Commit Graph

70 Commits

Author SHA1 Message Date
Priec
e5091a33e7 restart button on the game over is now wokring properly well 2025-12-14 17:15:50 +01:00
Priec
3cef68142d game over 2025-12-14 16:38:50 +01:00
Filipriec
17c53ace99 speed bug fixed now properly well 2025-12-11 17:10:55 +01:00
Filipriec
50f523b52d unified speed properly 2025-12-11 16:25:12 +01:00
Priec
42d07e9715 multithreading done 2025-12-11 12:15:20 +01:00
Priec
8382d1caec button press and blinking led on a button press 2025-12-11 11:30:56 +01:00
Priec
165540588f physical button press 2025-12-11 09:29:13 +01:00
Priec
0083fff73a fixed crawling 2025-12-11 08:31:39 +01:00
Filipriec
ca7eac70e4 movement class 2025-11-20 17:37:27 +01:00
Filipriec
3e47f855ed cleaning 2025-11-20 16:45:50 +01:00
Priec
dd410c6f6c collisions happen properly now v1.5.0 2025-11-18 01:02:13 +01:00
Priec
967b377e76 proper placement of the obstacles 2025-11-18 00:19:17 +01:00
Priec
cf30946c0d obstacles comming properly well 2025-11-17 21:24:10 +01:00
Priec
2af725bfe7 starting outside of the view and bringing that bad boy in 2025-11-17 19:28:06 +01:00
Priec
c56dac3b6a obstacles finally spawning 2025-11-17 18:59:14 +01:00
Priec
ae2b8b91aa obstacles added fully now 2025-11-17 16:37:34 +01:00
Priec
34c9d76389 collisions of character 2025-11-17 13:06:53 +01:00
Priec
09454e3ab4 crawl trigger bug fixed v1.4.1 2025-11-17 11:30:52 +01:00
Priec
07e295f2d9 crawl command fixed 2025-11-17 00:20:41 +01:00
Filipriec
42ad5ee7a2 crawl was redesigned to crwal1 and crawl2 2025-11-16 22:40:09 +01:00
Filipriec
cf07c9c47a now properly walking and running, fully fixed v1.4.0 2025-11-16 16:53:55 +01:00
Filipriec
ace0e2d706 changes to either walk, run or crawl calculations 2025-11-16 10:03:06 +01:00
Filipriec
8cb6892d30 now the movement of the player is working properly well and being calculated based on the speed of the player v1.3.5 2025-11-15 22:40:23 +01:00
Filipriec
de6facff03 sinus speed is displaying frames of the animation now 2025-11-15 22:07:15 +01:00
Filipriec
2753aed573 speed control of player and the ground 2025-11-15 20:55:29 +01:00
Filipriec
0ff2be6564 speed control of player and the ground 2025-11-15 20:44:05 +01:00
Priec
11f5eb7fd1 multiple frames now added and working v1.3.0 2025-11-14 23:53:45 +01:00
Priec
285840b521 characters added 2025-11-14 23:11:57 +01:00
Priec
761b86585a removed legacy LED blinking v1.2.0 2025-11-14 21:03:06 +01:00
Priec
528e38b428 another movement done 2025-11-14 20:39:58 +01:00
Priec
a59192cf05 pitch perfect movement 2025-11-14 20:07:38 +01:00
Priec
fa7e18e4d5 BIG MOVES 2025-11-14 19:59:04 +01:00
Priec
4ed4452fae some renames, nothing much v1.1.0 2025-11-14 19:39:19 +01:00
Priec
b9ca8df59b small syntax change 2025-11-14 19:25:25 +01:00
Priec
8fa8bf392b usage of enums for frames 2025-11-14 19:20:14 +01:00
Priec
9170524d33 proper positioning works now v1.0.0 2025-11-14 18:50:57 +01:00
Priec
cda395d6b9 calculations 2025-11-14 17:31:37 +01:00
Priec
d8da84cffc added positioning 2025-11-14 16:42:16 +01:00
Priec
f6a13309f7 refactoring 2 2025-11-14 15:20:05 +01:00
Priec
9c93179bf0 refactoring 2025-11-14 15:15:20 +01:00
Priec
38b8bb0657 crawl for 300ms 2025-11-14 14:24:34 +01:00
Priec
b147d92423 walking stickman is now also crawling 2025-11-14 14:12:40 +01:00
Priec
13f01d13f8 player rendered 2025-11-14 12:35:22 +01:00
Priec
ebe03f42b6 render speed 2025-11-14 11:08:33 +01:00
Priec
a1c742c1cd vycistenou 2025-11-14 10:20:11 +01:00
Priec
3e0018d1cb split config now 2025-11-14 10:13:59 +01:00
Priec
1f5bc11ddd looking more stable 2025-11-14 00:01:08 +01:00
Priec
79db5bb8a0 better, needs optimizations tho 2025-11-13 23:57:42 +01:00
Priec
bb1a24e7b3 getting better 2025-11-13 23:45:37 +01:00
Priec
04085c97f1 amazing ascii moving now from file 2025-11-13 23:35:00 +01:00