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149 Commits

Author SHA1 Message Date
filipriec
bd7c97ca91 required table to access logic 2025-05-25 17:53:06 +02:00
filipriec
81235c67dc add script now has a proper way of doing things 2025-05-25 15:46:06 +02:00
filipriec
65e8e03224 better and better add script 2025-05-25 15:27:41 +02:00
filipriec
85eb3adec7 logic is being implemented properly well 2025-05-25 15:09:38 +02:00
filipriec
5d0f958a68 working cursor tracking in the add_table 2025-05-25 14:08:50 +02:00
filipriec
b82f50b76b movement in the add_table now fixed 2025-05-25 12:40:19 +02:00
filipriec
0ab11a9bf9 add table movement adjustements 2025-05-25 12:27:30 +02:00
filipriec
d28c310704 forbid jump from the last to the first and vice versa 2025-05-25 11:39:25 +02:00
filipriec
2e1d7fdf2b admin panel fixed completely 2025-05-25 11:26:19 +02:00
filipriec
82e96f7b86 vim or default mode workin properly now 2025-05-24 19:25:35 +02:00
filipriec
7229e2abbd weird highlight is gone 2025-05-24 18:53:06 +02:00
filipriec
4e35043da0 vim keybinings are now working properly well 2025-05-24 18:41:41 +02:00
filipriec
56fe1c2ccc text area working now perfectly well 2025-05-24 16:34:59 +02:00
filipriec
a874edf2a1 text area on focus is now big 2025-05-24 14:24:19 +02:00
filipriec
9d55ec3e43 h and l movements are now working 2025-05-23 16:59:12 +02:00
filipriec
05580ac978 better and better 2025-05-23 15:40:16 +02:00
filipriec
667eb4809d compiled but the readonly and edit mode is not working 2025-05-23 15:22:21 +02:00
filipriec
58fdaa8298 add logic, not working tho 2025-05-23 13:34:49 +02:00
filipriec
5478a2ac27 server changes for the ID in the tree 2025-05-23 13:34:39 +02:00
filipriec
ad37990da9 server is being licensed as AGPL instead of GPL 2025-05-21 10:29:22 +02:00
filipriec
66824030f2 refresh of the admin panel after adding the table 2025-04-23 12:31:47 +02:00
filipriec
90ca8cf97c working dialog is now at the correct place 2025-04-23 12:13:56 +02:00
filipriec
3c8ea28da1 dialog on add table save working 2025-04-23 12:04:54 +02:00
filipriec
5c352eb863 tracing running only when enabled 2025-04-23 11:29:00 +02:00
filipriec
8c312bc163 tracing on add_table 2025-04-23 11:02:17 +02:00
filipriec
6fa8b06063 grpc post request to the table definition from add table, not working, major bug, needs debugging to make it work 2025-04-22 23:22:59 +02:00
filipriec
2992f122bc PROTOBUF CHANGED I HOPE IT WAS ONLY A MISTAKE OTHERWISE IM SCREWING SOMETHING UP AND I HAVE NO CLUE WHAT 2025-04-22 22:38:52 +02:00
filipriec
e507993065 ui imporvements 2025-04-22 21:21:49 +02:00
filipriec
6f22aad6f4 working perfectly well admin panel for admin 2025-04-22 18:17:41 +02:00
filipriec
097264040f admin_panel for admins have now some adjustements 2025-04-22 18:03:22 +02:00
filipriec
2c03ee6af0 add_table ready to be used as a post request, only small changes are needed 2025-04-22 17:36:00 +02:00
filipriec
ec596b2ada indexing now works amazingly well 2025-04-22 16:03:16 +02:00
filipriec
b01ba0b2d9 cargo fix on the server 2025-04-19 19:00:14 +02:00
filipriec
f74a6ef093 upgraded to tonic 0.13 2025-04-19 18:55:26 +02:00
filipriec
ee687fafbe upgrading and updating my repo 2025-04-19 18:36:26 +02:00
filipriec
60ba17cfea TCP connection creation overhead fixed by cloning once created TCP connection. Huge performance gain on login and register. Utilizing gRPC 2025-04-19 15:54:58 +02:00
filipriec
8b3aa5891e sidebar redesigned correctly and properly 2025-04-19 00:53:57 +02:00
filipriec
3ff9399b81 cargo fix 2025-04-18 23:27:14 +02:00
filipriec
d18f7862ab login refactored 2025-04-18 23:26:48 +02:00
filipriec
dc6c1ce43c refactor happend and its perfectly fine 2025-04-18 23:16:22 +02:00
filipriec
8d1adccec6 async registration working 2025-04-18 22:36:30 +02:00
filipriec
420ce71fb2 asnyc gRPC call that needs nonblocking waiting operation with redraws docs describing setup on what to do 2025-04-18 22:15:08 +02:00
filipriec
8e5a269ff0 finally working amazingly well 2025-04-18 22:09:07 +02:00
filipriec
f357d6f0ee working blocked constant redraws 2025-04-18 21:43:54 +02:00
filipriec
a0467d17a8 cleanup 2025-04-18 21:11:49 +02:00
filipriec
ef3ecfc73f we compiled 2025-04-18 21:04:36 +02:00
filipriec
d3fcb23e22 fixing, nothing works lmao 2025-04-18 20:48:39 +02:00
filipriec
5a029283a1 anyhow used 2025-04-18 19:04:05 +02:00
filipriec
09ccad2bd4 time for changing it all 2025-04-18 18:11:12 +02:00
filipriec
bdcc10bd40 auth verification of emptiness 2025-04-18 17:08:38 +02:00
filipriec
2a1fafc3f9 warnings fixed 2025-04-18 16:17:02 +02:00
filipriec
6010b9a0af fixing warnings 2025-04-18 15:50:47 +02:00
filipriec
11e8f87fe6 cargo fix 2025-04-18 14:59:34 +02:00
filipriec
14b81cba19 fixed, removed log library 2025-04-18 14:58:05 +02:00
filipriec
2b37de3b4d login waiting dialog works, THIS COMMIT NEEDS TO BE REFACTORED 2025-04-18 14:44:04 +02:00
filipriec
73d9a6367c canvas edit mode movement fixed 2025-04-18 13:10:39 +02:00
filipriec
c90233b56f dialog in add_table is now working properly well 2025-04-18 12:29:29 +02:00
filipriec
39dcf38462 add_table dialog is now working properly well 2025-04-18 12:20:08 +02:00
filipriec
efa27cd2dd highlight restored 2025-04-18 11:35:15 +02:00
filipriec
ca231964f2 fullscreen on enter for add_table 2025-04-18 11:31:50 +02:00
filipriec
2bb83cb990 gui changes 2025-04-18 11:29:11 +02:00
filipriec
305bcfcf62 deletion of the selected works 2025-04-18 11:15:15 +02:00
filipriec
92a9011f27 buttons are only border and text colors now in add_table 2025-04-18 11:04:13 +02:00
filipriec
e64cebdfc2 deselect have no highlight now 2025-04-18 10:52:18 +02:00
filipriec
0db426d278 h l movement in add_table fixed for now 2025-04-18 10:48:52 +02:00
filipriec
6bfef1c7a0 exit in the general mode is on esc and select is not escaping in the add_table anymore 2025-04-18 10:37:52 +02:00
filipriec
f50fe788cb scrolling in the add table doesnt highlight first item anymore 2025-04-18 09:27:28 +02:00
filipriec
4db78ecf1b working properly well to distinguish enter in the edit mode now 2025-04-18 00:15:34 +02:00
filipriec
f22dd7749f proper scroll behaviour on the page now 2025-04-17 23:37:58 +02:00
filipriec
75af0c3be1 the profile name is now passed from admin panel to the add table page 2025-04-17 21:59:19 +02:00
filipriec
6f36b84f85 delete selected button now in the add table page working 2025-04-17 21:21:37 +02:00
filipriec
e723198b72 best ever, working as intended 2025-04-17 21:07:07 +02:00
filipriec
8f74febff1 combined, full width need a table name that is missing now 2025-04-17 20:41:48 +02:00
filipriec
d9bd6f8e1d working, but full width is not working, lets combine it with the full width now 2025-04-17 20:17:21 +02:00
filipriec
bf55417901 professional layout working 2025-04-17 19:50:48 +02:00
filipriec
9511970a1a removed placeholder 2025-04-17 19:12:28 +02:00
filipriec
5c8557b369 adding stuff to the column 2025-04-17 19:06:54 +02:00
filipriec
5e47c53fcf canvas required fields 2025-04-17 18:28:06 +02:00
filipriec
f7493a8bc4 canvas properly updating table name 2025-04-17 18:17:01 +02:00
filipriec
4f39b93edd logic of the add button, needs redesign 2025-04-17 16:48:03 +02:00
filipriec
ff8b4eb0f6 canvas now working properly well 2025-04-17 15:40:07 +02:00
filipriec
e921862a7f compiled, still not working for canvas 2025-04-17 14:41:09 +02:00
filipriec
4d7177f15a mistake fixed 2025-04-17 14:21:39 +02:00
filipriec
c5d7f56399 readonly and edit functionality to add table 2025-04-17 14:14:36 +02:00
filipriec
57f789290d needs improvements but at least it looks like it exists 2025-04-17 11:53:31 +02:00
filipriec
f34317e504 from template to the working page 2025-04-17 11:11:33 +02:00
filipriec
8159a84447 movement 2025-04-16 23:31:28 +02:00
filipriec
f4db0e384c add table page1 2025-04-16 22:23:30 +02:00
filipriec
69953401b1 NEW PAGE ADD TABLE 2025-04-16 22:07:07 +02:00
filipriec
93a3c246c6 buttons are now added in the admin panel 2025-04-16 21:43:21 +02:00
filipriec
6505e18b0b working admin panel, needs to do buttons for navigation next 2025-04-16 21:22:34 +02:00
filipriec
51ab73014f removing debug statement 2025-04-16 19:19:15 +02:00
filipriec
05d9e6e46b working selection in the admin panel for the admin perfectly well 2025-04-16 19:15:05 +02:00
filipriec
8ea9965ee3 temp debug 2025-04-16 19:10:02 +02:00
filipriec
486df65aa3 better admin panel, main problem not fixed, needs fix now 2025-04-16 18:53:09 +02:00
filipriec
8044696d7c needed fix done 2025-04-16 18:33:00 +02:00
filipriec
04a7d86636 better movement 2025-04-16 16:30:11 +02:00
filipriec
d0e2f31ce8 admin panel improvements 2025-04-16 14:11:52 +02:00
filipriec
50fcb09758 admin panel admin width fixed 2025-04-16 13:58:34 +02:00
filipriec
6d3c09d57a CRUCIAL bug fixed in the admin panel non admin user 2025-04-16 13:43:44 +02:00
filipriec
cc994fb940 admin panel for admin 2025-04-16 13:21:59 +02:00
filipriec
eee12513dd admin panel from scratch 2025-04-16 12:56:57 +02:00
filipriec
055b6a0a43 admin panel bombarded like never before 2025-04-16 12:47:33 +02:00
filipriec
26b899df16 fixed highlight logic 2025-04-16 09:48:39 +02:00
filipriec
afc8e1a1e5 highlight mode to full line highlightmode 2025-04-16 09:08:40 +02:00
filipriec
b6c4d3308d its now using enum fully for the highlight mode 2025-04-16 00:11:41 +02:00
filipriec
af4567aa3d highlight is now working properly well, can keep on going 2025-04-15 23:46:57 +02:00
filipriec
415bc2044d highlight through many lines working 2025-04-15 23:07:55 +02:00
filipriec
91ad2b0caf FIXED CRUCIAL BUG of two same shortcuts defined in the config 2025-04-15 22:28:12 +02:00
filipriec
bc6471fa54 misname fixed, highlight kinda working 2025-04-15 21:38:32 +02:00
filipriec
0704668d8d mistakes in config.toml fixed, needs more fixes before the real implementation 2025-04-15 21:22:13 +02:00
filipriec
2e9f8815d2 HIGHLIGHT MODE 2025-04-15 21:17:04 +02:00
filipriec
f4689125e0 minor changes 2025-04-15 20:28:31 +02:00
filipriec
bbba67a253 buffer for form fix performed 2025-04-15 20:19:30 +02:00
filipriec
800b857e53 buffers are in the layers now 2025-04-15 19:42:12 +02:00
filipriec
921059bed8 buffer logic going hard, we are killing buffers from login and register now 2025-04-15 18:56:11 +02:00
filipriec
e8b585dc07 killing of the buffers now works 2025-04-15 18:43:36 +02:00
filipriec
afce27184a better defaults 2025-04-15 18:37:27 +02:00
filipriec
8d41beef0b killing of the buffer working 2025-04-15 18:33:42 +02:00
filipriec
5e482cd77b buffer close, not kill implemented yet 2025-04-15 18:29:59 +02:00
filipriec
09068fd4e5 FPS counter added 2025-04-15 18:11:26 +02:00
filipriec
d8c2b9089b fixes are now in place properly well 2025-04-15 17:52:58 +02:00
filipriec
bb577bc276 now buffer handling is global but not allowed from edit mode 2025-04-15 16:23:26 +02:00
filipriec
6267e3d593 working switching of the buffers properly well now 2025-04-15 16:03:14 +02:00
filipriec
c091a39802 compiled 2025-04-15 14:12:42 +02:00
filipriec
f94006dd08 buffer its independent, needs fixes 2025-04-15 13:57:17 +02:00
filipriec
f42790980d perfectly working buffer now 2025-04-15 00:18:42 +02:00
filipriec
779683de4b buffer movement is now working as I would only wish it would. Needs layers implementation, will do in the future 2025-04-15 00:10:28 +02:00
filipriec
aa8887318f history of buffers implemented now 2025-04-14 23:58:58 +02:00
filipriec
3ad8dc6490 better buffer list 2025-04-14 23:35:56 +02:00
filipriec
20f9fae141 buffer working 2025-04-14 22:34:22 +02:00
filipriec
ec062bbf24 its on the top of the screen now 2025-04-14 22:17:24 +02:00
filipriec
8745c9ea2f sidebar fixed bugs and buffer implementation 1 2025-04-14 22:14:01 +02:00
filipriec
0917654361 admin panel now distinguish admin and other roles of the user 2025-04-14 21:04:55 +02:00
filipriec
d892d1cfa0 role restricted admin panel 2025-04-14 20:50:02 +02:00
filipriec
e31138c250 DONE we have now intro state separate from others completely 2025-04-14 20:00:02 +02:00
filipriec
7cbe5ce8be intro movement fixed 2025-04-14 16:25:54 +02:00
filipriec
1c31d4cd1c moved introstate into the state folder 2025-04-14 16:24:21 +02:00
filipriec
990ec9317f admin panel tiny improvement. STARTING OF ADMIN PANEL BUILDING 2025-04-14 15:27:26 +02:00
filipriec
718ceac17e cargo fix 2025-04-14 15:04:24 +02:00
filipriec
d154ba6b89 we compiled for now 2025-04-14 14:28:36 +02:00
filipriec
f2a63476b3 continuation of the fixes 2025-04-14 14:05:20 +02:00
filipriec
adcd3b37fa fixing this 2025-04-14 13:23:09 +02:00
filipriec
71dabc1e37 very bald changes, still destroyed 2025-04-14 12:07:15 +02:00
filipriec
2d724876eb going directly into adminstate from appstate for the admin page. DESTROYED 2025-04-14 11:24:56 +02:00
filipriec
1927d1fa4d appstate moved to its folder also 2025-04-13 22:52:15 +02:00
filipriec
d995fab0e4 moved canvasstate to the pages folder 2025-04-13 22:45:26 +02:00
filipriec
b4135c1626 attempt for dropdown generalization, minor change really 2025-04-13 22:14:34 +02:00
filipriec
3d0a9f2082 we successfully compiled and wen from auth state to login state and auth state 2025-04-13 17:47:00 +02:00
106 changed files with 7814 additions and 1597 deletions

616
Cargo.lock generated

File diff suppressed because it is too large Load Diff

View File

@@ -5,7 +5,7 @@ resolver = "2"
[workspace.package]
# TODO: idk how to do the name, fix later
# name = "Multieko2"
version = "0.3.5"
version = "0.3.13"
edition = "2021"
license = "GPL-3.0-or-later"
authors = ["Filip Priečinský <filippriec@gmail.com>"]

View File

@@ -1,5 +1,7 @@
# Hey
This is only work in progress, until release 1.0.0 this is for development use cases only.
I run development like this:
Server:
@@ -12,3 +14,7 @@ Client:
cargo watch -x 'run --package client -- client'
```
Client with tracing:
```
ENABLE_TRACING=1 RUST_LOG=client=debug cargo watch -x 'run --package client -- client'
```

View File

@@ -5,6 +5,7 @@ edition.workspace = true
license.workspace = true
[dependencies]
anyhow = "1.0.98"
async-trait = "0.1.88"
common = { path = "../common" }
@@ -13,11 +14,14 @@ dirs = "6.0.0"
dotenvy = "0.15.7"
lazy_static = "1.5.0"
prost = "0.13.5"
ratatui = "0.29.0"
serde = { version = "1.0.218", features = ["derive"] }
tokio = { version = "1.43.0", features = ["full", "macros"] }
ratatui = { version = "0.29.0", features = ["crossterm"] }
serde = { version = "1.0.219", features = ["derive"] }
time = "0.3.41"
tokio = { version = "1.44.2", features = ["full", "macros"] }
toml = "0.8.20"
tonic = "0.12.3"
tonic = "0.13.0"
tracing = "0.1.41"
tracing-subscriber = "0.3.19"
tui-textarea = { version = "0.7.0", features = ["crossterm", "ratatui", "search"] }
unicode-segmentation = "1.12.0"
unicode-width = "0.2.0"

View File

@@ -2,6 +2,8 @@
[keybindings]
enter_command_mode = [":", "ctrl+;"]
next_buffer = ["ctrl+l"]
previous_buffer = ["ctrl+h"]
[keybindings.general]
move_up = ["k", "Up"]
@@ -10,8 +12,10 @@ next_option = ["l", "Right"]
previous_option = ["h", "Left"]
select = ["Enter"]
toggle_sidebar = ["ctrl+t"]
toggle_buffer_list = ["ctrl+b"]
next_field = ["Tab"]
prev_field = ["Shift+Tab"]
exit_table_scroll = ["esc"]
[keybindings.common]
save = ["ctrl+s"]
@@ -24,6 +28,7 @@ save_and_quit = ["ctrl+shift+s"]
move_up = ["Up"]
move_down = ["Down"]
toggle_sidebar = ["ctrl+t"]
toggle_buffer_list = ["ctrl+b"]
# MODE SPECIFIC
# READ ONLY MODE
@@ -45,19 +50,28 @@ move_line_start = ["0"]
move_line_end = ["$"]
move_first_line = ["gg"]
move_last_line = ["x"]
enter_highlight_mode = ["v"]
enter_highlight_mode_linewise = ["ctrl+v"]
[keybindings.highlight]
exit_highlight_mode = ["esc"]
enter_highlight_mode_linewise = ["ctrl+v"]
[keybindings.edit]
exit_edit_mode = ["esc","ctrl+e"]
# BIG CHANGES NOW EXIT HANDLES EITHER IF THOSE
# exit_edit_mode = ["esc","ctrl+e"]
# exit_suggestion_mode = ["esc"]
# select_suggestion = ["enter"]
# next_field = ["enter"]
enter_decider = ["enter"]
prev_field = ["shift+enter"]
exit = ["esc", "ctrl+e"]
delete_char_forward = ["delete"]
delete_char_backward = ["backspace"]
next_field = ["enter"]
prev_field = ["shift+enter"]
move_left = ["left"]
move_right = ["right"]
suggestion_down = ["ctrl+n", "tab"]
suggestion_up = ["ctrl+p", "shift+tab"]
select_suggestion = ["enter"]
exit_suggestion_mode = ["esc"]
[keybindings.command]
exit_command_mode = ["ctrl+g", "esc"]
@@ -69,6 +83,9 @@ force_quit = ["q!"]
save_and_quit = ["wq"]
revert = ["r"]
[editor]
keybinding_mode = "vim" # Options: "default", "vim", "emacs"
[colors]
theme = "dark"
# Options: "light", "dark", "high_contrast"

View File

@@ -1,4 +1,10 @@
// src/components/admin.rs
pub mod admin_panel;
pub mod admin_panel_admin;
pub mod add_table;
pub mod add_logic;
pub use admin_panel::*;
pub use admin_panel_admin::*;
pub use add_table::*;
pub use add_logic::*;

View File

@@ -0,0 +1,262 @@
// src/components/admin/add_logic.rs
use crate::config::colors::themes::Theme;
use crate::state::app::highlight::HighlightState;
use crate::state::app::state::AppState;
use crate::state::pages::add_logic::{AddLogicFocus, AddLogicState};
use crate::state::pages::canvas_state::CanvasState;
use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect},
style::{Modifier, Style},
text::{Line, Span},
widgets::{Block, BorderType, Borders, Paragraph},
Frame,
};
use crate::components::handlers::canvas::render_canvas;
use crate::components::common::dialog;
use crate::config::binds::config::EditorKeybindingMode;
pub fn render_add_logic(
f: &mut Frame,
area: Rect,
theme: &Theme,
app_state: &AppState,
add_logic_state: &mut AddLogicState,
is_edit_mode: bool, // Used for border/title hints in InsideScriptContent
highlight_state: &HighlightState,
) {
let main_block = Block::default()
.title(" Add New Logic Script ")
.title_alignment(Alignment::Center)
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.border))
.style(Style::default().bg(theme.bg));
let inner_area = main_block.inner(area);
f.render_widget(main_block, area);
// Handle full-screen script editing
if add_logic_state.current_focus == AddLogicFocus::InsideScriptContent {
let mut editor_ref = add_logic_state.script_content_editor.borrow_mut();
let border_style_color = if is_edit_mode { theme.highlight } else { theme.secondary };
let border_style = Style::default().fg(border_style_color);
editor_ref.set_cursor_line_style(Style::default());
// Explicitly set to tui-textarea's default "active" editing cursor style
editor_ref.set_cursor_style(Style::default().add_modifier(Modifier::REVERSED));
let script_title_hint = match add_logic_state.editor_keybinding_mode {
EditorKeybindingMode::Vim => {
let vim_mode_status = crate::components::common::text_editor::TextEditor::get_vim_mode_status(&add_logic_state.vim_state);
if is_edit_mode { // is_edit_mode here refers to Vim's Insert mode
format!("Script {}", vim_mode_status)
} else {
format!("Script {}", vim_mode_status)
}
}
EditorKeybindingMode::Emacs | EditorKeybindingMode::Default => {
if is_edit_mode {
"Script (Editing)".to_string()
} else {
"Script".to_string()
}
}
};
editor_ref.set_block(
Block::default()
.title(Span::styled(script_title_hint, Style::default().fg(theme.fg)))
.title_alignment(Alignment::Center)
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(border_style),
);
f.render_widget(&*editor_ref, inner_area);
return;
}
// Regular layout with preview
let main_chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(3), // Top info
Constraint::Length(9), // Canvas
Constraint::Min(5), // Script preview
Constraint::Length(3), // Buttons
])
.split(inner_area);
let top_info_area = main_chunks[0];
let canvas_area = main_chunks[1];
let script_content_area = main_chunks[2];
let buttons_area = main_chunks[3];
// Top info
let profile_text = Paragraph::new(vec![
Line::from(Span::styled(
format!("Profile: {}", add_logic_state.profile_name),
Style::default().fg(theme.fg),
)),
Line::from(Span::styled(
format!(
"Table: {}",
add_logic_state
.selected_table_name
.clone()
.unwrap_or_else(|| add_logic_state.selected_table_id
.map(|id| format!("ID {}", id))
.unwrap_or_else(|| "Global (Not Selected)".to_string()))
),
Style::default().fg(theme.fg),
)),
])
.block(
Block::default()
.borders(Borders::BOTTOM)
.border_style(Style::default().fg(theme.secondary)),
);
f.render_widget(profile_text, top_info_area);
// Canvas
let focus_on_canvas_inputs = matches!(
add_logic_state.current_focus,
AddLogicFocus::InputLogicName
| AddLogicFocus::InputTargetColumn
| AddLogicFocus::InputDescription
);
render_canvas(
f,
canvas_area,
add_logic_state,
&add_logic_state.fields(),
&add_logic_state.current_field(),
&add_logic_state.inputs(),
theme,
is_edit_mode && focus_on_canvas_inputs, // is_edit_mode for canvas fields
highlight_state,
);
// Script content preview
{
let mut editor_ref = add_logic_state.script_content_editor.borrow_mut();
editor_ref.set_cursor_line_style(Style::default());
let is_script_preview_focused = add_logic_state.current_focus == AddLogicFocus::ScriptContentPreview;
if is_script_preview_focused {
// When script PREVIEW is focused, use tui-textarea's default "active" cursor (block-like).
editor_ref.set_cursor_style(Style::default().add_modifier(Modifier::REVERSED));
} else {
// When script PREVIEW is NOT focused, use an underscore cursor.
let underscore_cursor_style = Style::default()
.add_modifier(Modifier::UNDERLINED)
.fg(theme.secondary);
editor_ref.set_cursor_style(underscore_cursor_style);
}
let border_style_color = if is_script_preview_focused {
theme.highlight // Green highlight when focused and ready to select
} else {
theme.secondary
};
let title_text = if is_script_preview_focused {
"Script Preview"
} else {
"Script Preview"
};
let title_style = if is_script_preview_focused {
Style::default().fg(theme.highlight).add_modifier(Modifier::BOLD)
} else {
Style::default().fg(theme.fg)
};
editor_ref.set_block(
Block::default()
.title(Span::styled(title_text, title_style))
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(border_style_color)),
);
f.render_widget(&*editor_ref, script_content_area);
}
// Buttons
let get_button_style = |button_focus: AddLogicFocus, current_focus| {
let is_focused = current_focus == button_focus;
let base_style = Style::default().fg(if is_focused {
theme.highlight
} else {
theme.secondary
});
if is_focused {
base_style.add_modifier(Modifier::BOLD)
} else {
base_style
}
};
let get_button_border_style = |is_focused: bool, theme: &Theme| {
if is_focused {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.secondary)
}
};
let button_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(50),
Constraint::Percentage(50),
])
.split(buttons_area);
let save_button = Paragraph::new(" Save Logic ")
.style(get_button_style(
AddLogicFocus::SaveButton,
add_logic_state.current_focus,
))
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(get_button_border_style(
add_logic_state.current_focus == AddLogicFocus::SaveButton,
theme,
)),
);
f.render_widget(save_button, button_chunks[0]);
let cancel_button = Paragraph::new(" Cancel ")
.style(get_button_style(
AddLogicFocus::CancelButton,
add_logic_state.current_focus,
))
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(get_button_border_style(
add_logic_state.current_focus == AddLogicFocus::CancelButton,
theme,
)),
);
f.render_widget(cancel_button, button_chunks[1]);
// Dialog
if app_state.ui.dialog.dialog_show {
dialog::render_dialog(
f,
f.area(),
theme,
&app_state.ui.dialog.dialog_title,
&app_state.ui.dialog.dialog_message,
&app_state.ui.dialog.dialog_buttons,
app_state.ui.dialog.dialog_active_button_index,
app_state.ui.dialog.is_loading,
);
}
}

View File

@@ -0,0 +1,572 @@
// src/components/admin/add_table.rs
use crate::config::colors::themes::Theme;
use crate::state::app::highlight::HighlightState;
use crate::state::app::state::AppState;
use crate::state::pages::add_table::{AddTableFocus, AddTableState};
use crate::state::pages::canvas_state::CanvasState;
// use crate::state::pages::add_table::{ColumnDefinition, LinkDefinition}; // Not directly used here
use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect},
style::{Modifier, Style},
text::{Line, Span},
widgets::{Block, BorderType, Borders, Cell, Paragraph, Row, Table},
Frame,
};
use crate::components::handlers::canvas::render_canvas;
use crate::components::common::dialog;
/// Renders the Add New Table page layout, structuring the display of table information,
/// input fields, and action buttons. Adapts layout based on terminal width.
pub fn render_add_table(
f: &mut Frame,
area: Rect,
theme: &Theme,
app_state: &AppState, // Currently unused, might be needed later
add_table_state: &mut AddTableState,
is_edit_mode: bool, // Determines if canvas inputs are in edit mode
highlight_state: &HighlightState, // For text highlighting in canvas
) {
// --- Configuration ---
// Threshold width to switch between wide and narrow layouts
const NARROW_LAYOUT_THRESHOLD: u16 = 120; // Adjust this value as needed
// --- State Checks ---
let focus_on_canvas_inputs = matches!(
add_table_state.current_focus,
AddTableFocus::InputTableName
| AddTableFocus::InputColumnName
| AddTableFocus::InputColumnType
);
// --- Main Page Block ---
let main_block = Block::default()
.title(" Add New Table ")
.title_alignment(Alignment::Center)
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.border))
.style(Style::default().bg(theme.bg));
let inner_area = main_block.inner(area);
f.render_widget(main_block, area);
// --- Fullscreen Columns Table Check (Narrow Screens Only) ---
if area.width < NARROW_LAYOUT_THRESHOLD && add_table_state.current_focus == AddTableFocus::InsideColumnsTable {
// Render ONLY the columns table taking the full inner area
let columns_border_style = Style::default().fg(theme.highlight); // Always highlighted when fullscreen
let column_rows: Vec<Row<'_>> = add_table_state
.columns
.iter()
.map(|col_def| {
Row::new(vec![
Cell::from(if col_def.selected { "[*]" } else { "[ ]" }),
Cell::from(col_def.name.clone()),
Cell::from(col_def.data_type.clone()),
])
.style(Style::default().fg(theme.fg))
})
.collect();
let header_cells = ["Sel", "Name", "Type"]
.iter()
.map(|h| Cell::from(*h).style(Style::default().fg(theme.accent)));
let header = Row::new(header_cells).height(1).bottom_margin(1);
let columns_table = Table::new(column_rows, [Constraint::Length(5), Constraint::Percentage(50), Constraint::Percentage(50)])
.header(header)
.block(
Block::default()
.title(Span::styled(" Columns (Fullscreen) ", theme.fg)) // Indicate fullscreen
.title_alignment(Alignment::Center)
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(columns_border_style),
)
.row_highlight_style(
Style::default()
.add_modifier(Modifier::REVERSED)
.fg(theme.highlight),
)
.highlight_symbol(" > "); // Use the inside symbol
f.render_stateful_widget(columns_table, inner_area, &mut add_table_state.column_table_state);
return; // IMPORTANT: Stop rendering here for fullscreen mode
}
// --- Fullscreen Indexes Table Check ---
if add_table_state.current_focus == AddTableFocus::InsideIndexesTable { // Remove width check
// Render ONLY the indexes table taking the full inner area
let indexes_border_style = Style::default().fg(theme.highlight); // Always highlighted when fullscreen
let index_rows: Vec<Row<'_>> = add_table_state
.indexes
.iter()
.map(|index_def| {
Row::new(vec![
Cell::from(if index_def.selected { "[*]" } else { "[ ]" }),
Cell::from(index_def.name.clone()),
])
.style(Style::default().fg(theme.fg))
})
.collect();
let index_header_cells = ["Sel", "Column Name"]
.iter()
.map(|h| Cell::from(*h).style(Style::default().fg(theme.accent)));
let index_header = Row::new(index_header_cells).height(1).bottom_margin(1);
let indexes_table = Table::new(index_rows, [Constraint::Length(5), Constraint::Percentage(95)])
.header(index_header)
.block(
Block::default()
.title(Span::styled(" Indexes (Fullscreen) ", theme.fg)) // Indicate fullscreen
.title_alignment(Alignment::Center)
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(indexes_border_style),
)
.row_highlight_style(Style::default().add_modifier(Modifier::REVERSED).fg(theme.highlight))
.highlight_symbol(" > "); // Use the inside symbol
f.render_stateful_widget(indexes_table, inner_area, &mut add_table_state.index_table_state);
return; // IMPORTANT: Stop rendering here for fullscreen mode
}
// --- Fullscreen Links Table Check ---
if add_table_state.current_focus == AddTableFocus::InsideLinksTable {
// Render ONLY the links table taking the full inner area
let links_border_style = Style::default().fg(theme.highlight); // Always highlighted when fullscreen
let link_rows: Vec<Row<'_>> = add_table_state
.links
.iter()
.map(|link_def| {
Row::new(vec![
Cell::from(if link_def.selected { "[*]" } else { "[ ]" }), // Selection first
Cell::from(link_def.linked_table_name.clone()), // Table name second
])
.style(Style::default().fg(theme.fg))
})
.collect();
let link_header_cells = ["Sel", "Available Table"]
.iter()
.map(|h| Cell::from(*h).style(Style::default().fg(theme.accent)));
let link_header = Row::new(link_header_cells).height(1).bottom_margin(1);
let links_table = Table::new(link_rows, [Constraint::Length(5), Constraint::Percentage(95)])
.header(link_header)
.block(
Block::default()
.title(Span::styled(" Links (Fullscreen) ", theme.fg)) // Indicate fullscreen
.title_alignment(Alignment::Center)
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(links_border_style),
)
.row_highlight_style(Style::default().add_modifier(Modifier::REVERSED).fg(theme.highlight))
.highlight_symbol(" > "); // Use the inside symbol
f.render_stateful_widget(links_table, inner_area, &mut add_table_state.link_table_state);
return; // IMPORTANT: Stop rendering here for fullscreen mode
}
// --- Area Variable Declarations ---
let top_info_area: Rect;
let columns_area: Rect;
let canvas_area: Rect;
let add_button_area: Rect;
let indexes_area: Rect;
let links_area: Rect;
let bottom_buttons_area: Rect;
// --- Layout Decision ---
if area.width >= NARROW_LAYOUT_THRESHOLD {
// --- WIDE Layout (Based on first screenshot) ---
let main_chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(3), // Top Info (Profile/Table Name) - Increased to 3 lines
Constraint::Min(10), // Middle Area (Columns | Right Pane)
Constraint::Length(3), // Bottom Buttons
])
.split(inner_area);
top_info_area = main_chunks[0];
let middle_area = main_chunks[1];
bottom_buttons_area = main_chunks[2];
// Split Middle Horizontally
let middle_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(50), // Left: Columns Table
Constraint::Percentage(50), // Right: Inputs etc.
])
.split(middle_area);
columns_area = middle_chunks[0];
let right_pane_area = middle_chunks[1];
// Split Right Pane Vertically
let right_pane_chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(5), // Input Canvas Area
Constraint::Length(3), // Add Button Area
Constraint::Min(5), // Indexes & Links Area
])
.split(right_pane_area);
canvas_area = right_pane_chunks[0];
add_button_area = right_pane_chunks[1];
let indexes_links_area = right_pane_chunks[2];
// Split Indexes/Links Horizontally
let indexes_links_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(50), // Indexes Table
Constraint::Percentage(50), // Links Table
])
.split(indexes_links_area);
indexes_area = indexes_links_chunks[0];
links_area = indexes_links_chunks[1];
// --- Top Info Rendering (Wide - 2 lines) ---
let profile_text = Paragraph::new(vec![
Line::from(Span::styled(
format!("Profile: {}", add_table_state.profile_name),
theme.fg,
)),
Line::from(Span::styled(
format!("Table name: {}", add_table_state.table_name),
theme.fg,
)),
])
.block(
Block::default()
.borders(Borders::BOTTOM)
.border_style(Style::default().fg(theme.secondary)),
);
f.render_widget(profile_text, top_info_area);
} else {
// --- NARROW Layout (Based on second screenshot) ---
let main_chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(1), // Top: Profile & Table Name (Single Row)
Constraint::Length(5), // Column Definition Input Canvas Area
Constraint::Length(3), // Add Button Area
Constraint::Min(5), // Columns Table Area
Constraint::Min(5), // Indexes & Links Area
Constraint::Length(3), // Bottom: Save/Cancel Buttons
])
.split(inner_area);
top_info_area = main_chunks[0];
canvas_area = main_chunks[1];
add_button_area = main_chunks[2];
columns_area = main_chunks[3];
let indexes_links_area = main_chunks[4];
bottom_buttons_area = main_chunks[5];
// Split Indexes/Links Horizontally
let indexes_links_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(50), // Indexes Table
Constraint::Percentage(50), // Links Table
])
.split(indexes_links_area);
indexes_area = indexes_links_chunks[0];
links_area = indexes_links_chunks[1];
// --- Top Info Rendering (Narrow - 1 line) ---
let top_info_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(50),
Constraint::Percentage(50),
])
.split(top_info_area);
let profile_text = Paragraph::new(Span::styled(
format!("Profile: {}", add_table_state.profile_name),
theme.fg,
))
.alignment(Alignment::Left);
f.render_widget(profile_text, top_info_chunks[0]);
let table_name_text = Paragraph::new(Span::styled(
format!("Table: {}", add_table_state.table_name),
theme.fg,
))
.alignment(Alignment::Left);
f.render_widget(table_name_text, top_info_chunks[1]);
}
// --- Common Widget Rendering (Uses calculated areas) ---
// --- Columns Table Rendering ---
let columns_focused = matches!(add_table_state.current_focus, AddTableFocus::ColumnsTable | AddTableFocus::InsideColumnsTable);
let columns_border_style = if columns_focused {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.secondary)
};
let column_rows: Vec<Row<'_>> = add_table_state
.columns
.iter()
.map(|col_def| {
Row::new(vec![
Cell::from(if col_def.selected { "[*]" } else { "[ ]" }),
Cell::from(col_def.name.clone()),
Cell::from(col_def.data_type.clone()),
])
.style(Style::default().fg(theme.fg))
})
.collect();
let header_cells = ["Sel", "Name", "Type"]
.iter()
.map(|h| Cell::from(*h).style(Style::default().fg(theme.accent)));
let header = Row::new(header_cells).height(1).bottom_margin(1);
let columns_table = Table::new(
column_rows,
[ // Define constraints for 3 columns: Sel, Name, Type
Constraint::Length(5),
Constraint::Percentage(60),
Constraint::Percentage(35),
],
)
.header(header)
.block(
Block::default()
.title(Span::styled(" Columns ", theme.fg))
.title_alignment(Alignment::Center)
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(columns_border_style),
)
.row_highlight_style(
Style::default()
.add_modifier(Modifier::REVERSED)
.fg(theme.highlight),
)
.highlight_symbol(" > ");
f.render_stateful_widget(
columns_table,
columns_area,
&mut add_table_state.column_table_state,
);
// --- Canvas Rendering (Column Definition Input) ---
let _active_field_rect = render_canvas(
f,
canvas_area,
add_table_state,
&add_table_state.fields(),
&add_table_state.current_field(),
&add_table_state.inputs(),
theme,
is_edit_mode && focus_on_canvas_inputs,
highlight_state,
);
// --- Button Style Helpers ---
let get_button_style = |button_focus: AddTableFocus, current_focus| {
// Only handles text style (FG + Bold) now, no BG
let is_focused = current_focus == button_focus;
let base_style = Style::default().fg(if is_focused {
theme.highlight // Highlighted text color
} else {
theme.secondary // Normal text color
});
if is_focused {
base_style.add_modifier(Modifier::BOLD)
} else {
base_style
}
};
// Updated signature to accept bool and theme
let get_button_border_style = |is_focused: bool, theme: &Theme| {
if is_focused {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.secondary)
}
};
// --- Add Button Rendering ---
// Determine if the add button is focused
let is_add_button_focused = add_table_state.current_focus == AddTableFocus::AddColumnButton;
// Create the Add button Paragraph widget
let add_button = Paragraph::new(" Add ")
.style(get_button_style(AddTableFocus::AddColumnButton, add_table_state.current_focus)) // Use existing closure
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(get_button_border_style(is_add_button_focused, theme)), // Pass bool and theme
);
// Render the button in its designated area
f.render_widget(add_button, add_button_area);
// --- Indexes Table Rendering ---
let indexes_focused = matches!(add_table_state.current_focus, AddTableFocus::IndexesTable | AddTableFocus::InsideIndexesTable);
let indexes_border_style = if indexes_focused {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.secondary)
};
let index_rows: Vec<Row<'_>> = add_table_state
.indexes
.iter()
.map(|index_def| { // Use index_def now
Row::new(vec![
Cell::from(if index_def.selected { "[*]" } else { "[ ]" }), // Display selection
Cell::from(index_def.name.clone()),
])
.style(Style::default().fg(theme.fg))
})
.collect();
let index_header_cells = ["Sel", "Column Name"]
.iter()
.map(|h| Cell::from(*h).style(Style::default().fg(theme.accent)));
let index_header = Row::new(index_header_cells).height(1).bottom_margin(1);
let indexes_table =
Table::new(index_rows, [Constraint::Length(5), Constraint::Percentage(95)])
.header(index_header)
.block(
Block::default()
.title(Span::styled(" Indexes ", theme.fg))
.title_alignment(Alignment::Center)
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(indexes_border_style),
)
.row_highlight_style(
Style::default()
.add_modifier(Modifier::REVERSED)
.fg(theme.highlight),
)
.highlight_symbol(" > ");
f.render_stateful_widget(
indexes_table,
indexes_area,
&mut add_table_state.index_table_state,
);
// --- Links Table Rendering ---
let links_focused = matches!(add_table_state.current_focus, AddTableFocus::LinksTable | AddTableFocus::InsideLinksTable);
let links_border_style = if links_focused {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.secondary)
};
let link_rows: Vec<Row<'_>> = add_table_state
.links
.iter()
.map(|link_def| {
Row::new(vec![
Cell::from(if link_def.selected { "[*]" } else { "[ ]" }),
Cell::from(link_def.linked_table_name.clone()),
])
.style(Style::default().fg(theme.fg))
})
.collect();
let link_header_cells = ["Sel", "Available Table"]
.iter()
.map(|h| Cell::from(*h).style(Style::default().fg(theme.accent)));
let link_header = Row::new(link_header_cells).height(1).bottom_margin(1);
let links_table =
Table::new(link_rows, [Constraint::Length(5), Constraint::Percentage(95)])
.header(link_header)
.block(
Block::default()
.title(Span::styled(" Links ", theme.fg))
.title_alignment(Alignment::Center)
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(links_border_style),
)
.row_highlight_style(
Style::default()
.add_modifier(Modifier::REVERSED)
.fg(theme.highlight),
)
.highlight_symbol(" > ");
f.render_stateful_widget(
links_table,
links_area,
&mut add_table_state.link_table_state,
);
// --- Save/Cancel Buttons Rendering ---
let bottom_button_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(33), // Save Button
Constraint::Percentage(34), // Delete Button
Constraint::Percentage(33), // Cancel Button
])
.split(bottom_buttons_area);
let save_button = Paragraph::new(" Save table ")
.style(get_button_style(
AddTableFocus::SaveButton,
add_table_state.current_focus,
))
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(get_button_border_style(
add_table_state.current_focus == AddTableFocus::SaveButton, // Pass bool
theme,
)),
);
f.render_widget(save_button, bottom_button_chunks[0]);
let delete_button = Paragraph::new(" Delete Selected ")
.style(get_button_style(
AddTableFocus::DeleteSelectedButton,
add_table_state.current_focus,
))
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(get_button_border_style(
add_table_state.current_focus == AddTableFocus::DeleteSelectedButton, // Pass bool
theme,
)),
);
f.render_widget(delete_button, bottom_button_chunks[1]);
let cancel_button = Paragraph::new(" Cancel ")
.style(get_button_style(
AddTableFocus::CancelButton,
add_table_state.current_focus,
))
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(get_button_border_style(
add_table_state.current_focus == AddTableFocus::CancelButton, // Pass bool
theme,
)),
);
f.render_widget(cancel_button, bottom_button_chunks[2]);
// --- DIALOG ---
// Render the dialog overlay if it's active
if app_state.ui.dialog.dialog_show { // Use the passed-in app_state
dialog::render_dialog(
f,
f.area(), // Render over the whole frame area
theme,
&app_state.ui.dialog.dialog_title,
&app_state.ui.dialog.dialog_message,
&app_state.ui.dialog.dialog_buttons,
app_state.ui.dialog.dialog_active_button_index,
app_state.ui.dialog.is_loading,
);
}
}

View File

@@ -1,118 +1,131 @@
// src/components/admin/admin_panel.rs
use crate::config::colors::themes::Theme;
use crate::state::pages::auth::AuthState;
use crate::state::app::state::AppState;
use crate::state::pages::admin::AdminState;
use common::proto::multieko2::table_definition::ProfileTreeResponse;
use ratatui::{
widgets::{Block, BorderType, Borders, List, ListItem, ListState, Paragraph},
layout::{Constraint, Direction, Layout, Rect},
style::Style,
text::{Line, Span, Text},
layout::{Alignment, Constraint, Direction, Layout, Rect},
widgets::{Block, BorderType, Borders, List, ListItem, Paragraph, Wrap},
Frame,
};
use common::proto::multieko2::table_definition::ProfileTreeResponse;
use crate::config::colors::themes::Theme;
use super::admin_panel_admin::render_admin_panel_admin;
pub struct AdminPanelState {
pub list_state: ListState,
pub profiles: Vec<String>,
pub fn render_admin_panel(
f: &mut Frame,
app_state: &AppState,
auth_state: &AuthState,
admin_state: &mut AdminState,
area: Rect,
theme: &Theme,
profile_tree: &ProfileTreeResponse,
selected_profile: &Option<String>,
) {
let block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.accent))
.style(Style::default().bg(theme.bg));
let inner_area = block.inner(area);
f.render_widget(block, area);
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Length(3), Constraint::Min(1)])
.split(inner_area);
// Content
let content_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(30), Constraint::Percentage(70)])
.split(chunks[1]);
if auth_state.role.as_deref() != Some("admin") {
render_admin_panel_non_admin(
f,
admin_state,
&content_chunks,
theme,
profile_tree,
selected_profile,
);
} else {
render_admin_panel_admin(
f,
chunks[1],
app_state,
admin_state,
theme,
);
}
}
impl AdminPanelState {
pub fn new(profiles: Vec<String>) -> Self {
let mut list_state = ListState::default();
if !profiles.is_empty() {
list_state.select(Some(0));
}
Self { list_state, profiles }
}
pub fn next(&mut self) {
let i = self.list_state.selected().map_or(0, |i|
if i >= self.profiles.len() - 1 { 0 } else { i + 1 });
self.list_state.select(Some(i));
}
pub fn previous(&mut self) {
let i = self.list_state.selected().map_or(0, |i|
if i == 0 { self.profiles.len() - 1 } else { i - 1 });
self.list_state.select(Some(i));
}
pub fn render(
&mut self,
f: &mut Frame,
area: Rect,
theme: &Theme,
profile_tree: &ProfileTreeResponse,
selected_profile: &Option<String>,
) {
let block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.accent))
.style(Style::default().bg(theme.bg));
let inner_area = block.inner(area);
f.render_widget(block, area);
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Length(3), Constraint::Min(1)])
.split(inner_area);
// Title
let title = Line::from(Span::styled("Admin Panel", Style::default().fg(theme.highlight)));
let title_widget = Paragraph::new(title).alignment(Alignment::Center);
f.render_widget(title_widget, chunks[0]);
// Content
let content_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(30), Constraint::Percentage(70)])
.split(chunks[1]);
// Profile list
let items: Vec<ListItem> = self.profiles.iter()
.map(|p| ListItem::new(Line::from(vec![
/// Renders the view for non-admin users (profile list and details).
fn render_admin_panel_non_admin(
f: &mut Frame,
admin_state: &AdminState,
content_chunks: &[Rect],
theme: &Theme,
profile_tree: &ProfileTreeResponse,
selected_profile: &Option<String>,
) {
// Profile list - Use data from admin_state
let items: Vec<ListItem> = admin_state
.profiles
.iter()
.map(|p| {
ListItem::new(Line::from(vec![
Span::styled(
if Some(p) == selected_profile.as_ref() { "" } else { " " },
Style::default().fg(theme.accent)
Style::default().fg(theme.accent),
),
Span::styled(p, Style::default().fg(theme.fg)),
])))
.collect();
]))
})
.collect();
let list = List::new(items)
.block(Block::default().title("Profiles"))
.highlight_style(Style::default().bg(theme.highlight).fg(theme.bg));
f.render_stateful_widget(list, content_chunks[0], &mut self.list_state);
let list = List::new(items)
.block(Block::default().title("Profiles"))
.highlight_style(Style::default().bg(theme.highlight).fg(theme.bg));
// Profile details
if let Some(profile) = self.list_state.selected()
.and_then(|i| profile_tree.profiles.get(i))
{
let mut text = Text::default();
text.lines.push(Line::from(vec![
Span::styled("Profile: ", Style::default().fg(theme.accent)),
Span::styled(&profile.name, Style::default().fg(theme.highlight)),
]));
let mut profile_list_state_clone = admin_state.profile_list_state.clone();
f.render_stateful_widget(list, content_chunks[0], &mut profile_list_state_clone);
text.lines.push(Line::from(""));
text.lines.push(Line::from(Span::styled("Tables:", Style::default().fg(theme.accent))));
for table in &profile.tables {
let mut line = vec![Span::styled(format!("├─ {}", table.name), theme.fg)];
if !table.depends_on.is_empty() {
line.push(Span::styled(
format!("{}", table.depends_on.join(", ")),
Style::default().fg(theme.secondary)
));
}
text.lines.push(Line::from(line));
// Profile details - Use selection info from admin_state
if let Some(profile) = admin_state
.get_selected_index()
.and_then(|i| profile_tree.profiles.get(i))
{
let mut text = Text::default();
text.lines.push(Line::from(vec![
Span::styled("Profile: ", Style::default().fg(theme.accent)),
Span::styled(&profile.name, Style::default().fg(theme.highlight)),
]));
text.lines.push(Line::from(""));
text.lines.push(Line::from(Span::styled(
"Tables:",
Style::default().fg(theme.accent),
)));
for table in &profile.tables {
let mut line = vec![Span::styled(format!("├─ {}", table.name), theme.fg)];
if !table.depends_on.is_empty() {
line.push(Span::styled(
format!("{}", table.depends_on.join(", ")),
Style::default().fg(theme.secondary),
));
}
let details_widget = Paragraph::new(text)
.block(Block::default().title("Details"));
f.render_widget(details_widget, content_chunks[1]);
text.lines.push(Line::from(line));
}
let details_widget = Paragraph::new(text)
.block(Block::default().title("Details"))
.wrap(Wrap { trim: true });
f.render_widget(details_widget, content_chunks[1]);
}
}

View File

@@ -0,0 +1,180 @@
// src/components/admin/admin_panel_admin.rs
use crate::config::colors::themes::Theme;
use crate::state::pages::admin::{AdminFocus, AdminState};
use crate::state::app::state::AppState;
use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect},
style::Style,
text::{Line, Span, Text},
widgets::{Block, BorderType, Borders, List, ListItem, Paragraph},
Frame,
};
pub fn render_admin_panel_admin(
f: &mut Frame,
area: Rect,
app_state: &AppState,
admin_state: &mut AdminState,
theme: &Theme,
) {
let main_chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Min(0), Constraint::Length(1)].as_ref())
.split(area);
let panes_area = main_chunks[0];
let buttons_area = main_chunks[1];
let pane_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(25), // Profiles
Constraint::Percentage(40), // Tables
Constraint::Percentage(35), // Dependencies
].as_ref())
.split(panes_area);
let profiles_pane = pane_chunks[0];
let tables_pane = pane_chunks[1];
let deps_pane = pane_chunks[2];
// --- Profiles Pane (Left) ---
let profile_pane_has_focus = matches!(admin_state.current_focus, AdminFocus::ProfilesPane | AdminFocus::InsideProfilesList);
let profile_border_style = if profile_pane_has_focus {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.border)
};
let profiles_block = Block::default().title(" Profiles ").borders(Borders::ALL).border_type(BorderType::Rounded).border_style(profile_border_style);
let profiles_inner_area = profiles_block.inner(profiles_pane);
f.render_widget(profiles_block, profiles_pane);
let profile_list_items: Vec<ListItem> = app_state.profile_tree.profiles.iter().enumerate().map(|(idx, profile)| {
let is_persistently_selected = admin_state.selected_profile_index == Some(idx);
let is_nav_highlighted = admin_state.profile_list_state.selected() == Some(idx) && admin_state.current_focus == AdminFocus::InsideProfilesList;
let prefix = if is_persistently_selected { "[*] " } else { "[ ] " };
let item_style = if is_nav_highlighted { Style::default().fg(theme.highlight).add_modifier(ratatui::style::Modifier::BOLD) }
else if is_persistently_selected { Style::default().fg(theme.accent) }
else { Style::default().fg(theme.fg) };
ListItem::new(Line::from(vec![Span::styled(prefix, item_style), Span::styled(&profile.name, item_style)]))
}).collect();
let profile_list = List::new(profile_list_items)
.highlight_style(if admin_state.current_focus == AdminFocus::InsideProfilesList { Style::default().add_modifier(ratatui::style::Modifier::REVERSED) } else { Style::default() })
.highlight_symbol(if admin_state.current_focus == AdminFocus::InsideProfilesList { "> " } else { " " });
f.render_stateful_widget(profile_list, profiles_inner_area, &mut admin_state.profile_list_state);
// --- Tables Pane (Middle) ---
let table_pane_has_focus = matches!(admin_state.current_focus, AdminFocus::Tables | AdminFocus::InsideTablesList);
let table_border_style = if table_pane_has_focus { Style::default().fg(theme.highlight) } else { Style::default().fg(theme.border) };
let profile_to_display_tables_for_idx: Option<usize>;
if admin_state.current_focus == AdminFocus::InsideProfilesList {
profile_to_display_tables_for_idx = admin_state.profile_list_state.selected();
} else {
profile_to_display_tables_for_idx = admin_state.selected_profile_index
.or_else(|| admin_state.profile_list_state.selected());
}
let tables_pane_title_profile_name = profile_to_display_tables_for_idx
.and_then(|idx| app_state.profile_tree.profiles.get(idx))
.map_or("None Selected", |p| p.name.as_str());
let tables_block = Block::default().title(format!(" Tables (Profile: {}) ", tables_pane_title_profile_name)).borders(Borders::ALL).border_type(BorderType::Rounded).border_style(table_border_style);
let tables_inner_area = tables_block.inner(tables_pane);
f.render_widget(tables_block, tables_pane);
let table_list_items_for_display: Vec<ListItem> =
if let Some(profile_data_for_tables) = profile_to_display_tables_for_idx
.and_then(|idx| app_state.profile_tree.profiles.get(idx)) {
profile_data_for_tables.tables.iter().enumerate().map(|(idx, table)| {
let is_table_persistently_selected = admin_state.selected_table_index == Some(idx) &&
profile_to_display_tables_for_idx == admin_state.selected_profile_index;
let is_table_nav_highlighted = admin_state.table_list_state.selected() == Some(idx) &&
admin_state.current_focus == AdminFocus::InsideTablesList;
let prefix = if is_table_persistently_selected { "[*] " } else { "[ ] " };
let style = if is_table_nav_highlighted { Style::default().fg(theme.highlight).add_modifier(ratatui::style::Modifier::BOLD) }
else if is_table_persistently_selected { Style::default().fg(theme.accent) }
else { Style::default().fg(theme.fg) };
ListItem::new(Line::from(vec![Span::styled(prefix, style), Span::styled(&table.name, style)]))
}).collect()
} else {
vec![ListItem::new("Select a profile to see tables")]
};
let table_list = List::new(table_list_items_for_display)
.highlight_style(if admin_state.current_focus == AdminFocus::InsideTablesList { Style::default().add_modifier(ratatui::style::Modifier::REVERSED) } else { Style::default() })
.highlight_symbol(if admin_state.current_focus == AdminFocus::InsideTablesList { "> " } else { " " });
f.render_stateful_widget(table_list, tables_inner_area, &mut admin_state.table_list_state);
// --- Dependencies Pane (Right) ---
let mut deps_pane_title_table_name = "N/A".to_string();
let dependencies_to_display: Vec<String>;
if admin_state.current_focus == AdminFocus::InsideTablesList {
// If navigating tables, show dependencies for the '>' highlighted table.
// The profile context is `profile_to_display_tables_for_idx` (from Tables pane logic).
if let Some(p_idx_for_current_tables) = profile_to_display_tables_for_idx {
if let Some(current_profile_showing_tables) = app_state.profile_tree.profiles.get(p_idx_for_current_tables) {
if let Some(table_nav_idx) = admin_state.table_list_state.selected() { // The '>' highlighted table
if let Some(navigated_table) = current_profile_showing_tables.tables.get(table_nav_idx) {
deps_pane_title_table_name = navigated_table.name.clone();
dependencies_to_display = navigated_table.depends_on.clone();
} else {
dependencies_to_display = Vec::new(); // Navigated table index out of bounds
}
} else {
dependencies_to_display = Vec::new(); // No table navigated with '>'
}
} else {
dependencies_to_display = Vec::new(); // Profile for tables out of bounds
}
} else {
dependencies_to_display = Vec::new(); // No profile active for table display
}
} else {
// Otherwise, show dependencies for the '[*]' persistently selected table & profile.
if let Some(p_idx) = admin_state.selected_profile_index { // Must be a persistently selected profile
if let Some(selected_profile) = app_state.profile_tree.profiles.get(p_idx) {
if let Some(t_idx) = admin_state.selected_table_index { // Must be a persistently selected table
if let Some(selected_table) = selected_profile.tables.get(t_idx) {
deps_pane_title_table_name = selected_table.name.clone();
dependencies_to_display = selected_table.depends_on.clone();
} else { dependencies_to_display = Vec::new(); }
} else { dependencies_to_display = Vec::new(); }
} else { dependencies_to_display = Vec::new(); }
} else { dependencies_to_display = Vec::new(); }
}
let deps_block = Block::default()
.title(format!(" Dependencies (Table: {}) ", deps_pane_title_table_name))
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.border));
let deps_inner_area = deps_block.inner(deps_pane);
f.render_widget(deps_block, deps_pane);
let mut deps_content = Text::default();
deps_content.lines.push(Line::from(Span::styled(
"Depends On:",
Style::default().fg(theme.accent),
)));
if !dependencies_to_display.is_empty() {
for dep in dependencies_to_display {
deps_content.lines.push(Line::from(Span::styled(format!("- {}", dep), theme.fg)));
}
} else {
deps_content.lines.push(Line::from(Span::styled(" None", theme.secondary)));
}
let deps_paragraph = Paragraph::new(deps_content);
f.render_widget(deps_paragraph, deps_inner_area);
// --- Buttons Row ---
let button_chunks = Layout::default().direction(Direction::Horizontal).constraints([Constraint::Percentage(33), Constraint::Percentage(34), Constraint::Percentage(33)].as_ref()).split(buttons_area);
let btn_base_style = Style::default().fg(theme.secondary);
let get_btn_style = |button_focus: AdminFocus| { if admin_state.current_focus == button_focus { btn_base_style.add_modifier(ratatui::style::Modifier::REVERSED) } else { btn_base_style } };
let btn1 = Paragraph::new("Add Logic").style(get_btn_style(AdminFocus::Button1)).alignment(Alignment::Center);
let btn2 = Paragraph::new("Add Table").style(get_btn_style(AdminFocus::Button2)).alignment(Alignment::Center);
let btn3 = Paragraph::new("Change Table").style(get_btn_style(AdminFocus::Button3)).alignment(Alignment::Center);
f.render_widget(btn1, button_chunks[0]);
f.render_widget(btn2, button_chunks[1]);
f.render_widget(btn3, button_chunks[2]);
}

View File

@@ -2,9 +2,9 @@
use crate::{
config::colors::themes::Theme,
state::pages::auth::AuthState,
state::pages::auth::LoginState,
components::common::dialog,
state::state::AppState,
state::app::state::AppState,
};
use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect, Margin},
@@ -12,14 +12,16 @@ use ratatui::{
widgets::{Block, BorderType, Borders, Paragraph},
Frame,
};
use crate::state::app::highlight::HighlightState;
pub fn render_login(
f: &mut Frame,
area: Rect,
theme: &Theme,
state: &AuthState,
login_state: &LoginState,
app_state: &AppState,
is_edit_mode: bool,
highlight_state: &HighlightState,
) {
// Main container
let block = Block::default()
@@ -50,16 +52,17 @@ pub fn render_login(
crate::components::handlers::canvas::render_canvas(
f,
chunks[0],
state,
login_state,
&["Username/Email", "Password"],
&state.current_field,
&[&state.username, &state.password],
&login_state.current_field,
&[&login_state.username, &login_state.password],
theme,
is_edit_mode,
highlight_state,
);
// --- ERROR MESSAGE ---
if let Some(err) = &state.error_message {
if let Some(err) = &login_state.error_message {
f.render_widget(
Paragraph::new(err.as_str())
.style(Style::default().fg(Color::Red))
@@ -77,7 +80,7 @@ pub fn render_login(
// Login Button
let login_button_index = 0;
let login_active = if app_state.ui.focus_outside_canvas {
app_state.general.selected_item == login_button_index
app_state.focused_button_index== login_button_index
} else {
false
};
@@ -104,7 +107,7 @@ pub fn render_login(
// Return Button
let return_button_index = 1; // Assuming Return is the second general element
let return_active = if app_state.ui.focus_outside_canvas {
app_state.general.selected_item == return_button_index
app_state.focused_button_index== return_button_index
} else {
false // Not active if focus is in canvas or other modes
};
@@ -139,7 +142,8 @@ pub fn render_login(
&app_state.ui.dialog.dialog_title,
&app_state.ui.dialog.dialog_message,
&app_state.ui.dialog.dialog_buttons, // Pass buttons slice
app_state.ui.dialog.dialog_active_button_index, // Pass active index
app_state.ui.dialog.dialog_active_button_index,
app_state.ui.dialog.is_loading,
);
}
}

View File

@@ -4,16 +4,17 @@ use crate::{
config::colors::themes::Theme,
state::pages::auth::RegisterState, // Use RegisterState
components::common::{dialog, autocomplete},
state::state::AppState,
state::canvas_state::CanvasState,
state::app::state::AppState,
state::pages::canvas_state::CanvasState,
modes::handlers::mode_manager::AppMode,
};
use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect, Margin},
style::{Style, Modifier, Color},
widgets::{Block, BorderType, Borders, Paragraph, Wrap},
widgets::{Block, BorderType, Borders, Paragraph},
Frame,
};
use crate::state::app::highlight::HighlightState;
pub fn render_register(
f: &mut Frame,
@@ -22,6 +23,7 @@ pub fn render_register(
state: &RegisterState, // Use RegisterState
app_state: &AppState,
is_edit_mode: bool,
highlight_state: &HighlightState,
) {
let block = Block::default()
.borders(Borders::ALL)
@@ -64,6 +66,7 @@ pub fn render_register(
&state.inputs().iter().map(|s| *s).collect::<Vec<&String>>(), // Pass inputs directly
theme,
is_edit_mode,
highlight_state,
);
// --- HELP TEXT ---
@@ -92,7 +95,7 @@ pub fn render_register(
// Register Button
let register_button_index = 0;
let register_active = if app_state.ui.focus_outside_canvas {
app_state.general.selected_item == register_button_index
app_state.focused_button_index== register_button_index
} else {
false
};
@@ -119,7 +122,7 @@ pub fn render_register(
// Return Button (logic remains similar)
let return_button_index = 1;
let return_active = if app_state.ui.focus_outside_canvas {
app_state.general.selected_item == return_button_index
app_state.focused_button_index== return_button_index
} else {
false
};
@@ -149,7 +152,7 @@ pub fn render_register(
let selected = state.get_selected_suggestion_index();
if !suggestions.is_empty() {
if let Some(input_rect) = active_field_rect {
autocomplete::render_autocomplete_dropdown(f, input_rect, f.size(), theme, suggestions, selected);
autocomplete::render_autocomplete_dropdown(f, input_rect, f.area(), theme, suggestions, selected);
}
}
}
@@ -165,6 +168,7 @@ pub fn render_register(
&app_state.ui.dialog.dialog_message,
&app_state.ui.dialog.dialog_buttons,
app_state.ui.dialog.dialog_active_button_index,
app_state.ui.dialog.is_loading,
);
}
}

View File

@@ -1,12 +1,14 @@
// src/components/common.rs
pub mod command_line;
pub mod status_line;
pub mod text_editor;
pub mod background;
pub mod dialog;
pub mod autocomplete;
pub use command_line::*;
pub use status_line::*;
pub use text_editor::*;
pub use background::*;
pub use dialog::*;
pub use autocomplete::*;

View File

@@ -81,10 +81,10 @@ pub fn render_autocomplete_dropdown(
let list = List::new(items);
// State for managing selection highlight (still needed for logic)
let mut list_state = ListState::default();
list_state.select(selected_index);
let mut profile_list_state = ListState::default();
profile_list_state.select(selected_index);
// Render the list statefully *over* the background block
f.render_stateful_widget(list, dropdown_area, &mut list_state);
f.render_stateful_widget(list, dropdown_area, &mut profile_list_state);
}

View File

@@ -18,6 +18,7 @@ pub fn render_dialog(
dialog_message: &str,
dialog_buttons: &[String],
dialog_active_button_index: usize,
is_loading: bool,
) {
// Calculate required height based on the actual number of lines in the message
let message_lines: Vec<_> = dialog_message.lines().collect();
@@ -63,27 +64,36 @@ pub fn render_dialog(
vertical: 1, // Top/Bottom padding inside border
});
// Layout for Message and Buttons based on actual message height
let mut constraints = vec![
// Allocate space for message, ensuring at least 1 line height
Constraint::Length(message_height.max(1)), // Use actual calculated height
];
if button_row_height > 0 {
constraints.push(Constraint::Length(button_row_height));
}
if is_loading {
// --- Loading State ---
let loading_text = Paragraph::new(dialog_message) // Use the message passed for loading
.style(Style::default().fg(theme.fg).add_modifier(Modifier::ITALIC))
.alignment(Alignment::Center);
// Render loading message centered in the inner area
f.render_widget(loading_text, inner_area);
} else {
// --- Normal State (Message + Buttons) ---
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints(constraints)
.split(inner_area);
// Layout for Message and Buttons based on actual message height
let mut constraints = vec![
// Allocate space for message, ensuring at least 1 line height
Constraint::Length(message_height.max(1)), // Use actual calculated height
];
if button_row_height > 0 {
constraints.push(Constraint::Length(button_row_height));
}
// Render Message
let available_width = inner_area.width as usize;
let ellipsis = "...";
let ellipsis_width = UnicodeWidthStr::width(ellipsis);
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints(constraints)
.split(inner_area);
let processed_lines: Vec<Line> =
message_lines
// Render Message
let available_width = inner_area.width as usize;
let ellipsis = "...";
let ellipsis_width = UnicodeWidthStr::width(ellipsis);
let processed_lines: Vec<Line> = message_lines
.into_iter()
.map(|line| {
let line_width = UnicodeWidthStr::width(line);
@@ -91,81 +101,83 @@ pub fn render_dialog(
// Truncate with ellipsis
let mut truncated_len = 0;
let mut current_width = 0;
// Iterate over graphemes to handle multi-byte characters correctly
for (idx, grapheme) in line.grapheme_indices(true) {
let grapheme_width = UnicodeWidthStr::width(grapheme);
if current_width + grapheme_width > available_width.saturating_sub(ellipsis_width) {
break; // Stop before exceeding width needed for text + ellipsis
if current_width + grapheme_width
> available_width.saturating_sub(ellipsis_width)
{
break;
}
current_width += grapheme_width;
truncated_len = idx + grapheme.len(); // Store the byte index of the end of the last fitting grapheme
truncated_len = idx + grapheme.len();
}
let truncated_line = format!("{}{}", &line[..truncated_len], ellipsis);
Line::from(Span::styled(truncated_line, Style::default().fg(theme.fg)))
let truncated_line =
format!("{}{}", &line[..truncated_len], ellipsis);
Line::from(Span::styled(
truncated_line,
Style::default().fg(theme.fg),
))
} else {
// Line fits, use it as is
Line::from(Span::styled(line, Style::default().fg(theme.fg)))
}
})
.collect();
.collect();
let message_paragraph =
Paragraph::new(Text::from(processed_lines)).alignment(Alignment::Center);
// Render message in the first chunk
f.render_widget(message_paragraph, chunks[0]);
let message_paragraph =
Paragraph::new(Text::from(processed_lines)).alignment(Alignment::Center);
f.render_widget(message_paragraph, chunks[0]); // Render message in the first chunk
// Render Buttons if they exist and there's a chunk for them
if !dialog_buttons.is_empty() && chunks.len() > 1 {
let button_area = chunks[1];
let button_count = dialog_buttons.len();
// Render Buttons if they exist and there's a chunk for them
if !dialog_buttons.is_empty() && chunks.len() > 1 {
let button_area = chunks[1];
let button_count = dialog_buttons.len();
// Use Ratio for potentially more even distribution with few buttons
let button_constraints = std::iter::repeat(Constraint::Ratio(
1,
button_count as u32,
))
.take(button_count)
.collect::<Vec<_>>();
let button_constraints = std::iter::repeat(Constraint::Ratio(
1,
button_count as u32,
))
.take(button_count)
.collect::<Vec<_>>();
let button_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints(button_constraints)
.horizontal_margin(1) // Add space between buttons
.split(button_area);
let button_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints(button_constraints)
.horizontal_margin(1) // Add space between buttons
.split(button_area);
for (i, button_label) in dialog_buttons.iter().enumerate() {
// Ensure we don't try to render into a non-existent chunk
if i >= button_chunks.len() {
break;
}
for (i, button_label) in dialog_buttons.iter().enumerate() {
if i >= button_chunks.len() {
break;
}
let is_active = i == dialog_active_button_index;
let (button_style, border_style) = if is_active {
(
Style::default()
let is_active = i == dialog_active_button_index;
let (button_style, border_style) = if is_active {
(
Style::default()
.fg(theme.highlight)
.add_modifier(Modifier::BOLD),
Style::default().fg(theme.accent), // Highlight border
)
} else {
(
Style::default().fg(theme.fg),
Style::default().fg(theme.border), // Normal border
)
};
Style::default().fg(theme.accent),
)
} else {
(
Style::default().fg(theme.fg),
Style::default().fg(theme.border),
)
};
let button_block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Plain)
.border_style(border_style);
let button_block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Plain)
.border_style(border_style);
f.render_widget(
Paragraph::new(button_label.as_str())
f.render_widget(
Paragraph::new(button_label.as_str())
.block(button_block)
.style(button_style)
.alignment(Alignment::Center),
button_chunks[i],
);
button_chunks[i],
);
}
}
}
}

View File

@@ -1,11 +1,11 @@
// src/client/components/handlers/status_line.rs
use ratatui::{
widgets::Paragraph,
style::Style,
layout::Rect,
Frame,
text::{Line, Span},
widgets::Paragraph,
};
use unicode_width::UnicodeWidthStr;
use crate::config::colors::themes::Theme;
use std::path::Path;
@@ -15,17 +15,11 @@ pub fn render_status_line(
current_dir: &str,
theme: &Theme,
is_edit_mode: bool,
current_fps: f64,
) {
// Program name and version
let program_info = format!("multieko2 v{}", env!("CARGO_PKG_VERSION"));
let mode_text = if is_edit_mode { "[EDIT]" } else { "[READ-ONLY]" };
let mode_text = if is_edit_mode {
"[EDIT]"
} else {
"[READ-ONLY]"
};
// Shorten the current directory path
let home_dir = dirs::home_dir().map(|p| p.to_string_lossy().into_owned()).unwrap_or_default();
let display_dir = if current_dir.starts_with(&home_dir) {
current_dir.replacen(&home_dir, "~", 1)
@@ -33,47 +27,51 @@ pub fn render_status_line(
current_dir.to_string()
};
// Create the full status line text
let full_text = format!("{} | {} | {}", mode_text, display_dir, program_info);
// Check if the full text fits in the available width
let available_width = area.width as usize;
let mut display_text = if full_text.len() <= available_width {
// If it fits, use the full text
full_text
let mode_width = UnicodeWidthStr::width(mode_text);
let program_info_width = UnicodeWidthStr::width(program_info.as_str());
let fps_text = format!("{:.0} FPS", current_fps);
let fps_width = UnicodeWidthStr::width(fps_text.as_str());
let separator = " | ";
let separator_width = UnicodeWidthStr::width(separator);
let fixed_width_with_fps = mode_width + separator_width + separator_width +
program_info_width + separator_width + fps_width;
let show_fps = fixed_width_with_fps < available_width;
let remaining_width_for_dir = available_width.saturating_sub(
mode_width + separator_width + separator_width + program_info_width +
if show_fps { separator_width + fps_width } else { 0 }
);
let dir_display_text = if UnicodeWidthStr::width(display_dir.as_str()) <= remaining_width_for_dir {
display_dir
} else {
// If it doesn't fit, prioritize mode and program info, and show only the directory name
let dir_name = Path::new(current_dir)
.file_name()
.and_then(|n| n.to_str())
.unwrap_or(current_dir);
format!("{} | {} | {}", mode_text, dir_name, program_info)
if UnicodeWidthStr::width(dir_name) <= remaining_width_for_dir {
dir_name.to_string()
} else {
dir_name.chars().take(remaining_width_for_dir).collect()
}
};
// If even the shortened version overflows, truncate it
if display_text.len() > available_width {
display_text = display_text.chars().take(available_width).collect();
}
// Create the status line text using Line and Span
let status_line = Line::from(vec![
let mut spans = vec![
Span::styled(mode_text, Style::default().fg(theme.accent)),
Span::styled(" | ", Style::default().fg(theme.border)),
Span::styled(
display_text.split(" | ").nth(1).unwrap_or(""), // Directory part
Style::default().fg(theme.fg),
),
Span::styled(dir_display_text, Style::default().fg(theme.fg)),
Span::styled(" | ", Style::default().fg(theme.border)),
Span::styled(
program_info,
Style::default()
.fg(theme.secondary)
.add_modifier(ratatui::style::Modifier::BOLD),
),
]);
Span::styled(program_info, Style::default().fg(theme.secondary)),
];
// Render the status line
let paragraph = Paragraph::new(status_line)
if show_fps {
spans.push(Span::styled(" | ", Style::default().fg(theme.border)));
spans.push(Span::styled(fps_text, Style::default().fg(theme.secondary)));
}
let paragraph = Paragraph::new(Line::from(spans))
.style(Style::default().bg(theme.bg));
f.render_widget(paragraph, area);

View File

@@ -0,0 +1,331 @@
// src/components/common/text_editor.rs
use crate::config::binds::config::{EditorConfig, EditorKeybindingMode};
use crossterm::event::{KeyEvent, KeyCode, KeyModifiers};
use ratatui::style::{Color, Style, Modifier};
use tui_textarea::{Input, Key, TextArea, CursorMove, Scrolling};
use std::fmt;
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum VimMode {
Normal,
Insert,
Visual,
Operator(char),
}
impl VimMode {
pub fn cursor_style(&self) -> Style {
let color = match self {
Self::Normal => Color::Reset,
Self::Insert => Color::LightBlue,
Self::Visual => Color::LightYellow,
Self::Operator(_) => Color::LightGreen,
};
Style::default().fg(color).add_modifier(Modifier::REVERSED)
}
}
impl fmt::Display for VimMode {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
match self {
Self::Normal => write!(f, "NORMAL"),
Self::Insert => write!(f, "INSERT"),
Self::Visual => write!(f, "VISUAL"),
Self::Operator(c) => write!(f, "OPERATOR({})", c),
}
}
}
#[derive(Debug, Clone, PartialEq)]
enum Transition {
Nop,
Mode(VimMode),
Pending(Input),
}
#[derive(Debug, Clone)]
pub struct VimState {
pub mode: VimMode,
pub pending: Input,
}
impl Default for VimState {
fn default() -> Self {
Self {
mode: VimMode::Normal,
pending: Input::default(),
}
}
}
impl VimState {
pub fn new(mode: VimMode) -> Self {
Self {
mode,
pending: Input::default(),
}
}
fn with_pending(self, pending: Input) -> Self {
Self {
mode: self.mode,
pending,
}
}
fn transition(&self, input: Input, textarea: &mut TextArea<'_>) -> Transition {
if input.key == Key::Null {
return Transition::Nop;
}
match self.mode {
VimMode::Normal | VimMode::Visual | VimMode::Operator(_) => {
match input {
Input { key: Key::Char('h'), .. } => textarea.move_cursor(CursorMove::Back),
Input { key: Key::Char('j'), .. } => textarea.move_cursor(CursorMove::Down),
Input { key: Key::Char('k'), .. } => textarea.move_cursor(CursorMove::Up),
Input { key: Key::Char('l'), .. } => textarea.move_cursor(CursorMove::Forward),
Input { key: Key::Char('w'), .. } => textarea.move_cursor(CursorMove::WordForward),
Input { key: Key::Char('e'), ctrl: false, .. } => {
textarea.move_cursor(CursorMove::WordEnd);
if matches!(self.mode, VimMode::Operator(_)) {
textarea.move_cursor(CursorMove::Forward);
}
}
Input { key: Key::Char('b'), ctrl: false, .. } => textarea.move_cursor(CursorMove::WordBack),
Input { key: Key::Char('^'), .. } => textarea.move_cursor(CursorMove::Head),
Input { key: Key::Char('$'), .. } => textarea.move_cursor(CursorMove::End),
Input { key: Key::Char('0'), .. } => textarea.move_cursor(CursorMove::Head),
Input { key: Key::Char('D'), .. } => {
textarea.delete_line_by_end();
return Transition::Mode(VimMode::Normal);
}
Input { key: Key::Char('C'), .. } => {
textarea.delete_line_by_end();
textarea.cancel_selection();
return Transition::Mode(VimMode::Insert);
}
Input { key: Key::Char('p'), .. } => {
textarea.paste();
return Transition::Mode(VimMode::Normal);
}
Input { key: Key::Char('u'), ctrl: false, .. } => {
textarea.undo();
return Transition::Mode(VimMode::Normal);
}
Input { key: Key::Char('r'), ctrl: true, .. } => {
textarea.redo();
return Transition::Mode(VimMode::Normal);
}
Input { key: Key::Char('x'), .. } => {
textarea.delete_next_char();
return Transition::Mode(VimMode::Normal);
}
Input { key: Key::Char('i'), .. } => {
textarea.cancel_selection();
return Transition::Mode(VimMode::Insert);
}
Input { key: Key::Char('a'), .. } => {
textarea.cancel_selection();
textarea.move_cursor(CursorMove::Forward);
return Transition::Mode(VimMode::Insert);
}
Input { key: Key::Char('A'), .. } => {
textarea.cancel_selection();
textarea.move_cursor(CursorMove::End);
return Transition::Mode(VimMode::Insert);
}
Input { key: Key::Char('o'), .. } => {
textarea.move_cursor(CursorMove::End);
textarea.insert_newline();
return Transition::Mode(VimMode::Insert);
}
Input { key: Key::Char('O'), .. } => {
textarea.move_cursor(CursorMove::Head);
textarea.insert_newline();
textarea.move_cursor(CursorMove::Up);
return Transition::Mode(VimMode::Insert);
}
Input { key: Key::Char('I'), .. } => {
textarea.cancel_selection();
textarea.move_cursor(CursorMove::Head);
return Transition::Mode(VimMode::Insert);
}
Input { key: Key::Char('v'), ctrl: false, .. } if self.mode == VimMode::Normal => {
textarea.start_selection();
return Transition::Mode(VimMode::Visual);
}
Input { key: Key::Char('V'), ctrl: false, .. } if self.mode == VimMode::Normal => {
textarea.move_cursor(CursorMove::Head);
textarea.start_selection();
textarea.move_cursor(CursorMove::End);
return Transition::Mode(VimMode::Visual);
}
Input { key: Key::Esc, .. } | Input { key: Key::Char('v'), ctrl: false, .. } if self.mode == VimMode::Visual => {
textarea.cancel_selection();
return Transition::Mode(VimMode::Normal);
}
Input { key: Key::Char('g'), ctrl: false, .. } if matches!(
self.pending,
Input { key: Key::Char('g'), ctrl: false, .. }
) => {
textarea.move_cursor(CursorMove::Top)
}
Input { key: Key::Char('G'), ctrl: false, .. } => textarea.move_cursor(CursorMove::Bottom),
Input { key: Key::Char(c), ctrl: false, .. } if self.mode == VimMode::Operator(c) => {
textarea.move_cursor(CursorMove::Head);
textarea.start_selection();
let cursor = textarea.cursor();
textarea.move_cursor(CursorMove::Down);
if cursor == textarea.cursor() {
textarea.move_cursor(CursorMove::End);
}
}
Input { key: Key::Char(op @ ('y' | 'd' | 'c')), ctrl: false, .. } if self.mode == VimMode::Normal => {
textarea.start_selection();
return Transition::Mode(VimMode::Operator(op));
}
Input { key: Key::Char('y'), ctrl: false, .. } if self.mode == VimMode::Visual => {
textarea.move_cursor(CursorMove::Forward);
textarea.copy();
return Transition::Mode(VimMode::Normal);
}
Input { key: Key::Char('d'), ctrl: false, .. } if self.mode == VimMode::Visual => {
textarea.move_cursor(CursorMove::Forward);
textarea.cut();
return Transition::Mode(VimMode::Normal);
}
Input { key: Key::Char('c'), ctrl: false, .. } if self.mode == VimMode::Visual => {
textarea.move_cursor(CursorMove::Forward);
textarea.cut();
return Transition::Mode(VimMode::Insert);
}
// Arrow keys work in normal mode
Input { key: Key::Up, .. } => textarea.move_cursor(CursorMove::Up),
Input { key: Key::Down, .. } => textarea.move_cursor(CursorMove::Down),
Input { key: Key::Left, .. } => textarea.move_cursor(CursorMove::Back),
Input { key: Key::Right, .. } => textarea.move_cursor(CursorMove::Forward),
input => return Transition::Pending(input),
}
// Handle the pending operator
match self.mode {
VimMode::Operator('y') => {
textarea.copy();
Transition::Mode(VimMode::Normal)
}
VimMode::Operator('d') => {
textarea.cut();
Transition::Mode(VimMode::Normal)
}
VimMode::Operator('c') => {
textarea.cut();
Transition::Mode(VimMode::Insert)
}
_ => Transition::Nop,
}
}
VimMode::Insert => match input {
Input { key: Key::Esc, .. } | Input { key: Key::Char('c'), ctrl: true, .. } => {
Transition::Mode(VimMode::Normal)
}
input => {
textarea.input(input);
Transition::Mode(VimMode::Insert)
}
},
}
}
}
pub struct TextEditor;
impl TextEditor {
pub fn new_textarea(editor_config: &EditorConfig) -> TextArea<'static> {
let mut textarea = TextArea::default();
if editor_config.show_line_numbers {
textarea.set_line_number_style(Style::default().fg(Color::DarkGray));
}
textarea.set_tab_length(editor_config.tab_width);
textarea
}
pub fn handle_input(
textarea: &mut TextArea<'static>,
key_event: KeyEvent,
keybinding_mode: &EditorKeybindingMode,
vim_state: &mut VimState,
) -> bool {
match keybinding_mode {
EditorKeybindingMode::Vim => {
Self::handle_vim_input(textarea, key_event, vim_state)
}
_ => {
let tui_input: Input = key_event.into();
textarea.input(tui_input)
}
}
}
fn handle_vim_input(
textarea: &mut TextArea<'static>,
key_event: KeyEvent,
vim_state: &mut VimState,
) -> bool {
let input = Self::convert_key_event_to_input(key_event);
*vim_state = match vim_state.transition(input, textarea) {
Transition::Mode(mode) if vim_state.mode != mode => {
// Update cursor style based on mode
textarea.set_cursor_style(mode.cursor_style());
VimState::new(mode)
}
Transition::Nop | Transition::Mode(_) => vim_state.clone(),
Transition::Pending(input) => vim_state.clone().with_pending(input),
};
true // Always consider input as handled in vim mode
}
fn convert_key_event_to_input(key_event: KeyEvent) -> Input {
let key = match key_event.code {
KeyCode::Char(c) => Key::Char(c),
KeyCode::Enter => Key::Enter,
KeyCode::Left => Key::Left,
KeyCode::Right => Key::Right,
KeyCode::Up => Key::Up,
KeyCode::Down => Key::Down,
KeyCode::Backspace => Key::Backspace,
KeyCode::Delete => Key::Delete,
KeyCode::Home => Key::Home,
KeyCode::End => Key::End,
KeyCode::PageUp => Key::PageUp,
KeyCode::PageDown => Key::PageDown,
KeyCode::Tab => Key::Tab,
KeyCode::Esc => Key::Esc,
_ => Key::Null,
};
Input {
key,
ctrl: key_event.modifiers.contains(KeyModifiers::CONTROL),
alt: key_event.modifiers.contains(KeyModifiers::ALT),
shift: key_event.modifiers.contains(KeyModifiers::SHIFT),
}
}
pub fn get_vim_mode_status(vim_state: &VimState) -> String {
vim_state.mode.to_string()
}
pub fn is_vim_insert_mode(vim_state: &VimState) -> bool {
matches!(vim_state.mode, VimMode::Insert)
}
pub fn is_vim_normal_mode(vim_state: &VimState) -> bool {
matches!(vim_state.mode, VimMode::Normal)
}
}

View File

@@ -6,7 +6,8 @@ use ratatui::{
Frame,
};
use crate::config::colors::themes::Theme;
use crate::state::canvas_state::CanvasState;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::app::highlight::HighlightState;
use crate::components::handlers::canvas::render_canvas;
pub fn render_form(
@@ -18,6 +19,7 @@ pub fn render_form(
inputs: &[&String],
theme: &Theme,
is_edit_mode: bool,
highlight_state: &HighlightState,
total_count: u64,
current_position: u64,
) {
@@ -62,5 +64,6 @@ pub fn render_form(
inputs,
theme,
is_edit_mode,
highlight_state,
);
}

View File

@@ -1,6 +1,8 @@
// src/components/handlers.rs
pub mod canvas;
pub mod sidebar;
pub mod buffer_list;
pub use canvas::*;
pub use sidebar::*;
pub use buffer_list::*;

View File

@@ -0,0 +1,76 @@
// src/components/handlers/buffer_list.rs
use crate::config::colors::themes::Theme;
use crate::state::app::buffer::BufferState;
use ratatui::{
layout::{Alignment, Rect},
style::Style,
text::{Line, Span},
widgets::Paragraph,
Frame,
};
use unicode_width::UnicodeWidthStr;
use crate::functions::common::buffer::get_view_layer;
pub fn render_buffer_list(
f: &mut Frame,
area: Rect,
theme: &Theme,
buffer_state: &BufferState,
) {
// --- Style Definitions ---
let active_style = Style::default()
.fg(theme.bg)
.bg(theme.highlight);
let inactive_style = Style::default()
.fg(theme.fg)
.bg(theme.bg);
// --- Determine Active Layer ---
let active_layer = match buffer_state.history.get(buffer_state.active_index) {
Some(view) => get_view_layer(view),
None => 1,
};
// --- Create Spans ---
let mut spans = Vec::new();
let mut current_width = 0;
for (original_index, view) in buffer_state.history.iter().enumerate() {
// Filter: Only process views matching the active layer
if get_view_layer(view) != active_layer {
continue;
}
let is_active = original_index == buffer_state.active_index;
let buffer_name = view.display_name();
let buffer_text = format!(" {} ", buffer_name);
let text_width = UnicodeWidthStr::width(buffer_text.as_str());
// Calculate width needed for this buffer (separator + text)
let needed_width = text_width;
if current_width + needed_width > area.width as usize {
break;
}
// Add the buffer text itself
let text_style = if is_active { active_style } else { inactive_style };
spans.push(Span::styled(buffer_text, text_style));
current_width += text_width;
}
// --- Filler Span ---
let remaining_width = area.width.saturating_sub(current_width as u16);
if !spans.is_empty() || remaining_width > 0 {
spans.push(Span::styled(
" ".repeat(remaining_width as usize),
inactive_style,
));
}
// --- Render ---
let buffer_line = Line::from(spans);
let paragraph = Paragraph::new(buffer_line).alignment(Alignment::Left);
f.render_widget(paragraph, area);
}

View File

@@ -2,33 +2,33 @@
use ratatui::{
widgets::{Paragraph, Block, Borders},
layout::{Layout, Constraint, Direction, Rect},
style::Style,
style::{Style, Modifier},
text::{Line, Span},
Frame,
prelude::Alignment,
};
use crate::config::colors::themes::Theme;
use crate::state::canvas_state::CanvasState;
use crate::components::common::autocomplete;
use crate::components::render_autocomplete_dropdown;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::app::highlight::HighlightState; // Ensure correct import path
use std::cmp::{min, max};
pub fn render_canvas(
f: &mut Frame,
area: Rect,
form_state: &impl CanvasState,
fields: &[&str],
current_field: &usize,
current_field_idx: &usize,
inputs: &[&String],
theme: &Theme,
is_edit_mode: bool,
highlight_state: &HighlightState, // Using the enum state
) -> Option<Rect> {
// Split area into columns
// ... (setup code remains the same) ...
let columns = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(30), Constraint::Percentage(70)])
.split(area);
// Input container styling
let border_style = if form_state.has_unsaved_changes() {
Style::default().fg(theme.warning)
} else if is_edit_mode {
@@ -41,7 +41,6 @@ pub fn render_canvas(
.border_style(border_style)
.style(Style::default().bg(theme.bg));
// Input block dimensions
let input_block = Rect {
x: columns[1].x,
y: columns[1].y,
@@ -51,7 +50,6 @@ pub fn render_canvas(
f.render_widget(&input_container, input_block);
// Input rows layout
let input_area = input_container.inner(input_block);
let input_rows = Layout::default()
.direction(Direction::Vertical)
@@ -74,17 +72,113 @@ pub fn render_canvas(
});
}
// Render inputs and cursor
for (i, input) in inputs.iter().enumerate() {
let is_active = i == *current_field;
let input_display = Paragraph::new(input.as_str())
.alignment(Alignment::Left)
.style(if is_active {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.fg)
});
let is_active = i == *current_field_idx;
let current_cursor_pos = form_state.current_cursor_pos();
let text = input.as_str();
let text_len = text.chars().count();
let line: Line;
// --- Use match on the highlight_state enum ---
match highlight_state {
HighlightState::Off => {
// Not in highlight mode, render normally
line = Line::from(Span::styled(
text,
if is_active { Style::default().fg(theme.highlight) } else { Style::default().fg(theme.fg) }
));
}
HighlightState::Characterwise { anchor } => {
// --- Character-wise Highlight Logic ---
let (anchor_field, anchor_char) = *anchor;
let start_field = min(anchor_field, *current_field_idx);
let end_field = max(anchor_field, *current_field_idx);
// Use start_char and end_char consistently
let (start_char, end_char) = if anchor_field == *current_field_idx {
(min(anchor_char, current_cursor_pos), max(anchor_char, current_cursor_pos))
} else if anchor_field < *current_field_idx {
(anchor_char, current_cursor_pos)
} else {
(current_cursor_pos, anchor_char)
};
let highlight_style = Style::default().fg(theme.highlight).bg(theme.highlight_bg).add_modifier(Modifier::BOLD);
let normal_style_in_highlight = Style::default().fg(theme.highlight);
let normal_style_outside = Style::default().fg(theme.fg);
if i >= start_field && i <= end_field {
// This line is within the character-wise highlight range
if start_field == end_field { // Case 1: Single Line Highlight
// Use start_char and end_char here
let clamped_start = start_char.min(text_len);
let clamped_end = end_char.min(text_len); // Use text_len for slicing logic
let before: String = text.chars().take(clamped_start).collect();
let highlighted: String = text.chars().skip(clamped_start).take(clamped_end.saturating_sub(clamped_start) + 1).collect();
// Define 'after' here
let after: String = text.chars().skip(clamped_end + 1).collect();
line = Line::from(vec![
Span::styled(before, normal_style_in_highlight),
Span::styled(highlighted, highlight_style),
Span::styled(after, normal_style_in_highlight), // Use defined 'after'
]);
} else if i == start_field { // Case 2: Multi-Line Highlight - Start Line
// Use start_char here
let safe_start = start_char.min(text_len);
let before: String = text.chars().take(safe_start).collect();
let highlighted: String = text.chars().skip(safe_start).collect();
line = Line::from(vec![
Span::styled(before, normal_style_in_highlight),
Span::styled(highlighted, highlight_style),
]);
} else if i == end_field { // Case 3: Multi-Line Highlight - End Line (Corrected index)
// Use end_char here
let safe_end_inclusive = if text_len > 0 { end_char.min(text_len - 1) } else { 0 };
let highlighted: String = text.chars().take(safe_end_inclusive + 1).collect();
let after: String = text.chars().skip(safe_end_inclusive + 1).collect();
line = Line::from(vec![
Span::styled(highlighted, highlight_style),
Span::styled(after, normal_style_in_highlight),
]);
} else { // Case 4: Multi-Line Highlight - Middle Line (Corrected index)
line = Line::from(Span::styled(text, highlight_style)); // Highlight whole line
}
} else { // Case 5: Line Outside Character-wise Highlight Range
line = Line::from(Span::styled(
text,
// Use normal styling (active or inactive)
if is_active { normal_style_in_highlight } else { normal_style_outside }
));
}
}
HighlightState::Linewise { anchor_line } => {
// --- Linewise Highlight Logic ---
let start_field = min(*anchor_line, *current_field_idx);
let end_field = max(*anchor_line, *current_field_idx);
let highlight_style = Style::default().fg(theme.highlight).bg(theme.highlight_bg).add_modifier(Modifier::BOLD);
let normal_style_in_highlight = Style::default().fg(theme.highlight);
let normal_style_outside = Style::default().fg(theme.fg);
if i >= start_field && i <= end_field {
// Highlight the entire line
line = Line::from(Span::styled(text, highlight_style));
} else {
// Line outside linewise highlight range
line = Line::from(Span::styled(
text,
// Use normal styling (active or inactive)
if is_active { normal_style_in_highlight } else { normal_style_outside }
));
}
}
} // End match highlight_state
let input_display = Paragraph::new(line).alignment(Alignment::Left);
f.render_widget(input_display, input_rows[i]);
if is_active {
@@ -97,3 +191,4 @@ pub fn render_canvas(
active_field_input_rect
}

View File

@@ -8,10 +8,15 @@ use ratatui::{
use crate::config::colors::themes::Theme;
use common::proto::multieko2::table_definition::{ProfileTreeResponse};
use ratatui::text::{Span, Line};
use crate::components::utils::text::truncate_string;
// Reduced sidebar width
const SIDEBAR_WIDTH: u16 = 12;
const SIDEBAR_WIDTH: u16 = 20;
// --- Icons ---
const ICON_PROFILE: &str = "📁";
const ICON_TABLE: &str = "📄";
pub fn calculate_sidebar_layout(show_sidebar: bool, main_content_area: Rect) -> (Option<Rect>, Rect) {
if show_sidebar {
let chunks = Layout::default()
@@ -36,18 +41,54 @@ pub fn render_sidebar(
) {
let sidebar_block = Block::default().style(Style::default().bg(theme.bg));
let mut items = Vec::new();
let profile_name_available_width = (SIDEBAR_WIDTH as usize).saturating_sub(3);
let table_name_available_width = (SIDEBAR_WIDTH as usize).saturating_sub(5);
if let Some(profile_name) = selected_profile {
// Existing code for when a profile is selected...
// Find the selected profile in the tree
if let Some(profile) = profile_tree
.profiles
.iter()
.find(|p| &p.name == profile_name)
{
// Add profile name as header
items.push(ListItem::new(Line::from(vec![
Span::styled(format!("{} ", ICON_PROFILE), Style::default().fg(theme.accent)),
Span::styled(
truncate_string(&profile.name, profile_name_available_width),
Style::default().fg(theme.highlight)
),
])));
// List tables for the selected profile
for table in &profile.tables {
// Get table name without year prefix to save space
let display_name = if table.name.starts_with("2025_") {
&table.name[5..] // Skip "2025_" prefix
} else {
&table.name
};
items.push(ListItem::new(Line::from(vec![
Span::raw(" "), // Indentation
Span::styled(format!("{} ", ICON_TABLE), Style::default().fg(theme.secondary)),
Span::styled(
truncate_string(display_name, table_name_available_width),
theme.fg
),
])));
}
}
} else {
// Show full profile tree when no profile is selected (compact version)
for (profile_idx, profile) in profile_tree.profiles.iter().enumerate() {
// Profile header - more compact
items.push(ListItem::new(Line::from(vec![
Span::styled("", Style::default().fg(theme.accent)),
Span::styled(&profile.name, Style::default().fg(theme.highlight)),
Span::styled(format!("{} ", ICON_PROFILE), Style::default().fg(theme.accent)),
Span::styled(
&profile.name,
Style::default().fg(theme.highlight)
),
])));
// Tables with compact prefixes
for (table_idx, table) in profile.tables.iter().enumerate() {
let is_last_table = table_idx == profile.tables.len() - 1;
@@ -68,18 +109,18 @@ pub fn render_sidebar(
&table.name
};
let mut line = vec![
Span::styled(prefix, Style::default().fg(theme.fg)),
Span::styled(display_name, Style::default().fg(theme.fg)),
];
// Adjust available width if dependency arrow is shown
let current_table_available_width = if !table.depends_on.is_empty() {
table_name_available_width.saturating_sub(1)
} else {
table_name_available_width
};
// Show a simple indicator for dependencies instead of listing them
if !table.depends_on.is_empty() {
line.push(Span::styled(
"",
Style::default().fg(theme.secondary)
));
}
let line = vec![
Span::styled(prefix, Style::default().fg(theme.fg)),
Span::styled(format!("{} ", ICON_TABLE), Style::default().fg(theme.secondary)),
Span::styled(truncate_string(display_name, current_table_available_width), Style::default().fg(theme.fg)),
];
items.push(ListItem::new(Line::from(line)));
}

View File

@@ -8,103 +8,80 @@ use ratatui::{
Frame,
};
use crate::config::colors::themes::Theme;
use crate::state::pages::intro::IntroState;
pub struct IntroState {
pub selected_option: usize,
pub fn render_intro(f: &mut Frame, intro_state: &IntroState, area: Rect, theme: &Theme) {
let block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.accent))
.style(Style::default().bg(theme.bg));
let inner_area = block.inner(area);
f.render_widget(block, area);
// Center layout
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Percentage(40),
Constraint::Length(5),
Constraint::Percentage(40),
])
.split(inner_area);
// Title
let title = Line::from(vec![
Span::styled("multieko2", Style::default().fg(theme.highlight)),
Span::styled(" v", Style::default().fg(theme.fg)),
Span::styled(env!("CARGO_PKG_VERSION"), Style::default().fg(theme.secondary)),
]);
let title_para = Paragraph::new(title)
.alignment(Alignment::Center);
f.render_widget(title_para, chunks[1]);
// Buttons - now with 4 options
let button_area = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
])
.split(chunks[1].inner(Margin {
horizontal: 1,
vertical: 1
}));
let buttons = ["Continue", "Admin", "Login", "Register"];
for (i, &text) in buttons.iter().enumerate() {
render_button(f, button_area[i], text, intro_state.selected_option == i, theme);
}
}
impl IntroState {
pub fn new() -> Self {
Self { selected_option: 0 }
}
fn render_button(f: &mut Frame, area: Rect, text: &str, selected: bool, theme: &Theme) {
let button_style = Style::default()
.fg(if selected { theme.highlight } else { theme.fg })
.bg(theme.bg)
.add_modifier(if selected {
ratatui::style::Modifier::BOLD
} else {
ratatui::style::Modifier::empty()
});
pub fn render(&self, f: &mut Frame, area: Rect, theme: &Theme) {
let block = Block::default()
let border_style = Style::default()
.fg(if selected { theme.accent } else { theme.border });
let button = Paragraph::new(text)
.style(button_style)
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.accent))
.style(Style::default().bg(theme.bg));
.border_type(BorderType::Double)
.border_style(border_style),
);
let inner_area = block.inner(area);
f.render_widget(block, area);
// Center layout
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Percentage(40),
Constraint::Length(5),
Constraint::Percentage(40),
])
.split(inner_area);
// Title
let title = Line::from(vec![
Span::styled("multieko2", Style::default().fg(theme.highlight)),
Span::styled(" v", Style::default().fg(theme.fg)),
Span::styled(env!("CARGO_PKG_VERSION"), Style::default().fg(theme.secondary)),
]);
let title_para = Paragraph::new(title)
.alignment(Alignment::Center);
f.render_widget(title_para, chunks[1]);
// Buttons - now with 4 options
let button_area = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
])
.split(chunks[1].inner(Margin {
horizontal: 1,
vertical: 1
}));
let buttons = ["Continue", "Admin", "Login", "Register"];
for (i, &text) in buttons.iter().enumerate() {
self.render_button(
f,
button_area[i],
text,
self.selected_option == i,
theme,
);
}
}
fn render_button(&self, f: &mut Frame, area: Rect, text: &str, selected: bool, theme: &Theme) {
let button_style = Style::default()
.fg(if selected { theme.highlight } else { theme.fg })
.bg(theme.bg)
.add_modifier(if selected {
ratatui::style::Modifier::BOLD
} else {
ratatui::style::Modifier::empty()
});
let border_style = Style::default()
.fg(if selected { theme.accent } else { theme.border });
let button = Paragraph::new(text)
.style(button_style)
.alignment(Alignment::Center)
.block(
Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Double)
.border_style(border_style),
);
f.render_widget(button, area);
}
pub fn next_option(&mut self) {
self.selected_option = (self.selected_option + 1) % 4;
}
pub fn previous_option(&mut self) {
self.selected_option = if self.selected_option == 0 { 3 } else { self.selected_option - 1 };
}
f.render_widget(button, area);
}

View File

@@ -5,6 +5,7 @@ pub mod admin;
pub mod common;
pub mod form;
pub mod auth;
pub mod utils;
pub use handlers::*;
pub use intro::*;
@@ -12,3 +13,4 @@ pub use admin::*;
pub use common::*;
pub use form::*;
pub use auth::*;
pub use utils::*;

View File

@@ -0,0 +1,4 @@
// src/components/utils.rs
pub mod text;
pub use text::*;

View File

@@ -0,0 +1,29 @@
// src/components/utils/text.rs
use unicode_width::UnicodeWidthStr;
use unicode_segmentation::UnicodeSegmentation;
/// Truncates a string to a maximum width, adding an ellipsis if truncated.
/// Considers unicode character widths.
pub fn truncate_string(s: &str, max_width: usize) -> String {
if UnicodeWidthStr::width(s) <= max_width {
s.to_string()
} else {
let ellipsis = "";
let ellipsis_width = UnicodeWidthStr::width(ellipsis);
let mut truncated_width = 0;
let mut end_byte_index = 0;
// Iterate over graphemes to handle multi-byte characters correctly
for (i, g) in s.grapheme_indices(true) {
let char_width = UnicodeWidthStr::width(g);
if truncated_width + char_width + ellipsis_width > max_width {
break;
}
truncated_width += char_width;
end_byte_index = i + g.len();
}
format!("{}{}", &s[..end_byte_index], ellipsis)
}
}

View File

@@ -1,10 +1,57 @@
// src/config/binds/config.rs
use serde::Deserialize;
use serde::{Deserialize, Serialize}; // Added Serialize for EditorKeybindingMode if needed elsewhere
use std::collections::HashMap;
use std::path::Path;
use anyhow::{Context, Result};
use crossterm::event::{KeyCode, KeyModifiers};
// NEW: Editor Keybinding Mode Enum
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq, Eq)]
pub enum EditorKeybindingMode {
#[serde(rename = "default")]
Default,
#[serde(rename = "vim")]
Vim,
#[serde(rename = "emacs")]
Emacs,
}
impl Default for EditorKeybindingMode {
fn default() -> Self {
EditorKeybindingMode::Default
}
}
// NEW: Editor Configuration Struct
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct EditorConfig {
#[serde(default)]
pub keybinding_mode: EditorKeybindingMode,
#[serde(default = "default_show_line_numbers")]
pub show_line_numbers: bool,
#[serde(default = "default_tab_width")]
pub tab_width: u8,
}
fn default_show_line_numbers() -> bool {
true
}
fn default_tab_width() -> u8 {
4
}
impl Default for EditorConfig {
fn default() -> Self {
EditorConfig {
keybinding_mode: EditorKeybindingMode::default(),
show_line_numbers: default_show_line_numbers(),
tab_width: default_tab_width(),
}
}
}
#[derive(Debug, Deserialize, Default)]
pub struct ColorsConfig {
#[serde(default = "default_theme")]
@@ -21,9 +68,14 @@ pub struct Config {
pub keybindings: ModeKeybindings,
#[serde(default)]
pub colors: ColorsConfig,
// NEW: Add editor configuration
#[serde(default)]
pub editor: EditorConfig,
}
#[derive(Debug, Deserialize)]
// ... (rest of your Config struct and impl Config remains the same)
// Make sure ModeKeybindings is also deserializable if it's not already
#[derive(Debug, Deserialize, Default)] // Added Default here if not present
pub struct ModeKeybindings {
#[serde(default)]
pub general: HashMap<String, Vec<String>>,
@@ -32,6 +84,8 @@ pub struct ModeKeybindings {
#[serde(default)]
pub edit: HashMap<String, Vec<String>>,
#[serde(default)]
pub highlight: HashMap<String, Vec<String>>,
#[serde(default)]
pub command: HashMap<String, Vec<String>>,
#[serde(default)]
pub common: HashMap<String, Vec<String>>,
@@ -41,16 +95,16 @@ pub struct ModeKeybindings {
impl Config {
/// Loads the configuration from "config.toml" in the client crate directory.
pub fn load() -> Result<Self, Box<dyn std::error::Error>> {
pub fn load() -> Result<Self> {
let manifest_dir = env!("CARGO_MANIFEST_DIR");
let config_path = Path::new(manifest_dir).join("config.toml");
let config_str = std::fs::read_to_string(&config_path)
.map_err(|e| format!("Failed to read config file at {:?}: {}", config_path, e))?;
let config: Config = toml::from_str(&config_str)?;
.with_context(|| format!("Failed to read config file at {:?}", config_path))?;
let config: Config = toml::from_str(&config_str)
.with_context(|| format!("Failed to parse config file: {}. Check for syntax errors or missing fields like an empty [editor] section if you added it.", config_str))?; // Enhanced error message
Ok(config)
}
pub fn get_general_action(&self, key: KeyCode, modifiers: KeyModifiers) -> Option<&str> {
self.get_action_for_key_in_mode(&self.keybindings.general, key, modifiers)
.or_else(|| self.get_action_for_key_in_mode(&self.keybindings.global, key, modifiers))
@@ -75,6 +129,14 @@ impl Config {
.or_else(|| self.get_action_for_key_in_mode(&self.keybindings.global, key, modifiers))
}
/// Gets an action for a key in Highlight mode, also checking common/global keybindings.
pub fn get_highlight_action_for_key(&self, key: KeyCode, modifiers: KeyModifiers) -> Option<&str> {
self.get_action_for_key_in_mode(&self.keybindings.highlight, key, modifiers)
.or_else(|| self.get_action_for_key_in_mode(&self.keybindings.common, key, modifiers))
.or_else(|| self.get_action_for_key_in_mode(&self.keybindings.read_only, key, modifiers))
.or_else(|| self.get_action_for_key_in_mode(&self.keybindings.global, key, modifiers))
}
/// Gets an action for a key in Command mode, also checking common keybindings.
pub fn get_command_action_for_key(&self, key: KeyCode, modifiers: KeyModifiers) -> Option<&str> {
self.get_action_for_key_in_mode(&self.keybindings.command, key, modifiers)

View File

@@ -10,6 +10,8 @@ pub struct Theme {
pub highlight: Color,
pub warning: Color,
pub border: Color,
pub highlight_bg: Color,
pub inactive_highlight_bg: Color,// admin panel no idea what it really is
}
impl Theme {
@@ -31,6 +33,8 @@ impl Theme {
highlight: Color::Rgb(152, 251, 152), // Pastel green
warning: Color::Rgb(255, 182, 193), // Pastel pink
border: Color::Rgb(220, 220, 220), // Light gray border
highlight_bg: Color::Rgb(70, 70, 70), // Darker grey for highlight background
inactive_highlight_bg: Color::Rgb(50, 50, 50),
}
}
@@ -44,6 +48,8 @@ impl Theme {
highlight: Color::Rgb(50, 205, 50), // Bright green
warning: Color::Rgb(255, 99, 71), // Bright red
border: Color::Rgb(100, 100, 100), // Medium gray border
highlight_bg: Color::Rgb(180, 180, 180), // Lighter grey for highlight background
inactive_highlight_bg: Color::Rgb(50, 50, 50),
}
}
@@ -57,6 +63,8 @@ impl Theme {
highlight: Color::Rgb(0, 128, 0), // Green
warning: Color::Rgb(255, 0, 0), // Red
border: Color::Rgb(0, 0, 0), // Black border
highlight_bg: Color::Rgb(180, 180, 180), // Lighter grey for highlight background
inactive_highlight_bg: Color::Rgb(50, 50, 50),
}
}
}

View File

@@ -1,2 +1,5 @@
// src/functions/common.rs
pub mod buffer;
pub use buffer::*;

View File

@@ -0,0 +1,35 @@
// src/functions/common/buffer.rs
use crate::state::app::buffer::BufferState;
use crate::state::app::buffer::AppView;
pub fn get_view_layer(view: &AppView) -> u8 {
match view {
AppView::Intro => 1,
AppView::Login | AppView::Register | AppView::Admin | AppView::AddTable | AppView::AddLogic => 2,
AppView::Form(_) | AppView::Scratch => 3,
}
}
/// Switches the active buffer index.
pub fn switch_buffer(buffer_state: &mut BufferState, next: bool) -> bool {
if buffer_state.history.len() <= 1 {
return false;
}
let len = buffer_state.history.len();
let current_index = buffer_state.active_index;
let new_index = if next {
(current_index + 1) % len
} else {
(current_index + len - 1) % len
};
if new_index != current_index {
buffer_state.active_index = new_index;
true
} else {
false
}
}

View File

@@ -2,7 +2,8 @@
pub mod read_only;
pub mod edit;
pub mod navigation;
pub use read_only::*;
pub use edit::*;
pub use navigation::*;

View File

@@ -2,3 +2,5 @@
pub mod form_e;
pub mod auth_e;
pub mod add_table_e;
pub mod add_logic_e;

View File

@@ -0,0 +1,277 @@
// src/functions/modes/edit/add_logic_e.rs
use crate::state::pages::add_logic::AddLogicState; // Changed
use crate::state::pages::canvas_state::CanvasState;
use crossterm::event::{KeyCode, KeyEvent};
use anyhow::Result;
// Word navigation helpers (get_char_type, find_next_word_start, etc.)
// can be kept as they are generic.
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() { CharType::Whitespace }
else if c.is_alphanumeric() { CharType::Alphanumeric }
else { CharType::Punctuation }
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos >= len { return len; }
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == initial_type { pos += 1; }
while pos < len && get_char_type(chars[pos]) == CharType::Whitespace { pos += 1; }
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 { return 0; }
let mut pos = current_pos.min(len - 1);
if get_char_type(chars[pos]) == CharType::Whitespace {
pos = find_next_word_start(text, pos);
}
if pos >= len { return len.saturating_sub(1); }
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type { pos += 1; }
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 { return 0; }
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace { pos -= 1; }
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace { return 0; }
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type { pos -= 1; }
pos
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos == 0 { return 0; }
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace { pos -= 1; }
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace { return 0; }
if pos == 0 && get_char_type(chars[pos]) != CharType::Whitespace { return 0; }
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type { pos -= 1; }
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace { pos -= 1; }
if pos > 0 { pos - 1 } else { 0 }
}
/// Executes edit actions for the AddLogic view canvas.
pub async fn execute_edit_action(
action: &str,
key: KeyEvent,
state: &mut AddLogicState, // Changed
ideal_cursor_column: &mut usize,
) -> Result<String> {
match action {
"insert_char" => {
if let KeyCode::Char(c) = key.code {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.insert(cursor_pos, c);
*field_value = chars.into_iter().collect();
state.set_current_cursor_pos(cursor_pos + 1);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = state.current_cursor_pos();
}
} else {
return Ok("Error: insert_char called without a char key.".to_string());
}
Ok("".to_string())
}
"delete_char_backward" => {
if state.current_cursor_pos() > 0 {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.remove(cursor_pos - 1);
*field_value = chars.into_iter().collect();
let new_pos = cursor_pos - 1;
state.set_current_cursor_pos(new_pos);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = new_pos;
}
}
Ok("".to_string())
}
"delete_char_forward" => {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos < chars.len() {
chars.remove(cursor_pos);
*field_value = chars.into_iter().collect();
state.set_has_unsaved_changes(true);
*ideal_cursor_column = cursor_pos;
}
Ok("".to_string())
}
"next_field" => {
let num_fields = AddLogicState::INPUT_FIELD_COUNT; // Changed
if num_fields > 0 {
let current_field = state.current_field();
let last_field_index = num_fields - 1;
if current_field < last_field_index { // Prevent cycling
state.set_current_field(current_field + 1);
}
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"prev_field" => {
let num_fields = AddLogicState::INPUT_FIELD_COUNT; // Changed
if num_fields > 0 {
let current_field = state.current_field();
if current_field > 0 { // Prevent cycling
state.set_current_field(current_field - 1);
}
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"move_left" => {
let new_pos = state.current_cursor_pos().saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
if current_pos < current_input.len() {
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_up" => { // In edit mode, up/down usually means prev/next field
let current_field = state.current_field();
if current_field > 0 {
let new_field = current_field - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"move_down" => { // In edit mode, up/down usually means prev/next field
let num_fields = AddLogicState::INPUT_FIELD_COUNT; // Changed
if num_fields > 0 {
let current_field = state.current_field();
let last_field_index = num_fields - 1;
if current_field < last_field_index {
let new_field = current_field + 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
}
Ok("".to_string())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
}
"move_line_end" => {
let current_input = state.get_current_input();
let new_pos = current_input.len();
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_first_line" => {
if AddLogicState::INPUT_FIELD_COUNT > 0 { // Changed
state.set_current_field(0);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"move_last_line" => {
let num_fields = AddLogicState::INPUT_FIELD_COUNT; // Changed
if num_fields > 0 {
let new_field = num_fields - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"move_word_next" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(current_input, state.current_cursor_pos());
let final_pos = new_pos.min(current_input.len());
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
let final_pos = if new_pos == current_pos && current_pos < current_input.len() { // Ensure not to go past end
find_word_end(current_input, current_pos + 1)
} else {
new_pos
};
let max_valid_index = current_input.len(); // Allow cursor at end
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"exit_edit_mode" | "save" | "revert" => {
Ok("Action handled by main loop".to_string())
}
_ => Ok(format!("Unknown or unhandled edit action: {}", action)),
}
}

View File

@@ -0,0 +1,341 @@
// src/functions/modes/edit/add_table_e.rs
use crate::state::pages::add_table::AddTableState;
use crate::state::pages::canvas_state::CanvasState; // Use trait
use crossterm::event::{KeyCode, KeyEvent};
use anyhow::Result;
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() {
CharType::Whitespace
} else if c.is_alphanumeric() {
CharType::Alphanumeric
} else {
CharType::Punctuation
}
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos >= len {
return len;
}
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == initial_type {
pos += 1;
}
while pos < len && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 {
return 0;
}
let mut pos = current_pos.min(len - 1);
if get_char_type(chars[pos]) == CharType::Whitespace {
pos = find_next_word_start(text, pos);
}
if pos >= len {
return len.saturating_sub(1);
}
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type {
pos += 1;
}
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
pos
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
return 0;
}
if pos == 0 && get_char_type(chars[pos]) != CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 {
pos - 1
} else {
0
}
}
/// Executes edit actions for the AddTable view canvas.
pub async fn execute_edit_action(
action: &str,
key: KeyEvent, // Needed for insert_char
state: &mut AddTableState,
ideal_cursor_column: &mut usize,
// Add other params like grpc_client if needed for future actions (e.g., validation)
) -> Result<String> {
// Use the CanvasState trait methods implemented for AddTableState
match action {
"insert_char" => {
if let KeyCode::Char(c) = key.code {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.insert(cursor_pos, c);
*field_value = chars.into_iter().collect();
state.set_current_cursor_pos(cursor_pos + 1);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = state.current_cursor_pos();
}
} else {
return Ok("Error: insert_char called without a char key.".to_string());
}
Ok("".to_string()) // No message needed for char insertion
}
"delete_char_backward" => {
if state.current_cursor_pos() > 0 {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.remove(cursor_pos - 1);
*field_value = chars.into_iter().collect();
let new_pos = cursor_pos - 1;
state.set_current_cursor_pos(new_pos);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = new_pos;
}
}
Ok("".to_string())
}
"delete_char_forward" => {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos < chars.len() {
chars.remove(cursor_pos);
*field_value = chars.into_iter().collect();
state.set_has_unsaved_changes(true);
*ideal_cursor_column = cursor_pos;
}
Ok("".to_string())
}
"next_field" => {
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields > 0 {
let current_field = state.current_field();
let last_field_index = num_fields - 1;
// Prevent cycling forward
if current_field < last_field_index {
state.set_current_field(current_field + 1);
}
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"prev_field" => {
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields > 0 {
let current_field = state.current_field();
if current_field > 0 {
state.set_current_field(current_field - 1);
}
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"move_left" => {
let new_pos = state.current_cursor_pos().saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
if current_pos < current_input.len() {
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_up" => {
let current_field = state.current_field();
// Prevent moving up from the first field
if current_field > 0 {
let new_field = current_field - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("ahoj".to_string())
}
"move_down" => {
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields > 0 {
let current_field = state.current_field();
let last_field_index = num_fields - 1;
if current_field < last_field_index {
let new_field = current_field + 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
}
Ok("".to_string())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
}
"move_line_end" => {
let current_input = state.get_current_input();
let new_pos = current_input.len();
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_first_line" => {
if AddTableState::INPUT_FIELD_COUNT > 0 {
state.set_current_field(0);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"move_last_line" => {
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields > 0 {
let new_field = num_fields - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"move_word_next" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(current_input, state.current_cursor_pos());
let final_pos = new_pos.min(current_input.len());
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
let final_pos = if new_pos == current_pos {
find_word_end(current_input, new_pos + 1)
} else {
new_pos
};
let max_valid_index = current_input.len().saturating_sub(1);
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
// Actions handled by main event loop (mode changes, save, revert)
"exit_edit_mode" | "save" | "revert" => {
Ok("Action handled by main loop".to_string())
}
_ => Ok(format!("Unknown or unhandled edit action: {}", action)),
}
}

View File

@@ -1,12 +1,13 @@
// src/functions/modes/edit/auth_e.rs
use crate::services::grpc_client::GrpcClient;
use crate::state::canvas_state::CanvasState;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::pages::form::FormState;
use crate::state::pages::auth::RegisterState;
use crate::tui::functions::common::form::{revert, save};
use crossterm::event::{KeyCode, KeyEvent};
use std::any::Any;
use anyhow::Result;
pub async fn execute_common_action<S: CanvasState + Any>(
action: &str,
@@ -14,7 +15,7 @@ pub async fn execute_common_action<S: CanvasState + Any>(
grpc_client: &mut GrpcClient,
current_position: &mut u64,
total_count: u64,
) -> Result<String, Box<dyn std::error::Error>> {
) -> Result<String> {
match action {
"save" | "revert" => {
if !state.has_unsaved_changes() {
@@ -62,10 +63,7 @@ pub async fn execute_edit_action<S: CanvasState + Any + Send>(
key: KeyEvent,
state: &mut S,
ideal_cursor_column: &mut usize,
grpc_client: &mut GrpcClient,
current_position: &mut u64,
total_count: u64,
) -> Result<String, Box<dyn std::error::Error>> {
) -> Result<String> {
match action {
"insert_char" => {
if let KeyCode::Char(c) = key.code {
@@ -120,7 +118,7 @@ pub async fn execute_edit_action<S: CanvasState + Any + Send>(
let num_fields = state.fields().len();
if num_fields > 0 {
let current_field = state.current_field();
let new_field = (current_field + 1) % num_fields;
let new_field = (current_field + 1).min(num_fields - 1);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
@@ -135,11 +133,7 @@ pub async fn execute_edit_action<S: CanvasState + Any + Send>(
let num_fields = state.fields().len();
if num_fields > 0 {
let current_field = state.current_field();
let new_field = if current_field == 0 {
num_fields - 1
} else {
current_field - 1
};
let new_field = current_field.saturating_sub(1);
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
@@ -300,9 +294,9 @@ pub async fn execute_edit_action<S: CanvasState + Any + Send>(
// --- Autocomplete Actions ---
"suggestion_down" | "suggestion_up" | "select_suggestion" | "exit_suggestion_mode" => {
// Attempt to downcast to RegisterState
// Attempt to downcast to RegisterState to handle suggestion logic here
if let Some(register_state) = (state as &mut dyn Any).downcast_mut::<RegisterState>() {
// Only handle if it's the role field (index 4) and suggestions are shown (except for hide)
// Only handle if it's the role field (index 4)
if register_state.current_field() == 4 {
match action {
"suggestion_down" if register_state.in_suggestion_mode => {
@@ -319,34 +313,37 @@ pub async fn execute_edit_action<S: CanvasState + Any + Send>(
}
"select_suggestion" if register_state.in_suggestion_mode => {
if let Some(index) = register_state.selected_suggestion_index {
let selected_role = register_state.role_suggestions[index].clone();
register_state.role = selected_role.clone(); // Update the role field
register_state.in_suggestion_mode = false; // Exit suggestion mode
register_state.show_role_suggestions = false; // Hide suggestions
register_state.selected_suggestion_index = None; // Clear selection
Ok(format!("Selected role: {}", selected_role)) // Return success message
if let Some(selected_role) = register_state.role_suggestions.get(index).cloned() {
register_state.role = selected_role.clone(); // Update the role field
register_state.in_suggestion_mode = false; // Exit suggestion mode
register_state.show_role_suggestions = false; // Hide suggestions
register_state.selected_suggestion_index = None; // Clear selection
Ok(format!("Selected role: {}", selected_role)) // Return success message
} else {
Ok("Selected suggestion index out of bounds.".to_string()) // Error case
}
} else {
Ok("No suggestion selected".to_string())
}
}
"exit_suggestion_mode" => { // Handle Esc
"exit_suggestion_mode" => { // Handle Esc or other conditions
register_state.show_role_suggestions = false;
register_state.selected_suggestion_index = None;
register_state.in_suggestion_mode = false;
Ok("Suggestions hidden".to_string())
}
"suggestion_down" | "suggestion_up" | "select_suggestion" => {
Ok("Suggestion action ignored: Not in suggestion mode.".to_string())
_ => {
// Action is suggestion-related but state doesn't match (e.g., not in suggestion mode)
Ok("Suggestion action ignored: State mismatch.".to_string())
}
_ => Ok("".to_string())
}
} else {
Ok("".to_string())
}
// It's RegisterState, but not the role field
Ok("Suggestion action ignored: Not on role field.".to_string())
}
} else {
// Downcast failed - this action is only for RegisterState
Ok(format!("Action '{}' not applicable for this form type.", action))
Ok(format!("Action '{}' not applicable for this state type.", action))
}
}
// --- End Autocomplete Actions ---

View File

@@ -1,13 +1,14 @@
// src/functions/modes/edit/form_e.rs
use crate::services::grpc_client::GrpcClient;
use crate::state::canvas_state::CanvasState;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::pages::form::FormState;
use crate::tui::functions::common::form::{revert, save};
use crate::tui::functions::common::form::SaveOutcome;
use crate::modes::handlers::event::EventOutcome;
use crossterm::event::{KeyCode, KeyEvent};
use std::any::Any;
use anyhow::Result;
pub async fn execute_common_action<S: CanvasState + Any>(
action: &str,
@@ -15,7 +16,7 @@ pub async fn execute_common_action<S: CanvasState + Any>(
grpc_client: &mut GrpcClient,
current_position: &mut u64,
total_count: u64,
) -> Result<EventOutcome, Box<dyn std::error::Error>> {
) -> Result<EventOutcome> {
match action {
"save" | "revert" => {
if !state.has_unsaved_changes() {
@@ -76,10 +77,7 @@ pub async fn execute_edit_action<S: CanvasState>(
key: KeyEvent,
state: &mut S,
ideal_cursor_column: &mut usize,
grpc_client: &mut GrpcClient,
current_position: &mut u64,
total_count: u64,
) -> Result<String, Box<dyn std::error::Error>> {
) -> Result<String> {
match action {
"insert_char" => {
if let KeyCode::Char(c) = key.code {

View File

@@ -0,0 +1,5 @@
// src/functions/modes/navigation.rs
pub mod admin_nav;
pub mod add_table_nav;
pub mod add_logic_nav;

View File

@@ -0,0 +1,238 @@
// src/functions/modes/navigation/add_logic_nav.rs
use crate::config::binds::config::{Config, EditorKeybindingMode};
use crate::state::{
app::state::AppState,
pages::add_logic::{AddLogicFocus, AddLogicState},
app::buffer::AppView,
app::buffer::BufferState,
};
use crossterm::event::{KeyEvent, KeyCode, KeyModifiers};
use crate::services::GrpcClient;
use tokio::sync::mpsc;
use anyhow::Result;
use crate::components::common::text_editor::TextEditor;
pub type SaveLogicResultSender = mpsc::Sender<Result<String>>;
pub fn handle_add_logic_navigation(
key_event: KeyEvent,
config: &Config,
app_state: &mut AppState,
add_logic_state: &mut AddLogicState,
is_edit_mode: &mut bool,
buffer_state: &mut BufferState,
grpc_client: GrpcClient,
save_logic_sender: SaveLogicResultSender,
command_message: &mut String,
) -> bool {
// === FULLSCREEN SCRIPT EDITING - COMPLETE ISOLATION ===
if add_logic_state.current_focus == AddLogicFocus::InsideScriptContent {
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
// Handle ONLY Escape to exit fullscreen mode
if key_event.code == KeyCode::Esc && key_event.modifiers == KeyModifiers::NONE {
match add_logic_state.editor_keybinding_mode {
EditorKeybindingMode::Vim => {
if *is_edit_mode {
// First escape: try to go to Vim Normal mode
TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
if TextEditor::is_vim_normal_mode(&add_logic_state.vim_state) {
*is_edit_mode = false;
*command_message = "VIM: Normal Mode. Esc again to exit script.".to_string();
}
} else {
// Second escape: exit fullscreen
add_logic_state.current_focus = AddLogicFocus::ScriptContentPreview;
app_state.ui.focus_outside_canvas = true;
*is_edit_mode = false;
*command_message = "Exited script editing.".to_string();
}
}
_ => {
if *is_edit_mode {
*is_edit_mode = false;
*command_message = "Exited script edit. Esc again to exit script.".to_string();
} else {
// Exit fullscreen
add_logic_state.current_focus = AddLogicFocus::ScriptContentPreview;
app_state.ui.focus_outside_canvas = true;
*is_edit_mode = false;
*command_message = "Exited script editing.".to_string();
}
}
}
return true;
}
// ALL OTHER KEYS: Pass directly to textarea without any interference
let changed = TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
if changed {
add_logic_state.has_unsaved_changes = true;
}
// Update edit mode status for Vim
if add_logic_state.editor_keybinding_mode == EditorKeybindingMode::Vim {
*is_edit_mode = !TextEditor::is_vim_normal_mode(&add_logic_state.vim_state);
}
return true; // Always consume the event in fullscreen mode
}
// === END FULLSCREEN ISOLATION ===
// Regular navigation logic for non-fullscreen elements
let action = config.get_general_action(key_event.code, key_event.modifiers);
let current_focus = add_logic_state.current_focus;
let mut handled = true;
let mut new_focus = current_focus;
match action.as_deref() {
Some("exit_table_scroll") => {
// This shouldn't happen since we handle InsideScriptContent above
handled = false;
}
Some("move_up") => {
match current_focus {
AddLogicFocus::InputLogicName => {
// Stay at top
}
AddLogicFocus::InputTargetColumn => new_focus = AddLogicFocus::InputLogicName,
AddLogicFocus::InputDescription => new_focus = AddLogicFocus::InputTargetColumn,
AddLogicFocus::ScriptContentPreview => new_focus = AddLogicFocus::InputDescription,
AddLogicFocus::SaveButton => new_focus = AddLogicFocus::ScriptContentPreview,
AddLogicFocus::CancelButton => new_focus = AddLogicFocus::SaveButton,
_ => handled = false,
}
}
Some("move_down") => {
match current_focus {
AddLogicFocus::InputLogicName => new_focus = AddLogicFocus::InputTargetColumn,
AddLogicFocus::InputTargetColumn => new_focus = AddLogicFocus::InputDescription,
AddLogicFocus::InputDescription => {
add_logic_state.last_canvas_field = 2;
new_focus = AddLogicFocus::ScriptContentPreview;
},
AddLogicFocus::ScriptContentPreview => new_focus = AddLogicFocus::SaveButton,
AddLogicFocus::SaveButton => new_focus = AddLogicFocus::CancelButton,
AddLogicFocus::CancelButton => {
// Stay at bottom
}
_ => handled = false,
}
}
Some("next_option") => {
match current_focus {
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription =>
{ new_focus = AddLogicFocus::ScriptContentPreview; }
AddLogicFocus::ScriptContentPreview => new_focus = AddLogicFocus::SaveButton,
AddLogicFocus::SaveButton => new_focus = AddLogicFocus::CancelButton,
AddLogicFocus::CancelButton => { /* Stay at last */ }
_ => handled = false,
}
}
Some("previous_option") => {
match current_focus {
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription =>
{ /* Stay at first */ }
AddLogicFocus::ScriptContentPreview => new_focus = AddLogicFocus::InputDescription,
AddLogicFocus::SaveButton => new_focus = AddLogicFocus::ScriptContentPreview,
AddLogicFocus::CancelButton => new_focus = AddLogicFocus::SaveButton,
_ => handled = false,
}
}
Some("next_field") => {
new_focus = match current_focus {
AddLogicFocus::InputLogicName => AddLogicFocus::InputTargetColumn,
AddLogicFocus::InputTargetColumn => AddLogicFocus::InputDescription,
AddLogicFocus::InputDescription => AddLogicFocus::ScriptContentPreview,
AddLogicFocus::ScriptContentPreview => AddLogicFocus::SaveButton,
AddLogicFocus::SaveButton => AddLogicFocus::CancelButton,
AddLogicFocus::CancelButton => AddLogicFocus::InputLogicName,
_ => current_focus,
};
}
Some("prev_field") => {
new_focus = match current_focus {
AddLogicFocus::InputLogicName => AddLogicFocus::CancelButton,
AddLogicFocus::InputTargetColumn => AddLogicFocus::InputLogicName,
AddLogicFocus::InputDescription => AddLogicFocus::InputTargetColumn,
AddLogicFocus::ScriptContentPreview => AddLogicFocus::InputDescription,
AddLogicFocus::SaveButton => AddLogicFocus::ScriptContentPreview,
AddLogicFocus::CancelButton => AddLogicFocus::SaveButton,
_ => current_focus,
};
}
Some("select") => {
match current_focus {
AddLogicFocus::ScriptContentPreview => {
new_focus = AddLogicFocus::InsideScriptContent;
*is_edit_mode = false; // Start in preview mode
app_state.ui.focus_outside_canvas = false; // Script is like canvas
let mode_hint = match add_logic_state.editor_keybinding_mode {
EditorKeybindingMode::Vim => "VIM mode - 'i'/'a'/'o' to edit",
_ => "Enter/Ctrl+E to edit",
};
*command_message = format!("Fullscreen script editing. {} or Esc to exit.", mode_hint);
}
AddLogicFocus::SaveButton => {
*command_message = "Save logic action".to_string();
}
AddLogicFocus::CancelButton => {
buffer_state.update_history(AppView::Admin);
app_state.ui.show_add_logic = false;
*command_message = "Cancelled Add Logic".to_string();
*is_edit_mode = false;
}
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription => {
*is_edit_mode = !*is_edit_mode;
*command_message = format!("Field edit mode: {}", if *is_edit_mode { "ON" } else { "OFF" });
}
_ => handled = false,
}
}
Some("toggle_edit_mode") => {
match current_focus {
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription => {
*is_edit_mode = !*is_edit_mode;
*command_message = format!("Canvas field edit mode: {}", if *is_edit_mode { "ON" } else { "OFF" });
}
_ => {
*command_message = "Cannot toggle edit mode here.".to_string();
}
}
}
_ => handled = false,
}
if handled && current_focus != new_focus {
add_logic_state.current_focus = new_focus;
// Set edit mode and canvas focus based on new focus
let new_is_canvas_input_focus = matches!(new_focus,
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription
);
if new_is_canvas_input_focus {
// Entering canvas - start in readonly mode
*is_edit_mode = false;
app_state.ui.focus_outside_canvas = false;
} else {
// Outside canvas
app_state.ui.focus_outside_canvas = true;
if matches!(new_focus, AddLogicFocus::ScriptContentPreview) {
*is_edit_mode = false;
}
}
}
handled
}

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// src/functions/modes/navigation/add_table_nav.rs
use crate::config::binds::config::Config;
use crate::state::{
app::state::AppState,
pages::add_table::{AddTableFocus, AddTableState},
};
use crossterm::event::{KeyEvent};
use ratatui::widgets::TableState;
use crate::tui::functions::common::add_table::{handle_add_column_action, handle_save_table_action};
use crate::ui::handlers::context::DialogPurpose;
use crate::services::GrpcClient;
use tokio::sync::mpsc;
use anyhow::Result;
pub type SaveTableResultSender = mpsc::Sender<Result<String>>;
fn navigate_table_up(table_state: &mut TableState, item_count: usize) -> bool {
if item_count == 0 { return false; }
let current_selection = table_state.selected();
match current_selection {
Some(index) => {
if index > 0 { table_state.select(Some(index - 1)); true }
else { false }
}
None => { table_state.select(Some(0)); true }
}
}
fn navigate_table_down(table_state: &mut TableState, item_count: usize) -> bool {
if item_count == 0 { return false; }
let current_selection = table_state.selected();
match current_selection {
Some(index) => {
if index < item_count - 1 { table_state.select(Some(index + 1)); true }
else { false }
}
None => { table_state.select(Some(0)); true }
}
}
pub fn handle_add_table_navigation(
key: KeyEvent,
config: &Config,
app_state: &mut AppState,
add_table_state: &mut AddTableState,
grpc_client: GrpcClient,
save_result_sender: SaveTableResultSender,
command_message: &mut String,
) -> bool {
let action = config.get_general_action(key.code, key.modifiers);
let current_focus = add_table_state.current_focus;
let mut handled = true;
let mut new_focus = current_focus;
if matches!(current_focus, AddTableFocus::InsideColumnsTable | AddTableFocus::InsideIndexesTable | AddTableFocus::InsideLinksTable) {
if matches!(action.as_deref(), Some("next_option") | Some("previous_option")) {
*command_message = "Press Esc to exit table item navigation first.".to_string();
return true;
}
}
match action.as_deref() {
Some("exit_table_scroll") => {
match current_focus {
AddTableFocus::InsideColumnsTable => {
add_table_state.column_table_state.select(None);
new_focus = AddTableFocus::ColumnsTable;
// *command_message = "Exited Columns Table".to_string(); // Minimal change: remove message
}
AddTableFocus::InsideIndexesTable => {
add_table_state.index_table_state.select(None);
new_focus = AddTableFocus::IndexesTable;
// *command_message = "Exited Indexes Table".to_string();
}
AddTableFocus::InsideLinksTable => {
add_table_state.link_table_state.select(None);
new_focus = AddTableFocus::LinksTable;
// *command_message = "Exited Links Table".to_string();
}
_ => handled = false,
}
}
Some("move_up") => {
match current_focus {
AddTableFocus::InputTableName => {
// MINIMAL CHANGE: Do nothing, new_focus remains current_focus
// *command_message = "At top of form.".to_string(); // Remove message
}
AddTableFocus::InputColumnName => new_focus = AddTableFocus::InputTableName,
AddTableFocus::InputColumnType => new_focus = AddTableFocus::InputColumnName,
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::InputColumnType,
AddTableFocus::ColumnsTable => new_focus = AddTableFocus::AddColumnButton,
AddTableFocus::IndexesTable => new_focus = AddTableFocus::ColumnsTable,
AddTableFocus::LinksTable => new_focus = AddTableFocus::IndexesTable,
AddTableFocus::InsideColumnsTable => { navigate_table_up(&mut add_table_state.column_table_state, add_table_state.columns.len()); }
AddTableFocus::InsideIndexesTable => { navigate_table_up(&mut add_table_state.index_table_state, add_table_state.indexes.len()); }
AddTableFocus::InsideLinksTable => { navigate_table_up(&mut add_table_state.link_table_state, add_table_state.links.len()); }
AddTableFocus::SaveButton => new_focus = AddTableFocus::LinksTable,
AddTableFocus::DeleteSelectedButton => new_focus = AddTableFocus::SaveButton,
AddTableFocus::CancelButton => new_focus = AddTableFocus::DeleteSelectedButton,
}
}
Some("move_down") => {
match current_focus {
AddTableFocus::InputTableName => new_focus = AddTableFocus::InputColumnName,
AddTableFocus::InputColumnName => new_focus = AddTableFocus::InputColumnType,
AddTableFocus::InputColumnType => {
add_table_state.last_canvas_field = 2;
new_focus = AddTableFocus::AddColumnButton;
},
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::ColumnsTable,
AddTableFocus::ColumnsTable => new_focus = AddTableFocus::IndexesTable,
AddTableFocus::IndexesTable => new_focus = AddTableFocus::LinksTable,
AddTableFocus::LinksTable => new_focus = AddTableFocus::SaveButton,
AddTableFocus::InsideColumnsTable => { navigate_table_down(&mut add_table_state.column_table_state, add_table_state.columns.len()); }
AddTableFocus::InsideIndexesTable => { navigate_table_down(&mut add_table_state.index_table_state, add_table_state.indexes.len()); }
AddTableFocus::InsideLinksTable => { navigate_table_down(&mut add_table_state.link_table_state, add_table_state.links.len()); }
AddTableFocus::SaveButton => new_focus = AddTableFocus::DeleteSelectedButton,
AddTableFocus::DeleteSelectedButton => new_focus = AddTableFocus::CancelButton,
AddTableFocus::CancelButton => {
// MINIMAL CHANGE: Do nothing, new_focus remains current_focus
// *command_message = "At bottom of form.".to_string(); // Remove message
}
}
}
Some("next_option") => { // This logic should already be non-wrapping
match current_focus {
AddTableFocus::InputTableName | AddTableFocus::InputColumnName | AddTableFocus::InputColumnType =>
{ new_focus = AddTableFocus::AddColumnButton; }
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::ColumnsTable,
AddTableFocus::ColumnsTable => new_focus = AddTableFocus::IndexesTable,
AddTableFocus::IndexesTable => new_focus = AddTableFocus::LinksTable,
AddTableFocus::LinksTable => new_focus = AddTableFocus::SaveButton,
AddTableFocus::SaveButton => new_focus = AddTableFocus::DeleteSelectedButton,
AddTableFocus::DeleteSelectedButton => new_focus = AddTableFocus::CancelButton,
AddTableFocus::CancelButton => { /* *command_message = "At last focusable area.".to_string(); */ } // No change in focus
_ => handled = false,
}
}
Some("previous_option") => { // This logic should already be non-wrapping
match current_focus {
AddTableFocus::InputTableName | AddTableFocus::InputColumnName | AddTableFocus::InputColumnType =>
{ /* *command_message = "At first focusable area.".to_string(); */ } // No change in focus
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::InputColumnType,
AddTableFocus::ColumnsTable => new_focus = AddTableFocus::AddColumnButton,
AddTableFocus::IndexesTable => new_focus = AddTableFocus::ColumnsTable,
AddTableFocus::LinksTable => new_focus = AddTableFocus::IndexesTable,
AddTableFocus::SaveButton => new_focus = AddTableFocus::LinksTable,
AddTableFocus::DeleteSelectedButton => new_focus = AddTableFocus::SaveButton,
AddTableFocus::CancelButton => new_focus = AddTableFocus::DeleteSelectedButton,
_ => handled = false,
}
}
Some("next_field") => {
new_focus = match current_focus {
AddTableFocus::InputTableName => AddTableFocus::InputColumnName, AddTableFocus::InputColumnName => AddTableFocus::InputColumnType, AddTableFocus::InputColumnType => AddTableFocus::AddColumnButton, AddTableFocus::AddColumnButton => AddTableFocus::ColumnsTable,
AddTableFocus::ColumnsTable | AddTableFocus::InsideColumnsTable => AddTableFocus::IndexesTable, AddTableFocus::IndexesTable | AddTableFocus::InsideIndexesTable => AddTableFocus::LinksTable, AddTableFocus::LinksTable | AddTableFocus::InsideLinksTable => AddTableFocus::SaveButton,
AddTableFocus::SaveButton => AddTableFocus::DeleteSelectedButton, AddTableFocus::DeleteSelectedButton => AddTableFocus::CancelButton, AddTableFocus::CancelButton => AddTableFocus::InputTableName,
};
}
Some("prev_field") => {
new_focus = match current_focus {
AddTableFocus::InputTableName => AddTableFocus::CancelButton, AddTableFocus::InputColumnName => AddTableFocus::InputTableName, AddTableFocus::InputColumnType => AddTableFocus::InputColumnName, AddTableFocus::AddColumnButton => AddTableFocus::InputColumnType,
AddTableFocus::ColumnsTable | AddTableFocus::InsideColumnsTable => AddTableFocus::AddColumnButton, AddTableFocus::IndexesTable | AddTableFocus::InsideIndexesTable => AddTableFocus::ColumnsTable, AddTableFocus::LinksTable | AddTableFocus::InsideLinksTable => AddTableFocus::IndexesTable,
AddTableFocus::SaveButton => AddTableFocus::LinksTable, AddTableFocus::DeleteSelectedButton => AddTableFocus::SaveButton, AddTableFocus::CancelButton => AddTableFocus::DeleteSelectedButton,
};
}
Some("select") => {
match current_focus {
AddTableFocus::ColumnsTable => { new_focus = AddTableFocus::InsideColumnsTable; if add_table_state.column_table_state.selected().is_none() && !add_table_state.columns.is_empty() { add_table_state.column_table_state.select(Some(0)); } /* Message removed */ }
AddTableFocus::IndexesTable => { new_focus = AddTableFocus::InsideIndexesTable; if add_table_state.index_table_state.selected().is_none() && !add_table_state.indexes.is_empty() { add_table_state.index_table_state.select(Some(0)); } /* Message removed */ }
AddTableFocus::LinksTable => { new_focus = AddTableFocus::InsideLinksTable; if add_table_state.link_table_state.selected().is_none() && !add_table_state.links.is_empty() { add_table_state.link_table_state.select(Some(0)); } /* Message removed */ }
AddTableFocus::InsideColumnsTable => { if let Some(index) = add_table_state.column_table_state.selected() { if let Some(col) = add_table_state.columns.get_mut(index) { col.selected = !col.selected; add_table_state.has_unsaved_changes = true; /* Message removed */ }} /* else { Message removed } */ }
AddTableFocus::InsideIndexesTable => { if let Some(index) = add_table_state.index_table_state.selected() { if let Some(idx_def) = add_table_state.indexes.get_mut(index) { idx_def.selected = !idx_def.selected; add_table_state.has_unsaved_changes = true; /* Message removed */ }} /* else { Message removed } */ }
AddTableFocus::InsideLinksTable => { if let Some(index) = add_table_state.link_table_state.selected() { if let Some(link) = add_table_state.links.get_mut(index) { link.selected = !link.selected; add_table_state.has_unsaved_changes = true; /* Message removed */ }} /* else { Message removed } */ }
AddTableFocus::AddColumnButton => { if let Some(focus_after_add) = handle_add_column_action(add_table_state, command_message) { new_focus = focus_after_add; } else { /* Message already set by handle_add_column_action */ }}
AddTableFocus::SaveButton => { if add_table_state.table_name.is_empty() { *command_message = "Cannot save: Table name is empty.".to_string(); } else if add_table_state.columns.is_empty() { *command_message = "Cannot save: No columns defined.".to_string(); } else { *command_message = "Saving table...".to_string(); app_state.show_loading_dialog("Saving", "Please wait..."); let mut client_clone = grpc_client.clone(); let state_clone = add_table_state.clone(); let sender_clone = save_result_sender.clone(); tokio::spawn(async move { let result = handle_save_table_action(&mut client_clone, &state_clone).await; let _ = sender_clone.send(result).await; }); }}
AddTableFocus::DeleteSelectedButton => { let columns_to_delete: Vec<(usize, String, String)> = add_table_state.columns.iter().enumerate().filter(|(_, col)| col.selected).map(|(index, col)| (index, col.name.clone(), col.data_type.clone())).collect(); if columns_to_delete.is_empty() { *command_message = "No columns selected for deletion.".to_string(); } else { let column_details: String = columns_to_delete.iter().map(|(index, name, dtype)| format!("{}. {} ({})", index + 1, name, dtype)).collect::<Vec<String>>().join("\n"); let message = format!("Delete the following columns?\n\n{}", column_details); app_state.show_dialog("Confirm Deletion", &message, vec!["Confirm".to_string(), "Cancel".to_string()], DialogPurpose::ConfirmDeleteColumns); }}
AddTableFocus::CancelButton => { *command_message = "Action: Cancel Add Table (Not Implemented)".to_string(); }
_ => { handled = false; }
}
}
_ => handled = false,
}
if handled && current_focus != new_focus {
add_table_state.current_focus = new_focus;
// Minimal change: Command message update logic can be simplified or removed if not desired
// For now, let's keep it minimal and only update if it was truly a focus change,
// and not a boundary message.
if !command_message.starts_with("At ") && current_focus != new_focus { // Avoid overwriting boundary messages
// *command_message = format!("Focus: {:?}", add_table_state.current_focus); // Optional: restore if needed
}
let new_is_canvas_input_focus = matches!(new_focus,
AddTableFocus::InputTableName | AddTableFocus::InputColumnName | AddTableFocus::InputColumnType
);
app_state.ui.focus_outside_canvas = !new_is_canvas_input_focus;
}
// If not handled, command_message remains as it was (e.g., from a deeper function call or previous event)
// or can be cleared if that's the desired default. For minimal change, we leave it.
handled
}

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// src/functions/modes/navigation/admin_nav.rs
use crate::state::pages::admin::{AdminFocus, AdminState};
use crate::state::app::state::AppState;
use crate::config::binds::config::Config;
use crate::state::app::buffer::{BufferState, AppView};
use crate::state::pages::add_table::{AddTableState, LinkDefinition};
use ratatui::widgets::ListState;
use crate::state::pages::add_logic::{AddLogicState, AddLogicFocus}; // Added AddLogicFocus import
// Helper functions list_select_next and list_select_previous remain the same
fn list_select_next(list_state: &mut ListState, item_count: usize) {
if item_count == 0 {
list_state.select(None);
return;
}
let i = match list_state.selected() {
Some(i) => if i >= item_count - 1 { 0 } else { i + 1 },
None => 0,
};
list_state.select(Some(i));
}
fn list_select_previous(list_state: &mut ListState, item_count: usize) {
if item_count == 0 {
list_state.select(None);
return;
}
let i = match list_state.selected() {
Some(i) => if i == 0 { item_count - 1 } else { i - 1 },
None => if item_count > 0 { item_count - 1 } else { 0 },
};
list_state.select(Some(i));
}
pub fn handle_admin_navigation(
key: crossterm::event::KeyEvent,
config: &Config,
app_state: &mut AppState,
admin_state: &mut AdminState,
buffer_state: &mut BufferState,
command_message: &mut String,
) -> bool {
let action = config.get_general_action(key.code, key.modifiers).map(String::from);
let current_focus = admin_state.current_focus;
let profile_count = app_state.profile_tree.profiles.len();
let mut handled = false;
match current_focus {
AdminFocus::ProfilesPane => {
match action.as_deref() {
Some("select") => {
admin_state.current_focus = AdminFocus::InsideProfilesList;
if !app_state.profile_tree.profiles.is_empty() {
if admin_state.profile_list_state.selected().is_none() {
admin_state.profile_list_state.select(Some(0));
}
}
*command_message = "Navigating profiles. Use Up/Down. Esc to exit.".to_string();
handled = true;
}
Some("next_option") | Some("move_down") => {
admin_state.current_focus = AdminFocus::Tables;
*command_message = "Focus: Tables Pane".to_string();
handled = true;
}
Some("previous_option") | Some("move_up") => {
// No wrap-around: Stay on ProfilesPane if trying to go "before" it
*command_message = "At first focusable pane.".to_string();
handled = true;
}
_ => handled = false,
}
}
AdminFocus::InsideProfilesList => {
match action.as_deref() {
Some("move_up") => {
if profile_count > 0 {
list_select_previous(&mut admin_state.profile_list_state, profile_count);
*command_message = "".to_string();
handled = true;
}
}
Some("move_down") => {
if profile_count > 0 {
list_select_next(&mut admin_state.profile_list_state, profile_count);
*command_message = "".to_string();
handled = true;
}
}
Some("select") => {
admin_state.selected_profile_index = admin_state.profile_list_state.selected();
admin_state.selected_table_index = None; // Deselect table when profile changes
if let Some(profile_idx) = admin_state.selected_profile_index {
if let Some(profile) = app_state.profile_tree.profiles.get(profile_idx) {
if !profile.tables.is_empty() {
admin_state.table_list_state.select(Some(0)); // Auto-select first table for nav
} else {
admin_state.table_list_state.select(None);
}
}
} else {
admin_state.table_list_state.select(None);
}
*command_message = format!(
"Profile '{}' set as active.",
admin_state.get_selected_profile_name().unwrap_or(&"N/A".to_string())
);
handled = true;
}
Some("exit_table_scroll") => {
admin_state.current_focus = AdminFocus::ProfilesPane;
*command_message = "Focus: Profiles Pane".to_string();
handled = true;
}
_ => handled = false,
}
}
AdminFocus::Tables => {
match action.as_deref() {
Some("select") => {
admin_state.current_focus = AdminFocus::InsideTablesList;
let current_profile_idx = admin_state.selected_profile_index
.or_else(|| admin_state.profile_list_state.selected());
if let Some(profile_idx) = current_profile_idx {
if let Some(profile) = app_state.profile_tree.profiles.get(profile_idx) {
if !profile.tables.is_empty() {
if admin_state.table_list_state.selected().is_none() {
admin_state.table_list_state.select(Some(0));
}
} else {
admin_state.table_list_state.select(None);
}
} else {
admin_state.table_list_state.select(None);
}
} else {
admin_state.table_list_state.select(None);
*command_message = "Select a profile first to view its tables.".to_string();
}
if admin_state.current_focus == AdminFocus::InsideTablesList && !admin_state.table_list_state.selected().is_none() {
*command_message = "Navigating tables. Use Up/Down. Esc to exit.".to_string();
} else if admin_state.table_list_state.selected().is_none() {
if current_profile_idx.is_none() {
*command_message = "No profile selected to view tables.".to_string();
} else {
*command_message = "No tables in selected profile.".to_string();
}
admin_state.current_focus = AdminFocus::Tables; // Stay in Tables pane if no tables to enter
}
handled = true;
}
Some("previous_option") | Some("move_up") => {
admin_state.current_focus = AdminFocus::ProfilesPane;
*command_message = "Focus: Profiles Pane".to_string();
handled = true;
}
Some("next_option") | Some("move_down") => {
admin_state.current_focus = AdminFocus::Button1;
*command_message = "Focus: Add Logic Button".to_string();
handled = true;
}
_ => handled = false,
}
}
AdminFocus::InsideTablesList => {
match action.as_deref() {
Some("move_up") => {
let current_profile_idx = admin_state.selected_profile_index
.or_else(|| admin_state.profile_list_state.selected());
if let Some(p_idx) = current_profile_idx {
if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) {
if !profile.tables.is_empty() {
list_select_previous(&mut admin_state.table_list_state, profile.tables.len());
*command_message = "".to_string();
handled = true;
} else {
*command_message = "No tables to navigate.".to_string();
handled = true;
}
}
} else {
*command_message = "No active profile for tables.".to_string();
handled = true;
}
}
Some("move_down") => {
let current_profile_idx = admin_state.selected_profile_index
.or_else(|| admin_state.profile_list_state.selected());
if let Some(p_idx) = current_profile_idx {
if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) {
if !profile.tables.is_empty() {
list_select_next(&mut admin_state.table_list_state, profile.tables.len());
*command_message = "".to_string();
handled = true;
} else {
*command_message = "No tables to navigate.".to_string();
handled = true;
}
}
} else {
*command_message = "No active profile for tables.".to_string();
handled = true;
}
}
Some("select") => { // This is for persistently selecting a table with [*]
admin_state.selected_table_index = admin_state.table_list_state.selected();
let table_name = admin_state.selected_profile_index
.and_then(|p_idx| app_state.profile_tree.profiles.get(p_idx))
.and_then(|p| admin_state.selected_table_index.and_then(|t_idx| p.tables.get(t_idx)))
.map_or("N/A", |t| t.name.as_str());
*command_message = format!("Table '{}' set as active.", table_name);
handled = true;
}
Some("exit_table_scroll") => {
admin_state.current_focus = AdminFocus::Tables;
*command_message = "Focus: Tables Pane".to_string();
handled = true;
}
_ => handled = false,
}
}
AdminFocus::Button1 => { // Add Logic Button
match action.as_deref() {
Some("select") => { // Typically "Enter" key
if let Some(p_idx) = admin_state.selected_profile_index {
if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) {
if let Some(t_idx) = admin_state.selected_table_index {
if let Some(table) = profile.tables.get(t_idx) {
// Both profile and table are selected, proceed
admin_state.add_logic_state = AddLogicState {
profile_name: profile.name.clone(),
selected_table_name: Some(table.name.clone()),
// selected_table_id: table.id, // If you have table IDs
editor_keybinding_mode: config.editor.keybinding_mode.clone(),
current_focus: AddLogicFocus::default(), // Reset focus for the new screen
..AddLogicState::default()
};
buffer_state.update_history(AppView::AddLogic); // Switch view
app_state.ui.focus_outside_canvas = false; // Ensure canvas focus
*command_message = format!(
"Opening Add Logic for table '{}' in profile '{}'...",
table.name, profile.name
);
} else {
// This case should ideally not be reached if indices are managed correctly
*command_message = "Error: Selected table data not found.".to_string();
}
} else {
// Profile is selected, but table is not
*command_message = "Select a table first!".to_string();
}
} else {
// This case should ideally not be reached if p_idx is valid
*command_message = "Error: Selected profile data not found.".to_string();
}
} else {
// Profile is not selected
*command_message = "Select a profile first!".to_string();
}
handled = true;
}
Some("previous_option") | Some("move_up") => {
admin_state.current_focus = AdminFocus::Tables;
*command_message = "Focus: Tables Pane".to_string();
handled = true;
}
Some("next_option") | Some("move_down") => {
admin_state.current_focus = AdminFocus::Button2;
*command_message = "Focus: Add Table Button".to_string();
handled = true;
}
_ => handled = false,
}
}
AdminFocus::Button2 => { // Add Table Button
match action.as_deref() {
Some("select") => {
if let Some(p_idx) = admin_state.selected_profile_index {
if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) {
let selected_profile_name = profile.name.clone();
// Prepare links from the selected profile's existing tables
let available_links: Vec<LinkDefinition> = profile.tables.iter()
.map(|table| LinkDefinition {
linked_table_name: table.name.clone(),
is_required: false, // Default, can be changed in AddTable screen
selected: false,
}).collect();
admin_state.add_table_state = AddTableState {
profile_name: selected_profile_name,
links: available_links,
..AddTableState::default() // Reset other fields
};
buffer_state.update_history(AppView::AddTable);
app_state.ui.focus_outside_canvas = false;
*command_message = format!("Opening Add Table for profile '{}'...", admin_state.add_table_state.profile_name);
handled = true;
} else {
*command_message = "Error: Selected profile index out of bounds.".to_string();
handled = true;
}
} else {
*command_message = "Please select a profile ([*]) first to add a table.".to_string();
handled = true;
}
}
Some("previous_option") | Some("move_up") => {
admin_state.current_focus = AdminFocus::Button1;
*command_message = "Focus: Add Logic Button".to_string();
handled = true;
}
Some("next_option") | Some("move_down") => {
admin_state.current_focus = AdminFocus::Button3;
*command_message = "Focus: Change Table Button".to_string();
handled = true;
}
_ => handled = false,
}
}
AdminFocus::Button3 => { // Change Table Button
match action.as_deref() {
Some("select") => {
// Future: Logic to load selected table into AddTableState for editing
*command_message = "Action: Change Table (Not Implemented)".to_string();
handled = true;
}
Some("previous_option") | Some("move_up") => {
admin_state.current_focus = AdminFocus::Button2;
*command_message = "Focus: Add Table Button".to_string();
handled = true;
}
Some("next_option") | Some("move_down") => {
// No wrap-around: Stay on Button3 if trying to go "after" it
*command_message = "At last focusable button.".to_string();
handled = true;
}
_ => handled = false,
}
}
}
handled
}

View File

@@ -2,3 +2,5 @@
pub mod auth_ro;
pub mod form_ro;
pub mod add_table_ro;
pub mod add_logic_ro;

View File

@@ -0,0 +1,235 @@
// src/functions/modes/read_only/add_logic_ro.rs
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::state::pages::add_logic::AddLogicState; // Changed
use crate::state::pages::canvas_state::CanvasState;
use crate::state::app::state::AppState;
use anyhow::Result;
// Word navigation helpers (get_char_type, find_next_word_start, etc.)
// can be kept as they are generic.
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() { CharType::Whitespace }
else if c.is_alphanumeric() { CharType::Alphanumeric }
else { CharType::Punctuation }
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos >= len { return len; }
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == initial_type { pos += 1; }
while pos < len && get_char_type(chars[pos]) == CharType::Whitespace { pos += 1; }
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 { return 0; }
let mut pos = current_pos.min(len - 1);
if get_char_type(chars[pos]) == CharType::Whitespace {
pos = find_next_word_start(text, pos);
}
if pos >= len { return len.saturating_sub(1); }
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type { pos += 1; }
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 { return 0; }
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace { pos -= 1; }
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace { return 0; }
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type { pos -= 1; }
pos
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let prev_start = find_prev_word_start(text, current_pos);
if prev_start == 0 { return 0; }
find_word_end(text, prev_start.saturating_sub(1))
}
/// Executes read-only actions for the AddLogic view canvas.
pub async fn execute_action(
action: &str,
app_state: &mut AppState,
state: &mut AddLogicState,
ideal_cursor_column: &mut usize,
key_sequence_tracker: &mut KeySequenceTracker,
command_message: &mut String,
) -> Result<String> {
match action {
"move_up" => {
key_sequence_tracker.reset();
let num_fields = AddLogicState::INPUT_FIELD_COUNT;
if num_fields == 0 { return Ok("No fields.".to_string()); }
let current_field = state.current_field();
if current_field > 0 {
let new_field = current_field - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() { 0 } else { current_input.len().saturating_sub(1) };
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
} else {
*command_message = "At top of form.".to_string();
}
Ok(command_message.clone())
}
"move_down" => {
key_sequence_tracker.reset();
let num_fields = AddLogicState::INPUT_FIELD_COUNT;
if num_fields == 0 { return Ok("No fields.".to_string()); }
let current_field = state.current_field();
let last_field_index = num_fields - 1;
if current_field < last_field_index {
let new_field = current_field + 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() { 0 } else { current_input.len().saturating_sub(1) };
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
} else {
// Move focus outside canvas when moving down from the last field
// FIX: Go to ScriptContentPreview instead of SaveButton
app_state.ui.focus_outside_canvas = true;
state.last_canvas_field = 2;
state.current_focus = crate::state::pages::add_logic::AddLogicFocus::ScriptContentPreview; // FIXED!
*command_message = "Focus moved to script preview".to_string();
}
Ok(command_message.clone())
}
// ... (rest of the actions remain the same) ...
"move_first_line" => {
key_sequence_tracker.reset();
if AddLogicState::INPUT_FIELD_COUNT > 0 {
state.set_current_field(0);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() { 0 } else { current_input.len().saturating_sub(1) };
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_last_line" => {
key_sequence_tracker.reset();
let num_fields = AddLogicState::INPUT_FIELD_COUNT;
if num_fields > 0 {
let last_field_index = num_fields - 1;
state.set_current_field(last_field_index);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() { 0 } else { current_input.len().saturating_sub(1) };
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_left" => {
let current_pos = state.current_cursor_pos();
let new_pos = current_pos.saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
if !current_input.is_empty() && current_pos < current_input.len().saturating_sub(1) {
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_next" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(current_input, state.current_cursor_pos());
let final_pos = new_pos.min(current_input.len().saturating_sub(1));
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
let final_pos = if new_pos == current_pos && current_pos < current_input.len().saturating_sub(1) {
find_word_end(current_input, current_pos + 1)
} else {
new_pos
};
let max_valid_index = current_input.len().saturating_sub(1);
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
}
"move_line_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = current_input.len().saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
} else {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
}
Ok("".to_string())
}
"enter_edit_mode_before" | "enter_edit_mode_after" | "enter_command_mode" | "exit_highlight_mode" => {
key_sequence_tracker.reset();
Ok("Mode change handled by main loop".to_string())
}
_ => {
key_sequence_tracker.reset();
command_message.clear();
Ok(format!("Unknown read-only action: {}", action))
},
}
}

View File

@@ -0,0 +1,267 @@
// src/functions/modes/read_only/add_table_ro.rs
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::state::pages::add_table::AddTableState;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::app::state::AppState;
use anyhow::Result;
// Re-use word navigation helpers if they are public or move them to a common module
// For now, duplicating them here for simplicity. Consider refactoring later.
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() { CharType::Whitespace }
else if c.is_alphanumeric() { CharType::Alphanumeric }
else { CharType::Punctuation }
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos >= len { return len; }
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == initial_type { pos += 1; }
while pos < len && get_char_type(chars[pos]) == CharType::Whitespace { pos += 1; }
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 { return 0; }
let mut pos = current_pos.min(len - 1);
if get_char_type(chars[pos]) == CharType::Whitespace {
pos = find_next_word_start(text, pos);
}
if pos >= len { return len.saturating_sub(1); }
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type { pos += 1; }
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 { return 0; }
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace { pos -= 1; }
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace { return 0; }
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type { pos -= 1; }
pos
}
// Note: find_prev_word_end might need adjustments based on desired behavior.
// This version finds the end of the word *before* the previous word start.
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let prev_start = find_prev_word_start(text, current_pos);
if prev_start == 0 { return 0; }
// Find the end of the word that starts at prev_start - 1
find_word_end(text, prev_start.saturating_sub(1))
}
/// Executes read-only actions for the AddTable view canvas.
pub async fn execute_action(
action: &str,
app_state: &mut AppState, // Needed for focus_outside_canvas
state: &mut AddTableState,
ideal_cursor_column: &mut usize,
key_sequence_tracker: &mut KeySequenceTracker,
command_message: &mut String, // Keep for potential messages
) -> Result<String> {
// Use the CanvasState trait methods implemented for AddTableState
match action {
"move_up" => {
key_sequence_tracker.reset();
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields == 0 {
*command_message = "No fields.".to_string();
return Ok(command_message.clone());
}
let current_field = state.current_field(); // Gets the index (0, 1, or 2)
if current_field > 0 {
// This handles moving from field 2 -> 1, or 1 -> 0
let new_field = current_field - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = current_input.len(); // Allow cursor at end
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos; // Update ideal column as cursor moved
*command_message = "".to_string(); // Clear message for successful internal navigation
} else {
// current_field is 0 (InputTableName), and user pressed Up.
// Forbid moving up. Do not change focus or cursor.
*command_message = "At top of form.".to_string();
}
Ok(command_message.clone())
}
"move_down" => {
key_sequence_tracker.reset();
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields == 0 {
*command_message = "No fields.".to_string();
return Ok(command_message.clone());
}
let current_field = state.current_field();
let last_field_index = num_fields - 1;
if current_field < last_field_index {
let new_field = current_field + 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = current_input.len(); // Allow cursor at end
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos; // Update ideal column
*command_message = "".to_string();
} else {
// Move focus outside canvas when moving down from the last field
app_state.ui.focus_outside_canvas = true;
// Set focus to the first element outside canvas (AddColumnButton)
state.current_focus =
crate::state::pages::add_table::AddTableFocus::AddColumnButton;
*command_message = "Focus moved below canvas".to_string();
}
Ok(command_message.clone())
}
// ... (other actions like "move_first_line", "move_left", etc. remain the same) ...
"move_first_line" => {
key_sequence_tracker.reset();
if AddTableState::INPUT_FIELD_COUNT > 0 {
state.set_current_field(0);
let current_input = state.get_current_input();
let max_cursor_pos = current_input.len();
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos; // Update ideal column
}
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_last_line" => {
key_sequence_tracker.reset();
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields > 0 {
let last_field_index = num_fields - 1;
state.set_current_field(last_field_index);
let current_input = state.get_current_input();
let max_cursor_pos = current_input.len();
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos; // Update ideal column
}
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_left" => {
let current_pos = state.current_cursor_pos();
let new_pos = current_pos.saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
// Allow moving cursor one position past the end
if current_pos < current_input.len() {
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_word_next" => {
let current_input = state.get_current_input();
let new_pos = find_next_word_start(
current_input,
state.current_cursor_pos(),
);
let final_pos = new_pos.min(current_input.len()); // Allow cursor at end
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_word_end" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
// If find_word_end returns current_pos, try starting search from next char
let final_pos =
if new_pos == current_pos && current_pos < current_input.len() {
find_word_end(current_input, current_pos + 1)
} else {
new_pos
};
let max_valid_index = current_input.len(); // Allow cursor at end
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_word_prev" => {
let current_input = state.get_current_input();
let new_pos = find_prev_word_start(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
let new_pos = find_prev_word_end(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_line_end" => {
let current_input = state.get_current_input();
let new_pos = current_input.len(); // Allow cursor at end
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
*command_message = "".to_string();
Ok(command_message.clone())
}
// Actions handled by main event loop (mode changes)
"enter_edit_mode_before" | "enter_edit_mode_after"
| "enter_command_mode" | "exit_highlight_mode" => {
key_sequence_tracker.reset();
// These actions are primarily mode changes handled by the main event loop.
// The message here might be overridden by the main loop's message for mode change.
*command_message = "Mode change initiated".to_string();
Ok(command_message.clone())
}
_ => {
key_sequence_tracker.reset();
*command_message =
format!("Unknown read-only action: {}", action);
Ok(command_message.clone())
}
}
}

View File

@@ -1,9 +1,9 @@
// src/functions/modes/read_only/auth_ro.rs
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::state::canvas_state::CanvasState;
use crate::state::state::AppState;
use std::error::Error;
use crate::state::pages::canvas_state::CanvasState;
use crate::state::app::state::AppState;
use anyhow::Result;
#[derive(PartialEq)]
enum CharType {
@@ -19,7 +19,7 @@ pub async fn execute_action<S: CanvasState>(
ideal_cursor_column: &mut usize,
key_sequence_tracker: &mut KeySequenceTracker,
command_message: &mut String,
) -> Result<String, Box<dyn Error>> {
) -> Result<String> {
match action {
"previous_entry" | "next_entry" => {
key_sequence_tracker.reset();
@@ -60,7 +60,7 @@ pub async fn execute_action<S: CanvasState>(
if current_field == last_field_index {
// Already on the last field, move focus outside
app_state.ui.focus_outside_canvas = true;
app_state.general.selected_item = 0; // Focus first general item (e.g., Login button)
app_state.focused_button_index= 0;
key_sequence_tracker.reset();
Ok("Focus moved below canvas".to_string())
} else {
@@ -252,28 +252,6 @@ fn find_next_word_start(text: &str, current_pos: usize) -> usize {
pos
}
fn find_next_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
let next_start = find_next_word_start(text, current_pos);
if next_start >= chars.len() {
return chars.len().saturating_sub(1);
}
let mut pos = next_start;
let word_type = get_char_type(chars[pos]);
while pos < chars.len() && get_char_type(chars[pos]) == word_type {
pos += 1;
}
pos.saturating_sub(1).min(chars.len().saturating_sub(1))
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
@@ -282,8 +260,6 @@ fn find_word_end(text: &str, current_pos: usize) -> usize {
}
let mut pos = current_pos.min(len - 1);
let original_pos = pos;
let current_type = get_char_type(chars[pos]);
if current_type != CharType::Whitespace {
while pos < len && get_char_type(chars[pos]) == current_type {

View File

@@ -1,8 +1,8 @@
// src/functions/modes/read_only/form_ro.rs
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::state::canvas_state::CanvasState;
use std::error::Error;
use crate::state::pages::canvas_state::CanvasState;
use anyhow::Result;
#[derive(PartialEq)]
enum CharType {
@@ -17,7 +17,7 @@ pub async fn execute_action<S: CanvasState>(
ideal_cursor_column: &mut usize,
key_sequence_tracker: &mut KeySequenceTracker,
command_message: &mut String,
) -> Result<String, Box<dyn Error>> {
) -> Result<String> {
match action {
"previous_entry" | "next_entry" => {
key_sequence_tracker.reset();
@@ -238,28 +238,6 @@ fn find_next_word_start(text: &str, current_pos: usize) -> usize {
pos
}
fn find_next_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
let next_start = find_next_word_start(text, current_pos);
if next_start >= chars.len() {
return chars.len().saturating_sub(1);
}
let mut pos = next_start;
let word_type = get_char_type(chars[pos]);
while pos < chars.len() && get_char_type(chars[pos]) == word_type {
pos += 1;
}
pos.saturating_sub(1).min(chars.len().saturating_sub(1))
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
@@ -268,8 +246,6 @@ fn find_word_end(text: &str, current_pos: usize) -> usize {
}
let mut pos = current_pos.min(len - 1);
let original_pos = pos;
let current_type = get_char_type(chars[pos]);
if current_type != CharType::Whitespace {
while pos < len && get_char_type(chars[pos]) == current_type {

View File

@@ -1,10 +1,16 @@
// client/src/main.rs
use client::run_ui;
use dotenvy::dotenv;
use std::error::Error;
use anyhow::Result;
use tracing_subscriber;
use std::env;
#[tokio::main]
async fn main() -> Result<(), Box<dyn Error>> {
async fn main() -> Result<()> {
if env::var("ENABLE_TRACING").is_ok() {
tracing_subscriber::fmt::init();
}
dotenv().ok();
run_ui().await
}

View File

@@ -1,22 +1,24 @@
// src/modes/canvas/common_mode.rs
use crate::tui::terminal::core::TerminalCore;
use crate::state::pages::{form::FormState, auth::AuthState, auth::RegisterState};
use crate::state::state::AppState;
use crate::state::pages::{form::FormState, auth::LoginState, auth::RegisterState, auth::AuthState};
use crate::state::app::state::AppState;
use crate::services::grpc_client::GrpcClient;
use crate::services::auth::AuthClient;
use crate::modes::handlers::event::EventOutcome;
use crate::tui::functions::common::form::SaveOutcome;
use anyhow::{Context, Result};
use crate::tui::functions::common::{
form::{save as form_save, revert as form_revert},
login::{save as login_save, revert as login_revert},
register::{save as register_save, revert as register_revert},
register::{revert as register_revert},
};
pub async fn handle_core_action(
action: &str,
form_state: &mut FormState,
auth_state: &mut AuthState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
grpc_client: &mut GrpcClient,
auth_client: &mut AuthClient,
@@ -24,14 +26,11 @@ pub async fn handle_core_action(
app_state: &mut AppState,
current_position: &mut u64,
total_count: u64,
) -> Result<EventOutcome, Box<dyn std::error::Error>> {
) -> Result<EventOutcome> {
match action {
"save" => {
if app_state.ui.show_login {
let message = login_save(auth_state, auth_client, app_state).await?;
Ok(EventOutcome::Ok(message))
} else if app_state.ui.show_register {
let message = register_save(register_state, auth_client, app_state).await?;
let message = login_save(auth_state, login_state, auth_client, app_state).await.context("Login save action failed")?;
Ok(EventOutcome::Ok(message))
} else {
let save_outcome = form_save(
@@ -39,7 +38,7 @@ pub async fn handle_core_action(
grpc_client,
current_position,
total_count,
).await?;
).await.context("Register save action failed")?;
let message = match save_outcome {
SaveOutcome::NoChange => "No changes to save.".to_string(),
SaveOutcome::UpdatedExisting => "Entry updated.".to_string(),
@@ -54,9 +53,7 @@ pub async fn handle_core_action(
},
"save_and_quit" => {
let message = if app_state.ui.show_login {
login_save(auth_state, auth_client, app_state).await?
} else if app_state.ui.show_register {
register_save(register_state, auth_client, app_state).await?
login_save(auth_state, login_state, auth_client, app_state).await.context("Login save n quit action failed")?
} else {
let save_outcome = form_save(
form_state,
@@ -75,7 +72,7 @@ pub async fn handle_core_action(
},
"revert" => {
if app_state.ui.show_login {
let message = login_revert(auth_state, app_state).await;
let message = login_revert(login_state, app_state).await;
Ok(EventOutcome::Ok(message))
} else if app_state.ui.show_register {
let message = register_revert(register_state, app_state).await;
@@ -86,7 +83,7 @@ pub async fn handle_core_action(
grpc_client,
current_position,
total_count,
).await?;
).await.context("Form revert x action failed")?;
Ok(EventOutcome::Ok(message))
}
},

View File

@@ -1,206 +1,312 @@
// src/modes/canvas/edit.rs
use crate::config::binds::config::Config;
use crate::services::grpc_client::GrpcClient;
use crate::state::pages::{auth::{AuthState, RegisterState}};
use crate::state::canvas_state::CanvasState;
use crate::state::pages::{
auth::{LoginState, RegisterState},
canvas_state::CanvasState,
};
use crate::state::pages::add_logic::AddLogicState;
use crate::state::pages::form::FormState;
use crate::functions::modes::edit::{auth_e, form_e};
use crate::state::pages::add_table::AddTableState;
use crate::state::pages::admin::AdminState;
use crate::modes::handlers::event::EventOutcome;
use crate::state::state::AppState;
use crate::functions::modes::edit::{add_logic_e, auth_e, form_e, add_table_e};
use crate::state::app::state::AppState;
use anyhow::Result;
use crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum EditEventOutcome {
Message(String), // Return a message, stay in Edit mode
ExitEditMode, // Signal to exit Edit mode
}
pub async fn handle_edit_event(
key: KeyEvent,
config: &Config,
form_state: &mut FormState,
auth_state: &mut AuthState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
admin_state: &mut AdminState,
ideal_cursor_column: &mut usize,
command_message: &mut String,
current_position: &mut u64,
total_count: u64,
grpc_client: &mut GrpcClient,
app_state: &AppState,
) -> Result<String, Box<dyn std::error::Error>> {
// Global command mode check
) -> Result<EditEventOutcome> {
// Global command mode check (should ideally be handled before calling this function)
if let Some("enter_command_mode") = config.get_action_for_key_in_mode(
&config.keybindings.global,
key.code,
key.modifiers
key.modifiers,
) {
*command_message = "Switching to Command Mode...".to_string();
return Ok(command_message.clone());
return Ok(EditEventOutcome::Message(
"Command mode entry handled globally.".to_string(),
));
}
// Common actions (save/revert)
if let Some(action) = config.get_action_for_key_in_mode(
&config.keybindings.common,
key.code,
key.modifiers
) {
key.modifiers,
).as_deref() {
if matches!(action, "save" | "revert") {
let message = if app_state.ui.show_login {
let message_string: String = if app_state.ui.show_login {
auth_e::execute_common_action(
action,
auth_state, // Concrete AuthState
login_state,
grpc_client,
current_position,
total_count
).await
total_count,
)
.await?
} else if app_state.ui.show_register {
auth_e::execute_common_action(
action,
register_state,
grpc_client,
current_position,
total_count
).await
total_count,
)
.await?
} else if app_state.ui.show_add_table {
format!(
"Action '{}' not fully implemented for Add Table view here.",
action
)
} else if app_state.ui.show_add_logic {
format!(
"Action '{}' not fully implemented for Add Logic view here.",
action
)
} else {
form_e::execute_common_action(
let outcome = form_e::execute_common_action(
action,
form_state, // Concrete FormState
form_state,
grpc_client,
current_position,
total_count
).await
.map(|outcome| match outcome {
total_count,
)
.await?;
match outcome {
EventOutcome::Ok(msg) => msg,
EventOutcome::Exit(msg) => format!("Exit requested: {}", msg),
EventOutcome::DataSaved(save_outcome, msg) => format!("Data saved ({:?}): {}", save_outcome, msg),
EventOutcome::ButtonSelected { context, index } => {
"Unexpected action in edit mode".to_string()
}
})
}?;
return Ok(message);
EventOutcome::DataSaved(_, msg) => msg,
_ => format!(
"Unexpected outcome from common action: {:?}",
outcome
),
}
};
return Ok(EditEventOutcome::Message(message_string));
}
}
// Edit-specific actions
if let Some(action) = config.get_edit_action_for_key(key.code, key.modifiers) {
// --- Special Handling for Tab/Shift+Tab in Role Field ---
if let Some(action) =
config.get_edit_action_for_key(key.code, key.modifiers)
.as_deref() {
// Handle enter_decider first
if action == "enter_decider" {
let effective_action = if app_state.ui.show_register
&& register_state.in_suggestion_mode
&& register_state.current_field() == 4 {
"select_suggestion"
} else {
"next_field"
};
let msg = if app_state.ui.show_login {
auth_e::execute_edit_action(
effective_action,
key,
login_state,
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_add_table {
add_table_e::execute_edit_action(
effective_action,
key,
&mut admin_state.add_table_state,
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_add_logic {
add_logic_e::execute_edit_action(
effective_action,
key,
&mut admin_state.add_logic_state,
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_register {
auth_e::execute_edit_action(
effective_action,
key,
register_state,
ideal_cursor_column,
)
.await?
} else {
form_e::execute_edit_action(
effective_action,
key,
form_state,
ideal_cursor_column,
)
.await?
};
return Ok(EditEventOutcome::Message(msg));
}
if action == "exit" {
if app_state.ui.show_register && register_state.in_suggestion_mode {
let msg = auth_e::execute_edit_action(
"exit_suggestion_mode",
key,
register_state,
ideal_cursor_column,
)
.await?;
return Ok(EditEventOutcome::Message(msg));
} else {
return Ok(EditEventOutcome::ExitEditMode);
}
}
// Special handling for role field suggestions (Register view only)
if app_state.ui.show_register && register_state.current_field() == 4 {
if !register_state.in_suggestion_mode && key.code == KeyCode::Tab && key.modifiers == KeyModifiers::NONE {
if !register_state.in_suggestion_mode
&& key.code == KeyCode::Tab
&& key.modifiers == KeyModifiers::NONE
{
register_state.update_role_suggestions();
if !register_state.role_suggestions.is_empty() {
register_state.in_suggestion_mode = true;
register_state.selected_suggestion_index = Some(0); // Select first suggestion
return Ok("Suggestions shown".to_string());
register_state.selected_suggestion_index = Some(0);
return Ok(EditEventOutcome::Message(
"Suggestions shown".to_string(),
));
} else {
return Ok("No suggestions available".to_string());
return Ok(EditEventOutcome::Message(
"No suggestions available".to_string(),
));
}
}
if register_state.in_suggestion_mode
&& matches!(
action,
"suggestion_down" | "suggestion_up"
)
{
let msg = auth_e::execute_edit_action(
action,
key,
register_state,
ideal_cursor_column,
)
.await?;
return Ok(EditEventOutcome::Message(msg));
}
}
// --- End Special Handling ---
return if app_state.ui.show_login {
// Execute other edit actions based on the current view
let msg = if app_state.ui.show_login {
auth_e::execute_edit_action(
action,
key,
auth_state,
login_state,
ideal_cursor_column,
grpc_client,
current_position,
total_count
).await
)
.await?
} else if app_state.ui.show_add_table {
add_table_e::execute_edit_action(
action,
key,
&mut admin_state.add_table_state,
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_add_logic {
add_logic_e::execute_edit_action(
action,
key,
&mut admin_state.add_logic_state,
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_register {
auth_e::execute_edit_action(
action,
key,
register_state,
ideal_cursor_column,
grpc_client,
current_position,
total_count
).await
)
.await?
} else {
form_e::execute_edit_action(
action,
key,
form_state,
ideal_cursor_column,
grpc_client,
current_position,
total_count
).await
)
.await?
};
return Ok(EditEventOutcome::Message(msg));
}
// Character insertion
if let KeyCode::Char(_) = key.code {
// If in suggestion mode, exit it before inserting char
if app_state.ui.show_register && register_state.in_suggestion_mode {
register_state.in_suggestion_mode = false;
register_state.show_role_suggestions = false;
register_state.selected_suggestion_index = None;
}
let is_role_field = app_state.ui.show_register && register_state.current_field() == 4;
// --- End Autocomplete Trigger ---
return if app_state.ui.show_login {
auth_e::execute_edit_action(
"insert_char",
key,
auth_state,
ideal_cursor_column,
grpc_client,
current_position,
total_count
).await
} else if app_state.ui.show_register {
auth_e::execute_edit_action(
"insert_char",
key,
register_state,
ideal_cursor_column,
grpc_client,
current_position,
total_count
).await
} else {
form_e::execute_edit_action(
"insert_char",
key,
form_state,
ideal_cursor_column,
grpc_client,
current_position,
total_count
).await
};
// --- Character insertion ---
if app_state.ui.show_register && register_state.in_suggestion_mode {
register_state.in_suggestion_mode = false;
register_state.show_role_suggestions = false;
register_state.selected_suggestion_index = None;
}
// Handle Backspace/Delete for Autocomplete Trigger
if matches!(key.code, KeyCode::Backspace | KeyCode::Delete) {
// If in suggestion mode, exit it before deleting char
if app_state.ui.show_register && register_state.in_suggestion_mode {
register_state.in_suggestion_mode = false;
register_state.show_role_suggestions = false;
register_state.selected_suggestion_index = None;
}
let is_role_field = app_state.ui.show_register && register_state.current_field() == 4;
let action_str = if key.code == KeyCode::Backspace { "backspace" } else { "delete_char" };
let msg = if app_state.ui.show_login {
auth_e::execute_edit_action(
"insert_char",
key,
login_state,
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_add_table {
add_table_e::execute_edit_action(
"insert_char",
key,
&mut admin_state.add_table_state,
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_add_logic {
add_logic_e::execute_edit_action(
"insert_char",
key,
&mut admin_state.add_logic_state,
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_register {
auth_e::execute_edit_action(
"insert_char",
key,
register_state,
ideal_cursor_column,
)
.await?
} else {
form_e::execute_edit_action(
"insert_char",
key,
form_state,
ideal_cursor_column,
)
.await?
};
// Execute the action first
let result = if app_state.ui.show_register {
auth_e::execute_edit_action(
action_str,
key,
register_state,
ideal_cursor_column,
grpc_client,
current_position,
total_count
).await
} else {
// Handle for login/form if needed, assuming auth_e covers RegisterState
Ok("Action not applicable here".to_string()) // Placeholder
}?;
return Ok(result);
if app_state.ui.show_register && register_state.current_field() == 4 {
register_state.update_role_suggestions();
}
Ok(command_message.clone())
return Ok(EditEventOutcome::Message(msg));
}

View File

@@ -3,20 +3,25 @@
use crate::config::binds::config::Config;
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::services::grpc_client::GrpcClient;
use crate::state::{canvas_state::CanvasState, pages::auth::RegisterState};
use crate::state::pages::auth::AuthState;
use crate::state::pages::{canvas_state::CanvasState, auth::RegisterState};
use crate::state::pages::auth::LoginState;
use crate::state::pages::form::FormState;
use crate::state::state::AppState;
use crate::functions::modes::read_only::{auth_ro, form_ro};
use crate::state::pages::add_logic::AddLogicState;
use crate::state::pages::add_table::AddTableState;
use crate::state::app::state::AppState;
use crate::functions::modes::read_only::{add_logic_ro, auth_ro, form_ro, add_table_ro};
use crossterm::event::KeyEvent;
use anyhow::Result;
pub async fn handle_read_only_event(
app_state: &mut AppState,
key: KeyEvent,
config: &Config,
form_state: &mut FormState,
auth_state: &mut AuthState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
add_table_state: &mut AddTableState,
add_logic_state: &mut AddLogicState,
key_sequence_tracker: &mut KeySequenceTracker,
current_position: &mut u64,
total_count: u64,
@@ -24,7 +29,7 @@ pub async fn handle_read_only_event(
command_message: &mut String,
edit_mode_cooldown: &mut bool,
ideal_cursor_column: &mut usize,
) -> Result<(bool, String), Box<dyn std::error::Error>> {
) -> Result<(bool, String)> {
if config.is_enter_edit_mode_before(key.code, key.modifiers) {
*edit_mode_cooldown = true;
*command_message = "Entering Edit mode".to_string();
@@ -32,34 +37,18 @@ pub async fn handle_read_only_event(
}
if config.is_enter_edit_mode_after(key.code, key.modifiers) {
let (current_input, current_pos) = if app_state.ui.show_login { // Check Login first
(
auth_state.get_current_input(),
auth_state.current_cursor_pos(),
)
} else if app_state.ui.show_register { // Then check Register
(
register_state.get_current_input(),
register_state.current_cursor_pos(),
)
} else {
(
form_state.get_current_input(),
form_state.current_cursor_pos(),
) // Default to Form
};
// Determine target state to adjust cursor
let target_state: &mut dyn CanvasState = if app_state.ui.show_login { login_state }
else if app_state.ui.show_add_logic { add_logic_state }
else if app_state.ui.show_register { register_state }
else if app_state.ui.show_add_table { add_table_state }
else { form_state };
let current_input = target_state.get_current_input();
let current_pos = target_state.current_cursor_pos();
if !current_input.is_empty() && current_pos < current_input.len() {
if app_state.ui.show_login {
auth_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = auth_state.current_cursor_pos();
} else if app_state.ui.show_register {
register_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = register_state.current_cursor_pos();
} else { // Default to Form
form_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = form_state.current_cursor_pos();
}
target_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = target_state.current_cursor_pos();
}
*edit_mode_cooldown = true;
*command_message = "Entering Edit mode (after cursor)".to_string();
@@ -74,16 +63,12 @@ pub async fn handle_read_only_event(
"previous_entry",
"next_entry",
];
// Add context actions specific to register if needed, otherwise reuse login/form ones
const CONTEXT_ACTIONS_REGISTER: &[&str] = &[
// Add actions like "next_field", "prev_field" if handled differently than general read-only
];
if key.modifiers.is_empty() {
key_sequence_tracker.add_key(key.code);
let sequence = key_sequence_tracker.get_sequence();
if let Some(action) = config.matches_key_sequence_generalized(&sequence) {
if let Some(action) = config.matches_key_sequence_generalized(&sequence).as_deref() {
let result = if app_state.ui.show_form && CONTEXT_ACTIONS_FORM.contains(&action) {
crate::tui::functions::form::handle_action(
action,
@@ -95,12 +80,25 @@ pub async fn handle_read_only_event(
)
.await?
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) { // Handle login context actions
crate::tui::functions::login::handle_action(
crate::tui::functions::login::handle_action(action).await?
} else if app_state.ui.show_add_table {
add_table_ro::execute_action(
action,
auth_state,
app_state,
add_table_state,
ideal_cursor_column,
)
.await?
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_add_logic {
add_logic_ro::execute_action(
action,
app_state,
add_logic_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_register{
auth_ro::execute_action(
action,
@@ -114,7 +112,7 @@ pub async fn handle_read_only_event(
auth_ro::execute_action(
action,
app_state,
auth_state,
login_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
@@ -139,7 +137,7 @@ pub async fn handle_read_only_event(
}
if sequence.len() == 1 && !config.is_key_sequence_prefix(&sequence) {
if let Some(action) = config.get_read_only_action_for_key(key.code, key.modifiers) {
if let Some(action) = config.get_read_only_action_for_key(key.code, key.modifiers).as_deref() {
let result = if app_state.ui.show_form && CONTEXT_ACTIONS_FORM.contains(&action) {
crate::tui::functions::form::handle_action(
action,
@@ -151,13 +149,26 @@ pub async fn handle_read_only_event(
)
.await?
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) { // Handle login context actions
crate::tui::functions::login::handle_action(
crate::tui::functions::login::handle_action(action).await?
} else if app_state.ui.show_add_table {
add_table_ro::execute_action(
action,
auth_state,
app_state,
add_table_state,
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_register /* && CONTEXT_ACTIONS_REGISTER.contains(&action) */ { // Handle register general actions
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_add_logic {
add_logic_ro::execute_action(
action,
app_state,
add_logic_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_register {
auth_ro::execute_action(
action,
app_state,
@@ -170,7 +181,7 @@ pub async fn handle_read_only_event(
auth_ro::execute_action(
action,
app_state,
auth_state,
login_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
@@ -194,7 +205,7 @@ pub async fn handle_read_only_event(
} else {
key_sequence_tracker.reset();
if let Some(action) = config.get_read_only_action_for_key(key.code, key.modifiers) {
if let Some(action) = config.get_read_only_action_for_key(key.code, key.modifiers).as_deref() {
let result = if app_state.ui.show_form && CONTEXT_ACTIONS_FORM.contains(&action) {
crate::tui::functions::form::handle_action(
action,
@@ -205,14 +216,27 @@ pub async fn handle_read_only_event(
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) { // Handle login context actions
crate::tui::functions::login::handle_action(
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) {
crate::tui::functions::login::handle_action(action).await?
} else if app_state.ui.show_add_table {
add_table_ro::execute_action(
action,
auth_state,
app_state,
add_table_state,
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_register /* && CONTEXT_ACTIONS_REGISTER.contains(&action) */ { // Handle register general actions
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_add_logic {
add_logic_ro::execute_action(
action,
app_state,
add_logic_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
).await?
} else if app_state.ui.show_register {
auth_ro::execute_action(
action,
app_state,
@@ -225,7 +249,7 @@ pub async fn handle_read_only_event(
auth_ro::execute_action(
action,
app_state,
auth_state,
login_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,

View File

@@ -4,19 +4,20 @@ use crossterm::event::{KeyEvent, KeyCode, KeyModifiers};
use crate::config::binds::config::Config;
use crate::services::grpc_client::GrpcClient;
use crate::state::pages::form::FormState;
use crate::state::{state::AppState, pages::auth::AuthState};
use crate::state::{app::state::AppState, pages::auth::LoginState, pages::auth::RegisterState};
use crate::modes::common::commands::CommandHandler;
use crate::tui::terminal::core::TerminalCore;
use crate::tui::functions::common::form::{save, revert};
use crate::modes::handlers::event::EventOutcome;
use crate::tui::functions::common::form::SaveOutcome;
use std::error::Error;
use anyhow::Result;
pub async fn handle_command_event(
key: KeyEvent,
config: &Config,
app_state: &AppState,
auth_state: &AuthState,
login_state: &LoginState,
register_state: &RegisterState,
form_state: &mut FormState,
command_input: &mut String,
command_message: &mut String,
@@ -25,7 +26,7 @@ pub async fn handle_command_event(
terminal: &mut TerminalCore,
current_position: &mut u64,
total_count: u64,
) -> Result<EventOutcome, Box<dyn Error>> {
) -> Result<EventOutcome> {
// Exit command mode (via configurable keybinding)
if config.is_exit_command_mode(key.code, key.modifiers) {
command_input.clear();
@@ -39,7 +40,8 @@ pub async fn handle_command_event(
config,
form_state,
app_state,
auth_state,
login_state,
register_state,
command_input,
command_message,
grpc_client,
@@ -73,7 +75,8 @@ async fn process_command(
config: &Config,
form_state: &mut FormState,
app_state: &AppState,
auth_state: &AuthState,
login_state: &LoginState,
register_state: &RegisterState,
command_input: &mut String,
command_message: &mut String,
grpc_client: &mut GrpcClient,
@@ -81,7 +84,7 @@ async fn process_command(
terminal: &mut TerminalCore,
current_position: &mut u64,
total_count: u64,
) -> Result<EventOutcome, Box<dyn Error>> {
) -> Result<EventOutcome> {
// Clone the trimmed command to avoid borrow issues
let command = command_input.trim().to_string();
if command.is_empty() {
@@ -101,7 +104,8 @@ async fn process_command(
terminal,
app_state,
form_state,
auth_state,
login_state,
register_state,
)
.await?;
command_input.clear();

View File

@@ -1,8 +1,9 @@
// src/modes/common/commands.rs
use crate::tui::terminal::core::TerminalCore;
use crate::state::state::AppState;
use crate::state::pages::{form::FormState, auth::AuthState};
use crate::state::canvas_state::CanvasState;
use crate::state::app::state::AppState;
use crate::state::pages::{form::FormState, auth::LoginState, auth::RegisterState};
use crate::state::pages::canvas_state::CanvasState;
use anyhow::Result;
pub struct CommandHandler;
@@ -17,10 +18,11 @@ impl CommandHandler {
terminal: &mut TerminalCore,
app_state: &AppState,
form_state: &FormState,
auth_state: &AuthState,
) -> Result<(bool, String), Box<dyn std::error::Error>> {
login_state: &LoginState,
register_state: &RegisterState,
) -> Result<(bool, String)> {
match action {
"quit" => self.handle_quit(terminal, app_state, form_state, auth_state).await,
"quit" => self.handle_quit(terminal, app_state, form_state, login_state, register_state).await,
"force_quit" => self.handle_force_quit(terminal).await,
"save_and_quit" => self.handle_save_quit(terminal).await,
_ => Ok((false, format!("Unknown command: {}", action))),
@@ -32,11 +34,14 @@ impl CommandHandler {
terminal: &mut TerminalCore,
app_state: &AppState,
form_state: &FormState,
auth_state: &AuthState,
) -> Result<(bool, String), Box<dyn std::error::Error>> {
login_state: &LoginState,
register_state: &RegisterState,
) -> Result<(bool, String)> {
// Use actual unsaved changes state instead of is_saved flag
let has_unsaved = if app_state.ui.show_login {
auth_state.has_unsaved_changes()
login_state.has_unsaved_changes()
} else if app_state.ui.show_register {
register_state.has_unsaved_changes()
} else {
form_state.has_unsaved_changes
};
@@ -52,7 +57,7 @@ impl CommandHandler {
async fn handle_force_quit(
&self,
terminal: &mut TerminalCore,
) -> Result<(bool, String), Box<dyn std::error::Error>> {
) -> Result<(bool, String)> {
terminal.cleanup()?;
Ok((true, "Force exiting without saving.".into()))
}
@@ -60,7 +65,7 @@ impl CommandHandler {
async fn handle_save_quit(
&mut self,
terminal: &mut TerminalCore,
) -> Result<(bool, String), Box<dyn std::error::Error>> {
) -> Result<(bool, String)> {
terminal.cleanup()?;
Ok((true, "State saved. Exiting.".into()))
}

View File

@@ -3,12 +3,14 @@
use crossterm::event::{Event, KeyCode};
use crate::config::binds::config::Config;
use crate::ui::handlers::context::DialogPurpose;
use crate::state::state::AppState;
use crate::state::pages::auth::AuthState;
use crate::state::pages::auth::RegisterState;
use crate::services::auth::AuthClient;
use crate::state::app::{state::AppState, buffer::AppView};
use crate::state::app::buffer::BufferState;
use crate::state::pages::auth::{LoginState, RegisterState};
use crate::state::pages::admin::AdminState;
use crate::modes::handlers::event::EventOutcome;
use crate::tui::functions::common::{login, register};
use crate::tui::functions::common::add_table::handle_delete_selected_columns;
use anyhow::Result;
/// Handles key events specifically when a dialog is active.
/// Returns Some(Result<EventOutcome, Error>) if the event was handled (consumed),
@@ -17,10 +19,11 @@ pub async fn handle_dialog_event(
event: &Event,
config: &Config,
app_state: &mut AppState,
auth_state: &mut AuthState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
auth_client: &mut AuthClient,
) -> Option<Result<EventOutcome, Box<dyn std::error::Error>>> {
buffer_state: &mut BufferState,
admin_state: &mut AdminState,
) -> Option<Result<EventOutcome>> {
if let Event::Key(key) = event {
// Always allow Esc to dismiss
if key.code == KeyCode::Esc {
@@ -62,7 +65,7 @@ pub async fn handle_dialog_event(
match selected_index {
0 => { // "Menu" button selected
app_state.hide_dialog();
let message = login::back_to_main(auth_state, app_state).await;
let message = login::back_to_main(login_state, app_state, buffer_state).await;
return Some(Ok(EventOutcome::Ok(message)));
}
1 => {
@@ -91,8 +94,7 @@ pub async fn handle_dialog_event(
match selected_index {
0 => { // "OK" button for RegisterSuccess
app_state.hide_dialog();
// Go back to intro after successful registration dialog
let message = register::back_to_main(register_state, app_state).await;
let message = register::back_to_login(register_state, app_state, buffer_state).await;
return Some(Ok(EventOutcome::Ok(message)));
}
_ => { // Default for RegisterSuccess
@@ -113,6 +115,40 @@ pub async fn handle_dialog_event(
}
}
}
DialogPurpose::ConfirmDeleteColumns => {
match selected_index {
0 => { // "Confirm" button selected
let outcome_message = handle_delete_selected_columns(&mut admin_state.add_table_state);
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok(outcome_message)));
}
1 => { // "Cancel" button selected
app_state.hide_dialog();
return Some(Ok(EventOutcome::Ok("Deletion cancelled.".to_string())));
}
_ => { /* Handle unexpected index */ }
}
}
DialogPurpose::SaveTableSuccess => {
match selected_index {
0 => { // "OK" button selected
app_state.hide_dialog();
buffer_state.update_history(AppView::Admin); // Navigate back
return Some(Ok(EventOutcome::Ok("Save success dialog dismissed.".to_string())));
}
_ => { /* Handle unexpected index */ }
}
}
DialogPurpose::SaveLogicSuccess => {
match selected_index {
0 => { // "OK" button selected
app_state.hide_dialog();
buffer_state.update_history(AppView::Admin);
return Some(Ok(EventOutcome::Ok("Save success dialog dismissed.".to_string())));
}
_ => { /* Handle unexpected index */ }
}
}
}
}
_ => {} // Ignore other general actions when dialog is shown

View File

@@ -2,47 +2,48 @@
use crossterm::event::KeyEvent;
use crate::config::binds::config::Config;
use crate::state::state::AppState;
use crate::state::app::state::AppState;
use crate::state::pages::form::FormState;
use crate::state::pages::auth::AuthState;
use crate::state::canvas_state::CanvasState;
use crate::state::pages::auth::LoginState;
use crate::state::pages::auth::RegisterState;
use crate::state::pages::intro::IntroState;
use crate::state::pages::admin::AdminState;
use crate::state::pages::canvas_state::CanvasState;
use crate::ui::handlers::context::UiContext;
use crate::modes::handlers::event::EventOutcome;
use anyhow::Result;
pub async fn handle_navigation_event(
key: KeyEvent,
config: &Config,
form_state: &mut FormState,
app_state: &mut AppState,
auth_state: &mut AuthState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
intro_state: &mut IntroState,
admin_state: &mut AdminState,
command_mode: &mut bool,
command_input: &mut String,
command_message: &mut String,
) -> Result<EventOutcome, Box<dyn std::error::Error>> {
) -> Result<EventOutcome> {
if let Some(action) = config.get_general_action(key.code, key.modifiers) {
match action {
"move_up" => {
move_up(app_state, auth_state);
move_up(app_state, login_state, register_state, intro_state, admin_state);
return Ok(EventOutcome::Ok(String::new()));
}
"move_down" => {
move_down(app_state);
move_down(app_state, intro_state, admin_state);
return Ok(EventOutcome::Ok(String::new()));
}
"next_option" => {
next_option(app_state);
next_option(app_state, intro_state);
return Ok(EventOutcome::Ok(String::new()));
}
"previous_option" => {
previous_option(app_state);
previous_option(app_state, intro_state);
return Ok(EventOutcome::Ok(String::new()));
}
"toggle_sidebar" => {
toggle_sidebar(app_state);
return Ok(EventOutcome::Ok(format!("Sidebar {}",
if app_state.ui.show_sidebar { "shown" } else { "hidden" }
)));
}
"next_field" => {
next_field(form_state);
return Ok(EventOutcome::Ok(String::new()));
@@ -57,17 +58,16 @@ pub async fn handle_navigation_event(
}
"select" => {
let (context, index) = if app_state.ui.show_intro {
(UiContext::Intro, app_state.ui.intro_state.selected_option)
(UiContext::Intro, intro_state.selected_option)
} else if app_state.ui.show_login && app_state.ui.focus_outside_canvas {
(UiContext::Login, app_state.general.selected_item)
(UiContext::Login, app_state.focused_button_index)
} else if app_state.ui.show_register && app_state.ui.focus_outside_canvas {
(UiContext::Register, app_state.general.selected_item)
(UiContext::Register, app_state.focused_button_index)
} else if app_state.ui.show_admin {
(UiContext::Admin, app_state.general.selected_item)
(UiContext::Admin, admin_state.get_selected_index().unwrap_or(0))
} else if app_state.ui.dialog.dialog_show {
(UiContext::Dialog, app_state.ui.dialog.dialog_active_button_index)
} else {
// Handle cases where select is pressed but no button context applies
return Ok(EventOutcome::Ok("Select (No Action)".to_string()));
};
return Ok(EventOutcome::ButtonSelected { context, index });
@@ -78,79 +78,63 @@ pub async fn handle_navigation_event(
Ok(EventOutcome::Ok(String::new()))
}
pub fn move_up(app_state: &mut AppState, auth_state: &mut AuthState) {
pub fn move_up(app_state: &mut AppState, login_state: &mut LoginState, register_state: &mut RegisterState, intro_state: &mut IntroState, admin_state: &mut AdminState) {
if app_state.ui.focus_outside_canvas && app_state.ui.show_login || app_state.ui.show_register{
if app_state.general.selected_item == 0 {
if app_state.focused_button_index == 0 {
app_state.ui.focus_outside_canvas = false;
let last_field_index = auth_state.fields().len().saturating_sub(1);
auth_state.set_current_field(last_field_index);
if app_state.ui.show_login {
let last_field_index = login_state.fields().len().saturating_sub(1);
login_state.set_current_field(last_field_index);
} else {
let last_field_index = register_state.fields().len().saturating_sub(1);
register_state.set_current_field(last_field_index);
}
} else {
app_state.general.selected_item = app_state.general.selected_item.saturating_sub(1);
app_state.focused_button_index = app_state.focused_button_index.saturating_sub(1);
}
} else if app_state.ui.show_intro {
app_state.ui.intro_state.previous_option();
intro_state.previous_option();
} else if app_state.ui.show_admin {
// Assuming profile_tree.profiles is the list we're navigating
let profile_count = app_state.profile_tree.profiles.len();
if profile_count == 0 {
return;
}
// Use general state for tracking selection in admin panel
if app_state.general.selected_item == 0 {
app_state.general.selected_item = profile_count - 1;
} else {
app_state.general.selected_item = app_state.general.selected_item.saturating_sub(1);
}
admin_state.previous();
}
}
pub fn move_down(app_state: &mut AppState) {
pub fn move_down(app_state: &mut AppState, intro_state: &mut IntroState, admin_state: &mut AdminState) {
if app_state.ui.focus_outside_canvas && app_state.ui.show_login || app_state.ui.show_register {
let num_general_elements = 2;
if app_state.general.selected_item < num_general_elements - 1 {
app_state.general.selected_item += 1;
if app_state.focused_button_index < num_general_elements - 1 {
app_state.focused_button_index += 1;
}
} else if app_state.ui.show_intro {
app_state.ui.intro_state.next_option();
intro_state.next_option();
} else if app_state.ui.show_admin {
// Assuming profile_tree.profiles is the list we're navigating
let profile_count = app_state.profile_tree.profiles.len();
if profile_count == 0 {
return;
}
app_state.general.selected_item = (app_state.general.selected_item + 1) % profile_count;
admin_state.next();
}
}
pub fn next_option(app_state: &mut AppState) { // Remove option_count parameter
pub fn next_option(app_state: &mut AppState, intro_state: &mut IntroState) {
if app_state.ui.show_intro {
app_state.ui.intro_state.next_option();
intro_state.next_option();
} else {
// Get option count from state instead of parameter
let option_count = app_state.profile_tree.profiles.len();
app_state.general.current_option = (app_state.general.current_option + 1) % option_count;
app_state.focused_button_index = (app_state.focused_button_index + 1) % option_count;
}
}
pub fn previous_option(app_state: &mut AppState) {
pub fn previous_option(app_state: &mut AppState, intro_state: &mut IntroState) {
if app_state.ui.show_intro {
app_state.ui.intro_state.previous_option();
intro_state.previous_option();
} else {
let option_count = app_state.profile_tree.profiles.len();
app_state.general.current_option = if app_state.general.current_option == 0 {
option_count.saturating_sub(1) // Wrap to last option
app_state.focused_button_index = if app_state.focused_button_index == 0 {
option_count.saturating_sub(1)
} else {
app_state.general.current_option - 1
app_state.focused_button_index - 1
};
}
}
pub fn toggle_sidebar(app_state: &mut AppState) {
app_state.ui.show_sidebar = !app_state.ui.show_sidebar;
}
pub fn next_field(form_state: &mut FormState) {
if !form_state.fields.is_empty() {
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();

View File

@@ -1,27 +1,48 @@
// src/modes/handlers/event.rs
use crossterm::event::Event;
use crossterm::cursor::SetCursorStyle;
use crate::tui::terminal::core::TerminalCore;
use crate::services::grpc_client::GrpcClient;
use crate::services::auth::AuthClient;
use crate::modes::common::commands::CommandHandler;
use crate::config::binds::config::Config;
use crate::state::pages::form::FormState;
use crate::state::pages::auth::AuthState;
use crate::state::pages::auth::RegisterState;
use crate::state::canvas_state::CanvasState;
use crate::ui::handlers::rat_state::UiStateHandler;
use crate::ui::handlers::context::UiContext;
use crate::tui::functions::{intro, admin};
use crate::tui::functions::common::{login, register};
use crate::functions::common::buffer;
use anyhow::Result;
use crate::tui::{
terminal::core::TerminalCore,
functions::{
common::{form::SaveOutcome, login, register},
},
{intro, admin},
};
use crate::state::{
app::{
highlight::HighlightState,
state::AppState,
buffer::{AppView, BufferState},
},
pages::{
auth::{AuthState, LoginState, RegisterState},
admin::AdminState,
canvas_state::CanvasState,
form::FormState,
intro::IntroState,
},
};
use crate::modes::{
common::command_mode,
common::{command_mode, commands::CommandHandler},
handlers::mode_manager::{ModeManager, AppMode},
canvas::{edit, read_only, common_mode},
general::{navigation, dialog},
};
use crate::functions::modes::navigation::{admin_nav, add_table_nav};
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::modes::handlers::mode_manager::{ModeManager, AppMode};
use crate::tui::functions::common::form::SaveOutcome;
use tokio::sync::mpsc;
use crate::tui::functions::common::login::LoginResult;
use crate::tui::functions::common::register::RegisterResult;
use crate::functions::modes::navigation::add_table_nav::SaveTableResultSender;
use crate::functions::modes::navigation::add_logic_nav::SaveLogicResultSender;
use crate::functions::modes::navigation::add_logic_nav;
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum EventOutcome {
@@ -36,23 +57,38 @@ pub struct EventHandler {
pub command_input: String,
pub command_message: String,
pub is_edit_mode: bool,
pub highlight_state: HighlightState,
pub edit_mode_cooldown: bool,
pub ideal_cursor_column: usize,
pub key_sequence_tracker: KeySequenceTracker,
pub auth_client: AuthClient,
pub login_result_sender: mpsc::Sender<LoginResult>,
pub register_result_sender: mpsc::Sender<RegisterResult>,
pub save_table_result_sender: SaveTableResultSender,
pub save_logic_result_sender: SaveLogicResultSender,
}
impl EventHandler {
pub async fn new() -> Result<Self, Box<dyn std::error::Error>> {
pub async fn new(
login_result_sender: mpsc::Sender<LoginResult>,
register_result_sender: mpsc::Sender<RegisterResult>,
save_table_result_sender: SaveTableResultSender,
save_logic_result_sender: SaveLogicResultSender,
) -> Result<Self> {
Ok(EventHandler {
command_mode: false,
command_input: String::new(),
command_message: String::new(),
is_edit_mode: false,
highlight_state: HighlightState::Off,
edit_mode_cooldown: false,
ideal_cursor_column: 0,
key_sequence_tracker: KeySequenceTracker::new(800),
auth_client: AuthClient::new().await?,
login_result_sender,
register_result_sender,
save_table_result_sender,
save_logic_result_sender,
})
}
@@ -65,24 +101,48 @@ impl EventHandler {
command_handler: &mut CommandHandler,
form_state: &mut FormState,
auth_state: &mut AuthState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
app_state: &mut crate::state::state::AppState,
intro_state: &mut IntroState,
admin_state: &mut AdminState,
buffer_state: &mut BufferState,
app_state: &mut AppState,
total_count: u64,
current_position: &mut u64,
) -> Result<EventOutcome, Box<dyn std::error::Error>> {
let current_mode = ModeManager::derive_mode(app_state, self);
) -> Result<EventOutcome> {
let current_mode = ModeManager::derive_mode(app_state, self, admin_state);
app_state.update_mode(current_mode);
// --- DIALOG MODALITY ---
let current_view = {
let ui = &app_state.ui;
if ui.show_intro { AppView::Intro }
else if ui.show_login { AppView::Login }
else if ui.show_register { AppView::Register }
else if ui.show_admin { AppView::Admin }
else if ui.show_add_logic { AppView::AddLogic }
else if ui.show_add_table { AppView::AddTable }
else if ui.show_form {
let form_name = app_state.selected_profile.clone().unwrap_or_else(|| "Data Form".to_string());
AppView::Form(form_name)
}
else { AppView::Scratch }
};
buffer_state.update_history(current_view);
if app_state.ui.dialog.dialog_show {
if let Some(dialog_result) = dialog::handle_dialog_event(
&event, config, app_state, auth_state, register_state, &mut self.auth_client
&event,
config,
app_state,
login_state,
register_state,
buffer_state,
admin_state,
).await {
return dialog_result;
}
return Ok(EventOutcome::Ok(String::new()));
}
// --- END DIALOG MODALITY CHECK ---
if let Event::Key(key) = event {
let key_code = key.code;
@@ -94,83 +154,201 @@ impl EventHandler {
);
return Ok(EventOutcome::Ok(message));
}
if UiStateHandler::toggle_buffer_list(&mut app_state.ui, config, key_code, modifiers) {
let message = format!("Buffer {}",
if app_state.ui.show_buffer_list { "shown" } else { "hidden" }
);
return Ok(EventOutcome::Ok(message));
}
if !matches!(current_mode, AppMode::Edit | AppMode::Command) {
if let Some(action) = config.get_action_for_key_in_mode(
&config.keybindings.global, key_code, modifiers
) {
match action {
"next_buffer" => {
if buffer::switch_buffer(buffer_state, true) {
return Ok(EventOutcome::Ok("Switched to next buffer".to_string()));
}
}
"previous_buffer" => {
if buffer::switch_buffer(buffer_state, false) {
return Ok(EventOutcome::Ok("Switched to previous buffer".to_string()));
}
}
_ => {}
}
}
}
match current_mode {
AppMode::General => {
// Prioritize Admin Panel navigation if it's visible
if app_state.ui.show_admin
&& auth_state.role.as_deref() == Some("admin") {
if admin_nav::handle_admin_navigation(
key,
config,
app_state,
admin_state,
buffer_state,
&mut self.command_message,
) {
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
}
// --- Add Logic Page Navigation ---
if app_state.ui.show_add_logic {
let client_clone = grpc_client.clone();
let sender_clone = self.save_logic_result_sender.clone();
if add_logic_nav::handle_add_logic_navigation(
key,
config,
app_state,
&mut admin_state.add_logic_state,
&mut self.is_edit_mode,
buffer_state,
client_clone,
sender_clone,
&mut self.command_message,
) {
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
}
// --- Add Table Page Navigation ---
if app_state.ui.show_add_table {
let client_clone = grpc_client.clone();
let sender_clone = self.save_table_result_sender.clone();
if add_table_nav::handle_add_table_navigation(
key,
config,
app_state,
&mut admin_state.add_table_state,
client_clone,
sender_clone,
&mut self.command_message,
) {
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
}
let nav_outcome = navigation::handle_navigation_event(
key,
config,
form_state,
app_state,
auth_state,
login_state,
register_state,
intro_state,
admin_state,
&mut self.command_mode,
&mut self.command_input,
&mut self.command_message,
).await;
match nav_outcome {
Ok(EventOutcome::ButtonSelected { context, index }) => {
let mut message = String::from("Selected"); // Default message
match context {
let message = match context {
UiContext::Intro => {
intro::handle_intro_selection(app_state, index); // Pass index
message = format!("Intro Option {} selected", index);
intro::handle_intro_selection(app_state, buffer_state, index);
if app_state.ui.show_admin {
if !app_state.profile_tree.profiles.is_empty() {
admin_state.profile_list_state.select(Some(0));
}
}
format!("Intro Option {} selected", index)
}
UiContext::Login => {
message = match index {
0 => login::save(auth_state, &mut self.auth_client, app_state).await?,
1 => login::back_to_main(auth_state, app_state).await,
let login_action_message = match index {
0 => {
login::initiate_login(login_state, app_state, self.auth_client.clone(), self.login_result_sender.clone())
},
1 => login::back_to_main(login_state, app_state, buffer_state).await,
_ => "Invalid Login Option".to_string(),
};
login_action_message
}
UiContext::Register => {
message = match index {
0 => register::save(register_state, &mut self.auth_client, app_state).await?,
1 => register::back_to_main(register_state, app_state).await,
let register_action_message = match index {
0 => {
register::initiate_registration(register_state, app_state, self.auth_client.clone(), self.register_result_sender.clone())
},
1 => register::back_to_login(register_state, app_state, buffer_state).await,
_ => "Invalid Login Option".to_string(),
};
register_action_message
}
UiContext::Admin => {
// Assuming handle_admin_selection uses app_state.general.selected_item
admin::handle_admin_selection(app_state);
message = format!("Admin Option {} selected", index);
admin::handle_admin_selection(app_state, admin_state);
format!("Admin Option {} selected", index)
}
UiContext::Dialog => {
message = "Internal error: Unexpected dialog state".to_string();
"Internal error: Unexpected dialog state".to_string()
}
}
return Ok(EventOutcome::Ok(message)); // Return Ok with message
}; // Semicolon added here
return Ok(EventOutcome::Ok(message));
}
other => return other, // Pass through Ok, Err, DataSaved directly
other => return other,
}
},
AppMode::ReadOnly => {
if config.is_enter_edit_mode_before(key_code, modifiers) &&
ModeManager::can_enter_edit_mode(current_mode) {
// Check for Linewise highlight first
if config.get_read_only_action_for_key(key_code, modifiers) == Some("enter_highlight_mode_linewise")
&& ModeManager::can_enter_highlight_mode(current_mode)
{
let current_field_index = if app_state.ui.show_login { login_state.current_field() }
else if app_state.ui.show_register { register_state.current_field() }
else { form_state.current_field() };
self.highlight_state = HighlightState::Linewise { anchor_line: current_field_index };
self.command_message = "-- LINE HIGHLIGHT --".to_string();
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
// Check for Character-wise highlight
else if config.get_read_only_action_for_key(key_code, modifiers) == Some("enter_highlight_mode")
&& ModeManager::can_enter_highlight_mode(current_mode)
{
let current_field_index = if app_state.ui.show_login { login_state.current_field() }
else if app_state.ui.show_register { register_state.current_field() }
else { form_state.current_field() };
let current_cursor_pos = if app_state.ui.show_login { login_state.current_cursor_pos() }
else if app_state.ui.show_register { register_state.current_cursor_pos() }
else { form_state.current_cursor_pos() };
let anchor = (current_field_index, current_cursor_pos);
self.highlight_state = HighlightState::Characterwise { anchor };
self.command_message = "-- HIGHLIGHT --".to_string();
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
// Check for entering edit mode (before cursor)
else if config.get_read_only_action_for_key(key_code, modifiers).as_deref() == Some("enter_edit_mode_before")
&& ModeManager::can_enter_edit_mode(current_mode) {
self.is_edit_mode = true;
self.edit_mode_cooldown = true;
self.command_message = "Edit mode".to_string();
terminal.set_cursor_style(SetCursorStyle::BlinkingBar)?;
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
if config.is_enter_edit_mode_after(key_code, modifiers) &&
ModeManager::can_enter_edit_mode(current_mode) {
// Check for entering edit mode (after cursor)
else if config.get_read_only_action_for_key(key_code, modifiers).as_deref() == Some("enter_edit_mode_after")
&& ModeManager::can_enter_edit_mode(current_mode) {
let current_input = if app_state.ui.show_login || app_state.ui.show_register{
auth_state.get_current_input()
login_state.get_current_input()
} else {
form_state.get_current_input()
};
let current_cursor_pos = if app_state.ui.show_login || app_state.ui.show_register{
auth_state.current_cursor_pos()
login_state.current_cursor_pos()
} else {
form_state.current_cursor_pos()
};
if !current_input.is_empty() && current_cursor_pos < current_input.len() {
if app_state.ui.show_login || app_state.ui.show_register{
auth_state.set_current_cursor_pos(current_cursor_pos + 1);
self.ideal_cursor_column = auth_state.current_cursor_pos();
login_state.set_current_cursor_pos(current_cursor_pos + 1);
self.ideal_cursor_column = login_state.current_cursor_pos();
} else {
form_state.set_current_cursor_pos(current_cursor_pos + 1);
self.ideal_cursor_column = form_state.current_cursor_pos();
@@ -178,31 +356,29 @@ impl EventHandler {
}
self.is_edit_mode = true;
self.edit_mode_cooldown = true;
app_state.ui.focus_outside_canvas = false;
self.command_message = "Edit mode (after cursor)".to_string();
terminal.set_cursor_style(SetCursorStyle::BlinkingBar)?;
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
if let Some(action) = config.get_read_only_action_for_key(key_code, modifiers) {
if action == "enter_command_mode" && ModeManager::can_enter_command_mode(current_mode) {
// Check for entering command mode
else if config.get_read_only_action_for_key(key_code, modifiers) == Some("enter_command_mode")
&& ModeManager::can_enter_command_mode(current_mode) {
self.command_mode = true;
self.command_input.clear();
self.command_message.clear();
return Ok(EventOutcome::Ok(String::new()));
}
}
if let Some(action) = config.get_action_for_key_in_mode(
&config.keybindings.common,
key_code,
modifiers
) {
// Check for common actions (save, quit, etc.) only if no mode change happened
if let Some(action) = config.get_common_action(key_code, modifiers) {
match action {
"save" | "force_quit" | "save_and_quit" | "revert" => {
return common_mode::handle_core_action(
action,
form_state,
auth_state,
login_state,
register_state,
grpc_client,
&mut self.auth_client,
@@ -216,13 +392,16 @@ impl EventHandler {
}
}
// If no mode change or specific common action handled, delegate to read_only handler
let (_should_exit, message) = read_only::handle_read_only_event(
app_state,
key,
config,
form_state,
auth_state,
login_state,
register_state,
&mut admin_state.add_table_state,
&mut admin_state.add_logic_state,
&mut self.key_sequence_tracker,
current_position,
total_count,
@@ -231,63 +410,61 @@ impl EventHandler {
&mut self.edit_mode_cooldown,
&mut self.ideal_cursor_column,
).await?;
// Note: handle_read_only_event should ignore mode entry keys internally now
return Ok(EventOutcome::Ok(message));
},
}, // End AppMode::ReadOnly
AppMode::Highlight => {
// --- Handle Highlight Mode Specific Keys ---
// 1. Check for Exit first
if config.get_highlight_action_for_key(key_code, modifiers) == Some("exit_highlight_mode") {
self.highlight_state = HighlightState::Off;
self.command_message = "Exited highlight mode".to_string();
terminal.set_cursor_style(SetCursorStyle::SteadyBlock)?;
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
// 2. Check for Switch to Linewise
else if config.get_highlight_action_for_key(key_code, modifiers) == Some("enter_highlight_mode_linewise") {
// Only switch if currently characterwise
if let HighlightState::Characterwise { anchor } = self.highlight_state {
self.highlight_state = HighlightState::Linewise { anchor_line: anchor.0 };
self.command_message = "-- LINE HIGHLIGHT --".to_string();
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
return Ok(EventOutcome::Ok("".to_string()));
}
let (_should_exit, message) = read_only::handle_read_only_event(
app_state, key, config, form_state, login_state,
register_state,
&mut admin_state.add_table_state,
&mut admin_state.add_logic_state,
&mut self.key_sequence_tracker,
current_position,
total_count,
grpc_client,
&mut self.command_message,
&mut self.edit_mode_cooldown,
&mut self.ideal_cursor_column,
)
.await?;
return Ok(EventOutcome::Ok(message));
}
AppMode::Edit => {
if config.is_exit_edit_mode(key_code, modifiers) {
self.is_edit_mode = false;
self.edit_mode_cooldown = true;
let has_changes = if app_state.ui.show_login || app_state.ui.show_register{
auth_state.has_unsaved_changes()
} else {
form_state.has_unsaved_changes()
};
self.command_message = if has_changes {
"Exited edit mode (unsaved changes remain)".to_string()
} else {
"Read-only mode".to_string()
};
terminal.set_cursor_style(SetCursorStyle::SteadyBlock)?;
let current_input = if app_state.ui.show_login || app_state.ui.show_register{
auth_state.get_current_input()
} else {
form_state.get_current_input()
};
let current_cursor_pos = if app_state.ui.show_login || app_state.ui.show_register{
auth_state.current_cursor_pos()
} else {
form_state.current_cursor_pos()
};
if !current_input.is_empty() && current_cursor_pos >= current_input.len() {
let new_pos = current_input.len() - 1;
if app_state.ui.show_login || app_state.ui.show_register{
auth_state.set_current_cursor_pos(new_pos);
self.ideal_cursor_column = auth_state.current_cursor_pos();
} else {
form_state.set_current_cursor_pos(new_pos);
self.ideal_cursor_column = form_state.current_cursor_pos();
}
}
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
if let Some(action) = config.get_action_for_key_in_mode(
&config.keybindings.common,
key_code,
modifiers
) {
// First, check for common actions (save, revert, etc.) that apply in Edit mode
// These might take precedence or have different behavior than the edit handler
if let Some(action) = config.get_common_action(key_code, modifiers) {
// Handle common actions like save, revert, force_quit, save_and_quit
// Ensure these actions return EventOutcome directly if they might exit the app
match action {
"save" | "force_quit" | "save_and_quit" | "revert" => {
// This call likely returns EventOutcome, handle it directly
return common_mode::handle_core_action(
action,
form_state,
auth_state,
login_state,
register_state,
grpc_client,
&mut self.auth_client,
@@ -297,34 +474,81 @@ impl EventHandler {
total_count,
).await;
},
// Handle other common actions if necessary
_ => {}
}
// If a common action was handled but didn't return/exit,
// we might want to stop further processing for this key event.
// Depending on the action, you might return Ok(EventOutcome::Ok(...)) here.
// For now, assume common actions either exit or don't prevent further processing.
}
let message = edit::handle_edit_event(
// If no common action took precedence, delegate to the edit-specific handler
let edit_result = edit::handle_edit_event(
key,
config,
form_state,
auth_state,
login_state,
register_state,
admin_state,
&mut self.ideal_cursor_column,
&mut self.command_message,
current_position,
total_count,
grpc_client,
app_state,
).await?;
).await;
self.key_sequence_tracker.reset();
return Ok(EventOutcome::Ok(message));
},
match edit_result {
Ok(edit::EditEventOutcome::ExitEditMode) => {
// The edit handler signaled to exit the mode
self.is_edit_mode = false;
self.edit_mode_cooldown = true;
let has_changes = if app_state.ui.show_login { login_state.has_unsaved_changes() }
else if app_state.ui.show_register { register_state.has_unsaved_changes() }
else { form_state.has_unsaved_changes() };
self.command_message = if has_changes {
"Exited edit mode (unsaved changes remain)".to_string()
} else {
"Read-only mode".to_string()
};
terminal.set_cursor_style(SetCursorStyle::SteadyBlock)?;
// Adjust cursor position if needed
let current_input = if app_state.ui.show_login { login_state.get_current_input() }
else if app_state.ui.show_register { register_state.get_current_input() }
else { form_state.get_current_input() };
let current_cursor_pos = if app_state.ui.show_login { login_state.current_cursor_pos() }
else if app_state.ui.show_register { register_state.current_cursor_pos() }
else { form_state.current_cursor_pos() };
if !current_input.is_empty() && current_cursor_pos >= current_input.len() {
let new_pos = current_input.len() - 1;
let target_state: &mut dyn CanvasState = if app_state.ui.show_login { login_state } else if app_state.ui.show_register { register_state } else { form_state };
target_state.set_current_cursor_pos(new_pos);
self.ideal_cursor_column = new_pos;
}
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
Ok(edit::EditEventOutcome::Message(msg)) => {
// Stay in edit mode, update message if not empty
if !msg.is_empty() {
self.command_message = msg;
}
self.key_sequence_tracker.reset(); // Reset sequence tracker on successful edit action
return Ok(EventOutcome::Ok(self.command_message.clone()));
}
Err(e) => {
// Handle error from the edit handler
return Err(e.into());
}
}
}, // End AppMode::Edit
AppMode::Command => {
let outcome = command_mode::handle_command_event(
key,
config,
app_state,
auth_state,
login_state,
register_state,
form_state,
&mut self.command_input,
&mut self.command_message,

View File

@@ -1,12 +1,16 @@
// src/modes/handlers/mode_manager.rs
use crate::state::state::AppState;
use crate::state::app::state::AppState;
use crate::modes::handlers::event::EventHandler;
use crate::state::pages::add_logic::AddLogicFocus;
use crate::state::app::highlight::HighlightState;
use crate::state::pages::admin::AdminState;
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum AppMode {
General, // For intro and admin screens
ReadOnly, // Canvas read-only mode
Edit, // Canvas edit mode
Highlight, // Cnavas highlight/visual mode
Command, // Command mode overlay
}
@@ -14,26 +18,59 @@ pub struct ModeManager;
impl ModeManager {
// Determine current mode based on app state
pub fn derive_mode(app_state: &AppState, event_handler: &EventHandler) -> AppMode {
pub fn derive_mode(
app_state: &AppState,
event_handler: &EventHandler,
admin_state: &AdminState,
) -> AppMode {
if event_handler.command_mode {
return AppMode::Command;
}
if app_state.ui.focus_outside_canvas {
return AppMode::General;
if !matches!(event_handler.highlight_state, HighlightState::Off) {
return AppMode::Highlight;
}
if app_state.ui.show_login || app_state.ui.show_register {
if event_handler.is_edit_mode {
AppMode::Edit
} else {
AppMode::ReadOnly
let is_canvas_view = app_state.ui.show_login
|| app_state.ui.show_register
|| app_state.ui.show_form
|| app_state.ui.show_add_table
|| app_state.ui.show_add_logic;
if app_state.ui.show_add_logic {
// Specific logic for AddLogic view
match admin_state.add_logic_state.current_focus {
AddLogicFocus::InputLogicName
| AddLogicFocus::InputTargetColumn
| AddLogicFocus::InputDescription => {
// These are canvas inputs
if event_handler.is_edit_mode {
AppMode::Edit
} else {
AppMode::ReadOnly
}
}
_ => AppMode::General,
}
} else if app_state.ui.show_form {
if event_handler.is_edit_mode {
AppMode::Edit
} else if app_state.ui.show_add_table {
if app_state.ui.focus_outside_canvas {
AppMode::General
} else {
AppMode::ReadOnly
if event_handler.is_edit_mode {
AppMode::Edit
} else {
AppMode::ReadOnly
}
}
} else if is_canvas_view {
if app_state.ui.focus_outside_canvas {
AppMode::General
} else {
if event_handler.is_edit_mode {
AppMode::Edit
} else {
AppMode::ReadOnly
}
}
} else {
AppMode::General
@@ -50,6 +87,10 @@ impl ModeManager {
}
pub fn can_enter_read_only_mode(current_mode: AppMode) -> bool {
matches!(current_mode, AppMode::Edit | AppMode::Command)
matches!(current_mode, AppMode::Edit | AppMode::Command | AppMode::Highlight)
}
pub fn can_enter_highlight_mode(current_mode: AppMode) -> bool {
matches!(current_mode, AppMode::ReadOnly)
}
}

View File

@@ -0,0 +1,2 @@
// src/client/modes/highlight.rs
pub mod highlight;

View File

@@ -0,0 +1,67 @@
// src/modes/highlight/highlight.rs
// (This file is intentionally simple for now, reusing ReadOnly logic)
use crate::config::binds::config::Config;
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::services::grpc_client::GrpcClient;
use crate::state::app::state::AppState;
use crate::state::pages::auth::{LoginState, RegisterState};
use crate::state::pages::admin::AdminState;
use crate::state::pages::form::FormState;
use crate::modes::handlers::event::EventOutcome;
use crate::modes::read_only;
use crossterm::event::KeyEvent;
use anyhow::Result;
/// Handles events when in Highlight mode.
/// Currently, it mostly delegates to the read_only handler for movement.
/// Exiting highlight mode is handled directly in the main event handler.
pub async fn handle_highlight_event(
app_state: &mut AppState,
key: KeyEvent,
config: &Config,
form_state: &mut FormState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
admin_state: &mut AdminState,
key_sequence_tracker: &mut KeySequenceTracker,
current_position: &mut u64,
total_count: u64,
grpc_client: &mut GrpcClient,
command_message: &mut String,
edit_mode_cooldown: &mut bool,
ideal_cursor_column: &mut usize,
) -> Result<EventOutcome> {
// Delegate movement and other actions to the read_only handler
// The rendering logic will use the highlight_anchor to draw the selection
let (should_exit, message) = read_only::handle_read_only_event(
app_state,
key,
config,
form_state,
login_state,
register_state,
&mut admin_state.add_table_state,
&mut admin_state.add_logic_state,
key_sequence_tracker,
current_position,
total_count,
grpc_client,
command_message, // Pass the message buffer
edit_mode_cooldown,
ideal_cursor_column,
)
.await?;
// ReadOnly handler doesn't return EventOutcome directly, adapt if needed
// For now, assume Ok outcome unless ReadOnly signals an exit (which we ignore here)
if should_exit {
// This exit is likely for the whole app, let the main loop handle it
// We just return the message from read_only
Ok(EventOutcome::Ok(message))
} else {
Ok(EventOutcome::Ok(message))
}
}

View File

@@ -3,6 +3,7 @@ pub mod handlers;
pub mod canvas;
pub mod general;
pub mod common;
pub mod highlight;
pub use handlers::*;
pub use canvas::*;

View File

@@ -5,19 +5,23 @@ use common::proto::multieko2::auth::{
LoginRequest, LoginResponse,
RegisterRequest, AuthResponse,
};
use anyhow::{Context, Result};
#[derive(Clone)]
pub struct AuthClient {
client: AuthServiceClient<Channel>,
}
impl AuthClient {
pub async fn new() -> Result<Self, Box<dyn std::error::Error>> {
let client = AuthServiceClient::connect("http://[::1]:50051").await?;
pub async fn new() -> Result<Self> {
let client = AuthServiceClient::connect("http://[::1]:50051")
.await
.context("Failed to connect to auth service")?;
Ok(Self { client })
}
/// Login user via gRPC.
pub async fn login(&mut self, identifier: String, password: String) -> Result<LoginResponse, Box<dyn std::error::Error>> {
pub async fn login(&mut self, identifier: String, password: String) -> Result<LoginResponse> {
let request = tonic::Request::new(LoginRequest { identifier, password });
let response = self.client.login(request).await?.into_inner();
Ok(response)
@@ -31,7 +35,7 @@ impl AuthClient {
password: Option<String>,
password_confirmation: Option<String>,
role: Option<String>,
) -> Result<AuthResponse, Box<dyn std::error::Error>> {
) -> Result<AuthResponse> {
let request = tonic::Request::new(RegisterRequest {
username,
email,

View File

@@ -8,62 +8,83 @@ use common::proto::multieko2::table_structure::table_structure_service_client::T
use common::proto::multieko2::table_structure::TableStructureResponse;
use common::proto::multieko2::table_definition::{
table_definition_client::TableDefinitionClient,
ProfileTreeResponse
ProfileTreeResponse, PostTableDefinitionRequest, TableDefinitionResponse,
};
use common::proto::multieko2::table_script::{
table_script_client::TableScriptClient,
PostTableScriptRequest, TableScriptResponse,
};
use anyhow::Result;
#[derive(Clone)]
pub struct GrpcClient {
adresar_client: AdresarClient<Channel>,
table_structure_client: TableStructureServiceClient<Channel>,
table_definition_client: TableDefinitionClient<Channel>,
table_script_client: TableScriptClient<Channel>,
}
impl GrpcClient {
pub async fn new() -> Result<Self, Box<dyn std::error::Error>> {
pub async fn new() -> Result<Self> {
let adresar_client = AdresarClient::connect("http://[::1]:50051").await?;
let table_structure_client = TableStructureServiceClient::connect("http://[::1]:50051").await?;
let table_definition_client = TableDefinitionClient::connect("http://[::1]:50051").await?;
let table_script_client = TableScriptClient::connect("http://[::1]:50051").await?;
Ok(Self {
adresar_client,
table_structure_client,
table_definition_client,
table_script_client,
})
}
pub async fn get_adresar_count(&mut self) -> Result<u64, Box<dyn std::error::Error>> {
pub async fn get_adresar_count(&mut self) -> Result<u64> {
let request = tonic::Request::new(Empty::default());
let response: CountResponse = self.adresar_client.get_adresar_count(request).await?.into_inner();
Ok(response.count as u64)
}
pub async fn get_adresar_by_position(&mut self, position: u64) -> Result<AdresarResponse, Box<dyn std::error::Error>> {
pub async fn get_adresar_by_position(&mut self, position: u64) -> Result<AdresarResponse> {
let request = tonic::Request::new(PositionRequest { position: position as i64 });
let response: AdresarResponse = self.adresar_client.get_adresar_by_position(request).await?.into_inner();
Ok(response)
}
pub async fn post_adresar(&mut self, request: PostAdresarRequest) -> Result<tonic::Response<AdresarResponse>, Box<dyn std::error::Error>> {
pub async fn post_adresar(&mut self, request: PostAdresarRequest) -> Result<tonic::Response<AdresarResponse>> {
let request = tonic::Request::new(request);
let response = self.adresar_client.post_adresar(request).await?;
Ok(response)
}
pub async fn put_adresar(&mut self, request: PutAdresarRequest) -> Result<tonic::Response<AdresarResponse>, Box<dyn std::error::Error>> {
pub async fn put_adresar(&mut self, request: PutAdresarRequest) -> Result<tonic::Response<AdresarResponse>> {
let request = tonic::Request::new(request);
let response = self.adresar_client.put_adresar(request).await?;
Ok(response)
}
pub async fn get_table_structure(&mut self) -> Result<TableStructureResponse, Box<dyn std::error::Error>> {
pub async fn get_table_structure(&mut self) -> Result<TableStructureResponse> {
let request = tonic::Request::new(Empty::default());
let response = self.table_structure_client.get_adresar_table_structure(request).await?;
Ok(response.into_inner())
}
pub async fn get_profile_tree(&mut self) -> Result<ProfileTreeResponse, Box<dyn std::error::Error>> {
pub async fn get_profile_tree(&mut self) -> Result<ProfileTreeResponse> {
let request = tonic::Request::new(Empty::default());
let response = self.table_definition_client.get_profile_tree(request).await?;
Ok(response.into_inner())
}
pub async fn post_table_definition(&mut self, request: PostTableDefinitionRequest) -> Result<TableDefinitionResponse> {
let tonic_request = tonic::Request::new(request);
let response = self.table_definition_client.post_table_definition(tonic_request).await?;
Ok(response.into_inner())
}
pub async fn post_table_script(&mut self, request: PostTableScriptRequest) -> Result<TableScriptResponse> {
let tonic_request = tonic::Request::new(request);
let response = self.table_script_client.post_table_script(tonic_request).await?;
Ok(response.into_inner())
}
}

View File

@@ -3,7 +3,8 @@
use crate::services::grpc_client::GrpcClient;
use crate::state::pages::form::FormState;
use crate::tui::functions::common::form::SaveOutcome;
use crate::state::state::AppState;
use crate::state::app::state::AppState;
use anyhow::{Context, Result};
pub struct UiService;
@@ -11,9 +12,9 @@ impl UiService {
pub async fn initialize_app_state(
grpc_client: &mut GrpcClient,
app_state: &mut AppState,
) -> Result<Vec<String>, Box<dyn std::error::Error>> {
) -> Result<Vec<String>> {
// Fetch profile tree
let profile_tree = grpc_client.get_profile_tree().await?;
let profile_tree = grpc_client.get_profile_tree().await.context("Failed to get profile tree")?;
app_state.profile_tree = profile_tree;
// Fetch table structure
@@ -32,8 +33,8 @@ impl UiService {
pub async fn initialize_adresar_count(
grpc_client: &mut GrpcClient,
app_state: &mut AppState,
) -> Result<(), Box<dyn std::error::Error>> {
let total_count = grpc_client.get_adresar_count().await?;
) -> Result<()> {
let total_count = grpc_client.get_adresar_count().await.context("Failed to get adresar count")?;
app_state.update_total_count(total_count);
app_state.update_current_position(total_count.saturating_add(1)); // Start in new entry mode
Ok(())
@@ -42,18 +43,18 @@ impl UiService {
pub async fn update_adresar_count(
grpc_client: &mut GrpcClient,
app_state: &mut AppState,
) -> Result<(), Box<dyn std::error::Error>> {
let total_count = grpc_client.get_adresar_count().await?;
) -> Result<()> {
let total_count = grpc_client.get_adresar_count().await.context("Failed to get adresar by position")?;
app_state.update_total_count(total_count);
Ok(())
}
pub async fn load_adresar_by_position(
grpc_client: &mut GrpcClient,
app_state: &mut AppState,
_app_state: &mut AppState,
form_state: &mut FormState,
position: u64,
) -> Result<String, Box<dyn std::error::Error>> {
) -> Result<String> {
match grpc_client.get_adresar_by_position(position).await {
Ok(response) => {
// Set the ID properly
@@ -92,8 +93,8 @@ impl UiService {
save_outcome: SaveOutcome,
grpc_client: &mut GrpcClient,
app_state: &mut AppState,
form_state: &mut FormState, // Needed to potentially update position/ID
) -> Result<(), Box<dyn std::error::Error>> {
form_state: &mut FormState,
) -> Result<()> {
match save_outcome {
SaveOutcome::CreatedNew(new_id) => {
// A new record was created, update the count!

5
client/src/state/app.rs Normal file
View File

@@ -0,0 +1,5 @@
// src/state/app.rs
pub mod state;
pub mod buffer;
pub mod highlight;

View File

@@ -0,0 +1,96 @@
// src/state/app/buffer.rs
/// Represents the distinct views or "buffers" the user can navigate.
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum AppView {
Intro,
Login,
Register,
Admin,
AddTable,
AddLogic,
Form(String),
Scratch,
}
impl AppView {
/// Returns the display name for the view.
pub fn display_name(&self) -> &str {
match self {
AppView::Intro => "Intro",
AppView::Login => "Login",
AppView::Register => "Register",
AppView::Admin => "Admin_Panel",
AppView::AddTable => "Add_Table",
AppView::AddLogic => "Add_Logic",
AppView::Form(name) => name.as_str(),
AppView::Scratch => "*scratch*",
}
}
}
/// Holds the state related to buffer management (navigation history).
#[derive(Debug, Clone)]
pub struct BufferState {
pub history: Vec<AppView>,
pub active_index: usize,
}
impl Default for BufferState {
fn default() -> Self {
Self {
history: vec![AppView::Intro], // Start with Intro view
active_index: 0,
}
}
}
impl BufferState {
/// Updates the buffer history and active index.
/// If the view already exists, it sets it as active.
/// Otherwise, it adds the new view and makes it active.
pub fn update_history(&mut self, view: AppView) {
let existing_pos = self.history.iter().position(|v| v == &view);
match existing_pos {
Some(pos) => {
self.active_index = pos;
}
None => {
self.history.push(view.clone());
self.active_index = self.history.len() - 1;
}
}
}
/// Gets the currently active view.
pub fn get_active_view(&self) -> Option<&AppView> {
self.history.get(self.active_index)
}
/// Removes the currently active buffer from the history, unless it's the Intro buffer.
/// Sets the new active buffer to the one preceding the closed one.
/// # Returns
/// * `true` if a non-Intro buffer was closed.
/// * `false` if the active buffer was Intro or only Intro remained.
pub fn close_active_buffer(&mut self) -> bool {
let current_index = self.active_index;
// Rule 1: Cannot close Intro buffer.
if matches!(self.history.get(current_index), Some(AppView::Intro)) {
return false;
}
// Rule 2: Cannot close if only Intro would remain (or already remains).
// This check implicitly covers the case where len <= 1.
if self.history.len() <= 1 {
return false;
}
self.history.remove(current_index);
self.active_index = current_index.saturating_sub(1).min(self.history.len() - 1);
true
}
}

View File

@@ -0,0 +1,20 @@
// src/state/app/highlight.rs
/// Represents the different states of text highlighting.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum HighlightState {
/// Highlighting is inactive.
Off,
/// Highlighting character by character. Stores the anchor point (line index, char index).
Characterwise { anchor: (usize, usize) },
/// Highlighting line by line. Stores the anchor line index.
Linewise { anchor_line: usize },
}
impl Default for HighlightState {
/// The default state is no highlighting.
fn default() -> Self {
HighlightState::Off
}
}

View File

@@ -2,9 +2,9 @@
use std::env;
use common::proto::multieko2::table_definition::ProfileTreeResponse;
use crate::components::IntroState;
use crate::modes::handlers::mode_manager::AppMode;
use crate::ui::handlers::context::DialogPurpose;
use crate::ui::handlers::context::{DialogPurpose, UiContext};
use anyhow::Result;
pub struct DialogState {
pub dialog_show: bool,
@@ -13,25 +13,23 @@ pub struct DialogState {
pub dialog_buttons: Vec<String>,
pub dialog_active_button_index: usize,
pub purpose: Option<DialogPurpose>,
pub is_loading: bool,
}
pub struct UiState {
pub show_sidebar: bool,
pub show_buffer_list: bool,
pub show_intro: bool,
pub show_admin: bool,
pub show_add_table: bool,
pub show_add_logic: bool,
pub show_form: bool,
pub show_login: bool,
pub show_register: bool,
pub intro_state: IntroState,
pub focus_outside_canvas: bool,
pub dialog: DialogState,
}
pub struct GeneralState {
pub selected_item: usize,
pub current_option: usize,
}
pub struct AppState {
// Core editor state
pub current_dir: String,
@@ -40,14 +38,14 @@ pub struct AppState {
pub profile_tree: ProfileTreeResponse,
pub selected_profile: Option<String>,
pub current_mode: AppMode,
pub focused_button_index: usize,
// UI preferences
pub ui: UiState,
pub general: GeneralState,
}
impl AppState {
pub fn new() -> Result<Self, Box<dyn std::error::Error>> {
pub fn new() -> Result<Self> {
let current_dir = env::current_dir()?
.to_string_lossy()
.to_string();
@@ -58,11 +56,8 @@ impl AppState {
profile_tree: ProfileTreeResponse::default(),
selected_profile: None,
current_mode: AppMode::General,
focused_button_index: 0,
ui: UiState::default(),
general: GeneralState {
selected_item: 0,
current_option: 0,
},
})
}
@@ -94,10 +89,42 @@ impl AppState {
self.ui.dialog.dialog_buttons = buttons;
self.ui.dialog.dialog_active_button_index = 0;
self.ui.dialog.purpose = Some(purpose);
self.ui.dialog.is_loading = false;
self.ui.dialog.dialog_show = true;
self.ui.focus_outside_canvas = true;
}
/// Shows a dialog specifically for loading states.
pub fn show_loading_dialog(&mut self, title: &str, message: &str) {
self.ui.dialog.dialog_title = title.to_string();
self.ui.dialog.dialog_message = message.to_string();
self.ui.dialog.dialog_buttons.clear(); // No buttons during loading
self.ui.dialog.dialog_active_button_index = 0;
self.ui.dialog.purpose = None; // Purpose is set when loading finishes
self.ui.dialog.is_loading = true;
self.ui.dialog.dialog_show = true;
self.ui.focus_outside_canvas = true; // Keep focus management consistent
}
/// Updates the content of an existing dialog, typically after loading.
pub fn update_dialog_content(
&mut self,
message: &str,
buttons: Vec<String>,
purpose: DialogPurpose,
) {
if self.ui.dialog.dialog_show {
self.ui.dialog.dialog_message = message.to_string();
self.ui.dialog.dialog_buttons = buttons;
self.ui.dialog.dialog_active_button_index = 0; // Reset focus
self.ui.dialog.purpose = Some(purpose);
self.ui.dialog.is_loading = false; // Loading finished
// Keep dialog_show = true
// Keep focus_outside_canvas = true
}
}
/// Hides the dialog and clears its content.
pub fn hide_dialog(&mut self) {
self.ui.dialog.dialog_show = false;
@@ -140,13 +167,15 @@ impl AppState {
impl Default for UiState {
fn default() -> Self {
Self {
show_sidebar: true,
show_sidebar: false,
show_intro: true,
show_admin: false,
show_add_table: false,
show_add_logic: false,
show_form: false,
show_login: false,
show_register: false,
intro_state: IntroState::new(),
show_buffer_list: true,
focus_outside_canvas: false,
dialog: DialogState::default(),
}
@@ -163,6 +192,7 @@ impl Default for DialogState {
dialog_buttons: Vec::new(),
dialog_active_button_index: 0,
purpose: None,
is_loading: false,
}
}
}

View File

@@ -1,4 +1,3 @@
// src/state/mod.rs
pub mod state;
pub mod app;
pub mod pages;
pub mod canvas_state;

View File

@@ -2,3 +2,8 @@
pub mod form;
pub mod auth;
pub mod admin;
pub mod intro;
pub mod add_table;
pub mod add_logic;
pub mod canvas_state;

View File

@@ -0,0 +1,170 @@
// src/state/pages/add_logic.rs
use crate::config::binds::config::{EditorConfig, EditorKeybindingMode};
use crate::state::pages::canvas_state::CanvasState;
use crate::components::common::text_editor::{TextEditor, VimState};
use std::cell::RefCell;
use std::rc::Rc;
use tui_textarea::TextArea;
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub enum AddLogicFocus {
#[default]
InputLogicName,
InputTargetColumn,
InputDescription,
ScriptContentPreview, // Like ColumnsTable - can be highlighted/selected
InsideScriptContent, // Like InsideColumnsTable - full editing mode
SaveButton,
CancelButton,
}
#[derive(Clone, Debug)]
pub struct AddLogicState {
pub profile_name: String,
pub selected_table_id: Option<i64>,
pub selected_table_name: Option<String>,
pub logic_name_input: String,
pub target_column_input: String,
pub script_content_editor: Rc<RefCell<TextArea<'static>>>,
pub description_input: String,
pub current_focus: AddLogicFocus,
pub last_canvas_field: usize,
pub logic_name_cursor_pos: usize,
pub target_column_cursor_pos: usize,
pub description_cursor_pos: usize,
pub has_unsaved_changes: bool,
pub editor_keybinding_mode: EditorKeybindingMode,
pub vim_state: VimState,
}
impl AddLogicState {
pub fn new(editor_config: &EditorConfig) -> Self {
let editor = TextEditor::new_textarea(editor_config);
AddLogicState {
profile_name: "default".to_string(),
selected_table_id: None,
selected_table_name: None,
logic_name_input: String::new(),
target_column_input: String::new(),
script_content_editor: Rc::new(RefCell::new(editor)),
description_input: String::new(),
current_focus: AddLogicFocus::InputLogicName,
last_canvas_field: 2,
logic_name_cursor_pos: 0,
target_column_cursor_pos: 0,
description_cursor_pos: 0,
has_unsaved_changes: false,
editor_keybinding_mode: editor_config.keybinding_mode.clone(),
vim_state: VimState::default(),
}
}
pub const INPUT_FIELD_COUNT: usize = 3;
}
impl Default for AddLogicState {
fn default() -> Self {
Self::new(&EditorConfig::default())
}
}
impl CanvasState for AddLogicState {
fn current_field(&self) -> usize {
match self.current_focus {
AddLogicFocus::InputLogicName => 0,
AddLogicFocus::InputTargetColumn => 1,
AddLogicFocus::InputDescription => 2,
_ => self.last_canvas_field,
}
}
fn current_cursor_pos(&self) -> usize {
match self.current_focus {
AddLogicFocus::InputLogicName => self.logic_name_cursor_pos,
AddLogicFocus::InputTargetColumn => self.target_column_cursor_pos,
AddLogicFocus::InputDescription => self.description_cursor_pos,
_ => 0,
}
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
fn inputs(&self) -> Vec<&String> {
vec![
&self.logic_name_input,
&self.target_column_input,
&self.description_input,
]
}
fn get_current_input(&self) -> &str {
match self.current_focus {
AddLogicFocus::InputLogicName => &self.logic_name_input,
AddLogicFocus::InputTargetColumn => &self.target_column_input,
AddLogicFocus::InputDescription => &self.description_input,
_ => "",
}
}
fn get_current_input_mut(&mut self) -> &mut String {
match self.current_focus {
AddLogicFocus::InputLogicName => &mut self.logic_name_input,
AddLogicFocus::InputTargetColumn => &mut self.target_column_input,
AddLogicFocus::InputDescription => &mut self.description_input,
_ => &mut self.logic_name_input,
}
}
fn fields(&self) -> Vec<&str> {
vec!["Logic Name", "Target Column", "Description"]
}
fn set_current_field(&mut self, index: usize) {
self.current_focus = match index {
0 => {
self.last_canvas_field = 0;
AddLogicFocus::InputLogicName
},
1 => {
self.last_canvas_field = 1;
AddLogicFocus::InputTargetColumn
},
2 => {
self.last_canvas_field = 2;
AddLogicFocus::InputDescription
},
_ => self.current_focus,
};
}
fn set_current_cursor_pos(&mut self, pos: usize) {
match self.current_focus {
AddLogicFocus::InputLogicName => {
self.logic_name_cursor_pos = pos.min(self.logic_name_input.len());
}
AddLogicFocus::InputTargetColumn => {
self.target_column_cursor_pos =
pos.min(self.target_column_input.len());
}
AddLogicFocus::InputDescription => {
self.description_cursor_pos =
pos.min(self.description_input.len());
}
_ => {}
}
}
fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_unsaved_changes = changed;
}
fn get_suggestions(&self) -> Option<&[String]> {
None
}
fn get_selected_suggestion_index(&self) -> Option<usize> {
None
}
}

View File

@@ -0,0 +1,190 @@
// src/state/pages/add_table.rs
use crate::state::pages::canvas_state::CanvasState;
use ratatui::widgets::TableState;
use serde::{Deserialize, Serialize};
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ColumnDefinition {
pub name: String,
pub data_type: String,
pub selected: bool,
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub struct IndexDefinition {
pub name: String,
pub selected: bool,
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct LinkDefinition {
pub linked_table_name: String,
pub is_required: bool,
pub selected: bool,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub enum AddTableFocus {
#[default]
InputTableName, // Field 0 for CanvasState
InputColumnName, // Field 1 for CanvasState
InputColumnType, // Field 2 for CanvasState
AddColumnButton,
// Result Tables
ColumnsTable,
IndexesTable,
LinksTable,
// Inside Tables (Scrolling Focus)
InsideColumnsTable,
InsideIndexesTable,
InsideLinksTable,
// Buttons
SaveButton,
DeleteSelectedButton,
CancelButton,
}
#[derive(Debug, Clone)]
pub struct AddTableState {
pub profile_name: String,
pub table_name: String,
pub table_name_input: String,
pub column_name_input: String,
pub column_type_input: String,
pub columns: Vec<ColumnDefinition>,
pub indexes: Vec<IndexDefinition>,
pub links: Vec<LinkDefinition>,
pub current_focus: AddTableFocus,
pub last_canvas_field: usize,
pub column_table_state: TableState,
pub index_table_state: TableState,
pub link_table_state: TableState,
pub table_name_cursor_pos: usize,
pub column_name_cursor_pos: usize,
pub column_type_cursor_pos: usize,
pub has_unsaved_changes: bool,
}
impl Default for AddTableState {
fn default() -> Self {
// Initialize with some dummy data for demonstration
AddTableState {
profile_name: "default".to_string(),
table_name: String::new(),
table_name_input: String::new(),
column_name_input: String::new(),
column_type_input: String::new(),
columns: Vec::new(),
indexes: Vec::new(),
links: Vec::new(),
current_focus: AddTableFocus::InputTableName,
last_canvas_field: 2,
column_table_state: TableState::default(),
index_table_state: TableState::default(),
link_table_state: TableState::default(),
table_name_cursor_pos: 0,
column_name_cursor_pos: 0,
column_type_cursor_pos: 0,
has_unsaved_changes: false,
}
}
}
impl AddTableState {
pub const INPUT_FIELD_COUNT: usize = 3;
}
// Implement CanvasState for the input fields
impl CanvasState for AddTableState {
fn current_field(&self) -> usize {
match self.current_focus {
AddTableFocus::InputTableName => 0,
AddTableFocus::InputColumnName => 1,
AddTableFocus::InputColumnType => 2,
// If focus is elsewhere, default to the first field for canvas rendering logic
_ => self.last_canvas_field,
}
}
fn current_cursor_pos(&self) -> usize {
match self.current_focus {
AddTableFocus::InputTableName => self.table_name_cursor_pos,
AddTableFocus::InputColumnName => self.column_name_cursor_pos,
AddTableFocus::InputColumnType => self.column_type_cursor_pos,
_ => 0, // Default if focus is not on an input field
}
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
fn inputs(&self) -> Vec<&String> {
vec![&self.table_name_input, &self.column_name_input, &self.column_type_input]
}
fn get_current_input(&self) -> &str {
match self.current_focus {
AddTableFocus::InputTableName => &self.table_name_input,
AddTableFocus::InputColumnName => &self.column_name_input,
AddTableFocus::InputColumnType => &self.column_type_input,
_ => "", // Should not happen if called correctly
}
}
fn get_current_input_mut(&mut self) -> &mut String {
match self.current_focus {
AddTableFocus::InputTableName => &mut self.table_name_input,
AddTableFocus::InputColumnName => &mut self.column_name_input,
AddTableFocus::InputColumnType => &mut self.column_type_input,
_ => &mut self.table_name_input,
}
}
fn fields(&self) -> Vec<&str> {
// These must match the order used in render_add_table
vec!["Table name", "Name", "Type"]
}
fn set_current_field(&mut self, index: usize) {
// Update both current focus and last canvas field
self.current_focus = match index {
0 => {
self.last_canvas_field = 0;
AddTableFocus::InputTableName
},
1 => {
self.last_canvas_field = 1;
AddTableFocus::InputColumnName
},
2 => {
self.last_canvas_field = 2;
AddTableFocus::InputColumnType
},
_ => self.current_focus, // Stay on current focus if index is out of bounds
};
}
fn set_current_cursor_pos(&mut self, pos: usize) {
match self.current_focus {
AddTableFocus::InputTableName => self.table_name_cursor_pos = pos,
AddTableFocus::InputColumnName => self.column_name_cursor_pos = pos,
AddTableFocus::InputColumnType => self.column_type_cursor_pos = pos,
_ => {} // Do nothing if focus is not on an input field
}
}
fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_unsaved_changes = changed;
}
// --- Autocomplete Support (Not needed for this form yet) ---
fn get_suggestions(&self) -> Option<&[String]> {
None
}
fn get_selected_suggestion_index(&self) -> Option<usize> {
None
}
}

View File

@@ -0,0 +1,182 @@
// src/state/pages/admin.rs
use ratatui::widgets::ListState;
use crate::state::pages::add_table::AddTableState;
use crate::state::pages::add_logic::AddLogicState;
// Define the focus states for the admin panel panes
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub enum AdminFocus {
#[default] // Default focus is on the profiles list
ProfilesPane,
InsideProfilesList,
Tables,
InsideTablesList,
Button1,
Button2,
Button3,
}
#[derive(Default, Clone, Debug)]
pub struct AdminState {
pub profiles: Vec<String>, // Holds profile names (used by non-admin view)
pub profile_list_state: ListState, // Tracks navigation highlight (>) in profiles
pub table_list_state: ListState, // Tracks navigation highlight (>) in tables
pub selected_profile_index: Option<usize>, // Index with [*] in profiles (persistent)
pub selected_table_index: Option<usize>, // Index with [*] in tables (persistent)
pub current_focus: AdminFocus, // Tracks which pane is focused
pub add_table_state: AddTableState,
pub add_logic_state: AddLogicState,
}
impl AdminState {
/// Gets the index of the currently selected item.
pub fn get_selected_index(&self) -> Option<usize> {
self.profile_list_state.selected()
}
/// Gets the name of the currently selected profile.
pub fn get_selected_profile_name(&self) -> Option<&String> {
self.profile_list_state.selected().and_then(|i| self.profiles.get(i))
}
/// Populates the profile list and updates/resets the selection.
pub fn set_profiles(&mut self, new_profiles: Vec<String>) {
let current_selection_index = self.profile_list_state.selected();
self.profiles = new_profiles;
if self.profiles.is_empty() {
self.profile_list_state.select(None);
} else {
let new_selection = match current_selection_index {
Some(index) => Some(index.min(self.profiles.len() - 1)),
None => Some(0),
};
self.profile_list_state.select(new_selection);
}
}
/// Selects the next profile in the list, wrapping around.
pub fn next(&mut self) {
if self.profiles.is_empty() {
self.profile_list_state.select(None);
return;
}
let i = match self.profile_list_state.selected() {
Some(i) => if i >= self.profiles.len() - 1 { 0 } else { i + 1 },
None => 0,
};
self.profile_list_state.select(Some(i));
}
/// Selects the previous profile in the list, wrapping around.
pub fn previous(&mut self) {
if self.profiles.is_empty() {
self.profile_list_state.select(None);
return;
}
let i = match self.profile_list_state.selected() {
Some(i) => if i == 0 { self.profiles.len() - 1 } else { i - 1 },
None => self.profiles.len() - 1,
};
self.profile_list_state.select(Some(i));
}
/// Gets the index of the currently selected profile.
pub fn get_selected_profile_index(&self) -> Option<usize> {
self.profile_list_state.selected()
}
/// Gets the index of the currently selected table.
pub fn get_selected_table_index(&self) -> Option<usize> {
self.table_list_state.selected()
}
/// Selects a profile by index and resets table selection.
pub fn select_profile(&mut self, index: Option<usize>) {
self.profile_list_state.select(index);
self.table_list_state.select(None);
}
/// Selects a table by index.
pub fn select_table(&mut self, index: Option<usize>) {
self.table_list_state.select(index);
}
/// Selects the next profile, wrapping around.
/// `profile_count` should be the total number of profiles available.
pub fn next_profile(&mut self, profile_count: usize) {
if profile_count == 0 {
return;
}
let i = match self.get_selected_profile_index() {
Some(i) => {
if i >= profile_count - 1 {
0
} else {
i + 1
}
}
None => 0,
};
self.select_profile(Some(i)); // Use the helper method
}
/// Selects the previous profile, wrapping around.
/// `profile_count` should be the total number of profiles available.
pub fn previous_profile(&mut self, profile_count: usize) {
if profile_count == 0 {
return;
}
let i = match self.get_selected_profile_index() {
Some(i) => {
if i == 0 {
profile_count - 1
} else {
i - 1
}
}
None => 0, // Or profile_count - 1 if you prefer wrapping from None
};
self.select_profile(Some(i)); // Use the helper method
}
/// Selects the next table, wrapping around.
/// `table_count` should be the number of tables in the *currently selected* profile.
pub fn next_table(&mut self, table_count: usize) {
if table_count == 0 {
return;
}
let i = match self.get_selected_table_index() {
Some(i) => {
if i >= table_count - 1 {
0
} else {
i + 1
}
}
None => 0,
};
self.select_table(Some(i));
}
/// Selects the previous table, wrapping around.
/// `table_count` should be the number of tables in the *currently selected* profile.
pub fn previous_table(&mut self, table_count: usize) {
if table_count == 0 {
return;
}
let i = match self.get_selected_table_index() {
Some(i) => {
if i == 0 {
table_count - 1
} else {
i - 1
}
}
None => 0, // Or table_count - 1
};
self.select_table(Some(i));
}
}

View File

@@ -1,5 +1,5 @@
// src/state/pages/auth.rs
use crate::state::canvas_state::CanvasState;
use crate::state::pages::canvas_state::CanvasState;
use lazy_static::lazy_static;
lazy_static! {
@@ -23,12 +23,13 @@ pub struct AuthState {
/// Represents the state of the Login form UI
#[derive(Default)]
pub struct LoginState {
pub username: String, // Input field for username/email
pub password: String, // Input field for password
pub error_message: Option<String>, // Error message specific to login attempt
pub current_field: usize, // 0 for username, 1 for password
pub current_cursor_pos: usize, // Cursor position within current field
pub username: String,
pub password: String,
pub error_message: Option<String>,
pub current_field: usize,
pub current_cursor_pos: usize,
pub has_unsaved_changes: bool,
pub login_request_pending: bool,
}
/// Represents the state of the Registration form UI
@@ -71,6 +72,7 @@ impl LoginState {
current_field: 0,
current_cursor_pos: 0,
has_unsaved_changes: false,
login_request_pending: false,
}
}
}

View File

@@ -2,12 +2,13 @@
use crate::config::colors::themes::Theme;
use ratatui::layout::Rect;
use ratatui::Frame;
use crate::state::canvas_state::CanvasState;
use crate::state::app::highlight::HighlightState;
use crate::state::pages::canvas_state::CanvasState;
pub struct FormState {
pub id: i64,
pub fields: Vec<String>, // Use Vec<String> for dynamic field names
pub values: Vec<String>, // Store field values dynamically
pub fields: Vec<String>,
pub values: Vec<String>,
pub current_field: usize,
pub has_unsaved_changes: bool,
pub current_cursor_pos: usize,
@@ -33,6 +34,7 @@ impl FormState {
area: Rect,
theme: &Theme,
is_edit_mode: bool,
highlight_state: &HighlightState,
total_count: u64,
current_position: u64,
) {
@@ -48,6 +50,7 @@ impl FormState {
&values,
theme,
is_edit_mode,
highlight_state,
total_count,
current_position,
);

View File

@@ -0,0 +1,25 @@
// src/state/pages/intro.rs
#[derive(Default, Clone, Debug)]
pub struct IntroState {
pub selected_option: usize,
}
impl IntroState {
pub fn new() -> Self {
Self::default()
}
pub fn next_option(&mut self) {
if self.selected_option < 3 {
self.selected_option += 1;
}
}
pub fn previous_option(&mut self) {
if self.selected_option > 0 {
self.selected_option -= 1
}
}
}

View File

@@ -1,8 +1,11 @@
use crate::state::state::AppState;
use crate::state::app::state::AppState;
use crate::state::pages::admin::AdminState;
pub fn handle_admin_selection(app_state: &mut AppState) {
pub fn handle_admin_selection(app_state: &mut AppState, admin_state: &AdminState) {
let profiles = &app_state.profile_tree.profiles;
if !profiles.is_empty() && app_state.general.selected_item < profiles.len() {
app_state.selected_profile = Some(profiles[app_state.general.selected_item].name.clone());
if let Some(selected_index) = admin_state.get_selected_index() {
if let Some(profile) = profiles.get(selected_index) {
app_state.selected_profile = Some(profile.name.clone());
}
}
}

View File

@@ -3,3 +3,4 @@
pub mod form;
pub mod login;
pub mod register;
pub mod add_table;

View File

@@ -0,0 +1,198 @@
// src/tui/functions/common/add_table.rs
use crate::state::pages::add_table::{
AddTableFocus, AddTableState, ColumnDefinition, IndexDefinition, LinkDefinition,
};
use crate::services::GrpcClient;
use anyhow::{anyhow, Result};
use common::proto::multieko2::table_definition::{
PostTableDefinitionRequest,
ColumnDefinition as ProtoColumnDefinition,
TableLink as ProtoTableLink,
};
use tracing::debug;
/// Handles the logic for adding a column when the "Add" button is activated.
///
/// Takes the mutable state and command message string.
/// Returns `Some(AddTableFocus)` indicating the desired focus state after a successful add,
/// or `None` if the action failed (e.g., validation error).
pub fn handle_add_column_action(
add_table_state: &mut AddTableState,
command_message: &mut String,
) -> Option<AddTableFocus> {
// Trim and create owned Strings from inputs
let table_name_in = add_table_state.table_name_input.trim();
let column_name_in = add_table_state.column_name_input.trim();
let column_type_in = add_table_state.column_type_input.trim();
// Validate all inputs needed for this combined action
let has_table_name = !table_name_in.is_empty();
let has_column_name = !column_name_in.is_empty();
let has_column_type = !column_type_in.is_empty();
match (has_table_name, has_column_name, has_column_type) {
// Case 1: Both column fields have input (Table name is optional here)
(_, true, true) => {
let mut msg = String::new();
// Optionally update table name if provided
if has_table_name {
add_table_state.table_name = table_name_in.to_string();
msg.push_str(&format!("Table name set to '{}'. ", add_table_state.table_name));
}
// Add the column
let new_column = ColumnDefinition {
name: column_name_in.to_string(),
data_type: column_type_in.to_string(),
selected: false,
};
add_table_state.columns.push(new_column.clone()); // Clone for msg
msg.push_str(&format!("Column '{}' added.", new_column.name));
// Add corresponding index definition (initially unselected)
let new_index = IndexDefinition {
name: column_name_in.to_string(),
selected: false,
};
add_table_state.indexes.push(new_index);
*command_message = msg;
// Clear all inputs and reset cursors
add_table_state.table_name_input.clear();
add_table_state.column_name_input.clear();
add_table_state.column_type_input.clear();
add_table_state.table_name_cursor_pos = 0;
add_table_state.column_name_cursor_pos = 0;
add_table_state.column_type_cursor_pos = 0;
add_table_state.has_unsaved_changes = true;
Some(AddTableFocus::InputColumnName) // Focus for next column
}
// Case 2: Only one column field has input (Error)
(_, true, false) | (_, false, true) => {
*command_message = "Both Column Name and Type are required to add a column.".to_string();
None // Indicate validation failure
}
// Case 3: Only Table name has input (No column input)
(true, false, false) => {
add_table_state.table_name = table_name_in.to_string();
*command_message = format!("Table name set to '{}'.", add_table_state.table_name);
// Clear only table name input
add_table_state.table_name_input.clear();
add_table_state.table_name_cursor_pos = 0;
add_table_state.has_unsaved_changes = true;
Some(AddTableFocus::InputTableName) // Keep focus here
}
// Case 4: All fields are empty
(false, false, false) => {
*command_message = "No input provided.".to_string();
None
}
}
}
/// Handles deleting columns marked as selected in the AddTableState.
pub fn handle_delete_selected_columns(
add_table_state: &mut AddTableState,
) -> String {
let initial_count = add_table_state.columns.len();
// Keep only the columns that are NOT selected
let initial_selected_indices: std::collections::HashSet<String> = add_table_state
.columns
.iter()
.filter(|col| col.selected)
.map(|col| col.name.clone())
.collect();
add_table_state.columns.retain(|col| !col.selected);
let deleted_count = initial_count - add_table_state.columns.len();
if deleted_count > 0 {
add_table_state.indexes.retain(|index| !initial_selected_indices.contains(&index.name));
add_table_state.has_unsaved_changes = true;
// Reset selection highlight as indices have changed
add_table_state.column_table_state.select(None);
// Optionally, select the first item if the list is not empty
// if !add_table_state.columns.is_empty() {
// add_table_state.column_table_state.select(Some(0));
// }
add_table_state.index_table_state.select(None);
format!("Deleted {} selected column(s).", deleted_count)
} else {
"No columns marked for deletion.".to_string()
}
}
/// Prepares and sends the request to save the new table definition via gRPC.
pub async fn handle_save_table_action(
grpc_client: &mut GrpcClient,
add_table_state: &AddTableState,
) -> Result<String> {
// --- Basic Validation ---
if add_table_state.table_name.is_empty() {
return Err(anyhow!("Table name cannot be empty."));
}
if add_table_state.columns.is_empty() {
return Err(anyhow!("Table must have at least one column."));
}
// --- Prepare Proto Data ---
let proto_columns: Vec<ProtoColumnDefinition> = add_table_state
.columns
.iter()
.map(|col| ProtoColumnDefinition {
name: col.name.clone(),
field_type: col.data_type.clone(), // Assuming data_type maps directly
})
.collect();
let proto_indexes: Vec<String> = add_table_state
.indexes
.iter()
.filter(|idx| idx.selected) // Only include selected indexes
.map(|idx| idx.name.clone())
.collect();
let proto_links: Vec<ProtoTableLink> = add_table_state
.links
.iter()
.filter(|link| link.selected) // Only include selected links
.map(|link| ProtoTableLink {
linked_table_name: link.linked_table_name.clone(),
// Assuming 'required' maps directly, adjust if needed
// For now, the proto only seems to use linked_table_name based on example
// If your proto evolves, map link.is_required here.
required: false, // Set based on your proto definition/needs
})
.collect();
// --- Create Request ---
let request = PostTableDefinitionRequest {
table_name: add_table_state.table_name.clone(),
columns: proto_columns,
indexes: proto_indexes,
links: proto_links,
profile_name: add_table_state.profile_name.clone(),
};
debug!("Sending PostTableDefinitionRequest: {:?}", request);
// --- Call gRPC Service ---
match grpc_client.post_table_definition(request).await {
Ok(response) => {
if response.success {
Ok(format!(
"Table '{}' saved successfully.",
add_table_state.table_name
))
} else {
// Use the SQL message from the response if available, otherwise generic error
let error_message = if !response.sql.is_empty() {
format!("Server failed to save table: {}", response.sql)
} else {
"Server failed to save table (unknown reason).".to_string()
};
Err(anyhow!(error_message))
}
}
Err(e) => Err(anyhow!("gRPC call failed: {}", e)),
}
}

View File

@@ -3,6 +3,7 @@
use crate::services::grpc_client::GrpcClient;
use crate::state::pages::form::FormState;
use common::proto::multieko2::adresar::{PostAdresarRequest, PutAdresarRequest};
use anyhow::Result;
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum SaveOutcome {
@@ -17,7 +18,7 @@ pub async fn save(
grpc_client: &mut GrpcClient,
current_position: &mut u64,
total_count: u64,
) -> Result<SaveOutcome, Box<dyn std::error::Error>> { // <-- Return SaveOutcome
) -> Result<SaveOutcome> { // <-- Return SaveOutcome
if !form_state.has_unsaved_changes {
return Ok(SaveOutcome::NoChange); // Early exit if no changes
}
@@ -78,7 +79,7 @@ pub async fn revert(
grpc_client: &mut GrpcClient,
current_position: &mut u64,
total_count: u64,
) -> Result<String, Box<dyn std::error::Error>> {
) -> Result<String> {
let is_new = *current_position == total_count + 1;
if is_new {

View File

@@ -2,40 +2,72 @@
use crate::services::auth::AuthClient;
use crate::state::pages::auth::AuthState;
use crate::state::state::AppState;
use crate::state::canvas_state::CanvasState;
use crate::state::pages::auth::LoginState;
use crate::state::app::state::AppState;
use crate::state::app::buffer::{AppView, BufferState};
use crate::state::pages::canvas_state::CanvasState;
use crate::ui::handlers::context::DialogPurpose;
use common::proto::multieko2::auth::LoginResponse;
use anyhow::{Context, Result};
use tokio::spawn;
use tokio::sync::mpsc;
use tracing::{info, error};
#[derive(Debug)]
pub enum LoginResult {
Success(LoginResponse),
Failure(String),
ConnectionError(String),
}
/// Attempts to log the user in using the provided credentials via gRPC.
/// Updates AuthState and AppState on success or failure.
pub async fn save(
auth_state: &mut AuthState,
login_state: &mut LoginState,
auth_client: &mut AuthClient,
app_state: &mut AppState,
) -> Result<String, Box<dyn std::error::Error>> {
let identifier = auth_state.username.clone();
let password = auth_state.password.clone();
) -> Result<String> {
let identifier = login_state.username.clone();
let password = login_state.password.clone();
// --- Client-side validation ---
// Prevent login attempt if the identifier field is empty or whitespace.
if identifier.trim().is_empty() {
let error_message = "Username/Email cannot be empty.".to_string();
app_state.show_dialog(
"Login Failed",
&error_message,
vec!["OK".to_string()],
DialogPurpose::LoginFailed,
);
login_state.error_message = Some(error_message.clone());
return Err(anyhow::anyhow!(error_message));
}
// Clear previous error/dialog state before attempting
auth_state.error_message = None;
// Use the helper to ensure dialog is hidden and cleared properly
app_state.hide_dialog();
login_state.error_message = None;
app_state.hide_dialog(); // Hide any previous dialog
// Call the gRPC login method
match auth_client.login(identifier, password).await {
match auth_client.login(identifier.clone(), password).await
.with_context(|| format!("gRPC login attempt failed for identifier: {}", identifier))
{
Ok(response) => {
// Store authentication details on success
// Store authentication details using correct field names
auth_state.auth_token = Some(response.access_token.clone());
auth_state.user_id = Some(response.user_id.clone());
auth_state.role = Some(response.role.clone());
auth_state.decoded_username = Some(response.username.clone());
auth_state.set_has_unsaved_changes(false);
login_state.set_has_unsaved_changes(false);
login_state.error_message = None;
// Format the success message using response data
let success_message = format!(
"Login Successful!\n\n\
Username: {}\n\
User ID: {}\n\
Role: {}",
Username: {}\n\
User ID: {}\n\
Role: {}",
response.username,
response.user_id,
response.role
@@ -47,66 +79,147 @@ pub async fn save(
vec!["Menu".to_string(), "Exit".to_string()],
DialogPurpose::LoginSuccess,
);
login_state.password.clear();
login_state.username.clear();
login_state.current_cursor_pos = 0;
Ok("Login successful, details shown in dialog.".to_string())
}
Err(e) => {
let error_message = format!("{}", e);
// Use the helper method to configure and show the dialog
app_state.show_dialog(
"Login Failed",
&error_message,
vec!["OK".to_string()],
DialogPurpose::LoginFailed,
);
// REMOVE these lines:
// app_state.ui.dialog.dialog_title = "Login Failed".to_string();
// app_state.ui.dialog.dialog_message = error_message.clone();
// app_state.ui.dialog.dialog_show = true;
// app_state.ui.dialog.dialog_button_active = true;
auth_state.set_has_unsaved_changes(true);
Ok(format!("Login failed: {}", error_message))
login_state.error_message = Some(error_message.clone());
login_state.set_has_unsaved_changes(true);
login_state.username.clear();
login_state.password.clear();
Err(e)
}
}
}
/// Reverts the login form fields to empty and returns to the previous screen (Intro).
pub async fn revert(
auth_state: &mut AuthState,
app_state: &mut AppState,
login_state: &mut LoginState,
_app_state: &mut AppState, // Keep signature consistent if needed elsewhere
) -> String {
// Clear the input fields
auth_state.username.clear();
auth_state.password.clear();
auth_state.error_message = None;
auth_state.set_has_unsaved_changes(false);
login_state.username.clear();
login_state.password.clear();
login_state.error_message = None;
login_state.set_has_unsaved_changes(false);
login_state.login_request_pending = false; // Ensure flag is reset on revert
"Login reverted".to_string()
}
pub async fn back_to_main(
auth_state: &mut AuthState,
login_state: &mut LoginState,
app_state: &mut AppState,
buffer_state: &mut BufferState,
) -> String {
// Clear the input fields
auth_state.username.clear();
auth_state.password.clear();
auth_state.error_message = None;
auth_state.set_has_unsaved_changes(false);
login_state.username.clear();
login_state.password.clear();
login_state.error_message = None;
login_state.set_has_unsaved_changes(false);
login_state.login_request_pending = false; // Ensure flag is reset
// Ensure dialog is hidden if revert is called
app_state.hide_dialog(); // Uncomment if needed
app_state.hide_dialog();
// Navigation logic (currently disabled in original code)
app_state.ui.show_login = false;
app_state.ui.show_intro = true;
// Navigation logic
buffer_state.close_active_buffer();
buffer_state.update_history(AppView::Intro);
// Reset focus state
app_state.ui.focus_outside_canvas = false;
app_state.general.selected_item = 0;
app_state.focused_button_index= 0;
"Returned to main menu".to_string()
}
/// Validates input, shows loading, and spawns the login task.
pub fn initiate_login(
login_state: &LoginState,
app_state: &mut AppState,
mut auth_client: AuthClient,
sender: mpsc::Sender<LoginResult>,
) -> String {
let username = login_state.username.clone();
let password = login_state.password.clone();
// 1. Client-side validation
if username.trim().is_empty() {
app_state.show_dialog(
"Login Failed",
"Username/Email cannot be empty.",
vec!["OK".to_string()],
DialogPurpose::LoginFailed,
);
"Username cannot be empty.".to_string()
} else {
// 2. Show Loading Dialog
app_state.show_loading_dialog("Logging In", "Please wait...");
// 3. Spawn the login task
spawn(async move {
// Use the passed-in (and moved) auth_client directly
let login_outcome = match auth_client.login(username.clone(), password).await
.with_context(|| format!("Spawned login task failed for identifier: {}", username))
{
Ok(response) => LoginResult::Success(response),
Err(e) => LoginResult::Failure(format!("{}", e)),
};
// Send result back to the main UI thread
if let Err(e) = sender.send(login_outcome).await {
error!("Failed to send login result: {}", e);
}
});
// 4. Return immediately
"Login initiated.".to_string()
}
}
/// Handles the result received from the login task.
/// Returns true if a redraw is needed.
pub fn handle_login_result(
result: LoginResult,
app_state: &mut AppState,
auth_state: &mut AuthState,
login_state: &mut LoginState,
) -> bool {
match result {
LoginResult::Success(response) => {
auth_state.auth_token = Some(response.access_token.clone());
auth_state.user_id = Some(response.user_id.clone());
auth_state.role = Some(response.role.clone());
auth_state.decoded_username = Some(response.username.clone());
let success_message = format!(
"Login Successful!\n\nUsername: {}\nUser ID: {}\nRole: {}",
response.username, response.user_id, response.role
);
app_state.update_dialog_content(
&success_message,
vec!["Menu".to_string(), "Exit".to_string()],
DialogPurpose::LoginSuccess,
);
info!(message = %success_message, "Login successful");
}
LoginResult::Failure(err_msg) | LoginResult::ConnectionError(err_msg) => {
app_state.update_dialog_content(&err_msg, vec!["OK".to_string()], DialogPurpose::LoginFailed);
login_state.error_message = Some(err_msg.clone());
error!(error = %err_msg, "Login failed/connection error");
}
}
login_state.username.clear();
login_state.password.clear();
login_state.set_has_unsaved_changes(false);
login_state.current_cursor_pos = 0;
true // Request redraw as dialog content changed
}

View File

@@ -1,116 +1,24 @@
// src/tui/functions/common/register.rs
use crate::{
services::auth::AuthClient,
state::{
pages::auth::RegisterState,
state::AppState,
canvas_state::CanvasState,
},
ui::handlers::context::DialogPurpose,
use crate::services::auth::AuthClient;
use crate::state::{
pages::auth::RegisterState,
app::state::AppState,
pages::canvas_state::CanvasState,
};
use crate::ui::handlers::context::DialogPurpose;
use crate::state::app::buffer::{AppView, BufferState};
use common::proto::multieko2::auth::AuthResponse;
use anyhow::Context;
use tokio::spawn;
use tokio::sync::mpsc;
use tracing::{info, error};
/// Attempts to register the user using the provided details via gRPC.
/// Updates RegisterState and AppState on success or failure.
pub async fn save(
register_state: &mut RegisterState,
auth_client: &mut AuthClient,
app_state: &mut AppState,
) -> Result<String, Box<dyn std::error::Error>> {
let username = register_state.username.clone();
let email = register_state.email.clone();
// Handle optional passwords: send None if empty, Some(value) otherwise
let password = if register_state.password.is_empty() {
None
} else {
Some(register_state.password.clone())
};
let password_confirmation = if register_state.password_confirmation.is_empty() {
None
} else {
Some(register_state.password_confirmation.clone())
};
let role = if register_state.role.is_empty() {
None
} else {
Some(register_state.role.clone())
};
// Basic client-side validation (example)
if username.is_empty() {
app_state.show_dialog(
"Registration Failed",
"Username cannot be empty.",
vec!["OK".to_string()],
DialogPurpose::RegisterFailed,
);
register_state.error_message = Some("Username cannot be empty.".to_string());
return Ok("Registration failed: Username cannot be empty.".to_string());
}
if password.is_some() && password != password_confirmation {
app_state.show_dialog(
"Registration Failed",
"Passwords do not match.",
vec!["OK".to_string()],
DialogPurpose::RegisterFailed,
);
register_state.error_message = Some("Passwords do not match.".to_string());
return Ok("Registration failed: Passwords do not match.".to_string());
}
// Clear previous error/dialog state before attempting
register_state.error_message = None;
app_state.hide_dialog();
// Call the gRPC register method
match auth_client.register(username, email, password, password_confirmation, role).await {
Ok(response) => {
// Clear fields on success? Optional, maybe wait for dialog confirmation.
// register_state.username.clear();
// register_state.email.clear();
// register_state.password.clear();
// register_state.password_confirmation.clear();
register_state.set_has_unsaved_changes(false);
let success_message = format!(
"Registration Successful!\n\n\
User ID: {}\n\
Username: {}\n\
Email: {}\n\
Role: {}",
response.id,
response.username,
response.email,
response.role
);
// Show success dialog
app_state.show_dialog(
"Registration Success",
&success_message,
vec!["OK".to_string()], // Simple OK for now
DialogPurpose::RegisterSuccess,
);
Ok("Registration successful, details shown in dialog.".to_string())
}
Err(e) => {
let error_message = format!("{}", e);
register_state.error_message = Some(error_message.clone());
register_state.set_has_unsaved_changes(true); // Keep changes on error
// Show error dialog
app_state.show_dialog(
"Registration Failed",
&error_message,
vec!["OK".to_string()],
DialogPurpose::RegisterFailed,
);
Ok(format!("Registration failed: {}", error_message))
}
}
#[derive(Debug)]
pub enum RegisterResult {
Success(AuthResponse),
Failure(String),
ConnectionError(String),
}
/// Clears the registration form fields.
@@ -131,9 +39,10 @@ pub async fn revert(
}
/// Clears the form and returns to the intro screen.
pub async fn back_to_main(
pub async fn back_to_login(
register_state: &mut RegisterState,
app_state: &mut AppState,
buffer_state: &mut BufferState,
) -> String {
// Clear fields first
let _ = revert(register_state, app_state).await;
@@ -142,13 +51,93 @@ pub async fn back_to_main(
app_state.hide_dialog();
// Navigation logic
app_state.ui.show_register = false;
app_state.ui.show_intro = true;
buffer_state.close_active_buffer();
buffer_state.update_history(AppView::Login);
// Reset focus state
app_state.ui.focus_outside_canvas = false;
app_state.general.selected_item = 0; // Reset intro selection
app_state.focused_button_index = 0;
"Returned to main menu".to_string()
}
/// Validates input, shows loading, and spawns the registration task.
pub fn initiate_registration(
register_state: &RegisterState,
app_state: &mut AppState,
mut auth_client: AuthClient,
sender: mpsc::Sender<RegisterResult>,
) -> String {
// Clone necessary data
let username = register_state.username.clone();
let email = register_state.email.clone();
let password = register_state.password.clone();
let password_confirmation = register_state.password_confirmation.clone();
let role = register_state.role.clone();
// 1. Client-side validation
if username.trim().is_empty() {
app_state.show_dialog("Registration Failed", "Username cannot be empty.", vec!["OK".to_string()], DialogPurpose::RegisterFailed);
"Username cannot be empty.".to_string()
} else if !password.is_empty() && password != password_confirmation {
app_state.show_dialog("Registration Failed", "Passwords do not match.", vec!["OK".to_string()], DialogPurpose::RegisterFailed);
"Passwords do not match.".to_string()
} else {
// 2. Show Loading Dialog
app_state.show_loading_dialog("Registering", "Please wait...");
// 3. Spawn the registration task
spawn(async move {
let password_opt = if password.is_empty() { None } else { Some(password) };
let password_conf_opt = if password_confirmation.is_empty() { None } else { Some(password_confirmation) };
let role_opt = if role.is_empty() { None } else { Some(role) };
let register_outcome = match auth_client.register(username.clone(), email, password_opt, password_conf_opt, role_opt).await
.with_context(|| format!("Spawned register task failed for username: {}", username))
{
Ok(response) => RegisterResult::Success(response),
Err(e) => RegisterResult::Failure(format!("{}", e)),
};
// Send result back to the main UI thread
if let Err(e) = sender.send(register_outcome).await {
error!("Failed to send registration result: {}", e);
}
});
// 4. Return immediately
"Registration initiated.".to_string()
}
}
/// Handles the result received from the registration task.
/// Returns true if a redraw is needed.
pub fn handle_registration_result(
result: RegisterResult,
app_state: &mut AppState,
register_state: &mut RegisterState,
) -> bool {
match result {
RegisterResult::Success(response) => {
let success_message = format!(
"Registration Successful!\n\nUser ID: {}\nUsername: {}\nEmail: {}\nRole: {}",
response.id, response.username, response.email, response.role
);
app_state.update_dialog_content(
&success_message,
vec!["OK".to_string()],
DialogPurpose::RegisterSuccess,
);
info!(message = %success_message, "Registration successful");
}
RegisterResult::Failure(err_msg) | RegisterResult::ConnectionError(err_msg) => {
app_state.update_dialog_content(
&err_msg,
vec!["OK".to_string()],
DialogPurpose::RegisterFailed,
);
register_state.error_message = Some(err_msg.clone());
error!(error = %err_msg, "Registration failed/connection error");
}
}
register_state.set_has_unsaved_changes(false); // Clear flag after processing
true // Request redraw as dialog content changed
}

View File

@@ -1,7 +1,8 @@
// src/tui/functions/form.rs
use crate::state::pages::form::FormState;
use crate::services::grpc_client::GrpcClient;
use crate::state::canvas_state::CanvasState;
use crate::state::pages::canvas_state::CanvasState;
use anyhow::{anyhow, Result};
pub async fn handle_action(
action: &str,
@@ -10,7 +11,7 @@ pub async fn handle_action(
current_position: &mut u64,
total_count: u64,
ideal_cursor_column: &mut usize,
) -> Result<String, Box<dyn std::error::Error>> {
) -> Result<String> {
// TODO store unsaved changes without deleting form state values
// First check for unsaved changes in both cases
if form_state.has_unsaved_changes() {
@@ -84,6 +85,7 @@ pub async fn handle_action(
Ok("Already at last entry".into())
}
}
_ => Err("Unknown form action".into())
_ => Err(anyhow!("Unknown form action: {}", action))
}
}

View File

@@ -1,30 +1,33 @@
use crate::state::state::AppState;
// src/tui/functions/intro.rs
use crate::state::app::state::AppState;
use crate::state::app::buffer::{AppView, BufferState};
pub fn handle_intro_selection(app_state: &mut AppState, index: usize) { // Add index parameter
match index { // Use index directly
0 => { // Continue
app_state.ui.show_form = true;
app_state.ui.show_admin = false;
app_state.ui.show_login = false;
/// Handles intro screen selection by updating view history and managing focus state.
/// 0: Continue (restores last form or default)
/// 1: Admin view
/// 2: Login view
/// 3: Register view (with focus reset)
pub fn handle_intro_selection(
app_state: &mut AppState,
buffer_state: &mut BufferState,
index: usize,
) {
let target_view = match index {
0 => {
let form_name = app_state.selected_profile.clone().unwrap_or_else(|| "Data Form".to_string());
AppView::Form(form_name)
}
1 => { // Admin
app_state.ui.show_form = false;
app_state.ui.show_admin = true;
app_state.ui.show_login = false;
}
2 => { // Login
app_state.ui.show_form = false;
app_state.ui.show_admin = false;
app_state.ui.show_login = true;
}
3 => { // Register
app_state.ui.show_intro = false;
app_state.ui.show_register = true;
app_state.ui.focus_outside_canvas = false;
app_state.general.selected_item = 0;
}
_ => {}
1 => AppView::Admin,
2 => AppView::Login,
3 => AppView::Register,
_ => return,
};
buffer_state.update_history(target_view);
// Register view requires focus reset
if index == 3 {
app_state.ui.focus_outside_canvas = false;
app_state.focused_button_index = 0;
}
app_state.ui.show_intro = false;
}

View File

@@ -1,11 +1,8 @@
// src/tui/functions/login.rs
use crate::state::pages::auth::AuthState;
pub async fn handle_action(
action: &str,
auth_state: &mut AuthState,
ideal_cursor_column: &mut usize,
) -> Result<String, Box<dyn std::error::Error>> {
use anyhow::{anyhow, Result};
pub async fn handle_action(action: &str,) -> Result<String> {
match action {
"previous_entry" => {
Ok("Previous entry at tui/functions/login.rs not implemented".into())
@@ -13,6 +10,6 @@ pub async fn handle_action(
"next_entry" => {
Ok("Next entry at tui/functions/login.rs not implemented".into())
}
_ => Err("Unknown login action".into())
_ => Err(anyhow!("Unknown login action: {}", action))
}
}

View File

@@ -7,13 +7,14 @@ use crossterm::{
};
use ratatui::{backend::CrosstermBackend, Terminal};
use std::io::{self, stdout, Write};
use anyhow::Result;
pub struct TerminalCore {
terminal: Terminal<CrosstermBackend<io::Stdout>>,
}
impl TerminalCore {
pub fn new() -> Result<Self, Box<dyn std::error::Error>> {
pub fn new() -> Result<Self> {
enable_raw_mode()?;
let mut stdout = stdout();
execute!(
@@ -27,7 +28,7 @@ impl TerminalCore {
Ok(Self { terminal })
}
pub fn draw<F>(&mut self, f: F) -> Result<(), Box<dyn std::error::Error>>
pub fn draw<F>(&mut self, f: F) -> Result<()>
where
F: FnOnce(&mut ratatui::Frame),
{
@@ -35,7 +36,7 @@ impl TerminalCore {
Ok(())
}
pub fn cleanup(&mut self) -> Result<(), Box<dyn std::error::Error>> {
pub fn cleanup(&mut self) -> Result<()> {
let backend = self.terminal.backend_mut();
execute!(
backend,
@@ -56,7 +57,7 @@ impl TerminalCore {
pub fn set_cursor_style(
&mut self,
style: SetCursorStyle,
) -> Result<(), Box<dyn std::error::Error>> {
) -> Result<()> {
execute!(
self.terminal.backend_mut(),
style,
@@ -65,7 +66,7 @@ impl TerminalCore {
Ok(())
}
pub fn show_cursor(&mut self) -> Result<(), Box<dyn std::error::Error>> {
pub fn show_cursor(&mut self) -> Result<()> {
execute!(
self.terminal.backend_mut(),
Show
@@ -73,7 +74,7 @@ impl TerminalCore {
Ok(())
}
pub fn hide_cursor(&mut self) -> Result<(), Box<dyn std::error::Error>> {
pub fn hide_cursor(&mut self) -> Result<()> {
execute!(
self.terminal.backend_mut(),
Hide

View File

@@ -1,6 +1,7 @@
// src/tui/terminal/event_reader.rs
use crossterm::event::{self, Event};
use anyhow::Result;
pub struct EventReader;
@@ -9,7 +10,7 @@ impl EventReader {
Self
}
pub fn read_event(&self) -> Result<Event, Box<dyn std::error::Error>> {
pub fn read_event(&self) -> Result<Event> {
Ok(event::read()?)
}
}

View File

@@ -0,0 +1,34 @@
# UI Redraw Logic (`needs_redraw` Flag)
## Problem
The main UI loop in `client/src/ui/handlers/ui.rs` uses `crossterm_event::poll` with a short timeout to remain responsive to both user input and asynchronous operations (like login results arriving via channels). However, calling `terminal.draw()` unconditionally in every loop iteration caused constant UI refreshes and high CPU usage, even when idle.
## Solution
A boolean flag, `needs_redraw`, was introduced in the main loop scope to control when the UI is actually redrawn.
## Mechanism
1. **Initialization:** `needs_redraw` is initialized to `true` before the loop starts to ensure the initial UI state is drawn.
2. **Conditional Drawing:** The `terminal.draw(...)` call is wrapped in an `if needs_redraw { ... }` block.
3. **Flag Reset:** Immediately after a successful `terminal.draw(...)` call, `needs_redraw` is set back to `false`.
4. **Triggering Redraws:** The `needs_redraw` flag is explicitly set to `true` only when a redraw is actually required.
## When `needs_redraw` Must Be Set to `true`
To ensure the UI stays up-to-date without unnecessary refreshes, `needs_redraw = true;` **must** be set in the following situations:
1. **After Handling User Input:** When `crossterm_event::poll` returns `true`, indicating a keyboard/mouse event was received and processed by `event_handler.handle_event`.
2. **During Active Loading States:** If an asynchronous operation is in progress and a visual indicator (like a loading dialog) is active (e.g., checking `if app_state.ui.dialog.is_loading`). This keeps the loading state visible while waiting for the result.
3. **After Processing Async Results:** When the result of an asynchronous operation (e.g., received from an `mpsc::channel` like `login_result_receiver`) is processed and the application state is updated (e.g., dialog content changed, data updated).
4. **After Internal State Changes:** If any logic *outside* the direct event handling block modifies state that needs to be visually reflected (e.g., the position change logic loading new data into the form).
## Rationale
This approach balances UI responsiveness for asynchronous tasks and user input with CPU efficiency by avoiding redraws when the application state is static.
## Maintenance Note
When adding new asynchronous operations or internal logic that modifies UI-relevant state outside the main event handler, developers **must remember** to set `needs_redraw = true` at the appropriate point after the state change to ensure the UI updates correctly. Failure to do so can result in a stale UI.

View File

@@ -15,6 +15,9 @@ pub enum DialogPurpose {
LoginFailed,
RegisterSuccess,
RegisterFailed,
ConfirmDeleteColumns,
SaveTableSuccess,
SaveLogicSuccess,
// TODO in the future:
// ConfirmQuit,
}

View File

@@ -1,7 +1,7 @@
// src/ui/handlers/rat_state.rs
use crossterm::event::{KeyCode, KeyModifiers};
use crate::config::binds::config::Config;
use crate::state::state::UiState;
use crate::state::app::state::UiState;
pub struct UiStateHandler;
@@ -21,4 +21,18 @@ impl UiStateHandler {
false
}
pub fn toggle_buffer_list(
ui_state: &mut UiState,
config: &Config,
key: KeyCode,
modifiers: KeyModifiers,
) -> bool {
if let Some(action) = config.get_common_action(key, modifiers) {
if action == "toggle_buffer_list" {
ui_state.show_buffer_list = !ui_state.show_buffer_list;
return true;
}
}
false
}
}

View File

@@ -2,11 +2,14 @@
use crate::components::{
render_background,
render_buffer_list,
render_command_line,
render_status_line,
intro::intro::render_intro,
handlers::sidebar::{self, calculate_sidebar_layout},
form::form::render_form,
admin::{admin_panel::AdminPanelState},
admin::render_add_table,
admin::add_logic::render_add_logic,
auth::{login::render_login, register::render_register},
};
use crate::config::colors::themes::Theme;
@@ -14,38 +17,77 @@ use ratatui::layout::{Constraint, Direction, Layout};
use ratatui::Frame;
use crate::state::pages::form::FormState;
use crate::state::pages::auth::AuthState;
use crate::state::pages::auth::LoginState;
use crate::state::pages::auth::RegisterState;
use crate::state::state::AppState;
use crate::state::pages::intro::IntroState;
use crate::state::app::buffer::BufferState;
use crate::state::app::state::AppState;
use crate::state::pages::admin::AdminState;
use crate::state::app::highlight::HighlightState;
pub fn render_ui(
f: &mut Frame,
form_state: &mut FormState,
auth_state: &mut AuthState,
login_state: &LoginState,
register_state: &RegisterState,
intro_state: &IntroState,
admin_state: &mut AdminState,
buffer_state: &BufferState,
theme: &Theme,
is_edit_mode: bool,
highlight_state: &HighlightState,
total_count: u64,
current_position: u64,
current_dir: &str,
command_input: &str,
command_mode: bool,
command_message: &str,
current_fps: f64,
app_state: &AppState,
) {
render_background(f, f.area(), theme);
// Adjust layout based on whether buffer list is shown
let constraints = if app_state.ui.show_buffer_list {
vec![
Constraint::Length(1), // Buffer list
Constraint::Min(1), // Main content
Constraint::Length(1), // Status line
Constraint::Length(1), // Command line
]
} else {
vec![
Constraint::Min(1), // Main content
Constraint::Length(1), // Status line (no buffer list)
Constraint::Length(1), // Command line
]
};
let root = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Min(1),
Constraint::Length(1),
Constraint::Length(1),
])
.constraints(constraints)
.split(f.area());
let main_content_area = root[0];
let mut buffer_list_area = None;
let main_content_area;
let status_line_area;
let command_line_area;
// Assign areas based on layout
if app_state.ui.show_buffer_list {
buffer_list_area = Some(root[0]);
main_content_area = root[1];
status_line_area = root[2];
command_line_area = root[3];
} else {
main_content_area = root[0];
status_line_area = root[1];
command_line_area = root[2];
}
if app_state.ui.show_intro {
app_state.ui.intro_state.render(f, main_content_area, theme);
render_intro(f, intro_state, main_content_area, theme);
} else if app_state.ui.show_register {
render_register(
f,
@@ -53,37 +95,45 @@ pub fn render_ui(
theme,
register_state,
app_state,
register_state.current_field < 4
register_state.current_field < 4,
highlight_state,
);
}else if app_state.ui.show_login {
render_login(
f,
main_content_area,
theme,
auth_state,
} else if app_state.ui.show_add_table {
render_add_table(
f,
main_content_area,
theme,
app_state,
auth_state.current_field < 2
&mut admin_state.add_table_state,
login_state.current_field < 3,
highlight_state,
);
} else if app_state.ui.show_add_logic {
render_add_logic(
f,
main_content_area,
theme,
app_state,
&mut admin_state.add_logic_state,
is_edit_mode, // Pass the general edit mode status
highlight_state,
);
} else if app_state.ui.show_login {
render_login(
f,
main_content_area,
theme,
login_state,
app_state,
login_state.current_field < 2,
highlight_state,
);
} else if app_state.ui.show_admin {
// Create temporary AdminPanelState for rendering
let mut admin_state = AdminPanelState::new(
app_state.profile_tree.profiles
.iter()
.map(|p| p.name.clone())
.collect()
);
// Set the selected item - FIXED
if !admin_state.profiles.is_empty() {
let selected_index = std::cmp::min(
app_state.general.selected_item,
admin_state.profiles.len() - 1
);
admin_state.list_state.select(Some(selected_index));
}
admin_state.render(
crate::components::admin::admin_panel::render_admin_panel(
f,
app_state,
auth_state,
admin_state,
main_content_area,
theme,
&app_state.profile_tree,
@@ -142,13 +192,18 @@ pub fn render_ui(
&values,
theme,
is_edit_mode,
highlight_state,
total_count,
current_position,
);
} else{
}
render_status_line(f, root[1], current_dir, theme, is_edit_mode);
render_command_line(f, root[2], command_input, command_mode, theme, command_message);
// Render buffer list if enabled and area is available
if let Some(area) = buffer_list_area {
if app_state.ui.show_buffer_list {
render_buffer_list(f, area, theme, buffer_state);
}
}
render_status_line(f, status_line_area, current_dir, theme, is_edit_mode, current_fps);
render_command_line(f, command_line_area, command_input, command_mode, theme, command_message);
}

View File

@@ -2,136 +2,295 @@
use crate::config::binds::config::Config;
use crate::config::colors::themes::Theme;
use crate::modes::common::commands::CommandHandler;
use crate::modes::handlers::event::{EventHandler, EventOutcome}; // Import EventOutcome
use crate::modes::handlers::mode_manager::{AppMode, ModeManager};
use crate::services::grpc_client::GrpcClient;
use crate::services::ui_service::UiService;
use crate::state::canvas_state::CanvasState;
use crate::state::pages::auth::AuthState;
use crate::modes::common::commands::CommandHandler;
use crate::modes::handlers::event::{EventHandler, EventOutcome};
use crate::modes::handlers::mode_manager::{AppMode, ModeManager};
use crate::state::pages::canvas_state::CanvasState;
use crate::state::pages::form::FormState;
use crate::state::pages::auth::AuthState;
use crate::state::pages::auth::LoginState;
use crate::state::pages::auth::RegisterState;
use crate::state::state::AppState;
// Import SaveOutcome
use crate::state::pages::admin::AdminState;
use crate::state::pages::admin::AdminFocus;
use crate::state::pages::intro::IntroState;
use crate::state::app::buffer::BufferState;
use crate::state::app::buffer::AppView;
use crate::state::app::state::AppState;
use crate::tui::terminal::{EventReader, TerminalCore};
use crate::ui::handlers::render::render_ui;
use crate::tui::functions::common::login::LoginResult;
use crate::tui::functions::common::register::RegisterResult;
use crate::tui::functions::common::add_table::handle_save_table_action;
use crate::functions::modes::navigation::add_table_nav::SaveTableResultSender;
use crate::ui::handlers::context::{DialogPurpose, UiContext};
use crate::tui::functions::common::login;
use crate::tui::functions::common::register;
use std::time::Instant;
use anyhow::{Context, Result};
use crossterm::cursor::SetCursorStyle;
use crossterm::event as crossterm_event;
use tracing::{error, info};
use tokio::sync::mpsc;
pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
let config = Config::load()?;
let mut terminal = TerminalCore::new()?;
pub async fn run_ui() -> Result<()> {
let config = Config::load().context("Failed to load configuration")?;
let theme = Theme::from_str(&config.colors.theme);
let mut terminal = TerminalCore::new().context("Failed to initialize terminal")?;
let mut grpc_client = GrpcClient::new().await?;
let mut command_handler = CommandHandler::new();
let theme = Theme::from_str(&config.colors.theme);
let mut auth_state = AuthState::default();
let mut register_state = RegisterState::default();
// Initialize app_state first
let mut app_state = AppState::new()?;
// --- Channel for Login Results ---
let (login_result_sender, mut login_result_receiver) =
mpsc::channel::<LoginResult>(1);
let (register_result_sender, mut register_result_receiver) =
mpsc::channel::<RegisterResult>(1);
let (save_table_result_sender, mut save_table_result_receiver) =
mpsc::channel::<Result<String>>(1);
let (save_logic_result_sender, mut save_logic_result_receiver) =
mpsc::channel::<Result<String>>(1);
let mut event_handler = EventHandler::new(
login_result_sender.clone(),
register_result_sender.clone(),
save_table_result_sender.clone(),
save_logic_result_sender.clone(),
).await.context("Failed to create event handler")?;
let event_reader = EventReader::new();
let mut auth_state = AuthState::default();
let mut login_state = LoginState::default();
let mut register_state = RegisterState::default();
let mut intro_state = IntroState::default();
let mut admin_state = AdminState::default();
let mut buffer_state = BufferState::default();
let mut app_state = AppState::new().context("Failed to create initial app state")?;
// Initialize app state with profile tree and table structure
let column_names =
UiService::initialize_app_state(&mut grpc_client, &mut app_state)
.await?;
// Initialize FormState with dynamic fields
.await.context("Failed to initialize app state from UI service")?;
let mut form_state = FormState::new(column_names);
// Initialize EventHandler (which now contains AuthClient)
let mut event_handler = EventHandler::new().await?;
let event_reader = EventReader::new();
// Fetch the total count of Adresar entries
UiService::initialize_adresar_count(&mut grpc_client, &mut app_state)
.await?;
UiService::initialize_adresar_count(&mut grpc_client, &mut app_state).await?;
form_state.reset_to_empty();
loop {
// Determine edit mode based on EventHandler state
let is_edit_mode = event_handler.is_edit_mode;
// --- FPS Calculation State ---
let mut last_frame_time = Instant::now();
let mut current_fps = 0.0;
let mut needs_redraw = true;
terminal.draw(|f| {
render_ui(
f,
&mut form_state,
&mut auth_state,
&register_state,
&theme,
is_edit_mode,
app_state.total_count,
app_state.current_position,
&app_state.current_dir,
&event_handler.command_input,
event_handler.command_mode,
&event_handler.command_message,
&app_state,
);
})?;
loop {
// --- Synchronize UI View from Active Buffer ---
if let Some(active_view) = buffer_state.get_active_view() {
// Reset all flags first
app_state.ui.show_intro = false;
app_state.ui.show_login = false;
app_state.ui.show_register = false;
app_state.ui.show_admin = false;
app_state.ui.show_add_table = false;
app_state.ui.show_add_logic = false;
app_state.ui.show_form = false;
match active_view {
AppView::Intro => app_state.ui.show_intro = true,
AppView::Login => app_state.ui.show_login = true,
AppView::Register => app_state.ui.show_register = true,
AppView::Admin => {
info!("Active view is Admin, refreshing profile tree...");
match grpc_client.get_profile_tree().await {
Ok(refreshed_tree) => {
app_state.profile_tree = refreshed_tree;
}
Err(e) => {
error!("Failed to refresh profile tree for Admin panel: {}", e);
event_handler.command_message = format!("Error refreshing admin data: {}", e);
}
}
app_state.ui.show_admin = true; // <<< RESTORE THIS
let profile_names = app_state.profile_tree.profiles.iter() // <<< RESTORE THIS
.map(|p| p.name.clone()) // <<< RESTORE THIS
.collect(); // <<< RESTORE THIS
admin_state.set_profiles(profile_names);
// Only reset to ProfilesPane if not already in a specific admin sub-focus
if admin_state.current_focus == AdminFocus::default() ||
!matches!(admin_state.current_focus,
AdminFocus::InsideProfilesList |
AdminFocus::Tables | AdminFocus::InsideTablesList |
AdminFocus::Button1 | AdminFocus::Button2 | AdminFocus::Button3) {
admin_state.current_focus = AdminFocus::ProfilesPane;
}
// Pre-select first profile item for visual consistency, but '>' won't show until 'select'
if admin_state.profile_list_state.selected().is_none() && !app_state.profile_tree.profiles.is_empty() {
admin_state.profile_list_state.select(Some(0));
}
}
AppView::AddTable => app_state.ui.show_add_table = true,
AppView::AddLogic => app_state.ui.show_add_logic = true,
AppView::Form(_) => app_state.ui.show_form = true,
AppView::Scratch => {} // Or show a scratchpad component
}
}
// --- End Synchronization ---
// --- 3. Draw UI ---
// Draw the current state *first*. This ensures the loading dialog
// set in the *previous* iteration gets rendered before the pending
// action check below.
if needs_redraw {
terminal.draw(|f| {
render_ui(
f,
&mut form_state,
&mut auth_state,
&login_state,
&register_state,
&intro_state,
&mut admin_state,
&buffer_state,
&theme,
event_handler.is_edit_mode, // Use event_handler's state
&event_handler.highlight_state,
app_state.total_count,
app_state.current_position,
&app_state.current_dir,
&event_handler.command_input,
event_handler.command_mode,
&event_handler.command_message,
current_fps,
&app_state,
);
}).context("Terminal draw call failed")?;
needs_redraw = false;
}
// --- Cursor Visibility Logic ---
let current_mode = ModeManager::derive_mode(&app_state, &event_handler);
// (Keep existing cursor logic here - depends on state drawn above)
let current_mode = ModeManager::derive_mode(&app_state, &event_handler, &admin_state);
match current_mode {
AppMode::Edit => {
terminal.show_cursor()?;
}
AppMode::Edit => { terminal.show_cursor()?; }
AppMode::Highlight => { terminal.set_cursor_style(SetCursorStyle::SteadyBlock)?; terminal.show_cursor()?; }
AppMode::ReadOnly => {
if !app_state.ui.focus_outside_canvas {
terminal.set_cursor_style(SetCursorStyle::SteadyBlock)?;
} else {
terminal.set_cursor_style(SetCursorStyle::SteadyUnderScore)?;
}
terminal.show_cursor()?;
if !app_state.ui.focus_outside_canvas { terminal.set_cursor_style(SetCursorStyle::SteadyBlock)?; }
else { terminal.set_cursor_style(SetCursorStyle::SteadyUnderScore)?; }
terminal.show_cursor().context("Failed to show cursor in ReadOnly mode")?;
}
AppMode::General => {
if app_state.ui.focus_outside_canvas {
terminal.set_cursor_style(SetCursorStyle::SteadyUnderScore)?;
terminal.show_cursor()?;
} else {
terminal.hide_cursor()?;
}
}
AppMode::Command => {
terminal.set_cursor_style(SetCursorStyle::SteadyUnderScore)?;
terminal.show_cursor()?;
if app_state.ui.focus_outside_canvas { terminal.set_cursor_style(SetCursorStyle::SteadyUnderScore)?; terminal.show_cursor()?; }
else { terminal.hide_cursor()?; }
}
AppMode::Command => { terminal.set_cursor_style(SetCursorStyle::SteadyUnderScore)?; terminal.show_cursor().context("Failed to show cursor in Command mode")?; }
}
// --- End Cursor Visibility Logic ---
let total_count = app_state.total_count; // Keep track for save logic
let total_count = app_state.total_count;
let mut current_position = app_state.current_position;
let position_before_event = current_position;
// --- Determine if redraw is needed based on active login ---
// Always redraw if the loading dialog is currently showing.
if app_state.ui.dialog.is_loading {
needs_redraw = true;
}
let event = event_reader.read_event()?;
// Get the outcome from the event handler
let event_outcome_result = event_handler
.handle_event(
// --- 1. Handle Terminal Events ---
let mut event_outcome_result = Ok(EventOutcome::Ok(String::new()));
let mut event_processed = false;
// Poll for events *after* drawing and checking pending actions
if crossterm_event::poll(std::time::Duration::from_millis(1))? {
let event = event_reader.read_event().context("Failed to read terminal event")?;
event_processed = true; // Mark that we received and will process an event
event_outcome_result = event_handler.handle_event(
event,
&config,
&mut terminal, // Pass terminal mutably
&mut terminal,
&mut grpc_client,
&mut command_handler,
&mut form_state,
&mut auth_state,
&mut login_state,
&mut register_state,
&mut intro_state,
&mut admin_state,
&mut buffer_state,
&mut app_state,
total_count, // Pass the count *before* potential save
total_count,
&mut current_position,
)
.await;
).await;
}
if event_processed {
needs_redraw = true;
}
// Update position based on handler's modification
// This happens *after* the event is handled
app_state.current_position = current_position;
// --- Check for Login Results from Channel ---
match login_result_receiver.try_recv() {
Ok(result) => {
if login::handle_login_result(result, &mut app_state, &mut auth_state, &mut login_state) {
needs_redraw = true;
}
}
Err(mpsc::error::TryRecvError::Empty) => { /* No message waiting */ }
Err(mpsc::error::TryRecvError::Disconnected) => {
error!("Login result channel disconnected unexpectedly.");
// Optionally show an error dialog here
}
}
// --- Check for Register Results from Channel ---
match register_result_receiver.try_recv() {
Ok(result) => {
if register::handle_registration_result(result, &mut app_state, &mut register_state) {
needs_redraw = true;
}
}
Err(mpsc::error::TryRecvError::Empty) => { /* No message waiting */ }
Err(mpsc::error::TryRecvError::Disconnected) => {
error!("Register result channel disconnected unexpectedly.");
}
}
// --- Check for Save Table Results ---
match save_table_result_receiver.try_recv() {
Ok(result) => {
app_state.hide_dialog(); // Hide loading indicator
match result {
Ok(ref success_message) => {
app_state.show_dialog(
"Save Successful",
success_message,
vec!["OK".to_string()],
DialogPurpose::SaveTableSuccess,
);
admin_state.add_table_state.has_unsaved_changes = false;
}
Err(e) => {
event_handler.command_message = format!("Save failed: {}", e);
// Optionally show an error dialog instead of just command message
}
}
needs_redraw = true;
}
Err(mpsc::error::TryRecvError::Empty) => {} // No message
Err(mpsc::error::TryRecvError::Disconnected) => {
error!("Save table result channel disconnected unexpectedly.");
}
}
// --- Centralized Consequence Handling ---
let mut should_exit = false;
match event_outcome_result {
// Handle the Result first
Ok(outcome) => match outcome {
// Handle the Ok variant containing EventOutcome
EventOutcome::Ok(message) => {
if !message.is_empty() {
event_handler.command_message = message;
// Update command message only if event handling produced one
// Avoid overwriting messages potentially set by pending actions
// event_handler.command_message = message;
}
}
EventOutcome::Exit(message) => {
@@ -140,8 +299,6 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
}
EventOutcome::DataSaved(save_outcome, message) => {
event_handler.command_message = message; // Show save status
// *** Delegate outcome handling to UiService ***
if let Err(e) = UiService::handle_save_outcome(
save_outcome,
&mut grpc_client,
@@ -150,30 +307,27 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
)
.await
{
// Handle potential errors from the outcome handler itself
event_handler.command_message =
format!("Error handling save outcome: {}", e);
}
// No count update needed for UpdatedExisting or NoChange
}
EventOutcome::ButtonSelected { context, index } => {
event_handler.command_message = "Internal error: Unexpected button state".to_string();
EventOutcome::ButtonSelected { context: _, index: _ } => {
// This case should ideally be fully handled within handle_event
// If initiate_login was called, it returned early.
// If not, the message was set and returned via Ok(message).
// Log if necessary, but likely no action needed here.
// log::warn!("ButtonSelected outcome reached main loop unexpectedly.");
}
},
Err(e) => {
// Handle errors from handle_event, e.g., log or display
event_handler.command_message = format!("Error: {}", e);
// Decide if the error is fatal, maybe set should_exit = true;
}
}
} // --- End Consequence Handling ---
// --- Position Change Handling (after outcome processing) ---
let position_changed =
app_state.current_position != position_before_event; // Calculate after potential update
// Recalculate total_count *after* potential update
// --- Position Change Handling (after outcome processing and pending actions) ---
let position_changed = app_state.current_position != position_before_event;
let current_total_count = app_state.total_count;
// Handle position changes and update form state (Only when form is shown)
let mut position_logic_needs_redraw = false;
if app_state.ui.show_form {
if position_changed && !event_handler.is_edit_mode {
let current_input = form_state.get_current_input();
@@ -184,6 +338,7 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
};
form_state.current_cursor_pos =
event_handler.ideal_cursor_column.min(max_cursor_pos);
position_logic_needs_redraw = true;
// Ensure position never exceeds total_count + 1
if app_state.current_position > current_total_count + 1 {
@@ -204,7 +359,7 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
&mut form_state,
current_position_to_load,
)
.await?;
.await.with_context(|| format!("Failed to load adresar by position: {}", current_position_to_load))?;
let current_input = form_state.get_current_input();
let max_cursor_pos = if !event_handler.is_edit_mode
@@ -244,7 +399,7 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
event_handler.ideal_cursor_column.min(max_cursor_pos);
}
} else if app_state.ui.show_register {
if !event_handler.is_edit_mode {
if !event_handler.is_edit_mode {
let current_input = register_state.get_current_input();
let max_cursor_pos = if !current_input.is_empty() {
current_input.len() - 1
@@ -254,23 +409,33 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
register_state.current_cursor_pos = event_handler.ideal_cursor_column.min(max_cursor_pos);
}
} else if app_state.ui.show_login {
if !event_handler.is_edit_mode {
let current_input = auth_state.get_current_input();
if !event_handler.is_edit_mode {
let current_input = login_state.get_current_input();
let max_cursor_pos = if !current_input.is_empty() {
current_input.len() - 1
} else {
0
};
auth_state.current_cursor_pos =
event_handler.ideal_cursor_column.min(max_cursor_pos);
login_state.current_cursor_pos = event_handler.ideal_cursor_column.min(max_cursor_pos);
}
}
if position_logic_needs_redraw {
needs_redraw = true;
}
// --- End Position Change Handling ---
// Check exit condition *after* processing outcome
// Check exit condition *after* all processing for the iteration
if should_exit {
// terminal.cleanup()?; // Optional: Drop handles this
return Ok(());
}
}
// --- FPS Calculation ---
let now = Instant::now();
let frame_duration = now.duration_since(last_frame_time);
last_frame_time = now;
if frame_duration.as_secs_f64() > 1e-6 {
current_fps = 1.0 / frame_duration.as_secs_f64();
}
} // End main loop
}

View File

@@ -5,9 +5,9 @@ edition.workspace = true
license.workspace = true
[dependencies]
tonic = "0.12.3"
tonic = "0.13.0"
prost = "0.13.5"
serde = { version = "1.0.218", features = ["derive"] }
serde = { version = "1.0.219", features = ["derive"] }
[build-dependencies]
tonic-build = "0.12.3"
tonic-build = "0.13.0"

View File

@@ -21,7 +21,6 @@ message PostTableDefinitionRequest {
repeated ColumnDefinition columns = 3;
repeated string indexes = 4;
string profile_name = 5;
optional string linked_table_name = 6;
}
message ColumnDefinition {
@@ -36,8 +35,9 @@ message TableDefinitionResponse {
message ProfileTreeResponse {
message Table {
string name = 1;
repeated string depends_on = 2;
int64 id = 1;
string name = 2;
repeated string depends_on = 3;
}
message Profile {

Binary file not shown.

View File

@@ -145,7 +145,7 @@ pub mod adresar_client {
}
impl<T> AdresarClient<T>
where
T: tonic::client::GrpcService<tonic::body::BoxBody>,
T: tonic::client::GrpcService<tonic::body::Body>,
T::Error: Into<StdError>,
T::ResponseBody: Body<Data = Bytes> + std::marker::Send + 'static,
<T::ResponseBody as Body>::Error: Into<StdError> + std::marker::Send,
@@ -166,13 +166,13 @@ pub mod adresar_client {
F: tonic::service::Interceptor,
T::ResponseBody: Default,
T: tonic::codegen::Service<
http::Request<tonic::body::BoxBody>,
http::Request<tonic::body::Body>,
Response = http::Response<
<T as tonic::client::GrpcService<tonic::body::BoxBody>>::ResponseBody,
<T as tonic::client::GrpcService<tonic::body::Body>>::ResponseBody,
>,
>,
<T as tonic::codegen::Service<
http::Request<tonic::body::BoxBody>,
http::Request<tonic::body::Body>,
>>::Error: Into<StdError> + std::marker::Send + std::marker::Sync,
{
AdresarClient::new(InterceptedService::new(inner, interceptor))
@@ -465,7 +465,7 @@ pub mod adresar_server {
B: Body + std::marker::Send + 'static,
B::Error: Into<StdError> + std::marker::Send + 'static,
{
type Response = http::Response<tonic::body::BoxBody>;
type Response = http::Response<tonic::body::Body>;
type Error = std::convert::Infallible;
type Future = BoxFuture<Self::Response, Self::Error>;
fn poll_ready(
@@ -751,7 +751,9 @@ pub mod adresar_server {
}
_ => {
Box::pin(async move {
let mut response = http::Response::new(empty_body());
let mut response = http::Response::new(
tonic::body::Body::default(),
);
let headers = response.headers_mut();
headers
.insert(

View File

@@ -83,7 +83,7 @@ pub mod auth_service_client {
}
impl<T> AuthServiceClient<T>
where
T: tonic::client::GrpcService<tonic::body::BoxBody>,
T: tonic::client::GrpcService<tonic::body::Body>,
T::Error: Into<StdError>,
T::ResponseBody: Body<Data = Bytes> + std::marker::Send + 'static,
<T::ResponseBody as Body>::Error: Into<StdError> + std::marker::Send,
@@ -104,13 +104,13 @@ pub mod auth_service_client {
F: tonic::service::Interceptor,
T::ResponseBody: Default,
T: tonic::codegen::Service<
http::Request<tonic::body::BoxBody>,
http::Request<tonic::body::Body>,
Response = http::Response<
<T as tonic::client::GrpcService<tonic::body::BoxBody>>::ResponseBody,
<T as tonic::client::GrpcService<tonic::body::Body>>::ResponseBody,
>,
>,
<T as tonic::codegen::Service<
http::Request<tonic::body::BoxBody>,
http::Request<tonic::body::Body>,
>>::Error: Into<StdError> + std::marker::Send + std::marker::Sync,
{
AuthServiceClient::new(InterceptedService::new(inner, interceptor))
@@ -277,7 +277,7 @@ pub mod auth_service_server {
B: Body + std::marker::Send + 'static,
B::Error: Into<StdError> + std::marker::Send + 'static,
{
type Response = http::Response<tonic::body::BoxBody>;
type Response = http::Response<tonic::body::Body>;
type Error = std::convert::Infallible;
type Future = BoxFuture<Self::Response, Self::Error>;
fn poll_ready(
@@ -378,7 +378,9 @@ pub mod auth_service_server {
}
_ => {
Box::pin(async move {
let mut response = http::Response::new(empty_body());
let mut response = http::Response::new(
tonic::body::Body::default(),
);
let headers = response.headers_mut();
headers
.insert(

View File

@@ -18,8 +18,6 @@ pub struct PostTableDefinitionRequest {
pub indexes: ::prost::alloc::vec::Vec<::prost::alloc::string::String>,
#[prost(string, tag = "5")]
pub profile_name: ::prost::alloc::string::String,
#[prost(string, optional, tag = "6")]
pub linked_table_name: ::core::option::Option<::prost::alloc::string::String>,
}
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ColumnDefinition {
@@ -44,9 +42,11 @@ pub struct ProfileTreeResponse {
pub mod profile_tree_response {
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct Table {
#[prost(string, tag = "1")]
#[prost(int64, tag = "1")]
pub id: i64,
#[prost(string, tag = "2")]
pub name: ::prost::alloc::string::String,
#[prost(string, repeated, tag = "2")]
#[prost(string, repeated, tag = "3")]
pub depends_on: ::prost::alloc::vec::Vec<::prost::alloc::string::String>,
}
#[derive(Clone, PartialEq, ::prost::Message)]
@@ -99,7 +99,7 @@ pub mod table_definition_client {
}
impl<T> TableDefinitionClient<T>
where
T: tonic::client::GrpcService<tonic::body::BoxBody>,
T: tonic::client::GrpcService<tonic::body::Body>,
T::Error: Into<StdError>,
T::ResponseBody: Body<Data = Bytes> + std::marker::Send + 'static,
<T::ResponseBody as Body>::Error: Into<StdError> + std::marker::Send,
@@ -120,13 +120,13 @@ pub mod table_definition_client {
F: tonic::service::Interceptor,
T::ResponseBody: Default,
T: tonic::codegen::Service<
http::Request<tonic::body::BoxBody>,
http::Request<tonic::body::Body>,
Response = http::Response<
<T as tonic::client::GrpcService<tonic::body::BoxBody>>::ResponseBody,
<T as tonic::client::GrpcService<tonic::body::Body>>::ResponseBody,
>,
>,
<T as tonic::codegen::Service<
http::Request<tonic::body::BoxBody>,
http::Request<tonic::body::Body>,
>>::Error: Into<StdError> + std::marker::Send + std::marker::Sync,
{
TableDefinitionClient::new(InterceptedService::new(inner, interceptor))
@@ -351,7 +351,7 @@ pub mod table_definition_server {
B: Body + std::marker::Send + 'static,
B::Error: Into<StdError> + std::marker::Send + 'static,
{
type Response = http::Response<tonic::body::BoxBody>;
type Response = http::Response<tonic::body::Body>;
type Error = std::convert::Infallible;
type Future = BoxFuture<Self::Response, Self::Error>;
fn poll_ready(
@@ -504,7 +504,9 @@ pub mod table_definition_server {
}
_ => {
Box::pin(async move {
let mut response = http::Response::new(empty_body());
let mut response = http::Response::new(
tonic::body::Body::default(),
);
let headers = response.headers_mut();
headers
.insert(

View File

@@ -45,7 +45,7 @@ pub mod table_script_client {
}
impl<T> TableScriptClient<T>
where
T: tonic::client::GrpcService<tonic::body::BoxBody>,
T: tonic::client::GrpcService<tonic::body::Body>,
T::Error: Into<StdError>,
T::ResponseBody: Body<Data = Bytes> + std::marker::Send + 'static,
<T::ResponseBody as Body>::Error: Into<StdError> + std::marker::Send,
@@ -66,13 +66,13 @@ pub mod table_script_client {
F: tonic::service::Interceptor,
T::ResponseBody: Default,
T: tonic::codegen::Service<
http::Request<tonic::body::BoxBody>,
http::Request<tonic::body::Body>,
Response = http::Response<
<T as tonic::client::GrpcService<tonic::body::BoxBody>>::ResponseBody,
<T as tonic::client::GrpcService<tonic::body::Body>>::ResponseBody,
>,
>,
<T as tonic::codegen::Service<
http::Request<tonic::body::BoxBody>,
http::Request<tonic::body::Body>,
>>::Error: Into<StdError> + std::marker::Send + std::marker::Sync,
{
TableScriptClient::new(InterceptedService::new(inner, interceptor))
@@ -225,7 +225,7 @@ pub mod table_script_server {
B: Body + std::marker::Send + 'static,
B::Error: Into<StdError> + std::marker::Send + 'static,
{
type Response = http::Response<tonic::body::BoxBody>;
type Response = http::Response<tonic::body::Body>;
type Error = std::convert::Infallible;
type Future = BoxFuture<Self::Response, Self::Error>;
fn poll_ready(
@@ -283,7 +283,9 @@ pub mod table_script_server {
}
_ => {
Box::pin(async move {
let mut response = http::Response::new(empty_body());
let mut response = http::Response::new(
tonic::body::Body::default(),
);
let headers = response.headers_mut();
headers
.insert(

View File

@@ -43,7 +43,7 @@ pub mod table_structure_service_client {
}
impl<T> TableStructureServiceClient<T>
where
T: tonic::client::GrpcService<tonic::body::BoxBody>,
T: tonic::client::GrpcService<tonic::body::Body>,
T::Error: Into<StdError>,
T::ResponseBody: Body<Data = Bytes> + std::marker::Send + 'static,
<T::ResponseBody as Body>::Error: Into<StdError> + std::marker::Send,
@@ -64,13 +64,13 @@ pub mod table_structure_service_client {
F: tonic::service::Interceptor,
T::ResponseBody: Default,
T: tonic::codegen::Service<
http::Request<tonic::body::BoxBody>,
http::Request<tonic::body::Body>,
Response = http::Response<
<T as tonic::client::GrpcService<tonic::body::BoxBody>>::ResponseBody,
<T as tonic::client::GrpcService<tonic::body::Body>>::ResponseBody,
>,
>,
<T as tonic::codegen::Service<
http::Request<tonic::body::BoxBody>,
http::Request<tonic::body::Body>,
>>::Error: Into<StdError> + std::marker::Send + std::marker::Sync,
{
TableStructureServiceClient::new(InterceptedService::new(inner, interceptor))
@@ -260,7 +260,7 @@ pub mod table_structure_service_server {
B: Body + std::marker::Send + 'static,
B::Error: Into<StdError> + std::marker::Send + 'static,
{
type Response = http::Response<tonic::body::BoxBody>;
type Response = http::Response<tonic::body::Body>;
type Error = std::convert::Infallible;
type Future = BoxFuture<Self::Response, Self::Error>;
fn poll_ready(
@@ -375,7 +375,9 @@ pub mod table_structure_service_server {
}
_ => {
Box::pin(async move {
let mut response = http::Response::new(empty_body());
let mut response = http::Response::new(
tonic::body::Body::default(),
);
let headers = response.headers_mut();
headers
.insert(

View File

@@ -118,7 +118,7 @@ pub mod tables_data_client {
}
impl<T> TablesDataClient<T>
where
T: tonic::client::GrpcService<tonic::body::BoxBody>,
T: tonic::client::GrpcService<tonic::body::Body>,
T::Error: Into<StdError>,
T::ResponseBody: Body<Data = Bytes> + std::marker::Send + 'static,
<T::ResponseBody as Body>::Error: Into<StdError> + std::marker::Send,
@@ -139,13 +139,13 @@ pub mod tables_data_client {
F: tonic::service::Interceptor,
T::ResponseBody: Default,
T: tonic::codegen::Service<
http::Request<tonic::body::BoxBody>,
http::Request<tonic::body::Body>,
Response = http::Response<
<T as tonic::client::GrpcService<tonic::body::BoxBody>>::ResponseBody,
<T as tonic::client::GrpcService<tonic::body::Body>>::ResponseBody,
>,
>,
<T as tonic::codegen::Service<
http::Request<tonic::body::BoxBody>,
http::Request<tonic::body::Body>,
>>::Error: Into<StdError> + std::marker::Send + std::marker::Sync,
{
TablesDataClient::new(InterceptedService::new(inner, interceptor))
@@ -469,7 +469,7 @@ pub mod tables_data_server {
B: Body + std::marker::Send + 'static,
B::Error: Into<StdError> + std::marker::Send + 'static,
{
type Response = http::Response<tonic::body::BoxBody>;
type Response = http::Response<tonic::body::Body>;
type Error = std::convert::Infallible;
type Future = BoxFuture<Self::Response, Self::Error>;
fn poll_ready(
@@ -757,7 +757,9 @@ pub mod tables_data_server {
}
_ => {
Box::pin(async move {
let mut response = http::Response::new(empty_body());
let mut response = http::Response::new(
tonic::body::Body::default(),
);
let headers = response.headers_mut();
headers
.insert(

View File

@@ -112,7 +112,7 @@ pub mod uctovnictvo_client {
}
impl<T> UctovnictvoClient<T>
where
T: tonic::client::GrpcService<tonic::body::BoxBody>,
T: tonic::client::GrpcService<tonic::body::Body>,
T::Error: Into<StdError>,
T::ResponseBody: Body<Data = Bytes> + std::marker::Send + 'static,
<T::ResponseBody as Body>::Error: Into<StdError> + std::marker::Send,
@@ -133,13 +133,13 @@ pub mod uctovnictvo_client {
F: tonic::service::Interceptor,
T::ResponseBody: Default,
T: tonic::codegen::Service<
http::Request<tonic::body::BoxBody>,
http::Request<tonic::body::Body>,
Response = http::Response<
<T as tonic::client::GrpcService<tonic::body::BoxBody>>::ResponseBody,
<T as tonic::client::GrpcService<tonic::body::Body>>::ResponseBody,
>,
>,
<T as tonic::codegen::Service<
http::Request<tonic::body::BoxBody>,
http::Request<tonic::body::Body>,
>>::Error: Into<StdError> + std::marker::Send + std::marker::Sync,
{
UctovnictvoClient::new(InterceptedService::new(inner, interceptor))
@@ -436,7 +436,7 @@ pub mod uctovnictvo_server {
B: Body + std::marker::Send + 'static,
B::Error: Into<StdError> + std::marker::Send + 'static,
{
type Response = http::Response<tonic::body::BoxBody>;
type Response = http::Response<tonic::body::Body>;
type Error = std::convert::Infallible;
type Future = BoxFuture<Self::Response, Self::Error>;
fn poll_ready(
@@ -681,7 +681,9 @@ pub mod uctovnictvo_server {
}
_ => {
Box::pin(async move {
let mut response = http::Response::new(empty_body());
let mut response = http::Response::new(
tonic::body::Body::default(),
);
let headers = response.headers_mut();
headers
.insert(

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