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31 Commits

Author SHA1 Message Date
Priec
4e0338276f autotrigger vs manual trigger 2025-07-30 17:16:20 +02:00
Priec
fe193f4f91 unimportant 2025-07-30 16:34:21 +02:00
Priec
0011ba0c04 add_table now ported to the canvas library also 2025-07-30 14:06:05 +02:00
Priec
3c2eef9596 registering canvas functions now instead of internal state 2025-07-30 13:24:49 +02:00
Priec
dac788351f autocomplete gui as original, needs logic change in the future 2025-07-30 13:00:23 +02:00
Priec
8d5bc1296e usage of the canvas is fully implemented, time to fix bugs. Working now fully 2025-07-30 12:51:18 +02:00
Priec
969ad229e4 compiled 2025-07-30 12:45:13 +02:00
Priec
0d291fcf57 auth not working with canvas crate yet 2025-07-30 12:08:35 +02:00
Priec
d711f4c491 usage of canvas lib for auth BROKEN 2025-07-30 11:14:05 +02:00
Priec
9369626e21 migration md 2025-07-29 23:56:53 +02:00
Priec
f84bb0dc9e compiled successfulywith rich suggestions now 2025-07-29 23:49:58 +02:00
Priec
20b428264e library is now conflicting with client and its breaking it, but lets change the client 2025-07-29 23:25:10 +02:00
Priec
05bb84fc98 different structure of the library 2025-07-29 23:04:48 +02:00
Priec
46a85e4b4a autocomplete separate traits, one for autocomplete one for canvas purely 2025-07-29 22:31:35 +02:00
Priec
b4d1572c79 autocomplete is now robust, but unified, time to split it up 2025-07-29 22:18:44 +02:00
Priec
b8e1b77222 compiled autocomplete 2025-07-29 21:46:55 +02:00
Priec
1a451a576f working, cleaning trash via cargo fix 2025-07-29 20:14:24 +02:00
Priec
074b2914d8 gui canvas with rounded corners 2025-07-29 20:00:16 +02:00
Priec
aec5f80879 gui of canvas is from the canvas crate now 2025-07-29 19:54:29 +02:00
Priec
a1fa42e204 config now finally works 2025-07-29 18:56:56 +02:00
Priec
306cb956a0 canvas has now its own config for keybindings, lets use that from the client 2025-07-29 17:16:03 +02:00
Priec
d837acde63 bugs fixed, canvas library now replaced internal canvas, only form is using it now 2025-07-29 16:05:45 +02:00
Priec
db938a2c8d canvas library usage instead of internal canvas on the form, others are still using canvas from state. Needed debugging because its not working yet 2025-07-29 15:20:00 +02:00
Priec
f24156775a canvas ready, lets implement now client 2025-07-29 12:47:43 +02:00
Priec
2a7f94cf17 strings to enum, eased state.rs 2025-07-29 10:12:16 +02:00
Priec
15922ed953 canvas compiled for the first time 2025-07-29 09:35:17 +02:00
Priec
7129ec97fd canvas in a separate crate 2025-07-29 08:33:49 +02:00
Priec
a921806e62 version 0.4.1 2025-07-29 08:28:33 +02:00
Priec
d1b28b4fdd init startup fail fixed to detect working profile not just default profile 2025-07-28 23:15:26 +02:00
Priec
64fd7e4af2 Add Nix flake development environment with direnv 2025-07-28 11:41:50 +02:00
Priec
7b52a739c2 basic nix flake added 2025-07-28 10:59:25 +02:00
114 changed files with 12342 additions and 535 deletions

1
.envrc Normal file
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@@ -0,0 +1 @@
use flake

1
.gitignore vendored
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@@ -3,3 +3,4 @@
/tantivy_indexes
server/tantivy_indexes
steel_decimal/tests/property_tests.proptest-regressions
.direnv/

26
Cargo.lock generated
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@@ -470,6 +470,23 @@ version = "1.10.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d71b6127be86fdcfddb610f7182ac57211d4b18a3e9c82eb2d17662f2227ad6a"
[[package]]
name = "canvas"
version = "0.4.2"
dependencies = [
"anyhow",
"common",
"crossterm",
"ratatui",
"serde",
"tokio",
"tokio-test",
"toml",
"tracing",
"tracing-subscriber",
"unicode-width 0.2.0",
]
[[package]]
name = "cassowary"
version = "0.3.0"
@@ -541,10 +558,11 @@ dependencies = [
[[package]]
name = "client"
version = "0.3.13"
version = "0.4.2"
dependencies = [
"anyhow",
"async-trait",
"canvas",
"common",
"crossterm",
"dirs",
@@ -591,7 +609,7 @@ dependencies = [
[[package]]
name = "common"
version = "0.3.13"
version = "0.4.2"
dependencies = [
"prost",
"prost-types",
@@ -2877,7 +2895,7 @@ checksum = "1c107b6f4780854c8b126e228ea8869f4d7b71260f962fefb57b996b8959ba6b"
[[package]]
name = "search"
version = "0.3.13"
version = "0.4.2"
dependencies = [
"anyhow",
"common",
@@ -2976,7 +2994,7 @@ dependencies = [
[[package]]
name = "server"
version = "0.3.13"
version = "0.4.2"
dependencies = [
"anyhow",
"bcrypt",

View File

@@ -1,11 +1,11 @@
[workspace]
members = ["client", "server", "common", "search"]
members = ["client", "server", "common", "search", "canvas"]
resolver = "2"
[workspace.package]
# TODO: idk how to do the name, fix later
# name = "komp_ac"
version = "0.3.13"
version = "0.4.2"
edition = "2021"
license = "GPL-3.0-or-later"
authors = ["Filip Priečinský <filippriec@gmail.com>"]
@@ -46,4 +46,10 @@ rust_decimal_macros = "1.37.1"
thiserror = "2.0.12"
regex = "1.11.1"
# Canvas crate
ratatui = { version = "0.29.0", features = ["crossterm"] }
crossterm = "0.28.1"
toml = "0.8.20"
unicode-width = "0.2.0"
common = { path = "./common" }

334
canvas/CANVAS_MIGRATION.md Normal file
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# Canvas Library Migration Guide
## Overview
This guide covers the migration from the legacy canvas library structure to the new clean, modular architecture. The new design separates core canvas functionality from autocomplete features, providing better type safety and maintainability.
## Key Changes
### 1. **Modular Architecture**
```
# Old Structure (LEGACY)
src/
├── state.rs # Mixed canvas + autocomplete
├── actions/edit.rs # Mixed concerns
├── gui/render.rs # Everything together
└── suggestions.rs # Legacy file
# New Structure (CLEAN)
src/
├── canvas/ # Core canvas functionality
│ ├── state.rs # CanvasState trait only
│ ├── actions/edit.rs # Canvas actions only
│ └── gui.rs # Canvas rendering
├── autocomplete/ # Rich autocomplete features
│ ├── state.rs # AutocompleteCanvasState trait
│ ├── types.rs # SuggestionItem, AutocompleteState
│ ├── actions.rs # Autocomplete actions
│ └── gui.rs # Autocomplete dropdown rendering
└── dispatcher.rs # Action routing
```
### 2. **Trait Separation**
- **CanvasState**: Core form functionality (navigation, input, validation)
- **AutocompleteCanvasState**: Optional rich autocomplete features
### 3. **Rich Suggestions**
Replaced simple string suggestions with typed, rich suggestion objects.
## Migration Steps
### Step 1: Update Import Paths
**Find and Replace these imports:**
```rust
# OLD IMPORTS
use canvas::CanvasState;
use canvas::CanvasAction;
use canvas::ActionContext;
use canvas::HighlightState;
use canvas::CanvasTheme;
use canvas::ActionDispatcher;
use canvas::ActionResult;
# NEW IMPORTS
use canvas::canvas::CanvasState;
use canvas::canvas::CanvasAction;
use canvas::canvas::ActionContext;
use canvas::canvas::HighlightState;
use canvas::canvas::CanvasTheme;
use canvas::dispatcher::ActionDispatcher;
use canvas::canvas::ActionResult;
```
**Complex imports:**
```rust
# OLD
use canvas::{CanvasAction, ActionDispatcher, ActionResult};
# NEW
use canvas::{canvas::CanvasAction, dispatcher::ActionDispatcher, canvas::ActionResult};
```
### Step 2: Clean Up State Implementation
**Remove legacy methods from your CanvasState implementation:**
```rust
impl CanvasState for YourFormState {
// Keep all the core methods:
fn current_field(&self) -> usize { /* ... */ }
fn get_current_input(&self) -> &str { /* ... */ }
// ... etc
// ❌ REMOVE these legacy methods:
// fn get_suggestions(&self) -> Option<&[String]>
// fn get_selected_suggestion_index(&self) -> Option<usize>
// fn set_selected_suggestion_index(&mut self, index: Option<usize>)
// fn activate_suggestions(&mut self, suggestions: Vec<String>)
// fn deactivate_suggestions(&mut self)
}
```
### Step 3: Implement Rich Autocomplete (Optional)
**If you want rich autocomplete features:**
```rust
use canvas::autocomplete::{AutocompleteCanvasState, SuggestionItem, AutocompleteState};
impl AutocompleteCanvasState for YourFormState {
type SuggestionData = YourDataType; // e.g., Hit, CustomRecord, etc.
fn supports_autocomplete(&self, field_index: usize) -> bool {
// Define which fields support autocomplete
matches!(field_index, 2 | 3 | 5) // Example: only certain fields
}
fn autocomplete_state(&self) -> Option<&AutocompleteState<Self::SuggestionData>> {
Some(&self.autocomplete)
}
fn autocomplete_state_mut(&mut self) -> Option<&mut AutocompleteState<Self::SuggestionData>> {
Some(&mut self.autocomplete)
}
}
```
**Add autocomplete field to your state:**
```rust
pub struct YourFormState {
// ... existing fields
pub autocomplete: AutocompleteState<YourDataType>,
}
```
### Step 4: Migrate Suggestions
**Old way (simple strings):**
```rust
let suggestions = vec!["John".to_string(), "Jane".to_string()];
form_state.activate_suggestions(suggestions);
```
**New way (rich objects):**
```rust
let suggestions = vec![
SuggestionItem::new(
hit1, // Your data object
"John Doe (Manager) | ID: 123".to_string(), // What user sees
"123".to_string(), // What gets stored
),
SuggestionItem::simple(hit2, "Jane".to_string()), // Simple version
];
form_state.set_autocomplete_suggestions(suggestions);
```
### Step 5: Update Rendering
**Old rendering:**
```rust
// Manual autocomplete rendering
if form_state.autocomplete_active {
render_autocomplete_dropdown(/* ... */);
}
```
**New rendering:**
```rust
// Canvas handles everything
use canvas::canvas::render_canvas;
let active_field_rect = render_canvas(f, area, form_state, theme, edit_mode, highlight_state);
// Optional: Rich autocomplete (if implementing AutocompleteCanvasState)
if form_state.is_autocomplete_active() {
if let Some(autocomplete_state) = form_state.autocomplete_state() {
canvas::autocomplete::render_autocomplete_dropdown(
f, f.area(), active_field_rect.unwrap(), theme, autocomplete_state
);
}
}
```
### Step 6: Update Method Calls
**Replace legacy method calls:**
```rust
# OLD
form_state.deactivate_suggestions();
# NEW - Option A: Add your own method
impl YourFormState {
pub fn deactivate_autocomplete(&mut self) {
self.autocomplete_active = false;
self.autocomplete_suggestions.clear();
self.selected_suggestion_index = None;
}
}
form_state.deactivate_autocomplete();
# NEW - Option B: Use rich autocomplete trait
form_state.deactivate_autocomplete(); // If implementing AutocompleteCanvasState
```
## Benefits of New Architecture
### 1. **Clean Separation of Concerns**
- Canvas: Form rendering, navigation, input handling
- Autocomplete: Rich suggestions, dropdown management, async loading
### 2. **Type Safety**
```rust
// Old: Stringly typed
let suggestions: Vec<String> = vec!["user1".to_string()];
// New: Fully typed with your domain objects
let suggestions: Vec<SuggestionItem<UserRecord>> = vec![
SuggestionItem::new(user_record, display_text, stored_value)
];
```
### 3. **Rich UX Capabilities**
- **Display vs Storage**: Show "John Doe (Manager)" but store user ID
- **Loading States**: Built-in spinner/loading indicators
- **Async Support**: Designed for async suggestion fetching
- **Display Overrides**: Show friendly text while storing normalized data
### 4. **Future-Proof**
- Easy to add new autocomplete features
- Canvas features don't interfere with autocomplete
- Modular: Use only what you need
## Advanced Features
### Display Overrides
Perfect for foreign key relationships:
```rust
// User selects "John Doe (Manager) | ID: 123"
// Field stores: "123" (for database)
// User sees: "John Doe" (friendly display)
impl CanvasState for FormState {
fn get_display_value_for_field(&self, index: usize) -> &str {
if let Some(display_text) = self.link_display_map.get(&index) {
return display_text.as_str(); // Shows "John Doe"
}
self.inputs().get(index).map(|s| s.as_str()).unwrap_or("") // Shows "123"
}
fn has_display_override(&self, index: usize) -> bool {
self.link_display_map.contains_key(&index)
}
}
```
### Progressive Enhancement
Start simple, add features when needed:
```rust
// Week 1: Basic usage
SuggestionItem::simple(data, "John".to_string());
// Week 5: Rich display
SuggestionItem::new(data, "John Doe (Manager)".to_string(), "John".to_string());
// Week 10: Store IDs, show names
SuggestionItem::new(user, "John Doe (Manager)".to_string(), "123".to_string());
```
## Breaking Changes Summary
1. **Import paths changed**: Add `canvas::` or `dispatcher::` prefixes
2. **Legacy suggestion methods removed**: Replace with rich autocomplete or custom methods
3. **No more simple suggestions**: Use `SuggestionItem` for typed suggestions
4. **Trait split**: `AutocompleteCanvasState` is now separate and optional
## Troubleshooting
### Common Compilation Errors
**Error**: `no method named 'get_suggestions' found`
**Fix**: Remove legacy method from `CanvasState` implementation
**Error**: `no 'CanvasState' in the root`
**Fix**: Change `use canvas::CanvasState` to `use canvas::canvas::CanvasState`
**Error**: `trait bound 'FormState: CanvasState' is not satisfied`
**Fix**: Make sure your state properly implements the new `CanvasState` trait
### Migration Checklist
- [ ] Updated all import paths
- [ ] Removed legacy methods from CanvasState implementation
- [ ] Added custom autocomplete methods if needed
- [ ] Updated suggestion usage to SuggestionItem
- [ ] Updated rendering calls
- [ ] Tested form functionality
- [ ] Tested autocomplete functionality (if using)
## Example: Complete Migration
**Before:**
```rust
use canvas::{CanvasState, CanvasAction};
impl CanvasState for FormState {
fn get_suggestions(&self) -> Option<&[String]> { /* ... */ }
fn deactivate_suggestions(&mut self) { /* ... */ }
// ... other methods
}
```
**After:**
```rust
use canvas::canvas::{CanvasState, CanvasAction};
use canvas::autocomplete::{AutocompleteCanvasState, SuggestionItem};
impl CanvasState for FormState {
// Only core canvas methods, no suggestion methods
fn current_field(&self) -> usize { /* ... */ }
fn get_current_input(&self) -> &str { /* ... */ }
// ... other core methods only
}
impl AutocompleteCanvasState for FormState {
type SuggestionData = Hit;
fn supports_autocomplete(&self, field_index: usize) -> bool {
self.fields[field_index].is_link
}
fn autocomplete_state(&self) -> Option<&AutocompleteState<Self::SuggestionData>> {
Some(&self.autocomplete)
}
fn autocomplete_state_mut(&mut self) -> Option<&mut AutocompleteState<Self::SuggestionData>> {
Some(&mut self.autocomplete)
}
}
```
This migration results in cleaner, more maintainable, and more powerful code!

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canvas/Cargo.toml Normal file
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@@ -0,0 +1,30 @@
[package]
name = "canvas"
version.workspace = true
edition.workspace = true
license.workspace = true
authors.workspace = true
description.workspace = true
readme.workspace = true
repository.workspace = true
categories.workspace = true
[dependencies]
common = { path = "../common" }
ratatui = { workspace = true, optional = true }
crossterm = { workspace = true }
anyhow = { workspace = true }
tokio = { workspace = true }
toml = { workspace = true }
serde = { workspace = true }
unicode-width.workspace = true
tracing = "0.1.41"
tracing-subscriber = "0.3.19"
[dev-dependencies]
tokio-test = "0.4.4"
[features]
default = []
gui = ["ratatui"]

337
canvas/README.md Normal file
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@@ -0,0 +1,337 @@
# Canvas 🎨
A reusable, type-safe canvas system for building form-based TUI applications with vim-like modal editing.
## ✨ Features
- **Type-Safe Actions**: No more string-based action names - everything is compile-time checked
- **Generic Design**: Implement `CanvasState` once, get navigation, editing, and suggestions for free
- **Vim-Like Experience**: Modal editing with familiar keybindings
- **Suggestion System**: Built-in autocomplete and suggestions support
- **Framework Agnostic**: Works with any TUI framework or raw terminal handling
- **Async Ready**: Full async/await support for modern Rust applications
- **Batch Operations**: Execute multiple actions atomically
- **Extensible**: Custom actions and feature-specific handling
## 🚀 Quick Start
Add to your `Cargo.toml`:
```toml
cargo add canvas
```
Implement the `CanvasState` trait:
```rust
use canvas::prelude::*;
#[derive(Debug)]
struct LoginForm {
current_field: usize,
cursor_pos: usize,
username: String,
password: String,
has_changes: bool,
}
impl CanvasState for LoginForm {
fn current_field(&self) -> usize { self.current_field }
fn current_cursor_pos(&self) -> usize { self.cursor_pos }
fn set_current_field(&mut self, index: usize) { self.current_field = index; }
fn set_current_cursor_pos(&mut self, pos: usize) { self.cursor_pos = pos; }
fn get_current_input(&self) -> &str {
match self.current_field {
0 => &self.username,
1 => &self.password,
_ => "",
}
}
fn get_current_input_mut(&mut self) -> &mut String {
match self.current_field {
0 => &mut self.username,
1 => &mut self.password,
_ => unreachable!(),
}
}
fn inputs(&self) -> Vec<&String> { vec![&self.username, &self.password] }
fn fields(&self) -> Vec<&str> { vec!["Username", "Password"] }
fn has_unsaved_changes(&self) -> bool { self.has_changes }
fn set_has_unsaved_changes(&mut self, changed: bool) { self.has_changes = changed; }
}
```
Use the type-safe action dispatcher:
```rust
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
let mut form = LoginForm::new();
let mut ideal_cursor = 0;
// Type a character - compile-time safe!
ActionDispatcher::dispatch(
CanvasAction::InsertChar('h'),
&mut form,
&mut ideal_cursor,
).await?;
// Move to next field
ActionDispatcher::dispatch(
CanvasAction::NextField,
&mut form,
&mut ideal_cursor,
).await?;
// Batch operations
let actions = vec![
CanvasAction::InsertChar('p'),
CanvasAction::InsertChar('a'),
CanvasAction::InsertChar('s'),
CanvasAction::InsertChar('s'),
];
ActionDispatcher::dispatch_batch(actions, &mut form, &mut ideal_cursor).await?;
Ok(())
}
```
## 🎯 Type-Safe Actions
The Canvas system uses strongly-typed actions instead of error-prone strings:
```rust
// ✅ Type-safe - impossible to make typos
ActionDispatcher::dispatch(CanvasAction::MoveLeft, &mut form, &mut cursor).await?;
// ❌ Old way - runtime errors waiting to happen
execute_edit_action("move_left", key, &mut form, &mut cursor).await?;
execute_edit_action("move_leftt", key, &mut form, &mut cursor).await?; // Oops!
```
### Available Actions
```rust
pub enum CanvasAction {
// Character input
InsertChar(char),
// Deletion
DeleteBackward,
DeleteForward,
// Movement
MoveLeft, MoveRight, MoveUp, MoveDown,
MoveLineStart, MoveLineEnd,
MoveWordNext, MoveWordPrev,
// Navigation
NextField, PrevField,
MoveFirstLine, MoveLastLine,
// Suggestions
SuggestionUp, SuggestionDown,
SelectSuggestion, ExitSuggestions,
// Extensibility
Custom(String),
}
```
## 🔧 Advanced Features
### Suggestions and Autocomplete
```rust
impl CanvasState for MyForm {
fn get_suggestions(&self) -> Option<&[String]> {
if self.suggestions.is_active {
Some(&self.suggestions.suggestions)
} else {
None
}
}
fn handle_feature_action(&mut self, action: &CanvasAction, _context: &ActionContext) -> Option<String> {
match action {
CanvasAction::InsertChar('@') => {
// Trigger email suggestions
let suggestions = vec![
format!("{}@gmail.com", self.username),
format!("{}@company.com", self.username),
];
self.activate_suggestions(suggestions);
None // Let generic handler insert the '@'
}
CanvasAction::SelectSuggestion => {
if let Some(suggestion) = self.suggestions.get_selected() {
*self.get_current_input_mut() = suggestion.clone();
self.deactivate_autocomplete();
Some("Applied suggestion".to_string())
}
None
}
_ => None,
}
}
}
```
### Custom Actions
```rust
fn handle_feature_action(&mut self, action: &CanvasAction, _context: &ActionContext) -> Option<String> {
match action {
CanvasAction::Custom(cmd) => match cmd.as_str() {
"uppercase" => {
*self.get_current_input_mut() = self.get_current_input().to_uppercase();
Some("Converted to uppercase".to_string())
}
"validate_email" => {
if self.get_current_input().contains('@') {
Some("Email is valid".to_string())
} else {
Some("Invalid email format".to_string())
}
}
_ => None,
},
_ => None,
}
}
```
### Integration with TUI Frameworks
Canvas is framework-agnostic and works with any TUI library:
```rust
// Works with crossterm (see examples)
// Works with termion
// Works with ratatui/tui-rs
// Works with cursive
// Works with raw terminal I/O
```
## 🏗️ Architecture
Canvas follows a clean, layered architecture:
```
┌─────────────────────────────────────┐
│ Your Application │
├─────────────────────────────────────┤
│ ActionDispatcher │ ← High-level API
├─────────────────────────────────────┤
│ CanvasAction (Type-Safe) │ ← Type safety layer
├─────────────────────────────────────┤
│ Action Handlers │ ← Core logic
├─────────────────────────────────────┤
│ CanvasState Trait │ ← Your implementation
└─────────────────────────────────────┘
```
## 🤝 Why Canvas?
### Before Canvas
```rust
// ❌ Error-prone string actions
execute_action("move_left", key, state)?;
execute_action("move_leftt", key, state)?; // Runtime error!
// ❌ Duplicate navigation logic everywhere
impl MyLoginForm { /* navigation code */ }
impl MyConfigForm { /* same navigation code */ }
impl MyDataForm { /* same navigation code again */ }
// ❌ Manual cursor and field management
if key == Key::Tab {
current_field = (current_field + 1) % fields.len();
cursor_pos = cursor_pos.min(current_input.len());
}
```
### With Canvas
```rust
// ✅ Type-safe actions
ActionDispatcher::dispatch(CanvasAction::MoveLeft, state, cursor)?;
// Typos are impossible - won't compile!
// ✅ Implement once, use everywhere
impl CanvasState for MyForm { /* minimal implementation */ }
// All navigation, editing, suggestions work automatically!
// ✅ High-level operations
ActionDispatcher::dispatch_batch(actions, state, cursor)?;
```
## 📖 Documentation
- **API Docs**: `cargo doc --open`
- **Examples**: See `examples/` directory
- **Migration Guide**: See `CANVAS_MIGRATION.md`
## 🔄 Migration from String-Based Actions
Canvas provides backwards compatibility during migration:
```rust
// Legacy support (deprecated)
execute_edit_action("move_left", key, state, cursor).await?;
// New type-safe way
ActionDispatcher::dispatch(CanvasAction::MoveLeft, state, cursor).await?;
```
## 🧪 Testing
```bash
# Run all tests
cargo test
# Run specific example
cargo run --example simple_login
# Check type safety
cargo check
```
## 📋 Requirements
- Rust 1.70+
- Terminal with cursor support
- Optional: async runtime (tokio) for examples
## 🤔 FAQ
**Q: Does Canvas work with [my TUI framework]?**
A: Yes! Canvas is framework-agnostic. Just implement `CanvasState` and handle the key events.
**Q: Can I extend Canvas with custom actions?**
A: Absolutely! Use `CanvasAction::Custom("my_action")` or implement `handle_feature_action`.
**Q: Is Canvas suitable for complex forms?**
A: Yes! See the `config_screen` example for validation, suggestions, and multi-field forms.
**Q: How do I migrate from string-based actions?**
A: Canvas provides backwards compatibility. Migrate incrementally using the type-safe APIs.
## 📄 License
Licensed under either of:
- Apache License, Version 2.0 ([LICENSE-APACHE](LICENSE-APACHE))
- MIT License ([LICENSE-MIT](LICENSE-MIT))
at your option.
## 🙏 Contributing
Will write here something later on, too busy rn
---
Built with ❤️ for the Rust TUI community

58
canvas/canvas_config.toml Normal file
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@@ -0,0 +1,58 @@
# canvas_config.toml - Complete Canvas Configuration
[behavior]
wrap_around_fields = true
auto_save_on_field_change = false
word_chars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_"
max_suggestions = 6
[appearance]
cursor_style = "block" # "block", "bar", "underline"
show_field_numbers = false
highlight_current_field = true
# Read-only mode keybindings (vim-style)
[keybindings.read_only]
move_left = ["h"]
move_right = ["l"]
move_up = ["k"]
move_down = ["j"]
move_word_next = ["w"]
move_word_end = ["e"]
move_word_prev = ["b"]
move_word_end_prev = ["ge"]
move_line_start = ["0"]
move_line_end = ["$"]
move_first_line = ["gg"]
move_last_line = ["shift+g"]
next_field = ["Tab"]
prev_field = ["Shift+Tab"]
# Edit mode keybindings
[keybindings.edit]
delete_char_backward = ["Backspace"]
delete_char_forward = ["Delete"]
move_left = ["Left"]
move_right = ["Right"]
move_up = ["Up"]
move_down = ["Down"]
move_line_start = ["Home"]
move_line_end = ["End"]
move_word_next = ["Ctrl+Right"]
move_word_prev = ["Ctrl+Left"]
next_field = ["Tab"]
prev_field = ["Shift+Tab"]
trigger_autocomplete = ["Ctrl+p"]
# Suggestion/autocomplete keybindings
[keybindings.suggestions]
suggestion_up = ["Up", "Ctrl+p"]
suggestion_down = ["Down", "Ctrl+n"]
select_suggestion = ["Enter", "Tab"]
exit_suggestions = ["Esc"]
# Global keybindings (work in both modes)
[keybindings.global]
move_up = ["Up"]
move_down = ["Down"]

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@@ -0,0 +1,620 @@
// examples/integration_patterns.rs
//! Advanced integration patterns showing how Canvas works with:
//! - State management patterns
//! - Event-driven architectures
//! - Validation systems
//! - Custom rendering
//!
//! Run with: cargo run --example integration_patterns
use canvas::prelude::*;
use std::collections::HashMap;
#[tokio::main]
async fn main() {
println!("🔧 Canvas Integration Patterns");
println!("==============================\n");
// Pattern 1: State machine integration
state_machine_example().await;
// Pattern 2: Event-driven architecture
event_driven_example().await;
// Pattern 3: Validation pipeline
validation_pipeline_example().await;
// Pattern 4: Multi-form orchestration
multi_form_example().await;
}
// Pattern 1: Canvas with state machine
async fn state_machine_example() {
println!("🔄 Pattern 1: State Machine Integration");
#[derive(Debug, Clone, PartialEq)]
enum FormState {
Initial,
Editing,
Validating,
Submitting,
Success,
Error(String),
}
#[derive(Debug)]
struct StateMachineForm {
// Canvas state
current_field: usize,
cursor_pos: usize,
username: String,
password: String,
has_changes: bool,
// State machine
state: FormState,
}
impl StateMachineForm {
fn new() -> Self {
Self {
current_field: 0,
cursor_pos: 0,
username: String::new(),
password: String::new(),
has_changes: false,
state: FormState::Initial,
}
}
fn transition_to(&mut self, new_state: FormState) -> String {
let old_state = self.state.clone();
self.state = new_state;
format!("State transition: {:?} -> {:?}", old_state, self.state)
}
fn can_submit(&self) -> bool {
matches!(self.state, FormState::Editing) &&
!self.username.trim().is_empty() &&
!self.password.trim().is_empty()
}
}
impl CanvasState for StateMachineForm {
fn current_field(&self) -> usize { self.current_field }
fn current_cursor_pos(&self) -> usize { self.cursor_pos }
fn set_current_field(&mut self, index: usize) { self.current_field = index.min(1); }
fn set_current_cursor_pos(&mut self, pos: usize) { self.cursor_pos = pos; }
fn get_current_input(&self) -> &str {
match self.current_field {
0 => &self.username,
1 => &self.password,
_ => "",
}
}
fn get_current_input_mut(&mut self) -> &mut String {
match self.current_field {
0 => &mut self.username,
1 => &mut self.password,
_ => unreachable!(),
}
}
fn inputs(&self) -> Vec<&String> { vec![&self.username, &self.password] }
fn fields(&self) -> Vec<&str> { vec!["Username", "Password"] }
fn has_unsaved_changes(&self) -> bool { self.has_changes }
fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_changes = changed;
// Transition to editing state when user starts typing
if changed && self.state == FormState::Initial {
self.state = FormState::Editing;
}
}
fn handle_feature_action(&mut self, action: &CanvasAction, _context: &ActionContext) -> Option<String> {
match action {
CanvasAction::Custom(cmd) => match cmd.as_str() {
"submit" => {
if self.can_submit() {
let msg = self.transition_to(FormState::Submitting);
// Simulate submission
self.state = FormState::Success;
Some(format!("{} -> Form submitted successfully", msg))
} else {
let msg = self.transition_to(FormState::Error("Invalid form data".to_string()));
Some(msg)
}
}
"reset" => {
self.username.clear();
self.password.clear();
self.has_changes = false;
Some(self.transition_to(FormState::Initial))
}
_ => None,
},
_ => None,
}
}
}
let mut form = StateMachineForm::new();
let mut ideal_cursor = 0;
println!(" Initial state: {:?}", form.state);
// Type some text to trigger state change
let _result = ActionDispatcher::dispatch(
CanvasAction::InsertChar('u'),
&mut form,
&mut ideal_cursor,
).await.unwrap();
println!(" After typing: {:?}", form.state);
// Try to submit (should fail)
let result = ActionDispatcher::dispatch(
CanvasAction::Custom("submit".to_string()),
&mut form,
&mut ideal_cursor,
).await.unwrap();
println!(" Submit result: {}", result.message().unwrap_or(""));
println!(" ✅ State machine integration works!\n");
}
// Pattern 2: Event-driven architecture
async fn event_driven_example() {
println!("📡 Pattern 2: Event-Driven Architecture");
#[derive(Debug, Clone)]
enum FormEvent {
FieldChanged { field: usize, old_value: String, new_value: String },
ValidationTriggered { field: usize, is_valid: bool },
ActionExecuted { action: String, success: bool },
}
#[derive(Debug)]
struct EventDrivenForm {
current_field: usize,
cursor_pos: usize,
email: String,
has_changes: bool,
events: Vec<FormEvent>,
}
impl EventDrivenForm {
fn new() -> Self {
Self {
current_field: 0,
cursor_pos: 0,
email: String::new(),
has_changes: false,
events: Vec::new(),
}
}
fn emit_event(&mut self, event: FormEvent) {
println!(" 📡 Event: {:?}", event);
self.events.push(event);
}
fn validate_email(&self) -> bool {
self.email.contains('@') && self.email.contains('.')
}
}
impl CanvasState for EventDrivenForm {
fn current_field(&self) -> usize { self.current_field }
fn current_cursor_pos(&self) -> usize { self.cursor_pos }
fn set_current_field(&mut self, index: usize) { self.current_field = index; }
fn set_current_cursor_pos(&mut self, pos: usize) { self.cursor_pos = pos; }
fn get_current_input(&self) -> &str { &self.email }
fn get_current_input_mut(&mut self) -> &mut String { &mut self.email }
fn inputs(&self) -> Vec<&String> { vec![&self.email] }
fn fields(&self) -> Vec<&str> { vec!["Email"] }
fn has_unsaved_changes(&self) -> bool { self.has_changes }
fn set_has_unsaved_changes(&mut self, changed: bool) {
if changed != self.has_changes {
let old_value = if self.has_changes { "modified" } else { "unmodified" };
let new_value = if changed { "modified" } else { "unmodified" };
self.emit_event(FormEvent::FieldChanged {
field: self.current_field,
old_value: old_value.to_string(),
new_value: new_value.to_string(),
});
}
self.has_changes = changed;
}
fn handle_feature_action(&mut self, action: &CanvasAction, _context: &ActionContext) -> Option<String> {
match action {
CanvasAction::Custom(cmd) => match cmd.as_str() {
"validate" => {
let is_valid = self.validate_email();
self.emit_event(FormEvent::ValidationTriggered {
field: self.current_field,
is_valid,
});
self.emit_event(FormEvent::ActionExecuted {
action: "validate".to_string(),
success: true,
});
if is_valid {
Some("Email is valid!".to_string())
} else {
Some("Email is invalid".to_string())
}
}
_ => None,
},
_ => None,
}
}
}
let mut form = EventDrivenForm::new();
let mut ideal_cursor = 0;
// Type an email address
let email = "user@example.com";
for c in email.chars() {
ActionDispatcher::dispatch(
CanvasAction::InsertChar(c),
&mut form,
&mut ideal_cursor,
).await.unwrap();
}
// Validate the email
let result = ActionDispatcher::dispatch(
CanvasAction::Custom("validate".to_string()),
&mut form,
&mut ideal_cursor,
).await.unwrap();
println!(" Final email: {}", form.email);
println!(" Validation result: {}", result.message().unwrap_or(""));
println!(" Total events captured: {}", form.events.len());
println!(" ✅ Event-driven architecture works!\n");
}
// Pattern 3: Validation pipeline
async fn validation_pipeline_example() {
println!("✅ Pattern 3: Validation Pipeline");
type ValidationRule = Box<dyn Fn(&str) -> Result<(), String>>;
// Custom Debug implementation since function pointers don't implement Debug
struct ValidatedForm {
current_field: usize,
cursor_pos: usize,
password: String,
has_changes: bool,
validators: HashMap<usize, Vec<ValidationRule>>,
}
impl std::fmt::Debug for ValidatedForm {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("ValidatedForm")
.field("current_field", &self.current_field)
.field("cursor_pos", &self.cursor_pos)
.field("password", &self.password)
.field("has_changes", &self.has_changes)
.field("validators", &format!("HashMap with {} entries", self.validators.len()))
.finish()
}
}
impl ValidatedForm {
fn new() -> Self {
let mut validators: HashMap<usize, Vec<ValidationRule>> = HashMap::new();
// Password validators
let mut password_validators: Vec<ValidationRule> = Vec::new();
password_validators.push(Box::new(|value| {
if value.len() < 8 {
Err("Password must be at least 8 characters".to_string())
} else {
Ok(())
}
}));
password_validators.push(Box::new(|value| {
if !value.chars().any(|c| c.is_uppercase()) {
Err("Password must contain at least one uppercase letter".to_string())
} else {
Ok(())
}
}));
password_validators.push(Box::new(|value| {
if !value.chars().any(|c| c.is_numeric()) {
Err("Password must contain at least one number".to_string())
} else {
Ok(())
}
}));
validators.insert(0, password_validators);
Self {
current_field: 0,
cursor_pos: 0,
password: String::new(),
has_changes: false,
validators,
}
}
fn validate_field(&self, field_index: usize) -> Vec<String> {
let mut errors = Vec::new();
if let Some(validators) = self.validators.get(&field_index) {
let value = match field_index {
0 => &self.password,
_ => return errors,
};
for validator in validators {
if let Err(error) = validator(value) {
errors.push(error);
}
}
}
errors
}
}
impl CanvasState for ValidatedForm {
fn current_field(&self) -> usize { self.current_field }
fn current_cursor_pos(&self) -> usize { self.cursor_pos }
fn set_current_field(&mut self, index: usize) { self.current_field = index; }
fn set_current_cursor_pos(&mut self, pos: usize) { self.cursor_pos = pos; }
fn get_current_input(&self) -> &str { &self.password }
fn get_current_input_mut(&mut self) -> &mut String { &mut self.password }
fn inputs(&self) -> Vec<&String> { vec![&self.password] }
fn fields(&self) -> Vec<&str> { vec!["Password"] }
fn has_unsaved_changes(&self) -> bool { self.has_changes }
fn set_has_unsaved_changes(&mut self, changed: bool) { self.has_changes = changed; }
fn handle_feature_action(&mut self, action: &CanvasAction, _context: &ActionContext) -> Option<String> {
match action {
CanvasAction::Custom(cmd) => match cmd.as_str() {
"validate" => {
let errors = self.validate_field(self.current_field);
if errors.is_empty() {
Some("Password meets all requirements!".to_string())
} else {
Some(format!("Validation errors: {}", errors.join(", ")))
}
}
_ => None,
},
_ => None,
}
}
}
let mut form = ValidatedForm::new();
let mut ideal_cursor = 0;
// Test with weak password
let weak_password = "abc";
for c in weak_password.chars() {
ActionDispatcher::dispatch(
CanvasAction::InsertChar(c),
&mut form,
&mut ideal_cursor,
).await.unwrap();
}
let result = ActionDispatcher::dispatch(
CanvasAction::Custom("validate".to_string()),
&mut form,
&mut ideal_cursor,
).await.unwrap();
println!(" Weak password '{}': {}", form.password, result.message().unwrap_or(""));
// Clear and test with strong password
form.password.clear();
form.cursor_pos = 0;
let strong_password = "StrongPass123";
for c in strong_password.chars() {
ActionDispatcher::dispatch(
CanvasAction::InsertChar(c),
&mut form,
&mut ideal_cursor,
).await.unwrap();
}
let result = ActionDispatcher::dispatch(
CanvasAction::Custom("validate".to_string()),
&mut form,
&mut ideal_cursor,
).await.unwrap();
println!(" Strong password '{}': {}", form.password, result.message().unwrap_or(""));
println!(" ✅ Validation pipeline works!\n");
}
// Pattern 4: Multi-form orchestration
async fn multi_form_example() {
println!("🎭 Pattern 4: Multi-Form Orchestration");
#[derive(Debug)]
struct PersonalInfoForm {
current_field: usize,
cursor_pos: usize,
name: String,
age: String,
has_changes: bool,
}
#[derive(Debug)]
struct ContactInfoForm {
current_field: usize,
cursor_pos: usize,
email: String,
phone: String,
has_changes: bool,
}
// Implement CanvasState for both forms
impl CanvasState for PersonalInfoForm {
fn current_field(&self) -> usize { self.current_field }
fn current_cursor_pos(&self) -> usize { self.cursor_pos }
fn set_current_field(&mut self, index: usize) { self.current_field = index.min(1); }
fn set_current_cursor_pos(&mut self, pos: usize) { self.cursor_pos = pos; }
fn get_current_input(&self) -> &str {
match self.current_field {
0 => &self.name,
1 => &self.age,
_ => "",
}
}
fn get_current_input_mut(&mut self) -> &mut String {
match self.current_field {
0 => &mut self.name,
1 => &mut self.age,
_ => unreachable!(),
}
}
fn inputs(&self) -> Vec<&String> { vec![&self.name, &self.age] }
fn fields(&self) -> Vec<&str> { vec!["Name", "Age"] }
fn has_unsaved_changes(&self) -> bool { self.has_changes }
fn set_has_unsaved_changes(&mut self, changed: bool) { self.has_changes = changed; }
}
impl CanvasState for ContactInfoForm {
fn current_field(&self) -> usize { self.current_field }
fn current_cursor_pos(&self) -> usize { self.cursor_pos }
fn set_current_field(&mut self, index: usize) { self.current_field = index.min(1); }
fn set_current_cursor_pos(&mut self, pos: usize) { self.cursor_pos = pos; }
fn get_current_input(&self) -> &str {
match self.current_field {
0 => &self.email,
1 => &self.phone,
_ => "",
}
}
fn get_current_input_mut(&mut self) -> &mut String {
match self.current_field {
0 => &mut self.email,
1 => &mut self.phone,
_ => unreachable!(),
}
}
fn inputs(&self) -> Vec<&String> { vec![&self.email, &self.phone] }
fn fields(&self) -> Vec<&str> { vec!["Email", "Phone"] }
fn has_unsaved_changes(&self) -> bool { self.has_changes }
fn set_has_unsaved_changes(&mut self, changed: bool) { self.has_changes = changed; }
}
// Form orchestrator
#[derive(Debug)]
struct FormOrchestrator {
personal_form: PersonalInfoForm,
contact_form: ContactInfoForm,
current_form: usize, // 0 = personal, 1 = contact
}
impl FormOrchestrator {
fn new() -> Self {
Self {
personal_form: PersonalInfoForm {
current_field: 0,
cursor_pos: 0,
name: String::new(),
age: String::new(),
has_changes: false,
},
contact_form: ContactInfoForm {
current_field: 0,
cursor_pos: 0,
email: String::new(),
phone: String::new(),
has_changes: false,
},
current_form: 0,
}
}
async fn execute_action(&mut self, action: CanvasAction) -> ActionResult {
let mut ideal_cursor = 0;
match self.current_form {
0 => ActionDispatcher::dispatch(action, &mut self.personal_form, &mut ideal_cursor).await.unwrap(),
1 => ActionDispatcher::dispatch(action, &mut self.contact_form, &mut ideal_cursor).await.unwrap(),
_ => ActionResult::error("Invalid form index"),
}
}
fn switch_form(&mut self) -> String {
self.current_form = (self.current_form + 1) % 2;
match self.current_form {
0 => "Switched to Personal Info form".to_string(),
1 => "Switched to Contact Info form".to_string(),
_ => "Unknown form".to_string(),
}
}
fn current_form_name(&self) -> &str {
match self.current_form {
0 => "Personal Info",
1 => "Contact Info",
_ => "Unknown",
}
}
}
let mut orchestrator = FormOrchestrator::new();
println!(" Current form: {}", orchestrator.current_form_name());
// Fill personal info
for &c in &['J', 'o', 'h', 'n'] {
orchestrator.execute_action(CanvasAction::InsertChar(c)).await;
}
orchestrator.execute_action(CanvasAction::NextField).await;
for &c in &['2', '5'] {
orchestrator.execute_action(CanvasAction::InsertChar(c)).await;
}
println!(" Personal form - Name: '{}', Age: '{}'",
orchestrator.personal_form.name,
orchestrator.personal_form.age);
// Switch to contact form
let switch_msg = orchestrator.switch_form();
println!(" {}", switch_msg);
// Fill contact info
for &c in &['j', 'o', 'h', 'n', '@', 'e', 'x', 'a', 'm', 'p', 'l', 'e', '.', 'c', 'o', 'm'] {
orchestrator.execute_action(CanvasAction::InsertChar(c)).await;
}
orchestrator.execute_action(CanvasAction::NextField).await;
for &c in &['5', '5', '5', '-', '1', '2', '3', '4'] {
orchestrator.execute_action(CanvasAction::InsertChar(c)).await;
}
println!(" Contact form - Email: '{}', Phone: '{}'",
orchestrator.contact_form.email,
orchestrator.contact_form.phone);
}

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// canvas/src/autocomplete/actions.rs
use crate::canvas::state::{CanvasState, ActionContext};
use crate::autocomplete::state::AutocompleteCanvasState;
use crate::canvas::actions::types::{CanvasAction, ActionResult};
use crate::canvas::actions::edit::handle_generic_canvas_action;
use crate::config::CanvasConfig;
use anyhow::Result;
/// Version for states that implement rich autocomplete
pub async fn execute_canvas_action_with_autocomplete<S: CanvasState + AutocompleteCanvasState>(
action: CanvasAction,
state: &mut S,
ideal_cursor_column: &mut usize,
config: Option<&CanvasConfig>,
) -> Result<ActionResult> {
// 1. Try feature-specific handler first
let context = ActionContext {
key_code: None,
ideal_cursor_column: *ideal_cursor_column,
current_input: state.get_current_input().to_string(),
current_field: state.current_field(),
};
if let Some(result) = handle_rich_autocomplete_action(action.clone(), state, &context) {
return Ok(result);
}
// 2. Handle generic actions and add auto-trigger logic
let result = handle_generic_canvas_action(action.clone(), state, ideal_cursor_column, config).await?;
// 3. AUTO-TRIGGER LOGIC: Check if we should activate/deactivate autocomplete
if let Some(cfg) = config {
println!("{:?}, {}", action, cfg.should_auto_trigger_autocomplete());
if cfg.should_auto_trigger_autocomplete() {
println!("AUTO-TRIGGER");
match action {
CanvasAction::InsertChar(_) => {
println!("AUTO-T on Ins");
let current_field = state.current_field();
let current_input = state.get_current_input();
if state.supports_autocomplete(current_field)
&& !state.is_autocomplete_active()
&& current_input.len() >= 1
{
println!("ACT AUTOC");
state.activate_autocomplete();
}
}
CanvasAction::NextField | CanvasAction::PrevField => {
println!("AUTO-T on nav");
let current_field = state.current_field();
if state.supports_autocomplete(current_field) && !state.is_autocomplete_active() {
state.activate_autocomplete();
} else if !state.supports_autocomplete(current_field) && state.is_autocomplete_active() {
state.deactivate_autocomplete();
}
}
_ => {} // No auto-trigger for other actions
}
}
}
Ok(result)
}
/// Handle rich autocomplete actions for AutocompleteCanvasState
fn handle_rich_autocomplete_action<S: CanvasState + AutocompleteCanvasState>(
action: CanvasAction,
state: &mut S,
_context: &ActionContext,
) -> Option<ActionResult> {
match action {
CanvasAction::TriggerAutocomplete => {
let current_field = state.current_field();
if state.supports_autocomplete(current_field) {
state.activate_autocomplete();
Some(ActionResult::success_with_message("Autocomplete activated"))
} else {
Some(ActionResult::success_with_message("Autocomplete not supported for this field"))
}
}
CanvasAction::SuggestionUp => {
if state.is_autocomplete_ready() {
if let Some(autocomplete_state) = state.autocomplete_state_mut() {
autocomplete_state.select_previous();
}
Some(ActionResult::success())
} else {
Some(ActionResult::success_with_message("No suggestions available"))
}
}
CanvasAction::SuggestionDown => {
if state.is_autocomplete_ready() {
if let Some(autocomplete_state) = state.autocomplete_state_mut() {
autocomplete_state.select_next();
}
Some(ActionResult::success())
} else {
Some(ActionResult::success_with_message("No suggestions available"))
}
}
CanvasAction::SelectSuggestion => {
if state.is_autocomplete_ready() {
if let Some(msg) = state.apply_autocomplete_selection() {
Some(ActionResult::success_with_message(&msg))
} else {
Some(ActionResult::success_with_message("No suggestion selected"))
}
} else {
Some(ActionResult::success_with_message("No suggestions available"))
}
}
CanvasAction::ExitSuggestions => {
if state.is_autocomplete_active() {
state.deactivate_autocomplete();
Some(ActionResult::success_with_message("Exited autocomplete"))
} else {
Some(ActionResult::success())
}
}
_ => None, // Not a rich autocomplete action
}
}

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// canvas/src/autocomplete/gui.rs
#[cfg(feature = "gui")]
use ratatui::{
layout::{Alignment, Rect},
style::{Modifier, Style},
widgets::{Block, Borders, List, ListItem, ListState, Paragraph},
Frame,
};
use crate::autocomplete::types::AutocompleteState;
#[cfg(feature = "gui")]
use crate::canvas::theme::CanvasTheme;
#[cfg(feature = "gui")]
use unicode_width::UnicodeWidthStr;
/// Render autocomplete dropdown - call this AFTER rendering canvas
#[cfg(feature = "gui")]
pub fn render_autocomplete_dropdown<T: CanvasTheme>(
f: &mut Frame,
frame_area: Rect,
input_rect: Rect,
theme: &T,
autocomplete_state: &AutocompleteState<impl Clone + Send + 'static>,
) {
if !autocomplete_state.is_active {
return;
}
if autocomplete_state.is_loading {
render_loading_indicator(f, frame_area, input_rect, theme);
} else if !autocomplete_state.suggestions.is_empty() {
render_suggestions_dropdown(f, frame_area, input_rect, theme, autocomplete_state);
}
}
/// Show loading spinner/text
#[cfg(feature = "gui")]
fn render_loading_indicator<T: CanvasTheme>(
f: &mut Frame,
frame_area: Rect,
input_rect: Rect,
theme: &T,
) {
let loading_text = "Loading suggestions...";
let loading_width = loading_text.width() as u16 + 4; // +4 for borders and padding
let loading_height = 3;
let dropdown_area = calculate_dropdown_position(
input_rect,
frame_area,
loading_width,
loading_height,
);
let loading_block = Block::default()
.style(Style::default().bg(theme.bg()));
let loading_paragraph = Paragraph::new(loading_text)
.block(loading_block)
.style(Style::default().fg(theme.fg()))
.alignment(Alignment::Center);
f.render_widget(loading_paragraph, dropdown_area);
}
/// Show actual suggestions list
#[cfg(feature = "gui")]
fn render_suggestions_dropdown<T: CanvasTheme>(
f: &mut Frame,
frame_area: Rect,
input_rect: Rect,
theme: &T,
autocomplete_state: &AutocompleteState<impl Clone + Send + 'static>,
) {
let display_texts: Vec<&str> = autocomplete_state.suggestions
.iter()
.map(|item| item.display_text.as_str())
.collect();
let dropdown_dimensions = calculate_dropdown_dimensions(&display_texts);
let dropdown_area = calculate_dropdown_position(
input_rect,
frame_area,
dropdown_dimensions.width,
dropdown_dimensions.height,
);
// Background
let dropdown_block = Block::default()
.style(Style::default().bg(theme.bg()));
// List items
let items = create_suggestion_list_items(
&display_texts,
autocomplete_state.selected_index,
dropdown_dimensions.width,
theme,
);
let list = List::new(items).block(dropdown_block);
let mut list_state = ListState::default();
list_state.select(autocomplete_state.selected_index);
f.render_stateful_widget(list, dropdown_area, &mut list_state);
}
/// Calculate dropdown size based on suggestions - updated to match client dimensions
#[cfg(feature = "gui")]
fn calculate_dropdown_dimensions(display_texts: &[&str]) -> DropdownDimensions {
let max_width = display_texts
.iter()
.map(|text| text.width())
.max()
.unwrap_or(0) as u16;
let horizontal_padding = 2; // Changed from 4 to 2 to match client
let width = (max_width + horizontal_padding).max(10); // Changed from 12 to 10 to match client
let height = (display_texts.len() as u16).min(5); // Removed +2 since no borders
DropdownDimensions { width, height }
}
/// Position dropdown to stay in bounds
#[cfg(feature = "gui")]
fn calculate_dropdown_position(
input_rect: Rect,
frame_area: Rect,
dropdown_width: u16,
dropdown_height: u16,
) -> Rect {
let mut dropdown_area = Rect {
x: input_rect.x,
y: input_rect.y + 1, // below input field
width: dropdown_width,
height: dropdown_height,
};
// Keep in bounds
if dropdown_area.bottom() > frame_area.height {
dropdown_area.y = input_rect.y.saturating_sub(dropdown_height);
}
if dropdown_area.right() > frame_area.width {
dropdown_area.x = frame_area.width.saturating_sub(dropdown_width);
}
dropdown_area.x = dropdown_area.x.max(0);
dropdown_area.y = dropdown_area.y.max(0);
dropdown_area
}
/// Create styled list items - updated to match client spacing
#[cfg(feature = "gui")]
fn create_suggestion_list_items<'a, T: CanvasTheme>(
display_texts: &'a [&'a str],
selected_index: Option<usize>,
dropdown_width: u16,
theme: &T,
) -> Vec<ListItem<'a>> {
let horizontal_padding = 2; // Changed from 4 to 2 to match client
let available_width = dropdown_width; // No border padding needed
display_texts
.iter()
.enumerate()
.map(|(i, text)| {
let is_selected = selected_index == Some(i);
let text_width = text.width() as u16;
let padding_needed = available_width.saturating_sub(text_width);
let padded_text = format!("{}{}", text, " ".repeat(padding_needed as usize));
ListItem::new(padded_text).style(if is_selected {
Style::default()
.fg(theme.bg())
.bg(theme.highlight())
.add_modifier(Modifier::BOLD)
} else {
Style::default().fg(theme.fg()).bg(theme.bg())
})
})
.collect()
}
/// Helper struct for dropdown dimensions
#[cfg(feature = "gui")]
struct DropdownDimensions {
width: u16,
height: u16,
}

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// src/autocomplete/mod.rs
pub mod types;
pub mod gui;
pub mod state;
pub mod actions;
// Re-export autocomplete types
pub use types::{SuggestionItem, AutocompleteState};
pub use state::AutocompleteCanvasState;
pub use actions::execute_canvas_action_with_autocomplete;

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// canvas/src/state.rs
use crate::canvas::state::CanvasState;
/// OPTIONAL extension trait for states that want rich autocomplete functionality.
/// Only implement this if you need the new autocomplete features.
pub trait AutocompleteCanvasState: CanvasState {
/// Associated type for suggestion data (e.g., Hit, String, CustomType)
type SuggestionData: Clone + Send + 'static;
/// Check if a field supports autocomplete
fn supports_autocomplete(&self, _field_index: usize) -> bool {
false // Default: no autocomplete support
}
/// Get autocomplete state (read-only)
fn autocomplete_state(&self) -> Option<&crate::autocomplete::AutocompleteState<Self::SuggestionData>> {
None // Default: no autocomplete state
}
/// Get autocomplete state (mutable)
fn autocomplete_state_mut(&mut self) -> Option<&mut crate::autocomplete::AutocompleteState<Self::SuggestionData>> {
None // Default: no autocomplete state
}
/// CLIENT API: Activate autocomplete for current field
fn activate_autocomplete(&mut self) {
let current_field = self.current_field(); // Get field first
if let Some(state) = self.autocomplete_state_mut() {
state.activate(current_field); // Then use it
}
}
/// CLIENT API: Deactivate autocomplete
fn deactivate_autocomplete(&mut self) {
if let Some(state) = self.autocomplete_state_mut() {
state.deactivate();
}
}
/// CLIENT API: Set suggestions (called after async fetch completes)
fn set_autocomplete_suggestions(&mut self, suggestions: Vec<crate::autocomplete::SuggestionItem<Self::SuggestionData>>) {
if let Some(state) = self.autocomplete_state_mut() {
state.set_suggestions(suggestions);
}
}
/// CLIENT API: Set loading state
fn set_autocomplete_loading(&mut self, loading: bool) {
if let Some(state) = self.autocomplete_state_mut() {
state.is_loading = loading;
}
}
/// Check if autocomplete is currently active
fn is_autocomplete_active(&self) -> bool {
self.autocomplete_state()
.map(|state| state.is_active)
.unwrap_or(false)
}
/// Check if autocomplete is ready for interaction
fn is_autocomplete_ready(&self) -> bool {
self.autocomplete_state()
.map(|state| state.is_ready())
.unwrap_or(false)
}
/// INTERNAL: Apply selected autocomplete value to current field
fn apply_autocomplete_selection(&mut self) -> Option<String> {
// First, get the selected value and display text (if any)
let selection_info = if let Some(state) = self.autocomplete_state() {
state.get_selected().map(|selected| {
(selected.value_to_store.clone(), selected.display_text.clone())
})
} else {
None
};
// Apply the selection if we have one
if let Some((value, display)) = selection_info {
// Apply the value to current field
*self.get_current_input_mut() = value;
self.set_has_unsaved_changes(true);
// Deactivate autocomplete
if let Some(state_mut) = self.autocomplete_state_mut() {
state_mut.deactivate();
}
Some(format!("Selected: {}", display))
} else {
None
}
}
}

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// canvas/src/autocomplete.rs
/// Generic suggestion item that clients push to canvas
#[derive(Debug, Clone)]
pub struct SuggestionItem<T> {
/// The underlying data (client-specific, e.g., Hit, String, etc.)
pub data: T,
/// Text to display in the dropdown
pub display_text: String,
/// Value to store in the form field when selected
pub value_to_store: String,
}
impl<T> SuggestionItem<T> {
pub fn new(data: T, display_text: String, value_to_store: String) -> Self {
Self {
data,
display_text,
value_to_store,
}
}
/// Convenience constructor for simple string suggestions
pub fn simple(data: T, text: String) -> Self {
Self {
data,
display_text: text.clone(),
value_to_store: text,
}
}
}
/// Autocomplete state managed by canvas
#[derive(Debug, Clone)]
pub struct AutocompleteState<T> {
/// Whether autocomplete is currently active/visible
pub is_active: bool,
/// Whether suggestions are being loaded (for spinner/loading indicator)
pub is_loading: bool,
/// Current suggestions to display
pub suggestions: Vec<SuggestionItem<T>>,
/// Currently selected suggestion index
pub selected_index: Option<usize>,
/// Field index that triggered autocomplete (for context)
pub active_field: Option<usize>,
}
impl<T> Default for AutocompleteState<T> {
fn default() -> Self {
Self {
is_active: false,
is_loading: false,
suggestions: Vec::new(),
selected_index: None,
active_field: None,
}
}
}
impl<T> AutocompleteState<T> {
pub fn new() -> Self {
Self::default()
}
/// Activate autocomplete for a specific field
pub fn activate(&mut self, field_index: usize) {
self.is_active = true;
self.active_field = Some(field_index);
self.selected_index = None;
self.suggestions.clear();
self.is_loading = true;
}
/// Deactivate autocomplete and clear state
pub fn deactivate(&mut self) {
self.is_active = false;
self.is_loading = false;
self.suggestions.clear();
self.selected_index = None;
self.active_field = None;
}
/// Set suggestions and stop loading
pub fn set_suggestions(&mut self, suggestions: Vec<SuggestionItem<T>>) {
self.suggestions = suggestions;
self.is_loading = false;
self.selected_index = if self.suggestions.is_empty() {
None
} else {
Some(0)
};
}
/// Move selection down
pub fn select_next(&mut self) {
if !self.suggestions.is_empty() {
let current = self.selected_index.unwrap_or(0);
self.selected_index = Some((current + 1) % self.suggestions.len());
}
}
/// Move selection up
pub fn select_previous(&mut self) {
if !self.suggestions.is_empty() {
let current = self.selected_index.unwrap_or(0);
self.selected_index = Some(
if current == 0 {
self.suggestions.len() - 1
} else {
current - 1
}
);
}
}
/// Get currently selected suggestion
pub fn get_selected(&self) -> Option<&SuggestionItem<T>> {
self.selected_index
.and_then(|idx| self.suggestions.get(idx))
}
/// Check if autocomplete is ready for interaction (active and has suggestions)
pub fn is_ready(&self) -> bool {
self.is_active && !self.suggestions.is_empty() && !self.is_loading
}
}

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// canvas/src/canvas/actions/edit.rs
use crate::canvas::state::{CanvasState, ActionContext};
use crate::canvas::actions::types::{CanvasAction, ActionResult};
use crate::config::CanvasConfig;
use anyhow::Result;
/// Execute a typed canvas action on any CanvasState implementation
pub async fn execute_canvas_action<S: CanvasState>(
action: CanvasAction,
state: &mut S,
ideal_cursor_column: &mut usize,
config: Option<&CanvasConfig>,
) -> Result<ActionResult> {
let context = ActionContext {
key_code: None,
ideal_cursor_column: *ideal_cursor_column,
current_input: state.get_current_input().to_string(),
current_field: state.current_field(),
};
if let Some(result) = state.handle_feature_action(&action, &context) {
return Ok(ActionResult::HandledByFeature(result));
}
handle_generic_canvas_action(action, state, ideal_cursor_column, config).await
}
/// Handle core canvas actions with full type safety
pub async fn handle_generic_canvas_action<S: CanvasState>(
action: CanvasAction,
state: &mut S,
ideal_cursor_column: &mut usize,
config: Option<&CanvasConfig>,
) -> Result<ActionResult> {
match action {
CanvasAction::InsertChar(c) => {
let cursor_pos = state.current_cursor_pos();
let input = state.get_current_input_mut();
input.insert(cursor_pos, c);
state.set_current_cursor_pos(cursor_pos + 1);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = cursor_pos + 1;
Ok(ActionResult::success())
}
CanvasAction::NextField | CanvasAction::PrevField => {
let old_field = state.current_field();
let total_fields = state.fields().len();
// Perform field navigation
let new_field = match action {
CanvasAction::NextField => {
if config.map_or(true, |c| c.behavior.wrap_around_fields) {
(old_field + 1) % total_fields
} else {
(old_field + 1).min(total_fields - 1)
}
}
CanvasAction::PrevField => {
if config.map_or(true, |c| c.behavior.wrap_around_fields) {
if old_field == 0 { total_fields - 1 } else { old_field - 1 }
} else {
old_field.saturating_sub(1)
}
}
_ => unreachable!(),
};
state.set_current_field(new_field);
*ideal_cursor_column = state.current_cursor_pos();
Ok(ActionResult::success())
}
CanvasAction::DeleteBackward => {
let cursor_pos = state.current_cursor_pos();
if cursor_pos > 0 {
let input = state.get_current_input_mut();
input.remove(cursor_pos - 1);
state.set_current_cursor_pos(cursor_pos - 1);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = cursor_pos - 1;
}
Ok(ActionResult::success())
}
CanvasAction::DeleteForward => {
let cursor_pos = state.current_cursor_pos();
let input = state.get_current_input_mut();
if cursor_pos < input.len() {
input.remove(cursor_pos);
state.set_has_unsaved_changes(true);
}
Ok(ActionResult::success())
}
CanvasAction::MoveLeft => {
let cursor_pos = state.current_cursor_pos();
if cursor_pos > 0 {
state.set_current_cursor_pos(cursor_pos - 1);
*ideal_cursor_column = cursor_pos - 1;
}
Ok(ActionResult::success())
}
CanvasAction::MoveRight => {
let cursor_pos = state.current_cursor_pos();
let current_input = state.get_current_input();
if cursor_pos < current_input.len() {
state.set_current_cursor_pos(cursor_pos + 1);
*ideal_cursor_column = cursor_pos + 1;
}
Ok(ActionResult::success())
}
CanvasAction::MoveLineStart => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok(ActionResult::success())
}
CanvasAction::MoveLineEnd => {
let end_pos = state.get_current_input().len();
state.set_current_cursor_pos(end_pos);
*ideal_cursor_column = end_pos;
Ok(ActionResult::success())
}
CanvasAction::MoveUp => {
// For single-line fields, move to previous field
let current_field = state.current_field();
if current_field > 0 {
state.set_current_field(current_field - 1);
*ideal_cursor_column = state.current_cursor_pos();
}
Ok(ActionResult::success())
}
CanvasAction::MoveDown => {
// For single-line fields, move to next field
let current_field = state.current_field();
let total_fields = state.fields().len();
if current_field < total_fields - 1 {
state.set_current_field(current_field + 1);
*ideal_cursor_column = state.current_cursor_pos();
}
Ok(ActionResult::success())
}
CanvasAction::MoveFirstLine => {
state.set_current_field(0);
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok(ActionResult::success())
}
CanvasAction::MoveLastLine => {
let last_field = state.fields().len() - 1;
state.set_current_field(last_field);
let end_pos = state.get_current_input().len();
state.set_current_cursor_pos(end_pos);
*ideal_cursor_column = end_pos;
Ok(ActionResult::success())
}
CanvasAction::MoveWordNext => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok(ActionResult::success())
}
CanvasAction::MoveWordEnd => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_word_end(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok(ActionResult::success())
}
CanvasAction::MoveWordPrev => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok(ActionResult::success())
}
CanvasAction::Custom(action_str) => {
Ok(ActionResult::success_with_message(&format!("Custom action: {}", action_str)))
}
_ => Ok(ActionResult::success_with_message("Action not implemented")),
}
}
// Helper functions for word navigation
fn find_next_word_start(text: &str, cursor_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let mut pos = cursor_pos;
// Skip current word
while pos < chars.len() && chars[pos].is_alphanumeric() {
pos += 1;
}
// Skip whitespace
while pos < chars.len() && chars[pos].is_whitespace() {
pos += 1;
}
pos
}
fn find_word_end(text: &str, cursor_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let mut pos = cursor_pos;
// Move to end of current word
while pos < chars.len() && chars[pos].is_alphanumeric() {
pos += 1;
}
pos
}
fn find_prev_word_start(text: &str, cursor_pos: usize) -> usize {
if cursor_pos == 0 {
return 0;
}
let chars: Vec<char> = text.chars().collect();
let mut pos = cursor_pos.saturating_sub(1);
// Skip whitespace
while pos > 0 && chars[pos].is_whitespace() {
pos -= 1;
}
// Skip to start of word
while pos > 0 && chars[pos - 1].is_alphanumeric() {
pos -= 1;
}
pos
}

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// canvas/src/canvas/actions/mod.rs
pub mod types;
pub mod edit;
// Re-export the main types for convenience
pub use types::{CanvasAction, ActionResult};
pub use edit::execute_canvas_action;

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// src/canvas/actions/types.rs
#[derive(Debug, Clone, PartialEq)]
pub enum CanvasAction {
// Character input
InsertChar(char),
// Deletion
DeleteBackward,
DeleteForward,
// Basic cursor movement
MoveLeft,
MoveRight,
MoveUp,
MoveDown,
// Line movement
MoveLineStart,
MoveLineEnd,
MoveFirstLine,
MoveLastLine,
// Word movement
MoveWordNext,
MoveWordEnd,
MoveWordPrev,
// Field navigation
NextField,
PrevField,
// Autocomplete actions
TriggerAutocomplete,
SuggestionUp,
SuggestionDown,
SelectSuggestion,
ExitSuggestions,
// Custom actions
Custom(String),
}
impl CanvasAction {
pub fn from_key(key: crossterm::event::KeyCode) -> Option<Self> {
match key {
crossterm::event::KeyCode::Char(c) => Some(Self::InsertChar(c)),
crossterm::event::KeyCode::Backspace => Some(Self::DeleteBackward),
crossterm::event::KeyCode::Delete => Some(Self::DeleteForward),
crossterm::event::KeyCode::Left => Some(Self::MoveLeft),
crossterm::event::KeyCode::Right => Some(Self::MoveRight),
crossterm::event::KeyCode::Up => Some(Self::MoveUp),
crossterm::event::KeyCode::Down => Some(Self::MoveDown),
crossterm::event::KeyCode::Home => Some(Self::MoveLineStart),
crossterm::event::KeyCode::End => Some(Self::MoveLineEnd),
crossterm::event::KeyCode::Tab => Some(Self::NextField),
crossterm::event::KeyCode::BackTab => Some(Self::PrevField),
_ => None,
}
}
// Backward compatibility method
pub fn from_string(action: &str) -> Self {
match action {
"delete_char_backward" => Self::DeleteBackward,
"delete_char_forward" => Self::DeleteForward,
"move_left" => Self::MoveLeft,
"move_right" => Self::MoveRight,
"move_up" => Self::MoveUp,
"move_down" => Self::MoveDown,
"move_line_start" => Self::MoveLineStart,
"move_line_end" => Self::MoveLineEnd,
"move_first_line" => Self::MoveFirstLine,
"move_last_line" => Self::MoveLastLine,
"move_word_next" => Self::MoveWordNext,
"move_word_end" => Self::MoveWordEnd,
"move_word_prev" => Self::MoveWordPrev,
"next_field" => Self::NextField,
"prev_field" => Self::PrevField,
"trigger_autocomplete" => Self::TriggerAutocomplete,
"suggestion_up" => Self::SuggestionUp,
"suggestion_down" => Self::SuggestionDown,
"select_suggestion" => Self::SelectSuggestion,
"exit_suggestions" => Self::ExitSuggestions,
_ => Self::Custom(action.to_string()),
}
}
}
#[derive(Debug, Clone, PartialEq)]
pub enum ActionResult {
Success(Option<String>),
HandledByFeature(String),
RequiresContext(String),
Error(String),
}
impl ActionResult {
pub fn success() -> Self {
Self::Success(None)
}
pub fn success_with_message(msg: &str) -> Self {
Self::Success(Some(msg.to_string()))
}
pub fn error(msg: &str) -> Self {
Self::Error(msg.into())
}
pub fn is_success(&self) -> bool {
matches!(self, Self::Success(_) | Self::HandledByFeature(_))
}
pub fn message(&self) -> Option<&str> {
match self {
Self::Success(msg) => msg.as_deref(),
Self::HandledByFeature(msg) => Some(msg),
Self::RequiresContext(msg) => Some(msg),
Self::Error(msg) => Some(msg),
}
}
}

338
canvas/src/canvas/gui.rs Normal file
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// canvas/src/canvas/gui.rs
#[cfg(feature = "gui")]
use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect},
style::{Modifier, Style},
text::{Line, Span},
widgets::{Block, Borders, BorderType, Paragraph},
Frame,
};
use crate::canvas::state::CanvasState;
use crate::canvas::modes::HighlightState;
#[cfg(feature = "gui")]
use crate::canvas::theme::CanvasTheme;
#[cfg(feature = "gui")]
use std::cmp::{max, min};
/// Render ONLY the canvas form fields - no autocomplete
#[cfg(feature = "gui")]
pub fn render_canvas<T: CanvasTheme>(
f: &mut Frame,
area: Rect,
form_state: &impl CanvasState,
theme: &T,
is_edit_mode: bool,
highlight_state: &HighlightState,
) -> Option<Rect> {
let fields: Vec<&str> = form_state.fields();
let current_field_idx = form_state.current_field();
let inputs: Vec<&String> = form_state.inputs();
render_canvas_fields(
f,
area,
&fields,
&current_field_idx,
&inputs,
theme,
is_edit_mode,
highlight_state,
form_state.current_cursor_pos(),
form_state.has_unsaved_changes(),
|i| form_state.get_display_value_for_field(i).to_string(),
|i| form_state.has_display_override(i),
)
}
/// Core canvas field rendering
#[cfg(feature = "gui")]
fn render_canvas_fields<T: CanvasTheme, F1, F2>(
f: &mut Frame,
area: Rect,
fields: &[&str],
current_field_idx: &usize,
inputs: &[&String],
theme: &T,
is_edit_mode: bool,
highlight_state: &HighlightState,
current_cursor_pos: usize,
has_unsaved_changes: bool,
get_display_value: F1,
has_display_override: F2,
) -> Option<Rect>
where
F1: Fn(usize) -> String,
F2: Fn(usize) -> bool,
{
// Create layout
let columns = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(30), Constraint::Percentage(70)])
.split(area);
// Border style based on state
let border_style = if has_unsaved_changes {
Style::default().fg(theme.warning())
} else if is_edit_mode {
Style::default().fg(theme.accent())
} else {
Style::default().fg(theme.secondary())
};
// Input container
let input_container = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(border_style)
.style(Style::default().bg(theme.bg()));
let input_block = Rect {
x: columns[1].x,
y: columns[1].y,
width: columns[1].width,
height: fields.len() as u16 + 2,
};
f.render_widget(&input_container, input_block);
// Input area layout
let input_area = input_container.inner(input_block);
let input_rows = Layout::default()
.direction(Direction::Vertical)
.constraints(vec![Constraint::Length(1); fields.len()])
.split(input_area);
// Render field labels
render_field_labels(f, columns[0], input_block, fields, theme);
// Render field values and return active field rect
render_field_values(
f,
input_rows.to_vec(), // Fix: Convert Rc<[Rect]> to Vec<Rect>
inputs,
current_field_idx,
theme,
highlight_state,
current_cursor_pos,
get_display_value,
has_display_override,
)
}
/// Render field labels
#[cfg(feature = "gui")]
fn render_field_labels<T: CanvasTheme>(
f: &mut Frame,
label_area: Rect,
input_block: Rect,
fields: &[&str],
theme: &T,
) {
for (i, field) in fields.iter().enumerate() {
let label = Paragraph::new(Line::from(Span::styled(
format!("{}:", field),
Style::default().fg(theme.fg()),
)));
f.render_widget(
label,
Rect {
x: label_area.x,
y: input_block.y + 1 + i as u16,
width: label_area.width,
height: 1,
},
);
}
}
/// Render field values with highlighting
#[cfg(feature = "gui")]
fn render_field_values<T: CanvasTheme, F1, F2>(
f: &mut Frame,
input_rows: Vec<Rect>,
inputs: &[&String],
current_field_idx: &usize,
theme: &T,
highlight_state: &HighlightState,
current_cursor_pos: usize,
get_display_value: F1,
has_display_override: F2,
) -> Option<Rect>
where
F1: Fn(usize) -> String,
F2: Fn(usize) -> bool,
{
let mut active_field_input_rect = None;
for (i, _input) in inputs.iter().enumerate() {
let is_active = i == *current_field_idx;
let text = get_display_value(i);
// Apply highlighting
let line = apply_highlighting(
&text,
i,
current_field_idx,
current_cursor_pos,
highlight_state,
theme,
is_active,
);
let input_display = Paragraph::new(line).alignment(Alignment::Left);
f.render_widget(input_display, input_rows[i]);
// Set cursor for active field
if is_active {
active_field_input_rect = Some(input_rows[i]);
set_cursor_position(f, input_rows[i], &text, current_cursor_pos, has_display_override(i));
}
}
active_field_input_rect
}
/// Apply highlighting based on highlight state
#[cfg(feature = "gui")]
fn apply_highlighting<'a, T: CanvasTheme>(
text: &'a str,
field_index: usize,
current_field_idx: &usize,
current_cursor_pos: usize,
highlight_state: &HighlightState,
theme: &T,
is_active: bool,
) -> Line<'a> {
let text_len = text.chars().count();
match highlight_state {
HighlightState::Off => {
Line::from(Span::styled(
text,
if is_active {
Style::default().fg(theme.highlight())
} else {
Style::default().fg(theme.fg())
},
))
}
HighlightState::Characterwise { anchor } => {
apply_characterwise_highlighting(text, text_len, field_index, current_field_idx, current_cursor_pos, anchor, theme, is_active)
}
HighlightState::Linewise { anchor_line } => {
apply_linewise_highlighting(text, field_index, current_field_idx, anchor_line, theme, is_active)
}
}
}
/// Apply characterwise highlighting
#[cfg(feature = "gui")]
fn apply_characterwise_highlighting<'a, T: CanvasTheme>(
text: &'a str,
text_len: usize,
field_index: usize,
current_field_idx: &usize,
current_cursor_pos: usize,
anchor: &(usize, usize),
theme: &T,
is_active: bool,
) -> Line<'a> {
let (anchor_field, anchor_char) = *anchor;
let start_field = min(anchor_field, *current_field_idx);
let end_field = max(anchor_field, *current_field_idx);
let highlight_style = Style::default()
.fg(theme.highlight())
.bg(theme.highlight_bg())
.add_modifier(Modifier::BOLD);
let normal_style_in_highlight = Style::default().fg(theme.highlight());
let normal_style_outside = Style::default().fg(theme.fg());
if field_index >= start_field && field_index <= end_field {
if start_field == end_field {
let (start_char, end_char) = if anchor_field == *current_field_idx {
(min(anchor_char, current_cursor_pos), max(anchor_char, current_cursor_pos))
} else if anchor_field < *current_field_idx {
(anchor_char, current_cursor_pos)
} else {
(current_cursor_pos, anchor_char)
};
let clamped_start = start_char.min(text_len);
let clamped_end = end_char.min(text_len);
let before: String = text.chars().take(clamped_start).collect();
let highlighted: String = text.chars()
.skip(clamped_start)
.take(clamped_end.saturating_sub(clamped_start) + 1)
.collect();
let after: String = text.chars().skip(clamped_end + 1).collect();
Line::from(vec![
Span::styled(before, normal_style_in_highlight),
Span::styled(highlighted, highlight_style),
Span::styled(after, normal_style_in_highlight),
])
} else {
// Multi-field selection
Line::from(Span::styled(text, highlight_style))
}
} else {
Line::from(Span::styled(
text,
if is_active { normal_style_in_highlight } else { normal_style_outside }
))
}
}
/// Apply linewise highlighting
#[cfg(feature = "gui")]
fn apply_linewise_highlighting<'a, T: CanvasTheme>(
text: &'a str,
field_index: usize,
current_field_idx: &usize,
anchor_line: &usize,
theme: &T,
is_active: bool,
) -> Line<'a> {
let start_field = min(*anchor_line, *current_field_idx);
let end_field = max(*anchor_line, *current_field_idx);
let highlight_style = Style::default()
.fg(theme.highlight())
.bg(theme.highlight_bg())
.add_modifier(Modifier::BOLD);
let normal_style_in_highlight = Style::default().fg(theme.highlight());
let normal_style_outside = Style::default().fg(theme.fg());
if field_index >= start_field && field_index <= end_field {
Line::from(Span::styled(text, highlight_style))
} else {
Line::from(Span::styled(
text,
if is_active { normal_style_in_highlight } else { normal_style_outside }
))
}
}
/// Set cursor position
#[cfg(feature = "gui")]
fn set_cursor_position(
f: &mut Frame,
field_rect: Rect,
text: &str,
current_cursor_pos: usize,
has_display_override: bool,
) {
let cursor_x = if has_display_override {
field_rect.x + text.chars().count() as u16
} else {
field_rect.x + current_cursor_pos as u16
};
let cursor_y = field_rect.y;
f.set_cursor_position((cursor_x, cursor_y));
}

17
canvas/src/canvas/mod.rs Normal file
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// src/canvas/mod.rs
pub mod actions;
pub mod modes;
pub mod gui;
pub mod theme;
pub mod state;
// Re-export commonly used canvas types
pub use actions::{CanvasAction, ActionResult};
pub use modes::{AppMode, ModeManager, HighlightState};
pub use state::{CanvasState, ActionContext};
#[cfg(feature = "gui")]
pub use theme::CanvasTheme;
#[cfg(feature = "gui")]
pub use gui::render_canvas;

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// src/state/app/highlight.rs
// canvas/src/modes/highlight.rs
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum HighlightState {
Off,
Characterwise { anchor: (usize, usize) }, // (field_index, char_position)
Linewise { anchor_line: usize }, // field_index
}
impl Default for HighlightState {
fn default() -> Self {
HighlightState::Off
}
}

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// src/modes/handlers/mode_manager.rs
// canvas/src/modes/manager.rs
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum AppMode {
General, // For intro and admin screens
ReadOnly, // Canvas read-only mode
Edit, // Canvas edit mode
Highlight, // Canvas highlight/visual mode
Command, // Command mode overlay
}
pub struct ModeManager;
impl ModeManager {
// Mode transition rules
pub fn can_enter_command_mode(current_mode: AppMode) -> bool {
!matches!(current_mode, AppMode::Edit)
}
pub fn can_enter_edit_mode(current_mode: AppMode) -> bool {
matches!(current_mode, AppMode::ReadOnly)
}
pub fn can_enter_read_only_mode(current_mode: AppMode) -> bool {
matches!(current_mode, AppMode::Edit | AppMode::Command | AppMode::Highlight)
}
pub fn can_enter_highlight_mode(current_mode: AppMode) -> bool {
matches!(current_mode, AppMode::ReadOnly)
}
}

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// canvas/src/modes/mod.rs
pub mod highlight;
pub mod manager;
pub use highlight::HighlightState;
pub use manager::{AppMode, ModeManager};

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// canvas/src/state.rs
use crate::canvas::actions::CanvasAction;
/// Context passed to feature-specific action handlers
#[derive(Debug)]
pub struct ActionContext {
pub key_code: Option<crossterm::event::KeyCode>, // Kept for backwards compatibility
pub ideal_cursor_column: usize,
pub current_input: String,
pub current_field: usize,
}
/// Core trait that any form-like state must implement to work with the canvas system.
/// This enables the same mode behaviors (edit, read-only, highlight) to work across
/// any implementation - login forms, data entry forms, configuration screens, etc.
pub trait CanvasState {
// --- Core Navigation ---
fn current_field(&self) -> usize;
fn current_cursor_pos(&self) -> usize;
fn set_current_field(&mut self, index: usize);
fn set_current_cursor_pos(&mut self, pos: usize);
// --- Data Access ---
fn get_current_input(&self) -> &str;
fn get_current_input_mut(&mut self) -> &mut String;
fn inputs(&self) -> Vec<&String>;
fn fields(&self) -> Vec<&str>;
// --- State Management ---
fn has_unsaved_changes(&self) -> bool;
fn set_has_unsaved_changes(&mut self, changed: bool);
// --- Feature-specific action handling ---
/// Feature-specific action handling (NEW: Type-safe)
fn handle_feature_action(&mut self, _action: &CanvasAction, _context: &ActionContext) -> Option<String> {
None // Default: no feature-specific handling
}
// --- Display Overrides (for links, computed values, etc.) ---
fn get_display_value_for_field(&self, index: usize) -> &str {
self.inputs()
.get(index)
.map(|s| s.as_str())
.unwrap_or("")
}
fn has_display_override(&self, _index: usize) -> bool {
false
}
}

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// canvas/src/gui/theme.rs
#[cfg(feature = "gui")]
use ratatui::style::Color;
/// Theme trait that must be implemented by applications using the canvas GUI
#[cfg(feature = "gui")]
pub trait CanvasTheme {
fn bg(&self) -> Color;
fn fg(&self) -> Color;
fn border(&self) -> Color;
fn accent(&self) -> Color;
fn secondary(&self) -> Color;
fn highlight(&self) -> Color;
fn highlight_bg(&self) -> Color;
fn warning(&self) -> Color;
}

494
canvas/src/config.rs Normal file
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// canvas/src/config.rs
use serde::{Deserialize, Serialize};
use std::collections::HashMap;
use crossterm::event::{KeyCode, KeyModifiers};
use anyhow::{Context, Result};
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CanvasConfig {
#[serde(default)]
pub keybindings: CanvasKeybindings,
#[serde(default)]
pub behavior: CanvasBehavior,
#[serde(default)]
pub appearance: CanvasAppearance,
}
#[derive(Debug, Clone, Serialize, Deserialize, Default)]
pub struct CanvasKeybindings {
#[serde(default)]
pub read_only: HashMap<String, Vec<String>>,
#[serde(default)]
pub edit: HashMap<String, Vec<String>>,
#[serde(default)]
pub suggestions: HashMap<String, Vec<String>>,
#[serde(default)]
pub global: HashMap<String, Vec<String>>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CanvasBehavior {
#[serde(default = "default_wrap_around")]
pub wrap_around_fields: bool,
#[serde(default = "default_auto_save")]
pub auto_save_on_field_change: bool,
#[serde(default = "default_word_chars")]
pub word_chars: String,
#[serde(default = "default_suggestion_limit")]
pub max_suggestions: usize,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CanvasAppearance {
#[serde(default = "default_cursor_style")]
pub cursor_style: String, // "block", "bar", "underline"
#[serde(default = "default_show_field_numbers")]
pub show_field_numbers: bool,
#[serde(default = "default_highlight_current_field")]
pub highlight_current_field: bool,
}
// Default values
fn default_wrap_around() -> bool { true }
fn default_auto_save() -> bool { false }
fn default_word_chars() -> String { "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_".to_string() }
fn default_suggestion_limit() -> usize { 10 }
fn default_cursor_style() -> String { "block".to_string() }
fn default_show_field_numbers() -> bool { false }
fn default_highlight_current_field() -> bool { true }
impl Default for CanvasBehavior {
fn default() -> Self {
Self {
wrap_around_fields: default_wrap_around(),
auto_save_on_field_change: default_auto_save(),
word_chars: default_word_chars(),
max_suggestions: default_suggestion_limit(),
}
}
}
impl Default for CanvasAppearance {
fn default() -> Self {
Self {
cursor_style: default_cursor_style(),
show_field_numbers: default_show_field_numbers(),
highlight_current_field: default_highlight_current_field(),
}
}
}
impl Default for CanvasConfig {
fn default() -> Self {
Self {
keybindings: CanvasKeybindings::with_vim_defaults(),
behavior: CanvasBehavior::default(),
appearance: CanvasAppearance::default(),
}
}
}
impl CanvasKeybindings {
pub fn with_vim_defaults() -> Self {
let mut keybindings = Self::default();
// Read-only mode (vim-style navigation)
keybindings.read_only.insert("move_left".to_string(), vec!["h".to_string()]);
keybindings.read_only.insert("move_right".to_string(), vec!["l".to_string()]);
keybindings.read_only.insert("move_up".to_string(), vec!["k".to_string()]);
keybindings.read_only.insert("move_down".to_string(), vec!["j".to_string()]);
keybindings.read_only.insert("move_word_next".to_string(), vec!["w".to_string()]);
keybindings.read_only.insert("move_word_end".to_string(), vec!["e".to_string()]);
keybindings.read_only.insert("move_word_prev".to_string(), vec!["b".to_string()]);
keybindings.read_only.insert("move_word_end_prev".to_string(), vec!["ge".to_string()]);
keybindings.read_only.insert("move_line_start".to_string(), vec!["0".to_string()]);
keybindings.read_only.insert("move_line_end".to_string(), vec!["$".to_string()]);
keybindings.read_only.insert("move_first_line".to_string(), vec!["gg".to_string()]);
keybindings.read_only.insert("move_last_line".to_string(), vec!["G".to_string()]);
keybindings.read_only.insert("next_field".to_string(), vec!["Tab".to_string()]);
keybindings.read_only.insert("prev_field".to_string(), vec!["Shift+Tab".to_string()]);
// Edit mode
keybindings.edit.insert("delete_char_backward".to_string(), vec!["Backspace".to_string()]);
keybindings.edit.insert("delete_char_forward".to_string(), vec!["Delete".to_string()]);
keybindings.edit.insert("move_left".to_string(), vec!["Left".to_string()]);
keybindings.edit.insert("move_right".to_string(), vec!["Right".to_string()]);
keybindings.edit.insert("move_up".to_string(), vec!["Up".to_string()]);
keybindings.edit.insert("move_down".to_string(), vec!["Down".to_string()]);
keybindings.edit.insert("move_line_start".to_string(), vec!["Home".to_string()]);
keybindings.edit.insert("move_line_end".to_string(), vec!["End".to_string()]);
keybindings.edit.insert("move_word_next".to_string(), vec!["Ctrl+Right".to_string()]);
keybindings.edit.insert("move_word_prev".to_string(), vec!["Ctrl+Left".to_string()]);
keybindings.edit.insert("next_field".to_string(), vec!["Tab".to_string()]);
keybindings.edit.insert("prev_field".to_string(), vec!["Shift+Tab".to_string()]);
// Suggestions
keybindings.suggestions.insert("suggestion_up".to_string(), vec!["Up".to_string(), "Ctrl+p".to_string()]);
keybindings.suggestions.insert("suggestion_down".to_string(), vec!["Down".to_string(), "Ctrl+n".to_string()]);
keybindings.suggestions.insert("select_suggestion".to_string(), vec!["Enter".to_string(), "Tab".to_string()]);
keybindings.suggestions.insert("exit_suggestions".to_string(), vec!["Esc".to_string()]);
// Global (works in both modes)
keybindings.global.insert("move_up".to_string(), vec!["Up".to_string()]);
keybindings.global.insert("move_down".to_string(), vec!["Down".to_string()]);
keybindings
}
pub fn with_emacs_defaults() -> Self {
let mut keybindings = Self::default();
// Emacs-style bindings
keybindings.read_only.insert("move_left".to_string(), vec!["Ctrl+b".to_string()]);
keybindings.read_only.insert("move_right".to_string(), vec!["Ctrl+f".to_string()]);
keybindings.read_only.insert("move_up".to_string(), vec!["Ctrl+p".to_string()]);
keybindings.read_only.insert("move_down".to_string(), vec!["Ctrl+n".to_string()]);
keybindings.read_only.insert("move_word_next".to_string(), vec!["Alt+f".to_string()]);
keybindings.read_only.insert("move_word_prev".to_string(), vec!["Alt+b".to_string()]);
keybindings.read_only.insert("move_line_start".to_string(), vec!["Ctrl+a".to_string()]);
keybindings.read_only.insert("move_line_end".to_string(), vec!["Ctrl+e".to_string()]);
keybindings.edit.insert("delete_char_backward".to_string(), vec!["Ctrl+h".to_string(), "Backspace".to_string()]);
keybindings.edit.insert("delete_char_forward".to_string(), vec!["Ctrl+d".to_string(), "Delete".to_string()]);
keybindings
}
}
impl CanvasConfig {
/// Load from canvas_config.toml or fallback to vim defaults
pub fn load() -> Self {
// Try to load canvas_config.toml from current directory
if let Ok(config) = Self::from_file(std::path::Path::new("canvas_config.toml")) {
return config;
}
// Fallback to vim defaults
Self::default()
}
/// Load from TOML string
pub fn from_toml(toml_str: &str) -> Result<Self> {
toml::from_str(toml_str)
.with_context(|| "Failed to parse canvas config TOML")
}
/// Load from file
pub fn from_file(path: &std::path::Path) -> Result<Self> {
let contents = std::fs::read_to_string(path)
.with_context(|| format!("Failed to read config file: {:?}", path))?;
Self::from_toml(&contents)
}
/// NEW: Check if autocomplete should auto-trigger (simple logic)
pub fn should_auto_trigger_autocomplete(&self) -> bool {
// If trigger_autocomplete keybinding exists anywhere, use manual mode only
// If no trigger_autocomplete keybinding, use auto-trigger mode
!self.has_trigger_autocomplete_keybinding()
}
/// NEW: Check if user has configured manual trigger keybinding
pub fn has_trigger_autocomplete_keybinding(&self) -> bool {
self.keybindings.edit.contains_key("trigger_autocomplete") ||
self.keybindings.read_only.contains_key("trigger_autocomplete") ||
self.keybindings.global.contains_key("trigger_autocomplete")
}
/// Get action for key in read-only mode
pub fn get_read_only_action(&self, key: KeyCode, modifiers: KeyModifiers) -> Option<&str> {
self.get_action_in_mode(&self.keybindings.read_only, key, modifiers)
.or_else(|| self.get_action_in_mode(&self.keybindings.global, key, modifiers))
}
/// Get action for key in edit mode
pub fn get_edit_action(&self, key: KeyCode, modifiers: KeyModifiers) -> Option<&str> {
self.get_action_in_mode(&self.keybindings.edit, key, modifiers)
.or_else(|| self.get_action_in_mode(&self.keybindings.global, key, modifiers))
}
/// Get action for key in suggestions mode
pub fn get_suggestion_action(&self, key: KeyCode, modifiers: KeyModifiers) -> Option<&str> {
self.get_action_in_mode(&self.keybindings.suggestions, key, modifiers)
}
/// Get action for key (mode-aware)
pub fn get_action_for_key(&self, key: KeyCode, modifiers: KeyModifiers, is_edit_mode: bool, has_suggestions: bool) -> Option<&str> {
// Suggestions take priority when active
if has_suggestions {
if let Some(action) = self.get_suggestion_action(key, modifiers) {
return Some(action);
}
}
// Then check mode-specific
if is_edit_mode {
self.get_edit_action(key, modifiers)
} else {
self.get_read_only_action(key, modifiers)
}
}
fn get_action_in_mode<'a>(&self, mode_bindings: &'a HashMap<String, Vec<String>>, key: KeyCode, modifiers: KeyModifiers) -> Option<&'a str> {
for (action, bindings) in mode_bindings {
for binding in bindings {
if self.matches_keybinding(binding, key, modifiers) {
return Some(action);
}
}
}
None
}
fn matches_keybinding(&self, binding: &str, key: KeyCode, modifiers: KeyModifiers) -> bool {
// Special handling for shift+character combinations
if binding.to_lowercase().starts_with("shift+") {
let parts: Vec<&str> = binding.split('+').collect();
if parts.len() == 2 && parts[1].len() == 1 {
let expected_lowercase = parts[1].chars().next().unwrap().to_lowercase().next().unwrap();
let expected_uppercase = expected_lowercase.to_uppercase().next().unwrap();
if let KeyCode::Char(actual_char) = key {
if actual_char == expected_uppercase && modifiers.contains(KeyModifiers::SHIFT) {
return true;
}
}
}
}
// Handle Shift+Tab -> BackTab
if binding.to_lowercase() == "shift+tab" && key == KeyCode::BackTab && modifiers.is_empty() {
return true;
}
// Handle multi-character bindings (all standard keys without modifiers)
if binding.len() > 1 && !binding.contains('+') {
return match binding.to_lowercase().as_str() {
// Navigation keys
"left" => key == KeyCode::Left,
"right" => key == KeyCode::Right,
"up" => key == KeyCode::Up,
"down" => key == KeyCode::Down,
"home" => key == KeyCode::Home,
"end" => key == KeyCode::End,
"pageup" | "pgup" => key == KeyCode::PageUp,
"pagedown" | "pgdn" => key == KeyCode::PageDown,
// Editing keys
"insert" | "ins" => key == KeyCode::Insert,
"delete" | "del" => key == KeyCode::Delete,
"backspace" => key == KeyCode::Backspace,
// Tab keys
"tab" => key == KeyCode::Tab,
"backtab" => key == KeyCode::BackTab,
// Special keys
"enter" | "return" => key == KeyCode::Enter,
"escape" | "esc" => key == KeyCode::Esc,
"space" => key == KeyCode::Char(' '),
// Function keys F1-F24
"f1" => key == KeyCode::F(1),
"f2" => key == KeyCode::F(2),
"f3" => key == KeyCode::F(3),
"f4" => key == KeyCode::F(4),
"f5" => key == KeyCode::F(5),
"f6" => key == KeyCode::F(6),
"f7" => key == KeyCode::F(7),
"f8" => key == KeyCode::F(8),
"f9" => key == KeyCode::F(9),
"f10" => key == KeyCode::F(10),
"f11" => key == KeyCode::F(11),
"f12" => key == KeyCode::F(12),
"f13" => key == KeyCode::F(13),
"f14" => key == KeyCode::F(14),
"f15" => key == KeyCode::F(15),
"f16" => key == KeyCode::F(16),
"f17" => key == KeyCode::F(17),
"f18" => key == KeyCode::F(18),
"f19" => key == KeyCode::F(19),
"f20" => key == KeyCode::F(20),
"f21" => key == KeyCode::F(21),
"f22" => key == KeyCode::F(22),
"f23" => key == KeyCode::F(23),
"f24" => key == KeyCode::F(24),
// Lock keys (may not work reliably in all terminals)
"capslock" => key == KeyCode::CapsLock,
"scrolllock" => key == KeyCode::ScrollLock,
"numlock" => key == KeyCode::NumLock,
// System keys
"printscreen" => key == KeyCode::PrintScreen,
"pause" => key == KeyCode::Pause,
"menu" => key == KeyCode::Menu,
"keypadbegin" => key == KeyCode::KeypadBegin,
// Media keys (rarely supported but included for completeness)
"mediaplay" => key == KeyCode::Media(crossterm::event::MediaKeyCode::Play),
"mediapause" => key == KeyCode::Media(crossterm::event::MediaKeyCode::Pause),
"mediaplaypause" => key == KeyCode::Media(crossterm::event::MediaKeyCode::PlayPause),
"mediareverse" => key == KeyCode::Media(crossterm::event::MediaKeyCode::Reverse),
"mediastop" => key == KeyCode::Media(crossterm::event::MediaKeyCode::Stop),
"mediafastforward" => key == KeyCode::Media(crossterm::event::MediaKeyCode::FastForward),
"mediarewind" => key == KeyCode::Media(crossterm::event::MediaKeyCode::Rewind),
"mediatracknext" => key == KeyCode::Media(crossterm::event::MediaKeyCode::TrackNext),
"mediatrackprevious" => key == KeyCode::Media(crossterm::event::MediaKeyCode::TrackPrevious),
"mediarecord" => key == KeyCode::Media(crossterm::event::MediaKeyCode::Record),
"medialowervolume" => key == KeyCode::Media(crossterm::event::MediaKeyCode::LowerVolume),
"mediaraisevolume" => key == KeyCode::Media(crossterm::event::MediaKeyCode::RaiseVolume),
"mediamutevolume" => key == KeyCode::Media(crossterm::event::MediaKeyCode::MuteVolume),
// Modifier keys (these work better as part of combinations)
"leftshift" => key == KeyCode::Modifier(crossterm::event::ModifierKeyCode::LeftShift),
"leftcontrol" | "leftctrl" => key == KeyCode::Modifier(crossterm::event::ModifierKeyCode::LeftControl),
"leftalt" => key == KeyCode::Modifier(crossterm::event::ModifierKeyCode::LeftAlt),
"leftsuper" | "leftwindows" | "leftcmd" => key == KeyCode::Modifier(crossterm::event::ModifierKeyCode::LeftSuper),
"lefthyper" => key == KeyCode::Modifier(crossterm::event::ModifierKeyCode::LeftHyper),
"leftmeta" => key == KeyCode::Modifier(crossterm::event::ModifierKeyCode::LeftMeta),
"rightshift" => key == KeyCode::Modifier(crossterm::event::ModifierKeyCode::RightShift),
"rightcontrol" | "rightctrl" => key == KeyCode::Modifier(crossterm::event::ModifierKeyCode::RightControl),
"rightalt" => key == KeyCode::Modifier(crossterm::event::ModifierKeyCode::RightAlt),
"rightsuper" | "rightwindows" | "rightcmd" => key == KeyCode::Modifier(crossterm::event::ModifierKeyCode::RightSuper),
"righthyper" => key == KeyCode::Modifier(crossterm::event::ModifierKeyCode::RightHyper),
"rightmeta" => key == KeyCode::Modifier(crossterm::event::ModifierKeyCode::RightMeta),
"isolevel3shift" => key == KeyCode::Modifier(crossterm::event::ModifierKeyCode::IsoLevel3Shift),
"isolevel5shift" => key == KeyCode::Modifier(crossterm::event::ModifierKeyCode::IsoLevel5Shift),
// Multi-key sequences need special handling
"gg" => false, // This needs sequence handling
_ => {
// Handle single characters and punctuation
if binding.len() == 1 {
if let Some(c) = binding.chars().next() {
key == KeyCode::Char(c)
} else {
false
}
} else {
false
}
}
};
}
// Handle modifier combinations (like "Ctrl+F5", "Alt+Shift+A")
let parts: Vec<&str> = binding.split('+').collect();
let mut expected_modifiers = KeyModifiers::empty();
let mut expected_key = None;
for part in parts {
match part.to_lowercase().as_str() {
// Modifiers
"ctrl" | "control" => expected_modifiers |= KeyModifiers::CONTROL,
"shift" => expected_modifiers |= KeyModifiers::SHIFT,
"alt" => expected_modifiers |= KeyModifiers::ALT,
"super" | "windows" | "cmd" => expected_modifiers |= KeyModifiers::SUPER,
"hyper" => expected_modifiers |= KeyModifiers::HYPER,
"meta" => expected_modifiers |= KeyModifiers::META,
// Navigation keys
"left" => expected_key = Some(KeyCode::Left),
"right" => expected_key = Some(KeyCode::Right),
"up" => expected_key = Some(KeyCode::Up),
"down" => expected_key = Some(KeyCode::Down),
"home" => expected_key = Some(KeyCode::Home),
"end" => expected_key = Some(KeyCode::End),
"pageup" | "pgup" => expected_key = Some(KeyCode::PageUp),
"pagedown" | "pgdn" => expected_key = Some(KeyCode::PageDown),
// Editing keys
"insert" | "ins" => expected_key = Some(KeyCode::Insert),
"delete" | "del" => expected_key = Some(KeyCode::Delete),
"backspace" => expected_key = Some(KeyCode::Backspace),
// Tab keys
"tab" => expected_key = Some(KeyCode::Tab),
"backtab" => expected_key = Some(KeyCode::BackTab),
// Special keys
"enter" | "return" => expected_key = Some(KeyCode::Enter),
"escape" | "esc" => expected_key = Some(KeyCode::Esc),
"space" => expected_key = Some(KeyCode::Char(' ')),
// Function keys
"f1" => expected_key = Some(KeyCode::F(1)),
"f2" => expected_key = Some(KeyCode::F(2)),
"f3" => expected_key = Some(KeyCode::F(3)),
"f4" => expected_key = Some(KeyCode::F(4)),
"f5" => expected_key = Some(KeyCode::F(5)),
"f6" => expected_key = Some(KeyCode::F(6)),
"f7" => expected_key = Some(KeyCode::F(7)),
"f8" => expected_key = Some(KeyCode::F(8)),
"f9" => expected_key = Some(KeyCode::F(9)),
"f10" => expected_key = Some(KeyCode::F(10)),
"f11" => expected_key = Some(KeyCode::F(11)),
"f12" => expected_key = Some(KeyCode::F(12)),
"f13" => expected_key = Some(KeyCode::F(13)),
"f14" => expected_key = Some(KeyCode::F(14)),
"f15" => expected_key = Some(KeyCode::F(15)),
"f16" => expected_key = Some(KeyCode::F(16)),
"f17" => expected_key = Some(KeyCode::F(17)),
"f18" => expected_key = Some(KeyCode::F(18)),
"f19" => expected_key = Some(KeyCode::F(19)),
"f20" => expected_key = Some(KeyCode::F(20)),
"f21" => expected_key = Some(KeyCode::F(21)),
"f22" => expected_key = Some(KeyCode::F(22)),
"f23" => expected_key = Some(KeyCode::F(23)),
"f24" => expected_key = Some(KeyCode::F(24)),
// Lock keys
"capslock" => expected_key = Some(KeyCode::CapsLock),
"scrolllock" => expected_key = Some(KeyCode::ScrollLock),
"numlock" => expected_key = Some(KeyCode::NumLock),
// System keys
"printscreen" => expected_key = Some(KeyCode::PrintScreen),
"pause" => expected_key = Some(KeyCode::Pause),
"menu" => expected_key = Some(KeyCode::Menu),
"keypadbegin" => expected_key = Some(KeyCode::KeypadBegin),
// Single character (letters, numbers, punctuation)
part => {
if part.len() == 1 {
if let Some(c) = part.chars().next() {
expected_key = Some(KeyCode::Char(c));
}
}
}
}
}
modifiers == expected_modifiers && Some(key) == expected_key
}
/// Convenience method to create vim preset
pub fn vim_preset() -> Self {
Self {
keybindings: CanvasKeybindings::with_vim_defaults(),
behavior: CanvasBehavior::default(),
appearance: CanvasAppearance::default(),
}
}
/// Convenience method to create emacs preset
pub fn emacs_preset() -> Self {
Self {
keybindings: CanvasKeybindings::with_emacs_defaults(),
behavior: CanvasBehavior::default(),
appearance: CanvasAppearance::default(),
}
}
/// Debug method to print loaded keybindings
pub fn debug_keybindings(&self) {
println!("📋 Canvas keybindings loaded:");
println!(" Read-only: {} actions", self.keybindings.read_only.len());
println!(" Edit: {} actions", self.keybindings.edit.len());
println!(" Suggestions: {} actions", self.keybindings.suggestions.len());
println!(" Global: {} actions", self.keybindings.global.len());
}
}
// Re-export for convenience
pub use crate::canvas::actions::CanvasAction;
pub use crate::dispatcher::ActionDispatcher;

183
canvas/src/dispatcher.rs Normal file
View File

@@ -0,0 +1,183 @@
// canvas/src/dispatcher.rs
use crate::canvas::state::CanvasState;
use crate::canvas::actions::{CanvasAction, ActionResult, execute_canvas_action};
use crate::config::CanvasConfig;
/// High-level action dispatcher that coordinates between different action types
pub struct ActionDispatcher;
impl ActionDispatcher {
/// Dispatch any action to the appropriate handler
pub async fn dispatch<S: CanvasState>(
action: CanvasAction,
state: &mut S,
ideal_cursor_column: &mut usize,
) -> anyhow::Result<ActionResult> {
// Load config once here instead of threading it everywhere
execute_canvas_action(action, state, ideal_cursor_column, Some(&CanvasConfig::load())).await
}
/// Quick action dispatch from KeyCode
pub async fn dispatch_key<S: CanvasState>(
key: crossterm::event::KeyCode,
state: &mut S,
ideal_cursor_column: &mut usize,
) -> anyhow::Result<Option<ActionResult>> {
if let Some(action) = CanvasAction::from_key(key) {
let result = Self::dispatch(action, state, ideal_cursor_column).await?;
Ok(Some(result))
} else {
Ok(None)
}
}
/// Batch dispatch multiple actions
pub async fn dispatch_batch<S: CanvasState>(
actions: Vec<CanvasAction>,
state: &mut S,
ideal_cursor_column: &mut usize,
) -> anyhow::Result<Vec<ActionResult>> {
let mut results = Vec::new();
for action in actions {
let result = Self::dispatch(action, state, ideal_cursor_column).await?;
let is_success = result.is_success(); // Check success before moving
results.push(result);
// Stop on first error
if !is_success {
break;
}
}
Ok(results)
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::actions::CanvasAction;
// Simple test implementation
struct TestFormState {
current_field: usize,
cursor_pos: usize,
inputs: Vec<String>,
field_names: Vec<String>,
has_changes: bool,
}
impl TestFormState {
fn new() -> Self {
Self {
current_field: 0,
cursor_pos: 0,
inputs: vec!["".to_string(), "".to_string()],
field_names: vec!["username".to_string(), "password".to_string()],
has_changes: false,
}
}
}
impl CanvasState for TestFormState {
fn current_field(&self) -> usize { self.current_field }
fn current_cursor_pos(&self) -> usize { self.cursor_pos }
fn set_current_field(&mut self, index: usize) { self.current_field = index; }
fn set_current_cursor_pos(&mut self, pos: usize) { self.cursor_pos = pos; }
fn get_current_input(&self) -> &str { &self.inputs[self.current_field] }
fn get_current_input_mut(&mut self) -> &mut String { &mut self.inputs[self.current_field] }
fn inputs(&self) -> Vec<&String> { self.inputs.iter().collect() }
fn fields(&self) -> Vec<&str> { self.field_names.iter().map(|s| s.as_str()).collect() }
fn has_unsaved_changes(&self) -> bool { self.has_changes }
fn set_has_unsaved_changes(&mut self, changed: bool) { self.has_changes = changed; }
// Custom action handling for testing
fn handle_feature_action(&mut self, action: &CanvasAction, _context: &crate::state::ActionContext) -> Option<String> {
match action {
CanvasAction::Custom(s) if s == "test_custom" => {
Some("Custom action handled".to_string())
}
_ => None,
}
}
}
#[tokio::test]
async fn test_typed_action_dispatch() {
let mut state = TestFormState::new();
let mut ideal_cursor = 0;
// Test character insertion
let result = ActionDispatcher::dispatch(
CanvasAction::InsertChar('a'),
&mut state,
&mut ideal_cursor,
).await.unwrap();
assert!(result.is_success());
assert_eq!(state.get_current_input(), "a");
assert_eq!(state.cursor_pos, 1);
assert!(state.has_changes);
}
#[tokio::test]
async fn test_key_dispatch() {
let mut state = TestFormState::new();
let mut ideal_cursor = 0;
let result = ActionDispatcher::dispatch_key(
crossterm::event::KeyCode::Char('b'),
&mut state,
&mut ideal_cursor,
).await.unwrap();
assert!(result.is_some());
assert!(result.unwrap().is_success());
assert_eq!(state.get_current_input(), "b");
}
#[tokio::test]
async fn test_custom_action() {
let mut state = TestFormState::new();
let mut ideal_cursor = 0;
let result = ActionDispatcher::dispatch(
CanvasAction::Custom("test_custom".to_string()),
&mut state,
&mut ideal_cursor,
).await.unwrap();
match result {
ActionResult::HandledByFeature(msg) => {
assert_eq!(msg, "Custom action handled");
}
_ => panic!("Expected HandledByFeature result"),
}
}
#[tokio::test]
async fn test_batch_dispatch() {
let mut state = TestFormState::new();
let mut ideal_cursor = 0;
let actions = vec![
CanvasAction::InsertChar('h'),
CanvasAction::InsertChar('i'),
CanvasAction::MoveLeft,
CanvasAction::InsertChar('e'),
];
let results = ActionDispatcher::dispatch_batch(
actions,
&mut state,
&mut ideal_cursor,
).await.unwrap();
assert_eq!(results.len(), 4);
assert!(results.iter().all(|r| r.is_success()));
assert_eq!(state.get_current_input(), "hei");
}
}

5
canvas/src/lib.rs Normal file
View File

@@ -0,0 +1,5 @@
// src/lib.rs
pub mod canvas;
pub mod autocomplete;
pub mod config;
pub mod dispatcher;

View File

@@ -5,28 +5,29 @@ edition.workspace = true
license.workspace = true
[dependencies]
anyhow = "1.0.98"
anyhow = { workspace = true }
async-trait = "0.1.88"
common = { path = "../common" }
canvas = { path = "../canvas", features = ["gui"] }
ratatui = { workspace = true }
crossterm = { workspace = true }
prost-types = { workspace = true }
crossterm = "0.28.1"
dirs = "6.0.0"
dotenvy = "0.15.7"
lazy_static = "1.5.0"
prost = "0.13.5"
ratatui = { version = "0.29.0", features = ["crossterm"] }
serde = { version = "1.0.219", features = ["derive"] }
serde_json = "1.0.140"
time = "0.3.41"
tokio = { version = "1.44.2", features = ["full", "macros"] }
toml = "0.8.20"
toml = { workspace = true }
tonic = "0.13.0"
tracing = "0.1.41"
tracing-subscriber = "0.3.19"
tui-textarea = { version = "0.7.0", features = ["crossterm", "ratatui", "search"] }
unicode-segmentation = "1.12.0"
unicode-width = "0.2.0"
unicode-width.workspace = true
[features]
default = []

58
client/canvas_config.toml Normal file
View File

@@ -0,0 +1,58 @@
# canvas_config.toml - Complete Canvas Configuration
[behavior]
wrap_around_fields = true
auto_save_on_field_change = false
word_chars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_"
max_suggestions = 6
[appearance]
cursor_style = "block" # "block", "bar", "underline"
show_field_numbers = false
highlight_current_field = true
# Read-only mode keybindings (vim-style)
[keybindings.read_only]
move_left = ["h"]
move_right = ["l"]
move_up = ["k"]
move_down = ["j"]
move_word_next = ["w"]
move_word_end = ["e"]
move_word_prev = ["b"]
move_word_end_prev = ["ge"]
move_line_start = ["0"]
move_line_end = ["$"]
move_first_line = ["gg"]
move_last_line = ["shift+g"]
next_field = ["Tab"]
prev_field = ["Shift+Tab"]
# Edit mode keybindings
[keybindings.edit]
delete_char_backward = ["Backspace"]
delete_char_forward = ["Delete"]
move_left = ["Left"]
move_right = ["Right"]
move_up = ["Up"]
move_down = ["Down"]
move_line_start = ["Home"]
move_line_end = ["End"]
move_word_next = ["Ctrl+Right"]
move_word_prev = ["Ctrl+Left"]
next_field = ["Tab"]
prev_field = ["Shift+Tab"]
trigger_autocomplete = ["Ctrl+p"]
# Suggestion/autocomplete keybindings
[keybindings.suggestions]
suggestion_up = ["Up", "Ctrl+p"]
suggestion_down = ["Down", "Ctrl+n"]
select_suggestion = ["Enter", "Tab"]
exit_suggestions = ["Esc"]
trigger_autocomplete = ["Tab"]
# Global keybindings (work in both modes)
[keybindings.global]
move_up = ["Up"]
move_down = ["Down"]

View File

@@ -2,9 +2,9 @@
[keybindings]
enter_command_mode = [":", "ctrl+;"]
next_buffer = ["ctrl+l"]
previous_buffer = ["ctrl+h"]
close_buffer = ["ctrl+k"]
next_buffer = ["space+b+n"]
previous_buffer = ["space+b+p"]
close_buffer = ["space+b+d"]
[keybindings.general]
move_up = ["k", "Up"]
@@ -22,8 +22,6 @@ open_search = ["ctrl+f"]
[keybindings.common]
save = ["ctrl+s"]
quit = ["ctrl+q"]
# !!!change to space b r in the future and from edit mode
revert = ["ctrl+r"]
force_quit = ["ctrl+shift+q"]
save_and_quit = ["ctrl+shift+s"]
@@ -31,6 +29,7 @@ move_up = ["Up"]
move_down = ["Down"]
toggle_sidebar = ["ctrl+t"]
toggle_buffer_list = ["ctrl+b"]
revert = ["space+b+r"]
# MODE SPECIFIC
# READ ONLY MODE
@@ -70,11 +69,10 @@ prev_field = ["shift+enter"]
exit = ["esc", "ctrl+e"]
delete_char_forward = ["delete"]
delete_char_backward = ["backspace"]
move_left = [""]
move_left = ["left"]
move_right = ["right"]
suggestion_down = ["ctrl+n", "tab"]
suggestion_up = ["ctrl+p", "shift+tab"]
trigger_autocomplete = ["left"]
[keybindings.command]
exit_command_mode = ["ctrl+g", "esc"]

View File

@@ -0,0 +1,124 @@
## How Canvas Library Custom Functionality Works
### 1. **The Canvas Library Calls YOUR Custom Code First**
When you call `ActionDispatcher::dispatch()`, here's what happens:
```rust
// Inside canvas library (canvas/src/actions/edit.rs):
pub async fn execute_canvas_action<S: CanvasState>(
action: CanvasAction,
state: &mut S,
ideal_cursor_column: &mut usize,
) -> Result<ActionResult> {
// 1. FIRST: Canvas library calls YOUR custom handler
if let Some(result) = state.handle_feature_action(&action, &context) {
return Ok(ActionResult::HandledByFeature(result)); // YOUR code handled it
}
// 2. ONLY IF your code returns None: Canvas handles generic actions
handle_generic_canvas_action(action, state, ideal_cursor_column).await
}
```
### 2. **Your Extension Point: `handle_feature_action`**
You add custom functionality by implementing `handle_feature_action` in your states:
```rust
// In src/state/pages/auth.rs
impl CanvasState for LoginState {
// ... other methods ...
fn handle_feature_action(&mut self, action: &CanvasAction, context: &ActionContext) -> Option<String> {
match action {
// Custom login-specific actions
CanvasAction::Custom(action_str) if action_str == "submit_login" => {
if self.username.is_empty() || self.password.is_empty() {
Some("Please fill in all required fields".to_string())
} else {
// Trigger login process
Some(format!("Logging in user: {}", self.username))
}
}
CanvasAction::Custom(action_str) if action_str == "clear_form" => {
self.username.clear();
self.password.clear();
self.set_has_unsaved_changes(false);
Some("Login form cleared".to_string())
}
// Custom behavior for standard actions
CanvasAction::NextField => {
// Custom validation when moving between fields
if self.current_field == 0 && self.username.is_empty() {
Some("Username cannot be empty".to_string())
} else {
None // Let canvas library handle the normal field movement
}
}
// Let canvas library handle everything else
_ => None,
}
}
}
```
### 3. **Multiple Ways to Add Custom Functionality**
#### A) **Custom Actions via Config**
```toml
# In config.toml
[keybindings.edit]
submit_login = ["ctrl+enter"]
clear_form = ["ctrl+r"]
```
#### B) **Override Standard Actions**
```rust
fn handle_feature_action(&mut self, action: &CanvasAction, context: &ActionContext) -> Option<String> {
match action {
CanvasAction::InsertChar('p') if self.current_field == 1 => {
// Custom behavior when typing 'p' in password field
Some("Password field - use secure input".to_string())
}
_ => None, // Let canvas handle normally
}
}
```
#### C) **Context-Aware Logic**
```rust
fn handle_feature_action(&mut self, action: &CanvasAction, context: &ActionContext) -> Option<String> {
match action {
CanvasAction::MoveDown => {
// Custom logic based on current state
if context.current_field == 1 && context.current_input.len() < 8 {
Some("Password should be at least 8 characters".to_string())
} else {
None // Normal field movement
}
}
_ => None,
}
}
```
## The Canvas Library Philosophy
**Canvas Library = Generic behavior + Your extension points**
-**Canvas handles**: Character insertion, cursor movement, field navigation, etc.
-**You handle**: Validation, submission, clearing, app-specific logic
-**You decide**: Return `Some(message)` to override, `None` to use canvas default
## Summary
You **don't communicate with the library elsewhere**. Instead:
1. **Canvas library calls your code first** via `handle_feature_action`
2. **Your code decides** whether to handle the action or let canvas handle it
3. **Canvas library handles** generic form behavior when you return `None`

View File

@@ -3,8 +3,7 @@ use crate::config::colors::themes::Theme;
use crate::state::app::highlight::HighlightState;
use crate::state::app::state::AppState;
use crate::state::pages::add_table::{AddTableFocus, AddTableState};
use crate::state::pages::canvas_state::CanvasState;
// use crate::state::pages::add_table::{ColumnDefinition, LinkDefinition}; // Not directly used here
use canvas::canvas::{render_canvas, CanvasState, HighlightState as CanvasHighlightState}; // Use canvas library
use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect},
style::{Modifier, Style},
@@ -12,16 +11,24 @@ use ratatui::{
widgets::{Block, BorderType, Borders, Cell, Paragraph, Row, Table},
Frame,
};
use crate::components::handlers::canvas::render_canvas;
use crate::components::common::dialog;
// Helper function to convert between HighlightState types
fn convert_highlight_state(local: &HighlightState) -> CanvasHighlightState {
match local {
HighlightState::Off => CanvasHighlightState::Off,
HighlightState::Characterwise { anchor } => CanvasHighlightState::Characterwise { anchor: *anchor },
HighlightState::Linewise { anchor_line } => CanvasHighlightState::Linewise { anchor_line: *anchor_line },
}
}
/// Renders the Add New Table page layout, structuring the display of table information,
/// input fields, and action buttons. Adapts layout based on terminal width.
pub fn render_add_table(
f: &mut Frame,
area: Rect,
theme: &Theme,
app_state: &AppState, // Currently unused, might be needed later
app_state: &AppState,
add_table_state: &mut AddTableState,
is_edit_mode: bool, // Determines if canvas inputs are in edit mode
highlight_state: &HighlightState, // For text highlighting in canvas
@@ -349,17 +356,15 @@ pub fn render_add_table(
&mut add_table_state.column_table_state,
);
// --- Canvas Rendering (Column Definition Input) ---
// --- Canvas Rendering (Column Definition Input) - USING CANVAS LIBRARY ---
let canvas_highlight_state = convert_highlight_state(highlight_state);
let _active_field_rect = render_canvas(
f,
canvas_area,
add_table_state,
&add_table_state.fields(),
&add_table_state.current_field(),
&add_table_state.inputs(),
theme,
add_table_state, // AddTableState implements CanvasState
theme, // Theme implements CanvasTheme
is_edit_mode && focus_on_canvas_inputs,
highlight_state,
&canvas_highlight_state,
);
// --- Button Style Helpers ---
@@ -557,7 +562,7 @@ pub fn render_add_table(
// --- DIALOG ---
// Render the dialog overlay if it's active
if app_state.ui.dialog.dialog_show { // Use the passed-in app_state
if app_state.ui.dialog.dialog_show {
dialog::render_dialog(
f,
f.area(), // Render over the whole frame area

View File

@@ -13,6 +13,16 @@ use ratatui::{
Frame,
};
use crate::state::app::highlight::HighlightState;
use canvas::canvas::{render_canvas, HighlightState as CanvasHighlightState}; // Use canvas library's render function
// Helper function to convert between HighlightState types
fn convert_highlight_state(local: &HighlightState) -> CanvasHighlightState {
match local {
HighlightState::Off => CanvasHighlightState::Off,
HighlightState::Characterwise { anchor } => CanvasHighlightState::Characterwise { anchor: *anchor },
HighlightState::Linewise { anchor_line } => CanvasHighlightState::Linewise { anchor_line: *anchor_line },
}
}
pub fn render_login(
f: &mut Frame,
@@ -48,17 +58,15 @@ pub fn render_login(
])
.split(inner_area);
// --- FORM RENDERING ---
crate::components::handlers::canvas::render_canvas(
// --- FORM RENDERING (Using canvas library directly) ---
let canvas_highlight_state = convert_highlight_state(highlight_state);
render_canvas(
f,
chunks[0],
login_state,
&["Username/Email", "Password"],
&login_state.current_field,
&[&login_state.username, &login_state.password],
theme,
login_state, // LoginState implements CanvasState
theme, // Theme implements CanvasTheme
is_edit_mode,
highlight_state,
&canvas_highlight_state,
);
// --- ERROR MESSAGE ---
@@ -71,7 +79,7 @@ pub fn render_login(
);
}
// --- BUTTONS ---
// --- BUTTONS (unchanged) ---
let button_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(50), Constraint::Percentage(50)])
@@ -83,7 +91,7 @@ pub fn render_login(
app_state.focused_button_index== login_button_index
} else {
false
};
};
let mut login_style = Style::default().fg(theme.fg);
let mut login_border = Style::default().fg(theme.border);
if login_active {
@@ -105,12 +113,12 @@ pub fn render_login(
);
// Return Button
let return_button_index = 1; // Assuming Return is the second general element
let return_button_index = 1;
let return_active = if app_state.ui.focus_outside_canvas {
app_state.focused_button_index== return_button_index
} else {
false // Not active if focus is in canvas or other modes
};
false
};
let mut return_style = Style::default().fg(theme.fg);
let mut return_border = Style::default().fg(theme.border);
if return_active {
@@ -132,17 +140,15 @@ pub fn render_login(
);
// --- DIALOG ---
// Check the correct field name for showing the dialog
if app_state.ui.dialog.dialog_show {
// Pass all 7 arguments correctly
dialog::render_dialog(
f,
f.area(),
theme,
&app_state.ui.dialog.dialog_title,
&app_state.ui.dialog.dialog_message,
&app_state.ui.dialog.dialog_buttons, // Pass buttons slice
app_state.ui.dialog.dialog_active_button_index,
&app_state.ui.dialog.dialog_buttons,
app_state.ui.dialog.dialog_active_button_index,
app_state.ui.dialog.is_loading,
);
}

View File

@@ -2,10 +2,9 @@
use crate::{
config::colors::themes::Theme,
state::pages::auth::RegisterState, // Use RegisterState
components::common::{dialog, autocomplete},
state::pages::auth::RegisterState,
components::common::dialog,
state::app::state::AppState,
state::pages::canvas_state::CanvasState,
modes::handlers::mode_manager::AppMode,
};
use ratatui::{
@@ -15,12 +14,24 @@ use ratatui::{
Frame,
};
use crate::state::app::highlight::HighlightState;
use canvas::canvas::{render_canvas, HighlightState as CanvasHighlightState}; // Use canvas library's render function
use canvas::autocomplete::gui::render_autocomplete_dropdown;
use canvas::autocomplete::AutocompleteCanvasState;
// Helper function to convert between HighlightState types
fn convert_highlight_state(local: &HighlightState) -> CanvasHighlightState {
match local {
HighlightState::Off => CanvasHighlightState::Off,
HighlightState::Characterwise { anchor } => CanvasHighlightState::Characterwise { anchor: *anchor },
HighlightState::Linewise { anchor_line } => CanvasHighlightState::Linewise { anchor_line: *anchor_line },
}
}
pub fn render_register(
f: &mut Frame,
area: Rect,
theme: &Theme,
state: &RegisterState, // Use RegisterState
state: &RegisterState,
app_state: &AppState,
is_edit_mode: bool,
highlight_state: &HighlightState,
@@ -29,7 +40,7 @@ pub fn render_register(
.borders(Borders::ALL)
.border_type(BorderType::Plain)
.border_style(Style::default().fg(theme.border))
.title(" Register ") // Update title
.title(" Register ")
.style(Style::default().bg(theme.bg));
f.render_widget(block, area);
@@ -39,7 +50,6 @@ pub fn render_register(
vertical: 1,
});
// Adjust constraints for 4 fields + error + buttons
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
@@ -50,23 +60,15 @@ pub fn render_register(
])
.split(inner_area);
// --- FORM RENDERING (Using render_canvas) ---
let active_field_rect = crate::components::handlers::canvas::render_canvas(
// --- FORM RENDERING (Using canvas library directly) ---
let canvas_highlight_state = convert_highlight_state(highlight_state);
let input_rect = render_canvas(
f,
chunks[0], // Area for the canvas
state, // The state object (RegisterState)
&[ // Field labels
"Username",
"Email*",
"Password*",
"Confirm Password",
"Role* (Tab)",
],
&state.current_field(), // Pass current field index
&state.inputs().iter().map(|s| *s).collect::<Vec<&String>>(), // Pass inputs directly
theme,
chunks[0],
state, // RegisterState implements CanvasState
theme, // Theme implements CanvasTheme
is_edit_mode,
highlight_state,
&canvas_highlight_state,
);
// --- HELP TEXT ---
@@ -75,7 +77,6 @@ pub fn render_register(
.alignment(Alignment::Center);
f.render_widget(help_text, chunks[1]);
// --- ERROR MESSAGE ---
if let Some(err) = &state.error_message {
f.render_widget(
@@ -107,7 +108,7 @@ pub fn render_register(
}
f.render_widget(
Paragraph::new("Register") // Update button text
Paragraph::new("Register")
.style(register_style)
.alignment(Alignment::Center)
.block(
@@ -119,7 +120,7 @@ pub fn render_register(
button_chunks[0],
);
// Return Button (logic remains similar)
// Return Button
let return_button_index = 1;
let return_active = if app_state.ui.focus_outside_canvas {
app_state.focused_button_index== return_button_index
@@ -146,19 +147,22 @@ pub fn render_register(
button_chunks[1],
);
// --- Render Autocomplete Dropdown (Draw AFTER buttons) ---
// --- AUTOCOMPLETE DROPDOWN (Using canvas library directly) ---
if app_state.current_mode == AppMode::Edit {
if let Some(suggestions) = state.get_suggestions() {
let selected = state.get_selected_suggestion_index();
if !suggestions.is_empty() {
if let Some(input_rect) = active_field_rect {
autocomplete::render_autocomplete_dropdown(f, input_rect, f.area(), theme, suggestions, selected);
}
if let Some(autocomplete_state) = state.autocomplete_state() {
if let Some(input_rect) = input_rect {
render_autocomplete_dropdown(
f,
f.area(), // Frame area
input_rect, // Current input field rect
theme, // Theme implements CanvasTheme
autocomplete_state,
);
}
}
}
// --- DIALOG --- (Keep dialog logic)
// --- DIALOG ---
if app_state.ui.dialog.dialog_show {
dialog::render_dialog(
f,

View File

@@ -55,10 +55,10 @@ pub fn render_search_palette(
.style(Style::default().fg(theme.fg));
f.render_widget(input_text, inner_chunks[0]);
// Set cursor position
f.set_cursor(
f.set_cursor_position((
inner_chunks[0].x + state.cursor_position as u16 + 1,
inner_chunks[0].y + 1,
);
));
// --- Render Results List ---
if state.is_loading {

View File

@@ -5,9 +5,10 @@ use ratatui::{
layout::Rect,
style::Style,
text::{Line, Span, Text},
widgets::{Paragraph, Wrap}, // Make sure Wrap is imported
widgets::Paragraph,
Frame,
};
use ratatui::widgets::Wrap;
use std::path::Path;
use unicode_width::UnicodeWidthStr;

View File

@@ -1,9 +1,7 @@
// src/components/form/form.rs
use crate::components::common::autocomplete;
use crate::components::handlers::canvas::render_canvas;
use crate::config::colors::themes::Theme;
use crate::state::app::highlight::HighlightState;
use crate::state::pages::canvas_state::CanvasState;
use canvas::canvas::{CanvasState, render_canvas, HighlightState};
use crate::state::pages::form::FormState;
use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Margin, Rect},
@@ -15,7 +13,7 @@ use ratatui::{
pub fn render_form(
f: &mut Frame,
area: Rect,
form_state: &FormState, // <--- CHANGE THIS to the concrete type
form_state: &FormState,
fields: &[&str],
current_field_idx: &usize,
inputs: &[&String],
@@ -58,32 +56,31 @@ pub fn render_form(
total_count, current_position, total_count
)
};
let count_para = Paragraph::new(count_position_text)
.style(Style::default().fg(theme.fg))
.alignment(Alignment::Left);
f.render_widget(count_para, main_layout[0]);
// Get the active field's rect from render_canvas
// Use the canvas library's render_canvas function
let active_field_rect = render_canvas(
f,
main_layout[1],
form_state,
fields,
current_field_idx,
inputs,
theme,
is_edit_mode,
highlight_state,
);
// --- NEW: RENDER AUTOCOMPLETE ---
// --- RENDER RICH AUTOCOMPLETE ONLY ---
if form_state.autocomplete_active {
if let Some(active_rect) = active_field_rect {
let selected_index = form_state.get_selected_suggestion_index();
// Get selected index directly from form_state
let selected_index = form_state.selected_suggestion_index;
// Only render rich suggestions (your Hit objects)
if let Some(rich_suggestions) = form_state.get_rich_suggestions() {
if !rich_suggestions.is_empty() {
// CHANGE THIS to call the renamed function
autocomplete::render_hit_autocomplete_dropdown(
f,
active_rect,
@@ -95,21 +92,7 @@ pub fn render_form(
);
}
}
// The fallback to simple suggestions is now correctly handled
// because the original render_autocomplete_dropdown exists again.
else if let Some(simple_suggestions) = form_state.get_suggestions() {
if !simple_suggestions.is_empty() {
autocomplete::render_autocomplete_dropdown(
f,
active_rect,
f.area(),
theme,
simple_suggestions,
selected_index,
);
}
}
// Removed simple suggestions - we only use rich ones now!
}
}
}

View File

@@ -9,13 +9,15 @@ use ratatui::{
};
use crate::config::colors::themes::Theme;
use crate::state::app::highlight::HighlightState;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::pages::canvas_state::CanvasState as LegacyCanvasState;
use canvas::canvas::CanvasState as LibraryCanvasState;
use std::cmp::{max, min};
/// Render canvas for legacy CanvasState (AddTableState, LoginState, RegisterState, AddLogicState)
pub fn render_canvas(
f: &mut Frame,
area: Rect,
form_state: &impl CanvasState,
form_state: &impl LegacyCanvasState,
fields: &[&str],
current_field_idx: &usize,
inputs: &[&String],
@@ -23,12 +25,75 @@ pub fn render_canvas(
is_edit_mode: bool,
highlight_state: &HighlightState,
) -> Option<Rect> {
render_canvas_impl(
f,
area,
fields,
current_field_idx,
inputs,
theme,
is_edit_mode,
highlight_state,
form_state.current_cursor_pos(),
form_state.has_unsaved_changes(),
|i| form_state.get_display_value_for_field(i).to_string(),
|i| form_state.has_display_override(i),
)
}
/// Render canvas for library CanvasState (FormState)
pub fn render_canvas_library(
f: &mut Frame,
area: Rect,
form_state: &impl LibraryCanvasState,
fields: &[&str],
current_field_idx: &usize,
inputs: &[&String],
theme: &Theme,
is_edit_mode: bool,
highlight_state: &HighlightState,
) -> Option<Rect> {
render_canvas_impl(
f,
area,
fields,
current_field_idx,
inputs,
theme,
is_edit_mode,
highlight_state,
form_state.current_cursor_pos(),
form_state.has_unsaved_changes(),
|i| form_state.get_display_value_for_field(i).to_string(),
|i| form_state.has_display_override(i),
)
}
/// Internal implementation shared by both render functions
fn render_canvas_impl<F1, F2>(
f: &mut Frame,
area: Rect,
fields: &[&str],
current_field_idx: &usize,
inputs: &[&String],
theme: &Theme,
is_edit_mode: bool,
highlight_state: &HighlightState,
current_cursor_pos: usize,
has_unsaved_changes: bool,
get_display_value: F1,
has_display_override: F2,
) -> Option<Rect>
where
F1: Fn(usize) -> String,
F2: Fn(usize) -> bool,
{
let columns = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(30), Constraint::Percentage(70)])
.split(area);
let border_style = if form_state.has_unsaved_changes() {
let border_style = if has_unsaved_changes {
Style::default().fg(theme.warning)
} else if is_edit_mode {
Style::default().fg(theme.accent)
@@ -75,17 +140,16 @@ pub fn render_canvas(
for (i, _input) in inputs.iter().enumerate() {
let is_active = i == *current_field_idx;
let current_cursor_pos = form_state.current_cursor_pos();
// Use the trait method to get display value
let text = form_state.get_display_value_for_field(i);
// Use the provided closure to get display value
let text = get_display_value(i);
let text_len = text.chars().count();
let line: Line;
match highlight_state {
HighlightState::Off => {
line = Line::from(Span::styled(
text,
&text,
if is_active {
Style::default().fg(theme.highlight)
} else {
@@ -141,11 +205,11 @@ pub fn render_canvas(
Span::styled(after, normal_style_in_highlight),
]);
} else {
line = Line::from(Span::styled(text, highlight_style));
line = Line::from(Span::styled(&text, highlight_style));
}
} else {
line = Line::from(Span::styled(
text,
&text,
if is_active { normal_style_in_highlight } else { normal_style_outside }
));
}
@@ -158,10 +222,10 @@ pub fn render_canvas(
let normal_style_outside = Style::default().fg(theme.fg);
if i >= start_field && i <= end_field {
line = Line::from(Span::styled(text, highlight_style));
line = Line::from(Span::styled(&text, highlight_style));
} else {
line = Line::from(Span::styled(
text,
&text,
if is_active { normal_style_in_highlight } else { normal_style_outside }
));
}
@@ -174,14 +238,13 @@ pub fn render_canvas(
if is_active {
active_field_input_rect = Some(input_rows[i]);
// --- CORRECTED CURSOR POSITIONING LOGIC ---
// Use the new generic trait method to check for an override.
let cursor_x = if form_state.has_display_override(i) {
// Use the provided closure to check for display override
let cursor_x = if has_display_override(i) {
// If an override exists, place the cursor at the end.
input_rows[i].x + text.chars().count() as u16
} else {
// Otherwise, use the real cursor position.
input_rows[i].x + form_state.current_cursor_pos() as u16
input_rows[i].x + current_cursor_pos as u16
};
let cursor_y = input_rows[i].y;
f.set_cursor_position((cursor_x, cursor_y));

View File

@@ -251,47 +251,206 @@ impl Config {
key: KeyCode,
modifiers: KeyModifiers,
) -> bool {
// For multi-character bindings without modifiers, handle them in matches_key_sequence.
// Special handling for shift+character combinations
if binding.to_lowercase().starts_with("shift+") {
let parts: Vec<&str> = binding.split('+').collect();
if parts.len() == 2 && parts[1].len() == 1 {
let expected_lowercase = parts[1].chars().next().unwrap().to_lowercase().next().unwrap();
let expected_uppercase = expected_lowercase.to_uppercase().next().unwrap();
if let KeyCode::Char(actual_char) = key {
if actual_char == expected_uppercase && modifiers.contains(KeyModifiers::SHIFT) {
return true;
}
}
}
}
// Handle Shift+Tab -> BackTab
if binding.to_lowercase() == "shift+tab" && key == KeyCode::BackTab && modifiers.is_empty() {
return true;
}
// Handle multi-character bindings (all standard keys without modifiers)
if binding.len() > 1 && !binding.contains('+') {
return match binding.to_lowercase().as_str() {
// Navigation keys
"left" => key == KeyCode::Left,
"right" => key == KeyCode::Right,
"up" => key == KeyCode::Up,
"down" => key == KeyCode::Down,
"esc" => key == KeyCode::Esc,
"enter" => key == KeyCode::Enter,
"delete" => key == KeyCode::Delete,
"home" => key == KeyCode::Home,
"end" => key == KeyCode::End,
"pageup" | "pgup" => key == KeyCode::PageUp,
"pagedown" | "pgdn" => key == KeyCode::PageDown,
// Editing keys
"insert" | "ins" => key == KeyCode::Insert,
"delete" | "del" => key == KeyCode::Delete,
"backspace" => key == KeyCode::Backspace,
// Tab keys
"tab" => key == KeyCode::Tab,
"backtab" => key == KeyCode::BackTab,
_ => false,
// Special keys
"enter" | "return" => key == KeyCode::Enter,
"escape" | "esc" => key == KeyCode::Esc,
"space" => key == KeyCode::Char(' '),
// Function keys F1-F24
"f1" => key == KeyCode::F(1),
"f2" => key == KeyCode::F(2),
"f3" => key == KeyCode::F(3),
"f4" => key == KeyCode::F(4),
"f5" => key == KeyCode::F(5),
"f6" => key == KeyCode::F(6),
"f7" => key == KeyCode::F(7),
"f8" => key == KeyCode::F(8),
"f9" => key == KeyCode::F(9),
"f10" => key == KeyCode::F(10),
"f11" => key == KeyCode::F(11),
"f12" => key == KeyCode::F(12),
"f13" => key == KeyCode::F(13),
"f14" => key == KeyCode::F(14),
"f15" => key == KeyCode::F(15),
"f16" => key == KeyCode::F(16),
"f17" => key == KeyCode::F(17),
"f18" => key == KeyCode::F(18),
"f19" => key == KeyCode::F(19),
"f20" => key == KeyCode::F(20),
"f21" => key == KeyCode::F(21),
"f22" => key == KeyCode::F(22),
"f23" => key == KeyCode::F(23),
"f24" => key == KeyCode::F(24),
// Lock keys
"capslock" => key == KeyCode::CapsLock,
"scrolllock" => key == KeyCode::ScrollLock,
"numlock" => key == KeyCode::NumLock,
// System keys
"printscreen" => key == KeyCode::PrintScreen,
"pause" => key == KeyCode::Pause,
"menu" => key == KeyCode::Menu,
"keypadbegin" => key == KeyCode::KeypadBegin,
// Media keys
"mediaplay" => key == KeyCode::Media(crossterm::event::MediaKeyCode::Play),
"mediapause" => key == KeyCode::Media(crossterm::event::MediaKeyCode::Pause),
"mediaplaypause" => key == KeyCode::Media(crossterm::event::MediaKeyCode::PlayPause),
"mediareverse" => key == KeyCode::Media(crossterm::event::MediaKeyCode::Reverse),
"mediastop" => key == KeyCode::Media(crossterm::event::MediaKeyCode::Stop),
"mediafastforward" => key == KeyCode::Media(crossterm::event::MediaKeyCode::FastForward),
"mediarewind" => key == KeyCode::Media(crossterm::event::MediaKeyCode::Rewind),
"mediatracknext" => key == KeyCode::Media(crossterm::event::MediaKeyCode::TrackNext),
"mediatrackprevious" => key == KeyCode::Media(crossterm::event::MediaKeyCode::TrackPrevious),
"mediarecord" => key == KeyCode::Media(crossterm::event::MediaKeyCode::Record),
"medialowervolume" => key == KeyCode::Media(crossterm::event::MediaKeyCode::LowerVolume),
"mediaraisevolume" => key == KeyCode::Media(crossterm::event::MediaKeyCode::RaiseVolume),
"mediamutevolume" => key == KeyCode::Media(crossterm::event::MediaKeyCode::MuteVolume),
// Multi-key sequences need special handling
"gg" => false, // This needs sequence handling
_ => {
// Handle single characters and punctuation
if binding.len() == 1 {
if let Some(c) = binding.chars().next() {
key == KeyCode::Char(c)
} else {
false
}
} else {
false
}
}
};
}
// Handle modifier combinations (like "Ctrl+F5", "Alt+Shift+A")
let parts: Vec<&str> = binding.split('+').collect();
let mut expected_modifiers = KeyModifiers::empty();
let mut expected_key = None;
for part in parts {
match part.to_lowercase().as_str() {
"ctrl" => expected_modifiers |= KeyModifiers::CONTROL,
// Modifiers
"ctrl" | "control" => expected_modifiers |= KeyModifiers::CONTROL,
"shift" => expected_modifiers |= KeyModifiers::SHIFT,
"alt" => expected_modifiers |= KeyModifiers::ALT,
"super" | "windows" | "cmd" => expected_modifiers |= KeyModifiers::SUPER,
"hyper" => expected_modifiers |= KeyModifiers::HYPER,
"meta" => expected_modifiers |= KeyModifiers::META,
// Navigation keys
"left" => expected_key = Some(KeyCode::Left),
"right" => expected_key = Some(KeyCode::Right),
"up" => expected_key = Some(KeyCode::Up),
"down" => expected_key = Some(KeyCode::Down),
"esc" => expected_key = Some(KeyCode::Esc),
"enter" => expected_key = Some(KeyCode::Enter),
"delete" => expected_key = Some(KeyCode::Delete),
"home" => expected_key = Some(KeyCode::Home),
"end" => expected_key = Some(KeyCode::End),
"pageup" | "pgup" => expected_key = Some(KeyCode::PageUp),
"pagedown" | "pgdn" => expected_key = Some(KeyCode::PageDown),
// Editing keys
"insert" | "ins" => expected_key = Some(KeyCode::Insert),
"delete" | "del" => expected_key = Some(KeyCode::Delete),
"backspace" => expected_key = Some(KeyCode::Backspace),
// Tab keys
"tab" => expected_key = Some(KeyCode::Tab),
"backtab" => expected_key = Some(KeyCode::BackTab),
// Special keys
"enter" | "return" => expected_key = Some(KeyCode::Enter),
"escape" | "esc" => expected_key = Some(KeyCode::Esc),
"space" => expected_key = Some(KeyCode::Char(' ')),
// Function keys
"f1" => expected_key = Some(KeyCode::F(1)),
"f2" => expected_key = Some(KeyCode::F(2)),
"f3" => expected_key = Some(KeyCode::F(3)),
"f4" => expected_key = Some(KeyCode::F(4)),
"f5" => expected_key = Some(KeyCode::F(5)),
"f6" => expected_key = Some(KeyCode::F(6)),
"f7" => expected_key = Some(KeyCode::F(7)),
"f8" => expected_key = Some(KeyCode::F(8)),
"f9" => expected_key = Some(KeyCode::F(9)),
"f10" => expected_key = Some(KeyCode::F(10)),
"f11" => expected_key = Some(KeyCode::F(11)),
"f12" => expected_key = Some(KeyCode::F(12)),
"f13" => expected_key = Some(KeyCode::F(13)),
"f14" => expected_key = Some(KeyCode::F(14)),
"f15" => expected_key = Some(KeyCode::F(15)),
"f16" => expected_key = Some(KeyCode::F(16)),
"f17" => expected_key = Some(KeyCode::F(17)),
"f18" => expected_key = Some(KeyCode::F(18)),
"f19" => expected_key = Some(KeyCode::F(19)),
"f20" => expected_key = Some(KeyCode::F(20)),
"f21" => expected_key = Some(KeyCode::F(21)),
"f22" => expected_key = Some(KeyCode::F(22)),
"f23" => expected_key = Some(KeyCode::F(23)),
"f24" => expected_key = Some(KeyCode::F(24)),
// Lock keys
"capslock" => expected_key = Some(KeyCode::CapsLock),
"scrolllock" => expected_key = Some(KeyCode::ScrollLock),
"numlock" => expected_key = Some(KeyCode::NumLock),
// System keys
"printscreen" => expected_key = Some(KeyCode::PrintScreen),
"pause" => expected_key = Some(KeyCode::Pause),
"menu" => expected_key = Some(KeyCode::Menu),
"keypadbegin" => expected_key = Some(KeyCode::KeypadBegin),
// Special characters and colon (legacy support)
":" => expected_key = Some(KeyCode::Char(':')),
// Single character (letters, numbers, punctuation)
part => {
if part.len() == 1 {
let c = part.chars().next().unwrap();
expected_key = Some(KeyCode::Char(c));
if let Some(c) = part.chars().next() {
expected_key = Some(KeyCode::Char(c));
}
}
}
}

View File

@@ -149,14 +149,17 @@ fn parse_key_part(part: &str) -> Option<ParsedKey> {
let mut code = None;
if part.contains('+') {
// This handles modifiers like "ctrl+s"
// This handles modifiers like "ctrl+s", "super+shift+f5"
let components: Vec<&str> = part.split('+').collect();
for component in components {
match component.to_lowercase().as_str() {
"ctrl" => modifiers |= KeyModifiers::CONTROL,
"ctrl" | "control" => modifiers |= KeyModifiers::CONTROL,
"shift" => modifiers |= KeyModifiers::SHIFT,
"alt" => modifiers |= KeyModifiers::ALT,
"super" | "windows" | "cmd" => modifiers |= KeyModifiers::SUPER,
"hyper" => modifiers |= KeyModifiers::HYPER,
"meta" => modifiers |= KeyModifiers::META,
_ => {
// Last component is the key
code = string_to_keycode(component);

View File

@@ -1,5 +1,6 @@
// src/client/themes/colors.rs
// src/config/colors/themes.rs
use ratatui::style::Color;
use canvas::canvas::CanvasTheme;
#[derive(Debug, Clone)]
pub struct Theme {
@@ -74,3 +75,37 @@ impl Default for Theme {
Self::light() // Default to light theme
}
}
impl CanvasTheme for Theme {
fn bg(&self) -> Color {
self.bg
}
fn fg(&self) -> Color {
self.fg
}
fn border(&self) -> Color {
self.border
}
fn accent(&self) -> Color {
self.accent
}
fn secondary(&self) -> Color {
self.secondary
}
fn highlight(&self) -> Color {
self.highlight
}
fn highlight_bg(&self) -> Color {
self.highlight_bg
}
fn warning(&self) -> Color {
self.warning
}
}

View File

@@ -1,7 +1,7 @@
// src/functions/modes/edit/add_table_e.rs
use crate::state::pages::add_table::AddTableState;
use crate::state::pages::canvas_state::CanvasState; // Use trait
use crossterm::event::{KeyCode, KeyEvent};
use canvas::canvas::CanvasState;
use anyhow::Result;
#[derive(PartialEq)]

View File

@@ -1,12 +1,13 @@
// src/functions/modes/edit/auth_e.rs
use crate::services::grpc_client::GrpcClient;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::pages::form::FormState;
use crate::state::pages::auth::RegisterState;
use crate::state::app::state::AppState;
use crate::tui::functions::common::form::{revert, save};
use crossterm::event::{KeyCode, KeyEvent};
use canvas::autocomplete::AutocompleteCanvasState;
use canvas::canvas::CanvasState;
use std::any::Any;
use anyhow::Result;
@@ -295,53 +296,42 @@ pub async fn execute_edit_action<S: CanvasState + Any + Send>(
"suggestion_down" | "suggestion_up" | "select_suggestion" | "exit_suggestion_mode" => {
// Attempt to downcast to RegisterState to handle suggestion logic here
if let Some(register_state) = (state as &mut dyn Any).downcast_mut::<RegisterState>() {
// Only handle if it's the role field (index 4)
if register_state.current_field() == 4 {
// Only handle if it's the role field (index 4) and autocomplete is active
if register_state.current_field() == 4 && register_state.is_autocomplete_active() {
match action {
"suggestion_down" if register_state.in_suggestion_mode => {
let max_index = register_state.role_suggestions.len().saturating_sub(1);
let current_index = register_state.selected_suggestion_index.unwrap_or(0);
register_state.selected_suggestion_index = Some(if current_index >= max_index { 0 } else { current_index + 1 });
Ok("Suggestion changed down".to_string())
"suggestion_down" => {
if let Some(autocomplete_state) = register_state.autocomplete_state_mut() {
autocomplete_state.select_next();
Ok("Suggestion changed down".to_string())
} else {
Ok("No autocomplete state".to_string())
}
}
"suggestion_up" if register_state.in_suggestion_mode => {
let max_index = register_state.role_suggestions.len().saturating_sub(1);
let current_index = register_state.selected_suggestion_index.unwrap_or(0);
register_state.selected_suggestion_index = Some(if current_index == 0 { max_index } else { current_index.saturating_sub(1) });
Ok("Suggestion changed up".to_string())
"suggestion_up" => {
if let Some(autocomplete_state) = register_state.autocomplete_state_mut() {
autocomplete_state.select_previous();
Ok("Suggestion changed up".to_string())
} else {
Ok("No autocomplete state".to_string())
}
}
"select_suggestion" if register_state.in_suggestion_mode => {
if let Some(index) = register_state.selected_suggestion_index {
if let Some(selected_role) = register_state.role_suggestions.get(index).cloned() {
register_state.role = selected_role.clone(); // Update the role field
register_state.in_suggestion_mode = false; // Exit suggestion mode
register_state.show_role_suggestions = false; // Hide suggestions
register_state.selected_suggestion_index = None; // Clear selection
Ok(format!("Selected role: {}", selected_role)) // Return success message
} else {
Ok("Selected suggestion index out of bounds.".to_string()) // Error case
}
"select_suggestion" => {
if let Some(message) = register_state.apply_autocomplete_selection() {
Ok(message)
} else {
Ok("No suggestion selected".to_string())
}
}
"exit_suggestion_mode" => { // Handle Esc or other conditions
register_state.show_role_suggestions = false;
register_state.selected_suggestion_index = None;
register_state.in_suggestion_mode = false;
"exit_suggestion_mode" => {
register_state.deactivate_autocomplete();
Ok("Suggestions hidden".to_string())
}
_ => {
// Action is suggestion-related but state doesn't match (e.g., not in suggestion mode)
Ok("Suggestion action ignored: State mismatch.".to_string())
}
_ => Ok("Suggestion action ignored: State mismatch.".to_string())
}
} else {
// It's RegisterState, but not the role field
Ok("Suggestion action ignored: Not on role field.".to_string())
}
Ok("Suggestion action ignored: Not on role field or autocomplete not active.".to_string())
}
} else {
// Downcast failed - this action is only for RegisterState
Ok(format!("Action '{}' not applicable for this state type.", action))
}
}

View File

@@ -1,13 +1,13 @@
// src/functions/modes/edit/form_e.rs
use crate::services::grpc_client::GrpcClient;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::pages::form::FormState;
use crate::state::app::state::AppState;
use crate::tui::functions::common::form::{revert, save};
use crate::tui::functions::common::form::SaveOutcome;
use crate::modes::handlers::event::EventOutcome;
use crossterm::event::{KeyCode, KeyEvent};
use canvas::canvas::CanvasState;
use std::any::Any;
use anyhow::Result;

View File

@@ -1,8 +1,8 @@
// src/functions/modes/read_only/add_table_ro.rs
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::state::pages::add_table::AddTableState;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::app::state::AppState;
use canvas::canvas::CanvasState;
use anyhow::Result;
// Re-use word navigation helpers if they are public or move them to a common module

View File

@@ -1,8 +1,8 @@
// src/functions/modes/read_only/auth_ro.rs
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::app::state::AppState;
use canvas::canvas::CanvasState;
use anyhow::Result;
#[derive(PartialEq)]

View File

@@ -1,7 +1,7 @@
// src/functions/modes/read_only/form_ro.rs
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::state::pages::canvas_state::CanvasState;
use canvas::canvas::CanvasState;
use anyhow::Result;
#[derive(PartialEq)]

View File

@@ -1,7 +1,7 @@
// src/modes/canvas/edit.rs
use crate::config::binds::config::Config;
use crate::functions::modes::edit::{
add_logic_e, add_table_e, auth_e, form_e,
add_logic_e, add_table_e, form_e,
};
use crate::modes::handlers::event::EventHandler;
use crate::services::grpc_client::GrpcClient;
@@ -9,14 +9,15 @@ use crate::state::app::state::AppState;
use crate::state::pages::admin::AdminState;
use crate::state::pages::{
auth::{LoginState, RegisterState},
canvas_state::CanvasState,
form::FormState,
};
use canvas::canvas::CanvasState;
use canvas::{canvas::CanvasAction, dispatcher::ActionDispatcher, canvas::ActionResult};
use anyhow::Result;
use common::proto::komp_ac::search::search_response::Hit;
use crossterm::event::{KeyCode, KeyEvent};
use tokio::sync::mpsc;
use tracing::{debug, info};
use tracing::info;
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum EditEventOutcome {
@@ -74,6 +75,111 @@ async fn trigger_form_autocomplete_search(
}
}
pub async fn handle_form_edit_with_canvas(
key_event: KeyEvent,
config: &Config,
form_state: &mut FormState,
ideal_cursor_column: &mut usize,
) -> Result<String> {
// Try canvas action from key first
if let Some(canvas_action) = CanvasAction::from_key(key_event.code) {
match ActionDispatcher::dispatch(canvas_action, form_state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());
}
Ok(ActionResult::HandledByFeature(msg)) => {
return Ok(msg);
}
Ok(ActionResult::Error(msg)) => {
return Ok(format!("Error: {}", msg));
}
Ok(ActionResult::RequiresContext(msg)) => {
return Ok(format!("Context needed: {}", msg));
}
Err(_) => {
// Fall through to try config mapping
}
}
}
// Try config-mapped action
if let Some(action_str) = config.get_edit_action_for_key(key_event.code, key_event.modifiers) {
let canvas_action = CanvasAction::from_string(&action_str);
match ActionDispatcher::dispatch(canvas_action, form_state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());
}
Ok(ActionResult::HandledByFeature(msg)) => {
return Ok(msg);
}
Ok(ActionResult::Error(msg)) => {
return Ok(format!("Error: {}", msg));
}
Ok(ActionResult::RequiresContext(msg)) => {
return Ok(format!("Context needed: {}", msg));
}
Err(e) => {
return Ok(format!("Action failed: {}", e));
}
}
}
Ok(String::new())
}
/// NEW: Unified canvas action handler for any CanvasState (LoginState, RegisterState, etc.)
/// This replaces the old auth_e::execute_edit_action calls with the new canvas library
async fn handle_canvas_state_edit<S: CanvasState>(
key: KeyEvent,
config: &Config,
state: &mut S,
ideal_cursor_column: &mut usize,
) -> Result<String> {
// Try direct key mapping first (same pattern as FormState)
if let Some(canvas_action) = CanvasAction::from_key(key.code) {
match ActionDispatcher::dispatch(canvas_action, state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());
}
Ok(ActionResult::HandledByFeature(msg)) => {
return Ok(msg);
}
Ok(ActionResult::Error(msg)) => {
return Ok(format!("Error: {}", msg));
}
Ok(ActionResult::RequiresContext(msg)) => {
return Ok(format!("Context needed: {}", msg));
}
Err(_) => {
// Fall through to try config mapping
}
}
}
// Try config-mapped action (same pattern as FormState)
if let Some(action_str) = config.get_edit_action_for_key(key.code, key.modifiers) {
let canvas_action = CanvasAction::from_string(&action_str);
match ActionDispatcher::dispatch(canvas_action, state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());
}
Ok(ActionResult::HandledByFeature(msg)) => {
return Ok(msg);
}
Ok(ActionResult::Error(msg)) => {
return Ok(format!("Error: {}", msg));
}
Ok(ActionResult::RequiresContext(msg)) => {
return Ok(format!("Context needed: {}", msg));
}
Err(e) => {
return Ok(format!("Action failed: {}", e));
}
}
}
Ok(String::new())
}
#[allow(clippy::too_many_arguments)]
pub async fn handle_edit_event(
@@ -231,21 +337,21 @@ pub async fn handle_edit_event(
return Ok(EditEventOutcome::ExitEditMode);
}
// Handle all other edit actions
// Handle all other edit actions - NOW USING CANVAS LIBRARY
let msg = if app_state.ui.show_login {
// FIX: Pass &mut event_handler.ideal_cursor_column
auth_e::execute_edit_action(
action_str,
// NEW: Use unified canvas handler instead of auth_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
login_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else if app_state.ui.show_add_table {
// FIX: Pass &mut event_handler.ideal_cursor_column
add_table_e::execute_edit_action(
action_str,
// NEW: Use unified canvas handler instead of add_table_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
&mut admin_state.add_table_state,
&mut event_handler.ideal_cursor_column,
)
@@ -260,10 +366,10 @@ pub async fn handle_edit_event(
)
.await?
} else if app_state.ui.show_register {
// FIX: Pass &mut event_handler.ideal_cursor_column
auth_e::execute_edit_action(
action_str,
// NEW: Use unified canvas handler instead of auth_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
register_state,
&mut event_handler.ideal_cursor_column,
)
@@ -284,19 +390,19 @@ pub async fn handle_edit_event(
// --- FALLBACK FOR CHARACTER INSERTION (IF NO OTHER BINDING MATCHED) ---
if let KeyCode::Char(_) = key.code {
let msg = if app_state.ui.show_login {
// FIX: Pass &mut event_handler.ideal_cursor_column
auth_e::execute_edit_action(
"insert_char",
// NEW: Use unified canvas handler instead of auth_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
login_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else if app_state.ui.show_add_table {
// FIX: Pass &mut event_handler.ideal_cursor_column
add_table_e::execute_edit_action(
"insert_char",
// NEW: Use unified canvas handler instead of add_table_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
&mut admin_state.add_table_state,
&mut event_handler.ideal_cursor_column,
)
@@ -311,10 +417,10 @@ pub async fn handle_edit_event(
)
.await?
} else if app_state.ui.show_register {
// FIX: Pass &mut event_handler.ideal_cursor_column
auth_e::execute_edit_action(
"insert_char",
// NEW: Use unified canvas handler instead of auth_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
register_state,
&mut event_handler.ideal_cursor_column,
)

View File

@@ -3,16 +3,70 @@
use crate::config::binds::config::Config;
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::services::grpc_client::GrpcClient;
use crate::state::pages::{canvas_state::CanvasState, auth::RegisterState};
use crate::state::pages::auth::LoginState;
use crate::state::pages::auth::RegisterState;
use crate::state::pages::canvas_state::CanvasState as LocalCanvasState;
use crate::state::pages::form::FormState;
use crate::state::pages::add_logic::AddLogicState;
use crate::state::pages::add_table::AddTableState;
use crate::state::app::state::AppState;
use crate::functions::modes::read_only::{add_logic_ro, auth_ro, form_ro, add_table_ro};
use canvas::{canvas::{CanvasAction, CanvasState, ActionResult}, dispatcher::ActionDispatcher};
use crossterm::event::KeyEvent;
use anyhow::Result;
pub async fn handle_form_readonly_with_canvas(
key_event: KeyEvent,
config: &Config,
form_state: &mut FormState,
ideal_cursor_column: &mut usize,
) -> Result<String> {
// Try canvas action from key first
if let Some(canvas_action) = CanvasAction::from_key(key_event.code) {
match ActionDispatcher::dispatch(canvas_action, form_state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());
}
Ok(ActionResult::HandledByFeature(msg)) => {
return Ok(msg);
}
Ok(ActionResult::Error(msg)) => {
return Ok(format!("Error: {}", msg));
}
Ok(ActionResult::RequiresContext(msg)) => {
return Ok(format!("Context needed: {}", msg));
}
Err(_) => {
// Fall through to try config mapping
}
}
}
// Try config-mapped action
if let Some(action_str) = config.get_read_only_action_for_key(key_event.code, key_event.modifiers) {
let canvas_action = CanvasAction::from_string(&action_str);
match ActionDispatcher::dispatch(canvas_action, form_state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());
}
Ok(ActionResult::HandledByFeature(msg)) => {
return Ok(msg);
}
Ok(ActionResult::Error(msg)) => {
return Ok(format!("Error: {}", msg));
}
Ok(ActionResult::RequiresContext(msg)) => {
return Ok(format!("Context needed: {}", msg));
}
Err(e) => {
return Ok(format!("Action failed: {}", e));
}
}
}
Ok(String::new())
}
pub async fn handle_read_only_event(
app_state: &mut AppState,
key: KeyEvent,
@@ -36,18 +90,46 @@ pub async fn handle_read_only_event(
if config.is_enter_edit_mode_after(key.code, key.modifiers) {
// Determine target state to adjust cursor
let target_state: &mut dyn CanvasState = if app_state.ui.show_login { login_state }
else if app_state.ui.show_add_logic { add_logic_state }
else if app_state.ui.show_register { register_state }
else if app_state.ui.show_add_table { add_table_state }
else { form_state };
let current_input = target_state.get_current_input();
let current_pos = target_state.current_cursor_pos();
if !current_input.is_empty() && current_pos < current_input.len() {
target_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = target_state.current_cursor_pos();
if app_state.ui.show_login {
let current_input = login_state.get_current_input();
let current_pos = login_state.current_cursor_pos();
if !current_input.is_empty() && current_pos < current_input.len() {
login_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = login_state.current_cursor_pos();
}
} else if app_state.ui.show_add_logic {
let current_input = add_logic_state.get_current_input();
let current_pos = add_logic_state.current_cursor_pos();
if !current_input.is_empty() && current_pos < current_input.len() {
add_logic_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = add_logic_state.current_cursor_pos();
}
} else if app_state.ui.show_register {
let current_input = register_state.get_current_input();
let current_pos = register_state.current_cursor_pos();
if !current_input.is_empty() && current_pos < current_input.len() {
register_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = register_state.current_cursor_pos();
}
} else if app_state.ui.show_add_table {
let current_input = add_table_state.get_current_input();
let current_pos = add_table_state.current_cursor_pos();
if !current_input.is_empty() && current_pos < current_input.len() {
add_table_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = add_table_state.current_cursor_pos();
}
} else {
// Handle FormState (uses library CanvasState)
use canvas::canvas::CanvasState as LibraryCanvasState; // Import at the top of the function
let current_input = form_state.get_current_input();
let current_pos = form_state.current_cursor_pos();
if !current_input.is_empty() && current_pos < current_input.len() {
form_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = form_state.current_cursor_pos();
}
}
*edit_mode_cooldown = true;
*command_message = "Entering Edit mode (after cursor)".to_string();
return Ok((false, command_message.clone()));

View File

@@ -2,7 +2,7 @@
use crate::tui::terminal::core::TerminalCore;
use crate::state::app::state::AppState;
use crate::state::pages::{form::FormState, auth::LoginState, auth::RegisterState};
use crate::state::pages::canvas_state::CanvasState;
use canvas::canvas::CanvasState;
use anyhow::Result;
pub struct CommandHandler;

View File

@@ -8,10 +8,10 @@ use crate::state::pages::auth::LoginState;
use crate::state::pages::auth::RegisterState;
use crate::state::pages::intro::IntroState;
use crate::state::pages::admin::AdminState;
use crate::state::pages::canvas_state::CanvasState;
use crate::ui::handlers::context::UiContext;
use crate::modes::handlers::event::EventOutcome;
use crate::modes::general::command_navigation::{handle_command_navigation_event, NavigationState};
use canvas::canvas::CanvasState;
use anyhow::Result;
pub async fn handle_navigation_event(

View File

@@ -1,3 +1,4 @@
// src/client/modes/handlers.rs
// src/modes/handlers.rs
pub mod event;
pub mod event_helper;
pub mod mode_manager;

View File

@@ -15,8 +15,12 @@ use crate::modes::{
general::{dialog, navigation},
handlers::mode_manager::{AppMode, ModeManager},
};
use crate::state::pages::canvas_state::CanvasState as LegacyCanvasState;
use crate::services::auth::AuthClient;
use crate::services::grpc_client::GrpcClient;
use canvas::{canvas::CanvasAction, dispatcher::ActionDispatcher};
use canvas::canvas::CanvasState as LibraryCanvasState;
use super::event_helper::*;
use crate::state::{
app::{
buffer::{AppView, BufferState},
@@ -573,55 +577,106 @@ impl EventHandler {
}
AppMode::ReadOnly => {
if config.get_read_only_action_for_key(key_code, modifiers) == Some("enter_highlight_mode_linewise") && ModeManager::can_enter_highlight_mode(current_mode) {
let current_field_index = if app_state.ui.show_login { login_state.current_field() } else if app_state.ui.show_register { register_state.current_field() } else { form_state.current_field() };
self.highlight_state = HighlightState::Linewise { anchor_line: current_field_index };
// Handle highlight mode transitions
if config.get_read_only_action_for_key(key_code, modifiers) == Some("enter_highlight_mode_linewise")
&& ModeManager::can_enter_highlight_mode(current_mode)
{
let current_field_index = get_current_field_for_state(
app_state,
login_state,
register_state,
form_state
);
self.highlight_state = HighlightState::Linewise {
anchor_line: current_field_index
};
self.command_message = "-- LINE HIGHLIGHT --".to_string();
return Ok(EventOutcome::Ok(self.command_message.clone()));
} else if config.get_read_only_action_for_key(key_code, modifiers) == Some("enter_highlight_mode") && ModeManager::can_enter_highlight_mode(current_mode) {
let current_field_index = if app_state.ui.show_login { login_state.current_field() } else if app_state.ui.show_register { register_state.current_field() } else { form_state.current_field() };
let current_cursor_pos = if app_state.ui.show_login { login_state.current_cursor_pos() } else if app_state.ui.show_register { register_state.current_cursor_pos() } else { form_state.current_cursor_pos() };
}
else if config.get_read_only_action_for_key(key_code, modifiers) == Some("enter_highlight_mode")
&& ModeManager::can_enter_highlight_mode(current_mode)
{
let current_field_index = get_current_field_for_state(
app_state,
login_state,
register_state,
form_state
);
let current_cursor_pos = get_current_cursor_pos_for_state(
app_state,
login_state,
register_state,
form_state
);
let anchor = (current_field_index, current_cursor_pos);
self.highlight_state = HighlightState::Characterwise { anchor };
self.command_message = "-- HIGHLIGHT --".to_string();
return Ok(EventOutcome::Ok(self.command_message.clone()));
} else if config.get_read_only_action_for_key(key_code, modifiers).as_deref() == Some("enter_edit_mode_before") && ModeManager::can_enter_edit_mode(current_mode) {
}
// Handle edit mode transitions
else if config.get_read_only_action_for_key(key_code, modifiers).as_deref() == Some("enter_edit_mode_before")
&& ModeManager::can_enter_edit_mode(current_mode)
{
self.is_edit_mode = true;
self.edit_mode_cooldown = true;
self.command_message = "Edit mode".to_string();
terminal.set_cursor_style(SetCursorStyle::BlinkingBar)?;
return Ok(EventOutcome::Ok(self.command_message.clone()));
} else if config.get_read_only_action_for_key(key_code, modifiers).as_deref() == Some("enter_edit_mode_after") && ModeManager::can_enter_edit_mode(current_mode) {
let current_input = if app_state.ui.show_login || app_state.ui.show_register { login_state.get_current_input() } else { form_state.get_current_input() };
let current_cursor_pos = if app_state.ui.show_login || app_state.ui.show_register { login_state.current_cursor_pos() } else { form_state.current_cursor_pos() };
}
else if config.get_read_only_action_for_key(key_code, modifiers).as_deref() == Some("enter_edit_mode_after")
&& ModeManager::can_enter_edit_mode(current_mode)
{
let current_input = get_current_input_for_state(
app_state,
login_state,
register_state,
form_state
);
let current_cursor_pos = get_cursor_pos_for_mixed_state(
app_state,
login_state,
form_state
);
// Move cursor forward if possible
if !current_input.is_empty() && current_cursor_pos < current_input.len() {
if app_state.ui.show_login || app_state.ui.show_register {
login_state.set_current_cursor_pos(current_cursor_pos + 1);
self.ideal_cursor_column = login_state.current_cursor_pos();
} else {
form_state.set_current_cursor_pos(current_cursor_pos + 1);
self.ideal_cursor_column = form_state.current_cursor_pos();
}
let new_cursor_pos = current_cursor_pos + 1;
set_current_cursor_pos_for_state(
app_state,
login_state,
register_state,
form_state,
new_cursor_pos
);
self.ideal_cursor_column = get_current_cursor_pos_for_state(
app_state,
login_state,
register_state,
form_state
);
}
self.is_edit_mode = true;
self.edit_mode_cooldown = true;
app_state.ui.focus_outside_canvas = false;
self.command_message = "Edit mode (after cursor)".to_string();
terminal.set_cursor_style(SetCursorStyle::BlinkingBar)?;
return Ok(EventOutcome::Ok(self.command_message.clone()));
} else if config.get_read_only_action_for_key(key_code, modifiers) == Some("enter_command_mode") && ModeManager::can_enter_command_mode(current_mode) {
}
else if config.get_read_only_action_for_key(key_code, modifiers) == Some("enter_command_mode")
&& ModeManager::can_enter_command_mode(current_mode)
{
self.command_mode = true;
self.command_input.clear();
self.command_message.clear();
return Ok(EventOutcome::Ok(String::new()));
}
if let Some(action) =
config.get_common_action(key_code, modifiers)
{
// Handle common actions (save, quit, etc.)
if let Some(action) = config.get_common_action(key_code, modifiers) {
match action {
"save" | "force_quit" | "save_and_quit"
| "revert" => {
"save" | "force_quit" | "save_and_quit" | "revert" => {
return common_mode::handle_core_action(
action,
form_state,
@@ -639,23 +694,36 @@ impl EventHandler {
}
}
let (_should_exit, message) =
read_only::handle_read_only_event(
app_state,
// Try canvas action for form first (NEW: Canvas library integration)
if app_state.ui.show_form {
if let Ok(Some(canvas_message)) = self.handle_form_canvas_action(
key_event,
config,
form_state,
login_state,
register_state,
&mut admin_state.add_table_state,
&mut admin_state.add_logic_state,
&mut self.key_sequence_tracker,
&mut self.grpc_client, // <-- FIX 1
&mut self.command_message,
&mut self.edit_mode_cooldown,
&mut self.ideal_cursor_column,
)
.await?;
false, // not edit mode
).await {
return Ok(EventOutcome::Ok(canvas_message));
}
}
// Fallback to legacy read-only event handling
let (_should_exit, message) = read_only::handle_read_only_event(
app_state,
key_event,
config,
form_state,
login_state,
register_state,
&mut admin_state.add_table_state,
&mut admin_state.add_logic_state,
&mut self.key_sequence_tracker,
&mut self.grpc_client,
&mut self.command_message,
&mut self.edit_mode_cooldown,
&mut self.ideal_cursor_column,
)
.await?;
return Ok(EventOutcome::Ok(message));
}
@@ -695,12 +763,10 @@ impl EventHandler {
}
AppMode::Edit => {
if let Some(action) =
config.get_common_action(key_code, modifiers)
{
// Handle common actions (save, quit, etc.)
if let Some(action) = config.get_common_action(key_code, modifiers) {
match action {
"save" | "force_quit" | "save_and_quit"
| "revert" => {
"save" | "force_quit" | "save_and_quit" | "revert" => {
return common_mode::handle_core_action(
action,
form_state,
@@ -718,9 +784,25 @@ impl EventHandler {
}
}
// Try canvas action for form first (NEW: Canvas library integration)
if app_state.ui.show_form {
if let Ok(Some(canvas_message)) = self.handle_form_canvas_action(
key_event,
config,
form_state,
true, // edit mode
).await {
if !canvas_message.is_empty() {
self.command_message = canvas_message.clone();
}
return Ok(EventOutcome::Ok(canvas_message));
}
}
// Handle legacy edit events
let mut current_position = form_state.current_position;
let total_count = form_state.total_count;
// --- MODIFIED: Pass `self` instead of `grpc_client` ---
let edit_result = edit::handle_edit_event(
key_event,
config,
@@ -739,30 +821,62 @@ impl EventHandler {
Ok(edit::EditEventOutcome::ExitEditMode) => {
self.is_edit_mode = false;
self.edit_mode_cooldown = true;
let has_changes = if app_state.ui.show_login { login_state.has_unsaved_changes() } else if app_state.ui.show_register { register_state.has_unsaved_changes() } else { form_state.has_unsaved_changes() };
self.command_message = if has_changes { "Exited edit mode (unsaved changes remain)".to_string() } else { "Read-only mode".to_string() };
// Check for unsaved changes across all states
let has_changes = get_has_unsaved_changes_for_state(
app_state,
login_state,
register_state,
form_state
);
// Set appropriate message based on changes
self.command_message = if has_changes {
"Exited edit mode (unsaved changes remain)".to_string()
} else {
"Read-only mode".to_string()
};
terminal.set_cursor_style(SetCursorStyle::SteadyBlock)?;
let current_input = if app_state.ui.show_login { login_state.get_current_input() } else if app_state.ui.show_register { register_state.get_current_input() } else { form_state.get_current_input() };
let current_cursor_pos = if app_state.ui.show_login { login_state.current_cursor_pos() } else if app_state.ui.show_register { register_state.current_cursor_pos() } else { form_state.current_cursor_pos() };
// Get current input and cursor position
let current_input = get_current_input_for_state(
app_state,
login_state,
register_state,
form_state
);
let current_cursor_pos = get_current_cursor_pos_for_state(
app_state,
login_state,
register_state,
form_state
);
// Adjust cursor if it's beyond the input length
if !current_input.is_empty() && current_cursor_pos >= current_input.len() {
let new_pos = current_input.len() - 1;
let target_state: &mut dyn CanvasState = if app_state.ui.show_login { login_state } else if app_state.ui.show_register { register_state } else { form_state };
target_state.set_current_cursor_pos(new_pos);
set_current_cursor_pos_for_state(
app_state,
login_state,
register_state,
form_state,
new_pos
);
self.ideal_cursor_column = new_pos;
}
return Ok(EventOutcome::Ok(
self.command_message.clone(),
));
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
Ok(edit::EditEventOutcome::Message(msg)) => {
if !msg.is_empty() {
self.command_message = msg;
}
self.key_sequence_tracker.reset();
return Ok(EventOutcome::Ok(
self.command_message.clone(),
));
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
Err(e) => {
return Err(e.into());
}
@@ -906,4 +1020,180 @@ impl EventHandler {
fn is_processed_command(&self, command: &str) -> bool {
matches!(command, "w" | "q" | "q!" | "wq" | "r")
}
async fn handle_form_canvas_action(
&mut self,
key_event: KeyEvent,
_config: &Config, // Not used anymore - canvas has its own config
form_state: &mut FormState,
is_edit_mode: bool,
) -> Result<Option<String>> {
// Load canvas config (canvas_config.toml or vim defaults)
let canvas_config = canvas::config::CanvasConfig::load();
// Handle suggestion actions first if suggestions are active
if form_state.autocomplete_active {
if let Some(action_str) = canvas_config.get_suggestion_action(key_event.code, key_event.modifiers) {
let canvas_action = CanvasAction::from_string(&action_str);
match ActionDispatcher::dispatch(canvas_action, form_state, &mut self.ideal_cursor_column).await {
Ok(result) => return Ok(Some(result.message().unwrap_or("").to_string())),
Err(_) => return Ok(Some("Suggestion action failed".to_string())),
}
}
// Fallback hardcoded suggestion handling
match key_event.code {
KeyCode::Up => {
if let Ok(result) = ActionDispatcher::dispatch(
CanvasAction::SuggestionUp,
form_state,
&mut self.ideal_cursor_column,
).await {
return Ok(Some(result.message().unwrap_or("").to_string()));
}
}
KeyCode::Down => {
if let Ok(result) = ActionDispatcher::dispatch(
CanvasAction::SuggestionDown,
form_state,
&mut self.ideal_cursor_column,
).await {
return Ok(Some(result.message().unwrap_or("").to_string()));
}
}
KeyCode::Enter => {
if let Ok(result) = ActionDispatcher::dispatch(
CanvasAction::SelectSuggestion,
form_state,
&mut self.ideal_cursor_column,
).await {
return Ok(Some(result.message().unwrap_or("").to_string()));
}
}
KeyCode::Esc => {
if let Ok(result) = ActionDispatcher::dispatch(
CanvasAction::ExitSuggestions,
form_state,
&mut self.ideal_cursor_column,
).await {
return Ok(Some(result.message().unwrap_or("").to_string()));
}
}
_ => {}
}
}
// FIXED: Use canvas config instead of client config
let action_str = canvas_config.get_action_for_key(
key_event.code,
key_event.modifiers,
is_edit_mode,
form_state.autocomplete_active
);
if let Some(action_str) = action_str {
// Filter out mode transition actions - let legacy handlers deal with these
if Self::is_mode_transition_action(action_str) {
return Ok(None); // Let legacy handler handle mode transitions
}
let canvas_action = CanvasAction::from_string(&action_str);
match ActionDispatcher::dispatch(
canvas_action,
form_state,
&mut self.ideal_cursor_column,
).await {
Ok(result) => {
return Ok(Some(result.message().unwrap_or("").to_string()));
}
Err(_) => {
return Ok(Some("Canvas action failed".to_string()));
}
}
}
// Fallback to automatic key handling for edit mode
if is_edit_mode {
if let Some(canvas_action) = CanvasAction::from_key(key_event.code) {
match ActionDispatcher::dispatch(
canvas_action,
form_state,
&mut self.ideal_cursor_column,
).await {
Ok(result) => {
return Ok(Some(result.message().unwrap_or("").to_string()));
}
Err(_) => {
return Ok(Some("Auto action failed".to_string()));
}
}
}
} else {
// In read-only mode, only handle non-character keys
let canvas_action = match key_event.code {
// Only handle special keys that don't conflict with vim bindings
KeyCode::Left => Some(CanvasAction::MoveLeft),
KeyCode::Right => Some(CanvasAction::MoveRight),
KeyCode::Up => Some(CanvasAction::MoveUp),
KeyCode::Down => Some(CanvasAction::MoveDown),
KeyCode::Home => Some(CanvasAction::MoveLineStart),
KeyCode::End => Some(CanvasAction::MoveLineEnd),
KeyCode::Tab => Some(CanvasAction::NextField),
KeyCode::BackTab => Some(CanvasAction::PrevField),
KeyCode::Delete => Some(CanvasAction::DeleteForward),
KeyCode::Backspace => Some(CanvasAction::DeleteBackward),
_ => None,
};
if let Some(canvas_action) = canvas_action {
match ActionDispatcher::dispatch(
canvas_action,
form_state,
&mut self.ideal_cursor_column,
).await {
Ok(result) => {
return Ok(Some(result.message().unwrap_or("").to_string()));
}
Err(_) => {
return Ok(Some("Action failed".to_string()));
}
}
}
}
Ok(None)
}
// ADDED: Helper function to identify mode transition actions
fn is_mode_transition_action(action: &str) -> bool {
matches!(action,
"exit" |
"exit_edit_mode" |
"enter_edit_mode_before" |
"enter_edit_mode_after" |
"enter_command_mode" |
"exit_command_mode" |
"enter_highlight_mode" |
"enter_highlight_mode_linewise" |
"exit_highlight_mode" |
"save" |
"quit" |
"force_quit" |
"save_and_quit" |
"revert" |
"enter_decider" | // This is also handled specially by legacy system
"trigger_autocomplete" | // This is handled specially by legacy system
"suggestion_up" | // These are handled above in suggestion logic
"suggestion_down" |
"previous_entry" | // Navigation between records
"next_entry" |
"toggle_sidebar" |
"toggle_buffer_list" |
"next_buffer" |
"previous_buffer" |
"close_buffer" |
"open_search" |
"find_file_palette_toggle"
)
}
}

View File

@@ -0,0 +1,105 @@
// src/modes/handlers/event_helper.rs
//! Helper functions to handle the differences between legacy and library CanvasState traits
use crate::state::app::state::AppState;
use crate::state::pages::{
form::FormState,
auth::{LoginState, RegisterState},
};
use crate::state::pages::canvas_state::CanvasState as LegacyCanvasState;
use canvas::canvas::CanvasState as LibraryCanvasState;
/// Get the current field index from the appropriate state based on which UI is active
pub fn get_current_field_for_state(
app_state: &AppState,
login_state: &LoginState,
register_state: &RegisterState,
form_state: &FormState,
) -> usize {
if app_state.ui.show_login {
login_state.current_field() // Uses LegacyCanvasState
} else if app_state.ui.show_register {
register_state.current_field() // Uses LegacyCanvasState
} else {
form_state.current_field() // Uses LibraryCanvasState
}
}
/// Get the current cursor position from the appropriate state based on which UI is active
pub fn get_current_cursor_pos_for_state(
app_state: &AppState,
login_state: &LoginState,
register_state: &RegisterState,
form_state: &FormState,
) -> usize {
if app_state.ui.show_login {
login_state.current_cursor_pos() // Uses LegacyCanvasState
} else if app_state.ui.show_register {
register_state.current_cursor_pos() // Uses LegacyCanvasState
} else {
form_state.current_cursor_pos() // Uses LibraryCanvasState
}
}
/// Check if the appropriate state has unsaved changes based on which UI is active
pub fn get_has_unsaved_changes_for_state(
app_state: &AppState,
login_state: &LoginState,
register_state: &RegisterState,
form_state: &FormState,
) -> bool {
if app_state.ui.show_login {
login_state.has_unsaved_changes() // Uses LegacyCanvasState
} else if app_state.ui.show_register {
register_state.has_unsaved_changes() // Uses LegacyCanvasState
} else {
form_state.has_unsaved_changes() // Uses LibraryCanvasState
}
}
/// Get the current input from the appropriate state based on which UI is active
pub fn get_current_input_for_state<'a>(
app_state: &AppState,
login_state: &'a LoginState,
register_state: &'a RegisterState,
form_state: &'a FormState,
) -> &'a str {
if app_state.ui.show_login {
login_state.get_current_input() // Uses LegacyCanvasState
} else if app_state.ui.show_register {
register_state.get_current_input() // Uses LegacyCanvasState
} else {
form_state.get_current_input() // Uses LibraryCanvasState
}
}
/// Set the cursor position for the appropriate state based on which UI is active
pub fn set_current_cursor_pos_for_state(
app_state: &AppState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
form_state: &mut FormState,
pos: usize,
) {
if app_state.ui.show_login {
login_state.set_current_cursor_pos(pos); // Uses LegacyCanvasState
} else if app_state.ui.show_register {
register_state.set_current_cursor_pos(pos); // Uses LegacyCanvasState
} else {
form_state.set_current_cursor_pos(pos); // Uses LibraryCanvasState
}
}
/// Get cursor position for mixed login/register vs form logic
pub fn get_cursor_pos_for_mixed_state(
app_state: &AppState,
login_state: &LoginState,
form_state: &FormState,
) -> usize {
if app_state.ui.show_login || app_state.ui.show_register {
login_state.current_cursor_pos() // Uses LegacyCanvasState
} else {
form_state.current_cursor_pos() // Uses LibraryCanvasState
}
}

View File

@@ -176,7 +176,7 @@ impl UiService {
}
}
// REFACTOR THIS FUNCTION
// TODO REFACTOR (maybe)
pub async fn initialize_app_state_and_form(
grpc_client: &mut GrpcClient,
app_state: &mut AppState,
@@ -185,28 +185,27 @@ impl UiService {
.get_profile_tree()
.await
.context("Failed to get profile tree")?;
app_state.profile_tree = profile_tree;
let initial_profile_name = app_state
// Find first profile that contains tables
let (initial_profile_name, initial_table_name) = app_state
.profile_tree
.profiles
.first()
.map(|p| p.name.clone())
.unwrap_or_else(|| "default".to_string());
let initial_table_name = app_state
.profile_tree
.profiles
.first()
.and_then(|p| p.tables.first().map(|t| t.name.clone()))
.unwrap_or_else(|| "2025_company_data1".to_string());
.iter()
.find(|profile| !profile.tables.is_empty())
.and_then(|profile| {
profile.tables.first().map(|table| {
(profile.name.clone(), table.name.clone())
})
})
.ok_or_else(|| anyhow!("No profiles with tables found. Create a table first."))?;
app_state.set_current_view_table(
initial_profile_name.clone(),
initial_table_name.clone(),
);
// NOW, just call our new central function. This avoids code duplication.
let form_state = Self::load_table_view(
grpc_client,
app_state,
@@ -215,7 +214,6 @@ impl UiService {
)
.await?;
// The field names for the UI are derived from the new form_state
let field_names = form_state.fields.iter().map(|f| f.display_name.clone()).collect();
Ok((initial_profile_name, initial_table_name, field_names))

View File

@@ -1,5 +1,5 @@
// src/state/pages/add_table.rs
use crate::state::pages::canvas_state::CanvasState;
use canvas::canvas::{CanvasState, ActionContext, CanvasAction}; // External library
use ratatui::widgets::TableState;
use serde::{Deserialize, Serialize};
@@ -67,7 +67,6 @@ pub struct AddTableState {
impl Default for AddTableState {
fn default() -> Self {
// Initialize with some dummy data for demonstration
AddTableState {
profile_name: "default".to_string(),
table_name: String::new(),
@@ -92,16 +91,91 @@ impl Default for AddTableState {
impl AddTableState {
pub const INPUT_FIELD_COUNT: usize = 3;
/// Helper method to add a column from current inputs
pub fn add_column_from_inputs(&mut self) -> Option<String> {
if self.column_name_input.trim().is_empty() || self.column_type_input.trim().is_empty() {
return Some("Both column name and type are required".to_string());
}
// Check for duplicate column names
if self.columns.iter().any(|col| col.name == self.column_name_input.trim()) {
return Some("Column name already exists".to_string());
}
// Add the column
self.columns.push(ColumnDefinition {
name: self.column_name_input.trim().to_string(),
data_type: self.column_type_input.trim().to_string(),
selected: false,
});
// Clear inputs and reset focus to column name for next entry
self.column_name_input.clear();
self.column_type_input.clear();
self.column_name_cursor_pos = 0;
self.column_type_cursor_pos = 0;
self.current_focus = AddTableFocus::InputColumnName;
self.last_canvas_field = 1;
self.has_unsaved_changes = true;
Some(format!("Column '{}' added successfully", self.columns.last().unwrap().name))
}
/// Helper method to delete selected items
pub fn delete_selected_items(&mut self) -> Option<String> {
let mut deleted_items = Vec::new();
// Remove selected columns
let initial_column_count = self.columns.len();
self.columns.retain(|col| {
if col.selected {
deleted_items.push(format!("column '{}'", col.name));
false
} else {
true
}
});
// Remove selected indexes
let initial_index_count = self.indexes.len();
self.indexes.retain(|idx| {
if idx.selected {
deleted_items.push(format!("index '{}'", idx.name));
false
} else {
true
}
});
// Remove selected links
let initial_link_count = self.links.len();
self.links.retain(|link| {
if link.selected {
deleted_items.push(format!("link to '{}'", link.linked_table_name));
false
} else {
true
}
});
if deleted_items.is_empty() {
Some("No items selected for deletion".to_string())
} else {
self.has_unsaved_changes = true;
Some(format!("Deleted: {}", deleted_items.join(", ")))
}
}
}
// Implement CanvasState for the input fields
// Implement external library's CanvasState for AddTableState
impl CanvasState for AddTableState {
fn current_field(&self) -> usize {
match self.current_focus {
AddTableFocus::InputTableName => 0,
AddTableFocus::InputColumnName => 1,
AddTableFocus::InputColumnType => 2,
// If focus is elsewhere, default to the first field for canvas rendering logic
// If focus is elsewhere, return the last canvas field used
_ => self.last_canvas_field,
}
}
@@ -115,37 +189,6 @@ impl CanvasState for AddTableState {
}
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
fn inputs(&self) -> Vec<&String> {
vec![&self.table_name_input, &self.column_name_input, &self.column_type_input]
}
fn get_current_input(&self) -> &str {
match self.current_focus {
AddTableFocus::InputTableName => &self.table_name_input,
AddTableFocus::InputColumnName => &self.column_name_input,
AddTableFocus::InputColumnType => &self.column_type_input,
_ => "", // Should not happen if called correctly
}
}
fn get_current_input_mut(&mut self) -> &mut String {
match self.current_focus {
AddTableFocus::InputTableName => &mut self.table_name_input,
AddTableFocus::InputColumnName => &mut self.column_name_input,
AddTableFocus::InputColumnType => &mut self.column_type_input,
_ => &mut self.table_name_input,
}
}
fn fields(&self) -> Vec<&str> {
// These must match the order used in render_add_table
vec!["Table name", "Name", "Type"]
}
fn set_current_field(&mut self, index: usize) {
// Update both current focus and last canvas field
self.current_focus = match index {
@@ -174,17 +217,84 @@ impl CanvasState for AddTableState {
}
}
fn get_current_input(&self) -> &str {
match self.current_focus {
AddTableFocus::InputTableName => &self.table_name_input,
AddTableFocus::InputColumnName => &self.column_name_input,
AddTableFocus::InputColumnType => &self.column_type_input,
_ => "", // Should not happen if called correctly
}
}
fn get_current_input_mut(&mut self) -> &mut String {
match self.current_focus {
AddTableFocus::InputTableName => &mut self.table_name_input,
AddTableFocus::InputColumnName => &mut self.column_name_input,
AddTableFocus::InputColumnType => &mut self.column_type_input,
_ => &mut self.table_name_input, // Fallback
}
}
fn inputs(&self) -> Vec<&String> {
vec![&self.table_name_input, &self.column_name_input, &self.column_type_input]
}
fn fields(&self) -> Vec<&str> {
// These must match the order used in render_add_table
vec!["Table name", "Name", "Type"]
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_unsaved_changes = changed;
}
// --- Autocomplete Support (Not needed for this form yet) ---
fn get_suggestions(&self) -> Option<&[String]> {
None
}
fn handle_feature_action(&mut self, action: &CanvasAction, _context: &ActionContext) -> Option<String> {
match action {
// Handle adding column when user presses Enter on the Add button or uses specific action
CanvasAction::Custom(action_str) if action_str == "add_column" => {
self.add_column_from_inputs()
}
fn get_selected_suggestion_index(&self) -> Option<usize> {
None
// Handle table saving
CanvasAction::Custom(action_str) if action_str == "save_table" => {
if self.table_name_input.trim().is_empty() {
Some("Table name is required".to_string())
} else if self.columns.is_empty() {
Some("At least one column is required".to_string())
} else {
Some(format!("Saving table: {}", self.table_name_input))
}
}
// Handle deleting selected items
CanvasAction::Custom(action_str) if action_str == "delete_selected" => {
self.delete_selected_items()
}
// Handle canceling (clear form)
CanvasAction::Custom(action_str) if action_str == "cancel" => {
// Reset to defaults but keep profile_name
let profile = self.profile_name.clone();
*self = Self::default();
self.profile_name = profile;
Some("Form cleared".to_string())
}
// Custom validation when moving between fields
CanvasAction::NextField => {
// When leaving table name field, update the table_name for display
if self.current_field() == 0 && !self.table_name_input.trim().is_empty() {
self.table_name = self.table_name_input.trim().to_string();
}
None // Let canvas library handle the normal field movement
}
// Let canvas library handle everything else
_ => None,
}
}
}

View File

@@ -1,5 +1,6 @@
// src/state/pages/auth.rs
use crate::state::pages::canvas_state::CanvasState;
use canvas::canvas::{CanvasState, ActionContext, CanvasAction};
use canvas::autocomplete::{AutocompleteCanvasState, AutocompleteState, SuggestionItem};
use lazy_static::lazy_static;
lazy_static! {
@@ -44,91 +45,61 @@ pub struct RegisterState {
pub current_field: usize,
pub current_cursor_pos: usize,
pub has_unsaved_changes: bool,
pub show_role_suggestions: bool,
pub role_suggestions: Vec<String>,
pub selected_suggestion_index: Option<usize>,
pub in_suggestion_mode: bool,
// NEW: Replace old autocomplete with external library's system
pub autocomplete: AutocompleteState<String>,
}
impl AuthState {
/// Creates a new empty AuthState (unauthenticated)
pub fn new() -> Self {
Self {
auth_token: None,
user_id: None,
role: None,
decoded_username: None,
}
Self::default()
}
}
impl LoginState {
/// Creates a new empty LoginState
pub fn new() -> Self {
Self {
username: String::new(),
password: String::new(),
error_message: None,
current_field: 0,
current_cursor_pos: 0,
has_unsaved_changes: false,
login_request_pending: false,
}
Self::default()
}
}
impl RegisterState {
/// Creates a new empty RegisterState
pub fn new() -> Self {
Self {
username: String::new(),
email: String::new(),
password: String::new(),
password_confirmation: String::new(),
role: String::new(),
error_message: None,
current_field: 0,
current_cursor_pos: 0,
has_unsaved_changes: false,
show_role_suggestions: false,
role_suggestions: Vec::new(),
selected_suggestion_index: None,
in_suggestion_mode: false,
}
}
/// Updates role suggestions based on current input
pub fn update_role_suggestions(&mut self) {
let current_input = self.role.to_lowercase();
self.role_suggestions = AVAILABLE_ROLES
let mut state = Self {
autocomplete: AutocompleteState::new(),
..Default::default()
};
// Initialize autocomplete with role suggestions
let suggestions: Vec<SuggestionItem<String>> = AVAILABLE_ROLES
.iter()
.filter(|role| role.to_lowercase().contains(&current_input))
.cloned()
.map(|role| SuggestionItem::simple(role.clone(), role.clone()))
.collect();
self.show_role_suggestions = !self.role_suggestions.is_empty();
// Set suggestions but keep inactive initially
state.autocomplete.set_suggestions(suggestions);
state.autocomplete.is_active = false; // Not active by default
state
}
}
// Implement external library's CanvasState for LoginState
impl CanvasState for LoginState {
fn current_field(&self) -> usize {
self.current_field
}
fn current_cursor_pos(&self) -> usize {
let len = match self.current_field {
0 => self.username.len(),
1 => self.password.len(),
_ => 0,
};
self.current_cursor_pos.min(len)
self.current_cursor_pos
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
fn set_current_field(&mut self, index: usize) {
if index < 2 {
self.current_field = index;
}
}
fn inputs(&self) -> Vec<&String> {
vec![&self.username, &self.password]
fn set_current_cursor_pos(&mut self, pos: usize) {
self.current_cursor_pos = pos;
}
fn get_current_input(&self) -> &str {
@@ -147,73 +118,61 @@ impl CanvasState for LoginState {
}
}
fn inputs(&self) -> Vec<&String> {
vec![&self.username, &self.password]
}
fn fields(&self) -> Vec<&str> {
vec!["Username/Email", "Password"]
}
fn set_current_field(&mut self, index: usize) {
if index < 2 {
self.current_field = index;
let len = match self.current_field {
0 => self.username.len(),
1 => self.password.len(),
_ => 0,
};
self.current_cursor_pos = self.current_cursor_pos.min(len);
}
}
fn set_current_cursor_pos(&mut self, pos: usize) {
let len = match self.current_field {
0 => self.username.len(),
1 => self.password.len(),
_ => 0,
};
self.current_cursor_pos = pos.min(len);
}
fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_unsaved_changes = changed;
}
fn get_suggestions(&self) -> Option<&[String]> {
None
}
fn get_selected_suggestion_index(&self) -> Option<usize> {
None
}
}
impl CanvasState for RegisterState {
fn current_field(&self) -> usize {
self.current_field
}
fn current_cursor_pos(&self) -> usize {
let len = match self.current_field {
0 => self.username.len(),
1 => self.email.len(),
2 => self.password.len(),
3 => self.password_confirmation.len(),
4 => self.role.len(),
_ => 0,
};
self.current_cursor_pos.min(len)
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
fn inputs(&self) -> Vec<&String> {
vec![
&self.username,
&self.email,
&self.password,
&self.password_confirmation,
&self.role,
]
fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_unsaved_changes = changed;
}
fn handle_feature_action(&mut self, action: &CanvasAction, _context: &ActionContext) -> Option<String> {
match action {
CanvasAction::Custom(action_str) if action_str == "submit" => {
if !self.username.is_empty() && !self.password.is_empty() {
Some(format!("Submitting login for: {}", self.username))
} else {
Some("Please fill in all required fields".to_string())
}
}
_ => None,
}
}
}
// Implement external library's CanvasState for RegisterState
impl CanvasState for RegisterState {
fn current_field(&self) -> usize {
self.current_field
}
fn current_cursor_pos(&self) -> usize {
self.current_cursor_pos
}
fn set_current_field(&mut self, index: usize) {
if index < 5 {
self.current_field = index;
// Auto-activate autocomplete when moving to role field (index 4)
if index == 4 && !self.autocomplete.is_active {
self.activate_autocomplete();
} else if index != 4 && self.autocomplete.is_active {
self.deactivate_autocomplete();
}
}
}
fn set_current_cursor_pos(&mut self, pos: usize) {
self.current_cursor_pos = pos;
}
fn get_current_input(&self) -> &str {
@@ -238,6 +197,16 @@ impl CanvasState for RegisterState {
}
}
fn inputs(&self) -> Vec<&String> {
vec![
&self.username,
&self.email,
&self.password,
&self.password_confirmation,
&self.role,
]
}
fn fields(&self) -> Vec<&str> {
vec![
"Username",
@@ -248,50 +217,99 @@ impl CanvasState for RegisterState {
]
}
fn set_current_field(&mut self, index: usize) {
if index < 5 {
self.current_field = index;
let len = match self.current_field {
0 => self.username.len(),
1 => self.email.len(),
2 => self.password.len(),
3 => self.password_confirmation.len(),
4 => self.role.len(),
_ => 0,
};
self.current_cursor_pos = self.current_cursor_pos.min(len);
}
}
fn set_current_cursor_pos(&mut self, pos: usize) {
let len = match self.current_field {
0 => self.username.len(),
1 => self.email.len(),
2 => self.password.len(),
3 => self.password_confirmation.len(),
4 => self.role.len(),
_ => 0,
};
self.current_cursor_pos = pos.min(len);
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_unsaved_changes = changed;
}
fn get_suggestions(&self) -> Option<&[String]> {
if self.current_field == 4 && self.in_suggestion_mode && self.show_role_suggestions {
Some(&self.role_suggestions)
fn handle_feature_action(&mut self, action: &CanvasAction, _context: &ActionContext) -> Option<String> {
match action {
CanvasAction::Custom(action_str) if action_str == "submit" => {
if !self.username.is_empty() {
Some(format!("Submitting registration for: {}", self.username))
} else {
Some("Username is required".to_string())
}
}
_ => None,
}
}
}
// Add autocomplete support for RegisterState
impl AutocompleteCanvasState for RegisterState {
type SuggestionData = String;
fn supports_autocomplete(&self, field_index: usize) -> bool {
field_index == 4 // Only role field supports autocomplete
}
fn autocomplete_state(&self) -> Option<&AutocompleteState<Self::SuggestionData>> {
Some(&self.autocomplete)
}
fn autocomplete_state_mut(&mut self) -> Option<&mut AutocompleteState<Self::SuggestionData>> {
Some(&mut self.autocomplete)
}
fn activate_autocomplete(&mut self) {
let current_field = self.current_field();
if self.supports_autocomplete(current_field) {
self.autocomplete.activate(current_field);
// Re-filter suggestions based on current input
let current_input = self.role.to_lowercase();
let filtered_suggestions: Vec<SuggestionItem<String>> = AVAILABLE_ROLES
.iter()
.filter(|role| role.to_lowercase().contains(&current_input))
.map(|role| SuggestionItem::simple(role.clone(), role.clone()))
.collect();
self.autocomplete.set_suggestions(filtered_suggestions);
}
}
fn deactivate_autocomplete(&mut self) {
self.autocomplete.deactivate();
}
fn is_autocomplete_active(&self) -> bool {
self.autocomplete.is_active
}
fn is_autocomplete_ready(&self) -> bool {
self.autocomplete.is_ready()
}
fn apply_autocomplete_selection(&mut self) -> Option<String> {
// First, get the data we need and clone it to avoid borrowing conflicts
let selection_info = self.autocomplete.get_selected().map(|selected| {
(selected.value_to_store.clone(), selected.display_text.clone())
});
// Now do the mutable operations
if let Some((value, display_text)) = selection_info {
self.role = value;
self.set_has_unsaved_changes(true);
self.deactivate_autocomplete();
Some(format!("Selected role: {}", display_text))
} else {
None
}
}
fn get_selected_suggestion_index(&self) -> Option<usize> {
if self.current_field == 4 && self.in_suggestion_mode && self.show_role_suggestions {
self.selected_suggestion_index
} else {
None
fn set_autocomplete_suggestions(&mut self, suggestions: Vec<SuggestionItem<Self::SuggestionData>>) {
if let Some(state) = self.autocomplete_state_mut() {
state.set_suggestions(suggestions);
}
}
fn set_autocomplete_loading(&mut self, loading: bool) {
if let Some(state) = self.autocomplete_state_mut() {
state.is_loading = loading;
}
}
}

View File

@@ -1,8 +1,7 @@
// src/state/pages/form.rs
use crate::config::colors::themes::Theme;
use crate::state::app::highlight::HighlightState;
use crate::state::pages::canvas_state::CanvasState;
use canvas::canvas::{CanvasState, CanvasAction, ActionContext, HighlightState};
use common::proto::komp_ac::search::search_response::Hit;
use ratatui::layout::Rect;
use ratatui::Frame;
@@ -45,6 +44,14 @@ pub struct FormState {
}
impl FormState {
// Add this method
pub fn deactivate_autocomplete(&mut self) {
self.autocomplete_active = false;
self.autocomplete_suggestions.clear();
self.selected_suggestion_index = None;
self.autocomplete_loading = false;
}
pub fn new(
profile_name: String,
table_name: String,
@@ -113,7 +120,7 @@ impl FormState {
area: Rect,
theme: &Theme,
is_edit_mode: bool,
highlight_state: &HighlightState,
highlight_state: &HighlightState, // Now using canvas::HighlightState
) {
let fields_str_slice: Vec<&str> =
self.fields().iter().map(|s| *s).collect();
@@ -209,10 +216,19 @@ impl FormState {
self.link_display_map.clear();
}
pub fn deactivate_autocomplete(&mut self) {
self.autocomplete_active = false;
self.autocomplete_suggestions.clear();
self.selected_suggestion_index = None;
// NEW: Keep the rich suggestions methods for compatibility
pub fn get_rich_suggestions(&self) -> Option<&[Hit]> {
if self.autocomplete_active {
Some(&self.autocomplete_suggestions)
} else {
None
}
}
pub fn activate_rich_suggestions(&mut self, suggestions: Vec<Hit>) {
self.autocomplete_suggestions = suggestions;
self.autocomplete_active = !self.autocomplete_suggestions.is_empty();
self.selected_suggestion_index = if self.autocomplete_active { Some(0) } else { None };
self.autocomplete_loading = false;
}
}
@@ -221,54 +237,73 @@ impl CanvasState for FormState {
fn current_field(&self) -> usize {
self.current_field
}
fn current_cursor_pos(&self) -> usize {
self.current_cursor_pos
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
fn inputs(&self) -> Vec<&String> {
self.values.iter().collect()
}
fn get_current_input(&self) -> &str {
FormState::get_current_input(self)
}
fn get_current_input_mut(&mut self) -> &mut String {
FormState::get_current_input_mut(self)
}
fn fields(&self) -> Vec<&str> {
self.fields
.iter()
.map(|f| f.display_name.as_str())
.collect()
}
fn set_current_field(&mut self, index: usize) {
if index < self.fields.len() {
self.current_field = index;
}
self.deactivate_autocomplete();
}
fn set_current_cursor_pos(&mut self, pos: usize) {
self.current_cursor_pos = pos;
}
fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_unsaved_changes = changed;
}
fn get_suggestions(&self) -> Option<&[String]> {
None
}
fn get_rich_suggestions(&self) -> Option<&[Hit]> {
if self.autocomplete_active {
Some(&self.autocomplete_suggestions)
} else {
None
}
}
fn get_selected_suggestion_index(&self) -> Option<usize> {
if self.autocomplete_active {
self.selected_suggestion_index
} else {
None
// --- FEATURE-SPECIFIC ACTION HANDLING ---
fn handle_feature_action(&mut self, action: &CanvasAction, _context: &ActionContext) -> Option<String> {
match action {
CanvasAction::SelectSuggestion => {
if let Some(selected_idx) = self.selected_suggestion_index {
if let Some(hit) = self.autocomplete_suggestions.get(selected_idx).cloned() {
// Extract the value from the selected suggestion
if let Ok(content_map) = serde_json::from_str::<HashMap<String, serde_json::Value>>(&hit.content_json) {
let current_field_def = &self.fields[self.current_field];
if let Some(value) = content_map.get(&current_field_def.data_key) {
let new_value = json_value_to_string(value);
let display_name = self.get_display_name_for_hit(&hit);
*self.get_current_input_mut() = new_value.clone();
self.set_current_cursor_pos(new_value.len());
self.set_has_unsaved_changes(true);
self.deactivate_autocomplete();
return Some(format!("Selected: {}", display_name));
}
}
}
}
None
}
_ => None, // Let canvas handle other actions
}
}
@@ -282,7 +317,6 @@ impl CanvasState for FormState {
.unwrap_or("")
}
// --- IMPLEMENT THE NEW TRAIT METHOD ---
fn has_display_override(&self, index: usize) -> bool {
self.link_display_map.contains_key(&index)
}

View File

@@ -6,9 +6,9 @@ use crate::state::pages::auth::LoginState;
use crate::state::app::state::AppState;
use crate::state::app::buffer::{AppView, BufferState};
use crate::config::storage::storage::{StoredAuthData, save_auth_data};
use crate::state::pages::canvas_state::CanvasState;
use crate::ui::handlers::context::DialogPurpose;
use common::proto::komp_ac::auth::LoginResponse;
use canvas::canvas::CanvasState;
use anyhow::{Context, Result};
use tokio::spawn;
use tokio::sync::mpsc;

View File

@@ -4,11 +4,11 @@ use crate::services::auth::AuthClient;
use crate::state::{
pages::auth::RegisterState,
app::state::AppState,
pages::canvas_state::CanvasState,
};
use crate::ui::handlers::context::DialogPurpose;
use crate::state::app::buffer::{AppView, BufferState};
use common::proto::komp_ac::auth::AuthResponse;
use canvas::canvas::CanvasState;
use anyhow::Context;
use tokio::spawn;
use tokio::sync::mpsc;

View File

@@ -1,7 +1,7 @@
// src/tui/functions/form.rs
use crate::state::pages::canvas_state::CanvasState;
use crate::state::pages::form::FormState;
use crate::services::grpc_client::GrpcClient;
use canvas::canvas::CanvasState;
use anyhow::{anyhow, Result};
pub async fn handle_action(

View File

@@ -7,7 +7,6 @@ use crate::components::{
common::dialog::render_dialog,
common::find_file_palette,
common::search_palette::render_search_palette,
form::form::render_form,
handlers::sidebar::{self, calculate_sidebar_layout},
intro::intro::render_intro,
render_background,
@@ -17,9 +16,11 @@ use crate::components::{
};
use crate::config::colors::themes::Theme;
use crate::modes::general::command_navigation::NavigationState;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::pages::canvas_state::CanvasState as LocalCanvasState; // Keep local one with alias
use canvas::canvas::CanvasState; // Import external library's CanvasState trait
use crate::state::app::buffer::BufferState;
use crate::state::app::highlight::HighlightState;
use crate::state::app::highlight::HighlightState as LocalHighlightState; // CHANGED: Alias local version
use canvas::canvas::HighlightState as CanvasHighlightState; // CHANGED: Import canvas version with alias
use crate::state::app::state::AppState;
use crate::state::pages::admin::AdminState;
use crate::state::pages::auth::AuthState;
@@ -32,6 +33,15 @@ use ratatui::{
Frame,
};
// Helper function to convert between HighlightState types
fn convert_highlight_state(local: &LocalHighlightState) -> CanvasHighlightState {
match local {
LocalHighlightState::Off => CanvasHighlightState::Off,
LocalHighlightState::Characterwise { anchor } => CanvasHighlightState::Characterwise { anchor: *anchor },
LocalHighlightState::Linewise { anchor_line } => CanvasHighlightState::Linewise { anchor_line: *anchor_line },
}
}
#[allow(clippy::too_many_arguments)]
pub fn render_ui(
f: &mut Frame,
@@ -44,7 +54,7 @@ pub fn render_ui(
buffer_state: &BufferState,
theme: &Theme,
is_event_handler_edit_mode: bool,
highlight_state: &HighlightState,
highlight_state: &LocalHighlightState, // Keep using local version
event_handler_command_input: &str,
event_handler_command_mode_active: bool,
event_handler_command_message: &str,
@@ -69,7 +79,6 @@ pub fn render_ui(
const PALETTE_OPTIONS_HEIGHT_FOR_LAYOUT: u16 = 15;
let mut bottom_area_constraints: Vec<Constraint> = vec![Constraint::Length(status_line_height)];
let command_palette_area_height = if navigation_state.active {
1 + PALETTE_OPTIONS_HEIGHT_FOR_LAYOUT
@@ -128,8 +137,8 @@ pub fn render_ui(
theme,
register_state,
app_state,
register_state.current_field() < 4,
highlight_state,
register_state.current_field() < 4, // Now using CanvasState trait method
highlight_state, // Uses local version
);
} else if app_state.ui.show_add_table {
render_add_table(
@@ -139,7 +148,7 @@ pub fn render_ui(
app_state,
&mut admin_state.add_table_state,
is_event_handler_edit_mode,
highlight_state,
highlight_state, // Uses local version
);
} else if app_state.ui.show_add_logic {
render_add_logic(
@@ -149,7 +158,7 @@ pub fn render_ui(
app_state,
&mut admin_state.add_logic_state,
is_event_handler_edit_mode,
highlight_state,
highlight_state, // Uses local version
);
} else if app_state.ui.show_login {
render_login(
@@ -158,8 +167,8 @@ pub fn render_ui(
theme,
login_state,
app_state,
login_state.current_field() < 2,
highlight_state,
login_state.current_field() < 2, // Now using CanvasState trait method
highlight_state, // Uses local version
);
} else if app_state.ui.show_admin {
crate::components::admin::admin_panel::render_admin_panel(
@@ -200,13 +209,15 @@ pub fn render_ui(
])
.split(form_actual_area)[1]
};
// CHANGED: Convert local HighlightState to canvas HighlightState for FormState
let canvas_highlight_state = convert_highlight_state(highlight_state);
form_state.render(
f,
form_render_area,
theme,
is_event_handler_edit_mode,
highlight_state,
&canvas_highlight_state, // Use converted version
);
}

View File

@@ -8,7 +8,8 @@ use crate::config::storage::storage::load_auth_data;
use crate::modes::common::commands::CommandHandler;
use crate::modes::handlers::event::{EventHandler, EventOutcome};
use crate::modes::handlers::mode_manager::{AppMode, ModeManager};
use crate::state::pages::canvas_state::CanvasState;
use crate::state::pages::canvas_state::CanvasState as LocalCanvasState; // Keep local one with alias
use canvas::canvas::CanvasState; // Import external library's CanvasState trait
use crate::state::pages::form::{FormState, FieldDefinition}; // Import FieldDefinition
use crate::state::pages::auth::AuthState;
use crate::state::pages::auth::LoginState;
@@ -27,17 +28,18 @@ use crate::ui::handlers::context::DialogPurpose;
use crate::tui::functions::common::login;
use crate::tui::functions::common::register;
use crate::utils::columns::filter_user_columns;
use anyhow::{anyhow, Context, Result};
use anyhow::{Context, Result};
use crossterm::cursor::SetCursorStyle;
use crossterm::event as crossterm_event;
use tracing::{error, info, warn};
use tokio::sync::mpsc;
use std::time::{Duration, Instant};
use std::time::{Instant, Duration};
#[cfg(feature = "ui-debug")]
use crate::state::app::state::DebugState;
#[cfg(feature = "ui-debug")]
use crate::utils::debug_logger::pop_next_debug_message;
// Rest of the file remains the same...
pub async fn run_ui() -> Result<()> {
let config = Config::load().context("Failed to load configuration")?;
let theme = Theme::from_str(&config.colors.theme);
@@ -346,25 +348,25 @@ pub async fn run_ui() -> Result<()> {
}
}
// Continue with the rest of the function...
// (The rest remains the same, but now CanvasState trait methods are available)
if app_state.ui.show_form {
let current_view_profile = app_state.current_view_profile_name.clone();
let current_view_table = app_state.current_view_table_name.clone();
// This condition correctly detects a table switch.
if prev_view_profile_name != current_view_profile
|| prev_view_table_name != current_view_table
{
if let (Some(prof_name), Some(tbl_name)) =
(current_view_profile.as_ref(), current_view_table.as_ref())
{
// --- START OF REFACTORED LOGIC ---
app_state.show_loading_dialog(
"Loading Table",
&format!("Fetching data for {}.{}...", prof_name, tbl_name),
);
needs_redraw = true;
// 1. Call our new, central function. It handles fetching AND caching.
match UiService::load_table_view(
&mut grpc_client,
&mut app_state,
@@ -374,72 +376,62 @@ pub async fn run_ui() -> Result<()> {
.await
{
Ok(mut new_form_state) => {
// 2. The function succeeded, we have a new FormState.
// Now, fetch its data.
if let Err(e) = UiService::fetch_and_set_table_count(
&mut grpc_client,
&mut new_form_state,
)
.await
{
// Handle count fetching error
app_state.update_dialog_content(
&format!("Error fetching count: {}", e),
vec!["OK".to_string()],
DialogPurpose::LoginFailed, // Or a more appropriate purpose
DialogPurpose::LoginFailed,
);
} else if new_form_state.total_count > 0 {
// If there are records, load the first/last one
if let Err(e) = UiService::load_table_data_by_position(
&mut grpc_client,
&mut new_form_state,
)
.await
{
// Handle data loading error
app_state.update_dialog_content(
&format!("Error loading data: {}", e),
vec!["OK".to_string()],
DialogPurpose::LoginFailed, // Or a more appropriate purpose
DialogPurpose::LoginFailed,
);
} else {
// Success! Hide the loading dialog.
app_state.hide_dialog();
}
} else {
// No records, so just reset to an empty form.
new_form_state.reset_to_empty();
app_state.hide_dialog();
}
// 3. CRITICAL: Replace the old form_state with the new one.
form_state = new_form_state;
// 4. Update our tracking variables.
prev_view_profile_name = current_view_profile;
prev_view_table_name = current_view_table;
table_just_switched = true;
}
Err(e) => {
// This handles errors from load_table_view (e.g., schema fetch failed)
app_state.update_dialog_content(
&format!("Error loading table: {}", e),
vec!["OK".to_string()],
DialogPurpose::LoginFailed, // Or a more appropriate purpose
DialogPurpose::LoginFailed,
);
// Revert the view change in app_state to avoid a loop
app_state.current_view_profile_name =
prev_view_profile_name.clone();
app_state.current_view_table_name =
prev_view_table_name.clone();
}
}
// --- END OF REFACTORED LOGIC ---
}
needs_redraw = true;
}
}
// Continue with the rest of the positioning logic...
// Now we can use CanvasState methods like get_current_input(), current_field(), etc.
if let Some((profile_name, table_name)) = app_state.pending_table_structure_fetch.take() {
if app_state.ui.show_add_logic {
if admin_state.add_logic_state.profile_name == profile_name &&

View File

@@ -2,6 +2,7 @@
use rstest::{fixture, rstest};
use std::collections::HashMap;
use client::state::pages::form::{FormState, FieldDefinition};
use canvas::state::CanvasState
use client::state::pages::canvas_state::CanvasState;
#[fixture]

61
flake.lock generated Normal file
View File

@@ -0,0 +1,61 @@
{
"nodes": {
"flake-utils": {
"inputs": {
"systems": "systems"
},
"locked": {
"lastModified": 1731533236,
"narHash": "sha256-l0KFg5HjrsfsO/JpG+r7fRrqm12kzFHyUHqHCVpMMbI=",
"owner": "numtide",
"repo": "flake-utils",
"rev": "11707dc2f618dd54ca8739b309ec4fc024de578b",
"type": "github"
},
"original": {
"owner": "numtide",
"repo": "flake-utils",
"type": "github"
}
},
"nixpkgs": {
"locked": {
"lastModified": 1753549186,
"narHash": "sha256-Znl7rzuxKg/Mdm6AhimcKynM7V3YeNDIcLjBuoBcmNs=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "17f6bd177404d6d43017595c5264756764444ab8",
"type": "github"
},
"original": {
"owner": "NixOS",
"ref": "nixos-unstable",
"repo": "nixpkgs",
"type": "github"
}
},
"root": {
"inputs": {
"flake-utils": "flake-utils",
"nixpkgs": "nixpkgs"
}
},
"systems": {
"locked": {
"lastModified": 1681028828,
"narHash": "sha256-Vy1rq5AaRuLzOxct8nz4T6wlgyUR7zLU309k9mBC768=",
"owner": "nix-systems",
"repo": "default",
"rev": "da67096a3b9bf56a91d16901293e51ba5b49a27e",
"type": "github"
},
"original": {
"owner": "nix-systems",
"repo": "default",
"type": "github"
}
}
},
"root": "root",
"version": 7
}

52
flake.nix Normal file
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@@ -0,0 +1,52 @@
{
description = "Komp AC - Kompress Accounting";
inputs = {
nixpkgs.url = "github:NixOS/nixpkgs/nixos-unstable";
flake-utils.url = "github:numtide/flake-utils";
};
outputs = { self, nixpkgs, flake-utils }:
flake-utils.lib.eachDefaultSystem (system:
let
pkgs = nixpkgs.legacyPackages.${system};
in
{
devShells.default = pkgs.mkShell {
buildInputs = with pkgs; [
# Rust toolchain
rustc
cargo
rustfmt
clippy
cargo-watch
# C build tools (for your linker issue)
gcc
binutils
pkg-config
# OpenSSL for crypto dependencies
openssl
openssl.dev
# PostgreSQL for sqlx
postgresql
sqlx-cli
# Protocol Buffers compiler for gRPC
protobuf
];
shellHook = ''
export PKG_CONFIG_PATH="${pkgs.openssl.dev}/lib/pkgconfig:$PKG_CONFIG_PATH"
export OPENSSL_DIR="${pkgs.openssl.dev}"
export OPENSSL_LIB_DIR="${pkgs.openssl.out}/lib"
export OPENSSL_INCLUDE_DIR="${pkgs.openssl.dev}/include"
echo "🦀 Rust development environment loaded"
echo "OpenSSL and PostgreSQL available"
'';
};
}
);
}

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@@ -0,0 +1,14 @@
[book]
authors = ["Priec"]
language = "en"
src = "src"
title = "Server API Documentation"
[output.html.search]
enable = true
limit-results = 30
teaser-word-count = 30
use-boolean-and = true
boost-title = 2
boost-hierarchy = 1
boost-paragraph = 1

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@@ -0,0 +1 @@
This file makes sure that Github Pages doesn't process mdBook's output.

View File

@@ -0,0 +1,216 @@
<!DOCTYPE HTML>
<html lang="en" class="light sidebar-visible" dir="ltr">
<head>
<!-- Book generated using mdBook -->
<meta charset="UTF-8">
<title>Page not found - Server API Documentation</title>
<base href="/">
<!-- Custom HTML head -->
<meta name="description" content="">
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta name="theme-color" content="#ffffff">
<link rel="icon" href="favicon.svg">
<link rel="shortcut icon" href="favicon.png">
<link rel="stylesheet" href="css/variables.css">
<link rel="stylesheet" href="css/general.css">
<link rel="stylesheet" href="css/chrome.css">
<link rel="stylesheet" href="css/print.css" media="print">
<!-- Fonts -->
<link rel="stylesheet" href="FontAwesome/css/font-awesome.css">
<link rel="stylesheet" href="fonts/fonts.css">
<!-- Highlight.js Stylesheets -->
<link rel="stylesheet" id="highlight-css" href="highlight.css">
<link rel="stylesheet" id="tomorrow-night-css" href="tomorrow-night.css">
<link rel="stylesheet" id="ayu-highlight-css" href="ayu-highlight.css">
<!-- Custom theme stylesheets -->
<!-- Provide site root and default themes to javascript -->
<script>
const path_to_root = "";
const default_light_theme = "light";
const default_dark_theme = "navy";
</script>
<!-- Start loading toc.js asap -->
<script src="toc.js"></script>
</head>
<body>
<div id="body-container">
<!-- Work around some values being stored in localStorage wrapped in quotes -->
<script>
try {
let theme = localStorage.getItem('mdbook-theme');
let sidebar = localStorage.getItem('mdbook-sidebar');
if (theme.startsWith('"') && theme.endsWith('"')) {
localStorage.setItem('mdbook-theme', theme.slice(1, theme.length - 1));
}
if (sidebar.startsWith('"') && sidebar.endsWith('"')) {
localStorage.setItem('mdbook-sidebar', sidebar.slice(1, sidebar.length - 1));
}
} catch (e) { }
</script>
<!-- Set the theme before any content is loaded, prevents flash -->
<script>
const default_theme = window.matchMedia("(prefers-color-scheme: dark)").matches ? default_dark_theme : default_light_theme;
let theme;
try { theme = localStorage.getItem('mdbook-theme'); } catch(e) { }
if (theme === null || theme === undefined) { theme = default_theme; }
const html = document.documentElement;
html.classList.remove('light')
html.classList.add(theme);
html.classList.add("js");
</script>
<input type="checkbox" id="sidebar-toggle-anchor" class="hidden">
<!-- Hide / unhide sidebar before it is displayed -->
<script>
let sidebar = null;
const sidebar_toggle = document.getElementById("sidebar-toggle-anchor");
if (document.body.clientWidth >= 1080) {
try { sidebar = localStorage.getItem('mdbook-sidebar'); } catch(e) { }
sidebar = sidebar || 'visible';
} else {
sidebar = 'hidden';
}
sidebar_toggle.checked = sidebar === 'visible';
html.classList.remove('sidebar-visible');
html.classList.add("sidebar-" + sidebar);
</script>
<nav id="sidebar" class="sidebar" aria-label="Table of contents">
<!-- populated by js -->
<mdbook-sidebar-scrollbox class="sidebar-scrollbox"></mdbook-sidebar-scrollbox>
<noscript>
<iframe class="sidebar-iframe-outer" src="toc.html"></iframe>
</noscript>
<div id="sidebar-resize-handle" class="sidebar-resize-handle">
<div class="sidebar-resize-indicator"></div>
</div>
</nav>
<div id="page-wrapper" class="page-wrapper">
<div class="page">
<div id="menu-bar-hover-placeholder"></div>
<div id="menu-bar" class="menu-bar sticky">
<div class="left-buttons">
<label id="sidebar-toggle" class="icon-button" for="sidebar-toggle-anchor" title="Toggle Table of Contents" aria-label="Toggle Table of Contents" aria-controls="sidebar">
<i class="fa fa-bars"></i>
</label>
<button id="theme-toggle" class="icon-button" type="button" title="Change theme" aria-label="Change theme" aria-haspopup="true" aria-expanded="false" aria-controls="theme-list">
<i class="fa fa-paint-brush"></i>
</button>
<ul id="theme-list" class="theme-popup" aria-label="Themes" role="menu">
<li role="none"><button role="menuitem" class="theme" id="default_theme">Auto</button></li>
<li role="none"><button role="menuitem" class="theme" id="light">Light</button></li>
<li role="none"><button role="menuitem" class="theme" id="rust">Rust</button></li>
<li role="none"><button role="menuitem" class="theme" id="coal">Coal</button></li>
<li role="none"><button role="menuitem" class="theme" id="navy">Navy</button></li>
<li role="none"><button role="menuitem" class="theme" id="ayu">Ayu</button></li>
</ul>
<button id="search-toggle" class="icon-button" type="button" title="Search. (Shortkey: s)" aria-label="Toggle Searchbar" aria-expanded="false" aria-keyshortcuts="S" aria-controls="searchbar">
<i class="fa fa-search"></i>
</button>
</div>
<h1 class="menu-title">Server API Documentation</h1>
<div class="right-buttons">
<a href="print.html" title="Print this book" aria-label="Print this book">
<i id="print-button" class="fa fa-print"></i>
</a>
</div>
</div>
<div id="search-wrapper" class="hidden">
<form id="searchbar-outer" class="searchbar-outer">
<input type="search" id="searchbar" name="searchbar" placeholder="Search this book ..." aria-controls="searchresults-outer" aria-describedby="searchresults-header">
</form>
<div id="searchresults-outer" class="searchresults-outer hidden">
<div id="searchresults-header" class="searchresults-header"></div>
<ul id="searchresults">
</ul>
</div>
</div>
<!-- Apply ARIA attributes after the sidebar and the sidebar toggle button are added to the DOM -->
<script>
document.getElementById('sidebar-toggle').setAttribute('aria-expanded', sidebar === 'visible');
document.getElementById('sidebar').setAttribute('aria-hidden', sidebar !== 'visible');
Array.from(document.querySelectorAll('#sidebar a')).forEach(function(link) {
link.setAttribute('tabIndex', sidebar === 'visible' ? 0 : -1);
});
</script>
<div id="content" class="content">
<main>
<h1 id="document-not-found-404"><a class="header" href="#document-not-found-404">Document not found (404)</a></h1>
<p>This URL is invalid, sorry. Please use the navigation bar or search to continue.</p>
</main>
<nav class="nav-wrapper" aria-label="Page navigation">
<!-- Mobile navigation buttons -->
<div style="clear: both"></div>
</nav>
</div>
</div>
<nav class="nav-wide-wrapper" aria-label="Page navigation">
</nav>
</div>
<!-- Livereload script (if served using the cli tool) -->
<script>
const wsProtocol = location.protocol === 'https:' ? 'wss:' : 'ws:';
const wsAddress = wsProtocol + "//" + location.host + "/" + "__livereload";
const socket = new WebSocket(wsAddress);
socket.onmessage = function (event) {
if (event.data === "reload") {
socket.close();
location.reload();
}
};
window.onbeforeunload = function() {
socket.close();
}
</script>
<script>
window.playground_copyable = true;
</script>
<script src="elasticlunr.min.js"></script>
<script src="mark.min.js"></script>
<script src="searcher.js"></script>
<script src="clipboard.min.js"></script>
<script src="highlight.js"></script>
<script src="book.js"></script>
<!-- Custom JS scripts -->
</div>
</body>
</html>

File diff suppressed because one or more lines are too long

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After

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@@ -0,0 +1,78 @@
/*
Based off of the Ayu theme
Original by Dempfi (https://github.com/dempfi/ayu)
*/
.hljs {
display: block;
overflow-x: auto;
background: #191f26;
color: #e6e1cf;
}
.hljs-comment,
.hljs-quote {
color: #5c6773;
font-style: italic;
}
.hljs-variable,
.hljs-template-variable,
.hljs-attribute,
.hljs-attr,
.hljs-regexp,
.hljs-link,
.hljs-selector-id,
.hljs-selector-class {
color: #ff7733;
}
.hljs-number,
.hljs-meta,
.hljs-builtin-name,
.hljs-literal,
.hljs-type,
.hljs-params {
color: #ffee99;
}
.hljs-string,
.hljs-bullet {
color: #b8cc52;
}
.hljs-title,
.hljs-built_in,
.hljs-section {
color: #ffb454;
}
.hljs-keyword,
.hljs-selector-tag,
.hljs-symbol {
color: #ff7733;
}
.hljs-name {
color: #36a3d9;
}
.hljs-tag {
color: #00568d;
}
.hljs-emphasis {
font-style: italic;
}
.hljs-strong {
font-weight: bold;
}
.hljs-addition {
color: #91b362;
}
.hljs-deletion {
color: #d96c75;
}

View File

@@ -0,0 +1,769 @@
'use strict';
/* global default_theme, default_dark_theme, default_light_theme, hljs, ClipboardJS */
// Fix back button cache problem
window.onunload = function() { };
// Global variable, shared between modules
function playground_text(playground, hidden = true) {
const code_block = playground.querySelector('code');
if (window.ace && code_block.classList.contains('editable')) {
const editor = window.ace.edit(code_block);
return editor.getValue();
} else if (hidden) {
return code_block.textContent;
} else {
return code_block.innerText;
}
}
(function codeSnippets() {
function fetch_with_timeout(url, options, timeout = 6000) {
return Promise.race([
fetch(url, options),
new Promise((_, reject) => setTimeout(() => reject(new Error('timeout')), timeout)),
]);
}
const playgrounds = Array.from(document.querySelectorAll('.playground'));
if (playgrounds.length > 0) {
fetch_with_timeout('https://play.rust-lang.org/meta/crates', {
headers: {
'Content-Type': 'application/json',
},
method: 'POST',
mode: 'cors',
})
.then(response => response.json())
.then(response => {
// get list of crates available in the rust playground
const playground_crates = response.crates.map(item => item['id']);
playgrounds.forEach(block => handle_crate_list_update(block, playground_crates));
});
}
function handle_crate_list_update(playground_block, playground_crates) {
// update the play buttons after receiving the response
update_play_button(playground_block, playground_crates);
// and install on change listener to dynamically update ACE editors
if (window.ace) {
const code_block = playground_block.querySelector('code');
if (code_block.classList.contains('editable')) {
const editor = window.ace.edit(code_block);
editor.addEventListener('change', () => {
update_play_button(playground_block, playground_crates);
});
// add Ctrl-Enter command to execute rust code
editor.commands.addCommand({
name: 'run',
bindKey: {
win: 'Ctrl-Enter',
mac: 'Ctrl-Enter',
},
exec: _editor => run_rust_code(playground_block),
});
}
}
}
// updates the visibility of play button based on `no_run` class and
// used crates vs ones available on https://play.rust-lang.org
function update_play_button(pre_block, playground_crates) {
const play_button = pre_block.querySelector('.play-button');
// skip if code is `no_run`
if (pre_block.querySelector('code').classList.contains('no_run')) {
play_button.classList.add('hidden');
return;
}
// get list of `extern crate`'s from snippet
const txt = playground_text(pre_block);
const re = /extern\s+crate\s+([a-zA-Z_0-9]+)\s*;/g;
const snippet_crates = [];
let item;
// eslint-disable-next-line no-cond-assign
while (item = re.exec(txt)) {
snippet_crates.push(item[1]);
}
// check if all used crates are available on play.rust-lang.org
const all_available = snippet_crates.every(function(elem) {
return playground_crates.indexOf(elem) > -1;
});
if (all_available) {
play_button.classList.remove('hidden');
} else {
play_button.classList.add('hidden');
}
}
function run_rust_code(code_block) {
let result_block = code_block.querySelector('.result');
if (!result_block) {
result_block = document.createElement('code');
result_block.className = 'result hljs language-bash';
code_block.append(result_block);
}
const text = playground_text(code_block);
const classes = code_block.querySelector('code').classList;
let edition = '2015';
classes.forEach(className => {
if (className.startsWith('edition')) {
edition = className.slice(7);
}
});
const params = {
version: 'stable',
optimize: '0',
code: text,
edition: edition,
};
if (text.indexOf('#![feature') !== -1) {
params.version = 'nightly';
}
result_block.innerText = 'Running...';
fetch_with_timeout('https://play.rust-lang.org/evaluate.json', {
headers: {
'Content-Type': 'application/json',
},
method: 'POST',
mode: 'cors',
body: JSON.stringify(params),
})
.then(response => response.json())
.then(response => {
if (response.result.trim() === '') {
result_block.innerText = 'No output';
result_block.classList.add('result-no-output');
} else {
result_block.innerText = response.result;
result_block.classList.remove('result-no-output');
}
})
.catch(error => result_block.innerText = 'Playground Communication: ' + error.message);
}
// Syntax highlighting Configuration
hljs.configure({
tabReplace: ' ', // 4 spaces
languages: [], // Languages used for auto-detection
});
const code_nodes = Array
.from(document.querySelectorAll('code'))
// Don't highlight `inline code` blocks in headers.
.filter(function(node) {
return !node.parentElement.classList.contains('header');
});
if (window.ace) {
// language-rust class needs to be removed for editable
// blocks or highlightjs will capture events
code_nodes
.filter(function(node) {
return node.classList.contains('editable');
})
.forEach(function(block) {
block.classList.remove('language-rust');
});
code_nodes
.filter(function(node) {
return !node.classList.contains('editable');
})
.forEach(function(block) {
hljs.highlightBlock(block);
});
} else {
code_nodes.forEach(function(block) {
hljs.highlightBlock(block);
});
}
// Adding the hljs class gives code blocks the color css
// even if highlighting doesn't apply
code_nodes.forEach(function(block) {
block.classList.add('hljs');
});
Array.from(document.querySelectorAll('code.hljs')).forEach(function(block) {
const lines = Array.from(block.querySelectorAll('.boring'));
// If no lines were hidden, return
if (!lines.length) {
return;
}
block.classList.add('hide-boring');
const buttons = document.createElement('div');
buttons.className = 'buttons';
buttons.innerHTML = '<button class="fa fa-eye" title="Show hidden lines" \
aria-label="Show hidden lines"></button>';
// add expand button
const pre_block = block.parentNode;
pre_block.insertBefore(buttons, pre_block.firstChild);
pre_block.querySelector('.buttons').addEventListener('click', function(e) {
if (e.target.classList.contains('fa-eye')) {
e.target.classList.remove('fa-eye');
e.target.classList.add('fa-eye-slash');
e.target.title = 'Hide lines';
e.target.setAttribute('aria-label', e.target.title);
block.classList.remove('hide-boring');
} else if (e.target.classList.contains('fa-eye-slash')) {
e.target.classList.remove('fa-eye-slash');
e.target.classList.add('fa-eye');
e.target.title = 'Show hidden lines';
e.target.setAttribute('aria-label', e.target.title);
block.classList.add('hide-boring');
}
});
});
if (window.playground_copyable) {
Array.from(document.querySelectorAll('pre code')).forEach(function(block) {
const pre_block = block.parentNode;
if (!pre_block.classList.contains('playground')) {
let buttons = pre_block.querySelector('.buttons');
if (!buttons) {
buttons = document.createElement('div');
buttons.className = 'buttons';
pre_block.insertBefore(buttons, pre_block.firstChild);
}
const clipButton = document.createElement('button');
clipButton.className = 'clip-button';
clipButton.title = 'Copy to clipboard';
clipButton.setAttribute('aria-label', clipButton.title);
clipButton.innerHTML = '<i class="tooltiptext"></i>';
buttons.insertBefore(clipButton, buttons.firstChild);
}
});
}
// Process playground code blocks
Array.from(document.querySelectorAll('.playground')).forEach(function(pre_block) {
// Add play button
let buttons = pre_block.querySelector('.buttons');
if (!buttons) {
buttons = document.createElement('div');
buttons.className = 'buttons';
pre_block.insertBefore(buttons, pre_block.firstChild);
}
const runCodeButton = document.createElement('button');
runCodeButton.className = 'fa fa-play play-button';
runCodeButton.hidden = true;
runCodeButton.title = 'Run this code';
runCodeButton.setAttribute('aria-label', runCodeButton.title);
buttons.insertBefore(runCodeButton, buttons.firstChild);
runCodeButton.addEventListener('click', () => {
run_rust_code(pre_block);
});
if (window.playground_copyable) {
const copyCodeClipboardButton = document.createElement('button');
copyCodeClipboardButton.className = 'clip-button';
copyCodeClipboardButton.innerHTML = '<i class="tooltiptext"></i>';
copyCodeClipboardButton.title = 'Copy to clipboard';
copyCodeClipboardButton.setAttribute('aria-label', copyCodeClipboardButton.title);
buttons.insertBefore(copyCodeClipboardButton, buttons.firstChild);
}
const code_block = pre_block.querySelector('code');
if (window.ace && code_block.classList.contains('editable')) {
const undoChangesButton = document.createElement('button');
undoChangesButton.className = 'fa fa-history reset-button';
undoChangesButton.title = 'Undo changes';
undoChangesButton.setAttribute('aria-label', undoChangesButton.title);
buttons.insertBefore(undoChangesButton, buttons.firstChild);
undoChangesButton.addEventListener('click', function() {
const editor = window.ace.edit(code_block);
editor.setValue(editor.originalCode);
editor.clearSelection();
});
}
});
})();
(function themes() {
const html = document.querySelector('html');
const themeToggleButton = document.getElementById('theme-toggle');
const themePopup = document.getElementById('theme-list');
const themeColorMetaTag = document.querySelector('meta[name="theme-color"]');
const themeIds = [];
themePopup.querySelectorAll('button.theme').forEach(function(el) {
themeIds.push(el.id);
});
const stylesheets = {
ayuHighlight: document.querySelector('#ayu-highlight-css'),
tomorrowNight: document.querySelector('#tomorrow-night-css'),
highlight: document.querySelector('#highlight-css'),
};
function showThemes() {
themePopup.style.display = 'block';
themeToggleButton.setAttribute('aria-expanded', true);
themePopup.querySelector('button#' + get_theme()).focus();
}
function updateThemeSelected() {
themePopup.querySelectorAll('.theme-selected').forEach(function(el) {
el.classList.remove('theme-selected');
});
const selected = get_saved_theme() ?? 'default_theme';
let element = themePopup.querySelector('button#' + selected);
if (element === null) {
// Fall back in case there is no "Default" item.
element = themePopup.querySelector('button#' + get_theme());
}
element.classList.add('theme-selected');
}
function hideThemes() {
themePopup.style.display = 'none';
themeToggleButton.setAttribute('aria-expanded', false);
themeToggleButton.focus();
}
function get_saved_theme() {
let theme = null;
try {
theme = localStorage.getItem('mdbook-theme');
} catch (e) {
// ignore error.
}
return theme;
}
function delete_saved_theme() {
localStorage.removeItem('mdbook-theme');
}
function get_theme() {
const theme = get_saved_theme();
if (theme === null || theme === undefined || !themeIds.includes(theme)) {
if (typeof default_dark_theme === 'undefined') {
// A customized index.hbs might not define this, so fall back to
// old behavior of determining the default on page load.
return default_theme;
}
return window.matchMedia('(prefers-color-scheme: dark)').matches
? default_dark_theme
: default_light_theme;
} else {
return theme;
}
}
let previousTheme = default_theme;
function set_theme(theme, store = true) {
let ace_theme;
if (theme === 'coal' || theme === 'navy') {
stylesheets.ayuHighlight.disabled = true;
stylesheets.tomorrowNight.disabled = false;
stylesheets.highlight.disabled = true;
ace_theme = 'ace/theme/tomorrow_night';
} else if (theme === 'ayu') {
stylesheets.ayuHighlight.disabled = false;
stylesheets.tomorrowNight.disabled = true;
stylesheets.highlight.disabled = true;
ace_theme = 'ace/theme/tomorrow_night';
} else {
stylesheets.ayuHighlight.disabled = true;
stylesheets.tomorrowNight.disabled = true;
stylesheets.highlight.disabled = false;
ace_theme = 'ace/theme/dawn';
}
setTimeout(function() {
themeColorMetaTag.content = getComputedStyle(document.documentElement).backgroundColor;
}, 1);
if (window.ace && window.editors) {
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(function chapterNavigation() {
document.addEventListener('keydown', function(e) {
if (e.altKey || e.ctrlKey || e.metaKey || e.shiftKey) {
return;
}
if (window.search && window.search.hasFocus()) {
return;
}
const html = document.querySelector('html');
function next() {
const nextButton = document.querySelector('.nav-chapters.next');
if (nextButton) {
window.location.href = nextButton.href;
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}
function prev() {
const previousButton = document.querySelector('.nav-chapters.previous');
if (previousButton) {
window.location.href = previousButton.href;
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switch (e.key) {
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if (html.dir === 'rtl') {
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e.preventDefault();
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const clipButtons = document.querySelectorAll('.clip-button');
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text: function(trigger) {
hideTooltip(trigger);
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return playground_text(playground, false);
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clipButton.addEventListener('mouseout', function(e) {
hideTooltip(e.currentTarget);
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e.clearSelection();
showTooltip(e.trigger, 'Copied!');
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document.addEventListener('scroll', function() {
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prevScrollTop = scrollTop;
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function updateBorder() {
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menu.classList.add('bordered');
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}
updateBorder();
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})();
})();

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<!DOCTYPE HTML>
<html lang="en" class="light sidebar-visible" dir="ltr">
<head>
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<title>Chapter 1 - Server API Documentation</title>
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localStorage.setItem('mdbook-theme', theme.slice(1, theme.length - 1));
}
if (sidebar.startsWith('"') && sidebar.endsWith('"')) {
localStorage.setItem('mdbook-sidebar', sidebar.slice(1, sidebar.length - 1));
}
} catch (e) { }
</script>
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<script>
const default_theme = window.matchMedia("(prefers-color-scheme: dark)").matches ? default_dark_theme : default_light_theme;
let theme;
try { theme = localStorage.getItem('mdbook-theme'); } catch(e) { }
if (theme === null || theme === undefined) { theme = default_theme; }
const html = document.documentElement;
html.classList.remove('light')
html.classList.add(theme);
html.classList.add("js");
</script>
<input type="checkbox" id="sidebar-toggle-anchor" class="hidden">
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let sidebar = null;
const sidebar_toggle = document.getElementById("sidebar-toggle-anchor");
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try { sidebar = localStorage.getItem('mdbook-sidebar'); } catch(e) { }
sidebar = sidebar || 'visible';
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sidebar = 'hidden';
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sidebar_toggle.checked = sidebar === 'visible';
html.classList.remove('sidebar-visible');
html.classList.add("sidebar-" + sidebar);
</script>
<nav id="sidebar" class="sidebar" aria-label="Table of contents">
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<ul id="theme-list" class="theme-popup" aria-label="Themes" role="menu">
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File diff suppressed because one or more lines are too long

View File

@@ -0,0 +1,643 @@
/* CSS for UI elements (a.k.a. chrome) */
html {
scrollbar-color: var(--scrollbar) var(--bg);
}
#searchresults a,
.content a:link,
a:visited,
a > .hljs {
color: var(--links);
}
/*
body-container is necessary because mobile browsers don't seem to like
overflow-x on the body tag when there is a <meta name="viewport"> tag.
*/
#body-container {
/*
This is used when the sidebar pushes the body content off the side of
the screen on small screens. Without it, dragging on mobile Safari
will want to reposition the viewport in a weird way.
*/
overflow-x: clip;
}
/* Menu Bar */
#menu-bar,
#menu-bar-hover-placeholder {
z-index: 101;
margin: auto calc(0px - var(--page-padding));
}
#menu-bar {
position: relative;
display: flex;
flex-wrap: wrap;
background-color: var(--bg);
border-block-end-color: var(--bg);
border-block-end-width: 1px;
border-block-end-style: solid;
}
#menu-bar.sticky,
#menu-bar-hover-placeholder:hover + #menu-bar,
#menu-bar:hover,
html.sidebar-visible #menu-bar {
position: -webkit-sticky;
position: sticky;
top: 0 !important;
}
#menu-bar-hover-placeholder {
position: sticky;
position: -webkit-sticky;
top: 0;
height: var(--menu-bar-height);
}
#menu-bar.bordered {
border-block-end-color: var(--table-border-color);
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position: relative;
padding: 0 8px;
z-index: 10;
line-height: var(--menu-bar-height);
cursor: pointer;
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padding: 0 5px;
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border: none;
background: none;
padding: 0;
color: inherit;
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margin: 0;
}
.right-buttons {
margin: 0 15px;
}
.right-buttons a {
text-decoration: none;
}
.left-buttons {
display: flex;
margin: 0 5px;
}
html:not(.js) .left-buttons button {
display: none;
}
.menu-title {
display: inline-block;
font-weight: 200;
font-size: 2.4rem;
line-height: var(--menu-bar-height);
text-align: center;
margin: 0;
flex: 1;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.menu-title {
cursor: pointer;
}
.menu-bar,
.menu-bar:visited,
.nav-chapters,
.nav-chapters:visited,
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color: var(--icons);
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.mobile-nav-chapters i:hover {
color: var(--icons-hover);
}
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.nav-chapters {
font-size: 2.5em;
text-align: center;
text-decoration: none;
position: fixed;
top: 0;
bottom: 0;
margin: 0;
max-width: 150px;
min-width: 90px;
display: flex;
justify-content: center;
align-content: center;
flex-direction: column;
transition: color 0.5s, background-color 0.5s;
}
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text-decoration: none;
background-color: var(--theme-hover);
transition: background-color 0.15s, color 0.15s;
}
.nav-wrapper {
margin-block-start: 50px;
display: none;
}
.mobile-nav-chapters {
font-size: 2.5em;
text-align: center;
text-decoration: none;
width: 90px;
border-radius: 5px;
background-color: var(--sidebar-bg);
}
/* Only Firefox supports flow-relative values */
.previous { float: left; }
[dir=rtl] .previous { float: right; }
/* Only Firefox supports flow-relative values */
.next {
float: right;
right: var(--page-padding);
}
[dir=rtl] .next {
float: left;
right: unset;
left: var(--page-padding);
}
/* Use the correct buttons for RTL layouts*/
[dir=rtl] .previous i.fa-angle-left:before {content:"\f105";}
[dir=rtl] .next i.fa-angle-right:before { content:"\f104"; }
@media only screen and (max-width: 1080px) {
.nav-wide-wrapper { display: none; }
.nav-wrapper { display: block; }
}
/* sidebar-visible */
@media only screen and (max-width: 1380px) {
#sidebar-toggle-anchor:checked ~ .page-wrapper .nav-wide-wrapper { display: none; }
#sidebar-toggle-anchor:checked ~ .page-wrapper .nav-wrapper { display: block; }
}
/* Inline code */
:not(pre) > .hljs {
display: inline;
padding: 0.1em 0.3em;
border-radius: 3px;
}
:not(pre):not(a) > .hljs {
color: var(--inline-code-color);
overflow-x: initial;
}
a:hover > .hljs {
text-decoration: underline;
}
pre {
position: relative;
}
pre > .buttons {
position: absolute;
z-index: 100;
right: 0px;
top: 2px;
margin: 0px;
padding: 2px 0px;
color: var(--sidebar-fg);
cursor: pointer;
visibility: hidden;
opacity: 0;
transition: visibility 0.1s linear, opacity 0.1s linear;
}
pre:hover > .buttons {
visibility: visible;
opacity: 1
}
pre > .buttons :hover {
color: var(--sidebar-active);
border-color: var(--icons-hover);
background-color: var(--theme-hover);
}
pre > .buttons i {
margin-inline-start: 8px;
}
pre > .buttons button {
cursor: inherit;
margin: 0px 5px;
padding: 4px 4px 3px 5px;
font-size: 23px;
border-style: solid;
border-width: 1px;
border-radius: 4px;
border-color: var(--icons);
background-color: var(--theme-popup-bg);
transition: 100ms;
transition-property: color,border-color,background-color;
color: var(--icons);
}
pre > .buttons button.clip-button {
padding: 2px 4px 0px 6px;
}
pre > .buttons button.clip-button::before {
/* clipboard image from octicons (https://github.com/primer/octicons/tree/v2.0.0) MIT license
*/
content: url('data:image/svg+xml,<svg width="21" height="20" viewBox="0 0 24 25" \
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filter: var(--copy-button-filter);
}
pre > .buttons button.clip-button:hover::before {
filter: var(--copy-button-filter-hover);
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@media (pointer: coarse) {
pre > .buttons button {
/* On mobile, make it easier to tap buttons. */
padding: 0.3rem 1rem;
}
.sidebar-resize-indicator {
/* Hide resize indicator on devices with limited accuracy */
display: none;
}
}
pre > code {
display: block;
padding: 1rem;
}
/* FIXME: ACE editors overlap their buttons because ACE does absolute
positioning within the code block which breaks padding. The only solution I
can think of is to move the padding to the outer pre tag (or insert a div
wrapper), but that would require fixing a whole bunch of CSS rules.
*/
.hljs.ace_editor {
padding: 0rem 0rem;
}
pre > .result {
margin-block-start: 10px;
}
/* Search */
#searchresults a {
text-decoration: none;
}
mark {
border-radius: 2px;
padding-block-start: 0;
padding-block-end: 1px;
padding-inline-start: 3px;
padding-inline-end: 3px;
margin-block-start: 0;
margin-block-end: -1px;
margin-inline-start: -3px;
margin-inline-end: -3px;
background-color: var(--search-mark-bg);
transition: background-color 300ms linear;
cursor: pointer;
}
mark.fade-out {
background-color: rgba(0,0,0,0) !important;
cursor: auto;
}
.searchbar-outer {
margin-inline-start: auto;
margin-inline-end: auto;
max-width: var(--content-max-width);
}
#searchbar {
width: 100%;
margin-block-start: 5px;
margin-block-end: 0;
margin-inline-start: auto;
margin-inline-end: auto;
padding: 10px 16px;
transition: box-shadow 300ms ease-in-out;
border: 1px solid var(--searchbar-border-color);
border-radius: 3px;
background-color: var(--searchbar-bg);
color: var(--searchbar-fg);
}
#searchbar:focus,
#searchbar.active {
box-shadow: 0 0 3px var(--searchbar-shadow-color);
}
.searchresults-header {
font-weight: bold;
font-size: 1em;
padding-block-start: 18px;
padding-block-end: 0;
padding-inline-start: 5px;
padding-inline-end: 0;
color: var(--searchresults-header-fg);
}
.searchresults-outer {
margin-inline-start: auto;
margin-inline-end: auto;
max-width: var(--content-max-width);
border-block-end: 1px dashed var(--searchresults-border-color);
}
ul#searchresults {
list-style: none;
padding-inline-start: 20px;
}
ul#searchresults li {
margin: 10px 0px;
padding: 2px;
border-radius: 2px;
}
ul#searchresults li.focus {
background-color: var(--searchresults-li-bg);
}
ul#searchresults span.teaser {
display: block;
clear: both;
margin-block-start: 5px;
margin-block-end: 0;
margin-inline-start: 20px;
margin-inline-end: 0;
font-size: 0.8em;
}
ul#searchresults span.teaser em {
font-weight: bold;
font-style: normal;
}
/* Sidebar */
.sidebar {
position: fixed;
left: 0;
top: 0;
bottom: 0;
width: var(--sidebar-width);
font-size: 0.875em;
box-sizing: border-box;
-webkit-overflow-scrolling: touch;
overscroll-behavior-y: contain;
background-color: var(--sidebar-bg);
color: var(--sidebar-fg);
}
.sidebar-iframe-inner {
--padding: 10px;
background-color: var(--sidebar-bg);
padding: var(--padding);
margin: 0;
font-size: 1.4rem;
color: var(--sidebar-fg);
min-height: calc(100vh - var(--padding) * 2);
}
.sidebar-iframe-outer {
border: none;
height: 100%;
position: absolute;
top: 0;
bottom: 0;
left: 0;
right: 0;
}
[dir=rtl] .sidebar { left: unset; right: 0; }
.sidebar-resizing {
-moz-user-select: none;
-webkit-user-select: none;
-ms-user-select: none;
user-select: none;
}
html:not(.sidebar-resizing) .sidebar {
transition: transform 0.3s; /* Animation: slide away */
}
.sidebar code {
line-height: 2em;
}
.sidebar .sidebar-scrollbox {
overflow-y: auto;
position: absolute;
top: 0;
bottom: 0;
left: 0;
right: 0;
padding: 10px 10px;
}
.sidebar .sidebar-resize-handle {
position: absolute;
cursor: col-resize;
width: 0;
right: calc(var(--sidebar-resize-indicator-width) * -1);
top: 0;
bottom: 0;
display: flex;
align-items: center;
}
.sidebar-resize-handle .sidebar-resize-indicator {
width: 100%;
height: 12px;
background-color: var(--icons);
margin-inline-start: var(--sidebar-resize-indicator-space);
}
[dir=rtl] .sidebar .sidebar-resize-handle {
left: calc(var(--sidebar-resize-indicator-width) * -1);
right: unset;
}
.js .sidebar .sidebar-resize-handle {
cursor: col-resize;
width: calc(var(--sidebar-resize-indicator-width) - var(--sidebar-resize-indicator-space));
}
/* sidebar-hidden */
#sidebar-toggle-anchor:not(:checked) ~ .sidebar {
transform: translateX(calc(0px - var(--sidebar-width) - var(--sidebar-resize-indicator-width)));
z-index: -1;
}
[dir=rtl] #sidebar-toggle-anchor:not(:checked) ~ .sidebar {
transform: translateX(calc(var(--sidebar-width) + var(--sidebar-resize-indicator-width)));
}
.sidebar::-webkit-scrollbar {
background: var(--sidebar-bg);
}
.sidebar::-webkit-scrollbar-thumb {
background: var(--scrollbar);
}
/* sidebar-visible */
#sidebar-toggle-anchor:checked ~ .page-wrapper {
transform: translateX(calc(var(--sidebar-width) + var(--sidebar-resize-indicator-width)));
}
[dir=rtl] #sidebar-toggle-anchor:checked ~ .page-wrapper {
transform: translateX(calc(0px - var(--sidebar-width) - var(--sidebar-resize-indicator-width)));
}
@media only screen and (min-width: 620px) {
#sidebar-toggle-anchor:checked ~ .page-wrapper {
transform: none;
margin-inline-start: calc(var(--sidebar-width) + var(--sidebar-resize-indicator-width));
}
[dir=rtl] #sidebar-toggle-anchor:checked ~ .page-wrapper {
transform: none;
}
}
.chapter {
list-style: none outside none;
padding-inline-start: 0;
line-height: 2.2em;
}
.chapter ol {
width: 100%;
}
.chapter li {
display: flex;
color: var(--sidebar-non-existant);
}
.chapter li a {
display: block;
padding: 0;
text-decoration: none;
color: var(--sidebar-fg);
}
.chapter li a:hover {
color: var(--sidebar-active);
}
.chapter li a.active {
color: var(--sidebar-active);
}
.chapter li > a.toggle {
cursor: pointer;
display: block;
margin-inline-start: auto;
padding: 0 10px;
user-select: none;
opacity: 0.68;
}
.chapter li > a.toggle div {
transition: transform 0.5s;
}
/* collapse the section */
.chapter li:not(.expanded) + li > ol {
display: none;
}
.chapter li.chapter-item {
line-height: 1.5em;
margin-block-start: 0.6em;
}
.chapter li.expanded > a.toggle div {
transform: rotate(90deg);
}
.spacer {
width: 100%;
height: 3px;
margin: 5px 0px;
}
.chapter .spacer {
background-color: var(--sidebar-spacer);
}
@media (-moz-touch-enabled: 1), (pointer: coarse) {
.chapter li a { padding: 5px 0; }
.spacer { margin: 10px 0; }
}
.section {
list-style: none outside none;
padding-inline-start: 20px;
line-height: 1.9em;
}
/* Theme Menu Popup */
.theme-popup {
position: absolute;
left: 10px;
top: var(--menu-bar-height);
z-index: 1000;
border-radius: 4px;
font-size: 0.7em;
color: var(--fg);
background: var(--theme-popup-bg);
border: 1px solid var(--theme-popup-border);
margin: 0;
padding: 0;
list-style: none;
display: none;
/* Don't let the children's background extend past the rounded corners. */
overflow: hidden;
}
[dir=rtl] .theme-popup { left: unset; right: 10px; }
.theme-popup .default {
color: var(--icons);
}
.theme-popup .theme {
width: 100%;
border: 0;
margin: 0;
padding: 2px 20px;
line-height: 25px;
white-space: nowrap;
text-align: start;
cursor: pointer;
color: inherit;
background: inherit;
font-size: inherit;
}
.theme-popup .theme:hover {
background-color: var(--theme-hover);
}
.theme-selected::before {
display: inline-block;
content: "✓";
margin-inline-start: -14px;
width: 14px;
}

View File

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/* Base styles and content styles */
:root {
/* Browser default font-size is 16px, this way 1 rem = 10px */
font-size: 62.5%;
color-scheme: var(--color-scheme);
}
html {
font-family: "Open Sans", sans-serif;
color: var(--fg);
background-color: var(--bg);
text-size-adjust: none;
-webkit-text-size-adjust: none;
}
body {
margin: 0;
font-size: 1.6rem;
overflow-x: hidden;
}
code {
font-family: var(--mono-font) !important;
font-size: var(--code-font-size);
direction: ltr !important;
}
/* make long words/inline code not x overflow */
main {
overflow-wrap: break-word;
}
/* make wide tables scroll if they overflow */
.table-wrapper {
overflow-x: auto;
}
/* Don't change font size in headers. */
h1 code, h2 code, h3 code, h4 code, h5 code, h6 code {
font-size: unset;
}
.left { float: left; }
.right { float: right; }
.boring { opacity: 0.6; }
.hide-boring .boring { display: none; }
.hidden { display: none !important; }
h2, h3 { margin-block-start: 2.5em; }
h4, h5 { margin-block-start: 2em; }
.header + .header h3,
.header + .header h4,
.header + .header h5 {
margin-block-start: 1em;
}
h1:target::before,
h2:target::before,
h3:target::before,
h4:target::before,
h5:target::before,
h6:target::before {
display: inline-block;
content: "»";
margin-inline-start: -30px;
width: 30px;
}
/* This is broken on Safari as of version 14, but is fixed
in Safari Technology Preview 117 which I think will be Safari 14.2.
https://bugs.webkit.org/show_bug.cgi?id=218076
*/
:target {
/* Safari does not support logical properties */
scroll-margin-top: calc(var(--menu-bar-height) + 0.5em);
}
.page {
outline: 0;
padding: 0 var(--page-padding);
margin-block-start: calc(0px - var(--menu-bar-height)); /* Compensate for the #menu-bar-hover-placeholder */
}
.page-wrapper {
box-sizing: border-box;
background-color: var(--bg);
}
.no-js .page-wrapper,
.js:not(.sidebar-resizing) .page-wrapper {
transition: margin-left 0.3s ease, transform 0.3s ease; /* Animation: slide away */
}
[dir=rtl] .js:not(.sidebar-resizing) .page-wrapper {
transition: margin-right 0.3s ease, transform 0.3s ease; /* Animation: slide away */
}
.content {
overflow-y: auto;
padding: 0 5px 50px 5px;
}
.content main {
margin-inline-start: auto;
margin-inline-end: auto;
max-width: var(--content-max-width);
}
.content p { line-height: 1.45em; }
.content ol { line-height: 1.45em; }
.content ul { line-height: 1.45em; }
.content a { text-decoration: none; }
.content a:hover { text-decoration: underline; }
.content img, .content video { max-width: 100%; }
.content .header:link,
.content .header:visited {
color: var(--fg);
}
.content .header:link,
.content .header:visited:hover {
text-decoration: none;
}
table {
margin: 0 auto;
border-collapse: collapse;
}
table td {
padding: 3px 20px;
border: 1px var(--table-border-color) solid;
}
table thead {
background: var(--table-header-bg);
}
table thead td {
font-weight: 700;
border: none;
}
table thead th {
padding: 3px 20px;
}
table thead tr {
border: 1px var(--table-header-bg) solid;
}
/* Alternate background colors for rows */
table tbody tr:nth-child(2n) {
background: var(--table-alternate-bg);
}
blockquote {
margin: 20px 0;
padding: 0 20px;
color: var(--fg);
background-color: var(--quote-bg);
border-block-start: .1em solid var(--quote-border);
border-block-end: .1em solid var(--quote-border);
}
.warning {
margin: 20px;
padding: 0 20px;
border-inline-start: 2px solid var(--warning-border);
}
.warning:before {
position: absolute;
width: 3rem;
height: 3rem;
margin-inline-start: calc(-1.5rem - 21px);
content: "ⓘ";
text-align: center;
background-color: var(--bg);
color: var(--warning-border);
font-weight: bold;
font-size: 2rem;
}
blockquote .warning:before {
background-color: var(--quote-bg);
}
kbd {
background-color: var(--table-border-color);
border-radius: 4px;
border: solid 1px var(--theme-popup-border);
box-shadow: inset 0 -1px 0 var(--theme-hover);
display: inline-block;
font-size: var(--code-font-size);
font-family: var(--mono-font);
line-height: 10px;
padding: 4px 5px;
vertical-align: middle;
}
sup {
/* Set the line-height for superscript and footnote references so that there
isn't an awkward space appearing above lines that contain the footnote.
See https://github.com/rust-lang/mdBook/pull/2443#discussion_r1813773583
for an explanation.
*/
line-height: 0;
}
.footnote-definition {
font-size: 0.9em;
}
/* The default spacing for a list is a little too large. */
.footnote-definition ul,
.footnote-definition ol {
padding-left: 20px;
}
.footnote-definition > li {
/* Required to position the ::before target */
position: relative;
}
.footnote-definition > li:target {
scroll-margin-top: 50vh;
}
.footnote-reference:target {
scroll-margin-top: 50vh;
}
/* Draws a border around the footnote (including the marker) when it is selected.
TODO: If there are multiple linkbacks, highlight which one you just came
from so you know which one to click.
*/
.footnote-definition > li:target::before {
border: 2px solid var(--footnote-highlight);
border-radius: 6px;
position: absolute;
top: -8px;
right: -8px;
bottom: -8px;
left: -32px;
pointer-events: none;
content: "";
}
/* Pulses the footnote reference so you can quickly see where you left off reading.
This could use some improvement.
*/
@media not (prefers-reduced-motion) {
.footnote-reference:target {
animation: fn-highlight 0.8s;
border-radius: 2px;
}
@keyframes fn-highlight {
from {
background-color: var(--footnote-highlight);
}
}
}
.tooltiptext {
position: absolute;
visibility: hidden;
color: #fff;
background-color: #333;
transform: translateX(-50%); /* Center by moving tooltip 50% of its width left */
left: -8px; /* Half of the width of the icon */
top: -35px;
font-size: 0.8em;
text-align: center;
border-radius: 6px;
padding: 5px 8px;
margin: 5px;
z-index: 1000;
}
.tooltipped .tooltiptext {
visibility: visible;
}
.chapter li.part-title {
color: var(--sidebar-fg);
margin: 5px 0px;
font-weight: bold;
}
.result-no-output {
font-style: italic;
}

View File

@@ -0,0 +1,50 @@
#sidebar,
#menu-bar,
.nav-chapters,
.mobile-nav-chapters {
display: none;
}
#page-wrapper.page-wrapper {
transform: none !important;
margin-inline-start: 0px;
overflow-y: initial;
}
#content {
max-width: none;
margin: 0;
padding: 0;
}
.page {
overflow-y: initial;
}
code {
direction: ltr !important;
}
pre > .buttons {
z-index: 2;
}
a, a:visited, a:active, a:hover {
color: #4183c4;
text-decoration: none;
}
h1, h2, h3, h4, h5, h6 {
page-break-inside: avoid;
page-break-after: avoid;
}
pre, code {
page-break-inside: avoid;
white-space: pre-wrap;
}
.fa {
display: none !important;
}

View File

@@ -0,0 +1,320 @@
/* Globals */
:root {
--sidebar-target-width: 300px;
--sidebar-width: min(var(--sidebar-target-width), 80vw);
--sidebar-resize-indicator-width: 8px;
--sidebar-resize-indicator-space: 2px;
--page-padding: 15px;
--content-max-width: 750px;
--menu-bar-height: 50px;
--mono-font: "Source Code Pro", Consolas, "Ubuntu Mono", Menlo, "DejaVu Sans Mono", monospace, monospace;
--code-font-size: 0.875em; /* please adjust the ace font size accordingly in editor.js */
}
/* Themes */
.ayu {
--bg: hsl(210, 25%, 8%);
--fg: #c5c5c5;
--sidebar-bg: #14191f;
--sidebar-fg: #c8c9db;
--sidebar-non-existant: #5c6773;
--sidebar-active: #ffb454;
--sidebar-spacer: #2d334f;
--scrollbar: var(--sidebar-fg);
--icons: #737480;
--icons-hover: #b7b9cc;
--links: #0096cf;
--inline-code-color: #ffb454;
--theme-popup-bg: #14191f;
--theme-popup-border: #5c6773;
--theme-hover: #191f26;
--quote-bg: hsl(226, 15%, 17%);
--quote-border: hsl(226, 15%, 22%);
--warning-border: #ff8e00;
--table-border-color: hsl(210, 25%, 13%);
--table-header-bg: hsl(210, 25%, 28%);
--table-alternate-bg: hsl(210, 25%, 11%);
--searchbar-border-color: #848484;
--searchbar-bg: #424242;
--searchbar-fg: #fff;
--searchbar-shadow-color: #d4c89f;
--searchresults-header-fg: #666;
--searchresults-border-color: #888;
--searchresults-li-bg: #252932;
--search-mark-bg: #e3b171;
--color-scheme: dark;
/* Same as `--icons` */
--copy-button-filter: invert(45%) sepia(6%) saturate(621%) hue-rotate(198deg) brightness(99%) contrast(85%);
/* Same as `--sidebar-active` */
--copy-button-filter-hover: invert(68%) sepia(55%) saturate(531%) hue-rotate(341deg) brightness(104%) contrast(101%);
--footnote-highlight: #2668a6;
}
.coal {
--bg: hsl(200, 7%, 8%);
--fg: #98a3ad;
--sidebar-bg: #292c2f;
--sidebar-fg: #a1adb8;
--sidebar-non-existant: #505254;
--sidebar-active: #3473ad;
--sidebar-spacer: #393939;
--scrollbar: var(--sidebar-fg);
--icons: #43484d;
--icons-hover: #b3c0cc;
--links: #2b79a2;
--inline-code-color: #c5c8c6;
--theme-popup-bg: #141617;
--theme-popup-border: #43484d;
--theme-hover: #1f2124;
--quote-bg: hsl(234, 21%, 18%);
--quote-border: hsl(234, 21%, 23%);
--warning-border: #ff8e00;
--table-border-color: hsl(200, 7%, 13%);
--table-header-bg: hsl(200, 7%, 28%);
--table-alternate-bg: hsl(200, 7%, 11%);
--searchbar-border-color: #aaa;
--searchbar-bg: #b7b7b7;
--searchbar-fg: #000;
--searchbar-shadow-color: #aaa;
--searchresults-header-fg: #666;
--searchresults-border-color: #98a3ad;
--searchresults-li-bg: #2b2b2f;
--search-mark-bg: #355c7d;
--color-scheme: dark;
/* Same as `--icons` */
--copy-button-filter: invert(26%) sepia(8%) saturate(575%) hue-rotate(169deg) brightness(87%) contrast(82%);
/* Same as `--sidebar-active` */
--copy-button-filter-hover: invert(36%) sepia(70%) saturate(503%) hue-rotate(167deg) brightness(98%) contrast(89%);
--footnote-highlight: #4079ae;
}
.light, html:not(.js) {
--bg: hsl(0, 0%, 100%);
--fg: hsl(0, 0%, 0%);
--sidebar-bg: #fafafa;
--sidebar-fg: hsl(0, 0%, 0%);
--sidebar-non-existant: #aaaaaa;
--sidebar-active: #1f1fff;
--sidebar-spacer: #f4f4f4;
--scrollbar: #8F8F8F;
--icons: #747474;
--icons-hover: #000000;
--links: #20609f;
--inline-code-color: #301900;
--theme-popup-bg: #fafafa;
--theme-popup-border: #cccccc;
--theme-hover: #e6e6e6;
--quote-bg: hsl(197, 37%, 96%);
--quote-border: hsl(197, 37%, 91%);
--warning-border: #ff8e00;
--table-border-color: hsl(0, 0%, 95%);
--table-header-bg: hsl(0, 0%, 80%);
--table-alternate-bg: hsl(0, 0%, 97%);
--searchbar-border-color: #aaa;
--searchbar-bg: #fafafa;
--searchbar-fg: #000;
--searchbar-shadow-color: #aaa;
--searchresults-header-fg: #666;
--searchresults-border-color: #888;
--searchresults-li-bg: #e4f2fe;
--search-mark-bg: #a2cff5;
--color-scheme: light;
/* Same as `--icons` */
--copy-button-filter: invert(45.49%);
/* Same as `--sidebar-active` */
--copy-button-filter-hover: invert(14%) sepia(93%) saturate(4250%) hue-rotate(243deg) brightness(99%) contrast(130%);
--footnote-highlight: #7e7eff;
}
.navy {
--bg: hsl(226, 23%, 11%);
--fg: #bcbdd0;
--sidebar-bg: #282d3f;
--sidebar-fg: #c8c9db;
--sidebar-non-existant: #505274;
--sidebar-active: #2b79a2;
--sidebar-spacer: #2d334f;
--scrollbar: var(--sidebar-fg);
--icons: #737480;
--icons-hover: #b7b9cc;
--links: #2b79a2;
--inline-code-color: #c5c8c6;
--theme-popup-bg: #161923;
--theme-popup-border: #737480;
--theme-hover: #282e40;
--quote-bg: hsl(226, 15%, 17%);
--quote-border: hsl(226, 15%, 22%);
--warning-border: #ff8e00;
--table-border-color: hsl(226, 23%, 16%);
--table-header-bg: hsl(226, 23%, 31%);
--table-alternate-bg: hsl(226, 23%, 14%);
--searchbar-border-color: #aaa;
--searchbar-bg: #aeaec6;
--searchbar-fg: #000;
--searchbar-shadow-color: #aaa;
--searchresults-header-fg: #5f5f71;
--searchresults-border-color: #5c5c68;
--searchresults-li-bg: #242430;
--search-mark-bg: #a2cff5;
--color-scheme: dark;
/* Same as `--icons` */
--copy-button-filter: invert(51%) sepia(10%) saturate(393%) hue-rotate(198deg) brightness(86%) contrast(87%);
/* Same as `--sidebar-active` */
--copy-button-filter-hover: invert(46%) sepia(20%) saturate(1537%) hue-rotate(156deg) brightness(85%) contrast(90%);
--footnote-highlight: #4079ae;
}
.rust {
--bg: hsl(60, 9%, 87%);
--fg: #262625;
--sidebar-bg: #3b2e2a;
--sidebar-fg: #c8c9db;
--sidebar-non-existant: #505254;
--sidebar-active: #e69f67;
--sidebar-spacer: #45373a;
--scrollbar: var(--sidebar-fg);
--icons: #737480;
--icons-hover: #262625;
--links: #2b79a2;
--inline-code-color: #6e6b5e;
--theme-popup-bg: #e1e1db;
--theme-popup-border: #b38f6b;
--theme-hover: #99908a;
--quote-bg: hsl(60, 5%, 75%);
--quote-border: hsl(60, 5%, 70%);
--warning-border: #ff8e00;
--table-border-color: hsl(60, 9%, 82%);
--table-header-bg: #b3a497;
--table-alternate-bg: hsl(60, 9%, 84%);
--searchbar-border-color: #aaa;
--searchbar-bg: #fafafa;
--searchbar-fg: #000;
--searchbar-shadow-color: #aaa;
--searchresults-header-fg: #666;
--searchresults-border-color: #888;
--searchresults-li-bg: #dec2a2;
--search-mark-bg: #e69f67;
/* Same as `--icons` */
--copy-button-filter: invert(51%) sepia(10%) saturate(393%) hue-rotate(198deg) brightness(86%) contrast(87%);
/* Same as `--sidebar-active` */
--copy-button-filter-hover: invert(77%) sepia(16%) saturate(1798%) hue-rotate(328deg) brightness(98%) contrast(83%);
--footnote-highlight: #d3a17a;
}
@media (prefers-color-scheme: dark) {
html:not(.js) {
--bg: hsl(200, 7%, 8%);
--fg: #98a3ad;
--sidebar-bg: #292c2f;
--sidebar-fg: #a1adb8;
--sidebar-non-existant: #505254;
--sidebar-active: #3473ad;
--sidebar-spacer: #393939;
--scrollbar: var(--sidebar-fg);
--icons: #43484d;
--icons-hover: #b3c0cc;
--links: #2b79a2;
--inline-code-color: #c5c8c6;
--theme-popup-bg: #141617;
--theme-popup-border: #43484d;
--theme-hover: #1f2124;
--quote-bg: hsl(234, 21%, 18%);
--quote-border: hsl(234, 21%, 23%);
--warning-border: #ff8e00;
--table-border-color: hsl(200, 7%, 13%);
--table-header-bg: hsl(200, 7%, 28%);
--table-alternate-bg: hsl(200, 7%, 11%);
--searchbar-border-color: #aaa;
--searchbar-bg: #b7b7b7;
--searchbar-fg: #000;
--searchbar-shadow-color: #aaa;
--searchresults-header-fg: #666;
--searchresults-border-color: #98a3ad;
--searchresults-li-bg: #2b2b2f;
--search-mark-bg: #355c7d;
--color-scheme: dark;
/* Same as `--icons` */
--copy-button-filter: invert(26%) sepia(8%) saturate(575%) hue-rotate(169deg) brightness(87%) contrast(82%);
/* Same as `--sidebar-active` */
--copy-button-filter-hover: invert(36%) sepia(70%) saturate(503%) hue-rotate(167deg) brightness(98%) contrast(89%);
}
}

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<style>
@media (prefers-color-scheme: dark) {
svg { fill: white; }
}
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Apache License
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View File

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Copyright 2010, 2012 Adobe Systems Incorporated (http://www.adobe.com/), with Reserved Font Name 'Source'. All Rights Reserved. Source is a trademark of Adobe Systems Incorporated in the United States and/or other countries.
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
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efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
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The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
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names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
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Software, subject to the following conditions:
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Copyright Holder(s) and the Author(s) or with their explicit written
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5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
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DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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/* Open Sans is licensed under the Apache License, Version 2.0. See http://www.apache.org/licenses/LICENSE-2.0 */
/* Source Code Pro is under the Open Font License. See https://scripts.sil.org/cms/scripts/page.php?site_id=nrsi&id=OFL */
/* open-sans-300 - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */
@font-face {
font-family: 'Open Sans';
font-style: normal;
font-weight: 300;
src: local('Open Sans Light'), local('OpenSans-Light'),
url('../fonts/open-sans-v17-all-charsets-300.woff2') format('woff2');
}
/* open-sans-300italic - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */
@font-face {
font-family: 'Open Sans';
font-style: italic;
font-weight: 300;
src: local('Open Sans Light Italic'), local('OpenSans-LightItalic'),
url('../fonts/open-sans-v17-all-charsets-300italic.woff2') format('woff2');
}
/* open-sans-regular - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */
@font-face {
font-family: 'Open Sans';
font-style: normal;
font-weight: 400;
src: local('Open Sans Regular'), local('OpenSans-Regular'),
url('../fonts/open-sans-v17-all-charsets-regular.woff2') format('woff2');
}
/* open-sans-italic - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */
@font-face {
font-family: 'Open Sans';
font-style: italic;
font-weight: 400;
src: local('Open Sans Italic'), local('OpenSans-Italic'),
url('../fonts/open-sans-v17-all-charsets-italic.woff2') format('woff2');
}
/* open-sans-600 - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */
@font-face {
font-family: 'Open Sans';
font-style: normal;
font-weight: 600;
src: local('Open Sans SemiBold'), local('OpenSans-SemiBold'),
url('../fonts/open-sans-v17-all-charsets-600.woff2') format('woff2');
}
/* open-sans-600italic - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */
@font-face {
font-family: 'Open Sans';
font-style: italic;
font-weight: 600;
src: local('Open Sans SemiBold Italic'), local('OpenSans-SemiBoldItalic'),
url('../fonts/open-sans-v17-all-charsets-600italic.woff2') format('woff2');
}
/* open-sans-700 - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */
@font-face {
font-family: 'Open Sans';
font-style: normal;
font-weight: 700;
src: local('Open Sans Bold'), local('OpenSans-Bold'),
url('../fonts/open-sans-v17-all-charsets-700.woff2') format('woff2');
}
/* open-sans-700italic - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */
@font-face {
font-family: 'Open Sans';
font-style: italic;
font-weight: 700;
src: local('Open Sans Bold Italic'), local('OpenSans-BoldItalic'),
url('../fonts/open-sans-v17-all-charsets-700italic.woff2') format('woff2');
}
/* open-sans-800 - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */
@font-face {
font-family: 'Open Sans';
font-style: normal;
font-weight: 800;
src: local('Open Sans ExtraBold'), local('OpenSans-ExtraBold'),
url('../fonts/open-sans-v17-all-charsets-800.woff2') format('woff2');
}
/* open-sans-800italic - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */
@font-face {
font-family: 'Open Sans';
font-style: italic;
font-weight: 800;
src: local('Open Sans ExtraBold Italic'), local('OpenSans-ExtraBoldItalic'),
url('../fonts/open-sans-v17-all-charsets-800italic.woff2') format('woff2');
}
/* source-code-pro-500 - latin_vietnamese_latin-ext_greek_cyrillic-ext_cyrillic */
@font-face {
font-family: 'Source Code Pro';
font-style: normal;
font-weight: 500;
src: url('../fonts/source-code-pro-v11-all-charsets-500.woff2') format('woff2');
}

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