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109 Commits

Author SHA1 Message Date
filipriec
57f789290d needs improvements but at least it looks like it exists 2025-04-17 11:53:31 +02:00
filipriec
f34317e504 from template to the working page 2025-04-17 11:11:33 +02:00
filipriec
8159a84447 movement 2025-04-16 23:31:28 +02:00
filipriec
f4db0e384c add table page1 2025-04-16 22:23:30 +02:00
filipriec
69953401b1 NEW PAGE ADD TABLE 2025-04-16 22:07:07 +02:00
filipriec
93a3c246c6 buttons are now added in the admin panel 2025-04-16 21:43:21 +02:00
filipriec
6505e18b0b working admin panel, needs to do buttons for navigation next 2025-04-16 21:22:34 +02:00
filipriec
51ab73014f removing debug statement 2025-04-16 19:19:15 +02:00
filipriec
05d9e6e46b working selection in the admin panel for the admin perfectly well 2025-04-16 19:15:05 +02:00
filipriec
8ea9965ee3 temp debug 2025-04-16 19:10:02 +02:00
filipriec
486df65aa3 better admin panel, main problem not fixed, needs fix now 2025-04-16 18:53:09 +02:00
filipriec
8044696d7c needed fix done 2025-04-16 18:33:00 +02:00
filipriec
04a7d86636 better movement 2025-04-16 16:30:11 +02:00
filipriec
d0e2f31ce8 admin panel improvements 2025-04-16 14:11:52 +02:00
filipriec
50fcb09758 admin panel admin width fixed 2025-04-16 13:58:34 +02:00
filipriec
6d3c09d57a CRUCIAL bug fixed in the admin panel non admin user 2025-04-16 13:43:44 +02:00
filipriec
cc994fb940 admin panel for admin 2025-04-16 13:21:59 +02:00
filipriec
eee12513dd admin panel from scratch 2025-04-16 12:56:57 +02:00
filipriec
055b6a0a43 admin panel bombarded like never before 2025-04-16 12:47:33 +02:00
filipriec
26b899df16 fixed highlight logic 2025-04-16 09:48:39 +02:00
filipriec
afc8e1a1e5 highlight mode to full line highlightmode 2025-04-16 09:08:40 +02:00
filipriec
b6c4d3308d its now using enum fully for the highlight mode 2025-04-16 00:11:41 +02:00
filipriec
af4567aa3d highlight is now working properly well, can keep on going 2025-04-15 23:46:57 +02:00
filipriec
415bc2044d highlight through many lines working 2025-04-15 23:07:55 +02:00
filipriec
91ad2b0caf FIXED CRUCIAL BUG of two same shortcuts defined in the config 2025-04-15 22:28:12 +02:00
filipriec
bc6471fa54 misname fixed, highlight kinda working 2025-04-15 21:38:32 +02:00
filipriec
0704668d8d mistakes in config.toml fixed, needs more fixes before the real implementation 2025-04-15 21:22:13 +02:00
filipriec
2e9f8815d2 HIGHLIGHT MODE 2025-04-15 21:17:04 +02:00
filipriec
f4689125e0 minor changes 2025-04-15 20:28:31 +02:00
filipriec
bbba67a253 buffer for form fix performed 2025-04-15 20:19:30 +02:00
filipriec
800b857e53 buffers are in the layers now 2025-04-15 19:42:12 +02:00
filipriec
921059bed8 buffer logic going hard, we are killing buffers from login and register now 2025-04-15 18:56:11 +02:00
filipriec
e8b585dc07 killing of the buffers now works 2025-04-15 18:43:36 +02:00
filipriec
afce27184a better defaults 2025-04-15 18:37:27 +02:00
filipriec
8d41beef0b killing of the buffer working 2025-04-15 18:33:42 +02:00
filipriec
5e482cd77b buffer close, not kill implemented yet 2025-04-15 18:29:59 +02:00
filipriec
09068fd4e5 FPS counter added 2025-04-15 18:11:26 +02:00
filipriec
d8c2b9089b fixes are now in place properly well 2025-04-15 17:52:58 +02:00
filipriec
bb577bc276 now buffer handling is global but not allowed from edit mode 2025-04-15 16:23:26 +02:00
filipriec
6267e3d593 working switching of the buffers properly well now 2025-04-15 16:03:14 +02:00
filipriec
c091a39802 compiled 2025-04-15 14:12:42 +02:00
filipriec
f94006dd08 buffer its independent, needs fixes 2025-04-15 13:57:17 +02:00
filipriec
f42790980d perfectly working buffer now 2025-04-15 00:18:42 +02:00
filipriec
779683de4b buffer movement is now working as I would only wish it would. Needs layers implementation, will do in the future 2025-04-15 00:10:28 +02:00
filipriec
aa8887318f history of buffers implemented now 2025-04-14 23:58:58 +02:00
filipriec
3ad8dc6490 better buffer list 2025-04-14 23:35:56 +02:00
filipriec
20f9fae141 buffer working 2025-04-14 22:34:22 +02:00
filipriec
ec062bbf24 its on the top of the screen now 2025-04-14 22:17:24 +02:00
filipriec
8745c9ea2f sidebar fixed bugs and buffer implementation 1 2025-04-14 22:14:01 +02:00
filipriec
0917654361 admin panel now distinguish admin and other roles of the user 2025-04-14 21:04:55 +02:00
filipriec
d892d1cfa0 role restricted admin panel 2025-04-14 20:50:02 +02:00
filipriec
e31138c250 DONE we have now intro state separate from others completely 2025-04-14 20:00:02 +02:00
filipriec
7cbe5ce8be intro movement fixed 2025-04-14 16:25:54 +02:00
filipriec
1c31d4cd1c moved introstate into the state folder 2025-04-14 16:24:21 +02:00
filipriec
990ec9317f admin panel tiny improvement. STARTING OF ADMIN PANEL BUILDING 2025-04-14 15:27:26 +02:00
filipriec
718ceac17e cargo fix 2025-04-14 15:04:24 +02:00
filipriec
d154ba6b89 we compiled for now 2025-04-14 14:28:36 +02:00
filipriec
f2a63476b3 continuation of the fixes 2025-04-14 14:05:20 +02:00
filipriec
adcd3b37fa fixing this 2025-04-14 13:23:09 +02:00
filipriec
71dabc1e37 very bald changes, still destroyed 2025-04-14 12:07:15 +02:00
filipriec
2d724876eb going directly into adminstate from appstate for the admin page. DESTROYED 2025-04-14 11:24:56 +02:00
filipriec
1927d1fa4d appstate moved to its folder also 2025-04-13 22:52:15 +02:00
filipriec
d995fab0e4 moved canvasstate to the pages folder 2025-04-13 22:45:26 +02:00
filipriec
b4135c1626 attempt for dropdown generalization, minor change really 2025-04-13 22:14:34 +02:00
filipriec
3d0a9f2082 we successfully compiled and wen from auth state to login state and auth state 2025-04-13 17:47:00 +02:00
filipriec
1dd5f685a6 authstate splitting into login state and auth state, quite before maddness 2025-04-13 17:06:59 +02:00
filipriec
c1c4394f94 ... at the end of the dialog truncation 2025-04-13 14:58:41 +02:00
filipriec
16d9fcdadc only important stuff in the response of the login 2025-04-13 14:09:57 +02:00
filipriec
5b1db01fe6 displaying username and username contained in the jwt now 2025-04-13 14:04:30 +02:00
filipriec
e856e9d6c7 response contains username but jwt is holding username also 2025-04-13 13:45:22 +02:00
filipriec
ad2c783870 improvements on the register.rs 2025-04-13 00:09:12 +02:00
filipriec
5e101bef14 tab is triggering the suggestion dropdown menu, but ctrl+n and ctrl+p only cycle through it 2025-04-12 23:56:14 +02:00
filipriec
149949ad99 better dropdown gui 2025-04-12 22:42:06 +02:00
filipriec
741cc952fa fixed more dropdown menu 2025-04-12 18:06:19 +02:00
filipriec
d2bb7a0bf4 forgotten cargo lock 2025-04-12 17:48:35 +02:00
filipriec
d4d5bcec9e width for the dropdown fixed 2025-04-12 17:41:37 +02:00
filipriec
b4053a7b94 working perfectly well 2025-04-12 17:34:17 +02:00
filipriec
7b27d00972 working suggestions but position is wrong 2025-04-12 16:22:07 +02:00
filipriec
f4d234089f much better, still not it 2025-04-12 15:52:12 +02:00
filipriec
50a329fc0d suggestions on tab, still not working yet 2025-04-12 15:31:29 +02:00
filipriec
6d6df7ca5c still not working autocomplete 2025-04-12 00:13:28 +02:00
filipriec
6b16068706 moved to auth_e functions for dropdown from edit mode file 2025-04-11 23:42:18 +02:00
filipriec
024a0de4af completion not working yet 2025-04-11 22:54:44 +02:00
filipriec
e145d63ba6 fixing autocomplete, bombarded code, nothing in here 2025-04-11 22:39:09 +02:00
filipriec
e7e8b0b3f6 reg proper movement 2025-04-11 21:42:59 +02:00
filipriec
a7389db674 trigger dropdown, not working at all, needs proper implementation, ready for debug 2025-04-11 15:40:50 +02:00
filipriec
cf1aa4fd2a register form now has optional field role 2025-04-11 13:51:05 +02:00
filipriec
0fd2a589eb register with optional role in the post request 2025-04-11 13:37:57 +02:00
filipriec
944131d5a6 from 4e01740a61 till now, fully integrated working register 2025-04-11 08:52:01 +02:00
filipriec
eff46ac9bf working read only mode in login and register properly workig now 2025-04-11 08:50:54 +02:00
filipriec
14f9b254b2 read only mode needs adjustement to 4 fields from 2 2025-04-10 23:04:25 +02:00
filipriec
337d6050ff common mode register fix 2025-04-10 22:18:01 +02:00
filipriec
d36348b84f gRPC implementation of a registration working 2025-04-10 21:14:32 +02:00
filipriec
dfb6f5b375 registration auth services added 2025-04-10 21:00:41 +02:00
filipriec
a9089bc2ff displaying register 2025-04-10 20:01:03 +02:00
filipriec
5f5d690ff3 compiled time to render register properly well 2025-04-10 19:32:49 +02:00
filipriec
431882ece9 register 2 2025-04-10 19:27:04 +02:00
filipriec
b51e76e366 register on the way 2025-04-10 18:50:54 +02:00
filipriec
4e01740a61 fixed exit in the login dialog 2025-04-10 16:34:29 +02:00
filipriec
e729ed9df3 compiled 2025-04-10 16:05:06 +02:00
filipriec
6b241304fb dialog login functionality 2025-04-10 15:36:43 +02:00
filipriec
3ed8764087 cargo fix 2025-04-10 14:45:16 +02:00
filipriec
df61b245ab back to main 2025-04-10 14:42:11 +02:00
filipriec
7a364d654c repaired 2025-04-10 14:22:30 +02:00
filipriec
0d1a0be1a0 dialog movement fixed 2025-04-10 14:13:39 +02:00
filipriec
5da9f5aaf4 better, but more dialog logic is needed 2025-04-10 13:45:36 +02:00
filipriec
2bec0f5850 dialog 2 2025-04-10 13:40:24 +02:00
filipriec
5bc28ec38b dialog 2025-04-10 13:37:15 +02:00
filipriec
8c7a0a1ec0 we compiled centralized system for select 2025-04-10 12:13:04 +02:00
79 changed files with 3912 additions and 750 deletions

26
Cargo.lock generated
View File

@@ -421,20 +421,24 @@ dependencies = [
[[package]]
name = "client"
version = "0.3.3"
version = "0.3.13"
dependencies = [
"async-trait",
"common",
"crossterm",
"dirs 6.0.0",
"dotenvy",
"lazy_static",
"prost",
"ratatui",
"serde",
"time",
"tokio",
"toml",
"tonic",
"tracing",
"unicode-segmentation",
"unicode-width 0.2.0",
]
[[package]]
@@ -458,7 +462,7 @@ dependencies = [
[[package]]
name = "common"
version = "0.3.3"
version = "0.3.13"
dependencies = [
"prost",
"serde",
@@ -710,9 +714,9 @@ dependencies = [
[[package]]
name = "deranged"
version = "0.3.11"
version = "0.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b42b6fa04a440b495c8b04d0e71b707c585f83cb9cb28cf8cd0d976c315e31b4"
checksum = "9c9e6a11ca8224451684bc0d7d5a7adbf8f2fd6887261a1cfc3c0432f9d4068e"
dependencies = [
"powerfmt",
]
@@ -2589,7 +2593,7 @@ dependencies = [
[[package]]
name = "server"
version = "0.3.3"
version = "0.3.13"
dependencies = [
"bcrypt",
"chrono",
@@ -3209,9 +3213,9 @@ dependencies = [
[[package]]
name = "time"
version = "0.3.39"
version = "0.3.41"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "dad298b01a40a23aac4580b67e3dbedb7cc8402f3592d7f49469de2ea4aecdd8"
checksum = "8a7619e19bc266e0f9c5e6686659d394bc57973859340060a69221e57dbc0c40"
dependencies = [
"deranged",
"itoa",
@@ -3226,15 +3230,15 @@ dependencies = [
[[package]]
name = "time-core"
version = "0.1.3"
version = "0.1.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "765c97a5b985b7c11d7bc27fa927dc4fe6af3a6dfb021d28deb60d3bf51e76ef"
checksum = "c9e9a38711f559d9e3ce1cdb06dd7c5b8ea546bc90052da6d06bb76da74bb07c"
[[package]]
name = "time-macros"
version = "0.2.20"
version = "0.2.22"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e8093bc3e81c3bc5f7879de09619d06c9a5a5e45ca44dfeeb7225bae38005c5c"
checksum = "3526739392ec93fd8b359c8e98514cb3e8e021beb4e5f597b00a0221f8ed8a49"
dependencies = [
"num-conv",
"time-core",

View File

@@ -5,7 +5,7 @@ resolver = "2"
[workspace.package]
# TODO: idk how to do the name, fix later
# name = "Multieko2"
version = "0.3.3"
version = "0.3.13"
edition = "2021"
license = "GPL-3.0-or-later"
authors = ["Filip Priečinský <filippriec@gmail.com>"]

View File

@@ -1,5 +1,7 @@
# Hey
This is only work in progress, until release 1.0.0 this is for development use cases only.
I run development like this:
Server:

View File

@@ -11,10 +11,14 @@ common = { path = "../common" }
crossterm = "0.28.1"
dirs = "6.0.0"
dotenvy = "0.15.7"
lazy_static = "1.5.0"
prost = "0.13.5"
ratatui = "0.29.0"
serde = { version = "1.0.218", features = ["derive"] }
time = "0.3.41"
tokio = { version = "1.43.0", features = ["full", "macros"] }
toml = "0.8.20"
tonic = "0.12.3"
tracing = "0.1.41"
unicode-segmentation = "1.12.0"
unicode-width = "0.2.0"

View File

@@ -2,6 +2,8 @@
[keybindings]
enter_command_mode = [":", "ctrl+;"]
next_buffer = ["ctrl+l"]
previous_buffer = ["ctrl+h"]
[keybindings.general]
move_up = ["k", "Up"]
@@ -10,6 +12,7 @@ next_option = ["l", "Right"]
previous_option = ["h", "Left"]
select = ["Enter"]
toggle_sidebar = ["ctrl+t"]
toggle_buffer_list = ["ctrl+b"]
next_field = ["Tab"]
prev_field = ["Shift+Tab"]
@@ -24,6 +27,7 @@ save_and_quit = ["ctrl+shift+s"]
move_up = ["Up"]
move_down = ["Down"]
toggle_sidebar = ["ctrl+t"]
toggle_buffer_list = ["ctrl+b"]
# MODE SPECIFIC
# READ ONLY MODE
@@ -45,15 +49,27 @@ move_line_start = ["0"]
move_line_end = ["$"]
move_first_line = ["gg"]
move_last_line = ["x"]
enter_highlight_mode = ["v"]
enter_highlight_mode_linewise = ["ctrl+v"]
[keybindings.highlight]
exit_highlight_mode = ["esc"]
enter_highlight_mode_linewise = ["ctrl+v"]
[keybindings.edit]
exit_edit_mode = ["esc","ctrl+e"]
# BIG CHANGES NOW EXIT HANDLES EITHER IF THOSE
# exit_edit_mode = ["esc","ctrl+e"]
# exit_suggestion_mode = ["esc"]
exit = ["esc", "ctrl+e"]
delete_char_forward = ["delete"]
delete_char_backward = ["backspace"]
next_field = ["tab", "enter"]
prev_field = ["shift+tab", "backtab"]
next_field = ["enter"]
prev_field = ["shift+enter"]
move_left = ["left"]
move_right = ["right"]
suggestion_down = ["ctrl+n", "tab"]
suggestion_up = ["ctrl+p", "shift+tab"]
select_suggestion = ["enter"]
[keybindings.command]
exit_command_mode = ["ctrl+g", "esc"]

View File

@@ -1,4 +1,8 @@
// src/components/admin.rs
pub mod admin_panel;
pub mod admin_panel_admin;
pub mod add_table;
pub use admin_panel::*;
pub use admin_panel_admin::*;
pub use add_table::*;

View File

@@ -0,0 +1,180 @@
// src/components/admin/add_table.rs
use crate::config::colors::themes::Theme;
use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect},
style::{Style, Stylize},
text::{Line, Span},
widgets::{Block, BorderType, Borders, Paragraph},
Frame,
};
use crate::state::app::state::AppState;
use crate::state::app::highlight::HighlightState;
use crate::state::pages::canvas_state::CanvasState;
use crate::components::handlers::canvas::render_canvas;
use crate::state::pages::add_table::AddTableState;
/// Renders a placeholder page for adding tables.
pub fn render_add_table(
f: &mut Frame,
area: Rect,
theme: &Theme,
_app_state: &AppState,
add_table_state: &mut AddTableState,
is_edit_mode: bool,
highlight_state: &HighlightState,
) {
// Main block for the whole page
let main_block = Block::default()
.title(" Add New Table ")
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.border))
.style(Style::default().bg(theme.bg));
let inner_area = main_block.inner(area);
f.render_widget(main_block, area);
// Split the inner area horizontally: Left info pane | Right input/action pane
let horizontal_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(50), // Left Pane
Constraint::Percentage(50), // Right Pane
].as_ref())
.split(inner_area);
let left_pane = horizontal_chunks[0];
let right_pane = horizontal_chunks[1];
// --- Left Pane ---
let left_vertical_chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(3), // Profile & Table Name header
Constraint::Min(5), // Columns section (expandable)
Constraint::Length(1), // Separator
Constraint::Min(3), // Indexes section (expandable)
Constraint::Length(1), // Separator
Constraint::Min(3), // Links section (expandable)
].as_ref())
.split(left_pane);
// Profile & Table Name section
let profile_text = Paragraph::new(vec![
Line::from(Span::styled("profile: default", theme.fg)), // Placeholder
Line::from(Span::styled("table name: [tablename]", theme.fg)), // Placeholder
])
.block(
Block::default()
.borders(Borders::BOTTOM)
.border_style(Style::default().fg(theme.secondary)),
);
f.render_widget(profile_text, left_vertical_chunks[0]);
// Columns section
let columns_text = Paragraph::new(vec![
Line::from(Span::styled("Name Type", theme.accent)), // Header
])
.block(Block::default().title(Span::styled(" Columns ", theme.fg)));
f.render_widget(columns_text, left_vertical_chunks[1]);
// Indexes section
let indexes_text = Paragraph::new(vec![
Line::from(Span::styled("Column name", theme.accent)), // Header
])
.block(
Block::default()
.title(Span::styled(" Indexes ", theme.fg))
.borders(Borders::TOP) // Separator from Columns
.border_style(Style::default().fg(theme.secondary)),
);
f.render_widget(indexes_text, left_vertical_chunks[3]);
// Links section
let links_text = Paragraph::new(vec![
Line::from(Span::styled("Linked table Required", theme.accent)), // Header
])
.block(
Block::default()
.title(Span::styled(" Links ", theme.fg))
.borders(Borders::TOP) // Separator from Indexes
.border_style(Style::default().fg(theme.secondary)),
);
f.render_widget(links_text, left_vertical_chunks[5]);
// --- Right Pane ---
let right_vertical_chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(5), // Area for render_canvas (3 fields + 2 border)
Constraint::Length(3), // Add Button Area
Constraint::Min(1), // Spacer
Constraint::Length(3), // Save/Cancel buttons area
].as_ref())
.split(right_pane);
let canvas_area = right_vertical_chunks[0];
let add_button_area = right_vertical_chunks[1];
let bottom_buttons_area = right_vertical_chunks[3];
// --- Use render_canvas for Inputs ---
let _active_field_rect = render_canvas(
f,
canvas_area,
add_table_state,
&[
"Table name",
"Name",
"Type",
],
&add_table_state.current_field(),
&add_table_state.inputs().iter().map(|s| *s).collect::<Vec<&String>>(),
theme,
is_edit_mode,
highlight_state,
);
// Add Button (Placeholder)
let add_button = Paragraph::new(" Add ")
.style(Style::default().fg(theme.secondary))
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.secondary)),
);
f.render_widget(add_button, add_button_area);
// Bottom Buttons Area (Save, Cancel)
let bottom_button_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(50), // Save Button
Constraint::Percentage(50), // Cancel Button
].as_ref())
.split(bottom_buttons_area);
// Save Button (Placeholder)
let save_button = Paragraph::new(" Save table ")
.style(Style::default().fg(theme.secondary))
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.secondary)),
);
f.render_widget(save_button, bottom_button_chunks[0]);
// Cancel Button (Placeholder)
let cancel_button = Paragraph::new(" Cancel ")
.style(Style::default().fg(theme.secondary))
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.secondary)),
);
f.render_widget(cancel_button, bottom_button_chunks[1]);
}

View File

@@ -1,118 +1,131 @@
// src/components/admin/admin_panel.rs
use crate::config::colors::themes::Theme;
use crate::state::pages::auth::AuthState;
use crate::state::app::state::AppState;
use crate::state::pages::admin::AdminState;
use common::proto::multieko2::table_definition::ProfileTreeResponse;
use ratatui::{
widgets::{Block, BorderType, Borders, List, ListItem, ListState, Paragraph},
layout::{Alignment, Constraint, Direction, Layout, Rect},
style::Style,
text::{Line, Span, Text},
layout::{Alignment, Constraint, Direction, Layout, Rect},
widgets::{Block, BorderType, Borders, List, ListItem, Paragraph, Wrap},
Frame,
};
use common::proto::multieko2::table_definition::ProfileTreeResponse;
use crate::config::colors::themes::Theme;
use super::admin_panel_admin::render_admin_panel_admin;
pub struct AdminPanelState {
pub list_state: ListState,
pub profiles: Vec<String>,
pub fn render_admin_panel(
f: &mut Frame,
app_state: &AppState,
auth_state: &AuthState,
admin_state: &mut AdminState,
area: Rect,
theme: &Theme,
profile_tree: &ProfileTreeResponse,
selected_profile: &Option<String>,
) {
let block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.accent))
.style(Style::default().bg(theme.bg));
let inner_area = block.inner(area);
f.render_widget(block, area);
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Length(3), Constraint::Min(1)])
.split(inner_area);
// Content
let content_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(30), Constraint::Percentage(70)])
.split(chunks[1]);
if auth_state.role.as_deref() != Some("admin") {
render_admin_panel_non_admin(
f,
admin_state,
&content_chunks,
theme,
profile_tree,
selected_profile,
);
} else {
render_admin_panel_admin(
f,
chunks[1],
app_state,
admin_state,
theme,
);
}
}
impl AdminPanelState {
pub fn new(profiles: Vec<String>) -> Self {
let mut list_state = ListState::default();
if !profiles.is_empty() {
list_state.select(Some(0));
}
Self { list_state, profiles }
}
pub fn next(&mut self) {
let i = self.list_state.selected().map_or(0, |i|
if i >= self.profiles.len() - 1 { 0 } else { i + 1 });
self.list_state.select(Some(i));
}
pub fn previous(&mut self) {
let i = self.list_state.selected().map_or(0, |i|
if i == 0 { self.profiles.len() - 1 } else { i - 1 });
self.list_state.select(Some(i));
}
pub fn render(
&mut self,
f: &mut Frame,
area: Rect,
theme: &Theme,
profile_tree: &ProfileTreeResponse,
selected_profile: &Option<String>,
) {
let block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.accent))
.style(Style::default().bg(theme.bg));
let inner_area = block.inner(area);
f.render_widget(block, area);
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Length(3), Constraint::Min(1)])
.split(inner_area);
// Title
let title = Line::from(Span::styled("Admin Panel", Style::default().fg(theme.highlight)));
let title_widget = Paragraph::new(title).alignment(Alignment::Center);
f.render_widget(title_widget, chunks[0]);
// Content
let content_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(30), Constraint::Percentage(70)])
.split(chunks[1]);
// Profile list
let items: Vec<ListItem> = self.profiles.iter()
.map(|p| ListItem::new(Line::from(vec![
/// Renders the view for non-admin users (profile list and details).
fn render_admin_panel_non_admin(
f: &mut Frame,
admin_state: &AdminState,
content_chunks: &[Rect],
theme: &Theme,
profile_tree: &ProfileTreeResponse,
selected_profile: &Option<String>,
) {
// Profile list - Use data from admin_state
let items: Vec<ListItem> = admin_state
.profiles
.iter()
.map(|p| {
ListItem::new(Line::from(vec![
Span::styled(
if Some(p) == selected_profile.as_ref() { "" } else { " " },
Style::default().fg(theme.accent)
Style::default().fg(theme.accent),
),
Span::styled(p, Style::default().fg(theme.fg)),
])))
.collect();
]))
})
.collect();
let list = List::new(items)
.block(Block::default().title("Profiles"))
.highlight_style(Style::default().bg(theme.highlight).fg(theme.bg));
f.render_stateful_widget(list, content_chunks[0], &mut self.list_state);
let list = List::new(items)
.block(Block::default().title("Profiles"))
.highlight_style(Style::default().bg(theme.highlight).fg(theme.bg));
// Profile details
if let Some(profile) = self.list_state.selected()
.and_then(|i| profile_tree.profiles.get(i))
{
let mut text = Text::default();
text.lines.push(Line::from(vec![
Span::styled("Profile: ", Style::default().fg(theme.accent)),
Span::styled(&profile.name, Style::default().fg(theme.highlight)),
]));
let mut profile_list_state_clone = admin_state.profile_list_state.clone();
f.render_stateful_widget(list, content_chunks[0], &mut profile_list_state_clone);
text.lines.push(Line::from(""));
text.lines.push(Line::from(Span::styled("Tables:", Style::default().fg(theme.accent))));
for table in &profile.tables {
let mut line = vec![Span::styled(format!("├─ {}", table.name), theme.fg)];
if !table.depends_on.is_empty() {
line.push(Span::styled(
format!("{}", table.depends_on.join(", ")),
Style::default().fg(theme.secondary)
));
}
text.lines.push(Line::from(line));
// Profile details - Use selection info from admin_state
if let Some(profile) = admin_state
.get_selected_index()
.and_then(|i| profile_tree.profiles.get(i))
{
let mut text = Text::default();
text.lines.push(Line::from(vec![
Span::styled("Profile: ", Style::default().fg(theme.accent)),
Span::styled(&profile.name, Style::default().fg(theme.highlight)),
]));
text.lines.push(Line::from(""));
text.lines.push(Line::from(Span::styled(
"Tables:",
Style::default().fg(theme.accent),
)));
for table in &profile.tables {
let mut line = vec![Span::styled(format!("├─ {}", table.name), theme.fg)];
if !table.depends_on.is_empty() {
line.push(Span::styled(
format!("{}", table.depends_on.join(", ")),
Style::default().fg(theme.secondary),
));
}
let details_widget = Paragraph::new(text)
.block(Block::default().title("Details"));
f.render_widget(details_widget, content_chunks[1]);
text.lines.push(Line::from(line));
}
let details_widget = Paragraph::new(text)
.block(Block::default().title("Details"))
.wrap(Wrap { trim: true });
f.render_widget(details_widget, content_chunks[1]);
}
}

View File

@@ -0,0 +1,243 @@
// src/components/admin/admin_panel_admin.rs
use crate::config::colors::themes::Theme;
use crate::state::pages::admin::{AdminFocus, AdminState};
use crate::state::app::state::AppState;
use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect},
style::Style,
text::{Line, Span, Text}, // Added Text
widgets::{Block, BorderType, Borders, List, ListItem, ListState, Paragraph},
Frame,
};
/// Renders the view specific to admin users with a three-pane layout.
pub fn render_admin_panel_admin(
f: &mut Frame,
area: Rect,
app_state: &AppState,
admin_state: &mut AdminState,
theme: &Theme,
) {
// Split vertically: Top for panes, Bottom for buttons
let main_chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Min(0), Constraint::Length(1)].as_ref()) // 1 line for buttons
.split(area);
let panes_area = main_chunks[0];
let buttons_area = main_chunks[1];
// Split the top area into three panes: Profiles | Tables | Dependencies
let pane_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(25), // Profiles
Constraint::Percentage(40), // Tables
Constraint::Percentage(35), // Dependencies
].as_ref())
.split(panes_area); // Use the whole area directly
let profiles_pane = pane_chunks[0];
let tables_pane = pane_chunks[1];
let deps_pane = pane_chunks[2];
// --- Profiles Pane (Left) ---
let profile_focus = admin_state.current_focus == AdminFocus::Profiles;
let profile_border_style = if profile_focus {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.border)
};
// Block for the profiles pane
let profiles_block = Block::default()
.title(" Profiles ")
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(profile_border_style);
let profiles_inner_area = profiles_block.inner(profiles_pane); // Get inner area for list
f.render_widget(profiles_block, profiles_pane); // Render the block itself
// Create profile list items
let profile_list_items: Vec<ListItem> = app_state
.profile_tree
.profiles
.iter()
.enumerate()
.map(|(idx, profile)| {
// Check persistent selection for prefix, navigation state for style/highlight
let is_selected = admin_state.selected_profile_index == Some(idx); // Use persistent state for [*]
let is_navigated = admin_state.profile_list_state.selected() == Some(idx); // Use nav state for highlight/>
let prefix = if is_selected { "[*] " } else { "[ ] " };
let style = if is_selected { // Style based on selection too
Style::default().fg(theme.highlight).add_modifier(ratatui::style::Modifier::BOLD)
} else {
Style::default().fg(theme.fg)
};
ListItem::new(Line::from(vec![
Span::styled(prefix, style),
Span::styled(&profile.name, style)
]))
})
.collect();
// Build and render profile list inside the block's inner area
let profile_list = List::new(profile_list_items)
// Highlight style depends on focus AND navigation state
.highlight_style(if profile_focus { // Use focus state
Style::default().add_modifier(ratatui::style::Modifier::REVERSED)
} else {
Style::default()
})
.highlight_symbol(if profile_focus { "> " } else { " " });
f.render_stateful_widget(profile_list, profiles_inner_area, &mut admin_state.profile_list_state);
// --- Tables Pane (Middle) ---
let table_focus = admin_state.current_focus == AdminFocus::Tables;
let table_border_style = if table_focus {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.border)
};
// Get selected profile information
let navigated_profile_idx = admin_state.profile_list_state.selected(); // Use nav state for display
let selected_profile_name = app_state
.profile_tree
.profiles
.get(navigated_profile_idx.unwrap_or(usize::MAX)) // Use nav state for title
.map_or("None", |p| &p.name);
// Block for the tables pane
let tables_block = Block::default()
.title(format!(" Tables (Profile: {}) ", selected_profile_name))
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(table_border_style);
let tables_inner_area = tables_block.inner(tables_pane); // Get inner area for list
f.render_widget(tables_block, tables_pane); // Render the block itself
// Create table list items and get dependencies for the selected table
let (table_list_items, selected_table_deps): (Vec<ListItem>, Vec<String>) = if let Some(
profile, // Get profile based on NAVIGATED profile index
) = navigated_profile_idx.and_then(|idx| app_state.profile_tree.profiles.get(idx)) {
let items: Vec<ListItem> = profile
.tables
.iter()
.enumerate()
.map(|(idx, table)| { // Renamed i to idx for clarity
// Check persistent selection for prefix, navigation state for style/highlight
let is_selected = admin_state.selected_table_index == Some(idx); // Use persistent state for [*]
let is_navigated = admin_state.table_list_state.selected() == Some(idx); // Use nav state for highlight/>
let prefix = if is_selected { "[*] " } else { "[ ] " };
let style = if is_navigated { // Style based on navigation highlight
Style::default().fg(theme.highlight).add_modifier(ratatui::style::Modifier::BOLD)
} else {
Style::default().fg(theme.fg)
};
ListItem::new(Line::from(vec![
Span::styled(prefix, style),
Span::styled(&table.name, style),
]))
})
.collect();
// Get dependencies only for the PERSISTENTLY selected table in the PERSISTENTLY selected profile
let chosen_profile_idx = admin_state.selected_profile_index; // Use persistent profile selection
let deps = chosen_profile_idx // Start with the chosen profile index
.and_then(|p_idx| app_state.profile_tree.profiles.get(p_idx)) // Get the chosen profile
.and_then(|p| admin_state.selected_table_index.and_then(|t_idx| p.tables.get(t_idx))) // Get the chosen table using its index
.map_or(Vec::new(), |t| t.depends_on.clone()); // If found, clone its depends_on, otherwise return empty Vec
(items, deps)
} else {
// Default when no profile is selected
(vec![ListItem::new("Select a profile to see tables")], vec![])
};
// Build and render table list inside the block's inner area
let table_list = List::new(table_list_items)
// Highlight style depends on focus AND navigation state
.highlight_style(if table_focus { // Use focus state
Style::default().add_modifier(ratatui::style::Modifier::REVERSED)
} else {
Style::default()
})
.highlight_symbol(if table_focus { "> " } else { " " }); // Focus indicator
f.render_stateful_widget(table_list, tables_inner_area, &mut admin_state.table_list_state);
// --- Dependencies Pane (Right) ---
// Get name based on PERSISTENT selections
let chosen_profile_idx = admin_state.selected_profile_index; // Use persistent profile selection
let selected_table_name = chosen_profile_idx
.and_then(|p_idx| app_state.profile_tree.profiles.get(p_idx))
.and_then(|p| admin_state.selected_table_index.and_then(|t_idx| p.tables.get(t_idx))) // Use persistent table selection
.map_or("N/A", |t| &t.name); // Get name of the selected table
// Block for the dependencies pane
let deps_block = Block::default()
.title(format!(" Dependencies (Table: {}) ", selected_table_name))
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.border)); // No focus highlight for deps pane
let deps_inner_area = deps_block.inner(deps_pane); // Get inner area for content
f.render_widget(deps_block, deps_pane); // Render the block itself
// Prepare content for the dependencies paragraph
let mut deps_content = Text::default();
deps_content.lines.push(Line::from(Span::styled(
"Depends On:",
Style::default().fg(theme.accent), // Use accent color for the label
)));
if !selected_table_deps.is_empty() {
for dep in selected_table_deps {
// List each dependency
deps_content.lines.push(Line::from(Span::styled(format!("- {}", dep), theme.fg)));
}
} else {
// Indicate if there are no dependencies
deps_content.lines.push(Line::from(Span::styled(" None", theme.secondary)));
}
// Build and render dependencies paragraph inside the block's inner area
let deps_paragraph = Paragraph::new(deps_content);
f.render_widget(deps_paragraph, deps_inner_area);
// --- Buttons Row ---
let button_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(33),
Constraint::Percentage(34),
Constraint::Percentage(33),
].as_ref())
.split(buttons_area);
let btn_base_style = Style::default().fg(theme.secondary);
// Define the helper closure to get style based on focus
let get_btn_style = |button_focus: AdminFocus| {
if admin_state.current_focus == button_focus {
// Apply highlight style if this button is focused
btn_base_style.add_modifier(ratatui::style::Modifier::REVERSED)
} else {
btn_base_style // Use base style otherwise
}
};
let btn1 = Paragraph::new("Add Logic")
.style(get_btn_style(AdminFocus::Button1))
.alignment(Alignment::Center);
let btn2 = Paragraph::new("Add Table")
.style(get_btn_style(AdminFocus::Button2))
.alignment(Alignment::Center);
let btn3 = Paragraph::new("Change Table")
.style(get_btn_style(AdminFocus::Button3))
.alignment(Alignment::Center);
f.render_widget(btn1, button_chunks[0]);
f.render_widget(btn2, button_chunks[1]);
f.render_widget(btn3, button_chunks[2]);
}

View File

@@ -3,3 +3,4 @@ pub mod login;
pub mod register;
pub use login::*;
pub use register::*;

View File

@@ -2,25 +2,26 @@
use crate::{
config::colors::themes::Theme,
state::pages::auth::AuthState,
state::pages::auth::LoginState,
components::common::dialog,
state::state::AppState,
state::app::state::AppState,
};
use crate::modes::handlers::mode_manager::AppMode;
use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect, Margin},
style::{Style, Modifier, Color},
widgets::{Block, BorderType, Borders, Paragraph},
Frame,
};
use crate::state::app::highlight::HighlightState;
pub fn render_login(
f: &mut Frame,
area: Rect,
theme: &Theme,
state: &AuthState,
login_state: &LoginState,
app_state: &AppState,
is_edit_mode: bool,
highlight_state: &HighlightState,
) {
// Main container
let block = Block::default()
@@ -51,16 +52,17 @@ pub fn render_login(
crate::components::handlers::canvas::render_canvas(
f,
chunks[0],
state,
login_state,
&["Username/Email", "Password"],
&state.current_field,
&[&state.username, &state.password],
&login_state.current_field,
&[&login_state.username, &login_state.password],
theme,
is_edit_mode,
highlight_state,
);
// --- ERROR MESSAGE ---
if let Some(err) = &state.error_message {
if let Some(err) = &login_state.error_message {
f.render_widget(
Paragraph::new(err.as_str())
.style(Style::default().fg(Color::Red))
@@ -78,7 +80,7 @@ pub fn render_login(
// Login Button
let login_button_index = 0;
let login_active = if app_state.ui.focus_outside_canvas {
app_state.general.selected_item == login_button_index
app_state.focused_button_index== login_button_index
} else {
false
};
@@ -105,7 +107,7 @@ pub fn render_login(
// Return Button
let return_button_index = 1; // Assuming Return is the second general element
let return_active = if app_state.ui.focus_outside_canvas {
app_state.general.selected_item == return_button_index
app_state.focused_button_index== return_button_index
} else {
false // Not active if focus is in canvas or other modes
};

View File

@@ -0,0 +1,173 @@
// src/components/auth/register.rs
use crate::{
config::colors::themes::Theme,
state::pages::auth::RegisterState, // Use RegisterState
components::common::{dialog, autocomplete},
state::app::state::AppState,
state::pages::canvas_state::CanvasState,
modes::handlers::mode_manager::AppMode,
};
use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect, Margin},
style::{Style, Modifier, Color},
widgets::{Block, BorderType, Borders, Paragraph},
Frame,
};
use crate::state::app::highlight::HighlightState;
pub fn render_register(
f: &mut Frame,
area: Rect,
theme: &Theme,
state: &RegisterState, // Use RegisterState
app_state: &AppState,
is_edit_mode: bool,
highlight_state: &HighlightState,
) {
let block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Plain)
.border_style(Style::default().fg(theme.border))
.title(" Register ") // Update title
.style(Style::default().bg(theme.bg));
f.render_widget(block, area);
let inner_area = area.inner(Margin {
horizontal: 1,
vertical: 1,
});
// Adjust constraints for 4 fields + error + buttons
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(7), // Form (5 fields + padding)
Constraint::Length(1), // Help text line
Constraint::Length(1), // Error message
Constraint::Length(3), // Buttons
])
.split(inner_area);
// --- FORM RENDERING (Using render_canvas) ---
let active_field_rect = crate::components::handlers::canvas::render_canvas(
f,
chunks[0], // Area for the canvas
state, // The state object (RegisterState)
&[ // Field labels
"Username",
"Email*",
"Password*",
"Confirm Password",
"Role* (Tab)",
],
&state.current_field(), // Pass current field index
&state.inputs().iter().map(|s| *s).collect::<Vec<&String>>(), // Pass inputs directly
theme,
is_edit_mode,
highlight_state,
);
// --- HELP TEXT ---
let help_text = Paragraph::new("* are optional fields")
.style(Style::default().fg(theme.fg))
.alignment(Alignment::Center);
f.render_widget(help_text, chunks[1]);
// --- ERROR MESSAGE ---
if let Some(err) = &state.error_message {
f.render_widget(
Paragraph::new(err.as_str())
.style(Style::default().fg(Color::Red))
.alignment(Alignment::Center),
chunks[2],
);
}
// --- BUTTONS ---
let button_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(50), Constraint::Percentage(50)])
.split(chunks[3]);
// Register Button
let register_button_index = 0;
let register_active = if app_state.ui.focus_outside_canvas {
app_state.focused_button_index== register_button_index
} else {
false
};
let mut register_style = Style::default().fg(theme.fg);
let mut register_border = Style::default().fg(theme.border);
if register_active {
register_style = register_style.fg(theme.highlight).add_modifier(Modifier::BOLD);
register_border = register_border.fg(theme.accent);
}
f.render_widget(
Paragraph::new("Register") // Update button text
.style(register_style)
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Plain)
.border_style(register_border),
),
button_chunks[0],
);
// Return Button (logic remains similar)
let return_button_index = 1;
let return_active = if app_state.ui.focus_outside_canvas {
app_state.focused_button_index== return_button_index
} else {
false
};
let mut return_style = Style::default().fg(theme.fg);
let mut return_border = Style::default().fg(theme.border);
if return_active {
return_style = return_style.fg(theme.highlight).add_modifier(Modifier::BOLD);
return_border = return_border.fg(theme.accent);
}
f.render_widget(
Paragraph::new("Return")
.style(return_style)
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Plain)
.border_style(return_border),
),
button_chunks[1],
);
// --- Render Autocomplete Dropdown (Draw AFTER buttons) ---
if app_state.current_mode == AppMode::Edit {
if let Some(suggestions) = state.get_suggestions() {
let selected = state.get_selected_suggestion_index();
if !suggestions.is_empty() {
if let Some(input_rect) = active_field_rect {
autocomplete::render_autocomplete_dropdown(f, input_rect, f.size(), theme, suggestions, selected);
}
}
}
}
// --- DIALOG --- (Keep dialog logic)
if app_state.ui.dialog.dialog_show {
dialog::render_dialog(
f,
f.area(),
theme,
&app_state.ui.dialog.dialog_title,
&app_state.ui.dialog.dialog_message,
&app_state.ui.dialog.dialog_buttons,
app_state.ui.dialog.dialog_active_button_index,
);
}
}

View File

@@ -3,8 +3,10 @@ pub mod command_line;
pub mod status_line;
pub mod background;
pub mod dialog;
pub mod autocomplete;
pub use command_line::*;
pub use status_line::*;
pub use background::*;
pub use dialog::*;
pub use autocomplete::*;

View File

@@ -0,0 +1,90 @@
// src/components/common/autocomplete.rs
use crate::config::colors::themes::Theme;
use ratatui::{
layout::Rect,
style::{Color, Modifier, Style},
widgets::{Block, List, ListItem, ListState},
Frame,
};
use unicode_width::UnicodeWidthStr;
/// Renders an opaque dropdown list for autocomplete suggestions.
pub fn render_autocomplete_dropdown(
f: &mut Frame,
input_rect: Rect,
frame_area: Rect,
theme: &Theme,
suggestions: &[String],
selected_index: Option<usize>,
) {
if suggestions.is_empty() {
return;
}
// --- Calculate Dropdown Size & Position ---
let max_suggestion_width = suggestions.iter().map(|s| s.width()).max().unwrap_or(0) as u16;
let horizontal_padding: u16 = 2;
let dropdown_width = (max_suggestion_width + horizontal_padding).max(10);
let dropdown_height = (suggestions.len() as u16).min(5);
let mut dropdown_area = Rect {
x: input_rect.x, // Align horizontally with input
y: input_rect.y + 1, // Position directly below input
width: dropdown_width,
height: dropdown_height,
};
// --- Clamping Logic (prevent rendering off-screen) ---
// Clamp vertically (if it goes below the frame)
if dropdown_area.bottom() > frame_area.height {
dropdown_area.y = input_rect.y.saturating_sub(dropdown_height); // Try rendering above
}
// Clamp horizontally (if it goes past the right edge)
if dropdown_area.right() > frame_area.width {
dropdown_area.x = frame_area.width.saturating_sub(dropdown_width);
}
// Ensure x is not negative (if clamping pushes it left)
dropdown_area.x = dropdown_area.x.max(0);
// Ensure y is not negative (if clamping pushes it up)
dropdown_area.y = dropdown_area.y.max(0);
// --- End Clamping ---
// Render a solid background block first to ensure opacity
let background_block = Block::default().style(Style::default().bg(Color::DarkGray));
f.render_widget(background_block, dropdown_area);
// Create list items, ensuring each has a defined background
let items: Vec<ListItem> = suggestions
.iter()
.enumerate()
.map(|(i, s)| {
let is_selected = selected_index == Some(i);
let s_width = s.width() as u16;
let padding_needed = dropdown_width.saturating_sub(s_width);
let padded_s = format!("{}{}", s, " ".repeat(padding_needed as usize));
ListItem::new(padded_s).style(if is_selected {
Style::default()
.fg(theme.bg) // Text color on highlight
.bg(theme.highlight) // Highlight background
.add_modifier(Modifier::BOLD)
} else {
// Style for non-selected items (matching background block)
Style::default()
.fg(theme.fg) // Text color on gray
.bg(Color::DarkGray) // Explicit gray background
})
})
.collect();
// Create the list widget (without its own block)
let list = List::new(items);
// State for managing selection highlight (still needed for logic)
let mut profile_list_state = ListState::default();
profile_list_state.select(selected_index);
// Render the list statefully *over* the background block
f.render_stateful_widget(list, dropdown_area, &mut profile_list_state);
}

View File

@@ -1,13 +1,14 @@
// src/components/common/dialog.rs
use crate::config::colors::themes::Theme;
use ratatui::{
layout::{Constraint, Direction, Layout, Margin, Rect},
prelude::Alignment,
style::{Modifier, Style},
text::{Line, Span, Text},
widgets::{Block, BorderType, Borders, Paragraph, Clear}, // Added Clear
widgets::{Block, BorderType, Borders, Paragraph, Clear},
Frame,
};
use unicode_segmentation::UnicodeSegmentation; // For grapheme clusters
use unicode_width::UnicodeWidthStr; // For accurate width calculation
pub fn render_dialog(
f: &mut Frame,
@@ -18,15 +19,16 @@ pub fn render_dialog(
dialog_buttons: &[String],
dialog_active_button_index: usize,
) {
// Calculate required height based on the actual number of lines in the message
let message_lines: Vec<_> = dialog_message.lines().collect();
let message_height = message_lines.len() as u16;
let button_row_height = if dialog_buttons.is_empty() { 0 } else { 3 };
let vertical_padding = 2; // Block borders (top/bottom)
let inner_vertical_margin = 2; // Margin inside block (top/bottom)
// Calculate required height based on actual message lines
let required_inner_height =
message_height + button_row_height + inner_vertical_margin;
// Add block border height
let required_total_height = required_inner_height + vertical_padding;
// Use a fixed percentage width, clamped to min/max
@@ -61,10 +63,10 @@ pub fn render_dialog(
vertical: 1, // Top/Bottom padding inside border
});
// Layout for Message and Buttons
// Layout for Message and Buttons based on actual message height
let mut constraints = vec![
// Allocate space for message, ensuring at least 1 line height
Constraint::Min(message_height.max(1)),
Constraint::Length(message_height.max(1)), // Use actual calculated height
];
if button_row_height > 0 {
constraints.push(Constraint::Length(button_row_height));
@@ -76,15 +78,39 @@ pub fn render_dialog(
.split(inner_area);
// Render Message
let message_text = Text::from(
let available_width = inner_area.width as usize;
let ellipsis = "...";
let ellipsis_width = UnicodeWidthStr::width(ellipsis);
let processed_lines: Vec<Line> =
message_lines
.into_iter()
.map(|l| Line::from(Span::styled(l, Style::default().fg(theme.fg))))
.collect::<Vec<_>>(),
);
.map(|line| {
let line_width = UnicodeWidthStr::width(line);
if line_width > available_width {
// Truncate with ellipsis
let mut truncated_len = 0;
let mut current_width = 0;
// Iterate over graphemes to handle multi-byte characters correctly
for (idx, grapheme) in line.grapheme_indices(true) {
let grapheme_width = UnicodeWidthStr::width(grapheme);
if current_width + grapheme_width > available_width.saturating_sub(ellipsis_width) {
break; // Stop before exceeding width needed for text + ellipsis
}
current_width += grapheme_width;
truncated_len = idx + grapheme.len(); // Store the byte index of the end of the last fitting grapheme
}
let truncated_line = format!("{}{}", &line[..truncated_len], ellipsis);
Line::from(Span::styled(truncated_line, Style::default().fg(theme.fg)))
} else {
// Line fits, use it as is
Line::from(Span::styled(line, Style::default().fg(theme.fg)))
}
})
.collect();
let message_paragraph =
Paragraph::new(message_text).alignment(Alignment::Center);
Paragraph::new(Text::from(processed_lines)).alignment(Alignment::Center);
// Render message in the first chunk
f.render_widget(message_paragraph, chunks[0]);
@@ -143,4 +169,3 @@ pub fn render_dialog(
}
}
}

View File

@@ -1,11 +1,11 @@
// src/client/components/handlers/status_line.rs
use ratatui::{
widgets::Paragraph,
style::Style,
layout::Rect,
Frame,
text::{Line, Span},
widgets::Paragraph,
};
use unicode_width::UnicodeWidthStr;
use crate::config::colors::themes::Theme;
use std::path::Path;
@@ -15,17 +15,11 @@ pub fn render_status_line(
current_dir: &str,
theme: &Theme,
is_edit_mode: bool,
current_fps: f64,
) {
// Program name and version
let program_info = format!("multieko2 v{}", env!("CARGO_PKG_VERSION"));
let mode_text = if is_edit_mode { "[EDIT]" } else { "[READ-ONLY]" };
let mode_text = if is_edit_mode {
"[EDIT]"
} else {
"[READ-ONLY]"
};
// Shorten the current directory path
let home_dir = dirs::home_dir().map(|p| p.to_string_lossy().into_owned()).unwrap_or_default();
let display_dir = if current_dir.starts_with(&home_dir) {
current_dir.replacen(&home_dir, "~", 1)
@@ -33,47 +27,51 @@ pub fn render_status_line(
current_dir.to_string()
};
// Create the full status line text
let full_text = format!("{} | {} | {}", mode_text, display_dir, program_info);
// Check if the full text fits in the available width
let available_width = area.width as usize;
let mut display_text = if full_text.len() <= available_width {
// If it fits, use the full text
full_text
let mode_width = UnicodeWidthStr::width(mode_text);
let program_info_width = UnicodeWidthStr::width(program_info.as_str());
let fps_text = format!("{:.0} FPS", current_fps);
let fps_width = UnicodeWidthStr::width(fps_text.as_str());
let separator = " | ";
let separator_width = UnicodeWidthStr::width(separator);
let fixed_width_with_fps = mode_width + separator_width + separator_width +
program_info_width + separator_width + fps_width;
let show_fps = fixed_width_with_fps < available_width;
let remaining_width_for_dir = available_width.saturating_sub(
mode_width + separator_width + separator_width + program_info_width +
if show_fps { separator_width + fps_width } else { 0 }
);
let dir_display_text = if UnicodeWidthStr::width(display_dir.as_str()) <= remaining_width_for_dir {
display_dir
} else {
// If it doesn't fit, prioritize mode and program info, and show only the directory name
let dir_name = Path::new(current_dir)
.file_name()
.and_then(|n| n.to_str())
.unwrap_or(current_dir);
format!("{} | {} | {}", mode_text, dir_name, program_info)
if UnicodeWidthStr::width(dir_name) <= remaining_width_for_dir {
dir_name.to_string()
} else {
dir_name.chars().take(remaining_width_for_dir).collect()
}
};
// If even the shortened version overflows, truncate it
if display_text.len() > available_width {
display_text = display_text.chars().take(available_width).collect();
}
// Create the status line text using Line and Span
let status_line = Line::from(vec![
let mut spans = vec![
Span::styled(mode_text, Style::default().fg(theme.accent)),
Span::styled(" | ", Style::default().fg(theme.border)),
Span::styled(
display_text.split(" | ").nth(1).unwrap_or(""), // Directory part
Style::default().fg(theme.fg),
),
Span::styled(dir_display_text, Style::default().fg(theme.fg)),
Span::styled(" | ", Style::default().fg(theme.border)),
Span::styled(
program_info,
Style::default()
.fg(theme.secondary)
.add_modifier(ratatui::style::Modifier::BOLD),
),
]);
Span::styled(program_info, Style::default().fg(theme.secondary)),
];
// Render the status line
let paragraph = Paragraph::new(status_line)
if show_fps {
spans.push(Span::styled(" | ", Style::default().fg(theme.border)));
spans.push(Span::styled(fps_text, Style::default().fg(theme.secondary)));
}
let paragraph = Paragraph::new(Line::from(spans))
.style(Style::default().bg(theme.bg));
f.render_widget(paragraph, area);

View File

@@ -6,7 +6,8 @@ use ratatui::{
Frame,
};
use crate::config::colors::themes::Theme;
use crate::state::canvas_state::CanvasState;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::app::highlight::HighlightState;
use crate::components::handlers::canvas::render_canvas;
pub fn render_form(
@@ -18,6 +19,7 @@ pub fn render_form(
inputs: &[&String],
theme: &Theme,
is_edit_mode: bool,
highlight_state: &HighlightState,
total_count: u64,
current_position: u64,
) {
@@ -62,5 +64,6 @@ pub fn render_form(
inputs,
theme,
is_edit_mode,
highlight_state,
);
}

View File

@@ -1,6 +1,8 @@
// src/components/handlers.rs
pub mod canvas;
pub mod sidebar;
pub mod buffer_list;
pub use canvas::*;
pub use sidebar::*;
pub use buffer_list::*;

View File

@@ -0,0 +1,76 @@
// src/components/handlers/buffer_list.rs
use crate::config::colors::themes::Theme;
use crate::state::app::buffer::BufferState;
use ratatui::{
layout::{Alignment, Rect},
style::{Style, Stylize},
text::{Line, Span},
widgets::Paragraph,
Frame,
};
use unicode_width::UnicodeWidthStr;
use crate::functions::common::buffer::get_view_layer;
pub fn render_buffer_list(
f: &mut Frame,
area: Rect,
theme: &Theme,
buffer_state: &BufferState,
) {
// --- Style Definitions ---
let active_style = Style::default()
.fg(theme.bg)
.bg(theme.highlight);
let inactive_style = Style::default()
.fg(theme.fg)
.bg(theme.bg);
// --- Determine Active Layer ---
let active_layer = match buffer_state.history.get(buffer_state.active_index) {
Some(view) => get_view_layer(view),
None => 1,
};
// --- Create Spans ---
let mut spans = Vec::new();
let mut current_width = 0;
for (original_index, view) in buffer_state.history.iter().enumerate() {
// Filter: Only process views matching the active layer
if get_view_layer(view) != active_layer {
continue;
}
let is_active = original_index == buffer_state.active_index;
let buffer_name = view.display_name();
let buffer_text = format!(" {} ", buffer_name);
let text_width = UnicodeWidthStr::width(buffer_text.as_str());
// Calculate width needed for this buffer (separator + text)
let needed_width = text_width;
if current_width + needed_width > area.width as usize {
break;
}
// Add the buffer text itself
let text_style = if is_active { active_style } else { inactive_style };
spans.push(Span::styled(buffer_text, text_style));
current_width += text_width;
}
// --- Filler Span ---
let remaining_width = area.width.saturating_sub(current_width as u16);
if !spans.is_empty() || remaining_width > 0 {
spans.push(Span::styled(
" ".repeat(remaining_width as usize),
inactive_style,
));
}
// --- Render ---
let buffer_line = Line::from(spans);
let paragraph = Paragraph::new(buffer_line).alignment(Alignment::Left);
f.render_widget(paragraph, area);
}

View File

@@ -2,31 +2,33 @@
use ratatui::{
widgets::{Paragraph, Block, Borders},
layout::{Layout, Constraint, Direction, Rect},
style::Style,
style::{Style, Modifier},
text::{Line, Span},
Frame,
prelude::Alignment,
};
use crate::config::colors::themes::Theme;
use crate::state::canvas_state::CanvasState;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::app::highlight::HighlightState; // Ensure correct import path
use std::cmp::{min, max};
pub fn render_canvas(
f: &mut Frame,
area: Rect,
form_state: &impl CanvasState,
fields: &[&str],
current_field: &usize,
current_field_idx: &usize,
inputs: &[&String],
theme: &Theme,
is_edit_mode: bool,
) {
// Split area into columns
highlight_state: &HighlightState, // Using the enum state
) -> Option<Rect> {
// ... (setup code remains the same) ...
let columns = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(30), Constraint::Percentage(70)])
.split(area);
// Input container styling
let border_style = if form_state.has_unsaved_changes() {
Style::default().fg(theme.warning)
} else if is_edit_mode {
@@ -39,7 +41,6 @@ pub fn render_canvas(
.border_style(border_style)
.style(Style::default().bg(theme.bg));
// Input block dimensions
let input_block = Rect {
x: columns[1].x,
y: columns[1].y,
@@ -49,13 +50,14 @@ pub fn render_canvas(
f.render_widget(&input_container, input_block);
// Input rows layout
let input_area = input_container.inner(input_block);
let input_rows = Layout::default()
.direction(Direction::Vertical)
.constraints(vec![Constraint::Length(1); fields.len()])
.split(input_area);
let mut active_field_input_rect = None;
// Render labels
for (i, field) in fields.iter().enumerate() {
let label = Paragraph::new(Line::from(Span::styled(
@@ -70,23 +72,123 @@ pub fn render_canvas(
});
}
// Render inputs and cursor
for (i, input) in inputs.iter().enumerate() {
let is_active = i == *current_field;
let input_display = Paragraph::new(input.as_str())
.alignment(Alignment::Left)
.style(if is_active {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.fg)
});
let is_active = i == *current_field_idx;
let current_cursor_pos = form_state.current_cursor_pos();
let text = input.as_str();
let text_len = text.chars().count();
let line: Line;
// --- Use match on the highlight_state enum ---
match highlight_state {
HighlightState::Off => {
// Not in highlight mode, render normally
line = Line::from(Span::styled(
text,
if is_active { Style::default().fg(theme.highlight) } else { Style::default().fg(theme.fg) }
));
}
HighlightState::Characterwise { anchor } => {
// --- Character-wise Highlight Logic ---
let (anchor_field, anchor_char) = *anchor;
let start_field = min(anchor_field, *current_field_idx);
let end_field = max(anchor_field, *current_field_idx);
// Use start_char and end_char consistently
let (start_char, end_char) = if anchor_field == *current_field_idx {
(min(anchor_char, current_cursor_pos), max(anchor_char, current_cursor_pos))
} else if anchor_field < *current_field_idx {
(anchor_char, current_cursor_pos)
} else {
(current_cursor_pos, anchor_char)
};
let highlight_style = Style::default().fg(theme.highlight).bg(theme.highlight_bg).add_modifier(Modifier::BOLD);
let normal_style_in_highlight = Style::default().fg(theme.highlight);
let normal_style_outside = Style::default().fg(theme.fg);
if i >= start_field && i <= end_field {
// This line is within the character-wise highlight range
if start_field == end_field { // Case 1: Single Line Highlight
// Use start_char and end_char here
let clamped_start = start_char.min(text_len);
let clamped_end = end_char.min(text_len); // Use text_len for slicing logic
let before: String = text.chars().take(clamped_start).collect();
let highlighted: String = text.chars().skip(clamped_start).take(clamped_end.saturating_sub(clamped_start) + 1).collect();
// Define 'after' here
let after: String = text.chars().skip(clamped_end + 1).collect();
line = Line::from(vec![
Span::styled(before, normal_style_in_highlight),
Span::styled(highlighted, highlight_style),
Span::styled(after, normal_style_in_highlight), // Use defined 'after'
]);
} else if i == start_field { // Case 2: Multi-Line Highlight - Start Line
// Use start_char here
let safe_start = start_char.min(text_len);
let before: String = text.chars().take(safe_start).collect();
let highlighted: String = text.chars().skip(safe_start).collect();
line = Line::from(vec![
Span::styled(before, normal_style_in_highlight),
Span::styled(highlighted, highlight_style),
]);
} else if i == end_field { // Case 3: Multi-Line Highlight - End Line (Corrected index)
// Use end_char here
let safe_end_inclusive = if text_len > 0 { end_char.min(text_len - 1) } else { 0 };
let highlighted: String = text.chars().take(safe_end_inclusive + 1).collect();
let after: String = text.chars().skip(safe_end_inclusive + 1).collect();
line = Line::from(vec![
Span::styled(highlighted, highlight_style),
Span::styled(after, normal_style_in_highlight),
]);
} else { // Case 4: Multi-Line Highlight - Middle Line (Corrected index)
line = Line::from(Span::styled(text, highlight_style)); // Highlight whole line
}
} else { // Case 5: Line Outside Character-wise Highlight Range
line = Line::from(Span::styled(
text,
// Use normal styling (active or inactive)
if is_active { normal_style_in_highlight } else { normal_style_outside }
));
}
}
HighlightState::Linewise { anchor_line } => {
// --- Linewise Highlight Logic ---
let start_field = min(*anchor_line, *current_field_idx);
let end_field = max(*anchor_line, *current_field_idx);
let highlight_style = Style::default().fg(theme.highlight).bg(theme.highlight_bg).add_modifier(Modifier::BOLD);
let normal_style_in_highlight = Style::default().fg(theme.highlight);
let normal_style_outside = Style::default().fg(theme.fg);
if i >= start_field && i <= end_field {
// Highlight the entire line
line = Line::from(Span::styled(text, highlight_style));
} else {
// Line outside linewise highlight range
line = Line::from(Span::styled(
text,
// Use normal styling (active or inactive)
if is_active { normal_style_in_highlight } else { normal_style_outside }
));
}
}
} // End match highlight_state
let input_display = Paragraph::new(line).alignment(Alignment::Left);
f.render_widget(input_display, input_rows[i]);
if is_active {
active_field_input_rect = Some(input_rows[i]);
let cursor_x = input_rows[i].x + form_state.current_cursor_pos() as u16;
let cursor_y = input_rows[i].y;
f.set_cursor_position((cursor_x, cursor_y));
}
}
active_field_input_rect
}

View File

@@ -8,114 +8,80 @@ use ratatui::{
Frame,
};
use crate::config::colors::themes::Theme;
use crate::state::pages::intro::IntroState;
pub struct IntroState {
pub selected_option: usize,
pub fn render_intro(f: &mut Frame, intro_state: &IntroState, area: Rect, theme: &Theme) {
let block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.accent))
.style(Style::default().bg(theme.bg));
let inner_area = block.inner(area);
f.render_widget(block, area);
// Center layout
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Percentage(40),
Constraint::Length(5),
Constraint::Percentage(40),
])
.split(inner_area);
// Title
let title = Line::from(vec![
Span::styled("multieko2", Style::default().fg(theme.highlight)),
Span::styled(" v", Style::default().fg(theme.fg)),
Span::styled(env!("CARGO_PKG_VERSION"), Style::default().fg(theme.secondary)),
]);
let title_para = Paragraph::new(title)
.alignment(Alignment::Center);
f.render_widget(title_para, chunks[1]);
// Buttons - now with 4 options
let button_area = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
])
.split(chunks[1].inner(Margin {
horizontal: 1,
vertical: 1
}));
let buttons = ["Continue", "Admin", "Login", "Register"];
for (i, &text) in buttons.iter().enumerate() {
render_button(f, button_area[i], text, intro_state.selected_option == i, theme);
}
}
impl IntroState {
pub fn new() -> Self {
Self { selected_option: 0 }
}
pub fn render(&self, f: &mut Frame, area: Rect, theme: &Theme) {
let block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.accent))
.style(Style::default().bg(theme.bg));
let inner_area = block.inner(area);
f.render_widget(block, area);
// Center layout
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Percentage(40),
Constraint::Length(5), // Increased to accommodate 3 buttons
Constraint::Percentage(40),
])
.split(inner_area);
// Title
let title = Line::from(vec![
Span::styled("multieko2", Style::default().fg(theme.highlight)),
Span::styled(" v", Style::default().fg(theme.fg)),
Span::styled(env!("CARGO_PKG_VERSION"), Style::default().fg(theme.secondary)),
]);
let title_para = Paragraph::new(title)
.alignment(Alignment::Center);
f.render_widget(title_para, chunks[1]);
// Buttons - now with 3 options
let button_area = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(33),
Constraint::Percentage(33),
Constraint::Percentage(33),
])
.split(chunks[1].inner(Margin {
horizontal: 1,
vertical: 1
}));
self.render_button(
f,
button_area[0],
"Continue",
self.selected_option == 0,
theme,
);
self.render_button(
f,
button_area[1],
"Admin",
self.selected_option == 1,
theme,
);
self.render_button(
f,
button_area[2],
"Login",
self.selected_option == 2,
theme,
);
}
fn render_button(&self, f: &mut Frame, area: Rect, text: &str, selected: bool, theme: &Theme) {
let button_style = if selected {
Style::default()
.fg(theme.highlight)
.bg(theme.bg)
.add_modifier(ratatui::style::Modifier::BOLD)
fn render_button(f: &mut Frame, area: Rect, text: &str, selected: bool, theme: &Theme) {
let button_style = Style::default()
.fg(if selected { theme.highlight } else { theme.fg })
.bg(theme.bg)
.add_modifier(if selected {
ratatui::style::Modifier::BOLD
} else {
Style::default().fg(theme.fg).bg(theme.bg)
};
ratatui::style::Modifier::empty()
});
let button = Paragraph::new(text)
.style(button_style)
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Double)
.border_style(if selected {
Style::default().fg(theme.accent)
} else {
Style::default().fg(theme.border)
}),
);
let border_style = Style::default()
.fg(if selected { theme.accent } else { theme.border });
f.render_widget(button, area);
}
let button = Paragraph::new(text)
.style(button_style)
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Double)
.border_style(border_style),
);
pub fn next_option(&mut self) {
self.selected_option = (self.selected_option + 1) % 3;
}
pub fn previous_option(&mut self) {
self.selected_option = if self.selected_option == 0 { 2 } else { self.selected_option - 1 };
}
f.render_widget(button, area);
}

View File

@@ -32,6 +32,8 @@ pub struct ModeKeybindings {
#[serde(default)]
pub edit: HashMap<String, Vec<String>>,
#[serde(default)]
pub highlight: HashMap<String, Vec<String>>,
#[serde(default)]
pub command: HashMap<String, Vec<String>>,
#[serde(default)]
pub common: HashMap<String, Vec<String>>,
@@ -75,6 +77,14 @@ impl Config {
.or_else(|| self.get_action_for_key_in_mode(&self.keybindings.global, key, modifiers))
}
/// Gets an action for a key in Highlight mode, also checking common/global keybindings.
pub fn get_highlight_action_for_key(&self, key: KeyCode, modifiers: KeyModifiers) -> Option<&str> {
self.get_action_for_key_in_mode(&self.keybindings.highlight, key, modifiers)
.or_else(|| self.get_action_for_key_in_mode(&self.keybindings.common, key, modifiers))
.or_else(|| self.get_action_for_key_in_mode(&self.keybindings.read_only, key, modifiers))
.or_else(|| self.get_action_for_key_in_mode(&self.keybindings.global, key, modifiers))
}
/// Gets an action for a key in Command mode, also checking common keybindings.
pub fn get_command_action_for_key(&self, key: KeyCode, modifiers: KeyModifiers) -> Option<&str> {
self.get_action_for_key_in_mode(&self.keybindings.command, key, modifiers)

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@@ -10,6 +10,8 @@ pub struct Theme {
pub highlight: Color,
pub warning: Color,
pub border: Color,
pub highlight_bg: Color,
pub inactive_highlight_bg: Color,// admin panel no idea what it really is
}
impl Theme {
@@ -31,6 +33,8 @@ impl Theme {
highlight: Color::Rgb(152, 251, 152), // Pastel green
warning: Color::Rgb(255, 182, 193), // Pastel pink
border: Color::Rgb(220, 220, 220), // Light gray border
highlight_bg: Color::Rgb(70, 70, 70), // Darker grey for highlight background
inactive_highlight_bg: Color::Rgb(50, 50, 50),
}
}
@@ -44,6 +48,8 @@ impl Theme {
highlight: Color::Rgb(50, 205, 50), // Bright green
warning: Color::Rgb(255, 99, 71), // Bright red
border: Color::Rgb(100, 100, 100), // Medium gray border
highlight_bg: Color::Rgb(180, 180, 180), // Lighter grey for highlight background
inactive_highlight_bg: Color::Rgb(50, 50, 50),
}
}
@@ -57,6 +63,8 @@ impl Theme {
highlight: Color::Rgb(0, 128, 0), // Green
warning: Color::Rgb(255, 0, 0), // Red
border: Color::Rgb(0, 0, 0), // Black border
highlight_bg: Color::Rgb(180, 180, 180), // Lighter grey for highlight background
inactive_highlight_bg: Color::Rgb(50, 50, 50),
}
}
}

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@@ -1,2 +1,5 @@
// src/functions/common.rs
pub mod buffer;
pub use buffer::*;

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@@ -0,0 +1,35 @@
// src/functions/common/buffer.rs
use crate::state::app::buffer::BufferState;
use crate::state::app::buffer::AppView;
pub fn get_view_layer(view: &AppView) -> u8 {
match view {
AppView::Intro => 1,
AppView::Login | AppView::Register | AppView::Admin | AppView::AddTable => 2,
AppView::Form(_) | AppView::Scratch => 3,
}
}
/// Switches the active buffer index.
pub fn switch_buffer(buffer_state: &mut BufferState, next: bool) -> bool {
if buffer_state.history.len() <= 1 {
return false;
}
let len = buffer_state.history.len();
let current_index = buffer_state.active_index;
let new_index = if next {
(current_index + 1) % len
} else {
(current_index + len - 1) % len
};
if new_index != current_index {
buffer_state.active_index = new_index;
true
} else {
false
}
}

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@@ -2,7 +2,8 @@
pub mod read_only;
pub mod edit;
pub mod navigation;
pub use read_only::*;
pub use edit::*;
pub use navigation::*;

View File

@@ -1,8 +1,9 @@
// src/functions/modes/edit/auth_e.rs
use crate::services::grpc_client::GrpcClient;
use crate::state::canvas_state::CanvasState;
use crate::state::pages::{auth::AuthState, form::FormState};
use crate::state::pages::canvas_state::CanvasState;
use crate::state::pages::form::FormState;
use crate::state::pages::auth::RegisterState;
use crate::tui::functions::common::form::{revert, save};
use crossterm::event::{KeyCode, KeyEvent};
use std::any::Any;
@@ -56,7 +57,7 @@ pub async fn execute_common_action<S: CanvasState + Any>(
}
}
pub async fn execute_edit_action<S: CanvasState>(
pub async fn execute_edit_action<S: CanvasState + Any + Send>(
action: &str,
key: KeyEvent,
state: &mut S,
@@ -297,6 +298,63 @@ pub async fn execute_edit_action<S: CanvasState>(
Ok("Moved to previous word end".to_string())
}
// --- Autocomplete Actions ---
"suggestion_down" | "suggestion_up" | "select_suggestion" | "exit_suggestion_mode" => {
// Attempt to downcast to RegisterState to handle suggestion logic here
if let Some(register_state) = (state as &mut dyn Any).downcast_mut::<RegisterState>() {
// Only handle if it's the role field (index 4)
if register_state.current_field() == 4 {
match action {
"suggestion_down" if register_state.in_suggestion_mode => {
let max_index = register_state.role_suggestions.len().saturating_sub(1);
let current_index = register_state.selected_suggestion_index.unwrap_or(0);
register_state.selected_suggestion_index = Some(if current_index >= max_index { 0 } else { current_index + 1 });
Ok("Suggestion changed down".to_string())
}
"suggestion_up" if register_state.in_suggestion_mode => {
let max_index = register_state.role_suggestions.len().saturating_sub(1);
let current_index = register_state.selected_suggestion_index.unwrap_or(0);
register_state.selected_suggestion_index = Some(if current_index == 0 { max_index } else { current_index.saturating_sub(1) });
Ok("Suggestion changed up".to_string())
}
"select_suggestion" if register_state.in_suggestion_mode => {
if let Some(index) = register_state.selected_suggestion_index {
if let Some(selected_role) = register_state.role_suggestions.get(index).cloned() {
register_state.role = selected_role.clone(); // Update the role field
register_state.in_suggestion_mode = false; // Exit suggestion mode
register_state.show_role_suggestions = false; // Hide suggestions
register_state.selected_suggestion_index = None; // Clear selection
Ok(format!("Selected role: {}", selected_role)) // Return success message
} else {
Ok("Selected suggestion index out of bounds.".to_string()) // Error case
}
} else {
Ok("No suggestion selected".to_string())
}
}
"exit_suggestion_mode" => { // Handle Esc or other conditions
register_state.show_role_suggestions = false;
register_state.selected_suggestion_index = None;
register_state.in_suggestion_mode = false;
Ok("Suggestions hidden".to_string())
}
_ => {
// Action is suggestion-related but state doesn't match (e.g., not in suggestion mode)
Ok("Suggestion action ignored: State mismatch.".to_string())
}
}
} else {
// It's RegisterState, but not the role field
Ok("Suggestion action ignored: Not on role field.".to_string())
}
} else {
// Downcast failed - this action is only for RegisterState
Ok(format!("Action '{}' not applicable for this state type.", action))
}
}
// --- End Autocomplete Actions ---
_ => Ok(format!("Unknown or unhandled edit action: {}", action)),
}
}

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@@ -1,7 +1,7 @@
// src/functions/modes/edit/form_e.rs
use crate::services::grpc_client::GrpcClient;
use crate::state::canvas_state::CanvasState;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::pages::form::FormState;
use crate::tui::functions::common::form::{revert, save};
use crate::tui::functions::common::form::SaveOutcome;

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@@ -0,0 +1,4 @@
// src/functions/modes/navigation.rs
pub mod admin_nav;
pub mod add_table_nav;

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@@ -0,0 +1,260 @@
// src/functions/modes/navigation/add_table_nav.rs
use crate::config::binds::config::Config;
use crate::state::{
app::state::AppState,
pages::add_table::{AddTableFocus, AddTableState},
};
use crossterm::event::{KeyEvent};
use ratatui::widgets::TableState; // Import TableState
/// Handles navigation events specifically for the Add Table view.
/// Returns true if the event was handled, false otherwise.
pub fn handle_add_table_navigation(
key: KeyEvent,
config: &Config,
_app_state: &AppState, // Keep for potential future use (e.g., checking permissions)
add_table_state: &mut AddTableState,
command_message: &mut String,
) -> bool {
let action = config.get_general_action(key.code, key.modifiers);
let current_focus = add_table_state.current_focus;
let mut handled = true; // Assume handled unless logic determines otherwise
match action.as_deref() {
// --- Vertical Navigation (Up/Down) ---
Some("move_up") => {
let mut new_focus = current_focus; // Start with current focus
match current_focus {
AddTableFocus::InputTableName => new_focus = AddTableFocus::CancelButton, // Wrap top
AddTableFocus::InputColumnName => new_focus = AddTableFocus::InputTableName,
AddTableFocus::InputColumnType => new_focus = AddTableFocus::InputColumnName,
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::InputColumnType,
AddTableFocus::ColumnsTable => {
if !navigate_table_up(&mut add_table_state.column_table_state, add_table_state.columns.len()) {
new_focus = AddTableFocus::AddColumnButton; // Move focus up if at table top
}
// Keep focus on table while navigating within it
}
AddTableFocus::IndexesTable => {
if !navigate_table_up(&mut add_table_state.index_table_state, add_table_state.indexes.len()) {
new_focus = AddTableFocus::ColumnsTable; // Move focus up
}
}
AddTableFocus::LinksTable => {
if !navigate_table_up(&mut add_table_state.link_table_state, add_table_state.links.len()) {
new_focus = AddTableFocus::IndexesTable; // Move focus up
}
}
AddTableFocus::SaveButton => new_focus = AddTableFocus::LinksTable,
AddTableFocus::CancelButton => new_focus = AddTableFocus::SaveButton,
}
add_table_state.current_focus = new_focus;
*command_message = format!("Focus set to {:?}", add_table_state.current_focus);
}
Some("move_down") => {
let mut new_focus = current_focus; // Start with current focus
match current_focus {
AddTableFocus::InputTableName => new_focus = AddTableFocus::InputColumnName,
AddTableFocus::InputColumnName => new_focus = AddTableFocus::InputColumnType,
AddTableFocus::InputColumnType => new_focus = AddTableFocus::AddColumnButton,
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::ColumnsTable,
AddTableFocus::ColumnsTable => {
if !navigate_table_down(&mut add_table_state.column_table_state, add_table_state.columns.len()) {
new_focus = AddTableFocus::IndexesTable; // Move focus down if at table bottom
}
// Keep focus on table while navigating within it
}
AddTableFocus::IndexesTable => {
if !navigate_table_down(&mut add_table_state.index_table_state, add_table_state.indexes.len()) {
new_focus = AddTableFocus::LinksTable; // Move focus down
}
}
AddTableFocus::LinksTable => {
if !navigate_table_down(&mut add_table_state.link_table_state, add_table_state.links.len()) {
new_focus = AddTableFocus::SaveButton; // Move focus down
}
}
AddTableFocus::SaveButton => new_focus = AddTableFocus::CancelButton,
AddTableFocus::CancelButton => new_focus = AddTableFocus::InputTableName, // Wrap bottom
}
add_table_state.current_focus = new_focus;
*command_message = format!("Focus set to {:?}", add_table_state.current_focus);
}
// --- Horizontal Navigation (Left/Right) ---
Some("next_option") => { // 'l' or Right
add_table_state.current_focus = match current_focus {
AddTableFocus::SaveButton => AddTableFocus::CancelButton,
_ => current_focus, // No change for others yet
};
*command_message = format!("Focus set to {:?}", add_table_state.current_focus);
}
Some("previous_option") => { // 'h' or Left
add_table_state.current_focus = match current_focus {
AddTableFocus::CancelButton => AddTableFocus::SaveButton,
_ => current_focus, // No change for others yet
};
*command_message = format!("Focus set to {:?}", add_table_state.current_focus);
}
// --- Tab / Shift+Tab Navigation ---
Some("next_field") => { // Tab
add_table_state.current_focus = match current_focus {
AddTableFocus::InputTableName => AddTableFocus::InputColumnName,
AddTableFocus::InputColumnName => AddTableFocus::InputColumnType,
AddTableFocus::InputColumnType => AddTableFocus::AddColumnButton,
AddTableFocus::AddColumnButton => AddTableFocus::ColumnsTable,
AddTableFocus::ColumnsTable => AddTableFocus::IndexesTable,
AddTableFocus::IndexesTable => AddTableFocus::LinksTable,
AddTableFocus::LinksTable => AddTableFocus::SaveButton,
AddTableFocus::SaveButton => AddTableFocus::CancelButton,
AddTableFocus::CancelButton => AddTableFocus::InputTableName, // Wrap
};
*command_message = format!("Focus set to {:?}", add_table_state.current_focus);
}
Some("prev_field") => { // Shift+Tab
add_table_state.current_focus = match current_focus {
AddTableFocus::InputTableName => AddTableFocus::CancelButton, // Wrap
AddTableFocus::InputColumnName => AddTableFocus::InputTableName,
AddTableFocus::InputColumnType => AddTableFocus::InputColumnName,
AddTableFocus::AddColumnButton => AddTableFocus::InputColumnType,
AddTableFocus::ColumnsTable => AddTableFocus::AddColumnButton,
AddTableFocus::IndexesTable => AddTableFocus::ColumnsTable,
AddTableFocus::LinksTable => AddTableFocus::IndexesTable,
AddTableFocus::SaveButton => AddTableFocus::LinksTable,
AddTableFocus::CancelButton => AddTableFocus::SaveButton,
};
*command_message = format!("Focus set to {:?}", add_table_state.current_focus);
}
// --- Selection ---
Some("select") => {
match current_focus {
AddTableFocus::AddColumnButton => {
*command_message = "Action: Add Column (Not Implemented)".to_string();
// TODO: Implement logic to add column based on inputs
// Clear input fields, add to columns list, mark unsaved changes
// add_table_state.add_column(); // Example method call
}
AddTableFocus::SaveButton => {
*command_message = "Action: Save Table (Not Implemented)".to_string();
// TODO: Implement logic to save table (e.g., call API)
// Mark changes as saved
// add_table_state.save_table(); // Example method call
}
AddTableFocus::CancelButton => {
*command_message = "Action: Cancel Add Table".to_string();
// TODO: Implement logic to navigate back (e.g., update AppView history)
// Maybe show a confirmation dialog if there are unsaved changes
// buffer_state.go_back(); // Example call
}
// Selecting input fields usually means entering Edit mode (handled elsewhere)
// Selecting tables might mean focusing on them for editing/deletion (TODO)
AddTableFocus::ColumnsTable => {
if let Some(index) = add_table_state.column_table_state.selected() {
*command_message = format!("Selected column index {}", index);
// TODO: Add logic for editing/deleting selected column
} else {
*command_message = "No column selected".to_string();
}
}
AddTableFocus::IndexesTable => {
if let Some(index) = add_table_state.index_table_state.selected() {
*command_message = format!("Selected index index {}", index);
// TODO: Add logic for editing/deleting selected index
} else {
*command_message = "No index selected".to_string();
}
}
AddTableFocus::LinksTable => {
if let Some(index) = add_table_state.link_table_state.selected() {
*command_message = format!("Selected link index {}", index);
// TODO: Add logic for editing/deleting selected link
} else {
*command_message = "No link selected".to_string();
}
}
_ => {
// For InputTableName, InputColumnName, InputColumnType,
// the main event loop should handle 'select' by potentially
// switching to Edit mode if not already in it.
// We don't need specific logic here for that.
*command_message = format!("Select on {:?}", current_focus);
handled = false; // Let main loop handle edit mode toggle maybe
}
}
}
// --- Other General Keys (Ignore for add_table nav) ---
Some("toggle_sidebar") | Some("toggle_buffer_list") => {
handled = false; // Let global handler manage these
}
// --- No matching action ---
_ => handled = false, // Event not handled by add_table navigation
}
// If focus changed TO a table, select the first row if nothing is selected
if handled && current_focus != add_table_state.current_focus {
match add_table_state.current_focus {
AddTableFocus::ColumnsTable if add_table_state.column_table_state.selected().is_none() && !add_table_state.columns.is_empty() => {
add_table_state.column_table_state.select(Some(0));
}
AddTableFocus::IndexesTable if add_table_state.index_table_state.selected().is_none() && !add_table_state.indexes.is_empty() => {
add_table_state.index_table_state.select(Some(0));
}
AddTableFocus::LinksTable if add_table_state.link_table_state.selected().is_none() && !add_table_state.links.is_empty() => {
add_table_state.link_table_state.select(Some(0));
}
_ => {} // No action needed for other focus states
}
}
handled
}
// Helper function for navigating up within a table state
// Returns true if navigation happened within the table, false if it reached the top
fn navigate_table_up(table_state: &mut TableState, item_count: usize) -> bool {
if item_count == 0 { return false; } // Cannot navigate empty table
let current_selection = table_state.selected();
match current_selection {
Some(index) => {
if index > 0 {
table_state.select(Some(index - 1));
true // Moved up within table
} else {
false // Was at the top
}
}
None => {
// If nothing selected, moving up could select the last item
table_state.select(Some(item_count - 1));
true
}
}
}
// Helper function for navigating down within a table state
// Returns true if navigation happened within the table, false if it reached the bottom
fn navigate_table_down(table_state: &mut TableState, item_count: usize) -> bool {
if item_count == 0 { return false; } // Cannot navigate empty table
let current_selection = table_state.selected();
match current_selection {
Some(index) => {
if index < item_count - 1 {
table_state.select(Some(index + 1));
true // Moved down within table
} else {
false // Was at the bottom
}
}
None => {
// If nothing selected, moving down could select the first item
table_state.select(Some(0));
true
}
}
}

View File

@@ -0,0 +1,183 @@
// src/functions/modes/navigation/admin_nav.rs
use crate::config::binds::config::Config;
use crate::state::{
app::state::AppState,
pages::admin::{AdminFocus, AdminState},
};
use crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
use crate::state::app::buffer::AppView;
use crate::state::app::buffer::BufferState;
/// Handles navigation events specifically for the Admin Panel view.
/// Returns true if the event was handled, false otherwise.
pub fn handle_admin_navigation(
key: KeyEvent,
config: &Config,
app_state: &AppState,
admin_state: &mut AdminState,
buffer_state: &mut BufferState,
command_message: &mut String,
) -> bool {
let action = config.get_general_action(key.code, key.modifiers);
let current_focus = admin_state.current_focus;
let profile_count = app_state.profile_tree.profiles.len();
match action {
// --- Vertical Navigation (Up/Down) ---
Some("move_up") => {
match current_focus {
AdminFocus::Profiles => {
if profile_count > 0 {
// Updates navigation state, resets table state
admin_state.previous_profile(profile_count);
*command_message = "Navigated profiles".to_string();
}
}
AdminFocus::Tables => {
// Updates table navigation state
if let Some(nav_profile_idx) = admin_state.profile_list_state.selected() {
if let Some(profile) = app_state.profile_tree.profiles.get(nav_profile_idx) {
let table_count = profile.tables.len();
if table_count > 0 {
admin_state.previous_table(table_count);
*command_message = "Navigated tables".to_string();
}
}
}
}
AdminFocus::Button1 | AdminFocus::Button2 | AdminFocus::Button3 => {}
}
true // Event handled
}
Some("move_down") => {
match current_focus {
AdminFocus::Profiles => {
if profile_count > 0 {
// Updates navigation state, resets table state
admin_state.next_profile(profile_count);
*command_message = "Navigated profiles".to_string();
}
}
AdminFocus::Tables => {
if let Some(nav_profile_idx) = admin_state.profile_list_state.selected() {
if let Some(profile) = app_state.profile_tree.profiles.get(nav_profile_idx) {
let table_count = profile.tables.len();
if table_count > 0 {
admin_state.next_table(table_count);
*command_message = "Navigated tables".to_string();
}
}
}
}
AdminFocus::Button1 | AdminFocus::Button2 | AdminFocus::Button3 => {}
}
true // Event handled
}
// --- Horizontal Navigation (Focus Change) ---
Some("next_option") | Some("previous_option") => {
let old_focus = admin_state.current_focus;
let is_next = action == Some("next_option"); // Check if 'l' or 'h'
admin_state.current_focus = match old_focus {
AdminFocus::Profiles => if is_next { AdminFocus::Tables } else { AdminFocus::Button3 }, // P -> T (l) or P -> B3 (h)
AdminFocus::Tables => if is_next { AdminFocus::Button1 } else { AdminFocus::Profiles }, // T -> B1 (l) or T -> P (h)
AdminFocus::Button1 => if is_next { AdminFocus::Button2 } else { AdminFocus::Tables }, // B1 -> B2 (l) or B1 -> T (h)
AdminFocus::Button2 => if is_next { AdminFocus::Button3 } else { AdminFocus::Button1 }, // B2 -> B3 (l) or B2 -> B1 (h)
AdminFocus::Button3 => if is_next { AdminFocus::Profiles } else { AdminFocus::Button2 }, // B3 -> P (l) or B3 -> B2 (h)
};
let new_focus = admin_state.current_focus;
*command_message = format!("Focus set to {:?}", new_focus);
// Auto-select first item only when moving from Profiles to Tables via 'l'
if old_focus == AdminFocus::Profiles && new_focus == AdminFocus::Tables && is_next {
if let Some(profile_idx) = admin_state.profile_list_state.selected() {
if let Some(profile) = app_state.profile_tree.profiles.get(profile_idx) {
if !profile.tables.is_empty() {
admin_state.table_list_state.select(Some(0));
} else {
admin_state.table_list_state.select(None);
}
} else {
admin_state.table_list_state.select(None);
}
} else {
admin_state.table_list_state.select(None);
}
}
// Clear table nav selection if moving away from Tables
if old_focus == AdminFocus::Tables && new_focus != AdminFocus::Tables {
admin_state.table_list_state.select(None);
}
// Clear profile nav selection if moving away from Profiles
if old_focus == AdminFocus::Profiles && new_focus != AdminFocus::Profiles {
// Maybe keep profile nav highlight? Let's try clearing it.
// admin_state.profile_list_state.select(None); // Optional: clear profile nav highlight
}
true // Event handled
}
// --- Selection ---
Some("select") => {
match current_focus {
AdminFocus::Profiles => {
// Set the persistent selection to the currently navigated item
if let Some(nav_idx) = admin_state.profile_list_state.selected() {
admin_state.selected_profile_index = Some(nav_idx); // Set persistent selection
// Move focus to Tables (like pressing 'l')
admin_state.current_focus = AdminFocus::Tables;
// Select the first table for navigation highlight
admin_state.table_list_state.select(None); // Clear table nav first
admin_state.selected_table_index = None; // Clear persistent table selection
if let Some(profile) = app_state.profile_tree.profiles.get(nav_idx) {
if !profile.tables.is_empty() {
// Set table nav highlight
admin_state.table_list_state.select(Some(0));
}
}
*command_message = format!("Selected profile idx {}, focus on Tables", nav_idx);
} else {
*command_message = "No profile selected".to_string();
}
}
AdminFocus::Tables => {
// Set the persistent selection to the currently navigated item
if let Some(nav_idx) = admin_state.table_list_state.selected() {
admin_state.selected_table_index = Some(nav_idx); // Set persistent selection
*command_message = format!("Selected table index {}", nav_idx);
} else {
*command_message = "No table highlighted".to_string();
}
// We don't change focus here for now.
}
AdminFocus::Button1 => {
*command_message = "Action: Add Logic (Not Implemented)".to_string();
// TODO: Trigger action for Button 1
}
AdminFocus::Button2 => {
buffer_state.update_history(AppView::AddTable);
*command_message = "Navigating to Add Table page...".to_string();
}
AdminFocus::Button3 => {
*command_message = "Action: Change Table (Not Implemented)".to_string();
// TODO: Trigger action for Button 3
}
}
true // Event handled
}
// --- Other General Keys (Ignore for admin nav) ---
Some("toggle_sidebar") | Some("toggle_buffer_list") | Some("next_field") | Some("prev_field") => {
// These are handled globally or not applicable here.
false
}
// --- No matching action ---
_ => false, // Event not handled by admin navigation
}
}

View File

@@ -1,8 +1,8 @@
// src/functions/modes/read_only/auth_ro.rs
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::state::canvas_state::CanvasState;
use crate::state::state::AppState;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::app::state::AppState;
use std::error::Error;
#[derive(PartialEq)]
@@ -60,7 +60,7 @@ pub async fn execute_action<S: CanvasState>(
if current_field == last_field_index {
// Already on the last field, move focus outside
app_state.ui.focus_outside_canvas = true;
app_state.general.selected_item = 0; // Focus first general item (e.g., Login button)
app_state.focused_button_index= 0;
key_sequence_tracker.reset();
Ok("Focus moved below canvas".to_string())
} else {

View File

@@ -1,7 +1,7 @@
// src/functions/modes/read_only/form_ro.rs
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::state::canvas_state::CanvasState;
use crate::state::pages::canvas_state::CanvasState;
use std::error::Error;
#[derive(PartialEq)]

View File

@@ -1,21 +1,24 @@
// src/modes/canvas/common_mode.rs
use crate::tui::terminal::core::TerminalCore;
use crate::state::pages::{form::FormState, auth::AuthState};
use crate::state::state::AppState;
use crate::state::pages::{form::FormState, auth::LoginState, auth::RegisterState, auth::AuthState};
use crate::state::app::state::AppState;
use crate::services::grpc_client::GrpcClient;
use crate::services::auth::AuthClient;
use crate::modes::handlers::event::EventOutcome;
use crate::tui::functions::common::form::SaveOutcome;
use crate::tui::functions::common::{
form::{save as form_save, revert as form_revert},
login::{save as login_save, revert as login_revert}
login::{save as login_save, revert as login_revert},
register::{save as register_save, revert as register_revert},
};
pub async fn handle_core_action(
action: &str,
form_state: &mut FormState,
auth_state: &mut AuthState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
grpc_client: &mut GrpcClient,
auth_client: &mut AuthClient,
terminal: &mut TerminalCore,
@@ -26,7 +29,10 @@ pub async fn handle_core_action(
match action {
"save" => {
if app_state.ui.show_login {
let message = login_save(auth_state, auth_client, app_state).await?;
let message = login_save(auth_state, login_state, auth_client, app_state).await?;
Ok(EventOutcome::Ok(message))
} else if app_state.ui.show_register {
let message = register_save(register_state, auth_client, app_state).await?;
Ok(EventOutcome::Ok(message))
} else {
let save_outcome = form_save(
@@ -49,7 +55,9 @@ pub async fn handle_core_action(
},
"save_and_quit" => {
let message = if app_state.ui.show_login {
login_save(auth_state, auth_client, app_state).await?
login_save(auth_state, login_state, auth_client, app_state).await?
} else if app_state.ui.show_register {
register_save(register_state, auth_client, app_state).await?
} else {
let save_outcome = form_save(
form_state,
@@ -68,7 +76,10 @@ pub async fn handle_core_action(
},
"revert" => {
if app_state.ui.show_login {
let message = login_revert(auth_state, app_state).await;
let message = login_revert(login_state, app_state).await;
Ok(EventOutcome::Ok(message))
} else if app_state.ui.show_register {
let message = register_revert(register_state, app_state).await;
Ok(EventOutcome::Ok(message))
} else {
let message = form_revert(

View File

@@ -1,24 +1,33 @@
// src/modes/canvas/edit.rs
use crate::config::binds::config::Config;
use crate::services::grpc_client::GrpcClient;
use crate::state::pages::{auth::AuthState, form::FormState};
use crate::functions::modes::edit::{auth_e, form_e};
use crate::state::pages::{auth::{LoginState, RegisterState}, canvas_state::CanvasState};
use crate::state::pages::form::FormState;
use crate::modes::handlers::event::EventOutcome;
use crossterm::event::{KeyCode, KeyEvent};
use crate::functions::modes::edit::{auth_e, form_e};
use crate::state::app::state::AppState;
use crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
// Removed duplicate/unused imports
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum EditEventOutcome {
Message(String), // Return a message, stay in Edit mode
ExitEditMode, // Signal to exit Edit mode
}
pub async fn handle_edit_event(
is_auth_context: bool,
key: KeyEvent,
config: &Config,
form_state: &mut FormState,
auth_state: &mut AuthState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
ideal_cursor_column: &mut usize,
command_message: &mut String,
// command_message: &mut String, // Removed as messages are returned
current_position: &mut u64,
total_count: u64,
grpc_client: &mut GrpcClient,
) -> Result<String, Box<dyn std::error::Error>> {
app_state: &AppState,
) -> Result<EditEventOutcome, Box<dyn std::error::Error>> {
// Global command mode check
if let Some("enter_command_mode") = config.get_action_for_key_in_mode(
@@ -26,8 +35,7 @@ pub async fn handle_edit_event(
key.code,
key.modifiers
) {
*command_message = "Switching to Command Mode...".to_string();
return Ok(command_message.clone());
return Ok(EditEventOutcome::Message("Switching to Command Mode...".to_string()));
}
// Common actions (save/revert)
@@ -37,70 +45,145 @@ pub async fn handle_edit_event(
key.modifiers
) {
if matches!(action, "save" | "revert") {
let message = if is_auth_context {
// Ensure all branches result in Result<String, Error> before the final Ok(...) wrap
let message_string: String = if app_state.ui.show_login {
auth_e::execute_common_action(
action,
auth_state, // Concrete AuthState
login_state,
grpc_client,
current_position,
total_count
).await
} else {
form_e::execute_common_action(
).await? // Results in String on success
} else if app_state.ui.show_register {
auth_e::execute_common_action(
action,
form_state, // Concrete FormState
register_state,
grpc_client,
current_position,
total_count
).await
.map(|outcome| match outcome {
).await? // Results in String on success
} else {
let outcome = form_e::execute_common_action(
action,
form_state,
grpc_client,
current_position,
total_count
).await?; // This returns EventOutcome on success
// Extract the message string from the EventOutcome
match outcome {
EventOutcome::Ok(msg) => msg,
EventOutcome::Exit(msg) => format!("Exit requested: {}", msg), // Or handle differently
EventOutcome::DataSaved(save_outcome, msg) => format!("Data saved ({:?}): {}", save_outcome, msg),
// Add other EventOutcome variants if necessary
})
}?;
return Ok(message);
EventOutcome::DataSaved(_, msg) => msg,
_ => format!("Unexpected outcome from common action: {:?}", outcome),
}
};
// Wrap the resulting String message
return Ok(EditEventOutcome::Message(message_string));
}
}
// Edit-specific actions
if let Some(action) = config.get_edit_action_for_key(key.code, key.modifiers) {
return if is_auth_context {
if action == "exit" {
if app_state.ui.show_register && register_state.in_suggestion_mode {
// Call the action, get Result<String, Error>
let msg = auth_e::execute_edit_action(
"exit_suggestion_mode",
key,
register_state,
ideal_cursor_column,
grpc_client,
current_position,
total_count,
).await?; // Results in String on success
// Wrap the String message
return Ok(EditEventOutcome::Message(msg));
} else {
// Signal exit
return Ok(EditEventOutcome::ExitEditMode);
}
}
// Special handling for role field suggestions
if app_state.ui.show_register && register_state.current_field() == 4 {
if !register_state.in_suggestion_mode && key.code == KeyCode::Tab && key.modifiers == KeyModifiers::NONE {
register_state.update_role_suggestions();
if !register_state.role_suggestions.is_empty() {
register_state.in_suggestion_mode = true;
register_state.selected_suggestion_index = Some(0);
return Ok(EditEventOutcome::Message("Suggestions shown".to_string()));
} else { // Added else here for clarity
return Ok(EditEventOutcome::Message("No suggestions available".to_string()));
}
}
}
// Execute other edit actions
let msg = if app_state.ui.show_login {
auth_e::execute_edit_action(
action,
key,
auth_state, // Full access to AuthState fields
login_state,
ideal_cursor_column,
grpc_client,
current_position,
total_count
).await
).await? // Results in String
} else if app_state.ui.show_register {
auth_e::execute_edit_action(
action,
key,
register_state,
ideal_cursor_column,
grpc_client,
current_position,
total_count
).await? // Results in String
} else {
form_e::execute_edit_action(
action,
key,
form_state, // Full access to FormState fields
form_state,
ideal_cursor_column,
grpc_client,
current_position,
total_count
).await
).await? // Results in String
};
// Wrap the resulting String message
return Ok(EditEventOutcome::Message(msg));
}
// Character insertion
if let KeyCode::Char(_) = key.code {
return if is_auth_context {
if app_state.ui.show_register && register_state.in_suggestion_mode {
register_state.in_suggestion_mode = false;
register_state.show_role_suggestions = false;
register_state.selected_suggestion_index = None;
}
// Execute insert_char action
let msg = if app_state.ui.show_login {
auth_e::execute_edit_action(
"insert_char",
key,
auth_state,
login_state,
ideal_cursor_column,
grpc_client,
current_position,
total_count
).await
).await? // Results in String
} else if app_state.ui.show_register {
auth_e::execute_edit_action(
"insert_char",
key,
register_state,
ideal_cursor_column,
grpc_client,
current_position,
total_count
).await? // Results in String
} else {
form_e::execute_edit_action(
"insert_char",
@@ -110,9 +193,42 @@ pub async fn handle_edit_event(
grpc_client,
current_position,
total_count
).await
).await? // Results in String
};
// Wrap the resulting String message
return Ok(EditEventOutcome::Message(msg));
}
Ok(command_message.clone())
// Handle Backspace/Delete
if matches!(key.code, KeyCode::Backspace | KeyCode::Delete) {
if app_state.ui.show_register && register_state.in_suggestion_mode {
register_state.in_suggestion_mode = false;
register_state.show_role_suggestions = false;
register_state.selected_suggestion_index = None;
}
let action_str = if key.code == KeyCode::Backspace { "backspace" } else { "delete_char" };
// Ensure both branches result in a String *before* wrapping
let result_msg: String = if app_state.ui.show_register {
auth_e::execute_edit_action(
action_str,
key,
register_state,
ideal_cursor_column,
grpc_client,
current_position,
total_count
).await? // Results in String
} else {
// Return String directly, not Ok(String)
"Action not applicable here".to_string()
}; // Semicolon here ends the if/else expression
// Wrap the resulting String message
return Ok(EditEventOutcome::Message(result_msg));
}
// Default return if no other handler matched
Ok(EditEventOutcome::Message("".to_string()))
}

View File

@@ -3,10 +3,10 @@
use crate::config::binds::config::Config;
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::services::grpc_client::GrpcClient;
use crate::state::canvas_state::CanvasState;
use crate::state::pages::auth::AuthState;
use crate::state::pages::{canvas_state::CanvasState, auth::RegisterState};
use crate::state::pages::auth::LoginState;
use crate::state::pages::form::FormState;
use crate::state::state::AppState;
use crate::state::app::state::AppState;
use crate::functions::modes::read_only::{auth_ro, form_ro};
use crossterm::event::KeyEvent;
@@ -15,7 +15,8 @@ pub async fn handle_read_only_event(
key: KeyEvent,
config: &Config,
form_state: &mut FormState,
auth_state: &mut AuthState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
key_sequence_tracker: &mut KeySequenceTracker,
current_position: &mut u64,
total_count: u64,
@@ -31,23 +32,31 @@ pub async fn handle_read_only_event(
}
if config.is_enter_edit_mode_after(key.code, key.modifiers) {
let (current_input, current_pos) = if app_state.ui.show_login {
let (current_input, current_pos) = if app_state.ui.show_login { // Check Login first
(
auth_state.get_current_input(),
auth_state.current_cursor_pos(),
login_state.get_current_input(),
login_state.current_cursor_pos(),
)
} else if app_state.ui.show_register { // Then check Register
(
register_state.get_current_input(),
register_state.current_cursor_pos(),
)
} else {
(
form_state.get_current_input(),
form_state.current_cursor_pos(),
)
) // Default to Form
};
if !current_input.is_empty() && current_pos < current_input.len() {
if app_state.ui.show_login {
auth_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = auth_state.current_cursor_pos();
} else {
login_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = login_state.current_cursor_pos();
} else if app_state.ui.show_register {
register_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = register_state.current_cursor_pos();
} else { // Default to Form
form_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = form_state.current_cursor_pos();
}
@@ -65,6 +74,10 @@ pub async fn handle_read_only_event(
"previous_entry",
"next_entry",
];
// Add context actions specific to register if needed, otherwise reuse login/form ones
const CONTEXT_ACTIONS_REGISTER: &[&str] = &[
// Add actions like "next_field", "prev_field" if handled differently than general read-only
];
if key.modifiers.is_empty() {
key_sequence_tracker.add_key(key.code);
@@ -81,18 +94,22 @@ pub async fn handle_read_only_event(
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) {
crate::tui::functions::login::handle_action(
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) { // Handle login context actions
crate::tui::functions::login::handle_action(action).await?
} else if app_state.ui.show_register{
auth_ro::execute_action(
action,
auth_state,
app_state,
register_state,
ideal_cursor_column,
)
.await?
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_login {
auth_ro::execute_action(
action,
app_state,
auth_state,
login_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
@@ -128,18 +145,22 @@ pub async fn handle_read_only_event(
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) {
crate::tui::functions::login::handle_action(
action,
auth_state,
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_login {
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) { // Handle login context actions
crate::tui::functions::login::handle_action(action).await?
} else if app_state.ui.show_register /* && CONTEXT_ACTIONS_REGISTER.contains(&action) */ { // Handle register general actions
auth_ro::execute_action(
action,
app_state,
auth_state,
register_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_login { // Handle login general actions
auth_ro::execute_action(
action,
app_state,
login_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
@@ -174,18 +195,22 @@ pub async fn handle_read_only_event(
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) {
crate::tui::functions::login::handle_action(
action,
auth_state,
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_login {
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) { // Handle login context actions
crate::tui::functions::login::handle_action(action).await?
} else if app_state.ui.show_register /* && CONTEXT_ACTIONS_REGISTER.contains(&action) */ { // Handle register general actions
auth_ro::execute_action(
action,
app_state,
auth_state,
register_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_login { // Handle login general actions
auth_ro::execute_action(
action,
app_state,
login_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,

View File

@@ -4,7 +4,7 @@ use crossterm::event::{KeyEvent, KeyCode, KeyModifiers};
use crate::config::binds::config::Config;
use crate::services::grpc_client::GrpcClient;
use crate::state::pages::form::FormState;
use crate::state::{state::AppState, pages::auth::AuthState};
use crate::state::{app::state::AppState, pages::auth::LoginState, pages::auth::RegisterState};
use crate::modes::common::commands::CommandHandler;
use crate::tui::terminal::core::TerminalCore;
use crate::tui::functions::common::form::{save, revert};
@@ -16,7 +16,8 @@ pub async fn handle_command_event(
key: KeyEvent,
config: &Config,
app_state: &AppState,
auth_state: &AuthState,
login_state: &LoginState,
register_state: &RegisterState,
form_state: &mut FormState,
command_input: &mut String,
command_message: &mut String,
@@ -39,7 +40,8 @@ pub async fn handle_command_event(
config,
form_state,
app_state,
auth_state,
login_state,
register_state,
command_input,
command_message,
grpc_client,
@@ -73,7 +75,8 @@ async fn process_command(
config: &Config,
form_state: &mut FormState,
app_state: &AppState,
auth_state: &AuthState,
login_state: &LoginState,
register_state: &RegisterState,
command_input: &mut String,
command_message: &mut String,
grpc_client: &mut GrpcClient,
@@ -101,7 +104,8 @@ async fn process_command(
terminal,
app_state,
form_state,
auth_state,
login_state,
register_state,
)
.await?;
command_input.clear();

View File

@@ -1,8 +1,8 @@
// src/modes/common/commands.rs
use crate::tui::terminal::core::TerminalCore;
use crate::state::state::AppState;
use crate::state::pages::{form::FormState, auth::AuthState};
use crate::state::canvas_state::CanvasState;
use crate::state::app::state::AppState;
use crate::state::pages::{form::FormState, auth::LoginState, auth::RegisterState};
use crate::state::pages::canvas_state::CanvasState;
pub struct CommandHandler;
@@ -17,10 +17,11 @@ impl CommandHandler {
terminal: &mut TerminalCore,
app_state: &AppState,
form_state: &FormState,
auth_state: &AuthState,
login_state: &LoginState,
register_state: &RegisterState,
) -> Result<(bool, String), Box<dyn std::error::Error>> {
match action {
"quit" => self.handle_quit(terminal, app_state, form_state, auth_state).await,
"quit" => self.handle_quit(terminal, app_state, form_state, login_state, register_state).await,
"force_quit" => self.handle_force_quit(terminal).await,
"save_and_quit" => self.handle_save_quit(terminal).await,
_ => Ok((false, format!("Unknown command: {}", action))),
@@ -32,11 +33,14 @@ impl CommandHandler {
terminal: &mut TerminalCore,
app_state: &AppState,
form_state: &FormState,
auth_state: &AuthState,
login_state: &LoginState,
register_state: &RegisterState,
) -> Result<(bool, String), Box<dyn std::error::Error>> {
// Use actual unsaved changes state instead of is_saved flag
let has_unsaved = if app_state.ui.show_login {
auth_state.has_unsaved_changes()
login_state.has_unsaved_changes()
} else if app_state.ui.show_register {
register_state.has_unsaved_changes()
} else {
form_state.has_unsaved_changes
};

View File

@@ -1,2 +1,3 @@
// src/client/modes/general.rs
pub mod navigation;
pub mod dialog;

View File

@@ -0,0 +1,128 @@
// src/modes/general/dialog.rs
use crossterm::event::{Event, KeyCode};
use crate::config::binds::config::Config;
use crate::ui::handlers::context::DialogPurpose;
use crate::state::app::state::AppState;
use crate::state::app::buffer::BufferState;
use crate::state::pages::auth::AuthState;
use crate::state::pages::auth::LoginState;
use crate::state::pages::auth::RegisterState;
use crate::modes::handlers::event::EventOutcome;
use crate::tui::functions::common::{login, register};
/// Handles key events specifically when a dialog is active.
/// Returns Some(Result<EventOutcome, Error>) if the event was handled (consumed),
/// otherwise returns None.
pub async fn handle_dialog_event(
event: &Event,
config: &Config,
app_state: &mut AppState,
auth_state: &mut AuthState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
buffer_state: &mut BufferState,
) -> Option<Result<EventOutcome, Box<dyn std::error::Error>>> {
if let Event::Key(key) = event {
// Always allow Esc to dismiss
if key.code == KeyCode::Esc {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Dialog dismissed".to_string())));
}
// Check general bindings for dialog actions
if let Some(action) = config.get_general_action(key.code, key.modifiers) {
match action {
"move_down" | "next_option" => {
let current_index = app_state.ui.dialog.dialog_active_button_index;
let num_buttons = app_state.ui.dialog.dialog_buttons.len();
if num_buttons > 0 && current_index < num_buttons - 1 {
app_state.ui.dialog.dialog_active_button_index += 1;
}
return Some(Ok(EventOutcome::Ok(String::new())));
}
"move_up" | "previous_option" => {
let current_index = app_state.ui.dialog.dialog_active_button_index;
if current_index > 0 {
app_state.ui.dialog.dialog_active_button_index -= 1;
}
return Some(Ok(EventOutcome::Ok(String::new())));
}
"select" => {
let selected_index = app_state.ui.dialog.dialog_active_button_index;
let purpose = match app_state.ui.dialog.purpose {
Some(p) => p,
None => {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Internal Error: Dialog context lost".to_string())));
}
};
// Handle Dialog Actions Directly Here
match purpose {
DialogPurpose::LoginSuccess => {
match selected_index {
0 => { // "Menu" button selected
app_state.hide_dialog();
let message = login::back_to_main(login_state, app_state, buffer_state).await;
return Some(Ok(EventOutcome::Ok(message)));
}
1 => {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Exiting dialog".to_string())));
}
_ => {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Unknown dialog button selected".to_string())));
}
}
}
DialogPurpose::LoginFailed => {
match selected_index {
0 => { // "OK" button selected
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Login failed dialog dismissed".to_string())));
}
_ => {
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Unknown dialog button selected".to_string())));
}
}
}
DialogPurpose::RegisterSuccess => { // Add this arm
match selected_index {
0 => { // "OK" button for RegisterSuccess
app_state.hide_dialog();
let message = register::back_to_login(register_state, app_state, buffer_state).await;
return Some(Ok(EventOutcome::Ok(message)));
}
_ => { // Default for RegisterSuccess
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Unknown dialog button selected".to_string())));
}
}
}
DialogPurpose::RegisterFailed => { // Add this arm
match selected_index {
0 => { // "OK" button for RegisterFailed
app_state.hide_dialog(); // Just dismiss
return Some(Ok(EventOutcome::Ok("Register failed dialog dismissed".to_string())));
}
_ => { // Default for RegisterFailed
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Unknown dialog button selected".to_string())));
}
}
}
}
}
_ => {} // Ignore other general actions when dialog is shown
}
}
// If it was a key event but not handled above, consume it
Some(Ok(EventOutcome::Ok(String::new())))
} else {
// If it wasn't a key event, consume it too while dialog is active
Some(Ok(EventOutcome::Ok(String::new())))
}
}

View File

@@ -2,11 +2,14 @@
use crossterm::event::KeyEvent;
use crate::config::binds::config::Config;
use crate::state::state::AppState;
use crate::state::app::state::AppState;
use crate::state::pages::form::FormState;
use crate::state::pages::auth::AuthState;
use crate::state::canvas_state::CanvasState;
use crate::tui::functions::{intro, admin};
use crate::state::pages::auth::LoginState;
use crate::state::pages::auth::RegisterState;
use crate::state::pages::intro::IntroState;
use crate::state::pages::admin::AdminState;
use crate::state::pages::canvas_state::CanvasState;
use crate::ui::handlers::context::UiContext;
use crate::modes::handlers::event::EventOutcome;
pub async fn handle_navigation_event(
@@ -14,7 +17,10 @@ pub async fn handle_navigation_event(
config: &Config,
form_state: &mut FormState,
app_state: &mut AppState,
auth_state: &mut AuthState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
intro_state: &mut IntroState,
admin_state: &mut AdminState,
command_mode: &mut bool,
command_input: &mut String,
command_message: &mut String,
@@ -22,31 +28,21 @@ pub async fn handle_navigation_event(
if let Some(action) = config.get_general_action(key.code, key.modifiers) {
match action {
"move_up" => {
move_up(app_state, auth_state);
move_up(app_state, login_state, register_state, intro_state, admin_state);
return Ok(EventOutcome::Ok(String::new()));
}
"move_down" => {
move_down(app_state);
move_down(app_state, intro_state, admin_state);
return Ok(EventOutcome::Ok(String::new()));
}
"next_option" => {
next_option(app_state);
next_option(app_state, intro_state);
return Ok(EventOutcome::Ok(String::new()));
}
"previous_option" => {
previous_option(app_state);
previous_option(app_state, intro_state);
return Ok(EventOutcome::Ok(String::new()));
}
"select" => {
select(app_state);
return Ok(EventOutcome::Ok("Selected".to_string()));
}
"toggle_sidebar" => {
toggle_sidebar(app_state);
return Ok(EventOutcome::Ok(format!("Sidebar {}",
if app_state.ui.show_sidebar { "shown" } else { "hidden" }
)));
}
"next_field" => {
next_field(form_state);
return Ok(EventOutcome::Ok(String::new()));
@@ -59,93 +55,85 @@ pub async fn handle_navigation_event(
handle_enter_command_mode(command_mode, command_input, command_message);
return Ok(EventOutcome::Ok(String::new()));
}
"select" => {
let (context, index) = if app_state.ui.show_intro {
(UiContext::Intro, intro_state.selected_option)
} else if app_state.ui.show_login && app_state.ui.focus_outside_canvas {
(UiContext::Login, app_state.focused_button_index)
} else if app_state.ui.show_register && app_state.ui.focus_outside_canvas {
(UiContext::Register, app_state.focused_button_index)
} else if app_state.ui.show_admin {
(UiContext::Admin, admin_state.get_selected_index().unwrap_or(0))
} else if app_state.ui.dialog.dialog_show {
(UiContext::Dialog, app_state.ui.dialog.dialog_active_button_index)
} else {
return Ok(EventOutcome::Ok("Select (No Action)".to_string()));
};
return Ok(EventOutcome::ButtonSelected { context, index });
}
_ => {}
}
}
Ok(EventOutcome::Ok(String::new()))
}
pub fn move_up(app_state: &mut AppState, auth_state: &mut AuthState) {
if app_state.ui.focus_outside_canvas && app_state.ui.show_login {
if app_state.general.selected_item == 0 {
pub fn move_up(app_state: &mut AppState, login_state: &mut LoginState, register_state: &mut RegisterState, intro_state: &mut IntroState, admin_state: &mut AdminState) {
if app_state.ui.focus_outside_canvas && app_state.ui.show_login || app_state.ui.show_register{
if app_state.focused_button_index == 0 {
app_state.ui.focus_outside_canvas = false;
let last_field_index = auth_state.fields().len().saturating_sub(1);
auth_state.set_current_field(last_field_index);
if app_state.ui.show_login {
let last_field_index = login_state.fields().len().saturating_sub(1);
login_state.set_current_field(last_field_index);
} else {
let last_field_index = register_state.fields().len().saturating_sub(1);
register_state.set_current_field(last_field_index);
}
} else {
app_state.general.selected_item = app_state.general.selected_item.saturating_sub(1);
app_state.focused_button_index = app_state.focused_button_index.saturating_sub(1);
}
} else if app_state.ui.show_intro {
app_state.ui.intro_state.previous_option();
intro_state.previous_option();
} else if app_state.ui.show_admin {
// Assuming profile_tree.profiles is the list we're navigating
let profile_count = app_state.profile_tree.profiles.len();
if profile_count == 0 {
return;
}
// Use general state for tracking selection in admin panel
if app_state.general.selected_item == 0 {
app_state.general.selected_item = profile_count - 1;
} else {
app_state.general.selected_item = app_state.general.selected_item.saturating_sub(1);
}
admin_state.previous();
}
}
pub fn move_down(app_state: &mut AppState) {
if app_state.ui.focus_outside_canvas && app_state.ui.show_login {
pub fn move_down(app_state: &mut AppState, intro_state: &mut IntroState, admin_state: &mut AdminState) {
if app_state.ui.focus_outside_canvas && app_state.ui.show_login || app_state.ui.show_register {
let num_general_elements = 2;
if app_state.general.selected_item < num_general_elements - 1 {
app_state.general.selected_item += 1;
if app_state.focused_button_index < num_general_elements - 1 {
app_state.focused_button_index += 1;
}
} else if app_state.ui.show_intro {
app_state.ui.intro_state.next_option();
intro_state.next_option();
} else if app_state.ui.show_admin {
// Assuming profile_tree.profiles is the list we're navigating
let profile_count = app_state.profile_tree.profiles.len();
if profile_count == 0 {
return;
}
app_state.general.selected_item = (app_state.general.selected_item + 1) % profile_count;
admin_state.next();
}
}
pub fn next_option(app_state: &mut AppState) { // Remove option_count parameter
pub fn next_option(app_state: &mut AppState, intro_state: &mut IntroState) {
if app_state.ui.show_intro {
app_state.ui.intro_state.next_option();
intro_state.next_option();
} else {
// Get option count from state instead of parameter
let option_count = app_state.profile_tree.profiles.len();
app_state.general.current_option = (app_state.general.current_option + 1) % option_count;
app_state.focused_button_index = (app_state.focused_button_index + 1) % option_count;
}
}
pub fn previous_option(app_state: &mut AppState) {
pub fn previous_option(app_state: &mut AppState, intro_state: &mut IntroState) {
if app_state.ui.show_intro {
app_state.ui.intro_state.previous_option();
intro_state.previous_option();
} else {
let option_count = app_state.profile_tree.profiles.len();
app_state.general.current_option = if app_state.general.current_option == 0 {
option_count.saturating_sub(1) // Wrap to last option
app_state.focused_button_index = if app_state.focused_button_index == 0 {
option_count.saturating_sub(1)
} else {
app_state.general.current_option - 1
app_state.focused_button_index - 1
};
}
}
pub fn select(app_state: &mut AppState) {
if app_state.ui.show_intro {
intro::handle_intro_selection(app_state);
} else if app_state.ui.show_admin {
admin::handle_admin_selection(app_state);
}
}
pub fn toggle_sidebar(app_state: &mut AppState) {
app_state.ui.show_sidebar = !app_state.ui.show_sidebar;
}
pub fn next_field(form_state: &mut FormState) {
if !form_state.fields.is_empty() {
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();

View File

@@ -1,30 +1,53 @@
// src/modes/handlers/event.rs
use crossterm::event::Event;
use crossterm::cursor::SetCursorStyle;
use crate::tui::terminal::core::TerminalCore;
use crate::services::grpc_client::GrpcClient;
use crate::services::auth::AuthClient;
use crate::modes::common::commands::CommandHandler;
use crate::config::binds::config::Config;
use crate::state::pages::form::FormState;
use crate::state::pages::auth::AuthState;
use crate::state::canvas_state::CanvasState;
use crate::ui::handlers::rat_state::UiStateHandler;
use crate::modes::{
common::command_mode,
canvas::{edit, read_only, common_mode},
general::navigation,
use crate::ui::handlers::context::UiContext;
use crate::functions::common::buffer;
use crate::tui::{
terminal::core::TerminalCore,
functions::{
common::{
form::SaveOutcome,
login,
register,
},
},
{intro, admin},
};
use crate::state::{
app::{
highlight::HighlightState,
state::AppState,
buffer::{AppView, BufferState},
},
pages::{
auth::{AuthState, LoginState, RegisterState},
admin::AdminState,
canvas_state::CanvasState,
form::FormState,
intro::IntroState,
},
};
use crate::modes::{
common::{command_mode, commands::CommandHandler},
handlers::mode_manager::{ModeManager, AppMode},
canvas::{edit, read_only, common_mode},
highlight::highlight,
general::{navigation, dialog},
};
use crate::functions::modes::navigation::{admin_nav, add_table_nav};
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::modes::handlers::mode_manager::{ModeManager, AppMode};
use crate::tui::functions::common::form::SaveOutcome;
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum EventOutcome {
Ok(String), // Normal operation, display message
Exit(String), // Signal app exit, display message
DataSaved(SaveOutcome, String), // Data save attempted, include outcome and message
// Add other outcomes like QuitRequested, SaveAndQuitRequested later if needed
Ok(String),
Exit(String),
DataSaved(SaveOutcome, String),
ButtonSelected { context: UiContext, index: usize },
}
pub struct EventHandler {
@@ -32,6 +55,7 @@ pub struct EventHandler {
pub command_input: String,
pub command_message: String,
pub is_edit_mode: bool,
pub highlight_state: HighlightState,
pub edit_mode_cooldown: bool,
pub ideal_cursor_column: usize,
pub key_sequence_tracker: KeySequenceTracker,
@@ -45,6 +69,7 @@ impl EventHandler {
command_input: String::new(),
command_message: String::new(),
is_edit_mode: false,
highlight_state: HighlightState::Off,
edit_mode_cooldown: false,
ideal_cursor_column: 0,
key_sequence_tracker: KeySequenceTracker::new(800),
@@ -61,13 +86,42 @@ impl EventHandler {
command_handler: &mut CommandHandler,
form_state: &mut FormState,
auth_state: &mut AuthState,
app_state: &mut crate::state::state::AppState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
intro_state: &mut IntroState,
admin_state: &mut AdminState,
buffer_state: &mut BufferState,
app_state: &mut AppState,
total_count: u64,
current_position: &mut u64,
) -> Result<EventOutcome, Box<dyn std::error::Error>> {
let current_mode = ModeManager::derive_mode(app_state, self);
app_state.update_mode(current_mode);
let current_view = {
let ui = &app_state.ui;
if ui.show_intro { AppView::Intro }
else if ui.show_login { AppView::Login }
else if ui.show_register { AppView::Register }
else if ui.show_admin { AppView::Admin }
else if ui.show_add_table { AppView::AddTable }
else if ui.show_form {
let form_name = app_state.selected_profile.clone().unwrap_or_else(|| "Data Form".to_string());
AppView::Form(form_name)
}
else { AppView::Scratch }
};
buffer_state.update_history(current_view);
if app_state.ui.dialog.dialog_show {
if let Some(dialog_result) = dialog::handle_dialog_event(
&event, config, app_state, auth_state, login_state, register_state, buffer_state
).await {
return dialog_result;
}
return Ok(EventOutcome::Ok(String::new()));
}
if let Event::Key(key) = event {
let key_code = key.code;
let modifiers = key.modifiers;
@@ -78,48 +132,173 @@ impl EventHandler {
);
return Ok(EventOutcome::Ok(message));
}
if UiStateHandler::toggle_buffer_list(&mut app_state.ui, config, key_code, modifiers) {
let message = format!("Buffer {}",
if app_state.ui.show_buffer_list { "shown" } else { "hidden" }
);
return Ok(EventOutcome::Ok(message));
}
if !matches!(current_mode, AppMode::Edit | AppMode::Command) {
if let Some(action) = config.get_action_for_key_in_mode(
&config.keybindings.global, key_code, modifiers
) {
match action {
"next_buffer" => {
if buffer::switch_buffer(buffer_state, true) {
return Ok(EventOutcome::Ok("Switched to next buffer".to_string()));
}
}
"previous_buffer" => {
if buffer::switch_buffer(buffer_state, false) {
return Ok(EventOutcome::Ok("Switched to previous buffer".to_string()));
}
}
_ => {}
}
}
}
match current_mode {
AppMode::General => {
return navigation::handle_navigation_event(
// Prioritize Admin Panel navigation if it's visible
if app_state.ui.show_admin
&& auth_state.role.as_deref() == Some("admin") {
if admin_nav::handle_admin_navigation(
key,
config,
app_state,
admin_state,
buffer_state,
&mut self.command_message,
) {
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
}
// --- Add Table Page Navigation ---
if app_state.ui.show_add_table {
if let Some(action) = config.get_general_action(key.code, key.modifiers) {
if add_table_nav::handle_add_table_navigation(
key,
config,
app_state,
&mut admin_state.add_table_state,
&mut self.command_message,
) {
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
}
}
let nav_outcome = navigation::handle_navigation_event(
key,
config,
form_state,
app_state,
auth_state,
login_state,
register_state,
intro_state,
admin_state,
&mut self.command_mode,
&mut self.command_input,
&mut self.command_message,
).await;
match nav_outcome {
Ok(EventOutcome::ButtonSelected { context, index }) => {
let mut message = String::from("Selected");
match context {
UiContext::Intro => {
intro::handle_intro_selection(app_state, buffer_state, index);
if app_state.ui.show_admin {
if !app_state.profile_tree.profiles.is_empty() {
admin_state.profile_list_state.select(Some(0));
}
}
message = format!("Intro Option {} selected", index);
}
UiContext::Login => {
message = match index {
0 => login::save(auth_state, login_state, &mut self.auth_client, app_state).await?,
1 => login::back_to_main(login_state, app_state, buffer_state).await,
_ => "Invalid Login Option".to_string(),
};
}
UiContext::Register => {
message = match index {
0 => register::save(register_state, &mut self.auth_client, app_state).await?,
1 => register::back_to_login(register_state, app_state, buffer_state).await,
_ => "Invalid Login Option".to_string(),
};
}
UiContext::Admin => {
admin::handle_admin_selection(app_state, admin_state);
message = format!("Admin Option {} selected", index);
}
UiContext::Dialog => {
message = "Internal error: Unexpected dialog state".to_string();
}
}
return Ok(EventOutcome::Ok(message));
}
other => return other,
}
},
AppMode::ReadOnly => {
if config.is_enter_edit_mode_before(key_code, modifiers) &&
ModeManager::can_enter_edit_mode(current_mode) {
// Check for Linewise highlight first
if config.get_read_only_action_for_key(key_code, modifiers) == Some("enter_highlight_mode_linewise")
&& ModeManager::can_enter_highlight_mode(current_mode)
{
let current_field_index = if app_state.ui.show_login { login_state.current_field() }
else if app_state.ui.show_register { register_state.current_field() }
else { form_state.current_field() };
self.highlight_state = HighlightState::Linewise { anchor_line: current_field_index };
self.command_message = "-- LINE HIGHLIGHT --".to_string();
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
// Check for Character-wise highlight
else if config.get_read_only_action_for_key(key_code, modifiers) == Some("enter_highlight_mode")
&& ModeManager::can_enter_highlight_mode(current_mode)
{
let current_field_index = if app_state.ui.show_login { login_state.current_field() }
else if app_state.ui.show_register { register_state.current_field() }
else { form_state.current_field() };
let current_cursor_pos = if app_state.ui.show_login { login_state.current_cursor_pos() }
else if app_state.ui.show_register { register_state.current_cursor_pos() }
else { form_state.current_cursor_pos() };
let anchor = (current_field_index, current_cursor_pos);
self.highlight_state = HighlightState::Characterwise { anchor };
self.command_message = "-- HIGHLIGHT --".to_string();
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
// Check for entering edit mode (before cursor)
else if config.get_read_only_action_for_key(key_code, modifiers) == Some("enter_edit_mode_before")
&& ModeManager::can_enter_edit_mode(current_mode) {
self.is_edit_mode = true;
self.edit_mode_cooldown = true;
self.command_message = "Edit mode".to_string();
terminal.set_cursor_style(SetCursorStyle::BlinkingBar)?;
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
if config.is_enter_edit_mode_after(key_code, modifiers) &&
ModeManager::can_enter_edit_mode(current_mode) {
let current_input = if app_state.ui.show_login {
auth_state.get_current_input()
// Check for entering edit mode (after cursor)
else if config.get_read_only_action_for_key(key_code, modifiers) == Some("enter_edit_mode_after")
&& ModeManager::can_enter_edit_mode(current_mode) {
let current_input = if app_state.ui.show_login || app_state.ui.show_register{
login_state.get_current_input()
} else {
form_state.get_current_input()
};
let current_cursor_pos = if app_state.ui.show_login {
auth_state.current_cursor_pos()
let current_cursor_pos = if app_state.ui.show_login || app_state.ui.show_register{
login_state.current_cursor_pos()
} else {
form_state.current_cursor_pos()
};
if !current_input.is_empty() && current_cursor_pos < current_input.len() {
if app_state.ui.show_login {
auth_state.set_current_cursor_pos(current_cursor_pos + 1);
self.ideal_cursor_column = auth_state.current_cursor_pos();
if app_state.ui.show_login || app_state.ui.show_register{
login_state.set_current_cursor_pos(current_cursor_pos + 1);
self.ideal_cursor_column = login_state.current_cursor_pos();
} else {
form_state.set_current_cursor_pos(current_cursor_pos + 1);
self.ideal_cursor_column = form_state.current_cursor_pos();
@@ -131,27 +310,25 @@ impl EventHandler {
terminal.set_cursor_style(SetCursorStyle::BlinkingBar)?;
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
if let Some(action) = config.get_read_only_action_for_key(key_code, modifiers) {
if action == "enter_command_mode" && ModeManager::can_enter_command_mode(current_mode) {
// Check for entering command mode
else if config.get_read_only_action_for_key(key_code, modifiers) == Some("enter_command_mode")
&& ModeManager::can_enter_command_mode(current_mode) {
self.command_mode = true;
self.command_input.clear();
self.command_message.clear();
return Ok(EventOutcome::Ok(String::new()));
}
}
if let Some(action) = config.get_action_for_key_in_mode(
&config.keybindings.common,
key_code,
modifiers
) {
// Check for common actions (save, quit, etc.) only if no mode change happened
if let Some(action) = config.get_common_action(key_code, modifiers) {
match action {
"save" | "force_quit" | "save_and_quit" | "revert" => {
return common_mode::handle_core_action(
action,
form_state,
auth_state,
login_state,
register_state,
grpc_client,
&mut self.auth_client,
terminal,
@@ -164,12 +341,14 @@ impl EventHandler {
}
}
// If no mode change or specific common action handled, delegate to read_only handler
let (_should_exit, message) = read_only::handle_read_only_event(
app_state,
key,
config,
form_state,
auth_state,
login_state,
register_state,
&mut self.key_sequence_tracker,
current_position,
total_count,
@@ -178,63 +357,56 @@ impl EventHandler {
&mut self.edit_mode_cooldown,
&mut self.ideal_cursor_column,
).await?;
// Note: handle_read_only_event should ignore mode entry keys internally now
return Ok(EventOutcome::Ok(message));
},
}, // End AppMode::ReadOnly
AppMode::Highlight => {
// --- Handle Highlight Mode Specific Keys ---
// 1. Check for Exit first
if config.get_highlight_action_for_key(key_code, modifiers) == Some("exit_highlight_mode") {
self.highlight_state = HighlightState::Off;
self.command_message = "Exited highlight mode".to_string();
terminal.set_cursor_style(SetCursorStyle::SteadyBlock)?;
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
// 2. Check for Switch to Linewise
else if config.get_highlight_action_for_key(key_code, modifiers) == Some("enter_highlight_mode_linewise") {
// Only switch if currently characterwise
if let HighlightState::Characterwise { anchor } = self.highlight_state {
self.highlight_state = HighlightState::Linewise { anchor_line: anchor.0 };
self.command_message = "-- LINE HIGHLIGHT --".to_string();
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
return Ok(EventOutcome::Ok("".to_string()));
}
let (_should_exit, message) = read_only::handle_read_only_event(
app_state, key, config, form_state, login_state,
register_state, &mut self.key_sequence_tracker,
current_position, total_count, grpc_client,
&mut self.command_message, &mut self.edit_mode_cooldown,
&mut self.ideal_cursor_column,
)
.await?;
return Ok(EventOutcome::Ok(message));
}
AppMode::Edit => {
if config.is_exit_edit_mode(key_code, modifiers) {
self.is_edit_mode = false;
self.edit_mode_cooldown = true;
let has_changes = if app_state.ui.show_login {
auth_state.has_unsaved_changes()
} else {
form_state.has_unsaved_changes()
};
self.command_message = if has_changes {
"Exited edit mode (unsaved changes remain)".to_string()
} else {
"Read-only mode".to_string()
};
terminal.set_cursor_style(SetCursorStyle::SteadyBlock)?;
let current_input = if app_state.ui.show_login {
auth_state.get_current_input()
} else {
form_state.get_current_input()
};
let current_cursor_pos = if app_state.ui.show_login {
auth_state.current_cursor_pos()
} else {
form_state.current_cursor_pos()
};
if !current_input.is_empty() && current_cursor_pos >= current_input.len() {
let new_pos = current_input.len() - 1;
if app_state.ui.show_login {
auth_state.set_current_cursor_pos(new_pos);
self.ideal_cursor_column = auth_state.current_cursor_pos();
} else {
form_state.set_current_cursor_pos(new_pos);
self.ideal_cursor_column = form_state.current_cursor_pos();
}
}
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
if let Some(action) = config.get_action_for_key_in_mode(
&config.keybindings.common,
key_code,
modifiers
) {
// First, check for common actions (save, revert, etc.) that apply in Edit mode
// These might take precedence or have different behavior than the edit handler
if let Some(action) = config.get_common_action(key_code, modifiers) {
// Handle common actions like save, revert, force_quit, save_and_quit
// Ensure these actions return EventOutcome directly if they might exit the app
match action {
"save" | "force_quit" | "save_and_quit" | "revert" => {
// This call likely returns EventOutcome, handle it directly
return common_mode::handle_core_action(
action,
form_state,
auth_state,
login_state,
register_state,
grpc_client,
&mut self.auth_client,
terminal,
@@ -243,33 +415,80 @@ impl EventHandler {
total_count,
).await;
},
// Handle other common actions if necessary
_ => {}
}
// If a common action was handled but didn't return/exit,
// we might want to stop further processing for this key event.
// Depending on the action, you might return Ok(EventOutcome::Ok(...)) here.
// For now, assume common actions either exit or don't prevent further processing.
}
let message = edit::handle_edit_event(
app_state.ui.show_login,
// If no common action took precedence, delegate to the edit-specific handler
let edit_result = edit::handle_edit_event(
key,
config,
form_state,
auth_state,
login_state,
register_state,
&mut self.ideal_cursor_column,
&mut self.command_message,
current_position,
total_count,
grpc_client,
).await?;
app_state,
).await;
self.key_sequence_tracker.reset();
return Ok(EventOutcome::Ok(message));
},
match edit_result {
Ok(edit::EditEventOutcome::ExitEditMode) => {
// The edit handler signaled to exit the mode
self.is_edit_mode = false;
self.edit_mode_cooldown = true;
let has_changes = if app_state.ui.show_login { login_state.has_unsaved_changes() }
else if app_state.ui.show_register { register_state.has_unsaved_changes() }
else { form_state.has_unsaved_changes() };
self.command_message = if has_changes {
"Exited edit mode (unsaved changes remain)".to_string()
} else {
"Read-only mode".to_string()
};
terminal.set_cursor_style(SetCursorStyle::SteadyBlock)?;
// Adjust cursor position if needed
let current_input = if app_state.ui.show_login { login_state.get_current_input() }
else if app_state.ui.show_register { register_state.get_current_input() }
else { form_state.get_current_input() };
let current_cursor_pos = if app_state.ui.show_login { login_state.current_cursor_pos() }
else if app_state.ui.show_register { register_state.current_cursor_pos() }
else { form_state.current_cursor_pos() };
if !current_input.is_empty() && current_cursor_pos >= current_input.len() {
let new_pos = current_input.len() - 1;
let target_state: &mut dyn CanvasState = if app_state.ui.show_login { login_state } else if app_state.ui.show_register { register_state } else { form_state };
target_state.set_current_cursor_pos(new_pos);
self.ideal_cursor_column = new_pos;
}
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
Ok(edit::EditEventOutcome::Message(msg)) => {
// Stay in edit mode, update message if not empty
if !msg.is_empty() {
self.command_message = msg;
}
self.key_sequence_tracker.reset(); // Reset sequence tracker on successful edit action
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
Err(e) => {
// Handle error from the edit handler
return Err(e);
}
}
}, // End AppMode::Edit
AppMode::Command => {
let outcome = command_mode::handle_command_event(
key,
config,
app_state,
auth_state,
login_state,
register_state,
form_state,
&mut self.command_input,
&mut self.command_message,
@@ -279,7 +498,7 @@ impl EventHandler {
current_position,
total_count,
).await?;
if let EventOutcome::Ok(msg) = &outcome {
if msg == "Exited command mode" {
self.command_mode = false;

View File

@@ -1,12 +1,14 @@
// src/modes/handlers/mode_manager.rs
use crate::state::state::AppState;
use crate::state::app::state::AppState;
use crate::modes::handlers::event::EventHandler;
use crate::state::app::highlight::HighlightState;
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum AppMode {
General, // For intro and admin screens
ReadOnly, // Canvas read-only mode
Edit, // Canvas edit mode
Highlight, // Cnavas highlight/visual mode
Command, // Command mode overlay
}
@@ -19,11 +21,15 @@ impl ModeManager {
return AppMode::Command;
}
if app_state.ui.focus_outside_canvas {
if !matches!(event_handler.highlight_state, HighlightState::Off) {
return AppMode::Highlight;
}
if app_state.ui.focus_outside_canvas || app_state.ui.show_add_table{
return AppMode::General;
}
if app_state.ui.show_login {
if app_state.ui.show_login || app_state.ui.show_register {
if event_handler.is_edit_mode {
AppMode::Edit
} else {
@@ -50,6 +56,10 @@ impl ModeManager {
}
pub fn can_enter_read_only_mode(current_mode: AppMode) -> bool {
matches!(current_mode, AppMode::Edit | AppMode::Command)
matches!(current_mode, AppMode::Edit | AppMode::Command | AppMode::Highlight)
}
pub fn can_enter_highlight_mode(current_mode: AppMode) -> bool {
matches!(current_mode, AppMode::ReadOnly)
}
}

View File

@@ -0,0 +1,2 @@
// src/client/modes/highlight.rs
pub mod highlight;

View File

@@ -0,0 +1,62 @@
// src/modes/highlight/highlight.rs
// (This file is intentionally simple for now, reusing ReadOnly logic)
use crate::config::binds::config::Config;
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::services::grpc_client::GrpcClient;
use crate::state::app::state::AppState;
use crate::state::pages::auth::{LoginState, RegisterState};
use crate::state::pages::form::FormState;
use crate::modes::handlers::event::EventOutcome;
use crate::modes::read_only; // Import the ReadOnly handler
use crossterm::event::KeyEvent;
/// Handles events when in Highlight mode.
/// Currently, it mostly delegates to the read_only handler for movement.
/// Exiting highlight mode is handled directly in the main event handler.
pub async fn handle_highlight_event(
app_state: &mut AppState,
key: KeyEvent,
config: &Config,
form_state: &mut FormState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
key_sequence_tracker: &mut KeySequenceTracker,
current_position: &mut u64,
total_count: u64,
grpc_client: &mut GrpcClient,
command_message: &mut String,
edit_mode_cooldown: &mut bool,
ideal_cursor_column: &mut usize,
) -> Result<EventOutcome, Box<dyn std::error::Error>> {
// Delegate movement and other actions to the read_only handler
// The rendering logic will use the highlight_anchor to draw the selection
let (should_exit, message) = read_only::handle_read_only_event(
app_state,
key,
config,
form_state,
login_state,
register_state,
key_sequence_tracker,
current_position,
total_count,
grpc_client,
command_message, // Pass the message buffer
edit_mode_cooldown,
ideal_cursor_column,
)
.await?;
// ReadOnly handler doesn't return EventOutcome directly, adapt if needed
// For now, assume Ok outcome unless ReadOnly signals an exit (which we ignore here)
if should_exit {
// This exit is likely for the whole app, let the main loop handle it
// We just return the message from read_only
Ok(EventOutcome::Ok(message))
} else {
Ok(EventOutcome::Ok(message))
}
}

View File

@@ -3,8 +3,10 @@ pub mod handlers;
pub mod canvas;
pub mod general;
pub mod common;
pub mod highlight;
pub use handlers::*;
pub use canvas::*;
pub use general::*;
pub use common::*;
pub use highlight::*;

View File

@@ -2,7 +2,8 @@
use tonic::transport::Channel;
use common::proto::multieko2::auth::{
auth_service_client::AuthServiceClient,
LoginRequest, LoginResponse
LoginRequest, LoginResponse,
RegisterRequest, AuthResponse,
};
pub struct AuthClient {
@@ -15,9 +16,30 @@ impl AuthClient {
Ok(Self { client })
}
/// Login user via gRPC.
pub async fn login(&mut self, identifier: String, password: String) -> Result<LoginResponse, Box<dyn std::error::Error>> {
let request = tonic::Request::new(LoginRequest { identifier, password });
let response = self.client.login(request).await?.into_inner();
Ok(response)
}
/// Registers a new user via gRPC.
pub async fn register(
&mut self,
username: String,
email: String,
password: Option<String>,
password_confirmation: Option<String>,
role: Option<String>,
) -> Result<AuthResponse, Box<dyn std::error::Error>> {
let request = tonic::Request::new(RegisterRequest {
username,
email,
password: password.unwrap_or_default(),
password_confirmation: password_confirmation.unwrap_or_default(),
role: role.unwrap_or_default(),
});
let response = self.client.register(request).await?.into_inner();
Ok(response)
}
}

View File

@@ -3,7 +3,7 @@
use crate::services::grpc_client::GrpcClient;
use crate::state::pages::form::FormState;
use crate::tui::functions::common::form::SaveOutcome;
use crate::state::state::AppState;
use crate::state::app::state::AppState;
pub struct UiService;

5
client/src/state/app.rs Normal file
View File

@@ -0,0 +1,5 @@
// src/state/app.rs
pub mod state;
pub mod buffer;
pub mod highlight;

View File

@@ -0,0 +1,94 @@
// src/state/app/buffer.rs
/// Represents the distinct views or "buffers" the user can navigate.
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum AppView {
Intro,
Login,
Register,
Admin,
AddTable,
Form(String),
Scratch,
}
impl AppView {
/// Returns the display name for the view.
pub fn display_name(&self) -> &str {
match self {
AppView::Intro => "Intro",
AppView::Login => "Login",
AppView::Register => "Register",
AppView::Admin => "Admin_Panel",
AppView::AddTable => "Add_Table",
AppView::Form(name) => name.as_str(),
AppView::Scratch => "*scratch*",
}
}
}
/// Holds the state related to buffer management (navigation history).
#[derive(Debug, Clone)]
pub struct BufferState {
pub history: Vec<AppView>,
pub active_index: usize,
}
impl Default for BufferState {
fn default() -> Self {
Self {
history: vec![AppView::Intro], // Start with Intro view
active_index: 0,
}
}
}
impl BufferState {
/// Updates the buffer history and active index.
/// If the view already exists, it sets it as active.
/// Otherwise, it adds the new view and makes it active.
pub fn update_history(&mut self, view: AppView) {
let existing_pos = self.history.iter().position(|v| v == &view);
match existing_pos {
Some(pos) => {
self.active_index = pos;
}
None => {
self.history.push(view.clone());
self.active_index = self.history.len() - 1;
}
}
}
/// Gets the currently active view.
pub fn get_active_view(&self) -> Option<&AppView> {
self.history.get(self.active_index)
}
/// Removes the currently active buffer from the history, unless it's the Intro buffer.
/// Sets the new active buffer to the one preceding the closed one.
/// # Returns
/// * `true` if a non-Intro buffer was closed.
/// * `false` if the active buffer was Intro or only Intro remained.
pub fn close_active_buffer(&mut self) -> bool {
let current_index = self.active_index;
// Rule 1: Cannot close Intro buffer.
if matches!(self.history.get(current_index), Some(AppView::Intro)) {
return false;
}
// Rule 2: Cannot close if only Intro would remain (or already remains).
// This check implicitly covers the case where len <= 1.
if self.history.len() <= 1 {
return false;
}
self.history.remove(current_index);
self.active_index = current_index.saturating_sub(1).min(self.history.len() - 1);
true
}
}

View File

@@ -0,0 +1,20 @@
// src/state/app/highlight.rs
/// Represents the different states of text highlighting.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum HighlightState {
/// Highlighting is inactive.
Off,
/// Highlighting character by character. Stores the anchor point (line index, char index).
Characterwise { anchor: (usize, usize) },
/// Highlighting line by line. Stores the anchor line index.
Linewise { anchor_line: usize },
}
impl Default for HighlightState {
/// The default state is no highlighting.
fn default() -> Self {
HighlightState::Off
}
}

View File

@@ -2,8 +2,8 @@
use std::env;
use common::proto::multieko2::table_definition::ProfileTreeResponse;
use crate::components::IntroState;
use crate::modes::handlers::mode_manager::AppMode;
use crate::ui::handlers::context::DialogPurpose;
pub struct DialogState {
pub dialog_show: bool,
@@ -11,22 +11,20 @@ pub struct DialogState {
pub dialog_message: String,
pub dialog_buttons: Vec<String>,
pub dialog_active_button_index: usize,
pub purpose: Option<DialogPurpose>,
}
pub struct UiState {
pub show_sidebar: bool,
pub show_buffer_list: bool,
pub show_intro: bool,
pub show_admin: bool,
pub show_add_table: bool,
pub show_form: bool,
pub show_login: bool,
pub intro_state: IntroState,
pub show_register: bool,
pub focus_outside_canvas: bool,
pub dialog: DialogState, // Add dialog state here
}
pub struct GeneralState {
pub selected_item: usize,
pub current_option: usize,
pub dialog: DialogState,
}
pub struct AppState {
@@ -37,10 +35,10 @@ pub struct AppState {
pub profile_tree: ProfileTreeResponse,
pub selected_profile: Option<String>,
pub current_mode: AppMode,
pub focused_button_index: usize,
// UI preferences
pub ui: UiState,
pub general: GeneralState,
}
impl AppState {
@@ -55,11 +53,8 @@ impl AppState {
profile_tree: ProfileTreeResponse::default(),
selected_profile: None,
current_mode: AppMode::General,
focused_button_index: 0,
ui: UiState::default(),
general: GeneralState {
selected_item: 0,
current_option: 0,
},
})
}
@@ -84,21 +79,26 @@ impl AppState {
title: &str,
message: &str,
buttons: Vec<String>,
purpose: DialogPurpose,
) {
self.ui.dialog.dialog_title = title.to_string();
self.ui.dialog.dialog_message = message.to_string();
self.ui.dialog.dialog_buttons = buttons;
self.ui.dialog.dialog_active_button_index = 0; // Default to first button
self.ui.dialog.dialog_show = true; // Use new name
self.ui.dialog.dialog_active_button_index = 0;
self.ui.dialog.purpose = Some(purpose);
self.ui.dialog.dialog_show = true;
self.ui.focus_outside_canvas = true;
}
/// Hides the dialog and clears its content.
pub fn hide_dialog(&mut self) {
self.ui.dialog.dialog_show = false; // Use new name
self.ui.dialog.dialog_show = false;
self.ui.dialog.dialog_title.clear();
self.ui.dialog.dialog_message.clear();
self.ui.dialog.dialog_buttons.clear();
self.ui.dialog.dialog_active_button_index = 0;
self.ui.dialog.purpose = None;
self.ui.focus_outside_canvas = false;
}
/// Sets the active button index, wrapping around if necessary.
@@ -132,12 +132,14 @@ impl AppState {
impl Default for UiState {
fn default() -> Self {
Self {
show_sidebar: true,
show_sidebar: false,
show_intro: true,
show_admin: false,
show_add_table: false,
show_form: false,
show_login: false,
intro_state: IntroState::new(),
show_register: false,
show_buffer_list: true,
focus_outside_canvas: false,
dialog: DialogState::default(),
}
@@ -148,11 +150,12 @@ impl Default for UiState {
impl Default for DialogState {
fn default() -> Self {
Self {
dialog_show: false, // Use new name
dialog_title: String::new(), // Use new name
dialog_message: String::new(), // Use new name
dialog_buttons: Vec::new(), // Use new name
dialog_active_button_index: 0, // Use new name
dialog_show: false,
dialog_title: String::new(),
dialog_message: String::new(),
dialog_buttons: Vec::new(),
dialog_active_button_index: 0,
purpose: None,
}
}
}

View File

@@ -1,4 +1,3 @@
// src/state/mod.rs
pub mod state;
pub mod app;
pub mod pages;
pub mod canvas_state;

View File

@@ -2,3 +2,7 @@
pub mod form;
pub mod auth;
pub mod admin;
pub mod intro;
pub mod add_table;
pub mod canvas_state;

View File

@@ -0,0 +1,172 @@
// src/state/pages/add_table.rs
use crate::state::pages::canvas_state::CanvasState;
use ratatui::widgets::TableState;
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ColumnDefinition {
pub name: String,
pub data_type: String,
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct LinkDefinition {
pub linked_table_name: String,
pub is_required: bool,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub enum AddTableFocus {
#[default]
InputTableName, // Field 0 for CanvasState
InputColumnName, // Field 1 for CanvasState
InputColumnType, // Field 2 for CanvasState
AddColumnButton,
// Result Tables
ColumnsTable,
IndexesTable,
LinksTable,
// Buttons
SaveButton,
CancelButton,
}
#[derive(Debug, Clone)]
pub struct AddTableState {
pub profile_name: String,
pub table_name: String,
pub column_name_input: String,
pub column_type_input: String,
pub columns: Vec<ColumnDefinition>,
pub indexes: Vec<String>,
pub links: Vec<LinkDefinition>,
pub current_focus: AddTableFocus,
pub column_table_state: TableState,
pub index_table_state: TableState,
pub link_table_state: TableState,
pub table_name_cursor_pos: usize,
pub column_name_cursor_pos: usize,
pub column_type_cursor_pos: usize,
pub has_unsaved_changes: bool,
}
impl Default for AddTableState {
fn default() -> Self {
// Initialize with some dummy data for demonstration
AddTableState {
profile_name: "default".to_string(), // Should be set dynamically
table_name: String::new(), // Start empty
column_name_input: String::new(),
column_type_input: String::new(),
columns: vec![
ColumnDefinition { name: "id".to_string(), data_type: "INTEGER".to_string() },
ColumnDefinition { name: "name".to_string(), data_type: "TEXT".to_string() },
],
indexes: vec!["id".to_string()],
links: vec![
LinkDefinition { linked_table_name: "related_table".to_string(), is_required: true },
LinkDefinition { linked_table_name: "another_table".to_string(), is_required: false },
],
current_focus: AddTableFocus::InputTableName,
column_table_state: TableState::default().with_selected(0),
index_table_state: TableState::default().with_selected(0),
link_table_state: TableState::default().with_selected(0),
table_name_cursor_pos: 0,
column_name_cursor_pos: 0,
column_type_cursor_pos: 0,
has_unsaved_changes: false,
}
}
}
impl AddTableState {
const INPUT_FIELD_COUNT: usize = 3;
}
// Implement CanvasState for the input fields
impl CanvasState for AddTableState {
fn current_field(&self) -> usize {
match self.current_focus {
AddTableFocus::InputTableName => 0,
AddTableFocus::InputColumnName => 1,
AddTableFocus::InputColumnType => 2,
// If focus is elsewhere, default to the first field for canvas rendering logic
_ => 0,
}
}
fn current_cursor_pos(&self) -> usize {
match self.current_focus {
AddTableFocus::InputTableName => self.table_name_cursor_pos,
AddTableFocus::InputColumnName => self.column_name_cursor_pos,
AddTableFocus::InputColumnType => self.column_type_cursor_pos,
_ => 0, // Default if focus is not on an input field
}
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
fn inputs(&self) -> Vec<&String> {
vec![&self.table_name, &self.column_name_input, &self.column_type_input]
}
fn get_current_input(&self) -> &str {
match self.current_focus {
AddTableFocus::InputTableName => &self.table_name,
AddTableFocus::InputColumnName => &self.column_name_input,
AddTableFocus::InputColumnType => &self.column_type_input,
_ => "", // Should not happen if called correctly
}
}
fn get_current_input_mut(&mut self) -> &mut String {
match self.current_focus {
AddTableFocus::InputTableName => &mut self.table_name,
AddTableFocus::InputColumnName => &mut self.column_name_input,
AddTableFocus::InputColumnType => &mut self.column_type_input,
// This case needs careful handling. If focus isn't on an input,
// which mutable string should we return? Returning the first one
// might be unexpected. Consider panicking or returning Option if this state is invalid.
// For now, returning the first field to avoid panics during rendering.
_ => &mut self.table_name,
}
}
fn fields(&self) -> Vec<&str> {
// These must match the order used in render_add_table
vec!["Table name", "Name", "Type"]
}
fn set_current_field(&mut self, index: usize) {
self.current_focus = match index {
0 => AddTableFocus::InputTableName,
1 => AddTableFocus::InputColumnName,
2 => AddTableFocus::InputColumnType,
_ => self.current_focus, // Stay on current focus if index is out of bounds
};
}
fn set_current_cursor_pos(&mut self, pos: usize) {
match self.current_focus {
AddTableFocus::InputTableName => self.table_name_cursor_pos = pos,
AddTableFocus::InputColumnName => self.column_name_cursor_pos = pos,
AddTableFocus::InputColumnType => self.column_type_cursor_pos = pos,
_ => {} // Do nothing if focus is not on an input field
}
}
fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_unsaved_changes = changed;
}
// --- Autocomplete Support (Not needed for this form yet) ---
fn get_suggestions(&self) -> Option<&[String]> {
None
}
fn get_selected_suggestion_index(&self) -> Option<usize> {
None
}
}

View File

@@ -0,0 +1,178 @@
// src/state/pages/admin.rs
use ratatui::widgets::ListState;
use crate::state::pages::add_table::AddTableState;
// Define the focus states for the admin panel panes
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub enum AdminFocus {
#[default] // Default focus is on the profiles list
Profiles,
Tables,
Button1,
Button2,
Button3,
}
#[derive(Default, Clone, Debug)]
pub struct AdminState {
pub profiles: Vec<String>, // Holds profile names (used by non-admin view)
pub profile_list_state: ListState, // Tracks navigation highlight (>) in profiles
pub table_list_state: ListState, // Tracks navigation highlight (>) in tables
pub selected_profile_index: Option<usize>, // Index with [*] in profiles (persistent)
pub selected_table_index: Option<usize>, // Index with [*] in tables (persistent)
pub current_focus: AdminFocus, // Tracks which pane is focused
pub add_table_state: AddTableState,
}
impl AdminState {
/// Gets the index of the currently selected item.
pub fn get_selected_index(&self) -> Option<usize> {
self.profile_list_state.selected()
}
/// Gets the name of the currently selected profile.
pub fn get_selected_profile_name(&self) -> Option<&String> {
self.profile_list_state.selected().and_then(|i| self.profiles.get(i))
}
/// Populates the profile list and updates/resets the selection.
pub fn set_profiles(&mut self, new_profiles: Vec<String>) {
let current_selection_index = self.profile_list_state.selected();
self.profiles = new_profiles;
if self.profiles.is_empty() {
self.profile_list_state.select(None);
} else {
let new_selection = match current_selection_index {
Some(index) => Some(index.min(self.profiles.len() - 1)),
None => Some(0),
};
self.profile_list_state.select(new_selection);
}
}
/// Selects the next profile in the list, wrapping around.
pub fn next(&mut self) {
if self.profiles.is_empty() {
self.profile_list_state.select(None);
return;
}
let i = match self.profile_list_state.selected() {
Some(i) => if i >= self.profiles.len() - 1 { 0 } else { i + 1 },
None => 0,
};
self.profile_list_state.select(Some(i));
}
/// Selects the previous profile in the list, wrapping around.
pub fn previous(&mut self) {
if self.profiles.is_empty() {
self.profile_list_state.select(None);
return;
}
let i = match self.profile_list_state.selected() {
Some(i) => if i == 0 { self.profiles.len() - 1 } else { i - 1 },
None => self.profiles.len() - 1,
};
self.profile_list_state.select(Some(i));
}
/// Gets the index of the currently selected profile.
pub fn get_selected_profile_index(&self) -> Option<usize> {
self.profile_list_state.selected()
}
/// Gets the index of the currently selected table.
pub fn get_selected_table_index(&self) -> Option<usize> {
self.table_list_state.selected()
}
/// Selects a profile by index and resets table selection.
pub fn select_profile(&mut self, index: Option<usize>) {
self.profile_list_state.select(index);
self.table_list_state.select(None);
}
/// Selects a table by index.
pub fn select_table(&mut self, index: Option<usize>) {
self.table_list_state.select(index);
}
/// Selects the next profile, wrapping around.
/// `profile_count` should be the total number of profiles available.
pub fn next_profile(&mut self, profile_count: usize) {
if profile_count == 0 {
return;
}
let i = match self.get_selected_profile_index() {
Some(i) => {
if i >= profile_count - 1 {
0
} else {
i + 1
}
}
None => 0,
};
self.select_profile(Some(i)); // Use the helper method
}
/// Selects the previous profile, wrapping around.
/// `profile_count` should be the total number of profiles available.
pub fn previous_profile(&mut self, profile_count: usize) {
if profile_count == 0 {
return;
}
let i = match self.get_selected_profile_index() {
Some(i) => {
if i == 0 {
profile_count - 1
} else {
i - 1
}
}
None => 0, // Or profile_count - 1 if you prefer wrapping from None
};
self.select_profile(Some(i)); // Use the helper method
}
/// Selects the next table, wrapping around.
/// `table_count` should be the number of tables in the *currently selected* profile.
pub fn next_table(&mut self, table_count: usize) {
if table_count == 0 {
return;
}
let i = match self.get_selected_table_index() {
Some(i) => {
if i >= table_count - 1 {
0
} else {
i + 1
}
}
None => 0,
};
self.select_table(Some(i));
}
/// Selects the previous table, wrapping around.
/// `table_count` should be the number of tables in the *currently selected* profile.
pub fn previous_table(&mut self, table_count: usize) {
if table_count == 0 {
return;
}
let i = match self.get_selected_table_index() {
Some(i) => {
if i == 0 {
table_count - 1
} else {
i - 1
}
}
None => 0, // Or table_count - 1
};
self.select_table(Some(i));
}
}

View File

@@ -1,38 +1,113 @@
// src/state/pages/auth.rs
use crate::state::canvas_state::CanvasState;
use crate::state::pages::canvas_state::CanvasState;
use lazy_static::lazy_static;
lazy_static! {
pub static ref AVAILABLE_ROLES: Vec<String> = vec![
"admin".to_string(),
"moderator".to_string(),
"accountant".to_string(),
"viewer".to_string(),
];
}
/// Represents the authenticated session state
#[derive(Default)]
pub struct AuthState {
pub return_selected: bool,
pub auth_token: Option<String>,
pub user_id: Option<String>,
pub role: Option<String>,
pub decoded_username: Option<String>,
}
/// Represents the state of the Login form UI
#[derive(Default)]
pub struct LoginState {
pub username: String,
pub password: String,
pub error_message: Option<String>,
pub current_field: usize,
pub current_cursor_pos: usize,
pub auth_token: Option<String>,
pub user_id: Option<String>,
pub role: Option<String>,
pub has_unsaved_changes: bool,
}
/// Represents the state of the Registration form UI
#[derive(Default, Clone)]
pub struct RegisterState {
pub username: String,
pub email: String,
pub password: String,
pub password_confirmation: String,
pub role: String,
pub error_message: Option<String>,
pub current_field: usize,
pub current_cursor_pos: usize,
pub has_unsaved_changes: bool,
pub show_role_suggestions: bool,
pub role_suggestions: Vec<String>,
pub selected_suggestion_index: Option<usize>,
pub in_suggestion_mode: bool,
}
impl AuthState {
/// Creates a new empty AuthState (unauthenticated)
pub fn new() -> Self {
Self {
auth_token: None,
user_id: None,
role: None,
decoded_username: None,
}
}
}
impl LoginState {
/// Creates a new empty LoginState
pub fn new() -> Self {
Self {
return_selected: false,
username: String::new(),
password: String::new(),
error_message: None,
current_field: 0,
current_cursor_pos: 0,
auth_token: None,
user_id: None,
role: None,
has_unsaved_changes: false,
}
}
}
impl CanvasState for AuthState {
impl RegisterState {
/// Creates a new empty RegisterState
pub fn new() -> Self {
Self {
username: String::new(),
email: String::new(),
password: String::new(),
password_confirmation: String::new(),
role: String::new(),
error_message: None,
current_field: 0,
current_cursor_pos: 0,
has_unsaved_changes: false,
show_role_suggestions: false,
role_suggestions: Vec::new(),
selected_suggestion_index: None,
in_suggestion_mode: false,
}
}
/// Updates role suggestions based on current input
pub fn update_role_suggestions(&mut self) {
let current_input = self.role.to_lowercase();
self.role_suggestions = AVAILABLE_ROLES
.iter()
.filter(|role| role.to_lowercase().contains(&current_input))
.cloned()
.collect();
self.show_role_suggestions = !self.role_suggestions.is_empty();
}
}
impl CanvasState for LoginState {
fn current_field(&self) -> usize {
self.current_field
}
@@ -66,7 +141,7 @@ impl CanvasState for AuthState {
match self.current_field {
0 => &mut self.username,
1 => &mut self.password,
_ => panic!("Invalid current_field index in AuthState"),
_ => panic!("Invalid current_field index in LoginState"),
}
}
@@ -75,13 +150,12 @@ impl CanvasState for AuthState {
}
fn set_current_field(&mut self, index: usize) {
if index < 2 { // AuthState only has 2 fields
if index < 2 {
self.current_field = index;
// IMPORTANT: Clamp cursor position to the length of the NEW field
let len = match self.current_field {
0 => self.username.len(),
1 => self.password.len(),
_ => 0,
0 => self.username.len(),
1 => self.password.len(),
_ => 0,
};
self.current_cursor_pos = self.current_cursor_pos.min(len);
}
@@ -89,16 +163,133 @@ impl CanvasState for AuthState {
fn set_current_cursor_pos(&mut self, pos: usize) {
let len = match self.current_field {
0 => self.username.len(),
1 => self.password.len(),
_ => 0,
0 => self.username.len(),
1 => self.password.len(),
_ => 0,
};
// Ensure stored position is always valid
self.current_cursor_pos = pos.min(len);
}
fn set_has_unsaved_changes(&mut self, changed: bool) {
// Allow the generic handler to signal changes
self.has_unsaved_changes = changed;
}
fn get_suggestions(&self) -> Option<&[String]> {
None
}
fn get_selected_suggestion_index(&self) -> Option<usize> {
None
}
}
impl CanvasState for RegisterState {
fn current_field(&self) -> usize {
self.current_field
}
fn current_cursor_pos(&self) -> usize {
let len = match self.current_field {
0 => self.username.len(),
1 => self.email.len(),
2 => self.password.len(),
3 => self.password_confirmation.len(),
4 => self.role.len(),
_ => 0,
};
self.current_cursor_pos.min(len)
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
fn inputs(&self) -> Vec<&String> {
vec![
&self.username,
&self.email,
&self.password,
&self.password_confirmation,
&self.role,
]
}
fn get_current_input(&self) -> &str {
match self.current_field {
0 => &self.username,
1 => &self.email,
2 => &self.password,
3 => &self.password_confirmation,
4 => &self.role,
_ => "",
}
}
fn get_current_input_mut(&mut self) -> &mut String {
match self.current_field {
0 => &mut self.username,
1 => &mut self.email,
2 => &mut self.password,
3 => &mut self.password_confirmation,
4 => &mut self.role,
_ => panic!("Invalid current_field index in RegisterState"),
}
}
fn fields(&self) -> Vec<&str> {
vec![
"Username",
"Email (Optional)",
"Password (Optional)",
"Confirm Password",
"Role (Optional)"
]
}
fn set_current_field(&mut self, index: usize) {
if index < 5 {
self.current_field = index;
let len = match self.current_field {
0 => self.username.len(),
1 => self.email.len(),
2 => self.password.len(),
3 => self.password_confirmation.len(),
4 => self.role.len(),
_ => 0,
};
self.current_cursor_pos = self.current_cursor_pos.min(len);
}
}
fn set_current_cursor_pos(&mut self, pos: usize) {
let len = match self.current_field {
0 => self.username.len(),
1 => self.email.len(),
2 => self.password.len(),
3 => self.password_confirmation.len(),
4 => self.role.len(),
_ => 0,
};
self.current_cursor_pos = pos.min(len);
}
fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_unsaved_changes = changed;
}
fn get_suggestions(&self) -> Option<&[String]> {
if self.current_field == 4 && self.in_suggestion_mode && self.show_role_suggestions {
Some(&self.role_suggestions)
} else {
None
}
}
fn get_selected_suggestion_index(&self) -> Option<usize> {
if self.current_field == 4 && self.in_suggestion_mode && self.show_role_suggestions {
self.selected_suggestion_index
} else {
None
}
}
}

View File

@@ -13,4 +13,8 @@ pub trait CanvasState {
fn set_current_field(&mut self, index: usize);
fn set_current_cursor_pos(&mut self, pos: usize);
fn set_has_unsaved_changes(&mut self, changed: bool);
// --- Autocomplete Support ---
fn get_suggestions(&self) -> Option<&[String]>;
fn get_selected_suggestion_index(&self) -> Option<usize>;
}

View File

@@ -2,12 +2,13 @@
use crate::config::colors::themes::Theme;
use ratatui::layout::Rect;
use ratatui::Frame;
use crate::state::canvas_state::CanvasState;
use crate::state::app::highlight::HighlightState;
use crate::state::pages::canvas_state::CanvasState;
pub struct FormState {
pub id: i64,
pub fields: Vec<String>, // Use Vec<String> for dynamic field names
pub values: Vec<String>, // Store field values dynamically
pub fields: Vec<String>,
pub values: Vec<String>,
pub current_field: usize,
pub has_unsaved_changes: bool,
pub current_cursor_pos: usize,
@@ -33,6 +34,7 @@ impl FormState {
area: Rect,
theme: &Theme,
is_edit_mode: bool,
highlight_state: &HighlightState,
total_count: u64,
current_position: u64,
) {
@@ -48,6 +50,7 @@ impl FormState {
&values,
theme,
is_edit_mode,
highlight_state,
total_count,
current_position,
);
@@ -133,4 +136,13 @@ impl CanvasState for FormState {
fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_unsaved_changes = changed;
}
// --- Autocomplete Support (Not Used for FormState) ---
fn get_suggestions(&self) -> Option<&[String]> {
None // FormState doesn't provide suggestions
}
fn get_selected_suggestion_index(&self) -> Option<usize> {
None // FormState doesn't have selected suggestions
}
}

View File

@@ -0,0 +1,25 @@
// src/state/pages/intro.rs
#[derive(Default, Clone, Debug)]
pub struct IntroState {
pub selected_option: usize,
}
impl IntroState {
pub fn new() -> Self {
Self::default()
}
pub fn next_option(&mut self) {
if self.selected_option < 3 {
self.selected_option += 1;
}
}
pub fn previous_option(&mut self) {
if self.selected_option > 0 {
self.selected_option -= 1
}
}
}

View File

@@ -1,8 +1,11 @@
use crate::state::state::AppState;
use crate::state::app::state::AppState;
use crate::state::pages::admin::AdminState;
pub fn handle_admin_selection(app_state: &mut AppState) {
pub fn handle_admin_selection(app_state: &mut AppState, admin_state: &AdminState) {
let profiles = &app_state.profile_tree.profiles;
if !profiles.is_empty() && app_state.general.selected_item < profiles.len() {
app_state.selected_profile = Some(profiles[app_state.general.selected_item].name.clone());
if let Some(selected_index) = admin_state.get_selected_index() {
if let Some(profile) = profiles.get(selected_index) {
app_state.selected_profile = Some(profile.name.clone());
}
}
}

View File

@@ -2,4 +2,4 @@
pub mod form;
pub mod login;
pub mod register;

View File

@@ -1,23 +1,26 @@
// src/tui/functions/common/login.rs
use crate::services::auth::AuthClient;
use crate::state::pages::auth::AuthState;
use crate::state::state::AppState;
use crate::state::canvas_state::CanvasState;
// Remove unused import if CanvasState is not directly used here
// use crate::state::canvas_state::CanvasState;
use crate::state::pages::auth::LoginState;
use crate::state::app::state::AppState;
use crate::state::app::buffer::{AppView, BufferState};
use crate::state::pages::canvas_state::CanvasState;
use crate::ui::handlers::context::DialogPurpose;
/// Attempts to log the user in using the provided credentials via gRPC.
/// Updates AuthState and AppState on success or failure.
pub async fn save(
auth_state: &mut AuthState,
login_state: &mut LoginState,
auth_client: &mut AuthClient,
app_state: &mut AppState,
) -> Result<String, Box<dyn std::error::Error>> {
let identifier = auth_state.username.clone();
let password = auth_state.password.clone();
let identifier = login_state.username.clone();
let password = login_state.password.clone();
// Clear previous error/dialog state before attempting
auth_state.error_message = None;
login_state.error_message = None;
// Use the helper to ensure dialog is hidden and cleared properly
app_state.hide_dialog();
@@ -28,29 +31,24 @@ pub async fn save(
auth_state.auth_token = Some(response.access_token.clone());
auth_state.user_id = Some(response.user_id.clone());
auth_state.role = Some(response.role.clone());
auth_state.set_has_unsaved_changes(false);
auth_state.decoded_username = Some(response.username.clone());
login_state.set_has_unsaved_changes(false);
let success_message = format!(
"Login Successful!\n\n\
Access Token: {}\n\
Token Type: {}\n\
Expires In: {}\n\
Username: {}\n\
User ID: {}\n\
Role: {}",
response.access_token,
response.token_type,
response.expires_in,
response.username,
response.user_id,
response.role
);
// Use the helper method to configure and show the dialog
// TODO Implement logic for pressing menu or exit buttons, not imeplementing it now,
// need to do other more important stuff now"
app_state.show_dialog(
"Login Success",
&success_message,
vec!["Menu".to_string(), "Exit".to_string()],
DialogPurpose::LoginSuccess,
);
Ok("Login successful, details shown in dialog.".to_string())
@@ -62,15 +60,11 @@ pub async fn save(
app_state.show_dialog(
"Login Failed",
&error_message,
vec!["OK".to_string()], // Pass buttons here
vec!["OK".to_string()],
DialogPurpose::LoginFailed,
);
// REMOVE these lines:
// app_state.ui.dialog.dialog_title = "Login Failed".to_string();
// app_state.ui.dialog.dialog_message = error_message.clone();
// app_state.ui.dialog.dialog_show = true;
// app_state.ui.dialog.dialog_button_active = true;
auth_state.set_has_unsaved_changes(true);
login_state.set_has_unsaved_changes(true);
Ok(format!("Login failed: {}", error_message))
}
@@ -79,22 +73,39 @@ pub async fn save(
/// Reverts the login form fields to empty and returns to the previous screen (Intro).
pub async fn revert(
auth_state: &mut AuthState,
login_state: &mut LoginState,
app_state: &mut AppState,
) -> String {
// Clear the input fields
auth_state.username.clear();
auth_state.password.clear();
auth_state.error_message = None;
auth_state.set_has_unsaved_changes(false);
// Ensure dialog is hidden if revert is called
// _app_state.hide_dialog(); // Uncomment if needed
// Navigation logic (currently disabled in original code)
// _app_state.ui.show_login = false;
// _app_state.ui.show_intro = true;
login_state.username.clear();
login_state.password.clear();
login_state.error_message = None;
login_state.set_has_unsaved_changes(false);
"Login reverted".to_string()
}
pub async fn back_to_main(
login_state: &mut LoginState,
app_state: &mut AppState,
buffer_state: &mut BufferState,
) -> String {
// Clear the input fields
login_state.username.clear();
login_state.password.clear();
login_state.error_message = None;
login_state.set_has_unsaved_changes(false);
// Ensure dialog is hidden if revert is called
app_state.hide_dialog(); // Uncomment if needed
// Navigation logic
buffer_state.close_active_buffer();
buffer_state.update_history(AppView::Intro);
// Reset focus state
app_state.ui.focus_outside_canvas = false;
app_state.focused_button_index= 0;
"Returned to main menu".to_string()
}

View File

@@ -0,0 +1,154 @@
// src/tui/functions/common/register.rs
use crate::services::auth::AuthClient;
use crate::state::{
pages::auth::RegisterState,
app::state::AppState,
pages::canvas_state::CanvasState,
};
use crate::ui::handlers::context::DialogPurpose;
use crate::state::app::buffer::{AppView, BufferState};
/// Attempts to register the user using the provided details via gRPC.
/// Updates RegisterState and AppState on success or failure.
pub async fn save(
register_state: &mut RegisterState,
auth_client: &mut AuthClient,
app_state: &mut AppState,
) -> Result<String, Box<dyn std::error::Error>> {
let username = register_state.username.clone();
let email = register_state.email.clone();
// Handle optional passwords: send None if empty, Some(value) otherwise
let password = if register_state.password.is_empty() {
None
} else {
Some(register_state.password.clone())
};
let password_confirmation = if register_state.password_confirmation.is_empty() {
None
} else {
Some(register_state.password_confirmation.clone())
};
let role = if register_state.role.is_empty() {
None
} else {
Some(register_state.role.clone())
};
// Basic client-side validation (example)
if username.is_empty() {
app_state.show_dialog(
"Registration Failed",
"Username cannot be empty.",
vec!["OK".to_string()],
DialogPurpose::RegisterFailed,
);
register_state.error_message = Some("Username cannot be empty.".to_string());
return Ok("Registration failed: Username cannot be empty.".to_string());
}
if password.is_some() && password != password_confirmation {
app_state.show_dialog(
"Registration Failed",
"Passwords do not match.",
vec!["OK".to_string()],
DialogPurpose::RegisterFailed,
);
register_state.error_message = Some("Passwords do not match.".to_string());
return Ok("Registration failed: Passwords do not match.".to_string());
}
// Clear previous error/dialog state before attempting
register_state.error_message = None;
app_state.hide_dialog();
// Call the gRPC register method
match auth_client.register(username, email, password, password_confirmation, role).await {
Ok(response) => {
// Clear fields on success? Optional, maybe wait for dialog confirmation.
// register_state.username.clear();
// register_state.email.clear();
// register_state.password.clear();
// register_state.password_confirmation.clear();
register_state.set_has_unsaved_changes(false);
let success_message = format!(
"Registration Successful!\n\n\
User ID: {}\n\
Username: {}\n\
Email: {}\n\
Role: {}",
response.id,
response.username,
response.email,
response.role
);
// Show success dialog
app_state.show_dialog(
"Registration Success",
&success_message,
vec!["OK".to_string()], // Simple OK for now
DialogPurpose::RegisterSuccess,
);
Ok("Registration successful, details shown in dialog.".to_string())
}
Err(e) => {
let error_message = format!("{}", e);
register_state.error_message = Some(error_message.clone());
register_state.set_has_unsaved_changes(true); // Keep changes on error
// Show error dialog
app_state.show_dialog(
"Registration Failed",
&error_message,
vec!["OK".to_string()],
DialogPurpose::RegisterFailed,
);
Ok(format!("Registration failed: {}", error_message))
}
}
}
/// Clears the registration form fields.
pub async fn revert(
register_state: &mut RegisterState,
_app_state: &mut AppState, // Keep signature consistent if needed elsewhere
) -> String {
register_state.username.clear();
register_state.email.clear();
register_state.password.clear();
register_state.password_confirmation.clear();
register_state.role.clear();
register_state.error_message = None;
register_state.set_has_unsaved_changes(false);
register_state.current_field = 0; // Reset focus to first field
register_state.current_cursor_pos = 0;
"Registration form cleared".to_string()
}
/// Clears the form and returns to the intro screen.
pub async fn back_to_login(
register_state: &mut RegisterState,
app_state: &mut AppState,
buffer_state: &mut BufferState,
) -> String {
// Clear fields first
let _ = revert(register_state, app_state).await;
// Ensure dialog is hidden
app_state.hide_dialog();
// Navigation logic
buffer_state.close_active_buffer();
buffer_state.update_history(AppView::Login);
// Reset focus state
app_state.ui.focus_outside_canvas = false;
app_state.focused_button_index = 0;
"Returned to main menu".to_string()
}

View File

@@ -1,7 +1,7 @@
// src/tui/functions/form.rs
use crate::state::pages::form::FormState;
use crate::services::grpc_client::GrpcClient;
use crate::state::canvas_state::CanvasState;
use crate::state::pages::canvas_state::CanvasState;
pub async fn handle_action(
action: &str,

View File

@@ -1,23 +1,33 @@
use crate::state::state::AppState;
// src/tui/functions/intro.rs
use crate::state::app::state::AppState;
use crate::state::app::buffer::{AppView, BufferState};
pub fn handle_intro_selection(app_state: &mut AppState) {
match app_state.ui.intro_state.selected_option {
0 => { // Continue
app_state.ui.show_form = true;
app_state.ui.show_admin = false;
app_state.ui.show_login = false;
/// Handles intro screen selection by updating view history and managing focus state.
/// 0: Continue (restores last form or default)
/// 1: Admin view
/// 2: Login view
/// 3: Register view (with focus reset)
pub fn handle_intro_selection(
app_state: &mut AppState,
buffer_state: &mut BufferState,
index: usize,
) {
let target_view = match index {
0 => {
let form_name = app_state.selected_profile.clone().unwrap_or_else(|| "Data Form".to_string());
AppView::Form(form_name)
}
1 => { // Admin
app_state.ui.show_form = false;
app_state.ui.show_admin = true;
app_state.ui.show_login = false;
}
2 => { // Login
app_state.ui.show_form = false;
app_state.ui.show_admin = false;
app_state.ui.show_login = true;
}
_ => {}
1 => AppView::Admin,
2 => AppView::Login,
3 => AppView::Register,
_ => return,
};
buffer_state.update_history(target_view);
// Register view requires focus reset
if index == 3 {
app_state.ui.focus_outside_canvas = false;
app_state.focused_button_index = 0;
}
app_state.ui.show_intro = false;
}

View File

@@ -1,11 +1,6 @@
// src/tui/functions/login.rs
use crate::state::pages::auth::AuthState;
pub async fn handle_action(
action: &str,
auth_state: &mut AuthState,
ideal_cursor_column: &mut usize,
) -> Result<String, Box<dyn std::error::Error>> {
pub async fn handle_action(action: &str,) -> Result<String, Box<dyn std::error::Error>> {
match action {
"previous_entry" => {
Ok("Previous entry at tui/functions/login.rs not implemented".into())

View File

@@ -3,6 +3,8 @@
pub mod ui;
pub mod render;
pub mod rat_state;
pub mod context;
pub use ui::run_ui;
pub use rat_state::*;
pub use context::*;

View File

@@ -0,0 +1,21 @@
// src/ui/handlers/context.rs
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum UiContext {
Intro,
Login,
Register,
Admin,
Dialog,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum DialogPurpose {
LoginSuccess,
LoginFailed,
RegisterSuccess,
RegisterFailed,
// TODO in the future:
// ConfirmQuit,
}

View File

@@ -1,7 +1,7 @@
// src/ui/handlers/rat_state.rs
use crossterm::event::{KeyCode, KeyModifiers};
use crate::config::binds::config::Config;
use crate::state::state::UiState;
use crate::state::app::state::UiState;
pub struct UiStateHandler;
@@ -21,4 +21,18 @@ impl UiStateHandler {
false
}
pub fn toggle_buffer_list(
ui_state: &mut UiState,
config: &Config,
key: KeyCode,
modifiers: KeyModifiers,
) -> bool {
if let Some(action) = config.get_common_action(key, modifiers) {
if action == "toggle_buffer_list" {
ui_state.show_buffer_list = !ui_state.show_buffer_list;
return true;
}
}
false
}
}

View File

@@ -2,79 +2,127 @@
use crate::components::{
render_background,
render_buffer_list,
render_command_line,
render_status_line,
intro::intro::render_intro,
handlers::sidebar::{self, calculate_sidebar_layout},
form::form::render_form,
admin::{admin_panel::AdminPanelState},
auth::login::render_login,
admin::render_add_table,
auth::{login::render_login, register::render_register},
};
use crate::config::colors::themes::Theme;
use ratatui::layout::{Constraint, Direction, Layout};
use ratatui::Frame;
use crate::state::pages::form::FormState;
use crate::state::pages::auth::AuthState;
use crate::state::state::AppState;
use crate::state::pages::auth::LoginState;
use crate::state::pages::auth::RegisterState;
use crate::state::pages::intro::IntroState;
use crate::state::app::buffer::BufferState;
use crate::state::app::state::AppState;
use crate::state::pages::admin::AdminState;
use crate::state::app::highlight::HighlightState;
pub fn render_ui(
f: &mut Frame,
form_state: &mut FormState,
auth_state: &mut AuthState,
login_state: &LoginState,
register_state: &RegisterState,
intro_state: &IntroState,
admin_state: &mut AdminState,
buffer_state: &BufferState,
theme: &Theme,
is_edit_mode: bool,
highlight_state: &HighlightState,
total_count: u64,
current_position: u64,
current_dir: &str,
command_input: &str,
command_mode: bool,
command_message: &str,
current_fps: f64,
app_state: &AppState,
// intro_state parameter removed
) {
render_background(f, f.area(), theme);
// Adjust layout based on whether buffer list is shown
let constraints = if app_state.ui.show_buffer_list {
vec![
Constraint::Length(1), // Buffer list
Constraint::Min(1), // Main content
Constraint::Length(1), // Status line
Constraint::Length(1), // Command line
]
} else {
vec![
Constraint::Min(1), // Main content
Constraint::Length(1), // Status line (no buffer list)
Constraint::Length(1), // Command line
]
};
let root = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Min(1),
Constraint::Length(1),
Constraint::Length(1),
])
.constraints(constraints)
.split(f.area());
let main_content_area = root[0];
let mut buffer_list_area = None;
let main_content_area;
let status_line_area;
let command_line_area;
// Assign areas based on layout
if app_state.ui.show_buffer_list {
buffer_list_area = Some(root[0]);
main_content_area = root[1];
status_line_area = root[2];
command_line_area = root[3];
} else {
main_content_area = root[0];
status_line_area = root[1];
command_line_area = root[2];
}
if app_state.ui.show_intro {
// Use app_state's intro_state directly
app_state.ui.intro_state.render(f, main_content_area, theme);
}else if app_state.ui.show_login {
render_intro(f, intro_state, main_content_area, theme);
} else if app_state.ui.show_register {
render_register(
f,
main_content_area,
theme,
register_state,
app_state,
register_state.current_field < 4,
highlight_state,
);
} else if app_state.ui.show_add_table {
render_add_table(
f,
main_content_area,
theme,
app_state,
&mut admin_state.add_table_state,
login_state.current_field < 3,
highlight_state,
);
} else if app_state.ui.show_login {
render_login(
f,
main_content_area,
theme,
auth_state,
app_state, // Add AppState reference here
auth_state.current_field < 2
f,
main_content_area,
theme,
login_state,
app_state,
login_state.current_field < 2,
highlight_state,
);
} else if app_state.ui.show_admin {
// Create temporary AdminPanelState for rendering
let mut admin_state = AdminPanelState::new(
app_state.profile_tree.profiles
.iter()
.map(|p| p.name.clone())
.collect()
);
// Set the selected item - FIXED
if !admin_state.profiles.is_empty() {
let selected_index = std::cmp::min(
app_state.general.selected_item,
admin_state.profiles.len() - 1
);
admin_state.list_state.select(Some(selected_index));
}
admin_state.render(
crate::components::admin::admin_panel::render_admin_panel(
f,
app_state,
auth_state,
admin_state,
main_content_area,
theme,
&app_state.profile_tree,
@@ -133,13 +181,18 @@ pub fn render_ui(
&values,
theme,
is_edit_mode,
highlight_state,
total_count,
current_position,
);
} else{
}
render_status_line(f, root[1], current_dir, theme, is_edit_mode);
render_command_line(f, root[2], command_input, command_mode, theme, command_message);
// Render buffer list if enabled and area is available
if let Some(area) = buffer_list_area {
if app_state.ui.show_buffer_list {
render_buffer_list(f, area, theme, buffer_state);
}
}
render_status_line(f, status_line_area, current_dir, theme, is_edit_mode, current_fps);
render_command_line(f, command_line_area, command_input, command_mode, theme, command_message);
}

View File

@@ -2,65 +2,111 @@
use crate::config::binds::config::Config;
use crate::config::colors::themes::Theme;
use crate::modes::common::commands::CommandHandler;
use crate::modes::handlers::event::{EventHandler, EventOutcome}; // Import EventOutcome
use crate::modes::handlers::mode_manager::{AppMode, ModeManager};
use crate::services::grpc_client::GrpcClient;
use crate::services::ui_service::UiService;
use crate::state::canvas_state::CanvasState;
use crate::state::pages::auth::AuthState;
use crate::modes::common::commands::CommandHandler;
use crate::modes::handlers::event::{EventHandler, EventOutcome};
use crate::modes::handlers::mode_manager::{AppMode, ModeManager};
use crate::state::pages::canvas_state::CanvasState;
use crate::state::pages::form::FormState;
use crate::state::state::AppState;
use crate::tui::functions::common::form::SaveOutcome; // Import SaveOutcome
use crate::state::pages::auth::AuthState;
use crate::state::pages::auth::LoginState;
use crate::state::pages::auth::RegisterState;
use crate::state::pages::admin::AdminState;
use crate::state::pages::intro::IntroState;
use crate::state::app::buffer::BufferState;
use crate::state::app::buffer::AppView;
use crate::state::app::state::AppState;
// Import SaveOutcome
use crate::tui::terminal::{EventReader, TerminalCore};
use crate::ui::handlers::render::render_ui;
use std::time::Instant;
use crossterm::cursor::SetCursorStyle;
pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
let config = Config::load()?;
let theme = Theme::from_str(&config.colors.theme);
let mut terminal = TerminalCore::new()?;
let mut grpc_client = GrpcClient::new().await?;
let mut command_handler = CommandHandler::new();
let theme = Theme::from_str(&config.colors.theme);
let mut auth_state = AuthState::default(); // The single source of truth for AuthState
// Initialize app_state first
let mut event_handler = EventHandler::new().await?;
let event_reader = EventReader::new();
let mut auth_state = AuthState::default();
let mut login_state = LoginState::default();
let mut register_state = RegisterState::default();
let mut intro_state = IntroState::default();
let mut admin_state = AdminState::default();
let mut buffer_state = BufferState::default();
let mut app_state = AppState::new()?;
// Initialize app state with profile tree and table structure
let column_names =
UiService::initialize_app_state(&mut grpc_client, &mut app_state)
.await?;
// Initialize FormState with dynamic fields
let mut form_state = FormState::new(column_names);
// Initialize EventHandler (which now contains AuthClient)
let mut event_handler = EventHandler::new().await?;
let event_reader = EventReader::new();
// Fetch the total count of Adresar entries
UiService::initialize_adresar_count(&mut grpc_client, &mut app_state)
.await?;
form_state.reset_to_empty();
// --- FPS Calculation State ---
let mut last_frame_time = Instant::now();
let mut current_fps = 0.0;
loop {
// Determine edit mode based on EventHandler state
let is_edit_mode = event_handler.is_edit_mode;
// --- Synchronize UI View from Active Buffer ---
if let Some(active_view) = buffer_state.get_active_view() {
// Reset all flags first
app_state.ui.show_intro = false;
app_state.ui.show_login = false;
app_state.ui.show_register = false;
app_state.ui.show_admin = false;
app_state.ui.show_add_table = false;
app_state.ui.show_form = false;
match active_view {
AppView::Intro => app_state.ui.show_intro = true,
AppView::Login => app_state.ui.show_login = true,
AppView::Register => app_state.ui.show_register = true,
AppView::Admin => {
app_state.ui.show_admin = true;
let profile_names = app_state.profile_tree.profiles.iter()
.map(|p| p.name.clone())
.collect();
admin_state.set_profiles(profile_names);
}
AppView::AddTable => app_state.ui.show_add_table = true,
AppView::Form(_) => app_state.ui.show_form = true,
AppView::Scratch => {} // Or show a scratchpad component
}
}
// --- End Synchronization ---
terminal.draw(|f| {
render_ui(
f,
&mut form_state,
&mut auth_state, // Pass the single AuthState instance
&mut auth_state,
&login_state,
&register_state,
&intro_state,
&mut admin_state,
&buffer_state,
&theme,
is_edit_mode, // Use determined edit mode
is_edit_mode,
&event_handler.highlight_state,
app_state.total_count,
app_state.current_position,
&app_state.current_dir,
&event_handler.command_input,
event_handler.command_mode,
&event_handler.command_message,
current_fps,
&app_state,
);
})?;
@@ -71,6 +117,10 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
AppMode::Edit => {
terminal.show_cursor()?;
}
AppMode::Highlight => {
terminal.set_cursor_style(SetCursorStyle::SteadyBlock)?;
terminal.show_cursor()?;
}
AppMode::ReadOnly => {
if !app_state.ui.focus_outside_canvas {
terminal.set_cursor_style(SetCursorStyle::SteadyBlock)?;
@@ -105,13 +155,18 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
.handle_event(
event,
&config,
&mut terminal, // Pass terminal mutably
&mut terminal,
&mut grpc_client,
&mut command_handler,
&mut form_state,
&mut auth_state,
&mut login_state,
&mut register_state,
&mut intro_state,
&mut admin_state,
&mut buffer_state,
&mut app_state,
total_count, // Pass the count *before* potential save
total_count,
&mut current_position,
)
.await;
@@ -152,6 +207,9 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
}
// No count update needed for UpdatedExisting or NoChange
}
EventOutcome::ButtonSelected { context, index } => {
event_handler.command_message = "Internal error: Unexpected button state".to_string();
}
},
Err(e) => {
// Handle errors from handle_event, e.g., log or display
@@ -236,17 +294,25 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
form_state.current_cursor_pos =
event_handler.ideal_cursor_column.min(max_cursor_pos);
}
} else if app_state.ui.show_login {
// Handle cursor updates for AuthState if needed, similar to FormState
} else if app_state.ui.show_register {
if !event_handler.is_edit_mode {
let current_input = auth_state.get_current_input();
let current_input = register_state.get_current_input();
let max_cursor_pos = if !current_input.is_empty() {
current_input.len() - 1
} else {
0
};
auth_state.current_cursor_pos =
event_handler.ideal_cursor_column.min(max_cursor_pos);
register_state.current_cursor_pos = event_handler.ideal_cursor_column.min(max_cursor_pos);
}
} else if app_state.ui.show_login {
if !event_handler.is_edit_mode {
let current_input = login_state.get_current_input();
let max_cursor_pos = if !current_input.is_empty() {
current_input.len() - 1
} else {
0
};
login_state.current_cursor_pos = event_handler.ideal_cursor_column.min(max_cursor_pos);
}
}
@@ -255,6 +321,14 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
// terminal.cleanup()?; // Optional: Drop handles this
return Ok(());
}
// --- FPS Calculation ---
let now = Instant::now();
let frame_duration = now.duration_since(last_frame_time);
last_frame_time = now;
if frame_duration.as_secs_f64() > 1e-6 {
current_fps = 1.0 / frame_duration.as_secs_f64();
}
}
}

View File

@@ -14,6 +14,7 @@ message RegisterRequest {
string email = 2;
string password = 3;
string password_confirmation = 4;
string role = 5;
}
message AuthResponse {
@@ -34,4 +35,5 @@ message LoginResponse {
int32 expires_in = 3; // Expiration in seconds (86400 for 24 hours)
string user_id = 4; // User's UUID in string format
string role = 5; // User's role
string username = 6;
}

Binary file not shown.

View File

@@ -9,6 +9,8 @@ pub struct RegisterRequest {
pub password: ::prost::alloc::string::String,
#[prost(string, tag = "4")]
pub password_confirmation: ::prost::alloc::string::String,
#[prost(string, tag = "5")]
pub role: ::prost::alloc::string::String,
}
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AuthResponse {
@@ -50,6 +52,8 @@ pub struct LoginResponse {
/// User's role
#[prost(string, tag = "5")]
pub role: ::prost::alloc::string::String,
#[prost(string, tag = "6")]
pub username: ::prost::alloc::string::String,
}
/// Generated client implementations.
pub mod auth_service_client {

View File

@@ -0,0 +1,37 @@
grpcurl -plaintext -d '{
"username": "testuser_default_role",
"email": "default@example.com",
"password": "password",
"password_confirmation": "password"
}' localhost:50051 multieko2.auth.AuthService/Register
{
"id": "73017288-af41-49d8-b4cb-2ac2109b38a1",
"username": "testuser_default_role",
"email": "default@example.com",
"role": "accountant"
}
grpcurl -plaintext -d '{
"username": "testuser_admin_role",
"email": "admin@example.com",
"password": "password",
"password_confirmation": "password",
"role": "admin"
}' localhost:50051 multieko2.auth.AuthService/Register
{
"id": "9437e318-818b-4c34-822d-c2d6601b835e",
"username": "testuser_admin_role",
"email": "admin@example.com",
"role": "admin"
}
grpcurl -plaintext -d '{
"username": "testuser_invalid_role",
"email": "invalid@example.com",
"password": "password",
"password_confirmation": "password",
"role": "invalid_role_name"
}' localhost:50051 multieko2.auth.AuthService/Register
ERROR:
Code: InvalidArgument
Message: Invalid role specified: 'invalid_role_name'
╭─    ~/Doc/pr/multieko2/server    main +3 !1 
╰─

View File

@@ -11,7 +11,7 @@ pub async fn login(
) -> Result<Response<LoginResponse>, Status> {
let user = sqlx::query!(
r#"
SELECT id, password_hash, role
SELECT id, username, password_hash, role
FROM users
WHERE username = $1 OR email = $1
"#,
@@ -33,7 +33,7 @@ pub async fn login(
return Err(Status::unauthenticated("Invalid credentials"));
}
let token = jwt::generate_token(user.id, &user.role)
let token = jwt::generate_token(user.id, &user.role, &user.username)
.map_err(|e| Status::internal(e.to_string()))?;
Ok(Response::new(LoginResponse {
@@ -42,5 +42,6 @@ pub async fn login(
expires_in: 86400, // 24 hours
user_id: user.id.to_string(),
role: user.role,
username: user.username,
}))
}

View File

@@ -5,6 +5,8 @@ use common::proto::multieko2::auth::{RegisterRequest, AuthResponse};
use crate::db::PgPool;
use crate::auth::models::AuthError;
const DEFAULT_ROLE: &str = "accountant";
pub async fn register(
pool: &PgPool,
payload: RegisterRequest,
@@ -18,20 +20,28 @@ pub async fn register(
let password_hash = hash(payload.password, DEFAULT_COST)
.map_err(|e| Status::internal(AuthError::HashingError(e.to_string()).to_string()))?;
let role_to_insert = if payload.role.is_empty() { DEFAULT_ROLE } else { &payload.role };
// Insert user
let user = sqlx::query!(
r#"
INSERT INTO users (username, email, password_hash, role)
VALUES ($1, $2, $3, 'accountant')
VALUES ($1, $2, $3, $4)
RETURNING id, username, email, role
"#,
payload.username,
payload.email,
password_hash
password_hash,
role_to_insert
)
.fetch_one(pool)
.await
.map_err(|e| {
if let Some(db_err) = e.as_database_error() {
if db_err.constraint() == Some("valid_roles") {
return Status::invalid_argument(format!("Invalid role specified: '{}'", role_to_insert));
}
}
if e.to_string().contains("duplicate key") {
Status::already_exists(AuthError::UserExists.to_string())
} else {

View File

@@ -18,6 +18,7 @@ pub struct Claims {
pub sub: Uuid, // User ID
pub exp: i64, // Expiration time
pub role: String, // User role
pub username: String,
}
pub fn init_jwt() -> Result<(), AuthError> {
@@ -32,7 +33,7 @@ pub fn init_jwt() -> Result<(), AuthError> {
Ok(())
}
pub fn generate_token(user_id: Uuid, role: &str) -> Result<String, AuthError> {
pub fn generate_token(user_id: Uuid, role: &str, username: &str) -> Result<String, AuthError> {
let keys = KEYS.get().ok_or(AuthError::ConfigError("JWT not initialized".to_string()))?;
let exp = OffsetDateTime::now_utc() + Duration::days(365000);
@@ -40,6 +41,7 @@ pub fn generate_token(user_id: Uuid, role: &str) -> Result<String, AuthError> {
sub: user_id,
exp: exp.unix_timestamp(),
role: role.to_string(),
username: username.to_string(),
};
encode(&Header::default(), &claims, &keys.encoding)