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244 Commits

Author SHA1 Message Date
Priec
215be3cf09 renamed capital lettered functions and fixed examples 2025-08-16 23:10:50 +02:00
Priec
b2aa966588 suggestions behind features flag only 2025-08-15 00:06:54 +02:00
Priec
67512ac151 src/editor.rs doesnt exist anymore 2025-08-15 00:06:19 +02:00
Priec
3f5dedbd6e a bit of a cleanup, updated functionality of ge now working porperly well 2025-08-14 14:23:08 +02:00
Priec
ce07105eea more vim functionality added 2025-08-14 00:08:18 +02:00
Priec
587470c48b vim like behaviour is being built 2025-08-13 22:16:28 +02:00
Priec
3227d341ed cleared codebase 2025-08-13 01:22:50 +02:00
Priec
2b16a80ef8 removed silenced variables 2025-08-12 09:53:24 +02:00
Priec
8b742bbe09 comments for reimplementation of autotrigger 2025-08-11 23:08:57 +02:00
Priec
189d3d2fc5 suggestions2 only on tab trigger and not automatic 2025-08-11 23:05:56 +02:00
Priec
082093ea17 compiled examples 2025-08-11 22:50:28 +02:00
Priec
280f314100 fixing examples 2025-08-11 12:41:42 +02:00
Priec
163a6262c8 proper example is being set 2025-08-11 12:03:56 +02:00
Priec
e8a564aed3 sugggestions are agnostic 2025-08-11 00:01:53 +02:00
filipriec
53464dfcbf switch handled by the library from now on 2025-08-10 22:07:25 +02:00
filipriec
b364a6606d fixing more code refactorization 2025-08-10 16:10:45 +02:00
Priec
f09e476bb6 working, restored 2025-08-10 12:20:43 +02:00
Priec
e2c9cc4347 WIP: staged changes before destructive reset 2025-08-10 11:03:31 +02:00
Priec
06106dc31b improvements done by gpt5 2025-08-08 23:10:23 +02:00
Priec
8e3c85991c fixed example, now working everything properly well 2025-08-07 23:30:31 +02:00
Priec
d3e5418221 fixed example of suggestions2 2025-08-07 20:05:39 +02:00
Priec
0d0e54032c better suggestions2 example, not there yet 2025-08-07 18:51:45 +02:00
Priec
a8de16f66d suggestions is getting more and more strong than ever before 2025-08-07 16:00:46 +02:00
Priec
5b2e0e976f fixing examples 2025-08-07 13:51:59 +02:00
Priec
d601134535 computed fields are working perfectly well now 2025-08-07 12:38:09 +02:00
Priec
dff320d534 autocomplete to suggestions 2025-08-07 12:08:02 +02:00
Priec
96cde3ca0d working examples 4 and 5 2025-08-07 00:23:45 +02:00
Priec
6ba0124779 feature5 implementation is full now 2025-08-07 00:03:11 +02:00
Priec
34c68858a3 feature4 implemented and working properly well 2025-08-06 23:16:04 +02:00
Priec
4c8cfd4f80 feature3 cursor bug fixed WARNING MIGHT BE BREAKING IF PROBLEMS, CHECK THIS COMMIT but it should be safe imo 2025-08-06 22:19:07 +02:00
Priec
85c5d7ccf9 feature3 with bug, needs a fix immidiately 2025-08-06 22:05:10 +02:00
Priec
46a0d2b9db better example for feature2 being implemented and integrated into the codebase 2025-08-05 21:15:25 +02:00
Priec
c9b4841f67 validation2 example now working and displaying the full potential of the feature2 being implemented 2025-08-05 21:11:31 +02:00
Priec
d62cc2add6 feature2 implemented bug needs to be addressed 2025-08-05 19:22:30 +02:00
Priec
9c36e76eaa validation of characters length is finished 2025-08-05 18:27:16 +02:00
Priec
abd8cba7a5 forgotten cargo lock 2025-08-05 00:12:25 +02:00
Priec
e6c4cb7e75 validation passed to the canvas library now compiled 2025-08-04 23:38:44 +02:00
filipriec
3d4435bac5 working colors in vim mode 2025-08-03 22:08:52 +02:00
filipriec
4146d0820b line different color changed 2025-08-03 21:09:58 +02:00
filipriec
dbaa32f589 Merge branch 'main' of gitlab.com:filipriec/komp_ac 2025-08-03 07:53:36 +02:00
Priec
2b8eae67b9 highlight is now finally working 2025-08-02 23:31:03 +02:00
Priec
225bdc2bb6 Merge branch 'main' of gitlab.com:filipriec/komp_ac 2025-08-02 22:11:16 +02:00
Priec
8605ed1547 fixing issues in the edit/normal mode 2025-08-02 22:08:43 +02:00
filipriec
91cecabaca append at the end of the line is being fully fixed now 2025-08-02 16:56:16 +02:00
filipriec
d4922233ae Merge branch 'canvas' of gitlab.com:filipriec/komp_ac 2025-08-02 15:46:51 +02:00
filipriec
c00a214a0f Merge branch 'main' of gitlab.com:filipriec/komp_ac 2025-08-02 15:42:56 +02:00
Priec
0baf152c3e automatic cursor style handled by the library 2025-08-02 15:06:29 +02:00
Priec
c92c617314 exposed api to full vim mode 2025-08-02 13:41:21 +02:00
Priec
8c8ba53668 better example 2025-08-02 10:45:21 +02:00
Priec
2b08e64db8 fixed generics 2025-08-02 00:19:45 +02:00
Priec
643db8e586 removed deprecantions 2025-08-01 23:38:24 +02:00
Priec
5c39386a3a completely redesign philosofy of this library 2025-08-01 22:54:05 +02:00
Priec
8f99aa79ec working autocomplete now, with backwards deprecation 2025-07-31 22:44:21 +02:00
Priec
c594c35b37 autocomplete now working 2025-07-31 22:25:43 +02:00
Priec
828a63c30c canvas is fixed, lets fix autocomplete also 2025-07-31 22:04:15 +02:00
Priec
36690e674a canvas library config removed compeltely 2025-07-31 21:41:54 +02:00
Priec
8788323c62 fixed canvas library 2025-07-31 20:44:23 +02:00
Priec
5b64996462 example with debug stuff 2025-07-31 19:05:57 +02:00
Priec
3f4380ff48 documented code now 2025-07-31 17:29:03 +02:00
Priec
59a29aa54b not working example to canvas crate, improving and fixing now 2025-07-31 15:07:28 +02:00
Priec
5d084bf822 fixed working canvas in client, need more fixes now 2025-07-31 14:44:47 +02:00
Priec
ebe4adaa5d bug is present, i cant type or move in canvas from client 2025-07-31 13:39:38 +02:00
Priec
c3441647e0 docs and config adjustement 2025-07-31 13:18:27 +02:00
Priec
574803988d introspection to generated config now works 2025-07-31 12:31:21 +02:00
Priec
9ff3c59961 Remove canvas .toml files from git tracking and ensure they remain ignored 2025-07-31 11:37:56 +02:00
Priec
c5f22d7da1 canvas library config is now required 2025-07-31 11:16:21 +02:00
Priec
3c62877757 removing compatibility code fully, we are now fresh without compat layer. We compiled successfuly 2025-07-30 22:54:02 +02:00
Priec
cc19c61f37 new canvas library changed client for compatibility 2025-07-30 22:42:32 +02:00
Priec
ad82bd4302 canvas robust solution to movement 2025-07-30 22:02:52 +02:00
Priec
d584a25fdb removed hardcoded values from the canvas library 2025-07-30 21:16:16 +02:00
Priec
baa4295059 removed _e files completely 2025-07-30 20:25:58 +02:00
Priec
6cbfac9d6e read only deleted completely 2025-07-30 19:39:27 +02:00
Priec
13d28f19ea removing _ro files completely 2025-07-30 19:30:55 +02:00
Priec
8fa86965b8 removing canvasstate permanently 2025-07-30 19:20:23 +02:00
Priec
72c38f613f canvasstate is now officially nonexistent as dep 2025-07-30 19:14:35 +02:00
Priec
e4982f871f add_logic is now using canvas library 2025-07-30 18:02:59 +02:00
Priec
4e0338276f autotrigger vs manual trigger 2025-07-30 17:16:20 +02:00
Priec
fe193f4f91 unimportant 2025-07-30 16:34:21 +02:00
Priec
0011ba0c04 add_table now ported to the canvas library also 2025-07-30 14:06:05 +02:00
Priec
3c2eef9596 registering canvas functions now instead of internal state 2025-07-30 13:24:49 +02:00
Priec
dac788351f autocomplete gui as original, needs logic change in the future 2025-07-30 13:00:23 +02:00
Priec
8d5bc1296e usage of the canvas is fully implemented, time to fix bugs. Working now fully 2025-07-30 12:51:18 +02:00
Priec
969ad229e4 compiled 2025-07-30 12:45:13 +02:00
Priec
0d291fcf57 auth not working with canvas crate yet 2025-07-30 12:08:35 +02:00
Priec
d711f4c491 usage of canvas lib for auth BROKEN 2025-07-30 11:14:05 +02:00
Priec
9369626e21 migration md 2025-07-29 23:56:53 +02:00
Priec
f84bb0dc9e compiled successfulywith rich suggestions now 2025-07-29 23:49:58 +02:00
Priec
20b428264e library is now conflicting with client and its breaking it, but lets change the client 2025-07-29 23:25:10 +02:00
Priec
05bb84fc98 different structure of the library 2025-07-29 23:04:48 +02:00
Priec
46a85e4b4a autocomplete separate traits, one for autocomplete one for canvas purely 2025-07-29 22:31:35 +02:00
Priec
b4d1572c79 autocomplete is now robust, but unified, time to split it up 2025-07-29 22:18:44 +02:00
Priec
b8e1b77222 compiled autocomplete 2025-07-29 21:46:55 +02:00
Priec
1a451a576f working, cleaning trash via cargo fix 2025-07-29 20:14:24 +02:00
Priec
074b2914d8 gui canvas with rounded corners 2025-07-29 20:00:16 +02:00
Priec
aec5f80879 gui of canvas is from the canvas crate now 2025-07-29 19:54:29 +02:00
Priec
a1fa42e204 config now finally works 2025-07-29 18:56:56 +02:00
Priec
306cb956a0 canvas has now its own config for keybindings, lets use that from the client 2025-07-29 17:16:03 +02:00
Priec
d837acde63 bugs fixed, canvas library now replaced internal canvas, only form is using it now 2025-07-29 16:05:45 +02:00
Priec
db938a2c8d canvas library usage instead of internal canvas on the form, others are still using canvas from state. Needed debugging because its not working yet 2025-07-29 15:20:00 +02:00
Priec
f24156775a canvas ready, lets implement now client 2025-07-29 12:47:43 +02:00
Priec
2a7f94cf17 strings to enum, eased state.rs 2025-07-29 10:12:16 +02:00
Priec
15922ed953 canvas compiled for the first time 2025-07-29 09:35:17 +02:00
Priec
7129ec97fd canvas in a separate crate 2025-07-29 08:33:49 +02:00
Priec
a921806e62 version 0.4.1 2025-07-29 08:28:33 +02:00
Priec
d1b28b4fdd init startup fail fixed to detect working profile not just default profile 2025-07-28 23:15:26 +02:00
Priec
64fd7e4af2 Add Nix flake development environment with direnv 2025-07-28 11:41:50 +02:00
Priec
7b52a739c2 basic nix flake added 2025-07-28 10:59:25 +02:00
filipriec
a4e94878e7 enter decider should be taken care of next, suggestions works in register now also 2025-07-26 22:30:45 +02:00
filipriec
c7353ac81e email is now required 2025-07-26 20:34:02 +02:00
filipriec
1fbc720620 updated 2025-07-26 19:05:08 +02:00
filipriec
263ccc3260 updated system 2025-07-26 08:49:09 +02:00
filipriec
00c0a399cd sql search2 added 2025-07-25 22:38:34 +02:00
filipriec
8127c7bb1b renamed again and fixed some minor stuff 2025-07-25 18:18:00 +02:00
filipriec
7437908baf removal of @ syntax as reference from the backend 2025-07-25 12:13:51 +02:00
filipriec
9eb46cb5d3 kompAC 2025-07-25 11:59:18 +02:00
filipriec
38a70128b0 prod code 2, time for new functionality 2025-07-25 00:08:16 +02:00
filipriec
c58ce52b33 fixing warnings and making prod code 2025-07-24 23:57:21 +02:00
filipriec
c82813185f code cleanup in post endpoint 2025-07-24 22:18:36 +02:00
filipriec
a96681e9d6 cleaned up code 2025-07-24 22:04:55 +02:00
filipriec
4df6c40034 removal of hardcoded fix, now working in general 2025-07-24 21:56:07 +02:00
filipriec
089d728cc7 passers 2025-07-24 10:55:03 +02:00
filipriec
aca3d718b5 CHECK THIS COMMIT I HAVE NO CLUE IF ITS CORRECT 2025-07-23 23:30:56 +02:00
filipriec
8a6a584cf3 compiletime error in test fixed 2025-07-23 00:43:11 +02:00
filipriec
00ed0cf796 test is now passing 2025-07-22 18:31:26 +02:00
filipriec
7e54b2fe43 we got a full passer now 2025-07-20 14:58:39 +02:00
filipriec
84871faad4 another passer, 2 more to go 2025-07-20 11:57:46 +02:00
filipriec
bcb433d7b2 fixing post table script 2025-07-20 11:46:00 +02:00
filipriec
7d1b130b68 we have a passer 2025-07-17 22:55:54 +02:00
filipriec
24c2376ea1 crucial self reference allowed 2025-07-17 22:06:53 +02:00
filipriec
810ef5fc10 post table script is now aware of a type in the database 2025-07-17 21:16:49 +02:00
filipriec
fe246b1fe6 reject boolean and text in math functions at the post table script 2025-07-16 22:31:55 +02:00
filipriec
de42bb48aa deprecated function removed, no need for backup 2025-07-13 08:51:47 +02:00
filipriec
17495c49ac steel scripts now have far better logic than before 2025-07-12 23:06:21 +02:00
filipriec
0e3a7a06a3 put needs more adjustements 2025-07-12 11:06:11 +02:00
filipriec
e0ee48eb9c put endpoint is now stronq boiii 2025-07-11 23:24:28 +02:00
filipriec
d2053b1d5a SCRIPTS only scripts reference to a linked table from this commit 2025-07-11 08:55:32 +02:00
filipriec
fbe8e53858 circular dependency fix in post script logic 2025-07-11 08:50:10 +02:00
filipriec
8fe2581b3f put request at halt until script fixes 2025-07-10 21:11:42 +02:00
filipriec
60cc0e562e adjusted tests for the put request 2025-07-09 22:24:33 +02:00
filipriec
26898d474f tests for steel in post request is fixed with all the errors found in the codebase 2025-07-08 22:04:11 +02:00
filipriec
2311fbaa3b post steel tests 2025-07-08 20:26:48 +02:00
filipriec
be99cd9423 forgotten lock 2025-07-08 18:07:28 +02:00
filipriec
a3dd6fa95b now fully functional without a steel decimal crate, we are only importing it via cargo, because steel decimal is a separate published crate now 2025-07-08 18:02:32 +02:00
filipriec
433d87c96d stuff around publishing crate successfuly done 2025-07-07 22:08:38 +02:00
filipriec
aff4383671 tests are passing well now 2025-07-07 20:29:51 +02:00
filipriec
b7c8f6b1a2 tests in the steel decimal crate with serious issue fixed 2025-07-07 19:24:08 +02:00
filipriec
3443839ba4 placing them properly 2025-07-07 18:47:50 +02:00
filipriec
6c31d48f3b steel decimal needs readme before being published to the crates io 2025-07-07 18:08:45 +02:00
filipriec
1770292fd8 all the tests are now passing perfectly well 2025-07-07 15:35:33 +02:00
filipriec
afdd5c5740 parser finally fixed 2025-07-07 15:07:08 +02:00
filipriec
11487f0833 more fixes, still not done yet 2025-07-07 13:32:06 +02:00
filipriec
4d5d22d0c2 precision to steel decimal crate implemented 2025-07-07 00:31:13 +02:00
filipriec
314a957922 fixes, now .0 from rust decimal is being discussed 2025-07-06 20:53:40 +02:00
filipriec
4c57b562e6 more fixes, not there yet tho 2025-07-05 10:00:04 +02:00
filipriec
a757acf51c we are now fully using steel decimal crate inside of the server crate 2025-07-04 13:11:47 +02:00
filipriec
f4a23be1a2 steel decimal crate with a proper setup, needs so much work to be done to be finished 2025-07-04 11:56:21 +02:00
filipriec
93c67ffa14 steel decimal crate implemented 2025-07-02 16:31:15 +02:00
filipriec
d1ebe4732f steel with decimal math, saving before separating steel to a separate crate 2025-07-02 14:44:37 +02:00
filipriec
7b7f3ca05a more tests for the frontend 2025-06-26 20:25:59 +02:00
filipriec
234613f831 more frontend tests 2025-06-26 20:03:47 +02:00
filipriec
f6d84e70cc testing frontend to connect to the backend in the form page 2025-06-26 19:19:08 +02:00
filipriec
5cd324b6ae client tests now have a proper structure 2025-06-26 11:56:18 +02:00
filipriec
a7457f5749 frontend tui tests 2025-06-25 23:00:51 +02:00
filipriec
a5afc75099 crit bug fixed 2025-06-25 17:33:37 +02:00
filipriec
625c9b3e09 adresar and uctovnictvo are now wiped out of the existence 2025-06-25 16:14:43 +02:00
filipriec
e20623ed53 removing adresar and uctovnictvo hardcoded way of doing things from the project entirely 2025-06-25 13:52:00 +02:00
filipriec
aa9adf7348 removed unused tests 2025-06-25 13:50:08 +02:00
filipriec
2e82aba0d1 full passer on the tables data now 2025-06-25 13:46:35 +02:00
filipriec
b7a3f0f8d9 count is now fixed and working properly 2025-06-25 12:40:27 +02:00
filipriec
38c82389f7 count gets a full passer in tests 2025-06-25 12:37:37 +02:00
filipriec
cb0a2bee17 get by count well tested 2025-06-25 11:47:25 +02:00
filipriec
dc99131794 ordering of the tests for tables data 2025-06-25 10:34:58 +02:00
filipriec
5c23f61a10 get method passing without any problem 2025-06-25 09:44:38 +02:00
filipriec
f87e3c03cb get test updated, working now 2025-06-25 09:16:32 +02:00
filipriec
d346670839 tests for delete endpoint are passing all the tests 2025-06-25 09:04:58 +02:00
filipriec
560d8b7234 delete tests robustness not yet fully working 2025-06-25 08:44:36 +02:00
filipriec
b297c2b311 working full passer on put request 2025-06-24 20:06:39 +02:00
filipriec
d390c567d5 more tests 2025-06-24 00:46:51 +02:00
filipriec
029e614b9c more put tests 2025-06-24 00:45:37 +02:00
filipriec
f9a78e4eec the tests for the put endpoint is now being tested and passing but its not what i would love 2025-06-23 23:25:45 +02:00
filipriec
d8758f7531 we are passing all the tests now properly with the table definition and the post tables data now 2025-06-23 13:52:29 +02:00
filipriec
4e86ecff84 its now passing all the tests 2025-06-22 23:05:38 +02:00
filipriec
070d091e07 robustness, one test still failing, will fix it 2025-06-22 23:02:41 +02:00
filipriec
7403b3c3f8 4 tests are failing 2025-06-22 22:15:08 +02:00
filipriec
1b1e7b7205 robust decimal solution to push tables data to the backend 2025-06-22 22:08:22 +02:00
filipriec
1b8f19f1ce tables data tests are now generalized, needs a bit more fixes, 6/6 are passing 2025-06-22 16:10:24 +02:00
filipriec
2a14eadf34 fixed compatibility layer to old tests git status REMOVE IN THE FUTURE 2025-06-22 14:00:49 +02:00
filipriec
fd36cd5795 tests are now passing fully 2025-06-22 13:13:20 +02:00
filipriec
f4286ac3c9 more changes and more fixes, 3 more tests to go 2025-06-22 12:48:36 +02:00
filipriec
92d5eb4844 needs last one to be fixed, otherwise its getting perfect 2025-06-21 23:57:52 +02:00
filipriec
87b9f6ab87 more fixes 2025-06-21 21:43:39 +02:00
filipriec
06d98aab5c 5 more tests to go 2025-06-21 21:01:49 +02:00
filipriec
298f56a53c tests are passing better than ever before, its looking decent actually nowc 2025-06-21 16:18:32 +02:00
filipriec
714a5f2f1c tests compiled 2025-06-21 15:11:27 +02:00
filipriec
4e29d0084f compiled with the profile to be schemas 2025-06-21 10:37:37 +02:00
filipriec
63f1b4da2e changing profile id to schema in the whole project 2025-06-21 09:57:14 +02:00
filipriec
9477f53432 big change in the schema, its profile names now and not gen 2025-06-20 22:31:49 +02:00
filipriec
ed786f087c changing test for a huge change in a project 2025-06-20 20:07:07 +02:00
filipriec
8e22ea05ff improvements and fixing of the tests 2025-06-20 19:59:42 +02:00
filipriec
8414657224 gen isolated tables 2025-06-18 23:19:19 +02:00
filipriec
e25213ed1b tests are robusts running in parallel 2025-06-18 22:38:00 +02:00
filipriec
4843b0778c robust testing of the table definitions 2025-06-18 21:37:30 +02:00
filipriec
f5fae98c69 tests now working via make file 2025-06-18 14:44:38 +02:00
filipriec
6faf0a4a31 tests for table definitions 2025-06-17 22:46:04 +02:00
filipriec
011fafc0ff now working proper types 2025-06-17 17:31:11 +02:00
filipriec
8ebe74484c now not creating tables with the year_ prefix and living in the gen schema by default 2025-06-17 11:45:55 +02:00
filipriec
3eb9523103 you are going to kill me but please dont, i just cleaned up migration file and its 100% valid, do not use any version before this version and after this version so many things needs to be changed so haha... im ashamed but i love it at the same time 2025-06-17 11:21:33 +02:00
filipriec
3dfa922b9e unimportant change 2025-06-17 10:27:22 +02:00
filipriec
248d54a30f accpeting now null in the post table data as nothing 2025-06-16 22:51:05 +02:00
filipriec
b30fef4ccd post doesnt work, but refactored code displays the autocomplete at least, needs fix 2025-06-16 16:42:25 +02:00
filipriec
a9c4527318 complete redesign oh how client is displaying data 2025-06-16 16:10:24 +02:00
filipriec
c31f08d5b8 fixing post with links 2025-06-16 14:42:49 +02:00
filipriec
9e0fa9ddb1 autocomplete now autocompleting data not just id 2025-06-16 11:54:54 +02:00
filipriec
8fcd28832d better answer parsing 2025-06-16 11:14:04 +02:00
filipriec
cccf029464 autocomplete is now perfectc 2025-06-16 10:52:28 +02:00
filipriec
512e7fb9e7 suggestions in the dropdown menu now works amazingly well 2025-06-15 23:11:27 +02:00
filipriec
0e69df8282 empty search is now allowed 2025-06-15 18:36:01 +02:00
filipriec
eb5532c200 finally works as i wanted it to 2025-06-15 14:23:19 +02:00
filipriec
49ed1dfe33 trash 2025-06-15 13:52:43 +02:00
filipriec
62d1c3f7f5 suggestion works, but not exactly, needs more stuff 2025-06-15 13:35:45 +02:00
filipriec
b49dce3334 dropdown is being triggered 2025-06-15 12:15:25 +02:00
filipriec
8ace9bc4d1 links are now in the get method of the backend 2025-06-14 18:09:30 +02:00
filipriec
ce490007ed fixing server responses, now push data links fixed 2025-06-14 17:39:59 +02:00
filipriec
eb96c64e26 links to the other tables 2025-06-14 12:47:59 +02:00
filipriec
2ac96a8486 working perfectly well with the search and debug in the status line when enabled 2025-06-13 20:46:33 +02:00
filipriec
b8e6cc22af way better debugging in the status line now 2025-06-13 16:57:58 +02:00
filipriec
634a01f618 service search changed 2025-06-13 16:53:39 +02:00
filipriec
6abea062ba ui debug in status line 2025-06-13 15:26:45 +02:00
filipriec
f50887a326 outputting to the status line 2025-06-13 13:38:40 +02:00
filipriec
3c0af05a3c the search tui is not working yet 2025-06-11 22:08:23 +02:00
filipriec
c9131d4457 working but not properly displaying search results 2025-06-11 16:46:55 +02:00
filipriec
2af79a3ef2 search added, but unable to trigger it yet 2025-06-11 16:24:42 +02:00
filipriec
afd9228efa json in the otput of the tantivy 2025-06-11 14:07:22 +02:00
filipriec
495d77fda5 4 ngram tokenizer, not doing anything elsekeeping this as is 2025-06-10 23:56:31 +02:00
filipriec
679bb3b6ab search in common module, now fixing layer mixing issue 2025-06-10 13:47:18 +02:00
filipriec
350c522d19 better search but still has some flaws. It at least works, even tho its not perfect. Needs more testing, but im pretty happy with it rn, keeping it this way 2025-06-10 00:22:31 +02:00
filipriec
4760f42589 slovak language tokenized search 2025-06-09 16:36:18 +02:00
filipriec
50d15e321f automatic indexing is working perfectly well 2025-06-08 23:26:13 +02:00
filipriec
a3e7fd8f0a forgotten changes to the lib that are needed for a single port of two crates working separately 2025-06-08 22:40:46 +02:00
filipriec
645172747a we are now running search server at the same port as the whole backend service 2025-06-08 21:53:48 +02:00
filipriec
7c4ac1eebc search via tantivy on different grpc port works perfectly well now 2025-06-08 21:28:10 +02:00
filipriec
4b4301ad49 fixed now it all compiled successfuly 2025-06-08 20:14:44 +02:00
filipriec
b60e03eb70 search crate compiled, lets get to fixing all the other errors 2025-06-08 20:10:57 +02:00
filipriec
2c7bda3ff1 search crate created 2025-06-08 16:25:56 +02:00
354 changed files with 56979 additions and 9130 deletions

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use flake

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.gitignore vendored
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/target
.env
/tantivy_indexes
server/tantivy_indexes
steel_decimal/tests/property_tests.proptest-regressions
.direnv/
canvas/*.toml
.aider*

1704
Cargo.lock generated

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[workspace]
members = ["client", "server", "common"]
members = ["client", "server", "common", "search", "canvas"]
resolver = "2"
[workspace.package]
# TODO: idk how to do the name, fix later
# name = "Multieko2"
version = "0.3.13"
# name = "komp_ac"
version = "0.4.2"
edition = "2021"
license = "GPL-3.0-or-later"
authors = ["Filip Priečinský <filippriec@gmail.com>"]
description = "Poriadny uctovnicky software."
readme = "README.md"
repository = "https://gitlab.com/filipriec/multieko2"
repository = "https://gitlab.com/filipriec/komp_ac"
categories = ["command-line-interface"]
# [workspace.metadata]
# TODO:
# documentation = "https://docs.rs/accounting-client"`
# documentation = "https://docs.rs/accounting-client"
[workspace.dependencies]
# Async and gRPC
tokio = { version = "1.44.2", features = ["full"] }
tonic = "0.13.0"
prost = "0.13.5"
async-trait = "0.1.88"
prost-types = "0.13.0"
# Data Handling & Serialization
serde = { version = "1.0.219", features = ["derive"] }
serde_json = "1.0.140"
time = "0.3.41"
# Utilities & Error Handling
anyhow = "1.0.98"
dotenvy = "0.15.7"
lazy_static = "1.5.0"
tracing = "0.1.41"
# Search crate
tantivy = "0.24.1"
# Steel_decimal crate
rust_decimal = { version = "1.37.2", features = ["maths", "serde"] }
rust_decimal_macros = "1.37.1"
thiserror = "2.0.12"
regex = "1.11.1"
# Canvas crate
ratatui = { version = "0.29.0", features = ["crossterm"] }
crossterm = "0.28.1"
toml = "0.8.20"
unicode-width = "0.2.0"
common = { path = "./common" }

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canvas/.gitignore vendored Normal file
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docs_prompts/

324
canvas/CANVAS_MIGRATION.md Normal file
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# Canvas Library Migration Guide
## Overview
This guide covers the migration from the legacy canvas library structure to the new clean, modular architecture. The new design separates core canvas functionality from suggestions features, providing better type safety and maintainability.
## Key Changes
### 1. **Modular Architecture**
```
# Old Structure (LEGACY)
src/
├── state.rs # Mixed canvas + suggestions
├── actions/edit.rs # Mixed concerns
├── gui/render.rs # Everything together
└── suggestions.rs # Legacy file
# New Structure (CLEAN)
src/
├── canvas/ # Core canvas functionality
│ ├── state.rs # CanvasState trait only
│ ├── actions/edit.rs # Canvas actions only
│ └── gui.rs # Canvas rendering
├── suggestions/ # Suggestions dropdown features (not inline autocomplete)
│ ├── state.rs # Suggestion provider types
│ ├── gui.rs # Suggestions dropdown rendering
│ ├── actions.rs # Autocomplete actions
│ └── gui.rs # Autocomplete dropdown rendering
└── dispatcher.rs # Action routing
```
### 2. **Trait Separation**
- **CanvasState**: Core form functionality (navigation, input, validation)
- Suggestions module: Optional dropdown suggestions support
### 3. **Rich Suggestions**
Replaced simple string suggestions with typed, rich suggestion objects.
## Migration Steps
### Step 1: Update Import Paths
**Find and Replace these imports:**
```rust
# OLD IMPORTS
use canvas::CanvasState;
use canvas::CanvasAction;
use canvas::ActionContext;
use canvas::HighlightState;
use canvas::CanvasTheme;
use canvas::ActionDispatcher;
use canvas::ActionResult;
# NEW IMPORTS
use canvas::canvas::CanvasState;
use canvas::canvas::CanvasAction;
use canvas::canvas::ActionContext;
use canvas::canvas::HighlightState;
use canvas::canvas::CanvasTheme;
use canvas::dispatcher::ActionDispatcher;
use canvas::canvas::ActionResult;
```
**Complex imports:**
```rust
# OLD
use canvas::{CanvasAction, ActionDispatcher, ActionResult};
# NEW
use canvas::{canvas::CanvasAction, dispatcher::ActionDispatcher, canvas::ActionResult};
```
### Step 2: Clean Up State Implementation
**Remove legacy methods from your CanvasState implementation:**
```rust
impl CanvasState for YourFormState {
// Keep all the core methods:
fn current_field(&self) -> usize { /* ... */ }
fn get_current_input(&self) -> &str { /* ... */ }
// ... etc
// ❌ REMOVE these legacy methods:
// fn get_suggestions(&self) -> Option<&[String]>
// fn get_selected_suggestion_index(&self) -> Option<usize>
// fn set_selected_suggestion_index(&mut self, index: Option<usize>)
// fn activate_suggestions(&mut self, suggestions: Vec<String>)
// fn deactivate_suggestions(&mut self)
}
```
### Step 3: Implement Rich Autocomplete (Optional)
**If you want suggestions dropdown features:**
```rust
use canvas::{SuggestionItem};
impl YourFormState {
fn supports_suggestions(&self, field_index: usize) -> bool {
// Define which fields support suggestions
matches!(field_index, 2 | 3 | 5) // Example: only certain fields
}
// Manage your own suggestion state or rely on FormEditor APIs
// Manage your own suggestion state or rely on FormEditor APIs
}
```
**Add suggestions storage to your state (optional, if you need to persist outside the editor):**
```rust
pub struct YourFormState {
// ... existing fields
// Optional: your own suggestions cache if needed
// pub suggestion_cache: Vec<SuggestionItem>,
}
```
### Step 4: Migrate Suggestions
**Old way (simple strings):**
```rust
let suggestions = vec!["John".to_string(), "Jane".to_string()];
form_state.activate_suggestions(suggestions);
```
**New way (rich objects):**
```rust
let suggestions = vec![
SuggestionItem::new(
hit1, // Your data object
"John Doe (Manager) | ID: 123".to_string(), // What user sees
"123".to_string(), // What gets stored
),
SuggestionItem::simple(hit2, "Jane".to_string()), // Simple version
];
form_state.set_autocomplete_suggestions(suggestions);
```
### Step 5: Update Rendering
**Old rendering:**
```rust
// Manual suggestions rendering
if editor.is_suggestions_active() {
suggestions::gui::render_suggestions_dropdown(/* ... */);
}
```
**New rendering:**
```rust
// Canvas handles everything
use canvas::canvas::render_canvas;
let active_field_rect = render_canvas(f, area, form_state, theme, edit_mode, highlight_state);
// Suggestions dropdown (if active)
if editor.is_suggestions_active() {
canvas::suggestions::render_suggestions_dropdown(
f, f.area(), active_field_rect.unwrap(), theme, &editor
);
}
}
```
### Step 6: Update Method Calls
**Replace legacy method calls:**
```rust
# OLD
form_state.deactivate_suggestions();
# NEW - Option A: Add your own method
impl YourFormState {
pub fn deactivate_suggestions(&mut self) {
self.autocomplete_active = false;
self.autocomplete_suggestions.clear();
self.selected_suggestion_index = None;
}
}
editor.ui_state_mut().deactivate_suggestions();
# NEW - Option B: Suggestions via editor APIs
editor.ui_state_mut().deactivate_suggestions();
```
## Benefits of New Architecture
### 1. **Clean Separation of Concerns**
- Canvas: Form rendering, navigation, input handling
- Autocomplete: Rich suggestions, dropdown management, async loading
### 2. **Type Safety**
```rust
// Old: Stringly typed
let suggestions: Vec<String> = vec!["user1".to_string()];
// New: Fully typed with your domain objects
let suggestions: Vec<SuggestionItem<UserRecord>> = vec![
SuggestionItem::new(user_record, display_text, stored_value)
];
```
### 3. **Rich UX Capabilities**
- **Display vs Storage**: Show "John Doe (Manager)" but store user ID
- **Loading States**: Built-in spinner/loading indicators
- **Async Support**: Designed for async suggestion fetching
- **Display Overrides**: Show friendly text while storing normalized data
### 4. **Future-Proof**
- Easy to add new suggestion features
- Canvas features don't interfere with suggestions
- Modular: Use only what you need
## Advanced Features
### Display Overrides
Perfect for foreign key relationships:
```rust
// User selects "John Doe (Manager) | ID: 123"
// Field stores: "123" (for database)
// User sees: "John Doe" (friendly display)
impl CanvasState for FormState {
fn get_display_value_for_field(&self, index: usize) -> &str {
if let Some(display_text) = self.link_display_map.get(&index) {
return display_text.as_str(); // Shows "John Doe"
}
self.inputs().get(index).map(|s| s.as_str()).unwrap_or("") // Shows "123"
}
fn has_display_override(&self, index: usize) -> bool {
self.link_display_map.contains_key(&index)
}
}
```
### Progressive Enhancement
Start simple, add features when needed:
```rust
// Week 1: Basic usage
SuggestionItem::simple(data, "John".to_string());
// Week 5: Rich display
SuggestionItem::new(data, "John Doe (Manager)".to_string(), "John".to_string());
// Week 10: Store IDs, show names
SuggestionItem::new(user, "John Doe (Manager)".to_string(), "123".to_string());
```
## Breaking Changes Summary
1. **Import paths changed**: Add `canvas::` or `dispatcher::` prefixes
2. **Legacy suggestion methods removed**: Replace with SuggestionItem-based dropdown or custom methods
3. **No more simple suggestions**: Use `SuggestionItem` for typed suggestions
4. **Trait split**: `AutocompleteCanvasState` is now separate and optional
## Troubleshooting
### Common Compilation Errors
**Error**: `no method named 'get_suggestions' found`
**Fix**: Remove legacy method from `CanvasState` implementation
**Error**: `no 'CanvasState' in the root`
**Fix**: Change `use canvas::CanvasState` to `use canvas::canvas::CanvasState`
**Error**: `trait bound 'FormState: CanvasState' is not satisfied`
**Fix**: Make sure your state properly implements the new `CanvasState` trait
### Migration Checklist
- [ ] Updated all import paths
- [ ] Removed legacy methods from CanvasState implementation
- [ ] Added custom suggestion methods if needed
- [ ] Updated usage to SuggestionItem
- [ ] Updated rendering calls
- [ ] Tested form functionality
- [ ] Tested suggestions functionality (if using)
## Example: Complete Migration
**Before:**
```rust
use canvas::{CanvasState, CanvasAction};
impl CanvasState for FormState {
fn get_suggestions(&self) -> Option<&[String]> { /* ... */ }
fn deactivate_suggestions(&mut self) { /* ... */ }
// ... other methods
}
```
**After:**
```rust
use canvas::canvas::{CanvasState, CanvasAction};
use canvas::SuggestionItem;
impl CanvasState for FormState {
// Only core canvas methods
fn current_field(&self) -> usize { /* ... */ }
fn get_current_input(&self) -> &str { /* ... */ }
// ... other core methods only
}
// Use FormEditor + SuggestionsProvider for suggestions dropdown
type SuggestionData = Hit;
fn supports_suggestions(&self, field_index: usize) -> bool {
self.fields[field_index].is_link
}
// Maintain suggestion state through FormEditor and DataProvider
// Maintain suggestion state through FormEditor and DataProvider
}
```
This migration results in cleaner, more maintainable, and more powerful code!

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[package]
name = "canvas"
version.workspace = true
edition.workspace = true
license.workspace = true
authors.workspace = true
description.workspace = true
readme.workspace = true
repository.workspace = true
categories.workspace = true
[dependencies]
common = { path = "../common" }
ratatui = { workspace = true, optional = true }
crossterm = { workspace = true, optional = true }
anyhow.workspace = true
tokio = { workspace = true, optional = true }
toml = { workspace = true }
serde.workspace = true
unicode-width.workspace = true
thiserror = { workspace = true }
tracing = "0.1.41"
tracing-subscriber = "0.3.19"
async-trait.workspace = true
regex = { workspace = true, optional = true }
[dev-dependencies]
tokio-test = "0.4.4"
[features]
default = []
gui = ["ratatui", "crossterm"]
suggestions = ["tokio"]
cursor-style = ["crossterm"]
validation = ["regex"]
computed = []
[[example]]
name = "suggestions"
required-features = ["suggestions", "gui", "cursor-style"]
path = "examples/suggestions.rs"
[[example]]
name = "suggestions2"
required-features = ["suggestions", "gui", "cursor-style"]
path = "examples/suggestions2.rs"
[[example]]
name = "canvas_cursor_auto"
required-features = ["gui", "cursor-style"]
path = "examples/canvas_cursor_auto.rs"
[[example]]
name = "validation_1"
required-features = ["gui", "validation", "cursor-style"]
[[example]]
name = "validation_2"
required-features = ["gui", "validation", "cursor-style"]
[[example]]
name = "validation_3"
required-features = ["gui", "validation", "cursor-style"]
[[example]]
name = "validation_4"
required-features = ["gui", "validation", "cursor-style"]
[[example]]
name = "validation_5"
required-features = ["gui", "validation", "cursor-style"]
[[example]]
name = "computed_fields"
required-features = ["gui", "computed"]

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# Canvas 🎨
A reusable, type-safe canvas system for building form-based TUI applications with vim-like modal editing.
## ✨ Features
- **Type-Safe Actions**: No more string-based action names - everything is compile-time checked
- **Generic Design**: Implement `CanvasState` once, get navigation, editing, and suggestions for free
- **Vim-Like Experience**: Modal editing with familiar keybindings
- **Suggestion System**: Built-in suggestions dropdown support
- **Framework Agnostic**: Works with any TUI framework or raw terminal handling
- **Async Ready**: Full async/await support for modern Rust applications
- **Batch Operations**: Execute multiple actions atomically
- **Extensible**: Custom actions and feature-specific handling
## 🚀 Quick Start
Add to your `Cargo.toml`:
```toml
cargo add canvas
```
Implement the `CanvasState` trait:
```rust
use canvas::prelude::*;
#[derive(Debug)]
struct LoginForm {
current_field: usize,
cursor_pos: usize,
username: String,
password: String,
has_changes: bool,
}
impl CanvasState for LoginForm {
fn current_field(&self) -> usize { self.current_field }
fn current_cursor_pos(&self) -> usize { self.cursor_pos }
fn set_current_field(&mut self, index: usize) { self.current_field = index; }
fn set_current_cursor_pos(&mut self, pos: usize) { self.cursor_pos = pos; }
fn get_current_input(&self) -> &str {
match self.current_field {
0 => &self.username,
1 => &self.password,
_ => "",
}
}
fn get_current_input_mut(&mut self) -> &mut String {
match self.current_field {
0 => &mut self.username,
1 => &mut self.password,
_ => unreachable!(),
}
}
fn inputs(&self) -> Vec<&String> { vec![&self.username, &self.password] }
fn fields(&self) -> Vec<&str> { vec!["Username", "Password"] }
fn has_unsaved_changes(&self) -> bool { self.has_changes }
fn set_has_unsaved_changes(&mut self, changed: bool) { self.has_changes = changed; }
}
```
Use the type-safe action dispatcher:
```rust
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
let mut form = LoginForm::new();
let mut ideal_cursor = 0;
// Type a character - compile-time safe!
ActionDispatcher::dispatch(
CanvasAction::InsertChar('h'),
&mut form,
&mut ideal_cursor,
).await?;
// Move to next field
ActionDispatcher::dispatch(
CanvasAction::NextField,
&mut form,
&mut ideal_cursor,
).await?;
// Batch operations
let actions = vec![
CanvasAction::InsertChar('p'),
CanvasAction::InsertChar('a'),
CanvasAction::InsertChar('s'),
CanvasAction::InsertChar('s'),
];
ActionDispatcher::dispatch_batch(actions, &mut form, &mut ideal_cursor).await?;
Ok(())
}
```
## 🎯 Type-Safe Actions
The Canvas system uses strongly-typed actions instead of error-prone strings:
```rust
// ✅ Type-safe - impossible to make typos
ActionDispatcher::dispatch(CanvasAction::MoveLeft, &mut form, &mut cursor).await?;
// ❌ Old way - runtime errors waiting to happen
execute_edit_action("move_left", key, &mut form, &mut cursor).await?;
execute_edit_action("move_leftt", key, &mut form, &mut cursor).await?; // Oops!
```
### Available Actions
```rust
pub enum CanvasAction {
// Character input
InsertChar(char),
// Deletion
DeleteBackward,
DeleteForward,
// Movement
MoveLeft, MoveRight, MoveUp, MoveDown,
MoveLineStart, MoveLineEnd,
MoveWordNext, MoveWordPrev,
// Navigation
NextField, PrevField,
MoveFirstLine, MoveLastLine,
// Suggestions
SuggestionUp, SuggestionDown,
SelectSuggestion, ExitSuggestions,
// Extensibility
Custom(String),
}
```
## 🔧 Advanced Features
### Suggestions Dropdown (not inline autocomplete)
```rust
impl CanvasState for MyForm {
fn get_suggestions(&self) -> Option<&[String]> {
if self.suggestions.is_active {
Some(&self.suggestions.suggestions)
} else {
None
}
}
fn handle_feature_action(&mut self, action: &CanvasAction, _context: &ActionContext) -> Option<String> {
match action {
CanvasAction::InsertChar('@') => {
// Trigger email suggestions
let suggestions = vec![
format!("{}@gmail.com", self.username),
format!("{}@company.com", self.username),
];
self.activate_suggestions(suggestions);
None // Let generic handler insert the '@'
}
CanvasAction::SelectSuggestion => {
if let Some(suggestion) = self.suggestions.get_selected() {
*self.get_current_input_mut() = suggestion.clone();
self.deactivate_suggestions();
Some("Applied suggestion".to_string())
}
None
}
_ => None,
}
}
}
```
### Custom Actions
```rust
fn handle_feature_action(&mut self, action: &CanvasAction, _context: &ActionContext) -> Option<String> {
match action {
CanvasAction::Custom(cmd) => match cmd.as_str() {
"uppercase" => {
*self.get_current_input_mut() = self.get_current_input().to_uppercase();
Some("Converted to uppercase".to_string())
}
"validate_email" => {
if self.get_current_input().contains('@') {
Some("Email is valid".to_string())
} else {
Some("Invalid email format".to_string())
}
}
_ => None,
},
_ => None,
}
}
```
### Integration with TUI Frameworks
Canvas is framework-agnostic and works with any TUI library:
```rust
// Works with crossterm (see examples)
// Works with termion
// Works with ratatui/tui-rs
// Works with cursive
// Works with raw terminal I/O
```
## 🏗️ Architecture
Canvas follows a clean, layered architecture:
```
┌─────────────────────────────────────┐
│ Your Application │
├─────────────────────────────────────┤
│ ActionDispatcher │ ← High-level API
├─────────────────────────────────────┤
│ CanvasAction (Type-Safe) │ ← Type safety layer
├─────────────────────────────────────┤
│ Action Handlers │ ← Core logic
├─────────────────────────────────────┤
│ CanvasState Trait │ ← Your implementation
└─────────────────────────────────────┘
```
## 🤝 Why Canvas?
### Before Canvas
```rust
// ❌ Error-prone string actions
execute_action("move_left", key, state)?;
execute_action("move_leftt", key, state)?; // Runtime error!
// ❌ Duplicate navigation logic everywhere
impl MyLoginForm { /* navigation code */ }
impl MyConfigForm { /* same navigation code */ }
impl MyDataForm { /* same navigation code again */ }
// ❌ Manual cursor and field management
if key == Key::Tab {
current_field = (current_field + 1) % fields.len();
cursor_pos = cursor_pos.min(current_input.len());
}
```
### With Canvas
```rust
// ✅ Type-safe actions
ActionDispatcher::dispatch(CanvasAction::MoveLeft, state, cursor)?;
// Typos are impossible - won't compile!
// ✅ Implement once, use everywhere
impl CanvasState for MyForm { /* minimal implementation */ }
// All navigation, editing, suggestions work automatically!
// ✅ High-level operations
ActionDispatcher::dispatch_batch(actions, state, cursor)?;
```
## 📖 Documentation
- **API Docs**: `cargo doc --open`
- **Examples**: See `examples/` directory
- **Migration Guide**: See `CANVAS_MIGRATION.md`
## 🔄 Migration from String-Based Actions
Canvas provides backwards compatibility during migration:
```rust
// Legacy support (deprecated)
execute_edit_action("move_left", key, state, cursor).await?;
// New type-safe way
ActionDispatcher::dispatch(CanvasAction::MoveLeft, state, cursor).await?;
```
## 🧪 Testing
```bash
# Run all tests
cargo test
# Run specific example
cargo run --example simple_login
# Check type safety
cargo check
```
## 📋 Requirements
- Rust 1.70+
- Terminal with cursor support
- Optional: async runtime (tokio) for examples
## 🤔 FAQ
**Q: Does Canvas work with [my TUI framework]?**
A: Yes! Canvas is framework-agnostic. Just implement `CanvasState` and handle the key events.
**Q: Can I extend Canvas with custom actions?**
A: Absolutely! Use `CanvasAction::Custom("my_action")` or implement `handle_feature_action`.
**Q: Is Canvas suitable for complex forms?**
A: Yes! See the `config_screen` example for validation, suggestions, and multi-field forms.
**Q: How do I migrate from string-based actions?**
A: Canvas provides backwards compatibility. Migrate incrementally using the type-safe APIs.
## 📄 License
Licensed under either of:
- Apache License, Version 2.0 ([LICENSE-APACHE](LICENSE-APACHE))
- MIT License ([LICENSE-MIT](LICENSE-MIT))
at your option.
## 🙏 Contributing
Will write here something later on, too busy rn
---
Built with ❤️ for the Rust TUI community

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// examples/canvas-cursor-auto.rs
//! Demonstrates automatic cursor management with the canvas library
//!
//! This example REQUIRES the `cursor-style` feature to compile.
//!
//! Run with:
//! cargo run --example canvas_cursor_auto --features "gui,cursor-style"
//!
//! This will fail without cursor-style:
//! cargo run --example canvas-cursor-auto --features "gui"
// REQUIRE cursor-style feature - example won't compile without it
#[cfg(not(feature = "cursor-style"))]
compile_error!(
"This example requires the 'cursor-style' feature. \
Run with: cargo run --example canvas-cursor-auto --features \"gui,cursor-style\""
);
use std::io;
use crossterm::{
event::{
self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode, KeyModifiers,
},
execute,
terminal::{
disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen,
},
};
use ratatui::{
backend::{Backend, CrosstermBackend},
layout::{Constraint, Direction, Layout},
style::{Color, Style},
text::{Line, Span},
widgets::{Block, Borders, Paragraph},
Frame, Terminal,
};
use canvas::{
canvas::{
gui::render_canvas_default,
modes::{AppMode, ModeManager, HighlightState},
CursorManager, // This import only exists when cursor-style feature is enabled
},
DataProvider, FormEditor,
};
// Enhanced FormEditor that demonstrates automatic cursor management
struct AutoCursorFormEditor<D: DataProvider> {
editor: FormEditor<D>,
has_unsaved_changes: bool,
debug_message: String,
command_buffer: String, // For multi-key vim commands like "gg"
}
impl<D: DataProvider> AutoCursorFormEditor<D> {
fn new(data_provider: D) -> Self {
Self {
editor: FormEditor::new(data_provider),
has_unsaved_changes: false,
debug_message: "🎯 Automatic Cursor Demo - cursor-style feature enabled!".to_string(),
command_buffer: String::new(),
}
}
// === COMMAND BUFFER HANDLING ===
fn clear_command_buffer(&mut self) {
self.command_buffer.clear();
}
fn add_to_command_buffer(&mut self, ch: char) {
self.command_buffer.push(ch);
}
fn get_command_buffer(&self) -> &str {
&self.command_buffer
}
fn has_pending_command(&self) -> bool {
!self.command_buffer.is_empty()
}
// === VISUAL/HIGHLIGHT MODE SUPPORT ===
fn enter_visual_mode(&mut self) {
// Use the library method instead of manual state setting
self.editor.enter_highlight_mode();
self.debug_message = "🔥 VISUAL MODE - Cursor: Blinking Block █".to_string();
}
fn enter_visual_line_mode(&mut self) {
// Use the library method instead of manual state setting
self.editor.enter_highlight_line_mode();
self.debug_message = "🔥 VISUAL LINE MODE - Cursor: Blinking Block █".to_string();
}
fn exit_visual_mode(&mut self) {
// Use the library method
self.editor.exit_highlight_mode();
self.debug_message = "🔒 NORMAL MODE - Cursor: Steady Block █".to_string();
}
fn update_visual_selection(&mut self) {
if self.editor.is_highlight_mode() {
use canvas::canvas::state::SelectionState;
match self.editor.selection_state() {
SelectionState::Characterwise { anchor } => {
self.debug_message = format!(
"🎯 Visual selection: anchor=({},{}) current=({},{}) - Cursor: Blinking Block █",
anchor.0, anchor.1,
self.editor.current_field(),
self.editor.cursor_position()
);
}
SelectionState::Linewise { anchor_field } => {
self.debug_message = format!(
"🎯 Visual LINE selection: anchor={} current={} - Cursor: Blinking Block █",
anchor_field,
self.editor.current_field()
);
}
_ => {}
}
}
}
// === ENHANCED MOVEMENT WITH VISUAL UPDATES ===
fn move_left(&mut self) {
self.editor.move_left();
self.update_visual_selection();
}
fn move_right(&mut self) {
self.editor.move_right();
self.update_visual_selection();
}
fn move_up(&mut self) {
self.editor.move_up();
self.update_visual_selection();
}
fn move_down(&mut self) {
self.editor.move_down();
self.update_visual_selection();
}
fn move_word_next(&mut self) {
self.editor.move_word_next();
self.update_visual_selection();
}
fn move_word_prev(&mut self) {
self.editor.move_word_prev();
self.update_visual_selection();
}
fn move_word_end(&mut self) {
self.editor.move_word_end();
self.update_visual_selection();
}
fn move_word_end_prev(&mut self) {
self.editor.move_word_end_prev();
self.update_visual_selection();
}
fn move_line_start(&mut self) {
self.editor.move_line_start();
self.update_visual_selection();
}
fn move_line_end(&mut self) {
self.editor.move_line_end();
self.update_visual_selection();
}
fn move_first_line(&mut self) {
self.editor.move_first_line();
self.update_visual_selection();
}
fn move_last_line(&mut self) {
self.editor.move_last_line();
self.update_visual_selection();
}
fn prev_field(&mut self) {
self.editor.prev_field();
self.update_visual_selection();
}
fn next_field(&mut self) {
self.editor.next_field();
self.update_visual_selection();
}
// === DELETE OPERATIONS ===
fn delete_backward(&mut self) -> anyhow::Result<()> {
let result = self.editor.delete_backward();
if result.is_ok() {
self.has_unsaved_changes = true;
self.debug_message = "⌫ Deleted character backward".to_string();
}
Ok(result?)
}
fn delete_forward(&mut self) -> anyhow::Result<()> {
let result = self.editor.delete_forward();
if result.is_ok() {
self.has_unsaved_changes = true;
self.debug_message = "⌦ Deleted character forward".to_string();
}
Ok(result?)
}
// === MODE TRANSITIONS WITH AUTOMATIC CURSOR MANAGEMENT ===
fn enter_edit_mode(&mut self) {
self.editor.enter_edit_mode(); // 🎯 Library automatically sets cursor to bar |
self.debug_message = "✏️ INSERT MODE - Cursor: Steady Bar |".to_string();
}
fn enter_append_mode(&mut self) {
self.editor.enter_append_mode(); // 🎯 Library automatically positions cursor and sets mode
self.debug_message = "✏️ INSERT (append) - Cursor: Steady Bar |".to_string();
}
fn exit_edit_mode(&mut self) {
self.editor.exit_edit_mode(); // 🎯 Library automatically sets cursor to block █
self.exit_visual_mode();
self.debug_message = "🔒 NORMAL MODE - Cursor: Steady Block █".to_string();
}
fn insert_char(&mut self, ch: char) -> anyhow::Result<()> {
let result = self.editor.insert_char(ch);
if result.is_ok() {
self.has_unsaved_changes = true;
}
Ok(result?)
}
// === MANUAL CURSOR OVERRIDE DEMONSTRATION ===
/// Demonstrate manual cursor control (for advanced users)
fn demo_manual_cursor_control(&mut self) -> std::io::Result<()> {
// Users can still manually control cursor if needed
CursorManager::update_for_mode(AppMode::Command)?;
self.debug_message = "🔧 Manual override: Command cursor _".to_string();
Ok(())
}
fn restore_automatic_cursor(&mut self) -> std::io::Result<()> {
// Restore automatic cursor based on current mode
CursorManager::update_for_mode(self.editor.mode())?;
self.debug_message = "🎯 Restored automatic cursor management".to_string();
Ok(())
}
// === DELEGATE TO ORIGINAL EDITOR ===
fn current_field(&self) -> usize {
self.editor.current_field()
}
fn cursor_position(&self) -> usize {
self.editor.cursor_position()
}
fn mode(&self) -> AppMode {
self.editor.mode()
}
fn current_text(&self) -> &str {
let field_index = self.editor.current_field();
self.editor.data_provider().field_value(field_index)
}
fn data_provider(&self) -> &D {
self.editor.data_provider()
}
fn ui_state(&self) -> &canvas::EditorState {
self.editor.ui_state()
}
fn set_mode(&mut self, mode: AppMode) {
self.editor.set_mode(mode); // 🎯 Library automatically updates cursor
if mode != AppMode::Highlight {
self.exit_visual_mode();
}
}
// === STATUS AND DEBUG ===
fn set_debug_message(&mut self, msg: String) {
self.debug_message = msg;
}
fn debug_message(&self) -> &str {
&self.debug_message
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
fn open_line_below(&mut self) -> anyhow::Result<()> {
let result = self.editor.open_line_below();
if result.is_ok() {
self.debug_message = "✏️ INSERT (open line below) - Cursor: Steady Bar |".to_string();
}
result
}
fn open_line_above(&mut self) -> anyhow::Result<()> {
let result = self.editor.open_line_above();
if result.is_ok() {
self.debug_message = "✏️ INSERT (open line above) - Cursor: Steady Bar |".to_string();
}
result
}
fn move_big_word_next(&mut self) {
self.editor.move_big_word_next();
self.update_visual_selection();
}
fn move_big_word_prev(&mut self) {
self.editor.move_big_word_prev();
self.update_visual_selection();
}
fn move_big_word_end(&mut self) {
self.editor.move_big_word_end();
self.update_visual_selection();
}
fn move_big_word_end_prev(&mut self) {
self.editor.move_big_word_end_prev();
self.update_visual_selection();
}
}
// Demo form data with interesting text for cursor demonstration
struct CursorDemoData {
fields: Vec<(String, String)>,
}
impl CursorDemoData {
fn new() -> Self {
Self {
fields: vec![
("👤 Name".to_string(), "John-Paul McDonald".to_string()),
("📧 Email".to_string(), "user@example-domain.com".to_string()),
("📱 Phone".to_string(), "+1 (555) 123-4567".to_string()),
("🏠 Address".to_string(), "123 Main St, Apt 4B".to_string()),
("🏷️ Tags".to_string(), "urgent,important,follow-up".to_string()),
("📝 Notes".to_string(), "Watch the cursor change! Normal=█ Insert=| Visual=blinking█".to_string()),
("🎯 Cursor Demo".to_string(), "Press 'i' for insert, 'v' for visual, 'Esc' for normal".to_string()),
],
}
}
}
impl DataProvider for CursorDemoData {
fn field_count(&self) -> usize {
self.fields.len()
}
fn field_name(&self, index: usize) -> &str {
&self.fields[index].0
}
fn field_value(&self, index: usize) -> &str {
&self.fields[index].1
}
fn set_field_value(&mut self, index: usize, value: String) {
self.fields[index].1 = value;
}
fn supports_suggestions(&self, _field_index: usize) -> bool {
false
}
fn display_value(&self, _index: usize) -> Option<&str> {
None
}
}
/// Automatic cursor management demonstration
/// Features the CursorManager directly to show it's working
fn handle_key_press(
key: KeyCode,
modifiers: KeyModifiers,
editor: &mut AutoCursorFormEditor<CursorDemoData>,
) -> anyhow::Result<bool> {
let mode = editor.mode();
// Quit handling
if (key == KeyCode::Char('q') && modifiers.contains(KeyModifiers::CONTROL))
|| (key == KeyCode::Char('c') && modifiers.contains(KeyModifiers::CONTROL))
|| key == KeyCode::F(10)
{
return Ok(false);
}
match (mode, key, modifiers) {
// === MODE TRANSITIONS WITH AUTOMATIC CURSOR MANAGEMENT ===
(AppMode::ReadOnly, KeyCode::Char('i'), _) => {
editor.enter_edit_mode(); // 🎯 Automatic: cursor becomes bar |
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('a'), _) => {
editor.enter_append_mode();
editor.set_debug_message("✏️ INSERT (append) - Cursor: Steady Bar |".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('A'), _) => {
editor.move_line_end();
editor.enter_edit_mode(); // 🎯 Automatic: cursor becomes bar |
editor.set_debug_message("✏️ INSERT (end of line) - Cursor: Steady Bar |".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('o'), _) => {
if let Err(e) = editor.open_line_below() {
editor.set_debug_message(format!("Error opening line below: {}", e));
}
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('O'), _) => {
if let Err(e) = editor.open_line_above() {
editor.set_debug_message(format!("Error opening line above: {}", e));
}
editor.clear_command_buffer();
}
// From Normal Mode: Enter visual modes
(AppMode::ReadOnly, KeyCode::Char('v'), _) => {
editor.enter_visual_mode();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('V'), _) => {
editor.enter_visual_line_mode();
editor.clear_command_buffer();
}
// From Visual Mode: Switch between visual modes or exit
(AppMode::Highlight, KeyCode::Char('v'), _) => {
use canvas::canvas::state::SelectionState;
match editor.editor.selection_state() {
SelectionState::Characterwise { .. } => {
// Already in characterwise mode, exit visual mode (vim behavior)
editor.exit_visual_mode();
editor.set_debug_message("🔒 Exited visual mode".to_string());
}
_ => {
// Switch from linewise to characterwise mode
editor.editor.enter_highlight_mode();
editor.update_visual_selection();
editor.set_debug_message("🔥 Switched to VISUAL mode".to_string());
}
}
editor.clear_command_buffer();
}
(AppMode::Highlight, KeyCode::Char('V'), _) => {
use canvas::canvas::state::SelectionState;
match editor.editor.selection_state() {
SelectionState::Linewise { .. } => {
// Already in linewise mode, exit visual mode (vim behavior)
editor.exit_visual_mode();
editor.set_debug_message("🔒 Exited visual mode".to_string());
}
_ => {
// Switch from characterwise to linewise mode
editor.editor.enter_highlight_line_mode();
editor.update_visual_selection();
editor.set_debug_message("🔥 Switched to VISUAL LINE mode".to_string());
}
}
editor.clear_command_buffer();
}
// Escape: Exit any mode back to normal
(_, KeyCode::Esc, _) => {
match mode {
AppMode::Edit => {
editor.exit_edit_mode(); // Exit insert mode
}
AppMode::Highlight => {
editor.exit_visual_mode(); // Exit visual mode
}
_ => {
// Already in normal mode, just clear command buffer
editor.clear_command_buffer();
}
}
}
// === CURSOR MANAGEMENT DEMONSTRATION ===
(AppMode::ReadOnly, KeyCode::F(1), _) => {
editor.demo_manual_cursor_control()?;
}
(AppMode::ReadOnly, KeyCode::F(2), _) => {
editor.restore_automatic_cursor()?;
}
// === MOVEMENT: VIM-STYLE NAVIGATION ===
// Basic movement (hjkl and arrows)
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('h'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Left, _) => {
editor.move_left();
editor.set_debug_message("← left".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('l'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Right, _) => {
editor.move_right();
editor.set_debug_message("→ right".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('j'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Down, _) => {
editor.move_down();
editor.set_debug_message("↓ next field".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('k'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Up, _) => {
editor.move_up();
editor.set_debug_message("↑ previous field".to_string());
editor.clear_command_buffer();
}
// Word movement
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('w'), _) => {
editor.move_word_next();
editor.set_debug_message("w: next word start".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('b'), _) => {
editor.move_word_prev();
editor.set_debug_message("b: previous word start".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('e'), _) => {
// Check if this is 'ge' command
if editor.get_command_buffer() == "g" {
editor.move_word_end_prev();
editor.set_debug_message("ge: previous word end".to_string());
editor.clear_command_buffer();
} else {
editor.move_word_end();
editor.set_debug_message("e: word end".to_string());
editor.clear_command_buffer();
}
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('W'), _) => {
editor.move_big_word_next();
editor.set_debug_message("W: next WORD start".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('B'), _) => {
editor.move_big_word_prev();
editor.set_debug_message("B: previous WORD start".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('E'), _) => {
// Check if this is 'gE' command
if editor.get_command_buffer() == "g" {
editor.move_big_word_end_prev();
editor.set_debug_message("gE: previous WORD end".to_string());
editor.clear_command_buffer();
} else {
editor.move_big_word_end();
editor.set_debug_message("E: WORD end".to_string());
editor.clear_command_buffer();
}
}
// Line movement
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('0'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Home, _) => {
editor.move_line_start();
editor.set_debug_message("0: line start".to_string());
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('$'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::End, _) => {
editor.move_line_end();
editor.set_debug_message("$: line end".to_string());
}
// Field/document movement
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('g'), _) => {
if editor.get_command_buffer() == "g" {
editor.move_first_line();
editor.set_debug_message("gg: first field".to_string());
editor.clear_command_buffer();
} else {
editor.clear_command_buffer();
editor.add_to_command_buffer('g');
editor.set_debug_message("g".to_string());
}
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('G'), _) => {
editor.move_last_line();
editor.set_debug_message("G: last field".to_string());
editor.clear_command_buffer();
}
// === EDIT MODE MOVEMENT ===
(AppMode::Edit, KeyCode::Left, m) if m.contains(KeyModifiers::CONTROL) => {
editor.move_word_prev();
editor.set_debug_message("Ctrl+← word back".to_string());
}
(AppMode::Edit, KeyCode::Right, m) if m.contains(KeyModifiers::CONTROL) => {
editor.move_word_next();
editor.set_debug_message("Ctrl+→ word forward".to_string());
}
(AppMode::Edit, KeyCode::Left, _) => {
editor.move_left();
}
(AppMode::Edit, KeyCode::Right, _) => {
editor.move_right();
}
(AppMode::Edit, KeyCode::Up, _) => {
editor.move_up();
}
(AppMode::Edit, KeyCode::Down, _) => {
editor.move_down();
}
(AppMode::Edit, KeyCode::Home, _) => {
editor.move_line_start();
}
(AppMode::Edit, KeyCode::End, _) => {
editor.move_line_end();
}
// === DELETE OPERATIONS ===
(AppMode::Edit, KeyCode::Backspace, _) => {
editor.delete_backward()?;
}
(AppMode::Edit, KeyCode::Delete, _) => {
editor.delete_forward()?;
}
// Delete operations in normal mode (vim x)
(AppMode::ReadOnly, KeyCode::Char('x'), _) => {
editor.delete_forward()?;
editor.set_debug_message("x: deleted character".to_string());
}
(AppMode::ReadOnly, KeyCode::Char('X'), _) => {
editor.delete_backward()?;
editor.set_debug_message("X: deleted character backward".to_string());
}
// === TAB NAVIGATION ===
(_, KeyCode::Tab, _) => {
editor.next_field();
editor.set_debug_message("Tab: next field".to_string());
}
(_, KeyCode::BackTab, _) => {
editor.prev_field();
editor.set_debug_message("Shift+Tab: previous field".to_string());
}
// === CHARACTER INPUT ===
(AppMode::Edit, KeyCode::Char(c), m) if !m.contains(KeyModifiers::CONTROL) => {
editor.insert_char(c)?;
}
// === DEBUG/INFO COMMANDS ===
(AppMode::ReadOnly, KeyCode::Char('?'), _) => {
editor.set_debug_message(format!(
"Field {}/{}, Pos {}, Mode: {:?} - Cursor managed automatically!",
editor.current_field() + 1,
editor.data_provider().field_count(),
editor.cursor_position(),
editor.mode()
));
}
_ => {
if editor.has_pending_command() {
editor.clear_command_buffer();
editor.set_debug_message("Invalid command sequence".to_string());
} else {
editor.set_debug_message(format!(
"Unhandled: {:?} + {:?} in {:?} mode",
key, modifiers, mode
));
}
}
}
Ok(true)
}
fn run_app<B: Backend>(
terminal: &mut Terminal<B>,
mut editor: AutoCursorFormEditor<CursorDemoData>,
) -> io::Result<()> {
loop {
terminal.draw(|f| ui(f, &editor))?;
if let Event::Key(key) = event::read()? {
match handle_key_press(key.code, key.modifiers, &mut editor) {
Ok(should_continue) => {
if !should_continue {
break;
}
}
Err(e) => {
editor.set_debug_message(format!("Error: {}", e));
}
}
}
}
Ok(())
}
fn ui(f: &mut Frame, editor: &AutoCursorFormEditor<CursorDemoData>) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Min(8), Constraint::Length(10)])
.split(f.area());
render_enhanced_canvas(f, chunks[0], editor);
render_status_and_help(f, chunks[1], editor);
}
fn render_enhanced_canvas(
f: &mut Frame,
area: ratatui::layout::Rect,
editor: &AutoCursorFormEditor<CursorDemoData>,
) {
render_canvas_default(f, area, &editor.editor);
}
fn render_status_and_help(
f: &mut Frame,
area: ratatui::layout::Rect,
editor: &AutoCursorFormEditor<CursorDemoData>,
) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Length(3), Constraint::Length(7)])
.split(area);
// Status bar with cursor information - FIXED VERSION
let mode_text = match editor.mode() {
AppMode::Edit => "INSERT | (bar cursor)",
AppMode::ReadOnly => "NORMAL █ (block cursor)",
AppMode::Highlight => {
// Use library selection state instead of editor.highlight_state()
use canvas::canvas::state::SelectionState;
match editor.editor.selection_state() {
SelectionState::Characterwise { .. } => "VISUAL █ (blinking block)",
SelectionState::Linewise { .. } => "VISUAL LINE █ (blinking block)",
_ => "VISUAL █ (blinking block)",
}
},
_ => "NORMAL █ (block cursor)",
};
let status_text = if editor.has_pending_command() {
format!("-- {} -- {} [{}]", mode_text, editor.debug_message(), editor.get_command_buffer())
} else if editor.has_unsaved_changes() {
format!("-- {} -- [Modified] {}", mode_text, editor.debug_message())
} else {
format!("-- {} -- {}", mode_text, editor.debug_message())
};
let status = Paragraph::new(Line::from(Span::raw(status_text)))
.block(Block::default().borders(Borders::ALL).title("🎯 Automatic Cursor Status"));
f.render_widget(status, chunks[0]);
// Enhanced help text (no changes needed here)
let help_text = match editor.mode() {
AppMode::ReadOnly => {
if editor.has_pending_command() {
match editor.get_command_buffer() {
"g" => "Press 'g' again for first field, or any other key to cancel",
_ => "Pending command... (Esc to cancel)"
}
} else {
"🎯 CURSOR-STYLE DEMO: Normal █ | Insert | | Visual blinking█\n\
Normal: hjkl/arrows=move, w/b/e=words, W/B/E=WORDS, 0/$=line, gg/G=first/last\n\
i/a/A/o/O=insert, v/V=visual, x/X=delete, ?=info\n\
F1=demo manual cursor, F2=restore automatic"
}
}
AppMode::Edit => {
"🎯 INSERT MODE - Cursor: | (bar)\n\
arrows=move, Ctrl+arrows=words, Backspace/Del=delete\n\
Esc=normal, Tab/Shift+Tab=fields"
}
AppMode::Highlight => {
"🎯 VISUAL MODE - Cursor: █ (blinking block)\n\
hjkl/arrows=extend selection, w/b/e=word selection\n\
Esc=normal"
}
_ => "🎯 Watch the cursor change automatically!"
};
let help = Paragraph::new(help_text)
.block(Block::default().borders(Borders::ALL).title("🚀 Automatic Cursor Management"))
.style(Style::default().fg(Color::Gray));
f.render_widget(help, chunks[1]);
}
fn main() -> Result<(), Box<dyn std::error::Error>> {
// Print feature status
println!("🎯 Canvas Cursor Auto Demo");
println!("✅ cursor-style feature: ENABLED");
println!("🚀 Automatic cursor management: ACTIVE");
println!("📖 Watch your terminal cursor change based on mode!");
println!();
enable_raw_mode()?;
let mut stdout = io::stdout();
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
let data = CursorDemoData::new();
let mut editor = AutoCursorFormEditor::new(data);
// Initialize with normal mode - library automatically sets block cursor
editor.set_mode(AppMode::ReadOnly);
// Demonstrate that CursorManager is available and working
CursorManager::update_for_mode(AppMode::ReadOnly)?;
let res = run_app(&mut terminal, editor);
// Library automatically resets cursor on FormEditor::drop()
// But we can also manually reset if needed
CursorManager::reset()?;
disable_raw_mode()?;
execute!(
terminal.backend_mut(),
LeaveAlternateScreen,
DisableMouseCapture
)?;
terminal.show_cursor()?;
if let Err(err) = res {
println!("{:?}", err);
}
println!("🎯 Cursor automatically reset to default!");
Ok(())
}

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@@ -0,0 +1,623 @@
// examples/computed_fields.rs - COMPLETE WORKING VERSION
//! Demonstrates computed fields with the canvas library - Invoice Calculator Example
//!
//! This example REQUIRES the `computed` feature to compile.
//!
//! Run with:
//! cargo run --example computed_fields --features "gui,computed"
#[cfg(not(feature = "computed"))]
compile_error!(
"This example requires the 'computed' feature. \
Run with: cargo run --example computed_fields --features \"gui,computed\""
);
use std::io;
use crossterm::{
event::{
self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode, KeyModifiers,
},
execute,
terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
};
use ratatui::{
backend::{Backend, CrosstermBackend},
layout::{Constraint, Direction, Layout, Rect},
style::{Color, Style, Modifier},
text::{Line, Span},
widgets::{Block, Borders, Paragraph, Wrap},
Frame, Terminal,
};
use canvas::{
canvas::{gui::render_canvas_default, modes::AppMode},
DataProvider, FormEditor,
computed::{ComputedProvider, ComputedContext},
};
/// Invoice data with computed fields
struct InvoiceData {
fields: Vec<(String, String)>,
computed_indices: std::collections::HashSet<usize>,
}
impl InvoiceData {
fn new() -> Self {
let mut computed_indices = std::collections::HashSet::new();
// Mark computed fields (read-only, calculated)
computed_indices.insert(4); // Subtotal
computed_indices.insert(5); // Tax Amount
computed_indices.insert(6); // Total
Self {
fields: vec![
("📦 Product Name".to_string(), "".to_string()),
("🔢 Quantity".to_string(), "".to_string()),
("💰 Unit Price ($)".to_string(), "".to_string()),
("📊 Tax Rate (%)".to_string(), "".to_string()),
(" Subtotal ($)".to_string(), "".to_string()), // COMPUTED
("🧾 Tax Amount ($)".to_string(), "".to_string()), // COMPUTED
("💳 Total ($)".to_string(), "".to_string()), // COMPUTED
("📝 Notes".to_string(), "".to_string()),
],
computed_indices,
}
}
}
impl DataProvider for InvoiceData {
fn field_count(&self) -> usize {
self.fields.len()
}
fn field_name(&self, index: usize) -> &str {
&self.fields[index].0
}
fn field_value(&self, index: usize) -> &str {
&self.fields[index].1
}
fn set_field_value(&mut self, index: usize, value: String) {
// 🔥 FIXED: Allow computed fields to be updated for display purposes
// The editing protection happens at the editor level, not here
self.fields[index].1 = value;
}
fn supports_suggestions(&self, _field_index: usize) -> bool {
false
}
fn display_value(&self, _index: usize) -> Option<&str> {
None
}
/// Mark computed fields
fn is_computed_field(&self, field_index: usize) -> bool {
self.computed_indices.contains(&field_index)
}
/// Get computed field values
fn computed_field_value(&self, field_index: usize) -> Option<String> {
if self.computed_indices.contains(&field_index) {
Some(self.fields[field_index].1.clone())
} else {
None
}
}
}
/// Invoice calculator - computes totals based on input fields
struct InvoiceCalculator;
impl ComputedProvider for InvoiceCalculator {
fn compute_field(&mut self, context: ComputedContext) -> String {
// Helper to parse field values safely
let parse_field = |index: usize| -> f64 {
let value = context.field_values[index].trim();
if value.is_empty() {
0.0
} else {
value.parse().unwrap_or(0.0)
}
};
match context.target_field {
4 => {
// Subtotal = Quantity × Unit Price
let qty = parse_field(1);
let price = parse_field(2);
let subtotal = qty * price;
if qty == 0.0 || price == 0.0 {
"".to_string() // Show empty if no meaningful calculation
} else {
format!("{:.2}", subtotal)
}
}
5 => {
// Tax Amount = Subtotal × (Tax Rate / 100)
let qty = parse_field(1);
let price = parse_field(2);
let tax_rate = parse_field(3);
let subtotal = qty * price;
let tax_amount = subtotal * (tax_rate / 100.0);
if subtotal == 0.0 || tax_rate == 0.0 {
"".to_string()
} else {
format!("{:.2}", tax_amount)
}
}
6 => {
// Total = Subtotal + Tax Amount
let qty = parse_field(1);
let price = parse_field(2);
let tax_rate = parse_field(3);
let subtotal = qty * price;
if subtotal == 0.0 {
"".to_string()
} else {
let tax_amount = subtotal * (tax_rate / 100.0);
let total = subtotal + tax_amount;
format!("{:.2}", total)
}
}
_ => "".to_string(),
}
}
fn handles_field(&self, field_index: usize) -> bool {
matches!(field_index, 4 | 5 | 6) // Subtotal, Tax Amount, Total
}
fn field_dependencies(&self, field_index: usize) -> Vec<usize> {
match field_index {
4 => vec![1, 2], // Subtotal depends on Quantity, Unit Price
5 => vec![1, 2, 3], // Tax Amount depends on Quantity, Unit Price, Tax Rate
6 => vec![1, 2, 3], // Total depends on Quantity, Unit Price, Tax Rate
_ => vec![],
}
}
}
/// Enhanced editor with computed fields
struct ComputedFieldsEditor<D: DataProvider> {
editor: FormEditor<D>,
calculator: InvoiceCalculator,
debug_message: String,
last_computed_values: Vec<String>,
}
impl<D: DataProvider> ComputedFieldsEditor<D> {
fn new(data_provider: D) -> Self {
let mut editor = FormEditor::new(data_provider);
editor.set_computed_provider(InvoiceCalculator);
let calculator = InvoiceCalculator;
let last_computed_values = vec!["".to_string(); 8];
Self {
editor,
calculator,
debug_message: "💰 Invoice Calculator - Start typing in fields to see calculations!".to_string(),
last_computed_values,
}
}
fn is_computed_field(&self, field_index: usize) -> bool {
self.editor.ui_state().is_computed_field(field_index)
}
fn update_computed_fields(&mut self) {
// Trigger recomputation of all computed fields
self.editor.recompute_all_fields(&mut self.calculator);
// 🔥 CRITICAL FIX: Sync computed values to DataProvider so GUI shows them!
for i in [4, 5, 6] { // Computed field indices
let computed_value = self.editor.effective_field_value(i);
self.editor.data_provider_mut().set_field_value(i, computed_value.clone());
}
// Check if values changed to show feedback
let mut changed = false;
let mut has_calculations = false;
for i in [4, 5, 6] {
let new_value = self.editor.effective_field_value(i);
if new_value != self.last_computed_values[i] {
changed = true;
self.last_computed_values[i] = new_value.clone();
}
if !new_value.is_empty() {
has_calculations = true;
}
}
if changed {
if has_calculations {
let subtotal = &self.last_computed_values[4];
let tax = &self.last_computed_values[5];
let total = &self.last_computed_values[6];
let mut parts = Vec::new();
if !subtotal.is_empty() {
parts.push(format!("Subtotal=${}", subtotal));
}
if !tax.is_empty() {
parts.push(format!("Tax=${}", tax));
}
if !total.is_empty() {
parts.push(format!("Total=${}", total));
}
if !parts.is_empty() {
self.debug_message = format!("🧮 Calculated: {}", parts.join(", "));
} else {
self.debug_message = "💰 Enter Quantity and Unit Price to see calculations".to_string();
}
} else {
self.debug_message = "💰 Enter Quantity and Unit Price to see calculations".to_string();
}
}
}
fn insert_char(&mut self, ch: char) -> anyhow::Result<()> {
let current_field = self.editor.current_field();
let result = self.editor.insert_char(ch);
if result.is_ok() && matches!(current_field, 1 | 2 | 3) {
self.editor.on_field_changed(&mut self.calculator, current_field);
self.update_computed_fields();
}
result
}
fn delete_backward(&mut self) -> anyhow::Result<()> {
let current_field = self.editor.current_field();
let result = self.editor.delete_backward();
if result.is_ok() && matches!(current_field, 1 | 2 | 3) {
self.editor.on_field_changed(&mut self.calculator, current_field);
self.update_computed_fields();
}
result
}
fn delete_forward(&mut self) -> anyhow::Result<()> {
let current_field = self.editor.current_field();
let result = self.editor.delete_forward();
if result.is_ok() && matches!(current_field, 1 | 2 | 3) {
self.editor.on_field_changed(&mut self.calculator, current_field);
self.update_computed_fields();
}
result
}
fn next_field(&mut self) {
let old_field = self.editor.current_field();
let _ = self.editor.next_field();
let new_field = self.editor.current_field();
if old_field != new_field {
let field_name = self.editor.data_provider().field_name(new_field);
let field_type = if self.is_computed_field(new_field) {
"computed (read-only)"
} else {
"editable"
};
self.debug_message = format!("{} - {} field", field_name, field_type);
}
}
fn prev_field(&mut self) {
let old_field = self.editor.current_field();
let _ = self.editor.prev_field();
let new_field = self.editor.current_field();
if old_field != new_field {
let field_name = self.editor.data_provider().field_name(new_field);
let field_type = if self.is_computed_field(new_field) {
"computed (read-only)"
} else {
"editable"
};
self.debug_message = format!("{} - {} field", field_name, field_type);
}
}
fn enter_edit_mode(&mut self) {
let current = self.editor.current_field();
// Double protection: check both ways
if self.editor.data_provider().is_computed_field(current) || self.is_computed_field(current) {
let field_name = self.editor.data_provider().field_name(current);
self.debug_message = format!(
"🚫 {} is computed (read-only) - Press Tab to move to editable fields",
field_name
);
return;
}
self.editor.enter_edit_mode();
let field_name = self.editor.data_provider().field_name(current);
self.debug_message = format!("✏️ Editing {} - Type to see calculations update", field_name);
}
fn enter_append_mode(&mut self) {
let current = self.editor.current_field();
if self.editor.data_provider().is_computed_field(current) || self.is_computed_field(current) {
let field_name = self.editor.data_provider().field_name(current);
self.debug_message = format!(
"🚫 {} is computed (read-only) - Press Tab to move to editable fields",
field_name
);
return;
}
self.editor.enter_append_mode();
let field_name = self.editor.data_provider().field_name(current);
self.debug_message = format!("✏️ Appending to {} - Type to see calculations", field_name);
}
fn exit_edit_mode(&mut self) {
let current_field = self.editor.current_field();
self.editor.exit_edit_mode();
if matches!(current_field, 1 | 2 | 3) {
self.editor.on_field_changed(&mut self.calculator, current_field);
self.update_computed_fields();
}
self.debug_message = "🔒 Normal mode - Press 'i' to edit fields".to_string();
}
// Delegate methods
fn current_field(&self) -> usize { self.editor.current_field() }
fn cursor_position(&self) -> usize { self.editor.cursor_position() }
fn mode(&self) -> AppMode { self.editor.mode() }
fn current_text(&self) -> &str {
let field_index = self.editor.current_field();
self.editor.data_provider().field_value(field_index)
}
fn data_provider(&self) -> &D { self.editor.data_provider() }
fn ui_state(&self) -> &canvas::EditorState { self.editor.ui_state() }
fn move_left(&mut self) { self.editor.move_left(); }
fn move_right(&mut self) { self.editor.move_right(); }
fn move_up(&mut self) { let _ = self.editor.move_up(); }
fn move_down(&mut self) { let _ = self.editor.move_down(); }
}
fn handle_key_press(
key: KeyCode,
modifiers: KeyModifiers,
editor: &mut ComputedFieldsEditor<InvoiceData>,
) -> anyhow::Result<bool> {
let mode = editor.mode();
if (key == KeyCode::Char('q') && modifiers.contains(KeyModifiers::CONTROL))
|| (key == KeyCode::Char('c') && modifiers.contains(KeyModifiers::CONTROL))
|| key == KeyCode::F(10)
{
return Ok(false);
}
match (mode, key, modifiers) {
(AppMode::ReadOnly, KeyCode::Char('i'), _) => {
editor.enter_edit_mode();
}
(AppMode::ReadOnly, KeyCode::Char('a'), _) => {
editor.enter_append_mode();
}
(AppMode::ReadOnly, KeyCode::Char('A'), _) => {
editor.editor.move_line_end();
editor.enter_edit_mode();
}
(_, KeyCode::Esc, _) => {
if mode == AppMode::Edit {
editor.exit_edit_mode();
}
}
// Movement
(AppMode::ReadOnly, KeyCode::Char('h'), _) | (AppMode::ReadOnly, KeyCode::Left, _) => {
editor.move_left();
}
(AppMode::ReadOnly, KeyCode::Char('l'), _) | (AppMode::ReadOnly, KeyCode::Right, _) => {
editor.move_right();
}
(AppMode::ReadOnly, KeyCode::Char('j'), _) | (AppMode::ReadOnly, KeyCode::Down, _) => {
editor.move_down();
}
(AppMode::ReadOnly, KeyCode::Char('k'), _) | (AppMode::ReadOnly, KeyCode::Up, _) => {
editor.move_up();
}
// Edit mode movement
(AppMode::Edit, KeyCode::Left, _) => { editor.move_left(); }
(AppMode::Edit, KeyCode::Right, _) => { editor.move_right(); }
(AppMode::Edit, KeyCode::Up, _) => { editor.move_up(); }
(AppMode::Edit, KeyCode::Down, _) => { editor.move_down(); }
// Navigation
(_, KeyCode::Tab, _) => {
editor.next_field();
}
(_, KeyCode::BackTab, _) => {
editor.prev_field();
}
// Editing
(AppMode::Edit, KeyCode::Char(c), m) if !m.contains(KeyModifiers::CONTROL) => {
editor.insert_char(c)?;
}
(AppMode::Edit, KeyCode::Backspace, _) => {
editor.delete_backward()?;
}
(AppMode::Edit, KeyCode::Delete, _) => {
editor.delete_forward()?;
}
// Debug info
(AppMode::ReadOnly, KeyCode::Char('?'), _) => {
let current = editor.current_field();
let field_name = editor.data_provider().field_name(current);
let field_type = if editor.is_computed_field(current) {
"COMPUTED (read-only)"
} else {
"EDITABLE"
};
editor.debug_message = format!(
"{} - {} - Position {} - Mode: {:?}",
field_name, field_type, editor.cursor_position(), mode
);
}
_ => {}
}
Ok(true)
}
fn run_app<B: Backend>(
terminal: &mut Terminal<B>,
mut editor: ComputedFieldsEditor<InvoiceData>,
) -> io::Result<()> {
editor.update_computed_fields(); // Initial computation
loop {
terminal.draw(|f| ui(f, &editor))?;
if let Event::Key(key) = event::read()? {
match handle_key_press(key.code, key.modifiers, &mut editor) {
Ok(should_continue) => {
if !should_continue {
break;
}
}
Err(e) => {
editor.debug_message = format!("Error: {}", e);
}
}
}
}
Ok(())
}
fn ui(f: &mut Frame, editor: &ComputedFieldsEditor<InvoiceData>) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Min(8), Constraint::Length(10)])
.split(f.area());
render_enhanced_canvas(f, chunks[0], editor);
render_computed_status(f, chunks[1], editor);
}
fn render_enhanced_canvas(f: &mut Frame, area: Rect, editor: &ComputedFieldsEditor<InvoiceData>) {
render_canvas_default(f, area, &editor.editor);
}
fn render_computed_status(f: &mut Frame, area: Rect, editor: &ComputedFieldsEditor<InvoiceData>) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Length(3), Constraint::Length(7)])
.split(area);
let mode_text = match editor.mode() {
AppMode::Edit => "INSERT",
AppMode::ReadOnly => "NORMAL",
_ => "OTHER",
};
let current = editor.current_field();
let field_status = if editor.is_computed_field(current) {
"📊 COMPUTED FIELD (read-only)"
} else {
"✏️ EDITABLE FIELD"
};
let status_text = format!("-- {} -- {} | {}", mode_text, field_status, editor.debug_message);
let status = Paragraph::new(Line::from(Span::raw(status_text)))
.block(Block::default().borders(Borders::ALL).title("💰 Invoice Calculator"));
f.render_widget(status, chunks[0]);
let help_text = match editor.mode() {
AppMode::ReadOnly => {
"💰 COMPUTED FIELDS DEMO: Real-time invoice calculations!\n\
🔢 EDITABLE: Product, Quantity, Unit Price, Tax Rate, Notes\n\
📊 COMPUTED: Subtotal, Tax Amount, Total (calculated automatically)\n\
\n\
🚀 START: Press 'i' to edit Quantity, type '5', Tab to Unit Price, type '19.99'\n\
Watch Subtotal and Total appear! Add Tax Rate to see tax calculations.\n\
Navigation: Tab/Shift+Tab skips computed fields automatically"
}
AppMode::Edit => {
"✏️ EDIT MODE: Type numbers to see calculations appear!\n\
\n\
💡 EXAMPLE: Type '5' in Quantity, then Tab to Unit Price and type '19.99'\n\
• Subtotal appears: $99.95\n\
• Total appears: $99.95\n\
• Add Tax Rate (like '10') to see tax: $9.99, Total: $109.94\n\
\n\
Esc=normal, Tab=next field (auto-skips computed fields)"
}
_ => "💰 Invoice Calculator with Computed Fields"
};
let help_style = if editor.is_computed_field(editor.current_field()) {
Style::default().fg(Color::Yellow).add_modifier(Modifier::ITALIC)
} else {
Style::default().fg(Color::Gray)
};
let help = Paragraph::new(help_text)
.block(Block::default().borders(Borders::ALL).title("🚀 Try It Now!"))
.style(help_style)
.wrap(Wrap { trim: true });
f.render_widget(help, chunks[1]);
}
fn main() -> Result<(), Box<dyn std::error::Error>> {
println!("💰 Canvas Computed Fields Demo - Invoice Calculator");
println!("✅ computed feature: ENABLED");
println!("🚀 QUICK TEST:");
println!(" 1. Press 'i' to edit Quantity");
println!(" 2. Type '5' and press Tab");
println!(" 3. Type '19.99' in Unit Price");
println!(" 4. Watch Subtotal ($99.95) and Total ($99.95) appear!");
println!();
enable_raw_mode()?;
let mut stdout = io::stdout();
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
let data = InvoiceData::new();
let editor = ComputedFieldsEditor::new(data);
let res = run_app(&mut terminal, editor);
disable_raw_mode()?;
execute!(terminal.backend_mut(), LeaveAlternateScreen, DisableMouseCapture)?;
terminal.show_cursor()?;
if let Err(err) = res {
println!("{:?}", err);
}
println!("💰 Demo completed! Computed fields should have updated in real-time!");
Ok(())
}

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@@ -0,0 +1,724 @@
// examples/full_canvas_demo.rs
//! Demonstrates the FULL potential of the canvas library using the native API
use std::io;
use crossterm::{
cursor::SetCursorStyle,
event::{
self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode, KeyModifiers,
},
execute,
terminal::{
disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen,
},
};
use ratatui::{
backend::{Backend, CrosstermBackend},
layout::{Constraint, Direction, Layout},
style::{Color, Style},
text::{Line, Span},
widgets::{Block, Borders, Paragraph},
Frame, Terminal,
};
use canvas::{
canvas::{
gui::render_canvas_default,
modes::{AppMode, ModeManager, HighlightState},
},
DataProvider, FormEditor,
};
/// Update cursor style based on current AppMode
fn update_cursor_for_mode(mode: AppMode) -> io::Result<()> {
let style = match mode {
AppMode::Edit => SetCursorStyle::SteadyBar, // Thin line for insert mode
AppMode::ReadOnly => SetCursorStyle::SteadyBlock, // Block for normal mode
AppMode::Highlight => SetCursorStyle::BlinkingBlock, // Blinking block for visual mode
AppMode::General => SetCursorStyle::SteadyBlock, // Block for general mode
AppMode::Command => SetCursorStyle::SteadyUnderScore, // Underscore for command mode
};
execute!(io::stdout(), style)
}
// Enhanced FormEditor that adds visual mode and status tracking
struct EnhancedFormEditor<D: DataProvider> {
editor: FormEditor<D>,
highlight_state: HighlightState,
has_unsaved_changes: bool,
debug_message: String,
command_buffer: String, // For multi-key vim commands like "gg"
}
impl<D: DataProvider> EnhancedFormEditor<D> {
fn new(data_provider: D) -> Self {
Self {
editor: FormEditor::new(data_provider),
highlight_state: HighlightState::Off,
has_unsaved_changes: false,
debug_message: "Full Canvas Demo - All features enabled".to_string(),
command_buffer: String::new(),
}
}
// === COMMAND BUFFER HANDLING ===
fn clear_command_buffer(&mut self) {
self.command_buffer.clear();
}
fn add_to_command_buffer(&mut self, ch: char) {
self.command_buffer.push(ch);
}
fn get_command_buffer(&self) -> &str {
&self.command_buffer
}
fn has_pending_command(&self) -> bool {
!self.command_buffer.is_empty()
}
// === VISUAL/HIGHLIGHT MODE SUPPORT ===
fn enter_visual_mode(&mut self) {
if ModeManager::can_enter_highlight_mode(self.editor.mode()) {
self.editor.set_mode(AppMode::Highlight);
self.highlight_state = HighlightState::Characterwise {
anchor: (
self.editor.current_field(),
self.editor.cursor_position(),
),
};
self.debug_message = "-- VISUAL --".to_string();
}
}
fn enter_visual_line_mode(&mut self) {
if ModeManager::can_enter_highlight_mode(self.editor.mode()) {
self.editor.set_mode(AppMode::Highlight);
self.highlight_state =
HighlightState::Linewise { anchor_line: self.editor.current_field() };
self.debug_message = "-- VISUAL LINE --".to_string();
}
}
fn exit_visual_mode(&mut self) {
self.highlight_state = HighlightState::Off;
if self.editor.mode() == AppMode::Highlight {
self.editor.set_mode(AppMode::ReadOnly);
self.debug_message = "Visual mode exited".to_string();
}
}
fn update_visual_selection(&mut self) {
if self.editor.mode() == AppMode::Highlight {
match &self.highlight_state {
HighlightState::Characterwise { anchor: _ } => {
self.debug_message = format!(
"Visual selection: char {} in field {}",
self.editor.cursor_position(),
self.editor.current_field()
);
}
HighlightState::Linewise { anchor_line: _ } => {
self.debug_message = format!(
"Visual line selection: field {}",
self.editor.current_field()
);
}
_ => {}
}
}
}
// === ENHANCED MOVEMENT WITH VISUAL UPDATES ===
fn move_left(&mut self) {
self.editor.move_left();
self.update_visual_selection();
}
fn move_right(&mut self) {
self.editor.move_right();
self.update_visual_selection();
}
fn move_up(&mut self) {
self.editor.move_up();
self.update_visual_selection();
}
fn move_down(&mut self) {
self.editor.move_down();
self.update_visual_selection();
}
fn move_word_next(&mut self) {
self.editor.move_word_next();
self.update_visual_selection();
}
fn move_word_prev(&mut self) {
self.editor.move_word_prev();
self.update_visual_selection();
}
fn move_word_end(&mut self) {
self.editor.move_word_end();
self.update_visual_selection();
}
fn move_word_end_prev(&mut self) {
self.editor.move_word_end_prev();
self.update_visual_selection();
}
fn move_line_start(&mut self) {
self.editor.move_line_start();
self.update_visual_selection();
}
fn move_line_end(&mut self) {
self.editor.move_line_end();
self.update_visual_selection();
}
fn move_first_line(&mut self) {
self.editor.move_first_line();
self.update_visual_selection();
}
fn move_last_line(&mut self) {
self.editor.move_last_line();
self.update_visual_selection();
}
fn prev_field(&mut self) {
self.editor.prev_field();
self.update_visual_selection();
}
fn next_field(&mut self) {
self.editor.next_field();
self.update_visual_selection();
}
// === DELETE OPERATIONS ===
fn delete_backward(&mut self) -> anyhow::Result<()> {
let result = self.editor.delete_backward();
if result.is_ok() {
self.has_unsaved_changes = true;
self.debug_message = "Deleted character backward".to_string();
}
Ok(result?)
}
fn delete_forward(&mut self) -> anyhow::Result<()> {
let result = self.editor.delete_forward();
if result.is_ok() {
self.has_unsaved_changes = true;
self.debug_message = "Deleted character forward".to_string();
}
Ok(result?)
}
// === MODE TRANSITIONS ===
fn enter_edit_mode(&mut self) {
self.editor.enter_edit_mode();
self.debug_message = "-- INSERT --".to_string();
}
fn exit_edit_mode(&mut self) {
self.editor.exit_edit_mode();
self.exit_visual_mode();
self.debug_message = "".to_string();
}
fn insert_char(&mut self, ch: char) -> anyhow::Result<()> {
let result = self.editor.insert_char(ch);
if result.is_ok() {
self.has_unsaved_changes = true;
}
Ok(result?)
}
// === DELEGATE TO ORIGINAL EDITOR ===
fn current_field(&self) -> usize {
self.editor.current_field()
}
fn cursor_position(&self) -> usize {
self.editor.cursor_position()
}
fn mode(&self) -> AppMode {
self.editor.mode()
}
fn current_text(&self) -> &str {
self.editor.current_text()
}
fn data_provider(&self) -> &D {
self.editor.data_provider()
}
fn ui_state(&self) -> &canvas::EditorState {
self.editor.ui_state()
}
fn set_mode(&mut self, mode: AppMode) {
self.editor.set_mode(mode);
if mode != AppMode::Highlight {
self.exit_visual_mode();
}
}
// === STATUS AND DEBUG ===
fn set_debug_message(&mut self, msg: String) {
self.debug_message = msg;
}
fn debug_message(&self) -> &str {
&self.debug_message
}
fn highlight_state(&self) -> &HighlightState {
&self.highlight_state
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
}
// Demo form data with interesting text for word movement
struct FullDemoData {
fields: Vec<(String, String)>,
}
impl FullDemoData {
fn new() -> Self {
Self {
fields: vec![
("Name".to_string(), "John-Paul McDonald".to_string()),
(
"Email".to_string(),
"user@example-domain.com".to_string(),
),
("Phone".to_string(), "+1 (555) 123-4567".to_string()),
("Address".to_string(), "123 Main St, Apt 4B".to_string()),
(
"Tags".to_string(),
"urgent,important,follow-up".to_string(),
),
(
"Notes".to_string(),
"This is a sample note with multiple words, punctuation! And symbols @#$"
.to_string(),
),
],
}
}
}
impl DataProvider for FullDemoData {
fn field_count(&self) -> usize {
self.fields.len()
}
fn field_name(&self, index: usize) -> &str {
&self.fields[index].0
}
fn field_value(&self, index: usize) -> &str {
&self.fields[index].1
}
fn set_field_value(&mut self, index: usize, value: String) {
self.fields[index].1 = value;
}
fn supports_suggestions(&self, _field_index: usize) -> bool {
false
}
fn display_value(&self, _index: usize) -> Option<&str> {
None
}
}
/// Full vim-like key handling using the native FormEditor API
fn handle_key_press(
key: KeyCode,
modifiers: KeyModifiers,
editor: &mut EnhancedFormEditor<FullDemoData>,
) -> anyhow::Result<bool> {
let old_mode = editor.mode(); // Store mode before processing
// Quit handling
if (key == KeyCode::Char('q') && modifiers.contains(KeyModifiers::CONTROL))
|| (key == KeyCode::Char('c') && modifiers.contains(KeyModifiers::CONTROL))
|| key == KeyCode::F(10)
{
return Ok(false);
}
match (old_mode, key, modifiers) {
// === MODE TRANSITIONS ===
(AppMode::ReadOnly, KeyCode::Char('i'), _) => {
editor.enter_edit_mode();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('a'), _) => {
editor.move_right(); // Move after current character
editor.enter_edit_mode();
editor.set_debug_message("-- INSERT -- (append)".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('A'), _) => {
editor.move_line_end();
editor.enter_edit_mode();
editor.set_debug_message("-- INSERT -- (end of line)".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('o'), _) => {
editor.move_line_end();
editor.enter_edit_mode();
editor.set_debug_message("-- INSERT -- (open line)".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('v'), _) => {
editor.enter_visual_mode();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('V'), _) => {
editor.enter_visual_line_mode();
editor.clear_command_buffer();
}
(_, KeyCode::Esc, _) => {
editor.exit_edit_mode();
editor.clear_command_buffer();
}
// === MOVEMENT: VIM-STYLE NAVIGATION ===
// Basic movement (hjkl and arrows)
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('h'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Left, _) => {
editor.move_left();
editor.set_debug_message("← left".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('l'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Right, _) => {
editor.move_right();
editor.set_debug_message("→ right".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('j'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Down, _) => {
editor.move_down();
editor.set_debug_message("↓ next field".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('k'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Up, _) => {
editor.move_up();
editor.set_debug_message("↑ previous field".to_string());
editor.clear_command_buffer();
}
// Word movement - Full vim word navigation
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('w'), _) => {
editor.move_word_next();
editor.set_debug_message("w: next word start".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('b'), _) => {
editor.move_word_prev();
editor.set_debug_message("b: previous word start".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('e'), _) => {
editor.move_word_end();
editor.set_debug_message("e: word end".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('W'), _) => {
editor.move_word_end_prev();
editor.set_debug_message("W: previous word end".to_string());
editor.clear_command_buffer();
}
// Line movement
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('0'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Home, _) => {
editor.move_line_start();
editor.set_debug_message("0: line start".to_string());
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('$'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::End, _) => {
editor.move_line_end();
editor.set_debug_message("$: line end".to_string());
}
// Field/document movement
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('g'), _) => {
if editor.get_command_buffer() == "g" {
// Second 'g' - execute "gg" command
editor.move_first_line();
editor.set_debug_message("gg: first field".to_string());
editor.clear_command_buffer();
} else {
// First 'g' - start command buffer
editor.clear_command_buffer();
editor.add_to_command_buffer('g');
editor.set_debug_message("g".to_string());
}
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('G'), _) => {
editor.move_last_line();
editor.set_debug_message("G: last field".to_string());
editor.clear_command_buffer();
}
// === EDIT MODE MOVEMENT ===
(AppMode::Edit, KeyCode::Left, m) if m.contains(KeyModifiers::CONTROL) => {
editor.move_word_prev();
editor.set_debug_message("Ctrl+← word back".to_string());
}
(AppMode::Edit, KeyCode::Right, m) if m.contains(KeyModifiers::CONTROL) => {
editor.move_word_next();
editor.set_debug_message("Ctrl+→ word forward".to_string());
}
(AppMode::Edit, KeyCode::Left, _) => {
editor.move_left();
}
(AppMode::Edit, KeyCode::Right, _) => {
editor.move_right();
}
(AppMode::Edit, KeyCode::Up, _) => {
editor.move_up();
}
(AppMode::Edit, KeyCode::Down, _) => {
editor.move_down();
}
(AppMode::Edit, KeyCode::Home, _) => {
editor.move_line_start();
}
(AppMode::Edit, KeyCode::End, _) => {
editor.move_line_end();
}
// === DELETE OPERATIONS ===
(AppMode::Edit, KeyCode::Backspace, _) => {
editor.delete_backward()?;
}
(AppMode::Edit, KeyCode::Delete, _) => {
editor.delete_forward()?;
}
// Delete operations in normal mode (vim x)
(AppMode::ReadOnly, KeyCode::Char('x'), _) => {
editor.delete_forward()?;
editor.set_debug_message("x: deleted character".to_string());
}
(AppMode::ReadOnly, KeyCode::Char('X'), _) => {
editor.delete_backward()?;
editor.set_debug_message("X: deleted character backward".to_string());
}
// === TAB NAVIGATION ===
(_, KeyCode::Tab, _) => {
editor.next_field();
editor.set_debug_message("Tab: next field".to_string());
}
(_, KeyCode::BackTab, _) => {
editor.prev_field();
editor.set_debug_message("Shift+Tab: previous field".to_string());
}
// === CHARACTER INPUT ===
(AppMode::Edit, KeyCode::Char(c), m) if !m.contains(KeyModifiers::CONTROL) => {
editor.insert_char(c)?;
}
// === DEBUG/INFO COMMANDS ===
(AppMode::ReadOnly, KeyCode::Char('?'), _) => {
editor.set_debug_message(format!(
"Field {}/{}, Pos {}, Mode: {:?}",
editor.current_field() + 1,
editor.data_provider().field_count(),
editor.cursor_position(),
editor.mode()
));
}
_ => {
// If we have a pending command and this key doesn't complete it, clear the buffer
if editor.has_pending_command() {
editor.clear_command_buffer();
editor.set_debug_message("Invalid command sequence".to_string());
} else {
editor.set_debug_message(format!(
"Unhandled: {:?} + {:?} in {:?} mode",
key, modifiers, old_mode
));
}
}
}
// Update cursor if mode changed
let new_mode = editor.mode();
if old_mode != new_mode {
update_cursor_for_mode(new_mode)?;
}
Ok(true)
}
fn run_app<B: Backend>(
terminal: &mut Terminal<B>,
mut editor: EnhancedFormEditor<FullDemoData>,
) -> io::Result<()> {
loop {
terminal.draw(|f| ui(f, &editor))?;
if let Event::Key(key) = event::read()? {
match handle_key_press(key.code, key.modifiers, &mut editor) {
Ok(should_continue) => {
if !should_continue {
break;
}
}
Err(e) => {
editor.set_debug_message(format!("Error: {}", e));
}
}
}
}
Ok(())
}
fn ui(f: &mut Frame, editor: &EnhancedFormEditor<FullDemoData>) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Min(8), Constraint::Length(8)])
.split(f.area());
render_enhanced_canvas(f, chunks[0], editor);
render_status_and_help(f, chunks[1], editor);
}
fn render_enhanced_canvas(
f: &mut Frame,
area: ratatui::layout::Rect,
editor: &EnhancedFormEditor<FullDemoData>,
) {
render_canvas_default(f, area, &editor.editor);
}
fn render_status_and_help(
f: &mut Frame,
area: ratatui::layout::Rect,
editor: &EnhancedFormEditor<FullDemoData>,
) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Length(3), Constraint::Length(5)])
.split(area);
// Status bar
let mode_text = match editor.mode() {
AppMode::Edit => "INSERT",
AppMode::ReadOnly => "NORMAL",
AppMode::Highlight => match editor.highlight_state() {
HighlightState::Characterwise { .. } => "VISUAL",
HighlightState::Linewise { .. } => "VISUAL LINE",
_ => "VISUAL",
},
_ => "NORMAL",
};
let status_text = if editor.has_pending_command() {
format!("-- {} -- {} [{}]", mode_text, editor.debug_message(), editor.get_command_buffer())
} else if editor.has_unsaved_changes() {
format!("-- {} -- [Modified] {}", mode_text, editor.debug_message())
} else {
format!("-- {} -- {}", mode_text, editor.debug_message())
};
let status = Paragraph::new(Line::from(Span::raw(status_text)))
.block(Block::default().borders(Borders::ALL).title("Status"));
f.render_widget(status, chunks[0]);
// Help text
let help_text = match editor.mode() {
AppMode::ReadOnly => {
if editor.has_pending_command() {
match editor.get_command_buffer() {
"g" => "Press 'g' again for first field, or any other key to cancel",
_ => "Pending command... (Esc to cancel)"
}
} else {
"Normal: hjkl/arrows=move, w/b/e=words, 0/$=line, gg/G=first/last, i/a/A=insert, v/V=visual, x/X=delete, ?=info"
}
}
AppMode::Edit => {
"Insert: arrows=move, Ctrl+arrows=words, Backspace/Del=delete, Esc=normal, Tab/Shift+Tab=fields"
}
AppMode::Highlight => {
"Visual: hjkl/arrows=extend selection, w/b/e=word selection, Esc=normal"
}
_ => "Press ? for help"
};
let help = Paragraph::new(Line::from(Span::raw(help_text)))
.block(Block::default().borders(Borders::ALL).title("Commands"))
.style(Style::default().fg(Color::Gray));
f.render_widget(help, chunks[1]);
}
fn main() -> Result<(), Box<dyn std::error::Error>> {
enable_raw_mode()?;
let mut stdout = io::stdout();
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
let data = FullDemoData::new();
let mut editor = EnhancedFormEditor::new(data);
editor.set_mode(AppMode::ReadOnly); // Start in normal mode
// Set initial cursor style
update_cursor_for_mode(editor.mode())?;
let res = run_app(&mut terminal, editor);
// Reset cursor style on exit
execute!(io::stdout(), SetCursorStyle::DefaultUserShape)?;
disable_raw_mode()?;
execute!(
terminal.backend_mut(),
LeaveAlternateScreen,
DisableMouseCapture
)?;
terminal.show_cursor()?;
if let Err(err) = res {
println!("{:?}", err);
}
Ok(())
}

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// examples/validation_1.rs
//! Demonstrates field validation with the canvas library
//!
//! This example REQUIRES the `validation` and `cursor-style` features to compile.
//!
//! Run with:
//! cargo run --example validation_1 --features "gui,validation"
//!
//! This will fail without validation:
//! cargo run --example validation_1 --features "gui"
// REQUIRE validation feature - example won't compile without it
#[cfg(not(all(feature = "validation", feature = "cursor-style")))]
compile_error!(
"This example requires the 'validation' and 'cursor-style' features. \
Run with: cargo run --example validation_1 --features \"gui,validation,cursor-style\""
);
use std::io;
use crossterm::{
event::{
self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode, KeyModifiers,
},
execute,
terminal::{
disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen,
},
};
use ratatui::{
backend::{Backend, CrosstermBackend},
layout::{Constraint, Direction, Layout, Rect},
style::{Color, Style},
text::{Line, Span},
widgets::{Block, Borders, Paragraph, Wrap},
Frame, Terminal,
};
use canvas::{
canvas::{
gui::render_canvas_default,
modes::AppMode,
CursorManager,
},
DataProvider, FormEditor,
ValidationConfig, ValidationConfigBuilder, CharacterLimits, ValidationResult,
};
// Import CountMode from the validation module directly
use canvas::validation::limits::CountMode;
// Enhanced FormEditor that demonstrates validation functionality
struct ValidationFormEditor<D: DataProvider> {
editor: FormEditor<D>,
has_unsaved_changes: bool,
debug_message: String,
command_buffer: String,
validation_enabled: bool,
field_switch_blocked: bool,
block_reason: Option<String>,
}
impl<D: DataProvider> ValidationFormEditor<D> {
fn new(data_provider: D) -> Self {
let mut editor = FormEditor::new(data_provider);
// Enable validation by default
editor.set_validation_enabled(true);
Self {
editor,
has_unsaved_changes: false,
debug_message: "🔍 Validation Demo - Try typing in different fields!".to_string(),
command_buffer: String::new(),
validation_enabled: true,
field_switch_blocked: false,
block_reason: None,
}
}
// === COMMAND BUFFER HANDLING ===
fn clear_command_buffer(&mut self) {
self.command_buffer.clear();
}
fn add_to_command_buffer(&mut self, ch: char) {
self.command_buffer.push(ch);
}
fn get_command_buffer(&self) -> &str {
&self.command_buffer
}
fn has_pending_command(&self) -> bool {
!self.command_buffer.is_empty()
}
// === VALIDATION CONTROL ===
fn toggle_validation(&mut self) {
self.validation_enabled = !self.validation_enabled;
self.editor.set_validation_enabled(self.validation_enabled);
if self.validation_enabled {
self.debug_message = "✅ Validation ENABLED - Try exceeding limits!".to_string();
} else {
self.debug_message = "❌ Validation DISABLED - No limits enforced".to_string();
}
}
fn check_field_switch_allowed(&self) -> (bool, Option<String>) {
if !self.validation_enabled {
return (true, None);
}
let can_switch = self.editor.can_switch_fields();
let reason = if !can_switch {
self.editor.field_switch_block_reason()
} else {
None
};
(can_switch, reason)
}
fn get_validation_status(&self) -> String {
if !self.validation_enabled {
return "❌ DISABLED".to_string();
}
if self.field_switch_blocked {
return "🚫 SWITCH BLOCKED".to_string();
}
let summary = self.editor.validation_summary();
if summary.has_errors() {
format!("{} ERRORS", summary.error_fields)
} else if summary.has_warnings() {
format!("⚠️ {} WARNINGS", summary.warning_fields)
} else if summary.validated_fields > 0 {
format!("{} VALID", summary.valid_fields)
} else {
"🔍 READY".to_string()
}
}
fn validate_current_field(&mut self) {
let result = self.editor.validate_current_field();
match result {
ValidationResult::Valid => {
self.debug_message = "✅ Current field is valid!".to_string();
}
ValidationResult::Warning { message } => {
self.debug_message = format!("⚠️ Warning: {}", message);
}
ValidationResult::Error { message } => {
self.debug_message = format!("❌ Error: {}", message);
}
}
}
fn validate_all_fields(&mut self) {
let field_count = self.editor.data_provider().field_count();
for i in 0..field_count {
self.editor.validate_field(i);
}
let summary = self.editor.validation_summary();
self.debug_message = format!(
"🔍 Validated all fields: {} valid, {} warnings, {} errors",
summary.valid_fields, summary.warning_fields, summary.error_fields
);
}
fn clear_validation_results(&mut self) {
self.editor.clear_validation_results();
self.debug_message = "🧹 Cleared all validation results".to_string();
}
// === ENHANCED MOVEMENT WITH VALIDATION ===
fn move_left(&mut self) {
self.editor.move_left();
self.field_switch_blocked = false;
self.block_reason = None;
}
fn move_right(&mut self) {
self.editor.move_right();
self.field_switch_blocked = false;
self.block_reason = None;
}
fn move_up(&mut self) {
match self.editor.move_up() {
Ok(()) => {
self.update_field_validation_status();
self.field_switch_blocked = false;
self.block_reason = None;
}
Err(e) => {
self.field_switch_blocked = true;
self.block_reason = Some(e.to_string());
self.debug_message = format!("🚫 Field switch blocked: {}", e);
}
}
}
fn move_down(&mut self) {
match self.editor.move_down() {
Ok(()) => {
self.update_field_validation_status();
self.field_switch_blocked = false;
self.block_reason = None;
}
Err(e) => {
self.field_switch_blocked = true;
self.block_reason = Some(e.to_string());
self.debug_message = format!("🚫 Field switch blocked: {}", e);
}
}
}
fn move_line_start(&mut self) {
self.editor.move_line_start();
}
fn move_line_end(&mut self) {
self.editor.move_line_end();
}
fn move_word_next(&mut self) {
self.editor.move_word_next();
}
fn move_word_prev(&mut self) {
self.editor.move_word_prev();
}
fn move_word_end(&mut self) {
self.editor.move_word_end();
}
fn move_first_line(&mut self) {
self.editor.move_first_line();
}
fn move_last_line(&mut self) {
self.editor.move_last_line();
}
fn update_field_validation_status(&mut self) {
if !self.validation_enabled {
return;
}
let result = self.editor.validate_current_field();
match result {
ValidationResult::Valid => {
self.debug_message = format!("Field {}: ✅ Valid", self.editor.current_field() + 1);
}
ValidationResult::Warning { message } => {
self.debug_message = format!("Field {}: ⚠️ {}", self.editor.current_field() + 1, message);
}
ValidationResult::Error { message } => {
self.debug_message = format!("Field {}: ❌ {}", self.editor.current_field() + 1, message);
}
}
}
// === MODE TRANSITIONS ===
fn enter_edit_mode(&mut self) {
// Library will automatically update cursor to bar | in insert mode
self.editor.enter_edit_mode();
self.debug_message = "✏️ INSERT MODE - Cursor: Steady Bar | - Type to test validation".to_string();
}
fn enter_append_mode(&mut self) {
// Library will automatically update cursor to bar | in insert mode
self.editor.enter_append_mode();
self.debug_message = "✏️ INSERT (append) - Cursor: Steady Bar | - Validation active".to_string();
}
fn exit_edit_mode(&mut self) {
// Library will automatically update cursor to block █ in normal mode
self.editor.exit_edit_mode();
self.debug_message = "🔒 NORMAL MODE - Cursor: Steady Block █ - Press 'v' to validate current field".to_string();
self.update_field_validation_status();
}
fn insert_char(&mut self, ch: char) -> anyhow::Result<()> {
let result = self.editor.insert_char(ch);
if result.is_ok() {
self.has_unsaved_changes = true;
// Show real-time validation feedback
let validation_result = self.editor.validate_current_field();
match validation_result {
ValidationResult::Valid => {
// Don't spam with valid messages, just show character count if applicable
if let Some(limits) = self.get_current_field_limits() {
let field_index = self.editor.current_field();
if let Some(status) = limits.status_text(
self.editor.data_provider().field_value(field_index)
) {
self.debug_message = format!("✏️ {}", status);
}
}
}
ValidationResult::Warning { message } => {
self.debug_message = format!("⚠️ {}", message);
}
ValidationResult::Error { message } => {
self.debug_message = format!("{}", message);
}
}
}
Ok(result?)
}
fn get_current_field_limits(&self) -> Option<&CharacterLimits> {
let validation_state = self.editor.validation_state();
let config = validation_state.get_field_config(self.editor.current_field())?;
config.character_limits.as_ref()
}
// === DELETE OPERATIONS ===
fn delete_backward(&mut self) -> anyhow::Result<()> {
let result = self.editor.delete_backward();
if result.is_ok() {
self.has_unsaved_changes = true;
self.debug_message = "⌫ Deleted character".to_string();
}
Ok(result?)
}
fn delete_forward(&mut self) -> anyhow::Result<()> {
let result = self.editor.delete_forward();
if result.is_ok() {
self.has_unsaved_changes = true;
self.debug_message = "⌦ Deleted character".to_string();
}
Ok(result?)
}
// === DELEGATE TO ORIGINAL EDITOR ===
fn current_field(&self) -> usize {
self.editor.current_field()
}
fn cursor_position(&self) -> usize {
self.editor.cursor_position()
}
fn mode(&self) -> AppMode {
self.editor.mode()
}
fn current_text(&self) -> &str {
let field_index = self.editor.current_field();
self.editor.data_provider().field_value(field_index)
}
fn data_provider(&self) -> &D {
self.editor.data_provider()
}
fn ui_state(&self) -> &canvas::EditorState {
self.editor.ui_state()
}
fn set_mode(&mut self, mode: AppMode) {
// Library automatically updates cursor for the mode
self.editor.set_mode(mode);
}
fn next_field(&mut self) {
match self.editor.next_field() {
Ok(()) => {
self.update_field_validation_status();
self.field_switch_blocked = false;
self.block_reason = None;
}
Err(e) => {
self.field_switch_blocked = true;
self.block_reason = Some(e.to_string());
self.debug_message = format!("🚫 Cannot move to next field: {}", e);
}
}
}
fn prev_field(&mut self) {
match self.editor.prev_field() {
Ok(()) => {
self.update_field_validation_status();
self.field_switch_blocked = false;
self.block_reason = None;
}
Err(e) => {
self.field_switch_blocked = true;
self.block_reason = Some(e.to_string());
self.debug_message = format!("🚫 Cannot move to previous field: {}", e);
}
}
}
// === STATUS AND DEBUG ===
fn set_debug_message(&mut self, msg: String) {
self.debug_message = msg;
}
fn debug_message(&self) -> &str {
&self.debug_message
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
}
// Demo form data with different validation rules
struct ValidationDemoData {
fields: Vec<(String, String)>,
}
impl ValidationDemoData {
fn new() -> Self {
Self {
fields: vec![
("👤 Name (max 20)".to_string(), "".to_string()),
("📧 Email (max 50, warn@40)".to_string(), "".to_string()),
("🔑 Password (5-20 chars)".to_string(), "".to_string()),
("🔢 ID (min 3, max 10)".to_string(), "".to_string()),
("📝 Comment (min 10, max 100)".to_string(), "".to_string()),
("🏷️ Tag (max 30, bytes)".to_string(), "".to_string()),
("🌍 Unicode (width, min 2)".to_string(), "".to_string()),
],
}
}
}
impl DataProvider for ValidationDemoData {
fn field_count(&self) -> usize {
self.fields.len()
}
fn field_name(&self, index: usize) -> &str {
&self.fields[index].0
}
fn field_value(&self, index: usize) -> &str {
&self.fields[index].1
}
fn set_field_value(&mut self, index: usize, value: String) {
self.fields[index].1 = value;
}
fn supports_suggestions(&self, _field_index: usize) -> bool {
false
}
fn display_value(&self, _index: usize) -> Option<&str> {
None
}
// 🎯 NEW: Validation configuration per field
fn validation_config(&self, field_index: usize) -> Option<ValidationConfig> {
match field_index {
0 => Some(ValidationConfig::with_max_length(20)), // Name: simple 20 char limit
1 => Some(
ValidationConfigBuilder::new()
.with_character_limits(
CharacterLimits::new(50).with_warning_threshold(40)
)
.build()
), // Email: 50 chars with warning at 40
2 => Some(
ValidationConfigBuilder::new()
.with_character_limits(CharacterLimits::new_range(5, 20))
.build()
), // Password: must be 5-20 characters (blocks field switching if 1-4 chars)
3 => Some(
ValidationConfigBuilder::new()
.with_character_limits(CharacterLimits::new_range(3, 10))
.build()
), // ID: must be 3-10 characters (blocks field switching if 1-2 chars)
4 => Some(
ValidationConfigBuilder::new()
.with_character_limits(CharacterLimits::new_range(10, 100))
.build()
), // Comment: must be 10-100 characters (blocks field switching if 1-9 chars)
5 => Some(
ValidationConfigBuilder::new()
.with_character_limits(
CharacterLimits::new(30).with_count_mode(CountMode::Bytes)
)
.build()
), // Tag: 30 bytes (useful for UTF-8)
6 => Some(
ValidationConfigBuilder::new()
.with_character_limits(
CharacterLimits::new_range(2, 20).with_count_mode(CountMode::DisplayWidth)
)
.build()
), // Unicode: 2-20 display width (useful for CJK characters, blocks if 1 char)
_ => None,
}
}
}
/// Handle key presses with validation-focused commands
fn handle_key_press(
key: KeyCode,
modifiers: KeyModifiers,
editor: &mut ValidationFormEditor<ValidationDemoData>,
) -> anyhow::Result<bool> {
let mode = editor.mode();
// Quit handling
if (key == KeyCode::Char('q') && modifiers.contains(KeyModifiers::CONTROL))
|| (key == KeyCode::Char('c') && modifiers.contains(KeyModifiers::CONTROL))
|| key == KeyCode::F(10)
{
return Ok(false);
}
match (mode, key, modifiers) {
// === MODE TRANSITIONS ===
(AppMode::ReadOnly, KeyCode::Char('i'), _) => {
editor.enter_edit_mode();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('a'), _) => {
editor.enter_append_mode();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('A'), _) => {
editor.move_line_end();
editor.enter_edit_mode();
editor.clear_command_buffer();
}
// Escape: Exit edit mode
(_, KeyCode::Esc, _) => {
if mode == AppMode::Edit {
editor.exit_edit_mode();
} else {
editor.clear_command_buffer();
}
}
// === VALIDATION COMMANDS ===
(AppMode::ReadOnly, KeyCode::Char('v'), _) => {
editor.validate_current_field();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('V'), _) => {
editor.validate_all_fields();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('c'), _) => {
editor.clear_validation_results();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::F(1), _) => {
editor.toggle_validation();
}
// === MOVEMENT ===
(AppMode::ReadOnly, KeyCode::Char('h'), _) | (AppMode::ReadOnly, KeyCode::Left, _) => {
editor.move_left();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('l'), _) | (AppMode::ReadOnly, KeyCode::Right, _) => {
editor.move_right();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('j'), _) | (AppMode::ReadOnly, KeyCode::Down, _) => {
editor.move_down();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('k'), _) | (AppMode::ReadOnly, KeyCode::Up, _) => {
editor.move_up();
editor.clear_command_buffer();
}
// === EDIT MODE MOVEMENT ===
(AppMode::Edit, KeyCode::Left, _) => {
editor.move_left();
}
(AppMode::Edit, KeyCode::Right, _) => {
editor.move_right();
}
(AppMode::Edit, KeyCode::Up, _) => {
editor.move_up();
}
(AppMode::Edit, KeyCode::Down, _) => {
editor.move_down();
}
// === DELETE OPERATIONS ===
(AppMode::Edit, KeyCode::Backspace, _) => {
editor.delete_backward()?;
}
(AppMode::Edit, KeyCode::Delete, _) => {
editor.delete_forward()?;
}
// === TAB NAVIGATION ===
(_, KeyCode::Tab, _) => {
editor.next_field();
}
(_, KeyCode::BackTab, _) => {
editor.prev_field();
}
// === CHARACTER INPUT ===
(AppMode::Edit, KeyCode::Char(c), m) if !m.contains(KeyModifiers::CONTROL) => {
editor.insert_char(c)?;
}
// === DEBUG/INFO COMMANDS ===
(AppMode::ReadOnly, KeyCode::Char('?'), _) => {
let summary = editor.editor.validation_summary();
editor.set_debug_message(format!(
"Field {}/{}, Pos {}, Mode: {:?}, Validation: {} fields configured, {} validated",
editor.current_field() + 1,
editor.data_provider().field_count(),
editor.cursor_position(),
editor.mode(),
summary.total_fields,
summary.validated_fields
));
}
_ => {
if editor.has_pending_command() {
editor.clear_command_buffer();
editor.set_debug_message("Invalid command sequence".to_string());
}
}
}
Ok(true)
}
fn run_app<B: Backend>(
terminal: &mut Terminal<B>,
mut editor: ValidationFormEditor<ValidationDemoData>,
) -> io::Result<()> {
loop {
terminal.draw(|f| ui(f, &editor))?;
if let Event::Key(key) = event::read()? {
match handle_key_press(key.code, key.modifiers, &mut editor) {
Ok(should_continue) => {
if !should_continue {
break;
}
}
Err(e) => {
editor.set_debug_message(format!("Error: {}", e));
}
}
}
}
Ok(())
}
fn ui(f: &mut Frame, editor: &ValidationFormEditor<ValidationDemoData>) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Min(8), Constraint::Length(12)])
.split(f.area());
render_enhanced_canvas(f, chunks[0], editor);
render_validation_status(f, chunks[1], editor);
}
fn render_enhanced_canvas(
f: &mut Frame,
area: Rect,
editor: &ValidationFormEditor<ValidationDemoData>,
) {
render_canvas_default(f, area, &editor.editor);
}
fn render_validation_status(
f: &mut Frame,
area: Rect,
editor: &ValidationFormEditor<ValidationDemoData>,
) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(3), // Status bar
Constraint::Length(4), // Validation summary
Constraint::Length(5), // Help
])
.split(area);
// Status bar with validation information
let mode_text = match editor.mode() {
AppMode::Edit => "INSERT | (bar cursor)",
AppMode::ReadOnly => "NORMAL █ (block cursor)",
_ => "NORMAL █ (block cursor)",
};
let validation_status = editor.get_validation_status();
let status_text = if editor.has_pending_command() {
format!("-- {} -- {} [{}] | Validation: {}",
mode_text, editor.debug_message(), editor.get_command_buffer(), validation_status)
} else if editor.has_unsaved_changes() {
format!("-- {} -- [Modified] {} | Validation: {}",
mode_text, editor.debug_message(), validation_status)
} else {
format!("-- {} -- {} | Validation: {}",
mode_text, editor.debug_message(), validation_status)
};
let status = Paragraph::new(Line::from(Span::raw(status_text)))
.block(Block::default().borders(Borders::ALL).title("🔍 Validation Status"));
f.render_widget(status, chunks[0]);
// Validation summary with field switching info
let summary = editor.editor.validation_summary();
let summary_text = if editor.validation_enabled {
let switch_info = if editor.field_switch_blocked {
format!("\n🚫 Field switching blocked: {}",
editor.block_reason.as_deref().unwrap_or("Unknown reason"))
} else {
let (can_switch, reason) = editor.check_field_switch_allowed();
if !can_switch {
format!("\n⚠️ Field switching will be blocked: {}",
reason.as_deref().unwrap_or("Unknown reason"))
} else {
"\n✅ Field switching allowed".to_string()
}
};
format!(
"📊 Validation Summary: {} fields configured, {} validated{}\n\
✅ Valid: {} ⚠️ Warnings: {} ❌ Errors: {} 📈 Progress: {:.0}%",
summary.total_fields,
summary.validated_fields,
switch_info,
summary.valid_fields,
summary.warning_fields,
summary.error_fields,
summary.completion_percentage() * 100.0
)
} else {
"❌ Validation is currently DISABLED\nPress F1 to enable validation".to_string()
};
let summary_style = if summary.has_errors() {
Style::default().fg(Color::Red)
} else if summary.has_warnings() {
Style::default().fg(Color::Yellow)
} else {
Style::default().fg(Color::Green)
};
let validation_summary = Paragraph::new(summary_text)
.block(Block::default().borders(Borders::ALL).title("📈 Validation Overview"))
.style(summary_style)
.wrap(Wrap { trim: true });
f.render_widget(validation_summary, chunks[1]);
// Enhanced help text
let help_text = match editor.mode() {
AppMode::ReadOnly => {
"🎯 CURSOR-STYLE: Normal █ | Insert |\n\
🔍 VALIDATION: Different fields have different limits (some block field switching)!\n\
Movement: hjkl/arrows=move, Tab/Shift+Tab=fields\n\
Edit: i/a/A=insert modes, Esc=normal\n\
Validation: v=validate current, V=validate all, c=clear results, F1=toggle\n\
?=info, Ctrl+C/Ctrl+Q=quit"
}
AppMode::Edit => {
"🎯 INSERT MODE - Cursor: | (bar)\n\
🔍 Type to test validation limits (some fields have MIN requirements)!\n\
Try typing 1-2 chars in Password/ID/Comment fields, then try to switch!\n\
arrows=move, Backspace/Del=delete, Esc=normal, Tab=next field\n\
Field switching may be BLOCKED if minimum requirements not met!"
}
_ => "🎯 Watch the cursor change automatically while validating!"
};
let help = Paragraph::new(help_text)
.block(Block::default().borders(Borders::ALL).title("🚀 Validation Commands"))
.style(Style::default().fg(Color::Gray))
.wrap(Wrap { trim: true });
f.render_widget(help, chunks[2]);
}
fn main() -> Result<(), Box<dyn std::error::Error>> {
// Print feature status
println!("🔍 Canvas Validation Demo");
println!("✅ validation feature: ENABLED");
println!("🚀 Field validation: ACTIVE");
println!("🚫 Field switching validation: ACTIVE");
println!("📊 Try typing in fields with minimum requirements!");
println!(" - Password (min 5): Type 1-4 chars, then try to switch fields");
println!(" - ID (min 3): Type 1-2 chars, then try to switch fields");
println!(" - Comment (min 10): Type 1-9 chars, then try to switch fields");
println!(" - Unicode (min 2): Type 1 char, then try to switch fields");
println!();
enable_raw_mode()?;
let mut stdout = io::stdout();
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
let data = ValidationDemoData::new();
let mut editor = ValidationFormEditor::new(data);
// Initialize with normal mode - library automatically sets block cursor
editor.set_mode(AppMode::ReadOnly);
// Demonstrate that CursorManager is available and working
CursorManager::update_for_mode(AppMode::ReadOnly)?;
let res = run_app(&mut terminal, editor);
// Library automatically resets cursor on FormEditor::drop()
// But we can also manually reset if needed
CursorManager::reset()?;
disable_raw_mode()?;
execute!(
terminal.backend_mut(),
LeaveAlternateScreen,
DisableMouseCapture
)?;
terminal.show_cursor()?;
if let Err(err) = res {
println!("{:?}", err);
}
println!("🔍 Validation demo completed!");
Ok(())
}

View File

@@ -0,0 +1,663 @@
// examples/validation_2.rs
//! Advanced TUI Example demonstrating complex pattern filtering edge cases
//!
//! This example showcases the full potential of the pattern validation system
//! with creative real-world scenarios and edge cases.
//!
//! Run with: cargo run --example validation_advanced_patterns --features "validation,gui,cursor-style"
// REQUIRE validation, gui and cursor-style features
#[cfg(not(all(feature = "validation", feature = "gui", feature = "cursor-style")))]
compile_error!(
"This example requires the 'validation', 'gui' and 'cursor-style' features. \
Run with: cargo run --example validation_advanced_patterns --features \"validation,gui,cursor-style\""
);
use std::io;
use std::sync::Arc;
use canvas::ValidationResult;
use crossterm::{
event::{
self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode, KeyModifiers,
},
execute,
terminal::{
disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen,
},
};
use ratatui::{
backend::{Backend, CrosstermBackend},
layout::{Constraint, Direction, Layout, Rect},
style::{Color, Style},
text::{Line, Span},
widgets::{Block, Borders, Paragraph, Wrap},
Frame, Terminal,
};
use canvas::{
canvas::{
gui::render_canvas_default,
modes::AppMode,
CursorManager,
},
DataProvider, FormEditor,
ValidationConfig, ValidationConfigBuilder, PatternFilters, PositionFilter, PositionRange, CharacterFilter,
};
// Enhanced FormEditor wrapper (keeping the same structure as before)
struct AdvancedPatternFormEditor<D: DataProvider> {
editor: FormEditor<D>,
debug_message: String,
command_buffer: String,
validation_enabled: bool,
field_switch_blocked: bool,
block_reason: Option<String>,
}
impl<D: DataProvider> AdvancedPatternFormEditor<D> {
fn new(data_provider: D) -> Self {
let mut editor = FormEditor::new(data_provider);
editor.set_validation_enabled(true);
Self {
editor,
debug_message: "🚀 Advanced Pattern Validation - Showcasing edge cases and complex patterns!".to_string(),
command_buffer: String::new(),
validation_enabled: true,
field_switch_blocked: false,
block_reason: None,
}
}
// ... (keeping all the same methods as before for brevity)
// [All the previous methods: clear_command_buffer, add_to_command_buffer, etc.]
fn clear_command_buffer(&mut self) { self.command_buffer.clear(); }
fn add_to_command_buffer(&mut self, ch: char) { self.command_buffer.push(ch); }
fn get_command_buffer(&self) -> &str { &self.command_buffer }
fn has_pending_command(&self) -> bool { !self.command_buffer.is_empty() }
fn toggle_validation(&mut self) {
self.validation_enabled = !self.validation_enabled;
self.editor.set_validation_enabled(self.validation_enabled);
if self.validation_enabled {
self.debug_message = "✅ Advanced Pattern Validation ENABLED".to_string();
} else {
self.debug_message = "❌ Advanced Pattern Validation DISABLED".to_string();
}
}
fn move_left(&mut self) { self.editor.move_left(); self.field_switch_blocked = false; self.block_reason = None; }
fn move_right(&mut self) { self.editor.move_right(); self.field_switch_blocked = false; self.block_reason = None; }
fn move_up(&mut self) {
match self.editor.move_up() {
Ok(()) => { self.update_field_validation_status(); self.field_switch_blocked = false; self.block_reason = None; }
Err(e) => { self.field_switch_blocked = true; self.block_reason = Some(e.to_string()); self.debug_message = format!("🚫 Field switch blocked: {}", e); }
}
}
fn move_down(&mut self) {
match self.editor.move_down() {
Ok(()) => { self.update_field_validation_status(); self.field_switch_blocked = false; self.block_reason = None; }
Err(e) => { self.field_switch_blocked = true; self.block_reason = Some(e.to_string()); self.debug_message = format!("🚫 Field switch blocked: {}", e); }
}
}
fn move_line_start(&mut self) { self.editor.move_line_start(); }
fn move_line_end(&mut self) { self.editor.move_line_end(); }
fn enter_edit_mode(&mut self) {
// Library will automatically update cursor to bar | in insert mode
self.editor.enter_edit_mode();
self.debug_message = "✏️ INSERT MODE - Cursor: Steady Bar | - Testing advanced pattern validation".to_string();
}
fn enter_append_mode(&mut self) {
// Library will automatically update cursor to bar | in insert mode
self.editor.enter_append_mode();
self.debug_message = "✏️ INSERT (append) - Cursor: Steady Bar | - Advanced patterns active".to_string();
}
fn exit_edit_mode(&mut self) {
// Library will automatically update cursor to block █ in normal mode
self.editor.exit_edit_mode();
self.debug_message = "🔒 NORMAL MODE - Cursor: Steady Block █".to_string();
self.update_field_validation_status();
}
fn insert_char(&mut self, ch: char) -> anyhow::Result<()> {
let result = self.editor.insert_char(ch);
if result.is_ok() {
let validation_result = self.editor.validate_current_field();
match validation_result {
ValidationResult::Valid => { self.debug_message = "✅ Character accepted".to_string(); }
ValidationResult::Warning { message } => { self.debug_message = format!("⚠️ Warning: {}", message); }
ValidationResult::Error { message } => { self.debug_message = format!("❌ Pattern violation: {}", message); }
}
}
Ok(result?)
}
fn delete_backward(&mut self) -> anyhow::Result<()> {
let result = self.editor.delete_backward();
if result.is_ok() { self.debug_message = "⌫ Character deleted".to_string(); }
Ok(result?)
}
fn delete_forward(&mut self) -> anyhow::Result<()> {
let result = self.editor.delete_forward();
if result.is_ok() { self.debug_message = "⌦ Character deleted".to_string(); }
Ok(result?)
}
// Delegate methods
fn current_field(&self) -> usize { self.editor.current_field() }
fn cursor_position(&self) -> usize { self.editor.cursor_position() }
fn mode(&self) -> AppMode { self.editor.mode() }
fn current_text(&self) -> &str {
let field_index = self.editor.current_field();
self.editor.data_provider().field_value(field_index)
}
fn data_provider(&self) -> &D { self.editor.data_provider() }
fn ui_state(&self) -> &canvas::EditorState { self.editor.ui_state() }
fn set_mode(&mut self, mode: AppMode) { self.editor.set_mode(mode); }
fn next_field(&mut self) {
match self.editor.next_field() {
Ok(()) => { self.update_field_validation_status(); self.field_switch_blocked = false; self.block_reason = None; }
Err(e) => { self.field_switch_blocked = true; self.block_reason = Some(e.to_string()); self.debug_message = format!("🚫 Cannot move to next field: {}", e); }
}
}
fn prev_field(&mut self) {
match self.editor.prev_field() {
Ok(()) => { self.update_field_validation_status(); self.field_switch_blocked = false; self.block_reason = None; }
Err(e) => { self.field_switch_blocked = true; self.block_reason = Some(e.to_string()); self.debug_message = format!("🚫 Cannot move to previous field: {}", e); }
}
}
fn set_debug_message(&mut self, msg: String) { self.debug_message = msg; }
fn debug_message(&self) -> &str { &self.debug_message }
fn update_field_validation_status(&mut self) {
if !self.validation_enabled { return; }
let result = self.editor.validate_current_field();
match result {
ValidationResult::Valid => { self.debug_message = format!("Field {}: ✅ Pattern valid", self.editor.current_field() + 1); }
ValidationResult::Warning { message } => { self.debug_message = format!("Field {}: ⚠️ {}", self.editor.current_field() + 1, message); }
ValidationResult::Error { message } => { self.debug_message = format!("Field {}: ❌ {}", self.editor.current_field() + 1, message); }
}
}
fn get_validation_status(&self) -> String {
if !self.validation_enabled { return "❌ DISABLED".to_string(); }
if self.field_switch_blocked { return "🚫 SWITCH BLOCKED".to_string(); }
let summary = self.editor.validation_summary();
if summary.has_errors() { format!("{} ERRORS", summary.error_fields) }
else if summary.has_warnings() { format!("⚠️ {} WARNINGS", summary.warning_fields) }
else if summary.validated_fields > 0 { format!("{} VALID", summary.valid_fields) }
else { "🔍 READY".to_string() }
}
}
// Advanced demo form with creative and edge-case-heavy validation patterns
struct AdvancedPatternData {
fields: Vec<(String, String)>,
}
impl AdvancedPatternData {
fn new() -> Self {
Self {
fields: vec![
("🕐 Time (HH:MM) - 24hr format".to_string(), "".to_string()),
("🎨 Hex Color (#RRGGBB) - Web colors".to_string(), "".to_string()),
("🌐 IPv4 (XXX.XXX.XXX.XXX) - Network address".to_string(), "".to_string()),
("🏷️ Product Code (ABC-123-XYZ) - Mixed format".to_string(), "".to_string()),
("📅 Date Code (2024W15) - Year + Week".to_string(), "".to_string()),
("🔢 Binary (101010) - Only 0s and 1s".to_string(), "".to_string()),
("🎯 Complex ID (A1-B2C-3D4E) - Multi-rule".to_string(), "".to_string()),
("🚀 Custom Pattern - Advanced logic".to_string(), "".to_string()),
],
}
}
}
impl DataProvider for AdvancedPatternData {
fn field_count(&self) -> usize { self.fields.len() }
fn field_name(&self, index: usize) -> &str { &self.fields[index].0 }
fn field_value(&self, index: usize) -> &str { &self.fields[index].1 }
fn set_field_value(&mut self, index: usize, value: String) { self.fields[index].1 = value; }
fn validation_config(&self, field_index: usize) -> Option<ValidationConfig> {
match field_index {
0 => {
// 🕐 Time (HH:MM) - Hours 00-23, Minutes 00-59
// This showcases: Multiple position ranges, exact character matching, custom validation
let time_pattern = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::Multiple(vec![0, 1, 3, 4]), // Hours and minutes positions
CharacterFilter::Numeric,
))
.add_filter(PositionFilter::new(
PositionRange::Single(2), // Colon separator
CharacterFilter::Exact(':'),
));
Some(ValidationConfigBuilder::new()
.with_pattern_filters(time_pattern)
.with_max_length(5) // HH:MM = 5 characters
.build())
}
1 => {
// 🎨 Hex Color (#RRGGBB) - Web color format
// This showcases: OneOf filter with hex digits, exact character at start
let hex_digits = vec!['0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F','a','b','c','d','e','f'];
let hex_color_pattern = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::Single(0), // Hash symbol
CharacterFilter::Exact('#'),
))
.add_filter(PositionFilter::new(
PositionRange::Range(1, 6), // 6 hex digits for RGB
CharacterFilter::OneOf(hex_digits),
));
Some(ValidationConfigBuilder::new()
.with_pattern_filters(hex_color_pattern)
.with_max_length(7) // #RRGGBB = 7 characters
.build())
}
2 => {
// 🌐 IPv4 Address (XXX.XXX.XXX.XXX) - Network address
// This showcases: Complex pattern with dots at specific positions
let ipv4_pattern = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::Multiple(vec![3, 7, 11]), // Dots at specific positions
CharacterFilter::Exact('.'),
))
.add_filter(PositionFilter::new(
PositionRange::Multiple(vec![0,1,2,4,5,6,8,9,10,12,13,14]), // Number positions
CharacterFilter::Numeric,
));
Some(ValidationConfigBuilder::new()
.with_pattern_filters(ipv4_pattern)
.with_max_length(15) // XXX.XXX.XXX.XXX = up to 15 chars
.build())
}
3 => {
// 🏷️ Product Code (ABC-123-XYZ) - Mixed format sections
// This showcases: Different rules for different sections
let product_code_pattern = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::Range(0, 2), // First 3 positions: letters
CharacterFilter::Alphabetic,
))
.add_filter(PositionFilter::new(
PositionRange::Multiple(vec![3, 7]), // Dashes
CharacterFilter::Exact('-'),
))
.add_filter(PositionFilter::new(
PositionRange::Range(4, 6), // Middle 3 positions: numbers
CharacterFilter::Numeric,
))
.add_filter(PositionFilter::new(
PositionRange::Range(8, 10), // Last 3 positions: letters
CharacterFilter::Alphabetic,
));
Some(ValidationConfigBuilder::new()
.with_pattern_filters(product_code_pattern)
.with_max_length(11) // ABC-123-XYZ = 11 characters
.build())
}
4 => {
// 📅 Date Code (2024W15) - Year + Week format
// This showcases: From position filtering and mixed patterns
let date_code_pattern = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::Range(0, 3), // Year: 4 digits
CharacterFilter::Numeric,
))
.add_filter(PositionFilter::new(
PositionRange::Single(4), // Week indicator
CharacterFilter::Exact('W'),
))
.add_filter(PositionFilter::new(
PositionRange::From(5), // Week number: rest are digits
CharacterFilter::Numeric,
));
Some(ValidationConfigBuilder::new()
.with_pattern_filters(date_code_pattern)
.with_max_length(7) // 2024W15 = 7 characters
.build())
}
5 => {
// 🔢 Binary (101010) - Only 0s and 1s
// This showcases: OneOf filter with limited character set
let binary_pattern = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::From(0), // All positions
CharacterFilter::OneOf(vec!['0', '1']),
));
Some(ValidationConfigBuilder::new()
.with_pattern_filters(binary_pattern)
.with_max_length(16) // Allow up to 16 binary digits
.build())
}
6 => {
// 🎯 Complex ID (A1-B2C-3D4E) - Multiple overlapping rules
// This showcases: Complex overlapping patterns and edge cases
let complex_id_pattern = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::Multiple(vec![0, 3, 6, 8]), // Letter positions
CharacterFilter::Alphabetic,
))
.add_filter(PositionFilter::new(
PositionRange::Multiple(vec![1, 4, 7, 9]), // Number positions
CharacterFilter::Numeric,
))
.add_filter(PositionFilter::new(
PositionRange::Multiple(vec![2, 5]), // Dashes
CharacterFilter::Exact('-'),
))
.add_filter(PositionFilter::new(
PositionRange::Single(5), // Special case: override dash with letter C
CharacterFilter::Alphabetic, // This creates an interesting edge case
));
Some(ValidationConfigBuilder::new()
.with_pattern_filters(complex_id_pattern)
.with_max_length(10) // A1-B2C-3D4E = 10 characters
.build())
}
7 => {
// 🚀 Custom Pattern - Advanced logic with custom function
// This showcases: Custom validation function for complex rules
let custom_pattern = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::From(0),
CharacterFilter::Custom(Arc::new(|c| {
// Advanced rule: Alternating vowels and consonants!
// Even positions (0,2,4...): vowels (a,e,i,o,u)
// Odd positions (1,3,5...): consonants
let vowels = ['a', 'e', 'i', 'o', 'u', 'A', 'E', 'I', 'O', 'U'];
// For demo purposes, we'll just accept alphabetic characters
// In real usage, you'd implement the alternating logic based on position
c.is_alphabetic()
})),
));
Some(ValidationConfigBuilder::new()
.with_pattern_filters(custom_pattern)
.with_max_length(12) // Allow up to 12 characters
.build())
}
_ => None,
}
}
}
// Key handling (same structure as before)
fn handle_key_press(
key: KeyCode,
modifiers: KeyModifiers,
editor: &mut AdvancedPatternFormEditor<AdvancedPatternData>,
) -> anyhow::Result<bool> {
let mode = editor.mode();
// Quit handling
if (key == KeyCode::Char('q') && modifiers.contains(KeyModifiers::CONTROL))
|| (key == KeyCode::Char('c') && modifiers.contains(KeyModifiers::CONTROL))
|| key == KeyCode::F(10)
{
return Ok(false);
}
match (mode, key, modifiers) {
// Mode transitions
(AppMode::ReadOnly, KeyCode::Char('i'), _) => { editor.enter_edit_mode(); editor.clear_command_buffer(); }
(AppMode::ReadOnly, KeyCode::Char('a'), _) => { editor.enter_append_mode(); editor.clear_command_buffer(); }
(AppMode::ReadOnly, KeyCode::Char('A'), _) => { editor.move_line_end(); editor.enter_edit_mode(); editor.clear_command_buffer(); }
(_, KeyCode::Esc, _) => { if mode == AppMode::Edit { editor.exit_edit_mode(); } else { editor.clear_command_buffer(); } }
// Validation commands
(AppMode::ReadOnly, KeyCode::F(1), _) => { editor.toggle_validation(); }
// Movement in ReadOnly mode
(AppMode::ReadOnly, KeyCode::Char('h'), _) | (AppMode::ReadOnly, KeyCode::Left, _) => { editor.move_left(); editor.clear_command_buffer(); }
(AppMode::ReadOnly, KeyCode::Char('l'), _) | (AppMode::ReadOnly, KeyCode::Right, _) => { editor.move_right(); editor.clear_command_buffer(); }
(AppMode::ReadOnly, KeyCode::Char('j'), _) | (AppMode::ReadOnly, KeyCode::Down, _) => { editor.move_down(); editor.clear_command_buffer(); }
(AppMode::ReadOnly, KeyCode::Char('k'), _) | (AppMode::ReadOnly, KeyCode::Up, _) => { editor.move_up(); editor.clear_command_buffer(); }
// Movement in Edit mode
(AppMode::Edit, KeyCode::Left, _) => { editor.move_left(); }
(AppMode::Edit, KeyCode::Right, _) => { editor.move_right(); }
(AppMode::Edit, KeyCode::Up, _) => { editor.move_up(); }
(AppMode::Edit, KeyCode::Down, _) => { editor.move_down(); }
// Delete operations
(AppMode::Edit, KeyCode::Backspace, _) => { editor.delete_backward()?; }
(AppMode::Edit, KeyCode::Delete, _) => { editor.delete_forward()?; }
// Tab navigation
(_, KeyCode::Tab, _) => { editor.next_field(); }
(_, KeyCode::BackTab, _) => { editor.prev_field(); }
// Character input
(AppMode::Edit, KeyCode::Char(c), m) if !m.contains(KeyModifiers::CONTROL) => {
editor.insert_char(c)?;
}
// Debug info
(AppMode::ReadOnly, KeyCode::Char('?'), _) => {
let summary = editor.editor.validation_summary();
editor.set_debug_message(format!(
"Field {}/{}, Pos {}, Mode: {:?}, Advanced patterns: {} configured",
editor.current_field() + 1,
editor.data_provider().field_count(),
editor.cursor_position(),
editor.mode(),
summary.total_fields
));
}
_ => {
if editor.has_pending_command() {
editor.clear_command_buffer();
editor.set_debug_message("Invalid command sequence".to_string());
}
}
}
Ok(true)
}
fn run_app<B: Backend>(
terminal: &mut Terminal<B>,
mut editor: AdvancedPatternFormEditor<AdvancedPatternData>,
) -> io::Result<()> {
loop {
terminal.draw(|f| ui(f, &editor))?;
if let Event::Key(key) = event::read()? {
match handle_key_press(key.code, key.modifiers, &mut editor) {
Ok(should_continue) => {
if !should_continue {
break;
}
}
Err(e) => {
editor.set_debug_message(format!("Error: {}", e));
}
}
}
}
Ok(())
}
fn ui(f: &mut Frame, editor: &AdvancedPatternFormEditor<AdvancedPatternData>) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Min(8), Constraint::Length(15)])
.split(f.area());
render_canvas_default(f, chunks[0], &editor.editor);
render_advanced_validation_status(f, chunks[1], editor);
}
fn render_advanced_validation_status(
f: &mut Frame,
area: Rect,
editor: &AdvancedPatternFormEditor<AdvancedPatternData>,
) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(3), // Status bar
Constraint::Length(5), // Validation summary
Constraint::Length(7), // Help
])
.split(area);
// Status bar
let mode_text = match editor.mode() {
AppMode::Edit => "INSERT | (bar cursor)",
AppMode::ReadOnly => "NORMAL █ (block cursor)",
_ => "NORMAL █ (block cursor)",
};
let validation_status = editor.get_validation_status();
let status_text = format!("-- {} -- {} | Advanced Patterns: {}", mode_text, editor.debug_message(), validation_status);
let status = Paragraph::new(Line::from(Span::raw(status_text)))
.block(Block::default().borders(Borders::ALL).title("🚀 Advanced Pattern Validation"));
f.render_widget(status, chunks[0]);
// Enhanced validation summary
let summary = editor.editor.validation_summary();
let field_info = match editor.current_field() {
0 => "Time format (HH:MM) - Tests exact chars + numeric ranges",
1 => "Hex color (#RRGGBB) - Tests OneOf filter with case insensitive",
2 => "IPv4 address - Tests complex dot positioning",
3 => "Product code (ABC-123-XYZ) - Tests section-based patterns",
4 => "Date code (2024W15) - Tests From position filtering",
5 => "Binary input - Tests limited character set (0,1 only)",
6 => "Complex ID - Tests overlapping/conflicting rules",
7 => "Custom pattern - Tests advanced custom validation logic",
_ => "Unknown field",
};
let summary_text = if editor.validation_enabled {
format!(
"📊 Advanced Pattern Summary: {} fields with complex rules\n\
Current Field: {}\n\
✅ Valid: {} ⚠️ Warnings: {} ❌ Errors: {} 📈 Progress: {:.0}%\n\
🎯 Pattern Focus: {}",
summary.total_fields,
editor.current_field() + 1,
summary.valid_fields,
summary.warning_fields,
summary.error_fields,
summary.completion_percentage() * 100.0,
field_info
)
} else {
"❌ Advanced pattern validation is DISABLED\nPress F1 to enable and see the magic!".to_string()
};
let summary_style = if summary.has_errors() {
Style::default().fg(Color::Red)
} else if summary.has_warnings() {
Style::default().fg(Color::Yellow)
} else {
Style::default().fg(Color::Green)
};
let validation_summary = Paragraph::new(summary_text)
.block(Block::default().borders(Borders::ALL).title("🎯 Advanced Pattern Analysis"))
.style(summary_style)
.wrap(Wrap { trim: true });
f.render_widget(validation_summary, chunks[1]);
// Enhanced help text
let help_text = match editor.mode() {
AppMode::ReadOnly => {
"🚀 ADVANCED PATTERN SHOWCASE - Each field demonstrates different edge cases!\n\
🕐 Time: Numeric+exact chars 🎨 Hex: OneOf with case-insensitive 🌐 IPv4: Complex positioning\n\
🏷️ Product: Multi-section rules 📅 Date: From-position filtering 🔢 Binary: Limited charset\n\
🎯 Complex: Overlapping rules 🚀 Custom: Advanced logic functions\n\
\n\
Movement: hjkl/arrows=move, Tab/Shift+Tab=fields, i/a=insert, F1=toggle, ?=info"
}
AppMode::Edit => {
"✏️ INSERT MODE - Testing advanced pattern validation!\n\
Each character is validated against complex rules in real-time\n\
Try entering invalid characters to see detailed error messages\n\
arrows=move, Backspace/Del=delete, Esc=normal, Tab=next field"
}
_ => "🚀 Advanced Pattern Validation Active!"
};
let help = Paragraph::new(help_text)
.block(Block::default().borders(Borders::ALL).title("🎯 Advanced Pattern Commands & Info"))
.style(Style::default().fg(Color::Gray))
.wrap(Wrap { trim: true });
f.render_widget(help, chunks[2]);
}
fn main() -> Result<(), Box<dyn std::error::Error>> {
println!("🚀 Canvas Advanced Pattern Validation Demo");
println!("✅ validation feature: ENABLED");
println!("✅ gui feature: ENABLED");
println!("✅ cursor-style feature: ENABLED");
println!("🎯 Advanced pattern filtering: ACTIVE");
println!("🧪 Edge cases and complex patterns: READY");
println!("💡 Each field showcases different validation capabilities!");
println!();
enable_raw_mode()?;
let mut stdout = io::stdout();
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
let data = AdvancedPatternData::new();
let mut editor = AdvancedPatternFormEditor::new(data);
// Initialize with normal mode - library automatically sets block cursor
editor.set_mode(AppMode::ReadOnly);
// Demonstrate that CursorManager is available and working
CursorManager::update_for_mode(AppMode::ReadOnly)?;
let res = run_app(&mut terminal, editor);
// Library automatically resets cursor on FormEditor::drop()
// But we can also manually reset if needed
CursorManager::reset()?;
disable_raw_mode()?;
execute!(
terminal.backend_mut(),
LeaveAlternateScreen,
DisableMouseCapture
)?;
terminal.show_cursor()?;
if let Err(err) = res {
println!("{:?}", err);
}
println!("🚀 Advanced pattern validation demo completed!");
println!("🎯 Hope you enjoyed seeing all the edge cases in action!");
Ok(())
}

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@@ -0,0 +1,735 @@
// examples/validation_3.rs
//! Comprehensive Display Mask Features Demo
//!
//! This example showcases the full power of the display mask system (Feature 3)
//! demonstrating visual formatting that keeps business logic clean.
//!
//! Key Features Demonstrated:
//! - Dynamic vs Template display modes
//! - Custom patterns for different data types
//! - Custom input characters and separators
//! - Custom placeholder characters
//! - Real-time visual formatting with clean raw data
//! - Cursor movement through formatted displays
//! - 🔥 CRITICAL: Perfect mask/character-limit coordination to prevent invisible character bugs
//!
//! ⚠️ IMPORTANT BUG PREVENTION:
//! This example demonstrates the CORRECT way to configure masks with character limits.
//! Each mask's input position count EXACTLY matches its character limit to prevent
//! the critical bug where users can type more characters than they can see.
//!
//! Run with: cargo run --example validation_3 --features "gui,validation,cursor-style"
// REQUIRE validation, gui and cursor-style features for mask functionality
#[cfg(not(all(feature = "validation", feature = "gui", feature = "cursor-style")))]
compile_error!(
"This example requires the 'validation', 'gui' and 'cursor-style' features. \
Run with: cargo run --example validation_3 --features \"gui,validation,cursor-style\""
);
use std::io;
use crossterm::{
event::{
self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode, KeyModifiers,
},
execute,
terminal::{
disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen,
},
};
use ratatui::{
backend::{Backend, CrosstermBackend},
layout::{Constraint, Direction, Layout, Rect},
style::{Color, Style},
text::{Line, Span},
widgets::{Block, Borders, Paragraph, Wrap},
Frame, Terminal,
};
use canvas::{
canvas::{
gui::render_canvas_default,
modes::AppMode,
CursorManager,
},
DataProvider, FormEditor,
ValidationConfig, ValidationConfigBuilder, DisplayMask,
validation::mask::MaskDisplayMode,
};
// Enhanced FormEditor wrapper for mask demonstration
struct MaskDemoFormEditor<D: DataProvider> {
editor: FormEditor<D>,
debug_message: String,
command_buffer: String,
validation_enabled: bool,
show_raw_data: bool,
}
impl<D: DataProvider> MaskDemoFormEditor<D> {
fn new(data_provider: D) -> Self {
let mut editor = FormEditor::new(data_provider);
editor.set_validation_enabled(true);
Self {
editor,
debug_message: "🎭 Display Mask Demo - Visual formatting with clean business logic!".to_string(),
command_buffer: String::new(),
validation_enabled: true,
show_raw_data: false,
}
}
// === COMMAND BUFFER HANDLING ===
fn clear_command_buffer(&mut self) { self.command_buffer.clear(); }
fn add_to_command_buffer(&mut self, ch: char) { self.command_buffer.push(ch); }
fn get_command_buffer(&self) -> &str { &self.command_buffer }
fn has_pending_command(&self) -> bool { !self.command_buffer.is_empty() }
// === MASK CONTROL ===
fn toggle_validation(&mut self) {
self.validation_enabled = !self.validation_enabled;
self.editor.set_validation_enabled(self.validation_enabled);
if self.validation_enabled {
self.debug_message = "✅ Display Masks ENABLED - See visual formatting in action!".to_string();
} else {
self.debug_message = "❌ Display Masks DISABLED - Raw text only".to_string();
}
}
fn toggle_raw_data_view(&mut self) {
self.show_raw_data = !self.show_raw_data;
if self.show_raw_data {
self.debug_message = "👁️ Showing RAW business data (what's actually stored)".to_string();
} else {
self.debug_message = "🎭 Showing FORMATTED display (what users see)".to_string();
}
}
fn get_current_field_info(&self) -> (String, String, String) {
let field_index = self.editor.current_field();
let raw_data = self.editor.data_provider().field_value(field_index);
let display_data = if self.validation_enabled {
self.editor.current_display_text()
} else {
raw_data.to_string()
};
let mask_info = if let Some(config) = self.editor.validation_state().get_field_config(field_index) {
if let Some(mask) = &config.display_mask {
format!("Pattern: '{}', Mode: {:?}",
mask.pattern(),
mask.display_mode())
} else {
"No mask configured".to_string()
}
} else {
"No validation config".to_string()
};
(raw_data.to_string(), display_data, mask_info)
}
// === ENHANCED MOVEMENT WITH MASK AWARENESS ===
fn move_left(&mut self) {
self.editor.move_left();
self.update_cursor_info();
}
fn move_right(&mut self) {
self.editor.move_right();
self.update_cursor_info();
}
fn move_up(&mut self) {
match self.editor.move_up() {
Ok(()) => { self.update_field_info(); }
Err(e) => { self.debug_message = format!("🚫 Field switch blocked: {}", e); }
}
}
fn move_down(&mut self) {
match self.editor.move_down() {
Ok(()) => { self.update_field_info(); }
Err(e) => { self.debug_message = format!("🚫 Field switch blocked: {}", e); }
}
}
fn move_line_start(&mut self) {
self.editor.move_line_start();
self.update_cursor_info();
}
fn move_line_end(&mut self) {
self.editor.move_line_end();
self.update_cursor_info();
}
fn update_cursor_info(&mut self) {
if self.validation_enabled {
let raw_pos = self.editor.cursor_position();
let display_pos = self.editor.display_cursor_position();
if raw_pos != display_pos {
self.debug_message = format!("📍 Cursor: Raw pos {} → Display pos {} (mask active)", raw_pos, display_pos);
} else {
self.debug_message = format!("📍 Cursor at position {} (no mask offset)", raw_pos);
}
}
}
fn update_field_info(&mut self) {
let field_name = self.editor.data_provider().field_name(self.editor.current_field());
self.debug_message = format!("📝 Switched to: {}", field_name);
}
// === MODE TRANSITIONS ===
fn enter_edit_mode(&mut self) {
// Library will automatically update cursor to bar | in insert mode
self.editor.enter_edit_mode();
self.debug_message = "✏️ INSERT MODE - Cursor: Steady Bar | - Type to see mask formatting in real-time".to_string();
}
fn enter_append_mode(&mut self) {
// Library will automatically update cursor to bar | in insert mode
self.editor.enter_append_mode();
self.debug_message = "✏️ INSERT (append) - Cursor: Steady Bar | - Mask formatting active".to_string();
}
fn exit_edit_mode(&mut self) {
// Library will automatically update cursor to block █ in normal mode
self.editor.exit_edit_mode();
self.debug_message = "🔒 NORMAL MODE - Cursor: Steady Block █ - Press 'r' to see raw data, 'm' for mask info".to_string();
}
fn insert_char(&mut self, ch: char) -> anyhow::Result<()> {
let result = self.editor.insert_char(ch);
if result.is_ok() {
let (raw, display, _) = self.get_current_field_info();
if raw != display {
self.debug_message = format!("✏️ Added '{}': Raw='{}' Display='{}'", ch, raw, display);
} else {
self.debug_message = format!("✏️ Added '{}': '{}'", ch, raw);
}
}
Ok(result?)
}
// === DELETE OPERATIONS ===
fn delete_backward(&mut self) -> anyhow::Result<()> {
let result = self.editor.delete_backward();
if result.is_ok() {
self.debug_message = "⌫ Character deleted".to_string();
self.update_cursor_info();
}
Ok(result?)
}
fn delete_forward(&mut self) -> anyhow::Result<()> {
let result = self.editor.delete_forward();
if result.is_ok() {
self.debug_message = "⌦ Character deleted".to_string();
self.update_cursor_info();
}
Ok(result?)
}
// === DELEGATE TO ORIGINAL EDITOR ===
fn current_field(&self) -> usize { self.editor.current_field() }
fn cursor_position(&self) -> usize { self.editor.cursor_position() }
fn mode(&self) -> AppMode { self.editor.mode() }
fn current_text(&self) -> &str {
let field_index = self.editor.current_field();
self.editor.data_provider().field_value(field_index)
}
fn data_provider(&self) -> &D { self.editor.data_provider() }
fn ui_state(&self) -> &canvas::EditorState { self.editor.ui_state() }
fn set_mode(&mut self, mode: AppMode) {
// Library automatically updates cursor for the mode
self.editor.set_mode(mode);
}
fn next_field(&mut self) {
match self.editor.next_field() {
Ok(()) => { self.update_field_info(); }
Err(e) => { self.debug_message = format!("🚫 Cannot move to next field: {}", e); }
}
}
fn prev_field(&mut self) {
match self.editor.prev_field() {
Ok(()) => { self.update_field_info(); }
Err(e) => { self.debug_message = format!("🚫 Cannot move to previous field: {}", e); }
}
}
// === STATUS AND DEBUG ===
fn set_debug_message(&mut self, msg: String) { self.debug_message = msg; }
fn debug_message(&self) -> &str { &self.debug_message }
fn show_mask_details(&mut self) {
let (raw, display, mask_info) = self.get_current_field_info();
self.debug_message = format!("🔍 Field {}: {} | Raw: '{}' Display: '{}'",
self.current_field() + 1, mask_info, raw, display);
}
fn get_mask_status(&self) -> String {
if !self.validation_enabled {
return "❌ DISABLED".to_string();
}
let field_count = self.editor.data_provider().field_count();
let mut mask_count = 0;
for i in 0..field_count {
if let Some(config) = self.editor.validation_state().get_field_config(i) {
if config.display_mask.is_some() {
mask_count += 1;
}
}
}
format!("🎭 {} MASKS", mask_count)
}
}
// Demo data with comprehensive mask examples
struct MaskDemoData {
fields: Vec<(String, String)>,
}
impl MaskDemoData {
fn new() -> Self {
Self {
fields: vec![
("📞 Phone (Dynamic)".to_string(), "".to_string()),
("📞 Phone (Template)".to_string(), "".to_string()),
("📅 Date US (MM/DD/YYYY)".to_string(), "".to_string()),
("📅 Date EU (DD.MM.YYYY)".to_string(), "".to_string()),
("📅 Date ISO (YYYY-MM-DD)".to_string(), "".to_string()),
("🏛️ SSN (XXX-XX-XXXX)".to_string(), "".to_string()),
("💳 Credit Card".to_string(), "".to_string()),
("🏢 Employee ID (EMP-####)".to_string(), "".to_string()),
("📦 Product Code (ABC###XYZ)".to_string(), "".to_string()),
("🌈 Custom Separators".to_string(), "".to_string()),
("⭐ Custom Placeholders".to_string(), "".to_string()),
("🎯 Mixed Input Chars".to_string(), "".to_string()),
],
}
}
}
impl DataProvider for MaskDemoData {
fn field_count(&self) -> usize { self.fields.len() }
fn field_name(&self, index: usize) -> &str { &self.fields[index].0 }
fn field_value(&self, index: usize) -> &str { &self.fields[index].1 }
fn set_field_value(&mut self, index: usize, value: String) { self.fields[index].1 = value; }
fn validation_config(&self, field_index: usize) -> Option<ValidationConfig> {
match field_index {
0 => {
// 📞 Phone (Dynamic) - FIXED: Perfect mask/limit coordination
let phone_mask = DisplayMask::new("(###) ###-####", '#');
Some(ValidationConfigBuilder::new()
.with_display_mask(phone_mask)
.with_max_length(10) // ✅ CRITICAL: Exactly matches 10 input positions
.build())
}
1 => {
// 📞 Phone (Template) - FIXED: Perfect mask/limit coordination
let phone_template = DisplayMask::new("(###) ###-####", '#')
.with_template('_');
Some(ValidationConfigBuilder::new()
.with_display_mask(phone_template)
.with_max_length(10) // ✅ CRITICAL: Exactly matches 10 input positions
.build())
}
2 => {
// 📅 Date US (MM/DD/YYYY) - American date format
let us_date = DisplayMask::new("##/##/####", '#');
Some(ValidationConfig::with_mask(us_date))
}
3 => {
// 📅 Date EU (DD.MM.YYYY) - European date format with dots
let eu_date = DisplayMask::new("##.##.####", '#')
.with_template('•');
Some(ValidationConfig::with_mask(eu_date))
}
4 => {
// 📅 Date ISO (YYYY-MM-DD) - ISO date format
let iso_date = DisplayMask::new("####-##-##", '#')
.with_template('-');
Some(ValidationConfig::with_mask(iso_date))
}
5 => {
// 🏛️ SSN using custom input character 'X' - FIXED: Perfect coordination
let ssn_mask = DisplayMask::new("XXX-XX-XXXX", 'X');
Some(ValidationConfigBuilder::new()
.with_display_mask(ssn_mask)
.with_max_length(9) // ✅ CRITICAL: Exactly matches 9 input positions
.build())
}
6 => {
// 💳 Credit Card (16 digits with spaces) - FIXED: Perfect coordination
let cc_mask = DisplayMask::new("#### #### #### ####", '#')
.with_template('•');
Some(ValidationConfigBuilder::new()
.with_display_mask(cc_mask)
.with_max_length(16) // ✅ CRITICAL: Exactly matches 16 input positions
.build())
}
7 => {
// 🏢 Employee ID with business prefix
let emp_id = DisplayMask::new("EMP-####", '#');
Some(ValidationConfig::with_mask(emp_id))
}
8 => {
// 📦 Product Code with mixed letters and numbers
let product_code = DisplayMask::new("ABC###XYZ", '#');
Some(ValidationConfig::with_mask(product_code))
}
9 => {
// 🌈 Custom Separators - Using | and ~ as separators
let custom_sep = DisplayMask::new("##|##~####", '#')
.with_template('?');
Some(ValidationConfig::with_mask(custom_sep))
}
10 => {
// ⭐ Custom Placeholders - Using different placeholder characters
let custom_placeholder = DisplayMask::new("##-##-##", '#')
.with_template('★');
Some(ValidationConfig::with_mask(custom_placeholder))
}
11 => {
// 🎯 Mixed Input Characters - Using 'N' for numbers
let mixed_input = DisplayMask::new("ID:NNN-NNN", 'N');
Some(ValidationConfig::with_mask(mixed_input))
}
_ => None,
}
}
}
// Enhanced key handling with mask-specific commands
fn handle_key_press(
key: KeyCode,
modifiers: KeyModifiers,
editor: &mut MaskDemoFormEditor<MaskDemoData>,
) -> anyhow::Result<bool> {
let mode = editor.mode();
// Quit handling
if (key == KeyCode::Char('q') && modifiers.contains(KeyModifiers::CONTROL))
|| (key == KeyCode::Char('c') && modifiers.contains(KeyModifiers::CONTROL))
|| key == KeyCode::F(10)
{
return Ok(false);
}
match (mode, key, modifiers) {
// === MODE TRANSITIONS ===
(AppMode::ReadOnly, KeyCode::Char('i'), _) => {
editor.enter_edit_mode();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('a'), _) => {
editor.enter_append_mode();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('A'), _) => {
editor.move_line_end();
editor.enter_edit_mode();
editor.clear_command_buffer();
}
// Escape: Exit edit mode
(_, KeyCode::Esc, _) => {
if mode == AppMode::Edit {
editor.exit_edit_mode();
} else {
editor.clear_command_buffer();
}
}
// === MASK SPECIFIC COMMANDS ===
(AppMode::ReadOnly, KeyCode::Char('m'), _) => {
editor.show_mask_details();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('r'), _) => {
editor.toggle_raw_data_view();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::F(1), _) => {
editor.toggle_validation();
}
// === MOVEMENT ===
(AppMode::ReadOnly, KeyCode::Char('h'), _) | (AppMode::ReadOnly, KeyCode::Left, _) => {
editor.move_left();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('l'), _) | (AppMode::ReadOnly, KeyCode::Right, _) => {
editor.move_right();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('j'), _) | (AppMode::ReadOnly, KeyCode::Down, _) => {
editor.move_down();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('k'), _) | (AppMode::ReadOnly, KeyCode::Up, _) => {
editor.move_up();
editor.clear_command_buffer();
}
// Line movement
(AppMode::ReadOnly, KeyCode::Char('0'), _) => {
editor.move_line_start();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('$'), _) => {
editor.move_line_end();
editor.clear_command_buffer();
}
// === EDIT MODE MOVEMENT ===
(AppMode::Edit, KeyCode::Left, _) => { editor.move_left(); }
(AppMode::Edit, KeyCode::Right, _) => { editor.move_right(); }
(AppMode::Edit, KeyCode::Up, _) => { editor.move_up(); }
(AppMode::Edit, KeyCode::Down, _) => { editor.move_down(); }
// === DELETE OPERATIONS ===
(AppMode::Edit, KeyCode::Backspace, _) => { editor.delete_backward()?; }
(AppMode::Edit, KeyCode::Delete, _) => { editor.delete_forward()?; }
// === TAB NAVIGATION ===
(_, KeyCode::Tab, _) => { editor.next_field(); }
(_, KeyCode::BackTab, _) => { editor.prev_field(); }
// === CHARACTER INPUT ===
(AppMode::Edit, KeyCode::Char(c), m) if !m.contains(KeyModifiers::CONTROL) => {
editor.insert_char(c)?;
}
// === DEBUG/INFO COMMANDS ===
(AppMode::ReadOnly, KeyCode::Char('?'), _) => {
let (raw, display, mask_info) = editor.get_current_field_info();
editor.set_debug_message(format!(
"Field {}/{}, Cursor {}, {}, Raw: '{}', Display: '{}'",
editor.current_field() + 1,
editor.data_provider().field_count(),
editor.cursor_position(),
mask_info,
raw,
display
));
}
_ => {
if editor.has_pending_command() {
editor.clear_command_buffer();
editor.set_debug_message("Invalid command sequence".to_string());
}
}
}
Ok(true)
}
fn run_app<B: Backend>(
terminal: &mut Terminal<B>,
mut editor: MaskDemoFormEditor<MaskDemoData>,
) -> io::Result<()> {
loop {
terminal.draw(|f| ui(f, &editor))?;
if let Event::Key(key) = event::read()? {
match handle_key_press(key.code, key.modifiers, &mut editor) {
Ok(should_continue) => {
if !should_continue {
break;
}
}
Err(e) => {
editor.set_debug_message(format!("Error: {}", e));
}
}
}
}
Ok(())
}
fn ui(f: &mut Frame, editor: &MaskDemoFormEditor<MaskDemoData>) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Min(8), Constraint::Length(16)])
.split(f.area());
render_enhanced_canvas(f, chunks[0], editor);
render_mask_status(f, chunks[1], editor);
}
fn render_enhanced_canvas(
f: &mut Frame,
area: Rect,
editor: &MaskDemoFormEditor<MaskDemoData>,
) {
render_canvas_default(f, area, &editor.editor);
}
fn render_mask_status(
f: &mut Frame,
area: Rect,
editor: &MaskDemoFormEditor<MaskDemoData>,
) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(3), // Status bar
Constraint::Length(6), // Data comparison
Constraint::Length(7), // Help
])
.split(area);
// Status bar with mask information
let mode_text = match editor.mode() {
AppMode::Edit => "INSERT | (bar cursor)",
AppMode::ReadOnly => "NORMAL █ (block cursor)",
_ => "NORMAL █ (block cursor)",
};
let mask_status = editor.get_mask_status();
let status_text = format!("-- {} -- {} | Masks: {} | View: {}",
mode_text,
editor.debug_message(),
mask_status,
if editor.show_raw_data { "RAW" } else { "FORMATTED" });
let status = Paragraph::new(Line::from(Span::raw(status_text)))
.block(Block::default().borders(Borders::ALL).title("🎭 Display Mask Demo"));
f.render_widget(status, chunks[0]);
// Data comparison showing raw vs display
let (raw_data, display_data, mask_info) = editor.get_current_field_info();
let field_name = editor.data_provider().field_name(editor.current_field());
let comparison_text = format!(
"📝 Current Field: {}\n\
🔧 Mask Config: {}\n\
\n\
💾 Raw Business Data: '{}' ← What's actually stored in your database\n\
🎭 Formatted Display: '{}' ← What users see in the interface\n\
📍 Cursor: Raw pos {} → Display pos {}",
field_name,
mask_info,
raw_data,
display_data,
editor.cursor_position(),
editor.editor.display_cursor_position()
);
let comparison_style = if raw_data != display_data {
Style::default().fg(Color::Green) // Green when mask is active
} else {
Style::default().fg(Color::Gray) // Gray when no formatting
};
let data_comparison = Paragraph::new(comparison_text)
.block(Block::default().borders(Borders::ALL).title("📊 Raw Data vs Display Formatting"))
.style(comparison_style)
.wrap(Wrap { trim: true });
f.render_widget(data_comparison, chunks[1]);
// Enhanced help text
let help_text = match editor.mode() {
AppMode::ReadOnly => {
"🎯 CURSOR-STYLE: Normal █ | Insert |\n\
🎭 MASK DEMO: Visual formatting keeps business logic clean!\n\
\n\
📱 Try different fields to see various mask patterns:\n\
• Dynamic vs Template modes • Custom separators • Different input chars\n\
\n\
Commands: i/a=insert, m=mask details, r=toggle raw/display view\n\
Movement: hjkl/arrows=move, 0/$=line start/end, Tab=next field, F1=toggle masks\n\
?=detailed info, Ctrl+C=quit"
}
AppMode::Edit => {
"🎯 INSERT MODE - Cursor: | (bar)\n\
✏️ Type to see real-time mask formatting!\n\
\n\
🔥 Key Features in Action:\n\
• Separators auto-appear as you type • Cursor skips over separators\n\
• Template fields show placeholders • Raw data stays clean for business logic\n\
\n\
arrows=move through mask, Backspace/Del=delete, Esc=normal, Tab=next field\n\
Notice how cursor position maps between raw data and display!"
}
_ => "🎭 Display Mask Demo Active!"
};
let help = Paragraph::new(help_text)
.block(Block::default().borders(Borders::ALL).title("🚀 Mask Features & Commands"))
.style(Style::default().fg(Color::Gray))
.wrap(Wrap { trim: true });
f.render_widget(help, chunks[2]);
}
fn main() -> Result<(), Box<dyn std::error::Error>> {
// Print feature status
println!("🎭 Canvas Display Mask Demo (Feature 3)");
println!("✅ validation feature: ENABLED");
println!("✅ gui feature: ENABLED");
println!("🎭 Display masks: ACTIVE");
println!("✅ cursor-style feature: ENABLED");
println!("🔥 Key Benefits Demonstrated:");
println!(" • Clean separation: Visual formatting ≠ Business logic");
println!(" • User-friendly: Pretty displays with automatic cursor handling");
println!(" • Flexible: Custom patterns, separators, and placeholders");
println!(" • Transparent: Library handles all complexity, API stays simple");
println!();
println!("💡 Try typing in different fields to see mask magic!");
println!(" 📞 Phone fields show dynamic vs template modes");
println!(" 📅 Date fields show different regional formats");
println!(" 💳 Credit card shows spaced formatting");
println!(" ⭐ Custom fields show advanced separator/placeholder options");
println!();
enable_raw_mode()?;
let mut stdout = io::stdout();
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
let data = MaskDemoData::new();
let mut editor = MaskDemoFormEditor::new(data);
// Initialize with normal mode - library automatically sets block cursor
editor.set_mode(AppMode::ReadOnly);
// Demonstrate that CursorManager is available and working
CursorManager::update_for_mode(AppMode::ReadOnly)?;
let res = run_app(&mut terminal, editor);
disable_raw_mode()?;
execute!(
terminal.backend_mut(),
LeaveAlternateScreen,
DisableMouseCapture
)?;
terminal.show_cursor()?;
// Library automatically resets cursor on FormEditor::drop()
// But we can also manually reset if needed
CursorManager::reset()?;
if let Err(err) = res {
println!("{:?}", err);
}
println!("🎭 Display mask demo completed!");
println!("🏆 You've seen how masks provide beautiful UX while keeping business logic clean!");
Ok(())
}

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@@ -0,0 +1,755 @@
/* examples/validation_4.rs
Enhanced Feature 4 Demo: Multiple custom formatters with comprehensive edge cases
Demonstrates:
- Multiple formatter types: PSC, Phone, Credit Card, Date
- Edge case handling: incomplete input, invalid chars, overflow
- Real-time validation feedback and format preview
- Advanced cursor position mapping
- Raw vs formatted data separation
- Error handling and fallback behavior
*/
#![allow(clippy::needless_return)]
#[cfg(not(all(feature = "validation", feature = "gui", feature = "cursor-style")))]
compile_error!(
"This example requires the 'validation', 'gui' and 'cursor-style' features. \
Run with: cargo run --example validation_4 --features \"gui,validation,cursor-style\""
);
use std::io;
use std::sync::Arc;
use crossterm::{
event::{
self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode, KeyModifiers,
},
execute,
terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
};
use ratatui::{
backend::{Backend, CrosstermBackend},
layout::{Constraint, Direction, Layout, Rect},
style::{Color, Style},
text::{Line, Span},
widgets::{Block, Borders, Paragraph, Wrap},
Frame, Terminal,
};
use canvas::{
canvas::{gui::render_canvas_default, modes::AppMode, CursorManager},
DataProvider, FormEditor,
ValidationConfig, ValidationConfigBuilder,
CustomFormatter, FormattingResult,
};
/// PSC (Postal Code) Formatter: "01001" -> "010 01"
struct PSCFormatter;
impl CustomFormatter for PSCFormatter {
fn format(&self, raw: &str) -> FormattingResult {
if raw.is_empty() {
return FormattingResult::success("");
}
// Validate: only digits allowed
if !raw.chars().all(|c| c.is_ascii_digit()) {
return FormattingResult::error("PSC must contain only digits");
}
let len = raw.chars().count();
match len {
0 => FormattingResult::success(""),
1..=3 => FormattingResult::success(raw),
4 => FormattingResult::warning(
format!("{} ", &raw[..3]),
"PSC incomplete (4/5 digits)"
),
5 => {
let formatted = format!("{} {}", &raw[..3], &raw[3..]);
if raw == "00000" {
FormattingResult::warning(formatted, "Invalid PSC: 00000")
} else {
FormattingResult::success(formatted)
}
},
_ => FormattingResult::error("PSC too long (max 5 digits)"),
}
}
}
/// Phone Number Formatter: "1234567890" -> "(123) 456-7890"
struct PhoneFormatter;
impl CustomFormatter for PhoneFormatter {
fn format(&self, raw: &str) -> FormattingResult {
if raw.is_empty() {
return FormattingResult::success("");
}
// Only digits allowed
if !raw.chars().all(|c| c.is_ascii_digit()) {
return FormattingResult::error("Phone must contain only digits");
}
let len = raw.chars().count();
match len {
0 => FormattingResult::success(""),
1..=3 => FormattingResult::success(format!("({})", raw)),
4..=6 => FormattingResult::success(format!("({}) {}", &raw[..3], &raw[3..])),
7..=10 => FormattingResult::success(format!("({}) {}-{}", &raw[..3], &raw[3..6], &raw[6..])),
10 => {
let formatted = format!("({}) {}-{}", &raw[..3], &raw[3..6], &raw[6..]);
FormattingResult::success(formatted)
},
_ => FormattingResult::warning(
format!("({}) {}-{}", &raw[..3], &raw[3..6], &raw[6..10]),
"Phone too long (extra digits ignored)"
),
}
}
}
/// Credit Card Formatter: "1234567890123456" -> "1234 5678 9012 3456"
struct CreditCardFormatter;
impl CustomFormatter for CreditCardFormatter {
fn format(&self, raw: &str) -> FormattingResult {
if raw.is_empty() {
return FormattingResult::success("");
}
if !raw.chars().all(|c| c.is_ascii_digit()) {
return FormattingResult::error("Card number must contain only digits");
}
let mut formatted = String::new();
for (i, ch) in raw.chars().enumerate() {
if i > 0 && i % 4 == 0 {
formatted.push(' ');
}
formatted.push(ch);
}
let len = raw.chars().count();
match len {
0..=15 => FormattingResult::warning(formatted, format!("Card incomplete ({}/16 digits)", len)),
16 => FormattingResult::success(formatted),
_ => FormattingResult::warning(formatted, "Card too long (extra digits shown)"),
}
}
}
/// Date Formatter: "12012024" -> "12/01/2024"
struct DateFormatter;
impl CustomFormatter for DateFormatter {
fn format(&self, raw: &str) -> FormattingResult {
if raw.is_empty() {
return FormattingResult::success("");
}
if !raw.chars().all(|c| c.is_ascii_digit()) {
return FormattingResult::error("Date must contain only digits");
}
let len = raw.len();
match len {
0 => FormattingResult::success(""),
1..=2 => FormattingResult::success(raw.to_string()),
3..=4 => FormattingResult::success(format!("{}/{}", &raw[..2], &raw[2..])),
5..=8 => FormattingResult::success(format!("{}/{}/{}", &raw[..2], &raw[2..4], &raw[4..])),
8 => {
let month = &raw[..2];
let day = &raw[2..4];
let year = &raw[4..];
// Basic validation
let m: u32 = month.parse().unwrap_or(0);
let d: u32 = day.parse().unwrap_or(0);
if m == 0 || m > 12 {
FormattingResult::warning(
format!("{}/{}/{}", month, day, year),
"Invalid month (01-12)"
)
} else if d == 0 || d > 31 {
FormattingResult::warning(
format!("{}/{}/{}", month, day, year),
"Invalid day (01-31)"
)
} else {
FormattingResult::success(format!("{}/{}/{}", month, day, year))
}
},
_ => FormattingResult::error("Date too long (MMDDYYYY format)"),
}
}
}
// Enhanced demo data with multiple formatter types
struct MultiFormatterDemoData {
fields: Vec<(String, String)>,
}
impl MultiFormatterDemoData {
fn new() -> Self {
Self {
fields: vec![
("🏁 PSC (01001)".to_string(), "".to_string()),
("📞 Phone (1234567890)".to_string(), "".to_string()),
("💳 Credit Card (16 digits)".to_string(), "".to_string()),
("📅 Date (12012024)".to_string(), "".to_string()),
("📝 Plain Text".to_string(), "".to_string()),
],
}
}
}
impl DataProvider for MultiFormatterDemoData {
fn field_count(&self) -> usize {
self.fields.len()
}
fn field_name(&self, index: usize) -> &str {
&self.fields[index].0
}
fn field_value(&self, index: usize) -> &str {
&self.fields[index].1
}
fn set_field_value(&mut self, index: usize, value: String) {
self.fields[index].1 = value;
}
#[cfg(feature = "validation")]
fn validation_config(&self, field_index: usize) -> Option<ValidationConfig> {
match field_index {
0 => Some(ValidationConfigBuilder::new()
.with_custom_formatter(Arc::new(PSCFormatter))
.with_max_length(5)
.build()),
1 => Some(ValidationConfigBuilder::new()
.with_custom_formatter(Arc::new(PhoneFormatter))
.with_max_length(12)
.build()),
2 => Some(ValidationConfigBuilder::new()
.with_custom_formatter(Arc::new(CreditCardFormatter))
.with_max_length(20)
.build()),
3 => Some(ValidationConfigBuilder::new()
.with_custom_formatter(Arc::new(DateFormatter))
.with_max_length(8)
.build()),
4 => Some(ValidationConfigBuilder::new()
.with_custom_formatter(Arc::new(DateFormatter))
.with_max_length(8)
.build()),
_ => None, // Plain text field - no formatter
}
}
}
// Enhanced demo editor with comprehensive status tracking
struct EnhancedDemoEditor<D: DataProvider> {
editor: FormEditor<D>,
debug_message: String,
validation_enabled: bool,
show_raw_data: bool,
show_cursor_details: bool,
example_mode: usize,
}
impl<D: DataProvider> EnhancedDemoEditor<D> {
fn new(data_provider: D) -> Self {
let mut editor = FormEditor::new(data_provider);
editor.set_validation_enabled(true);
Self {
editor,
debug_message: "🧩 Enhanced Custom Formatter Demo - Multiple formatters with rich edge cases!".to_string(),
validation_enabled: true,
show_raw_data: false,
show_cursor_details: false,
example_mode: 0,
}
}
// Field type detection
fn current_field_type(&self) -> &'static str {
match self.editor.current_field() {
0 => "PSC",
1 => "Phone",
2 => "Credit Card",
3 => "Date",
_ => "Plain Text",
}
}
fn has_formatter(&self) -> bool {
self.editor.current_field() < 5 // First 5 fields have formatters
}
fn get_input_rules(&self) -> &'static str {
match self.editor.current_field() {
0 => "5 digits only (PSC format)",
1 => "10+ digits (US phone format)",
2 => "16+ digits (credit card)",
3 => "Digits as cents (12345 = $123.45)",
4 => "8 digits MMDDYYYY (date format)",
_ => "Any text (no formatting)",
}
}
fn cycle_example_data(&mut self) {
let examples = [
// PSC examples
vec!["01001", "1234567890", "1234567890123456", "12345", "12012024", "Plain text here"],
// Incomplete examples
vec!["010", "123", "1234", "123", "1201", "More text"],
// Invalid examples (will show error handling)
vec!["0abc1", "12a45", "123abc", "abc", "ab01cd", "Special chars!"],
// Edge cases
vec!["00000", "0000000000", "0000000000000000", "99", "13012024", ""],
];
self.example_mode = (self.example_mode + 1) % examples.len();
let current_examples = &examples[self.example_mode];
for (i, example) in current_examples.iter().enumerate() {
if i < self.editor.data_provider().field_count() {
self.editor.data_provider_mut().set_field_value(i, example.to_string());
}
}
let mode_names = ["Valid Examples", "Incomplete Input", "Invalid Characters", "Edge Cases"];
self.debug_message = format!("📋 Loaded: {}", mode_names[self.example_mode]);
}
// Enhanced status methods
fn toggle_validation(&mut self) {
self.validation_enabled = !self.validation_enabled;
self.editor.set_validation_enabled(self.validation_enabled);
self.debug_message = if self.validation_enabled {
"✅ Custom Formatters ENABLED".to_string()
} else {
"❌ Custom Formatters DISABLED".to_string()
};
}
fn toggle_raw_data_view(&mut self) {
self.show_raw_data = !self.show_raw_data;
self.debug_message = if self.show_raw_data {
"👁️ Showing RAW data focus".to_string()
} else {
"✨ Showing FORMATTED display focus".to_string()
};
}
fn toggle_cursor_details(&mut self) {
self.show_cursor_details = !self.show_cursor_details;
self.debug_message = if self.show_cursor_details {
"📍 Detailed cursor mapping info ON".to_string()
} else {
"📍 Detailed cursor mapping info OFF".to_string()
};
}
fn get_current_field_analysis(&self) -> (String, String, String, Option<String>) {
let field_index = self.editor.current_field();
let raw = self.editor.data_provider().field_value(field_index);
let display = self.editor.current_display_text();
let status = if raw == display {
if self.has_formatter() {
if self.mode() == AppMode::Edit {
"Raw (editing)".to_string()
} else {
"No formatting needed".to_string()
}
} else {
"No formatter".to_string()
}
} else {
"Custom formatted".to_string()
};
let warning = if self.validation_enabled && self.has_formatter() {
// Check if there are any formatting warnings
if raw.len() > 0 {
match self.editor.current_field() {
0 if raw.len() < 5 => Some(format!("PSC incomplete: {}/5", raw.len())),
1 if raw.len() < 10 => Some(format!("Phone incomplete: {}/10", raw.len())),
2 if raw.len() < 16 => Some(format!("Card incomplete: {}/16", raw.len())),
4 if raw.len() < 8 => Some(format!("Date incomplete: {}/8", raw.len())),
_ => None,
}
} else {
None
}
} else {
None
};
(raw.to_string(), display, status, warning)
}
// Delegate methods with enhanced feedback
fn enter_edit_mode(&mut self) {
// Library will automatically update cursor to bar | in insert mode
self.editor.enter_edit_mode();
let field_type = self.current_field_type();
let rules = self.get_input_rules();
self.debug_message = format!("✏️ INSERT MODE - Cursor: Steady Bar | - {} - {}", field_type, rules);
}
fn exit_edit_mode(&mut self) {
// Library will automatically update cursor to block █ in normal mode
self.editor.exit_edit_mode();
let (raw, display, _, warning) = self.get_current_field_analysis();
if let Some(warn) = warning {
self.debug_message = format!("🔒 NORMAL - Cursor: Steady Block █ - {} | ⚠️ {}", self.current_field_type(), warn);
} else if raw != display {
self.debug_message = format!("🔒 NORMAL - Cursor: Steady Block █ - {} formatted successfully", self.current_field_type());
} else {
self.debug_message = "🔒 NORMAL MODE - Cursor: Steady Block █".to_string();
}
}
fn insert_char(&mut self, ch: char) -> anyhow::Result<()> {
let result = self.editor.insert_char(ch);
if result.is_ok() {
let (raw, display, _, _) = self.get_current_field_analysis();
if raw != display && self.validation_enabled {
self.debug_message = format!("✏️ '{}' added - Real-time formatting active", ch);
} else {
self.debug_message = format!("✏️ '{}' added", ch);
}
}
result
}
// Position mapping demo
fn show_position_mapping(&mut self) {
if !self.has_formatter() {
self.debug_message = "📍 No position mapping (plain text field)".to_string();
return;
}
let raw_pos = self.editor.cursor_position();
let display_pos = self.editor.display_cursor_position();
let field_index = self.editor.current_field();
let raw = self.editor.data_provider().field_value(field_index);
let display = self.editor.current_display_text();
if raw_pos != display_pos {
self.debug_message = format!(
"🗺️ Position mapping: Raw[{}]='{}' ↔ Display[{}]='{}'",
raw_pos,
raw.chars().nth(raw_pos).unwrap_or('∅'),
display_pos,
display.chars().nth(display_pos).unwrap_or('∅')
);
} else {
self.debug_message = format!("📍 Cursor at position {} (no mapping needed)", raw_pos);
}
}
// Delegate remaining methods
fn mode(&self) -> AppMode { self.editor.mode() }
fn current_field(&self) -> usize { self.editor.current_field() }
fn cursor_position(&self) -> usize { self.editor.cursor_position() }
fn data_provider(&self) -> &D { self.editor.data_provider() }
fn data_provider_mut(&mut self) -> &mut D { self.editor.data_provider_mut() }
fn ui_state(&self) -> &canvas::EditorState { self.editor.ui_state() }
fn move_up(&mut self) { let _ = self.editor.move_up(); }
fn move_down(&mut self) { let _ = self.editor.move_down(); }
fn move_left(&mut self) { let _ = self.editor.move_left(); }
fn move_right(&mut self) { let _ = self.editor.move_right(); }
fn delete_backward(&mut self) -> anyhow::Result<()> { self.editor.delete_backward() }
fn delete_forward(&mut self) -> anyhow::Result<()> { self.editor.delete_forward() }
fn next_field(&mut self) { let _ = self.editor.next_field(); }
fn prev_field(&mut self) { let _ = self.editor.prev_field(); }
}
// Enhanced key handling
fn handle_key_press(
key: KeyCode,
modifiers: KeyModifiers,
editor: &mut EnhancedDemoEditor<MultiFormatterDemoData>,
) -> anyhow::Result<bool> {
let mode = editor.mode();
// Quit
if matches!(key, KeyCode::F(10)) ||
(key == KeyCode::Char('q') && modifiers.contains(KeyModifiers::CONTROL)) ||
(key == KeyCode::Char('c') && modifiers.contains(KeyModifiers::CONTROL)) {
return Ok(false);
}
match (mode, key, modifiers) {
// Mode transitions
(AppMode::ReadOnly, KeyCode::Char('i'), _) => editor.enter_edit_mode(),
(AppMode::ReadOnly, KeyCode::Char('a'), _) => {
editor.editor.enter_append_mode();
editor.debug_message = format!("✏️ APPEND {} - {}", editor.current_field_type(), editor.get_input_rules());
},
(_, KeyCode::Esc, _) => editor.exit_edit_mode(),
// Enhanced demo features
(AppMode::ReadOnly, KeyCode::Char('e'), _) => editor.cycle_example_data(),
(AppMode::ReadOnly, KeyCode::Char('r'), _) => editor.toggle_raw_data_view(),
(AppMode::ReadOnly, KeyCode::Char('c'), _) => editor.toggle_cursor_details(),
(AppMode::ReadOnly, KeyCode::Char('m'), _) => editor.show_position_mapping(),
(AppMode::ReadOnly, KeyCode::F(1), _) => editor.toggle_validation(),
// Movement
(_, KeyCode::Up, _) | (AppMode::ReadOnly, KeyCode::Char('k'), _) => editor.move_up(),
(_, KeyCode::Down, _) | (AppMode::ReadOnly, KeyCode::Char('j'), _) => editor.move_down(),
(_, KeyCode::Left, _) | (AppMode::ReadOnly, KeyCode::Char('h'), _) => editor.move_left(),
(_, KeyCode::Right, _) | (AppMode::ReadOnly, KeyCode::Char('l'), _) => editor.move_right(),
(_, KeyCode::Tab, _) => editor.next_field(),
(_, KeyCode::BackTab, _) => editor.prev_field(),
// Editing
(AppMode::Edit, KeyCode::Char(c), m) if !m.contains(KeyModifiers::CONTROL) => {
editor.insert_char(c)?;
},
(AppMode::Edit, KeyCode::Backspace, _) => { editor.delete_backward()?; },
(AppMode::Edit, KeyCode::Delete, _) => { editor.delete_forward()?; },
// Field analysis
(AppMode::ReadOnly, KeyCode::Char('?'), _) => {
let (raw, display, status, warning) = editor.get_current_field_analysis();
let warning_text = warning.map(|w| format!(" ⚠️ {}", w)).unwrap_or_default();
editor.debug_message = format!(
"🔍 Field {}: {} | Raw: '{}' | Display: '{}'{}",
editor.current_field() + 1, status, raw, display, warning_text
);
},
_ => {}
}
Ok(true)
}
fn run_app<B: Backend>(
terminal: &mut Terminal<B>,
mut editor: EnhancedDemoEditor<MultiFormatterDemoData>,
) -> io::Result<()> {
loop {
terminal.draw(|f| ui(f, &editor))?;
if let Event::Key(key) = event::read()? {
match handle_key_press(key.code, key.modifiers, &mut editor) {
Ok(should_continue) => {
if !should_continue {
break;
}
}
Err(e) => {
editor.debug_message = format!("❌ Error: {}", e);
}
}
}
}
Ok(())
}
fn ui(f: &mut Frame, editor: &EnhancedDemoEditor<MultiFormatterDemoData>) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Min(8), Constraint::Length(18)])
.split(f.area());
render_canvas_default(f, chunks[0], &editor.editor);
render_enhanced_status(f, chunks[1], editor);
}
fn render_enhanced_status(
f: &mut Frame,
area: Rect,
editor: &EnhancedDemoEditor<MultiFormatterDemoData>,
) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(3), // Status bar
Constraint::Length(6), // Current field analysis
Constraint::Length(9), // Help
])
.split(area);
// Status bar
let mode_text = match editor.mode() {
AppMode::Edit => "INSERT | (bar cursor)",
AppMode::ReadOnly => "NORMAL █ (block cursor)",
_ => "NORMAL █ (block cursor)",
};
let formatter_count = (0..editor.data_provider().field_count())
.filter(|&i| editor.data_provider().validation_config(i).is_some())
.count();
let status_text = format!(
"-- {} -- {} | Formatters: {}/{} active | View: {}{}",
mode_text,
editor.debug_message,
formatter_count,
editor.data_provider().field_count(),
if editor.show_raw_data { "RAW" } else { "DISPLAY" },
if editor.show_cursor_details { " | CURSOR+" } else { "" }
);
let status = Paragraph::new(Line::from(Span::raw(status_text)))
.block(Block::default().borders(Borders::ALL).title("🧩 Enhanced Custom Formatter Demo"));
f.render_widget(status, chunks[0]);
// Current field analysis
let (raw, display, status, warning) = editor.get_current_field_analysis();
let field_name = editor.data_provider().field_name(editor.current_field());
let field_type = editor.current_field_type();
let mut analysis_lines = vec![
format!("📝 Current: {} ({})", field_name, field_type),
format!("🔧 Status: {}", status),
];
if editor.show_raw_data || editor.mode() == AppMode::Edit {
analysis_lines.push(format!("💾 Raw Data: '{}'", raw));
analysis_lines.push(format!("✨ Display: '{}'", display));
} else {
analysis_lines.push(format!("✨ User Sees: '{}'", display));
analysis_lines.push(format!("💾 Stored As: '{}'", raw));
}
if editor.show_cursor_details {
analysis_lines.push(format!(
"📍 Cursor: Raw[{}] → Display[{}]",
editor.cursor_position(),
editor.editor.display_cursor_position()
));
}
if let Some(ref warn) = warning {
analysis_lines.push(format!("⚠️ Warning: {}", warn));
}
let analysis_color = if warning.is_some() {
Color::Yellow
} else if raw != display && editor.validation_enabled {
Color::Green
} else {
Color::Gray
};
let analysis = Paragraph::new(analysis_lines.join("\n"))
.block(Block::default().borders(Borders::ALL).title("🔍 Field Analysis"))
.style(Style::default().fg(analysis_color))
.wrap(Wrap { trim: true });
f.render_widget(analysis, chunks[1]);
// Enhanced help
let help_text = match editor.mode() {
AppMode::ReadOnly => {
"🎯 CURSOR-STYLE: Normal █ | Insert |\n\
🧩 ENHANCED CUSTOM FORMATTER DEMO\n\
\n\
Try these formatters:
• PSC: 01001 → 010 01 | Phone: 1234567890 → (123) 456-7890 | Card: 1234567890123456 → 1234 5678 9012 3456
• Date: 12012024 → 12/01/2024 | Plain: no formatting
\n\
Commands: i=insert, e=cycle examples, r=toggle raw/display, c=cursor details, m=position mapping\n\
Movement: hjkl/arrows, Tab=next field, ?=analyze current field, F1=toggle formatters\n\
Ctrl+C/F10=quit"
}
AppMode::Edit => {
"🎯 INSERT MODE - Cursor: | (bar)\n\
✏️ Real-time formatting as you type!\n\
\n\
Current field rules: {}\n\
• Raw input is authoritative (what gets stored)\n\
• Display formatting updates in real-time (what users see)\n\
• Cursor position is mapped between raw and display\n\
\n\
Esc=normal mode, arrows=navigate, Backspace/Del=delete"
}
_ => "🧩 Enhanced Custom Formatter Demo"
};
let formatted_help = if editor.mode() == AppMode::Edit {
help_text.replace("{}", editor.get_input_rules())
} else {
help_text.to_string()
};
let help = Paragraph::new(formatted_help)
.block(Block::default().borders(Borders::ALL).title("🚀 Enhanced Features & Commands"))
.style(Style::default().fg(Color::Gray))
.wrap(Wrap { trim: true });
f.render_widget(help, chunks[2]);
}
fn main() -> Result<(), Box<dyn std::error::Error>> {
println!("🧩 Enhanced Canvas Custom Formatter Demo (Feature 4)");
println!("✅ validation feature: ENABLED");
println!("✅ gui feature: ENABLED");
println!("✅ cursor-style feature: ENABLED");
println!("🧩 Enhanced features:");
println!(" • 5 different custom formatters with edge cases");
println!(" • Real-time format preview and validation");
println!(" • Advanced cursor position mapping");
println!(" • Comprehensive error handling and warnings");
println!(" • Raw vs formatted data separation demos");
println!();
enable_raw_mode()?;
let mut stdout = io::stdout();
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
let data = MultiFormatterDemoData::new();
let mut editor = EnhancedDemoEditor::new(data);
// Initialize with normal mode - library automatically sets block cursor
editor.editor.set_mode(AppMode::ReadOnly);
// Demonstrate that CursorManager is available and working
CursorManager::update_for_mode(AppMode::ReadOnly)?;
let res = run_app(&mut terminal, editor);
disable_raw_mode()?;
execute!(terminal.backend_mut(), LeaveAlternateScreen, DisableMouseCapture)?;
terminal.show_cursor()?;
// Library automatically resets cursor on FormEditor::drop()
// But we can also manually reset if needed
CursorManager::reset()?;
if let Err(err) = res {
println!("{:?}", err);
}
println!("🧩 Enhanced custom formatter demo completed!");
println!("🏆 You experienced comprehensive custom formatting with:");
println!(" • Multiple formatter types (PSC, Phone, Credit Card, Date)");
println!(" • Edge case handling (incomplete, invalid, overflow)");
println!(" • Real-time format preview and cursor mapping");
println!(" • Clear separation between raw business data and display formatting");
Ok(())
}

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// examples/integration_patterns.rs
//! Advanced integration patterns showing how Canvas works with:
//! - State management patterns
//! - Event-driven architectures
//! - Validation systems
//! - Custom rendering
//!
//! Run with: cargo run --example integration_patterns
use canvas::prelude::*;
use std::collections::HashMap;
#[tokio::main]
async fn main() {
println!("🔧 Canvas Integration Patterns");
println!("==============================\n");
// Pattern 1: State machine integration
state_machine_example().await;
// Pattern 2: Event-driven architecture
event_driven_example().await;
// Pattern 3: Validation pipeline
validation_pipeline_example().await;
// Pattern 4: Multi-form orchestration
multi_form_example().await;
}
// Pattern 1: Canvas with state machine
async fn state_machine_example() {
println!("🔄 Pattern 1: State Machine Integration");
#[derive(Debug, Clone, PartialEq)]
enum FormState {
Initial,
Editing,
Validating,
Submitting,
Success,
Error(String),
}
#[derive(Debug)]
struct StateMachineForm {
// Canvas state
current_field: usize,
cursor_pos: usize,
username: String,
password: String,
has_changes: bool,
// State machine
state: FormState,
}
impl StateMachineForm {
fn new() -> Self {
Self {
current_field: 0,
cursor_pos: 0,
username: String::new(),
password: String::new(),
has_changes: false,
state: FormState::Initial,
}
}
fn transition_to(&mut self, new_state: FormState) -> String {
let old_state = self.state.clone();
self.state = new_state;
format!("State transition: {:?} -> {:?}", old_state, self.state)
}
fn can_submit(&self) -> bool {
matches!(self.state, FormState::Editing) &&
!self.username.trim().is_empty() &&
!self.password.trim().is_empty()
}
}
impl CanvasState for StateMachineForm {
fn current_field(&self) -> usize { self.current_field }
fn current_cursor_pos(&self) -> usize { self.cursor_pos }
fn set_current_field(&mut self, index: usize) { self.current_field = index.min(1); }
fn set_current_cursor_pos(&mut self, pos: usize) { self.cursor_pos = pos; }
fn get_current_input(&self) -> &str {
match self.current_field {
0 => &self.username,
1 => &self.password,
_ => "",
}
}
fn get_current_input_mut(&mut self) -> &mut String {
match self.current_field {
0 => &mut self.username,
1 => &mut self.password,
_ => unreachable!(),
}
}
fn inputs(&self) -> Vec<&String> { vec![&self.username, &self.password] }
fn fields(&self) -> Vec<&str> { vec!["Username", "Password"] }
fn has_unsaved_changes(&self) -> bool { self.has_changes }
fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_changes = changed;
// Transition to editing state when user starts typing
if changed && self.state == FormState::Initial {
self.state = FormState::Editing;
}
}
fn handle_feature_action(&mut self, action: &CanvasAction, context: &ActionContext) -> Option<String> {
match action {
CanvasAction::Custom(cmd) => match cmd.as_str() {
"submit" => {
if self.can_submit() {
let msg = self.transition_to(FormState::Submitting);
// Simulate submission
self.state = FormState::Success;
Some(format!("{} -> Form submitted successfully", msg))
} else {
let msg = self.transition_to(FormState::Error("Invalid form data".to_string()));
Some(msg)
}
}
"reset" => {
self.username.clear();
self.password.clear();
self.has_changes = false;
Some(self.transition_to(FormState::Initial))
}
_ => None,
},
_ => None,
}
}
}
let mut form = StateMachineForm::new();
let mut ideal_cursor = 0;
println!(" Initial state: {:?}", form.state);
// Type some text to trigger state change
let result = ActionDispatcher::dispatch(
CanvasAction::InsertChar('u'),
&mut form,
&mut ideal_cursor,
).await.unwrap();
println!(" After typing: {:?}", form.state);
// Try to submit (should fail)
let result = ActionDispatcher::dispatch(
CanvasAction::Custom("submit".to_string()),
&mut form,
&mut ideal_cursor,
).await.unwrap();
println!(" Submit result: {}", result.message().unwrap_or(""));
println!(" ✅ State machine integration works!\n");
}
// Pattern 2: Event-driven architecture
async fn event_driven_example() {
println!("📡 Pattern 2: Event-Driven Architecture");
#[derive(Debug, Clone)]
enum FormEvent {
FieldChanged { field: usize, old_value: String, new_value: String },
ValidationTriggered { field: usize, is_valid: bool },
ActionExecuted { action: String, success: bool },
}
#[derive(Debug)]
struct EventDrivenForm {
current_field: usize,
cursor_pos: usize,
email: String,
has_changes: bool,
events: Vec<FormEvent>,
}
impl EventDrivenForm {
fn new() -> Self {
Self {
current_field: 0,
cursor_pos: 0,
email: String::new(),
has_changes: false,
events: Vec::new(),
}
}
fn emit_event(&mut self, event: FormEvent) {
println!(" 📡 Event: {:?}", event);
self.events.push(event);
}
fn validate_email(&self) -> bool {
self.email.contains('@') && self.email.contains('.')
}
}
impl CanvasState for EventDrivenForm {
fn current_field(&self) -> usize { self.current_field }
fn current_cursor_pos(&self) -> usize { self.cursor_pos }
fn set_current_field(&mut self, index: usize) { self.current_field = index; }
fn set_current_cursor_pos(&mut self, pos: usize) { self.cursor_pos = pos; }
fn get_current_input(&self) -> &str { &self.email }
fn get_current_input_mut(&mut self) -> &mut String { &mut self.email }
fn inputs(&self) -> Vec<&String> { vec![&self.email] }
fn fields(&self) -> Vec<&str> { vec!["Email"] }
fn has_unsaved_changes(&self) -> bool { self.has_changes }
fn set_has_unsaved_changes(&mut self, changed: bool) {
if changed != self.has_changes {
let old_value = if self.has_changes { "modified" } else { "unmodified" };
let new_value = if changed { "modified" } else { "unmodified" };
self.emit_event(FormEvent::FieldChanged {
field: self.current_field,
old_value: old_value.to_string(),
new_value: new_value.to_string(),
});
}
self.has_changes = changed;
}
fn handle_feature_action(&mut self, action: &CanvasAction, context: &ActionContext) -> Option<String> {
match action {
CanvasAction::Custom(cmd) => match cmd.as_str() {
"validate" => {
let is_valid = self.validate_email();
self.emit_event(FormEvent::ValidationTriggered {
field: self.current_field,
is_valid,
});
self.emit_event(FormEvent::ActionExecuted {
action: "validate".to_string(),
success: true,
});
if is_valid {
Some("Email is valid!".to_string())
} else {
Some("Email is invalid".to_string())
}
}
_ => None,
},
_ => None,
}
}
}
let mut form = EventDrivenForm::new();
let mut ideal_cursor = 0;
// Type an email address
let email = "user@example.com";
for c in email.chars() {
ActionDispatcher::dispatch(
CanvasAction::InsertChar(c),
&mut form,
&mut ideal_cursor,
).await.unwrap();
}
// Validate the email
let result = ActionDispatcher::dispatch(
CanvasAction::Custom("validate".to_string()),
&mut form,
&mut ideal_cursor,
).await.unwrap();
println!(" Final email: {}", form.email);
println!(" Validation result: {}", result.message().unwrap_or(""));
println!(" Total events captured: {}", form.events.len());
println!(" ✅ Event-driven architecture works!\n");
}
// Pattern 3: Validation pipeline
async fn validation_pipeline_example() {
println!("✅ Pattern 3: Validation Pipeline");
type ValidationRule = Box<dyn Fn(&str) -> Result<(), String>>;
// Custom Debug implementation since function pointers don't implement Debug
struct ValidatedForm {
current_field: usize,
cursor_pos: usize,
password: String,
has_changes: bool,
validators: HashMap<usize, Vec<ValidationRule>>,
}
impl std::fmt::Debug for ValidatedForm {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("ValidatedForm")
.field("current_field", &self.current_field)
.field("cursor_pos", &self.cursor_pos)
.field("password", &self.password)
.field("has_changes", &self.has_changes)
.field("validators", &format!("HashMap with {} entries", self.validators.len()))
.finish()
}
}
impl ValidatedForm {
fn new() -> Self {
let mut validators: HashMap<usize, Vec<ValidationRule>> = HashMap::new();
// Password validators
let mut password_validators: Vec<ValidationRule> = Vec::new();
password_validators.push(Box::new(|value| {
if value.len() < 8 {
Err("Password must be at least 8 characters".to_string())
} else {
Ok(())
}
}));
password_validators.push(Box::new(|value| {
if !value.chars().any(|c| c.is_uppercase()) {
Err("Password must contain at least one uppercase letter".to_string())
} else {
Ok(())
}
}));
password_validators.push(Box::new(|value| {
if !value.chars().any(|c| c.is_numeric()) {
Err("Password must contain at least one number".to_string())
} else {
Ok(())
}
}));
validators.insert(0, password_validators);
Self {
current_field: 0,
cursor_pos: 0,
password: String::new(),
has_changes: false,
validators,
}
}
fn validate_field(&self, field_index: usize) -> Vec<String> {
let mut errors = Vec::new();
if let Some(validators) = self.validators.get(&field_index) {
let value = match field_index {
0 => &self.password,
_ => return errors,
};
for validator in validators {
if let Err(error) = validator(value) {
errors.push(error);
}
}
}
errors
}
}
impl CanvasState for ValidatedForm {
fn current_field(&self) -> usize { self.current_field }
fn current_cursor_pos(&self) -> usize { self.cursor_pos }
fn set_current_field(&mut self, index: usize) { self.current_field = index; }
fn set_current_cursor_pos(&mut self, pos: usize) { self.cursor_pos = pos; }
fn get_current_input(&self) -> &str { &self.password }
fn get_current_input_mut(&mut self) -> &mut String { &mut self.password }
fn inputs(&self) -> Vec<&String> { vec![&self.password] }
fn fields(&self) -> Vec<&str> { vec!["Password"] }
fn has_unsaved_changes(&self) -> bool { self.has_changes }
fn set_has_unsaved_changes(&mut self, changed: bool) { self.has_changes = changed; }
fn handle_feature_action(&mut self, action: &CanvasAction, context: &ActionContext) -> Option<String> {
match action {
CanvasAction::Custom(cmd) => match cmd.as_str() {
"validate" => {
let errors = self.validate_field(self.current_field);
if errors.is_empty() {
Some("Password meets all requirements!".to_string())
} else {
Some(format!("Validation errors: {}", errors.join(", ")))
}
}
_ => None,
},
_ => None,
}
}
}
let mut form = ValidatedForm::new();
let mut ideal_cursor = 0;
// Test with weak password
let weak_password = "abc";
for c in weak_password.chars() {
ActionDispatcher::dispatch(
CanvasAction::InsertChar(c),
&mut form,
&mut ideal_cursor,
).await.unwrap();
}
let result = ActionDispatcher::dispatch(
CanvasAction::Custom("validate".to_string()),
&mut form,
&mut ideal_cursor,
).await.unwrap();
println!(" Weak password '{}': {}", form.password, result.message().unwrap_or(""));
// Clear and test with strong password
form.password.clear();
form.cursor_pos = 0;
let strong_password = "StrongPass123";
for c in strong_password.chars() {
ActionDispatcher::dispatch(
CanvasAction::InsertChar(c),
&mut form,
&mut ideal_cursor,
).await.unwrap();
}
let result = ActionDispatcher::dispatch(
CanvasAction::Custom("validate".to_string()),
&mut form,
&mut ideal_cursor,
).await.unwrap();
println!(" Strong password '{}': {}", form.password, result.message().unwrap_or(""));
println!(" ✅ Validation pipeline works!\n");
}
// Pattern 4: Multi-form orchestration
async fn multi_form_example() {
println!("🎭 Pattern 4: Multi-Form Orchestration");
#[derive(Debug)]
struct PersonalInfoForm {
current_field: usize,
cursor_pos: usize,
name: String,
age: String,
has_changes: bool,
}
#[derive(Debug)]
struct ContactInfoForm {
current_field: usize,
cursor_pos: usize,
email: String,
phone: String,
has_changes: bool,
}
// Implement CanvasState for both forms
impl CanvasState for PersonalInfoForm {
fn current_field(&self) -> usize { self.current_field }
fn current_cursor_pos(&self) -> usize { self.cursor_pos }
fn set_current_field(&mut self, index: usize) { self.current_field = index.min(1); }
fn set_current_cursor_pos(&mut self, pos: usize) { self.cursor_pos = pos; }
fn get_current_input(&self) -> &str {
match self.current_field {
0 => &self.name,
1 => &self.age,
_ => "",
}
}
fn get_current_input_mut(&mut self) -> &mut String {
match self.current_field {
0 => &mut self.name,
1 => &mut self.age,
_ => unreachable!(),
}
}
fn inputs(&self) -> Vec<&String> { vec![&self.name, &self.age] }
fn fields(&self) -> Vec<&str> { vec!["Name", "Age"] }
fn has_unsaved_changes(&self) -> bool { self.has_changes }
fn set_has_unsaved_changes(&mut self, changed: bool) { self.has_changes = changed; }
}
impl CanvasState for ContactInfoForm {
fn current_field(&self) -> usize { self.current_field }
fn current_cursor_pos(&self) -> usize { self.cursor_pos }
fn set_current_field(&mut self, index: usize) { self.current_field = index.min(1); }
fn set_current_cursor_pos(&mut self, pos: usize) { self.cursor_pos = pos; }
fn get_current_input(&self) -> &str {
match self.current_field {
0 => &self.email,
1 => &self.phone,
_ => "",
}
}
fn get_current_input_mut(&mut self) -> &mut String {
match self.current_field {
0 => &mut self.email,
1 => &mut self.phone,
_ => unreachable!(),
}
}
fn inputs(&self) -> Vec<&String> { vec![&self.email, &self.phone] }
fn fields(&self) -> Vec<&str> { vec!["Email", "Phone"] }
fn has_unsaved_changes(&self) -> bool { self.has_changes }
fn set_has_unsaved_changes(&mut self, changed: bool) { self.has_changes = changed; }
}
// Form orchestrator
#[derive(Debug)]
struct FormOrchestrator {
personal_form: PersonalInfoForm,
contact_form: ContactInfoForm,
current_form: usize, // 0 = personal, 1 = contact
}
impl FormOrchestrator {
fn new() -> Self {
Self {
personal_form: PersonalInfoForm {
current_field: 0,
cursor_pos: 0,
name: String::new(),
age: String::new(),
has_changes: false,
},
contact_form: ContactInfoForm {
current_field: 0,
cursor_pos: 0,
email: String::new(),
phone: String::new(),
has_changes: false,
},
current_form: 0,
}
}
async fn execute_action(&mut self, action: CanvasAction) -> ActionResult {
let mut ideal_cursor = 0;
match self.current_form {
0 => ActionDispatcher::dispatch(action, &mut self.personal_form, &mut ideal_cursor).await.unwrap(),
1 => ActionDispatcher::dispatch(action, &mut self.contact_form, &mut ideal_cursor).await.unwrap(),
_ => ActionResult::error("Invalid form index"),
}
}
fn switch_form(&mut self) -> String {
self.current_form = (self.current_form + 1) % 2;
match self.current_form {
0 => "Switched to Personal Info form".to_string(),
1 => "Switched to Contact Info form".to_string(),
_ => "Unknown form".to_string(),
}
}
fn current_form_name(&self) -> &str {
match self.current_form {
0 => "Personal Info",
1 => "Contact Info",
_ => "Unknown",
}
}
}
let mut orchestrator = FormOrchestrator::new();
println!(" Current form: {}", orchestrator.current_form_name());
// Fill personal info
for &c in &['J', 'o', 'h', 'n'] {
orchestrator.execute_action(CanvasAction::InsertChar(c)).await;
}
orchestrator.execute_action(CanvasAction::NextField).await;
for &c in &['2', '5'] {
orchestrator.execute_action(CanvasAction::InsertChar(c)).await;
}
println!(" Personal form - Name: '{}', Age: '{}'",
orchestrator.personal_form.name,
orchestrator.personal_form.age);
// Switch to contact form
let switch_msg = orchestrator.switch_form();
println!(" {}", switch_msg);
// Fill contact info
for &c in &['j', 'o', 'h', 'n', '@', 'e', 'x', 'a', 'm', 'p', 'l', 'e', '.', 'c', 'o', 'm'] {
orchestrator.execute_action(CanvasAction::InsertChar(c)).await;
}
orchestrator.execute_action(CanvasAction::NextField).await;
for &c in &['5', '5', '5', '-', '1', '2', '3', '4'] {
orchestrator.execute_action(CanvasAction::InsertChar(c)).await;
}
println!(" Contact form - Email: '{}', Phone: '{}'",
orchestrator.contact_form.email,
orchestrator.contact_form.phone);
}

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// src/canvas/actions/mod.rs
pub mod types;
pub mod movement;
// Re-export the main API
pub use types::{CanvasAction, ActionResult};

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// src/canvas/actions/movement/char.rs
/// Calculate new position when moving left
pub fn move_left(current_pos: usize) -> usize {
current_pos.saturating_sub(1)
}
/// Calculate new position when moving right
pub fn move_right(current_pos: usize, text: &str, for_edit_mode: bool) -> usize {
if text.is_empty() {
return current_pos;
}
if for_edit_mode {
// Edit mode: can move past end of text
(current_pos + 1).min(text.len())
} else {
// Read-only/highlight mode: stays within text bounds
if current_pos < text.len().saturating_sub(1) {
current_pos + 1
} else {
current_pos
}
}
}
/// Check if cursor position is valid for the given mode
pub fn is_valid_cursor_position(pos: usize, text: &str, for_edit_mode: bool) -> bool {
if text.is_empty() {
return pos == 0;
}
if for_edit_mode {
pos <= text.len()
} else {
pos < text.len()
}
}
/// Clamp cursor position to valid bounds for the given mode
pub fn clamp_cursor_position(pos: usize, text: &str, for_edit_mode: bool) -> usize {
if text.is_empty() {
0
} else if for_edit_mode {
pos.min(text.len())
} else {
pos.min(text.len().saturating_sub(1))
}
}

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// src/canvas/actions/movement/line.rs
/// Calculate cursor position for line start
pub fn line_start_position() -> usize {
0
}
/// Calculate cursor position for line end
pub fn line_end_position(text: &str, for_edit_mode: bool) -> usize {
if text.is_empty() {
0
} else if for_edit_mode {
// Edit mode: cursor can go past end of text
text.len()
} else {
// Read-only/highlight mode: cursor stays on last character
text.len().saturating_sub(1)
}
}
/// Calculate safe cursor position when switching fields
pub fn safe_cursor_position(text: &str, ideal_column: usize, for_edit_mode: bool) -> usize {
if text.is_empty() {
0
} else if for_edit_mode {
// Edit mode: cursor can go past end
ideal_column.min(text.len())
} else {
// Read-only/highlight mode: cursor stays within text
ideal_column.min(text.len().saturating_sub(1))
}
}

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// src/canvas/actions/movement/mod.rs
pub mod word;
pub mod line;
pub mod char;
// Re-export commonly used functions
pub use word::{
find_next_word_start, find_word_end, find_prev_word_start, find_prev_word_end,
find_next_big_word_start, find_prev_big_word_start, find_big_word_end, find_prev_big_word_end,
// Add these new exports:
find_last_word_start_in_field, find_last_word_end_in_field,
find_last_big_word_start_in_field, find_last_big_word_end_in_field,
};
pub use line::{line_start_position, line_end_position, safe_cursor_position};
pub use char::{move_left, move_right, is_valid_cursor_position, clamp_cursor_position};

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// src/canvas/actions/movement/word.rs
// Replace the entire file with this corrected version:
#[derive(PartialEq, Copy, Clone)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() {
CharType::Whitespace
} else if c.is_alphanumeric() {
CharType::Alphanumeric
} else {
CharType::Punctuation
}
}
/// Find the start of the next word from the current position
pub fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
let current_pos = current_pos.min(chars.len());
if current_pos == chars.len() {
return current_pos;
}
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
// Skip current word/token
while pos < chars.len() && get_char_type(chars[pos]) == initial_type {
pos += 1;
}
// Skip whitespace
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
pos
}
/// Find the end of the current or next word
pub fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 {
return 0;
}
let mut pos = current_pos.min(len - 1);
let current_type = get_char_type(chars[pos]);
// If we're not on whitespace, move to end of current word
if current_type != CharType::Whitespace {
while pos < len && get_char_type(chars[pos]) == current_type {
pos += 1;
}
return pos.saturating_sub(1);
}
// If we're on whitespace, find next word and go to its end
pos = find_next_word_start(text, pos);
if pos >= len {
return len.saturating_sub(1);
}
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type {
pos += 1;
}
pos.saturating_sub(1).min(len.saturating_sub(1))
}
/// Find the start of the previous word
pub fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
// Skip whitespace backwards
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
// Move to start of word
if get_char_type(chars[pos]) != CharType::Whitespace {
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
}
if pos == 0 && get_char_type(chars[0]) == CharType::Whitespace {
0
} else {
pos
}
}
/// Find the end of the previous word (CORRECTED VERSION for vim's ge command)
pub fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
// Find all word end positions using boundary detection
let mut word_ends = Vec::new();
let mut in_word = false;
let mut current_word_type: Option<CharType> = None;
for (i, &ch) in chars.iter().enumerate() {
let char_type = get_char_type(ch);
match char_type {
CharType::Whitespace => {
if in_word {
// End of a word
word_ends.push(i - 1);
in_word = false;
current_word_type = None;
}
}
_ => {
if !in_word || current_word_type != Some(char_type) {
// Start of a new word (or word type change)
if in_word {
// End the previous word first
word_ends.push(i - 1);
}
in_word = true;
current_word_type = Some(char_type);
}
}
}
}
// Add the final word end if text doesn't end with whitespace
if in_word && !chars.is_empty() {
word_ends.push(chars.len() - 1);
}
// Find the largest word end position that's before current_pos
for &end_pos in word_ends.iter().rev() {
if end_pos < current_pos {
return end_pos;
}
}
0
}
/// Find the start of the next big_word (whitespace-separated)
pub fn find_next_big_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos >= chars.len() {
return text.chars().count();
}
let mut pos = current_pos;
// If we're on non-whitespace, skip to end of current big_word
while pos < chars.len() && !chars[pos].is_whitespace() {
pos += 1;
}
// Skip whitespace to find start of next big_word
while pos < chars.len() && chars[pos].is_whitespace() {
pos += 1;
}
pos
}
/// Find the start of the previous big_word (whitespace-separated)
pub fn find_prev_big_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
// Skip whitespace backwards
while pos > 0 && chars[pos].is_whitespace() {
pos -= 1;
}
// Find start of current big_word by going back while non-whitespace
while pos > 0 && !chars[pos - 1].is_whitespace() {
pos -= 1;
}
pos
}
/// Find the end of the current/next big_word (whitespace-separated)
pub fn find_big_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
let mut pos = current_pos;
// If we're on whitespace, skip to start of next big_word
while pos < chars.len() && chars[pos].is_whitespace() {
pos += 1;
}
// If we reached end, return it
if pos >= chars.len() {
return chars.len();
}
// Find end of current big_word (last non-whitespace char)
while pos < chars.len() && !chars[pos].is_whitespace() {
pos += 1;
}
// Return position of last character in big_word
pos.saturating_sub(1)
}
/// Find the end of the previous big_word (whitespace-separated)
pub fn find_prev_big_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
// Skip whitespace backwards
while pos > 0 && chars[pos].is_whitespace() {
pos -= 1;
}
// If we hit start of text and it's whitespace, return 0
if pos == 0 && chars[0].is_whitespace() {
return 0;
}
// Skip back to start of current big_word, then forward to end
while pos > 0 && !chars[pos - 1].is_whitespace() {
pos -= 1;
}
// Now find end of this big_word
while pos < chars.len() && !chars[pos].is_whitespace() {
pos += 1;
}
// Return position of last character in big_word
pos.saturating_sub(1)
}
// ============================================================================
// FIELD BOUNDARY HELPER FUNCTIONS (for cross-field movement)
// ============================================================================
/// Find the start of the last word in a field (for cross-field 'b' movement)
pub fn find_last_word_start_in_field(text: &str) -> usize {
if text.is_empty() {
return 0;
}
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
let mut pos = chars.len().saturating_sub(1);
// Skip trailing whitespace
while pos > 0 && chars[pos].is_whitespace() {
pos -= 1;
}
// If the whole field is whitespace, return 0
if pos == 0 && chars[0].is_whitespace() {
return 0;
}
// Now we're on a non-whitespace character
// Find the start of this word by going backwards while chars are the same type
let char_type = if chars[pos].is_alphanumeric() { "alnum" } else { "punct" };
while pos > 0 {
let prev_char = chars[pos - 1];
let prev_type = if prev_char.is_alphanumeric() {
"alnum"
} else if prev_char.is_whitespace() {
"space"
} else {
"punct"
};
// Stop if we hit whitespace or different word type
if prev_type == "space" || prev_type != char_type {
break;
}
pos -= 1;
}
pos
}
/// Find the end of the last word in a field (for cross-field 'ge' movement)
pub fn find_last_word_end_in_field(text: &str) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
// Start from the end and find the last non-whitespace character
let mut pos = chars.len() - 1;
// Skip trailing whitespace
while pos > 0 && chars[pos].is_whitespace() {
pos -= 1;
}
// If the whole field is whitespace, return 0
if chars[pos].is_whitespace() {
return 0;
}
// We're now at the end of the last word
pos
}
/// Find the start of the last big_word in a field (for cross-field 'B' movement)
pub fn find_last_big_word_start_in_field(text: &str) -> usize {
if text.is_empty() {
return 0;
}
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
let mut pos = chars.len().saturating_sub(1);
// Skip trailing whitespace
while pos > 0 && chars[pos].is_whitespace() {
pos -= 1;
}
// If the whole field is whitespace, return 0
if pos == 0 && chars[0].is_whitespace() {
return 0;
}
// Now we're on a non-whitespace character
// Find the start of this big_word by going backwards while chars are non-whitespace
while pos > 0 {
let prev_char = chars[pos - 1];
// Stop if we hit whitespace (big_word boundary)
if prev_char.is_whitespace() {
break;
}
pos -= 1;
}
pos
}
/// Find the end of the last big_word in a field (for cross-field 'gE' movement)
pub fn find_last_big_word_end_in_field(text: &str) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
let mut pos = chars.len().saturating_sub(1);
// Skip trailing whitespace
while pos > 0 && chars[pos].is_whitespace() {
pos -= 1;
}
// If the whole field is whitespace, return 0
if pos == 0 && chars[0].is_whitespace() {
return 0;
}
// We're now at the end of the last big_word
pos
}

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// src/canvas/actions/types.rs
/// All available canvas actions
#[derive(Debug, Clone, PartialEq)]
pub enum CanvasAction {
// Movement actions
MoveLeft,
MoveRight,
MoveUp,
MoveDown,
// Word movement
MoveWordNext,
MoveWordPrev,
MoveWordEnd,
MoveWordEndPrev,
// Line movement
MoveLineStart,
MoveLineEnd,
// Field movement
NextField,
PrevField,
MoveFirstLine,
MoveLastLine,
// Editing actions
InsertChar(char),
DeleteBackward,
DeleteForward,
// Suggestions actions
TriggerSuggestions,
SuggestionUp,
SuggestionDown,
SelectSuggestion,
ExitSuggestions,
// Custom actions
Custom(String),
}
/// Result type for canvas actions
#[derive(Debug, Clone)]
pub enum ActionResult {
Success,
Message(String),
HandledByApp(String),
HandledByFeature(String), // Keep for compatibility
Error(String),
}
impl ActionResult {
pub fn success() -> Self {
Self::Success
}
pub fn success_with_message(msg: &str) -> Self {
Self::Message(msg.to_string())
}
pub fn handled_by_app(msg: &str) -> Self {
Self::HandledByApp(msg.to_string())
}
pub fn error(msg: &str) -> Self {
Self::Error(msg.to_string())
}
pub fn is_success(&self) -> bool {
matches!(self, Self::Success | Self::Message(_) | Self::HandledByApp(_) | Self::HandledByFeature(_))
}
pub fn message(&self) -> Option<&str> {
match self {
Self::Message(msg) | Self::HandledByApp(msg) | Self::HandledByFeature(msg) | Self::Error(msg) => Some(msg),
Self::Success => None,
}
}
}
impl CanvasAction {
/// Get a human-readable description of this action
pub fn description(&self) -> &'static str {
match self {
Self::MoveLeft => "move left",
Self::MoveRight => "move right",
Self::MoveUp => "move up",
Self::MoveDown => "move down",
Self::MoveWordNext => "next word",
Self::MoveWordPrev => "previous word",
Self::MoveWordEnd => "word end",
Self::MoveWordEndPrev => "previous word end",
Self::MoveLineStart => "line start",
Self::MoveLineEnd => "line end",
Self::NextField => "next field",
Self::PrevField => "previous field",
Self::MoveFirstLine => "first field",
Self::MoveLastLine => "last field",
Self::InsertChar(_c) => "insert character",
Self::DeleteBackward => "delete backward",
Self::DeleteForward => "delete forward",
Self::TriggerSuggestions => "trigger suggestions",
Self::SuggestionUp => "suggestion up",
Self::SuggestionDown => "suggestion down",
Self::SelectSuggestion => "select suggestion",
Self::ExitSuggestions => "exit suggestions",
Self::Custom(_name) => "custom action",
}
}
/// Get all movement-related actions
pub fn movement_actions() -> Vec<CanvasAction> {
vec![
Self::MoveLeft,
Self::MoveRight,
Self::MoveUp,
Self::MoveDown,
Self::MoveWordNext,
Self::MoveWordPrev,
Self::MoveWordEnd,
Self::MoveWordEndPrev,
Self::MoveLineStart,
Self::MoveLineEnd,
Self::NextField,
Self::PrevField,
Self::MoveFirstLine,
Self::MoveLastLine,
]
}
/// Get all editing-related actions
pub fn editing_actions() -> Vec<CanvasAction> {
vec![
Self::InsertChar(' '), // Example char
Self::DeleteBackward,
Self::DeleteForward,
]
}
/// Get all suggestions-related actions
pub fn suggestions_actions() -> Vec<CanvasAction> {
vec![
Self::TriggerSuggestions,
Self::SuggestionUp,
Self::SuggestionDown,
Self::SelectSuggestion,
Self::ExitSuggestions,
]
}
/// Check if this action modifies text content
pub fn is_editing_action(&self) -> bool {
matches!(self,
Self::InsertChar(_) |
Self::DeleteBackward |
Self::DeleteForward
)
}
/// Check if this action moves the cursor
pub fn is_movement_action(&self) -> bool {
matches!(self,
Self::MoveLeft | Self::MoveRight | Self::MoveUp | Self::MoveDown |
Self::MoveWordNext | Self::MoveWordPrev | Self::MoveWordEnd | Self::MoveWordEndPrev |
Self::MoveLineStart | Self::MoveLineEnd | Self::NextField | Self::PrevField |
Self::MoveFirstLine | Self::MoveLastLine
)
}
}

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// src/canvas/cursor.rs
//! Cursor style management for different canvas modes
#[cfg(feature = "cursor-style")]
use crossterm::{cursor::SetCursorStyle, execute};
#[cfg(feature = "cursor-style")]
use std::io;
use crate::canvas::modes::AppMode;
/// Manages cursor styles based on canvas modes
pub struct CursorManager;
impl CursorManager {
/// Update cursor style based on current mode
#[cfg(feature = "cursor-style")]
pub fn update_for_mode(mode: AppMode) -> io::Result<()> {
let style = match mode {
AppMode::Edit => SetCursorStyle::SteadyBar, // Thin line for insert
AppMode::ReadOnly => SetCursorStyle::SteadyBlock, // Block for normal
AppMode::Highlight => SetCursorStyle::BlinkingBlock, // Blinking for visual
AppMode::General => SetCursorStyle::SteadyBlock, // Block for general
AppMode::Command => SetCursorStyle::SteadyUnderScore, // Underscore for command
};
execute!(io::stdout(), style)
}
/// No-op when cursor-style feature is disabled
#[cfg(not(feature = "cursor-style"))]
pub fn update_for_mode(_mode: AppMode) -> io::Result<()> {
Ok(())
}
/// Reset cursor to default on cleanup
#[cfg(feature = "cursor-style")]
pub fn reset() -> io::Result<()> {
execute!(io::stdout(), SetCursorStyle::DefaultUserShape)
}
#[cfg(not(feature = "cursor-style"))]
pub fn reset() -> io::Result<()> {
Ok(())
}
}

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// src/canvas/gui.rs
//! Canvas GUI updated to work with FormEditor
#[cfg(feature = "gui")]
use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect},
style::{Modifier, Style},
text::{Line, Span},
widgets::{Block, Borders, BorderType, Paragraph},
Frame,
};
#[cfg(feature = "gui")]
use crate::canvas::theme::{CanvasTheme, DefaultCanvasTheme};
use crate::canvas::modes::HighlightState;
use crate::data_provider::DataProvider;
use crate::editor::FormEditor;
use unicode_width::UnicodeWidthChar;
#[cfg(feature = "gui")]
use std::cmp::{max, min};
/// Render ONLY the canvas form fields - no suggestions rendering here
/// Updated to work with FormEditor instead of CanvasState trait
#[cfg(feature = "gui")]
pub fn render_canvas<T: CanvasTheme, D: DataProvider>(
f: &mut Frame,
area: Rect,
editor: &FormEditor<D>,
theme: &T,
) -> Option<Rect> {
// Convert SelectionState to HighlightState
let highlight_state = convert_selection_to_highlight(editor.ui_state().selection_state());
render_canvas_with_highlight(f, area, editor, theme, &highlight_state)
}
/// Render canvas with explicit highlight state (for advanced use)
#[cfg(feature = "gui")]
pub fn render_canvas_with_highlight<T: CanvasTheme, D: DataProvider>(
f: &mut Frame,
area: Rect,
editor: &FormEditor<D>,
theme: &T,
highlight_state: &HighlightState,
) -> Option<Rect> {
let ui_state = editor.ui_state();
let data_provider = editor.data_provider();
// Build field information
let field_count = data_provider.field_count();
let mut fields: Vec<&str> = Vec::with_capacity(field_count);
let mut inputs: Vec<String> = Vec::with_capacity(field_count);
for i in 0..field_count {
fields.push(data_provider.field_name(i));
// Use editor-provided effective display text per field (Feature 4/mask aware)
#[cfg(feature = "validation")]
{
inputs.push(editor.display_text_for_field(i));
}
#[cfg(not(feature = "validation"))]
{
inputs.push(data_provider.field_value(i).to_string());
}
}
let current_field_idx = ui_state.current_field();
let is_edit_mode = matches!(ui_state.mode(), crate::canvas::modes::AppMode::Edit);
// Precompute completion for active field
#[cfg(feature = "suggestions")]
let active_completion = if ui_state.is_suggestions_active()
&& ui_state.suggestions.active_field == Some(current_field_idx)
{
ui_state.suggestions.completion_text.clone()
} else {
None
};
#[cfg(not(feature = "suggestions"))]
let active_completion: Option<String> = None;
render_canvas_fields(
f,
area,
&fields,
&current_field_idx,
&inputs,
theme,
is_edit_mode,
highlight_state,
editor.display_cursor_position(), // Use display cursor position for masks
false, // TODO: track unsaved changes in editor
// Closures for getting display values and overrides
#[cfg(feature = "validation")]
|field_idx| editor.display_text_for_field(field_idx),
#[cfg(not(feature = "validation"))]
|field_idx| data_provider.field_value(field_idx).to_string(),
// Closure for checking display overrides
#[cfg(feature = "validation")]
|field_idx| {
editor.ui_state().validation_state().get_field_config(field_idx)
.map(|cfg| {
let has_formatter = cfg.custom_formatter.is_some();
let has_mask = cfg.display_mask.is_some();
has_formatter || has_mask
})
.unwrap_or(false)
},
#[cfg(not(feature = "validation"))]
|_field_idx| false,
// Closure for providing completion
|field_idx| {
if field_idx == current_field_idx {
active_completion.clone()
} else {
None
}
},
)
}
/// Convert SelectionState to HighlightState for rendering
#[cfg(feature = "gui")]
fn convert_selection_to_highlight(selection: &crate::canvas::state::SelectionState) -> HighlightState {
use crate::canvas::state::SelectionState;
match selection {
SelectionState::None => HighlightState::Off,
SelectionState::Characterwise { anchor } => HighlightState::Characterwise { anchor: *anchor },
SelectionState::Linewise { anchor_field } => HighlightState::Linewise { anchor_line: *anchor_field },
}
}
/// Core canvas field rendering
#[cfg(feature = "gui")]
fn render_canvas_fields<T: CanvasTheme, F1, F2, F3>(
f: &mut Frame,
area: Rect,
fields: &[&str],
current_field_idx: &usize,
inputs: &[String],
theme: &T,
is_edit_mode: bool,
highlight_state: &HighlightState,
current_cursor_pos: usize,
has_unsaved_changes: bool,
get_display_value: F1,
has_display_override: F2,
get_completion: F3,
) -> Option<Rect>
where
F1: Fn(usize) -> String,
F2: Fn(usize) -> bool,
F3: Fn(usize) -> Option<String>,
{
// Create layout
let columns = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(30), Constraint::Percentage(70)])
.split(area);
// Border style based on state
let border_style = if has_unsaved_changes {
Style::default().fg(theme.warning())
} else if is_edit_mode {
Style::default().fg(theme.accent())
} else {
Style::default().fg(theme.secondary())
};
// Input container
let input_container = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(border_style)
.style(Style::default().bg(theme.bg()));
let input_block = Rect {
x: columns[1].x,
y: columns[1].y,
width: columns[1].width,
height: fields.len() as u16 + 2,
};
f.render_widget(&input_container, input_block);
// Input area layout
let input_area = input_container.inner(input_block);
let input_rows = Layout::default()
.direction(Direction::Vertical)
.constraints(vec![Constraint::Length(1); fields.len()])
.split(input_area);
// Render field labels
render_field_labels(f, columns[0], input_block, fields, theme);
// Render field values and return active field rect
render_field_values(
f,
input_rows.to_vec(),
inputs,
current_field_idx,
theme,
highlight_state,
current_cursor_pos,
get_display_value,
has_display_override,
get_completion,
)
}
/// Render field labels
#[cfg(feature = "gui")]
fn render_field_labels<T: CanvasTheme>(
f: &mut Frame,
label_area: Rect,
input_block: Rect,
fields: &[&str],
theme: &T,
) {
for (i, field) in fields.iter().enumerate() {
let label = Paragraph::new(Line::from(Span::styled(
format!("{}:", field),
Style::default().fg(theme.fg()),
)));
f.render_widget(
label,
Rect {
x: label_area.x,
y: input_block.y + 1 + i as u16,
width: label_area.width,
height: 1,
},
);
}
}
/// Render field values with highlighting
#[cfg(feature = "gui")]
fn render_field_values<T: CanvasTheme, F1, F2, F3>(
f: &mut Frame,
input_rows: Vec<Rect>,
inputs: &[String],
current_field_idx: &usize,
theme: &T,
highlight_state: &HighlightState,
current_cursor_pos: usize,
get_display_value: F1,
has_display_override: F2,
get_completion: F3,
) -> Option<Rect>
where
F1: Fn(usize) -> String,
F2: Fn(usize) -> bool,
F3: Fn(usize) -> Option<String>,
{
let mut active_field_input_rect = None;
// FIX: Iterate over indices only since we never use the input values directly
for i in 0..inputs.len() {
let is_active = i == *current_field_idx;
let typed_text = get_display_value(i);
let line = if is_active {
// Compose typed + gray completion for the active field
let normal_style = Style::default().fg(theme.fg());
let gray_style = Style::default().fg(theme.suggestion_gray());
let mut spans: Vec<Span> = Vec::new();
spans.push(Span::styled(typed_text.clone(), normal_style));
if let Some(completion) = get_completion(i) {
if !completion.is_empty() {
spans.push(Span::styled(completion, gray_style));
}
}
Line::from(spans)
} else {
// Non-active fields: keep existing highlighting logic
apply_highlighting(
&typed_text,
i,
current_field_idx,
current_cursor_pos,
highlight_state,
theme,
is_active,
)
};
let input_display = Paragraph::new(line).alignment(Alignment::Left);
f.render_widget(input_display, input_rows[i]);
// Set cursor for active field at end of typed text (not after completion)
if is_active {
active_field_input_rect = Some(input_rows[i]);
set_cursor_position(f, input_rows[i], &typed_text, current_cursor_pos, has_display_override(i));
}
}
active_field_input_rect
}
/// Apply highlighting based on highlight state
#[cfg(feature = "gui")]
fn apply_highlighting<'a, T: CanvasTheme>(
text: &'a str,
field_index: usize,
current_field_idx: &usize,
current_cursor_pos: usize,
highlight_state: &HighlightState,
theme: &T,
is_active: bool,
) -> Line<'a> {
let text_len = text.chars().count();
match highlight_state {
HighlightState::Off => {
Line::from(Span::styled(
text,
Style::default().fg(theme.fg())
))
}
HighlightState::Characterwise { anchor } => {
apply_characterwise_highlighting(text, text_len, field_index, current_field_idx, current_cursor_pos, anchor, theme, is_active)
}
HighlightState::Linewise { anchor_line } => {
apply_linewise_highlighting(text, field_index, current_field_idx, anchor_line, theme, is_active)
}
}
}
/// Apply characterwise highlighting - PROPER VIM-LIKE VERSION
#[cfg(feature = "gui")]
fn apply_characterwise_highlighting<'a, T: CanvasTheme>(
text: &'a str,
text_len: usize,
field_index: usize,
current_field_idx: &usize,
current_cursor_pos: usize,
anchor: &(usize, usize),
theme: &T,
_is_active: bool,
) -> Line<'a> {
let (anchor_field, anchor_char) = *anchor;
let start_field = min(anchor_field, *current_field_idx);
let end_field = max(anchor_field, *current_field_idx);
// Vim-like styling:
// - Selected text: contrasting color + background (like vim visual selection)
// - All other text: normal color (no special colors for active fields, etc.)
let highlight_style = Style::default()
.fg(theme.highlight()) // ✅ Contrasting text color for selected text
.bg(theme.highlight_bg()) // ✅ Background for selected text
.add_modifier(Modifier::BOLD);
let normal_style = Style::default().fg(theme.fg()); // ✅ Normal text color everywhere else
if field_index >= start_field && field_index <= end_field {
if start_field == end_field {
// Single field selection
let (start_char, end_char) = if anchor_field == *current_field_idx {
(min(anchor_char, current_cursor_pos), max(anchor_char, current_cursor_pos))
} else if anchor_field < *current_field_idx {
(anchor_char, current_cursor_pos)
} else {
(current_cursor_pos, anchor_char)
};
let clamped_start = start_char.min(text_len);
let clamped_end = end_char.min(text_len);
let before: String = text.chars().take(clamped_start).collect();
let highlighted: String = text.chars()
.skip(clamped_start)
.take(clamped_end.saturating_sub(clamped_start) + 1)
.collect();
let after: String = text.chars().skip(clamped_end + 1).collect();
Line::from(vec![
Span::styled(before, normal_style), // Normal text color
Span::styled(highlighted, highlight_style), // Contrasting color + background
Span::styled(after, normal_style), // Normal text color
])
} else {
// Multi-field selection
if field_index == anchor_field {
if anchor_field < *current_field_idx {
let clamped_start = anchor_char.min(text_len);
let before: String = text.chars().take(clamped_start).collect();
let highlighted: String = text.chars().skip(clamped_start).collect();
Line::from(vec![
Span::styled(before, normal_style),
Span::styled(highlighted, highlight_style),
])
} else {
let clamped_end = anchor_char.min(text_len);
let highlighted: String = text.chars().take(clamped_end + 1).collect();
let after: String = text.chars().skip(clamped_end + 1).collect();
Line::from(vec![
Span::styled(highlighted, highlight_style),
Span::styled(after, normal_style),
])
}
} else if field_index == *current_field_idx {
if anchor_field < *current_field_idx {
let clamped_end = current_cursor_pos.min(text_len);
let highlighted: String = text.chars().take(clamped_end + 1).collect();
let after: String = text.chars().skip(clamped_end + 1).collect();
Line::from(vec![
Span::styled(highlighted, highlight_style),
Span::styled(after, normal_style),
])
} else {
let clamped_start = current_cursor_pos.min(text_len);
let before: String = text.chars().take(clamped_start).collect();
let highlighted: String = text.chars().skip(clamped_start).collect();
Line::from(vec![
Span::styled(before, normal_style),
Span::styled(highlighted, highlight_style),
])
}
} else {
// Middle field: highlight entire field
Line::from(Span::styled(text, highlight_style))
}
}
} else {
// Outside selection: always normal text color (no special active field color)
Line::from(Span::styled(text, normal_style))
}
}
/// Apply linewise highlighting - PROPER VIM-LIKE VERSION
#[cfg(feature = "gui")]
fn apply_linewise_highlighting<'a, T: CanvasTheme>(
text: &'a str,
field_index: usize,
current_field_idx: &usize,
anchor_line: &usize,
theme: &T,
_is_active: bool,
) -> Line<'a> {
let start_field = min(*anchor_line, *current_field_idx);
let end_field = max(*anchor_line, *current_field_idx);
// Vim-like styling:
// - Selected lines: contrasting text color + background
// - All other lines: normal text color (no special active field color)
let highlight_style = Style::default()
.fg(theme.highlight()) // ✅ Contrasting text color for selected text
.bg(theme.highlight_bg()) // ✅ Background for selected text
.add_modifier(Modifier::BOLD);
let normal_style = Style::default().fg(theme.fg()); // ✅ Normal text color everywhere else
if field_index >= start_field && field_index <= end_field {
// Selected line: contrasting text color + background
Line::from(Span::styled(text, highlight_style))
} else {
// Normal line: normal text color (no special active field color)
Line::from(Span::styled(text, normal_style))
}
}
/// Set cursor position
#[cfg(feature = "gui")]
fn set_cursor_position(
f: &mut Frame,
field_rect: Rect,
text: &str,
current_cursor_pos: usize,
_has_display_override: bool,
) {
// Sum display widths of the first current_cursor_pos characters
let mut cols: u16 = 0;
for (i, ch) in text.chars().enumerate() {
if i >= current_cursor_pos {
break;
}
cols = cols.saturating_add(UnicodeWidthChar::width(ch).unwrap_or(0) as u16);
}
let cursor_x = field_rect.x.saturating_add(cols);
let cursor_y = field_rect.y;
// Clamp to field bounds
let max_cursor_x = field_rect.x + field_rect.width.saturating_sub(1);
let safe_cursor_x = cursor_x.min(max_cursor_x);
f.set_cursor_position((safe_cursor_x, cursor_y));
}
/// Set default theme if custom not specified
#[cfg(feature = "gui")]
pub fn render_canvas_default<D: DataProvider>(
f: &mut Frame,
area: Rect,
editor: &FormEditor<D>,
) -> Option<Rect> {
let theme = DefaultCanvasTheme::default();
render_canvas(f, area, editor, &theme)
}

19
canvas/src/canvas/mod.rs Normal file
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// src/canvas/mod.rs
pub mod actions;
pub mod state;
pub mod modes;
#[cfg(feature = "gui")]
pub mod gui;
#[cfg(feature = "gui")]
pub mod theme;
#[cfg(feature = "cursor-style")]
pub mod cursor;
// Keep these exports for current functionality
pub use modes::{AppMode, ModeManager, HighlightState};
#[cfg(feature = "cursor-style")]
pub use cursor::CursorManager;

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// src/state/app/highlight.rs
// canvas/src/modes/highlight.rs
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum HighlightState {
Off,
Characterwise { anchor: (usize, usize) }, // (field_index, char_position)
Linewise { anchor_line: usize }, // field_index
}
impl Default for HighlightState {
fn default() -> Self {
HighlightState::Off
}
}

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// src/modes/handlers/mode_manager.rs
// canvas/src/modes/manager.rs
#[cfg(feature = "cursor-style")]
use crate::canvas::CursorManager;
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum AppMode {
General, // For intro and admin screens
ReadOnly, // Canvas read-only mode
Edit, // Canvas edit mode
Highlight, // Canvas highlight/visual mode
Command, // Command mode overlay
}
pub struct ModeManager;
impl ModeManager {
// Mode transition rules
pub fn can_enter_command_mode(current_mode: AppMode) -> bool {
!matches!(current_mode, AppMode::Edit)
}
pub fn can_enter_edit_mode(current_mode: AppMode) -> bool {
matches!(current_mode, AppMode::ReadOnly)
}
pub fn can_enter_read_only_mode(current_mode: AppMode) -> bool {
matches!(current_mode, AppMode::Edit | AppMode::Command | AppMode::Highlight)
}
pub fn can_enter_highlight_mode(current_mode: AppMode) -> bool {
matches!(current_mode, AppMode::ReadOnly)
}
/// Transition to new mode with automatic cursor update (when cursor-style feature enabled)
pub fn transition_to_mode(current_mode: AppMode, new_mode: AppMode) -> std::io::Result<AppMode> {
if current_mode != new_mode {
#[cfg(feature = "cursor-style")]
{
let _ = CursorManager::update_for_mode(new_mode);
}
}
Ok(new_mode)
}
/// Enter highlight mode with cursor styling
pub fn enter_highlight_mode_with_cursor(current_mode: AppMode) -> std::io::Result<bool> {
if Self::can_enter_highlight_mode(current_mode) {
#[cfg(feature = "cursor-style")]
{
let _ = CursorManager::update_for_mode(AppMode::Highlight);
}
Ok(true)
} else {
Ok(false)
}
}
/// Exit highlight mode with cursor styling
pub fn exit_highlight_mode_with_cursor() -> std::io::Result<AppMode> {
let new_mode = AppMode::ReadOnly;
#[cfg(feature = "cursor-style")]
{
let _ = CursorManager::update_for_mode(new_mode);
}
Ok(new_mode)
}
}

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// canvas/src/modes/mod.rs
pub mod highlight;
pub mod manager;
pub use highlight::HighlightState;
pub use manager::{AppMode, ModeManager};

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// src/canvas/state.rs
//! Library-owned UI state - user never directly modifies this
use crate::canvas::modes::AppMode;
/// Library-owned UI state - user never directly modifies this
#[derive(Debug, Clone)]
pub struct EditorState {
// Navigation state
pub(crate) current_field: usize,
pub(crate) cursor_pos: usize,
pub(crate) ideal_cursor_column: usize,
// Mode state
pub(crate) current_mode: AppMode,
// Suggestions dropdown state (only available with suggestions feature)
#[cfg(feature = "suggestions")]
pub(crate) suggestions: SuggestionsUIState,
// Selection state (for vim visual mode)
pub(crate) selection: SelectionState,
// Validation state (only available with validation feature)
#[cfg(feature = "validation")]
pub(crate) validation: crate::validation::ValidationState,
/// Computed fields state (only when computed feature is enabled)
#[cfg(feature = "computed")]
pub(crate) computed: Option<crate::computed::ComputedState>,
}
#[cfg(feature = "suggestions")]
#[derive(Debug, Clone)]
pub struct SuggestionsUIState {
pub(crate) is_active: bool,
pub(crate) is_loading: bool,
pub(crate) selected_index: Option<usize>,
pub(crate) active_field: Option<usize>,
pub(crate) active_query: Option<String>,
pub(crate) completion_text: Option<String>,
}
#[derive(Debug, Clone)]
pub enum SelectionState {
None,
Characterwise { anchor: (usize, usize) },
Linewise { anchor_field: usize },
}
impl EditorState {
pub fn new() -> Self {
Self {
current_field: 0,
cursor_pos: 0,
ideal_cursor_column: 0,
current_mode: AppMode::Edit,
#[cfg(feature = "suggestions")]
suggestions: SuggestionsUIState {
is_active: false,
is_loading: false,
selected_index: None,
active_field: None,
active_query: None,
completion_text: None,
},
selection: SelectionState::None,
#[cfg(feature = "validation")]
validation: crate::validation::ValidationState::new(),
#[cfg(feature = "computed")]
computed: None,
}
}
// ===================================================================
// READ-ONLY ACCESS: User can fetch UI state for compatibility
// ===================================================================
/// Get current field index (for user's business logic)
pub fn current_field(&self) -> usize {
self.current_field
}
/// Check if field is computed
#[cfg(feature = "computed")]
pub fn is_computed_field(&self, field_index: usize) -> bool {
self.computed
.as_ref()
.map(|state| state.is_computed_field(field_index))
.unwrap_or(false)
}
/// Get current cursor position (for user's business logic)
pub fn cursor_position(&self) -> usize {
self.cursor_pos
}
/// Get ideal cursor column (for vim-like behavior)
pub fn ideal_cursor_column(&self) -> usize {
self.ideal_cursor_column
}
/// Get current mode (for user's business logic)
pub fn mode(&self) -> AppMode {
self.current_mode
}
/// Check if suggestions dropdown is active (for user's business logic)
#[cfg(feature = "suggestions")]
pub fn is_suggestions_active(&self) -> bool {
self.suggestions.is_active
}
/// Check if suggestions dropdown is loading (for user's business logic)
#[cfg(feature = "suggestions")]
pub fn is_suggestions_loading(&self) -> bool {
self.suggestions.is_loading
}
/// Get selection state (for user's business logic)
pub fn selection_state(&self) -> &SelectionState {
&self.selection
}
/// Get validation state (for user's business logic)
/// Only available when the 'validation' feature is enabled
#[cfg(feature = "validation")]
pub fn validation_state(&self) -> &crate::validation::ValidationState {
&self.validation
}
// ===================================================================
// INTERNAL MUTATIONS: Only library modifies these
// ===================================================================
pub(crate) fn move_to_field(&mut self, field_index: usize, field_count: usize) {
if field_index < field_count {
self.current_field = field_index;
// Reset cursor to safe position - will be clamped by movement logic
self.cursor_pos = 0;
}
}
pub(crate) fn set_cursor(
&mut self,
position: usize,
max_position: usize,
for_edit_mode: bool,
) {
if for_edit_mode {
// Edit mode: can go past end for insertion
self.cursor_pos = position.min(max_position);
} else {
// ReadOnly/Highlight: stay within text bounds
self.cursor_pos = position.min(max_position.saturating_sub(1));
}
self.ideal_cursor_column = self.cursor_pos;
}
/// Explicitly open suggestions — should only be called on Tab
#[cfg(feature = "suggestions")]
pub(crate) fn open_suggestions(&mut self, field_index: usize) {
self.suggestions.is_active = true;
self.suggestions.is_loading = true;
self.suggestions.active_field = Some(field_index);
self.suggestions.active_query = None;
self.suggestions.selected_index = None;
self.suggestions.completion_text = None;
}
/// Explicitly close suggestions — should be called on Esc or field change
#[cfg(feature = "suggestions")]
pub(crate) fn close_suggestions(&mut self) {
self.suggestions.is_active = false;
self.suggestions.is_loading = false;
self.suggestions.active_field = None;
self.suggestions.active_query = None;
self.suggestions.selected_index = None;
self.suggestions.completion_text = None;
}
}
impl Default for EditorState {
fn default() -> Self {
Self::new()
}
}

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// canvas/src/gui/theme.rs
#[cfg(feature = "gui")]
use ratatui::style::Color;
/// Theme trait that must be implemented by applications using the canvas GUI
#[cfg(feature = "gui")]
pub trait CanvasTheme {
fn bg(&self) -> Color;
fn fg(&self) -> Color;
fn border(&self) -> Color;
fn accent(&self) -> Color;
fn secondary(&self) -> Color;
fn highlight(&self) -> Color;
fn highlight_bg(&self) -> Color;
fn warning(&self) -> Color;
fn suggestion_gray(&self) -> Color;
}
#[cfg(feature = "gui")]
#[derive(Debug, Clone, Default)]
pub struct DefaultCanvasTheme;
#[cfg(feature = "gui")]
impl CanvasTheme for DefaultCanvasTheme {
fn bg(&self) -> Color {
Color::Black
}
fn fg(&self) -> Color {
Color::White
}
fn border(&self) -> Color {
Color::DarkGray
}
fn accent(&self) -> Color {
Color::Cyan
}
fn secondary(&self) -> Color {
Color::Gray
}
fn highlight(&self) -> Color {
Color::Yellow
}
fn highlight_bg(&self) -> Color {
Color::Blue
}
fn warning(&self) -> Color {
Color::Red
}
fn suggestion_gray(&self) -> Color {
Color::DarkGray
}
}

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pub mod provider;
pub mod state;
pub use provider::{ComputedContext, ComputedProvider};
pub use state::ComputedState;

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// ================================================================================================
// COMPUTED FIELDS - Provider and Context
// ================================================================================================
/// Context information provided to computed field calculations
#[derive(Debug, Clone)]
pub struct ComputedContext<'a> {
/// All field values in the form (index -> value)
pub field_values: &'a [&'a str],
/// The field index being computed
pub target_field: usize,
/// Current field that user is editing (if any)
pub current_field: Option<usize>,
}
/// User implements this to provide computed field logic
pub trait ComputedProvider {
/// Compute value for a field based on other field values.
/// Called automatically when any field changes.
fn compute_field(&mut self, context: ComputedContext) -> String;
/// Check if this provider handles the given field.
fn handles_field(&self, field_index: usize) -> bool;
/// Get list of field dependencies for optimization.
/// If field A depends on fields [1, 3], only recompute A when fields 1 or 3 change.
/// Default: depend on all fields (always recompute) with a reasonable upper bound.
fn field_dependencies(&self, _field_index: usize) -> Vec<usize> {
(0..100).collect()
}
}

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/* file: canvas/src/computed/state.rs */
/*
Add computed state module file implementing caching and dependencies
*/
// ================================================================================================
// COMPUTED FIELDS - State: caching and dependencies
// ================================================================================================
use std::collections::{HashMap, HashSet};
/// Internal state for computed field management
#[derive(Debug, Clone)]
pub struct ComputedState {
/// Cached computed values (field_index -> computed_value)
computed_values: HashMap<usize, String>,
/// Field dependency graph (field_index -> depends_on_fields)
dependencies: HashMap<usize, Vec<usize>>,
/// Track which fields are computed (display-only)
computed_fields: HashSet<usize>,
}
impl ComputedState {
/// Create a new, empty computed state
pub fn new() -> Self {
Self {
computed_values: HashMap::new(),
dependencies: HashMap::new(),
computed_fields: HashSet::new(),
}
}
/// Register a field as computed with its dependencies
///
/// - `field_index`: the field that is computed (display-only)
/// - `dependencies`: indices of fields this computed field depends on
pub fn register_computed_field(&mut self, field_index: usize, mut dependencies: Vec<usize>) {
// Deduplicate dependencies to keep graph lean
dependencies.sort_unstable();
dependencies.dedup();
self.computed_fields.insert(field_index);
self.dependencies.insert(field_index, dependencies);
}
/// Check if a field is computed (read-only, skip editing/navigation)
pub fn is_computed_field(&self, field_index: usize) -> bool {
self.computed_fields.contains(&field_index)
}
/// Get cached computed value for a field, if available
pub fn get_computed_value(&self, field_index: usize) -> Option<&String> {
self.computed_values.get(&field_index)
}
/// Update cached computed value for a field
pub fn set_computed_value(&mut self, field_index: usize, value: String) {
self.computed_values.insert(field_index, value);
}
/// Get fields that should be recomputed when `changed_field` changed
///
/// This scans the dependency graph and returns all computed fields
/// that list `changed_field` as a dependency.
pub fn fields_to_recompute(&self, changed_field: usize) -> Vec<usize> {
self.dependencies
.iter()
.filter_map(|(field, deps)| {
if deps.contains(&changed_field) {
Some(*field)
} else {
None
}
})
.collect()
}
/// Iterator over all computed field indices
pub fn computed_fields(&self) -> impl Iterator<Item = usize> + '_ {
self.computed_fields.iter().copied()
}
}
impl Default for ComputedState {
fn default() -> Self {
Self::new()
}
}

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// src/data_provider.rs
//! Simplified user interface - only business data, no UI state
#[cfg(feature = "suggestions")]
use anyhow::Result;
#[cfg(feature = "suggestions")]
use async_trait::async_trait;
/// User implements this - only business data, no UI state
pub trait DataProvider {
/// How many fields in the form
fn field_count(&self) -> usize;
/// Get field label/name
fn field_name(&self, index: usize) -> &str;
/// Get field value
fn field_value(&self, index: usize) -> &str;
/// Set field value (library calls this when text changes)
fn set_field_value(&mut self, index: usize, value: String);
/// Check if field supports suggestions (optional)
fn supports_suggestions(&self, _field_index: usize) -> bool {
false
}
/// Get display value (for password masking, etc.) - optional
fn display_value(&self, _index: usize) -> Option<&str> {
None // Default: use actual value
}
/// Get validation configuration for a field (optional)
/// Only available when the 'validation' feature is enabled
#[cfg(feature = "validation")]
fn validation_config(&self, _field_index: usize) -> Option<crate::validation::ValidationConfig> {
None
}
/// Check if field is computed (display-only, skip in navigation)
/// Default: not computed
#[cfg(feature = "computed")]
fn is_computed_field(&self, _field_index: usize) -> bool {
false
}
/// Get computed field value if this is a computed field.
/// Returns None for regular fields. Default: not computed.
#[cfg(feature = "computed")]
fn computed_field_value(&self, _field_index: usize) -> Option<String> {
None
}
}
/// Optional: User implements this for suggestions data
#[cfg(feature = "suggestions")]
#[async_trait]
pub trait SuggestionsProvider {
/// Fetch suggestions (user's business logic)
async fn fetch_suggestions(&mut self, field_index: usize, query: &str)
-> Result<Vec<SuggestionItem>>;
}
#[cfg(feature = "suggestions")]
#[derive(Debug, Clone)]
pub struct SuggestionItem {
pub display_text: String,
pub value_to_store: String,
}

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// src/editor/computed_helpers.rs
use crate::computed::{ComputedContext, ComputedProvider, ComputedState};
use crate::editor::FormEditor;
use crate::DataProvider;
impl<D: DataProvider> FormEditor<D> {
#[cfg(feature = "computed")]
pub fn set_computed_provider<C>(&mut self, mut provider: C)
where
C: ComputedProvider,
{
self.ui_state.computed = Some(ComputedState::new());
let field_count = self.data_provider.field_count();
for field_index in 0..field_count {
if provider.handles_field(field_index) {
let deps = provider.field_dependencies(field_index);
if let Some(computed_state) = &mut self.ui_state.computed {
computed_state.register_computed_field(field_index, deps);
}
}
}
self.recompute_all_fields(&mut provider);
}
#[cfg(feature = "computed")]
pub fn recompute_fields<C>(
&mut self,
provider: &mut C,
field_indices: &[usize],
) where
C: ComputedProvider,
{
if let Some(computed_state) = &mut self.ui_state.computed {
let field_values: Vec<String> = (0..self.data_provider.field_count())
.map(|i| {
if computed_state.is_computed_field(i) {
computed_state
.get_computed_value(i)
.cloned()
.unwrap_or_default()
} else {
self.data_provider.field_value(i).to_string()
}
})
.collect();
let field_refs: Vec<&str> =
field_values.iter().map(|s| s.as_str()).collect();
for &field_index in field_indices {
if provider.handles_field(field_index) {
let context = ComputedContext {
field_values: &field_refs,
target_field: field_index,
current_field: Some(self.ui_state.current_field),
};
let computed_value = provider.compute_field(context);
computed_state.set_computed_value(
field_index,
computed_value,
);
}
}
}
}
#[cfg(feature = "computed")]
pub fn recompute_all_fields<C>(&mut self, provider: &mut C)
where
C: ComputedProvider,
{
if let Some(computed_state) = &self.ui_state.computed {
let computed_fields: Vec<usize> =
computed_state.computed_fields().collect();
self.recompute_fields(provider, &computed_fields);
}
}
#[cfg(feature = "computed")]
pub fn on_field_changed<C>(
&mut self,
provider: &mut C,
changed_field: usize,
) where
C: ComputedProvider,
{
if let Some(computed_state) = &self.ui_state.computed {
let fields_to_update =
computed_state.fields_to_recompute(changed_field);
if !fields_to_update.is_empty() {
self.recompute_fields(provider, &fields_to_update);
}
}
}
#[cfg(feature = "computed")]
pub fn effective_field_value(&self, field_index: usize) -> String {
if let Some(computed_state) = &self.ui_state.computed {
if let Some(computed_value) =
computed_state.get_computed_value(field_index)
{
return computed_value.clone();
}
}
self.data_provider.field_value(field_index).to_string()
}
}

122
canvas/src/editor/core.rs Normal file
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// src/editor/core.rs
#[cfg(feature = "cursor-style")]
use crate::canvas::CursorManager;
use crate::canvas::modes::AppMode;
use crate::canvas::state::EditorState;
use crate::DataProvider;
#[cfg(feature = "suggestions")]
use crate::SuggestionItem;
pub struct FormEditor<D: DataProvider> {
pub(crate) ui_state: EditorState,
pub(crate) data_provider: D,
#[cfg(feature = "suggestions")]
pub(crate) suggestions: Vec<SuggestionItem>,
#[cfg(feature = "validation")]
pub(crate) external_validation_callback: Option<
Box<
dyn FnMut(usize, &str) -> crate::validation::ExternalValidationState
+ Send
+ Sync,
>,
>,
}
impl<D: DataProvider> FormEditor<D> {
// Make helpers visible to sibling modules in this crate
pub(crate) fn char_to_byte_index(s: &str, char_idx: usize) -> usize {
s.char_indices()
.nth(char_idx)
.map(|(byte_idx, _)| byte_idx)
.unwrap_or_else(|| s.len())
}
#[allow(dead_code)]
pub(crate) fn byte_to_char_index(s: &str, byte_idx: usize) -> usize {
s[..byte_idx].chars().count()
}
pub fn new(data_provider: D) -> Self {
let editor = Self {
ui_state: EditorState::new(),
data_provider,
#[cfg(feature = "suggestions")]
suggestions: Vec::new(),
#[cfg(feature = "validation")]
external_validation_callback: None,
};
#[cfg(feature = "validation")]
{
let mut editor = editor;
editor.initialize_validation();
editor
}
#[cfg(not(feature = "validation"))]
{
editor
}
}
// Library-internal, used by multiple modules
pub(crate) fn current_text(&self) -> &str {
let field_index = self.ui_state.current_field;
if field_index < self.data_provider.field_count() {
self.data_provider.field_value(field_index)
} else {
""
}
}
// Read-only getters
pub fn current_field(&self) -> usize {
self.ui_state.current_field()
}
pub fn cursor_position(&self) -> usize {
self.ui_state.cursor_position()
}
pub fn mode(&self) -> AppMode {
self.ui_state.mode()
}
#[cfg(feature = "suggestions")]
pub fn is_suggestions_active(&self) -> bool {
self.ui_state.is_suggestions_active()
}
pub fn ui_state(&self) -> &EditorState {
&self.ui_state
}
pub fn data_provider(&self) -> &D {
&self.data_provider
}
pub fn data_provider_mut(&mut self) -> &mut D {
&mut self.data_provider
}
#[cfg(feature = "suggestions")]
pub fn suggestions(&self) -> &[SuggestionItem] {
&self.suggestions
}
#[cfg(feature = "validation")]
pub fn validation_state(&self) -> &crate::validation::ValidationState {
self.ui_state.validation_state()
}
// Cursor cleanup
#[cfg(feature = "cursor-style")]
pub fn cleanup_cursor(&self) -> std::io::Result<()> {
CursorManager::reset()
}
#[cfg(not(feature = "cursor-style"))]
pub fn cleanup_cursor(&self) -> std::io::Result<()> {
Ok(())
}
}
impl<D: DataProvider> Drop for FormEditor<D> {
fn drop(&mut self) {
let _ = self.cleanup_cursor();
}
}

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// src/editor/display.rs
use crate::canvas::modes::AppMode;
use crate::editor::FormEditor;
use crate::DataProvider;
impl<D: DataProvider> FormEditor<D> {
/// Get current field text for display.
/// Policies documented in original file.
#[cfg(feature = "validation")]
pub fn current_display_text(&self) -> String {
let field_index = self.ui_state.current_field;
let raw = if field_index < self.data_provider.field_count() {
self.data_provider.field_value(field_index)
} else {
""
};
if let Some(cfg) = self.ui_state.validation.get_field_config(field_index) {
if cfg.custom_formatter.is_none() {
if let Some(mask) = &cfg.display_mask {
return mask.apply_to_display(raw);
}
}
if cfg.custom_formatter.is_some() {
if matches!(self.ui_state.current_mode, AppMode::Edit) {
return raw.to_string();
}
if let Some((formatted, _mapper, _warning)) =
cfg.run_custom_formatter(raw)
{
return formatted;
}
}
if let Some(mask) = &cfg.display_mask {
return mask.apply_to_display(raw);
}
}
raw.to_string()
}
/// Get effective display text for any field index (Feature 4 + masks).
#[cfg(feature = "validation")]
pub fn display_text_for_field(&self, field_index: usize) -> String {
let raw = if field_index < self.data_provider.field_count() {
self.data_provider.field_value(field_index)
} else {
""
};
if let Some(cfg) = self.ui_state.validation.get_field_config(field_index) {
if cfg.custom_formatter.is_none() {
if let Some(mask) = &cfg.display_mask {
return mask.apply_to_display(raw);
}
}
if cfg.custom_formatter.is_some() {
if field_index == self.ui_state.current_field
&& matches!(self.ui_state.current_mode, AppMode::Edit)
{
return raw.to_string();
}
if let Some((formatted, _mapper, _warning)) =
cfg.run_custom_formatter(raw)
{
return formatted;
}
}
if let Some(mask) = &cfg.display_mask {
return mask.apply_to_display(raw);
}
}
raw.to_string()
}
/// Map raw cursor to display position (formatter/mask aware).
pub fn display_cursor_position(&self) -> usize {
let current_text = self.current_text();
let char_count = current_text.chars().count();
let raw_pos = match self.ui_state.current_mode {
AppMode::Edit => self.ui_state.cursor_pos.min(char_count),
_ => {
if char_count == 0 {
0
} else {
self.ui_state
.cursor_pos
.min(char_count.saturating_sub(1))
}
}
};
#[cfg(feature = "validation")]
{
let field_index = self.ui_state.current_field;
if let Some(cfg) = self.ui_state.validation.get_field_config(field_index) {
if !matches!(self.ui_state.current_mode, AppMode::Edit) {
if let Some((formatted, mapper, _)) =
cfg.run_custom_formatter(current_text)
{
return mapper.raw_to_formatted(
current_text,
&formatted,
raw_pos,
);
}
}
if let Some(mask) = &cfg.display_mask {
return mask.raw_pos_to_display_pos(raw_pos);
}
}
}
raw_pos
}
}

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@@ -0,0 +1,348 @@
// src/editor/editing.rs
use crate::editor::FormEditor;
use crate::DataProvider;
impl<D: DataProvider> FormEditor<D> {
/// Open new line below (vim o)
pub fn open_line_below(&mut self) -> anyhow::Result<()> {
// paste the method body unchanged from editor.rs
// (exact code from your VIM COMMANDS: o and O section)
let field_count = self.data_provider.field_count();
if field_count == 0 {
return Ok(());
}
let next_field = (self.ui_state.current_field + 1)
.min(field_count.saturating_sub(1));
self.transition_to_field(next_field)?;
self.ui_state.cursor_pos = 0;
self.ui_state.ideal_cursor_column = 0;
self.enter_edit_mode();
Ok(())
}
/// Open new line above (vim O)
pub fn open_line_above(&mut self) -> anyhow::Result<()> {
let prev_field = self.ui_state.current_field.saturating_sub(1);
self.transition_to_field(prev_field)?;
self.ui_state.cursor_pos = 0;
self.ui_state.ideal_cursor_column = 0;
self.enter_edit_mode();
Ok(())
}
/// Handle character insertion (mask/limit-aware)
pub fn insert_char(&mut self, ch: char) -> anyhow::Result<()> {
// paste entire insert_char body unchanged
if self.ui_state.current_mode != crate::canvas::modes::AppMode::Edit
{
return Ok(());
}
#[cfg(feature = "validation")]
let field_index = self.ui_state.current_field;
#[cfg(feature = "validation")]
let raw_cursor_pos = self.ui_state.cursor_pos;
#[cfg(feature = "validation")]
let current_raw_text = self.data_provider.field_value(field_index);
#[cfg(not(feature = "validation"))]
let field_index = self.ui_state.current_field;
#[cfg(not(feature = "validation"))]
let raw_cursor_pos = self.ui_state.cursor_pos;
#[cfg(not(feature = "validation"))]
let current_raw_text = self.data_provider.field_value(field_index);
#[cfg(feature = "validation")]
{
if let Some(cfg) = self.ui_state.validation.get_field_config(
field_index,
) {
if let Some(mask) = &cfg.display_mask {
let display_cursor_pos =
mask.raw_pos_to_display_pos(raw_cursor_pos);
let pattern_char_len = mask.pattern().chars().count();
if display_cursor_pos >= pattern_char_len {
return Ok(());
}
if !mask.is_input_position(display_cursor_pos) {
return Ok(());
}
let input_slots = (0..pattern_char_len)
.filter(|&pos| mask.is_input_position(pos))
.count();
if current_raw_text.chars().count() >= input_slots {
return Ok(());
}
}
}
}
#[cfg(feature = "validation")]
{
let vr = self.ui_state.validation.validate_char_insertion(
field_index,
current_raw_text,
raw_cursor_pos,
ch,
);
if !vr.is_acceptable() {
return Ok(());
}
}
let new_raw_text = {
let mut temp = current_raw_text.to_string();
let byte_pos = Self::char_to_byte_index(
current_raw_text,
raw_cursor_pos,
);
temp.insert(byte_pos, ch);
temp
};
#[cfg(feature = "validation")]
{
if let Some(cfg) = self.ui_state.validation.get_field_config(
field_index,
) {
if let Some(limits) = &cfg.character_limits {
if let Some(result) = limits.validate_content(&new_raw_text)
{
if !result.is_acceptable() {
return Ok(());
}
}
}
if let Some(mask) = &cfg.display_mask {
let pattern_char_len = mask.pattern().chars().count();
let input_slots = (0..pattern_char_len)
.filter(|&pos| mask.is_input_position(pos))
.count();
if new_raw_text.chars().count() > input_slots {
return Ok(());
}
}
}
}
self.data_provider
.set_field_value(field_index, new_raw_text.clone());
#[cfg(feature = "validation")]
{
if let Some(cfg) = self.ui_state.validation.get_field_config(
field_index,
) {
if let Some(mask) = &cfg.display_mask {
let new_raw_pos = raw_cursor_pos + 1;
let display_pos = mask.raw_pos_to_display_pos(new_raw_pos);
let next_input_display =
mask.next_input_position(display_pos);
let next_raw_pos =
mask.display_pos_to_raw_pos(next_input_display);
let max_raw = new_raw_text.chars().count();
self.ui_state.cursor_pos = next_raw_pos.min(max_raw);
self.ui_state.ideal_cursor_column =
self.ui_state.cursor_pos;
return Ok(());
}
}
}
self.ui_state.cursor_pos = raw_cursor_pos + 1;
self.ui_state.ideal_cursor_column = self.ui_state.cursor_pos;
Ok(())
}
/// Delete backward (backspace)
pub fn delete_backward(&mut self) -> anyhow::Result<()> {
// paste entire delete_backward body unchanged
if self.ui_state.current_mode != crate::canvas::modes::AppMode::Edit
{
return Ok(());
}
if self.ui_state.cursor_pos == 0 {
return Ok(());
}
let field_index = self.ui_state.current_field;
let mut current_text =
self.data_provider.field_value(field_index).to_string();
let new_cursor = self.ui_state.cursor_pos.saturating_sub(1);
let start = Self::char_to_byte_index(
&current_text,
self.ui_state.cursor_pos - 1,
);
let end =
Self::char_to_byte_index(&current_text, self.ui_state.cursor_pos);
current_text.replace_range(start..end, "");
self.data_provider
.set_field_value(field_index, current_text.clone());
#[cfg(feature = "validation")]
let mut target_cursor = new_cursor;
#[cfg(not(feature = "validation"))]
let target_cursor = new_cursor;
#[cfg(feature = "validation")]
{
if let Some(cfg) = self.ui_state.validation.get_field_config(
field_index,
) {
if let Some(mask) = &cfg.display_mask {
let display_pos =
mask.raw_pos_to_display_pos(new_cursor);
if let Some(prev_input) =
mask.prev_input_position(display_pos)
{
target_cursor =
mask.display_pos_to_raw_pos(prev_input);
}
}
}
}
self.ui_state.cursor_pos = target_cursor;
self.ui_state.ideal_cursor_column = target_cursor;
#[cfg(feature = "validation")]
{
let _ = self.ui_state.validation.validate_field_content(
field_index,
&current_text,
);
}
Ok(())
}
/// Delete forward (Delete key)
pub fn delete_forward(&mut self) -> anyhow::Result<()> {
// paste entire delete_forward body unchanged
if self.ui_state.current_mode != crate::canvas::modes::AppMode::Edit
{
return Ok(());
}
let field_index = self.ui_state.current_field;
let mut current_text =
self.data_provider.field_value(field_index).to_string();
if self.ui_state.cursor_pos < current_text.chars().count() {
let start = Self::char_to_byte_index(
&current_text,
self.ui_state.cursor_pos,
);
let end = Self::char_to_byte_index(
&current_text,
self.ui_state.cursor_pos + 1,
);
current_text.replace_range(start..end, "");
self.data_provider
.set_field_value(field_index, current_text.clone());
#[cfg(feature = "validation")]
let mut target_cursor = self.ui_state.cursor_pos;
#[cfg(not(feature = "validation"))]
let target_cursor = self.ui_state.cursor_pos;
#[cfg(feature = "validation")]
{
if let Some(cfg) = self.ui_state.validation.get_field_config(
field_index,
) {
if let Some(mask) = &cfg.display_mask {
let display_pos =
mask.raw_pos_to_display_pos(
self.ui_state.cursor_pos,
);
let next_input =
mask.next_input_position(display_pos);
target_cursor = mask
.display_pos_to_raw_pos(next_input)
.min(current_text.chars().count());
}
}
}
self.ui_state.cursor_pos = target_cursor;
self.ui_state.ideal_cursor_column = target_cursor;
#[cfg(feature = "validation")]
{
let _ = self.ui_state.validation.validate_field_content(
field_index,
&current_text,
);
}
}
Ok(())
}
/// Enter edit mode with cursor positioned for append (vim 'a')
pub fn enter_append_mode(&mut self) {
// paste body unchanged
let current_text = self.current_text();
let char_len = current_text.chars().count();
let append_pos = if current_text.is_empty() {
0
} else {
(self.ui_state.cursor_pos + 1).min(char_len)
};
self.ui_state.cursor_pos = append_pos;
self.ui_state.ideal_cursor_column = append_pos;
self.set_mode(crate::canvas::modes::AppMode::Edit);
}
/// Set current field value (validates under feature flag)
pub fn set_current_field_value(&mut self, value: String) {
let field_index = self.ui_state.current_field;
self.data_provider.set_field_value(field_index, value.clone());
self.ui_state.cursor_pos = 0;
self.ui_state.ideal_cursor_column = 0;
#[cfg(feature = "validation")]
{
let _ = self
.ui_state
.validation
.validate_field_content(field_index, &value);
}
}
/// Set specific field value by index (validates under feature flag)
pub fn set_field_value(&mut self, field_index: usize, value: String) {
if field_index < self.data_provider.field_count() {
self.data_provider
.set_field_value(field_index, value.clone());
if field_index == self.ui_state.current_field {
self.ui_state.cursor_pos = 0;
self.ui_state.ideal_cursor_column = 0;
}
#[cfg(feature = "validation")]
{
let _ = self
.ui_state
.validation
.validate_field_content(field_index, &value);
}
}
}
/// Clear the current field
pub fn clear_current_field(&mut self) {
self.set_current_field_value(String::new());
}
}

21
canvas/src/editor/mod.rs Normal file
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// src/editor/mod.rs
// Only module declarations and re-exports.
pub mod core;
pub mod display;
pub mod editing;
pub mod movement;
pub mod navigation;
pub mod mode;
#[cfg(feature = "suggestions")]
pub mod suggestions;
#[cfg(feature = "validation")]
pub mod validation_helpers;
#[cfg(feature = "computed")]
pub mod computed_helpers;
// Re-export the main type
pub use core::FormEditor;

222
canvas/src/editor/mode.rs Normal file
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// src/editor/mode.rs
#[cfg(feature = "cursor-style")]
use crate::canvas::CursorManager;
use crate::canvas::modes::AppMode;
use crate::canvas::state::SelectionState;
use crate::editor::FormEditor;
use crate::DataProvider;
impl<D: DataProvider> FormEditor<D> {
/// Change mode (for vim compatibility)
pub fn set_mode(&mut self, mode: AppMode) {
match (self.ui_state.current_mode, mode) {
(AppMode::ReadOnly, AppMode::Highlight) => {
self.enter_highlight_mode();
}
(AppMode::Highlight, AppMode::ReadOnly) => {
self.exit_highlight_mode();
}
(_, new_mode) => {
self.ui_state.current_mode = new_mode;
if new_mode != AppMode::Highlight {
self.ui_state.selection = SelectionState::None;
}
#[cfg(feature = "cursor-style")]
{
let _ = CursorManager::update_for_mode(new_mode);
}
}
}
}
/// Exit edit mode to read-only mode (vim Escape)
pub fn exit_edit_mode(&mut self) -> anyhow::Result<()> {
#[cfg(feature = "validation")]
{
let current_text = self.current_text();
if !self.ui_state.validation.allows_field_switch(
self.ui_state.current_field,
current_text,
) {
if let Some(reason) = self.ui_state.validation
.field_switch_block_reason(
self.ui_state.current_field,
current_text,
)
{
self.ui_state
.validation
.set_last_switch_block(reason.clone());
return Err(anyhow::anyhow!(
"Cannot exit edit mode: {}",
reason
));
}
}
}
let current_text = self.current_text();
if !current_text.is_empty() {
let max_normal_pos =
current_text.chars().count().saturating_sub(1);
if self.ui_state.cursor_pos > max_normal_pos {
self.ui_state.cursor_pos = max_normal_pos;
self.ui_state.ideal_cursor_column = self.ui_state.cursor_pos;
}
}
#[cfg(feature = "validation")]
{
let field_index = self.ui_state.current_field;
if let Some(cfg) =
self.ui_state.validation.get_field_config(field_index)
{
if cfg.external_validation_enabled {
let text = self.current_text().to_string();
if !text.is_empty() {
self.set_external_validation(
field_index,
crate::validation::ExternalValidationState::Validating,
);
if let Some(cb) =
self.external_validation_callback.as_mut()
{
let final_state = cb(field_index, &text);
self.set_external_validation(field_index, final_state);
}
}
}
}
}
self.set_mode(AppMode::ReadOnly);
#[cfg(feature = "suggestions")]
{
self.close_suggestions();
}
Ok(())
}
/// Enter edit mode from read-only mode (vim i/a/o)
pub fn enter_edit_mode(&mut self) {
#[cfg(feature = "computed")]
{
if let Some(computed_state) = &self.ui_state.computed {
if computed_state.is_computed_field(self.ui_state.current_field)
{
return;
}
}
}
self.set_mode(AppMode::Edit);
}
// -------------------- Highlight/Visual mode -------------------------
pub fn enter_highlight_mode(&mut self) {
if self.ui_state.current_mode == AppMode::ReadOnly {
self.ui_state.current_mode = AppMode::Highlight;
self.ui_state.selection = SelectionState::Characterwise {
anchor: (self.ui_state.current_field, self.ui_state.cursor_pos),
};
#[cfg(feature = "cursor-style")]
{
let _ = CursorManager::update_for_mode(AppMode::Highlight);
}
}
}
pub fn enter_highlight_line_mode(&mut self) {
if self.ui_state.current_mode == AppMode::ReadOnly {
self.ui_state.current_mode = AppMode::Highlight;
self.ui_state.selection =
SelectionState::Linewise { anchor_field: self.ui_state.current_field };
#[cfg(feature = "cursor-style")]
{
let _ = CursorManager::update_for_mode(AppMode::Highlight);
}
}
}
pub fn exit_highlight_mode(&mut self) {
if self.ui_state.current_mode == AppMode::Highlight {
self.ui_state.current_mode = AppMode::ReadOnly;
self.ui_state.selection = SelectionState::None;
#[cfg(feature = "cursor-style")]
{
let _ = CursorManager::update_for_mode(AppMode::ReadOnly);
}
}
}
pub fn is_highlight_mode(&self) -> bool {
self.ui_state.current_mode == AppMode::Highlight
}
pub fn selection_state(&self) -> &SelectionState {
&self.ui_state.selection
}
// Visual-mode movements reuse existing movement methods
pub fn move_left_with_selection(&mut self) {
let _ = self.move_left();
}
pub fn move_right_with_selection(&mut self) {
let _ = self.move_right();
}
pub fn move_up_with_selection(&mut self) {
let _ = self.move_up();
}
pub fn move_down_with_selection(&mut self) {
let _ = self.move_down();
}
pub fn move_word_next_with_selection(&mut self) {
self.move_word_next();
}
pub fn move_word_end_with_selection(&mut self) {
self.move_word_end();
}
pub fn move_word_prev_with_selection(&mut self) {
self.move_word_prev();
}
pub fn move_word_end_prev_with_selection(&mut self) {
self.move_word_end_prev();
}
pub fn move_big_word_next_with_selection(&mut self) {
self.move_big_word_next();
}
pub fn move_big_word_end_with_selection(&mut self) {
self.move_big_word_end();
}
pub fn move_big_word_prev_with_selection(&mut self) {
self.move_big_word_prev();
}
pub fn move_big_word_end_prev_with_selection(&mut self) {
self.move_big_word_end_prev();
}
pub fn move_line_start_with_selection(&mut self) {
self.move_line_start();
}
pub fn move_line_end_with_selection(&mut self) {
self.move_line_end();
}
}

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// src/editor/movement.rs
use crate::canvas::actions::movement::line::{
line_end_position, line_start_position,
};
use crate::canvas::modes::AppMode;
use crate::editor::FormEditor;
use crate::DataProvider;
use crate::canvas::actions::movement::word::{
find_last_big_word_start_in_field, find_last_word_start_in_field,
};
impl<D: DataProvider> FormEditor<D> {
/// Move cursor left within current field (mask-aware)
pub fn move_left(&mut self) -> anyhow::Result<()> {
#[cfg(feature = "validation")]
let mut moved = false;
#[cfg(not(feature = "validation"))]
let moved = false;
#[cfg(feature = "validation")]
{
let field_index = self.ui_state.current_field;
if let Some(cfg) =
self.ui_state.validation.get_field_config(field_index)
{
if let Some(mask) = &cfg.display_mask {
let display_pos =
mask.raw_pos_to_display_pos(self.ui_state.cursor_pos);
if let Some(prev_input) =
mask.prev_input_position(display_pos)
{
let raw_pos =
mask.display_pos_to_raw_pos(prev_input);
let max_pos = self.current_text().chars().count();
self.ui_state.cursor_pos = raw_pos.min(max_pos);
self.ui_state.ideal_cursor_column =
self.ui_state.cursor_pos;
moved = true;
} else {
self.ui_state.cursor_pos = 0;
self.ui_state.ideal_cursor_column = 0;
moved = true;
}
}
}
}
if !moved {
if self.ui_state.cursor_pos > 0 {
self.ui_state.cursor_pos -= 1;
self.ui_state.ideal_cursor_column = self.ui_state.cursor_pos;
}
}
Ok(())
}
/// Move cursor right within current field (mask-aware)
pub fn move_right(&mut self) -> anyhow::Result<()> {
#[cfg(feature = "validation")]
let mut moved = false;
#[cfg(not(feature = "validation"))]
let moved = false;
#[cfg(feature = "validation")]
{
let field_index = self.ui_state.current_field;
if let Some(cfg) =
self.ui_state.validation.get_field_config(field_index)
{
if let Some(mask) = &cfg.display_mask {
let display_pos =
mask.raw_pos_to_display_pos(self.ui_state.cursor_pos);
let next_display_pos = mask.next_input_position(display_pos);
let next_pos =
mask.display_pos_to_raw_pos(next_display_pos);
let max_pos = self.current_text().chars().count();
self.ui_state.cursor_pos = next_pos.min(max_pos);
self.ui_state.ideal_cursor_column =
self.ui_state.cursor_pos;
moved = true;
}
}
}
if !moved {
let max_pos = self.current_text().chars().count();
if self.ui_state.cursor_pos < max_pos {
self.ui_state.cursor_pos += 1;
self.ui_state.ideal_cursor_column = self.ui_state.cursor_pos;
}
}
Ok(())
}
/// Move to start of current field (vim 0)
pub fn move_line_start(&mut self) {
let new_pos = line_start_position();
self.ui_state.cursor_pos = new_pos;
self.ui_state.ideal_cursor_column = new_pos;
}
/// Move to end of current field (vim $)
pub fn move_line_end(&mut self) {
let current_text = self.current_text();
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let new_pos = line_end_position(current_text, is_edit_mode);
self.ui_state.cursor_pos = new_pos;
self.ui_state.ideal_cursor_column = new_pos;
}
/// Set cursor to exact position (for f/F/t/T etc.)
pub fn set_cursor_position(&mut self, position: usize) {
let current_text = self.current_text();
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let char_len = current_text.chars().count();
let max_pos = if is_edit_mode {
char_len
} else {
char_len.saturating_sub(1)
};
let clamped_pos = position.min(max_pos);
self.ui_state.cursor_pos = clamped_pos;
self.ui_state.ideal_cursor_column = clamped_pos;
}
}
impl<D: DataProvider> FormEditor<D> {
/// Move to start of next word (vim w) - can cross field boundaries
pub fn move_word_next(&mut self) {
use crate::canvas::actions::movement::word::find_next_word_start;
let current_text = self.current_text();
if current_text.is_empty() {
// Empty field - try to move to next field
if self.move_down().is_ok() {
// Successfully moved to next field, try to find first word
let new_text = self.current_text();
if !new_text.is_empty() {
let first_word_pos = if new_text.chars().next().map_or(false, |c| !c.is_whitespace()) {
// Field starts with non-whitespace, go to position 0
0
} else {
// Field starts with whitespace, find first word
find_next_word_start(new_text, 0)
};
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let char_len = new_text.chars().count();
let final_pos = if is_edit_mode {
first_word_pos.min(char_len)
} else {
first_word_pos.min(char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
}
}
return;
}
let current_pos = self.ui_state.cursor_pos;
let new_pos = find_next_word_start(current_text, current_pos);
// Check if we've hit the end of the current field
if new_pos >= current_text.chars().count() {
// At end of field - jump to next field and start from beginning
if self.move_down().is_ok() {
// Successfully moved to next field
let new_text = self.current_text();
if new_text.is_empty() {
// New field is empty, cursor stays at 0
self.ui_state.cursor_pos = 0;
self.ui_state.ideal_cursor_column = 0;
} else {
// Find first word in new field
let first_word_pos = if new_text.chars().next().map_or(false, |c| !c.is_whitespace()) {
// Field starts with non-whitespace, go to position 0
0
} else {
// Field starts with whitespace, find first word
find_next_word_start(new_text, 0)
};
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let char_len = new_text.chars().count();
let final_pos = if is_edit_mode {
first_word_pos.min(char_len)
} else {
first_word_pos.min(char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
}
}
// If move_down() failed, we stay where we are (at end of last field)
} else {
// Normal word movement within current field
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let char_len = current_text.chars().count();
let final_pos = if is_edit_mode {
new_pos.min(char_len)
} else {
new_pos.min(char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
}
}
/// Move to start of previous word (vim b) - can cross field boundaries
pub fn move_word_prev(&mut self) {
use crate::canvas::actions::movement::word::find_prev_word_start;
let current_text = self.current_text();
if current_text.is_empty() {
// Empty field - try to move to previous field and find last word
let current_field = self.ui_state.current_field;
if self.move_up().is_ok() {
// Check if we actually moved to a different field
if self.ui_state.current_field != current_field {
let new_text = self.current_text();
if !new_text.is_empty() {
let last_word_start = find_last_word_start_in_field(new_text);
self.ui_state.cursor_pos = last_word_start;
self.ui_state.ideal_cursor_column = last_word_start;
}
}
}
return;
}
let current_pos = self.ui_state.cursor_pos;
// Special case: if we're at position 0, jump to previous field
if current_pos == 0 {
let current_field = self.ui_state.current_field;
if self.move_up().is_ok() {
// Check if we actually moved to a different field
if self.ui_state.current_field != current_field {
let new_text = self.current_text();
if !new_text.is_empty() {
let last_word_start = find_last_word_start_in_field(new_text);
self.ui_state.cursor_pos = last_word_start;
self.ui_state.ideal_cursor_column = last_word_start;
}
}
}
return;
}
// Try to find previous word in current field
let new_pos = find_prev_word_start(current_text, current_pos);
// Check if we actually moved
if new_pos < current_pos {
// Normal word movement within current field - we found a previous word
self.ui_state.cursor_pos = new_pos;
self.ui_state.ideal_cursor_column = new_pos;
} else {
// We didn't move (probably at start of first word), try previous field
let current_field = self.ui_state.current_field;
if self.move_up().is_ok() {
// Check if we actually moved to a different field
if self.ui_state.current_field != current_field {
let new_text = self.current_text();
if !new_text.is_empty() {
let last_word_start = find_last_word_start_in_field(new_text);
self.ui_state.cursor_pos = last_word_start;
self.ui_state.ideal_cursor_column = last_word_start;
}
}
}
}
}
/// Move to end of current/next word (vim e) - can cross field boundaries
pub fn move_word_end(&mut self) {
use crate::canvas::actions::movement::word::find_word_end;
let current_text = self.current_text();
if current_text.is_empty() {
// Empty field - try to move to next field
if self.move_down().is_ok() {
// Recursively call move_word_end in the new field
self.move_word_end();
}
return;
}
let current_pos = self.ui_state.cursor_pos;
let char_len = current_text.chars().count();
let new_pos = find_word_end(current_text, current_pos);
// Check if we didn't move or hit the end of the field
if new_pos == current_pos && current_pos + 1 < char_len {
// Try next character and find word end from there
let next_pos = find_word_end(current_text, current_pos + 1);
if next_pos < char_len {
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let final_pos = if is_edit_mode {
next_pos.min(char_len)
} else {
next_pos.min(char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
return;
}
}
// If we're at or near the end of the field, try next field
if new_pos >= char_len.saturating_sub(1) {
if self.move_down().is_ok() {
// Position at start and find first word end
self.ui_state.cursor_pos = 0;
self.ui_state.ideal_cursor_column = 0;
self.move_word_end();
}
} else {
// Normal word end movement within current field
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let final_pos = if is_edit_mode {
new_pos.min(char_len)
} else {
new_pos.min(char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
}
}
/// Move to end of previous word (vim ge) - can cross field boundaries
pub fn move_word_end_prev(&mut self) {
use crate::canvas::actions::movement::word::{find_prev_word_end, find_last_word_end_in_field};
let current_text = self.current_text();
if current_text.is_empty() {
// Empty field - try to move to previous field (but don't recurse)
let current_field = self.ui_state.current_field;
if self.move_up().is_ok() {
// Check if we actually moved to a different field
if self.ui_state.current_field != current_field {
let new_text = self.current_text();
if !new_text.is_empty() {
// Find end of last word in the field
let last_word_end = find_last_word_end_in_field(new_text);
self.ui_state.cursor_pos = last_word_end;
self.ui_state.ideal_cursor_column = last_word_end;
}
}
}
return;
}
let current_pos = self.ui_state.cursor_pos;
// Special case: if we're at position 0, jump to previous field (but don't recurse)
if current_pos == 0 {
let current_field = self.ui_state.current_field;
if self.move_up().is_ok() {
// Check if we actually moved to a different field
if self.ui_state.current_field != current_field {
let new_text = self.current_text();
if !new_text.is_empty() {
let last_word_end = find_last_word_end_in_field(new_text);
self.ui_state.cursor_pos = last_word_end;
self.ui_state.ideal_cursor_column = last_word_end;
}
}
}
return;
}
let new_pos = find_prev_word_end(current_text, current_pos);
// Only try to cross fields if we didn't move at all (stayed at same position)
if new_pos == current_pos {
// We didn't move within the current field, try previous field
let current_field = self.ui_state.current_field;
if self.move_up().is_ok() {
// Check if we actually moved to a different field
if self.ui_state.current_field != current_field {
let new_text = self.current_text();
if !new_text.is_empty() {
let last_word_end = find_last_word_end_in_field(new_text);
self.ui_state.cursor_pos = last_word_end;
self.ui_state.ideal_cursor_column = last_word_end;
}
}
}
} else {
// Normal word movement within current field
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let char_len = current_text.chars().count();
let final_pos = if is_edit_mode {
new_pos.min(char_len)
} else {
new_pos.min(char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
}
}
/// Move to start of next big_word (vim W) - can cross field boundaries
pub fn move_big_word_next(&mut self) {
use crate::canvas::actions::movement::word::find_next_big_word_start;
let current_text = self.current_text();
if current_text.is_empty() {
// Empty field - try to move to next field
if self.move_down().is_ok() {
// Successfully moved to next field, try to find first big_word
let new_text = self.current_text();
if !new_text.is_empty() {
let first_big_word_pos = if new_text.chars().next().map_or(false, |c| !c.is_whitespace()) {
// Field starts with non-whitespace, go to position 0
0
} else {
// Field starts with whitespace, find first big_word
find_next_big_word_start(new_text, 0)
};
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let char_len = new_text.chars().count();
let final_pos = if is_edit_mode {
first_big_word_pos.min(char_len)
} else {
first_big_word_pos.min(char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
}
}
return;
}
let current_pos = self.ui_state.cursor_pos;
let new_pos = find_next_big_word_start(current_text, current_pos);
// Check if we've hit the end of the current field
if new_pos >= current_text.chars().count() {
// At end of field - jump to next field and start from beginning
if self.move_down().is_ok() {
// Successfully moved to next field
let new_text = self.current_text();
if new_text.is_empty() {
// New field is empty, cursor stays at 0
self.ui_state.cursor_pos = 0;
self.ui_state.ideal_cursor_column = 0;
} else {
// Find first big_word in new field
let first_big_word_pos = if new_text.chars().next().map_or(false, |c| !c.is_whitespace()) {
// Field starts with non-whitespace, go to position 0
0
} else {
// Field starts with whitespace, find first big_word
find_next_big_word_start(new_text, 0)
};
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let char_len = new_text.chars().count();
let final_pos = if is_edit_mode {
first_big_word_pos.min(char_len)
} else {
first_big_word_pos.min(char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
}
}
// If move_down() failed, we stay where we are (at end of last field)
} else {
// Normal big_word movement within current field
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let char_len = current_text.chars().count();
let final_pos = if is_edit_mode {
new_pos.min(char_len)
} else {
new_pos.min(char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
}
}
/// Move to start of previous big_word (vim B) - can cross field boundaries
pub fn move_big_word_prev(&mut self) {
use crate::canvas::actions::movement::word::find_prev_big_word_start;
let current_text = self.current_text();
if current_text.is_empty() {
// Empty field - try to move to previous field and find last big_word
let current_field = self.ui_state.current_field;
if self.move_up().is_ok() {
// Check if we actually moved to a different field
if self.ui_state.current_field != current_field {
let new_text = self.current_text();
if !new_text.is_empty() {
let last_big_word_start = find_last_big_word_start_in_field(new_text);
self.ui_state.cursor_pos = last_big_word_start;
self.ui_state.ideal_cursor_column = last_big_word_start;
}
}
}
return;
}
let current_pos = self.ui_state.cursor_pos;
// Special case: if we're at position 0, jump to previous field
if current_pos == 0 {
let current_field = self.ui_state.current_field;
if self.move_up().is_ok() {
// Check if we actually moved to a different field
if self.ui_state.current_field != current_field {
let new_text = self.current_text();
if !new_text.is_empty() {
let last_big_word_start = find_last_big_word_start_in_field(new_text);
self.ui_state.cursor_pos = last_big_word_start;
self.ui_state.ideal_cursor_column = last_big_word_start;
}
}
}
return;
}
// Try to find previous big_word in current field
let new_pos = find_prev_big_word_start(current_text, current_pos);
// Check if we actually moved
if new_pos < current_pos {
// Normal big_word movement within current field - we found a previous big_word
self.ui_state.cursor_pos = new_pos;
self.ui_state.ideal_cursor_column = new_pos;
} else {
// We didn't move (probably at start of first big_word), try previous field
let current_field = self.ui_state.current_field;
if self.move_up().is_ok() {
// Check if we actually moved to a different field
if self.ui_state.current_field != current_field {
let new_text = self.current_text();
if !new_text.is_empty() {
let last_big_word_start = find_last_big_word_start_in_field(new_text);
self.ui_state.cursor_pos = last_big_word_start;
self.ui_state.ideal_cursor_column = last_big_word_start;
}
}
}
}
}
/// Move to end of current/next big_word (vim E) - can cross field boundaries
pub fn move_big_word_end(&mut self) {
use crate::canvas::actions::movement::word::find_big_word_end;
let current_text = self.current_text();
if current_text.is_empty() {
// Empty field - try to move to next field (but don't recurse)
if self.move_down().is_ok() {
let new_text = self.current_text();
if !new_text.is_empty() {
// Find first big_word end in new field
let first_big_word_end = find_big_word_end(new_text, 0);
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let char_len = new_text.chars().count();
let final_pos = if is_edit_mode {
first_big_word_end.min(char_len)
} else {
first_big_word_end.min(char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
}
}
return;
}
let current_pos = self.ui_state.cursor_pos;
let char_len = current_text.chars().count();
let new_pos = find_big_word_end(current_text, current_pos);
// Check if we didn't move or hit the end of the field
if new_pos == current_pos && current_pos + 1 < char_len {
// Try next character and find big_word end from there
let next_pos = find_big_word_end(current_text, current_pos + 1);
if next_pos < char_len {
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let final_pos = if is_edit_mode {
next_pos.min(char_len)
} else {
next_pos.min(char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
return;
}
}
// If we're at or near the end of the field, try next field (but don't recurse)
if new_pos >= char_len.saturating_sub(1) {
if self.move_down().is_ok() {
// Find first big_word end in new field
let new_text = self.current_text();
if !new_text.is_empty() {
let first_big_word_end = find_big_word_end(new_text, 0);
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let new_char_len = new_text.chars().count();
let final_pos = if is_edit_mode {
first_big_word_end.min(new_char_len)
} else {
first_big_word_end.min(new_char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
}
}
} else {
// Normal big_word end movement within current field
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let final_pos = if is_edit_mode {
new_pos.min(char_len)
} else {
new_pos.min(char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
}
}
/// Move to end of previous big_word (vim gE) - can cross field boundaries
pub fn move_big_word_end_prev(&mut self) {
use crate::canvas::actions::movement::word::{
find_prev_big_word_end, find_big_word_end,
};
let current_text = self.current_text();
if current_text.is_empty() {
let current_field = self.ui_state.current_field;
if self.move_up().is_ok() {
if self.ui_state.current_field != current_field {
let new_text = self.current_text();
if !new_text.is_empty() {
// Find first big_word end in new field
let last_big_word_end = find_big_word_end(new_text, 0);
self.ui_state.cursor_pos = last_big_word_end;
self.ui_state.ideal_cursor_column = last_big_word_end;
}
}
}
return;
}
let current_pos = self.ui_state.cursor_pos;
let new_pos = find_prev_big_word_end(current_text, current_pos);
// Only try to cross fields if we didn't move at all (stayed at same position)
if new_pos == current_pos {
let current_field = self.ui_state.current_field;
if self.move_up().is_ok() {
if self.ui_state.current_field != current_field {
let new_text = self.current_text();
if !new_text.is_empty() {
let last_big_word_end = find_big_word_end(new_text, 0);
self.ui_state.cursor_pos = last_big_word_end;
self.ui_state.ideal_cursor_column = last_big_word_end;
}
}
}
} else {
// Normal big_word movement within current field
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let char_len = current_text.chars().count();
let final_pos = if is_edit_mode {
new_pos.min(char_len)
} else {
new_pos.min(char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
}
}
}

View File

@@ -0,0 +1,177 @@
// src/editor/navigation.rs
use crate::canvas::modes::AppMode;
use crate::editor::FormEditor;
use crate::DataProvider;
impl<D: DataProvider> FormEditor<D> {
/// Centralized field transition logic (unchanged).
pub fn transition_to_field(&mut self, new_field: usize) -> anyhow::Result<()> {
let field_count = self.data_provider.field_count();
if field_count == 0 {
return Ok(());
}
let prev_field = self.ui_state.current_field;
#[cfg(feature = "computed")]
let mut target_field = new_field.min(field_count - 1);
#[cfg(not(feature = "computed"))]
let target_field = new_field.min(field_count - 1);
#[cfg(feature = "computed")]
{
if let Some(computed_state) = &self.ui_state.computed {
if computed_state.is_computed_field(target_field) {
if target_field >= prev_field {
for i in (target_field + 1)..field_count {
if !computed_state.is_computed_field(i) {
target_field = i;
break;
}
}
} else {
let mut i = target_field;
loop {
if !computed_state.is_computed_field(i) {
target_field = i;
break;
}
if i == 0 {
break;
}
i -= 1;
}
}
}
}
}
if target_field == prev_field {
return Ok(());
}
#[cfg(feature = "validation")]
self.ui_state.validation.clear_last_switch_block();
#[cfg(feature = "validation")]
{
let current_text = self.current_text();
if !self
.ui_state
.validation
.allows_field_switch(prev_field, current_text)
{
if let Some(reason) = self
.ui_state
.validation
.field_switch_block_reason(prev_field, current_text)
{
self.ui_state
.validation
.set_last_switch_block(reason.clone());
tracing::debug!("Field switch blocked: {}", reason);
return Err(anyhow::anyhow!(
"Cannot switch fields: {}",
reason
));
}
}
}
#[cfg(feature = "validation")]
{
let text =
self.data_provider.field_value(prev_field).to_string();
let _ = self
.ui_state
.validation
.validate_field_content(prev_field, &text);
if let Some(cfg) =
self.ui_state.validation.get_field_config(prev_field)
{
if cfg.external_validation_enabled && !text.is_empty() {
self.set_external_validation(
prev_field,
crate::validation::ExternalValidationState::Validating,
);
if let Some(cb) =
self.external_validation_callback.as_mut()
{
let final_state = cb(prev_field, &text);
self.set_external_validation(prev_field, final_state);
}
}
}
}
#[cfg(feature = "computed")]
{
// Placeholder for recompute hook if needed later
}
self.ui_state.move_to_field(target_field, field_count);
let current_text = self.current_text();
let max_pos = current_text.chars().count();
self.ui_state.set_cursor(
self.ui_state.ideal_cursor_column,
max_pos,
self.ui_state.current_mode == AppMode::Edit,
);
// Automatically close suggestions on field switch
#[cfg(feature = "suggestions")]
{
self.close_suggestions();
}
Ok(())
}
/// Move to first line (vim gg)
pub fn move_first_line(&mut self) -> anyhow::Result<()> {
self.transition_to_field(0)
}
/// Move to last line (vim G)
pub fn move_last_line(&mut self) -> anyhow::Result<()> {
let last_field =
self.data_provider.field_count().saturating_sub(1);
self.transition_to_field(last_field)
}
/// Move to previous field (vim k / up)
pub fn move_up(&mut self) -> anyhow::Result<()> {
let new_field = self.ui_state.current_field.saturating_sub(1);
self.transition_to_field(new_field)
}
/// Move to next field (vim j / down)
pub fn move_down(&mut self) -> anyhow::Result<()> {
let new_field = (self.ui_state.current_field + 1)
.min(self.data_provider.field_count().saturating_sub(1));
self.transition_to_field(new_field)
}
/// Move to next field cyclic
pub fn move_to_next_field(&mut self) -> anyhow::Result<()> {
let field_count = self.data_provider.field_count();
if field_count == 0 {
return Ok(());
}
let new_field = (self.ui_state.current_field + 1) % field_count;
self.transition_to_field(new_field)
}
/// Aliases
pub fn prev_field(&mut self) -> anyhow::Result<()> {
self.move_up()
}
pub fn next_field(&mut self) -> anyhow::Result<()> {
self.move_down()
}
}

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// src/editor/suggestions.rs
use crate::editor::FormEditor;
use crate::{DataProvider, SuggestionItem};
impl<D: DataProvider> FormEditor<D> {
/// Compute inline completion for current selection and text
fn compute_current_completion(&self) -> Option<String> {
let typed = self.current_text();
let idx = self.ui_state.suggestions.selected_index?;
let sugg = self.suggestions.get(idx)?;
if let Some(rest) = sugg.value_to_store.strip_prefix(typed) {
if !rest.is_empty() {
return Some(rest.to_string());
}
}
None
}
/// Update UI state's completion text from current selection
pub fn update_inline_completion(&mut self) {
self.ui_state.suggestions.completion_text =
self.compute_current_completion();
}
/// Open the suggestions UI for `field_index`
pub fn open_suggestions(&mut self, field_index: usize) {
self.ui_state.open_suggestions(field_index);
}
/// Close suggestions UI and clear current suggestion results
pub fn close_suggestions(&mut self) {
self.ui_state.close_suggestions();
self.suggestions.clear();
}
/// Handle Escape key in ReadOnly mode (closes suggestions if active)
pub fn handle_escape_readonly(&mut self) {
if self.ui_state.suggestions.is_active {
self.close_suggestions();
}
}
// ----------------- Non-blocking suggestions API --------------------
#[cfg(feature = "suggestions")]
pub fn start_suggestions(&mut self, field_index: usize) -> Option<String> {
if !self.data_provider.supports_suggestions(field_index) {
return None;
}
let query = self.current_text().to_string();
self.ui_state.open_suggestions(field_index);
self.ui_state.suggestions.is_loading = true;
self.ui_state.suggestions.active_query = Some(query.clone());
self.suggestions.clear();
Some(query)
}
#[cfg(not(feature = "suggestions"))]
pub fn start_suggestions(&mut self, _field_index: usize) -> Option<String> {
None
}
#[cfg(feature = "suggestions")]
pub fn apply_suggestions_result(
&mut self,
field_index: usize,
query: &str,
results: Vec<SuggestionItem>,
) -> bool {
if self.ui_state.suggestions.active_field != Some(field_index) {
return false;
}
if self.ui_state.suggestions.active_query.as_deref() != Some(query) {
return false;
}
self.ui_state.suggestions.is_loading = false;
self.suggestions = results;
if !self.suggestions.is_empty() {
self.ui_state.suggestions.selected_index = Some(0);
self.update_inline_completion();
} else {
self.ui_state.suggestions.selected_index = None;
self.ui_state.suggestions.completion_text = None;
}
true
}
#[cfg(not(feature = "suggestions"))]
pub fn apply_suggestions_result(
&mut self,
_field_index: usize,
_query: &str,
_results: Vec<SuggestionItem>,
) -> bool {
false
}
#[cfg(feature = "suggestions")]
pub fn pending_suggestions_query(&self) -> Option<(usize, String)> {
if self.ui_state.suggestions.is_loading {
if let (Some(field), Some(query)) = (
self.ui_state.suggestions.active_field,
&self.ui_state.suggestions.active_query,
) {
return Some((field, query.clone()));
}
}
None
}
#[cfg(not(feature = "suggestions"))]
pub fn pending_suggestions_query(&self) -> Option<(usize, String)> {
None
}
pub fn cancel_suggestions(&mut self) {
self.close_suggestions();
}
pub fn suggestions_next(&mut self) {
if !self.ui_state.suggestions.is_active || self.suggestions.is_empty()
{
return;
}
let current = self.ui_state.suggestions.selected_index.unwrap_or(0);
let next = (current + 1) % self.suggestions.len();
self.ui_state.suggestions.selected_index = Some(next);
self.update_inline_completion();
}
pub fn apply_suggestion(&mut self) -> Option<String> {
if let Some(selected_index) = self.ui_state.suggestions.selected_index {
if let Some(suggestion) = self.suggestions.get(selected_index).cloned()
{
let field_index = self.ui_state.current_field;
self.data_provider.set_field_value(
field_index,
suggestion.value_to_store.clone(),
);
self.ui_state.cursor_pos = suggestion.value_to_store.len();
self.ui_state.ideal_cursor_column = self.ui_state.cursor_pos;
self.close_suggestions();
self.suggestions.clear();
#[cfg(feature = "validation")]
{
let _ = self.ui_state.validation.validate_field_content(
field_index,
&suggestion.value_to_store,
);
}
return Some(suggestion.display_text);
}
}
None
}
}

View File

@@ -0,0 +1,23 @@
// src/editor/suggestions_stub.rs
// Crate-private no-op methods so internal calls compile when feature is off.
use crate::editor::FormEditor;
use crate::DataProvider;
impl<D: DataProvider> FormEditor<D> {
pub(crate) fn open_suggestions(&mut self, _field_index: usize) {
// no-op
}
pub(crate) fn close_suggestions(&mut self) {
// no-op
}
pub(crate) fn handle_escape_readonly(&mut self) {
// no-op
}
pub(crate) fn cancel_suggestions(&mut self) {
// no-op
}
}

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// src/editor/validation_helpers.rs
use crate::editor::FormEditor;
use crate::DataProvider;
impl<D: DataProvider> FormEditor<D> {
#[cfg(feature = "validation")]
pub fn set_validation_enabled(&mut self, enabled: bool) {
self.ui_state.validation.set_enabled(enabled);
}
#[cfg(feature = "validation")]
pub fn is_validation_enabled(&self) -> bool {
self.ui_state.validation.is_enabled()
}
#[cfg(feature = "validation")]
pub fn set_field_validation(
&mut self,
field_index: usize,
config: crate::validation::ValidationConfig,
) {
self.ui_state
.validation
.set_field_config(field_index, config);
}
#[cfg(feature = "validation")]
pub fn remove_field_validation(&mut self, field_index: usize) {
self.ui_state.validation.remove_field_config(field_index);
}
#[cfg(feature = "validation")]
pub fn validate_current_field(
&mut self,
) -> crate::validation::ValidationResult {
let field_index = self.ui_state.current_field;
let current_text = self.current_text().to_string();
self.ui_state
.validation
.validate_field_content(field_index, &current_text)
}
#[cfg(feature = "validation")]
pub fn validate_field(
&mut self,
field_index: usize,
) -> Option<crate::validation::ValidationResult> {
if field_index < self.data_provider.field_count() {
let text =
self.data_provider.field_value(field_index).to_string();
Some(
self.ui_state
.validation
.validate_field_content(field_index, &text),
)
} else {
None
}
}
#[cfg(feature = "validation")]
pub fn clear_validation_results(&mut self) {
self.ui_state.validation.clear_all_results();
}
#[cfg(feature = "validation")]
pub fn validation_summary(
&self,
) -> crate::validation::ValidationSummary {
self.ui_state.validation.summary()
}
#[cfg(feature = "validation")]
pub fn can_switch_fields(&self) -> bool {
let current_text = self.current_text();
self.ui_state.validation.allows_field_switch(
self.ui_state.current_field,
current_text,
)
}
#[cfg(feature = "validation")]
pub fn field_switch_block_reason(&self) -> Option<String> {
let current_text = self.current_text();
self.ui_state.validation.field_switch_block_reason(
self.ui_state.current_field,
current_text,
)
}
#[cfg(feature = "validation")]
pub fn last_switch_block(&self) -> Option<&str> {
self.ui_state.validation.last_switch_block()
}
#[cfg(feature = "validation")]
pub fn current_limits_status_text(&self) -> Option<String> {
let idx = self.ui_state.current_field;
if let Some(cfg) = self.ui_state.validation.get_field_config(idx) {
if let Some(limits) = &cfg.character_limits {
return limits.status_text(self.current_text());
}
}
None
}
#[cfg(feature = "validation")]
pub fn current_formatter_warning(&self) -> Option<String> {
let idx = self.ui_state.current_field;
if let Some(cfg) = self.ui_state.validation.get_field_config(idx) {
if let Some((_fmt, _mapper, warn)) =
cfg.run_custom_formatter(self.current_text())
{
return warn;
}
}
None
}
#[cfg(feature = "validation")]
pub fn external_validation_of(
&self,
field_index: usize,
) -> crate::validation::ExternalValidationState {
self.ui_state
.validation
.get_external_validation(field_index)
}
#[cfg(feature = "validation")]
pub fn clear_all_external_validation(&mut self) {
self.ui_state.validation.clear_all_external_validation();
}
#[cfg(feature = "validation")]
pub fn clear_external_validation(&mut self, field_index: usize) {
self.ui_state
.validation
.clear_external_validation(field_index);
}
#[cfg(feature = "validation")]
pub fn set_external_validation(
&mut self,
field_index: usize,
state: crate::validation::ExternalValidationState,
) {
self.ui_state
.validation
.set_external_validation(field_index, state);
}
#[cfg(feature = "validation")]
pub fn set_external_validation_callback<F>(&mut self, callback: F)
where
F: FnMut(usize, &str) -> crate::validation::ExternalValidationState
+ Send
+ Sync
+ 'static,
{
self.external_validation_callback = Some(Box::new(callback));
}
#[cfg(feature = "validation")]
pub(crate) fn initialize_validation(&mut self) {
let field_count = self.data_provider.field_count();
for field_index in 0..field_count {
if let Some(config) =
self.data_provider.validation_config(field_index)
{
self.ui_state
.validation
.set_field_config(field_index, config);
}
}
}
}

65
canvas/src/lib.rs Normal file
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// src/lib.rs
pub mod canvas;
pub mod editor;
pub mod data_provider;
// Only include suggestions module if feature is enabled
#[cfg(feature = "suggestions")]
pub mod suggestions;
// Only include validation module if feature is enabled
#[cfg(feature = "validation")]
pub mod validation;
// Only include computed module if feature is enabled
#[cfg(feature = "computed")]
pub mod computed;
#[cfg(feature = "cursor-style")]
pub use canvas::CursorManager;
// ===================================================================
// NEW API: Library-owned state pattern
// ===================================================================
// Main API exports
pub use editor::FormEditor;
pub use data_provider::DataProvider;
#[cfg(feature = "suggestions")]
pub use data_provider::{SuggestionsProvider, SuggestionItem};
// UI state (read-only access for users)
pub use canvas::state::EditorState;
pub use canvas::modes::AppMode;
// Actions and results (for users who want to handle actions manually)
pub use canvas::actions::{CanvasAction, ActionResult};
// Validation exports (only when validation feature is enabled)
#[cfg(feature = "validation")]
pub use validation::{
ValidationConfig, ValidationResult, ValidationError,
CharacterLimits, ValidationConfigBuilder, ValidationState,
ValidationSummary, PatternFilters, PositionFilter, PositionRange, CharacterFilter,
DisplayMask, // Simple display mask instead of complex ReservedCharacters
// Feature 4: custom formatting exports
CustomFormatter, FormattingResult, PositionMapper, DefaultPositionMapper,
};
// Computed exports (only when computed feature is enabled)
#[cfg(feature = "computed")]
pub use computed::{ComputedProvider, ComputedContext, ComputedState};
// Theming and GUI
#[cfg(feature = "gui")]
pub use canvas::theme::{CanvasTheme, DefaultCanvasTheme};
#[cfg(feature = "gui")]
pub use canvas::gui::render_canvas;
#[cfg(feature = "gui")]
pub use canvas::gui::render_canvas_default;
#[cfg(all(feature = "gui", feature = "suggestions"))]
pub use suggestions::gui::render_suggestions_dropdown;

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// src/suggestions/gui.rs
//! Suggestions dropdown GUI (not inline autocomplete) updated to work with FormEditor
#[cfg(feature = "gui")]
use ratatui::{
layout::{Alignment, Rect},
style::{Modifier, Style},
widgets::{Block, List, ListItem, ListState, Paragraph}, // Removed Borders
Frame,
};
#[cfg(feature = "gui")]
use crate::canvas::theme::CanvasTheme;
use crate::data_provider::{DataProvider, SuggestionItem};
use crate::editor::FormEditor;
#[cfg(feature = "gui")]
use unicode_width::UnicodeWidthStr;
/// Render suggestions dropdown for FormEditor - call this AFTER rendering canvas
#[cfg(feature = "gui")]
pub fn render_suggestions_dropdown<T: CanvasTheme, D: DataProvider>(
f: &mut Frame,
frame_area: Rect,
input_rect: Rect,
theme: &T,
editor: &FormEditor<D>,
) {
let ui_state = editor.ui_state();
if !ui_state.is_suggestions_active() {
return;
}
if ui_state.suggestions.is_loading {
render_loading_indicator(f, frame_area, input_rect, theme);
} else if !editor.suggestions().is_empty() {
render_suggestions_dropdown_list(f, frame_area, input_rect, theme, editor.suggestions(), ui_state.suggestions.selected_index);
}
}
/// Show loading spinner/text
#[cfg(feature = "gui")]
fn render_loading_indicator<T: CanvasTheme>(
f: &mut Frame,
frame_area: Rect,
input_rect: Rect,
theme: &T,
) {
let loading_text = "Loading suggestions...";
let loading_width = loading_text.width() as u16 + 4; // +4 for borders and padding
let loading_height = 3;
let dropdown_area = calculate_dropdown_position(
input_rect,
frame_area,
loading_width,
loading_height,
);
let loading_block = Block::default()
.style(Style::default().bg(theme.bg()));
let loading_paragraph = Paragraph::new(loading_text)
.block(loading_block)
.style(Style::default().fg(theme.fg()))
.alignment(Alignment::Center);
f.render_widget(loading_paragraph, dropdown_area);
}
/// Show actual suggestions list
#[cfg(feature = "gui")]
fn render_suggestions_dropdown_list<T: CanvasTheme>(
f: &mut Frame,
frame_area: Rect,
input_rect: Rect,
theme: &T,
suggestions: &[SuggestionItem], // Fixed: Removed <String> generic parameter
selected_index: Option<usize>,
) {
let display_texts: Vec<&str> = suggestions
.iter()
.map(|item| item.display_text.as_str())
.collect();
let dropdown_dimensions = calculate_dropdown_dimensions(&display_texts);
let dropdown_area = calculate_dropdown_position(
input_rect,
frame_area,
dropdown_dimensions.width,
dropdown_dimensions.height,
);
// Background
let dropdown_block = Block::default()
.style(Style::default().bg(theme.bg()));
// List items
let items = create_suggestion_list_items(
&display_texts,
selected_index,
dropdown_dimensions.width,
theme,
);
let list = List::new(items).block(dropdown_block);
let mut list_state = ListState::default();
list_state.select(selected_index);
f.render_stateful_widget(list, dropdown_area, &mut list_state);
}
/// Calculate dropdown size based on suggestions
#[cfg(feature = "gui")]
fn calculate_dropdown_dimensions(display_texts: &[&str]) -> DropdownDimensions {
let max_width = display_texts
.iter()
.map(|text| text.width())
.max()
.unwrap_or(0) as u16;
let horizontal_padding = 2;
let width = (max_width + horizontal_padding).max(10);
let height = (display_texts.len() as u16).min(5);
DropdownDimensions { width, height }
}
/// Position dropdown to stay in bounds
#[cfg(feature = "gui")]
fn calculate_dropdown_position(
input_rect: Rect,
frame_area: Rect,
dropdown_width: u16,
dropdown_height: u16,
) -> Rect {
let mut dropdown_area = Rect {
x: input_rect.x,
y: input_rect.y + 1, // below input field
width: dropdown_width,
height: dropdown_height,
};
// Keep in bounds
if dropdown_area.bottom() > frame_area.height {
dropdown_area.y = input_rect.y.saturating_sub(dropdown_height);
}
if dropdown_area.right() > frame_area.width {
dropdown_area.x = frame_area.width.saturating_sub(dropdown_width);
}
dropdown_area.x = dropdown_area.x.max(0);
dropdown_area.y = dropdown_area.y.max(0);
dropdown_area
}
/// Create styled list items
#[cfg(feature = "gui")]
fn create_suggestion_list_items<'a, T: CanvasTheme>(
display_texts: &'a [&'a str],
selected_index: Option<usize>,
dropdown_width: u16,
theme: &T,
) -> Vec<ListItem<'a>> {
let available_width = dropdown_width;
display_texts
.iter()
.enumerate()
.map(|(i, text)| {
let is_selected = selected_index == Some(i);
let text_width = text.width() as u16;
let padding_needed = available_width.saturating_sub(text_width);
let padded_text = format!("{}{}", text, " ".repeat(padding_needed as usize));
ListItem::new(padded_text).style(if is_selected {
Style::default()
.fg(theme.bg())
.bg(theme.highlight())
.add_modifier(Modifier::BOLD)
} else {
Style::default().fg(theme.fg()).bg(theme.bg())
})
})
.collect()
}
/// Helper struct for dropdown dimensions
#[cfg(feature = "gui")]
struct DropdownDimensions {
width: u16,
height: u16,
}

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// src/suggestions/mod.rs
pub mod state;
#[cfg(feature = "gui")]
pub mod gui;
// Re-export the main suggestion types
pub use state::{SuggestionsProvider, SuggestionItem};
// Re-export GUI functions if available
#[cfg(feature = "gui")]
pub use gui::render_suggestions_dropdown;

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// src/suggestions/state.rs
//! Suggestions provider types (for dropdown suggestions, not real inline autocomplete)
// Re-export the main types from data_provider
pub use crate::data_provider::{SuggestionsProvider, SuggestionItem};

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// src/validation/config.rs
//! Validation configuration types and builders
use crate::validation::{CharacterLimits, PatternFilters, DisplayMask};
#[cfg(feature = "validation")]
use crate::validation::{CustomFormatter, FormattingResult, PositionMapper};
use std::sync::Arc;
/// Main validation configuration for a field
#[derive(Clone, Default)]
pub struct ValidationConfig {
/// Character limit configuration
pub character_limits: Option<CharacterLimits>,
/// Pattern filtering configuration
pub pattern_filters: Option<PatternFilters>,
/// User-defined display mask for visual formatting
pub display_mask: Option<DisplayMask>,
/// Optional: user-provided custom formatter (feature 4)
#[cfg(feature = "validation")]
pub custom_formatter: Option<Arc<dyn CustomFormatter + Send + Sync>>,
/// Enable external validation indicator UI (feature 5)
pub external_validation_enabled: bool,
/// Future: External validation
pub external_validation: Option<()>, // Placeholder for future implementation
}
/// Manual Debug to avoid requiring Debug on dyn CustomFormatter
impl std::fmt::Debug for ValidationConfig {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let mut ds = f.debug_struct("ValidationConfig");
ds.field("character_limits", &self.character_limits)
.field("pattern_filters", &self.pattern_filters)
.field("display_mask", &self.display_mask)
// Do not print the formatter itself to avoid requiring Debug
.field(
"custom_formatter",
&{
#[cfg(feature = "validation")]
{
if self.custom_formatter.is_some() { &"Some(<CustomFormatter>)" } else { &"None" }
}
#[cfg(not(feature = "validation"))]
{
&"N/A"
}
},
)
.field("external_validation_enabled", &self.external_validation_enabled)
.field("external_validation", &self.external_validation)
.finish()
}
}
// ✅ FIXED: Move function from struct definition to impl block
impl ValidationConfig {
/// If a custom formatter is configured, run it and return the formatted text,
/// the position mapper and an optional warning message.
///
/// Returns None when no custom formatter is configured.
#[cfg(feature = "validation")]
pub fn run_custom_formatter(
&self,
raw: &str,
) -> Option<(String, Arc<dyn PositionMapper>, Option<String>)> {
let formatter = self.custom_formatter.as_ref()?;
match formatter.format(raw) {
FormattingResult::Success { formatted, mapper } => {
Some((formatted, mapper, None))
}
FormattingResult::Warning { formatted, message, mapper } => {
Some((formatted, mapper, Some(message)))
}
FormattingResult::Error { .. } => None, // Fall back to raw display
}
}
/// Create a new empty validation configuration
pub fn new() -> Self {
Self::default()
}
/// Create a configuration with just character limits
pub fn with_max_length(max_length: usize) -> Self {
ValidationConfigBuilder::new()
.with_max_length(max_length)
.build()
}
/// Create a configuration with pattern filters
pub fn with_patterns(patterns: PatternFilters) -> Self {
ValidationConfigBuilder::new()
.with_pattern_filters(patterns)
.build()
}
/// Create a configuration with user-defined display mask
///
/// # Examples
/// ```
/// use canvas::{ValidationConfig, DisplayMask};
///
/// let phone_mask = DisplayMask::new("(###) ###-####", '#');
/// let config = ValidationConfig::with_mask(phone_mask);
/// ```
pub fn with_mask(mask: DisplayMask) -> Self {
ValidationConfigBuilder::new()
.with_display_mask(mask)
.build()
}
/// Validate a character insertion at a specific position (raw text space).
///
/// Note: Display masks are visual-only and do not participate in validation.
/// Editor logic is responsible for skipping mask separator positions; here we
/// only validate the raw insertion against limits and patterns.
pub fn validate_char_insertion(
&self,
current_text: &str,
position: usize,
character: char,
) -> ValidationResult {
// Character limits validation
if let Some(ref limits) = self.character_limits {
// ✅ FIXED: Explicit return type annotation
if let Some(result) = limits.validate_insertion(current_text, position, character) {
if !result.is_acceptable() {
return result;
}
}
}
// Pattern filters validation
if let Some(ref patterns) = self.pattern_filters {
// ✅ FIXED: Explicit error handling
if let Err(message) = patterns.validate_char_at_position(position, character) {
return ValidationResult::error(message);
}
}
// Future: Add other validation types here
ValidationResult::Valid
}
/// Validate the current text content (raw text space)
pub fn validate_content(&self, text: &str) -> ValidationResult {
// Character limits validation
if let Some(ref limits) = self.character_limits {
// ✅ FIXED: Explicit return type annotation
if let Some(result) = limits.validate_content(text) {
if !result.is_acceptable() {
return result;
}
}
}
// Pattern filters validation
if let Some(ref patterns) = self.pattern_filters {
// ✅ FIXED: Explicit error handling
if let Err(message) = patterns.validate_text(text) {
return ValidationResult::error(message);
}
}
// Future: Add other validation types here
ValidationResult::Valid
}
/// Check if any validation rules are configured
pub fn has_validation(&self) -> bool {
self.character_limits.is_some()
|| self.pattern_filters.is_some()
|| self.display_mask.is_some()
|| {
#[cfg(feature = "validation")]
{ self.custom_formatter.is_some() }
#[cfg(not(feature = "validation"))]
{ false }
}
}
pub fn allows_field_switch(&self, text: &str) -> bool {
// Character limits validation
if let Some(ref limits) = self.character_limits {
// ✅ FIXED: Direct boolean return
if !limits.allows_field_switch(text) {
return false;
}
}
// Future: Add other validation types here
true
}
/// Get reason why field switching is blocked (if any)
pub fn field_switch_block_reason(&self, text: &str) -> Option<String> {
// Character limits validation
if let Some(ref limits) = self.character_limits {
// ✅ FIXED: Direct option return
if let Some(reason) = limits.field_switch_block_reason(text) {
return Some(reason);
}
}
// Future: Add other validation types here
None
}
}
/// Builder for creating validation configurations
#[derive(Debug, Default)]
pub struct ValidationConfigBuilder {
config: ValidationConfig,
}
impl ValidationConfigBuilder {
/// Create a new validation config builder
pub fn new() -> Self {
Self::default()
}
/// Set character limits for the field
pub fn with_character_limits(mut self, limits: CharacterLimits) -> Self {
self.config.character_limits = Some(limits);
self
}
/// Set pattern filters for the field
pub fn with_pattern_filters(mut self, filters: PatternFilters) -> Self {
self.config.pattern_filters = Some(filters);
self
}
/// Set user-defined display mask for visual formatting
///
/// # Examples
/// ```
/// use canvas::{ValidationConfigBuilder, DisplayMask};
///
/// // Phone number with dynamic formatting
/// let phone_mask = DisplayMask::new("(###) ###-####", '#');
/// let config = ValidationConfigBuilder::new()
/// .with_display_mask(phone_mask)
/// .build();
///
/// // Date with template formatting
/// let date_mask = DisplayMask::new("##/##/####", '#')
/// .with_template('_');
/// let config = ValidationConfigBuilder::new()
/// .with_display_mask(date_mask)
/// .build();
///
/// // Custom business format
/// let employee_id = DisplayMask::new("EMP-####-##", '#')
/// .with_template('•');
/// let config = ValidationConfigBuilder::new()
/// .with_display_mask(employee_id)
/// .with_max_length(6) // Only store the 6 digits
/// .build();
/// ```
pub fn with_display_mask(mut self, mask: DisplayMask) -> Self {
self.config.display_mask = Some(mask);
self
}
/// Set optional custom formatter (feature 4)
#[cfg(feature = "validation")]
pub fn with_custom_formatter<F>(mut self, formatter: Arc<F>) -> Self
where
F: CustomFormatter + Send + Sync + 'static,
{
self.config.custom_formatter = Some(formatter);
// When custom formatter is present, it takes precedence over display mask.
self.config.display_mask = None;
self
}
/// Set maximum number of characters (convenience method)
pub fn with_max_length(mut self, max_length: usize) -> Self {
self.config.character_limits = Some(CharacterLimits::new(max_length));
self
}
/// Enable or disable external validation indicator UI (feature 5)
pub fn with_external_validation_enabled(mut self, enabled: bool) -> Self {
self.config.external_validation_enabled = enabled;
self
}
/// Build the final validation configuration
pub fn build(self) -> ValidationConfig {
self.config
}
}
/// Result of a validation operation
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum ValidationResult {
/// Validation passed
Valid,
/// Validation failed with warning (input still accepted)
Warning { message: String },
/// Validation failed with error (input rejected)
Error { message: String },
}
impl ValidationResult {
/// Check if the validation result allows the input
pub fn is_acceptable(&self) -> bool {
matches!(self, ValidationResult::Valid | ValidationResult::Warning { .. })
}
/// Check if the validation result is an error
pub fn is_error(&self) -> bool {
matches!(self, ValidationResult::Error { .. })
}
/// Get the message if there is one
pub fn message(&self) -> Option<&str> {
match self {
ValidationResult::Valid => None,
ValidationResult::Warning { message } => Some(message),
ValidationResult::Error { message } => Some(message),
}
}
/// Create a warning result
pub fn warning(message: impl Into<String>) -> Self {
ValidationResult::Warning { message: message.into() }
}
/// Create an error result
pub fn error(message: impl Into<String>) -> Self {
ValidationResult::Error { message: message.into() }
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_config_with_user_defined_mask() {
// User creates their own phone mask
let phone_mask = DisplayMask::new("(###) ###-####", '#');
let config = ValidationConfig::with_mask(phone_mask);
// has_validation should be true because mask is configured
assert!(config.has_validation());
// Display mask is visual only; validation still focuses on raw content
let result = config.validate_char_insertion("123", 3, '4');
assert!(result.is_acceptable());
// Content validation unaffected by mask
let result = config.validate_content("1234567890");
assert!(result.is_acceptable());
}
#[test]
fn test_validation_config_builder() {
let config = ValidationConfigBuilder::new()
.with_max_length(10)
.build();
assert!(config.character_limits.is_some());
assert_eq!(config.character_limits.unwrap().max_length(), Some(10));
}
#[test]
fn test_config_builder_with_user_mask() {
// User defines custom format
let custom_mask = DisplayMask::new("##-##-##", '#').with_template('_');
let config = ValidationConfigBuilder::new()
.with_display_mask(custom_mask)
.with_max_length(6)
.build();
assert!(config.has_validation());
assert!(config.character_limits.is_some());
assert!(config.display_mask.is_some());
}
#[test]
fn test_validation_result() {
let valid = ValidationResult::Valid;
assert!(valid.is_acceptable());
assert!(!valid.is_error());
assert_eq!(valid.message(), None);
let warning = ValidationResult::warning("Too long");
assert!(warning.is_acceptable());
assert!(!warning.is_error());
assert_eq!(warning.message(), Some("Too long"));
let error = ValidationResult::error("Invalid");
assert!(!error.is_acceptable());
assert!(error.is_error());
assert_eq!(error.message(), Some("Invalid"));
}
#[test]
fn test_config_with_max_length() {
let config = ValidationConfig::with_max_length(5);
assert!(config.has_validation());
// Test valid insertion
let result = config.validate_char_insertion("test", 4, 'x');
assert!(result.is_acceptable());
// Test invalid insertion (would exceed limit)
let result = config.validate_char_insertion("tests", 5, 'x');
assert!(!result.is_acceptable());
}
#[test]
fn test_config_with_patterns() {
use crate::validation::{PatternFilters, PositionFilter, PositionRange, CharacterFilter};
let patterns = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::Range(0, 1),
CharacterFilter::Alphabetic,
));
let config = ValidationConfig::with_patterns(patterns);
assert!(config.has_validation());
// Test valid pattern insertion
let result = config.validate_char_insertion("", 0, 'A');
assert!(result.is_acceptable());
// Test invalid pattern insertion
let result = config.validate_char_insertion("", 0, '1');
assert!(!result.is_acceptable());
}
}

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/* canvas/src/validation/formatting.rs
Add new formatting module with CustomFormatter, PositionMapper, DefaultPositionMapper, and FormattingResult
*/
use std::sync::Arc;
/// Bidirectional mapping between raw input positions and formatted display positions.
///
/// The library uses this to keep cursor/selection behavior intuitive when the UI
/// shows a formatted transformation (e.g., "01001" -> "010 01") while the editor
/// still stores raw text.
pub trait PositionMapper: Send + Sync {
/// Map a raw cursor position to a formatted cursor position.
///
/// raw_pos is an index into the raw text (0..=raw.len() in char positions).
/// Implementations should return a position within 0..=formatted.len() (in char positions).
fn raw_to_formatted(&self, raw: &str, formatted: &str, raw_pos: usize) -> usize;
/// Map a formatted cursor position to a raw cursor position.
///
/// formatted_pos is an index into the formatted text (0..=formatted.len()).
/// Implementations should return a position within 0..=raw.len() (in char positions).
fn formatted_to_raw(&self, raw: &str, formatted: &str, formatted_pos: usize) -> usize;
}
/// A reasonable default mapper that works for "insert separators" style formatting,
/// such as grouping digits or adding dashes/spaces.
///
/// Heuristic:
/// - Treat letters and digits (is_alphanumeric) in the formatted string as user-entered characters
/// corresponding to raw characters, in order.
/// - Treat any non-alphanumeric characters as purely visual separators.
/// - Raw positions are mapped by counting alphanumeric characters in the formatted string.
/// - If the formatted contains fewer alphanumeric characters than the raw (shouldn't happen
/// for plain grouping), we cap at the end of the formatted string.
#[derive(Clone, Default)]
pub struct DefaultPositionMapper;
impl PositionMapper for DefaultPositionMapper {
fn raw_to_formatted(&self, raw: &str, formatted: &str, raw_pos: usize) -> usize {
// Convert to char indices for correctness in presence of UTF-8
let raw_len = raw.chars().count();
let clamped_raw_pos = raw_pos.min(raw_len);
// Count alphanumerics in formatted, find the index where we've seen `clamped_raw_pos` of them.
let mut seen_user_chars = 0usize;
for (idx, ch) in formatted.char_indices() {
if ch.is_alphanumeric() {
if seen_user_chars == clamped_raw_pos {
// Cursor is positioned before this user character in the formatted view
return idx;
}
seen_user_chars += 1;
}
}
// If we consumed all alphanumeric chars and still haven't reached clamped_raw_pos,
// place cursor at the end of the formatted string.
formatted.len()
}
fn formatted_to_raw(&self, raw: &str, formatted: &str, formatted_pos: usize) -> usize {
let clamped_fmt_pos = formatted_pos.min(formatted.len());
// Count alphanumerics in formatted up to formatted_pos.
let mut seen_user_chars = 0usize;
for (idx, ch) in formatted.char_indices() {
if idx >= clamped_fmt_pos {
break;
}
if ch.is_alphanumeric() {
seen_user_chars += 1;
}
}
// Map to raw position by clamping to raw char count
let raw_len = raw.chars().count();
seen_user_chars.min(raw_len)
}
}
/// Result of invoking a custom formatter on the raw input.
///
/// Success variants carry the formatted string and a position mapper to translate
/// between raw and formatted cursor positions. If you don't provide a custom mapper,
/// the library will fall back to DefaultPositionMapper.
pub enum FormattingResult {
/// Successfully produced a formatted display value and a position mapper.
Success {
formatted: String,
/// Mapper to convert cursor positions between raw and formatted representations.
mapper: Arc<dyn PositionMapper>,
},
/// Successfully produced a formatted value, but with a non-fatal warning message
/// that can be shown in the UI (e.g., "incomplete value").
Warning {
formatted: String,
message: String,
mapper: Arc<dyn PositionMapper>,
},
/// Failed to produce a formatted display. The library will typically fall back to raw.
Error {
message: String,
},
}
impl FormattingResult {
/// Convenience to create a success result using the default mapper.
pub fn success(formatted: impl Into<String>) -> Self {
FormattingResult::Success {
formatted: formatted.into(),
mapper: Arc::new(DefaultPositionMapper::default()),
}
}
/// Convenience to create a warning result using the default mapper.
pub fn warning(formatted: impl Into<String>, message: impl Into<String>) -> Self {
FormattingResult::Warning {
formatted: formatted.into(),
message: message.into(),
mapper: Arc::new(DefaultPositionMapper::default()),
}
}
/// Convenience to create a success result with a custom mapper.
pub fn success_with_mapper(
formatted: impl Into<String>,
mapper: Arc<dyn PositionMapper>,
) -> Self {
FormattingResult::Success {
formatted: formatted.into(),
mapper,
}
}
/// Convenience to create a warning result with a custom mapper.
pub fn warning_with_mapper(
formatted: impl Into<String>,
message: impl Into<String>,
mapper: Arc<dyn PositionMapper>,
) -> Self {
FormattingResult::Warning {
formatted: formatted.into(),
message: message.into(),
mapper,
}
}
/// Convenience to create an error result.
pub fn error(message: impl Into<String>) -> Self {
FormattingResult::Error {
message: message.into(),
}
}
}
/// A user-implemented formatter that turns raw input into a formatted display string,
/// optionally providing a custom cursor position mapper.
///
/// Notes:
/// - The library will keep raw input authoritative for editing and validation.
/// - The formatted value is only used for display.
/// - If formatting fails, return Error; the library will show the raw value.
/// - For common grouping (spaces/dashes), you can return Success/Warning and rely
/// on DefaultPositionMapper, or provide your own mapper for advanced cases
/// (reordering, compression, locale-specific rules, etc.).
pub trait CustomFormatter: Send + Sync {
fn format(&self, raw: &str) -> FormattingResult;
}
#[cfg(test)]
mod tests {
use super::*;
struct GroupEvery3;
impl CustomFormatter for GroupEvery3 {
fn format(&self, raw: &str) -> FormattingResult {
let mut out = String::new();
for (i, ch) in raw.chars().enumerate() {
if i > 0 && i % 3 == 0 {
out.push(' ');
}
out.push(ch);
}
FormattingResult::success(out)
}
}
#[test]
fn default_mapper_roundtrip_basic() {
let mapper = DefaultPositionMapper::default();
let raw = "01001";
let formatted = "010 01";
// raw_to_formatted monotonicity and bounds
for rp in 0..=raw.chars().count() {
let fp = mapper.raw_to_formatted(raw, formatted, rp);
assert!(fp <= formatted.len());
}
// formatted_to_raw bounds
for fp in 0..=formatted.len() {
let rp = mapper.formatted_to_raw(raw, formatted, fp);
assert!(rp <= raw.chars().count());
}
}
#[test]
fn formatter_groups_every_3() {
let f = GroupEvery3;
match f.format("1234567") {
FormattingResult::Success { formatted, .. } => {
assert_eq!(formatted, "123 456 7");
}
_ => panic!("expected success"),
}
}
}

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// src/validation/limits.rs
//! Character limits validation implementation
use crate::validation::ValidationResult;
use serde::{Deserialize, Serialize};
use unicode_width::UnicodeWidthStr;
/// Character limits configuration for a field
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CharacterLimits {
/// Maximum number of characters allowed (None = unlimited)
max_length: Option<usize>,
/// Minimum number of characters required (None = no minimum)
min_length: Option<usize>,
/// Warning threshold (warn when approaching max limit)
warning_threshold: Option<usize>,
/// Count mode: characters vs display width
count_mode: CountMode,
}
/// How to count characters for limit checking
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
pub enum CountMode {
/// Count actual characters (default)
Characters,
/// Count display width (useful for CJK characters)
DisplayWidth,
/// Count bytes (rarely used, but available)
Bytes,
}
impl Default for CountMode {
fn default() -> Self {
CountMode::Characters
}
}
/// Result of a character limit check
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum LimitCheckResult {
/// Within limits
Ok,
/// Approaching limit (warning)
Warning { current: usize, max: usize },
/// At or exceeding limit (error)
Exceeded { current: usize, max: usize },
/// Below minimum length
TooShort { current: usize, min: usize },
}
impl CharacterLimits {
/// Create new character limits with just max length
pub fn new(max_length: usize) -> Self {
Self {
max_length: Some(max_length),
min_length: None,
warning_threshold: None,
count_mode: CountMode::default(),
}
}
/// Create new character limits with min and max
pub fn new_range(min_length: usize, max_length: usize) -> Self {
Self {
max_length: Some(max_length),
min_length: Some(min_length),
warning_threshold: None,
count_mode: CountMode::default(),
}
}
/// Set warning threshold (when to show warning before hitting limit)
pub fn with_warning_threshold(mut self, threshold: usize) -> Self {
self.warning_threshold = Some(threshold);
self
}
/// Set count mode (characters vs display width vs bytes)
pub fn with_count_mode(mut self, mode: CountMode) -> Self {
self.count_mode = mode;
self
}
/// Get maximum length
pub fn max_length(&self) -> Option<usize> {
self.max_length
}
/// Get minimum length
pub fn min_length(&self) -> Option<usize> {
self.min_length
}
/// Get warning threshold
pub fn warning_threshold(&self) -> Option<usize> {
self.warning_threshold
}
/// Get count mode
pub fn count_mode(&self) -> CountMode {
self.count_mode
}
/// Count characters/width/bytes according to the configured mode
fn count(&self, text: &str) -> usize {
match self.count_mode {
CountMode::Characters => text.chars().count(),
CountMode::DisplayWidth => text.width(),
CountMode::Bytes => text.len(),
}
}
/// Check if inserting a character would exceed limits
pub fn validate_insertion(
&self,
current_text: &str,
position: usize,
character: char,
) -> Option<ValidationResult> {
// FIX: Actually simulate the insertion at the specified position
// This makes the `position` parameter essential to the logic
// 1. Create the new string by inserting the character at the correct position
let mut new_text = String::with_capacity(current_text.len() + character.len_utf8());
let mut chars = current_text.chars();
// Append characters from the original string that come before the insertion point
// We clamp the position to be safe
let clamped_pos = position.min(current_text.chars().count());
for _ in 0..clamped_pos {
if let Some(ch) = chars.next() {
new_text.push(ch);
}
}
// Insert the new character
new_text.push(character);
// Append the rest of the original string
for ch in chars {
new_text.push(ch);
}
// 2. Now perform all validation on the *actual* resulting text
let new_count = self.count(&new_text);
let current_count = self.count(current_text);
// Check max length
if let Some(max) = self.max_length {
if new_count > max {
return Some(ValidationResult::error(format!(
"Character limit exceeded: {}/{}",
new_count,
max
)));
}
// Check warning threshold
if let Some(warning_threshold) = self.warning_threshold {
if new_count >= warning_threshold && current_count < warning_threshold {
return Some(ValidationResult::warning(format!(
"Approaching character limit: {}/{}",
new_count,
max
)));
}
}
}
None // No validation issues
}
/// Validate the current content
pub fn validate_content(&self, text: &str) -> Option<ValidationResult> {
let count = self.count(text);
// Check minimum length
if let Some(min) = self.min_length {
if count < min {
return Some(ValidationResult::warning(format!(
"Minimum length not met: {}/{}",
count,
min
)));
}
}
// Check maximum length
if let Some(max) = self.max_length {
if count > max {
return Some(ValidationResult::error(format!(
"Character limit exceeded: {}/{}",
count,
max
)));
}
// Check warning threshold
if let Some(warning_threshold) = self.warning_threshold {
if count >= warning_threshold {
return Some(ValidationResult::warning(format!(
"Approaching character limit: {}/{}",
count,
max
)));
}
}
}
None // No validation issues
}
/// Get the current status of the text against limits
pub fn check_limits(&self, text: &str) -> LimitCheckResult {
let count = self.count(text);
// Check max length first
if let Some(max) = self.max_length {
if count > max {
return LimitCheckResult::Exceeded { current: count, max };
}
// Check warning threshold
if let Some(warning_threshold) = self.warning_threshold {
if count >= warning_threshold {
return LimitCheckResult::Warning { current: count, max };
}
}
}
// Check min length
if let Some(min) = self.min_length {
if count < min {
return LimitCheckResult::TooShort { current: count, min };
}
}
LimitCheckResult::Ok
}
/// Get a human-readable status string
pub fn status_text(&self, text: &str) -> Option<String> {
match self.check_limits(text) {
LimitCheckResult::Ok => {
// Show current/max if we have a max limit
if let Some(max) = self.max_length {
Some(format!("{}/{}", self.count(text), max))
} else {
None
}
},
LimitCheckResult::Warning { current, max } => {
Some(format!("{}/{} (approaching limit)", current, max))
},
LimitCheckResult::Exceeded { current, max } => {
Some(format!("{}/{} (exceeded)", current, max))
},
LimitCheckResult::TooShort { current, min } => {
Some(format!("{}/{} minimum", current, min))
},
}
}
pub fn allows_field_switch(&self, text: &str) -> bool {
if let Some(min) = self.min_length {
let count = self.count(text);
// Allow switching if field is empty OR meets minimum requirement
count == 0 || count >= min
} else {
true // No minimum requirement, always allow switching
}
}
/// Get reason why field switching is not allowed (if any)
pub fn field_switch_block_reason(&self, text: &str) -> Option<String> {
if let Some(min) = self.min_length {
let count = self.count(text);
if count > 0 && count < min {
return Some(format!(
"Field must be empty or have at least {} characters (currently: {})",
min, count
));
}
}
None
}
}
impl Default for CharacterLimits {
fn default() -> Self {
Self {
max_length: Some(30), // Default 30 character limit as specified
min_length: None,
warning_threshold: None,
count_mode: CountMode::default(),
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_character_limits_creation() {
let limits = CharacterLimits::new(10);
assert_eq!(limits.max_length(), Some(10));
assert_eq!(limits.min_length(), None);
let range_limits = CharacterLimits::new_range(5, 15);
assert_eq!(range_limits.min_length(), Some(5));
assert_eq!(range_limits.max_length(), Some(15));
}
#[test]
fn test_default_limits() {
let limits = CharacterLimits::default();
assert_eq!(limits.max_length(), Some(30));
}
#[test]
fn test_character_counting() {
let limits = CharacterLimits::new(5);
// Test character mode (default)
assert_eq!(limits.count("hello"), 5);
assert_eq!(limits.count("héllo"), 5); // Accented character counts as 1
// Test display width mode
let limits = limits.with_count_mode(CountMode::DisplayWidth);
assert_eq!(limits.count("hello"), 5);
// Test bytes mode
let limits = limits.with_count_mode(CountMode::Bytes);
assert_eq!(limits.count("hello"), 5);
assert_eq!(limits.count("héllo"), 6); // é takes 2 bytes in UTF-8
}
#[test]
fn test_insertion_validation() {
let limits = CharacterLimits::new(5);
// Valid insertion
let result = limits.validate_insertion("test", 4, 'x');
assert!(result.is_none()); // No validation issues
// Invalid insertion (would exceed limit)
let result = limits.validate_insertion("tests", 5, 'x');
assert!(result.is_some());
assert!(!result.unwrap().is_acceptable());
}
#[test]
fn test_content_validation() {
let limits = CharacterLimits::new_range(3, 10);
// Too short
let result = limits.validate_content("hi");
assert!(result.is_some());
assert!(result.unwrap().is_acceptable()); // Warning, not error
// Just right
let result = limits.validate_content("hello");
assert!(result.is_none());
// Too long
let result = limits.validate_content("hello world!");
assert!(result.is_some());
assert!(!result.unwrap().is_acceptable()); // Error
}
#[test]
fn test_warning_threshold() {
let limits = CharacterLimits::new(10).with_warning_threshold(8);
// Below warning threshold
let result = limits.validate_insertion("1234567", 7, 'x');
assert!(result.is_none());
// At warning threshold
let result = limits.validate_insertion("1234567", 7, 'x');
assert!(result.is_none()); // This brings us to 8 chars
let result = limits.validate_insertion("12345678", 8, 'x');
assert!(result.is_some());
assert!(result.unwrap().is_acceptable()); // Warning, not error
}
#[test]
fn test_status_text() {
let limits = CharacterLimits::new(10);
assert_eq!(limits.status_text("hello"), Some("5/10".to_string()));
let limits = limits.with_warning_threshold(8);
assert_eq!(limits.status_text("12345678"), Some("8/10 (approaching limit)".to_string()));
assert_eq!(limits.status_text("1234567890x"), Some("11/10 (exceeded)".to_string()));
}
#[test]
fn test_field_switch_blocking() {
let limits = CharacterLimits::new_range(3, 10);
// Empty field: should allow switching
assert!(limits.allows_field_switch(""));
assert!(limits.field_switch_block_reason("").is_none());
// Field with content below minimum: should block switching
assert!(!limits.allows_field_switch("hi"));
assert!(limits.field_switch_block_reason("hi").is_some());
assert!(limits.field_switch_block_reason("hi").unwrap().contains("at least 3 characters"));
// Field meeting minimum: should allow switching
assert!(limits.allows_field_switch("hello"));
assert!(limits.field_switch_block_reason("hello").is_none());
// Field exceeding maximum: should still allow switching (validation shows error but doesn't block)
assert!(limits.allows_field_switch("this is way too long"));
assert!(limits.field_switch_block_reason("this is way too long").is_none());
}
#[test]
fn test_field_switch_no_minimum() {
let limits = CharacterLimits::new(10); // Only max, no minimum
// Should always allow switching when there's no minimum
assert!(limits.allows_field_switch(""));
assert!(limits.allows_field_switch("a"));
assert!(limits.allows_field_switch("hello"));
assert!(limits.field_switch_block_reason("").is_none());
assert!(limits.field_switch_block_reason("a").is_none());
}
}

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// src/validation/mask.rs
//! Pure display mask system - user-defined patterns only
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum MaskDisplayMode {
/// Only show separators as user types
/// Example: "" → "", "123" → "123", "12345" → "(123) 45"
Dynamic,
/// Show full template with placeholders from start
/// Example: "" → "(___) ___-____", "123" → "(123) ___-____"
Template {
/// Character to use as placeholder for empty input positions
placeholder: char
},
}
impl Default for MaskDisplayMode {
fn default() -> Self {
MaskDisplayMode::Dynamic
}
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct DisplayMask {
/// Mask pattern like "##-##-####" where # = input position, others are visual separators
pattern: String,
/// Character used to represent input positions (usually '#')
input_char: char,
/// How to display the mask (dynamic vs template)
display_mode: MaskDisplayMode,
}
impl DisplayMask {
/// Create a new display mask with dynamic mode (current behavior)
///
/// # Arguments
/// * `pattern` - The mask pattern (e.g., "##-##-####", "(###) ###-####")
/// * `input_char` - Character representing input positions (usually '#')
///
/// # Examples
/// ```
/// // Phone number format
/// let phone_mask = DisplayMask::new("(###) ###-####", '#');
///
/// // Date format
/// let date_mask = DisplayMask::new("##/##/####", '#');
///
/// // Custom business format
/// let employee_id = DisplayMask::new("EMP-####-##", '#');
/// ```
pub fn new(pattern: impl Into<String>, input_char: char) -> Self {
Self {
pattern: pattern.into(),
input_char,
display_mode: MaskDisplayMode::Dynamic,
}
}
/// Set the display mode for this mask
///
/// # Examples
/// ```
/// let dynamic_mask = DisplayMask::new("##-##", '#')
/// .with_mode(MaskDisplayMode::Dynamic);
///
/// let template_mask = DisplayMask::new("##-##", '#')
/// .with_mode(MaskDisplayMode::Template { placeholder: '_' });
/// ```
pub fn with_mode(mut self, mode: MaskDisplayMode) -> Self {
self.display_mode = mode;
self
}
/// Set template mode with custom placeholder
///
/// # Examples
/// ```
/// let phone_template = DisplayMask::new("(###) ###-####", '#')
/// .with_template('_'); // Shows "(___) ___-____" when empty
///
/// let date_dots = DisplayMask::new("##/##/####", '#')
/// .with_template('•'); // Shows "••/••/••••" when empty
/// ```
pub fn with_template(self, placeholder: char) -> Self {
self.with_mode(MaskDisplayMode::Template { placeholder })
}
/// Apply mask to raw input, showing visual separators and handling display mode
pub fn apply_to_display(&self, raw_input: &str) -> String {
match &self.display_mode {
MaskDisplayMode::Dynamic => self.apply_dynamic(raw_input),
MaskDisplayMode::Template { placeholder } => self.apply_template(raw_input, *placeholder),
}
}
/// Dynamic mode - only show separators as user types
fn apply_dynamic(&self, raw_input: &str) -> String {
let mut result = String::new();
let mut raw_chars = raw_input.chars();
for pattern_char in self.pattern.chars() {
if pattern_char == self.input_char {
// Input position - take from raw input
if let Some(input_char) = raw_chars.next() {
result.push(input_char);
} else {
// No more input - stop here in dynamic mode
break;
}
} else {
// Visual separator - always show
result.push(pattern_char);
}
}
// Append any remaining raw characters that don't fit the pattern
for remaining_char in raw_chars {
result.push(remaining_char);
}
result
}
/// Template mode - show full pattern with placeholders
fn apply_template(&self, raw_input: &str, placeholder: char) -> String {
let mut result = String::new();
let mut raw_chars = raw_input.chars().peekable();
for pattern_char in self.pattern.chars() {
if pattern_char == self.input_char {
// Input position - take from raw input or use placeholder
if let Some(input_char) = raw_chars.next() {
result.push(input_char);
} else {
// No more input - use placeholder to show template
result.push(placeholder);
}
} else {
// Visual separator - always show in template mode
result.push(pattern_char);
}
}
// In template mode, we don't append extra characters beyond the pattern
// This keeps the template consistent
result
}
/// Check if a display position should accept cursor/input
pub fn is_input_position(&self, display_position: usize) -> bool {
self.pattern.chars()
.nth(display_position)
.map(|c| c == self.input_char)
.unwrap_or(true) // Beyond pattern = accept input
}
/// Map display position to raw position
pub fn display_pos_to_raw_pos(&self, display_pos: usize) -> usize {
let mut raw_pos = 0;
for (i, pattern_char) in self.pattern.chars().enumerate() {
if i >= display_pos {
break;
}
if pattern_char == self.input_char {
raw_pos += 1;
}
}
raw_pos
}
/// Map raw position to display position
pub fn raw_pos_to_display_pos(&self, raw_pos: usize) -> usize {
let mut input_positions_seen = 0;
for (display_pos, pattern_char) in self.pattern.chars().enumerate() {
if pattern_char == self.input_char {
if input_positions_seen == raw_pos {
return display_pos;
}
input_positions_seen += 1;
}
}
// Beyond pattern, return position after pattern
self.pattern.len() + (raw_pos - input_positions_seen)
}
/// Find next input position at or after the given display position
pub fn next_input_position(&self, display_pos: usize) -> usize {
for (i, pattern_char) in self.pattern.chars().enumerate().skip(display_pos) {
if pattern_char == self.input_char {
return i;
}
}
// Beyond pattern = all positions are input positions
display_pos.max(self.pattern.len())
}
/// Find previous input position at or before the given display position
pub fn prev_input_position(&self, display_pos: usize) -> Option<usize> {
// Collect pattern chars with indices first, then search backwards
let pattern_chars: Vec<(usize, char)> = self.pattern.chars().enumerate().collect();
// Search backwards from display_pos
for &(i, pattern_char) in pattern_chars.iter().rev() {
if i <= display_pos && pattern_char == self.input_char {
return Some(i);
}
}
None
}
/// Get the display mode
pub fn display_mode(&self) -> &MaskDisplayMode {
&self.display_mode
}
/// Check if this mask uses template mode
pub fn is_template_mode(&self) -> bool {
matches!(self.display_mode, MaskDisplayMode::Template { .. })
}
/// Get the pattern string
pub fn pattern(&self) -> &str {
&self.pattern
}
/// Get the position of the first input character in the pattern
pub fn first_input_position(&self) -> usize {
for (pos, ch) in self.pattern.chars().enumerate() {
if ch == self.input_char {
return pos;
}
}
0
}
}
impl Default for DisplayMask {
fn default() -> Self {
Self::new("", '#')
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_user_defined_phone_mask() {
// User creates their own phone mask
let dynamic = DisplayMask::new("(###) ###-####", '#');
let template = DisplayMask::new("(###) ###-####", '#').with_template('_');
// Dynamic mode
assert_eq!(dynamic.apply_to_display(""), "");
assert_eq!(dynamic.apply_to_display("1234567890"), "(123) 456-7890");
// Template mode
assert_eq!(template.apply_to_display(""), "(___) ___-____");
assert_eq!(template.apply_to_display("123"), "(123) ___-____");
}
#[test]
fn test_user_defined_date_mask() {
// User creates their own date formats
let us_date = DisplayMask::new("##/##/####", '#');
let eu_date = DisplayMask::new("##.##.####", '#');
let iso_date = DisplayMask::new("####-##-##", '#');
assert_eq!(us_date.apply_to_display("12252024"), "12/25/2024");
assert_eq!(eu_date.apply_to_display("25122024"), "25.12.2024");
assert_eq!(iso_date.apply_to_display("20241225"), "2024-12-25");
}
#[test]
fn test_user_defined_business_formats() {
// User creates custom business formats
let employee_id = DisplayMask::new("EMP-####-##", '#');
let product_code = DisplayMask::new("###-###-###", '#');
let invoice = DisplayMask::new("INV####/##", '#');
assert_eq!(employee_id.apply_to_display("123456"), "EMP-1234-56");
assert_eq!(product_code.apply_to_display("123456789"), "123-456-789");
assert_eq!(invoice.apply_to_display("123456"), "INV1234/56");
}
#[test]
fn test_custom_input_characters() {
// User can define their own input character
let mask_with_x = DisplayMask::new("XXX-XX-XXXX", 'X');
let mask_with_hash = DisplayMask::new("###-##-####", '#');
let mask_with_n = DisplayMask::new("NNN-NN-NNNN", 'N');
assert_eq!(mask_with_x.apply_to_display("123456789"), "123-45-6789");
assert_eq!(mask_with_hash.apply_to_display("123456789"), "123-45-6789");
assert_eq!(mask_with_n.apply_to_display("123456789"), "123-45-6789");
}
#[test]
fn test_custom_placeholders() {
// User can define custom placeholder characters
let underscores = DisplayMask::new("##-##", '#').with_template('_');
let dots = DisplayMask::new("##-##", '#').with_template('•');
let dashes = DisplayMask::new("##-##", '#').with_template('-');
assert_eq!(underscores.apply_to_display(""), "__-__");
assert_eq!(dots.apply_to_display(""), "••-••");
assert_eq!(dashes.apply_to_display(""), "---"); // Note: dashes blend with separator
}
#[test]
fn test_position_mapping_user_patterns() {
let custom = DisplayMask::new("ABC-###-XYZ", '#');
// Position mapping should work correctly with any pattern
assert_eq!(custom.raw_pos_to_display_pos(0), 4); // First # at position 4
assert_eq!(custom.raw_pos_to_display_pos(1), 5); // Second # at position 5
assert_eq!(custom.raw_pos_to_display_pos(2), 6); // Third # at position 6
assert_eq!(custom.display_pos_to_raw_pos(4), 0); // Position 4 -> first input
assert_eq!(custom.display_pos_to_raw_pos(5), 1); // Position 5 -> second input
assert_eq!(custom.display_pos_to_raw_pos(6), 2); // Position 6 -> third input
assert!(!custom.is_input_position(0)); // A
assert!(!custom.is_input_position(3)); // -
assert!(custom.is_input_position(4)); // #
assert!(!custom.is_input_position(8)); // Y
}
}

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// src/validation/mod.rs
// Core validation modules
pub mod config;
pub mod limits;
pub mod state;
pub mod patterns;
pub mod mask; // Simple display mask instead of complex reserved chars
pub mod formatting; // Custom formatter and position mapping (feature 4)
// Re-export main types
pub use config::{ValidationConfig, ValidationResult, ValidationConfigBuilder};
pub use limits::{CharacterLimits, LimitCheckResult};
pub use state::{ValidationState, ValidationSummary};
pub use patterns::{PatternFilters, PositionFilter, PositionRange, CharacterFilter};
pub use mask::DisplayMask; // Simple mask instead of ReservedCharacters
pub use formatting::{CustomFormatter, FormattingResult, PositionMapper, DefaultPositionMapper};
/// External validation UI state (Feature 5)
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum ExternalValidationState {
NotValidated,
Validating,
Valid(Option<String>),
Invalid { message: String, suggestion: Option<String> },
Warning { message: String },
}
/// Validation error types
#[derive(Debug, Clone, thiserror::Error)]
pub enum ValidationError {
#[error("Character limit exceeded: {message}")]
LimitExceeded { message: String },
#[error("Pattern validation failed: {message}")]
PatternFailed { message: String },
#[error("Custom validation failed: {message}")]
CustomFailed { message: String },
}

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// src/validation/patterns.rs
//! Position-based pattern filtering for validation
use serde::{Deserialize, Serialize};
use std::sync::Arc;
/// A filter that applies to specific character positions in a field
#[derive(Debug, Clone)]
pub struct PositionFilter {
/// Which positions this filter applies to
pub positions: PositionRange,
/// What type of character filter to apply
pub filter: CharacterFilter,
}
/// Defines which character positions a filter applies to
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum PositionRange {
/// Single position (e.g., position 3 only)
Single(usize),
/// Range of positions (e.g., positions 0-2, inclusive)
Range(usize, usize),
/// From position onwards (e.g., position 4 and beyond)
From(usize),
/// Multiple specific positions (e.g., positions 0, 2, 5)
Multiple(Vec<usize>),
}
/// Types of character filters that can be applied
pub enum CharacterFilter {
/// Allow only alphabetic characters (a-z, A-Z)
Alphabetic,
/// Allow only numeric characters (0-9)
Numeric,
/// Allow alphanumeric characters (a-z, A-Z, 0-9)
Alphanumeric,
/// Allow only exact character match
Exact(char),
/// Allow any character from the provided set
OneOf(Vec<char>),
/// Custom user-defined filter function
Custom(Arc<dyn Fn(char) -> bool + Send + Sync>),
}
// Manual implementations for Debug and Clone
impl std::fmt::Debug for CharacterFilter {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
CharacterFilter::Alphabetic => write!(f, "Alphabetic"),
CharacterFilter::Numeric => write!(f, "Numeric"),
CharacterFilter::Alphanumeric => write!(f, "Alphanumeric"),
CharacterFilter::Exact(ch) => write!(f, "Exact('{}')", ch),
CharacterFilter::OneOf(chars) => write!(f, "OneOf({:?})", chars),
CharacterFilter::Custom(_) => write!(f, "Custom(<function>)"),
}
}
}
impl Clone for CharacterFilter {
fn clone(&self) -> Self {
match self {
CharacterFilter::Alphabetic => CharacterFilter::Alphabetic,
CharacterFilter::Numeric => CharacterFilter::Numeric,
CharacterFilter::Alphanumeric => CharacterFilter::Alphanumeric,
CharacterFilter::Exact(ch) => CharacterFilter::Exact(*ch),
CharacterFilter::OneOf(chars) => CharacterFilter::OneOf(chars.clone()),
CharacterFilter::Custom(func) => CharacterFilter::Custom(Arc::clone(func)),
}
}
}
impl PositionRange {
/// Check if a position is included in this range
pub fn contains(&self, position: usize) -> bool {
match self {
PositionRange::Single(pos) => position == *pos,
PositionRange::Range(start, end) => position >= *start && position <= *end,
PositionRange::From(start) => position >= *start,
PositionRange::Multiple(positions) => positions.contains(&position),
}
}
/// Get all positions up to a given length that this range covers
pub fn positions_up_to(&self, max_length: usize) -> Vec<usize> {
match self {
PositionRange::Single(pos) => {
if *pos < max_length { vec![*pos] } else { vec![] }
},
PositionRange::Range(start, end) => {
let actual_end = (*end).min(max_length.saturating_sub(1));
if *start <= actual_end {
(*start..=actual_end).collect()
} else {
vec![]
}
},
PositionRange::From(start) => {
if *start < max_length {
(*start..max_length).collect()
} else {
vec![]
}
},
PositionRange::Multiple(positions) => {
positions.iter()
.filter(|&&pos| pos < max_length)
.copied()
.collect()
},
}
}
}
impl CharacterFilter {
/// Test if a character passes this filter
pub fn accepts(&self, ch: char) -> bool {
match self {
CharacterFilter::Alphabetic => ch.is_alphabetic(),
CharacterFilter::Numeric => ch.is_numeric(),
CharacterFilter::Alphanumeric => ch.is_alphanumeric(),
CharacterFilter::Exact(expected) => ch == *expected,
CharacterFilter::OneOf(chars) => chars.contains(&ch),
CharacterFilter::Custom(func) => func(ch),
}
}
/// Get a human-readable description of this filter
pub fn description(&self) -> String {
match self {
CharacterFilter::Alphabetic => "alphabetic characters (a-z, A-Z)".to_string(),
CharacterFilter::Numeric => "numeric characters (0-9)".to_string(),
CharacterFilter::Alphanumeric => "alphanumeric characters (a-z, A-Z, 0-9)".to_string(),
CharacterFilter::Exact(ch) => format!("exactly '{}'", ch),
CharacterFilter::OneOf(chars) => {
let char_list: String = chars.iter().collect();
format!("one of: {}", char_list)
},
CharacterFilter::Custom(_) => "custom filter".to_string(),
}
}
}
impl PositionFilter {
/// Create a new position filter
pub fn new(positions: PositionRange, filter: CharacterFilter) -> Self {
Self { positions, filter }
}
/// Validate a character at a specific position
pub fn validate_position(&self, position: usize, character: char) -> bool {
if self.positions.contains(position) {
self.filter.accepts(character)
} else {
true // Position not covered by this filter, allow any character
}
}
/// Get error message for invalid character at position
pub fn error_message(&self, position: usize, character: char) -> Option<String> {
if self.positions.contains(position) && !self.filter.accepts(character) {
Some(format!(
"Position {} requires {} but got '{}'",
position,
self.filter.description(),
character
))
} else {
None
}
}
}
/// A collection of position filters for a field
#[derive(Debug, Clone, Default)]
pub struct PatternFilters {
filters: Vec<PositionFilter>,
}
impl PatternFilters {
/// Create empty pattern filters
pub fn new() -> Self {
Self::default()
}
/// Add a position filter
pub fn add_filter(mut self, filter: PositionFilter) -> Self {
self.filters.push(filter);
self
}
/// Add multiple filters
pub fn add_filters(mut self, filters: Vec<PositionFilter>) -> Self {
self.filters.extend(filters);
self
}
/// Validate a character at a specific position against all applicable filters
pub fn validate_char_at_position(&self, position: usize, character: char) -> Result<(), String> {
for filter in &self.filters {
if let Some(error) = filter.error_message(position, character) {
return Err(error);
}
}
Ok(())
}
/// Validate entire text against all filters
pub fn validate_text(&self, text: &str) -> Result<(), String> {
for (position, character) in text.char_indices() {
if let Err(error) = self.validate_char_at_position(position, character) {
return Err(error);
}
}
Ok(())
}
/// Check if any filters are configured
pub fn has_filters(&self) -> bool {
!self.filters.is_empty()
}
/// Get all configured filters
pub fn filters(&self) -> &[PositionFilter] {
&self.filters
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_position_range_contains() {
assert!(PositionRange::Single(3).contains(3));
assert!(!PositionRange::Single(3).contains(2));
assert!(PositionRange::Range(1, 4).contains(3));
assert!(!PositionRange::Range(1, 4).contains(5));
assert!(PositionRange::From(2).contains(5));
assert!(!PositionRange::From(2).contains(1));
assert!(PositionRange::Multiple(vec![0, 2, 5]).contains(2));
assert!(!PositionRange::Multiple(vec![0, 2, 5]).contains(3));
}
#[test]
fn test_position_range_positions_up_to() {
assert_eq!(PositionRange::Single(3).positions_up_to(5), vec![3]);
assert_eq!(PositionRange::Single(5).positions_up_to(3), vec![]);
assert_eq!(PositionRange::Range(1, 3).positions_up_to(5), vec![1, 2, 3]);
assert_eq!(PositionRange::Range(1, 5).positions_up_to(3), vec![1, 2]);
assert_eq!(PositionRange::From(2).positions_up_to(5), vec![2, 3, 4]);
assert_eq!(PositionRange::Multiple(vec![0, 2, 5]).positions_up_to(4), vec![0, 2]);
}
#[test]
fn test_character_filter_accepts() {
assert!(CharacterFilter::Alphabetic.accepts('a'));
assert!(CharacterFilter::Alphabetic.accepts('Z'));
assert!(!CharacterFilter::Alphabetic.accepts('1'));
assert!(CharacterFilter::Numeric.accepts('5'));
assert!(!CharacterFilter::Numeric.accepts('a'));
assert!(CharacterFilter::Alphanumeric.accepts('a'));
assert!(CharacterFilter::Alphanumeric.accepts('5'));
assert!(!CharacterFilter::Alphanumeric.accepts('-'));
assert!(CharacterFilter::Exact('x').accepts('x'));
assert!(!CharacterFilter::Exact('x').accepts('y'));
assert!(CharacterFilter::OneOf(vec!['a', 'b', 'c']).accepts('b'));
assert!(!CharacterFilter::OneOf(vec!['a', 'b', 'c']).accepts('d'));
}
#[test]
fn test_position_filter_validation() {
let filter = PositionFilter::new(
PositionRange::Range(0, 1),
CharacterFilter::Alphabetic,
);
assert!(filter.validate_position(0, 'A'));
assert!(filter.validate_position(1, 'b'));
assert!(!filter.validate_position(0, '1'));
assert!(filter.validate_position(2, '1')); // Position 2 not covered, allow anything
}
#[test]
fn test_pattern_filters_validation() {
let patterns = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::Range(0, 1),
CharacterFilter::Alphabetic,
))
.add_filter(PositionFilter::new(
PositionRange::Range(2, 4),
CharacterFilter::Numeric,
));
// Valid pattern: AB123
assert!(patterns.validate_text("AB123").is_ok());
// Invalid: number in alphabetic position
assert!(patterns.validate_text("A1123").is_err());
// Invalid: letter in numeric position
assert!(patterns.validate_text("AB1A3").is_err());
}
#[test]
fn test_custom_filter() {
let pattern = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::From(0),
CharacterFilter::Custom(Arc::new(|c| c.is_lowercase())),
));
assert!(pattern.validate_text("hello").is_ok());
assert!(pattern.validate_text("Hello").is_err()); // Uppercase not allowed
}
}

View File

@@ -0,0 +1,460 @@
// src/validation/state.rs
//! Validation state management
use crate::validation::{ValidationConfig, ValidationResult, ExternalValidationState};
use std::collections::HashMap;
/// Validation state for all fields in a form
#[derive(Debug, Clone, Default)]
pub struct ValidationState {
/// Validation configurations per field index
field_configs: HashMap<usize, ValidationConfig>,
/// Current validation results per field index
field_results: HashMap<usize, ValidationResult>,
/// Track which fields have been validated
validated_fields: std::collections::HashSet<usize>,
/// Global validation enabled/disabled
enabled: bool,
/// External validation results per field (Feature 5)
external_results: HashMap<usize, ExternalValidationState>,
last_switch_block: Option<String>,
}
impl ValidationState {
/// Create a new validation state
pub fn new() -> Self {
Self {
field_configs: HashMap::new(),
field_results: HashMap::new(),
validated_fields: std::collections::HashSet::new(),
enabled: true,
external_results: HashMap::new(),
last_switch_block: None,
}
}
/// Enable or disable validation globally
pub fn set_enabled(&mut self, enabled: bool) {
self.enabled = enabled;
if !enabled {
// Clear all validation results when disabled
self.field_results.clear();
self.validated_fields.clear();
self.external_results.clear(); // Also clear external results
}
}
/// Check if validation is enabled
pub fn is_enabled(&self) -> bool {
self.enabled
}
/// Set validation configuration for a field
pub fn set_field_config(&mut self, field_index: usize, config: ValidationConfig) {
if config.has_validation() || config.external_validation_enabled {
self.field_configs.insert(field_index, config);
} else {
self.field_configs.remove(&field_index);
self.field_results.remove(&field_index);
self.validated_fields.remove(&field_index);
self.external_results.remove(&field_index);
}
}
/// Get validation configuration for a field
pub fn get_field_config(&self, field_index: usize) -> Option<&ValidationConfig> {
self.field_configs.get(&field_index)
}
/// Remove validation configuration for a field
pub fn remove_field_config(&mut self, field_index: usize) {
self.field_configs.remove(&field_index);
self.field_results.remove(&field_index);
self.validated_fields.remove(&field_index);
self.external_results.remove(&field_index);
}
/// Set external validation state for a field (Feature 5)
pub fn set_external_validation(&mut self, field_index: usize, state: ExternalValidationState) {
self.external_results.insert(field_index, state);
}
/// Get current external validation state for a field
pub fn get_external_validation(&self, field_index: usize) -> ExternalValidationState {
self.external_results
.get(&field_index)
.cloned()
.unwrap_or(ExternalValidationState::NotValidated)
}
/// Clear external validation state for a field
pub fn clear_external_validation(&mut self, field_index: usize) {
self.external_results.remove(&field_index);
}
/// Clear all external validation states
pub fn clear_all_external_validation(&mut self) {
self.external_results.clear();
}
/// Validate character insertion for a field
pub fn validate_char_insertion(
&mut self,
field_index: usize,
current_text: &str,
position: usize,
character: char,
) -> ValidationResult {
if !self.enabled {
return ValidationResult::Valid;
}
if let Some(config) = self.field_configs.get(&field_index) {
let result = config.validate_char_insertion(current_text, position, character);
// Store the validation result
self.field_results.insert(field_index, result.clone());
self.validated_fields.insert(field_index);
result
} else {
ValidationResult::Valid
}
}
/// Validate field content
pub fn validate_field_content(
&mut self,
field_index: usize,
text: &str,
) -> ValidationResult {
if !self.enabled {
return ValidationResult::Valid;
}
if let Some(config) = self.field_configs.get(&field_index) {
let result = config.validate_content(text);
// Store the validation result
self.field_results.insert(field_index, result.clone());
self.validated_fields.insert(field_index);
result
} else {
ValidationResult::Valid
}
}
/// Get current validation result for a field
pub fn get_field_result(&self, field_index: usize) -> Option<&ValidationResult> {
self.field_results.get(&field_index)
}
/// Get formatted display for a field if a custom formatter is configured.
/// Returns (formatted_text, position_mapper, optional_warning_message).
#[cfg(feature = "validation")]
pub fn formatted_for(
&self,
field_index: usize,
raw: &str,
) -> Option<(String, std::sync::Arc<dyn crate::validation::PositionMapper>, Option<String>)> {
let config = self.field_configs.get(&field_index)?;
config.run_custom_formatter(raw)
}
/// Check if a field has been validated
pub fn is_field_validated(&self, field_index: usize) -> bool {
self.validated_fields.contains(&field_index)
}
/// Clear validation result for a field
pub fn clear_field_result(&mut self, field_index: usize) {
self.field_results.remove(&field_index);
self.validated_fields.remove(&field_index);
}
/// Clear all validation results
pub fn clear_all_results(&mut self) {
self.field_results.clear();
self.validated_fields.clear();
}
/// Get all field indices that have validation configured
pub fn validated_field_indices(&self) -> impl Iterator<Item = usize> + '_ {
self.field_configs.keys().copied()
}
/// Get all field indices with validation errors
pub fn fields_with_errors(&self) -> impl Iterator<Item = usize> + '_ {
self.field_results
.iter()
.filter(|(_, result)| result.is_error())
.map(|(index, _)| *index)
}
/// Get all field indices with validation warnings
pub fn fields_with_warnings(&self) -> impl Iterator<Item = usize> + '_ {
self.field_results
.iter()
.filter(|(_, result)| matches!(result, ValidationResult::Warning { .. }))
.map(|(index, _)| *index)
}
/// Check if any field has validation errors
pub fn has_errors(&self) -> bool {
self.field_results.values().any(|result| result.is_error())
}
/// Check if any field has validation warnings
pub fn has_warnings(&self) -> bool {
self.field_results.values().any(|result| matches!(result, ValidationResult::Warning { .. }))
}
/// Get total count of fields with validation configured
pub fn validated_field_count(&self) -> usize {
self.field_configs.len()
}
/// Check if field switching is allowed for a specific field
pub fn allows_field_switch(&self, field_index: usize, text: &str) -> bool {
if !self.enabled {
return true;
}
if let Some(config) = self.field_configs.get(&field_index) {
config.allows_field_switch(text)
} else {
true // No validation configured, allow switching
}
}
/// Get reason why field switching is blocked (if any)
pub fn field_switch_block_reason(&self, field_index: usize, text: &str) -> Option<String> {
if !self.enabled {
return None;
}
if let Some(config) = self.field_configs.get(&field_index) {
config.field_switch_block_reason(text)
} else {
None // No validation configured
}
}
pub fn summary(&self) -> ValidationSummary {
let total_validated = self.validated_fields.len();
let errors = self.fields_with_errors().count();
let warnings = self.fields_with_warnings().count();
let valid = total_validated - errors - warnings;
ValidationSummary {
total_fields: self.field_configs.len(),
validated_fields: total_validated,
valid_fields: valid,
warning_fields: warnings,
error_fields: errors,
}
}
/// Set the last switch block reason (for UI convenience)
pub fn set_last_switch_block<S: Into<String>>(&mut self, reason: S) {
self.last_switch_block = Some(reason.into());
}
/// Clear the last switch block reason
pub fn clear_last_switch_block(&mut self) {
self.last_switch_block = None;
}
/// Get the last switch block reason (if any)
pub fn last_switch_block(&self) -> Option<&str> {
self.last_switch_block.as_deref()
}
}
/// Summary of validation state across all fields
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ValidationSummary {
/// Total number of fields with validation configured
pub total_fields: usize,
/// Number of fields that have been validated
pub validated_fields: usize,
/// Number of fields with valid validation results
pub valid_fields: usize,
/// Number of fields with warnings
pub warning_fields: usize,
/// Number of fields with errors
pub error_fields: usize,
}
impl ValidationSummary {
/// Check if all configured fields are valid
pub fn is_all_valid(&self) -> bool {
self.error_fields == 0 && self.validated_fields == self.total_fields
}
/// Check if there are any errors
pub fn has_errors(&self) -> bool {
self.error_fields > 0
}
/// Check if there are any warnings
pub fn has_warnings(&self) -> bool {
self.warning_fields > 0
}
/// Get completion percentage (validated fields / total fields)
pub fn completion_percentage(&self) -> f32 {
if self.total_fields == 0 {
1.0
} else {
self.validated_fields as f32 / self.total_fields as f32
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::validation::{CharacterLimits, ValidationConfigBuilder};
#[test]
fn test_validation_state_creation() {
let state = ValidationState::new();
assert!(state.is_enabled());
assert_eq!(state.validated_field_count(), 0);
}
#[test]
fn test_enable_disable() {
let mut state = ValidationState::new();
// Add some validation config
let config = ValidationConfigBuilder::new()
.with_max_length(10)
.build();
state.set_field_config(0, config);
// Validate something
let result = state.validate_field_content(0, "test");
assert!(result.is_acceptable());
assert!(state.is_field_validated(0));
// Disable validation
state.set_enabled(false);
assert!(!state.is_enabled());
assert!(!state.is_field_validated(0)); // Should be cleared
// Validation should now return valid regardless
let result = state.validate_field_content(0, "this is way too long for the limit");
assert!(result.is_acceptable());
}
#[test]
fn test_field_config_management() {
let mut state = ValidationState::new();
let config = ValidationConfigBuilder::new()
.with_max_length(5)
.build();
// Set config
state.set_field_config(0, config);
assert_eq!(state.validated_field_count(), 1);
assert!(state.get_field_config(0).is_some());
// Remove config
state.remove_field_config(0);
assert_eq!(state.validated_field_count(), 0);
assert!(state.get_field_config(0).is_none());
}
#[test]
fn test_character_insertion_validation() {
let mut state = ValidationState::new();
let config = ValidationConfigBuilder::new()
.with_max_length(5)
.build();
state.set_field_config(0, config);
// Valid insertion
let result = state.validate_char_insertion(0, "test", 4, 'x');
assert!(result.is_acceptable());
// Invalid insertion
let result = state.validate_char_insertion(0, "tests", 5, 'x');
assert!(!result.is_acceptable());
// Check that result was stored
assert!(state.is_field_validated(0));
let stored_result = state.get_field_result(0);
assert!(stored_result.is_some());
assert!(!stored_result.unwrap().is_acceptable());
}
#[test]
fn test_validation_summary() {
let mut state = ValidationState::new();
// Configure two fields
let config1 = ValidationConfigBuilder::new().with_max_length(5).build();
let config2 = ValidationConfigBuilder::new().with_max_length(10).build();
state.set_field_config(0, config1);
state.set_field_config(1, config2);
// Validate field 0 (valid)
state.validate_field_content(0, "test");
// Validate field 1 (error)
state.validate_field_content(1, "this is too long");
let summary = state.summary();
assert_eq!(summary.total_fields, 2);
assert_eq!(summary.validated_fields, 2);
assert_eq!(summary.valid_fields, 1);
assert_eq!(summary.error_fields, 1);
assert_eq!(summary.warning_fields, 0);
assert!(!summary.is_all_valid());
assert!(summary.has_errors());
assert!(!summary.has_warnings());
assert_eq!(summary.completion_percentage(), 1.0);
}
#[test]
fn test_error_and_warning_tracking() {
let mut state = ValidationState::new();
let config = ValidationConfigBuilder::new()
.with_character_limits(
CharacterLimits::new_range(3, 10).with_warning_threshold(8)
)
.build();
state.set_field_config(0, config);
// Too short (warning)
state.validate_field_content(0, "hi");
assert!(state.has_warnings());
assert!(!state.has_errors());
// Just right
state.validate_field_content(0, "hello");
assert!(!state.has_warnings());
assert!(!state.has_errors());
// Too long (error)
state.validate_field_content(0, "hello world!");
assert!(!state.has_warnings());
assert!(state.has_errors());
}
}

55
canvas/view_docs.sh Executable file
View File

@@ -0,0 +1,55 @@
#!/bin/bash
# Enhanced documentation viewer for your canvas library
echo "=========================================="
echo "CANVAS LIBRARY DOCUMENTATION"
echo "=========================================="
# Function to display module docs with colors
show_module() {
local module=$1
local title=$2
echo -e "\n\033[1;34m=== $title ===\033[0m"
echo -e "\033[33mFiles in $module:\033[0m"
find src/$module -name "*.rs" 2>/dev/null | sort
echo
# Show doc comments for this module
find src/$module -name "*.rs" 2>/dev/null | while read file; do
if grep -q "///" "$file"; then
echo -e "\033[32m--- $file ---\033[0m"
grep -n "^\s*///" "$file" | sed 's/^\([0-9]*:\)\s*\/\/\/ /\1 /' | head -10
echo
fi
done
}
# Main modules
show_module "canvas" "CANVAS SYSTEM"
show_module "suggestions" "SUGGESTIONS SYSTEM"
show_module "config" "CONFIGURATION SYSTEM"
# Show lib.rs and other root files
echo -e "\n\033[1;34m=== ROOT DOCUMENTATION ===\033[0m"
if [ -f "src/lib.rs" ]; then
echo -e "\033[32m--- src/lib.rs ---\033[0m"
grep -n "^\s*///" src/lib.rs | sed 's/^\([0-9]*:\)\s*\/\/\/ /\1 /' 2>/dev/null
fi
if [ -f "src/dispatcher.rs" ]; then
echo -e "\033[32m--- src/dispatcher.rs ---\033[0m"
grep -n "^\s*///" src/dispatcher.rs | sed 's/^\([0-9]*:\)\s*\/\/\/ /\1 /' 2>/dev/null
fi
echo -e "\n\033[1;36m=========================================="
echo "To view specific module documentation:"
echo " ./view_canvas_docs.sh canvas"
echo " ./view_canvas_docs.sh suggestions"
echo " ./view_canvas_docs.sh config"
echo "==========================================\033[0m"
# If specific module requested
if [ $# -eq 1 ]; then
show_module "$1" "$(echo $1 | tr '[:lower:]' '[:upper:]') MODULE DETAILS"
fi

1
client/.gitignore vendored Normal file
View File

@@ -0,0 +1 @@
canvas_config.toml.txt

View File

@@ -5,28 +5,36 @@ edition.workspace = true
license.workspace = true
[dependencies]
anyhow = "1.0.98"
anyhow = { workspace = true }
async-trait = "0.1.88"
common = { path = "../common" }
canvas = { path = "../canvas", features = ["gui"] }
crossterm = "0.28.1"
ratatui = { workspace = true }
crossterm = { workspace = true }
prost-types = { workspace = true }
dirs = "6.0.0"
dotenvy = "0.15.7"
lazy_static = "1.5.0"
prost = "0.13.5"
ratatui = { version = "0.29.0", features = ["crossterm"] }
serde = { version = "1.0.219", features = ["derive"] }
serde_json = "1.0.140"
time = "0.3.41"
tokio = { version = "1.44.2", features = ["full", "macros"] }
toml = "0.8.20"
toml = { workspace = true }
tonic = "0.13.0"
tracing = "0.1.41"
tracing-subscriber = "0.3.19"
tui-textarea = { version = "0.7.0", features = ["crossterm", "ratatui", "search"] }
unicode-segmentation = "1.12.0"
unicode-width = "0.2.0"
unicode-width.workspace = true
[features]
default = []
ui-debug = []
[dev-dependencies]
rstest = "0.25.0"
tokio-test = "0.4.4"
uuid = { version = "1.17.0", features = ["v4"] }
futures = "0.3.31"

View File

@@ -2,9 +2,9 @@
[keybindings]
enter_command_mode = [":", "ctrl+;"]
next_buffer = ["ctrl+l"]
previous_buffer = ["ctrl+h"]
close_buffer = ["ctrl+k"]
next_buffer = ["space+b+n"]
previous_buffer = ["space+b+p"]
close_buffer = ["space+b+d"]
[keybindings.general]
move_up = ["k", "Up"]
@@ -17,12 +17,11 @@ toggle_buffer_list = ["ctrl+b"]
next_field = ["Tab"]
prev_field = ["Shift+Tab"]
exit_table_scroll = ["esc"]
open_search = ["ctrl+f"]
[keybindings.common]
save = ["ctrl+s"]
quit = ["ctrl+q"]
# !!!change to space b r in the future and from edit mode
revert = ["ctrl+r"]
force_quit = ["ctrl+shift+q"]
save_and_quit = ["ctrl+shift+s"]
@@ -30,6 +29,7 @@ move_up = ["Up"]
move_down = ["Down"]
toggle_sidebar = ["ctrl+t"]
toggle_buffer_list = ["ctrl+b"]
revert = ["space+b+r"]
# MODE SPECIFIC
# READ ONLY MODE
@@ -39,25 +39,45 @@ enter_edit_mode_after = ["a"]
previous_entry = ["left","q"]
next_entry = ["right","1"]
move_left = ["h"]
move_right = ["l"]
move_up = ["k"]
move_down = ["j"]
move_word_next = ["w"]
move_word_end = ["e"]
move_word_prev = ["b"]
move_word_end_prev = ["ge"]
move_line_start = ["0"]
move_line_end = ["$"]
move_first_line = ["gg"]
move_last_line = ["x"]
enter_highlight_mode = ["v"]
enter_highlight_mode_linewise = ["ctrl+v"]
### AUTOGENERATED CANVAS CONFIG
# Required
move_up = ["k", "Up"]
move_left = ["h", "Left"]
move_right = ["l", "Right"]
move_down = ["j", "Down"]
# Optional
move_line_end = ["$"]
# move_word_next = ["w"]
next_field = ["Tab"]
move_word_prev = ["b"]
move_word_end = ["e"]
move_last_line = ["shift+g"]
move_word_end_prev = ["ge"]
move_line_start = ["0"]
move_first_line = ["g+g"]
prev_field = ["Shift+Tab"]
[keybindings.highlight]
exit_highlight_mode = ["esc"]
enter_highlight_mode_linewise = ["ctrl+v"]
### AUTOGENERATED CANVAS CONFIG
# Required
move_left = ["h", "Left"]
move_right = ["l", "Right"]
move_up = ["k", "Up"]
move_down = ["j", "Down"]
# Optional
move_word_next = ["w"]
move_line_start = ["0"]
move_line_end = ["$"]
move_word_prev = ["b"]
move_word_end = ["e"]
[keybindings.edit]
# BIG CHANGES NOW EXIT HANDLES EITHER IF THOSE
# exit_edit_mode = ["esc","ctrl+e"]
@@ -65,15 +85,30 @@ enter_highlight_mode_linewise = ["ctrl+v"]
# select_suggestion = ["enter"]
# next_field = ["enter"]
enter_decider = ["enter"]
prev_field = ["shift+enter"]
exit = ["esc", "ctrl+e"]
delete_char_forward = ["delete"]
delete_char_backward = ["backspace"]
move_left = ["left"]
move_right = ["right"]
suggestion_down = ["ctrl+n", "tab"]
suggestion_up = ["ctrl+p", "shift+tab"]
### AUTOGENERATED CANVAS CONFIG
# Required
move_right = ["Right", "l"]
delete_char_backward = ["Backspace"]
next_field = ["Tab", "Enter"]
move_up = ["Up", "k"]
move_down = ["Down", "j"]
prev_field = ["Shift+Tab"]
move_left = ["Left", "h"]
# Optional
move_last_line = ["Ctrl+End", "G"]
delete_char_forward = ["Delete"]
move_word_prev = ["Ctrl+Left", "b"]
move_word_end = ["e"]
move_word_end_prev = ["ge"]
move_first_line = ["Ctrl+Home", "gg"]
move_word_next = ["Ctrl+Right", "w"]
move_line_start = ["Home", "0"]
move_line_end = ["End", "$"]
[keybindings.command]
exit_command_mode = ["ctrl+g", "esc"]
command_execute = ["enter"]
@@ -91,3 +126,9 @@ keybinding_mode = "vim" # Options: "default", "vim", "emacs"
[colors]
theme = "dark"
# Options: "light", "dark", "high_contrast"

View File

@@ -0,0 +1,124 @@
## How Canvas Library Custom Functionality Works
### 1. **The Canvas Library Calls YOUR Custom Code First**
When you call `ActionDispatcher::dispatch()`, here's what happens:
```rust
// Inside canvas library (canvas/src/actions/edit.rs):
pub async fn execute_canvas_action<S: CanvasState>(
action: CanvasAction,
state: &mut S,
ideal_cursor_column: &mut usize,
) -> Result<ActionResult> {
// 1. FIRST: Canvas library calls YOUR custom handler
if let Some(result) = state.handle_feature_action(&action, &context) {
return Ok(ActionResult::HandledByFeature(result)); // YOUR code handled it
}
// 2. ONLY IF your code returns None: Canvas handles generic actions
handle_generic_canvas_action(action, state, ideal_cursor_column).await
}
```
### 2. **Your Extension Point: `handle_feature_action`**
You add custom functionality by implementing `handle_feature_action` in your states:
```rust
// In src/state/pages/auth.rs
impl CanvasState for LoginState {
// ... other methods ...
fn handle_feature_action(&mut self, action: &CanvasAction, context: &ActionContext) -> Option<String> {
match action {
// Custom login-specific actions
CanvasAction::Custom(action_str) if action_str == "submit_login" => {
if self.username.is_empty() || self.password.is_empty() {
Some("Please fill in all required fields".to_string())
} else {
// Trigger login process
Some(format!("Logging in user: {}", self.username))
}
}
CanvasAction::Custom(action_str) if action_str == "clear_form" => {
self.username.clear();
self.password.clear();
self.set_has_unsaved_changes(false);
Some("Login form cleared".to_string())
}
// Custom behavior for standard actions
CanvasAction::NextField => {
// Custom validation when moving between fields
if self.current_field == 0 && self.username.is_empty() {
Some("Username cannot be empty".to_string())
} else {
None // Let canvas library handle the normal field movement
}
}
// Let canvas library handle everything else
_ => None,
}
}
}
```
### 3. **Multiple Ways to Add Custom Functionality**
#### A) **Custom Actions via Config**
```toml
# In config.toml
[keybindings.edit]
submit_login = ["ctrl+enter"]
clear_form = ["ctrl+r"]
```
#### B) **Override Standard Actions**
```rust
fn handle_feature_action(&mut self, action: &CanvasAction, context: &ActionContext) -> Option<String> {
match action {
CanvasAction::InsertChar('p') if self.current_field == 1 => {
// Custom behavior when typing 'p' in password field
Some("Password field - use secure input".to_string())
}
_ => None, // Let canvas handle normally
}
}
```
#### C) **Context-Aware Logic**
```rust
fn handle_feature_action(&mut self, action: &CanvasAction, context: &ActionContext) -> Option<String> {
match action {
CanvasAction::MoveDown => {
// Custom logic based on current state
if context.current_field == 1 && context.current_input.len() < 8 {
Some("Password should be at least 8 characters".to_string())
} else {
None // Normal field movement
}
}
_ => None,
}
}
```
## The Canvas Library Philosophy
**Canvas Library = Generic behavior + Your extension points**
-**Canvas handles**: Character insertion, cursor movement, field navigation, etc.
-**You handle**: Validation, submission, clearing, app-specific logic
-**You decide**: Return `Some(message)` to override, `None` to use canvas default
## Summary
You **don't communicate with the library elsewhere**. Instead:
1. **Canvas library calls your code first** via `handle_feature_action`
2. **Your code decides** whether to handle the action or let canvas handle it
3. **Canvas library handles** generic form behavior when you return `None`

View File

@@ -3,7 +3,7 @@ use crate::config::colors::themes::Theme;
use crate::state::app::highlight::HighlightState;
use crate::state::app::state::AppState;
use crate::state::pages::add_logic::{AddLogicFocus, AddLogicState};
use crate::state::pages::canvas_state::CanvasState;
use canvas::canvas::{render_canvas, CanvasState, HighlightState as CanvasHighlightState}; // Use canvas library
use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect},
style::{Modifier, Style},
@@ -11,10 +11,18 @@ use ratatui::{
widgets::{Block, BorderType, Borders, Paragraph},
Frame,
};
use crate::components::handlers::canvas::render_canvas;
use crate::components::common::{dialog, autocomplete}; // Added autocomplete
use crate::config::binds::config::EditorKeybindingMode;
// Helper function to convert between HighlightState types
fn convert_highlight_state(local: &HighlightState) -> CanvasHighlightState {
match local {
HighlightState::Off => CanvasHighlightState::Off,
HighlightState::Characterwise { anchor } => CanvasHighlightState::Characterwise { anchor: *anchor },
HighlightState::Linewise { anchor_line } => CanvasHighlightState::Linewise { anchor_line: *anchor_line },
}
}
pub fn render_add_logic(
f: &mut Frame,
area: Rect,
@@ -77,18 +85,18 @@ pub fn render_add_logic(
let editor_borrow = add_logic_state.script_content_editor.borrow();
editor_borrow.cursor() // Returns (row, col) as (usize, usize)
};
let (cursor_line, cursor_col) = current_cursor;
// Account for TextArea's block borders (1 for each side)
let block_offset_x = 1;
let block_offset_y = 1;
// Position autocomplete at current cursor position
// Add 1 to column to position dropdown right after the cursor
let autocomplete_x = cursor_col + 1;
let autocomplete_y = cursor_line;
let input_rect = Rect {
x: (inner_area.x + block_offset_x + autocomplete_x as u16).min(inner_area.right().saturating_sub(20)),
y: (inner_area.y + block_offset_y + autocomplete_y as u16).min(inner_area.bottom().saturating_sub(5)),
@@ -152,40 +160,37 @@ pub fn render_add_logic(
);
f.render_widget(profile_text, top_info_area);
// Canvas
// Canvas - USING CANVAS LIBRARY
let focus_on_canvas_inputs = matches!(
add_logic_state.current_focus,
AddLogicFocus::InputLogicName
| AddLogicFocus::InputTargetColumn
| AddLogicFocus::InputDescription
);
// Call render_canvas and get the active_field_rect
let canvas_highlight_state = convert_highlight_state(highlight_state);
let active_field_rect = render_canvas(
f,
canvas_area,
add_logic_state, // Pass the whole state as it impl CanvasState
&add_logic_state.fields(),
&add_logic_state.current_field(),
&add_logic_state.inputs(),
theme,
is_edit_mode && focus_on_canvas_inputs, // is_edit_mode for canvas fields
highlight_state,
add_logic_state, // AddLogicState implements CanvasState
theme, // Theme implements CanvasTheme
is_edit_mode && focus_on_canvas_inputs,
&canvas_highlight_state,
);
// --- Render Autocomplete for Target Column ---
// `is_edit_mode` here refers to the general edit mode of the EventHandler
if is_edit_mode && add_logic_state.current_field() == 1 { // Target Column field
if let Some(suggestions) = add_logic_state.get_suggestions() { // Uses CanvasState impl
let selected = add_logic_state.get_selected_suggestion_index();
if !suggestions.is_empty() { // Only render if there are suggestions to show
if add_logic_state.in_target_column_suggestion_mode && add_logic_state.show_target_column_suggestions {
if !add_logic_state.target_column_suggestions.is_empty() {
if let Some(input_rect) = active_field_rect {
autocomplete::render_autocomplete_dropdown(
f,
input_rect,
f.area(), // Full frame area for clamping
theme,
suggestions,
selected,
&add_logic_state.target_column_suggestions,
add_logic_state.selected_target_column_suggestion_index,
);
}
}

View File

@@ -3,8 +3,7 @@ use crate::config::colors::themes::Theme;
use crate::state::app::highlight::HighlightState;
use crate::state::app::state::AppState;
use crate::state::pages::add_table::{AddTableFocus, AddTableState};
use crate::state::pages::canvas_state::CanvasState;
// use crate::state::pages::add_table::{ColumnDefinition, LinkDefinition}; // Not directly used here
use canvas::canvas::{render_canvas, CanvasState, HighlightState as CanvasHighlightState};
use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect},
style::{Modifier, Style},
@@ -12,16 +11,24 @@ use ratatui::{
widgets::{Block, BorderType, Borders, Cell, Paragraph, Row, Table},
Frame,
};
use crate::components::handlers::canvas::render_canvas;
use crate::components::common::dialog;
// Helper function to convert between HighlightState types
fn convert_highlight_state(local: &HighlightState) -> CanvasHighlightState {
match local {
HighlightState::Off => CanvasHighlightState::Off,
HighlightState::Characterwise { anchor } => CanvasHighlightState::Characterwise { anchor: *anchor },
HighlightState::Linewise { anchor_line } => CanvasHighlightState::Linewise { anchor_line: *anchor_line },
}
}
/// Renders the Add New Table page layout, structuring the display of table information,
/// input fields, and action buttons. Adapts layout based on terminal width.
pub fn render_add_table(
f: &mut Frame,
area: Rect,
theme: &Theme,
app_state: &AppState, // Currently unused, might be needed later
app_state: &AppState,
add_table_state: &mut AddTableState,
is_edit_mode: bool, // Determines if canvas inputs are in edit mode
highlight_state: &HighlightState, // For text highlighting in canvas
@@ -349,17 +356,15 @@ pub fn render_add_table(
&mut add_table_state.column_table_state,
);
// --- Canvas Rendering (Column Definition Input) ---
// --- Canvas Rendering (Column Definition Input) - USING CANVAS LIBRARY ---
let canvas_highlight_state = convert_highlight_state(highlight_state);
let _active_field_rect = render_canvas(
f,
canvas_area,
add_table_state,
&add_table_state.fields(),
&add_table_state.current_field(),
&add_table_state.inputs(),
theme,
add_table_state, // AddTableState implements CanvasState
theme, // Theme implements CanvasTheme
is_edit_mode && focus_on_canvas_inputs,
highlight_state,
&canvas_highlight_state,
);
// --- Button Style Helpers ---
@@ -557,7 +562,7 @@ pub fn render_add_table(
// --- DIALOG ---
// Render the dialog overlay if it's active
if app_state.ui.dialog.dialog_show { // Use the passed-in app_state
if app_state.ui.dialog.dialog_show {
dialog::render_dialog(
f,
f.area(), // Render over the whole frame area

View File

@@ -4,7 +4,7 @@ use crate::config::colors::themes::Theme;
use crate::state::pages::auth::AuthState;
use crate::state::app::state::AppState;
use crate::state::pages::admin::AdminState;
use common::proto::multieko2::table_definition::ProfileTreeResponse;
use common::proto::komp_ac::table_definition::ProfileTreeResponse;
use ratatui::{
layout::{Constraint, Direction, Layout, Rect},
style::Style,

View File

@@ -13,6 +13,16 @@ use ratatui::{
Frame,
};
use crate::state::app::highlight::HighlightState;
use canvas::canvas::{render_canvas, HighlightState as CanvasHighlightState}; // Use canvas library's render function
// Helper function to convert between HighlightState types
fn convert_highlight_state(local: &HighlightState) -> CanvasHighlightState {
match local {
HighlightState::Off => CanvasHighlightState::Off,
HighlightState::Characterwise { anchor } => CanvasHighlightState::Characterwise { anchor: *anchor },
HighlightState::Linewise { anchor_line } => CanvasHighlightState::Linewise { anchor_line: *anchor_line },
}
}
pub fn render_login(
f: &mut Frame,
@@ -48,17 +58,15 @@ pub fn render_login(
])
.split(inner_area);
// --- FORM RENDERING ---
crate::components::handlers::canvas::render_canvas(
// --- FORM RENDERING (Using canvas library directly) ---
let canvas_highlight_state = convert_highlight_state(highlight_state);
render_canvas(
f,
chunks[0],
login_state,
&["Username/Email", "Password"],
&login_state.current_field,
&[&login_state.username, &login_state.password],
theme,
login_state, // LoginState implements CanvasState
theme, // Theme implements CanvasTheme
is_edit_mode,
highlight_state,
&canvas_highlight_state,
);
// --- ERROR MESSAGE ---
@@ -71,7 +79,7 @@ pub fn render_login(
);
}
// --- BUTTONS ---
// --- BUTTONS (unchanged) ---
let button_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(50), Constraint::Percentage(50)])
@@ -83,7 +91,7 @@ pub fn render_login(
app_state.focused_button_index== login_button_index
} else {
false
};
};
let mut login_style = Style::default().fg(theme.fg);
let mut login_border = Style::default().fg(theme.border);
if login_active {
@@ -105,12 +113,12 @@ pub fn render_login(
);
// Return Button
let return_button_index = 1; // Assuming Return is the second general element
let return_button_index = 1;
let return_active = if app_state.ui.focus_outside_canvas {
app_state.focused_button_index== return_button_index
} else {
false // Not active if focus is in canvas or other modes
};
false
};
let mut return_style = Style::default().fg(theme.fg);
let mut return_border = Style::default().fg(theme.border);
if return_active {
@@ -132,17 +140,15 @@ pub fn render_login(
);
// --- DIALOG ---
// Check the correct field name for showing the dialog
if app_state.ui.dialog.dialog_show {
// Pass all 7 arguments correctly
dialog::render_dialog(
f,
f.area(),
theme,
&app_state.ui.dialog.dialog_title,
&app_state.ui.dialog.dialog_message,
&app_state.ui.dialog.dialog_buttons, // Pass buttons slice
app_state.ui.dialog.dialog_active_button_index,
&app_state.ui.dialog.dialog_buttons,
app_state.ui.dialog.dialog_active_button_index,
app_state.ui.dialog.is_loading,
);
}

View File

@@ -2,10 +2,9 @@
use crate::{
config::colors::themes::Theme,
state::pages::auth::RegisterState, // Use RegisterState
components::common::{dialog, autocomplete},
state::pages::auth::RegisterState,
components::common::dialog,
state::app::state::AppState,
state::pages::canvas_state::CanvasState,
modes::handlers::mode_manager::AppMode,
};
use ratatui::{
@@ -15,12 +14,24 @@ use ratatui::{
Frame,
};
use crate::state::app::highlight::HighlightState;
use canvas::canvas::{render_canvas, HighlightState as CanvasHighlightState}; // Use canvas library's render function
use canvas::autocomplete::gui::render_autocomplete_dropdown;
use canvas::autocomplete::AutocompleteCanvasState;
// Helper function to convert between HighlightState types
fn convert_highlight_state(local: &HighlightState) -> CanvasHighlightState {
match local {
HighlightState::Off => CanvasHighlightState::Off,
HighlightState::Characterwise { anchor } => CanvasHighlightState::Characterwise { anchor: *anchor },
HighlightState::Linewise { anchor_line } => CanvasHighlightState::Linewise { anchor_line: *anchor_line },
}
}
pub fn render_register(
f: &mut Frame,
area: Rect,
theme: &Theme,
state: &RegisterState, // Use RegisterState
state: &RegisterState,
app_state: &AppState,
is_edit_mode: bool,
highlight_state: &HighlightState,
@@ -29,7 +40,7 @@ pub fn render_register(
.borders(Borders::ALL)
.border_type(BorderType::Plain)
.border_style(Style::default().fg(theme.border))
.title(" Register ") // Update title
.title(" Register ")
.style(Style::default().bg(theme.bg));
f.render_widget(block, area);
@@ -39,7 +50,6 @@ pub fn render_register(
vertical: 1,
});
// Adjust constraints for 4 fields + error + buttons
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
@@ -50,23 +60,15 @@ pub fn render_register(
])
.split(inner_area);
// --- FORM RENDERING (Using render_canvas) ---
let active_field_rect = crate::components::handlers::canvas::render_canvas(
// --- FORM RENDERING (Using canvas library directly) ---
let canvas_highlight_state = convert_highlight_state(highlight_state);
let input_rect = render_canvas(
f,
chunks[0], // Area for the canvas
state, // The state object (RegisterState)
&[ // Field labels
"Username",
"Email*",
"Password*",
"Confirm Password",
"Role* (Tab)",
],
&state.current_field(), // Pass current field index
&state.inputs().iter().map(|s| *s).collect::<Vec<&String>>(), // Pass inputs directly
theme,
chunks[0],
state, // RegisterState implements CanvasState
theme, // Theme implements CanvasTheme
is_edit_mode,
highlight_state,
&canvas_highlight_state,
);
// --- HELP TEXT ---
@@ -75,7 +77,6 @@ pub fn render_register(
.alignment(Alignment::Center);
f.render_widget(help_text, chunks[1]);
// --- ERROR MESSAGE ---
if let Some(err) = &state.error_message {
f.render_widget(
@@ -107,7 +108,7 @@ pub fn render_register(
}
f.render_widget(
Paragraph::new("Register") // Update button text
Paragraph::new("Register")
.style(register_style)
.alignment(Alignment::Center)
.block(
@@ -119,7 +120,7 @@ pub fn render_register(
button_chunks[0],
);
// Return Button (logic remains similar)
// Return Button
let return_button_index = 1;
let return_active = if app_state.ui.focus_outside_canvas {
app_state.focused_button_index== return_button_index
@@ -146,19 +147,22 @@ pub fn render_register(
button_chunks[1],
);
// --- Render Autocomplete Dropdown (Draw AFTER buttons) ---
// --- AUTOCOMPLETE DROPDOWN (Using canvas library directly) ---
if app_state.current_mode == AppMode::Edit {
if let Some(suggestions) = state.get_suggestions() {
let selected = state.get_selected_suggestion_index();
if !suggestions.is_empty() {
if let Some(input_rect) = active_field_rect {
autocomplete::render_autocomplete_dropdown(f, input_rect, f.area(), theme, suggestions, selected);
}
if let Some(autocomplete_state) = state.autocomplete_state() {
if let Some(input_rect) = input_rect {
render_autocomplete_dropdown(
f,
f.area(), // Frame area
input_rect, // Current input field rect
theme, // Theme implements CanvasTheme
autocomplete_state,
);
}
}
}
// --- DIALOG --- (Keep dialog logic)
// --- DIALOG ---
if app_state.ui.dialog.dialog_show {
dialog::render_dialog(
f,

View File

@@ -5,6 +5,7 @@ pub mod text_editor;
pub mod background;
pub mod dialog;
pub mod autocomplete;
pub mod search_palette;
pub mod find_file_palette;
pub use command_line::*;
@@ -13,4 +14,5 @@ pub use text_editor::*;
pub use background::*;
pub use dialog::*;
pub use autocomplete::*;
pub use search_palette::*;
pub use find_file_palette::*;

View File

@@ -1,6 +1,8 @@
// src/components/common/autocomplete.rs
use crate::config::colors::themes::Theme;
use crate::state::pages::form::FormState;
use common::proto::komp_ac::search::search_response::Hit;
use ratatui::{
layout::Rect,
style::{Color, Modifier, Style},
@@ -9,7 +11,8 @@ use ratatui::{
};
use unicode_width::UnicodeWidthStr;
/// Renders an opaque dropdown list for autocomplete suggestions.
/// Renders an opaque dropdown list for simple string-based suggestions.
/// THIS IS THE RESTORED FUNCTION.
pub fn render_autocomplete_dropdown(
f: &mut Frame,
input_rect: Rect,
@@ -21,39 +24,32 @@ pub fn render_autocomplete_dropdown(
if suggestions.is_empty() {
return;
}
// --- Calculate Dropdown Size & Position ---
let max_suggestion_width = suggestions.iter().map(|s| s.width()).max().unwrap_or(0) as u16;
let max_suggestion_width =
suggestions.iter().map(|s| s.width()).max().unwrap_or(0) as u16;
let horizontal_padding: u16 = 2;
let dropdown_width = (max_suggestion_width + horizontal_padding).max(10);
let dropdown_height = (suggestions.len() as u16).min(5);
let mut dropdown_area = Rect {
x: input_rect.x, // Align horizontally with input
y: input_rect.y + 1, // Position directly below input
x: input_rect.x,
y: input_rect.y + 1,
width: dropdown_width,
height: dropdown_height,
};
// --- Clamping Logic (prevent rendering off-screen) ---
// Clamp vertically (if it goes below the frame)
if dropdown_area.bottom() > frame_area.height {
dropdown_area.y = input_rect.y.saturating_sub(dropdown_height); // Try rendering above
dropdown_area.y = input_rect.y.saturating_sub(dropdown_height);
}
// Clamp horizontally (if it goes past the right edge)
if dropdown_area.right() > frame_area.width {
dropdown_area.x = frame_area.width.saturating_sub(dropdown_width);
}
// Ensure x is not negative (if clamping pushes it left)
dropdown_area.x = dropdown_area.x.max(0);
// Ensure y is not negative (if clamping pushes it up)
dropdown_area.y = dropdown_area.y.max(0);
// --- End Clamping ---
// Render a solid background block first to ensure opacity
let background_block = Block::default().style(Style::default().bg(Color::DarkGray));
let background_block =
Block::default().style(Style::default().bg(Color::DarkGray));
f.render_widget(background_block, dropdown_area);
// Create list items, ensuring each has a defined background
let items: Vec<ListItem> = suggestions
.iter()
.enumerate()
@@ -61,30 +57,97 @@ pub fn render_autocomplete_dropdown(
let is_selected = selected_index == Some(i);
let s_width = s.width() as u16;
let padding_needed = dropdown_width.saturating_sub(s_width);
let padded_s = format!("{}{}", s, " ".repeat(padding_needed as usize));
let padded_s =
format!("{}{}", s, " ".repeat(padding_needed as usize));
ListItem::new(padded_s).style(if is_selected {
Style::default()
.fg(theme.bg) // Text color on highlight
.bg(theme.highlight) // Highlight background
.fg(theme.bg)
.bg(theme.highlight)
.add_modifier(Modifier::BOLD)
} else {
// Style for non-selected items (matching background block)
Style::default()
.fg(theme.fg) // Text color on gray
.bg(Color::DarkGray) // Explicit gray background
Style::default().fg(theme.fg).bg(Color::DarkGray)
})
})
.collect();
// Create the list widget (without its own block)
let list = List::new(items);
let mut list_state = ListState::default();
list_state.select(selected_index);
// State for managing selection highlight (still needed for logic)
let mut profile_list_state = ListState::default();
profile_list_state.select(selected_index);
// Render the list statefully *over* the background block
f.render_stateful_widget(list, dropdown_area, &mut profile_list_state);
f.render_stateful_widget(list, dropdown_area, &mut list_state);
}
/// Renders an opaque dropdown list for rich `Hit`-based suggestions.
/// RENAMED from render_rich_autocomplete_dropdown
pub fn render_hit_autocomplete_dropdown(
f: &mut Frame,
input_rect: Rect,
frame_area: Rect,
theme: &Theme,
suggestions: &[Hit],
selected_index: Option<usize>,
form_state: &FormState,
) {
if suggestions.is_empty() {
return;
}
let display_names: Vec<String> = suggestions
.iter()
.map(|hit| form_state.get_display_name_for_hit(hit))
.collect();
let max_suggestion_width =
display_names.iter().map(|s| s.width()).max().unwrap_or(0) as u16;
let horizontal_padding: u16 = 2;
let dropdown_width = (max_suggestion_width + horizontal_padding).max(10);
let dropdown_height = (suggestions.len() as u16).min(5);
let mut dropdown_area = Rect {
x: input_rect.x,
y: input_rect.y + 1,
width: dropdown_width,
height: dropdown_height,
};
if dropdown_area.bottom() > frame_area.height {
dropdown_area.y = input_rect.y.saturating_sub(dropdown_height);
}
if dropdown_area.right() > frame_area.width {
dropdown_area.x = frame_area.width.saturating_sub(dropdown_width);
}
dropdown_area.x = dropdown_area.x.max(0);
dropdown_area.y = dropdown_area.y.max(0);
let background_block =
Block::default().style(Style::default().bg(Color::DarkGray));
f.render_widget(background_block, dropdown_area);
let items: Vec<ListItem> = display_names
.iter()
.enumerate()
.map(|(i, s)| {
let is_selected = selected_index == Some(i);
let s_width = s.width() as u16;
let padding_needed = dropdown_width.saturating_sub(s_width);
let padded_s =
format!("{}{}", s, " ".repeat(padding_needed as usize));
ListItem::new(padded_s).style(if is_selected {
Style::default()
.fg(theme.bg)
.bg(theme.highlight)
.add_modifier(Modifier::BOLD)
} else {
Style::default().fg(theme.fg).bg(Color::DarkGray)
})
})
.collect();
let list = List::new(items);
let mut list_state = ListState::default();
list_state.select(selected_index);
f.render_stateful_widget(list, dropdown_area, &mut list_state);
}

View File

@@ -0,0 +1,121 @@
// src/components/common/search_palette.rs
use crate::config::colors::themes::Theme;
use crate::state::app::search::SearchState;
use ratatui::{
layout::{Constraint, Direction, Layout, Rect},
style::{Modifier, Style},
text::{Line, Span},
widgets::{Block, Borders, Clear, List, ListItem, Paragraph},
Frame,
};
/// Renders the search palette dialog over the main UI.
pub fn render_search_palette(
f: &mut Frame,
area: Rect,
theme: &Theme,
state: &SearchState,
) {
// --- Dialog Area Calculation ---
let height = (area.height as f32 * 0.7).min(30.0) as u16;
let width = (area.width as f32 * 0.6).min(100.0) as u16;
let dialog_area = Rect {
x: area.x + (area.width - width) / 2,
y: area.y + (area.height - height) / 4,
width,
height,
};
f.render_widget(Clear, dialog_area); // Clear background
let block = Block::default()
.title(format!(" Search in '{}' ", state.table_name))
.borders(Borders::ALL)
.border_style(Style::default().fg(theme.accent));
f.render_widget(block.clone(), dialog_area);
// --- Inner Layout (Input + Results) ---
let inner_chunks = Layout::default()
.direction(Direction::Vertical)
.margin(1)
.constraints([
Constraint::Length(3), // For input box
Constraint::Min(0), // For results list
])
.split(dialog_area);
// --- Render Input Box ---
let input_block = Block::default()
.title("Query")
.borders(Borders::ALL)
.border_style(Style::default().fg(theme.border));
let input_text = Paragraph::new(state.input.as_str())
.block(input_block)
.style(Style::default().fg(theme.fg));
f.render_widget(input_text, inner_chunks[0]);
// Set cursor position
f.set_cursor_position((
inner_chunks[0].x + state.cursor_position as u16 + 1,
inner_chunks[0].y + 1,
));
// --- Render Results List ---
if state.is_loading {
let loading_p = Paragraph::new("Searching...")
.style(Style::default().fg(theme.fg).add_modifier(Modifier::ITALIC));
f.render_widget(loading_p, inner_chunks[1]);
} else {
let list_items: Vec<ListItem> = state
.results
.iter()
.map(|hit| {
// Parse the JSON string to make it readable
let content_summary = match serde_json::from_str::<
serde_json::Value,
>(&hit.content_json)
{
Ok(json) => {
if let Some(obj) = json.as_object() {
// Create a summary from the first few non-null string values
obj.values()
.filter_map(|v| v.as_str())
.filter(|s| !s.is_empty())
.take(3)
.collect::<Vec<_>>()
.join(" | ")
} else {
"Non-object JSON".to_string()
}
}
Err(_) => "Invalid JSON content".to_string(),
};
let line = Line::from(vec![
Span::styled(
format!("{:<4.2} ", hit.score),
Style::default().fg(theme.accent),
),
Span::raw(content_summary),
]);
ListItem::new(line)
})
.collect();
let results_list = List::new(list_items)
.block(Block::default().title("Results"))
.highlight_style(
Style::default()
.bg(theme.highlight)
.fg(theme.bg)
.add_modifier(Modifier::BOLD),
)
.highlight_symbol(">> ");
// We need a mutable ListState to render the selection
let mut list_state =
ratatui::widgets::ListState::default().with_selected(Some(state.selected_index));
f.render_stateful_widget(results_list, inner_chunks[1], &mut list_state);
}
}

View File

@@ -1,13 +1,14 @@
// src/components/common/status_line.rs
// client/src/components/common/status_line.rs
use crate::config::colors::themes::Theme;
use crate::state::app::state::AppState;
use ratatui::{
layout::Rect,
style::Style,
text::{Line, Span},
text::{Line, Span, Text},
widgets::Paragraph,
Frame,
};
use ratatui::widgets::Wrap;
use std::path::Path;
use unicode_width::UnicodeWidthStr;
@@ -20,22 +21,39 @@ pub fn render_status_line(
current_fps: f64,
app_state: &AppState,
) {
// --- START FIX ---
// Ensure debug_text is always a &str, which implements UnicodeWidthStr.
#[cfg(feature = "ui-debug")]
let debug_text = app_state.debug_info.as_str();
#[cfg(not(feature = "ui-debug"))]
let debug_text = "";
// --- END FIX ---
{
if let Some(debug_state) = &app_state.debug_state {
let paragraph = if debug_state.is_error {
// --- THIS IS THE CRITICAL LOGIC FOR ERRORS ---
// 1. Create a `Text` object, which can contain multiple lines.
let error_text = Text::from(debug_state.displayed_message.clone());
let debug_width = UnicodeWidthStr::width(debug_text);
let debug_separator_width = if !debug_text.is_empty() { UnicodeWidthStr::width(" | ") } else { 0 };
// 2. Create a Paragraph from the Text and TELL IT TO WRAP.
Paragraph::new(error_text)
.wrap(Wrap { trim: true }) // This line makes the text break into new rows.
.style(Style::default().bg(theme.highlight).fg(theme.bg))
} else {
// --- This is for normal, single-line info messages ---
Paragraph::new(debug_state.displayed_message.as_str())
.style(Style::default().fg(theme.accent).bg(theme.bg))
};
f.render_widget(paragraph, area);
} else {
// Fallback for when debug state is None
let paragraph = Paragraph::new("").style(Style::default().bg(theme.bg));
f.render_widget(paragraph, area);
}
return; // Stop here and don't render the normal status line.
}
let program_info = format!("multieko2 v{}", env!("CARGO_PKG_VERSION"));
// --- The normal status line rendering logic (unchanged) ---
let program_info = format!("komp_ac v{}", env!("CARGO_PKG_VERSION"));
let mode_text = if is_edit_mode { "[EDIT]" } else { "[READ-ONLY]" };
let home_dir =
dirs::home_dir().map(|p| p.to_string_lossy().into_owned()).unwrap_or_default();
let home_dir = dirs::home_dir()
.map(|p| p.to_string_lossy().into_owned())
.unwrap_or_default();
let display_dir = if current_dir.starts_with(&home_dir) {
current_dir.replacen(&home_dir, "~", 1)
} else {
@@ -50,19 +68,30 @@ pub fn render_status_line(
let separator = " | ";
let separator_width = UnicodeWidthStr::width(separator);
let fixed_width_with_fps = mode_width + separator_width + separator_width +
program_info_width + separator_width + fps_width +
debug_separator_width + debug_width;
let fixed_width_with_fps = mode_width
+ separator_width
+ separator_width
+ program_info_width
+ separator_width
+ fps_width;
let show_fps = fixed_width_with_fps <= available_width;
let remaining_width_for_dir = available_width.saturating_sub(
mode_width + separator_width +
separator_width + program_info_width +
(if show_fps { separator_width + fps_width } else { 0 }) +
debug_separator_width + debug_width,
mode_width
+ separator_width
+ separator_width
+ program_info_width
+ (if show_fps {
separator_width + fps_width
} else {
0
}),
);
let dir_display_text_str = if UnicodeWidthStr::width(display_dir.as_str()) <= remaining_width_for_dir {
let dir_display_text_str = if UnicodeWidthStr::width(display_dir.as_str())
<= remaining_width_for_dir
{
display_dir
} else {
let dir_name = Path::new(current_dir)
@@ -72,14 +101,18 @@ pub fn render_status_line(
if UnicodeWidthStr::width(dir_name) <= remaining_width_for_dir {
dir_name.to_string()
} else {
dir_name.chars().take(remaining_width_for_dir).collect::<String>()
dir_name
.chars()
.take(remaining_width_for_dir)
.collect::<String>()
}
};
let mut current_content_width = mode_width + separator_width +
UnicodeWidthStr::width(dir_display_text_str.as_str()) +
separator_width + program_info_width +
debug_separator_width + debug_width;
let mut current_content_width = mode_width
+ separator_width
+ UnicodeWidthStr::width(dir_display_text_str.as_str())
+ separator_width
+ program_info_width;
if show_fps {
current_content_width += separator_width + fps_width;
}
@@ -87,20 +120,24 @@ pub fn render_status_line(
let mut line_spans = vec![
Span::styled(mode_text, Style::default().fg(theme.accent)),
Span::styled(separator, Style::default().fg(theme.border)),
Span::styled(dir_display_text_str.as_str(), Style::default().fg(theme.fg)),
Span::styled(
dir_display_text_str.as_str(),
Style::default().fg(theme.fg),
),
Span::styled(separator, Style::default().fg(theme.border)),
Span::styled(program_info.as_str(), Style::default().fg(theme.secondary)),
Span::styled(
program_info.as_str(),
Style::default().fg(theme.secondary),
),
];
if show_fps {
line_spans.push(Span::styled(separator, Style::default().fg(theme.border)));
line_spans.push(Span::styled(fps_text.as_str(), Style::default().fg(theme.secondary)));
}
#[cfg(feature = "ui-debug")]
{
line_spans.push(Span::styled(separator, Style::default().fg(theme.border)));
line_spans.push(Span::styled(debug_text, Style::default().fg(theme.accent)));
line_spans
.push(Span::styled(separator, Style::default().fg(theme.border)));
line_spans.push(Span::styled(
fps_text.as_str(),
Style::default().fg(theme.secondary),
));
}
let padding_needed = available_width.saturating_sub(current_content_width);
@@ -111,8 +148,8 @@ pub fn render_status_line(
));
}
let paragraph = Paragraph::new(Line::from(line_spans))
.style(Style::default().bg(theme.bg));
let paragraph =
Paragraph::new(Line::from(line_spans)).style(Style::default().bg(theme.bg));
f.render_widget(paragraph, area);
}

View File

@@ -1,36 +1,35 @@
// src/components/form/form.rs
use crate::components::common::autocomplete;
use crate::config::colors::themes::Theme;
use canvas::canvas::{CanvasState, render_canvas, HighlightState};
use crate::state::pages::form::FormState;
use ratatui::{
widgets::{Paragraph, Block, Borders},
layout::{Layout, Constraint, Direction, Rect, Margin, Alignment},
layout::{Alignment, Constraint, Direction, Layout, Margin, Rect},
style::Style,
widgets::{Block, Borders, Paragraph},
Frame,
};
use crate::config::colors::themes::Theme;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::app::highlight::HighlightState;
use crate::components::handlers::canvas::render_canvas;
pub fn render_form(
f: &mut Frame,
area: Rect,
form_state_param: &impl CanvasState,
form_state: &FormState,
fields: &[&str],
current_field_idx: &usize,
inputs: &[&String],
table_name: &str, // This parameter receives the correct table name
table_name: &str,
theme: &Theme,
is_edit_mode: bool,
highlight_state: &HighlightState,
total_count: u64,
current_position: u64,
) {
// Use the dynamic `table_name` parameter for the title instead of a hardcoded string.
let card_title = format!(" {} ", table_name);
let adresar_card = Block::default()
.borders(Borders::ALL)
.border_style(Style::default().fg(theme.border))
.title(card_title) // Use the dynamic title
.title(card_title)
.style(Style::default().bg(theme.bg).fg(theme.fg));
f.render_widget(adresar_card, area);
@@ -42,10 +41,7 @@ pub fn render_form(
let main_layout = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(1),
Constraint::Min(1),
])
.constraints([Constraint::Length(1), Constraint::Min(1)])
.split(inner_area);
let count_position_text = if total_count == 0 && current_position == 1 {
@@ -54,24 +50,49 @@ pub fn render_form(
format!("Total: {} | New Entry ({})", total_count, current_position)
} else if total_count == 0 && current_position > 1 {
format!("Total: 0 | New Entry ({})", current_position)
}
else {
format!("Total: {} | Position: {}/{}", total_count, current_position, total_count)
} else {
format!(
"Total: {} | Position: {}/{}",
total_count, current_position, total_count
)
};
let count_para = Paragraph::new(count_position_text)
.style(Style::default().fg(theme.fg))
.alignment(Alignment::Left);
f.render_widget(count_para, main_layout[0]);
render_canvas(
// Use the canvas library's render_canvas function
let active_field_rect = render_canvas(
f,
main_layout[1],
form_state_param,
fields,
current_field_idx,
inputs,
form_state,
theme,
is_edit_mode,
highlight_state,
);
// --- RENDER RICH AUTOCOMPLETE ONLY ---
if form_state.autocomplete_active {
if let Some(active_rect) = active_field_rect {
// Get selected index directly from form_state
let selected_index = form_state.selected_suggestion_index;
// Only render rich suggestions (your Hit objects)
if let Some(rich_suggestions) = form_state.get_rich_suggestions() {
if !rich_suggestions.is_empty() {
autocomplete::render_hit_autocomplete_dropdown(
f,
active_rect,
f.area(),
theme,
rich_suggestions,
selected_index,
form_state,
);
}
}
// Removed simple suggestions - we only use rich ones now!
}
}
}

View File

@@ -1,8 +1,6 @@
// src/components/handlers.rs
pub mod canvas;
pub mod sidebar;
pub mod buffer_list;
pub use canvas::*;
pub use sidebar::*;
pub use buffer_list::*;

View File

@@ -1,194 +0,0 @@
// src/components/handlers/canvas.rs
use ratatui::{
widgets::{Paragraph, Block, Borders},
layout::{Layout, Constraint, Direction, Rect},
style::{Style, Modifier},
text::{Line, Span},
Frame,
prelude::Alignment,
};
use crate::config::colors::themes::Theme;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::app::highlight::HighlightState; // Ensure correct import path
use std::cmp::{min, max};
pub fn render_canvas(
f: &mut Frame,
area: Rect,
form_state: &impl CanvasState,
fields: &[&str],
current_field_idx: &usize,
inputs: &[&String],
theme: &Theme,
is_edit_mode: bool,
highlight_state: &HighlightState, // Using the enum state
) -> Option<Rect> {
// ... (setup code remains the same) ...
let columns = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(30), Constraint::Percentage(70)])
.split(area);
let border_style = if form_state.has_unsaved_changes() {
Style::default().fg(theme.warning)
} else if is_edit_mode {
Style::default().fg(theme.accent)
} else {
Style::default().fg(theme.secondary)
};
let input_container = Block::default()
.borders(Borders::ALL)
.border_style(border_style)
.style(Style::default().bg(theme.bg));
let input_block = Rect {
x: columns[1].x,
y: columns[1].y,
width: columns[1].width,
height: fields.len() as u16 + 2,
};
f.render_widget(&input_container, input_block);
let input_area = input_container.inner(input_block);
let input_rows = Layout::default()
.direction(Direction::Vertical)
.constraints(vec![Constraint::Length(1); fields.len()])
.split(input_area);
let mut active_field_input_rect = None;
// Render labels
for (i, field) in fields.iter().enumerate() {
let label = Paragraph::new(Line::from(Span::styled(
format!("{}:", field),
Style::default().fg(theme.fg)),
));
f.render_widget(label, Rect {
x: columns[0].x,
y: input_block.y + 1 + i as u16,
width: columns[0].width,
height: 1,
});
}
// Render inputs and cursor
for (i, input) in inputs.iter().enumerate() {
let is_active = i == *current_field_idx;
let current_cursor_pos = form_state.current_cursor_pos();
let text = input.as_str();
let text_len = text.chars().count();
let line: Line;
// --- Use match on the highlight_state enum ---
match highlight_state {
HighlightState::Off => {
// Not in highlight mode, render normally
line = Line::from(Span::styled(
text,
if is_active { Style::default().fg(theme.highlight) } else { Style::default().fg(theme.fg) }
));
}
HighlightState::Characterwise { anchor } => {
// --- Character-wise Highlight Logic ---
let (anchor_field, anchor_char) = *anchor;
let start_field = min(anchor_field, *current_field_idx);
let end_field = max(anchor_field, *current_field_idx);
// Use start_char and end_char consistently
let (start_char, end_char) = if anchor_field == *current_field_idx {
(min(anchor_char, current_cursor_pos), max(anchor_char, current_cursor_pos))
} else if anchor_field < *current_field_idx {
(anchor_char, current_cursor_pos)
} else {
(current_cursor_pos, anchor_char)
};
let highlight_style = Style::default().fg(theme.highlight).bg(theme.highlight_bg).add_modifier(Modifier::BOLD);
let normal_style_in_highlight = Style::default().fg(theme.highlight);
let normal_style_outside = Style::default().fg(theme.fg);
if i >= start_field && i <= end_field {
// This line is within the character-wise highlight range
if start_field == end_field { // Case 1: Single Line Highlight
// Use start_char and end_char here
let clamped_start = start_char.min(text_len);
let clamped_end = end_char.min(text_len); // Use text_len for slicing logic
let before: String = text.chars().take(clamped_start).collect();
let highlighted: String = text.chars().skip(clamped_start).take(clamped_end.saturating_sub(clamped_start) + 1).collect();
// Define 'after' here
let after: String = text.chars().skip(clamped_end + 1).collect();
line = Line::from(vec![
Span::styled(before, normal_style_in_highlight),
Span::styled(highlighted, highlight_style),
Span::styled(after, normal_style_in_highlight), // Use defined 'after'
]);
} else if i == start_field { // Case 2: Multi-Line Highlight - Start Line
// Use start_char here
let safe_start = start_char.min(text_len);
let before: String = text.chars().take(safe_start).collect();
let highlighted: String = text.chars().skip(safe_start).collect();
line = Line::from(vec![
Span::styled(before, normal_style_in_highlight),
Span::styled(highlighted, highlight_style),
]);
} else if i == end_field { // Case 3: Multi-Line Highlight - End Line (Corrected index)
// Use end_char here
let safe_end_inclusive = if text_len > 0 { end_char.min(text_len - 1) } else { 0 };
let highlighted: String = text.chars().take(safe_end_inclusive + 1).collect();
let after: String = text.chars().skip(safe_end_inclusive + 1).collect();
line = Line::from(vec![
Span::styled(highlighted, highlight_style),
Span::styled(after, normal_style_in_highlight),
]);
} else { // Case 4: Multi-Line Highlight - Middle Line (Corrected index)
line = Line::from(Span::styled(text, highlight_style)); // Highlight whole line
}
} else { // Case 5: Line Outside Character-wise Highlight Range
line = Line::from(Span::styled(
text,
// Use normal styling (active or inactive)
if is_active { normal_style_in_highlight } else { normal_style_outside }
));
}
}
HighlightState::Linewise { anchor_line } => {
// --- Linewise Highlight Logic ---
let start_field = min(*anchor_line, *current_field_idx);
let end_field = max(*anchor_line, *current_field_idx);
let highlight_style = Style::default().fg(theme.highlight).bg(theme.highlight_bg).add_modifier(Modifier::BOLD);
let normal_style_in_highlight = Style::default().fg(theme.highlight);
let normal_style_outside = Style::default().fg(theme.fg);
if i >= start_field && i <= end_field {
// Highlight the entire line
line = Line::from(Span::styled(text, highlight_style));
} else {
// Line outside linewise highlight range
line = Line::from(Span::styled(
text,
// Use normal styling (active or inactive)
if is_active { normal_style_in_highlight } else { normal_style_outside }
));
}
}
} // End match highlight_state
let input_display = Paragraph::new(line).alignment(Alignment::Left);
f.render_widget(input_display, input_rows[i]);
if is_active {
active_field_input_rect = Some(input_rows[i]);
let cursor_x = input_rows[i].x + form_state.current_cursor_pos() as u16;
let cursor_y = input_rows[i].y;
f.set_cursor_position((cursor_x, cursor_y));
}
}
active_field_input_rect
}

View File

@@ -6,7 +6,7 @@ use ratatui::{
Frame,
};
use crate::config::colors::themes::Theme;
use common::proto::multieko2::table_definition::{ProfileTreeResponse};
use common::proto::komp_ac::table_definition::{ProfileTreeResponse};
use ratatui::text::{Span, Line};
use crate::components::utils::text::truncate_string;

View File

@@ -32,7 +32,7 @@ pub fn render_intro(f: &mut Frame, intro_state: &IntroState, area: Rect, theme:
// Title
let title = Line::from(vec![
Span::styled("multieko2", Style::default().fg(theme.highlight)),
Span::styled("komp_ac", Style::default().fg(theme.highlight)),
Span::styled(" v", Style::default().fg(theme.fg)),
Span::styled(env!("CARGO_PKG_VERSION"), Style::default().fg(theme.secondary)),
]);

View File

@@ -251,47 +251,206 @@ impl Config {
key: KeyCode,
modifiers: KeyModifiers,
) -> bool {
// For multi-character bindings without modifiers, handle them in matches_key_sequence.
// Special handling for shift+character combinations
if binding.to_lowercase().starts_with("shift+") {
let parts: Vec<&str> = binding.split('+').collect();
if parts.len() == 2 && parts[1].len() == 1 {
let expected_lowercase = parts[1].chars().next().unwrap().to_lowercase().next().unwrap();
let expected_uppercase = expected_lowercase.to_uppercase().next().unwrap();
if let KeyCode::Char(actual_char) = key {
if actual_char == expected_uppercase && modifiers.contains(KeyModifiers::SHIFT) {
return true;
}
}
}
}
// Handle Shift+Tab -> BackTab
if binding.to_lowercase() == "shift+tab" && key == KeyCode::BackTab && modifiers.is_empty() {
return true;
}
// Handle multi-character bindings (all standard keys without modifiers)
if binding.len() > 1 && !binding.contains('+') {
return match binding.to_lowercase().as_str() {
// Navigation keys
"left" => key == KeyCode::Left,
"right" => key == KeyCode::Right,
"up" => key == KeyCode::Up,
"down" => key == KeyCode::Down,
"esc" => key == KeyCode::Esc,
"enter" => key == KeyCode::Enter,
"delete" => key == KeyCode::Delete,
"home" => key == KeyCode::Home,
"end" => key == KeyCode::End,
"pageup" | "pgup" => key == KeyCode::PageUp,
"pagedown" | "pgdn" => key == KeyCode::PageDown,
// Editing keys
"insert" | "ins" => key == KeyCode::Insert,
"delete" | "del" => key == KeyCode::Delete,
"backspace" => key == KeyCode::Backspace,
// Tab keys
"tab" => key == KeyCode::Tab,
"backtab" => key == KeyCode::BackTab,
_ => false,
// Special keys
"enter" | "return" => key == KeyCode::Enter,
"escape" | "esc" => key == KeyCode::Esc,
"space" => key == KeyCode::Char(' '),
// Function keys F1-F24
"f1" => key == KeyCode::F(1),
"f2" => key == KeyCode::F(2),
"f3" => key == KeyCode::F(3),
"f4" => key == KeyCode::F(4),
"f5" => key == KeyCode::F(5),
"f6" => key == KeyCode::F(6),
"f7" => key == KeyCode::F(7),
"f8" => key == KeyCode::F(8),
"f9" => key == KeyCode::F(9),
"f10" => key == KeyCode::F(10),
"f11" => key == KeyCode::F(11),
"f12" => key == KeyCode::F(12),
"f13" => key == KeyCode::F(13),
"f14" => key == KeyCode::F(14),
"f15" => key == KeyCode::F(15),
"f16" => key == KeyCode::F(16),
"f17" => key == KeyCode::F(17),
"f18" => key == KeyCode::F(18),
"f19" => key == KeyCode::F(19),
"f20" => key == KeyCode::F(20),
"f21" => key == KeyCode::F(21),
"f22" => key == KeyCode::F(22),
"f23" => key == KeyCode::F(23),
"f24" => key == KeyCode::F(24),
// Lock keys
"capslock" => key == KeyCode::CapsLock,
"scrolllock" => key == KeyCode::ScrollLock,
"numlock" => key == KeyCode::NumLock,
// System keys
"printscreen" => key == KeyCode::PrintScreen,
"pause" => key == KeyCode::Pause,
"menu" => key == KeyCode::Menu,
"keypadbegin" => key == KeyCode::KeypadBegin,
// Media keys
"mediaplay" => key == KeyCode::Media(crossterm::event::MediaKeyCode::Play),
"mediapause" => key == KeyCode::Media(crossterm::event::MediaKeyCode::Pause),
"mediaplaypause" => key == KeyCode::Media(crossterm::event::MediaKeyCode::PlayPause),
"mediareverse" => key == KeyCode::Media(crossterm::event::MediaKeyCode::Reverse),
"mediastop" => key == KeyCode::Media(crossterm::event::MediaKeyCode::Stop),
"mediafastforward" => key == KeyCode::Media(crossterm::event::MediaKeyCode::FastForward),
"mediarewind" => key == KeyCode::Media(crossterm::event::MediaKeyCode::Rewind),
"mediatracknext" => key == KeyCode::Media(crossterm::event::MediaKeyCode::TrackNext),
"mediatrackprevious" => key == KeyCode::Media(crossterm::event::MediaKeyCode::TrackPrevious),
"mediarecord" => key == KeyCode::Media(crossterm::event::MediaKeyCode::Record),
"medialowervolume" => key == KeyCode::Media(crossterm::event::MediaKeyCode::LowerVolume),
"mediaraisevolume" => key == KeyCode::Media(crossterm::event::MediaKeyCode::RaiseVolume),
"mediamutevolume" => key == KeyCode::Media(crossterm::event::MediaKeyCode::MuteVolume),
// Multi-key sequences need special handling
"gg" => false, // This needs sequence handling
_ => {
// Handle single characters and punctuation
if binding.len() == 1 {
if let Some(c) = binding.chars().next() {
key == KeyCode::Char(c)
} else {
false
}
} else {
false
}
}
};
}
// Handle modifier combinations (like "Ctrl+F5", "Alt+Shift+A")
let parts: Vec<&str> = binding.split('+').collect();
let mut expected_modifiers = KeyModifiers::empty();
let mut expected_key = None;
for part in parts {
match part.to_lowercase().as_str() {
"ctrl" => expected_modifiers |= KeyModifiers::CONTROL,
// Modifiers
"ctrl" | "control" => expected_modifiers |= KeyModifiers::CONTROL,
"shift" => expected_modifiers |= KeyModifiers::SHIFT,
"alt" => expected_modifiers |= KeyModifiers::ALT,
"super" | "windows" | "cmd" => expected_modifiers |= KeyModifiers::SUPER,
"hyper" => expected_modifiers |= KeyModifiers::HYPER,
"meta" => expected_modifiers |= KeyModifiers::META,
// Navigation keys
"left" => expected_key = Some(KeyCode::Left),
"right" => expected_key = Some(KeyCode::Right),
"up" => expected_key = Some(KeyCode::Up),
"down" => expected_key = Some(KeyCode::Down),
"esc" => expected_key = Some(KeyCode::Esc),
"enter" => expected_key = Some(KeyCode::Enter),
"delete" => expected_key = Some(KeyCode::Delete),
"home" => expected_key = Some(KeyCode::Home),
"end" => expected_key = Some(KeyCode::End),
"pageup" | "pgup" => expected_key = Some(KeyCode::PageUp),
"pagedown" | "pgdn" => expected_key = Some(KeyCode::PageDown),
// Editing keys
"insert" | "ins" => expected_key = Some(KeyCode::Insert),
"delete" | "del" => expected_key = Some(KeyCode::Delete),
"backspace" => expected_key = Some(KeyCode::Backspace),
// Tab keys
"tab" => expected_key = Some(KeyCode::Tab),
"backtab" => expected_key = Some(KeyCode::BackTab),
// Special keys
"enter" | "return" => expected_key = Some(KeyCode::Enter),
"escape" | "esc" => expected_key = Some(KeyCode::Esc),
"space" => expected_key = Some(KeyCode::Char(' ')),
// Function keys
"f1" => expected_key = Some(KeyCode::F(1)),
"f2" => expected_key = Some(KeyCode::F(2)),
"f3" => expected_key = Some(KeyCode::F(3)),
"f4" => expected_key = Some(KeyCode::F(4)),
"f5" => expected_key = Some(KeyCode::F(5)),
"f6" => expected_key = Some(KeyCode::F(6)),
"f7" => expected_key = Some(KeyCode::F(7)),
"f8" => expected_key = Some(KeyCode::F(8)),
"f9" => expected_key = Some(KeyCode::F(9)),
"f10" => expected_key = Some(KeyCode::F(10)),
"f11" => expected_key = Some(KeyCode::F(11)),
"f12" => expected_key = Some(KeyCode::F(12)),
"f13" => expected_key = Some(KeyCode::F(13)),
"f14" => expected_key = Some(KeyCode::F(14)),
"f15" => expected_key = Some(KeyCode::F(15)),
"f16" => expected_key = Some(KeyCode::F(16)),
"f17" => expected_key = Some(KeyCode::F(17)),
"f18" => expected_key = Some(KeyCode::F(18)),
"f19" => expected_key = Some(KeyCode::F(19)),
"f20" => expected_key = Some(KeyCode::F(20)),
"f21" => expected_key = Some(KeyCode::F(21)),
"f22" => expected_key = Some(KeyCode::F(22)),
"f23" => expected_key = Some(KeyCode::F(23)),
"f24" => expected_key = Some(KeyCode::F(24)),
// Lock keys
"capslock" => expected_key = Some(KeyCode::CapsLock),
"scrolllock" => expected_key = Some(KeyCode::ScrollLock),
"numlock" => expected_key = Some(KeyCode::NumLock),
// System keys
"printscreen" => expected_key = Some(KeyCode::PrintScreen),
"pause" => expected_key = Some(KeyCode::Pause),
"menu" => expected_key = Some(KeyCode::Menu),
"keypadbegin" => expected_key = Some(KeyCode::KeypadBegin),
// Special characters and colon (legacy support)
":" => expected_key = Some(KeyCode::Char(':')),
// Single character (letters, numbers, punctuation)
part => {
if part.len() == 1 {
let c = part.chars().next().unwrap();
expected_key = Some(KeyCode::Char(c));
if let Some(c) = part.chars().next() {
expected_key = Some(KeyCode::Char(c));
}
}
}
}

View File

@@ -149,14 +149,17 @@ fn parse_key_part(part: &str) -> Option<ParsedKey> {
let mut code = None;
if part.contains('+') {
// This handles modifiers like "ctrl+s"
// This handles modifiers like "ctrl+s", "super+shift+f5"
let components: Vec<&str> = part.split('+').collect();
for component in components {
match component.to_lowercase().as_str() {
"ctrl" => modifiers |= KeyModifiers::CONTROL,
"ctrl" | "control" => modifiers |= KeyModifiers::CONTROL,
"shift" => modifiers |= KeyModifiers::SHIFT,
"alt" => modifiers |= KeyModifiers::ALT,
"super" | "windows" | "cmd" => modifiers |= KeyModifiers::SUPER,
"hyper" => modifiers |= KeyModifiers::HYPER,
"meta" => modifiers |= KeyModifiers::META,
_ => {
// Last component is the key
code = string_to_keycode(component);

View File

@@ -1,5 +1,6 @@
// src/client/themes/colors.rs
// src/config/colors/themes.rs
use ratatui::style::Color;
use canvas::canvas::CanvasTheme;
#[derive(Debug, Clone)]
pub struct Theme {
@@ -74,3 +75,37 @@ impl Default for Theme {
Self::light() // Default to light theme
}
}
impl CanvasTheme for Theme {
fn bg(&self) -> Color {
self.bg
}
fn fg(&self) -> Color {
self.fg
}
fn border(&self) -> Color {
self.border
}
fn accent(&self) -> Color {
self.accent
}
fn secondary(&self) -> Color {
self.secondary
}
fn highlight(&self) -> Color {
self.highlight
}
fn highlight_bg(&self) -> Color {
self.highlight_bg
}
fn warning(&self) -> Color {
self.warning
}
}

View File

@@ -9,7 +9,7 @@ use tracing::{error, info};
#[cfg(unix)]
use std::os::unix::fs::PermissionsExt;
pub const APP_NAME: &str = "multieko2_client";
pub const APP_NAME: &str = "komp_ac_client";
pub const TOKEN_FILE_NAME: &str = "auth.token";
#[derive(Serialize, Deserialize, Debug, Clone)]

View File

@@ -1,9 +1,5 @@
// src/functions/modes.rs
pub mod read_only;
pub mod edit;
pub mod navigation;
pub use read_only::*;
pub use edit::*;
pub use navigation::*;

View File

@@ -1,6 +0,0 @@
// src/functions/modes/edit.rs
pub mod form_e;
pub mod auth_e;
pub mod add_table_e;
pub mod add_logic_e;

View File

@@ -1,135 +0,0 @@
// src/functions/modes/edit/add_logic_e.rs
use crate::state::pages::add_logic::AddLogicState;
use crate::state::pages::canvas_state::CanvasState;
use anyhow::Result;
use crossterm::event::{KeyCode, KeyEvent};
pub async fn execute_edit_action(
action: &str,
key: KeyEvent, // Keep key for insert_char
state: &mut AddLogicState,
ideal_cursor_column: &mut usize,
) -> Result<String> {
let mut message = String::new();
match action {
"next_field" => {
let current_field = state.current_field();
let next_field = (current_field + 1) % AddLogicState::INPUT_FIELD_COUNT;
state.set_current_field(next_field);
*ideal_cursor_column = state.current_cursor_pos();
message = format!("Focus on field {}", state.fields()[next_field]);
}
"prev_field" => {
let current_field = state.current_field();
let prev_field = if current_field == 0 {
AddLogicState::INPUT_FIELD_COUNT - 1
} else {
current_field - 1
};
state.set_current_field(prev_field);
*ideal_cursor_column = state.current_cursor_pos();
message = format!("Focus on field {}", state.fields()[prev_field]);
}
"delete_char_forward" => {
let current_pos = state.current_cursor_pos();
let current_input_mut = state.get_current_input_mut();
if current_pos < current_input_mut.len() {
current_input_mut.remove(current_pos);
state.set_has_unsaved_changes(true);
if state.current_field() == 1 { state.update_target_column_suggestions(); }
}
}
"delete_char_backward" => {
let current_pos = state.current_cursor_pos();
if current_pos > 0 {
let new_pos = current_pos - 1;
state.get_current_input_mut().remove(new_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
state.set_has_unsaved_changes(true);
if state.current_field() == 1 { state.update_target_column_suggestions(); }
}
}
"move_left" => {
let current_pos = state.current_cursor_pos();
if current_pos > 0 {
let new_pos = current_pos - 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
}
"move_right" => {
let current_pos = state.current_cursor_pos();
let input_len = state.get_current_input().len();
if current_pos < input_len {
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
}
"insert_char" => {
if let KeyCode::Char(c) = key.code {
let current_pos = state.current_cursor_pos();
state.get_current_input_mut().insert(current_pos, c);
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
state.set_has_unsaved_changes(true);
if state.current_field() == 1 {
state.update_target_column_suggestions();
}
}
}
"suggestion_down" => {
if state.in_target_column_suggestion_mode && !state.target_column_suggestions.is_empty() {
let current_selection = state.selected_target_column_suggestion_index.unwrap_or(0);
let next_selection = (current_selection + 1) % state.target_column_suggestions.len();
state.selected_target_column_suggestion_index = Some(next_selection);
}
}
"suggestion_up" => {
if state.in_target_column_suggestion_mode && !state.target_column_suggestions.is_empty() {
let current_selection = state.selected_target_column_suggestion_index.unwrap_or(0);
let prev_selection = if current_selection == 0 {
state.target_column_suggestions.len() - 1
} else {
current_selection - 1
};
state.selected_target_column_suggestion_index = Some(prev_selection);
}
}
"select_suggestion" => {
if state.in_target_column_suggestion_mode {
let mut selected_suggestion_text: Option<String> = None;
if let Some(selected_idx) = state.selected_target_column_suggestion_index {
if let Some(suggestion) = state.target_column_suggestions.get(selected_idx) {
selected_suggestion_text = Some(suggestion.clone());
}
}
if let Some(suggestion_text) = selected_suggestion_text {
state.target_column_input = suggestion_text.clone();
state.target_column_cursor_pos = state.target_column_input.len();
*ideal_cursor_column = state.target_column_cursor_pos;
state.set_has_unsaved_changes(true);
message = format!("Selected column: '{}'", suggestion_text);
}
state.in_target_column_suggestion_mode = false;
state.show_target_column_suggestions = false;
state.selected_target_column_suggestion_index = None;
state.update_target_column_suggestions();
} else {
let current_field = state.current_field();
let next_field = (current_field + 1) % AddLogicState::INPUT_FIELD_COUNT;
state.set_current_field(next_field);
*ideal_cursor_column = state.current_cursor_pos();
message = format!("Focus on field {}", state.fields()[next_field]);
}
}
_ => {}
}
Ok(message)
}

View File

@@ -1,341 +0,0 @@
// src/functions/modes/edit/add_table_e.rs
use crate::state::pages::add_table::AddTableState;
use crate::state::pages::canvas_state::CanvasState; // Use trait
use crossterm::event::{KeyCode, KeyEvent};
use anyhow::Result;
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() {
CharType::Whitespace
} else if c.is_alphanumeric() {
CharType::Alphanumeric
} else {
CharType::Punctuation
}
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos >= len {
return len;
}
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == initial_type {
pos += 1;
}
while pos < len && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 {
return 0;
}
let mut pos = current_pos.min(len - 1);
if get_char_type(chars[pos]) == CharType::Whitespace {
pos = find_next_word_start(text, pos);
}
if pos >= len {
return len.saturating_sub(1);
}
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type {
pos += 1;
}
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
pos
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
return 0;
}
if pos == 0 && get_char_type(chars[pos]) != CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 {
pos - 1
} else {
0
}
}
/// Executes edit actions for the AddTable view canvas.
pub async fn execute_edit_action(
action: &str,
key: KeyEvent, // Needed for insert_char
state: &mut AddTableState,
ideal_cursor_column: &mut usize,
// Add other params like grpc_client if needed for future actions (e.g., validation)
) -> Result<String> {
// Use the CanvasState trait methods implemented for AddTableState
match action {
"insert_char" => {
if let KeyCode::Char(c) = key.code {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.insert(cursor_pos, c);
*field_value = chars.into_iter().collect();
state.set_current_cursor_pos(cursor_pos + 1);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = state.current_cursor_pos();
}
} else {
return Ok("Error: insert_char called without a char key.".to_string());
}
Ok("".to_string()) // No message needed for char insertion
}
"delete_char_backward" => {
if state.current_cursor_pos() > 0 {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.remove(cursor_pos - 1);
*field_value = chars.into_iter().collect();
let new_pos = cursor_pos - 1;
state.set_current_cursor_pos(new_pos);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = new_pos;
}
}
Ok("".to_string())
}
"delete_char_forward" => {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos < chars.len() {
chars.remove(cursor_pos);
*field_value = chars.into_iter().collect();
state.set_has_unsaved_changes(true);
*ideal_cursor_column = cursor_pos;
}
Ok("".to_string())
}
"next_field" => {
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields > 0 {
let current_field = state.current_field();
let last_field_index = num_fields - 1;
// Prevent cycling forward
if current_field < last_field_index {
state.set_current_field(current_field + 1);
}
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"prev_field" => {
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields > 0 {
let current_field = state.current_field();
if current_field > 0 {
state.set_current_field(current_field - 1);
}
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"move_left" => {
let new_pos = state.current_cursor_pos().saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
if current_pos < current_input.len() {
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_up" => {
let current_field = state.current_field();
// Prevent moving up from the first field
if current_field > 0 {
let new_field = current_field - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("ahoj".to_string())
}
"move_down" => {
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields > 0 {
let current_field = state.current_field();
let last_field_index = num_fields - 1;
if current_field < last_field_index {
let new_field = current_field + 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
}
Ok("".to_string())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
}
"move_line_end" => {
let current_input = state.get_current_input();
let new_pos = current_input.len();
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_first_line" => {
if AddTableState::INPUT_FIELD_COUNT > 0 {
state.set_current_field(0);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"move_last_line" => {
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields > 0 {
let new_field = num_fields - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"move_word_next" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(current_input, state.current_cursor_pos());
let final_pos = new_pos.min(current_input.len());
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
let final_pos = if new_pos == current_pos {
find_word_end(current_input, new_pos + 1)
} else {
new_pos
};
let max_valid_index = current_input.len().saturating_sub(1);
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
// Actions handled by main event loop (mode changes, save, revert)
"exit_edit_mode" | "save" | "revert" => {
Ok("Action handled by main loop".to_string())
}
_ => Ok(format!("Unknown or unhandled edit action: {}", action)),
}
}

View File

@@ -1,473 +0,0 @@
// src/functions/modes/edit/auth_e.rs
use crate::services::grpc_client::GrpcClient;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::pages::form::FormState;
use crate::state::pages::auth::RegisterState;
use crate::tui::functions::common::form::{revert, save};
use crossterm::event::{KeyCode, KeyEvent};
use std::any::Any;
use anyhow::Result;
pub async fn execute_common_action<S: CanvasState + Any>(
action: &str,
state: &mut S,
grpc_client: &mut GrpcClient,
current_position: &mut u64,
total_count: u64,
) -> Result<String> {
match action {
"save" | "revert" => {
if !state.has_unsaved_changes() {
return Ok("No changes to save or revert.".to_string());
}
if let Some(form_state) =
(state as &mut dyn Any).downcast_mut::<FormState>()
{
match action {
"save" => {
let outcome = save(
form_state,
grpc_client,
)
.await?;
let message = format!("Save successful: {:?}", outcome); // Simple message for now
Ok(message)
}
"revert" => {
revert(
form_state,
grpc_client,
)
.await
}
_ => unreachable!(),
}
} else {
Ok(format!(
"Action '{}' not implemented for this state type.",
action
))
}
}
_ => Ok(format!("Common action '{}' not handled here.", action)),
}
}
pub async fn execute_edit_action<S: CanvasState + Any + Send>(
action: &str,
key: KeyEvent,
state: &mut S,
ideal_cursor_column: &mut usize,
) -> Result<String> {
match action {
"insert_char" => {
if let KeyCode::Char(c) = key.code {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.insert(cursor_pos, c);
*field_value = chars.into_iter().collect();
state.set_current_cursor_pos(cursor_pos + 1);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = state.current_cursor_pos();
}
} else {
return Ok("Error: insert_char called without a char key."
.to_string());
}
Ok("working?".to_string())
}
"delete_char_backward" => {
if state.current_cursor_pos() > 0 {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.remove(cursor_pos - 1);
*field_value = chars.into_iter().collect();
let new_pos = cursor_pos - 1;
state.set_current_cursor_pos(new_pos);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = new_pos;
}
}
Ok("".to_string())
}
"delete_char_forward" => {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos < chars.len() {
chars.remove(cursor_pos);
*field_value = chars.into_iter().collect();
state.set_has_unsaved_changes(true);
*ideal_cursor_column = cursor_pos;
}
Ok("".to_string())
}
"next_field" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let current_field = state.current_field();
let new_field = (current_field + 1).min(num_fields - 1);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("".to_string())
}
"prev_field" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let current_field = state.current_field();
let new_field = current_field.saturating_sub(1);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("".to_string())
}
"move_left" => {
let new_pos = state.current_cursor_pos().saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
if current_pos < current_input.len() {
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_up" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let current_field = state.current_field();
let new_field = current_field.saturating_sub(1);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("".to_string())
}
"move_down" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let new_field = (state.current_field() + 1).min(num_fields - 1);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("".to_string())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
}
"move_line_end" => {
let current_input = state.get_current_input();
let new_pos = current_input.len();
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_first_line" => {
let num_fields = state.fields().len();
if num_fields > 0 {
state.set_current_field(0);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("Moved to first field".to_string())
}
"move_last_line" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let new_field = num_fields - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("Moved to last field".to_string())
}
"move_word_next" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(
current_input,
state.current_cursor_pos(),
);
let final_pos = new_pos.min(current_input.len());
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
let final_pos = if new_pos == current_pos {
find_word_end(current_input, new_pos + 1)
} else {
new_pos
};
let max_valid_index = current_input.len().saturating_sub(1);
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("Moved to previous word end".to_string())
}
// --- Autocomplete Actions ---
"suggestion_down" | "suggestion_up" | "select_suggestion" | "exit_suggestion_mode" => {
// Attempt to downcast to RegisterState to handle suggestion logic here
if let Some(register_state) = (state as &mut dyn Any).downcast_mut::<RegisterState>() {
// Only handle if it's the role field (index 4)
if register_state.current_field() == 4 {
match action {
"suggestion_down" if register_state.in_suggestion_mode => {
let max_index = register_state.role_suggestions.len().saturating_sub(1);
let current_index = register_state.selected_suggestion_index.unwrap_or(0);
register_state.selected_suggestion_index = Some(if current_index >= max_index { 0 } else { current_index + 1 });
Ok("Suggestion changed down".to_string())
}
"suggestion_up" if register_state.in_suggestion_mode => {
let max_index = register_state.role_suggestions.len().saturating_sub(1);
let current_index = register_state.selected_suggestion_index.unwrap_or(0);
register_state.selected_suggestion_index = Some(if current_index == 0 { max_index } else { current_index.saturating_sub(1) });
Ok("Suggestion changed up".to_string())
}
"select_suggestion" if register_state.in_suggestion_mode => {
if let Some(index) = register_state.selected_suggestion_index {
if let Some(selected_role) = register_state.role_suggestions.get(index).cloned() {
register_state.role = selected_role.clone(); // Update the role field
register_state.in_suggestion_mode = false; // Exit suggestion mode
register_state.show_role_suggestions = false; // Hide suggestions
register_state.selected_suggestion_index = None; // Clear selection
Ok(format!("Selected role: {}", selected_role)) // Return success message
} else {
Ok("Selected suggestion index out of bounds.".to_string()) // Error case
}
} else {
Ok("No suggestion selected".to_string())
}
}
"exit_suggestion_mode" => { // Handle Esc or other conditions
register_state.show_role_suggestions = false;
register_state.selected_suggestion_index = None;
register_state.in_suggestion_mode = false;
Ok("Suggestions hidden".to_string())
}
_ => {
// Action is suggestion-related but state doesn't match (e.g., not in suggestion mode)
Ok("Suggestion action ignored: State mismatch.".to_string())
}
}
} else {
// It's RegisterState, but not the role field
Ok("Suggestion action ignored: Not on role field.".to_string())
}
} else {
// Downcast failed - this action is only for RegisterState
Ok(format!("Action '{}' not applicable for this state type.", action))
}
}
// --- End Autocomplete Actions ---
_ => Ok(format!("Unknown or unhandled edit action: {}", action)),
}
}
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() {
CharType::Whitespace
} else if c.is_alphanumeric() {
CharType::Alphanumeric
} else {
CharType::Punctuation
}
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos >= len {
return len;
}
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == initial_type {
pos += 1;
}
while pos < len && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 {
return 0;
}
let mut pos = current_pos.min(len - 1);
if get_char_type(chars[pos]) == CharType::Whitespace {
pos = find_next_word_start(text, pos);
}
if pos >= len {
return len.saturating_sub(1);
}
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type {
pos += 1;
}
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
pos
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
return 0;
}
if pos == 0 && get_char_type(chars[pos]) != CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 {
pos - 1
} else {
0
}
}

View File

@@ -1,432 +0,0 @@
// src/functions/modes/edit/form_e.rs
use crate::services::grpc_client::GrpcClient;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::pages::form::FormState;
use crate::tui::functions::common::form::{revert, save};
use crate::tui::functions::common::form::SaveOutcome;
use crate::modes::handlers::event::EventOutcome;
use crossterm::event::{KeyCode, KeyEvent};
use std::any::Any;
use anyhow::Result;
pub async fn execute_common_action<S: CanvasState + Any>(
action: &str,
state: &mut S,
grpc_client: &mut GrpcClient,
) -> Result<EventOutcome> {
match action {
"save" | "revert" => {
if !state.has_unsaved_changes() {
return Ok(EventOutcome::Ok("No changes to save or revert.".to_string()));
}
if let Some(form_state) =
(state as &mut dyn Any).downcast_mut::<FormState>()
{
match action {
"save" => {
let save_result = save(
form_state,
grpc_client,
).await;
match save_result {
Ok(save_outcome) => {
let message = match save_outcome {
SaveOutcome::NoChange => "No changes to save.".to_string(),
SaveOutcome::UpdatedExisting => "Entry updated.".to_string(),
SaveOutcome::CreatedNew(_) => "New entry created.".to_string(),
};
Ok(EventOutcome::DataSaved(save_outcome, message))
}
Err(e) => Err(e),
}
}
"revert" => {
let revert_result = revert(
form_state,
grpc_client,
).await;
match revert_result {
Ok(message) => Ok(EventOutcome::Ok(message)),
Err(e) => Err(e),
}
}
_ => unreachable!(),
}
} else {
Ok(EventOutcome::Ok(format!(
"Action '{}' not implemented for this state type.",
action
)))
}
}
_ => Ok(EventOutcome::Ok(format!("Common action '{}' not handled here.", action))),
}
}
pub async fn execute_edit_action<S: CanvasState>(
action: &str,
key: KeyEvent,
state: &mut S,
ideal_cursor_column: &mut usize,
) -> Result<String> {
match action {
"insert_char" => {
if let KeyCode::Char(c) = key.code {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.insert(cursor_pos, c);
*field_value = chars.into_iter().collect();
state.set_current_cursor_pos(cursor_pos + 1);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = state.current_cursor_pos();
}
} else {
return Ok("Error: insert_char called without a char key."
.to_string());
}
Ok("".to_string())
}
"delete_char_backward" => {
if state.current_cursor_pos() > 0 {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.remove(cursor_pos - 1);
*field_value = chars.into_iter().collect();
let new_pos = cursor_pos - 1;
state.set_current_cursor_pos(new_pos);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = new_pos;
}
}
Ok("".to_string())
}
"delete_char_forward" => {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos < chars.len() {
chars.remove(cursor_pos);
*field_value = chars.into_iter().collect();
state.set_has_unsaved_changes(true);
*ideal_cursor_column = cursor_pos;
}
Ok("".to_string())
}
"next_field" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let current_field = state.current_field();
let new_field = (current_field + 1) % num_fields;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("".to_string())
}
"prev_field" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let current_field = state.current_field();
let new_field = if current_field == 0 {
num_fields - 1
} else {
current_field - 1
};
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("".to_string())
}
"move_left" => {
let new_pos = state.current_cursor_pos().saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
if current_pos < current_input.len() {
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_up" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let current_field = state.current_field();
let new_field = current_field.saturating_sub(1);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("".to_string())
}
"move_down" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let new_field = (state.current_field() + 1).min(num_fields - 1);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("".to_string())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
}
"move_line_end" => {
let current_input = state.get_current_input();
let new_pos = current_input.len();
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_first_line" => {
let num_fields = state.fields().len();
if num_fields > 0 {
state.set_current_field(0);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("Moved to first field".to_string())
}
"move_last_line" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let new_field = num_fields - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("Moved to last field".to_string())
}
"move_word_next" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(
current_input,
state.current_cursor_pos(),
);
let final_pos = new_pos.min(current_input.len());
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
let final_pos = if new_pos == current_pos {
find_word_end(current_input, new_pos + 1)
} else {
new_pos
};
let max_valid_index = current_input.len().saturating_sub(1);
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("Moved to previous word end".to_string())
}
_ => Ok(format!("Unknown or unhandled edit action: {}", action)),
}
}
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() {
CharType::Whitespace
} else if c.is_alphanumeric() {
CharType::Alphanumeric
} else {
CharType::Punctuation
}
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos >= len {
return len;
}
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == initial_type {
pos += 1;
}
while pos < len && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 {
return 0;
}
let mut pos = current_pos.min(len - 1);
if get_char_type(chars[pos]) == CharType::Whitespace {
pos = find_next_word_start(text, pos);
}
if pos >= len {
return len.saturating_sub(1);
}
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type {
pos += 1;
}
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
pos
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
return 0;
}
if pos == 0 && get_char_type(chars[pos]) != CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 {
pos - 1
} else {
0
}
}

View File

@@ -1,6 +0,0 @@
// src/functions/modes/read_only.rs
pub mod auth_ro;
pub mod form_ro;
pub mod add_table_ro;
pub mod add_logic_ro;

View File

@@ -1,235 +0,0 @@
// src/functions/modes/read_only/add_logic_ro.rs
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::state::pages::add_logic::AddLogicState; // Changed
use crate::state::pages::canvas_state::CanvasState;
use crate::state::app::state::AppState;
use anyhow::Result;
// Word navigation helpers (get_char_type, find_next_word_start, etc.)
// can be kept as they are generic.
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() { CharType::Whitespace }
else if c.is_alphanumeric() { CharType::Alphanumeric }
else { CharType::Punctuation }
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos >= len { return len; }
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == initial_type { pos += 1; }
while pos < len && get_char_type(chars[pos]) == CharType::Whitespace { pos += 1; }
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 { return 0; }
let mut pos = current_pos.min(len - 1);
if get_char_type(chars[pos]) == CharType::Whitespace {
pos = find_next_word_start(text, pos);
}
if pos >= len { return len.saturating_sub(1); }
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type { pos += 1; }
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 { return 0; }
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace { pos -= 1; }
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace { return 0; }
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type { pos -= 1; }
pos
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let prev_start = find_prev_word_start(text, current_pos);
if prev_start == 0 { return 0; }
find_word_end(text, prev_start.saturating_sub(1))
}
/// Executes read-only actions for the AddLogic view canvas.
pub async fn execute_action(
action: &str,
app_state: &mut AppState,
state: &mut AddLogicState,
ideal_cursor_column: &mut usize,
key_sequence_tracker: &mut KeySequenceTracker,
command_message: &mut String,
) -> Result<String> {
match action {
"move_up" => {
key_sequence_tracker.reset();
let num_fields = AddLogicState::INPUT_FIELD_COUNT;
if num_fields == 0 { return Ok("No fields.".to_string()); }
let current_field = state.current_field();
if current_field > 0 {
let new_field = current_field - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() { 0 } else { current_input.len().saturating_sub(1) };
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
} else {
*command_message = "At top of form.".to_string();
}
Ok(command_message.clone())
}
"move_down" => {
key_sequence_tracker.reset();
let num_fields = AddLogicState::INPUT_FIELD_COUNT;
if num_fields == 0 { return Ok("No fields.".to_string()); }
let current_field = state.current_field();
let last_field_index = num_fields - 1;
if current_field < last_field_index {
let new_field = current_field + 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() { 0 } else { current_input.len().saturating_sub(1) };
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
} else {
// Move focus outside canvas when moving down from the last field
// FIX: Go to ScriptContentPreview instead of SaveButton
app_state.ui.focus_outside_canvas = true;
state.last_canvas_field = 2;
state.current_focus = crate::state::pages::add_logic::AddLogicFocus::ScriptContentPreview; // FIXED!
*command_message = "Focus moved to script preview".to_string();
}
Ok(command_message.clone())
}
// ... (rest of the actions remain the same) ...
"move_first_line" => {
key_sequence_tracker.reset();
if AddLogicState::INPUT_FIELD_COUNT > 0 {
state.set_current_field(0);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() { 0 } else { current_input.len().saturating_sub(1) };
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_last_line" => {
key_sequence_tracker.reset();
let num_fields = AddLogicState::INPUT_FIELD_COUNT;
if num_fields > 0 {
let last_field_index = num_fields - 1;
state.set_current_field(last_field_index);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() { 0 } else { current_input.len().saturating_sub(1) };
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_left" => {
let current_pos = state.current_cursor_pos();
let new_pos = current_pos.saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
if !current_input.is_empty() && current_pos < current_input.len().saturating_sub(1) {
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_next" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(current_input, state.current_cursor_pos());
let final_pos = new_pos.min(current_input.len().saturating_sub(1));
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
let final_pos = if new_pos == current_pos && current_pos < current_input.len().saturating_sub(1) {
find_word_end(current_input, current_pos + 1)
} else {
new_pos
};
let max_valid_index = current_input.len().saturating_sub(1);
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
}
"move_line_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = current_input.len().saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
} else {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
}
Ok("".to_string())
}
"enter_edit_mode_before" | "enter_edit_mode_after" | "enter_command_mode" | "exit_highlight_mode" => {
key_sequence_tracker.reset();
Ok("Mode change handled by main loop".to_string())
}
_ => {
key_sequence_tracker.reset();
command_message.clear();
Ok(format!("Unknown read-only action: {}", action))
},
}
}

View File

@@ -1,267 +0,0 @@
// src/functions/modes/read_only/add_table_ro.rs
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::state::pages::add_table::AddTableState;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::app::state::AppState;
use anyhow::Result;
// Re-use word navigation helpers if they are public or move them to a common module
// For now, duplicating them here for simplicity. Consider refactoring later.
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() { CharType::Whitespace }
else if c.is_alphanumeric() { CharType::Alphanumeric }
else { CharType::Punctuation }
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos >= len { return len; }
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == initial_type { pos += 1; }
while pos < len && get_char_type(chars[pos]) == CharType::Whitespace { pos += 1; }
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 { return 0; }
let mut pos = current_pos.min(len - 1);
if get_char_type(chars[pos]) == CharType::Whitespace {
pos = find_next_word_start(text, pos);
}
if pos >= len { return len.saturating_sub(1); }
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type { pos += 1; }
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 { return 0; }
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace { pos -= 1; }
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace { return 0; }
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type { pos -= 1; }
pos
}
// Note: find_prev_word_end might need adjustments based on desired behavior.
// This version finds the end of the word *before* the previous word start.
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let prev_start = find_prev_word_start(text, current_pos);
if prev_start == 0 { return 0; }
// Find the end of the word that starts at prev_start - 1
find_word_end(text, prev_start.saturating_sub(1))
}
/// Executes read-only actions for the AddTable view canvas.
pub async fn execute_action(
action: &str,
app_state: &mut AppState, // Needed for focus_outside_canvas
state: &mut AddTableState,
ideal_cursor_column: &mut usize,
key_sequence_tracker: &mut KeySequenceTracker,
command_message: &mut String, // Keep for potential messages
) -> Result<String> {
// Use the CanvasState trait methods implemented for AddTableState
match action {
"move_up" => {
key_sequence_tracker.reset();
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields == 0 {
*command_message = "No fields.".to_string();
return Ok(command_message.clone());
}
let current_field = state.current_field(); // Gets the index (0, 1, or 2)
if current_field > 0 {
// This handles moving from field 2 -> 1, or 1 -> 0
let new_field = current_field - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = current_input.len(); // Allow cursor at end
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos; // Update ideal column as cursor moved
*command_message = "".to_string(); // Clear message for successful internal navigation
} else {
// current_field is 0 (InputTableName), and user pressed Up.
// Forbid moving up. Do not change focus or cursor.
*command_message = "At top of form.".to_string();
}
Ok(command_message.clone())
}
"move_down" => {
key_sequence_tracker.reset();
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields == 0 {
*command_message = "No fields.".to_string();
return Ok(command_message.clone());
}
let current_field = state.current_field();
let last_field_index = num_fields - 1;
if current_field < last_field_index {
let new_field = current_field + 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = current_input.len(); // Allow cursor at end
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos; // Update ideal column
*command_message = "".to_string();
} else {
// Move focus outside canvas when moving down from the last field
app_state.ui.focus_outside_canvas = true;
// Set focus to the first element outside canvas (AddColumnButton)
state.current_focus =
crate::state::pages::add_table::AddTableFocus::AddColumnButton;
*command_message = "Focus moved below canvas".to_string();
}
Ok(command_message.clone())
}
// ... (other actions like "move_first_line", "move_left", etc. remain the same) ...
"move_first_line" => {
key_sequence_tracker.reset();
if AddTableState::INPUT_FIELD_COUNT > 0 {
state.set_current_field(0);
let current_input = state.get_current_input();
let max_cursor_pos = current_input.len();
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos; // Update ideal column
}
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_last_line" => {
key_sequence_tracker.reset();
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields > 0 {
let last_field_index = num_fields - 1;
state.set_current_field(last_field_index);
let current_input = state.get_current_input();
let max_cursor_pos = current_input.len();
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos; // Update ideal column
}
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_left" => {
let current_pos = state.current_cursor_pos();
let new_pos = current_pos.saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
// Allow moving cursor one position past the end
if current_pos < current_input.len() {
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_word_next" => {
let current_input = state.get_current_input();
let new_pos = find_next_word_start(
current_input,
state.current_cursor_pos(),
);
let final_pos = new_pos.min(current_input.len()); // Allow cursor at end
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_word_end" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
// If find_word_end returns current_pos, try starting search from next char
let final_pos =
if new_pos == current_pos && current_pos < current_input.len() {
find_word_end(current_input, current_pos + 1)
} else {
new_pos
};
let max_valid_index = current_input.len(); // Allow cursor at end
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_word_prev" => {
let current_input = state.get_current_input();
let new_pos = find_prev_word_start(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
let new_pos = find_prev_word_end(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_line_end" => {
let current_input = state.get_current_input();
let new_pos = current_input.len(); // Allow cursor at end
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
*command_message = "".to_string();
Ok(command_message.clone())
}
// Actions handled by main event loop (mode changes)
"enter_edit_mode_before" | "enter_edit_mode_after"
| "enter_command_mode" | "exit_highlight_mode" => {
key_sequence_tracker.reset();
// These actions are primarily mode changes handled by the main event loop.
// The message here might be overridden by the main loop's message for mode change.
*command_message = "Mode change initiated".to_string();
Ok(command_message.clone())
}
_ => {
key_sequence_tracker.reset();
*command_message =
format!("Unknown read-only action: {}", action);
Ok(command_message.clone())
}
}
}

View File

@@ -1,343 +0,0 @@
// src/functions/modes/read_only/auth_ro.rs
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::app::state::AppState;
use anyhow::Result;
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
pub async fn execute_action<S: CanvasState>(
action: &str,
app_state: &mut AppState,
state: &mut S,
ideal_cursor_column: &mut usize,
key_sequence_tracker: &mut KeySequenceTracker,
command_message: &mut String,
) -> Result<String> {
match action {
"previous_entry" | "next_entry" => {
key_sequence_tracker.reset();
Ok(format!(
"Action '{}' should be handled by context-specific logic",
action
))
}
"move_up" => {
key_sequence_tracker.reset();
let num_fields = state.fields().len();
if num_fields == 0 {
return Ok("No fields to navigate.".to_string());
}
let current_field = state.current_field();
let new_field = current_field.saturating_sub(1);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() {
0
} else {
current_input.len().saturating_sub(1)
};
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
Ok("move up from functions/modes/read_only/auth_ro.rs".to_string())
}
"move_down" => {
key_sequence_tracker.reset();
let num_fields = state.fields().len();
if num_fields == 0 {
return Ok("No fields to navigate.".to_string());
}
let current_field = state.current_field();
let last_field_index = num_fields - 1;
if current_field == last_field_index {
// Already on the last field, move focus outside
app_state.ui.focus_outside_canvas = true;
app_state.focused_button_index= 0;
key_sequence_tracker.reset();
Ok("Focus moved below canvas".to_string())
} else {
// Move to the next field within the canvas
let new_field = (current_field + 1).min(last_field_index);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() {
0
} else {
current_input.len().saturating_sub(1)
};
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
Ok("".to_string()) // Clear previous debug message
}
}
"move_first_line" => {
key_sequence_tracker.reset();
let num_fields = state.fields().len();
if num_fields == 0 {
return Ok("No fields to navigate to.".to_string());
}
state.set_current_field(0);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() {
0
} else {
current_input.len().saturating_sub(1)
};
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_last_line" => {
key_sequence_tracker.reset();
let num_fields = state.fields().len();
if num_fields == 0 {
return Ok("No fields to navigate to.".to_string());
}
let last_field_index = num_fields - 1;
state.set_current_field(last_field_index);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() {
0
} else {
current_input.len().saturating_sub(1)
};
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"exit_edit_mode" => {
key_sequence_tracker.reset();
command_message.clear();
Ok("".to_string())
}
"move_left" => {
let current_pos = state.current_cursor_pos();
let new_pos = current_pos.saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
if !current_input.is_empty()
&& current_pos < current_input.len().saturating_sub(1)
{
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_next" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos =
find_next_word_start(current_input, state.current_cursor_pos());
let final_pos = new_pos.min(current_input.len().saturating_sub(1));
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
let final_pos = if new_pos != current_pos {
new_pos
} else {
find_word_end(current_input, new_pos + 1)
};
let max_valid_index = current_input.len().saturating_sub(1);
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("Moved to previous word end".to_string())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
}
"move_line_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = current_input.len().saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
} else {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
}
Ok("".to_string())
}
_ => {
key_sequence_tracker.reset();
Ok(format!("Unknown read-only action: {}", action))
},
}
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() {
CharType::Whitespace
} else if c.is_alphanumeric() {
CharType::Alphanumeric
} else {
CharType::Punctuation
}
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
let current_pos = current_pos.min(chars.len());
if current_pos == chars.len() {
return current_pos;
}
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < chars.len() && get_char_type(chars[pos]) == initial_type {
pos += 1;
}
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 {
return 0;
}
let mut pos = current_pos.min(len - 1);
let current_type = get_char_type(chars[pos]);
if current_type != CharType::Whitespace {
while pos < len && get_char_type(chars[pos]) == current_type {
pos += 1;
}
return pos.saturating_sub(1);
}
pos = find_next_word_start(text, pos);
if pos >= len {
return len.saturating_sub(1);
}
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type {
pos += 1;
}
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if get_char_type(chars[pos]) != CharType::Whitespace {
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
}
if pos == 0 && get_char_type(chars[0]) == CharType::Whitespace {
0
} else {
pos
}
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[0]) == CharType::Whitespace {
return 0;
}
if pos == 0 && get_char_type(chars[0]) != CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 {
pos - 1
} else {
0
}
}

View File

@@ -1,329 +0,0 @@
// src/functions/modes/read_only/form_ro.rs
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::state::pages::canvas_state::CanvasState;
use anyhow::Result;
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
pub async fn execute_action<S: CanvasState>(
action: &str,
state: &mut S,
ideal_cursor_column: &mut usize,
key_sequence_tracker: &mut KeySequenceTracker,
command_message: &mut String,
) -> Result<String> {
match action {
"previous_entry" | "next_entry" => {
key_sequence_tracker.reset();
Ok(format!(
"Action '{}' should be handled by context-specific logic",
action
))
}
"move_up" => {
key_sequence_tracker.reset();
let num_fields = state.fields().len();
if num_fields == 0 {
return Ok("No fields to navigate.".to_string());
}
let current_field = state.current_field();
let new_field = current_field.saturating_sub(1);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() {
0
} else {
current_input.len().saturating_sub(1)
};
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
Ok("".to_string())
}
"move_down" => {
key_sequence_tracker.reset();
let num_fields = state.fields().len();
if num_fields == 0 {
return Ok("No fields to navigate.".to_string());
}
let current_field = state.current_field();
let new_field = (current_field + 1).min(num_fields - 1);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() {
0
} else {
current_input.len().saturating_sub(1)
};
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
Ok("".to_string())
}
"move_first_line" => {
key_sequence_tracker.reset();
let num_fields = state.fields().len();
if num_fields == 0 {
return Ok("No fields to navigate to.".to_string());
}
state.set_current_field(0);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() {
0
} else {
current_input.len().saturating_sub(1)
};
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_last_line" => {
key_sequence_tracker.reset();
let num_fields = state.fields().len();
if num_fields == 0 {
return Ok("No fields to navigate to.".to_string());
}
let last_field_index = num_fields - 1;
state.set_current_field(last_field_index);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() {
0
} else {
current_input.len().saturating_sub(1)
};
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"exit_edit_mode" => {
key_sequence_tracker.reset();
command_message.clear();
Ok("".to_string())
}
"move_left" => {
let current_pos = state.current_cursor_pos();
let new_pos = current_pos.saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
if !current_input.is_empty()
&& current_pos < current_input.len().saturating_sub(1)
{
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_next" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos =
find_next_word_start(current_input, state.current_cursor_pos());
let final_pos = new_pos.min(current_input.len().saturating_sub(1));
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
let final_pos = if new_pos != current_pos {
new_pos
} else {
find_word_end(current_input, new_pos + 1)
};
let max_valid_index = current_input.len().saturating_sub(1);
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("Moved to previous word end".to_string())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
}
"move_line_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = current_input.len().saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
} else {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
}
Ok("".to_string())
}
_ => {
key_sequence_tracker.reset();
Ok(format!("Unknown read-only action: {}", action))
},
}
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() {
CharType::Whitespace
} else if c.is_alphanumeric() {
CharType::Alphanumeric
} else {
CharType::Punctuation
}
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
let current_pos = current_pos.min(chars.len());
if current_pos == chars.len() {
return current_pos;
}
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < chars.len() && get_char_type(chars[pos]) == initial_type {
pos += 1;
}
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 {
return 0;
}
let mut pos = current_pos.min(len - 1);
let current_type = get_char_type(chars[pos]);
if current_type != CharType::Whitespace {
while pos < len && get_char_type(chars[pos]) == current_type {
pos += 1;
}
return pos.saturating_sub(1);
}
pos = find_next_word_start(text, pos);
if pos >= len {
return len.saturating_sub(1);
}
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type {
pos += 1;
}
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if get_char_type(chars[pos]) != CharType::Whitespace {
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
}
if pos == 0 && get_char_type(chars[0]) == CharType::Whitespace {
0
} else {
pos
}
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[0]) == CharType::Whitespace {
return 0;
}
if pos == 0 && get_char_type(chars[0]) != CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 {
pos - 1
} else {
0
}
}

View File

@@ -1,5 +1,7 @@
// client/src/main.rs
use client::run_ui;
#[cfg(feature = "ui-debug")]
use client::utils::debug_logger::UiDebugWriter;
use dotenvy::dotenv;
use anyhow::Result;
use tracing_subscriber;
@@ -7,8 +9,22 @@ use std::env;
#[tokio::main]
async fn main() -> Result<()> {
if env::var("ENABLE_TRACING").is_ok() {
tracing_subscriber::fmt::init();
#[cfg(feature = "ui-debug")]
{
// If ui-debug is on, set up our custom writer.
let writer = UiDebugWriter::new();
tracing_subscriber::fmt()
.with_level(false) // Don't show INFO, ERROR, etc.
.with_target(false) // Don't show the module path.
.without_time() // This is the correct and simpler method.
.with_writer(move || writer.clone())
.init();
}
#[cfg(not(feature = "ui-debug"))]
{
if env::var("ENABLE_TRACING").is_ok() {
tracing_subscriber::fmt::init();
}
}
dotenv().ok();

View File

@@ -32,6 +32,7 @@ pub async fn handle_core_action(
Ok(EventOutcome::Ok(message))
} else {
let save_outcome = form_save(
app_state,
form_state,
grpc_client,
).await.context("Register save action failed")?;
@@ -52,6 +53,7 @@ pub async fn handle_core_action(
login_save(auth_state, login_state, auth_client, app_state).await.context("Login save n quit action failed")?
} else {
let save_outcome = form_save(
app_state,
form_state,
grpc_client,
).await?;

View File

@@ -1,20 +1,20 @@
// src/modes/canvas/edit.rs
use crate::config::binds::config::Config;
use crate::modes::handlers::event::EventHandler;
use crate::services::grpc_client::GrpcClient;
use crate::state::app::state::AppState;
use crate::state::pages::admin::AdminState;
use crate::state::pages::{
auth::{LoginState, RegisterState},
canvas_state::CanvasState,
form::FormState,
};
use crate::state::pages::form::FormState; // <<< ADD THIS LINE
// AddLogicState is already imported
// AddTableState is already imported
use crate::state::pages::admin::AdminState;
use crate::modes::handlers::event::EventOutcome;
use crate::functions::modes::edit::{add_logic_e, auth_e, form_e, add_table_e};
use crate::state::app::state::AppState;
use canvas::canvas::CanvasState;
use canvas::{canvas::CanvasAction, dispatcher::ActionDispatcher, canvas::ActionResult};
use anyhow::Result;
use crossterm::event::KeyEvent; // Removed KeyCode, KeyModifiers as they were unused
use tracing::debug;
use common::proto::komp_ac::search::search_response::Hit;
use crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
use tokio::sync::mpsc;
use tracing::info;
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum EditEventOutcome {
@@ -22,231 +22,479 @@ pub enum EditEventOutcome {
ExitEditMode,
}
/// Helper function to spawn a non-blocking search task for autocomplete.
async fn trigger_form_autocomplete_search(
form_state: &mut FormState,
grpc_client: &mut GrpcClient,
sender: mpsc::UnboundedSender<Vec<Hit>>,
) {
if let Some(field_def) = form_state.fields.get(form_state.current_field) {
if field_def.is_link {
if let Some(target_table) = &field_def.link_target_table {
// 1. Update state for immediate UI feedback
form_state.autocomplete_loading = true;
form_state.autocomplete_active = true;
form_state.autocomplete_suggestions.clear();
form_state.selected_suggestion_index = None;
// 2. Clone everything needed for the background task
let query = form_state.get_current_input().to_string();
let table_to_search = target_table.clone();
let mut grpc_client_clone = grpc_client.clone();
info!(
"[Autocomplete] Spawning search in '{}' for query: '{}'",
table_to_search, query
);
// 3. Spawn the non-blocking task
tokio::spawn(async move {
match grpc_client_clone
.search_table(table_to_search, query)
.await
{
Ok(response) => {
// Send results back through the channel
let _ = sender.send(response.hits);
}
Err(e) => {
tracing::error!(
"[Autocomplete] Search failed: {:?}",
e
);
// Send an empty vec on error so the UI can stop loading
let _ = sender.send(vec![]);
}
}
});
}
}
}
}
pub async fn handle_form_edit_with_canvas(
key_event: KeyEvent,
config: &Config,
form_state: &mut FormState,
ideal_cursor_column: &mut usize,
) -> Result<String> {
// Try canvas action from key first
let canvas_config = canvas::config::CanvasConfig::load();
if let Some(action_name) = canvas_config.get_edit_action(key_event.code, key_event.modifiers) {
let canvas_action = CanvasAction::from_string(action_name);
match ActionDispatcher::dispatch(canvas_action, form_state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());
}
Ok(ActionResult::HandledByFeature(msg)) => {
return Ok(msg);
}
Ok(ActionResult::Error(msg)) => {
return Ok(format!("Error: {}", msg));
}
Ok(ActionResult::RequiresContext(msg)) => {
return Ok(format!("Context needed: {}", msg));
}
Err(_) => {
// Fall through to try config mapping
}
}
}
// Try config-mapped action
if let Some(action_str) = config.get_edit_action_for_key(key_event.code, key_event.modifiers) {
let canvas_action = CanvasAction::from_string(&action_str);
match ActionDispatcher::dispatch(canvas_action, form_state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());
}
Ok(ActionResult::HandledByFeature(msg)) => {
return Ok(msg);
}
Ok(ActionResult::Error(msg)) => {
return Ok(format!("Error: {}", msg));
}
Ok(ActionResult::RequiresContext(msg)) => {
return Ok(format!("Context needed: {}", msg));
}
Err(e) => {
return Ok(format!("Action failed: {}", e));
}
}
}
Ok(String::new())
}
/// Helper function to execute a specific action using canvas library
async fn execute_canvas_action(
action: &str,
key: KeyEvent,
form_state: &mut FormState,
ideal_cursor_column: &mut usize,
) -> Result<String> {
let canvas_action = CanvasAction::from_string(action);
match ActionDispatcher::dispatch(canvas_action, form_state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => Ok(msg.unwrap_or_default()),
Ok(ActionResult::HandledByFeature(msg)) => Ok(msg),
Ok(ActionResult::Error(msg)) => Ok(format!("Error: {}", msg)),
Ok(ActionResult::RequiresContext(msg)) => Ok(format!("Context needed: {}", msg)),
Err(e) => Ok(format!("Action failed: {}", e)),
}
}
/// FIXED: Unified canvas action handler with proper priority order for edit mode
async fn handle_canvas_state_edit<S: CanvasState>(
key: KeyEvent,
config: &Config,
state: &mut S,
ideal_cursor_column: &mut usize,
) -> Result<String> {
// println!("DEBUG: Key pressed: {:?}", key); // DEBUG
// PRIORITY 1: Character insertion in edit mode comes FIRST
if let KeyCode::Char(c) = key.code {
// Only insert if no modifiers or just shift (for uppercase)
if key.modifiers.is_empty() || key.modifiers == KeyModifiers::SHIFT {
// println!("DEBUG: Using character insertion priority for: {}", c); // DEBUG
let canvas_action = CanvasAction::InsertChar(c);
match ActionDispatcher::dispatch(canvas_action, state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());
}
Ok(ActionResult::HandledByFeature(msg)) => {
return Ok(msg);
}
Ok(ActionResult::Error(msg)) => {
return Ok(format!("Error: {}", msg));
}
Ok(ActionResult::RequiresContext(msg)) => {
return Ok(format!("Context needed: {}", msg));
}
Err(e) => {
// println!("DEBUG: Character insertion failed: {:?}, trying config", e);
// Fall through to try config mappings
}
}
}
}
// PRIORITY 2: Check canvas config for special keys/combinations
let canvas_config = canvas::config::CanvasConfig::load();
if let Some(action_name) = canvas_config.get_edit_action(key.code, key.modifiers) {
// println!("DEBUG: Canvas config mapped to: {}", action_name); // DEBUG
let canvas_action = CanvasAction::from_string(action_name);
match ActionDispatcher::dispatch(canvas_action, state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());
}
Ok(ActionResult::HandledByFeature(msg)) => {
return Ok(msg);
}
Ok(ActionResult::Error(msg)) => {
return Ok(format!("Error: {}", msg));
}
Ok(ActionResult::RequiresContext(msg)) => {
return Ok(format!("Context needed: {}", msg));
}
Err(_) => {
// println!("DEBUG: Canvas action failed, trying client config"); // DEBUG
}
}
} else {
// println!("DEBUG: No canvas config mapping found"); // DEBUG
}
// PRIORITY 3: Check client config ONLY for non-character keys or modified keys
if !matches!(key.code, KeyCode::Char(_)) || !key.modifiers.is_empty() {
if let Some(action_str) = config.get_edit_action_for_key(key.code, key.modifiers) {
// println!("DEBUG: Client config mapped to: {} (for non-char key)", action_str); // DEBUG
let canvas_action = CanvasAction::from_string(&action_str);
match ActionDispatcher::dispatch(canvas_action, state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());
}
Ok(ActionResult::HandledByFeature(msg)) => {
return Ok(msg);
}
Ok(ActionResult::Error(msg)) => {
return Ok(format!("Error: {}", msg));
}
Ok(ActionResult::RequiresContext(msg)) => {
return Ok(format!("Context needed: {}", msg));
}
Err(e) => {
return Ok(format!("Action failed: {}", e));
}
}
} else {
// println!("DEBUG: No client config mapping found for non-char key"); // DEBUG
}
} else {
// println!("DEBUG: Skipping client config for character key in edit mode"); // DEBUG
}
// println!("DEBUG: No action taken for key: {:?}", key); // DEBUG
Ok(String::new())
}
#[allow(clippy::too_many_arguments)]
pub async fn handle_edit_event(
key: KeyEvent,
config: &Config,
form_state: &mut FormState, // Now FormState is in scope
form_state: &mut FormState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
admin_state: &mut AdminState,
ideal_cursor_column: &mut usize,
current_position: &mut u64,
total_count: u64,
grpc_client: &mut GrpcClient,
event_handler: &mut EventHandler,
app_state: &AppState,
) -> Result<EditEventOutcome> {
// --- Global command mode check ---
if let Some("enter_command_mode") = config.get_action_for_key_in_mode(
&config.keybindings.global, // Assuming command mode can be entered globally
key.code,
key.modifiers,
) {
// This check might be redundant if EventHandler already prevents entering Edit mode
// when command_mode is true. However, it's a safeguard.
return Ok(EditEventOutcome::Message(
"Cannot enter command mode from edit mode here.".to_string(),
));
}
// --- Common actions (save, revert) ---
if let Some(action) = config.get_action_for_key_in_mode(
&config.keybindings.common,
key.code,
key.modifiers,
).as_deref() {
if matches!(action, "save" | "revert") {
let message_string: String = if app_state.ui.show_login {
auth_e::execute_common_action(action, login_state, grpc_client, current_position, total_count).await?
} else if app_state.ui.show_register {
auth_e::execute_common_action(action, register_state, grpc_client, current_position, total_count).await?
} else if app_state.ui.show_add_table {
// TODO: Implement common actions for AddTable if needed
format!("Action '{}' not implemented for Add Table in edit mode.", action)
} else if app_state.ui.show_add_logic {
// TODO: Implement common actions for AddLogic if needed
format!("Action '{}' not implemented for Add Logic in edit mode.", action)
} else { // Assuming Form view
let outcome = form_e::execute_common_action(action, form_state, grpc_client).await?;
match outcome {
EventOutcome::Ok(msg) | EventOutcome::DataSaved(_, msg) => msg,
_ => format!("Unexpected outcome from common action: {:?}", outcome),
// --- AUTOCOMPLETE-SPECIFIC KEY HANDLING ---
if app_state.ui.show_form && form_state.autocomplete_active {
if let Some(action) =
config.get_edit_action_for_key(key.code, key.modifiers)
{
match action {
"suggestion_down" => {
if !form_state.autocomplete_suggestions.is_empty() {
let current =
form_state.selected_suggestion_index.unwrap_or(0);
let next = (current + 1)
% form_state.autocomplete_suggestions.len();
form_state.selected_suggestion_index = Some(next);
}
return Ok(EditEventOutcome::Message(String::new()));
}
};
return Ok(EditEventOutcome::Message(message_string));
"suggestion_up" => {
if !form_state.autocomplete_suggestions.is_empty() {
let current =
form_state.selected_suggestion_index.unwrap_or(0);
let prev = if current == 0 {
form_state.autocomplete_suggestions.len() - 1
} else {
current - 1
};
form_state.selected_suggestion_index = Some(prev);
}
return Ok(EditEventOutcome::Message(String::new()));
}
"exit" => {
form_state.deactivate_autocomplete();
return Ok(EditEventOutcome::Message(
"Autocomplete cancelled".to_string(),
));
}
"enter_decider" => {
if let Some(selected_idx) =
form_state.selected_suggestion_index
{
if let Some(selection) = form_state
.autocomplete_suggestions
.get(selected_idx)
.cloned()
{
// --- THIS IS THE CORE LOGIC CHANGE ---
// 1. Get the friendly display name for the UI
let display_name =
form_state.get_display_name_for_hit(&selection);
// 2. Store the REAL ID in the form's values
let current_input =
form_state.get_current_input_mut();
*current_input = selection.id.to_string();
// 3. Set the persistent display override in the map
form_state.link_display_map.insert(
form_state.current_field,
display_name,
);
// 4. Finalize state
form_state.deactivate_autocomplete();
form_state.set_has_unsaved_changes(true);
return Ok(EditEventOutcome::Message(
"Selection made".to_string(),
));
}
}
form_state.deactivate_autocomplete();
// Fall through to default 'enter' behavior
}
_ => {} // Let other keys fall through to the live search logic
}
}
}
// --- Edit-specific actions ---
if let Some(action_str) = config.get_edit_action_for_key(key.code, key.modifiers).as_deref() {
// --- Handle "enter_decider" (Enter key) ---
if action_str == "enter_decider" {
let effective_action = if app_state.ui.show_register
&& register_state.in_suggestion_mode
&& register_state.current_field() == 4 { // Role field
"select_suggestion"
} else if app_state.ui.show_add_logic
&& admin_state.add_logic_state.in_target_column_suggestion_mode
&& admin_state.add_logic_state.current_field() == 1 { // Target Column field
"select_suggestion"
} else {
"next_field" // Default action for Enter
};
// --- LIVE AUTOCOMPLETE TRIGGER LOGIC ---
let mut trigger_search = false;
let msg = if app_state.ui.show_login {
auth_e::execute_edit_action(effective_action, key, login_state, ideal_cursor_column).await?
} else if app_state.ui.show_add_table {
add_table_e::execute_edit_action(effective_action, key, &mut admin_state.add_table_state, ideal_cursor_column).await?
} else if app_state.ui.show_add_logic {
add_logic_e::execute_edit_action(effective_action, key, &mut admin_state.add_logic_state, ideal_cursor_column).await?
} else if app_state.ui.show_register {
auth_e::execute_edit_action(effective_action, key, register_state, ideal_cursor_column).await?
} else { // Form view
form_e::execute_edit_action(effective_action, key, form_state, ideal_cursor_column).await?
};
if app_state.ui.show_form {
// Manual trigger
if let Some("trigger_autocomplete") =
config.get_edit_action_for_key(key.code, key.modifiers)
{
if !form_state.autocomplete_active {
trigger_search = true;
}
}
// Live search trigger while typing
else if form_state.autocomplete_active {
if let KeyCode::Char(_) | KeyCode::Backspace = key.code {
let action = if let KeyCode::Backspace = key.code {
"delete_char_backward"
} else {
"insert_char"
};
// FIXED: Use canvas library instead of form_e::execute_edit_action
execute_canvas_action(
action,
key,
form_state,
&mut event_handler.ideal_cursor_column,
)
.await?;
trigger_search = true;
}
}
}
if trigger_search {
trigger_form_autocomplete_search(
form_state,
&mut event_handler.grpc_client,
event_handler.autocomplete_result_sender.clone(),
)
.await;
return Ok(EditEventOutcome::Message("Searching...".to_string()));
}
// --- GENERAL EDIT MODE EVENT HANDLING (IF NOT AUTOCOMPLETE) ---
if let Some(action_str) =
config.get_edit_action_for_key(key.code, key.modifiers)
{
// Handle Enter key (next field)
if action_str == "enter_decider" {
// FIXED: Use canvas library instead of form_e::execute_edit_action
let msg = execute_canvas_action(
"next_field",
key,
form_state,
&mut event_handler.ideal_cursor_column,
)
.await?;
return Ok(EditEventOutcome::Message(msg));
}
// --- Handle "exit" (Escape key) ---
// Handle exiting edit mode
if action_str == "exit" {
if app_state.ui.show_register && register_state.in_suggestion_mode {
let msg = auth_e::execute_edit_action("exit_suggestion_mode", key, register_state, ideal_cursor_column).await?;
return Ok(EditEventOutcome::Message(msg));
} else if app_state.ui.show_add_logic && admin_state.add_logic_state.in_target_column_suggestion_mode {
admin_state.add_logic_state.in_target_column_suggestion_mode = false;
admin_state.add_logic_state.show_target_column_suggestions = false;
admin_state.add_logic_state.selected_target_column_suggestion_index = None;
return Ok(EditEventOutcome::Message("Exited column suggestions".to_string()));
} else {
return Ok(EditEventOutcome::ExitEditMode);
}
return Ok(EditEventOutcome::ExitEditMode);
}
// --- Autocomplete for AddLogicState Target Column ---
if app_state.ui.show_add_logic && admin_state.add_logic_state.current_field() == 1 { // Target Column field
if action_str == "suggestion_down" { // "Tab" is mapped to suggestion_down
if !admin_state.add_logic_state.in_target_column_suggestion_mode {
// Attempt to open suggestions
if let Some(profile_name) = admin_state.add_logic_state.profile_name.clone().into() {
if let Some(table_name) = admin_state.add_logic_state.selected_table_name.clone() {
debug!("Fetching table structure for autocomplete: Profile='{}', Table='{}'", profile_name, table_name);
match grpc_client.get_table_structure(profile_name, table_name).await {
Ok(ts_response) => {
admin_state.add_logic_state.table_columns_for_suggestions =
ts_response.columns.into_iter().map(|c| c.name).collect();
admin_state.add_logic_state.update_target_column_suggestions();
if !admin_state.add_logic_state.target_column_suggestions.is_empty() {
admin_state.add_logic_state.in_target_column_suggestion_mode = true;
// update_target_column_suggestions handles initial selection
return Ok(EditEventOutcome::Message("Column suggestions shown".to_string()));
} else {
return Ok(EditEventOutcome::Message("No column suggestions for current input".to_string()));
}
}
Err(e) => {
debug!("Error fetching table structure: {}", e);
admin_state.add_logic_state.table_columns_for_suggestions.clear(); // Clear old data on error
admin_state.add_logic_state.update_target_column_suggestions();
return Ok(EditEventOutcome::Message(format!("Error fetching columns: {}", e)));
}
}
} else {
return Ok(EditEventOutcome::Message("No table selected for column suggestions".to_string()));
}
} else { // Should not happen if AddLogic is properly initialized
return Ok(EditEventOutcome::Message("Profile name missing for column suggestions".to_string()));
}
} else { // Already in suggestion mode, navigate down
let msg = add_logic_e::execute_edit_action(action_str, key, &mut admin_state.add_logic_state, ideal_cursor_column).await?;
return Ok(EditEventOutcome::Message(msg));
}
} else if admin_state.add_logic_state.in_target_column_suggestion_mode && action_str == "suggestion_up" {
let msg = add_logic_e::execute_edit_action(action_str, key, &mut admin_state.add_logic_state, ideal_cursor_column).await?;
return Ok(EditEventOutcome::Message(msg));
}
}
// --- Autocomplete for RegisterState Role Field ---
if app_state.ui.show_register && register_state.current_field() == 4 { // Role field
if !register_state.in_suggestion_mode && action_str == "suggestion_down" { // Tab
register_state.update_role_suggestions();
if !register_state.role_suggestions.is_empty() {
register_state.in_suggestion_mode = true;
// update_role_suggestions should handle initial selection
return Ok(EditEventOutcome::Message("Role suggestions shown".to_string()));
} else {
// If Tab doesn't open suggestions, it might fall through to "next_field"
// or you might want specific behavior. For now, let it fall through.
}
}
if register_state.in_suggestion_mode && matches!(action_str, "suggestion_down" | "suggestion_up") {
let msg = auth_e::execute_edit_action(action_str, key, register_state, ideal_cursor_column).await?;
return Ok(EditEventOutcome::Message(msg));
}
}
// --- Dispatch other edit actions ---
// Handle all other edit actions - NOW USING CANVAS LIBRARY
let msg = if app_state.ui.show_login {
auth_e::execute_edit_action(action_str, key, login_state, ideal_cursor_column).await?
// NEW: Use unified canvas handler instead of auth_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
login_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else if app_state.ui.show_add_table {
add_table_e::execute_edit_action(action_str, key, &mut admin_state.add_table_state, ideal_cursor_column).await?
// NEW: Use unified canvas handler instead of add_table_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
&mut admin_state.add_table_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else if app_state.ui.show_add_logic {
// If not a suggestion action handled above for AddLogic
if !(admin_state.add_logic_state.in_target_column_suggestion_mode && matches!(action_str, "suggestion_down" | "suggestion_up")) {
add_logic_e::execute_edit_action(action_str, key, &mut admin_state.add_logic_state, ideal_cursor_column).await?
} else { String::new() /* Already handled */ }
// NEW: Use unified canvas handler instead of add_logic_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
&mut admin_state.add_logic_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else if app_state.ui.show_register {
if !(register_state.in_suggestion_mode && matches!(action_str, "suggestion_down" | "suggestion_up")) {
auth_e::execute_edit_action(action_str, key, register_state, ideal_cursor_column).await?
} else { String::new() /* Already handled */ }
} else { // Form view
form_e::execute_edit_action(action_str, key, form_state, ideal_cursor_column).await?
// NEW: Use unified canvas handler instead of auth_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
register_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else {
// FIXED: Use canvas library instead of form_e::execute_edit_action
execute_canvas_action(
action_str,
key,
form_state,
&mut event_handler.ideal_cursor_column,
)
.await?
};
return Ok(EditEventOutcome::Message(msg));
}
// --- Character insertion ---
// If character insertion happens while in suggestion mode, exit suggestion mode first.
let mut exited_suggestion_mode_for_typing = false;
if app_state.ui.show_register && register_state.in_suggestion_mode {
register_state.in_suggestion_mode = false;
register_state.show_role_suggestions = false;
register_state.selected_suggestion_index = None;
exited_suggestion_mode_for_typing = true;
}
if app_state.ui.show_add_logic && admin_state.add_logic_state.in_target_column_suggestion_mode {
admin_state.add_logic_state.in_target_column_suggestion_mode = false;
admin_state.add_logic_state.show_target_column_suggestions = false;
admin_state.add_logic_state.selected_target_column_suggestion_index = None;
exited_suggestion_mode_for_typing = true;
// --- FALLBACK FOR CHARACTER INSERTION (IF NO OTHER BINDING MATCHED) ---
if let KeyCode::Char(_) = key.code {
let msg = if app_state.ui.show_login {
// NEW: Use unified canvas handler instead of auth_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
login_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else if app_state.ui.show_add_table {
// NEW: Use unified canvas handler instead of add_table_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
&mut admin_state.add_table_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else if app_state.ui.show_add_logic {
// NEW: Use unified canvas handler instead of add_logic_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
&mut admin_state.add_logic_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else if app_state.ui.show_register {
// NEW: Use unified canvas handler instead of auth_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
register_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else {
// FIXED: Use canvas library instead of form_e::execute_edit_action
execute_canvas_action(
"insert_char",
key,
form_state,
&mut event_handler.ideal_cursor_column,
)
.await?
};
return Ok(EditEventOutcome::Message(msg));
}
let mut char_insert_msg = if app_state.ui.show_login {
auth_e::execute_edit_action("insert_char", key, login_state, ideal_cursor_column).await?
} else if app_state.ui.show_add_table {
add_table_e::execute_edit_action("insert_char", key, &mut admin_state.add_table_state, ideal_cursor_column).await?
} else if app_state.ui.show_add_logic {
add_logic_e::execute_edit_action("insert_char", key, &mut admin_state.add_logic_state, ideal_cursor_column).await?
} else if app_state.ui.show_register {
auth_e::execute_edit_action("insert_char", key, register_state, ideal_cursor_column).await?
} else { // Form view
form_e::execute_edit_action("insert_char", key, form_state, ideal_cursor_column).await?
};
// After character insertion, update suggestions if applicable
if app_state.ui.show_register && register_state.current_field() == 4 {
register_state.update_role_suggestions();
// If we just exited suggestion mode by typing, don't immediately show them again unless Tab is pressed.
// However, update_role_suggestions will set show_role_suggestions if matches are found.
// This is fine, as the render logic checks in_suggestion_mode.
}
if app_state.ui.show_add_logic && admin_state.add_logic_state.current_field() == 1 {
admin_state.add_logic_state.update_target_column_suggestions();
}
if exited_suggestion_mode_for_typing && char_insert_msg.is_empty() {
char_insert_msg = "Suggestions hidden".to_string();
}
Ok(EditEventOutcome::Message(char_insert_msg))
Ok(EditEventOutcome::Message(String::new())) // No action taken
}

View File

@@ -3,16 +3,141 @@
use crate::config::binds::config::Config;
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::services::grpc_client::GrpcClient;
use crate::state::pages::{canvas_state::CanvasState, auth::RegisterState};
use crate::state::pages::auth::LoginState;
use crate::state::pages::auth::RegisterState;
use crate::state::pages::form::FormState;
use crate::state::pages::add_logic::AddLogicState;
use crate::state::pages::add_table::AddTableState;
use crate::state::app::state::AppState;
use crate::functions::modes::read_only::{add_logic_ro, auth_ro, form_ro, add_table_ro};
use canvas::{canvas::{CanvasAction, CanvasState, ActionResult}, dispatcher::ActionDispatcher};
use crossterm::event::KeyEvent;
use anyhow::Result;
/// Helper function to dispatch canvas action for any CanvasState
async fn dispatch_canvas_action<S: CanvasState>(
action: &str,
state: &mut S,
ideal_cursor_column: &mut usize,
) -> String {
let canvas_action = CanvasAction::from_string(action);
match ActionDispatcher::dispatch(canvas_action, state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => msg.unwrap_or_default(),
Ok(ActionResult::HandledByFeature(msg)) => msg,
Ok(ActionResult::Error(msg)) => format!("Error: {}", msg),
Ok(ActionResult::RequiresContext(msg)) => format!("Context needed: {}", msg),
Err(e) => format!("Action failed: {}", e),
}
}
/// Helper function to dispatch canvas action to the appropriate state based on UI
async fn dispatch_to_active_state(
action: &str,
app_state: &AppState,
form_state: &mut FormState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
add_table_state: &mut AddTableState,
add_logic_state: &mut AddLogicState,
ideal_cursor_column: &mut usize,
) -> String {
if app_state.ui.show_add_table {
dispatch_canvas_action(action, add_table_state, ideal_cursor_column).await
} else if app_state.ui.show_add_logic {
dispatch_canvas_action(action, add_logic_state, ideal_cursor_column).await
} else if app_state.ui.show_register {
dispatch_canvas_action(action, register_state, ideal_cursor_column).await
} else if app_state.ui.show_login {
dispatch_canvas_action(action, login_state, ideal_cursor_column).await
} else {
dispatch_canvas_action(action, form_state, ideal_cursor_column).await
}
}
/// Helper function to handle context-specific actions that need special treatment
async fn handle_context_action(
action: &str,
app_state: &AppState,
form_state: &mut FormState,
grpc_client: &mut GrpcClient,
ideal_cursor_column: &mut usize,
) -> Result<Option<String>> {
const CONTEXT_ACTIONS_FORM: &[&str] = &[
"previous_entry",
"next_entry",
];
const CONTEXT_ACTIONS_LOGIN: &[&str] = &[
"previous_entry",
"next_entry",
];
if app_state.ui.show_form && CONTEXT_ACTIONS_FORM.contains(&action) {
Ok(Some(crate::tui::functions::form::handle_action(
action,
form_state,
grpc_client,
ideal_cursor_column,
).await?))
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) {
Ok(Some(crate::tui::functions::login::handle_action(action).await?))
} else {
Ok(None) // Not a context action, use regular canvas dispatch
}
}
pub async fn handle_form_readonly_with_canvas(
key_event: KeyEvent,
config: &Config,
form_state: &mut FormState,
ideal_cursor_column: &mut usize,
) -> Result<String> {
// Try canvas action from key first
let canvas_config = canvas::config::CanvasConfig::load();
if let Some(action_name) = canvas_config.get_read_only_action(key_event.code, key_event.modifiers) {
let canvas_action = CanvasAction::from_string(action_name);
match ActionDispatcher::dispatch(canvas_action, form_state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());
}
Ok(ActionResult::HandledByFeature(msg)) => {
return Ok(msg);
}
Ok(ActionResult::Error(msg)) => {
return Ok(format!("Error: {}", msg));
}
Ok(ActionResult::RequiresContext(msg)) => {
return Ok(format!("Context needed: {}", msg));
}
Err(_) => {
// Fall through to try config mapping
}
}
}
// Try config-mapped action
if let Some(action_str) = config.get_read_only_action_for_key(key_event.code, key_event.modifiers) {
let canvas_action = CanvasAction::from_string(&action_str);
match ActionDispatcher::dispatch(canvas_action, form_state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());
}
Ok(ActionResult::HandledByFeature(msg)) => {
return Ok(msg);
}
Ok(ActionResult::Error(msg)) => {
return Ok(format!("Error: {}", msg));
}
Ok(ActionResult::RequiresContext(msg)) => {
return Ok(format!("Context needed: {}", msg));
}
Err(e) => {
return Ok(format!("Action failed: {}", e));
}
}
}
Ok(String::new())
}
pub async fn handle_read_only_event(
app_state: &mut AppState,
key: KeyEvent,
@@ -35,94 +160,75 @@ pub async fn handle_read_only_event(
}
if config.is_enter_edit_mode_after(key.code, key.modifiers) {
// Determine target state to adjust cursor
let target_state: &mut dyn CanvasState = if app_state.ui.show_login { login_state }
else if app_state.ui.show_add_logic { add_logic_state }
else if app_state.ui.show_register { register_state }
else if app_state.ui.show_add_table { add_table_state }
else { form_state };
let current_input = target_state.get_current_input();
let current_pos = target_state.current_cursor_pos();
if !current_input.is_empty() && current_pos < current_input.len() {
target_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = target_state.current_cursor_pos();
// Determine target state to adjust cursor - all states now use CanvasState trait
if app_state.ui.show_login {
let current_input = login_state.get_current_input();
let current_pos = login_state.current_cursor_pos();
if !current_input.is_empty() && current_pos < current_input.len() {
login_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = login_state.current_cursor_pos();
}
} else if app_state.ui.show_add_logic {
let current_input = add_logic_state.get_current_input();
let current_pos = add_logic_state.current_cursor_pos();
if !current_input.is_empty() && current_pos < current_input.len() {
add_logic_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = add_logic_state.current_cursor_pos();
}
} else if app_state.ui.show_register {
let current_input = register_state.get_current_input();
let current_pos = register_state.current_cursor_pos();
if !current_input.is_empty() && current_pos < current_input.len() {
register_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = register_state.current_cursor_pos();
}
} else if app_state.ui.show_add_table {
let current_input = add_table_state.get_current_input();
let current_pos = add_table_state.current_cursor_pos();
if !current_input.is_empty() && current_pos < current_input.len() {
add_table_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = add_table_state.current_cursor_pos();
}
} else {
// Handle FormState
let current_input = form_state.get_current_input();
let current_pos = form_state.current_cursor_pos();
if !current_input.is_empty() && current_pos < current_input.len() {
form_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = form_state.current_cursor_pos();
}
}
*edit_mode_cooldown = true;
*command_message = "Entering Edit mode (after cursor)".to_string();
return Ok((false, command_message.clone()));
}
const CONTEXT_ACTIONS_FORM: &[&str] = &[
"previous_entry",
"next_entry",
];
const CONTEXT_ACTIONS_LOGIN: &[&str] = &[
"previous_entry",
"next_entry",
];
if key.modifiers.is_empty() {
key_sequence_tracker.add_key(key.code);
let sequence = key_sequence_tracker.get_sequence();
if let Some(action) = config.matches_key_sequence_generalized(&sequence).as_deref() {
let result = if app_state.ui.show_form && CONTEXT_ACTIONS_FORM.contains(&action) {
crate::tui::functions::form::handle_action(
// Try context-specific actions first, otherwise use canvas dispatch
let result = if let Some(context_result) = handle_context_action(
action,
app_state,
form_state,
grpc_client,
ideal_cursor_column,
).await? {
context_result
} else {
dispatch_to_active_state(
action,
app_state,
form_state,
grpc_client,
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) {
crate::tui::functions::login::handle_action(action).await?
} else if app_state.ui.show_add_table {
add_table_ro::execute_action(
action,
app_state,
login_state,
register_state,
add_table_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_add_logic {
add_logic_ro::execute_action(
action,
app_state,
add_logic_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_register{
auth_ro::execute_action(
action,
app_state,
register_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_login {
auth_ro::execute_action(
action,
app_state,
login_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
)
.await?
} else {
form_ro::execute_action(
action,
form_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
)
.await?
).await
};
key_sequence_tracker.reset();
return Ok((false, result));
@@ -134,62 +240,26 @@ pub async fn handle_read_only_event(
if sequence.len() == 1 && !config.is_key_sequence_prefix(&sequence) {
if let Some(action) = config.get_read_only_action_for_key(key.code, key.modifiers).as_deref() {
let result = if app_state.ui.show_form && CONTEXT_ACTIONS_FORM.contains(&action) {
crate::tui::functions::form::handle_action(
// Try context-specific actions first, otherwise use canvas dispatch
let result = if let Some(context_result) = handle_context_action(
action,
app_state,
form_state,
grpc_client,
ideal_cursor_column,
).await? {
context_result
} else {
dispatch_to_active_state(
action,
app_state,
form_state,
grpc_client,
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) {
crate::tui::functions::login::handle_action(action).await?
} else if app_state.ui.show_add_table {
add_table_ro::execute_action(
action,
app_state,
login_state,
register_state,
add_table_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_add_logic {
add_logic_ro::execute_action(
action,
app_state,
add_logic_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_register {
auth_ro::execute_action(
action,
app_state,
register_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_login {
auth_ro::execute_action(
action,
app_state,
login_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
)
.await?
} else {
form_ro::execute_action(
action,
form_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
)
.await?
).await
};
key_sequence_tracker.reset();
return Ok((false, result));
@@ -200,62 +270,26 @@ pub async fn handle_read_only_event(
key_sequence_tracker.reset();
if let Some(action) = config.get_read_only_action_for_key(key.code, key.modifiers).as_deref() {
let result = if app_state.ui.show_form && CONTEXT_ACTIONS_FORM.contains(&action) {
crate::tui::functions::form::handle_action(
// Try context-specific actions first, otherwise use canvas dispatch
let result = if let Some(context_result) = handle_context_action(
action,
app_state,
form_state,
grpc_client,
ideal_cursor_column,
).await? {
context_result
} else {
dispatch_to_active_state(
action,
app_state,
form_state,
grpc_client,
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) {
crate::tui::functions::login::handle_action(action).await?
} else if app_state.ui.show_add_table {
add_table_ro::execute_action(
action,
app_state,
login_state,
register_state,
add_table_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_add_logic {
add_logic_ro::execute_action(
action,
app_state,
add_logic_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_register {
auth_ro::execute_action(
action,
app_state,
register_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_login {
auth_ro::execute_action(
action,
app_state,
login_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
)
.await?
} else {
form_ro::execute_action(
action,
form_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
)
.await?
).await
};
return Ok((false, result));
}

View File

@@ -15,7 +15,7 @@ use anyhow::Result;
pub async fn handle_command_event(
key: KeyEvent,
config: &Config,
app_state: &AppState,
app_state: &mut AppState,
login_state: &LoginState,
register_state: &RegisterState,
form_state: &mut FormState,
@@ -74,7 +74,7 @@ pub async fn handle_command_event(
async fn process_command(
config: &Config,
form_state: &mut FormState,
app_state: &AppState,
app_state: &mut AppState,
login_state: &LoginState,
register_state: &RegisterState,
command_input: &mut String,
@@ -117,6 +117,7 @@ async fn process_command(
},
"save" => {
let outcome = save(
app_state,
form_state,
grpc_client,
).await?;

View File

@@ -2,7 +2,7 @@
use crate::tui::terminal::core::TerminalCore;
use crate::state::app::state::AppState;
use crate::state::pages::{form::FormState, auth::LoginState, auth::RegisterState};
use crate::state::pages::canvas_state::CanvasState;
use canvas::canvas::CanvasState;
use anyhow::Result;
pub struct CommandHandler;

View File

@@ -2,7 +2,7 @@
use crate::config::binds::config::Config;
use crate::modes::handlers::event::EventOutcome;
use anyhow::Result;
use common::proto::multieko2::table_definition::ProfileTreeResponse;
use common::proto::komp_ac::table_definition::ProfileTreeResponse;
use crossterm::event::{KeyCode, KeyEvent};
use std::collections::{HashMap, HashSet};

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