centralized general movement
This commit is contained in:
@@ -7,16 +7,14 @@ previous_buffer = ["space+b+p"]
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close_buffer = ["space+b+d"]
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[keybindings.general]
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move_up = ["k", "Up"]
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move_down = ["j", "Down"]
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next_option = ["l", "Right"]
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previous_option = ["h", "Left"]
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up = ["k", "Up"]
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down = ["j", "Down"]
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left = ["h", "Left"]
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right = ["l", "Right"]
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next = ["Tab"]
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previous = ["Shift+Tab"]
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select = ["Enter"]
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toggle_sidebar = ["ctrl+t"]
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toggle_buffer_list = ["ctrl+b"]
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next_field = ["Tab"]
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prev_field = ["Shift+Tab"]
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exit_table_scroll = ["esc"]
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esc = ["esc"]
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open_search = ["ctrl+f"]
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[keybindings.common]
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@@ -14,6 +14,7 @@ pub mod dialog;
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pub mod search;
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pub mod bottom_panel;
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pub mod pages;
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pub mod movement;
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pub use ui::run_ui;
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@@ -371,6 +371,58 @@ impl EventHandler {
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match current_mode {
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AppMode::General => {
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// Map keys to MovementAction
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let movement_action = if let Some(act) =
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config.get_general_action(key_event.code, key_event.modifiers)
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{
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use crate::movement::MovementAction;
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match act {
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"up" => Some(MovementAction::Up),
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"down" => Some(MovementAction::Down),
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"left" => Some(MovementAction::Left),
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"right" => Some(MovementAction::Right),
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"next" => Some(MovementAction::Next),
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"previous" => Some(MovementAction::Previous),
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"select" => Some(MovementAction::Select),
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"esc" => Some(MovementAction::Esc),
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_ => None,
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}
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} else {
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None
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};
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// Let the current page handle decoupled movement first
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if let Some(ma) = movement_action {
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match &mut router.current {
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Page::AddTable(state) => {
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if state.handle_movement(ma) {
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// Keep UI focus consistent with inputs vs. outer elements
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use crate::state::pages::add_table::AddTableFocus;
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let is_canvas_input = matches!(
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state.current_focus,
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AddTableFocus::InputTableName
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| AddTableFocus::InputColumnName
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| AddTableFocus::InputColumnType
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);
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app_state.ui.focus_outside_canvas = !is_canvas_input;
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return Ok(EventOutcome::Ok(String::new()));
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}
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}
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Page::Admin(state) => {
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if state.handle_movement(app_state, ma) {
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return Ok(EventOutcome::Ok(String::new()));
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}
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}
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Page::Intro(state) => {
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if state.handle_movement(ma) {
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return Ok(EventOutcome::Ok(String::new()));
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}
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}
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_ => {}
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}
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}
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// Optional page-specific handlers (non-movement or rich actions)
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if let Page::Admin(admin_state) = &mut router.current {
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if auth_state.role.as_deref() == Some("admin") {
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if admin_nav::handle_admin_navigation(
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@@ -401,7 +453,7 @@ impl EventHandler {
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router,
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) {
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return Ok(EventOutcome::Ok(
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self.command_message.clone(),
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self.command_message.clone(),
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));
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}
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@@ -423,16 +475,25 @@ impl EventHandler {
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}
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}
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let nav_outcome = navigation::handle_navigation_event(
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key_event,
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config,
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app_state,
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router,
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&mut self.command_mode,
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&mut self.command_input,
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&mut self.command_message,
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&mut self.navigation_state,
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).await;
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// Generic navigation for the rest (Intro/Login/Register/Form)
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let nav_outcome = if matches!(
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&router.current,
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Page::Admin(_) | Page::AddTable(_) | Page::AddLogic(_)
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) {
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Ok(EventOutcome::Ok(String::new()))
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} else {
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navigation::handle_navigation_event(
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key_event,
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config,
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app_state,
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router,
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&mut self.command_mode,
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&mut self.command_input,
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&mut self.command_message,
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&mut self.navigation_state,
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).await
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};
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match nav_outcome {
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Ok(EventOutcome::ButtonSelected { context, index }) => {
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let message = match context {
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@@ -443,14 +504,8 @@ impl EventHandler {
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index,
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);
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if let Page::Admin(admin_state) = &mut router.current {
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if !app_state
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.profile_tree
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.profiles
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.is_empty()
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{
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admin_state
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.profile_list_state
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.select(Some(0));
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if !app_state.profile_tree.profiles.is_empty() {
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admin_state.profile_list_state.select(Some(0));
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}
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}
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format!("Intro Option {} selected", index)
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@@ -506,8 +561,9 @@ impl EventHandler {
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}
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format!("Admin Option {} selected", index)
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}
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UiContext::Dialog => "Internal error: Unexpected dialog state"
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.to_string(),
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UiContext::Dialog => {
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"Internal error: Unexpected dialog state".to_string()
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}
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};
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return Ok(EventOutcome::Ok(message));
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}
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@@ -515,37 +571,6 @@ impl EventHandler {
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}
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}
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AppMode::General => {
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match &router.current {
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Page::Form(_)
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| Page::Login(_)
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| Page::Register(_)
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| Page::AddTable(_)
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| Page::AddLogic(_) => {
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if !app_state.ui.focus_outside_canvas {
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if let Some(editor) = &mut app_state.form_editor {
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editor.set_keymap(config.build_canvas_keymap());
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match editor.handle_key_event(key_event) {
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KeyEventOutcome::Consumed(Some(msg)) => {
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return Ok(EventOutcome::Ok(msg));
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}
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KeyEventOutcome::Consumed(None) => {
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return Ok(EventOutcome::Ok(String::new()));
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}
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KeyEventOutcome::Pending => {
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return Ok(EventOutcome::Ok(String::new()));
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}
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KeyEventOutcome::NotMatched => {
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// fall through to client actions
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}
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}
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}
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}
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}
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_ => {}
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}
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}
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AppMode::Command => {
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if config.is_exit_command_mode(key_code, modifiers) {
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self.command_input.clear();
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12
client/src/movement/actions.rs
Normal file
12
client/src/movement/actions.rs
Normal file
@@ -0,0 +1,12 @@
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// src/movement/actions.rs
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum MovementAction {
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Next,
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Previous,
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Up,
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Down,
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Left,
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Right,
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Select,
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Esc,
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}
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32
client/src/movement/lib.rs
Normal file
32
client/src/movement/lib.rs
Normal file
@@ -0,0 +1,32 @@
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// src/movement/lib.rs
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use crate::movement::MovementAction;
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#[inline]
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pub fn move_focus<T: Copy + Eq>(
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order: &[T],
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current: &mut T,
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action: MovementAction,
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) -> bool {
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if order.is_empty() {
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return false;
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}
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if let Some(pos) = order.iter().position(|k| *k == *current) {
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match action {
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MovementAction::Previous | MovementAction::Up | MovementAction::Left => {
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if pos > 0 {
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*current = order[pos - 1];
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return true;
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}
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}
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MovementAction::Next | MovementAction::Down | MovementAction::Right => {
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if pos + 1 < order.len() {
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*current = order[pos + 1];
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return true;
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}
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}
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_ => {}
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}
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}
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false
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}
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6
client/src/movement/mod.rs
Normal file
6
client/src/movement/mod.rs
Normal file
@@ -0,0 +1,6 @@
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// src/movement/mod.rs
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pub mod actions;
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pub mod lib;
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pub use actions::MovementAction;
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pub use lib::move_focus;
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@@ -1,4 +1,5 @@
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// src/state/pages/intro.rs
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use crate::movement::MovementAction;
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#[derive(Default, Clone, Debug)]
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pub struct IntroState {
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@@ -23,3 +24,25 @@ impl IntroState {
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}
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}
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impl IntroState {
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pub fn handle_movement(&mut self, action: MovementAction) -> bool {
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match action {
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MovementAction::Next | MovementAction::Right | MovementAction::Down => {
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self.next_option();
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true
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}
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MovementAction::Previous | MovementAction::Left | MovementAction::Up => {
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self.previous_option();
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true
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}
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MovementAction::Select => {
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// Actual selection handled in event loop (UiContext::Intro)
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true
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}
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MovementAction::Esc => {
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// Nothing special for Intro, but could be used to quit
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true
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}
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}
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}
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}
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@@ -3,6 +3,7 @@
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use canvas::{DataProvider, AppMode};
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use ratatui::widgets::TableState;
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use serde::{Deserialize, Serialize};
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use crate::movement::{move_focus, MovementAction};
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub struct ColumnDefinition {
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@@ -208,3 +209,175 @@ impl DataProvider for AddTableState {
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false // AddTableState doesn’t use suggestions
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}
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}
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impl AddTableState {
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pub fn handle_movement(&mut self, action: MovementAction) -> bool {
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use AddTableFocus::*;
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// Linear outer focus order
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const ORDER: [AddTableFocus; 10] = [
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InputTableName,
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InputColumnName,
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InputColumnType,
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AddColumnButton,
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ColumnsTable,
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IndexesTable,
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LinksTable,
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SaveButton,
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DeleteSelectedButton,
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CancelButton,
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];
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// Enter "inside" on Select from outer panes
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match (self.current_focus, action) {
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(ColumnsTable, MovementAction::Select) => {
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if !self.columns.is_empty() && self.column_table_state.selected().is_none() {
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self.column_table_state.select(Some(0));
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}
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self.current_focus = InsideColumnsTable;
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return true;
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}
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(IndexesTable, MovementAction::Select) => {
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if !self.indexes.is_empty() && self.index_table_state.selected().is_none() {
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self.index_table_state.select(Some(0));
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}
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self.current_focus = InsideIndexesTable;
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return true;
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}
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(LinksTable, MovementAction::Select) => {
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if !self.links.is_empty() && self.link_table_state.selected().is_none() {
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self.link_table_state.select(Some(0));
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}
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self.current_focus = InsideLinksTable;
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return true;
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}
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_ => {}
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}
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// Handle "inside" states: Up/Down/Select/Esc; block outer movement keys
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match self.current_focus {
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InsideColumnsTable => {
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match action {
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MovementAction::Up => {
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if let Some(i) = self.column_table_state.selected() {
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let next = i.saturating_sub(1);
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self.column_table_state.select(Some(next));
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} else if !self.columns.is_empty() {
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self.column_table_state.select(Some(0));
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}
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return true;
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}
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MovementAction::Down => {
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if let Some(i) = self.column_table_state.selected() {
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let last = self.columns.len().saturating_sub(1);
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let next = if i < last { i + 1 } else { i };
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self.column_table_state.select(Some(next));
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} else if !self.columns.is_empty() {
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self.column_table_state.select(Some(0));
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}
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return true;
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}
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MovementAction::Select => {
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if let Some(i) = self.column_table_state.selected() {
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if let Some(col) = self.columns.get_mut(i) {
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col.selected = !col.selected;
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self.has_unsaved_changes = true;
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}
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}
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return true;
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}
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MovementAction::Esc => {
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self.column_table_state.select(None);
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self.current_focus = ColumnsTable;
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return true;
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}
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MovementAction::Next | MovementAction::Previous => return true, // block outer moves
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_ => {}
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}
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}
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InsideIndexesTable => {
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match action {
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MovementAction::Up => {
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if let Some(i) = self.index_table_state.selected() {
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let next = i.saturating_sub(1);
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self.index_table_state.select(Some(next));
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} else if !self.indexes.is_empty() {
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self.index_table_state.select(Some(0));
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}
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return true;
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}
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MovementAction::Down => {
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if let Some(i) = self.index_table_state.selected() {
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let last = self.indexes.len().saturating_sub(1);
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let next = if i < last { i + 1 } else { i };
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self.index_table_state.select(Some(next));
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} else if !self.indexes.is_empty() {
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self.index_table_state.select(Some(0));
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}
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return true;
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}
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MovementAction::Select => {
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if let Some(i) = self.index_table_state.selected() {
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if let Some(ix) = self.indexes.get_mut(i) {
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ix.selected = !ix.selected;
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self.has_unsaved_changes = true;
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}
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}
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return true;
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}
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MovementAction::Esc => {
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self.index_table_state.select(None);
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self.current_focus = IndexesTable;
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return true;
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}
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MovementAction::Next | MovementAction::Previous => return true, // block outer moves
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_ => {}
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}
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}
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InsideLinksTable => {
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match action {
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MovementAction::Up => {
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if let Some(i) = self.link_table_state.selected() {
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let next = i.saturating_sub(1);
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self.link_table_state.select(Some(next));
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} else if !self.links.is_empty() {
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self.link_table_state.select(Some(0));
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}
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return true;
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}
|
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MovementAction::Down => {
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if let Some(i) = self.link_table_state.selected() {
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let last = self.links.len().saturating_sub(1);
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let next = if i < last { i + 1 } else { i };
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self.link_table_state.select(Some(next));
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} else if !self.links.is_empty() {
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self.link_table_state.select(Some(0));
|
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}
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return true;
|
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}
|
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MovementAction::Select => {
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if let Some(i) = self.link_table_state.selected() {
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if let Some(link) = self.links.get_mut(i) {
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link.selected = !link.selected;
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self.has_unsaved_changes = true;
|
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}
|
||||
}
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return true;
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||||
}
|
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MovementAction::Esc => {
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self.link_table_state.select(None);
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self.current_focus = LinksTable;
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return true;
|
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}
|
||||
MovementAction::Next | MovementAction::Previous => return true, // block outer moves
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
|
||||
// Default: outer navigation via helper
|
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move_focus(&ORDER, &mut self.current_focus, action)
|
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}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,8 @@
|
||||
use ratatui::widgets::ListState;
|
||||
use crate::state::pages::add_table::AddTableState;
|
||||
use crate::state::pages::add_logic::AddLogicState;
|
||||
use crate::movement::{move_focus, MovementAction};
|
||||
use crate::state::app::state::AppState;
|
||||
|
||||
// Define the focus states for the admin panel panes
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
|
||||
@@ -180,3 +182,121 @@ impl AdminState {
|
||||
}
|
||||
}
|
||||
|
||||
impl AdminState {
|
||||
pub fn handle_movement(
|
||||
&mut self,
|
||||
app: &AppState,
|
||||
action: MovementAction,
|
||||
) -> bool {
|
||||
use AdminFocus::*;
|
||||
|
||||
const ORDER: [AdminFocus; 5] = [
|
||||
ProfilesPane,
|
||||
Tables,
|
||||
Button1,
|
||||
Button2,
|
||||
Button3,
|
||||
];
|
||||
|
||||
// Enter "inside" on Select
|
||||
match (self.current_focus, action) {
|
||||
(ProfilesPane, MovementAction::Select) => {
|
||||
if !app.profile_tree.profiles.is_empty()
|
||||
&& self.profile_list_state.selected().is_none()
|
||||
{
|
||||
self.profile_list_state.select(Some(0));
|
||||
}
|
||||
self.current_focus = InsideProfilesList;
|
||||
return true;
|
||||
}
|
||||
(Tables, MovementAction::Select) => {
|
||||
let p_idx = self
|
||||
.selected_profile_index
|
||||
.or_else(|| self.profile_list_state.selected());
|
||||
if let Some(pi) = p_idx {
|
||||
let len = app
|
||||
.profile_tree
|
||||
.profiles
|
||||
.get(pi)
|
||||
.map(|p| p.tables.len())
|
||||
.unwrap_or(0);
|
||||
if len > 0 && self.table_list_state.selected().is_none() {
|
||||
self.table_list_state.select(Some(0));
|
||||
}
|
||||
}
|
||||
self.current_focus = InsideTablesList;
|
||||
return true;
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
|
||||
// Inside navigation + Esc to exit; don't consume Select (admin_nav handles it)
|
||||
match self.current_focus {
|
||||
InsideProfilesList => match action {
|
||||
MovementAction::Up => {
|
||||
if !app.profile_tree.profiles.is_empty() {
|
||||
let curr = self.profile_list_state.selected().unwrap_or(0);
|
||||
let next = curr.saturating_sub(1);
|
||||
self.profile_list_state.select(Some(next));
|
||||
}
|
||||
true
|
||||
}
|
||||
MovementAction::Down => {
|
||||
let len = app.profile_tree.profiles.len();
|
||||
if len > 0 {
|
||||
let curr = self.profile_list_state.selected().unwrap_or(0);
|
||||
let next = if curr + 1 < len { curr + 1 } else { curr };
|
||||
self.profile_list_state.select(Some(next));
|
||||
}
|
||||
true
|
||||
}
|
||||
MovementAction::Esc => {
|
||||
self.current_focus = ProfilesPane;
|
||||
true
|
||||
}
|
||||
MovementAction::Next | MovementAction::Previous => true, // block outer moves
|
||||
MovementAction::Select => false,
|
||||
_ => false,
|
||||
},
|
||||
InsideTablesList => {
|
||||
let tables_len = {
|
||||
let p_idx = self
|
||||
.selected_profile_index
|
||||
.or_else(|| self.profile_list_state.selected());
|
||||
p_idx.and_then(|pi| app.profile_tree.profiles.get(pi))
|
||||
.map(|p| p.tables.len())
|
||||
.unwrap_or(0)
|
||||
};
|
||||
match action {
|
||||
MovementAction::Up => {
|
||||
if tables_len > 0 {
|
||||
let curr = self.table_list_state.selected().unwrap_or(0);
|
||||
let next = curr.saturating_sub(1);
|
||||
self.table_list_state.select(Some(next));
|
||||
}
|
||||
true
|
||||
}
|
||||
MovementAction::Down => {
|
||||
if tables_len > 0 {
|
||||
let curr = self.table_list_state.selected().unwrap_or(0);
|
||||
let next = if curr + 1 < tables_len { curr + 1 } else { curr };
|
||||
self.table_list_state.select(Some(next));
|
||||
}
|
||||
true
|
||||
}
|
||||
MovementAction::Esc => {
|
||||
self.current_focus = Tables;
|
||||
true
|
||||
}
|
||||
MovementAction::Next | MovementAction::Previous => true, // block outer moves
|
||||
MovementAction::Select => false,
|
||||
_ => false,
|
||||
}
|
||||
}
|
||||
_ => {
|
||||
// Default: outer navigation via helper
|
||||
return move_focus(&ORDER, &mut self.current_focus, action);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user