removed _e files completely
This commit is contained in:
@@ -1,7 +1,5 @@
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// src/functions/modes.rs
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pub mod edit;
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pub mod navigation;
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pub use edit::*;
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pub use navigation::*;
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@@ -1,6 +0,0 @@
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// src/functions/modes/edit.rs
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pub mod form_e;
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pub mod auth_e;
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pub mod add_table_e;
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pub mod add_logic_e;
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@@ -1,135 +0,0 @@
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// src/functions/modes/edit/add_logic_e.rs
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use crate::state::pages::add_logic::AddLogicState;
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use canvas::canvas::CanvasState;
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use anyhow::Result;
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use crossterm::event::{KeyCode, KeyEvent};
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pub async fn execute_edit_action(
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action: &str,
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key: KeyEvent, // Keep key for insert_char
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state: &mut AddLogicState,
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ideal_cursor_column: &mut usize,
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) -> Result<String> {
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let mut message = String::new();
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match action {
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"next_field" => {
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let current_field = state.current_field();
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let next_field = (current_field + 1) % AddLogicState::INPUT_FIELD_COUNT;
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state.set_current_field(next_field);
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*ideal_cursor_column = state.current_cursor_pos();
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message = format!("Focus on field {}", state.fields()[next_field]);
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}
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"prev_field" => {
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let current_field = state.current_field();
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let prev_field = if current_field == 0 {
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AddLogicState::INPUT_FIELD_COUNT - 1
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} else {
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current_field - 1
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};
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state.set_current_field(prev_field);
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*ideal_cursor_column = state.current_cursor_pos();
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message = format!("Focus on field {}", state.fields()[prev_field]);
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}
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"delete_char_forward" => {
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let current_pos = state.current_cursor_pos();
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let current_input_mut = state.get_current_input_mut();
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if current_pos < current_input_mut.len() {
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current_input_mut.remove(current_pos);
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state.set_has_unsaved_changes(true);
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if state.current_field() == 1 { state.update_target_column_suggestions(); }
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}
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}
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"delete_char_backward" => {
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let current_pos = state.current_cursor_pos();
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if current_pos > 0 {
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let new_pos = current_pos - 1;
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state.get_current_input_mut().remove(new_pos);
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state.set_current_cursor_pos(new_pos);
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*ideal_cursor_column = new_pos;
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state.set_has_unsaved_changes(true);
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if state.current_field() == 1 { state.update_target_column_suggestions(); }
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}
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}
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"move_left" => {
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let current_pos = state.current_cursor_pos();
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if current_pos > 0 {
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let new_pos = current_pos - 1;
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state.set_current_cursor_pos(new_pos);
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*ideal_cursor_column = new_pos;
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}
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}
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"move_right" => {
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let current_pos = state.current_cursor_pos();
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let input_len = state.get_current_input().len();
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if current_pos < input_len {
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let new_pos = current_pos + 1;
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state.set_current_cursor_pos(new_pos);
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*ideal_cursor_column = new_pos;
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}
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}
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"insert_char" => {
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if let KeyCode::Char(c) = key.code {
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let current_pos = state.current_cursor_pos();
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state.get_current_input_mut().insert(current_pos, c);
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let new_pos = current_pos + 1;
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state.set_current_cursor_pos(new_pos);
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*ideal_cursor_column = new_pos;
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state.set_has_unsaved_changes(true);
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if state.current_field() == 1 {
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state.update_target_column_suggestions();
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}
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}
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}
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"suggestion_down" => {
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if state.in_target_column_suggestion_mode && !state.target_column_suggestions.is_empty() {
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let current_selection = state.selected_target_column_suggestion_index.unwrap_or(0);
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let next_selection = (current_selection + 1) % state.target_column_suggestions.len();
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state.selected_target_column_suggestion_index = Some(next_selection);
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}
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}
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"suggestion_up" => {
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if state.in_target_column_suggestion_mode && !state.target_column_suggestions.is_empty() {
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let current_selection = state.selected_target_column_suggestion_index.unwrap_or(0);
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let prev_selection = if current_selection == 0 {
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state.target_column_suggestions.len() - 1
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} else {
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current_selection - 1
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};
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state.selected_target_column_suggestion_index = Some(prev_selection);
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}
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}
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"select_suggestion" => {
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if state.in_target_column_suggestion_mode {
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let mut selected_suggestion_text: Option<String> = None;
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if let Some(selected_idx) = state.selected_target_column_suggestion_index {
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if let Some(suggestion) = state.target_column_suggestions.get(selected_idx) {
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selected_suggestion_text = Some(suggestion.clone());
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}
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}
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if let Some(suggestion_text) = selected_suggestion_text {
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state.target_column_input = suggestion_text.clone();
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state.target_column_cursor_pos = state.target_column_input.len();
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*ideal_cursor_column = state.target_column_cursor_pos;
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state.set_has_unsaved_changes(true);
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message = format!("Selected column: '{}'", suggestion_text);
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}
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state.in_target_column_suggestion_mode = false;
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state.show_target_column_suggestions = false;
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state.selected_target_column_suggestion_index = None;
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state.update_target_column_suggestions();
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} else {
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let current_field = state.current_field();
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let next_field = (current_field + 1) % AddLogicState::INPUT_FIELD_COUNT;
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state.set_current_field(next_field);
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*ideal_cursor_column = state.current_cursor_pos();
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message = format!("Focus on field {}", state.fields()[next_field]);
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}
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}
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_ => {}
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}
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Ok(message)
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}
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@@ -1,341 +0,0 @@
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// src/functions/modes/edit/add_table_e.rs
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use crate::state::pages::add_table::AddTableState;
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use crossterm::event::{KeyCode, KeyEvent};
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use canvas::canvas::CanvasState;
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use anyhow::Result;
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#[derive(PartialEq)]
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enum CharType {
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Whitespace,
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Alphanumeric,
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Punctuation,
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}
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fn get_char_type(c: char) -> CharType {
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if c.is_whitespace() {
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CharType::Whitespace
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} else if c.is_alphanumeric() {
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CharType::Alphanumeric
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} else {
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CharType::Punctuation
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}
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}
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fn find_next_word_start(text: &str, current_pos: usize) -> usize {
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let chars: Vec<char> = text.chars().collect();
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let len = chars.len();
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if len == 0 || current_pos >= len {
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return len;
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}
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let mut pos = current_pos;
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let initial_type = get_char_type(chars[pos]);
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while pos < len && get_char_type(chars[pos]) == initial_type {
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pos += 1;
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}
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while pos < len && get_char_type(chars[pos]) == CharType::Whitespace {
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pos += 1;
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}
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pos
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}
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fn find_word_end(text: &str, current_pos: usize) -> usize {
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let chars: Vec<char> = text.chars().collect();
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let len = chars.len();
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if len == 0 {
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return 0;
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}
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let mut pos = current_pos.min(len - 1);
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if get_char_type(chars[pos]) == CharType::Whitespace {
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pos = find_next_word_start(text, pos);
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}
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if pos >= len {
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return len.saturating_sub(1);
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}
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let word_type = get_char_type(chars[pos]);
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while pos < len && get_char_type(chars[pos]) == word_type {
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pos += 1;
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}
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pos.saturating_sub(1).min(len.saturating_sub(1))
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}
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fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
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let chars: Vec<char> = text.chars().collect();
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if chars.is_empty() || current_pos == 0 {
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return 0;
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}
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let mut pos = current_pos.saturating_sub(1);
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while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
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pos -= 1;
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}
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if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
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return 0;
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}
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let word_type = get_char_type(chars[pos]);
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while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
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pos -= 1;
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}
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pos
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}
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fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
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let chars: Vec<char> = text.chars().collect();
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let len = chars.len();
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if len == 0 || current_pos == 0 {
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return 0;
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}
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let mut pos = current_pos.saturating_sub(1);
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while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
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pos -= 1;
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}
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if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
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return 0;
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}
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if pos == 0 && get_char_type(chars[pos]) != CharType::Whitespace {
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return 0;
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}
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let word_type = get_char_type(chars[pos]);
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while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
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pos -= 1;
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}
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while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
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pos -= 1;
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}
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if pos > 0 {
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pos - 1
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} else {
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0
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}
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}
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/// Executes edit actions for the AddTable view canvas.
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pub async fn execute_edit_action(
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action: &str,
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key: KeyEvent, // Needed for insert_char
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state: &mut AddTableState,
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ideal_cursor_column: &mut usize,
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// Add other params like grpc_client if needed for future actions (e.g., validation)
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) -> Result<String> {
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// Use the CanvasState trait methods implemented for AddTableState
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match action {
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"insert_char" => {
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if let KeyCode::Char(c) = key.code {
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let cursor_pos = state.current_cursor_pos();
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let field_value = state.get_current_input_mut();
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let mut chars: Vec<char> = field_value.chars().collect();
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if cursor_pos <= chars.len() {
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chars.insert(cursor_pos, c);
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*field_value = chars.into_iter().collect();
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state.set_current_cursor_pos(cursor_pos + 1);
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state.set_has_unsaved_changes(true);
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*ideal_cursor_column = state.current_cursor_pos();
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}
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} else {
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return Ok("Error: insert_char called without a char key.".to_string());
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}
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Ok("".to_string()) // No message needed for char insertion
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}
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"delete_char_backward" => {
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if state.current_cursor_pos() > 0 {
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let cursor_pos = state.current_cursor_pos();
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let field_value = state.get_current_input_mut();
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let mut chars: Vec<char> = field_value.chars().collect();
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if cursor_pos <= chars.len() {
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chars.remove(cursor_pos - 1);
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*field_value = chars.into_iter().collect();
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let new_pos = cursor_pos - 1;
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state.set_current_cursor_pos(new_pos);
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state.set_has_unsaved_changes(true);
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*ideal_cursor_column = new_pos;
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}
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}
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Ok("".to_string())
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}
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"delete_char_forward" => {
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let cursor_pos = state.current_cursor_pos();
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let field_value = state.get_current_input_mut();
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let mut chars: Vec<char> = field_value.chars().collect();
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if cursor_pos < chars.len() {
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chars.remove(cursor_pos);
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*field_value = chars.into_iter().collect();
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state.set_has_unsaved_changes(true);
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*ideal_cursor_column = cursor_pos;
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}
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Ok("".to_string())
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}
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"next_field" => {
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let num_fields = AddTableState::INPUT_FIELD_COUNT;
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if num_fields > 0 {
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let current_field = state.current_field();
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let last_field_index = num_fields - 1;
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// Prevent cycling forward
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if current_field < last_field_index {
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state.set_current_field(current_field + 1);
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}
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let current_input = state.get_current_input();
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let max_pos = current_input.len();
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state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
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}
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Ok("".to_string())
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}
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"prev_field" => {
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let num_fields = AddTableState::INPUT_FIELD_COUNT;
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if num_fields > 0 {
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let current_field = state.current_field();
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if current_field > 0 {
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state.set_current_field(current_field - 1);
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}
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let current_input = state.get_current_input();
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let max_pos = current_input.len();
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state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
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}
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Ok("".to_string())
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}
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"move_left" => {
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let new_pos = state.current_cursor_pos().saturating_sub(1);
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state.set_current_cursor_pos(new_pos);
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*ideal_cursor_column = new_pos;
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Ok("".to_string())
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}
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"move_right" => {
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let current_input = state.get_current_input();
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let current_pos = state.current_cursor_pos();
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if current_pos < current_input.len() {
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let new_pos = current_pos + 1;
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state.set_current_cursor_pos(new_pos);
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*ideal_cursor_column = new_pos;
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}
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Ok("".to_string())
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}
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"move_up" => {
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let current_field = state.current_field();
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// Prevent moving up from the first field
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if current_field > 0 {
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let new_field = current_field - 1;
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state.set_current_field(new_field);
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let current_input = state.get_current_input();
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let max_pos = current_input.len();
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state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
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}
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Ok("ahoj".to_string())
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}
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"move_down" => {
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let num_fields = AddTableState::INPUT_FIELD_COUNT;
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if num_fields > 0 {
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let current_field = state.current_field();
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let last_field_index = num_fields - 1;
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if current_field < last_field_index {
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let new_field = current_field + 1;
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state.set_current_field(new_field);
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let current_input = state.get_current_input();
|
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let max_pos = current_input.len();
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state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
|
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}
|
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}
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Ok("".to_string())
|
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}
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"move_line_start" => {
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state.set_current_cursor_pos(0);
|
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*ideal_cursor_column = 0;
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Ok("".to_string())
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}
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"move_line_end" => {
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let current_input = state.get_current_input();
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let new_pos = current_input.len();
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state.set_current_cursor_pos(new_pos);
|
||||
*ideal_cursor_column = new_pos;
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||||
Ok("".to_string())
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||||
}
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"move_first_line" => {
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if AddTableState::INPUT_FIELD_COUNT > 0 {
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||||
state.set_current_field(0);
|
||||
let current_input = state.get_current_input();
|
||||
let max_pos = current_input.len();
|
||||
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
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||||
}
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||||
Ok("".to_string())
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||||
}
|
||||
"move_last_line" => {
|
||||
let num_fields = AddTableState::INPUT_FIELD_COUNT;
|
||||
if num_fields > 0 {
|
||||
let new_field = num_fields - 1;
|
||||
state.set_current_field(new_field);
|
||||
let current_input = state.get_current_input();
|
||||
let max_pos = current_input.len();
|
||||
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
"move_word_next" => {
|
||||
let current_input = state.get_current_input();
|
||||
if !current_input.is_empty() {
|
||||
let new_pos = find_next_word_start(current_input, state.current_cursor_pos());
|
||||
let final_pos = new_pos.min(current_input.len());
|
||||
state.set_current_cursor_pos(final_pos);
|
||||
*ideal_cursor_column = final_pos;
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
"move_word_end" => {
|
||||
let current_input = state.get_current_input();
|
||||
if !current_input.is_empty() {
|
||||
let current_pos = state.current_cursor_pos();
|
||||
let new_pos = find_word_end(current_input, current_pos);
|
||||
|
||||
let final_pos = if new_pos == current_pos {
|
||||
find_word_end(current_input, new_pos + 1)
|
||||
} else {
|
||||
new_pos
|
||||
};
|
||||
|
||||
let max_valid_index = current_input.len().saturating_sub(1);
|
||||
let clamped_pos = final_pos.min(max_valid_index);
|
||||
state.set_current_cursor_pos(clamped_pos);
|
||||
*ideal_cursor_column = clamped_pos;
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
"move_word_prev" => {
|
||||
let current_input = state.get_current_input();
|
||||
if !current_input.is_empty() {
|
||||
let new_pos = find_prev_word_start(current_input, state.current_cursor_pos());
|
||||
state.set_current_cursor_pos(new_pos);
|
||||
*ideal_cursor_column = new_pos;
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
"move_word_end_prev" => {
|
||||
let current_input = state.get_current_input();
|
||||
if !current_input.is_empty() {
|
||||
let new_pos = find_prev_word_end(current_input, state.current_cursor_pos());
|
||||
state.set_current_cursor_pos(new_pos);
|
||||
*ideal_cursor_column = new_pos;
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
// Actions handled by main event loop (mode changes, save, revert)
|
||||
"exit_edit_mode" | "save" | "revert" => {
|
||||
Ok("Action handled by main loop".to_string())
|
||||
}
|
||||
_ => Ok(format!("Unknown or unhandled edit action: {}", action)),
|
||||
}
|
||||
}
|
||||
@@ -1,466 +0,0 @@
|
||||
// src/functions/modes/edit/auth_e.rs
|
||||
|
||||
use crate::services::grpc_client::GrpcClient;
|
||||
use crate::state::pages::form::FormState;
|
||||
use crate::state::pages::auth::RegisterState;
|
||||
use crate::state::app::state::AppState;
|
||||
use crate::tui::functions::common::form::{revert, save};
|
||||
use crossterm::event::{KeyCode, KeyEvent};
|
||||
use canvas::autocomplete::AutocompleteCanvasState;
|
||||
use canvas::canvas::CanvasState;
|
||||
use std::any::Any;
|
||||
use anyhow::Result;
|
||||
|
||||
pub async fn execute_common_action<S: CanvasState + Any>(
|
||||
action: &str,
|
||||
state: &mut S,
|
||||
grpc_client: &mut GrpcClient,
|
||||
app_state: &AppState,
|
||||
current_position: &mut u64,
|
||||
total_count: u64,
|
||||
) -> Result<String> {
|
||||
match action {
|
||||
"save" | "revert" => {
|
||||
if !state.has_unsaved_changes() {
|
||||
return Ok("No changes to save or revert.".to_string());
|
||||
}
|
||||
if let Some(form_state) =
|
||||
(state as &mut dyn Any).downcast_mut::<FormState>()
|
||||
{
|
||||
match action {
|
||||
"save" => {
|
||||
let outcome = save(
|
||||
app_state,
|
||||
form_state,
|
||||
grpc_client,
|
||||
)
|
||||
.await?;
|
||||
let message = format!("Save successful: {:?}", outcome); // Simple message for now
|
||||
Ok(message)
|
||||
}
|
||||
"revert" => {
|
||||
revert(
|
||||
form_state,
|
||||
grpc_client,
|
||||
)
|
||||
.await
|
||||
}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
} else {
|
||||
Ok(format!(
|
||||
"Action '{}' not implemented for this state type.",
|
||||
action
|
||||
))
|
||||
}
|
||||
}
|
||||
_ => Ok(format!("Common action '{}' not handled here.", action)),
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn execute_edit_action<S: CanvasState + Any + Send>(
|
||||
action: &str,
|
||||
key: KeyEvent,
|
||||
state: &mut S,
|
||||
ideal_cursor_column: &mut usize,
|
||||
) -> Result<String> {
|
||||
match action {
|
||||
"insert_char" => {
|
||||
if let KeyCode::Char(c) = key.code {
|
||||
let cursor_pos = state.current_cursor_pos();
|
||||
let field_value = state.get_current_input_mut();
|
||||
let mut chars: Vec<char> = field_value.chars().collect();
|
||||
if cursor_pos <= chars.len() {
|
||||
chars.insert(cursor_pos, c);
|
||||
*field_value = chars.into_iter().collect();
|
||||
state.set_current_cursor_pos(cursor_pos + 1);
|
||||
state.set_has_unsaved_changes(true);
|
||||
*ideal_cursor_column = state.current_cursor_pos();
|
||||
}
|
||||
} else {
|
||||
return Ok("Error: insert_char called without a char key."
|
||||
.to_string());
|
||||
}
|
||||
Ok("working?".to_string())
|
||||
}
|
||||
|
||||
"delete_char_backward" => {
|
||||
if state.current_cursor_pos() > 0 {
|
||||
let cursor_pos = state.current_cursor_pos();
|
||||
let field_value = state.get_current_input_mut();
|
||||
let mut chars: Vec<char> = field_value.chars().collect();
|
||||
if cursor_pos <= chars.len() {
|
||||
chars.remove(cursor_pos - 1);
|
||||
*field_value = chars.into_iter().collect();
|
||||
let new_pos = cursor_pos - 1;
|
||||
state.set_current_cursor_pos(new_pos);
|
||||
state.set_has_unsaved_changes(true);
|
||||
*ideal_cursor_column = new_pos;
|
||||
}
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"delete_char_forward" => {
|
||||
let cursor_pos = state.current_cursor_pos();
|
||||
let field_value = state.get_current_input_mut();
|
||||
let mut chars: Vec<char> = field_value.chars().collect();
|
||||
if cursor_pos < chars.len() {
|
||||
chars.remove(cursor_pos);
|
||||
*field_value = chars.into_iter().collect();
|
||||
state.set_has_unsaved_changes(true);
|
||||
*ideal_cursor_column = cursor_pos;
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"next_field" => {
|
||||
let num_fields = state.fields().len();
|
||||
if num_fields > 0 {
|
||||
let current_field = state.current_field();
|
||||
let new_field = (current_field + 1).min(num_fields - 1);
|
||||
state.set_current_field(new_field);
|
||||
let current_input = state.get_current_input();
|
||||
let max_pos = current_input.len();
|
||||
state.set_current_cursor_pos(
|
||||
(*ideal_cursor_column).min(max_pos),
|
||||
);
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"prev_field" => {
|
||||
let num_fields = state.fields().len();
|
||||
if num_fields > 0 {
|
||||
let current_field = state.current_field();
|
||||
let new_field = current_field.saturating_sub(1);
|
||||
state.set_current_field(new_field);
|
||||
let current_input = state.get_current_input();
|
||||
let max_pos = current_input.len();
|
||||
state.set_current_cursor_pos(
|
||||
(*ideal_cursor_column).min(max_pos),
|
||||
);
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"move_left" => {
|
||||
let new_pos = state.current_cursor_pos().saturating_sub(1);
|
||||
state.set_current_cursor_pos(new_pos);
|
||||
*ideal_cursor_column = new_pos;
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"move_right" => {
|
||||
let current_input = state.get_current_input();
|
||||
let current_pos = state.current_cursor_pos();
|
||||
if current_pos < current_input.len() {
|
||||
let new_pos = current_pos + 1;
|
||||
state.set_current_cursor_pos(new_pos);
|
||||
*ideal_cursor_column = new_pos;
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"move_up" => {
|
||||
let num_fields = state.fields().len();
|
||||
if num_fields > 0 {
|
||||
let current_field = state.current_field();
|
||||
let new_field = current_field.saturating_sub(1);
|
||||
state.set_current_field(new_field);
|
||||
let current_input = state.get_current_input();
|
||||
let max_pos = current_input.len();
|
||||
state.set_current_cursor_pos(
|
||||
(*ideal_cursor_column).min(max_pos),
|
||||
);
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"move_down" => {
|
||||
let num_fields = state.fields().len();
|
||||
if num_fields > 0 {
|
||||
let new_field = (state.current_field() + 1).min(num_fields - 1);
|
||||
state.set_current_field(new_field);
|
||||
let current_input = state.get_current_input();
|
||||
let max_pos = current_input.len();
|
||||
state.set_current_cursor_pos(
|
||||
(*ideal_cursor_column).min(max_pos),
|
||||
);
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"move_line_start" => {
|
||||
state.set_current_cursor_pos(0);
|
||||
*ideal_cursor_column = 0;
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"move_line_end" => {
|
||||
let current_input = state.get_current_input();
|
||||
let new_pos = current_input.len();
|
||||
state.set_current_cursor_pos(new_pos);
|
||||
*ideal_cursor_column = new_pos;
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"move_first_line" => {
|
||||
let num_fields = state.fields().len();
|
||||
if num_fields > 0 {
|
||||
state.set_current_field(0);
|
||||
let current_input = state.get_current_input();
|
||||
let max_pos = current_input.len();
|
||||
state.set_current_cursor_pos(
|
||||
(*ideal_cursor_column).min(max_pos),
|
||||
);
|
||||
}
|
||||
Ok("Moved to first field".to_string())
|
||||
}
|
||||
|
||||
"move_last_line" => {
|
||||
let num_fields = state.fields().len();
|
||||
if num_fields > 0 {
|
||||
let new_field = num_fields - 1;
|
||||
state.set_current_field(new_field);
|
||||
let current_input = state.get_current_input();
|
||||
let max_pos = current_input.len();
|
||||
state.set_current_cursor_pos(
|
||||
(*ideal_cursor_column).min(max_pos),
|
||||
);
|
||||
}
|
||||
Ok("Moved to last field".to_string())
|
||||
}
|
||||
|
||||
"move_word_next" => {
|
||||
let current_input = state.get_current_input();
|
||||
if !current_input.is_empty() {
|
||||
let new_pos = find_next_word_start(
|
||||
current_input,
|
||||
state.current_cursor_pos(),
|
||||
);
|
||||
let final_pos = new_pos.min(current_input.len());
|
||||
state.set_current_cursor_pos(final_pos);
|
||||
*ideal_cursor_column = final_pos;
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"move_word_end" => {
|
||||
let current_input = state.get_current_input();
|
||||
if !current_input.is_empty() {
|
||||
let current_pos = state.current_cursor_pos();
|
||||
let new_pos = find_word_end(current_input, current_pos);
|
||||
|
||||
let final_pos = if new_pos == current_pos {
|
||||
find_word_end(current_input, new_pos + 1)
|
||||
} else {
|
||||
new_pos
|
||||
};
|
||||
|
||||
let max_valid_index = current_input.len().saturating_sub(1);
|
||||
let clamped_pos = final_pos.min(max_valid_index);
|
||||
state.set_current_cursor_pos(clamped_pos);
|
||||
*ideal_cursor_column = clamped_pos;
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"move_word_prev" => {
|
||||
let current_input = state.get_current_input();
|
||||
if !current_input.is_empty() {
|
||||
let new_pos = find_prev_word_start(
|
||||
current_input,
|
||||
state.current_cursor_pos(),
|
||||
);
|
||||
state.set_current_cursor_pos(new_pos);
|
||||
*ideal_cursor_column = new_pos;
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"move_word_end_prev" => {
|
||||
let current_input = state.get_current_input();
|
||||
if !current_input.is_empty() {
|
||||
let new_pos = find_prev_word_end(
|
||||
current_input,
|
||||
state.current_cursor_pos(),
|
||||
);
|
||||
state.set_current_cursor_pos(new_pos);
|
||||
*ideal_cursor_column = new_pos;
|
||||
}
|
||||
Ok("Moved to previous word end".to_string())
|
||||
}
|
||||
|
||||
// --- Autocomplete Actions ---
|
||||
"suggestion_down" | "suggestion_up" | "select_suggestion" | "exit_suggestion_mode" => {
|
||||
// Attempt to downcast to RegisterState to handle suggestion logic here
|
||||
if let Some(register_state) = (state as &mut dyn Any).downcast_mut::<RegisterState>() {
|
||||
// Only handle if it's the role field (index 4) and autocomplete is active
|
||||
if register_state.current_field() == 4 && register_state.is_autocomplete_active() {
|
||||
match action {
|
||||
"suggestion_down" => {
|
||||
if let Some(autocomplete_state) = register_state.autocomplete_state_mut() {
|
||||
autocomplete_state.select_next();
|
||||
Ok("Suggestion changed down".to_string())
|
||||
} else {
|
||||
Ok("No autocomplete state".to_string())
|
||||
}
|
||||
}
|
||||
"suggestion_up" => {
|
||||
if let Some(autocomplete_state) = register_state.autocomplete_state_mut() {
|
||||
autocomplete_state.select_previous();
|
||||
Ok("Suggestion changed up".to_string())
|
||||
} else {
|
||||
Ok("No autocomplete state".to_string())
|
||||
}
|
||||
}
|
||||
"select_suggestion" => {
|
||||
if let Some(message) = register_state.apply_autocomplete_selection() {
|
||||
Ok(message)
|
||||
} else {
|
||||
Ok("No suggestion selected".to_string())
|
||||
}
|
||||
}
|
||||
"exit_suggestion_mode" => {
|
||||
register_state.deactivate_autocomplete();
|
||||
Ok("Suggestions hidden".to_string())
|
||||
}
|
||||
_ => Ok("Suggestion action ignored: State mismatch.".to_string())
|
||||
}
|
||||
} else {
|
||||
Ok("Suggestion action ignored: Not on role field or autocomplete not active.".to_string())
|
||||
}
|
||||
} else {
|
||||
Ok(format!("Action '{}' not applicable for this state type.", action))
|
||||
}
|
||||
}
|
||||
// --- End Autocomplete Actions ---
|
||||
|
||||
|
||||
_ => Ok(format!("Unknown or unhandled edit action: {}", action)),
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(PartialEq)]
|
||||
enum CharType {
|
||||
Whitespace,
|
||||
Alphanumeric,
|
||||
Punctuation,
|
||||
}
|
||||
|
||||
fn get_char_type(c: char) -> CharType {
|
||||
if c.is_whitespace() {
|
||||
CharType::Whitespace
|
||||
} else if c.is_alphanumeric() {
|
||||
CharType::Alphanumeric
|
||||
} else {
|
||||
CharType::Punctuation
|
||||
}
|
||||
}
|
||||
|
||||
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
|
||||
let chars: Vec<char> = text.chars().collect();
|
||||
let len = chars.len();
|
||||
if len == 0 || current_pos >= len {
|
||||
return len;
|
||||
}
|
||||
|
||||
let mut pos = current_pos;
|
||||
let initial_type = get_char_type(chars[pos]);
|
||||
|
||||
while pos < len && get_char_type(chars[pos]) == initial_type {
|
||||
pos += 1;
|
||||
}
|
||||
|
||||
while pos < len && get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
pos += 1;
|
||||
}
|
||||
|
||||
pos
|
||||
}
|
||||
|
||||
fn find_word_end(text: &str, current_pos: usize) -> usize {
|
||||
let chars: Vec<char> = text.chars().collect();
|
||||
let len = chars.len();
|
||||
if len == 0 {
|
||||
return 0;
|
||||
}
|
||||
|
||||
let mut pos = current_pos.min(len - 1);
|
||||
|
||||
if get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
pos = find_next_word_start(text, pos);
|
||||
}
|
||||
|
||||
if pos >= len {
|
||||
return len.saturating_sub(1);
|
||||
}
|
||||
|
||||
let word_type = get_char_type(chars[pos]);
|
||||
while pos < len && get_char_type(chars[pos]) == word_type {
|
||||
pos += 1;
|
||||
}
|
||||
|
||||
pos.saturating_sub(1).min(len.saturating_sub(1))
|
||||
}
|
||||
|
||||
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
|
||||
let chars: Vec<char> = text.chars().collect();
|
||||
if chars.is_empty() || current_pos == 0 {
|
||||
return 0;
|
||||
}
|
||||
|
||||
let mut pos = current_pos.saturating_sub(1);
|
||||
|
||||
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
pos -= 1;
|
||||
}
|
||||
|
||||
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
return 0;
|
||||
}
|
||||
|
||||
let word_type = get_char_type(chars[pos]);
|
||||
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
|
||||
pos -= 1;
|
||||
}
|
||||
|
||||
pos
|
||||
}
|
||||
|
||||
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
|
||||
let chars: Vec<char> = text.chars().collect();
|
||||
let len = chars.len();
|
||||
if len == 0 || current_pos == 0 {
|
||||
return 0;
|
||||
}
|
||||
|
||||
let mut pos = current_pos.saturating_sub(1);
|
||||
|
||||
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
pos -= 1;
|
||||
}
|
||||
|
||||
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
return 0;
|
||||
}
|
||||
if pos == 0 && get_char_type(chars[pos]) != CharType::Whitespace {
|
||||
return 0;
|
||||
}
|
||||
|
||||
let word_type = get_char_type(chars[pos]);
|
||||
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
|
||||
pos -= 1;
|
||||
}
|
||||
|
||||
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
|
||||
pos -= 1;
|
||||
}
|
||||
|
||||
if pos > 0 {
|
||||
pos - 1
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
@@ -1,435 +0,0 @@
|
||||
// src/functions/modes/edit/form_e.rs
|
||||
|
||||
use crate::services::grpc_client::GrpcClient;
|
||||
use crate::state::pages::form::FormState;
|
||||
use crate::state::app::state::AppState;
|
||||
use crate::tui::functions::common::form::{revert, save};
|
||||
use crate::tui::functions::common::form::SaveOutcome;
|
||||
use crate::modes::handlers::event::EventOutcome;
|
||||
use crossterm::event::{KeyCode, KeyEvent};
|
||||
use canvas::canvas::CanvasState;
|
||||
use std::any::Any;
|
||||
use anyhow::Result;
|
||||
|
||||
pub async fn execute_common_action<S: CanvasState + Any>(
|
||||
action: &str,
|
||||
state: &mut S,
|
||||
grpc_client: &mut GrpcClient,
|
||||
app_state: &AppState,
|
||||
) -> Result<EventOutcome> {
|
||||
match action {
|
||||
"save" | "revert" => {
|
||||
if !state.has_unsaved_changes() {
|
||||
return Ok(EventOutcome::Ok("No changes to save or revert.".to_string()));
|
||||
}
|
||||
if let Some(form_state) =
|
||||
(state as &mut dyn Any).downcast_mut::<FormState>()
|
||||
{
|
||||
match action {
|
||||
"save" => {
|
||||
let save_result = save(
|
||||
app_state,
|
||||
form_state,
|
||||
grpc_client,
|
||||
).await;
|
||||
|
||||
match save_result {
|
||||
Ok(save_outcome) => {
|
||||
let message = match save_outcome {
|
||||
SaveOutcome::NoChange => "No changes to save.".to_string(),
|
||||
SaveOutcome::UpdatedExisting => "Entry updated.".to_string(),
|
||||
SaveOutcome::CreatedNew(_) => "New entry created.".to_string(),
|
||||
};
|
||||
Ok(EventOutcome::DataSaved(save_outcome, message))
|
||||
}
|
||||
Err(e) => Err(e),
|
||||
}
|
||||
}
|
||||
"revert" => {
|
||||
let revert_result = revert(
|
||||
form_state,
|
||||
grpc_client,
|
||||
).await;
|
||||
|
||||
match revert_result {
|
||||
Ok(message) => Ok(EventOutcome::Ok(message)),
|
||||
Err(e) => Err(e),
|
||||
}
|
||||
}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
} else {
|
||||
Ok(EventOutcome::Ok(format!(
|
||||
"Action '{}' not implemented for this state type.",
|
||||
action
|
||||
)))
|
||||
}
|
||||
}
|
||||
_ => Ok(EventOutcome::Ok(format!("Common action '{}' not handled here.", action))),
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn execute_edit_action<S: CanvasState>(
|
||||
action: &str,
|
||||
key: KeyEvent,
|
||||
state: &mut S,
|
||||
ideal_cursor_column: &mut usize,
|
||||
) -> Result<String> {
|
||||
match action {
|
||||
"insert_char" => {
|
||||
if let KeyCode::Char(c) = key.code {
|
||||
let cursor_pos = state.current_cursor_pos();
|
||||
let field_value = state.get_current_input_mut();
|
||||
let mut chars: Vec<char> = field_value.chars().collect();
|
||||
if cursor_pos <= chars.len() {
|
||||
chars.insert(cursor_pos, c);
|
||||
*field_value = chars.into_iter().collect();
|
||||
state.set_current_cursor_pos(cursor_pos + 1);
|
||||
state.set_has_unsaved_changes(true);
|
||||
*ideal_cursor_column = state.current_cursor_pos();
|
||||
}
|
||||
} else {
|
||||
return Ok("Error: insert_char called without a char key."
|
||||
.to_string());
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"delete_char_backward" => {
|
||||
if state.current_cursor_pos() > 0 {
|
||||
let cursor_pos = state.current_cursor_pos();
|
||||
let field_value = state.get_current_input_mut();
|
||||
let mut chars: Vec<char> = field_value.chars().collect();
|
||||
if cursor_pos <= chars.len() {
|
||||
chars.remove(cursor_pos - 1);
|
||||
*field_value = chars.into_iter().collect();
|
||||
let new_pos = cursor_pos - 1;
|
||||
state.set_current_cursor_pos(new_pos);
|
||||
state.set_has_unsaved_changes(true);
|
||||
*ideal_cursor_column = new_pos;
|
||||
}
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"delete_char_forward" => {
|
||||
let cursor_pos = state.current_cursor_pos();
|
||||
let field_value = state.get_current_input_mut();
|
||||
let mut chars: Vec<char> = field_value.chars().collect();
|
||||
if cursor_pos < chars.len() {
|
||||
chars.remove(cursor_pos);
|
||||
*field_value = chars.into_iter().collect();
|
||||
state.set_has_unsaved_changes(true);
|
||||
*ideal_cursor_column = cursor_pos;
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"next_field" => {
|
||||
let num_fields = state.fields().len();
|
||||
if num_fields > 0 {
|
||||
let current_field = state.current_field();
|
||||
let new_field = (current_field + 1) % num_fields;
|
||||
state.set_current_field(new_field);
|
||||
let current_input = state.get_current_input();
|
||||
let max_pos = current_input.len();
|
||||
state.set_current_cursor_pos(
|
||||
(*ideal_cursor_column).min(max_pos),
|
||||
);
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"prev_field" => {
|
||||
let num_fields = state.fields().len();
|
||||
if num_fields > 0 {
|
||||
let current_field = state.current_field();
|
||||
let new_field = if current_field == 0 {
|
||||
num_fields - 1
|
||||
} else {
|
||||
current_field - 1
|
||||
};
|
||||
state.set_current_field(new_field);
|
||||
let current_input = state.get_current_input();
|
||||
let max_pos = current_input.len();
|
||||
state.set_current_cursor_pos(
|
||||
(*ideal_cursor_column).min(max_pos),
|
||||
);
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"move_left" => {
|
||||
let new_pos = state.current_cursor_pos().saturating_sub(1);
|
||||
state.set_current_cursor_pos(new_pos);
|
||||
*ideal_cursor_column = new_pos;
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"move_right" => {
|
||||
let current_input = state.get_current_input();
|
||||
let current_pos = state.current_cursor_pos();
|
||||
if current_pos < current_input.len() {
|
||||
let new_pos = current_pos + 1;
|
||||
state.set_current_cursor_pos(new_pos);
|
||||
*ideal_cursor_column = new_pos;
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"move_up" => {
|
||||
let num_fields = state.fields().len();
|
||||
if num_fields > 0 {
|
||||
let current_field = state.current_field();
|
||||
let new_field = current_field.saturating_sub(1);
|
||||
state.set_current_field(new_field);
|
||||
let current_input = state.get_current_input();
|
||||
let max_pos = current_input.len();
|
||||
state.set_current_cursor_pos(
|
||||
(*ideal_cursor_column).min(max_pos),
|
||||
);
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"move_down" => {
|
||||
let num_fields = state.fields().len();
|
||||
if num_fields > 0 {
|
||||
let new_field = (state.current_field() + 1).min(num_fields - 1);
|
||||
state.set_current_field(new_field);
|
||||
let current_input = state.get_current_input();
|
||||
let max_pos = current_input.len();
|
||||
state.set_current_cursor_pos(
|
||||
(*ideal_cursor_column).min(max_pos),
|
||||
);
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"move_line_start" => {
|
||||
state.set_current_cursor_pos(0);
|
||||
*ideal_cursor_column = 0;
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"move_line_end" => {
|
||||
let current_input = state.get_current_input();
|
||||
let new_pos = current_input.len();
|
||||
state.set_current_cursor_pos(new_pos);
|
||||
*ideal_cursor_column = new_pos;
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"move_first_line" => {
|
||||
let num_fields = state.fields().len();
|
||||
if num_fields > 0 {
|
||||
state.set_current_field(0);
|
||||
let current_input = state.get_current_input();
|
||||
let max_pos = current_input.len();
|
||||
state.set_current_cursor_pos(
|
||||
(*ideal_cursor_column).min(max_pos),
|
||||
);
|
||||
}
|
||||
Ok("Moved to first field".to_string())
|
||||
}
|
||||
|
||||
"move_last_line" => {
|
||||
let num_fields = state.fields().len();
|
||||
if num_fields > 0 {
|
||||
let new_field = num_fields - 1;
|
||||
state.set_current_field(new_field);
|
||||
let current_input = state.get_current_input();
|
||||
let max_pos = current_input.len();
|
||||
state.set_current_cursor_pos(
|
||||
(*ideal_cursor_column).min(max_pos),
|
||||
);
|
||||
}
|
||||
Ok("Moved to last field".to_string())
|
||||
}
|
||||
|
||||
"move_word_next" => {
|
||||
let current_input = state.get_current_input();
|
||||
if !current_input.is_empty() {
|
||||
let new_pos = find_next_word_start(
|
||||
current_input,
|
||||
state.current_cursor_pos(),
|
||||
);
|
||||
let final_pos = new_pos.min(current_input.len());
|
||||
state.set_current_cursor_pos(final_pos);
|
||||
*ideal_cursor_column = final_pos;
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"move_word_end" => {
|
||||
let current_input = state.get_current_input();
|
||||
if !current_input.is_empty() {
|
||||
let current_pos = state.current_cursor_pos();
|
||||
let new_pos = find_word_end(current_input, current_pos);
|
||||
|
||||
let final_pos = if new_pos == current_pos {
|
||||
find_word_end(current_input, new_pos + 1)
|
||||
} else {
|
||||
new_pos
|
||||
};
|
||||
|
||||
let max_valid_index = current_input.len().saturating_sub(1);
|
||||
let clamped_pos = final_pos.min(max_valid_index);
|
||||
state.set_current_cursor_pos(clamped_pos);
|
||||
*ideal_cursor_column = clamped_pos;
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"move_word_prev" => {
|
||||
let current_input = state.get_current_input();
|
||||
if !current_input.is_empty() {
|
||||
let new_pos = find_prev_word_start(
|
||||
current_input,
|
||||
state.current_cursor_pos(),
|
||||
);
|
||||
state.set_current_cursor_pos(new_pos);
|
||||
*ideal_cursor_column = new_pos;
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
|
||||
"move_word_end_prev" => {
|
||||
let current_input = state.get_current_input();
|
||||
if !current_input.is_empty() {
|
||||
let new_pos = find_prev_word_end(
|
||||
current_input,
|
||||
state.current_cursor_pos(),
|
||||
);
|
||||
state.set_current_cursor_pos(new_pos);
|
||||
*ideal_cursor_column = new_pos;
|
||||
}
|
||||
Ok("Moved to previous word end".to_string())
|
||||
}
|
||||
|
||||
_ => Ok(format!("Unknown or unhandled edit action: {}", action)),
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(PartialEq)]
|
||||
enum CharType {
|
||||
Whitespace,
|
||||
Alphanumeric,
|
||||
Punctuation,
|
||||
}
|
||||
|
||||
fn get_char_type(c: char) -> CharType {
|
||||
if c.is_whitespace() {
|
||||
CharType::Whitespace
|
||||
} else if c.is_alphanumeric() {
|
||||
CharType::Alphanumeric
|
||||
} else {
|
||||
CharType::Punctuation
|
||||
}
|
||||
}
|
||||
|
||||
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
|
||||
let chars: Vec<char> = text.chars().collect();
|
||||
let len = chars.len();
|
||||
if len == 0 || current_pos >= len {
|
||||
return len;
|
||||
}
|
||||
|
||||
let mut pos = current_pos;
|
||||
let initial_type = get_char_type(chars[pos]);
|
||||
|
||||
while pos < len && get_char_type(chars[pos]) == initial_type {
|
||||
pos += 1;
|
||||
}
|
||||
|
||||
while pos < len && get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
pos += 1;
|
||||
}
|
||||
|
||||
pos
|
||||
}
|
||||
|
||||
fn find_word_end(text: &str, current_pos: usize) -> usize {
|
||||
let chars: Vec<char> = text.chars().collect();
|
||||
let len = chars.len();
|
||||
if len == 0 {
|
||||
return 0;
|
||||
}
|
||||
|
||||
let mut pos = current_pos.min(len - 1);
|
||||
|
||||
if get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
pos = find_next_word_start(text, pos);
|
||||
}
|
||||
|
||||
if pos >= len {
|
||||
return len.saturating_sub(1);
|
||||
}
|
||||
|
||||
let word_type = get_char_type(chars[pos]);
|
||||
while pos < len && get_char_type(chars[pos]) == word_type {
|
||||
pos += 1;
|
||||
}
|
||||
|
||||
pos.saturating_sub(1).min(len.saturating_sub(1))
|
||||
}
|
||||
|
||||
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
|
||||
let chars: Vec<char> = text.chars().collect();
|
||||
if chars.is_empty() || current_pos == 0 {
|
||||
return 0;
|
||||
}
|
||||
|
||||
let mut pos = current_pos.saturating_sub(1);
|
||||
|
||||
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
pos -= 1;
|
||||
}
|
||||
|
||||
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
return 0;
|
||||
}
|
||||
|
||||
let word_type = get_char_type(chars[pos]);
|
||||
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
|
||||
pos -= 1;
|
||||
}
|
||||
|
||||
pos
|
||||
}
|
||||
|
||||
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
|
||||
let chars: Vec<char> = text.chars().collect();
|
||||
let len = chars.len();
|
||||
if len == 0 || current_pos == 0 {
|
||||
return 0;
|
||||
}
|
||||
|
||||
let mut pos = current_pos.saturating_sub(1);
|
||||
|
||||
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
pos -= 1;
|
||||
}
|
||||
|
||||
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
|
||||
return 0;
|
||||
}
|
||||
if pos == 0 && get_char_type(chars[pos]) != CharType::Whitespace {
|
||||
return 0;
|
||||
}
|
||||
|
||||
let word_type = get_char_type(chars[pos]);
|
||||
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
|
||||
pos -= 1;
|
||||
}
|
||||
|
||||
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
|
||||
pos -= 1;
|
||||
}
|
||||
|
||||
if pos > 0 {
|
||||
pos - 1
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,5 @@
|
||||
// src/modes/canvas/edit.rs
|
||||
use crate::config::binds::config::Config;
|
||||
use crate::functions::modes::edit::{
|
||||
add_logic_e, add_table_e, form_e,
|
||||
};
|
||||
use crate::modes::handlers::event::EventHandler;
|
||||
use crate::services::grpc_client::GrpcClient;
|
||||
use crate::state::app::state::AppState;
|
||||
@@ -127,6 +124,23 @@ pub async fn handle_form_edit_with_canvas(
|
||||
Ok(String::new())
|
||||
}
|
||||
|
||||
/// Helper function to execute a specific action using canvas library
|
||||
async fn execute_canvas_action(
|
||||
action: &str,
|
||||
key: KeyEvent,
|
||||
form_state: &mut FormState,
|
||||
ideal_cursor_column: &mut usize,
|
||||
) -> Result<String> {
|
||||
let canvas_action = CanvasAction::from_string(action);
|
||||
match ActionDispatcher::dispatch(canvas_action, form_state, ideal_cursor_column).await {
|
||||
Ok(ActionResult::Success(msg)) => Ok(msg.unwrap_or_default()),
|
||||
Ok(ActionResult::HandledByFeature(msg)) => Ok(msg),
|
||||
Ok(ActionResult::Error(msg)) => Ok(format!("Error: {}", msg)),
|
||||
Ok(ActionResult::RequiresContext(msg)) => Ok(format!("Context needed: {}", msg)),
|
||||
Err(e) => Ok(format!("Action failed: {}", e)),
|
||||
}
|
||||
}
|
||||
|
||||
/// NEW: Unified canvas action handler for any CanvasState (LoginState, RegisterState, etc.)
|
||||
/// This replaces the old auth_e::execute_edit_action calls with the new canvas library
|
||||
async fn handle_canvas_state_edit<S: CanvasState>(
|
||||
@@ -291,8 +305,8 @@ pub async fn handle_edit_event(
|
||||
} else {
|
||||
"insert_char"
|
||||
};
|
||||
// FIX: Pass &mut event_handler.ideal_cursor_column
|
||||
form_e::execute_edit_action(
|
||||
// FIXED: Use canvas library instead of form_e::execute_edit_action
|
||||
execute_canvas_action(
|
||||
action,
|
||||
key,
|
||||
form_state,
|
||||
@@ -321,8 +335,8 @@ pub async fn handle_edit_event(
|
||||
{
|
||||
// Handle Enter key (next field)
|
||||
if action_str == "enter_decider" {
|
||||
// FIX: Pass &mut event_handler.ideal_cursor_column
|
||||
let msg = form_e::execute_edit_action(
|
||||
// FIXED: Use canvas library instead of form_e::execute_edit_action
|
||||
let msg = execute_canvas_action(
|
||||
"next_field",
|
||||
key,
|
||||
form_state,
|
||||
@@ -375,8 +389,8 @@ pub async fn handle_edit_event(
|
||||
)
|
||||
.await?
|
||||
} else {
|
||||
// FIX: Pass &mut event_handler.ideal_cursor_column
|
||||
form_e::execute_edit_action(
|
||||
// FIXED: Use canvas library instead of form_e::execute_edit_action
|
||||
execute_canvas_action(
|
||||
action_str,
|
||||
key,
|
||||
form_state,
|
||||
@@ -426,8 +440,8 @@ pub async fn handle_edit_event(
|
||||
)
|
||||
.await?
|
||||
} else {
|
||||
// FIX: Pass &mut event_handler.ideal_cursor_column
|
||||
form_e::execute_edit_action(
|
||||
// FIXED: Use canvas library instead of form_e::execute_edit_action
|
||||
execute_canvas_action(
|
||||
"insert_char",
|
||||
key,
|
||||
form_state,
|
||||
|
||||
@@ -53,6 +53,37 @@ async fn dispatch_to_active_state(
|
||||
}
|
||||
}
|
||||
|
||||
/// Helper function to handle context-specific actions that need special treatment
|
||||
async fn handle_context_action(
|
||||
action: &str,
|
||||
app_state: &AppState,
|
||||
form_state: &mut FormState,
|
||||
grpc_client: &mut GrpcClient,
|
||||
ideal_cursor_column: &mut usize,
|
||||
) -> Result<Option<String>> {
|
||||
const CONTEXT_ACTIONS_FORM: &[&str] = &[
|
||||
"previous_entry",
|
||||
"next_entry",
|
||||
];
|
||||
const CONTEXT_ACTIONS_LOGIN: &[&str] = &[
|
||||
"previous_entry",
|
||||
"next_entry",
|
||||
];
|
||||
|
||||
if app_state.ui.show_form && CONTEXT_ACTIONS_FORM.contains(&action) {
|
||||
Ok(Some(crate::tui::functions::form::handle_action(
|
||||
action,
|
||||
form_state,
|
||||
grpc_client,
|
||||
ideal_cursor_column,
|
||||
).await?))
|
||||
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) {
|
||||
Ok(Some(crate::tui::functions::login::handle_action(action).await?))
|
||||
} else {
|
||||
Ok(None) // Not a context action, use regular canvas dispatch
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn handle_form_readonly_with_canvas(
|
||||
key_event: KeyEvent,
|
||||
config: &Config,
|
||||
@@ -171,32 +202,21 @@ pub async fn handle_read_only_event(
|
||||
return Ok((false, command_message.clone()));
|
||||
}
|
||||
|
||||
const CONTEXT_ACTIONS_FORM: &[&str] = &[
|
||||
"previous_entry",
|
||||
"next_entry",
|
||||
];
|
||||
const CONTEXT_ACTIONS_LOGIN: &[&str] = &[
|
||||
"previous_entry",
|
||||
"next_entry",
|
||||
];
|
||||
|
||||
if key.modifiers.is_empty() {
|
||||
key_sequence_tracker.add_key(key.code);
|
||||
let sequence = key_sequence_tracker.get_sequence();
|
||||
|
||||
if let Some(action) = config.matches_key_sequence_generalized(&sequence).as_deref() {
|
||||
let result = if app_state.ui.show_form && CONTEXT_ACTIONS_FORM.contains(&action) {
|
||||
crate::tui::functions::form::handle_action(
|
||||
action,
|
||||
form_state,
|
||||
grpc_client,
|
||||
ideal_cursor_column,
|
||||
)
|
||||
.await?
|
||||
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) {
|
||||
crate::tui::functions::login::handle_action(action).await?
|
||||
// Try context-specific actions first, otherwise use canvas dispatch
|
||||
let result = if let Some(context_result) = handle_context_action(
|
||||
action,
|
||||
app_state,
|
||||
form_state,
|
||||
grpc_client,
|
||||
ideal_cursor_column,
|
||||
).await? {
|
||||
context_result
|
||||
} else {
|
||||
// All canvas states handled uniformly
|
||||
dispatch_to_active_state(
|
||||
action,
|
||||
app_state,
|
||||
@@ -218,18 +238,16 @@ pub async fn handle_read_only_event(
|
||||
|
||||
if sequence.len() == 1 && !config.is_key_sequence_prefix(&sequence) {
|
||||
if let Some(action) = config.get_read_only_action_for_key(key.code, key.modifiers).as_deref() {
|
||||
let result = if app_state.ui.show_form && CONTEXT_ACTIONS_FORM.contains(&action) {
|
||||
crate::tui::functions::form::handle_action(
|
||||
action,
|
||||
form_state,
|
||||
grpc_client,
|
||||
ideal_cursor_column,
|
||||
)
|
||||
.await?
|
||||
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) {
|
||||
crate::tui::functions::login::handle_action(action).await?
|
||||
// Try context-specific actions first, otherwise use canvas dispatch
|
||||
let result = if let Some(context_result) = handle_context_action(
|
||||
action,
|
||||
app_state,
|
||||
form_state,
|
||||
grpc_client,
|
||||
ideal_cursor_column,
|
||||
).await? {
|
||||
context_result
|
||||
} else {
|
||||
// All canvas states handled uniformly
|
||||
dispatch_to_active_state(
|
||||
action,
|
||||
app_state,
|
||||
@@ -250,18 +268,16 @@ pub async fn handle_read_only_event(
|
||||
key_sequence_tracker.reset();
|
||||
|
||||
if let Some(action) = config.get_read_only_action_for_key(key.code, key.modifiers).as_deref() {
|
||||
let result = if app_state.ui.show_form && CONTEXT_ACTIONS_FORM.contains(&action) {
|
||||
crate::tui::functions::form::handle_action(
|
||||
action,
|
||||
form_state,
|
||||
grpc_client,
|
||||
ideal_cursor_column,
|
||||
)
|
||||
.await?
|
||||
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) {
|
||||
crate::tui::functions::login::handle_action(action).await?
|
||||
// Try context-specific actions first, otherwise use canvas dispatch
|
||||
let result = if let Some(context_result) = handle_context_action(
|
||||
action,
|
||||
app_state,
|
||||
form_state,
|
||||
grpc_client,
|
||||
ideal_cursor_column,
|
||||
).await? {
|
||||
context_result
|
||||
} else {
|
||||
// All canvas states handled uniformly
|
||||
dispatch_to_active_state(
|
||||
action,
|
||||
app_state,
|
||||
|
||||
Reference in New Issue
Block a user