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2 Commits
| Author | SHA1 | Date | |
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301189bd85 | ||
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81767f376f |
@@ -1,14 +1,14 @@
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// src/components/auth/login.rs
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use crate::{
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components::form::form::render_generic_form,
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config::colors::themes::Theme,
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state::pages::auth::AuthState,
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};
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use ratatui::{
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layout::{Alignment, Constraint, Direction, Layout, Rect, Margin},
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style::{Color, Style},
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style::{Color, Style, Modifier},
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widgets::{Block, BorderType, Borders, Paragraph},
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Frame,
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text::{Line, Span},
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};
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pub fn render_login(
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@@ -17,10 +17,10 @@ pub fn render_login(
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theme: &Theme,
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state: &AuthState,
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) {
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// Main login block with plain borders (matches main form style)
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// Main container
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let block = Block::default()
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.borders(Borders::ALL)
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.border_type(BorderType::Plain) // Matches main form style
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.border_type(BorderType::Plain)
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.border_style(Style::default().fg(theme.border))
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.title(" Login ")
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.style(Style::default().bg(theme.bg));
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@@ -32,49 +32,99 @@ pub fn render_login(
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vertical: 1,
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});
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// Define field names
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let fields = &["Username/Email", "Password"];
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// Split layout for form and buttons
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// Layout chunks
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let chunks = Layout::default()
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.direction(Direction::Vertical)
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.constraints([
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Constraint::Min(3), // Form area
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Constraint::Length(1), // Error message area
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Constraint::Length(3), // Buttons area
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Constraint::Length(4), // Form (2 fields + padding)
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Constraint::Length(1), // Error message
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Constraint::Length(3), // Buttons
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])
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.split(inner_area);
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// Render form with plaintext display
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render_generic_form(
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f,
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chunks[0],
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"Login",
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state,
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fields,
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theme,
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!state.return_selected, // is_edit_mode
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);
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// --- FORM RENDERING ---
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let fields = &["Username/Email", "Password"];
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let inputs = &[&state.username, &state.password];
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let current_field = state.current_field;
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// Render buttons
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// Create input container (store the inner area before rendering)
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let input_block = Block::default()
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.borders(Borders::ALL)
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.border_style(if !state.return_selected {
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Style::default().fg(theme.accent)
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} else {
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Style::default().fg(theme.border)
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})
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.style(Style::default().bg(theme.bg));
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// Calculate inner area before consuming input_block
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let input_area = input_block.inner(chunks[0]);
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// Now render the widget
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f.render_widget(input_block, chunks[0]);
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let input_layout = Layout::default()
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.direction(Direction::Horizontal)
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.constraints([Constraint::Percentage(30), Constraint::Percentage(70)])
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.split(input_area);
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// Render field labels
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for (i, field) in fields.iter().enumerate() {
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f.render_widget(
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Paragraph::new(Line::from(Span::styled(
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format!("{}:", field),
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Style::default().fg(theme.fg),
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))),
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Rect {
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x: input_layout[0].x,
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y: input_layout[0].y + i as u16,
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width: input_layout[0].width,
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height: 1,
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},
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);
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}
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// Render input fields
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let input_rows = Layout::default()
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.direction(Direction::Vertical)
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.constraints(vec![Constraint::Length(1); fields.len()])
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.split(input_layout[1]);
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for (i, input) in inputs.iter().enumerate() {
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let is_active = i == current_field;
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let mut style = Style::default().fg(theme.fg);
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if is_active {
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style = style.fg(theme.highlight);
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}
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f.render_widget(
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Paragraph::new(input.as_str()).style(style),
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input_rows[i],
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);
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// Set cursor position if active
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if is_active {
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f.set_cursor_position((
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input_rows[i].x + state.current_cursor_pos as u16,
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input_rows[i].y,
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));
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}
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}
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// --- BUTTONS ---
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let button_chunks = Layout::default()
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.direction(Direction::Horizontal)
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.constraints([Constraint::Percentage(50), Constraint::Percentage(50)])
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.split(chunks[2]);
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// Login button
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let login_style = if !state.return_selected {
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Style::default()
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.fg(theme.highlight)
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.add_modifier(ratatui::style::Modifier::BOLD)
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} else {
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Style::default().fg(theme.fg)
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};
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let login_border_style = if !state.return_selected {
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Style::default().fg(theme.accent)
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} else {
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Style::default().fg(theme.border)
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};
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// Login Button
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let login_active = !state.return_selected;
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let mut login_style = Style::default().fg(theme.fg);
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let mut login_border = Style::default().fg(theme.border);
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if login_active {
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login_style = login_style.fg(theme.highlight).add_modifier(Modifier::BOLD);
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login_border = login_border.fg(theme.accent);
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}
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f.render_widget(
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Paragraph::new("Login")
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@@ -84,24 +134,19 @@ pub fn render_login(
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Block::default()
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.borders(Borders::ALL)
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.border_type(BorderType::Plain)
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.border_style(login_border_style),
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.border_style(login_border),
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),
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button_chunks[0],
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);
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// Return button
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let return_style = if state.return_selected {
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Style::default()
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.fg(theme.highlight)
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.add_modifier(ratatui::style::Modifier::BOLD)
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} else {
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Style::default().fg(theme.fg)
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};
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let return_border_style = if state.return_selected {
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Style::default().fg(theme.accent)
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} else {
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Style::default().fg(theme.border)
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};
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// Return Button
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let return_active = state.return_selected;
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let mut return_style = Style::default().fg(theme.fg);
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let mut return_border = Style::default().fg(theme.border);
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if return_active {
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return_style = return_style.fg(theme.highlight).add_modifier(Modifier::BOLD);
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return_border = return_border.fg(theme.accent);
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}
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f.render_widget(
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Paragraph::new("Return")
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@@ -111,16 +156,18 @@ pub fn render_login(
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Block::default()
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.borders(Borders::ALL)
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.border_type(BorderType::Plain)
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.border_style(return_border_style),
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.border_style(return_border),
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),
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button_chunks[1],
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);
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// Render error message if present
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// Error message
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if let Some(err) = &state.error_message {
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let err_block = Paragraph::new(err.as_str())
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.style(Style::default().fg(Color::Red))
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.alignment(Alignment::Center);
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f.render_widget(err_block, chunks[1]);
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f.render_widget(
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Paragraph::new(err.as_str())
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.style(Style::default().fg(Color::Red))
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.alignment(Alignment::Center),
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chunks[1],
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);
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}
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}
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@@ -65,47 +65,3 @@ pub fn render_form(
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is_edit_mode,
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);
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}
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// New generic form renderer
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pub fn render_generic_form(
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f: &mut Frame,
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area: Rect,
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title: &str,
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state: &impl CanvasState,
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fields: &[&str],
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theme: &Theme,
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is_edit_mode: bool,
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) {
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// Create form card
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let form_card = Block::default()
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.borders(Borders::ALL)
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.border_style(Style::default().fg(theme.border))
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.title(format!(" {} ", title))
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.style(Style::default().bg(theme.bg).fg(theme.fg));
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f.render_widget(form_card, area);
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// Define inner area
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let inner_area = area.inner(Margin {
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horizontal: 1,
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vertical: 1,
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});
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// Create main layout
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let main_layout = Layout::default()
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.direction(Direction::Vertical)
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.constraints([Constraint::Min(1)])
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.split(inner_area);
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// Delegate to render_canvas
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render_canvas(
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f,
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main_layout[0],
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state,
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fields,
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&state.current_field(),
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&state.inputs(),
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theme,
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is_edit_mode,
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);
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}
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@@ -32,9 +32,9 @@ impl IntroState {
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let chunks = Layout::default()
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.direction(Direction::Vertical)
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.constraints([
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Constraint::Percentage(35),
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Constraint::Length(7), // Increased to accommodate 3 buttons
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Constraint::Percentage(35),
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Constraint::Percentage(40),
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Constraint::Length(5), // Increased to accommodate 3 buttons
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Constraint::Percentage(40),
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])
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.split(inner_area);
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@@ -10,18 +10,18 @@ pub async fn handle_action(
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match action {
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"move_up" => {
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if auth_state.return_selected {
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// Coming from return button to fields
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// From Return button to last field (password)
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auth_state.return_selected = false;
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auth_state.current_field = 1; // Focus on password field
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auth_state.current_field = 1;
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} else if auth_state.current_field == 1 {
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// Moving from password to username/email
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// Password -> Username
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auth_state.current_field = 0;
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} else if auth_state.current_field == 0 {
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// Wrap around to buttons
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auth_state.return_selected = false; // Select Login button
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// Username -> Password (wrap around fields only)
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auth_state.current_field = 1;
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}
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// Update cursor position when in a field
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// Update cursor position
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if !auth_state.return_selected {
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let current_input = auth_state.get_current_input();
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let max_cursor_pos = current_input.len();
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@@ -29,18 +29,18 @@ pub async fn handle_action(
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}
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Ok(format!("Navigation 'up' from functions/login"))
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},
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}
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"move_down" => {
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if auth_state.return_selected {
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// Coming from return button to fields
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// From Return button to first field (username)
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auth_state.return_selected = false;
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auth_state.current_field = 0; // Focus on username field
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auth_state.current_field = 0;
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} else if auth_state.current_field == 0 {
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// Moving from username/email to password
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// Username -> Password
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auth_state.current_field = 1;
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} else if auth_state.current_field == 1 {
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// Moving from password to buttons
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auth_state.return_selected = false; // Select Login button
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// Password -> Buttons (Login button)
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auth_state.return_selected = false;
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}
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// Update cursor position when in a field
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@@ -51,7 +51,7 @@ pub async fn handle_action(
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}
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Ok(format!("Navigation 'down' from functions/login"))
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},
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}
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_ => Err("Unknown login action".into())
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}
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}
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Reference in New Issue
Block a user