144 lines
4.4 KiB
Rust
144 lines
4.4 KiB
Rust
// src/state/app/state.rs
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use anyhow::Result;
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use common::proto::komp_ac::table_definition::ProfileTreeResponse;
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// NEW: Import the types we need for the cache
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use common::proto::komp_ac::table_structure::TableStructureResponse;
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use crate::modes::handlers::mode_manager::AppMode;
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use crate::search::state::SearchState;
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use crate::ui::handlers::context::DialogPurpose;
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use crate::config::binds::Config;
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use crate::pages::forms::FormState;
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use canvas::FormEditor;
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use crate::dialog::DialogState;
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use std::collections::HashMap;
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use std::env;
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use std::sync::Arc;
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#[cfg(feature = "ui-debug")]
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use std::time::Instant;
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pub struct UiState {
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pub show_sidebar: bool,
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pub show_buffer_list: bool,
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pub show_intro: bool,
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pub show_admin: bool,
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pub show_add_table: bool,
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pub show_add_logic: bool,
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pub show_form: bool,
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pub show_login: bool,
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pub show_register: bool,
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pub show_search_palette: bool,
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pub focus_outside_canvas: bool,
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pub dialog: DialogState,
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}
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#[cfg(feature = "ui-debug")]
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#[derive(Debug, Clone)]
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pub struct DebugState {
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pub displayed_message: String,
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pub is_error: bool,
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pub display_start_time: Instant,
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}
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pub struct AppState {
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// Core editor state
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pub current_dir: String,
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pub profile_tree: ProfileTreeResponse,
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pub selected_profile: Option<String>,
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pub current_mode: AppMode,
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pub current_view_profile_name: Option<String>,
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pub current_view_table_name: Option<String>,
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// NEW: The "Rulebook" cache. We use Arc for efficient sharing.
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pub schema_cache: HashMap<String, Arc<TableStructureResponse>>,
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pub focused_button_index: usize,
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pub pending_table_structure_fetch: Option<(String, String)>,
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pub search_state: Option<SearchState>,
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// UI preferences
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pub ui: UiState,
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pub form_editor: Option<FormEditor<FormState>>,
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#[cfg(feature = "ui-debug")]
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pub debug_state: Option<DebugState>,
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}
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impl AppState {
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pub fn new() -> Result<Self> {
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let current_dir = env::current_dir()?.to_string_lossy().to_string();
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Ok(AppState {
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current_dir,
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profile_tree: ProfileTreeResponse::default(),
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selected_profile: None,
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current_view_profile_name: None,
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current_view_table_name: None,
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current_mode: AppMode::General,
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schema_cache: HashMap::new(), // NEW: Initialize the cache
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focused_button_index: 0,
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pending_table_structure_fetch: None,
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search_state: None,
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ui: UiState::default(),
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form_editor: None,
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#[cfg(feature = "ui-debug")]
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debug_state: None,
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})
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}
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// --- ALL YOUR EXISTING METHODS ARE UNTOUCHED ---
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pub fn update_mode(&mut self, mode: AppMode) {
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self.current_mode = mode;
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}
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pub fn set_current_view_table(&mut self, profile_name: String, table_name: String) {
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self.current_view_profile_name = Some(profile_name);
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self.current_view_table_name = Some(table_name);
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}
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pub fn init_form_editor(&mut self, form_state: FormState, config: &Config) {
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let mut editor = FormEditor::new(form_state);
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editor.set_keymap(config.build_canvas_keymap()); // inject keymap
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self.form_editor = Some(editor);
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}
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/// Replace the current form state and wrap it in a FormEditor with keymap
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pub fn set_form_state(&mut self, form_state: FormState, config: &Config) {
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let mut editor = FormEditor::new(form_state);
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editor.set_keymap(config.build_canvas_keymap());
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self.form_editor = Some(editor);
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}
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/// Immutable access to the underlying FormState
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pub fn form_state(&self) -> Option<&FormState> {
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self.form_editor.as_ref().map(|e| e.data_provider())
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}
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/// Mutable access to the underlying FormState
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pub fn form_state_mut(&mut self) -> Option<&mut FormState> {
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self.form_editor.as_mut().map(|e| e.data_provider_mut())
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}
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}
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impl Default for UiState {
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fn default() -> Self {
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Self {
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show_sidebar: false,
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show_intro: true,
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show_admin: false,
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show_add_table: false,
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show_add_logic: false,
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show_form: false,
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show_login: false,
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show_register: false,
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show_buffer_list: true,
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show_search_palette: false, // ADDED
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focus_outside_canvas: false,
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dialog: DialogState::default(),
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}
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}
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}
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