Priec
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74dca27c06
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button scuffed
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2025-12-14 22:57:04 +01:00 |
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Priec
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786ead2ffa
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working restart button
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2025-12-14 17:29:33 +01:00 |
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Priec
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e5091a33e7
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restart button on the game over is now wokring properly well
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2025-12-14 17:15:50 +01:00 |
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Priec
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3cef68142d
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game over
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2025-12-14 16:38:50 +01:00 |
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Filipriec
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17c53ace99
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speed bug fixed now properly well
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2025-12-11 17:10:55 +01:00 |
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Filipriec
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50f523b52d
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unified speed properly
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2025-12-11 16:25:12 +01:00 |
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Priec
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42d07e9715
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multithreading done
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2025-12-11 12:15:20 +01:00 |
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Priec
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8382d1caec
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button press and blinking led on a button press
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2025-12-11 11:30:56 +01:00 |
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Priec
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165540588f
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physical button press
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2025-12-11 09:29:13 +01:00 |
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Priec
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0083fff73a
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fixed crawling
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2025-12-11 08:31:39 +01:00 |
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Filipriec
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ca7eac70e4
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movement class
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2025-11-20 17:37:27 +01:00 |
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Filipriec
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3e47f855ed
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cleaning
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2025-11-20 16:45:50 +01:00 |
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Priec
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dd410c6f6c
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collisions happen properly now
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2025-11-18 01:02:13 +01:00 |
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Priec
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967b377e76
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proper placement of the obstacles
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2025-11-18 00:19:17 +01:00 |
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Priec
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cf30946c0d
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obstacles comming properly well
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2025-11-17 21:24:10 +01:00 |
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Priec
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2af725bfe7
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starting outside of the view and bringing that bad boy in
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2025-11-17 19:28:06 +01:00 |
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Priec
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c56dac3b6a
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obstacles finally spawning
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2025-11-17 18:59:14 +01:00 |
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Priec
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ae2b8b91aa
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obstacles added fully now
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2025-11-17 16:37:34 +01:00 |
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Priec
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34c9d76389
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collisions of character
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2025-11-17 13:06:53 +01:00 |
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Priec
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09454e3ab4
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crawl trigger bug fixed
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2025-11-17 11:30:52 +01:00 |
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Priec
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07e295f2d9
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crawl command fixed
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2025-11-17 00:20:41 +01:00 |
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Filipriec
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42ad5ee7a2
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crawl was redesigned to crwal1 and crawl2
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2025-11-16 22:40:09 +01:00 |
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Filipriec
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cf07c9c47a
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now properly walking and running, fully fixed
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2025-11-16 16:53:55 +01:00 |
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Filipriec
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ace0e2d706
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changes to either walk, run or crawl calculations
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2025-11-16 10:03:06 +01:00 |
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Filipriec
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8cb6892d30
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now the movement of the player is working properly well and being calculated based on the speed of the player
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2025-11-15 22:40:23 +01:00 |
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Filipriec
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de6facff03
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sinus speed is displaying frames of the animation now
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2025-11-15 22:07:15 +01:00 |
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Filipriec
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2753aed573
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speed control of player and the ground
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2025-11-15 20:55:29 +01:00 |
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Filipriec
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0ff2be6564
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speed control of player and the ground
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2025-11-15 20:44:05 +01:00 |
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Priec
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11f5eb7fd1
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multiple frames now added and working
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2025-11-14 23:53:45 +01:00 |
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Priec
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285840b521
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characters added
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2025-11-14 23:11:57 +01:00 |
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Priec
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761b86585a
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removed legacy LED blinking
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2025-11-14 21:03:06 +01:00 |
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Priec
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528e38b428
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another movement done
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2025-11-14 20:39:58 +01:00 |
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Priec
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a59192cf05
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pitch perfect movement
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2025-11-14 20:07:38 +01:00 |
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Priec
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fa7e18e4d5
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BIG MOVES
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2025-11-14 19:59:04 +01:00 |
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Priec
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4ed4452fae
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some renames, nothing much
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2025-11-14 19:39:19 +01:00 |
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Priec
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b9ca8df59b
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small syntax change
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2025-11-14 19:25:25 +01:00 |
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Priec
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8fa8bf392b
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usage of enums for frames
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2025-11-14 19:20:14 +01:00 |
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Priec
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9170524d33
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proper positioning works now
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2025-11-14 18:50:57 +01:00 |
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Priec
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cda395d6b9
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calculations
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2025-11-14 17:31:37 +01:00 |
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Priec
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d8da84cffc
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added positioning
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2025-11-14 16:42:16 +01:00 |
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Priec
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f6a13309f7
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refactoring 2
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2025-11-14 15:20:05 +01:00 |
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Priec
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9c93179bf0
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refactoring
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2025-11-14 15:15:20 +01:00 |
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Priec
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38b8bb0657
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crawl for 300ms
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2025-11-14 14:24:34 +01:00 |
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Priec
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b147d92423
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walking stickman is now also crawling
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2025-11-14 14:12:40 +01:00 |
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Priec
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13f01d13f8
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player rendered
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2025-11-14 12:35:22 +01:00 |
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Priec
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ebe03f42b6
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render speed
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2025-11-14 11:08:33 +01:00 |
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Priec
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a1c742c1cd
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vycistenou
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2025-11-14 10:20:11 +01:00 |
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Priec
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3e0018d1cb
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split config now
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2025-11-14 10:13:59 +01:00 |
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Priec
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1f5bc11ddd
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looking more stable
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2025-11-14 00:01:08 +01:00 |
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Priec
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79db5bb8a0
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better, needs optimizations tho
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2025-11-13 23:57:42 +01:00 |
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