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17 Commits

Author SHA1 Message Date
filipriec
3dc5a89459 splitting modes into functions and how it works vs logic to handle it all 2025-04-03 23:23:25 +02:00
filipriec
9f6268dbc9 minor change 2025-04-03 23:00:34 +02:00
filipriec
2e912dd261 moved to form_ro 2025-04-03 22:12:20 +02:00
filipriec
6d6fff474f switching now execute action functions left to right 2025-04-03 20:04:01 +02:00
filipriec
e725c70570 splitting read_only mode 2025-04-03 19:50:35 +02:00
filipriec
07aeecbbfc functions created and now working, lets move modes functions here now 2025-04-03 19:43:59 +02:00
filipriec
9bfac04c44 modes functions dir 2025-04-03 12:34:37 +02:00
filipriec
6acf0d6378 new function dir for functions 2025-04-03 12:32:53 +02:00
filipriec
1a09624242 e fixed 2025-04-02 22:26:35 +02:00
filipriec
9e36385e63 decimated edit mode also 2025-04-02 21:13:18 +02:00
filipriec
43edadde0c trying restoring functionality we are not in there correctly yet 2025-04-02 21:06:49 +02:00
filipriec
d577ff6715 edit mode is like a readonly mode 2025-03-31 23:56:58 +02:00
filipriec
ca75c90ee9 changed read_only mode also 2025-03-31 23:37:02 +02:00
filipriec
8e0fae26ee we compiled 2025-03-31 22:08:39 +02:00
filipriec
bee95c3755 fixes, still 2 errors remaining 2025-03-31 20:10:53 +02:00
filipriec
306f4de14f smart way, but introduced many errors 2025-03-31 17:55:53 +02:00
filipriec
b2fc681e73 cargo fix 2025-03-31 17:16:10 +02:00
26 changed files with 1430 additions and 930 deletions

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@@ -0,0 +1,9 @@
// src/functions/common.rs
pub mod login;
pub mod commands;
pub mod form;
pub use login::{revert as login_revert, save as login_save};
pub use commands::*;
pub use form::{revert as form_revert, save as form_save};

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@@ -0,0 +1,62 @@
// src/tui/functions/common/login.rs
use crate::services::auth::AuthClient;
use crate::state::pages::auth::AuthState;
use crate::state::state::AppState;
use crate::state::canvas_state::CanvasState;
/// Attempts to log the user in using the provided credentials via gRPC.
/// Updates AuthState and AppState on success or failure.
pub async fn save(
auth_state: &mut AuthState,
auth_client: &mut AuthClient,
app_state: &mut AppState,
) -> Result<String, Box<dyn std::error::Error>> {
let identifier = auth_state.username.clone();
let password = auth_state.password.clone();
// Call the gRPC login method
match auth_client.login(identifier, password).await {
Ok(response) => {
// Store authentication details on success
auth_state.auth_token = Some(response.access_token);
auth_state.user_id = Some(response.user_id);
auth_state.role = Some(response.role);
auth_state.error_message = None;
auth_state.set_has_unsaved_changes(false); // Mark as "saved"
// Update app state to transition from login to the main form view
app_state.ui.show_login = false;
app_state.ui.show_form = true; // Assuming form is the next view
Ok("Login successful!".to_string())
}
Err(e) => {
// Store error message on failure
let error_message = format!("Login failed: {}", e);
auth_state.error_message = Some(error_message.clone());
// Keep unsaved changes true if login fails, allowing retry/revert
auth_state.set_has_unsaved_changes(true);
Ok(error_message) // Return error message to display
}
}
}
/// Reverts the login form fields to empty and returns to the previous screen (Intro).
/// This function is now named 'revert' to match the 'form' counterpart.
pub async fn revert(
auth_state: &mut AuthState,
app_state: &mut AppState,
) -> String {
// Clear the input fields
auth_state.username.clear();
auth_state.password.clear();
auth_state.error_message = None; // Clear any previous error
auth_state.set_has_unsaved_changes(false); // Fields are cleared, no unsaved changes
// Update app state to hide login and show the previous screen (Intro)
app_state.ui.show_login = false;
app_state.ui.show_intro = true; // Assuming Intro is the screen before login
"Login reverted".to_string()
}

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@@ -0,0 +1,7 @@
// src/functions/mod.rs
pub mod common;
pub mod modes;
pub use common::*;
pub use modes::*;

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@@ -0,0 +1,8 @@
// src/functions/modes.rs
pub mod read_only;
pub mod edit;
pub use read_only::*;
pub use edit::*;

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@@ -0,0 +1,4 @@
// src/functions/modes/edit.rs
pub mod form_e;
pub mod auth_e;

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@@ -0,0 +1,431 @@
// src/functions/modes/edit/form_e.rs
use crate::config::binds::config::Config;
use crate::services::grpc_client::GrpcClient;
use crate::state::canvas_state::CanvasState;
use crate::state::pages::form::FormState;
use crate::functions::common::form::{revert, save};
use crossterm::event::{KeyCode, KeyEvent};
use std::any::Any;
pub async fn execute_common_action<S: CanvasState + Any>(
action: &str,
state: &mut S,
grpc_client: &mut GrpcClient,
is_saved: &mut bool,
current_position: &mut u64,
total_count: u64,
) -> Result<String, Box<dyn std::error::Error>> {
match action {
"save" | "revert" => {
if !state.has_unsaved_changes() {
return Ok("No changes to save or revert.".to_string());
}
if let Some(form_state) =
(state as &mut dyn Any).downcast_mut::<FormState>()
{
match action {
"save" => {
save(
form_state,
grpc_client,
is_saved,
current_position,
total_count,
)
.await
}
"revert" => {
revert(
form_state,
grpc_client,
current_position,
total_count,
)
.await
}
_ => unreachable!(),
}
} else {
Ok(format!(
"Action '{}' not implemented for this state type.",
action
))
}
}
_ => Ok(format!("Common action '{}' not handled here.", action)),
}
}
pub async fn execute_edit_action<S: CanvasState>(
action: &str,
key: KeyEvent,
state: &mut S,
ideal_cursor_column: &mut usize,
_grpc_client: &mut GrpcClient,
_is_saved: &mut bool,
_current_position: &mut u64,
_total_count: u64,
) -> Result<String, Box<dyn std::error::Error>> {
match action {
"insert_char" => {
if let KeyCode::Char(c) = key.code {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.insert(cursor_pos, c);
*field_value = chars.into_iter().collect();
state.set_current_cursor_pos(cursor_pos + 1);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = state.current_cursor_pos();
}
} else {
return Ok("Error: insert_char called without a char key."
.to_string());
}
Ok("".to_string())
}
"delete_char_backward" => {
if state.current_cursor_pos() > 0 {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.remove(cursor_pos - 1);
*field_value = chars.into_iter().collect();
let new_pos = cursor_pos - 1;
state.set_current_cursor_pos(new_pos);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = new_pos;
}
}
Ok("".to_string())
}
"delete_char_forward" => {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos < chars.len() {
chars.remove(cursor_pos);
*field_value = chars.into_iter().collect();
state.set_has_unsaved_changes(true);
*ideal_cursor_column = cursor_pos;
}
Ok("".to_string())
}
"next_field" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let current_field = state.current_field();
let new_field = (current_field + 1) % num_fields;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("".to_string())
}
"prev_field" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let current_field = state.current_field();
let new_field = if current_field == 0 {
num_fields - 1
} else {
current_field - 1
};
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("".to_string())
}
"move_left" => {
let new_pos = state.current_cursor_pos().saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
if current_pos < current_input.len() {
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_up" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let current_field = state.current_field();
let new_field = if current_field == 0 {
num_fields - 1
} else {
current_field - 1
};
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("".to_string())
}
"move_down" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let new_field = (state.current_field() + 1) % num_fields;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("".to_string())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
}
"move_line_end" => {
let current_input = state.get_current_input();
let new_pos = current_input.len();
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_first_line" => {
let num_fields = state.fields().len();
if num_fields > 0 {
state.set_current_field(0);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("Moved to first field".to_string())
}
"move_last_line" => {
let num_fields = state.fields().len();
if num_fields > 0 {
let new_field = num_fields - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos(
(*ideal_cursor_column).min(max_pos),
);
}
Ok("Moved to last field".to_string())
}
"move_word_next" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(
current_input,
state.current_cursor_pos(),
);
let final_pos = new_pos.min(current_input.len());
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
let final_pos = if new_pos == current_pos {
find_word_end(current_input, new_pos + 1)
} else {
new_pos
};
let max_valid_index = current_input.len().saturating_sub(1);
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("Moved to previous word end".to_string())
}
_ => Ok(format!("Unknown or unhandled edit action: {}", action)),
}
}
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() {
CharType::Whitespace
} else if c.is_alphanumeric() {
CharType::Alphanumeric
} else {
CharType::Punctuation
}
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos >= len {
return len;
}
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == initial_type {
pos += 1;
}
while pos < len && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 {
return 0;
}
let mut pos = current_pos.min(len - 1);
if get_char_type(chars[pos]) == CharType::Whitespace {
pos = find_next_word_start(text, pos);
}
if pos >= len {
return len.saturating_sub(1);
}
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type {
pos += 1;
}
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
pos
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace {
return 0;
}
if pos == 0 && get_char_type(chars[pos]) != CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 {
pos - 1
} else {
0
}
}

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@@ -0,0 +1,4 @@
// src/functions/modes/read_only.rs
pub mod auth_ro;
pub mod form_ro;

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@@ -0,0 +1,279 @@
// src/functions/modes/read_only/auth_ro.rs
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::state::canvas_state::CanvasState;
use std::error::Error;
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
pub async fn execute_action<S: CanvasState>(
action: &str,
state: &mut S,
ideal_cursor_column: &mut usize,
key_sequence_tracker: &mut KeySequenceTracker,
command_message: &mut String,
) -> Result<String, Box<dyn Error>> {
match action {
"previous_entry" | "next_entry" | "move_up" | "move_down" |
"move_first_line" | "move_last_line" => {
key_sequence_tracker.reset();
Ok(format!(
"Action '{}' should be handled by context-specific logic",
action
))
}
"exit_edit_mode" => {
key_sequence_tracker.reset();
command_message.clear();
Ok("".to_string())
}
"move_left" => {
let current_pos = state.current_cursor_pos();
let new_pos = current_pos.saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
if !current_input.is_empty()
&& current_pos < current_input.len().saturating_sub(1)
{
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_next" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos =
find_next_word_start(current_input, state.current_cursor_pos());
let final_pos = new_pos.min(current_input.len().saturating_sub(1));
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
let final_pos = if new_pos != current_pos {
new_pos
} else {
find_word_end(current_input, new_pos + 1)
};
let max_valid_index = current_input.len().saturating_sub(1);
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("Moved to previous word end".to_string())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
}
"move_line_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = current_input.len().saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
} else {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
}
Ok("".to_string())
}
_ => {
key_sequence_tracker.reset();
Ok(format!("Unknown read-only action: {}", action))
},
}
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() {
CharType::Whitespace
} else if c.is_alphanumeric() {
CharType::Alphanumeric
} else {
CharType::Punctuation
}
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
let current_pos = current_pos.min(chars.len());
if current_pos == chars.len() {
return current_pos;
}
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < chars.len() && get_char_type(chars[pos]) == initial_type {
pos += 1;
}
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
pos
}
fn find_next_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
let next_start = find_next_word_start(text, current_pos);
if next_start >= chars.len() {
return chars.len().saturating_sub(1);
}
let mut pos = next_start;
let word_type = get_char_type(chars[pos]);
while pos < chars.len() && get_char_type(chars[pos]) == word_type {
pos += 1;
}
pos.saturating_sub(1).min(chars.len().saturating_sub(1))
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 {
return 0;
}
let mut pos = current_pos.min(len - 1);
let original_pos = pos;
let current_type = get_char_type(chars[pos]);
if current_type != CharType::Whitespace {
while pos < len && get_char_type(chars[pos]) == current_type {
pos += 1;
}
return pos.saturating_sub(1);
}
pos = find_next_word_start(text, pos);
if pos >= len {
return len.saturating_sub(1);
}
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type {
pos += 1;
}
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if get_char_type(chars[pos]) != CharType::Whitespace {
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
}
if pos == 0 && get_char_type(chars[0]) == CharType::Whitespace {
0
} else {
pos
}
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[0]) == CharType::Whitespace {
return 0;
}
if pos == 0 && get_char_type(chars[0]) != CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 {
pos - 1
} else {
0
}
}

View File

@@ -0,0 +1,357 @@
// src/functions/modes/read_only/form_ro.rs
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::state::canvas_state::CanvasState;
use std::error::Error;
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
pub async fn execute_action<S: CanvasState>(
action: &str,
state: &mut S,
ideal_cursor_column: &mut usize,
key_sequence_tracker: &mut KeySequenceTracker,
command_message: &mut String,
) -> Result<String, Box<dyn Error>> {
match action {
"previous_entry" | "next_entry" => {
key_sequence_tracker.reset();
Ok(format!(
"Action '{}' should be handled by context-specific logic",
action
))
}
"move_up" => {
key_sequence_tracker.reset();
let num_fields = state.fields().len();
if num_fields == 0 {
return Ok("No fields to navigate.".to_string());
}
let current_field = state.current_field();
let new_field = if current_field == 0 {
num_fields - 1
} else {
current_field - 1
};
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() {
0
} else {
current_input.len().saturating_sub(1)
};
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
Ok("".to_string())
}
"move_down" => {
key_sequence_tracker.reset();
let num_fields = state.fields().len();
if num_fields == 0 {
return Ok("No fields to navigate.".to_string());
}
let current_field = state.current_field();
let new_field = (current_field + 1) % num_fields;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() {
0
} else {
current_input.len().saturating_sub(1)
};
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
Ok("".to_string())
}
"move_first_line" => {
key_sequence_tracker.reset();
let num_fields = state.fields().len();
if num_fields == 0 {
return Ok("No fields to navigate to.".to_string());
}
state.set_current_field(0);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() {
0
} else {
current_input.len().saturating_sub(1)
};
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_last_line" => {
key_sequence_tracker.reset();
let num_fields = state.fields().len();
if num_fields == 0 {
return Ok("No fields to navigate to.".to_string());
}
let last_field_index = num_fields - 1;
state.set_current_field(last_field_index);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() {
0
} else {
current_input.len().saturating_sub(1)
};
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"exit_edit_mode" => {
key_sequence_tracker.reset();
command_message.clear();
Ok("".to_string())
}
"move_left" => {
let current_pos = state.current_cursor_pos();
let new_pos = current_pos.saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
if !current_input.is_empty()
&& current_pos < current_input.len().saturating_sub(1)
{
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_next" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos =
find_next_word_start(current_input, state.current_cursor_pos());
let final_pos = new_pos.min(current_input.len().saturating_sub(1));
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
let final_pos = if new_pos != current_pos {
new_pos
} else {
find_word_end(current_input, new_pos + 1)
};
let max_valid_index = current_input.len().saturating_sub(1);
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("Moved to previous word end".to_string())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
}
"move_line_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = current_input.len().saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
} else {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
}
Ok("".to_string())
}
_ => {
key_sequence_tracker.reset();
Ok(format!("Unknown read-only action: {}", action))
},
}
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() {
CharType::Whitespace
} else if c.is_alphanumeric() {
CharType::Alphanumeric
} else {
CharType::Punctuation
}
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
let current_pos = current_pos.min(chars.len());
if current_pos == chars.len() {
return current_pos;
}
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < chars.len() && get_char_type(chars[pos]) == initial_type {
pos += 1;
}
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
pos
}
fn find_next_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
let next_start = find_next_word_start(text, current_pos);
if next_start >= chars.len() {
return chars.len().saturating_sub(1);
}
let mut pos = next_start;
let word_type = get_char_type(chars[pos]);
while pos < chars.len() && get_char_type(chars[pos]) == word_type {
pos += 1;
}
pos.saturating_sub(1).min(chars.len().saturating_sub(1))
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 {
return 0;
}
let mut pos = current_pos.min(len - 1);
let original_pos = pos;
let current_type = get_char_type(chars[pos]);
if current_type != CharType::Whitespace {
while pos < len && get_char_type(chars[pos]) == current_type {
pos += 1;
}
return pos.saturating_sub(1);
}
pos = find_next_word_start(text, pos);
if pos >= len {
return len.saturating_sub(1);
}
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type {
pos += 1;
}
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if get_char_type(chars[pos]) != CharType::Whitespace {
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
}
if pos == 0 && get_char_type(chars[0]) == CharType::Whitespace {
0
} else {
pos
}
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos == 0 && get_char_type(chars[0]) == CharType::Whitespace {
return 0;
}
if pos == 0 && get_char_type(chars[0]) != CharType::Whitespace {
return 0;
}
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 {
pos - 1
} else {
0
}
}

View File

@@ -5,6 +5,7 @@ pub mod config;
pub mod state;
pub mod components;
pub mod modes;
pub mod functions;
pub mod services;
pub use ui::run_ui;

View File

@@ -5,9 +5,9 @@ use crate::state::pages::{form::FormState, auth::AuthState};
use crate::state::state::AppState;
use crate::services::grpc_client::GrpcClient;
use crate::services::auth::AuthClient;
use crate::tui::functions::common::{
form::{save as form_save, revert},
login::{save as login_save, cancel}
use crate::functions::common::{
form::{save as form_save, revert as form_revert},
login::{save as login_save, revert as login_revert}
};
pub async fn handle_core_action(
@@ -58,10 +58,10 @@ pub async fn handle_core_action(
},
"revert" => {
if app_state.ui.show_login {
let message = cancel(auth_state, app_state).await;
let message = login_revert(auth_state, app_state).await;
Ok((false, message))
} else {
let message = revert(
let message = form_revert(
form_state,
grpc_client,
current_position,

View File

@@ -1,16 +1,17 @@
// src/modes/canvas/edit.rs
// TODO THIS is freaking bloated with functions it never uses REFACTOR 200 LOC can be gone
use crossterm::event::{KeyEvent, KeyCode, KeyModifiers};
use crate::config::binds::config::Config;
use crate::state::pages::form::FormState;
use crate::services::grpc_client::GrpcClient;
use crate::tui::functions::common::form::{save, revert};
use crate::state::canvas_state::CanvasState;
use crate::state::pages::form::FormState;
use crate::functions::modes::edit::form_e;
use crossterm::event::{KeyCode, KeyEvent};
use std::any::Any;
pub async fn handle_edit_event_internal(
pub async fn handle_edit_event_internal<S: CanvasState + Any>(
key: KeyEvent,
config: &Config,
form_state: &mut FormState,
state: &mut S,
ideal_cursor_column: &mut usize,
command_message: &mut String,
is_saved: &mut bool,
@@ -18,455 +19,62 @@ pub async fn handle_edit_event_internal(
total_count: u64,
grpc_client: &mut GrpcClient,
) -> Result<String, Box<dyn std::error::Error>> {
if let Some("enter_command_mode") = config.get_action_for_key_in_mode(&config.keybindings.global, key.code, key.modifiers) {
// Ignore in edit mode and process as normal input
handle_edit_specific_input(key, form_state, ideal_cursor_column);
return Ok(command_message.clone());
if let Some(action) = config.get_action_for_key_in_mode(
&config.keybindings.global,
key.code,
key.modifiers,
) {
if action == "enter_command_mode" {
*command_message = "Switching to Command Mode...".to_string();
return Ok(command_message.clone());
}
}
// Check common actions first
if let Some(action) = config.get_action_for_key_in_mode(&config.keybindings.common, key.code, key.modifiers) {
return execute_common_action(
if let Some(action) = config.get_action_for_key_in_mode(
&config.keybindings.common,
key.code,
key.modifiers,
) {
if action == "save" || action == "revert" {
return form_e::execute_common_action(
action,
state,
grpc_client,
is_saved,
current_position,
total_count,
)
.await;
}
}
if let Some(action) = config.get_edit_action_for_key(key.code, key.modifiers) {
return form_e::execute_edit_action(
action,
form_state,
key,
state,
ideal_cursor_column,
grpc_client,
is_saved,
current_position,
total_count,
).await;
)
.await;
}
if let Some(action) = config.get_edit_action_for_key(key.code, key.modifiers) {
return execute_edit_action(
action,
form_state,
if let KeyCode::Char(c) = key.code {
return form_e::execute_edit_action(
"insert_char",
key,
state,
ideal_cursor_column,
grpc_client, // Changed from AppTerminal
grpc_client,
is_saved,
current_position,
total_count,
).await;
)
.await;
}
handle_edit_specific_input(
key,
form_state,
ideal_cursor_column,
);
Ok(command_message.clone())
}
async fn execute_common_action(
action: &str,
form_state: &mut FormState,
grpc_client: &mut GrpcClient,
is_saved: &mut bool,
current_position: &mut u64,
total_count: u64,
) -> Result<String, Box<dyn std::error::Error>> {
match action {
"save" => {
save(
form_state,
grpc_client,
is_saved,
current_position,
total_count,
).await
},
"revert" => {
revert(
form_state,
grpc_client,
current_position,
total_count,
).await
},
"move_up" | "move_down" => {
// Reuse edit mode's existing logic
execute_edit_action(
action,
form_state,
&mut 0, // Dummy ideal_cursor_column (not used here)
grpc_client,
is_saved,
current_position,
total_count,
).await
},
_ => Ok(format!("Common action not handled: {}", action)),
}
}
fn handle_edit_specific_input(
key: KeyEvent,
form_state: &mut FormState,
ideal_cursor_column: &mut usize,
) {
match key.code {
KeyCode::Char(c) => {
let cursor_pos = form_state.current_cursor_pos;
let field_value = form_state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.insert(cursor_pos, c);
*field_value = chars.into_iter().collect();
form_state.current_cursor_pos = cursor_pos + 1;
*ideal_cursor_column = form_state.current_cursor_pos;
form_state.has_unsaved_changes = true;
}
}
KeyCode::Backspace => {
if form_state.current_cursor_pos > 0 {
let cursor_pos = form_state.current_cursor_pos;
let field_value = form_state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() && cursor_pos > 0 {
chars.remove(cursor_pos - 1);
*field_value = chars.into_iter().collect();
form_state.current_cursor_pos = cursor_pos - 1;
*ideal_cursor_column = form_state.current_cursor_pos;
form_state.has_unsaved_changes = true;
}
}
}
KeyCode::Delete => {
let cursor_pos = form_state.current_cursor_pos;
let field_value = form_state.get_current_input_mut();
let chars: Vec<char> = field_value.chars().collect();
if cursor_pos < chars.len() {
let mut new_chars = chars.clone();
new_chars.remove(cursor_pos);
*field_value = new_chars.into_iter().collect();
form_state.has_unsaved_changes = true;
}
}
KeyCode::Tab => {
if key.modifiers.contains(KeyModifiers::SHIFT) {
if form_state.current_field == 0 {
form_state.current_field = form_state.fields.len() - 1;
} else {
form_state.current_field = form_state.current_field.saturating_sub(1);
}
} else {
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
}
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
}
KeyCode::Enter => {
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
}
_ => {}
}
}
async fn execute_edit_action(
action: &str,
form_state: &mut FormState,
ideal_cursor_column: &mut usize,
grpc_client: &mut GrpcClient, // Changed from AppTerminal
is_saved: &mut bool,
current_position: &mut u64,
total_count: u64,
) -> Result<String, Box<dyn std::error::Error>> {
match action {
"save" => {
save(
form_state,
grpc_client, // Changed from AppTerminal
is_saved,
current_position,
total_count,
).await
},
"move_left" => {
form_state.current_cursor_pos = form_state.current_cursor_pos.saturating_sub(1);
*ideal_cursor_column = form_state.current_cursor_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = form_state.get_current_input();
if form_state.current_cursor_pos < current_input.len() {
form_state.current_cursor_pos += 1;
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("".to_string())
}
"move_up" => {
if form_state.current_field == 0 {
form_state.current_field = form_state.fields.len() - 1;
} else {
form_state.current_field = form_state.current_field.saturating_sub(1);
}
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("".to_string())
}
"move_down" => {
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("".to_string())
}
"move_line_start" => {
form_state.current_cursor_pos = 0;
*ideal_cursor_column = form_state.current_cursor_pos;
Ok("".to_string())
}
"move_line_end" => {
let current_input = form_state.get_current_input();
form_state.current_cursor_pos = current_input.len();
*ideal_cursor_column = form_state.current_cursor_pos;
Ok("".to_string())
}
"move_first_line" => {
form_state.current_field = 0;
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("Moved to first line".to_string())
}
"move_last_line" => {
form_state.current_field = form_state.fields.len() - 1;
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("Moved to last line".to_string())
}
// Word movement actions
"move_word_next" => {
let current_input = form_state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(current_input, form_state.current_cursor_pos);
form_state.current_cursor_pos = new_pos.min(current_input.len());
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = form_state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_word_end(current_input, form_state.current_cursor_pos);
form_state.current_cursor_pos = new_pos.min(current_input.len());
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = form_state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(current_input, form_state.current_cursor_pos);
form_state.current_cursor_pos = new_pos;
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = form_state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(current_input, form_state.current_cursor_pos);
form_state.current_cursor_pos = new_pos;
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("".to_string())
}
// Edit-specific actions that can be bound to keys
"delete_char_forward" => {
let cursor_pos = form_state.current_cursor_pos;
let field_value = form_state.get_current_input_mut();
let chars: Vec<char> = field_value.chars().collect();
if cursor_pos < chars.len() {
let mut new_chars = chars.clone();
new_chars.remove(cursor_pos);
*field_value = new_chars.into_iter().collect();
form_state.has_unsaved_changes = true;
}
Ok("".to_string())
}
"delete_char_backward" => {
if form_state.current_cursor_pos > 0 {
let cursor_pos = form_state.current_cursor_pos;
let field_value = form_state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() && cursor_pos > 0 {
chars.remove(cursor_pos - 1);
*field_value = chars.into_iter().collect();
form_state.current_cursor_pos = cursor_pos - 1;
*ideal_cursor_column = form_state.current_cursor_pos;
form_state.has_unsaved_changes = true;
}
}
Ok("".to_string())
}
"insert_char" => {
// This could be expanded to allow configurable character insertion
// For now, it's a placeholder that would need additional parameters
Ok("Character insertion requires configuration".to_string())
}
"next_field" => {
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("".to_string())
}
"prev_field" => {
if form_state.current_field == 0 {
form_state.current_field = form_state.fields.len() - 1;
} else {
form_state.current_field = form_state.current_field.saturating_sub(1);
}
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("".to_string())
}
// Fallback for unrecognized actions
_ => Ok(format!("Unknown action: {}", action)),
}
}
// Reuse these character and word navigation helper functions
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() {
CharType::Whitespace
} else if c.is_alphanumeric() {
CharType::Alphanumeric
} else {
CharType::Punctuation
}
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos >= chars.len() {
return current_pos;
}
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < chars.len() && get_char_type(chars[pos]) == initial_type {
pos += 1;
}
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
if current_pos >= chars.len() - 1 {
return chars.len() - 1;
}
let mut pos = current_pos;
if get_char_type(chars[pos]) == CharType::Whitespace {
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
} else {
let current_type = get_char_type(chars[pos]);
if pos + 1 < chars.len() && get_char_type(chars[pos + 1]) != current_type {
pos += 1;
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
}
}
if pos >= chars.len() {
return chars.len() - 1;
}
let word_type = get_char_type(chars[pos]);
while pos + 1 < chars.len() && get_char_type(chars[pos + 1]) == word_type {
pos += 1;
}
pos
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if get_char_type(chars[pos]) != CharType::Whitespace {
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
}
pos
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos <= 1 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 && get_char_type(chars[pos]) != CharType::Whitespace {
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 {
pos -= 1;
let prev_word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == prev_word_type {
pos -= 1;
}
while pos < chars.len() - 1 &&
get_char_type(chars[pos + 1]) == prev_word_type {
pos += 1;
}
}
}
pos
}

View File

@@ -1,18 +1,13 @@
// src/modes/canvas/read_only.rs
use crossterm::event::{KeyEvent};
use crate::config::binds::config::Config;
use crate::state::pages::form::FormState;
use crate::state::pages::auth::AuthState;
use crate::services::grpc_client::GrpcClient;
use crate::config::binds::key_sequences::KeySequenceTracker;
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
use crate::services::grpc_client::GrpcClient;
use crate::state::canvas_state::CanvasState;
use crate::state::pages::auth::AuthState;
use crate::state::pages::form::FormState;
use crate::functions::modes::read_only::{auth_ro, form_ro};
use crossterm::event::KeyEvent;
pub async fn handle_read_only_event(
app_state: &crate::state::state::AppState,
@@ -28,7 +23,6 @@ pub async fn handle_read_only_event(
edit_mode_cooldown: &mut bool,
ideal_cursor_column: &mut usize,
) -> Result<(bool, String), Box<dyn std::error::Error>> {
// Check for entering Edit mode from Read-Only mode
if config.is_enter_edit_mode_before(key.code, key.modifiers) {
*edit_mode_cooldown = true;
*command_message = "Entering Edit mode".to_string();
@@ -36,25 +30,47 @@ pub async fn handle_read_only_event(
}
if config.is_enter_edit_mode_after(key.code, key.modifiers) {
let current_input = form_state.get_current_input();
if !current_input.is_empty() && form_state.current_cursor_pos < current_input.len() {
form_state.current_cursor_pos += 1;
*ideal_cursor_column = form_state.current_cursor_pos;
let (current_input, current_pos) = if app_state.ui.show_login {
(
auth_state.get_current_input(),
auth_state.current_cursor_pos(),
)
} else {
(
form_state.get_current_input(),
form_state.current_cursor_pos(),
)
};
if !current_input.is_empty() && current_pos < current_input.len() {
if app_state.ui.show_login {
auth_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = auth_state.current_cursor_pos();
} else {
form_state.set_current_cursor_pos(current_pos + 1);
*ideal_cursor_column = form_state.current_cursor_pos();
}
}
*edit_mode_cooldown = true;
*command_message = "Entering Edit mode (after cursor)".to_string();
return Ok((false, command_message.clone()));
}
// Handle Read-Only mode keybindings
const CONTEXT_ACTIONS_FORM: &[&str] = &[
"previous_entry",
"next_entry",
];
const CONTEXT_ACTIONS_LOGIN: &[&str] = &[
"previous_entry",
"next_entry",
];
if key.modifiers.is_empty() {
key_sequence_tracker.add_key(key.code);
let sequence = key_sequence_tracker.get_sequence();
// Try to match the current sequence against Read-Only mode bindings
if let Some(action) = config.matches_key_sequence_generalized(&sequence) {
let result = if (action == "previous_entry" || action == "next_entry" ||
action == "move_up" || action == "move_down") && app_state.ui.show_form {
let result = if app_state.ui.show_form && CONTEXT_ACTIONS_FORM.contains(&action) {
crate::tui::functions::form::handle_action(
action,
form_state,
@@ -62,38 +78,45 @@ pub async fn handle_read_only_event(
current_position,
total_count,
ideal_cursor_column,
).await?
} else if (action == "move_up" || action == "move_down") && app_state.ui.show_login {
)
.await?
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) {
crate::tui::functions::login::handle_action(
action,
auth_state,
ideal_cursor_column,
).await?
)
.await?
} else if app_state.ui.show_login {
auth_ro::execute_action(
action,
auth_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
)
.await?
} else {
execute_action(
form_ro::execute_action(
action,
form_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
current_position,
total_count,
grpc_client,
).await?
)
.await?
};
key_sequence_tracker.reset();
return Ok((false, result));
}
// Check if this might be a prefix of a longer sequence
if config.is_key_sequence_prefix(&sequence) {
return Ok((false, command_message.clone()));
}
// Since it's not part of a multi-key sequence, check for a direct action
if sequence.len() == 1 && !config.is_key_sequence_prefix(&sequence) {
if let Some(action) = config.get_read_only_action_for_key(key.code, key.modifiers) {
let result = if action == "previous_entry" && app_state.ui.show_form {
let result = if app_state.ui.show_form && CONTEXT_ACTIONS_FORM.contains(&action) {
crate::tui::functions::form::handle_action(
action,
form_state,
@@ -101,29 +124,44 @@ pub async fn handle_read_only_event(
current_position,
total_count,
ideal_cursor_column,
).await?
)
.await?
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) {
crate::tui::functions::login::handle_action(
action,
auth_state,
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_login {
auth_ro::execute_action(
action,
auth_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
)
.await?
} else {
execute_action(
form_ro::execute_action(
action,
form_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
current_position,
total_count,
grpc_client,
).await?
)
.await?
};
key_sequence_tracker.reset();
return Ok((false, result));
}
}
key_sequence_tracker.reset();
} else {
// If modifiers are pressed, check for direct key bindings
key_sequence_tracker.reset();
if let Some(action) = config.get_read_only_action_for_key(key.code, key.modifiers) {
let result = if action == "previous_entry" && app_state.ui.show_form {
let result = if app_state.ui.show_form && CONTEXT_ACTIONS_FORM.contains(&action) {
crate::tui::functions::form::handle_action(
action,
form_state,
@@ -131,282 +169,51 @@ pub async fn handle_read_only_event(
current_position,
total_count,
ideal_cursor_column,
).await?
)
.await?
} else if app_state.ui.show_login && CONTEXT_ACTIONS_LOGIN.contains(&action) {
crate::tui::functions::login::handle_action(
action,
auth_state,
ideal_cursor_column,
)
.await?
} else if app_state.ui.show_login {
auth_ro::execute_action(
action,
auth_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
)
.await?
} else {
execute_action(
form_ro::execute_action(
action,
form_state,
ideal_cursor_column,
key_sequence_tracker,
command_message,
current_position,
total_count,
grpc_client,
).await?
)
.await?
};
return Ok((false, result));
}
}
// Show a helpful message when no binding was found
if !*edit_mode_cooldown {
let default_key = "i".to_string();
let edit_key = config.keybindings.read_only.get("enter_edit_mode_before")
let edit_key = config
.keybindings
.read_only
.get("enter_edit_mode_before")
.and_then(|keys| keys.first())
.unwrap_or(&default_key);
.map(|k| k.to_string())
.unwrap_or(default_key);
*command_message = format!("Read-only mode - press {} to edit", edit_key);
}
*edit_mode_cooldown = false;
Ok((false, command_message.clone()))
}
async fn execute_action(
action: &str,
form_state: &mut FormState,
ideal_cursor_column: &mut usize,
key_sequence_tracker: &mut KeySequenceTracker,
command_message: &mut String,
current_position: &mut u64,
total_count: u64,
grpc_client: &mut GrpcClient,
) -> Result<String, Box<dyn std::error::Error>> {
match action {
"previous_entry" | "next_entry" => {
// This will only be called when no component is active
key_sequence_tracker.reset();
Ok(format!("Navigation prev/next only available in form mode"))
}
"move_up" | "move_down" => {
// This will only be called when no component is active
key_sequence_tracker.reset();
Ok(format!("Navigation up/down only available in form mode"))
}
"exit_edit_mode" => {
key_sequence_tracker.reset();
command_message.clear();
Ok("".to_string())
}
"move_left" => {
let current_pos = form_state.current_cursor_pos;
form_state.current_cursor_pos = current_pos.saturating_sub(1);
*ideal_cursor_column = form_state.current_cursor_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = form_state.get_current_input();
let current_pos = form_state.current_cursor_pos;
if !current_input.is_empty() && current_pos < current_input.len() - 1 {
form_state.current_cursor_pos += 1;
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("".to_string())
}
"move_word_next" => {
let current_input = form_state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(current_input, form_state.current_cursor_pos);
form_state.current_cursor_pos = new_pos.min(current_input.len().saturating_sub(1));
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = form_state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_word_end(current_input, form_state.current_cursor_pos);
form_state.current_cursor_pos = new_pos.min(current_input.len().saturating_sub(1));
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = form_state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(current_input, form_state.current_cursor_pos);
form_state.current_cursor_pos = new_pos;
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = form_state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(current_input, form_state.current_cursor_pos);
form_state.current_cursor_pos = new_pos;
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("Moved to previous word end".to_string())
}
"move_line_start" => {
form_state.current_cursor_pos = 0;
*ideal_cursor_column = form_state.current_cursor_pos;
Ok("".to_string())
}
"move_line_end" => {
let current_input = form_state.get_current_input();
if !current_input.is_empty() {
form_state.current_cursor_pos = current_input.len() - 1;
*ideal_cursor_column = form_state.current_cursor_pos;
}
Ok("".to_string())
}
"move_first_line" => {
// Change field first
form_state.current_field = 0;
// Get current input AFTER changing field
let current_input = form_state.get_current_input();
let max_cursor_pos = if !current_input.is_empty() {
current_input.len() - 1
} else {
current_input.len()
};
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("Moved to first line".to_string())
}
"move_last_line" => {
// Change field first
form_state.current_field = form_state.fields.len() - 1;
// Get current input AFTER changing field
let current_input = form_state.get_current_input();
let max_cursor_pos = if !current_input.is_empty() {
current_input.len() - 1
} else {
current_input.len()
};
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("Moved to last line".to_string())
}
_ => Ok(format!("Unknown action: {}", action)),
}
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() {
CharType::Whitespace
} else if c.is_alphanumeric() {
CharType::Alphanumeric
} else {
CharType::Punctuation
}
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos >= chars.len() {
return current_pos;
}
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < chars.len() && get_char_type(chars[pos]) == initial_type {
pos += 1;
}
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
if current_pos >= chars.len() - 1 {
return chars.len() - 1;
}
let mut pos = current_pos;
if get_char_type(chars[pos]) == CharType::Whitespace {
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
} else {
let current_type = get_char_type(chars[pos]);
if pos + 1 < chars.len() && get_char_type(chars[pos + 1]) != current_type {
pos += 1;
while pos < chars.len() && get_char_type(chars[pos]) == CharType::Whitespace {
pos += 1;
}
}
}
if pos >= chars.len() {
return chars.len() - 1;
}
let word_type = get_char_type(chars[pos]);
while pos + 1 < chars.len() && get_char_type(chars[pos + 1]) == word_type {
pos += 1;
}
pos
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if get_char_type(chars[pos]) != CharType::Whitespace {
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
}
pos
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos <= 1 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 && get_char_type(chars[pos]) != CharType::Whitespace {
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type {
pos -= 1;
}
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace {
pos -= 1;
}
if pos > 0 {
pos -= 1;
let prev_word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == prev_word_type {
pos -= 1;
}
while pos < chars.len() - 1 &&
get_char_type(chars[pos + 1]) == prev_word_type {
pos += 1;
}
}
}
pos
}

View File

@@ -4,9 +4,9 @@ use crossterm::event::{KeyEvent, KeyCode, KeyModifiers};
use crate::config::binds::config::Config;
use crate::services::grpc_client::GrpcClient;
use crate::state::pages::form::FormState;
use crate::tui::functions::common::commands::CommandHandler;
use crate::functions::common::commands::CommandHandler;
use crate::tui::terminal::core::TerminalCore;
use crate::tui::functions::common::form::{save, revert};
use crate::functions::common::form::{save, revert};
pub async fn handle_command_event(
key: KeyEvent,

View File

@@ -6,7 +6,7 @@ use crate::tui::terminal::{
};
use crate::services::grpc_client::GrpcClient;
use crate::services::auth::AuthClient;
use crate::tui::functions::common::commands::CommandHandler;
use crate::functions::common::commands::CommandHandler;
use crate::config::binds::config::Config;
use crate::state::pages::form::FormState;
use crate::state::pages::auth::AuthState;
@@ -210,17 +210,31 @@ impl EventHandler {
}
// Let edit mode handle its own actions (including navigation from common bindings)
let result = edit::handle_edit_event_internal(
key,
config,
form_state,
&mut self.ideal_cursor_column,
&mut self.command_message,
&mut app_state.ui.is_saved,
current_position,
total_count,
grpc_client,
).await?;
let result = if app_state.ui.show_login {
edit::handle_edit_event_internal(
key,
config,
&mut self.auth_state, // Use auth_state instead of form_state
&mut self.ideal_cursor_column,
&mut self.command_message,
&mut app_state.ui.is_saved,
current_position,
total_count,
grpc_client,
).await?
} else {
edit::handle_edit_event_internal(
key,
config,
form_state,
&mut self.ideal_cursor_column,
&mut self.command_message,
&mut app_state.ui.is_saved,
current_position,
total_count,
grpc_client,
).await?
};
self.key_sequence_tracker.reset();
return Ok((false, result));

View File

@@ -10,40 +10,8 @@ pub trait CanvasState {
fn get_current_input(&self) -> &str;
fn get_current_input_mut(&mut self) -> &mut String;
fn fields(&self) -> Vec<&str>;
}
// Implement for FormState (keep existing form.rs code and add this)
impl CanvasState for FormState {
fn current_field(&self) -> usize {
self.current_field
}
fn current_cursor_pos(&self) -> usize {
self.current_cursor_pos
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
fn inputs(&self) -> Vec<&String> {
self.values.iter().collect()
}
fn get_current_input(&self) -> &str {
self.values
.get(self.current_field)
.map(|s| s.as_str())
.unwrap_or("")
}
fn get_current_input_mut(&mut self) -> &mut String {
self.values
.get_mut(self.current_field)
.expect("Invalid current_field index")
}
fn fields(&self) -> Vec<&str> {
self.fields.iter().map(|s| s.as_str()).collect()
}
fn set_current_field(&mut self, index: usize);
fn set_current_cursor_pos(&mut self, pos: usize);
fn set_has_unsaved_changes(&mut self, changed: bool);
}

View File

@@ -67,4 +67,21 @@ impl CanvasState for AuthState {
fn fields(&self) -> Vec<&str> {
vec!["Username/Email", "Password"]
}
// --- Implement the setter methods ---
fn set_current_field(&mut self, index: usize) {
// AuthState only has 2 fields (0 and 1)
if index < 2 {
self.current_field = index;
}
}
fn set_current_cursor_pos(&mut self, pos: usize) {
// Optional: Add validation based on current input length if needed
self.current_cursor_pos = pos;
}
fn set_has_unsaved_changes(&mut self, _changed: bool) {
// Auth form doesn't track unsaved changes, so do nothing
}
}

View File

@@ -2,6 +2,7 @@
use crate::config::colors::themes::Theme;
use ratatui::layout::Rect;
use ratatui::Frame;
use crate::state::canvas_state::CanvasState;
pub struct FormState {
pub id: i64,
@@ -82,3 +83,54 @@ impl FormState {
];
}
}
impl CanvasState for FormState {
fn current_field(&self) -> usize {
self.current_field
}
fn current_cursor_pos(&self) -> usize {
self.current_cursor_pos
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
fn inputs(&self) -> Vec<&String> {
self.values.iter().collect()
}
fn get_current_input(&self) -> &str {
self.values
.get(self.current_field)
.map(|s| s.as_str())
.unwrap_or("")
}
fn get_current_input_mut(&mut self) -> &mut String {
self.values
.get_mut(self.current_field)
.expect("Invalid current_field index")
}
fn fields(&self) -> Vec<&str> {
self.fields.iter().map(|s| s.as_str()).collect()
}
// --- Implement the setter methods ---
fn set_current_field(&mut self, index: usize) {
if index < self.fields.len() { // Basic bounds check
self.current_field = index;
}
}
fn set_current_cursor_pos(&mut self, pos: usize) {
// Optional: Add validation based on current input length if needed
self.current_cursor_pos = pos;
}
fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_unsaved_changes = changed;
}
}

View File

@@ -1,8 +1 @@
// src/tui/functions/common.rs
pub mod commands;
pub mod form;
pub mod login;
pub use commands::*;
pub use form::{revert, save as form_save};
pub use login::{cancel, save as login_save};

View File

@@ -1,45 +0,0 @@
// src/tui/functions/common/login.rs
use crate::services::auth::AuthClient;
use crate::state::pages::auth::AuthState;
use crate::state::state::AppState;
pub async fn save(
auth_state: &mut AuthState,
auth_client: &mut AuthClient,
app_state: &mut AppState,
) -> Result<String, Box<dyn std::error::Error>> {
let identifier = auth_state.username.clone();
let password = auth_state.password.clone();
match auth_client.login(identifier, password).await {
Ok(response) => {
auth_state.auth_token = Some(response.access_token);
auth_state.user_id = Some(response.user_id);
auth_state.role = Some(response.role);
auth_state.error_message = None;
// Update app state to show main interface
app_state.ui.show_login = false;
app_state.ui.show_form = true;
Ok("Login successful!".to_string())
}
Err(e) => {
let error_message = format!("Login failed: {}", e);
auth_state.error_message = Some(error_message.clone());
Ok(error_message)
}
}
}
pub async fn cancel(
auth_state: &mut AuthState,
app_state: &mut AppState,
) -> String {
auth_state.username.clear();
auth_state.password.clear();
auth_state.error_message = None;
app_state.ui.show_login = false;
app_state.ui.show_intro = true;
"Login canceled".to_string()
}

View File

@@ -1,6 +1,7 @@
// src/tui/functions/form.rs
use crate::state::pages::form::FormState;
use crate::services::grpc_client::GrpcClient;
use crate::state::canvas_state::CanvasState;
pub async fn handle_action(
action: &str,
@@ -74,38 +75,6 @@ pub async fn handle_action(
Ok("Already at last entry".into())
}
}
"move_up" => {
// Change field first
if form_state.current_field == 0 {
form_state.current_field = form_state.fields.len() - 1;
} else {
form_state.current_field = form_state.current_field.saturating_sub(1);
}
// Get current input AFTER changing field
let current_input = form_state.get_current_input();
let max_cursor_pos = if !current_input.is_empty() {
current_input.len() - 1
} else {
0
};
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("".to_string())
}
"move_down" => {
// Change field first
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
// Get current input AFTER changing field
let current_input = form_state.get_current_input();
let max_cursor_pos = if !current_input.is_empty() {
current_input.len() - 1
} else {
0
};
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("".to_string())
}
_ => Err("Unknown form action".into())
}
}

View File

@@ -8,56 +8,11 @@ pub async fn handle_action(
ideal_cursor_column: &mut usize,
) -> Result<String, Box<dyn std::error::Error>> {
match action {
"move_up" => {
if auth_state.return_selected {
// From Return button to last field (password)
auth_state.return_selected = false;
auth_state.current_field = 1;
} else if auth_state.current_field == 1 {
// Password -> Username
auth_state.current_field = 0;
} else if auth_state.current_field == 0 {
// Username -> Password (wrap around fields only)
auth_state.current_field = 1;
} else if auth_state.current_field == 2 {
// From Login button to Password field
auth_state.current_field = 1;
}
// Update cursor position only when in a field
if auth_state.current_field < 2 {
let current_input = auth_state.get_current_input();
let max_cursor_pos = current_input.len();
auth_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
}
Ok(format!("Navigation 'up' from functions/login"))
"previous_entry" => {
Ok("Previous entry at tui/functions/login.rs not implemented".into())
}
"move_down" => {
if auth_state.return_selected {
// From Return button to first field (username)
auth_state.return_selected = false;
auth_state.current_field = 0;
} else if auth_state.current_field == 0 {
// Username -> Password
auth_state.current_field = 1;
} else if auth_state.current_field == 1 {
// Password -> Login button
auth_state.current_field = 2;
auth_state.return_selected = false;
} else if auth_state.current_field == 2 {
// Login button -> Return button
auth_state.return_selected = true;
}
// Update cursor position only when in a field
if auth_state.current_field < 2 {
let current_input = auth_state.get_current_input();
let max_cursor_pos = current_input.len();
auth_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
}
Ok(format!("Navigation 'down' from functions/login"))
"next_entry" => {
Ok("Next entry at tui/functions/login.rs not implemented".into())
}
_ => Err("Unknown login action".into())
}

View File

@@ -5,7 +5,7 @@ use crate::services::grpc_client::GrpcClient;
use crate::services::auth::AuthClient;
use crate::services::ui_service::UiService; // Add this import
use crate::tui::terminal::EventReader;
use crate::tui::functions::common::CommandHandler;
use crate::functions::common::CommandHandler;
use crate::config::colors::themes::Theme;
use crate::config::binds::config::Config;
use crate::ui::handlers::render::render_ui;
@@ -18,7 +18,7 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
let config = Config::load()?;
let mut terminal = TerminalCore::new()?;
let mut grpc_client = GrpcClient::new().await?;
let mut auth_client = AuthClient::new().await?;
let auth_client = AuthClient::new().await?;
let mut command_handler = CommandHandler::new();
let theme = Theme::from_str(&config.colors.theme);
let mut auth_state = AuthState::default();