}
}
Some("previous_option") => {
match current_focus {
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription =>
{ }
AddLogicFocus::ScriptContentPreview => new_focus = AddLogicFocus::InputDescription,
AddLogicFocus::SaveButton => new_focus = AddLogicFocus::ScriptContentPreview,
AddLogicFocus::CancelButton => new_focus = AddLogicFocus::SaveButton,
_ => handled = false,
}
}
Some("next_field") => {
new_focus = match current_focus {
AddLogicFocus::InputLogicName => AddLogicFocus::InputTargetColumn,
AddLogicFocus::InputTargetColumn => AddLogicFocus::InputDescription,
AddLogicFocus::InputDescription => AddLogicFocus::ScriptContentPreview,
AddLogicFocus::ScriptContentPreview => AddLogicFocus::SaveButton,
AddLogicFocus::SaveButton => AddLogicFocus::CancelButton,
AddLogicFocus::CancelButton => AddLogicFocus::InputLogicName,
_ => current_focus,
};
}
Some("prev_field") => {
new_focus = match current_focus {
AddLogicFocus::InputLogicName => AddLogicFocus::CancelButton,
AddLogicFocus::InputTargetColumn => AddLogicFocus::InputLogicName,
AddLogicFocus::InputDescription => AddLogicFocus::InputTargetColumn,
AddLogicFocus::ScriptContentPreview => AddLogicFocus::InputDescription,
AddLogicFocus::SaveButton => AddLogicFocus::ScriptContentPreview,
AddLogicFocus::CancelButton => AddLogicFocus::SaveButton,
_ => current_focus,
};
}
Some("select") => {
match current_focus {
AddLogicFocus::ScriptContentPreview => {
new_focus = AddLogicFocus::InsideScriptContent;
*is_edit_mode = false;
app_state.ui.focus_outside_canvas = false;
let mode_hint = match add_logic_state.editor_keybinding_mode {
EditorKeybindingMode::Vim => "VIM mode - 'i'/'a'/'o' to edit",
_ => "Enter/Ctrl+E to edit",
};
*command_message = format!("Fullscreen script editing. {} or Esc to exit.", mode_hint);
}
AddLogicFocus::SaveButton => {
*command_message = "Save logic action".to_string();
}
AddLogicFocus::CancelButton => {
buffer_state.update_history(AppView::Admin);
app_state.ui.show_add_logic = false;
*command_message = "Cancelled Add Logic".to_string();
*is_edit_mode = false;
}
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription => {
*is_edit_mode = !*is_edit_mode;
*command_message = format!("Field edit mode: {}", if *is_edit_mode { "ON" } else { "OFF" });
}
_ => handled = false,
}
}
Some("toggle_edit_mode") => {
match current_focus {
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription => {
*is_edit_mode = !*is_edit_mode;
*command_message = format!("Canvas field edit mode: {}", if *is_edit_mode { "ON" } else { "OFF" });
}
_ => {
*command_message = "Cannot toggle edit mode here.".to_string();
}
}
}
_ => handled = false,
}
if handled && current_focus != new_focus {
add_logic_state.current_focus = new_focus;
let new_is_canvas_input_focus = matches!(new_focus,
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription
);
if new_is_canvas_input_focus {
*is_edit_mode = false;
app_state.ui.focus_outside_canvas = false;
} else {
app_state.ui.focus_outside_canvas = true;
if matches!(new_focus, AddLogicFocus::ScriptContentPreview) {
*is_edit_mode = false;
}
}
}
handled
}
fn replace_autocomplete_text(
editor: &mut tui_textarea::TextArea,
trigger_pos: (usize, usize),
filter_len: usize,
replacement: &str,
) {
// use tui_textarea::CursorMove; // Already imported at the top of the module
let filter_start_pos = (trigger_pos.0, trigger_pos.1 + 1);
editor.move_cursor(CursorMove::Jump(filter_start_pos.0 as u16, filter_start_pos.1 as u16));
for _ in 0..filter_len {
editor.delete_next_char();
}
editor.insert_str(replacement);
}

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@@ -1,205 +0,0 @@
// src/functions/modes/navigation/add_table_nav.rs
use crate::config::binds::config::Config;
use crate::state::{
app::state::AppState,
pages::add_table::{AddTableFocus, AddTableState},
};
use crossterm::event::{KeyEvent};
use ratatui::widgets::TableState;
use crate::tui::functions::common::add_table::{handle_add_column_action, handle_save_table_action};
use crate::ui::handlers::context::DialogPurpose;
use crate::services::GrpcClient;
use tokio::sync::mpsc;
use anyhow::Result;
pub type SaveTableResultSender = mpsc::Sender<Result<String>>;
fn navigate_table_up(table_state: &mut TableState, item_count: usize) -> bool {
if item_count == 0 { return false; }
let current_selection = table_state.selected();
match current_selection {
Some(index) => {
if index > 0 { table_state.select(Some(index - 1)); true }
else { false }
}
None => { table_state.select(Some(0)); true }
}
}
fn navigate_table_down(table_state: &mut TableState, item_count: usize) -> bool {
if item_count == 0 { return false; }
let current_selection = table_state.selected();
match current_selection {
Some(index) => {
if index < item_count - 1 { table_state.select(Some(index + 1)); true }
else { false }
}
None => { table_state.select(Some(0)); true }
}
}
pub fn handle_add_table_navigation(
key: KeyEvent,
config: &Config,
app_state: &mut AppState,
add_table_state: &mut AddTableState,
grpc_client: GrpcClient,
save_result_sender: SaveTableResultSender,
command_message: &mut String,
) -> bool {
let action = config.get_general_action(key.code, key.modifiers);
let current_focus = add_table_state.current_focus;
let mut handled = true;
let mut new_focus = current_focus;
if matches!(current_focus, AddTableFocus::InsideColumnsTable | AddTableFocus::InsideIndexesTable | AddTableFocus::InsideLinksTable) {
if matches!(action.as_deref(), Some("next_option") | Some("previous_option")) {
*command_message = "Press Esc to exit table item navigation first.".to_string();
return true;
}
}
match action.as_deref() {
Some("exit_table_scroll") => {
match current_focus {
AddTableFocus::InsideColumnsTable => {
add_table_state.column_table_state.select(None);
new_focus = AddTableFocus::ColumnsTable;
// *command_message = "Exited Columns Table".to_string(); // Minimal change: remove message
}
AddTableFocus::InsideIndexesTable => {
add_table_state.index_table_state.select(None);
new_focus = AddTableFocus::IndexesTable;
// *command_message = "Exited Indexes Table".to_string();
}
AddTableFocus::InsideLinksTable => {
add_table_state.link_table_state.select(None);
new_focus = AddTableFocus::LinksTable;
// *command_message = "Exited Links Table".to_string();
}
_ => handled = false,
}
}
Some("move_up") => {
match current_focus {
AddTableFocus::InputTableName => {
// MINIMAL CHANGE: Do nothing, new_focus remains current_focus
// *command_message = "At top of form.".to_string(); // Remove message
}
AddTableFocus::InputColumnName => new_focus = AddTableFocus::InputTableName,
AddTableFocus::InputColumnType => new_focus = AddTableFocus::InputColumnName,
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::InputColumnType,
AddTableFocus::ColumnsTable => new_focus = AddTableFocus::AddColumnButton,
AddTableFocus::IndexesTable => new_focus = AddTableFocus::ColumnsTable,
AddTableFocus::LinksTable => new_focus = AddTableFocus::IndexesTable,
AddTableFocus::InsideColumnsTable => { navigate_table_up(&mut add_table_state.column_table_state, add_table_state.columns.len()); }
AddTableFocus::InsideIndexesTable => { navigate_table_up(&mut add_table_state.index_table_state, add_table_state.indexes.len()); }
AddTableFocus::InsideLinksTable => { navigate_table_up(&mut add_table_state.link_table_state, add_table_state.links.len()); }
AddTableFocus::SaveButton => new_focus = AddTableFocus::LinksTable,
AddTableFocus::DeleteSelectedButton => new_focus = AddTableFocus::SaveButton,
AddTableFocus::CancelButton => new_focus = AddTableFocus::DeleteSelectedButton,
}
}
Some("move_down") => {
match current_focus {
AddTableFocus::InputTableName => new_focus = AddTableFocus::InputColumnName,
AddTableFocus::InputColumnName => new_focus = AddTableFocus::InputColumnType,
AddTableFocus::InputColumnType => {
add_table_state.last_canvas_field = 2;
new_focus = AddTableFocus::AddColumnButton;
},
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::ColumnsTable,
AddTableFocus::ColumnsTable => new_focus = AddTableFocus::IndexesTable,
AddTableFocus::IndexesTable => new_focus = AddTableFocus::LinksTable,
AddTableFocus::LinksTable => new_focus = AddTableFocus::SaveButton,
AddTableFocus::InsideColumnsTable => { navigate_table_down(&mut add_table_state.column_table_state, add_table_state.columns.len()); }
AddTableFocus::InsideIndexesTable => { navigate_table_down(&mut add_table_state.index_table_state, add_table_state.indexes.len()); }
AddTableFocus::InsideLinksTable => { navigate_table_down(&mut add_table_state.link_table_state, add_table_state.links.len()); }
AddTableFocus::SaveButton => new_focus = AddTableFocus::DeleteSelectedButton,
AddTableFocus::DeleteSelectedButton => new_focus = AddTableFocus::CancelButton,
AddTableFocus::CancelButton => {
// MINIMAL CHANGE: Do nothing, new_focus remains current_focus
// *command_message = "At bottom of form.".to_string(); // Remove message
}
}
}
Some("next_option") => { // This logic should already be non-wrapping
match current_focus {
AddTableFocus::InputTableName | AddTableFocus::InputColumnName | AddTableFocus::InputColumnType =>
{ new_focus = AddTableFocus::AddColumnButton; }
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::ColumnsTable,
AddTableFocus::ColumnsTable => new_focus = AddTableFocus::IndexesTable,
AddTableFocus::IndexesTable => new_focus = AddTableFocus::LinksTable,
AddTableFocus::LinksTable => new_focus = AddTableFocus::SaveButton,
AddTableFocus::SaveButton => new_focus = AddTableFocus::DeleteSelectedButton,
AddTableFocus::DeleteSelectedButton => new_focus = AddTableFocus::CancelButton,
AddTableFocus::CancelButton => { /* *command_message = "At last focusable area.".to_string(); */ } // No change in focus
_ => handled = false,
}
}
Some("previous_option") => { // This logic should already be non-wrapping
match current_focus {
AddTableFocus::InputTableName | AddTableFocus::InputColumnName | AddTableFocus::InputColumnType =>
{ /* *command_message = "At first focusable area.".to_string(); */ } // No change in focus
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::InputColumnType,
AddTableFocus::ColumnsTable => new_focus = AddTableFocus::AddColumnButton,
AddTableFocus::IndexesTable => new_focus = AddTableFocus::ColumnsTable,
AddTableFocus::LinksTable => new_focus = AddTableFocus::IndexesTable,
AddTableFocus::SaveButton => new_focus = AddTableFocus::LinksTable,
AddTableFocus::DeleteSelectedButton => new_focus = AddTableFocus::SaveButton,
AddTableFocus::CancelButton => new_focus = AddTableFocus::DeleteSelectedButton,
_ => handled = false,
}
}
Some("next_field") => {
new_focus = match current_focus {
AddTableFocus::InputTableName => AddTableFocus::InputColumnName, AddTableFocus::InputColumnName => AddTableFocus::InputColumnType, AddTableFocus::InputColumnType => AddTableFocus::AddColumnButton, AddTableFocus::AddColumnButton => AddTableFocus::ColumnsTable,
AddTableFocus::ColumnsTable | AddTableFocus::InsideColumnsTable => AddTableFocus::IndexesTable, AddTableFocus::IndexesTable | AddTableFocus::InsideIndexesTable => AddTableFocus::LinksTable, AddTableFocus::LinksTable | AddTableFocus::InsideLinksTable => AddTableFocus::SaveButton,
AddTableFocus::SaveButton => AddTableFocus::DeleteSelectedButton, AddTableFocus::DeleteSelectedButton => AddTableFocus::CancelButton, AddTableFocus::CancelButton => AddTableFocus::InputTableName,
};
}
Some("prev_field") => {
new_focus = match current_focus {
AddTableFocus::InputTableName => AddTableFocus::CancelButton, AddTableFocus::InputColumnName => AddTableFocus::InputTableName, AddTableFocus::InputColumnType => AddTableFocus::InputColumnName, AddTableFocus::AddColumnButton => AddTableFocus::InputColumnType,
AddTableFocus::ColumnsTable | AddTableFocus::InsideColumnsTable => AddTableFocus::AddColumnButton, AddTableFocus::IndexesTable | AddTableFocus::InsideIndexesTable => AddTableFocus::ColumnsTable, AddTableFocus::LinksTable | AddTableFocus::InsideLinksTable => AddTableFocus::IndexesTable,
AddTableFocus::SaveButton => AddTableFocus::LinksTable, AddTableFocus::DeleteSelectedButton => AddTableFocus::SaveButton, AddTableFocus::CancelButton => AddTableFocus::DeleteSelectedButton,
};
}
Some("select") => {
match current_focus {
AddTableFocus::ColumnsTable => { new_focus = AddTableFocus::InsideColumnsTable; if add_table_state.column_table_state.selected().is_none() && !add_table_state.columns.is_empty() { add_table_state.column_table_state.select(Some(0)); } /* Message removed */ }
AddTableFocus::IndexesTable => { new_focus = AddTableFocus::InsideIndexesTable; if add_table_state.index_table_state.selected().is_none() && !add_table_state.indexes.is_empty() { add_table_state.index_table_state.select(Some(0)); } /* Message removed */ }
AddTableFocus::LinksTable => { new_focus = AddTableFocus::InsideLinksTable; if add_table_state.link_table_state.selected().is_none() && !add_table_state.links.is_empty() { add_table_state.link_table_state.select(Some(0)); } /* Message removed */ }
AddTableFocus::InsideColumnsTable => { if let Some(index) = add_table_state.column_table_state.selected() { if let Some(col) = add_table_state.columns.get_mut(index) { col.selected = !col.selected; add_table_state.has_unsaved_changes = true; /* Message removed */ }} /* else { Message removed } */ }
AddTableFocus::InsideIndexesTable => { if let Some(index) = add_table_state.index_table_state.selected() { if let Some(idx_def) = add_table_state.indexes.get_mut(index) { idx_def.selected = !idx_def.selected; add_table_state.has_unsaved_changes = true; /* Message removed */ }} /* else { Message removed } */ }
AddTableFocus::InsideLinksTable => { if let Some(index) = add_table_state.link_table_state.selected() { if let Some(link) = add_table_state.links.get_mut(index) { link.selected = !link.selected; add_table_state.has_unsaved_changes = true; /* Message removed */ }} /* else { Message removed } */ }
AddTableFocus::AddColumnButton => { if let Some(focus_after_add) = handle_add_column_action(add_table_state, command_message) { new_focus = focus_after_add; } else { /* Message already set by handle_add_column_action */ }}
AddTableFocus::SaveButton => { if add_table_state.table_name.is_empty() { *command_message = "Cannot save: Table name is empty.".to_string(); } else if add_table_state.columns.is_empty() { *command_message = "Cannot save: No columns defined.".to_string(); } else { *command_message = "Saving table...".to_string(); app_state.show_loading_dialog("Saving", "Please wait..."); let mut client_clone = grpc_client.clone(); let state_clone = add_table_state.clone(); let sender_clone = save_result_sender.clone(); tokio::spawn(async move { let result = handle_save_table_action(&mut client_clone, &state_clone).await; let _ = sender_clone.send(result).await; }); }}
AddTableFocus::DeleteSelectedButton => { let columns_to_delete: Vec<(usize, String, String)> = add_table_state.columns.iter().enumerate().filter(|(_, col)| col.selected).map(|(index, col)| (index, col.name.clone(), col.data_type.clone())).collect(); if columns_to_delete.is_empty() { *command_message = "No columns selected for deletion.".to_string(); } else { let column_details: String = columns_to_delete.iter().map(|(index, name, dtype)| format!("{}. {} ({})", index + 1, name, dtype)).collect::<Vec<String>>().join("\n"); let message = format!("Delete the following columns?\n\n{}", column_details); app_state.show_dialog("Confirm Deletion", &message, vec!["Confirm".to_string(), "Cancel".to_string()], DialogPurpose::ConfirmDeleteColumns); }}
AddTableFocus::CancelButton => { *command_message = "Action: Cancel Add Table (Not Implemented)".to_string(); }
_ => { handled = false; }
}
}
_ => handled = false,
}
if handled && current_focus != new_focus {
add_table_state.current_focus = new_focus;
// Minimal change: Command message update logic can be simplified or removed if not desired
// For now, let's keep it minimal and only update if it was truly a focus change,
// and not a boundary message.
if !command_message.starts_with("At ") && current_focus != new_focus { // Avoid overwriting boundary messages
// *command_message = format!("Focus: {:?}", add_table_state.current_focus); // Optional: restore if needed
}
let new_is_canvas_input_focus = matches!(new_focus,
AddTableFocus::InputTableName | AddTableFocus::InputColumnName | AddTableFocus::InputColumnType
);
app_state.ui.focus_outside_canvas = !new_is_canvas_input_focus;
}
// If not handled, command_message remains as it was (e.g., from a deeper function call or previous event)
// or can be cleared if that's the desired default. For minimal change, we leave it.
handled
}

View File

@@ -0,0 +1,41 @@
// src/input/action.rs
use crate::movement::MovementAction;
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum BufferAction {
Next,
Previous,
Close,
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum CoreAction {
Save,
ForceQuit,
SaveAndQuit,
Revert,
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum AppAction {
// Global/UI
ToggleSidebar,
ToggleBufferList,
OpenSearch,
FindFilePaletteToggle,
// Buffers
Buffer(BufferAction),
// Command mode
EnterCommandMode,
ExitCommandMode,
CommandExecute,
CommandBackspace,
// Navigation across UI
Navigate(MovementAction),
// Core actions
Core(CoreAction),
}

176
client/src/input/engine.rs Normal file
View File

@@ -0,0 +1,176 @@
// src/input/engine.rs
use crate::config::binds::config::Config;
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::input::action::{AppAction, BufferAction, CoreAction};
use crate::movement::MovementAction;
use crate::modes::handlers::mode_manager::AppMode;
use crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
#[derive(Debug, Clone, Copy)]
pub struct InputContext {
pub app_mode: AppMode,
pub overlay_active: bool,
pub allow_navigation_capture: bool,
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum InputOutcome {
Action(AppAction),
Pending, // sequence in progress
PassThrough, // let page/canvas handle it
}
pub struct InputEngine {
seq: KeySequenceTracker,
}
impl InputEngine {
pub fn new(timeout_ms: u64) -> Self {
Self {
seq: KeySequenceTracker::new(timeout_ms),
}
}
pub fn reset_sequence(&mut self) {
self.seq.reset();
}
pub fn process_key(
&mut self,
key_event: KeyEvent,
ctx: &InputContext,
config: &Config,
) -> InputOutcome {
// Command mode keys are special (exit/execute/backspace) and typed chars
if ctx.app_mode == AppMode::Command {
if config.is_exit_command_mode(key_event.code, key_event.modifiers) {
self.seq.reset();
return InputOutcome::Action(AppAction::ExitCommandMode);
}
if config.is_command_execute(key_event.code, key_event.modifiers) {
self.seq.reset();
return InputOutcome::Action(AppAction::CommandExecute);
}
if config.is_command_backspace(key_event.code, key_event.modifiers) {
self.seq.reset();
return InputOutcome::Action(AppAction::CommandBackspace);
}
// Let command-line collect characters and other keys pass through
self.seq.reset();
return InputOutcome::PassThrough;
}
// If overlays are active, do not intercept (palette, navigation, etc.)
if ctx.overlay_active {
self.seq.reset();
return InputOutcome::PassThrough;
}
// Space-led multi-key sequences (leader = space)
if ctx.allow_navigation_capture {
let space = KeyCode::Char(' ');
let seq_active = !self.seq.current_sequence.is_empty()
&& self.seq.current_sequence[0] == space;
if seq_active {
self.seq.add_key(key_event.code);
let sequence = self.seq.get_sequence();
if let Some(action_str) = config.matches_key_sequence_generalized(&sequence) {
if let Some(app_action) = map_action_string(action_str, ctx) {
self.seq.reset();
return InputOutcome::Action(app_action);
}
// A non-app action sequence (canvas stuff) → pass-through
self.seq.reset();
return InputOutcome::PassThrough;
}
if config.is_key_sequence_prefix(&sequence) {
return InputOutcome::Pending;
}
// Not matched and not a prefix → reset and continue to single key
self.seq.reset();
} else if key_event.code == space && config.is_key_sequence_prefix(&[space]) {
self.seq.reset();
self.seq.add_key(space);
return InputOutcome::Pending;
}
}
// Single-key mapping: try general binds first (arrows, open_search, enter_command_mode)
if let Some(action_str) =
config.get_general_action(key_event.code, key_event.modifiers)
{
if let Some(app_action) = map_action_string(action_str, ctx) {
return InputOutcome::Action(app_action);
}
// Unknown to app layer (likely canvas movement etc.) → pass
return InputOutcome::PassThrough;
}
// Then app-level common/read-only/edit/highlight for UI toggles or core actions
if let Some(action_str) = config.get_app_action(key_event.code, key_event.modifiers) {
if let Some(app_action) = map_action_string(action_str, ctx) {
return InputOutcome::Action(app_action);
}
}
InputOutcome::PassThrough
}
/// Check if a key sequence is currently active
pub fn has_active_sequence(&self) -> bool {
!self.seq.current_sequence.is_empty()
}
}
fn str_to_movement(s: &str) -> Option<MovementAction> {
match s {
"up" => Some(MovementAction::Up),
"down" => Some(MovementAction::Down),
"left" => Some(MovementAction::Left),
"right" => Some(MovementAction::Right),
"next" => Some(MovementAction::Next),
"previous" => Some(MovementAction::Previous),
"select" => Some(MovementAction::Select),
"esc" => Some(MovementAction::Esc),
_ => None,
}
}
fn map_action_string(action: &str, ctx: &InputContext) -> Option<AppAction> {
match action {
// Global/UI
"toggle_sidebar" => Some(AppAction::ToggleSidebar),
"toggle_buffer_list" => Some(AppAction::ToggleBufferList),
"open_search" => Some(AppAction::OpenSearch),
"find_file_palette_toggle" => Some(AppAction::FindFilePaletteToggle),
// Buffers
"next_buffer" => Some(AppAction::Buffer(BufferAction::Next)),
"previous_buffer" => Some(AppAction::Buffer(BufferAction::Previous)),
"close_buffer" => Some(AppAction::Buffer(BufferAction::Close)),
// Command mode
"enter_command_mode" => Some(AppAction::EnterCommandMode),
"exit_command_mode" => Some(AppAction::ExitCommandMode),
"command_execute" => Some(AppAction::CommandExecute),
"command_backspace" => Some(AppAction::CommandBackspace),
// Navigation across UI (only if allowed)
s if str_to_movement(s).is_some() && ctx.allow_navigation_capture => {
Some(AppAction::Navigate(str_to_movement(s).unwrap()))
}
// Core actions
"save" => Some(AppAction::Core(CoreAction::Save)),
"force_quit" => Some(AppAction::Core(CoreAction::ForceQuit)),
"save_and_quit" => Some(AppAction::Core(CoreAction::SaveAndQuit)),
"revert" => Some(AppAction::Core(CoreAction::Revert)),
// Unknown to app layer: ignore (canvas-specific actions, etc.)
_ => None,
}
}

3
client/src/input/mod.rs Normal file
View File

@@ -0,0 +1,3 @@
// src/input/mod.rs
pub mod action;
pub mod engine;

View File

@@ -5,9 +5,16 @@ pub mod config;
pub mod state; pub mod state;
pub mod components; pub mod components;
pub mod modes; pub mod modes;
pub mod functions;
pub mod services; pub mod services;
pub mod utils; pub mod utils;
pub mod buffer;
pub mod sidebar;
pub mod dialog;
pub mod search;
pub mod bottom_panel;
pub mod pages;
pub mod movement;
pub mod input;
pub use ui::run_ui; pub use ui::run_ui;

View File

@@ -1,41 +1,42 @@
// src/modes/canvas/common_mode.rs // src/modes/canvas/common_mode.rs
use crate::tui::terminal::core::TerminalCore; use crate::tui::terminal::core::TerminalCore;
use crate::state::pages::{form::FormState, auth::LoginState, auth::RegisterState, auth::AuthState}; use crate::state::pages::auth::AuthState;
use crate::state::app::state::AppState; use crate::state::app::state::AppState;
use crate::services::grpc_client::GrpcClient; use crate::services::grpc_client::GrpcClient;
use crate::services::auth::AuthClient; use crate::services::auth::AuthClient;
use crate::modes::handlers::event::EventOutcome; use crate::modes::handlers::event::EventOutcome;
use crate::tui::functions::common::form::SaveOutcome; crate::pages::forms::logic::SaveOutcome;
use anyhow::{Context, Result}; use anyhow::{Context, Result};
use crate::tui::functions::common::{ use crate::tui::functions::common::{
form::{save as form_save, revert as form_revert}, form::{save as form_save, revert as form_revert},
login::{save as login_save, revert as login_revert}, login::{save as login_save, revert as login_revert},
register::{revert as register_revert}, register::{revert as register_revert},
}; };
use crate::pages::routing::{Router, Page};
pub async fn handle_core_action( pub async fn handle_core_action(
action: &str, action: &str,
form_state: &mut FormState,
auth_state: &mut AuthState, auth_state: &mut AuthState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
grpc_client: &mut GrpcClient, grpc_client: &mut GrpcClient,
auth_client: &mut AuthClient, auth_client: &mut AuthClient,
terminal: &mut TerminalCore, terminal: &mut TerminalCore,
app_state: &mut AppState, app_state: &mut AppState,
router: &mut Router,
) -> Result<EventOutcome> { ) -> Result<EventOutcome> {
match action { match action {
"save" => { "save" => {
if app_state.ui.show_login { match &mut router.current {
let message = login_save(auth_state, login_state, auth_client, app_state).await.context("Login save action failed")?; Page::Login(state) => {
let message = login_save(auth_state, state, auth_client, app_state)
.await
.context("Login save action failed")?;
Ok(EventOutcome::Ok(message)) Ok(EventOutcome::Ok(message))
} else { }
let save_outcome = form_save( Page::Form(form_state) => {
app_state, let save_outcome = form_save(app_state, form_state, grpc_client)
form_state, .await
grpc_client, .context("Form save action failed")?;
).await.context("Register save action failed")?;
let message = match save_outcome { let message = match save_outcome {
SaveOutcome::NoChange => "No changes to save.".to_string(), SaveOutcome::NoChange => "No changes to save.".to_string(),
SaveOutcome::UpdatedExisting => "Entry updated.".to_string(), SaveOutcome::UpdatedExisting => "Entry updated.".to_string(),
@@ -43,44 +44,52 @@ pub async fn handle_core_action(
}; };
Ok(EventOutcome::DataSaved(save_outcome, message)) Ok(EventOutcome::DataSaved(save_outcome, message))
} }
}, _ => Ok(EventOutcome::Ok("Save not applicable".into())),
}
}
"force_quit" => { "force_quit" => {
terminal.cleanup()?; terminal.cleanup()?;
Ok(EventOutcome::Exit("Force exiting without saving.".to_string())) Ok(EventOutcome::Exit("Force exiting without saving.".to_string()))
}, }
"save_and_quit" => { "save_and_quit" => {
let message = if app_state.ui.show_login { let message = match &mut router.current {
login_save(auth_state, login_state, auth_client, app_state).await.context("Login save n quit action failed")? Page::Login(state) => {
} else { login_save(auth_state, state, auth_client, app_state)
let save_outcome = form_save( .await
app_state, .context("Login save and quit action failed")?
form_state, }
grpc_client, Page::Form(form_state) => {
).await?; let save_outcome = form_save(app_state, form_state, grpc_client).await?;
match save_outcome { match save_outcome {
SaveOutcome::NoChange => "No changes to save.".to_string(), SaveOutcome::NoChange => "No changes to save.".to_string(),
SaveOutcome::UpdatedExisting => "Entry updated.".to_string(), SaveOutcome::UpdatedExisting => "Entry updated.".to_string(),
SaveOutcome::CreatedNew(_) => "New entry created.".to_string(), SaveOutcome::CreatedNew(_) => "New entry created.".to_string(),
} }
}
_ => "Save not applicable".to_string(),
}; };
terminal.cleanup()?; terminal.cleanup()?;
Ok(EventOutcome::Exit(format!("{}. Exiting application.", message))) Ok(EventOutcome::Exit(format!("{}. Exiting application.", message)))
}, }
"revert" => { "revert" => {
if app_state.ui.show_login { match &mut router.current {
let message = login_revert(login_state, app_state).await; Page::Login(state) => {
Ok(EventOutcome::Ok(message)) let message = login_revert(state, app_state).await;
} else if app_state.ui.show_register {
let message = register_revert(register_state, app_state).await;
Ok(EventOutcome::Ok(message))
} else {
let message = form_revert(
form_state,
grpc_client,
).await.context("Form revert x action failed")?;
Ok(EventOutcome::Ok(message)) Ok(EventOutcome::Ok(message))
} }
}, Page::Register(state) => {
let message = register_revert(state, app_state).await;
Ok(EventOutcome::Ok(message))
}
Page::Form(form_state) => {
let message = form_revert(form_state, grpc_client)
.await
.context("Form revert action failed")?;
Ok(EventOutcome::Ok(message))
}
_ => Ok(EventOutcome::Ok("Revert not applicable".into())),
}
}
_ => Ok(EventOutcome::Ok(format!("Core action not handled: {}", action))), _ => Ok(EventOutcome::Ok(format!("Core action not handled: {}", action))),
} }
} }

View File

@@ -3,21 +3,19 @@
use crossterm::event::{KeyEvent, KeyCode, KeyModifiers}; use crossterm::event::{KeyEvent, KeyCode, KeyModifiers};
use crate::config::binds::config::Config; use crate::config::binds::config::Config;
use crate::services::grpc_client::GrpcClient; use crate::services::grpc_client::GrpcClient;
use crate::state::pages::form::FormState; use crate::state::app::state::AppState;
use crate::state::{app::state::AppState, pages::auth::LoginState, pages::auth::RegisterState};
use crate::modes::common::commands::CommandHandler; use crate::modes::common::commands::CommandHandler;
use crate::tui::terminal::core::TerminalCore; use crate::tui::terminal::core::TerminalCore;
use crate::tui::functions::common::form::{save, revert}; use crate::pages::forms::logic::{save, revert ,SaveOutcome};
use crate::modes::handlers::event::EventOutcome; use crate::modes::handlers::event::EventOutcome;
use crate::tui::functions::common::form::SaveOutcome; use crate::pages::routing::{Router, Page};
use anyhow::Result; use anyhow::Result;
pub async fn handle_command_event( pub async fn handle_command_event(
key: KeyEvent, key: KeyEvent,
config: &Config, config: &Config,
app_state: &mut AppState, app_state: &mut AppState,
login_state: &LoginState, router: &mut Router,
register_state: &RegisterState,
command_input: &mut String, command_input: &mut String,
command_message: &mut String, command_message: &mut String,
grpc_client: &mut GrpcClient, grpc_client: &mut GrpcClient,
@@ -26,20 +24,19 @@ pub async fn handle_command_event(
current_position: &mut u64, current_position: &mut u64,
total_count: u64, total_count: u64,
) -> Result<EventOutcome> { ) -> Result<EventOutcome> {
// Exit command mode (via configurable keybinding) // Exit command mode
if config.is_exit_command_mode(key.code, key.modifiers) { if config.is_exit_command_mode(key.code, key.modifiers) {
command_input.clear(); command_input.clear();
*command_message = "".to_string(); *command_message = "".to_string();
return Ok(EventOutcome::Ok("Exited command mode".to_string())); return Ok(EventOutcome::Ok("Exited command mode".to_string()));
} }
// Execute command (via configurable keybinding, defaults to Enter) // Execute command
if config.is_command_execute(key.code, key.modifiers) { if config.is_command_execute(key.code, key.modifiers) {
return process_command( return process_command(
config, config,
app_state, app_state,
login_state, router,
register_state,
command_input, command_input,
command_message, command_message,
grpc_client, grpc_client,
@@ -47,33 +44,31 @@ pub async fn handle_command_event(
terminal, terminal,
current_position, current_position,
total_count, total_count,
).await; )
.await;
} }
// Backspace (via configurable keybinding, defaults to Backspace) // Backspace
if config.is_command_backspace(key.code, key.modifiers) { if config.is_command_backspace(key.code, key.modifiers) {
command_input.pop(); command_input.pop();
return Ok(EventOutcome::Ok("".to_string())); return Ok(EventOutcome::Ok("".to_string()));
} }
// Regular character input - accept any character in command mode // Regular character input
if let KeyCode::Char(c) = key.code { if let KeyCode::Char(c) = key.code {
// Accept regular or shifted characters (e.g., 'a' or 'A')
if key.modifiers.is_empty() || key.modifiers == KeyModifiers::SHIFT { if key.modifiers.is_empty() || key.modifiers == KeyModifiers::SHIFT {
command_input.push(c); command_input.push(c);
return Ok(EventOutcome::Ok("".to_string())); return Ok(EventOutcome::Ok("".to_string()));
} }
} }
// Ignore all other keys
Ok(EventOutcome::Ok("".to_string())) Ok(EventOutcome::Ok("".to_string()))
} }
async fn process_command( async fn process_command(
config: &Config, config: &Config,
app_state: &mut AppState, app_state: &mut AppState,
login_state: &LoginState, router: &mut Router,
register_state: &RegisterState,
command_input: &mut String, command_input: &mut String,
command_message: &mut String, command_message: &mut String,
grpc_client: &mut GrpcClient, grpc_client: &mut GrpcClient,
@@ -82,27 +77,18 @@ async fn process_command(
current_position: &mut u64, current_position: &mut u64,
total_count: u64, total_count: u64,
) -> Result<EventOutcome> { ) -> Result<EventOutcome> {
// Clone the trimmed command to avoid borrow issues
let command = command_input.trim().to_string(); let command = command_input.trim().to_string();
if command.is_empty() { if command.is_empty() {
*command_message = "Empty command".to_string(); *command_message = "Empty command".to_string();
return Ok(EventOutcome::Ok(command_message.clone())); return Ok(EventOutcome::Ok(command_message.clone()));
} }
// Get the action for the command (now checks global and common bindings too) let action = config.get_action_for_command(&command).unwrap_or("unknown");
let action = config.get_action_for_command(&command)
.unwrap_or("unknown");
match action { match action {
"force_quit" | "save_and_quit" | "quit" => { "force_quit" | "save_and_quit" | "quit" => {
let (should_exit, message) = command_handler let (should_exit, message) = command_handler
.handle_command( .handle_command(action, terminal, app_state, router)
action,
terminal,
app_state,
login_state,
register_state,
)
.await?; .await?;
command_input.clear(); command_input.clear();
if should_exit { if should_exit {
@@ -110,12 +96,10 @@ async fn process_command(
} else { } else {
Ok(EventOutcome::Ok(message)) Ok(EventOutcome::Ok(message))
} }
}, }
"save" => { "save" => {
let outcome = save( if let Page::Form(path) = &router.current {
app_state, let outcome = save(app_state, path, grpc_client).await?;
grpc_client,
).await?;
let message = match outcome { let message = match outcome {
SaveOutcome::CreatedNew(_) => "New entry created".to_string(), SaveOutcome::CreatedNew(_) => "New entry created".to_string(),
SaveOutcome::UpdatedExisting => "Entry updated".to_string(), SaveOutcome::UpdatedExisting => "Entry updated".to_string(),
@@ -123,15 +107,19 @@ async fn process_command(
}; };
command_input.clear(); command_input.clear();
Ok(EventOutcome::DataSaved(outcome, message)) Ok(EventOutcome::DataSaved(outcome, message))
}, } else {
Ok(EventOutcome::Ok("Not in a form page".to_string()))
}
}
"revert" => { "revert" => {
let message = revert( if let Page::Form(path) = &router.current {
app_state, let message = revert(app_state, path, grpc_client).await?;
grpc_client,
).await?;
command_input.clear(); command_input.clear();
Ok(EventOutcome::Ok(message)) Ok(EventOutcome::Ok(message))
}, } else {
Ok(EventOutcome::Ok("Not in a form page".to_string()))
}
}
_ => { _ => {
let message = format!("Unhandled action: {}", action); let message = format!("Unhandled action: {}", action);
command_input.clear(); command_input.clear();

View File

@@ -1,7 +1,7 @@
// src/modes/common/commands.rs // src/modes/common/commands.rs
use crate::tui::terminal::core::TerminalCore; use crate::tui::terminal::core::TerminalCore;
use crate::state::app::state::AppState; use crate::state::app::state::AppState;
use crate::state::pages::{form::FormState, auth::LoginState, auth::RegisterState}; use crate::pages::routing::{Router, Page};
use anyhow::Result; use anyhow::Result;
pub struct CommandHandler; pub struct CommandHandler;
@@ -16,11 +16,10 @@ impl CommandHandler {
action: &str, action: &str,
terminal: &mut TerminalCore, terminal: &mut TerminalCore,
app_state: &mut AppState, app_state: &mut AppState,
login_state: &LoginState, router: &Router,
register_state: &RegisterState,
) -> Result<(bool, String)> { ) -> Result<(bool, String)> {
match action { match action {
"quit" => self.handle_quit(terminal, app_state, login_state, register_state).await, "quit" => self.handle_quit(terminal, app_state, router).await,
"force_quit" => self.handle_force_quit(terminal).await, "force_quit" => self.handle_force_quit(terminal).await,
"save_and_quit" => self.handle_save_quit(terminal).await, "save_and_quit" => self.handle_save_quit(terminal).await,
_ => Ok((false, format!("Unknown command: {}", action))), _ => Ok((false, format!("Unknown command: {}", action))),
@@ -31,18 +30,17 @@ impl CommandHandler {
&self, &self,
terminal: &mut TerminalCore, terminal: &mut TerminalCore,
app_state: &mut AppState, app_state: &mut AppState,
login_state: &LoginState, router: &Router,
register_state: &RegisterState,
) -> Result<(bool, String)> { ) -> Result<(bool, String)> {
// Use actual unsaved changes state instead of is_saved flag // Use router to check unsaved changes
let has_unsaved = if app_state.ui.show_login { let has_unsaved = match &router.current {
login_state.has_unsaved_changes() Page::Login(page) => page.state.has_unsaved_changes(),
} else if app_state.ui.show_register { Page::Register(state) => state.has_unsaved_changes(),
register_state.has_unsaved_changes() Page::Form(path) => app_state
} else if let Some(fs) = app_state.form_state_mut() { .form_state_for_path_ref(path)
fs.has_unsaved_changes .map(|fs| fs.has_unsaved_changes())
} else { .unwrap_or(false),
false _ => false,
}; };
if !has_unsaved { if !has_unsaved {

View File

@@ -1,4 +1,3 @@
// src/client/modes/general.rs // src/client/modes/general.rs
pub mod navigation; pub mod navigation;
pub mod dialog;
pub mod command_navigation; pub mod command_navigation;

View File

@@ -82,8 +82,6 @@ impl TableDependencyGraph {
} }
} }
// ... (NavigationState struct and its new(), activate_*, deactivate(), add_char(), remove_char(), move_*, autocomplete_selected(), get_display_input() methods are unchanged) ...
pub struct NavigationState { pub struct NavigationState {
pub active: bool, pub active: bool,
pub input: String, pub input: String,

View File

@@ -1,163 +0,0 @@
// src/modes/general/dialog.rs
use crossterm::event::{Event, KeyCode};
use crate::config::binds::config::Config;
use crate::ui::handlers::context::DialogPurpose;
use crate::state::app::{state::AppState, buffer::AppView};
use crate::state::app::buffer::BufferState;
use crate::state::pages::auth::{LoginState, RegisterState};
use crate::state::pages::admin::AdminState;
use crate::modes::handlers::event::EventOutcome;
use crate::tui::functions::common::{login, register};
use crate::tui::functions::common::add_table::handle_delete_selected_columns;
use anyhow::Result;
/// Handles key events specifically when a dialog is active.
/// Returns Some(Result<EventOutcome, Error>) if the event was handled (consumed),
/// otherwise returns None.
pub async fn handle_dialog_event(
event: &Event,
config: &Config,
app_state: &mut AppState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
buffer_state: &mut BufferState,
admin_state: &mut AdminState,
) -> Option<Result<EventOutcome>> {
if let Event::Key(key) = event {
// Always allow Esc to dismiss
if key.code == KeyCode::Esc {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Dialog dismissed".to_string())));
}
// Check general bindings for dialog actions
if let Some(action) = config.get_general_action(key.code, key.modifiers) {
match action {
"move_down" | "next_option" => {
let current_index = app_state.ui.dialog.dialog_active_button_index;
let num_buttons = app_state.ui.dialog.dialog_buttons.len();
if num_buttons > 0 && current_index < num_buttons - 1 {
app_state.ui.dialog.dialog_active_button_index += 1;
}
return Some(Ok(EventOutcome::Ok(String::new())));
}
"move_up" | "previous_option" => {
let current_index = app_state.ui.dialog.dialog_active_button_index;
if current_index > 0 {
app_state.ui.dialog.dialog_active_button_index -= 1;
}
return Some(Ok(EventOutcome::Ok(String::new())));
}
"select" => {
let selected_index = app_state.ui.dialog.dialog_active_button_index;
let purpose = match app_state.ui.dialog.purpose {
Some(p) => p,
None => {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Internal Error: Dialog context lost".to_string())));
}
};
// Handle Dialog Actions Directly Here
match purpose {
DialogPurpose::LoginSuccess => {
match selected_index {
0 => { // "Menu" button selected
app_state.hide_dialog();
let message = login::back_to_main(login_state, app_state, buffer_state).await;
return Some(Ok(EventOutcome::Ok(message)));
}
1 => {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Exiting dialog".to_string())));
}
_ => {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Unknown dialog button selected".to_string())));
}
}
}
DialogPurpose::LoginFailed => {
match selected_index {
0 => { // "OK" button selected
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Login failed dialog dismissed".to_string())));
}
_ => {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Unknown dialog button selected".to_string())));
}
}
}
DialogPurpose::RegisterSuccess => { // Add this arm
match selected_index {
0 => { // "OK" button for RegisterSuccess
app_state.hide_dialog();
let message = register::back_to_login(register_state, app_state, buffer_state).await;
return Some(Ok(EventOutcome::Ok(message)));
}
_ => { // Default for RegisterSuccess
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Unknown dialog button selected".to_string())));
}
}
}
DialogPurpose::RegisterFailed => { // Add this arm
match selected_index {
0 => { // "OK" button for RegisterFailed
app_state.hide_dialog(); // Just dismiss
return Some(Ok(EventOutcome::Ok("Register failed dialog dismissed".to_string())));
}
_ => { // Default for RegisterFailed
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Unknown dialog button selected".to_string())));
}
}
}
DialogPurpose::ConfirmDeleteColumns => {
match selected_index {
0 => { // "Confirm" button selected
let outcome_message = handle_delete_selected_columns(&mut admin_state.add_table_state);
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok(outcome_message)));
}
1 => { // "Cancel" button selected
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Deletion cancelled.".to_string())));
}
_ => { /* Handle unexpected index */ }
}
}
DialogPurpose::SaveTableSuccess => {
match selected_index {
0 => { // "OK" button selected
app_state.hide_dialog();
buffer_state.update_history(AppView::Admin); // Navigate back
return Some(Ok(EventOutcome::Ok("Save success dialog dismissed.".to_string())));
}
_ => { /* Handle unexpected index */ }
}
}
DialogPurpose::SaveLogicSuccess => {
match selected_index {
0 => { // "OK" button selected
app_state.hide_dialog();
buffer_state.update_history(AppView::Admin);
return Some(Ok(EventOutcome::Ok("Save success dialog dismissed.".to_string())));
}
_ => { /* Handle unexpected index */ }
}
}
}
}
_ => {} // Ignore other general actions when dialog is shown
}
}
// If it was a key event but not handled above, consume it
Some(Ok(EventOutcome::Ok(String::new())))
} else {
// If it wasn't a key event, consume it too while dialog is active
Some(Ok(EventOutcome::Ok(String::new())))
}
}

View File

@@ -3,11 +3,8 @@
use crossterm::event::KeyEvent; use crossterm::event::KeyEvent;
use crate::config::binds::config::Config; use crate::config::binds::config::Config;
use crate::state::app::state::AppState; use crate::state::app::state::AppState;
use crate::state::pages::form::FormState; use crate::pages::routing::{Router, Page};
use crate::state::pages::auth::LoginState; use crate::pages::forms::FormState;
use crate::state::pages::auth::RegisterState;
use crate::state::pages::intro::IntroState;
use crate::state::pages::admin::AdminState;
use crate::ui::handlers::context::UiContext; use crate::ui::handlers::context::UiContext;
use crate::modes::handlers::event::EventOutcome; use crate::modes::handlers::event::EventOutcome;
use crate::modes::general::command_navigation::{handle_command_navigation_event, NavigationState}; use crate::modes::general::command_navigation::{handle_command_navigation_event, NavigationState};
@@ -18,10 +15,7 @@ pub async fn handle_navigation_event(
key: KeyEvent, key: KeyEvent,
config: &Config, config: &Config,
app_state: &mut AppState, app_state: &mut AppState,
login_state: &mut LoginState, router: &mut Router,
register_state: &mut RegisterState,
intro_state: &mut IntroState,
admin_state: &mut AdminState,
command_mode: &mut bool, command_mode: &mut bool,
command_input: &mut String, command_input: &mut String,
command_message: &mut String, command_message: &mut String,
@@ -34,32 +28,36 @@ pub async fn handle_navigation_event(
if let Some(action) = config.get_general_action(key.code, key.modifiers) { if let Some(action) = config.get_general_action(key.code, key.modifiers) {
match action { match action {
"move_up" => { "up" => {
move_up(app_state, login_state, register_state, intro_state, admin_state); up(app_state, router);
return Ok(EventOutcome::Ok(String::new())); return Ok(EventOutcome::Ok(String::new()));
} }
"move_down" => { "down" => {
move_down(app_state, intro_state, admin_state); down(app_state, router);
return Ok(EventOutcome::Ok(String::new())); return Ok(EventOutcome::Ok(String::new()));
} }
"next_option" => { "next_option" => {
next_option(app_state, intro_state); next_option(app_state, router);
return Ok(EventOutcome::Ok(String::new())); return Ok(EventOutcome::Ok(String::new()));
} }
"previous_option" => { "previous_option" => {
previous_option(app_state, intro_state); previous_option(app_state, router);
return Ok(EventOutcome::Ok(String::new())); return Ok(EventOutcome::Ok(String::new()));
} }
"next_field" => { "next_field" => {
if let Some(fs) = app_state.form_state_mut() { if let Page::Form(path) = &router.current {
if let Some(fs) = app_state.form_state_for_path(path) {
next_field(fs); next_field(fs);
} }
}
return Ok(EventOutcome::Ok(String::new())); return Ok(EventOutcome::Ok(String::new()));
} }
"prev_field" => { "prev_field" => {
if let Some(fs) = app_state.form_state_mut() { if let Page::Form(path) = &router.current {
if let Some(fs) = app_state.form_state_for_path(path) {
prev_field(fs); prev_field(fs);
} }
}
return Ok(EventOutcome::Ok(String::new())); return Ok(EventOutcome::Ok(String::new()));
} }
"enter_command_mode" => { "enter_command_mode" => {
@@ -67,18 +65,21 @@ pub async fn handle_navigation_event(
return Ok(EventOutcome::Ok(String::new())); return Ok(EventOutcome::Ok(String::new()));
} }
"select" => { "select" => {
let (context, index) = if app_state.ui.show_intro { let (context, index) = match &router.current {
(UiContext::Intro, intro_state.selected_option) Page::Intro(state) => (UiContext::Intro, state.focused_button_index),
} else if app_state.ui.show_login && app_state.ui.focus_outside_canvas { Page::Login(state) if state.focus_outside_canvas => {
(UiContext::Login, app_state.focused_button_index) (UiContext::Login, state.focused_button_index)
} else if app_state.ui.show_register && app_state.ui.focus_outside_canvas { }
(UiContext::Register, app_state.focused_button_index) Page::Register(state) if state.focus_outside_canvas => {
} else if app_state.ui.show_admin { (UiContext::Register, state.focused_button_index)
(UiContext::Admin, admin_state.get_selected_index().unwrap_or(0)) }
} else if app_state.ui.dialog.dialog_show { Page::Admin(state) => {
(UiContext::Admin, state.get_selected_index().unwrap_or(0))
}
_ if app_state.ui.dialog.dialog_show => {
(UiContext::Dialog, app_state.ui.dialog.dialog_active_button_index) (UiContext::Dialog, app_state.ui.dialog.dialog_active_button_index)
} else { }
return Ok(EventOutcome::Ok("Select (No Action)".to_string())); _ => return Ok(EventOutcome::Ok("Select (No Action)".to_string())),
}; };
return Ok(EventOutcome::ButtonSelected { context, index }); return Ok(EventOutcome::ButtonSelected { context, index });
} }
@@ -88,61 +89,83 @@ pub async fn handle_navigation_event(
Ok(EventOutcome::Ok(String::new())) Ok(EventOutcome::Ok(String::new()))
} }
pub fn move_up(app_state: &mut AppState, login_state: &mut LoginState, register_state: &mut RegisterState, intro_state: &mut IntroState, admin_state: &mut AdminState) { pub fn up(app_state: &mut AppState, router: &mut Router) {
if app_state.ui.focus_outside_canvas && app_state.ui.show_login || app_state.ui.show_register{ match &mut router.current {
if app_state.focused_button_index == 0 { Page::Login(page) if page.focus_outside_canvas => {
app_state.ui.focus_outside_canvas = false; if page.focused_button_index == 0 {
if app_state.ui.show_login { page.focus_outside_canvas = false;
let last_field_index = login_state.field_count().saturating_sub(1); let last_field_index = page.state.field_count().saturating_sub(1);
login_state.set_current_field(last_field_index); page.state.set_current_field(last_field_index);
} else { } else {
let last_field_index = register_state.field_count().saturating_sub(1); page.focused_button_index =
register_state.set_current_field(last_field_index); page.focused_button_index.saturating_sub(1);
} }
}
Page::Register(state) if state.focus_outside_canvas => {
if state.focused_button_index == 0 {
state.focus_outside_canvas = false;
let last_field_index = state.state.field_count().saturating_sub(1);
state.set_current_field(last_field_index);
} else { } else {
app_state.focused_button_index = app_state.focused_button_index.saturating_sub(1); state.focused_button_index =
state.focused_button_index.saturating_sub(1);
} }
} else if app_state.ui.show_intro { }
intro_state.previous_option(); Page::Intro(state) => state.previous_option(),
} else if app_state.ui.show_admin { Page::Admin(state) => state.previous(),
admin_state.previous(); _ => {}
} }
} }
pub fn move_down(app_state: &mut AppState, intro_state: &mut IntroState, admin_state: &mut AdminState) { pub fn down(app_state: &mut AppState, router: &mut Router) {
if app_state.ui.focus_outside_canvas && app_state.ui.show_login || app_state.ui.show_register { match &mut router.current {
Page::Login(state) if state.focus_outside_canvas => {
let num_general_elements = 2; let num_general_elements = 2;
if app_state.focused_button_index < num_general_elements - 1 { if state.focused_button_index < num_general_elements - 1 {
app_state.focused_button_index += 1; state.focused_button_index += 1;
} }
} else if app_state.ui.show_intro { }
intro_state.next_option(); Page::Register(state) if state.focus_outside_canvas => {
} else if app_state.ui.show_admin { let num_general_elements = 2;
admin_state.next(); if state.focused_button_index < num_general_elements - 1 {
state.focused_button_index += 1;
}
}
Page::Intro(state) => state.next_option(),
Page::Admin(state) => state.next(),
_ => {}
} }
} }
pub fn next_option(app_state: &mut AppState, intro_state: &mut IntroState) { pub fn next_option(app_state: &mut AppState, router: &mut Router) {
if app_state.ui.show_intro { match &mut router.current {
intro_state.next_option(); Page::Intro(state) => state.next_option(),
} else { Page::Admin(state) => {
// Get option count from state instead of parameter
let option_count = app_state.profile_tree.profiles.len(); let option_count = app_state.profile_tree.profiles.len();
app_state.focused_button_index = (app_state.focused_button_index + 1) % option_count; if option_count > 0 {
state.focused_button_index =
(state.focused_button_index + 1) % option_count;
}
}
_ => {}
} }
} }
pub fn previous_option(app_state: &mut AppState, intro_state: &mut IntroState) { pub fn previous_option(app_state: &mut AppState, router: &mut Router) {
if app_state.ui.show_intro { match &mut router.current {
intro_state.previous_option(); Page::Intro(state) => state.previous_option(),
} else { Page::Admin(state) => {
let option_count = app_state.profile_tree.profiles.len(); let option_count = app_state.profile_tree.profiles.len();
app_state.focused_button_index = if app_state.focused_button_index == 0 { if option_count > 0 {
state.focused_button_index = if state.focused_button_index == 0 {
option_count.saturating_sub(1) option_count.saturating_sub(1)
} else { } else {
app_state.focused_button_index - 1 state.focused_button_index - 1
}; };
} }
}
_ => {}
}
} }
pub fn next_field(form_state: &mut FormState) { pub fn next_field(form_state: &mut FormState) {
@@ -164,7 +187,7 @@ pub fn prev_field(form_state: &mut FormState) {
pub fn handle_enter_command_mode( pub fn handle_enter_command_mode(
command_mode: &mut bool, command_mode: &mut bool,
command_input: &mut String, command_input: &mut String,
command_message: &mut String command_message: &mut String,
) { ) {
*command_mode = true; *command_mode = true;
command_input.clear(); command_input.clear();

File diff suppressed because it is too large Load Diff

View File

@@ -1,110 +1,56 @@
// src/modes/handlers/mode_manager.rs // src/modes/handlers/mode_manager.rs
use crate::state::app::state::AppState; use crate::state::app::state::AppState;
use crate::modes::handlers::event::EventHandler; use crate::modes::handlers::event::EventHandler;
use crate::state::pages::add_logic::AddLogicFocus; use crate::pages::routing::{Router, Page};
use crate::state::pages::admin::AdminState;
use canvas::AppMode as CanvasMode;
#[derive(Debug, Clone, Copy, PartialEq, Eq)] #[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum AppMode { pub enum AppMode {
General, // For intro and admin screens /// General mode = when focus is outside any canvas
ReadOnly, // Canvas read-only mode /// (Intro, Admin, Login/Register buttons, AddTable/AddLogic menus, dialogs, etc.)
Edit, // Canvas edit mode General,
Highlight, // Canvas highlight/visual mode
Command, // Command mode overlay
}
impl From<canvas::AppMode> for AppMode { /// Command overlay (":" or "ctrl+;"), available globally
fn from(mode: canvas::AppMode) -> Self { Command,
match mode {
canvas::AppMode::General => AppMode::General,
canvas::AppMode::ReadOnly => AppMode::ReadOnly,
canvas::AppMode::Edit => AppMode::Edit,
canvas::AppMode::Highlight => AppMode::Highlight,
canvas::AppMode::Command => AppMode::Command,
}
}
} }
pub struct ModeManager; pub struct ModeManager;
impl ModeManager { impl ModeManager {
/// Determine current mode based on app state /// Determine current mode:
/// - If navigation palette is active → General
/// - If command overlay is active → Command
/// - If focus is inside a canvas (Form, Login, Register, AddTable, AddLogic) → let canvas handle its own mode
/// - Otherwise → General
pub fn derive_mode( pub fn derive_mode(
app_state: &AppState, app_state: &AppState,
event_handler: &EventHandler, event_handler: &EventHandler,
admin_state: &AdminState, router: &Router,
) -> AppMode { ) -> AppMode {
// Navigation palette always forces General // Navigation palette always forces General
if event_handler.navigation_state.active { if event_handler.navigation_state.active {
return AppMode::General; return AppMode::General;
} }
// Explicit command mode flag // Explicit command overlay flag
if event_handler.command_mode { if event_handler.command_mode {
return AppMode::Command; return AppMode::Command;
} }
// Always trust the FormEditor when a form is active // If focus is inside a canvas, we don't duplicate canvas modes here.
if app_state.ui.show_form && !app_state.ui.focus_outside_canvas { // Canvas crate owns ReadOnly/Edit/Highlight internally.
if let Some(editor) = &app_state.form_editor { match &router.current {
return AppMode::from(editor.mode()); Page::Form(_) => AppMode::General, // Form always has its own canvas
} Page::Login(state) if !state.focus_outside_canvas => AppMode::General,
} Page::Register(state) if !state.focus_outside_canvas => AppMode::General,
Page::AddTable(state) if !state.focus_outside_canvas => AppMode::General,
// --- Non-form views (add_logic, add_table, etc.) --- Page::AddLogic(state) if !state.focus_outside_canvas => AppMode::General,
if app_state.ui.show_add_logic {
match admin_state.add_logic_state.current_focus {
AddLogicFocus::InputLogicName
| AddLogicFocus::InputTargetColumn
| AddLogicFocus::InputDescription => {
if event_handler.is_edit_mode {
AppMode::Edit
} else {
AppMode::ReadOnly
}
}
_ => AppMode::General, _ => AppMode::General,
} }
} else if app_state.ui.show_add_table {
if app_state.ui.focus_outside_canvas {
AppMode::General
} else if event_handler.is_edit_mode {
AppMode::Edit
} else {
AppMode::ReadOnly
}
} else if app_state.ui.show_login
|| app_state.ui.show_register
{
// login/register still use the old flag
if event_handler.is_edit_mode {
AppMode::Edit
} else {
AppMode::ReadOnly
}
} else {
AppMode::General
}
} }
// Mode transition rules /// Command overlay can be entered from anywhere (General or Canvas).
pub fn can_enter_command_mode(current_mode: AppMode) -> bool { pub fn can_enter_command_mode(_current_mode: AppMode) -> bool {
!matches!(current_mode, AppMode::Edit) true
}
pub fn can_enter_edit_mode(current_mode: AppMode) -> bool {
matches!(current_mode, AppMode::ReadOnly)
}
pub fn can_enter_read_only_mode(current_mode: AppMode) -> bool {
matches!(
current_mode,
AppMode::Edit | AppMode::Command | AppMode::Highlight
)
}
pub fn can_enter_highlight_mode(current_mode: AppMode) -> bool {
matches!(current_mode, AppMode::ReadOnly)
} }
} }

View File

@@ -7,4 +7,3 @@ pub mod canvas;
pub use handlers::*; pub use handlers::*;
pub use general::*; pub use general::*;
pub use common::*; pub use common::*;
pub use canvas::*;

View File

@@ -0,0 +1,12 @@
// src/movement/actions.rs
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum MovementAction {
Next,
Previous,
Up,
Down,
Left,
Right,
Select,
Esc,
}

View File

@@ -0,0 +1,32 @@
// src/movement/lib.rs
use crate::movement::MovementAction;
#[inline]
pub fn move_focus<T: Copy + Eq>(
order: &[T],
current: &mut T,
action: MovementAction,
) -> bool {
if order.is_empty() {
return false;
}
if let Some(pos) = order.iter().position(|k| *k == *current) {
match action {
MovementAction::Previous | MovementAction::Up | MovementAction::Left => {
if pos > 0 {
*current = order[pos - 1];
return true;
}
}
MovementAction::Next | MovementAction::Down | MovementAction::Right => {
if pos + 1 < order.len() {
*current = order[pos + 1];
return true;
}
}
_ => {}
}
}
false
}

View File

@@ -0,0 +1,6 @@
// src/movement/mod.rs
pub mod actions;
pub mod lib;
pub use actions::MovementAction;
pub use lib::move_focus;

View File

@@ -0,0 +1,65 @@
// src/pages/admin/admin/event.rs
use anyhow::Result;
use crossterm::event::KeyEvent;
use crate::buffer::state::BufferState;
use crate::config::binds::config::Config;
use crate::pages::admin::main::logic::handle_admin_navigation;
use crate::state::app::state::AppState;
use crate::pages::routing::{Router, Page};
/// Handle all Admin page-specific key events (movement + actions).
/// Returns true if the key was handled (so the caller should stop propagation).
pub fn handle_admin_event(
key_event: KeyEvent,
config: &Config,
app_state: &mut AppState,
buffer_state: &mut BufferState,
router: &mut Router,
command_message: &mut String,
) -> Result<bool> {
if let Page::Admin(admin_state) = &mut router.current {
// 1) Map general action to MovementAction (same mapping used in event.rs)
let movement_action = if let Some(act) =
config.get_general_action(key_event.code, key_event.modifiers)
{
use crate::movement::MovementAction;
match act {
"up" => Some(MovementAction::Up),
"down" => Some(MovementAction::Down),
"left" => Some(MovementAction::Left),
"right" => Some(MovementAction::Right),
"next" => Some(MovementAction::Next),
"previous" => Some(MovementAction::Previous),
"select" => Some(MovementAction::Select),
"esc" => Some(MovementAction::Esc),
_ => None,
}
} else {
None
};
if let Some(ma) = movement_action {
if admin_state.handle_movement(app_state, ma) {
return Ok(true);
}
}
// 2) Rich Admin navigation (buttons, selections, etc.)
if handle_admin_navigation(
key_event,
config,
app_state,
buffer_state,
router,
command_message,
) {
return Ok(true);
}
// If we reached here, nothing was handled
return Ok(false);
}
Ok(false)
}

View File

@@ -0,0 +1,54 @@
// src/pages/admin/admin/loader.rs
use anyhow::{Context, Result};
use crate::pages::admin::{AdminFocus, AdminState};
use crate::services::grpc_client::GrpcClient;
use crate::state::app::state::AppState;
/// Refresh admin data and ensure focus and selections are valid.
pub async fn refresh_admin_state(
grpc_client: &mut GrpcClient,
app_state: &mut AppState,
admin_state: &mut AdminState,
) -> Result<()> {
// Fetch latest profile tree
let refreshed_tree = grpc_client
.get_profile_tree()
.await
.context("Failed to refresh profile tree for Admin panel")?;
app_state.profile_tree = refreshed_tree;
// Populate profile names for AdminState's list
let profile_names = app_state
.profile_tree
.profiles
.iter()
.map(|p| p.name.clone())
.collect::<Vec<_>>();
admin_state.set_profiles(profile_names);
// Ensure a sane focus
if admin_state.current_focus == AdminFocus::default()
|| !matches!(
admin_state.current_focus,
AdminFocus::InsideProfilesList
| AdminFocus::Tables
| AdminFocus::InsideTablesList
| AdminFocus::Button1
| AdminFocus::Button2
| AdminFocus::Button3
| AdminFocus::ProfilesPane
)
{
admin_state.current_focus = AdminFocus::ProfilesPane;
}
// Ensure a selection exists when profiles are present
if admin_state.profile_list_state.selected().is_none()
&& !app_state.profile_tree.profiles.is_empty()
{
admin_state.profile_list_state.select(Some(0));
}
Ok(())
}

View File

@@ -0,0 +1,9 @@
// src/pages/admin/admin/mod.rs
pub mod state;
pub mod ui;
pub mod tui;
pub mod event;
pub mod loader;
pub use state::{AdminState, AdminFocus};

View File

@@ -0,0 +1,193 @@
// src/pages/admin/admin/state.rs
use ratatui::widgets::ListState;
use crate::movement::{move_focus, MovementAction};
use crate::state::app::state::AppState;
/// Focus states for the admin panel
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub enum AdminFocus {
#[default]
ProfilesPane,
InsideProfilesList,
Tables,
InsideTablesList,
Button1,
Button2,
Button3,
}
/// Full admin panel state (for logged-in admins)
#[derive(Default, Clone, Debug)]
pub struct AdminState {
pub profiles: Vec<String>,
pub profile_list_state: ListState,
pub table_list_state: ListState,
pub selected_profile_index: Option<usize>,
pub selected_table_index: Option<usize>,
pub current_focus: AdminFocus,
pub focus_outside_canvas: bool,
pub focused_button_index: usize,
}
impl AdminState {
pub fn get_selected_index(&self) -> Option<usize> {
self.profile_list_state.selected()
}
pub fn get_selected_profile_name(&self) -> Option<&String> {
self.profile_list_state.selected().and_then(|i| self.profiles.get(i))
}
pub fn set_profiles(&mut self, new_profiles: Vec<String>) {
let current_selection_index = self.profile_list_state.selected();
self.profiles = new_profiles;
if self.profiles.is_empty() {
self.profile_list_state.select(None);
} else {
let new_selection = match current_selection_index {
Some(index) => Some(index.min(self.profiles.len() - 1)),
None => Some(0),
};
self.profile_list_state.select(new_selection);
}
}
pub fn next(&mut self) {
if self.profiles.is_empty() {
self.profile_list_state.select(None);
return;
}
let i = match self.profile_list_state.selected() {
Some(i) => if i >= self.profiles.len() - 1 { 0 } else { i + 1 },
None => 0,
};
self.profile_list_state.select(Some(i));
}
pub fn previous(&mut self) {
if self.profiles.is_empty() {
self.profile_list_state.select(None);
return;
}
let i = match self.profile_list_state.selected() {
Some(i) => if i == 0 { self.profiles.len() - 1 } else { i - 1 },
None => self.profiles.len() - 1,
};
self.profile_list_state.select(Some(i));
}
pub fn handle_movement(
&mut self,
app: &AppState,
action: MovementAction,
) -> bool {
use AdminFocus::*;
const ORDER: [AdminFocus; 5] = [
ProfilesPane,
Tables,
Button1,
Button2,
Button3,
];
match (self.current_focus, action) {
(ProfilesPane, MovementAction::Select) => {
if !app.profile_tree.profiles.is_empty()
&& self.profile_list_state.selected().is_none()
{
self.profile_list_state.select(Some(0));
}
self.current_focus = InsideProfilesList;
return true;
}
(Tables, MovementAction::Select) => {
let p_idx = self
.selected_profile_index
.or_else(|| self.profile_list_state.selected());
if let Some(pi) = p_idx {
let len = app
.profile_tree
.profiles
.get(pi)
.map(|p| p.tables.len())
.unwrap_or(0);
if len > 0 && self.table_list_state.selected().is_none() {
self.table_list_state.select(Some(0));
}
}
self.current_focus = InsideTablesList;
return true;
}
_ => {}
}
match self.current_focus {
InsideProfilesList => match action {
MovementAction::Up => {
if !app.profile_tree.profiles.is_empty() {
let curr = self.profile_list_state.selected().unwrap_or(0);
let next = curr.saturating_sub(1);
self.profile_list_state.select(Some(next));
}
true
}
MovementAction::Down => {
let len = app.profile_tree.profiles.len();
if len > 0 {
let curr = self.profile_list_state.selected().unwrap_or(0);
let next = if curr + 1 < len { curr + 1 } else { curr };
self.profile_list_state.select(Some(next));
}
true
}
MovementAction::Esc => {
self.current_focus = ProfilesPane;
true
}
MovementAction::Next | MovementAction::Previous => true,
MovementAction::Select => false,
_ => false,
},
InsideTablesList => {
let tables_len = {
let p_idx = self
.selected_profile_index
.or_else(|| self.profile_list_state.selected());
p_idx.and_then(|pi| app.profile_tree.profiles.get(pi))
.map(|p| p.tables.len())
.unwrap_or(0)
};
match action {
MovementAction::Up => {
if tables_len > 0 {
let curr = self.table_list_state.selected().unwrap_or(0);
let next = curr.saturating_sub(1);
self.table_list_state.select(Some(next));
}
true
}
MovementAction::Down => {
if tables_len > 0 {
let curr = self.table_list_state.selected().unwrap_or(0);
let next = if curr + 1 < tables_len { curr + 1 } else { curr };
self.table_list_state.select(Some(next));
}
true
}
MovementAction::Esc => {
self.current_focus = Tables;
true
}
MovementAction::Next | MovementAction::Previous => true,
MovementAction::Select => false,
_ => false,
}
}
_ => {
move_focus(&ORDER, &mut self.current_focus, action)
}
}
}
}

View File

@@ -1,5 +1,6 @@
// src/pages/admin/admin/tui.rs
use crate::state::app::state::AppState; use crate::state::app::state::AppState;
use crate::state::pages::admin::AdminState; use crate::pages::admin::AdminState;
pub fn handle_admin_selection(app_state: &mut AppState, admin_state: &AdminState) { pub fn handle_admin_selection(app_state: &mut AppState, admin_state: &AdminState) {
let profiles = &app_state.profile_tree.profiles; let profiles = &app_state.profile_tree.profiles;

View File

@@ -1,7 +1,7 @@
// src/components/admin/admin_panel_admin.rs // src/pages/admin/admin/ui.rs
use crate::config::colors::themes::Theme; use crate::config::colors::themes::Theme;
use crate::state::pages::admin::{AdminFocus, AdminState}; use crate::pages::admin::{AdminFocus, AdminState};
use crate::state::app::state::AppState; use crate::state::app::state::AppState;
use ratatui::{ use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect}, layout::{Alignment, Constraint, Direction, Layout, Rect},

View File

@@ -1,11 +1,12 @@
// src/functions/modes/navigation/admin_nav.rs // src/pages/admin/main/logic.rs
use crate::state::pages::admin::{AdminFocus, AdminState}; use crate::pages::admin::{AdminFocus, AdminState};
use crate::state::app::state::AppState; use crate::state::app::state::AppState;
use crate::config::binds::config::Config; use crate::config::binds::config::Config;
use crate::state::app::buffer::{BufferState, AppView}; use crate::buffer::state::{BufferState, AppView};
use crate::state::pages::add_table::{AddTableState, LinkDefinition};
use ratatui::widgets::ListState; use ratatui::widgets::ListState;
use crate::state::pages::add_logic::{AddLogicState, AddLogicFocus}; // Added AddLogicFocus import use crate::pages::admin_panel::add_table::state::{AddTableFormState, LinkDefinition};
use crate::pages::admin_panel::add_logic::state::{AddLogicState, AddLogicFocus, AddLogicFormState};
use crate::pages::routing::{Page, Router};
// Helper functions list_select_next and list_select_previous remain the same // Helper functions list_select_next and list_select_previous remain the same
fn list_select_next(list_state: &mut ListState, item_count: usize) { fn list_select_next(list_state: &mut ListState, item_count: usize) {
@@ -36,17 +37,35 @@ pub fn handle_admin_navigation(
key: crossterm::event::KeyEvent, key: crossterm::event::KeyEvent,
config: &Config, config: &Config,
app_state: &mut AppState, app_state: &mut AppState,
admin_state: &mut AdminState,
buffer_state: &mut BufferState, buffer_state: &mut BufferState,
router: &mut Router,
command_message: &mut String, command_message: &mut String,
) -> bool { ) -> bool {
let action = config.get_general_action(key.code, key.modifiers).map(String::from); let action = config.get_general_action(key.code, key.modifiers).map(String::from);
let current_focus = admin_state.current_focus;
// Check if we're in admin page, but don't borrow mutably yet
let is_admin = matches!(&router.current, Page::Admin(_));
if !is_admin {
return false;
}
// Get the current focus without borrowing mutably
let current_focus = if let Page::Admin(admin_state) = &router.current {
admin_state.current_focus
} else {
return false;
};
let profile_count = app_state.profile_tree.profiles.len(); let profile_count = app_state.profile_tree.profiles.len();
let mut handled = false; let mut handled = false;
match current_focus { match current_focus {
AdminFocus::ProfilesPane => { AdminFocus::ProfilesPane => {
// Now we can borrow mutably since we're not reassigning router.current
let Page::Admin(admin_state) = &mut router.current else {
return false;
};
match action.as_deref() { match action.as_deref() {
Some("select") => { Some("select") => {
admin_state.current_focus = AdminFocus::InsideProfilesList; admin_state.current_focus = AdminFocus::InsideProfilesList;
@@ -64,7 +83,6 @@ pub fn handle_admin_navigation(
handled = true; handled = true;
} }
Some("previous_option") | Some("move_up") => { Some("previous_option") | Some("move_up") => {
// No wrap-around: Stay on ProfilesPane if trying to go "before" it
*command_message = "At first focusable pane.".to_string(); *command_message = "At first focusable pane.".to_string();
handled = true; handled = true;
} }
@@ -73,6 +91,10 @@ pub fn handle_admin_navigation(
} }
AdminFocus::InsideProfilesList => { AdminFocus::InsideProfilesList => {
let Page::Admin(admin_state) = &mut router.current else {
return false;
};
match action.as_deref() { match action.as_deref() {
Some("move_up") => { Some("move_up") => {
if profile_count > 0 { if profile_count > 0 {
@@ -90,11 +112,11 @@ pub fn handle_admin_navigation(
} }
Some("select") => { Some("select") => {
admin_state.selected_profile_index = admin_state.profile_list_state.selected(); admin_state.selected_profile_index = admin_state.profile_list_state.selected();
admin_state.selected_table_index = None; // Deselect table when profile changes admin_state.selected_table_index = None;
if let Some(profile_idx) = admin_state.selected_profile_index { if let Some(profile_idx) = admin_state.selected_profile_index {
if let Some(profile) = app_state.profile_tree.profiles.get(profile_idx) { if let Some(profile) = app_state.profile_tree.profiles.get(profile_idx) {
if !profile.tables.is_empty() { if !profile.tables.is_empty() {
admin_state.table_list_state.select(Some(0)); // Auto-select first table for nav admin_state.table_list_state.select(Some(0));
} else { } else {
admin_state.table_list_state.select(None); admin_state.table_list_state.select(None);
} }
@@ -118,6 +140,10 @@ pub fn handle_admin_navigation(
} }
AdminFocus::Tables => { AdminFocus::Tables => {
let Page::Admin(admin_state) = &mut router.current else {
return false;
};
match action.as_deref() { match action.as_deref() {
Some("select") => { Some("select") => {
admin_state.current_focus = AdminFocus::InsideTablesList; admin_state.current_focus = AdminFocus::InsideTablesList;
@@ -147,7 +173,7 @@ pub fn handle_admin_navigation(
} else { } else {
*command_message = "No tables in selected profile.".to_string(); *command_message = "No tables in selected profile.".to_string();
} }
admin_state.current_focus = AdminFocus::Tables; // Stay in Tables pane if no tables to enter admin_state.current_focus = AdminFocus::Tables;
} }
handled = true; handled = true;
} }
@@ -166,6 +192,10 @@ pub fn handle_admin_navigation(
} }
AdminFocus::InsideTablesList => { AdminFocus::InsideTablesList => {
let Page::Admin(admin_state) = &mut router.current else {
return false;
};
match action.as_deref() { match action.as_deref() {
Some("move_up") => { Some("move_up") => {
let current_profile_idx = admin_state.selected_profile_index let current_profile_idx = admin_state.selected_profile_index
@@ -205,7 +235,7 @@ pub fn handle_admin_navigation(
handled = true; handled = true;
} }
} }
Some("select") => { // This is for persistently selecting a table with [*] Some("select") => {
admin_state.selected_table_index = admin_state.table_list_state.selected(); admin_state.selected_table_index = admin_state.table_list_state.selected();
let table_name = admin_state.selected_profile_index let table_name = admin_state.selected_profile_index
.and_then(|p_idx| app_state.profile_tree.profiles.get(p_idx)) .and_then(|p_idx| app_state.profile_tree.profiles.get(p_idx))
@@ -225,29 +255,36 @@ pub fn handle_admin_navigation(
AdminFocus::Button1 => { // Add Logic Button AdminFocus::Button1 => { // Add Logic Button
match action.as_deref() { match action.as_deref() {
Some("select") => { // Typically "Enter" key Some("select") => {
if let Some(p_idx) = admin_state.selected_profile_index { // Extract needed data first, before any router reassignment
if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) { let (selected_profile_idx, selected_table_idx) = if let Page::Admin(admin_state) = &router.current {
if let Some(t_idx) = admin_state.selected_table_index { (admin_state.selected_profile_index, admin_state.selected_table_index)
if let Some(table) = profile.tables.get(t_idx) { } else {
// Both profile and table are selected, proceed return false;
admin_state.add_logic_state = AddLogicState {
profile_name: profile.name.clone(),
selected_table_name: Some(table.name.clone()),
selected_table_id: Some(table.id), // If you have table IDs
editor_keybinding_mode: config.editor.keybinding_mode.clone(),
current_focus: AddLogicFocus::default(),
..AddLogicState::default()
}; };
if let Some(p_idx) = selected_profile_idx {
if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) {
if let Some(t_idx) = selected_table_idx {
if let Some(table) = profile.tables.get(t_idx) {
// Create AddLogic page with selected profile & table
let add_logic_form = AddLogicFormState::new_with_table(
&config.editor,
profile.name.clone(),
Some(table.id),
table.name.clone(),
);
// Store table info for later fetching // Store table info for later fetching
app_state.pending_table_structure_fetch = Some(( app_state.pending_table_structure_fetch = Some((
profile.name.clone(), profile.name.clone(),
table.name.clone() table.name.clone(),
)); ));
// Now it's safe to reassign router.current
router.current = Page::AddLogic(add_logic_form);
buffer_state.update_history(AppView::AddLogic); buffer_state.update_history(AppView::AddLogic);
app_state.ui.focus_outside_canvas = false;
*command_message = format!( *command_message = format!(
"Opening Add Logic for table '{}' in profile '{}'...", "Opening Add Logic for table '{}' in profile '{}'...",
table.name, profile.name table.name, profile.name
@@ -267,11 +304,17 @@ pub fn handle_admin_navigation(
handled = true; handled = true;
} }
Some("previous_option") | Some("move_up") => { Some("previous_option") | Some("move_up") => {
let Page::Admin(admin_state) = &mut router.current else {
return false;
};
admin_state.current_focus = AdminFocus::Tables; admin_state.current_focus = AdminFocus::Tables;
*command_message = "Focus: Tables Pane".to_string(); *command_message = "Focus: Tables Pane".to_string();
handled = true; handled = true;
} }
Some("next_option") | Some("move_down") => { Some("next_option") | Some("move_down") => {
let Page::Admin(admin_state) = &mut router.current else {
return false;
};
admin_state.current_focus = AdminFocus::Button2; admin_state.current_focus = AdminFocus::Button2;
*command_message = "Focus: Add Table Button".to_string(); *command_message = "Focus: Add Table Button".to_string();
handled = true; handled = true;
@@ -283,25 +326,36 @@ pub fn handle_admin_navigation(
AdminFocus::Button2 => { // Add Table Button AdminFocus::Button2 => { // Add Table Button
match action.as_deref() { match action.as_deref() {
Some("select") => { Some("select") => {
if let Some(p_idx) = admin_state.selected_profile_index { // Extract needed data first
let selected_profile_idx = if let Page::Admin(admin_state) = &router.current {
admin_state.selected_profile_index
} else {
return false;
};
if let Some(p_idx) = selected_profile_idx {
if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) { if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) {
let selected_profile_name = profile.name.clone(); let selected_profile_name = profile.name.clone();
// Prepare links from the selected profile's existing tables // Prepare links from the selected profile's existing tables
let available_links: Vec<LinkDefinition> = profile.tables.iter() let available_links: Vec<LinkDefinition> = profile.tables.iter()
.map(|table| LinkDefinition { .map(|table| LinkDefinition {
linked_table_name: table.name.clone(), linked_table_name: table.name.clone(),
is_required: false, // Default, can be changed in AddTable screen is_required: false,
selected: false, selected: false,
}).collect(); }).collect();
admin_state.add_table_state = AddTableState { // Build decoupled AddTable page and route into it
profile_name: selected_profile_name, let mut page = AddTableFormState::new(selected_profile_name.clone());
links: available_links, page.state.links = available_links;
..AddTableState::default() // Reset other fields
}; // Now safe to reassign router.current
router.current = Page::AddTable(page);
buffer_state.update_history(AppView::AddTable); buffer_state.update_history(AppView::AddTable);
app_state.ui.focus_outside_canvas = false;
*command_message = format!("Opening Add Table for profile '{}'...", admin_state.add_table_state.profile_name); *command_message = format!(
"Opening Add Table for profile '{}'...",
selected_profile_name
);
handled = true; handled = true;
} else { } else {
*command_message = "Error: Selected profile index out of bounds.".to_string(); *command_message = "Error: Selected profile index out of bounds.".to_string();
@@ -313,11 +367,17 @@ pub fn handle_admin_navigation(
} }
} }
Some("previous_option") | Some("move_up") => { Some("previous_option") | Some("move_up") => {
let Page::Admin(admin_state) = &mut router.current else {
return false;
};
admin_state.current_focus = AdminFocus::Button1; admin_state.current_focus = AdminFocus::Button1;
*command_message = "Focus: Add Logic Button".to_string(); *command_message = "Focus: Add Logic Button".to_string();
handled = true; handled = true;
} }
Some("next_option") | Some("move_down") => { Some("next_option") | Some("move_down") => {
let Page::Admin(admin_state) = &mut router.current else {
return false;
};
admin_state.current_focus = AdminFocus::Button3; admin_state.current_focus = AdminFocus::Button3;
*command_message = "Focus: Change Table Button".to_string(); *command_message = "Focus: Change Table Button".to_string();
handled = true; handled = true;
@@ -329,17 +389,18 @@ pub fn handle_admin_navigation(
AdminFocus::Button3 => { // Change Table Button AdminFocus::Button3 => { // Change Table Button
match action.as_deref() { match action.as_deref() {
Some("select") => { Some("select") => {
// Future: Logic to load selected table into AddTableState for editing
*command_message = "Action: Change Table (Not Implemented)".to_string(); *command_message = "Action: Change Table (Not Implemented)".to_string();
handled = true; handled = true;
} }
Some("previous_option") | Some("move_up") => { Some("previous_option") | Some("move_up") => {
let Page::Admin(admin_state) = &mut router.current else {
return false;
};
admin_state.current_focus = AdminFocus::Button2; admin_state.current_focus = AdminFocus::Button2;
*command_message = "Focus: Add Table Button".to_string(); *command_message = "Focus: Add Table Button".to_string();
handled = true; handled = true;
} }
Some("next_option") | Some("move_down") => { Some("next_option") | Some("move_down") => {
// No wrap-around: Stay on Button3 if trying to go "after" it
*command_message = "At last focusable button.".to_string(); *command_message = "At last focusable button.".to_string();
handled = true; handled = true;
} }

View File

@@ -0,0 +1,7 @@
// src/pages/admin/main/mod.rs
pub mod state;
pub mod ui;
pub mod logic;
pub use state::NonAdminState;

View File

@@ -0,0 +1,55 @@
// src/pages/admin/main/state.rs
use ratatui::widgets::ListState;
/// State for non-admin users (simple profile browser)
#[derive(Default, Clone, Debug)]
pub struct NonAdminState {
pub profiles: Vec<String>, // profile names
pub profile_list_state: ListState, // highlight state
pub selected_profile_index: Option<usize>, // persistent selection
}
impl NonAdminState {
pub fn get_selected_index(&self) -> Option<usize> {
self.profile_list_state.selected()
}
pub fn set_profiles(&mut self, new_profiles: Vec<String>) {
let current_selection_index = self.profile_list_state.selected();
self.profiles = new_profiles;
if self.profiles.is_empty() {
self.profile_list_state.select(None);
} else {
let new_selection = match current_selection_index {
Some(index) => Some(index.min(self.profiles.len() - 1)),
None => Some(0),
};
self.profile_list_state.select(new_selection);
}
}
pub fn next(&mut self) {
if self.profiles.is_empty() {
self.profile_list_state.select(None);
return;
}
let i = match self.profile_list_state.selected() {
Some(i) => if i >= self.profiles.len() - 1 { 0 } else { i + 1 },
None => 0,
};
self.profile_list_state.select(Some(i));
}
pub fn previous(&mut self) {
if self.profiles.is_empty() {
self.profile_list_state.select(None);
return;
}
let i = match self.profile_list_state.selected() {
Some(i) => if i == 0 { self.profiles.len() - 1 } else { i - 1 },
None => self.profiles.len() - 1,
};
self.profile_list_state.select(Some(i));
}
}

View File

@@ -1,9 +1,9 @@
// src/components/admin/admin_panel.rs // src/pages/admin/main/ui.rs
use crate::config::colors::themes::Theme; use crate::config::colors::themes::Theme;
use crate::state::pages::auth::AuthState; use crate::state::pages::auth::AuthState;
use crate::state::app::state::AppState; use crate::state::app::state::AppState;
use crate::state::pages::admin::AdminState; use crate::pages::admin::AdminState;
use common::proto::komp_ac::table_definition::ProfileTreeResponse; use common::proto::komp_ac::table_definition::ProfileTreeResponse;
use ratatui::{ use ratatui::{
layout::{Constraint, Direction, Layout, Rect}, layout::{Constraint, Direction, Layout, Rect},
@@ -12,7 +12,8 @@ use ratatui::{
widgets::{Block, BorderType, Borders, List, ListItem, Paragraph, Wrap}, widgets::{Block, BorderType, Borders, List, ListItem, Paragraph, Wrap},
Frame, Frame,
}; };
use super::admin_panel_admin::render_admin_panel_admin; use crate::state::pages::auth::UserRole;
use crate::pages::admin::admin::ui::render_admin_panel_admin;
pub fn render_admin_panel( pub fn render_admin_panel(
f: &mut Frame, f: &mut Frame,
@@ -44,7 +45,11 @@ pub fn render_admin_panel(
.constraints([Constraint::Percentage(30), Constraint::Percentage(70)]) .constraints([Constraint::Percentage(30), Constraint::Percentage(70)])
.split(chunks[1]); .split(chunks[1]);
if auth_state.role.as_deref() != Some("admin") { match auth_state.role {
Some(UserRole::Admin) => {
render_admin_panel_admin(f, chunks[1], app_state, admin_state, theme);
}
_ => {
render_admin_panel_non_admin( render_admin_panel_non_admin(
f, f,
admin_state, admin_state,
@@ -53,21 +58,14 @@ pub fn render_admin_panel(
profile_tree, profile_tree,
selected_profile, selected_profile,
); );
} else { }
render_admin_panel_admin(
f,
chunks[1],
app_state,
admin_state,
theme,
);
} }
} }
/// Renders the view for non-admin users (profile list and details). /// Renders the view for non-admin users (profile list and details).
fn render_admin_panel_non_admin( fn render_admin_panel_non_admin(
f: &mut Frame, f: &mut Frame,
admin_state: &AdminState, admin_state: &mut AdminState,
content_chunks: &[Rect], content_chunks: &[Rect],
theme: &Theme, theme: &Theme,
profile_tree: &ProfileTreeResponse, profile_tree: &ProfileTreeResponse,
@@ -92,8 +90,7 @@ fn render_admin_panel_non_admin(
.block(Block::default().title("Profiles")) .block(Block::default().title("Profiles"))
.highlight_style(Style::default().bg(theme.highlight).fg(theme.bg)); .highlight_style(Style::default().bg(theme.highlight).fg(theme.bg));
let mut profile_list_state_clone = admin_state.profile_list_state.clone(); f.render_stateful_widget(list, content_chunks[0], &mut admin_state.profile_list_state);
f.render_stateful_widget(list, content_chunks[0], &mut profile_list_state_clone);
// Profile details - Use selection info from admin_state // Profile details - Use selection info from admin_state
if let Some(profile) = admin_state if let Some(profile) = admin_state

View File

@@ -0,0 +1,7 @@
// src/pages/admin/mod.rs
pub mod main; // non-admin
pub mod admin; // full admin panel
pub use main::NonAdminState;
pub use admin::{AdminState, AdminFocus};

View File

@@ -0,0 +1,159 @@
// src/pages/admin_panel/add_logic/event.rs
use anyhow::Result;
use crate::config::binds::config::Config;
use crate::movement::{move_focus, MovementAction};
use crate::pages::admin_panel::add_logic::nav::SaveLogicResultSender;
use crate::pages::admin_panel::add_logic::state::{AddLogicFocus, AddLogicFormState};
use crate::components::common::text_editor::TextEditor;
use crate::services::grpc_client::GrpcClient;
use crate::state::app::state::AppState;
use crate::modes::handlers::event::EventOutcome;
use canvas::{AppMode as CanvasMode, DataProvider};
use crossterm::event::KeyEvent;
/// Focus traversal order for non-canvas navigation
const ADD_LOGIC_FOCUS_ORDER: [AddLogicFocus; 6] = [
AddLogicFocus::InputLogicName,
AddLogicFocus::InputTargetColumn,
AddLogicFocus::InputDescription,
AddLogicFocus::ScriptContentPreview,
AddLogicFocus::SaveButton,
AddLogicFocus::CancelButton,
];
/// Handles all AddLogic page-specific events.
/// Return a non-empty Ok(message) only when the page actually consumed the key,
/// otherwise return Ok("") to let global handling proceed.
pub fn handle_add_logic_event(
key_event: KeyEvent,
movement: Option<MovementAction>,
config: &Config,
app_state: &mut AppState,
add_logic_page: &mut AddLogicFormState,
grpc_client: GrpcClient,
save_logic_sender: SaveLogicResultSender,
) -> Result<EventOutcome> {
// 1) Script editor fullscreen mode
if add_logic_page.state.current_focus == AddLogicFocus::InsideScriptContent {
match key_event.code {
crossterm::event::KeyCode::Esc => {
add_logic_page.state.current_focus = AddLogicFocus::ScriptContentPreview;
add_logic_page.focus_outside_canvas = true;
return Ok(EventOutcome::Ok("Exited script editing.".to_string()));
}
_ => {
let changed = {
let mut editor_borrow =
add_logic_page.state.script_content_editor.borrow_mut();
TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_page.state.editor_keybinding_mode,
&mut add_logic_page.state.vim_state,
)
};
if changed {
add_logic_page.state.has_unsaved_changes = true;
return Ok(EventOutcome::Ok("Script updated".to_string()));
}
return Ok(EventOutcome::Ok(String::new()));
}
}
}
// 2) Inside canvas: forward to FormEditor
let inside_canvas_inputs = matches!(
add_logic_page.state.current_focus,
AddLogicFocus::InputLogicName
| AddLogicFocus::InputTargetColumn
| AddLogicFocus::InputDescription
);
if inside_canvas_inputs {
// Only allow leaving the canvas with Down/Next when the form editor
// is in ReadOnly mode. In Edit mode, keep focus inside the canvas.
let in_edit_mode = add_logic_page.editor.mode() == CanvasMode::Edit;
if !in_edit_mode {
if let Some(ma) = movement {
let last_idx = add_logic_page
.editor
.data_provider()
.field_count()
.saturating_sub(1);
let at_last = add_logic_page.editor.current_field() >= last_idx;
if at_last && matches!(ma, MovementAction::Down | MovementAction::Next) {
add_logic_page.state.last_canvas_field = last_idx;
add_logic_page.state.current_focus = AddLogicFocus::ScriptContentPreview;
add_logic_page.focus_outside_canvas = true;
return Ok(EventOutcome::Ok("Moved to Script Preview".to_string()));
}
}
}
match add_logic_page.handle_key_event(key_event) {
canvas::keymap::KeyEventOutcome::Consumed(Some(msg)) => {
add_logic_page.sync_from_editor();
return Ok(EventOutcome::Ok(msg));
}
canvas::keymap::KeyEventOutcome::Consumed(None) => {
add_logic_page.sync_from_editor();
return Ok(EventOutcome::Ok("Input updated".into()));
}
canvas::keymap::KeyEventOutcome::Pending => {
return Ok(EventOutcome::Ok(String::new()));
}
canvas::keymap::KeyEventOutcome::NotMatched => {
// fall through
}
}
}
// 3) Outside canvas
if let Some(ma) = movement {
let mut current = add_logic_page.state.current_focus;
if move_focus(&ADD_LOGIC_FOCUS_ORDER, &mut current, ma) {
add_logic_page.state.current_focus = current;
add_logic_page.focus_outside_canvas = !matches!(
add_logic_page.state.current_focus,
AddLogicFocus::InputLogicName
| AddLogicFocus::InputTargetColumn
| AddLogicFocus::InputDescription
);
return Ok(EventOutcome::Ok(String::new()));
}
match ma {
MovementAction::Select => match add_logic_page.state.current_focus {
AddLogicFocus::ScriptContentPreview => {
add_logic_page.state.current_focus = AddLogicFocus::InsideScriptContent;
add_logic_page.focus_outside_canvas = false;
return Ok(EventOutcome::Ok(
"Fullscreen script editing. Esc to exit.".to_string(),
));
}
AddLogicFocus::SaveButton => {
if let Some(msg) = add_logic_page.state.save_logic() {
return Ok(EventOutcome::Ok(msg));
} else {
return Ok(EventOutcome::Ok("Saved (no changes)".to_string()));
}
}
AddLogicFocus::CancelButton => {
return Ok(EventOutcome::Ok("Cancelled Add Logic".to_string()));
}
_ => {}
},
MovementAction::Esc => {
if add_logic_page.state.current_focus == AddLogicFocus::ScriptContentPreview {
add_logic_page.state.current_focus = AddLogicFocus::InputDescription;
add_logic_page.focus_outside_canvas = false;
return Ok(EventOutcome::Ok("Back to Description".to_string()));
}
}
_ => {}
}
}
Ok(EventOutcome::Ok(String::new()))
}

View File

@@ -0,0 +1,115 @@
// src/pages/admin_panel/add_logic/loader.rs
use anyhow::{Context, Result};
use tracing::{error, info, warn};
use crate::pages::admin_panel::add_logic::state::AddLogicFormState;
use crate::pages::routing::{Page, Router};
use crate::services::grpc_client::GrpcClient;
use crate::services::ui_service::UiService;
use crate::state::app::state::AppState;
/// Process pending table structure fetch for AddLogic page.
/// Returns true if UI needs a redraw.
pub async fn process_pending_table_structure_fetch(
app_state: &mut AppState,
router: &mut Router,
grpc_client: &mut GrpcClient,
command_message: &mut String,
) -> Result<bool> {
let mut needs_redraw = false;
if let Some((profile_name, table_name)) = app_state.pending_table_structure_fetch.take() {
if let Page::AddLogic(page) = &mut router.current {
if page.profile_name() == profile_name
&& page.selected_table_name().map(|s| s.as_str()) == Some(table_name.as_str())
{
info!(
"Fetching table structure for {}.{}",
profile_name, table_name
);
let fetch_message = UiService::initialize_add_logic_table_data(
grpc_client,
&mut page.state, // keep state here, UiService expects AddLogicState
&app_state.profile_tree,
)
.await
.unwrap_or_else(|e| {
error!(
"Error initializing add_logic_table_data for {}.{}: {}",
profile_name, table_name, e
);
format!("Error fetching table structure: {}", e)
});
if !fetch_message.contains("Error") && !fetch_message.contains("Warning") {
info!("{}", fetch_message);
} else {
*command_message = fetch_message;
}
// 🔑 Rebuild FormEditor with updated state (so suggestions work)
page.editor = canvas::FormEditor::new(page.state.clone());
needs_redraw = true;
} else {
error!(
"Mismatch in pending_table_structure_fetch: app_state wants {}.{}, \
but AddLogic state is for {}.{:?}",
profile_name,
table_name,
page.profile_name(),
page.selected_table_name()
);
}
} else {
warn!(
"Pending table structure fetch for {}.{} but AddLogic view is not active. Ignored.",
profile_name, table_name
);
}
}
Ok(needs_redraw)
}
/// If the AddLogic page is awaiting columns for a selected table in the script editor,
/// fetch them and update the state. Returns true if UI needs a redraw.
pub async fn maybe_fetch_columns_for_awaiting_table(
grpc_client: &mut GrpcClient,
page: &mut AddLogicFormState,
command_message: &mut String,
) -> Result<bool> {
if let Some(table_name) = page
.state
.script_editor_awaiting_column_autocomplete
.clone()
{
let profile_name = page.state.profile_name.clone();
info!(
"Fetching columns for table selection: {}.{}",
profile_name, table_name
);
match UiService::fetch_columns_for_table(grpc_client, &profile_name, &table_name).await {
Ok(columns) => {
page.state.set_columns_for_table_autocomplete(columns.clone());
info!("Loaded {} columns for table '{}'", columns.len(), table_name);
*command_message =
format!("Columns for '{}' loaded. Select a column.", table_name);
}
Err(e) => {
error!(
"Failed to fetch columns for {}.{}: {}",
profile_name, table_name, e
);
page.state.script_editor_awaiting_column_autocomplete = None;
page.state.deactivate_script_editor_autocomplete();
*command_message = format!("Error loading columns for '{}': {}", table_name, e);
}
}
return Ok(true);
}
Ok(false)
}

View File

@@ -0,0 +1,7 @@
// src/pages/admin_panel/add_logic/mod.rs
pub mod ui;
pub mod nav;
pub mod state;
pub mod loader;
pub mod event;

View File

@@ -0,0 +1,6 @@
// src/pages/admin_panel/add_logic/nav.rs
use anyhow::Result;
use tokio::sync::mpsc;
pub type SaveLogicResultSender = mpsc::Sender<Result<String>>;

View File

@@ -1,7 +1,8 @@
// src/state/pages/add_logic.rs // src/pages/admin_panel/add_logic/state.rs
use crate::config::binds::config::{EditorConfig, EditorKeybindingMode}; use crate::config::binds::config::{EditorConfig, EditorKeybindingMode};
use crate::components::common::text_editor::{TextEditor, VimState}; use crate::components::common::text_editor::{TextEditor, VimState};
use canvas::{DataProvider, AppMode}; use canvas::{DataProvider, AppMode, FormEditor, SuggestionItem};
use crossterm::event::KeyCode;
use std::cell::RefCell; use std::cell::RefCell;
use std::rc::Rc; use std::rc::Rc;
use tui_textarea::TextArea; use tui_textarea::TextArea;
@@ -54,7 +55,7 @@ pub struct AddLogicState {
// New fields for same-profile table names and column autocomplete // New fields for same-profile table names and column autocomplete
pub same_profile_table_names: Vec<String>, // Tables from same profile only pub same_profile_table_names: Vec<String>, // Tables from same profile only
pub script_editor_awaiting_column_autocomplete: Option<String>, // Table name waiting for column fetch pub script_editor_awaiting_column_autocomplete: Option<String>, // Table name waiting for column fetch
pub app_mode: AppMode, pub app_mode: canvas::AppMode,
} }
impl AddLogicState { impl AddLogicState {
@@ -92,12 +93,25 @@ impl AddLogicState {
same_profile_table_names: Vec::new(), same_profile_table_names: Vec::new(),
script_editor_awaiting_column_autocomplete: None, script_editor_awaiting_column_autocomplete: None,
app_mode: AppMode::Edit, app_mode: canvas::AppMode::Edit,
} }
} }
pub const INPUT_FIELD_COUNT: usize = 3; pub const INPUT_FIELD_COUNT: usize = 3;
/// Build canvas SuggestionItem list for target column
pub fn column_suggestions_sync(&self, query: &str) -> Vec<SuggestionItem> {
let q = query.to_lowercase();
self.table_columns_for_suggestions
.iter()
.filter(|c| q.is_empty() || c.to_lowercase().contains(&q))
.map(|c| SuggestionItem {
display_text: c.clone(),
value_to_store: c.clone(),
})
.collect()
}
/// Updates the target_column_suggestions based on current input. /// Updates the target_column_suggestions based on current input.
pub fn update_target_column_suggestions(&mut self) { pub fn update_target_column_suggestions(&mut self) {
let current_input = self.target_column_input.to_lowercase(); let current_input = self.target_column_input.to_lowercase();
@@ -272,7 +286,7 @@ impl AddLogicState {
impl Default for AddLogicState { impl Default for AddLogicState {
fn default() -> Self { fn default() -> Self {
let mut state = Self::new(&EditorConfig::default()); let mut state = Self::new(&EditorConfig::default());
state.app_mode = AppMode::Edit; state.app_mode = canvas::AppMode::Edit;
state state
} }
} }
@@ -315,3 +329,242 @@ impl DataProvider for AddLogicState {
field_index == 1 field_index == 1
} }
} }
// Wrapper that owns both the raw state and its FormEditor (like LoginFormState)
pub struct AddLogicFormState {
pub state: AddLogicState,
pub editor: FormEditor<AddLogicState>,
pub focus_outside_canvas: bool,
pub focused_button_index: usize,
}
// manual Debug because FormEditor may not implement Debug
impl std::fmt::Debug for AddLogicFormState {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("AddLogicFormState")
.field("state", &self.state)
.field("focus_outside_canvas", &self.focus_outside_canvas)
.field("focused_button_index", &self.focused_button_index)
.finish()
}
}
impl AddLogicFormState {
pub fn new(editor_config: &EditorConfig) -> Self {
let state = AddLogicState::new(editor_config);
let editor = FormEditor::new(state.clone());
Self {
state,
editor,
focus_outside_canvas: false,
focused_button_index: 0,
}
}
pub fn new_with_table(
editor_config: &EditorConfig,
profile_name: String,
table_id: Option<i64>,
table_name: String,
) -> Self {
let mut state = AddLogicState::new(editor_config);
state.profile_name = profile_name;
state.selected_table_id = table_id;
state.selected_table_name = Some(table_name);
let editor = FormEditor::new(state.clone());
Self {
state,
editor,
focus_outside_canvas: false,
focused_button_index: 0,
}
}
pub fn from_state(state: AddLogicState) -> Self {
let editor = FormEditor::new(state.clone());
Self {
state,
editor,
focus_outside_canvas: false,
focused_button_index: 0,
}
}
/// Sync state from editor's data provider snapshot
pub fn sync_from_editor(&mut self) {
self.state = self.editor.data_provider().clone();
}
// === Delegates to AddLogicState fields ===
pub fn current_focus(&self) -> AddLogicFocus {
self.state.current_focus
}
pub fn set_current_focus(&mut self, focus: AddLogicFocus) {
self.state.current_focus = focus;
}
pub fn has_unsaved_changes(&self) -> bool {
self.state.has_unsaved_changes
}
pub fn set_has_unsaved_changes(&mut self, changed: bool) {
self.state.has_unsaved_changes = changed;
}
pub fn profile_name(&self) -> &str {
&self.state.profile_name
}
pub fn selected_table_name(&self) -> Option<&String> {
self.state.selected_table_name.as_ref()
}
pub fn selected_table_id(&self) -> Option<i64> {
self.state.selected_table_id
}
pub fn script_content_editor(&self) -> &Rc<RefCell<TextArea<'static>>> {
&self.state.script_content_editor
}
pub fn script_content_editor_mut(&mut self) -> &mut Rc<RefCell<TextArea<'static>>> {
&mut self.state.script_content_editor
}
pub fn vim_state(&self) -> &VimState {
&self.state.vim_state
}
pub fn vim_state_mut(&mut self) -> &mut VimState {
&mut self.state.vim_state
}
pub fn editor_keybinding_mode(&self) -> &EditorKeybindingMode {
&self.state.editor_keybinding_mode
}
pub fn script_editor_autocomplete_active(&self) -> bool {
self.state.script_editor_autocomplete_active
}
pub fn script_editor_suggestions(&self) -> &Vec<String> {
&self.state.script_editor_suggestions
}
pub fn script_editor_selected_suggestion_index(&self) -> Option<usize> {
self.state.script_editor_selected_suggestion_index
}
pub fn target_column_suggestions(&self) -> &Vec<String> {
&self.state.target_column_suggestions
}
pub fn selected_target_column_suggestion_index(&self) -> Option<usize> {
self.state.selected_target_column_suggestion_index
}
pub fn in_target_column_suggestion_mode(&self) -> bool {
self.state.in_target_column_suggestion_mode
}
pub fn show_target_column_suggestions(&self) -> bool {
self.state.show_target_column_suggestions
}
// === Delegates to FormEditor ===
pub fn mode(&self) -> AppMode {
self.editor.mode()
}
pub fn cursor_position(&self) -> usize {
self.editor.cursor_position()
}
pub fn handle_key_event(
&mut self,
key_event: crossterm::event::KeyEvent,
) -> canvas::keymap::KeyEventOutcome {
// Customize behavior for Target Column (field index 1) in Edit mode,
// mirroring how Register page does suggestions for Role.
let in_target_col_field = self.editor.current_field() == 1;
let in_edit_mode = self.editor.mode() == canvas::AppMode::Edit;
if in_target_col_field && in_edit_mode {
match key_event.code {
// Tab: open suggestions if inactive; otherwise cycle next
KeyCode::Tab => {
if !self.editor.is_suggestions_active() {
if let Some(query) = self.editor.start_suggestions(1) {
let items = self.state.column_suggestions_sync(&query);
let applied =
self.editor.apply_suggestions_result(1, &query, items);
if applied {
self.editor.update_inline_completion();
}
}
} else {
self.editor.suggestions_next();
}
return canvas::keymap::KeyEventOutcome::Consumed(None);
}
// Shift+Tab: cycle suggestions too (fallback to next)
KeyCode::BackTab => {
if self.editor.is_suggestions_active() {
self.editor.suggestions_next();
return canvas::keymap::KeyEventOutcome::Consumed(None);
}
}
// Enter: apply selected suggestion (if active)
KeyCode::Enter => {
if self.editor.is_suggestions_active() {
let _ = self.editor.apply_suggestion();
return canvas::keymap::KeyEventOutcome::Consumed(None);
}
}
// Esc: close suggestions if active
KeyCode::Esc => {
if self.editor.is_suggestions_active() {
self.editor.close_suggestions();
return canvas::keymap::KeyEventOutcome::Consumed(None);
}
}
// Character input: mutate then refresh suggestions if active
KeyCode::Char(_) => {
let outcome = self.editor.handle_key_event(key_event);
if self.editor.is_suggestions_active() {
if let Some(query) = self.editor.start_suggestions(1) {
let items = self.state.column_suggestions_sync(&query);
let applied =
self.editor.apply_suggestions_result(1, &query, items);
if applied {
self.editor.update_inline_completion();
}
}
}
return outcome;
}
// Backspace/Delete: mutate then refresh suggestions if active
KeyCode::Backspace | KeyCode::Delete => {
let outcome = self.editor.handle_key_event(key_event);
if self.editor.is_suggestions_active() {
if let Some(query) = self.editor.start_suggestions(1) {
let items = self.state.column_suggestions_sync(&query);
let applied =
self.editor.apply_suggestions_result(1, &query, items);
if applied {
self.editor.update_inline_completion();
}
}
}
return outcome;
}
_ => { /* fall through */ }
}
}
// Default: let canvas handle it
self.editor.handle_key_event(key_event)
}
}

View File

@@ -1,8 +1,8 @@
// src/components/admin/add_logic.rs // src/pages/admin_panel/add_logic/ui.rs
use crate::config::colors::themes::Theme; use crate::config::colors::themes::Theme;
use crate::state::app::state::AppState; use crate::state::app::state::AppState;
use crate::state::pages::add_logic::{AddLogicFocus, AddLogicState}; use crate::pages::admin_panel::add_logic::state::{AddLogicFocus, AddLogicState, AddLogicFormState};
use canvas::{render_canvas, FormEditor}; use canvas::{render_canvas, render_suggestions_dropdown, DefaultCanvasTheme, FormEditor};
use ratatui::{ use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect}, layout::{Alignment, Constraint, Direction, Layout, Rect},
style::{Modifier, Style}, style::{Modifier, Style},
@@ -10,7 +10,8 @@ use ratatui::{
widgets::{Block, BorderType, Borders, Paragraph}, widgets::{Block, BorderType, Borders, Paragraph},
Frame, Frame,
}; };
use crate::components::common::{dialog, autocomplete}; // Added autocomplete use crate::components::common::autocomplete;
use crate::dialog;
use crate::config::binds::config::EditorKeybindingMode; use crate::config::binds::config::EditorKeybindingMode;
pub fn render_add_logic( pub fn render_add_logic(
@@ -18,8 +19,7 @@ pub fn render_add_logic(
area: Rect, area: Rect,
theme: &Theme, theme: &Theme,
app_state: &AppState, app_state: &AppState,
add_logic_state: &mut AddLogicState, add_logic_state: &mut AddLogicFormState,
is_edit_mode: bool,
) { ) {
let main_block = Block::default() let main_block = Block::default()
.title(" Add New Logic Script ") .title(" Add New Logic Script ")
@@ -32,21 +32,29 @@ pub fn render_add_logic(
f.render_widget(main_block, area); f.render_widget(main_block, area);
// Handle full-screen script editing // Handle full-screen script editing
if add_logic_state.current_focus == AddLogicFocus::InsideScriptContent { if add_logic_state.current_focus() == AddLogicFocus::InsideScriptContent {
let mut editor_ref = add_logic_state.script_content_editor.borrow_mut(); let mut editor_ref = add_logic_state
let border_style_color = if is_edit_mode { theme.highlight } else { theme.secondary }; .state
.script_content_editor
.borrow_mut();
let border_style_color = if crate::components::common::text_editor::TextEditor::is_vim_insert_mode(add_logic_state.vim_state()) {
theme.highlight
} else {
theme.secondary
};
let border_style = Style::default().fg(border_style_color); let border_style = Style::default().fg(border_style_color);
editor_ref.set_cursor_line_style(Style::default()); editor_ref.set_cursor_line_style(Style::default());
editor_ref.set_cursor_style(Style::default().add_modifier(Modifier::REVERSED)); editor_ref.set_cursor_style(Style::default().add_modifier(Modifier::REVERSED));
let script_title_hint = match add_logic_state.editor_keybinding_mode { let script_title_hint = match add_logic_state.editor_keybinding_mode() {
EditorKeybindingMode::Vim => { EditorKeybindingMode::Vim => {
let vim_mode_status = crate::components::common::text_editor::TextEditor::get_vim_mode_status(&add_logic_state.vim_state); let vim_mode_status = crate::components::common::text_editor::TextEditor::get_vim_mode_status(add_logic_state.vim_state());
format!("Script {}", vim_mode_status) format!("Script {}", vim_mode_status)
} }
EditorKeybindingMode::Emacs | EditorKeybindingMode::Default => { EditorKeybindingMode::Emacs | EditorKeybindingMode::Default => {
if is_edit_mode { if crate::components::common::text_editor::TextEditor::is_vim_insert_mode(add_logic_state.vim_state()) {
"Script (Editing)".to_string() "Script (Editing)".to_string()
} else { } else {
"Script".to_string() "Script".to_string()
@@ -68,10 +76,10 @@ pub fn render_add_logic(
drop(editor_ref); drop(editor_ref);
// === SCRIPT EDITOR AUTOCOMPLETE RENDERING === // === SCRIPT EDITOR AUTOCOMPLETE RENDERING ===
if add_logic_state.script_editor_autocomplete_active && !add_logic_state.script_editor_suggestions.is_empty() { if add_logic_state.script_editor_autocomplete_active() && !add_logic_state.script_editor_suggestions().is_empty() {
// Get the current cursor position from textarea // Get the current cursor position from textarea
let current_cursor = { let current_cursor = {
let editor_borrow = add_logic_state.script_content_editor.borrow(); let editor_borrow = add_logic_state.script_content_editor().borrow();
editor_borrow.cursor() // Returns (row, col) as (usize, usize) editor_borrow.cursor() // Returns (row, col) as (usize, usize)
}; };
@@ -99,8 +107,8 @@ pub fn render_add_logic(
input_rect, input_rect,
f.area(), // Full frame area for clamping f.area(), // Full frame area for clamping
theme, theme,
&add_logic_state.script_editor_suggestions, add_logic_state.script_editor_suggestions(),
add_logic_state.script_editor_selected_suggestion_index, add_logic_state.script_editor_selected_suggestion_index(),
); );
} }
@@ -124,21 +132,21 @@ pub fn render_add_logic(
let buttons_area = main_chunks[3]; let buttons_area = main_chunks[3];
// Top info // Top info
let table_label = if let Some(name) = add_logic_state.selected_table_name() {
name.clone()
} else if let Some(id) = add_logic_state.selected_table_id() {
format!("ID {}", id)
} else {
"Global (Not Selected)".to_string()
};
let profile_text = Paragraph::new(vec![ let profile_text = Paragraph::new(vec![
Line::from(Span::styled( Line::from(Span::styled(
format!("Profile: {}", add_logic_state.profile_name), format!("Profile: {}", add_logic_state.profile_name()),
Style::default().fg(theme.fg), Style::default().fg(theme.fg),
)), )),
Line::from(Span::styled( Line::from(Span::styled(
format!( format!("Table: {}", table_label),
"Table: {}",
add_logic_state
.selected_table_name
.clone()
.unwrap_or_else(|| add_logic_state.selected_table_id
.map(|id| format!("ID {}", id))
.unwrap_or_else(|| "Global (Not Selected)".to_string()))
),
Style::default().fg(theme.fg), Style::default().fg(theme.fg),
)), )),
]) ])
@@ -151,40 +159,34 @@ pub fn render_add_logic(
// Canvas - USING CANVAS LIBRARY // Canvas - USING CANVAS LIBRARY
let focus_on_canvas_inputs = matches!( let focus_on_canvas_inputs = matches!(
add_logic_state.current_focus, add_logic_state.current_focus(),
AddLogicFocus::InputLogicName AddLogicFocus::InputLogicName
| AddLogicFocus::InputTargetColumn | AddLogicFocus::InputTargetColumn
| AddLogicFocus::InputDescription | AddLogicFocus::InputDescription
); );
let editor = FormEditor::new(add_logic_state.clone()); let editor = &add_logic_state.editor;
let active_field_rect = render_canvas(f, canvas_area, &editor, theme); let active_field_rect = render_canvas(f, canvas_area, editor, theme);
// --- Render Autocomplete for Target Column --- // --- Canvas suggestions dropdown (Target Column, etc.) ---
// `is_edit_mode` here refers to the general edit mode of the EventHandler if editor.mode() == canvas::AppMode::Edit {
if is_edit_mode && editor.current_field() == 1 { // Target Column field
if add_logic_state.in_target_column_suggestion_mode && add_logic_state.show_target_column_suggestions {
if !add_logic_state.target_column_suggestions.is_empty() {
if let Some(input_rect) = active_field_rect { if let Some(input_rect) = active_field_rect {
autocomplete::render_autocomplete_dropdown( render_suggestions_dropdown(
f, f,
f.area(),
input_rect, input_rect,
f.area(), // Full frame area for clamping &DefaultCanvasTheme,
theme, editor,
&add_logic_state.target_column_suggestions,
add_logic_state.selected_target_column_suggestion_index,
); );
} }
} }
}
}
// Script content preview // Script content preview
{ {
let mut editor_ref = add_logic_state.script_content_editor.borrow_mut(); let mut editor_ref = add_logic_state.script_content_editor().borrow_mut();
editor_ref.set_cursor_line_style(Style::default()); editor_ref.set_cursor_line_style(Style::default());
let is_script_preview_focused = add_logic_state.current_focus == AddLogicFocus::ScriptContentPreview; let is_script_preview_focused = add_logic_state.current_focus() == AddLogicFocus::ScriptContentPreview;
if is_script_preview_focused { if is_script_preview_focused {
editor_ref.set_cursor_style(Style::default().add_modifier(Modifier::REVERSED)); editor_ref.set_cursor_style(Style::default().add_modifier(Modifier::REVERSED));
@@ -253,7 +255,7 @@ pub fn render_add_logic(
let save_button = Paragraph::new(" Save Logic ") let save_button = Paragraph::new(" Save Logic ")
.style(get_button_style( .style(get_button_style(
AddLogicFocus::SaveButton, AddLogicFocus::SaveButton,
add_logic_state.current_focus, add_logic_state.current_focus(),
)) ))
.alignment(Alignment::Center) .alignment(Alignment::Center)
.block( .block(
@@ -261,7 +263,7 @@ pub fn render_add_logic(
.borders(Borders::ALL) .borders(Borders::ALL)
.border_type(BorderType::Rounded) .border_type(BorderType::Rounded)
.border_style(get_button_border_style( .border_style(get_button_border_style(
add_logic_state.current_focus == AddLogicFocus::SaveButton, add_logic_state.current_focus() == AddLogicFocus::SaveButton,
theme, theme,
)), )),
); );
@@ -270,7 +272,7 @@ pub fn render_add_logic(
let cancel_button = Paragraph::new(" Cancel ") let cancel_button = Paragraph::new(" Cancel ")
.style(get_button_style( .style(get_button_style(
AddLogicFocus::CancelButton, AddLogicFocus::CancelButton,
add_logic_state.current_focus, add_logic_state.current_focus(),
)) ))
.alignment(Alignment::Center) .alignment(Alignment::Center)
.block( .block(
@@ -278,7 +280,7 @@ pub fn render_add_logic(
.borders(Borders::ALL) .borders(Borders::ALL)
.border_type(BorderType::Rounded) .border_type(BorderType::Rounded)
.border_style(get_button_border_style( .border_style(get_button_border_style(
add_logic_state.current_focus == AddLogicFocus::CancelButton, add_logic_state.current_focus() == AddLogicFocus::CancelButton,
theme, theme,
)), )),
); );

View File

@@ -0,0 +1,287 @@
// src/pages/admin_panel/add_table/event.rs
use anyhow::Result;
use crate::config::binds::config::Config;
use crate::movement::{move_focus, MovementAction};
use crate::pages::admin_panel::add_table::logic::{
handle_add_column_action, handle_delete_selected_columns,
};
use crate::pages::admin_panel::add_table::loader::handle_save_table_action;
use crate::pages::admin_panel::add_table::nav::SaveTableResultSender;
use crate::pages::admin_panel::add_table::state::{AddTableFocus, AddTableFormState};
use crate::services::grpc_client::GrpcClient;
use crate::state::app::state::AppState;
use crate::modes::handlers::event::EventOutcome;
use canvas::{AppMode as CanvasMode, DataProvider};
use crossterm::event::KeyEvent;
/// Focus traversal order for AddTable (outside canvas)
const ADD_TABLE_FOCUS_ORDER: [AddTableFocus; 10] = [
AddTableFocus::InputTableName,
AddTableFocus::InputColumnName,
AddTableFocus::InputColumnType,
AddTableFocus::AddColumnButton,
AddTableFocus::ColumnsTable,
AddTableFocus::IndexesTable,
AddTableFocus::LinksTable,
AddTableFocus::SaveButton,
AddTableFocus::DeleteSelectedButton,
AddTableFocus::CancelButton,
];
/// Handles all AddTable page-specific events.
/// Return a non-empty Ok(message) only when the page actually consumed the key,
/// otherwise return Ok("") to let global handling proceed.
pub fn handle_add_table_event(
key_event: KeyEvent,
movement: Option<MovementAction>,
config: &Config,
app_state: &mut AppState,
page: &mut AddTableFormState,
mut grpc_client: GrpcClient,
save_result_sender: SaveTableResultSender,
) -> Result<EventOutcome> {
// 1) Inside canvas (FormEditor)
let inside_canvas_inputs = matches!(
page.current_focus(),
AddTableFocus::InputTableName
| AddTableFocus::InputColumnName
| AddTableFocus::InputColumnType
);
if inside_canvas_inputs {
// Disable global shortcuts while typing
page.focus_outside_canvas = false;
// Only allow leaving the canvas with Down/Next when in ReadOnly mode
let in_edit_mode = page.editor.mode() == CanvasMode::Edit;
if !in_edit_mode {
if let Some(ma) = movement {
let last_idx = page.editor.data_provider().field_count().saturating_sub(1);
let at_last = page.editor.current_field() >= last_idx;
if at_last && matches!(ma, MovementAction::Down | MovementAction::Next) {
page.state.last_canvas_field = last_idx;
page.set_current_focus(AddTableFocus::AddColumnButton);
page.focus_outside_canvas = true;
return Ok(EventOutcome::Ok("Moved to Add button".to_string()));
}
}
}
// Let the FormEditor handle typing
match page.editor.handle_key_event(key_event) {
canvas::keymap::KeyEventOutcome::Consumed(Some(msg)) => {
page.sync_from_editor();
return Ok(EventOutcome::Ok(msg));
}
canvas::keymap::KeyEventOutcome::Consumed(None) => {
page.sync_from_editor();
return Ok(EventOutcome::Ok("Input updated".into()));
}
canvas::keymap::KeyEventOutcome::Pending => {
return Ok(EventOutcome::Ok(String::new()));
}
canvas::keymap::KeyEventOutcome::NotMatched => {
// fall through
}
}
}
// 2) Outside canvas
if let Some(ma) = movement {
// Block outer moves when "inside" any table and handle locally
match page.current_focus() {
AddTableFocus::InsideColumnsTable => {
match ma {
MovementAction::Up => {
if let Some(i) = page.state.column_table_state.selected() {
let next = i.saturating_sub(1);
page.state.column_table_state.select(Some(next));
} else if !page.state.columns.is_empty() {
page.state.column_table_state.select(Some(0));
}
page.focus_outside_canvas = true;
return Ok(EventOutcome::Ok(String::new()));
}
MovementAction::Down => {
if let Some(i) = page.state.column_table_state.selected() {
let last = page.state.columns.len().saturating_sub(1);
let next = if i < last { i + 1 } else { i };
page.state.column_table_state.select(Some(next));
} else if !page.state.columns.is_empty() {
page.state.column_table_state.select(Some(0));
}
page.focus_outside_canvas = true;
return Ok(EventOutcome::Ok(String::new()));
}
MovementAction::Select => {
if let Some(i) = page.state.column_table_state.selected() {
if let Some(col) = page.state.columns.get_mut(i) {
col.selected = !col.selected;
page.state.has_unsaved_changes = true;
}
}
page.focus_outside_canvas = true;
return Ok(EventOutcome::Ok(String::new()));
}
MovementAction::Esc => {
page.state.column_table_state.select(None);
page.set_current_focus(AddTableFocus::ColumnsTable);
page.focus_outside_canvas = true;
return Ok(EventOutcome::Ok(String::new()));
}
MovementAction::Next | MovementAction::Previous => {
// Block outer movement while inside
return Ok(EventOutcome::Ok(String::new()));
}
_ => {}
}
}
AddTableFocus::InsideIndexesTable => {
match ma {
MovementAction::Up => {
if let Some(i) = page.state.index_table_state.selected() {
let next = i.saturating_sub(1);
page.state.index_table_state.select(Some(next));
} else if !page.state.indexes.is_empty() {
page.state.index_table_state.select(Some(0));
}
page.focus_outside_canvas = true;
return Ok(EventOutcome::Ok(String::new()));
}
MovementAction::Down => {
if let Some(i) = page.state.index_table_state.selected() {
let last = page.state.indexes.len().saturating_sub(1);
let next = if i < last { i + 1 } else { i };
page.state.index_table_state.select(Some(next));
} else if !page.state.indexes.is_empty() {
page.state.index_table_state.select(Some(0));
}
page.focus_outside_canvas = true;
return Ok(EventOutcome::Ok(String::new()));
}
MovementAction::Select => {
if let Some(i) = page.state.index_table_state.selected() {
if let Some(ix) = page.state.indexes.get_mut(i) {
ix.selected = !ix.selected;
page.state.has_unsaved_changes = true;
}
}
page.focus_outside_canvas = true;
return Ok(EventOutcome::Ok(String::new()));
}
MovementAction::Esc => {
page.state.index_table_state.select(None);
page.set_current_focus(AddTableFocus::IndexesTable);
page.focus_outside_canvas = true;
return Ok(EventOutcome::Ok(String::new()));
}
MovementAction::Next | MovementAction::Previous => {
return Ok(EventOutcome::Ok(String::new()));
}
_ => {}
}
}
AddTableFocus::InsideLinksTable => {
match ma {
MovementAction::Up => {
if let Some(i) = page.state.link_table_state.selected() {
let next = i.saturating_sub(1);
page.state.link_table_state.select(Some(next));
} else if !page.state.links.is_empty() {
page.state.link_table_state.select(Some(0));
}
page.focus_outside_canvas = true;
return Ok(EventOutcome::Ok(String::new()));
}
MovementAction::Down => {
if let Some(i) = page.state.link_table_state.selected() {
let last = page.state.links.len().saturating_sub(1);
let next = if i < last { i + 1 } else { i };
page.state.link_table_state.select(Some(next));
} else if !page.state.links.is_empty() {
page.state.link_table_state.select(Some(0));
}
page.focus_outside_canvas = true;
return Ok(EventOutcome::Ok(String::new()));
}
MovementAction::Select => {
if let Some(i) = page.state.link_table_state.selected() {
if let Some(link) = page.state.links.get_mut(i) {
link.selected = !link.selected;
page.state.has_unsaved_changes = true;
}
}
page.focus_outside_canvas = true;
return Ok(EventOutcome::Ok(String::new()));
}
MovementAction::Esc => {
page.state.link_table_state.select(None);
page.set_current_focus(AddTableFocus::LinksTable);
page.focus_outside_canvas = true;
return Ok(EventOutcome::Ok(String::new()));
}
MovementAction::Next | MovementAction::Previous => {
return Ok(EventOutcome::Ok(String::new()));
}
_ => {}
}
}
_ => {}
}
let mut current = page.current_focus();
if move_focus(&ADD_TABLE_FOCUS_ORDER, &mut current, ma) {
page.set_current_focus(current);
page.focus_outside_canvas = !matches!(
page.current_focus(),
AddTableFocus::InputTableName
| AddTableFocus::InputColumnName
| AddTableFocus::InputColumnType
);
return Ok(EventOutcome::Ok(String::new()));
}
// 3) Rich actions
match ma {
MovementAction::Select => match page.current_focus() {
AddTableFocus::AddColumnButton => {
if let Some(msg) = page.state.add_column_from_inputs() {
// Focus is set by the state method; just bubble message
return Ok(EventOutcome::Ok(msg));
}
}
AddTableFocus::SaveButton => {
if page.state.table_name.is_empty() {
return Ok(EventOutcome::Ok("Cannot save: Table name is empty".into()));
}
if page.state.columns.is_empty() {
return Ok(EventOutcome::Ok("Cannot save: No columns defined".into()));
}
app_state.show_loading_dialog("Saving", "Please wait...");
let state_clone = page.state.clone();
let sender_clone = save_result_sender.clone();
tokio::spawn(async move {
let result = handle_save_table_action(&mut grpc_client, &state_clone).await;
let _ = sender_clone.send(result).await;
});
return Ok(EventOutcome::Ok("Saving table...".into()));
}
AddTableFocus::DeleteSelectedButton => {
let msg = page
.state
.delete_selected_items()
.unwrap_or_else(|| "No items selected for deletion".to_string());
return Ok(EventOutcome::Ok(msg));
}
AddTableFocus::CancelButton => {
return Ok(EventOutcome::Ok("Cancelled Add Table".to_string()));
}
_ => {}
},
_ => {}
}
}
Ok(EventOutcome::Ok(String::new()))
}

View File

@@ -0,0 +1,78 @@
// src/pages/admin_panel/add_table/loader.rs
use anyhow::{anyhow, Result};
use tracing::debug;
use crate::pages::admin_panel::add_table::state::AddTableState;
use crate::services::grpc_client::GrpcClient;
use common::proto::komp_ac::table_definition::{
ColumnDefinition as ProtoColumnDefinition, PostTableDefinitionRequest, TableLink as ProtoTableLink,
};
/// Prepares and sends the request to save the new table definition via gRPC.
pub async fn handle_save_table_action(
grpc_client: &mut GrpcClient,
add_table_state: &AddTableState,
) -> Result<String> {
if add_table_state.table_name.is_empty() {
return Err(anyhow!("Table name cannot be empty."));
}
if add_table_state.columns.is_empty() {
return Err(anyhow!("Table must have at least one column."));
}
let proto_columns: Vec<ProtoColumnDefinition> = add_table_state
.columns
.iter()
.map(|col| ProtoColumnDefinition {
name: col.name.clone(),
field_type: col.data_type.clone(),
})
.collect();
let proto_indexes: Vec<String> = add_table_state
.indexes
.iter()
.filter(|idx| idx.selected)
.map(|idx| idx.name.clone())
.collect();
let proto_links: Vec<ProtoTableLink> = add_table_state
.links
.iter()
.filter(|link| link.selected)
.map(|link| ProtoTableLink {
linked_table_name: link.linked_table_name.clone(),
required: false,
})
.collect();
let request = PostTableDefinitionRequest {
table_name: add_table_state.table_name.clone(),
columns: proto_columns,
indexes: proto_indexes,
links: proto_links,
profile_name: add_table_state.profile_name.clone(),
};
debug!("Sending PostTableDefinitionRequest: {:?}", request);
match grpc_client.post_table_definition(request).await {
Ok(response) => {
if response.success {
Ok(format!(
"Table '{}' saved successfully.",
add_table_state.table_name
))
} else {
let error_message = if !response.sql.is_empty() {
format!("Server failed to save table: {}", response.sql)
} else {
"Server failed to save table (unknown reason).".to_string()
};
Err(anyhow!(error_message))
}
}
Err(e) => Err(anyhow!("gRPC call failed: {}", e)),
}
}

View File

@@ -0,0 +1,24 @@
// src/pages/admin_panel/add_table/logic.rs
use crate::pages::admin_panel::add_table::state::{AddTableState, AddTableFocus};
/// Thin wrapper around AddTableState::add_column_from_inputs
/// Returns Some(AddTableFocus) for compatibility with old call sites.
pub fn handle_add_column_action(
add_table_state: &mut AddTableState,
command_message: &mut String,
) -> Option<AddTableFocus> {
if let Some(msg) = add_table_state.add_column_from_inputs() {
*command_message = msg;
// State sets focus internally; return it explicitly for old call sites
return Some(add_table_state.current_focus);
}
None
}
/// Thin wrapper around AddTableState::delete_selected_items
pub fn handle_delete_selected_columns(add_table_state: &mut AddTableState) -> String {
add_table_state
.delete_selected_items()
.unwrap_or_else(|| "No items selected for deletion".to_string())
}

View File

@@ -0,0 +1,8 @@
// src/pages/admin_panel/add_table/mod.rs
pub mod ui;
pub mod nav;
pub mod state;
pub mod logic;
pub mod event;
pub mod loader;

View File

@@ -0,0 +1,6 @@
// src/pages/admin_panel/add_table/nav.rs
use anyhow::Result;
use tokio::sync::mpsc;
pub type SaveTableResultSender = mpsc::Sender<Result<String>>;

View File

@@ -1,6 +1,7 @@
// src/state/pages/add_table.rs // src/pages/admin_panel/add_table/state.rs
use canvas::{DataProvider, CanvasAction, AppMode}; use canvas::{DataProvider, AppMode};
use canvas::FormEditor;
use ratatui::widgets::TableState; use ratatui::widgets::TableState;
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
@@ -64,7 +65,7 @@ pub struct AddTableState {
pub column_name_cursor_pos: usize, pub column_name_cursor_pos: usize,
pub column_type_cursor_pos: usize, pub column_type_cursor_pos: usize,
pub has_unsaved_changes: bool, pub has_unsaved_changes: bool,
pub app_mode: AppMode, pub app_mode: canvas::AppMode,
} }
impl Default for AddTableState { impl Default for AddTableState {
@@ -87,7 +88,7 @@ impl Default for AddTableState {
column_name_cursor_pos: 0, column_name_cursor_pos: 0,
column_type_cursor_pos: 0, column_type_cursor_pos: 0,
has_unsaved_changes: false, has_unsaved_changes: false,
app_mode: AppMode::Edit, app_mode: canvas::AppMode::Edit,
} }
} }
} }
@@ -97,23 +98,48 @@ impl AddTableState {
/// Helper method to add a column from current inputs /// Helper method to add a column from current inputs
pub fn add_column_from_inputs(&mut self) -> Option<String> { pub fn add_column_from_inputs(&mut self) -> Option<String> {
if self.column_name_input.trim().is_empty() || self.column_type_input.trim().is_empty() { let table_name_in = self.table_name_input.trim().to_string();
return Some("Both column name and type are required".to_string()); let column_name_in = self.column_name_input.trim().to_string();
let column_type_in = self.column_type_input.trim().to_string();
// Case: "only table name" provided → set it and stay on TableName
if !table_name_in.is_empty() && column_name_in.is_empty() && column_type_in.is_empty() {
self.table_name = table_name_in;
self.table_name_input.clear();
self.table_name_cursor_pos = 0;
self.current_focus = AddTableFocus::InputTableName;
self.has_unsaved_changes = true;
return Some(format!("Table name set to '{}'.", self.table_name));
} }
// Check for duplicate column names // Column validation
if self.columns.iter().any(|col| col.name == self.column_name_input.trim()) { if column_name_in.is_empty() || column_type_in.is_empty() {
return Some("Both column name and type are required".to_string());
}
if self.columns.iter().any(|col| col.name == column_name_in) {
return Some("Column name already exists".to_string()); return Some("Column name already exists".to_string());
} }
// If table_name input present while adding first column, apply it too
if !table_name_in.is_empty() {
self.table_name = table_name_in;
self.table_name_input.clear();
self.table_name_cursor_pos = 0;
}
// Add the column // Add the column
self.columns.push(ColumnDefinition { self.columns.push(ColumnDefinition {
name: self.column_name_input.trim().to_string(), name: column_name_in.clone(),
data_type: self.column_type_input.trim().to_string(), data_type: column_type_in.clone(),
selected: false,
});
// Add a corresponding (unselected) index with the same name
self.indexes.push(IndexDefinition {
name: column_name_in.clone(),
selected: false, selected: false,
}); });
// Clear inputs and reset focus to column name for next entry // Clear column inputs and set focus for next entry
self.column_name_input.clear(); self.column_name_input.clear();
self.column_type_input.clear(); self.column_type_input.clear();
self.column_name_cursor_pos = 0; self.column_name_cursor_pos = 0;
@@ -122,23 +148,33 @@ impl AddTableState {
self.last_canvas_field = 1; self.last_canvas_field = 1;
self.has_unsaved_changes = true; self.has_unsaved_changes = true;
Some(format!("Column '{}' added successfully", self.columns.last().unwrap().name)) Some(format!("Column '{}' added successfully", column_name_in))
} }
/// Helper method to delete selected items /// Helper method to delete selected items
pub fn delete_selected_items(&mut self) -> Option<String> { pub fn delete_selected_items(&mut self) -> Option<String> {
let mut deleted_items = Vec::new(); let mut deleted_items: Vec<String> = Vec::new();
// Remove selected columns // Remove selected columns
let initial_column_count = self.columns.len(); let selected_col_names: std::collections::HashSet<String> = self
.columns
.iter()
.filter(|c| c.selected)
.map(|c| c.name.clone())
.collect();
if !selected_col_names.is_empty() {
self.columns.retain(|col| { self.columns.retain(|col| {
if col.selected { if selected_col_names.contains(&col.name) {
deleted_items.push(format!("column '{}'", col.name)); deleted_items.push(format!("column '{}'", col.name));
false false
} else { } else {
true true
} }
}); });
// Also purge indexes for deleted columns
self.indexes
.retain(|idx| !selected_col_names.contains(&idx.name));
}
// Remove selected indexes // Remove selected indexes
let initial_index_count = self.indexes.len(); let initial_index_count = self.indexes.len();
@@ -166,6 +202,8 @@ impl AddTableState {
Some("No items selected for deletion".to_string()) Some("No items selected for deletion".to_string())
} else { } else {
self.has_unsaved_changes = true; self.has_unsaved_changes = true;
self.column_table_state.select(None);
self.index_table_state.select(None);
Some(format!("Deleted: {}", deleted_items.join(", "))) Some(format!("Deleted: {}", deleted_items.join(", ")))
} }
} }
@@ -208,3 +246,87 @@ impl DataProvider for AddTableState {
false // AddTableState doesnt use suggestions false // AddTableState doesnt use suggestions
} }
} }
pub struct AddTableFormState {
pub state: AddTableState,
pub editor: FormEditor<AddTableState>,
pub focus_outside_canvas: bool,
pub focused_button_index: usize,
}
impl std::fmt::Debug for AddTableFormState {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("AddTableFormState")
.field("state", &self.state)
.field("focus_outside_canvas", &self.focus_outside_canvas)
.field("focused_button_index", &self.focused_button_index)
.finish()
}
}
impl AddTableFormState {
pub fn new(profile_name: String) -> Self {
let mut state = AddTableState::default();
state.profile_name = profile_name;
let editor = FormEditor::new(state.clone());
Self {
state,
editor,
focus_outside_canvas: false,
focused_button_index: 0,
}
}
pub fn from_state(state: AddTableState) -> Self {
let editor = FormEditor::new(state.clone());
Self {
state,
editor,
focus_outside_canvas: false,
focused_button_index: 0,
}
}
/// Sync state from editors snapshot
pub fn sync_from_editor(&mut self) {
self.state = self.editor.data_provider().clone();
}
// === Delegates to AddTableState fields ===
pub fn current_focus(&self) -> AddTableFocus {
self.state.current_focus
}
pub fn set_current_focus(&mut self, focus: AddTableFocus) {
self.state.current_focus = focus;
}
pub fn profile_name(&self) -> &str {
&self.state.profile_name
}
pub fn table_name(&self) -> &str {
&self.state.table_name
}
pub fn columns(&self) -> &Vec<ColumnDefinition> {
&self.state.columns
}
pub fn indexes(&self) -> &Vec<IndexDefinition> {
&self.state.indexes
}
pub fn links(&self) -> &Vec<LinkDefinition> {
&self.state.links
}
pub fn column_table_state(&mut self) -> &mut TableState {
&mut self.state.column_table_state
}
pub fn index_table_state(&mut self) -> &mut TableState {
&mut self.state.index_table_state
}
pub fn link_table_state(&mut self) -> &mut TableState {
&mut self.state.link_table_state
}
pub fn set_focused_button(&mut self, index: usize) {
self.focused_button_index = index;
}
pub fn focused_button(&self) -> usize {
self.focused_button_index
}
}

View File

@@ -1,8 +1,8 @@
// src/components/admin/add_table.rs // src/pages/admin_panel/add_table/ui.rs
use crate::config::colors::themes::Theme; use crate::config::colors::themes::Theme;
use crate::state::app::state::AppState; use crate::state::app::state::AppState;
use crate::state::pages::add_table::{AddTableFocus, AddTableState}; use crate::pages::admin_panel::add_table::state::{AddTableFocus, AddTableFormState};
use canvas::{render_canvas_default, render_canvas, FormEditor}; use canvas::render_canvas;
use ratatui::{ use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect}, layout::{Alignment, Constraint, Direction, Layout, Rect},
style::{Modifier, Style}, style::{Modifier, Style},
@@ -10,7 +10,7 @@ use ratatui::{
widgets::{Block, BorderType, Borders, Cell, Paragraph, Row, Table}, widgets::{Block, BorderType, Borders, Cell, Paragraph, Row, Table},
Frame, Frame,
}; };
use crate::components::common::dialog; use crate::dialog;
/// Renders the Add New Table page layout, structuring the display of table information, /// Renders the Add New Table page layout, structuring the display of table information,
/// input fields, and action buttons. Adapts layout based on terminal width. /// input fields, and action buttons. Adapts layout based on terminal width.
@@ -19,8 +19,7 @@ pub fn render_add_table(
area: Rect, area: Rect,
theme: &Theme, theme: &Theme,
app_state: &AppState, app_state: &AppState,
add_table_state: &mut AddTableState, add_table_state: &mut AddTableFormState,
is_edit_mode: bool, // Determines if canvas inputs are in edit mode
) { ) {
// --- Configuration --- // --- Configuration ---
// Threshold width to switch between wide and narrow layouts // Threshold width to switch between wide and narrow layouts
@@ -28,7 +27,7 @@ pub fn render_add_table(
// --- State Checks --- // --- State Checks ---
let focus_on_canvas_inputs = matches!( let focus_on_canvas_inputs = matches!(
add_table_state.current_focus, add_table_state.current_focus(),
AddTableFocus::InputTableName AddTableFocus::InputTableName
| AddTableFocus::InputColumnName | AddTableFocus::InputColumnName
| AddTableFocus::InputColumnType | AddTableFocus::InputColumnType
@@ -46,11 +45,11 @@ pub fn render_add_table(
f.render_widget(main_block, area); f.render_widget(main_block, area);
// --- Fullscreen Columns Table Check (Narrow Screens Only) --- // --- Fullscreen Columns Table Check (Narrow Screens Only) ---
if area.width < NARROW_LAYOUT_THRESHOLD && add_table_state.current_focus == AddTableFocus::InsideColumnsTable { if area.width < NARROW_LAYOUT_THRESHOLD && add_table_state.current_focus() == AddTableFocus::InsideColumnsTable {
// Render ONLY the columns table taking the full inner area // Render ONLY the columns table taking the full inner area
let columns_border_style = Style::default().fg(theme.highlight); // Always highlighted when fullscreen let columns_border_style = Style::default().fg(theme.highlight); // Always highlighted when fullscreen
let column_rows: Vec<Row<'_>> = add_table_state let column_rows: Vec<Row<'_>> = add_table_state
.columns .columns()
.iter() .iter()
.map(|col_def| { .map(|col_def| {
Row::new(vec![ Row::new(vec![
@@ -81,16 +80,16 @@ pub fn render_add_table(
.fg(theme.highlight), .fg(theme.highlight),
) )
.highlight_symbol(" > "); // Use the inside symbol .highlight_symbol(" > "); // Use the inside symbol
f.render_stateful_widget(columns_table, inner_area, &mut add_table_state.column_table_state); f.render_stateful_widget(columns_table, inner_area, add_table_state.column_table_state());
return; // IMPORTANT: Stop rendering here for fullscreen mode return; // IMPORTANT: Stop rendering here for fullscreen mode
} }
// --- Fullscreen Indexes Table Check --- // --- Fullscreen Indexes Table Check ---
if add_table_state.current_focus == AddTableFocus::InsideIndexesTable { // Remove width check if add_table_state.current_focus() == AddTableFocus::InsideIndexesTable { // Remove width check
// Render ONLY the indexes table taking the full inner area // Render ONLY the indexes table taking the full inner area
let indexes_border_style = Style::default().fg(theme.highlight); // Always highlighted when fullscreen let indexes_border_style = Style::default().fg(theme.highlight); // Always highlighted when fullscreen
let index_rows: Vec<Row<'_>> = add_table_state let index_rows: Vec<Row<'_>> = add_table_state
.indexes .indexes()
.iter() .iter()
.map(|index_def| { .map(|index_def| {
Row::new(vec![ Row::new(vec![
@@ -116,16 +115,16 @@ pub fn render_add_table(
) )
.row_highlight_style(Style::default().add_modifier(Modifier::REVERSED).fg(theme.highlight)) .row_highlight_style(Style::default().add_modifier(Modifier::REVERSED).fg(theme.highlight))
.highlight_symbol(" > "); // Use the inside symbol .highlight_symbol(" > "); // Use the inside symbol
f.render_stateful_widget(indexes_table, inner_area, &mut add_table_state.index_table_state); f.render_stateful_widget(indexes_table, inner_area, &mut add_table_state.index_table_state());
return; // IMPORTANT: Stop rendering here for fullscreen mode return; // IMPORTANT: Stop rendering here for fullscreen mode
} }
// --- Fullscreen Links Table Check --- // --- Fullscreen Links Table Check ---
if add_table_state.current_focus == AddTableFocus::InsideLinksTable { if add_table_state.current_focus() == AddTableFocus::InsideLinksTable {
// Render ONLY the links table taking the full inner area // Render ONLY the links table taking the full inner area
let links_border_style = Style::default().fg(theme.highlight); // Always highlighted when fullscreen let links_border_style = Style::default().fg(theme.highlight); // Always highlighted when fullscreen
let link_rows: Vec<Row<'_>> = add_table_state let link_rows: Vec<Row<'_>> = add_table_state
.links .links()
.iter() .iter()
.map(|link_def| { .map(|link_def| {
Row::new(vec![ Row::new(vec![
@@ -152,7 +151,7 @@ pub fn render_add_table(
) )
.row_highlight_style(Style::default().add_modifier(Modifier::REVERSED).fg(theme.highlight)) .row_highlight_style(Style::default().add_modifier(Modifier::REVERSED).fg(theme.highlight))
.highlight_symbol(" > "); // Use the inside symbol .highlight_symbol(" > "); // Use the inside symbol
f.render_stateful_widget(links_table, inner_area, &mut add_table_state.link_table_state); f.render_stateful_widget(links_table, inner_area, &mut add_table_state.link_table_state());
return; // IMPORTANT: Stop rendering here for fullscreen mode return; // IMPORTANT: Stop rendering here for fullscreen mode
} }
@@ -221,11 +220,11 @@ pub fn render_add_table(
// --- Top Info Rendering (Wide - 2 lines) --- // --- Top Info Rendering (Wide - 2 lines) ---
let profile_text = Paragraph::new(vec![ let profile_text = Paragraph::new(vec![
Line::from(Span::styled( Line::from(Span::styled(
format!("Profile: {}", add_table_state.profile_name), format!("Profile: {}", add_table_state.profile_name()),
theme.fg, theme.fg,
)), )),
Line::from(Span::styled( Line::from(Span::styled(
format!("Table name: {}", add_table_state.table_name), format!("Table name: {}", add_table_state.table_name()),
theme.fg, theme.fg,
)), )),
]) ])
@@ -277,14 +276,14 @@ pub fn render_add_table(
.split(top_info_area); .split(top_info_area);
let profile_text = Paragraph::new(Span::styled( let profile_text = Paragraph::new(Span::styled(
format!("Profile: {}", add_table_state.profile_name), format!("Profile: {}", add_table_state.profile_name()),
theme.fg, theme.fg,
)) ))
.alignment(Alignment::Left); .alignment(Alignment::Left);
f.render_widget(profile_text, top_info_chunks[0]); f.render_widget(profile_text, top_info_chunks[0]);
let table_name_text = Paragraph::new(Span::styled( let table_name_text = Paragraph::new(Span::styled(
format!("Table: {}", add_table_state.table_name), format!("Table: {}", add_table_state.table_name()),
theme.fg, theme.fg,
)) ))
.alignment(Alignment::Left); .alignment(Alignment::Left);
@@ -294,14 +293,14 @@ pub fn render_add_table(
// --- Common Widget Rendering (Uses calculated areas) --- // --- Common Widget Rendering (Uses calculated areas) ---
// --- Columns Table Rendering --- // --- Columns Table Rendering ---
let columns_focused = matches!(add_table_state.current_focus, AddTableFocus::ColumnsTable | AddTableFocus::InsideColumnsTable); let columns_focused = matches!(add_table_state.current_focus(), AddTableFocus::ColumnsTable | AddTableFocus::InsideColumnsTable);
let columns_border_style = if columns_focused { let columns_border_style = if columns_focused {
Style::default().fg(theme.highlight) Style::default().fg(theme.highlight)
} else { } else {
Style::default().fg(theme.secondary) Style::default().fg(theme.secondary)
}; };
let column_rows: Vec<Row<'_>> = add_table_state let column_rows: Vec<Row<'_>> = add_table_state
.columns .columns()
.iter() .iter()
.map(|col_def| { .map(|col_def| {
Row::new(vec![ Row::new(vec![
@@ -342,12 +341,11 @@ pub fn render_add_table(
f.render_stateful_widget( f.render_stateful_widget(
columns_table, columns_table,
columns_area, columns_area,
&mut add_table_state.column_table_state, &mut add_table_state.column_table_state(),
); );
// --- Canvas Rendering (Column Definition Input) - USING CANVAS LIBRARY --- // --- Canvas Rendering (Column Definition Input) - USING CANVAS LIBRARY ---
let editor = FormEditor::new(add_table_state.clone()); let _active_field_rect = render_canvas(f, canvas_area, &add_table_state.editor, theme);
let _active_field_rect = render_canvas(f, canvas_area, &editor, theme);
// --- Button Style Helpers --- // --- Button Style Helpers ---
let get_button_style = |button_focus: AddTableFocus, current_focus| { let get_button_style = |button_focus: AddTableFocus, current_focus| {
@@ -375,11 +373,11 @@ pub fn render_add_table(
// --- Add Button Rendering --- // --- Add Button Rendering ---
// Determine if the add button is focused // Determine if the add button is focused
let is_add_button_focused = add_table_state.current_focus == AddTableFocus::AddColumnButton; let is_add_button_focused = add_table_state.current_focus() == AddTableFocus::AddColumnButton;
// Create the Add button Paragraph widget // Create the Add button Paragraph widget
let add_button = Paragraph::new(" Add ") let add_button = Paragraph::new(" Add ")
.style(get_button_style(AddTableFocus::AddColumnButton, add_table_state.current_focus)) // Use existing closure .style(get_button_style(AddTableFocus::AddColumnButton, add_table_state.current_focus())) // Use existing closure
.alignment(Alignment::Center) .alignment(Alignment::Center)
.block( .block(
Block::default() Block::default()
@@ -392,14 +390,14 @@ pub fn render_add_table(
f.render_widget(add_button, add_button_area); f.render_widget(add_button, add_button_area);
// --- Indexes Table Rendering --- // --- Indexes Table Rendering ---
let indexes_focused = matches!(add_table_state.current_focus, AddTableFocus::IndexesTable | AddTableFocus::InsideIndexesTable); let indexes_focused = matches!(add_table_state.current_focus(), AddTableFocus::IndexesTable | AddTableFocus::InsideIndexesTable);
let indexes_border_style = if indexes_focused { let indexes_border_style = if indexes_focused {
Style::default().fg(theme.highlight) Style::default().fg(theme.highlight)
} else { } else {
Style::default().fg(theme.secondary) Style::default().fg(theme.secondary)
}; };
let index_rows: Vec<Row<'_>> = add_table_state let index_rows: Vec<Row<'_>> = add_table_state
.indexes .indexes()
.iter() .iter()
.map(|index_def| { // Use index_def now .map(|index_def| { // Use index_def now
Row::new(vec![ Row::new(vec![
@@ -433,18 +431,18 @@ pub fn render_add_table(
f.render_stateful_widget( f.render_stateful_widget(
indexes_table, indexes_table,
indexes_area, indexes_area,
&mut add_table_state.index_table_state, &mut add_table_state.index_table_state(),
); );
// --- Links Table Rendering --- // --- Links Table Rendering ---
let links_focused = matches!(add_table_state.current_focus, AddTableFocus::LinksTable | AddTableFocus::InsideLinksTable); let links_focused = matches!(add_table_state.current_focus(), AddTableFocus::LinksTable | AddTableFocus::InsideLinksTable);
let links_border_style = if links_focused { let links_border_style = if links_focused {
Style::default().fg(theme.highlight) Style::default().fg(theme.highlight)
} else { } else {
Style::default().fg(theme.secondary) Style::default().fg(theme.secondary)
}; };
let link_rows: Vec<Row<'_>> = add_table_state let link_rows: Vec<Row<'_>> = add_table_state
.links .links()
.iter() .iter()
.map(|link_def| { .map(|link_def| {
Row::new(vec![ Row::new(vec![
@@ -478,7 +476,7 @@ pub fn render_add_table(
f.render_stateful_widget( f.render_stateful_widget(
links_table, links_table,
links_area, links_area,
&mut add_table_state.link_table_state, &mut add_table_state.link_table_state(),
); );
// --- Save/Cancel Buttons Rendering --- // --- Save/Cancel Buttons Rendering ---
@@ -492,51 +490,54 @@ pub fn render_add_table(
.split(bottom_buttons_area); .split(bottom_buttons_area);
let save_button = Paragraph::new(" Save table ") let save_button = Paragraph::new(" Save table ")
.style(get_button_style( .style(if add_table_state.current_focus() == AddTableFocus::SaveButton {
AddTableFocus::SaveButton, Style::default().fg(theme.highlight).add_modifier(Modifier::BOLD)
add_table_state.current_focus, } else {
)) Style::default().fg(theme.secondary)
})
.alignment(Alignment::Center) .alignment(Alignment::Center)
.block( .block(
Block::default() Block::default()
.borders(Borders::ALL) .borders(Borders::ALL)
.border_type(BorderType::Rounded) .border_type(BorderType::Rounded)
.border_style(get_button_border_style( .border_style(get_button_border_style(
add_table_state.current_focus == AddTableFocus::SaveButton, // Pass bool add_table_state.current_focus() == AddTableFocus::SaveButton, // Pass bool
theme, theme,
)), )),
); );
f.render_widget(save_button, bottom_button_chunks[0]); f.render_widget(save_button, bottom_button_chunks[0]);
let delete_button = Paragraph::new(" Delete Selected ") let delete_button = Paragraph::new(" Delete Selected ")
.style(get_button_style( .style(if add_table_state.current_focus() == AddTableFocus::DeleteSelectedButton {
AddTableFocus::DeleteSelectedButton, Style::default().fg(theme.highlight).add_modifier(Modifier::BOLD)
add_table_state.current_focus, } else {
)) Style::default().fg(theme.secondary)
})
.alignment(Alignment::Center) .alignment(Alignment::Center)
.block( .block(
Block::default() Block::default()
.borders(Borders::ALL) .borders(Borders::ALL)
.border_type(BorderType::Rounded) .border_type(BorderType::Rounded)
.border_style(get_button_border_style( .border_style(get_button_border_style(
add_table_state.current_focus == AddTableFocus::DeleteSelectedButton, // Pass bool add_table_state.current_focus() == AddTableFocus::DeleteSelectedButton,
theme, theme,
)), )),
); );
f.render_widget(delete_button, bottom_button_chunks[1]); f.render_widget(delete_button, bottom_button_chunks[1]);
let cancel_button = Paragraph::new(" Cancel ") let cancel_button = Paragraph::new(" Cancel ")
.style(get_button_style( .style(if add_table_state.current_focus() == AddTableFocus::CancelButton {
AddTableFocus::CancelButton, Style::default().fg(theme.highlight).add_modifier(Modifier::BOLD)
add_table_state.current_focus, } else {
)) Style::default().fg(theme.secondary)
})
.alignment(Alignment::Center) .alignment(Alignment::Center)
.block( .block(
Block::default() Block::default()
.borders(Borders::ALL) .borders(Borders::ALL)
.border_type(BorderType::Rounded) .border_type(BorderType::Rounded)
.border_style(get_button_border_style( .border_style(get_button_border_style(
add_table_state.current_focus == AddTableFocus::CancelButton, // Pass bool add_table_state.current_focus() == AddTableFocus::CancelButton,
theme, theme,
)), )),
); );

View File

@@ -0,0 +1,4 @@
// src/pages/admin_panel/mod.rs
pub mod add_table;
pub mod add_logic;

View File

@@ -0,0 +1,62 @@
// src/pages/forms/event.rs
use anyhow::Result;
use crossterm::event::Event;
use canvas::keymap::KeyEventOutcome;
use crate::{
state::app::state::AppState,
pages::forms::{FormState, logic},
modes::handlers::event::EventOutcome,
};
pub fn handle_form_event(
event: Event,
app_state: &mut AppState,
path: &str,
ideal_cursor_column: &mut usize,
) -> Result<EventOutcome> {
if let Event::Key(key_event) = event {
if let Some(editor) = app_state.editor_for_path(path) {
match editor.handle_key_event(key_event) {
KeyEventOutcome::Consumed(Some(msg)) => {
return Ok(EventOutcome::Ok(msg));
}
KeyEventOutcome::Consumed(None) => {
return Ok(EventOutcome::Ok("Form input updated".into()));
}
KeyEventOutcome::Pending => {
return Ok(EventOutcome::Ok("Waiting for next key...".into()));
}
KeyEventOutcome::NotMatched => {
// fall through to navigation / save / revert
}
}
}
}
Ok(EventOutcome::Ok(String::new()))
}
// Save wrapper
pub async fn save_form(
app_state: &mut AppState,
path: &str,
grpc_client: &mut crate::services::grpc_client::GrpcClient,
) -> Result<EventOutcome> {
let outcome = logic::save(app_state, path, grpc_client).await?;
let message = match outcome {
logic::SaveOutcome::NoChange => "No changes to save.".to_string(),
logic::SaveOutcome::UpdatedExisting => "Entry updated.".to_string(),
logic::SaveOutcome::CreatedNew(_) => "New entry created.".to_string(),
};
Ok(EventOutcome::DataSaved(outcome, message))
}
pub async fn revert_form(
app_state: &mut AppState,
path: &str,
grpc_client: &mut crate::services::grpc_client::GrpcClient,
) -> Result<EventOutcome> {
let message = logic::revert(app_state, path, grpc_client).await?;
Ok(EventOutcome::Ok(message))
}

View File

@@ -0,0 +1,39 @@
// src/pages/forms/loader.rs
use anyhow::{Context, Result};
use crate::{
state::app::state::AppState,
services::grpc_client::GrpcClient,
services::ui_service::UiService, // ✅ import UiService
config::binds::Config,
pages::forms::FormState,
};
pub async fn ensure_form_loaded_and_count(
grpc_client: &mut GrpcClient,
app_state: &mut AppState,
config: &Config,
profile: &str,
table: &str,
) -> Result<()> {
let path = format!("{}/{}", profile, table);
app_state.ensure_form_editor(&path, config, || {
FormState::new(profile.to_string(), table.to_string(), vec![])
});
if let Some(form_state) = app_state.form_state_for_path(&path) {
UiService::fetch_and_set_table_count(grpc_client, form_state)
.await
.context("Failed to fetch table count")?;
if form_state.total_count > 0 {
UiService::load_table_data_by_position(grpc_client, form_state)
.await
.context("Failed to load table data")?;
} else {
form_state.reset_to_empty();
}
}
Ok(())
}

View File

@@ -1,6 +1,7 @@
// src/tui/functions/common/form.rs // src/pages/forms/logic.rs
use crate::services::grpc_client::GrpcClient; use crate::services::grpc_client::GrpcClient;
use crate::state::app::state::AppState; use crate::state::app::state::AppState;
use crate::pages::forms::FormState;
use crate::utils::data_converter; use crate::utils::data_converter;
use anyhow::{anyhow, Context, Result}; use anyhow::{anyhow, Context, Result};
use std::collections::HashMap; use std::collections::HashMap;
@@ -14,14 +15,14 @@ pub enum SaveOutcome {
pub async fn save( pub async fn save(
app_state: &mut AppState, app_state: &mut AppState,
path: &str,
grpc_client: &mut GrpcClient, grpc_client: &mut GrpcClient,
) -> Result<SaveOutcome> { ) -> Result<SaveOutcome> {
if let Some(fs) = app_state.form_state_mut() { if let Some(fs) = app_state.form_state_for_path(path) {
if !fs.has_unsaved_changes { if !fs.has_unsaved_changes {
return Ok(SaveOutcome::NoChange); return Ok(SaveOutcome::NoChange);
} }
// Copy out what we need before dropping the mutable borrow
let profile_name = fs.profile_name.clone(); let profile_name = fs.profile_name.clone();
let table_name = fs.table_name.clone(); let table_name = fs.table_name.clone();
let fields = fs.fields.clone(); let fields = fs.fields.clone();
@@ -62,7 +63,7 @@ pub async fn save(
.context("Failed to post new table data")?; .context("Failed to post new table data")?;
if response.success { if response.success {
if let Some(fs) = app_state.form_state_mut() { if let Some(fs) = app_state.form_state_for_path(path) {
fs.id = response.inserted_id; fs.id = response.inserted_id;
fs.total_count += 1; fs.total_count += 1;
fs.current_position = fs.total_count; fs.current_position = fs.total_count;
@@ -84,7 +85,7 @@ pub async fn save(
.context("Failed to put (update) table data")?; .context("Failed to put (update) table data")?;
if response.success { if response.success {
if let Some(fs) = app_state.form_state_mut() { if let Some(fs) = app_state.form_state_for_path(path) {
fs.has_unsaved_changes = false; fs.has_unsaved_changes = false;
} }
SaveOutcome::UpdatedExisting SaveOutcome::UpdatedExisting
@@ -101,9 +102,10 @@ pub async fn save(
pub async fn revert( pub async fn revert(
app_state: &mut AppState, app_state: &mut AppState,
path: &str,
grpc_client: &mut GrpcClient, grpc_client: &mut GrpcClient,
) -> Result<String> { ) -> Result<String> {
if let Some(fs) = app_state.form_state_mut() { if let Some(fs) = app_state.form_state_for_path(path) {
if fs.id == 0 if fs.id == 0
|| (fs.total_count > 0 && fs.current_position > fs.total_count) || (fs.total_count > 0 && fs.current_position > fs.total_count)
|| (fs.total_count == 0 && fs.current_position == 1) || (fs.total_count == 0 && fs.current_position == 1)
@@ -146,3 +148,37 @@ pub async fn revert(
Ok("Nothing to revert".to_string()) Ok("Nothing to revert".to_string())
} }
} }
pub async fn handle_action(
action: &str,
form_state: &mut FormState,
_grpc_client: &mut GrpcClient,
ideal_cursor_column: &mut usize,
) -> Result<String> {
if form_state.has_unsaved_changes() {
return Ok(
"Unsaved changes. Save (Ctrl+S) or Revert (Ctrl+R) before navigating."
.to_string(),
);
}
let total_count = form_state.total_count;
match action {
"previous_entry" => {
if form_state.current_position > 1 {
form_state.current_position -= 1;
*ideal_cursor_column = 0;
}
}
"next_entry" => {
if form_state.current_position <= total_count {
form_state.current_position += 1;
*ideal_cursor_column = 0;
}
}
_ => return Err(anyhow!("Unknown form action: {}", action)),
}
Ok(String::new())
}

View File

@@ -0,0 +1,13 @@
// src/pages/forms/mod.rs
pub mod ui;
pub mod state;
pub mod logic;
pub mod event;
pub mod loader;
pub use ui::*;
pub use state::*;
pub use logic::*;
pub use event::*;
pub use loader::*;

View File

@@ -1,10 +1,7 @@
// src/state/pages/form.rs // src/pages/forms/state.rs
use crate::config::colors::themes::Theme; use canvas::{DataProvider, AppMode};
use canvas::{DataProvider, AppMode, EditorState, FormEditor};
use common::proto::komp_ac::search::search_response::Hit; use common::proto::komp_ac::search::search_response::Hit;
use ratatui::layout::Rect;
use ratatui::Frame;
use std::collections::HashMap; use std::collections::HashMap;
fn json_value_to_string(value: &serde_json::Value) -> String { fn json_value_to_string(value: &serde_json::Value) -> String {
@@ -24,7 +21,7 @@ pub struct FieldDefinition {
pub link_target_table: Option<String>, pub link_target_table: Option<String>,
} }
#[derive(Clone)] #[derive(Debug, Clone)]
pub struct FormState { pub struct FormState {
pub id: i64, pub id: i64,
pub profile_name: String, pub profile_name: String,
@@ -75,7 +72,7 @@ impl FormState {
selected_suggestion_index: None, selected_suggestion_index: None,
autocomplete_loading: false, autocomplete_loading: false,
link_display_map: HashMap::new(), link_display_map: HashMap::new(),
app_mode: AppMode::Edit, app_mode: canvas::AppMode::Edit,
} }
} }

View File

@@ -1,23 +1,20 @@
// src/components/form/form.rs // src/pages/forms/ui.rs
use crate::config::colors::themes::Theme; use crate::config::colors::themes::Theme;
use crate::state::app::state::AppState;
use crate::state::pages::form::FormState;
use ratatui::{ use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Margin, Rect}, layout::{Alignment, Constraint, Direction, Layout, Margin, Rect},
style::Style, style::Style,
widgets::{Block, Borders, Paragraph}, widgets::{Block, Borders, Paragraph},
Frame, Frame,
}; };
use canvas::canvas::HighlightState;
use canvas::{ use canvas::{
render_canvas, render_suggestions_dropdown, DefaultCanvasTheme, FormEditor, render_canvas, render_suggestions_dropdown, DefaultCanvasTheme, FormEditor,
}; };
use crate::pages::forms::FormState;
pub fn render_form( pub fn render_form_page(
f: &mut Frame, f: &mut Frame,
area: Rect, area: Rect,
app_state: &AppState, editor: &FormEditor<FormState>,
form_state: &FormState, // not needed directly anymore, editor holds it
table_name: &str, table_name: &str,
theme: &Theme, theme: &Theme,
total_count: u64, total_count: u64,
@@ -62,10 +59,7 @@ pub fn render_form(
f.render_widget(count_para, main_layout[0]); f.render_widget(count_para, main_layout[0]);
// --- FORM RENDERING (Using persistent FormEditor) --- // --- FORM RENDERING (Using persistent FormEditor) ---
if let Some(editor) = &app_state.form_editor {
let active_field_rect = render_canvas(f, main_layout[1], editor, theme); let active_field_rect = render_canvas(f, main_layout[1], editor, theme);
// --- SUGGESTIONS DROPDOWN ---
if let Some(active_rect) = active_field_rect { if let Some(active_rect) = active_field_rect {
render_suggestions_dropdown( render_suggestions_dropdown(
f, f,
@@ -75,5 +69,4 @@ pub fn render_form(
editor, editor,
); );
} }
}
} }

View File

@@ -0,0 +1,73 @@
// src/pages/intro/logic.rs
use crate::state::app::state::AppState;
use crate::buffer::state::{AppView, BufferState};
/// Handles intro screen selection by updating view history and managing focus state.
/// 0: Continue (restores last form or default)
/// 1: Admin view
/// 2: Login view
/// 3: Register view (with focus reset)
pub fn handle_intro_selection(
app_state: &mut AppState,
buffer_state: &mut BufferState,
index: usize,
) {
match index {
// Continue: go to the most recent existing Form tab, or open a sensible default
0 => {
// 1) Try to switch to an already open Form buffer (most recent)
if let Some(existing_path) = buffer_state
.history
.iter()
.rev()
.find_map(|view| {
if let AppView::Form(p) = view {
Some(p.clone())
} else {
None
}
})
{
buffer_state.update_history(AppView::Form(existing_path));
return;
}
// 2) Otherwise pick a fallback path
let fallback_path = if let (Some(profile), Some(table)) = (
app_state.current_view_profile_name.clone(),
app_state.current_view_table_name.clone(),
) {
Some(format!("{}/{}", profile, table))
} else if let Some(any_key) = app_state.form_editor.keys().next().cloned() {
// Use any existing editor key if available
Some(any_key)
} else {
// Otherwise pick the first available table from the profile tree
let mut found: Option<String> = None;
for prof in &app_state.profile_tree.profiles {
if let Some(tbl) = prof.tables.first() {
found = Some(format!("{}/{}", prof.name, tbl.name));
break;
}
}
found
};
if let Some(path) = fallback_path {
buffer_state.update_history(AppView::Form(path));
} else {
// No sensible default; stay on Intro
}
}
1 => {
buffer_state.update_history(AppView::Admin);
}
2 => {
buffer_state.update_history(AppView::Login);
}
3 => {
buffer_state.update_history(AppView::Register);
}
_ => return,
}
}

View File

@@ -0,0 +1,9 @@
// src/pages/intro/mod.rs
pub mod state;
pub mod ui;
pub mod logic;
pub use state::*;
pub use ui::render_intro;
pub use logic::*;

View File

@@ -0,0 +1,52 @@
// src/state/pages/intro.rs
use crate::movement::MovementAction;
#[derive(Default, Clone, Debug)]
pub struct IntroState {
pub focus_outside_canvas: bool,
pub focused_button_index: usize,
}
impl IntroState {
pub fn new() -> Self {
Self {
focus_outside_canvas: true,
focused_button_index: 0,
}
}
pub fn next_option(&mut self) {
if self.focused_button_index < 3 {
self.focused_button_index += 1;
}
}
pub fn previous_option(&mut self) {
if self.focused_button_index > 0 {
self.focused_button_index -= 1;
}
}
}
impl IntroState {
pub fn handle_movement(&mut self, action: MovementAction) -> bool {
match action {
MovementAction::Next | MovementAction::Right | MovementAction::Down => {
self.next_option();
true
}
MovementAction::Previous | MovementAction::Left | MovementAction::Up => {
self.previous_option();
true
}
MovementAction::Select => {
// Actual selection handled in event loop (UiContext::Intro)
false
}
MovementAction::Esc => {
// Nothing special for Intro, but could be used to quit
true
}
}
}
}

View File

@@ -1,4 +1,4 @@
// src/components/intro/intro.rs // src/pages/intro/ui.rs
use ratatui::{ use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect}, layout::{Alignment, Constraint, Direction, Layout, Rect},
style::Style, style::Style,
@@ -8,7 +8,7 @@ use ratatui::{
Frame, Frame,
}; };
use crate::config::colors::themes::Theme; use crate::config::colors::themes::Theme;
use crate::state::pages::intro::IntroState; use crate::pages::intro::IntroState;
pub fn render_intro(f: &mut Frame, intro_state: &IntroState, area: Rect, theme: &Theme) { pub fn render_intro(f: &mut Frame, intro_state: &IntroState, area: Rect, theme: &Theme) {
let block = Block::default() let block = Block::default()
@@ -56,7 +56,8 @@ pub fn render_intro(f: &mut Frame, intro_state: &IntroState, area: Rect, theme:
let buttons = ["Continue", "Admin", "Login", "Register"]; let buttons = ["Continue", "Admin", "Login", "Register"];
for (i, &text) in buttons.iter().enumerate() { for (i, &text) in buttons.iter().enumerate() {
render_button(f, button_area[i], text, intro_state.selected_option == i, theme); let active = intro_state.focused_button_index == i;
render_button(f, button_area[i], text, active, theme);
} }
} }

View File

@@ -0,0 +1,71 @@
// src/pages/login/event.rs
use anyhow::Result;
use crossterm::event::{Event, KeyCode, KeyModifiers};
use canvas::{keymap::KeyEventOutcome, AppMode as CanvasMode};
use crate::{
state::app::state::AppState,
pages::login::LoginFormState,
modes::handlers::event::EventOutcome,
};
use canvas::DataProvider;
/// Handles all Login page-specific events
pub fn handle_login_event(
event: Event,
app_state: &mut AppState,
login_page: &mut LoginFormState,
) -> Result<EventOutcome> {
if let Event::Key(key_event) = event {
let key_code = key_event.code;
let modifiers = key_event.modifiers;
// From buttons (outside) back into the canvas (ReadOnly) with Up/k from the left-most button
if login_page.focus_outside_canvas
&& login_page.focused_button_index == 0
&& matches!(key_code, KeyCode::Up | KeyCode::Char('k'))
&& modifiers.is_empty()
{
login_page.focus_outside_canvas = false;
login_page.editor.set_mode(CanvasMode::ReadOnly);
return Ok(EventOutcome::Ok(String::new()));
}
// Focus handoff: inside canvas → buttons
if !login_page.focus_outside_canvas {
let last_idx = login_page.editor.data_provider().field_count().saturating_sub(1);
let at_last = login_page.editor.current_field() >= last_idx;
if login_page.editor.mode() == CanvasMode::ReadOnly
&& at_last
&& matches!(
(key_code, modifiers),
(KeyCode::Char('j'), KeyModifiers::NONE) | (KeyCode::Down, _)
)
{
login_page.focus_outside_canvas = true;
login_page.focused_button_index = 0;
login_page.editor.set_mode(CanvasMode::ReadOnly);
return Ok(EventOutcome::Ok("Focus moved to buttons".into()));
}
}
// Forward to canvas if focus is inside
if !login_page.focus_outside_canvas {
match login_page.handle_key_event(key_event) {
KeyEventOutcome::Consumed(Some(msg)) => {
return Ok(EventOutcome::Ok(msg));
}
KeyEventOutcome::Consumed(None) => {
return Ok(EventOutcome::Ok("Login input updated".into()));
}
KeyEventOutcome::Pending => {
return Ok(EventOutcome::Ok("Waiting for next key...".into()));
}
KeyEventOutcome::NotMatched => {
// fall through to button handling
}
}
}
}
Ok(EventOutcome::Ok(String::new()))
}

View File

@@ -1,14 +1,16 @@
// src/tui/functions/common/login.rs // src/pages/login/logic.rs
use crate::services::auth::AuthClient; use crate::services::auth::AuthClient;
use crate::state::pages::auth::AuthState; use crate::state::pages::auth::AuthState;
use crate::state::pages::auth::LoginState;
use crate::state::app::state::AppState; use crate::state::app::state::AppState;
use crate::state::app::buffer::{AppView, BufferState}; use crate::buffer::state::{AppView, BufferState};
use crate::config::storage::storage::{StoredAuthData, save_auth_data}; use crate::config::storage::storage::{StoredAuthData, save_auth_data};
use crate::ui::handlers::context::DialogPurpose; use crate::ui::handlers::context::DialogPurpose;
use common::proto::komp_ac::auth::LoginResponse; use common::proto::komp_ac::auth::LoginResponse;
use anyhow::{Context, Result}; use crate::pages::login::LoginFormState;
use crate::state::pages::auth::UserRole;
use canvas::DataProvider;
use anyhow::{Context, Result, anyhow};
use tokio::spawn; use tokio::spawn;
use tokio::sync::mpsc; use tokio::sync::mpsc;
use tracing::{info, error}; use tracing::{info, error};
@@ -24,15 +26,14 @@ pub enum LoginResult {
/// Updates AuthState and AppState on success or failure. /// Updates AuthState and AppState on success or failure.
pub async fn save( pub async fn save(
auth_state: &mut AuthState, auth_state: &mut AuthState,
login_state: &mut LoginState, login_state: &mut LoginFormState,
auth_client: &mut AuthClient, auth_client: &mut AuthClient,
app_state: &mut AppState, app_state: &mut AppState,
) -> Result<String> { ) -> Result<String> {
let identifier = login_state.username.clone(); let identifier = login_state.username().to_string();
let password = login_state.password.clone(); let password = login_state.password().to_string();
// --- Client-side validation --- // --- Client-side validation ---
// Prevent login attempt if the identifier field is empty or whitespace.
if identifier.trim().is_empty() { if identifier.trim().is_empty() {
let error_message = "Username/Email cannot be empty.".to_string(); let error_message = "Username/Email cannot be empty.".to_string();
app_state.show_dialog( app_state.show_dialog(
@@ -41,28 +42,28 @@ pub async fn save(
vec!["OK".to_string()], vec!["OK".to_string()],
DialogPurpose::LoginFailed, DialogPurpose::LoginFailed,
); );
login_state.error_message = Some(error_message.clone()); login_state.set_error_message(Some(error_message.clone()));
return Err(anyhow::anyhow!(error_message)); return Err(anyhow!(error_message));
} }
// Clear previous error/dialog state before attempting // Clear previous error/dialog state before attempting
login_state.error_message = None; login_state.set_error_message(None);
app_state.hide_dialog(); // Hide any previous dialog app_state.hide_dialog();
// Call the gRPC login method // Call the gRPC login method
match auth_client.login(identifier.clone(), password).await match auth_client.login(identifier.clone(), password).await
.with_context(|| format!("gRPC login attempt failed for identifier: {}", identifier)) .with_context(|| format!("gRPC login attempt failed for identifier: {}", identifier))
{ {
Ok(response) => { Ok(response) => {
// Store authentication details using correct field names // Store authentication details
auth_state.auth_token = Some(response.access_token.clone()); auth_state.auth_token = Some(response.access_token.clone());
auth_state.user_id = Some(response.user_id.clone()); auth_state.user_id = Some(response.user_id.clone());
auth_state.role = Some(response.role.clone()); auth_state.role = Some(UserRole::from_str(&response.role));
auth_state.decoded_username = Some(response.username.clone()); auth_state.decoded_username = Some(response.username.clone());
login_state.set_has_unsaved_changes(false);
login_state.error_message = None;
// Format the success message using response data login_state.set_has_unsaved_changes(false);
login_state.set_error_message(None);
let success_message = format!( let success_message = format!(
"Login Successful!\n\n\ "Login Successful!\n\n\
Username: {}\n\ Username: {}\n\
@@ -79,9 +80,11 @@ pub async fn save(
vec!["Menu".to_string(), "Exit".to_string()], vec!["Menu".to_string(), "Exit".to_string()],
DialogPurpose::LoginSuccess, DialogPurpose::LoginSuccess,
); );
login_state.password.clear();
login_state.username.clear(); login_state.username_mut().clear();
login_state.current_cursor_pos = 0; login_state.password_mut().clear();
login_state.set_current_cursor_pos(0);
Ok("Login successful, details shown in dialog.".to_string()) Ok("Login successful, details shown in dialog.".to_string())
} }
Err(e) => { Err(e) => {
@@ -92,10 +95,10 @@ pub async fn save(
vec!["OK".to_string()], vec!["OK".to_string()],
DialogPurpose::LoginFailed, DialogPurpose::LoginFailed,
); );
login_state.error_message = Some(error_message.clone()); login_state.set_error_message(Some(error_message.clone()));
login_state.set_has_unsaved_changes(true); login_state.set_has_unsaved_changes(true);
login_state.username.clear(); login_state.username_mut().clear();
login_state.password.clear(); login_state.password_mut().clear();
Err(e) Err(e)
} }
} }
@@ -103,56 +106,52 @@ pub async fn save(
/// Reverts the login form fields to empty and returns to the previous screen (Intro). /// Reverts the login form fields to empty and returns to the previous screen (Intro).
pub async fn revert( pub async fn revert(
login_state: &mut LoginState, login_state: &mut LoginFormState,
_app_state: &mut AppState, // Keep signature consistent if needed elsewhere app_state: &mut AppState,
) -> String { ) -> String {
// Clear the input fields // Clear the underlying state
login_state.username.clear(); login_state.clear();
login_state.password.clear();
login_state.error_message = None;
login_state.set_has_unsaved_changes(false);
login_state.login_request_pending = false; // Ensure flag is reset on revert
// Also clear values inside the editors data provider
{
let dp = login_state.editor.data_provider_mut();
dp.set_field_value(0, "".to_string());
dp.set_field_value(1, "".to_string());
dp.set_current_field(0);
dp.set_current_cursor_pos(0);
dp.set_has_unsaved_changes(false);
}
app_state.hide_dialog();
"Login reverted".to_string() "Login reverted".to_string()
} }
/// Clears login form and navigates back to main menu.
pub async fn back_to_main( pub async fn back_to_main(
login_state: &mut LoginState, login_state: &mut LoginFormState,
app_state: &mut AppState, app_state: &mut AppState,
buffer_state: &mut BufferState, buffer_state: &mut BufferState,
) -> String { ) -> String {
// Clear the input fields login_state.clear();
login_state.username.clear();
login_state.password.clear();
login_state.error_message = None;
login_state.set_has_unsaved_changes(false);
login_state.login_request_pending = false; // Ensure flag is reset
// Ensure dialog is hidden if revert is called
app_state.hide_dialog(); app_state.hide_dialog();
// Navigation logic
buffer_state.close_active_buffer(); buffer_state.close_active_buffer();
buffer_state.update_history(AppView::Intro); buffer_state.update_history(AppView::Intro);
// Reset focus state
app_state.ui.focus_outside_canvas = false;
app_state.focused_button_index= 0;
"Returned to main menu".to_string() "Returned to main menu".to_string()
} }
/// Validates input, shows loading, and spawns the login task. /// Validates input, shows loading, and spawns the login task.
pub fn initiate_login( pub fn initiate_login(
login_state: &LoginState, login_state: &mut LoginFormState,
app_state: &mut AppState, app_state: &mut AppState,
mut auth_client: AuthClient, mut auth_client: AuthClient,
sender: mpsc::Sender<LoginResult>, sender: mpsc::Sender<LoginResult>,
) -> String { ) -> String {
let username = login_state.username.clone(); login_state.sync_from_editor();
let password = login_state.password.clone(); let username = login_state.username().to_string();
let password = login_state.password().to_string();
// 1. Client-side validation
if username.trim().is_empty() { if username.trim().is_empty() {
app_state.show_dialog( app_state.show_dialog(
"Login Failed", "Login Failed",
@@ -162,25 +161,20 @@ pub fn initiate_login(
); );
"Username cannot be empty.".to_string() "Username cannot be empty.".to_string()
} else { } else {
// 2. Show Loading Dialog
app_state.show_loading_dialog("Logging In", "Please wait..."); app_state.show_loading_dialog("Logging In", "Please wait...");
// 3. Spawn the login task
spawn(async move { spawn(async move {
// Use the passed-in (and moved) auth_client directly
let login_outcome = match auth_client.login(username.clone(), password).await let login_outcome = match auth_client.login(username.clone(), password).await
.with_context(|| format!("Spawned login task failed for identifier: {}", username)) .with_context(|| format!("Spawned login task failed for identifier: {}", username))
{ {
Ok(response) => LoginResult::Success(response), Ok(response) => LoginResult::Success(response),
Err(e) => LoginResult::Failure(format!("{}", e)), Err(e) => LoginResult::Failure(format!("{}", e)),
}; };
// Send result back to the main UI thread
if let Err(e) = sender.send(login_outcome).await { if let Err(e) = sender.send(login_outcome).await {
error!("Failed to send login result: {}", e); error!("Failed to send login result: {}", e);
} }
}); });
// 4. Return immediately
"Login initiated.".to_string() "Login initiated.".to_string()
} }
} }
@@ -191,28 +185,24 @@ pub fn handle_login_result(
result: LoginResult, result: LoginResult,
app_state: &mut AppState, app_state: &mut AppState,
auth_state: &mut AuthState, auth_state: &mut AuthState,
login_state: &mut LoginState, login_state: &mut LoginFormState,
) -> bool { ) -> bool {
match result { match result {
LoginResult::Success(response) => { LoginResult::Success(response) => {
auth_state.auth_token = Some(response.access_token.clone()); auth_state.auth_token = Some(response.access_token.clone());
auth_state.user_id = Some(response.user_id.clone()); auth_state.user_id = Some(response.user_id.clone());
auth_state.role = Some(response.role.clone()); auth_state.role = Some(UserRole::from_str(&response.role));
auth_state.decoded_username = Some(response.username.clone()); auth_state.decoded_username = Some(response.username.clone());
// --- NEW: Save auth data to file ---
let data_to_store = StoredAuthData { let data_to_store = StoredAuthData {
access_token: response.access_token.clone(), access_token: response.access_token.clone(),
user_id: response.user_id.clone(), user_id: response.user_id.clone(),
role: response.role.clone(), role: response.role.clone(),
username: response.username.clone(), username: response.username.clone(),
}; };
if let Err(e) = save_auth_data(&data_to_store) { if let Err(e) = save_auth_data(&data_to_store) {
error!("Failed to save auth data to file: {}", e); error!("Failed to save auth data to file: {}", e);
// Continue anyway - user is still logged in for this session
} }
// --- END NEW ---
let success_message = format!( let success_message = format!(
"Login Successful!\n\nUsername: {}\nUser ID: {}\nRole: {}", "Login Successful!\n\nUsername: {}\nUser ID: {}\nRole: {}",
@@ -226,14 +216,28 @@ pub fn handle_login_result(
info!(message = %success_message, "Login successful"); info!(message = %success_message, "Login successful");
} }
LoginResult::Failure(err_msg) | LoginResult::ConnectionError(err_msg) => { LoginResult::Failure(err_msg) | LoginResult::ConnectionError(err_msg) => {
app_state.update_dialog_content(&err_msg, vec!["OK".to_string()], DialogPurpose::LoginFailed); app_state.update_dialog_content(
login_state.error_message = Some(err_msg.clone()); &err_msg,
vec!["OK".to_string()],
DialogPurpose::LoginFailed,
);
login_state.set_error_message(Some(err_msg.clone()));
error!(error = %err_msg, "Login failed/connection error"); error!(error = %err_msg, "Login failed/connection error");
} }
} }
login_state.username.clear();
login_state.password.clear(); login_state.username_mut().clear();
login_state.password_mut().clear();
login_state.set_has_unsaved_changes(false); login_state.set_has_unsaved_changes(false);
login_state.current_cursor_pos = 0; login_state.set_current_cursor_pos(0);
true // Request redraw as dialog content changed
true
}
pub async fn handle_action(action: &str) -> Result<String> {
match action {
"previous_entry" => Ok("Previous entry not implemented".into()),
"next_entry" => Ok("Next entry not implemented".into()),
_ => Err(anyhow!("Unknown login action: {}", action)),
}
} }

View File

@@ -0,0 +1,11 @@
// src/pages/login/mod.rs
pub mod state;
pub mod ui;
pub mod logic;
pub mod event;
pub use state::*;
pub use ui::render_login;
pub use logic::*;
pub use event::*;

View File

@@ -0,0 +1,248 @@
// src/pages/login/state.rs
use canvas::{AppMode, DataProvider};
use canvas::FormEditor;
use std::fmt;
#[derive(Debug, Clone)]
pub struct LoginState {
pub username: String,
pub password: String,
pub error_message: Option<String>,
pub current_field: usize,
pub current_cursor_pos: usize,
pub has_unsaved_changes: bool,
pub login_request_pending: bool,
pub app_mode: AppMode,
}
impl Default for LoginState {
fn default() -> Self {
Self {
username: String::new(),
password: String::new(),
error_message: None,
current_field: 0,
current_cursor_pos: 0,
has_unsaved_changes: false,
login_request_pending: false,
app_mode: canvas::AppMode::Edit,
}
}
}
impl LoginState {
pub fn new() -> Self {
Self {
app_mode: canvas::AppMode::Edit,
..Default::default()
}
}
pub fn current_field(&self) -> usize {
self.current_field
}
pub fn current_cursor_pos(&self) -> usize {
self.current_cursor_pos
}
pub fn set_current_field(&mut self, index: usize) {
if index < 2 {
self.current_field = index;
}
}
pub fn set_current_cursor_pos(&mut self, pos: usize) {
self.current_cursor_pos = pos;
}
pub fn get_current_input(&self) -> &str {
match self.current_field {
0 => &self.username,
1 => &self.password,
_ => "",
}
}
pub fn get_current_input_mut(&mut self) -> &mut String {
match self.current_field {
0 => &mut self.username,
1 => &mut self.password,
_ => panic!("Invalid current_field index in LoginState"),
}
}
pub fn current_mode(&self) -> AppMode {
self.app_mode
}
pub fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
pub fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_unsaved_changes = changed;
}
}
// Implement DataProvider for LoginState
impl DataProvider for LoginState {
fn field_count(&self) -> usize {
2
}
fn field_name(&self, index: usize) -> &str {
match index {
0 => "Username/Email",
1 => "Password",
_ => "",
}
}
fn field_value(&self, index: usize) -> &str {
match index {
0 => &self.username,
1 => &self.password,
_ => "",
}
}
fn set_field_value(&mut self, index: usize, value: String) {
match index {
0 => self.username = value,
1 => self.password = value,
_ => {}
}
self.has_unsaved_changes = true;
}
fn supports_suggestions(&self, _field_index: usize) -> bool {
false // Login form doesn't support suggestions
}
}
/// Wrapper that owns both the raw login state and its editor
pub struct LoginFormState {
pub state: LoginState,
pub editor: FormEditor<LoginState>,
pub focus_outside_canvas: bool,
pub focused_button_index: usize,
}
// manual debug because FormEditor doesnt implement debug
impl fmt::Debug for LoginFormState {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("LoginFormState")
.field("state", &self.state) // ✅ only print the data
.finish()
}
}
impl LoginFormState {
/// Sync the editor's data provider back into our state
pub fn sync_from_editor(&mut self) {
// FormEditor holds the authoritative data
let dp = self.editor.data_provider();
self.state = dp.clone(); // LoginState implements Clone
}
/// Create a new LoginFormState with default LoginState and FormEditor
pub fn new() -> Self {
let state = LoginState::default();
let editor = FormEditor::new(state.clone());
Self {
state,
editor,
focus_outside_canvas: false,
focused_button_index: 0,
}
}
// === Delegates to LoginState fields ===
pub fn username(&self) -> &str {
&self.state.username
}
pub fn username_mut(&mut self) -> &mut String {
&mut self.state.username
}
pub fn password(&self) -> &str {
&self.state.password
}
pub fn password_mut(&mut self) -> &mut String {
&mut self.state.password
}
pub fn error_message(&self) -> Option<&String> {
self.state.error_message.as_ref()
}
pub fn set_error_message(&mut self, msg: Option<String>) {
self.state.error_message = msg;
}
pub fn has_unsaved_changes(&self) -> bool {
self.state.has_unsaved_changes
}
pub fn set_has_unsaved_changes(&mut self, changed: bool) {
self.state.has_unsaved_changes = changed;
}
pub fn clear(&mut self) {
self.state.username.clear();
self.state.password.clear();
self.state.error_message = None;
self.state.has_unsaved_changes = false;
self.state.login_request_pending = false;
self.state.current_cursor_pos = 0;
}
// === Delegates to LoginState cursor/input ===
pub fn current_field(&self) -> usize {
self.state.current_field()
}
pub fn set_current_field(&mut self, index: usize) {
self.state.set_current_field(index);
}
pub fn current_cursor_pos(&self) -> usize {
self.state.current_cursor_pos()
}
pub fn set_current_cursor_pos(&mut self, pos: usize) {
self.state.set_current_cursor_pos(pos);
}
pub fn get_current_input(&self) -> &str {
self.state.get_current_input()
}
pub fn get_current_input_mut(&mut self) -> &mut String {
self.state.get_current_input_mut()
}
// === Delegates to FormEditor ===
pub fn mode(&self) -> AppMode {
self.editor.mode()
}
pub fn cursor_position(&self) -> usize {
self.editor.cursor_position()
}
pub fn handle_key_event(
&mut self,
key_event: crossterm::event::KeyEvent,
) -> canvas::keymap::KeyEventOutcome {
self.editor.handle_key_event(key_event)
}
}

View File

@@ -1,9 +1,7 @@
// src/components/auth/login.rs // src/pages/login/ui.rs
use crate::{ use crate::{
config::colors::themes::Theme, config::colors::themes::Theme,
state::pages::auth::LoginState,
components::common::dialog,
state::app::state::AppState, state::app::state::AppState,
}; };
use ratatui::{ use ratatui::{
@@ -19,15 +17,19 @@ use canvas::{
DefaultCanvasTheme, DefaultCanvasTheme,
}; };
use crate::pages::login::LoginFormState;
use crate::dialog;
pub fn render_login( pub fn render_login(
f: &mut Frame, f: &mut Frame,
area: Rect, area: Rect,
theme: &Theme, theme: &Theme,
// FIX: take &LoginState (reference), not owned login_page: &LoginFormState,
login_state: &LoginState,
app_state: &AppState, app_state: &AppState,
is_edit_mode: bool,
) { ) {
let login_state = &login_page.state;
let editor = &login_page.editor;
// Main container // Main container
let block = Block::default() let block = Block::default()
.borders(Borders::ALL) .borders(Borders::ALL)
@@ -53,14 +55,10 @@ pub fn render_login(
]) ])
.split(inner_area); .split(inner_area);
// Wrap LoginState in FormEditor (no clone needed)
let editor = FormEditor::new(login_state.clone());
// Use DefaultCanvasTheme instead of app Theme
let input_rect = render_canvas( let input_rect = render_canvas(
f, f,
chunks[0], chunks[0],
&editor, editor,
&DefaultCanvasTheme, &DefaultCanvasTheme,
); );
@@ -82,11 +80,8 @@ pub fn render_login(
// Login Button // Login Button
let login_button_index = 0; let login_button_index = 0;
let login_active = if app_state.ui.focus_outside_canvas { let login_active = login_page.focus_outside_canvas
app_state.focused_button_index == login_button_index && login_page.focused_button_index == login_button_index;
} else {
false
};
let mut login_style = Style::default().fg(theme.fg); let mut login_style = Style::default().fg(theme.fg);
let mut login_border = Style::default().fg(theme.border); let mut login_border = Style::default().fg(theme.border);
if login_active { if login_active {
@@ -109,11 +104,8 @@ pub fn render_login(
// Return Button // Return Button
let return_button_index = 1; let return_button_index = 1;
let return_active = if app_state.ui.focus_outside_canvas { let return_active = login_page.focus_outside_canvas
app_state.focused_button_index == return_button_index && login_page.focused_button_index == return_button_index;
} else {
false
};
let mut return_style = Style::default().fg(theme.fg); let mut return_style = Style::default().fg(theme.fg);
let mut return_border = Style::default().fg(theme.border); let mut return_border = Style::default().fg(theme.border);
if return_active { if return_active {
@@ -135,14 +127,14 @@ pub fn render_login(
); );
// --- SUGGESTIONS DROPDOWN (if active) --- // --- SUGGESTIONS DROPDOWN (if active) ---
if app_state.current_mode == crate::modes::handlers::mode_manager::AppMode::Edit { if editor.mode() == canvas::AppMode::Edit {
if let Some(input_rect) = input_rect { if let Some(input_rect) = input_rect {
render_suggestions_dropdown( render_suggestions_dropdown(
f, f,
f.area(), chunks[0],
input_rect, input_rect,
&DefaultCanvasTheme, &DefaultCanvasTheme,
&editor, // FIX: pass &editor editor,
); );
} }
} }

9
client/src/pages/mod.rs Normal file
View File

@@ -0,0 +1,9 @@
// src/pages/mod.rs
pub mod routing;
pub mod intro;
pub mod login;
pub mod register;
pub mod forms;
pub mod admin;
pub mod admin_panel;

View File

@@ -0,0 +1,72 @@
// src/pages/register/event.rs
use anyhow::Result;
use crossterm::event::{Event, KeyCode, KeyModifiers};
use canvas::{keymap::KeyEventOutcome, AppMode as CanvasMode};
use canvas::DataProvider;
use crate::{
state::app::state::AppState,
pages::register::RegisterFormState,
modes::handlers::event::EventOutcome,
};
/// Handles all Register page-specific events.
/// Return a non-empty Ok(message) only when the page actually consumed the key,
/// otherwise return Ok("") to let global handling proceed.
pub fn handle_register_event(
event: Event,
app_state: &mut AppState,
register_page: &mut RegisterFormState,
)-> Result<EventOutcome> {
if let Event::Key(key_event) = event {
let key_code = key_event.code;
let modifiers = key_event.modifiers;
// From buttons (outside) back into the canvas (ReadOnly) with Up/k from the left-most button
if register_page.focus_outside_canvas
&& register_page.focused_button_index == 0
&& matches!(key_code, KeyCode::Up | KeyCode::Char('k'))
&& modifiers.is_empty()
{
register_page.focus_outside_canvas = false;
register_page.editor.set_mode(CanvasMode::ReadOnly);
return Ok(EventOutcome::Ok(String::new()));
}
// Focus handoff: inside canvas → buttons
if !register_page.focus_outside_canvas {
let last_idx = register_page.editor.data_provider().field_count().saturating_sub(1);
let at_last = register_page.editor.current_field() >= last_idx;
if register_page.editor.mode() == CanvasMode::ReadOnly
&& at_last
&& matches!(
(key_code, modifiers),
(KeyCode::Char('j'), KeyModifiers::NONE) | (KeyCode::Down, _)
)
{
register_page.focus_outside_canvas = true;
register_page.focused_button_index = 0; // focus "Register" button
register_page.editor.set_mode(CanvasMode::ReadOnly);
return Ok(EventOutcome::Ok("Focus moved to buttons".into()));
}
}
// Forward to canvas if focus is inside
if !register_page.focus_outside_canvas {
match register_page.handle_key_event(key_event) {
KeyEventOutcome::Consumed(Some(msg)) => {
return Ok(EventOutcome::Ok(msg));
}
KeyEventOutcome::Consumed(None) => {
return Ok(EventOutcome::Ok("Register input updated".into()));
}
KeyEventOutcome::Pending => {
return Ok(EventOutcome::Ok("Waiting for next key...".into()));
}
KeyEventOutcome::NotMatched => {
// fall through
}
}
}
}
Ok(EventOutcome::Ok(String::new()))
}

View File

@@ -1,13 +1,11 @@
// src/tui/functions/common/register.rs // src/pages/register/logic.rs
use crate::services::auth::AuthClient; use crate::services::auth::AuthClient;
use crate::state::{ use crate::state::app::state::AppState;
pages::auth::RegisterState,
app::state::AppState,
};
use crate::ui::handlers::context::DialogPurpose; use crate::ui::handlers::context::DialogPurpose;
use crate::state::app::buffer::{AppView, BufferState}; use crate::buffer::state::{AppView, BufferState};
use common::proto::komp_ac::auth::AuthResponse; use common::proto::komp_ac::auth::AuthResponse;
use crate::pages::register::RegisterFormState;
use anyhow::Context; use anyhow::Context;
use tokio::spawn; use tokio::spawn;
use tokio::sync::mpsc; use tokio::sync::mpsc;
@@ -22,24 +20,26 @@ pub enum RegisterResult {
/// Clears the registration form fields. /// Clears the registration form fields.
pub async fn revert( pub async fn revert(
register_state: &mut RegisterState, register_state: &mut RegisterFormState,
_app_state: &mut AppState, // Keep signature consistent if needed elsewhere app_state: &mut AppState,
) -> String { ) -> String {
register_state.username.clear(); register_state.username_mut().clear();
register_state.email.clear(); register_state.email_mut().clear();
register_state.password.clear(); register_state.password_mut().clear();
register_state.password_confirmation.clear(); register_state.password_confirmation_mut().clear();
register_state.role.clear(); register_state.role_mut().clear();
register_state.error_message = None; register_state.set_error_message(None);
register_state.set_has_unsaved_changes(false); register_state.set_has_unsaved_changes(false);
register_state.current_field = 0; // Reset focus to first field register_state.set_current_field(0); // Reset focus to first field
register_state.current_cursor_pos = 0; register_state.set_current_cursor_pos(0);
app_state.hide_dialog();
"Registration form cleared".to_string() "Registration form cleared".to_string()
} }
/// Clears the form and returns to the intro screen. /// Clears the form and returns to the intro screen.
pub async fn back_to_login( pub async fn back_to_login(
register_state: &mut RegisterState, register_state: &mut RegisterFormState,
app_state: &mut AppState, app_state: &mut AppState,
buffer_state: &mut BufferState, buffer_state: &mut BufferState,
) -> String { ) -> String {
@@ -54,32 +54,42 @@ pub async fn back_to_login(
buffer_state.update_history(AppView::Login); buffer_state.update_history(AppView::Login);
// Reset focus state // Reset focus state
app_state.ui.focus_outside_canvas = false; register_state.focus_outside_canvas = false;
app_state.focused_button_index = 0; register_state.focused_button_index = 0;
"Returned to main menu".to_string() "Returned to main menu".to_string()
} }
/// Validates input, shows loading, and spawns the registration task. /// Validates input, shows loading, and spawns the registration task.
pub fn initiate_registration( pub fn initiate_registration(
register_state: &RegisterState, register_state: &mut RegisterFormState,
app_state: &mut AppState, app_state: &mut AppState,
mut auth_client: AuthClient, mut auth_client: AuthClient,
sender: mpsc::Sender<RegisterResult>, sender: mpsc::Sender<RegisterResult>,
) -> String { ) -> String {
// Clone necessary data register_state.sync_from_editor();
let username = register_state.username.clone(); let username = register_state.username().to_string();
let email = register_state.email.clone(); let email = register_state.email().to_string();
let password = register_state.password.clone(); let password = register_state.password().to_string();
let password_confirmation = register_state.password_confirmation.clone(); let password_confirmation = register_state.password_confirmation().to_string();
let role = register_state.role.clone(); let role = register_state.role().to_string();
// 1. Client-side validation // 1. Client-side validation
if username.trim().is_empty() { if username.trim().is_empty() {
app_state.show_dialog("Registration Failed", "Username cannot be empty.", vec!["OK".to_string()], DialogPurpose::RegisterFailed); app_state.show_dialog(
"Registration Failed",
"Username cannot be empty.",
vec!["OK".to_string()],
DialogPurpose::RegisterFailed,
);
"Username cannot be empty.".to_string() "Username cannot be empty.".to_string()
} else if !password.is_empty() && password != password_confirmation { } else if !password.is_empty() && password != password_confirmation {
app_state.show_dialog("Registration Failed", "Passwords do not match.", vec!["OK".to_string()], DialogPurpose::RegisterFailed); app_state.show_dialog(
"Registration Failed",
"Passwords do not match.",
vec!["OK".to_string()],
DialogPurpose::RegisterFailed,
);
"Passwords do not match.".to_string() "Passwords do not match.".to_string()
} else { } else {
// 2. Show Loading Dialog // 2. Show Loading Dialog
@@ -88,14 +98,19 @@ pub fn initiate_registration(
// 3. Spawn the registration task // 3. Spawn the registration task
spawn(async move { spawn(async move {
let password_opt = if password.is_empty() { None } else { Some(password) }; let password_opt = if password.is_empty() { None } else { Some(password) };
let password_conf_opt = if password_confirmation.is_empty() { None } else { Some(password_confirmation) }; let password_conf_opt =
if password_confirmation.is_empty() { None } else { Some(password_confirmation) };
let role_opt = if role.is_empty() { None } else { Some(role) }; let role_opt = if role.is_empty() { None } else { Some(role) };
let register_outcome = match auth_client.register(username.clone(), email, password_opt, password_conf_opt, role_opt).await
let register_outcome = match auth_client
.register(username.clone(), email, password_opt, password_conf_opt, role_opt)
.await
.with_context(|| format!("Spawned register task failed for username: {}", username)) .with_context(|| format!("Spawned register task failed for username: {}", username))
{ {
Ok(response) => RegisterResult::Success(response), Ok(response) => RegisterResult::Success(response),
Err(e) => RegisterResult::Failure(format!("{}", e)), Err(e) => RegisterResult::Failure(format!("{}", e)),
}; };
// Send result back to the main UI thread // Send result back to the main UI thread
if let Err(e) = sender.send(register_outcome).await { if let Err(e) = sender.send(register_outcome).await {
error!("Failed to send registration result: {}", e); error!("Failed to send registration result: {}", e);
@@ -112,7 +127,7 @@ pub fn initiate_registration(
pub fn handle_registration_result( pub fn handle_registration_result(
result: RegisterResult, result: RegisterResult,
app_state: &mut AppState, app_state: &mut AppState,
register_state: &mut RegisterState, register_state: &mut RegisterFormState,
) -> bool { ) -> bool {
match result { match result {
RegisterResult::Success(response) => { RegisterResult::Success(response) => {
@@ -133,7 +148,7 @@ pub fn handle_registration_result(
vec!["OK".to_string()], vec!["OK".to_string()],
DialogPurpose::RegisterFailed, DialogPurpose::RegisterFailed,
); );
register_state.error_message = Some(err_msg.clone()); register_state.set_error_message(Some(err_msg.clone()));
error!(error = %err_msg, "Registration failed/connection error"); error!(error = %err_msg, "Registration failed/connection error");
} }
} }

View File

@@ -0,0 +1,14 @@
// src/pages/register/mod.rs
// pub mod state;
pub mod ui;
pub mod state;
pub mod logic;
pub mod suggestions;
pub mod event;
// pub use state::*;
pub use ui::render_register;
pub use logic::*;
pub use state::*;
pub use event::*;

View File

@@ -0,0 +1,370 @@
// src/pages/register/state.rs
use canvas::{DataProvider, AppMode, FormEditor};
use std::fmt;
use crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
use canvas::keymap::KeyEventOutcome;
use crate::pages::register::suggestions::role_suggestions_sync;
/// Represents the state of the Registration form UI
#[derive(Debug, Clone)]
pub struct RegisterState {
pub username: String,
pub email: String,
pub password: String,
pub password_confirmation: String,
pub role: String,
pub error_message: Option<String>,
pub current_field: usize,
pub current_cursor_pos: usize,
pub has_unsaved_changes: bool,
pub app_mode: canvas::AppMode,
}
impl Default for RegisterState {
fn default() -> Self {
Self {
username: String::new(),
email: String::new(),
password: String::new(),
password_confirmation: String::new(),
role: String::new(),
error_message: None,
current_field: 0,
current_cursor_pos: 0,
has_unsaved_changes: false,
app_mode: canvas::AppMode::Edit,
}
}
}
impl RegisterState {
pub fn new() -> Self {
Self {
app_mode: canvas::AppMode::Edit,
..Default::default()
}
}
pub fn current_field(&self) -> usize {
self.current_field
}
pub fn current_cursor_pos(&self) -> usize {
self.current_cursor_pos
}
pub fn set_current_field(&mut self, index: usize) {
if index < 5 {
self.current_field = index;
}
}
pub fn set_current_cursor_pos(&mut self, pos: usize) {
self.current_cursor_pos = pos;
}
pub fn get_current_input(&self) -> &str {
match self.current_field {
0 => &self.username,
1 => &self.email,
2 => &self.password,
3 => &self.password_confirmation,
4 => &self.role,
_ => "",
}
}
pub fn get_current_input_mut(&mut self, index: usize) -> &mut String {
match index {
0 => &mut self.username,
1 => &mut self.email,
2 => &mut self.password,
3 => &mut self.password_confirmation,
4 => &mut self.role,
_ => panic!("Invalid current_field index in RegisterState"),
}
}
pub fn current_mode(&self) -> AppMode {
self.app_mode
}
pub fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
pub fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_unsaved_changes = changed;
}
}
impl DataProvider for RegisterState {
fn field_count(&self) -> usize { 5 }
fn field_name(&self, index: usize) -> &str {
match index {
0 => "Username",
1 => "Email (Optional)",
2 => "Password (Optional)",
3 => "Confirm Password",
4 => "Role (Optional)",
_ => "",
}
}
fn field_value(&self, index: usize) -> &str {
match index {
0 => &self.username,
1 => &self.email,
2 => &self.password,
3 => &self.password_confirmation,
4 => &self.role,
_ => "",
}
}
fn set_field_value(&mut self, index: usize, value: String) {
match index {
0 => self.username = value,
1 => self.email = value,
2 => self.password = value,
3 => self.password_confirmation = value,
4 => self.role = value,
_ => {}
}
self.has_unsaved_changes = true;
}
fn supports_suggestions(&self, field_index: usize) -> bool {
field_index == 4 // only Role field supports suggestions
}
}
/// Wrapper that owns both the raw register state and its editor
pub struct RegisterFormState {
pub state: RegisterState,
pub editor: FormEditor<RegisterState>,
pub focus_outside_canvas: bool,
pub focused_button_index: usize,
}
impl Default for RegisterFormState {
fn default() -> Self {
Self::new()
}
}
// manual Debug because FormEditor doesnt implement Debug
impl fmt::Debug for RegisterFormState {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("RegisterFormState")
.field("state", &self.state)
.finish()
}
}
impl RegisterFormState {
/// Sync the editor's data provider back into our state
pub fn sync_from_editor(&mut self) {
// The FormEditor holds the authoritative data
let dp = self.editor.data_provider();
self.state = dp.clone(); // because RegisterState: Clone
}
pub fn new() -> Self {
let state = RegisterState::default();
let editor = FormEditor::new(state.clone());
Self {
state,
editor,
focus_outside_canvas: false,
focused_button_index: 0,
}
}
// === Delegates to RegisterState ===
pub fn username(&self) -> &str {
&self.state.username
}
pub fn username_mut(&mut self) -> &mut String {
&mut self.state.username
}
pub fn email(&self) -> &str {
&self.state.email
}
pub fn email_mut(&mut self) -> &mut String {
&mut self.state.email
}
pub fn password(&self) -> &str {
&self.state.password
}
pub fn password_mut(&mut self) -> &mut String {
&mut self.state.password
}
pub fn password_confirmation(&self) -> &str {
&self.state.password_confirmation
}
pub fn password_confirmation_mut(&mut self) -> &mut String {
&mut self.state.password_confirmation
}
pub fn role(&self) -> &str {
&self.state.role
}
pub fn role_mut(&mut self) -> &mut String {
&mut self.state.role
}
pub fn error_message(&self) -> Option<&String> {
self.state.error_message.as_ref()
}
pub fn set_error_message(&mut self, msg: Option<String>) {
self.state.error_message = msg;
}
pub fn has_unsaved_changes(&self) -> bool {
self.state.has_unsaved_changes
}
pub fn set_has_unsaved_changes(&mut self, changed: bool) {
self.state.has_unsaved_changes = changed;
}
pub fn clear(&mut self) {
self.state.username.clear();
self.state.email.clear();
self.state.password.clear();
self.state.password_confirmation.clear();
self.state.role.clear();
self.state.error_message = None;
self.state.has_unsaved_changes = false;
self.state.current_field = 0;
self.state.current_cursor_pos = 0;
}
// === Delegates to cursor/input ===
pub fn current_field(&self) -> usize {
self.state.current_field()
}
pub fn set_current_field(&mut self, index: usize) {
self.state.set_current_field(index);
}
pub fn current_cursor_pos(&self) -> usize {
self.state.current_cursor_pos()
}
pub fn set_current_cursor_pos(&mut self, pos: usize) {
self.state.set_current_cursor_pos(pos);
}
pub fn get_current_input(&self) -> &str {
self.state.get_current_input()
}
pub fn get_current_input_mut(&mut self) -> &mut String {
self.state.get_current_input_mut(self.state.current_field)
}
// === Delegates to FormEditor ===
pub fn mode(&self) -> canvas::AppMode {
self.editor.mode()
}
pub fn cursor_position(&self) -> usize {
self.editor.cursor_position()
}
pub fn handle_key_event(
&mut self,
key_event: crossterm::event::KeyEvent,
) -> canvas::keymap::KeyEventOutcome {
// Only customize behavior for the Role field (index 4) in Edit mode
let in_role_field = self.editor.current_field() == 4;
let in_edit_mode = self.editor.mode() == canvas::AppMode::Edit;
if in_role_field && in_edit_mode {
match key_event.code {
// Tab: open suggestions if inactive; otherwise cycle next
KeyCode::Tab => {
if !self.editor.is_suggestions_active() {
if let Some(query) = self.editor.start_suggestions(4) {
let items = role_suggestions_sync(&query);
let applied =
self.editor.apply_suggestions_result(4, &query, items);
if applied {
self.editor.update_inline_completion();
}
}
} else {
// Cycle to next suggestion
self.editor.suggestions_next();
}
return KeyEventOutcome::Consumed(None);
}
// Shift+Tab (BackTab): cycle suggestions too (fallback to next)
KeyCode::BackTab => {
if self.editor.is_suggestions_active() {
// If your canvas exposes suggestions_prev(), use it here.
// Fallback: cycle next.
self.editor.suggestions_next();
return KeyEventOutcome::Consumed(None);
}
}
// Enter: if suggestions active — apply selected suggestion
KeyCode::Enter => {
if self.editor.is_suggestions_active() {
let _ = self.editor.apply_suggestion();
return KeyEventOutcome::Consumed(None);
}
}
// Esc: close suggestions if active
KeyCode::Esc => {
if self.editor.is_suggestions_active() {
self.editor.close_suggestions();
return KeyEventOutcome::Consumed(None);
}
}
// Character input: first let editor mutate text, then refilter if active
KeyCode::Char(_) => {
let outcome = self.editor.handle_key_event(key_event);
if self.editor.is_suggestions_active() {
if let Some(query) = self.editor.start_suggestions(4) {
let items = role_suggestions_sync(&query);
let applied =
self.editor.apply_suggestions_result(4, &query, items);
if applied {
self.editor.update_inline_completion();
}
}
}
return outcome;
}
// Backspace/Delete: mutate then refilter if active
KeyCode::Backspace | KeyCode::Delete => {
let outcome = self.editor.handle_key_event(key_event);
if self.editor.is_suggestions_active() {
if let Some(query) = self.editor.start_suggestions(4) {
let items = role_suggestions_sync(&query);
let applied =
self.editor.apply_suggestions_result(4, &query, items);
if applied {
self.editor.update_inline_completion();
}
}
}
return outcome;
}
_ => { /* fall through to default */ }
}
}
// Default: let canvas handle it
self.editor.handle_key_event(key_event)
}
}

View File

@@ -0,0 +1,36 @@
// src/pages/register/suggestions.rs
use anyhow::Result;
use async_trait::async_trait;
use canvas::{SuggestionItem, SuggestionsProvider};
// Keep the async provider if you want, but add this sync helper and shared data.
const ROLES: &[&str] = &["admin", "moderator", "accountant", "viewer"];
pub fn role_suggestions_sync(query: &str) -> Vec<SuggestionItem> {
let q = query.to_lowercase();
ROLES
.iter()
.filter(|r| q.is_empty() || r.to_lowercase().contains(&q))
.map(|r| SuggestionItem {
display_text: (*r).to_string(),
value_to_store: (*r).to_string(),
})
.collect()
}
pub struct RoleSuggestionsProvider;
#[async_trait]
impl SuggestionsProvider for RoleSuggestionsProvider {
async fn fetch_suggestions(
&mut self,
field_index: usize,
query: &str,
) -> Result<Vec<SuggestionItem>> {
if field_index != 4 {
return Ok(Vec::new());
}
Ok(role_suggestions_sync(query))
}
}

View File

@@ -1,11 +1,8 @@
// src/components/auth/register.rs // src/pages/register/ui.rs
use crate::{ use crate::{
config::colors::themes::Theme, config::colors::themes::Theme,
state::pages::auth::RegisterState,
components::common::dialog,
state::app::state::AppState, state::app::state::AppState,
modes::handlers::mode_manager::AppMode,
}; };
use ratatui::{ use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect, Margin}, layout::{Alignment, Constraint, Direction, Layout, Rect, Margin},
@@ -13,16 +10,24 @@ use ratatui::{
widgets::{Block, BorderType, Borders, Paragraph}, widgets::{Block, BorderType, Borders, Paragraph},
Frame, Frame,
}; };
use canvas::{FormEditor, render_canvas_default, render_canvas, render_suggestions_dropdown, DefaultCanvasTheme}; use crate::dialog;
use crate::pages::register::RegisterFormState;
use crate::pages::register::suggestions::RoleSuggestionsProvider;
use tokio::runtime::Handle;
use canvas::{render_canvas, render_suggestions_dropdown, DefaultCanvasTheme};
use canvas::SuggestionsProvider;
pub fn render_register( pub fn render_register(
f: &mut Frame, f: &mut Frame,
area: Rect, area: Rect,
theme: &Theme, theme: &Theme,
state: &RegisterState, register_page: &RegisterFormState,
app_state: &AppState, app_state: &AppState,
is_edit_mode: bool,
) { ) {
let state = &register_page.state;
let editor = &register_page.editor;
// Outer block
let block = Block::default() let block = Block::default()
.borders(Borders::ALL) .borders(Borders::ALL)
.border_type(BorderType::Plain) .border_type(BorderType::Plain)
@@ -47,15 +52,9 @@ pub fn render_register(
]) ])
.split(inner_area); .split(inner_area);
// Wrap RegisterState in FormEditor // Render the form canvas
let editor = FormEditor::new(state.clone()); let input_rect = render_canvas(f, chunks[0], editor, theme);
let input_rect = render_canvas(
f,
chunks[0],
&editor,
theme,
);
// --- HELP TEXT --- // --- HELP TEXT ---
let help_text = Paragraph::new("* are optional fields") let help_text = Paragraph::new("* are optional fields")
@@ -81,11 +80,9 @@ pub fn render_register(
// Register Button // Register Button
let register_button_index = 0; let register_button_index = 0;
let register_active = if app_state.ui.focus_outside_canvas { let register_active =
app_state.focused_button_index == register_button_index register_page.focus_outside_canvas
} else { && register_page.focused_button_index == register_button_index;
false
};
let mut register_style = Style::default().fg(theme.fg); let mut register_style = Style::default().fg(theme.fg);
let mut register_border = Style::default().fg(theme.border); let mut register_border = Style::default().fg(theme.border);
if register_active { if register_active {
@@ -108,11 +105,9 @@ pub fn render_register(
// Return Button // Return Button
let return_button_index = 1; let return_button_index = 1;
let return_active = if app_state.ui.focus_outside_canvas { let return_active =
app_state.focused_button_index == return_button_index register_page.focus_outside_canvas
} else { && register_page.focused_button_index == return_button_index;
false
};
let mut return_style = Style::default().fg(theme.fg); let mut return_style = Style::default().fg(theme.fg);
let mut return_border = Style::default().fg(theme.border); let mut return_border = Style::default().fg(theme.border);
if return_active { if return_active {
@@ -133,19 +128,6 @@ pub fn render_register(
button_chunks[1], button_chunks[1],
); );
// --- AUTOCOMPLETE DROPDOWN (Using new canvas suggestions) ---
if app_state.current_mode == AppMode::Edit {
if let Some(input_rect) = input_rect {
render_suggestions_dropdown(
f,
f.area(), // Frame area
input_rect, // Current input field rect
&DefaultCanvasTheme,
&editor,
);
}
}
// --- DIALOG --- // --- DIALOG ---
if app_state.ui.dialog.dialog_show { if app_state.ui.dialog.dialog_show {
dialog::render_dialog( dialog::render_dialog(
@@ -159,4 +141,17 @@ pub fn render_register(
app_state.ui.dialog.is_loading, app_state.ui.dialog.is_loading,
); );
} }
// Render suggestions dropdown if active (library GUI)
if editor.mode() == canvas::AppMode::Edit {
if let Some(input_rect) = input_rect {
render_suggestions_dropdown(
f,
f.area(),
input_rect,
&DefaultCanvasTheme,
editor,
);
}
}
} }

View File

@@ -0,0 +1,5 @@
// src/pages/routing/mod.rs
pub mod router;
pub use router::{Page, Router};

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