Compare commits

...

26 Commits

Author SHA1 Message Date
Priec
46a0d2b9db better example for feature2 being implemented and integrated into the codebase 2025-08-05 21:15:25 +02:00
Priec
c9b4841f67 validation2 example now working and displaying the full potential of the feature2 being implemented 2025-08-05 21:11:31 +02:00
Priec
d62cc2add6 feature2 implemented bug needs to be addressed 2025-08-05 19:22:30 +02:00
Priec
9c36e76eaa validation of characters length is finished 2025-08-05 18:27:16 +02:00
Priec
abd8cba7a5 forgotten cargo lock 2025-08-05 00:12:25 +02:00
Priec
e6c4cb7e75 validation passed to the canvas library now compiled 2025-08-04 23:38:44 +02:00
filipriec
3d4435bac5 working colors in vim mode 2025-08-03 22:08:52 +02:00
filipriec
4146d0820b line different color changed 2025-08-03 21:09:58 +02:00
filipriec
dbaa32f589 Merge branch 'main' of gitlab.com:filipriec/komp_ac 2025-08-03 07:53:36 +02:00
Priec
2b8eae67b9 highlight is now finally working 2025-08-02 23:31:03 +02:00
Priec
225bdc2bb6 Merge branch 'main' of gitlab.com:filipriec/komp_ac 2025-08-02 22:11:16 +02:00
Priec
8605ed1547 fixing issues in the edit/normal mode 2025-08-02 22:08:43 +02:00
filipriec
91cecabaca append at the end of the line is being fully fixed now 2025-08-02 16:56:16 +02:00
filipriec
d4922233ae Merge branch 'canvas' of gitlab.com:filipriec/komp_ac 2025-08-02 15:46:51 +02:00
filipriec
c00a214a0f Merge branch 'main' of gitlab.com:filipriec/komp_ac 2025-08-02 15:42:56 +02:00
Priec
0baf152c3e automatic cursor style handled by the library 2025-08-02 15:06:29 +02:00
Priec
c92c617314 exposed api to full vim mode 2025-08-02 13:41:21 +02:00
Priec
8c8ba53668 better example 2025-08-02 10:45:21 +02:00
Priec
2b08e64db8 fixed generics 2025-08-02 00:19:45 +02:00
Priec
643db8e586 removed deprecantions 2025-08-01 23:38:24 +02:00
Priec
5c39386a3a completely redesign philosofy of this library 2025-08-01 22:54:05 +02:00
filipriec
a4e94878e7 enter decider should be taken care of next, suggestions works in register now also 2025-07-26 22:30:45 +02:00
filipriec
c7353ac81e email is now required 2025-07-26 20:34:02 +02:00
filipriec
1fbc720620 updated 2025-07-26 19:05:08 +02:00
filipriec
263ccc3260 updated system 2025-07-26 08:49:09 +02:00
filipriec
00c0a399cd sql search2 added 2025-07-25 22:38:34 +02:00
45 changed files with 6931 additions and 2020 deletions

171
Cargo.lock generated
View File

@@ -384,9 +384,9 @@ dependencies = [
[[package]]
name = "bon"
version = "3.6.4"
version = "3.6.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f61138465baf186c63e8d9b6b613b508cd832cba4ce93cf37ce5f096f91ac1a6"
checksum = "33d9ef19ae5263a138da9a86871eca537478ab0332a7770bac7e3f08b801f89f"
dependencies = [
"bon-macros",
"rustversion",
@@ -394,11 +394,11 @@ dependencies = [
[[package]]
name = "bon-macros"
version = "3.6.4"
version = "3.6.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "40d1dad34aa19bf02295382f08d9bc40651585bd497266831d40ee6296fb49ca"
checksum = "577ae008f2ca11ca7641bd44601002ee5ab49ef0af64846ce1ab6057218a5cc1"
dependencies = [
"darling",
"darling 0.21.0",
"ident_case",
"prettyplease",
"proc-macro2",
@@ -479,6 +479,7 @@ dependencies = [
"common",
"crossterm",
"ratatui",
"regex",
"serde",
"thiserror",
"tokio",
@@ -497,18 +498,18 @@ checksum = "df8670b8c7b9dae1793364eafadf7239c40d669904660c5960d74cfd80b46a53"
[[package]]
name = "castaway"
version = "0.2.3"
version = "0.2.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0abae9be0aaf9ea96a3b1b8b1b55c602ca751eba1b1500220cea4ecbafe7c0d5"
checksum = "dec551ab6e7578819132c713a93c022a05d60159dc86e7a7050223577484c55a"
dependencies = [
"rustversion",
]
[[package]]
name = "cc"
version = "1.2.29"
version = "1.2.30"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5c1599538de2394445747c8cf7935946e3cc27e9625f889d979bfb2aaf569362"
checksum = "deec109607ca693028562ed836a5f1c4b8bd77755c4e132fc5ce11b0b6211ae7"
dependencies = [
"jobserver",
"libc",
@@ -653,9 +654,9 @@ checksum = "c2459377285ad874054d797f3ccebf984978aa39129f6eafde5cdc8315b612f8"
[[package]]
name = "const_panic"
version = "0.2.12"
version = "0.2.13"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "2459fc9262a1aa204eb4b5764ad4f189caec88aea9634389c0a25f8be7f6265e"
checksum = "b98d1483e98c9d67f341ab4b3915cfdc54740bd6f5cccc9226ee0535d86aa8fb"
[[package]]
name = "core-foundation"
@@ -714,9 +715,9 @@ checksum = "19d374276b40fb8bbdee95aef7c7fa6b5316ec764510eb64b8dd0e2ed0d7e7f5"
[[package]]
name = "crc32fast"
version = "1.4.2"
version = "1.5.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a97769d94ddab943e4510d138150169a2758b5ef3eb191a9ee688de3e23ef7b3"
checksum = "9481c1c90cbf2ac953f07c8d4a58aa3945c425b7185c9154d67a65e4230da511"
dependencies = [
"cfg-if",
]
@@ -811,8 +812,18 @@ version = "0.20.11"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "fc7f46116c46ff9ab3eb1597a45688b6715c6e628b5c133e288e709a29bcb4ee"
dependencies = [
"darling_core",
"darling_macro",
"darling_core 0.20.11",
"darling_macro 0.20.11",
]
[[package]]
name = "darling"
version = "0.21.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a79c4acb1fd5fa3d9304be4c76e031c54d2e92d172a393e24b19a14fe8532fe9"
dependencies = [
"darling_core 0.21.0",
"darling_macro 0.21.0",
]
[[package]]
@@ -829,13 +840,38 @@ dependencies = [
"syn 2.0.104",
]
[[package]]
name = "darling_core"
version = "0.21.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "74875de90daf30eb59609910b84d4d368103aaec4c924824c6799b28f77d6a1d"
dependencies = [
"fnv",
"ident_case",
"proc-macro2",
"quote",
"strsim",
"syn 2.0.104",
]
[[package]]
name = "darling_macro"
version = "0.20.11"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "fc34b93ccb385b40dc71c6fceac4b2ad23662c7eeb248cf10d529b7e055b6ead"
dependencies = [
"darling_core",
"darling_core 0.20.11",
"quote",
"syn 2.0.104",
]
[[package]]
name = "darling_macro"
version = "0.21.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e79f8e61677d5df9167cd85265f8e5f64b215cdea3fb55eebc3e622e44c7a146"
dependencies = [
"darling_core 0.21.0",
"quote",
"syn 2.0.104",
]
@@ -959,7 +995,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "778e2ac28f6c47af28e4907f13ffd1e1ddbd400980a9abd7c8df189bf578a5ad"
dependencies = [
"libc",
"windows-sys 0.60.2",
"windows-sys 0.52.0",
]
[[package]]
@@ -1430,9 +1466,9 @@ dependencies = [
[[package]]
name = "hyper-util"
version = "0.1.15"
version = "0.1.16"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7f66d5bd4c6f02bf0542fad85d626775bab9258cf795a4256dcaf3161114d1df"
checksum = "8d9b05277c7e8da2c93a568989bb6207bef0112e8d17df7a6eda4a3cf143bc5e"
dependencies = [
"bytes",
"futures-channel",
@@ -1443,7 +1479,7 @@ dependencies = [
"hyper",
"libc",
"pin-project-lite",
"socket2",
"socket2 0.6.0",
"tokio",
"tower-service",
"tracing",
@@ -1612,9 +1648,9 @@ dependencies = [
[[package]]
name = "im-lists"
version = "0.9.0"
version = "0.9.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "88485149c4fcec01ebce4e4b8284a3c75b3d8a4749169f5481144e6433e9bcd2"
checksum = "8b971d2652e5700514cc92ca020dba64c790352af0ff2b9acb7514868a32d6aa"
dependencies = [
"smallvec",
]
@@ -1671,11 +1707,11 @@ dependencies = [
[[package]]
name = "instability"
version = "0.3.7"
version = "0.3.9"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0bf9fed6d91cfb734e7476a06bde8300a1b94e217e1b523b6f0cd1a01998c71d"
checksum = "435d80800b936787d62688c927b6490e887c7ef5ff9ce922c6c6050fca75eb9a"
dependencies = [
"darling",
"darling 0.20.11",
"indoc",
"proc-macro2",
"quote",
@@ -1684,9 +1720,9 @@ dependencies = [
[[package]]
name = "io-uring"
version = "0.7.8"
version = "0.7.9"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b86e202f00093dcba4275d4636b93ef9dd75d025ae560d2521b45ea28ab49013"
checksum = "d93587f37623a1a17d94ef2bc9ada592f5465fe7732084ab7beefabe5c77c0c4"
dependencies = [
"bitflags",
"cfg-if",
@@ -1803,9 +1839,9 @@ checksum = "f9fbbcab51052fe104eb5e5d351cf728d30a5be1fe14d9be8a3b097481fb97de"
[[package]]
name = "libredox"
version = "0.1.4"
version = "0.1.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "1580801010e535496706ba011c15f8532df6b42297d2e471fec38ceadd8c0638"
checksum = "4488594b9328dee448adb906d8b126d9b7deb7cf5c22161ee591610bb1be83c0"
dependencies = [
"bitflags",
"libc",
@@ -1903,9 +1939,9 @@ checksum = "32a282da65faaf38286cf3be983213fcf1d2e2a58700e808f83f4ea9a4804bc0"
[[package]]
name = "memmap2"
version = "0.9.5"
version = "0.9.7"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "fd3f7eed9d3848f8b98834af67102b720745c4ec028fcd0aa0239277e7de374f"
checksum = "483758ad303d734cec05e5c12b41d7e93e6a6390c5e9dae6bdeb7c1259012d28"
dependencies = [
"libc",
]
@@ -2293,17 +2329,16 @@ checksum = "7edddbd0b52d732b21ad9a5fab5c704c14cd949e5e9a1ec5929a24fded1b904c"
[[package]]
name = "polling"
version = "3.8.0"
version = "3.9.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b53a684391ad002dd6a596ceb6c74fd004fdce75f4be2e3f615068abbea5fd50"
checksum = "8ee9b2fa7a4517d2c91ff5bc6c297a427a96749d15f98fcdbb22c05571a4d4b7"
dependencies = [
"cfg-if",
"concurrent-queue",
"hermit-abi",
"pin-project-lite",
"rustix 1.0.7",
"tracing",
"windows-sys 0.59.0",
"rustix 1.0.8",
"windows-sys 0.60.2",
]
[[package]]
@@ -2343,9 +2378,9 @@ dependencies = [
[[package]]
name = "prettyplease"
version = "0.2.35"
version = "0.2.36"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "061c1221631e079b26479d25bbf2275bfe5917ae8419cd7e34f13bfc2aa7539a"
checksum = "ff24dfcda44452b9816fff4cd4227e1bb73ff5a2f1bc1105aa92fb8565ce44d2"
dependencies = [
"proc-macro2",
"syn 2.0.104",
@@ -2507,9 +2542,9 @@ dependencies = [
[[package]]
name = "rand"
version = "0.9.1"
version = "0.9.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9fbfd9d094a40bf3ae768db9361049ace4c0e04a4fd6b359518bd7b73a73dd97"
checksum = "6db2770f06117d490610c7488547d543617b21bfa07796d7a12f6f1bd53850d1"
dependencies = [
"rand_chacha 0.9.0",
"rand_core 0.9.3",
@@ -2615,9 +2650,9 @@ dependencies = [
[[package]]
name = "redox_syscall"
version = "0.5.13"
version = "0.5.15"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0d04b7d0ee6b4a0207a0a7adb104d23ecb0b47d6beae7152d0fa34b692b29fd6"
checksum = "7e8af0dde094006011e6a740d4879319439489813bd0bcdc7d821beaeeff48ec"
dependencies = [
"bitflags",
]
@@ -2846,20 +2881,20 @@ dependencies = [
"errno",
"libc",
"linux-raw-sys 0.4.15",
"windows-sys 0.59.0",
"windows-sys 0.52.0",
]
[[package]]
name = "rustix"
version = "1.0.7"
version = "1.0.8"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c71e83d6afe7ff64890ec6b71d6a69bb8a610ab78ce364b3352876bb4c801266"
checksum = "11181fbabf243db407ef8df94a6ce0b2f9a733bd8be4ad02b4eda9602296cac8"
dependencies = [
"bitflags",
"errno",
"libc",
"linux-raw-sys 0.9.4",
"windows-sys 0.59.0",
"windows-sys 0.52.0",
]
[[package]]
@@ -2963,9 +2998,9 @@ dependencies = [
[[package]]
name = "serde_json"
version = "1.0.140"
version = "1.0.141"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "20068b6e96dc6c9bd23e01df8827e6c7e1f2fddd43c21810382803c136b99373"
checksum = "30b9eff21ebe718216c6ec64e1d9ac57087aad11efc64e32002bce4a0d4c03d3"
dependencies = [
"itoa",
"memchr",
@@ -3009,7 +3044,7 @@ dependencies = [
"lazy_static",
"prost",
"prost-types",
"rand 0.9.1",
"rand 0.9.2",
"regex",
"rstest",
"rust-stemmers",
@@ -3173,6 +3208,16 @@ dependencies = [
"windows-sys 0.52.0",
]
[[package]]
name = "socket2"
version = "0.6.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "233504af464074f9d066d7b5416c5f9b894a5862a6506e306f7b816cdd6f1807"
dependencies = [
"libc",
"windows-sys 0.59.0",
]
[[package]]
name = "spin"
version = "0.9.8"
@@ -3447,7 +3492,7 @@ dependencies = [
"parking_lot",
"polling",
"quickscope",
"rand 0.9.1",
"rand 0.9.2",
"serde",
"serde_json",
"smallvec",
@@ -3462,9 +3507,9 @@ dependencies = [
[[package]]
name = "steel-decimal"
version = "1.0.0"
version = "1.0.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c43950a3eed43f3e9765a51f5dc1b0de5e1687ba824b8589990747d9ba241187"
checksum = "4cd8a6d1a41d2146705b29292cac75c78a3e32d7b6cabb72d808209546615f37"
dependencies = [
"regex",
"rust_decimal",
@@ -3599,9 +3644,9 @@ dependencies = [
[[package]]
name = "tantivy"
version = "0.24.1"
version = "0.24.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ca2374a21157427c5faff2d90930f035b6c22a5d7b0e5b0b7f522e988ef33c06"
checksum = "64a966cb0e76e311f09cf18507c9af192f15d34886ee43d7ba7c7e3803660c43"
dependencies = [
"aho-corasick",
"arc-swap",
@@ -3758,8 +3803,8 @@ dependencies = [
"fastrand",
"getrandom 0.3.3",
"once_cell",
"rustix 1.0.7",
"windows-sys 0.59.0",
"rustix 1.0.8",
"windows-sys 0.52.0",
]
[[package]]
@@ -3873,7 +3918,7 @@ dependencies = [
"pin-project-lite",
"signal-hook-registry",
"slab",
"socket2",
"socket2 0.5.10",
"tokio-macros",
"windows-sys 0.52.0",
]
@@ -3987,7 +4032,7 @@ dependencies = [
"percent-encoding",
"pin-project",
"prost",
"socket2",
"socket2 0.5.10",
"tokio",
"tokio-stream",
"tower",
@@ -4276,7 +4321,7 @@ version = "0.20.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b7df16e474ef958526d1205f6dda359fdfab79d9aa6d54bafcb92dcd07673dca"
dependencies = [
"darling",
"darling 0.20.11",
"once_cell",
"proc-macro-error2",
"proc-macro2",
@@ -4404,7 +4449,7 @@ checksum = "24d643ce3fd3e5b54854602a080f34fb10ab75e0b813ee32d00ca2b44fa74762"
dependencies = [
"either",
"env_home",
"rustix 1.0.7",
"rustix 1.0.8",
"winsafe",
]
@@ -4440,7 +4485,7 @@ version = "0.1.9"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cf221c93e13a30d793f7645a0e7762c55d169dbb0a49671918a2319d289b10bb"
dependencies = [
"windows-sys 0.59.0",
"windows-sys 0.48.0",
]
[[package]]
@@ -4731,9 +4776,9 @@ checksum = "271414315aff87387382ec3d271b52d7ae78726f5d44ac98b4f4030c91880486"
[[package]]
name = "winnow"
version = "0.7.11"
version = "0.7.12"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "74c7b26e3480b707944fc872477815d29a8e429d2f93a1ce000f5fa84a15cbcd"
checksum = "f3edebf492c8125044983378ecb5766203ad3b4c2f7a922bd7dd207f6d443e95"
dependencies = [
"memchr",
]

1
canvas/.gitignore vendored Normal file
View File

@@ -0,0 +1 @@
docs_prompts/

View File

@@ -12,17 +12,18 @@ categories.workspace = true
[dependencies]
common = { path = "../common" }
ratatui = { workspace = true, optional = true }
crossterm = { workspace = true }
anyhow = { workspace = true }
crossterm = { workspace = true, optional = true }
anyhow.workspace = true
tokio = { workspace = true, optional = true }
toml = { workspace = true }
serde = { workspace = true }
serde.workspace = true
unicode-width.workspace = true
thiserror = { workspace = true }
tracing = "0.1.41"
tracing-subscriber = "0.3.19"
async-trait = { workspace = true, optional = true }
async-trait.workspace = true
regex = { workspace = true, optional = true }
[dev-dependencies]
tokio-test = "0.4.4"
@@ -30,7 +31,9 @@ tokio-test = "0.4.4"
[features]
default = []
gui = ["ratatui"]
autocomplete = ["tokio", "async-trait"]
autocomplete = ["tokio"]
cursor-style = ["crossterm"]
validation = ["regex"]
[[example]]
name = "autocomplete"
@@ -41,3 +44,7 @@ path = "examples/autocomplete.rs"
name = "canvas_gui_demo"
required-features = ["gui"]
path = "examples/canvas_gui_demo.rs"
[[example]]
name = "validation_1"
required-features = ["gui", "validation"]

View File

@@ -1,77 +0,0 @@
git status
On branch main
Your branch is ahead of 'origin/main' by 1 commit.
(use "git push" to publish your local commits)
Changes not staged for commit:
(use "git add <file>..." to update what will be committed)
(use "git restore <file>..." to discard changes in working directory)
modified: src/canvas/actions/handlers/edit.rs
modified: src/canvas/actions/types.rs
no changes added to commit (use "git add" and/or "git commit -a")
git --no-pager diff
diff --git a/canvas/src/canvas/actions/handlers/edit.rs b/canvas/src/canvas/actions/handlers/edit.rs
index a26fe6f..fa1becb 100644
--- a/canvas/src/canvas/actions/handlers/edit.rs
+++ b/canvas/src/canvas/actions/handlers/edit.rs
@@ -29,6 +29,21 @@ pub async fn handle_edit_action<S: CanvasState>(
Ok(ActionResult::success())
}
+ CanvasAction::SelectAll => {
+ // Select all text in current field
+ let current_input = state.get_current_input();
+ let text_length = current_input.len();
+
+ // Set cursor to start and select all
+ state.set_current_cursor_pos(0);
+ // TODO: You'd need to add selection state to CanvasState trait
+ // For now, just move cursor to end to "select" all
+ state.set_current_cursor_pos(text_length);
+ *ideal_cursor_column = text_length;
+
+ Ok(ActionResult::success_with_message(&format!("Selected all {} characters", text_length)))
+ }
+
CanvasAction::DeleteBackward => {
let cursor_pos = state.current_cursor_pos();
if cursor_pos > 0 {
@@ -323,6 +338,13 @@ impl ActionHandlerIntrospection for EditHandler {
is_required: false,
});
+ actions.push(ActionSpec {
+ name: "select_all".to_string(),
+ description: "Select all text in current field".to_string(),
+ examples: vec!["Ctrl+a".to_string()],
+ is_required: false, // Optional action
+ });
+
HandlerCapabilities {
mode_name: "edit".to_string(),
actions,
diff --git a/canvas/src/canvas/actions/types.rs b/canvas/src/canvas/actions/types.rs
index 433a4d5..3794596 100644
--- a/canvas/src/canvas/actions/types.rs
+++ b/canvas/src/canvas/actions/types.rs
@@ -31,6 +31,8 @@ pub enum CanvasAction {
NextField,
PrevField,
+ SelectAll,
+
// Autocomplete actions
TriggerAutocomplete,
SuggestionUp,
@@ -62,6 +64,7 @@ impl CanvasAction {
"move_word_end_prev" => Self::MoveWordEndPrev,
"next_field" => Self::NextField,
"prev_field" => Self::PrevField,
+ "select_all" => Self::SelectAll,
"trigger_autocomplete" => Self::TriggerAutocomplete,
"suggestion_up" => Self::SuggestionUp,
"suggestion_down" => Self::SuggestionDown,
╭─    ~/Doc/p/komp_ac/canvas  on   main ⇡1 !2 
╰─

View File

@@ -20,21 +20,14 @@ use canvas::{
canvas::{
gui::render_canvas,
modes::AppMode,
state::{ActionContext, CanvasState},
theme::CanvasTheme,
},
autocomplete::{
AutocompleteCanvasState,
AutocompleteState,
SuggestionItem,
execute_with_autocomplete,
handle_autocomplete_feature_action,
},
CanvasAction,
autocomplete::gui::render_autocomplete_dropdown,
FormEditor, DataProvider, AutocompleteProvider, SuggestionItem,
};
// Add the async_trait import
use async_trait::async_trait;
use anyhow::Result;
// Simple theme implementation
#[derive(Clone)]
@@ -58,150 +51,94 @@ struct EmailSuggestion {
provider: String,
}
// Demo form state with autocomplete
struct AutocompleteFormState {
fields: Vec<String>,
field_names: Vec<String>,
current_field: usize,
cursor_pos: usize,
mode: AppMode,
has_changes: bool,
debug_message: String,
// ===================================================================
// SIMPLE DATA PROVIDER - Only business data, no UI concerns!
// ===================================================================
// Autocomplete state
autocomplete: AutocompleteState<EmailSuggestion>,
struct ContactForm {
// Only business data - no UI state!
name: String,
email: String,
phone: String,
city: String,
}
impl AutocompleteFormState {
impl ContactForm {
fn new() -> Self {
Self {
fields: vec![
"John Doe".to_string(),
"john@".to_string(), // Partial email to demonstrate autocomplete
"+1 234 567 8900".to_string(),
"San Francisco".to_string(),
],
field_names: vec![
"Name".to_string(),
"Email".to_string(),
"Phone".to_string(),
"City".to_string(),
],
current_field: 1, // Start on email field
cursor_pos: 5, // Position after "john@"
mode: AppMode::Edit,
has_changes: false,
debug_message: "Type in email field, Tab to trigger autocomplete, Enter to select, Esc to cancel".to_string(),
autocomplete: AutocompleteState::new(),
name: "John Doe".to_string(),
email: "john@".to_string(), // Partial email for demo
phone: "+1 234 567 8900".to_string(),
city: "San Francisco".to_string(),
}
}
}
impl CanvasState for AutocompleteFormState {
fn current_field(&self) -> usize { self.current_field }
fn current_cursor_pos(&self) -> usize { self.cursor_pos }
fn set_current_field(&mut self, index: usize) {
self.current_field = index.min(self.fields.len().saturating_sub(1));
// Clear autocomplete when changing fields
if self.is_autocomplete_active() {
self.clear_autocomplete_suggestions();
// Simple trait implementation - only 4 methods!
impl DataProvider for ContactForm {
fn field_count(&self) -> usize { 4 }
fn field_name(&self, index: usize) -> &str {
match index {
0 => "Name",
1 => "Email",
2 => "Phone",
3 => "City",
_ => "",
}
}
fn set_current_cursor_pos(&mut self, pos: usize) {
let max_pos = if self.mode == AppMode::Edit {
self.fields[self.current_field].len()
} else {
self.fields[self.current_field].len().saturating_sub(1)
};
self.cursor_pos = pos.min(max_pos);
}
fn current_mode(&self) -> AppMode { self.mode }
fn get_current_input(&self) -> &str { &self.fields[self.current_field] }
fn get_current_input_mut(&mut self) -> &mut String { &mut self.fields[self.current_field] }
fn inputs(&self) -> Vec<&String> { self.fields.iter().collect() }
fn fields(&self) -> Vec<&str> { self.field_names.iter().map(|s| s.as_str()).collect() }
fn has_unsaved_changes(&self) -> bool { self.has_changes }
fn set_has_unsaved_changes(&mut self, changed: bool) { self.has_changes = changed; }
fn handle_feature_action(&mut self, action: &CanvasAction, _context: &ActionContext) -> Option<String> {
// Handle autocomplete actions first
if let Some(result) = handle_autocomplete_feature_action(action, self) {
return Some(result);
}
// Handle other custom actions
match action {
CanvasAction::Custom(cmd) => {
match cmd.as_str() {
"toggle_mode" => {
self.mode = match self.mode {
AppMode::Edit => AppMode::ReadOnly,
AppMode::ReadOnly => AppMode::Edit,
_ => AppMode::Edit,
};
Some(format!("Switched to {:?} mode", self.mode))
}
_ => None,
}
}
_ => None,
fn field_value(&self, index: usize) -> &str {
match index {
0 => &self.name,
1 => &self.email,
2 => &self.phone,
3 => &self.city,
_ => "",
}
}
}
// Add the #[async_trait] attribute to the implementation
#[async_trait]
impl AutocompleteCanvasState for AutocompleteFormState {
type SuggestionData = EmailSuggestion;
fn set_field_value(&mut self, index: usize, value: String) {
match index {
0 => self.name = value,
1 => self.email = value,
2 => self.phone = value,
3 => self.city = value,
_ => {}
}
}
fn supports_autocomplete(&self, field_index: usize) -> bool {
// Only enable autocomplete for email field (index 1)
field_index == 1
field_index == 1 // Only email field
}
}
fn autocomplete_state(&self) -> Option<&AutocompleteState<Self::SuggestionData>> {
Some(&self.autocomplete)
}
// ===================================================================
// SIMPLE AUTOCOMPLETE PROVIDER - Only data fetching!
// ===================================================================
fn autocomplete_state_mut(&mut self) -> Option<&mut AutocompleteState<Self::SuggestionData>> {
Some(&mut self.autocomplete)
}
struct EmailAutocomplete;
fn should_trigger_autocomplete(&self) -> bool {
let current_input = self.get_current_input();
let current_field = self.current_field();
// Trigger for email field when we have "@" and at least 1 more character
self.supports_autocomplete(current_field) &&
current_input.contains('@') &&
current_input.len() > current_input.find('@').unwrap_or(0) + 1 &&
!self.is_autocomplete_active()
}
/// This is where the magic happens - user implements their own async fetching
async fn trigger_autocomplete_suggestions(&mut self) {
// 1. Activate UI (shows loading spinner)
self.activate_autocomplete();
self.set_autocomplete_loading(true);
// 2. Get current input for querying
let query = self.get_current_input().to_string();
// 3. Extract domain part from email
let domain_part = if let Some(at_pos) = query.find('@') {
query[at_pos + 1..].to_string()
#[async_trait]
impl AutocompleteProvider for EmailAutocomplete {
type SuggestionData = EmailSuggestion;
async fn fetch_suggestions(&mut self, _field_index: usize, query: &str)
-> Result<Vec<SuggestionItem<Self::SuggestionData>>>
{
// Extract domain part from email
let (email_prefix, domain_part) = if let Some(at_pos) = query.find('@') {
(query[..at_pos].to_string(), query[at_pos + 1..].to_string())
} else {
self.set_autocomplete_loading(false);
return; // No @ symbol, can't suggest
return Ok(Vec::new()); // No @ symbol
};
// 4. SIMULATE ASYNC API CALL (in real code, this would be HTTP request)
let email_prefix = query[..query.find('@').unwrap()].to_string();
// Simulate async API call
let suggestions = tokio::task::spawn_blocking(move || {
// Simulate network delay
std::thread::sleep(std::time::Duration::from_millis(200));
// Create mock suggestions based on domain input
// Mock email suggestions
let popular_domains = vec![
("gmail.com", "Gmail"),
("yahoo.com", "Yahoo Mail"),
@@ -212,110 +149,148 @@ impl AutocompleteCanvasState for AutocompleteFormState {
];
let mut results = Vec::new();
for (domain, provider) in popular_domains {
if domain.starts_with(&domain_part) || domain_part.is_empty() {
let full_email = format!("{}@{}", email_prefix, domain);
results.push(SuggestionItem::new(
EmailSuggestion {
results.push(SuggestionItem {
data: EmailSuggestion {
email: full_email.clone(),
provider: provider.to_string(),
},
format!("{} ({})", full_email, provider), // display text
full_email, // value to store
));
display_text: format!("{} ({})", full_email, provider),
value_to_store: full_email,
});
}
}
results
}).await.unwrap_or_default();
// 5. Provide suggestions back to library
self.set_autocomplete_suggestions(suggestions);
Ok(suggestions)
}
}
async fn handle_key_press(key: KeyCode, modifiers: KeyModifiers, state: &mut AutocompleteFormState) -> bool {
// ===================================================================
// APPLICATION STATE - Much simpler!
// ===================================================================
struct AppState {
editor: FormEditor<ContactForm>,
autocomplete: EmailAutocomplete,
debug_message: String,
}
impl AppState {
fn new() -> Self {
let contact_form = ContactForm::new();
let mut editor = FormEditor::new(contact_form);
// Start on email field (index 1) at end of existing text
editor.set_mode(AppMode::Edit);
// TODO: Add method to set initial field/cursor position
Self {
editor,
autocomplete: EmailAutocomplete,
debug_message: "Type in email field, Tab to trigger autocomplete, Enter to select, Esc to cancel".to_string(),
}
}
}
// ===================================================================
// INPUT HANDLING - Much cleaner!
// ===================================================================
async fn handle_key_press(key: KeyCode, modifiers: KeyModifiers, state: &mut AppState) -> bool {
if key == KeyCode::F(10) || (key == KeyCode::Char('c') && modifiers.contains(KeyModifiers::CONTROL)) {
return false; // Quit
}
let action = match key {
// Handle input based on key
let result = match key {
// === AUTOCOMPLETE KEYS ===
KeyCode::Tab => {
if state.is_autocomplete_active() {
Some(CanvasAction::SuggestionDown) // Navigate suggestions
} else if state.supports_autocomplete(state.current_field()) {
Some(CanvasAction::TriggerAutocomplete) // Manual trigger
if state.editor.is_autocomplete_active() {
state.editor.autocomplete_next();
Ok("Navigated to next suggestion".to_string())
} else if state.editor.data_provider().supports_autocomplete(state.editor.current_field()) {
state.editor.trigger_autocomplete(&mut state.autocomplete).await
.map(|_| "Triggered autocomplete".to_string())
} else {
Some(CanvasAction::NextField) // Normal tab
}
}
KeyCode::BackTab => {
if state.is_autocomplete_active() {
Some(CanvasAction::SuggestionUp)
} else {
Some(CanvasAction::PrevField)
state.editor.move_to_next_field();
Ok("Moved to next field".to_string())
}
}
KeyCode::Enter => {
if state.is_autocomplete_active() {
Some(CanvasAction::SelectSuggestion) // Apply suggestion
if state.editor.is_autocomplete_active() {
if let Some(applied) = state.editor.apply_autocomplete() {
Ok(format!("Applied: {}", applied))
} else {
Ok("No suggestion to apply".to_string())
}
} else {
Some(CanvasAction::NextField)
state.editor.move_to_next_field();
Ok("Moved to next field".to_string())
}
}
KeyCode::Esc => {
if state.is_autocomplete_active() {
Some(CanvasAction::ExitSuggestions) // Close autocomplete
if state.editor.is_autocomplete_active() {
// Autocomplete will be cleared automatically by mode change
Ok("Cancelled autocomplete".to_string())
} else {
Some(CanvasAction::Custom("toggle_mode".to_string()))
// Toggle between edit and readonly mode
let new_mode = match state.editor.mode() {
AppMode::Edit => AppMode::ReadOnly,
_ => AppMode::Edit,
};
state.editor.set_mode(new_mode);
Ok(format!("Switched to {:?} mode", new_mode))
}
}
// === STANDARD CANVAS KEYS ===
KeyCode::Left => Some(CanvasAction::MoveLeft),
KeyCode::Right => Some(CanvasAction::MoveRight),
KeyCode::Up => Some(CanvasAction::MoveUp),
KeyCode::Down => Some(CanvasAction::MoveDown),
KeyCode::Home => Some(CanvasAction::MoveLineStart),
KeyCode::End => Some(CanvasAction::MoveLineEnd),
KeyCode::Backspace => Some(CanvasAction::DeleteBackward),
KeyCode::Delete => Some(CanvasAction::DeleteForward),
// Character input
KeyCode::Char(c) if !modifiers.contains(KeyModifiers::CONTROL) => {
Some(CanvasAction::InsertChar(c))
// === MOVEMENT KEYS ===
KeyCode::Left => {
state.editor.move_left();
Ok("Moved left".to_string())
}
KeyCode::Right => {
state.editor.move_right();
Ok("Moved right".to_string())
}
KeyCode::Up => {
state.editor.move_to_next_field(); // TODO: Add move_up method
Ok("Moved up".to_string())
}
KeyCode::Down => {
state.editor.move_to_next_field(); // TODO: Add move_down method
Ok("Moved down".to_string())
}
_ => None,
// === TEXT INPUT ===
KeyCode::Char(c) if !modifiers.contains(KeyModifiers::CONTROL) => {
state.editor.insert_char(c)
.map(|_| format!("Inserted '{}'", c))
}
KeyCode::Backspace => {
// TODO: Add delete_backward method to FormEditor
Ok("Backspace (not implemented yet)".to_string())
}
_ => Ok(format!("Unhandled key: {:?}", key)),
};
if let Some(action) = action {
match execute_with_autocomplete(action.clone(), state).await {
Ok(result) => {
if let Some(msg) = result.message() {
state.debug_message = msg.to_string();
} else {
state.debug_message = format!("Executed: {:?}", action);
}
true
}
Err(e) => {
state.debug_message = format!("Error: {}", e);
true
}
}
} else {
state.debug_message = format!("Unhandled key: {:?}", key);
true
// Update debug message
match result {
Ok(msg) => state.debug_message = msg,
Err(e) => state.debug_message = format!("Error: {}", e),
}
true
}
async fn run_app<B: Backend>(terminal: &mut Terminal<B>, mut state: AutocompleteFormState) -> io::Result<()> {
async fn run_app<B: Backend>(terminal: &mut Terminal<B>, mut state: AppState) -> io::Result<()> {
let theme = DemoTheme;
loop {
@@ -332,7 +307,7 @@ async fn run_app<B: Backend>(terminal: &mut Terminal<B>, mut state: Autocomplete
Ok(())
}
fn ui(f: &mut Frame, state: &AutocompleteFormState, theme: &DemoTheme) {
fn ui(f: &mut Frame, state: &AppState, theme: &DemoTheme) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
@@ -341,33 +316,31 @@ fn ui(f: &mut Frame, state: &AutocompleteFormState, theme: &DemoTheme) {
])
.split(f.area());
// Render the canvas form
// Render the canvas form - much simpler!
let active_field_rect = render_canvas(
f,
chunks[0],
state,
&state.editor,
theme,
state.mode == AppMode::Edit,
&canvas::HighlightState::Off,
);
// Render autocomplete dropdown on top if active
// Render autocomplete dropdown if active
if let Some(input_rect) = active_field_rect {
canvas::render_autocomplete_dropdown(
render_autocomplete_dropdown(
f,
chunks[0],
input_rect,
theme,
&state.autocomplete,
&state.editor,
);
}
// Status info
let autocomplete_status = if state.is_autocomplete_active() {
if state.autocomplete.is_loading {
let autocomplete_status = if state.editor.is_autocomplete_active() {
if state.editor.ui_state().is_autocomplete_loading() {
"Loading suggestions..."
} else if state.has_autocomplete_suggestions() {
"Use Tab/Shift+Tab to navigate, Enter to select, Esc to cancel"
} else if !state.editor.suggestions().is_empty() {
"Use Tab to navigate, Enter to select, Esc to cancel"
} else {
"No suggestions found"
}
@@ -377,7 +350,10 @@ fn ui(f: &mut Frame, state: &AutocompleteFormState, theme: &DemoTheme) {
let status_lines = vec![
Line::from(Span::raw(format!("Mode: {:?} | Field: {}/{} | Cursor: {}",
state.mode, state.current_field + 1, state.fields.len(), state.cursor_pos))),
state.editor.mode(),
state.editor.current_field() + 1,
state.editor.data_provider().field_count(),
state.editor.cursor_position()))),
Line::from(Span::raw(format!("Autocomplete: {}", autocomplete_status))),
Line::from(Span::raw(state.debug_message.clone())),
Line::from(Span::raw("F10: Quit | Tab: Trigger/Navigate autocomplete | Enter: Select | Esc: Cancel/Toggle mode")),
@@ -397,8 +373,7 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
let state = AutocompleteFormState::new();
let state = AppState::new();
let res = run_app(&mut terminal, state).await;
disable_raw_mode()?;

View File

@@ -0,0 +1,792 @@
// examples/canvas-cursor-auto.rs
//! Demonstrates automatic cursor management with the canvas library
//!
//! This example REQUIRES the `cursor-style` feature to compile.
//!
//! Run with:
//! cargo run --example canvas_cursor_auto --features "gui,cursor-style"
//!
//! This will fail without cursor-style:
//! cargo run --example canvas-cursor-auto --features "gui"
// REQUIRE cursor-style feature - example won't compile without it
#[cfg(not(feature = "cursor-style"))]
compile_error!(
"This example requires the 'cursor-style' feature. \
Run with: cargo run --example canvas-cursor-auto --features \"gui,cursor-style\""
);
use std::io;
use crossterm::{
event::{
self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode, KeyModifiers,
},
execute,
terminal::{
disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen,
},
};
use ratatui::{
backend::{Backend, CrosstermBackend},
layout::{Constraint, Direction, Layout},
style::{Color, Style},
text::{Line, Span},
widgets::{Block, Borders, Paragraph},
Frame, Terminal,
};
use canvas::{
canvas::{
gui::render_canvas_default,
modes::{AppMode, ModeManager, HighlightState},
CursorManager, // This import only exists when cursor-style feature is enabled
},
DataProvider, FormEditor,
};
// Enhanced FormEditor that demonstrates automatic cursor management
struct AutoCursorFormEditor<D: DataProvider> {
editor: FormEditor<D>,
has_unsaved_changes: bool,
debug_message: String,
command_buffer: String, // For multi-key vim commands like "gg"
}
impl<D: DataProvider> AutoCursorFormEditor<D> {
fn new(data_provider: D) -> Self {
Self {
editor: FormEditor::new(data_provider),
has_unsaved_changes: false,
debug_message: "🎯 Automatic Cursor Demo - cursor-style feature enabled!".to_string(),
command_buffer: String::new(),
}
}
// === COMMAND BUFFER HANDLING ===
fn clear_command_buffer(&mut self) {
self.command_buffer.clear();
}
fn add_to_command_buffer(&mut self, ch: char) {
self.command_buffer.push(ch);
}
fn get_command_buffer(&self) -> &str {
&self.command_buffer
}
fn has_pending_command(&self) -> bool {
!self.command_buffer.is_empty()
}
// === VISUAL/HIGHLIGHT MODE SUPPORT ===
fn enter_visual_mode(&mut self) {
// Use the library method instead of manual state setting
self.editor.enter_highlight_mode();
self.debug_message = "🔥 VISUAL MODE - Cursor: Blinking Block █".to_string();
}
fn enter_visual_line_mode(&mut self) {
// Use the library method instead of manual state setting
self.editor.enter_highlight_line_mode();
self.debug_message = "🔥 VISUAL LINE MODE - Cursor: Blinking Block █".to_string();
}
fn exit_visual_mode(&mut self) {
// Use the library method
self.editor.exit_highlight_mode();
self.debug_message = "🔒 NORMAL MODE - Cursor: Steady Block █".to_string();
}
fn update_visual_selection(&mut self) {
if self.editor.is_highlight_mode() {
use canvas::canvas::state::SelectionState;
match self.editor.selection_state() {
SelectionState::Characterwise { anchor } => {
self.debug_message = format!(
"🎯 Visual selection: anchor=({},{}) current=({},{}) - Cursor: Blinking Block █",
anchor.0, anchor.1,
self.editor.current_field(),
self.editor.cursor_position()
);
}
SelectionState::Linewise { anchor_field } => {
self.debug_message = format!(
"🎯 Visual LINE selection: anchor={} current={} - Cursor: Blinking Block █",
anchor_field,
self.editor.current_field()
);
}
_ => {}
}
}
}
// === ENHANCED MOVEMENT WITH VISUAL UPDATES ===
fn move_left(&mut self) {
self.editor.move_left();
self.update_visual_selection();
}
fn move_right(&mut self) {
self.editor.move_right();
self.update_visual_selection();
}
fn move_up(&mut self) {
self.editor.move_up();
self.update_visual_selection();
}
fn move_down(&mut self) {
self.editor.move_down();
self.update_visual_selection();
}
fn move_word_next(&mut self) {
self.editor.move_word_next();
self.update_visual_selection();
}
fn move_word_prev(&mut self) {
self.editor.move_word_prev();
self.update_visual_selection();
}
fn move_word_end(&mut self) {
self.editor.move_word_end();
self.update_visual_selection();
}
fn move_word_end_prev(&mut self) {
self.editor.move_word_end_prev();
self.update_visual_selection();
}
fn move_line_start(&mut self) {
self.editor.move_line_start();
self.update_visual_selection();
}
fn move_line_end(&mut self) {
self.editor.move_line_end();
self.update_visual_selection();
}
fn move_first_line(&mut self) {
self.editor.move_first_line();
self.update_visual_selection();
}
fn move_last_line(&mut self) {
self.editor.move_last_line();
self.update_visual_selection();
}
fn prev_field(&mut self) {
self.editor.prev_field();
self.update_visual_selection();
}
fn next_field(&mut self) {
self.editor.next_field();
self.update_visual_selection();
}
// === DELETE OPERATIONS ===
fn delete_backward(&mut self) -> anyhow::Result<()> {
let result = self.editor.delete_backward();
if result.is_ok() {
self.has_unsaved_changes = true;
self.debug_message = "⌫ Deleted character backward".to_string();
}
Ok(result?)
}
fn delete_forward(&mut self) -> anyhow::Result<()> {
let result = self.editor.delete_forward();
if result.is_ok() {
self.has_unsaved_changes = true;
self.debug_message = "⌦ Deleted character forward".to_string();
}
Ok(result?)
}
// === MODE TRANSITIONS WITH AUTOMATIC CURSOR MANAGEMENT ===
fn enter_edit_mode(&mut self) {
self.editor.enter_edit_mode(); // 🎯 Library automatically sets cursor to bar |
self.debug_message = "✏️ INSERT MODE - Cursor: Steady Bar |".to_string();
}
fn enter_append_mode(&mut self) {
self.editor.enter_append_mode(); // 🎯 Library automatically positions cursor and sets mode
self.debug_message = "✏️ INSERT (append) - Cursor: Steady Bar |".to_string();
}
fn exit_edit_mode(&mut self) {
self.editor.exit_edit_mode(); // 🎯 Library automatically sets cursor to block █
self.exit_visual_mode();
self.debug_message = "🔒 NORMAL MODE - Cursor: Steady Block █".to_string();
}
fn insert_char(&mut self, ch: char) -> anyhow::Result<()> {
let result = self.editor.insert_char(ch);
if result.is_ok() {
self.has_unsaved_changes = true;
}
Ok(result?)
}
// === MANUAL CURSOR OVERRIDE DEMONSTRATION ===
/// Demonstrate manual cursor control (for advanced users)
fn demo_manual_cursor_control(&mut self) -> std::io::Result<()> {
// Users can still manually control cursor if needed
CursorManager::update_for_mode(AppMode::Command)?;
self.debug_message = "🔧 Manual override: Command cursor _".to_string();
Ok(())
}
fn restore_automatic_cursor(&mut self) -> std::io::Result<()> {
// Restore automatic cursor based on current mode
CursorManager::update_for_mode(self.editor.mode())?;
self.debug_message = "🎯 Restored automatic cursor management".to_string();
Ok(())
}
// === DELEGATE TO ORIGINAL EDITOR ===
fn current_field(&self) -> usize {
self.editor.current_field()
}
fn cursor_position(&self) -> usize {
self.editor.cursor_position()
}
fn mode(&self) -> AppMode {
self.editor.mode()
}
fn current_text(&self) -> &str {
self.editor.current_text()
}
fn data_provider(&self) -> &D {
self.editor.data_provider()
}
fn ui_state(&self) -> &canvas::EditorState {
self.editor.ui_state()
}
fn set_mode(&mut self, mode: AppMode) {
self.editor.set_mode(mode); // 🎯 Library automatically updates cursor
if mode != AppMode::Highlight {
self.exit_visual_mode();
}
}
// === STATUS AND DEBUG ===
fn set_debug_message(&mut self, msg: String) {
self.debug_message = msg;
}
fn debug_message(&self) -> &str {
&self.debug_message
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
}
// Demo form data with interesting text for cursor demonstration
struct CursorDemoData {
fields: Vec<(String, String)>,
}
impl CursorDemoData {
fn new() -> Self {
Self {
fields: vec![
("👤 Name".to_string(), "John-Paul McDonald".to_string()),
("📧 Email".to_string(), "user@example-domain.com".to_string()),
("📱 Phone".to_string(), "+1 (555) 123-4567".to_string()),
("🏠 Address".to_string(), "123 Main St, Apt 4B".to_string()),
("🏷️ Tags".to_string(), "urgent,important,follow-up".to_string()),
("📝 Notes".to_string(), "Watch the cursor change! Normal=█ Insert=| Visual=blinking█".to_string()),
("🎯 Cursor Demo".to_string(), "Press 'i' for insert, 'v' for visual, 'Esc' for normal".to_string()),
],
}
}
}
impl DataProvider for CursorDemoData {
fn field_count(&self) -> usize {
self.fields.len()
}
fn field_name(&self, index: usize) -> &str {
&self.fields[index].0
}
fn field_value(&self, index: usize) -> &str {
&self.fields[index].1
}
fn set_field_value(&mut self, index: usize, value: String) {
self.fields[index].1 = value;
}
fn supports_autocomplete(&self, _field_index: usize) -> bool {
false
}
fn display_value(&self, _index: usize) -> Option<&str> {
None
}
}
/// Automatic cursor management demonstration
/// Features the CursorManager directly to show it's working
fn handle_key_press(
key: KeyCode,
modifiers: KeyModifiers,
editor: &mut AutoCursorFormEditor<CursorDemoData>,
) -> anyhow::Result<bool> {
let mode = editor.mode();
// Quit handling
if (key == KeyCode::Char('q') && modifiers.contains(KeyModifiers::CONTROL))
|| (key == KeyCode::Char('c') && modifiers.contains(KeyModifiers::CONTROL))
|| key == KeyCode::F(10)
{
return Ok(false);
}
match (mode, key, modifiers) {
// === MODE TRANSITIONS WITH AUTOMATIC CURSOR MANAGEMENT ===
(AppMode::ReadOnly, KeyCode::Char('i'), _) => {
editor.enter_edit_mode(); // 🎯 Automatic: cursor becomes bar |
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('a'), _) => {
editor.enter_append_mode();
editor.set_debug_message("✏️ INSERT (append) - Cursor: Steady Bar |".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('A'), _) => {
editor.move_line_end();
editor.enter_edit_mode(); // 🎯 Automatic: cursor becomes bar |
editor.set_debug_message("✏️ INSERT (end of line) - Cursor: Steady Bar |".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('o'), _) => {
editor.move_line_end();
editor.enter_edit_mode(); // 🎯 Automatic: cursor becomes bar |
editor.set_debug_message("✏️ INSERT (open line) - Cursor: Steady Bar |".to_string());
editor.clear_command_buffer();
}
// From Normal Mode: Enter visual modes
(AppMode::ReadOnly, KeyCode::Char('v'), _) => {
editor.enter_visual_mode();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('V'), _) => {
editor.enter_visual_line_mode();
editor.clear_command_buffer();
}
// From Visual Mode: Switch between visual modes or exit
(AppMode::Highlight, KeyCode::Char('v'), _) => {
use canvas::canvas::state::SelectionState;
match editor.editor.selection_state() {
SelectionState::Characterwise { .. } => {
// Already in characterwise mode, exit visual mode (vim behavior)
editor.exit_visual_mode();
editor.set_debug_message("🔒 Exited visual mode".to_string());
}
_ => {
// Switch from linewise to characterwise mode
editor.editor.enter_highlight_mode();
editor.update_visual_selection();
editor.set_debug_message("🔥 Switched to VISUAL mode".to_string());
}
}
editor.clear_command_buffer();
}
(AppMode::Highlight, KeyCode::Char('V'), _) => {
use canvas::canvas::state::SelectionState;
match editor.editor.selection_state() {
SelectionState::Linewise { .. } => {
// Already in linewise mode, exit visual mode (vim behavior)
editor.exit_visual_mode();
editor.set_debug_message("🔒 Exited visual mode".to_string());
}
_ => {
// Switch from characterwise to linewise mode
editor.editor.enter_highlight_line_mode();
editor.update_visual_selection();
editor.set_debug_message("🔥 Switched to VISUAL LINE mode".to_string());
}
}
editor.clear_command_buffer();
}
// Escape: Exit any mode back to normal
(_, KeyCode::Esc, _) => {
match mode {
AppMode::Edit => {
editor.exit_edit_mode(); // Exit insert mode
}
AppMode::Highlight => {
editor.exit_visual_mode(); // Exit visual mode
}
_ => {
// Already in normal mode, just clear command buffer
editor.clear_command_buffer();
}
}
}
// === CURSOR MANAGEMENT DEMONSTRATION ===
(AppMode::ReadOnly, KeyCode::F(1), _) => {
editor.demo_manual_cursor_control()?;
}
(AppMode::ReadOnly, KeyCode::F(2), _) => {
editor.restore_automatic_cursor()?;
}
// === MOVEMENT: VIM-STYLE NAVIGATION ===
// Basic movement (hjkl and arrows)
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('h'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Left, _) => {
editor.move_left();
editor.set_debug_message("← left".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('l'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Right, _) => {
editor.move_right();
editor.set_debug_message("→ right".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('j'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Down, _) => {
editor.move_down();
editor.set_debug_message("↓ next field".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('k'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Up, _) => {
editor.move_up();
editor.set_debug_message("↑ previous field".to_string());
editor.clear_command_buffer();
}
// Word movement
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('w'), _) => {
editor.move_word_next();
editor.set_debug_message("w: next word start".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('b'), _) => {
editor.move_word_prev();
editor.set_debug_message("b: previous word start".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('e'), _) => {
editor.move_word_end();
editor.set_debug_message("e: word end".to_string());
editor.clear_command_buffer();
}
// Line movement
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('0'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Home, _) => {
editor.move_line_start();
editor.set_debug_message("0: line start".to_string());
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('$'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::End, _) => {
editor.move_line_end();
editor.set_debug_message("$: line end".to_string());
}
// Field/document movement
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('g'), _) => {
if editor.get_command_buffer() == "g" {
editor.move_first_line();
editor.set_debug_message("gg: first field".to_string());
editor.clear_command_buffer();
} else {
editor.clear_command_buffer();
editor.add_to_command_buffer('g');
editor.set_debug_message("g".to_string());
}
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('G'), _) => {
editor.move_last_line();
editor.set_debug_message("G: last field".to_string());
editor.clear_command_buffer();
}
// === EDIT MODE MOVEMENT ===
(AppMode::Edit, KeyCode::Left, m) if m.contains(KeyModifiers::CONTROL) => {
editor.move_word_prev();
editor.set_debug_message("Ctrl+← word back".to_string());
}
(AppMode::Edit, KeyCode::Right, m) if m.contains(KeyModifiers::CONTROL) => {
editor.move_word_next();
editor.set_debug_message("Ctrl+→ word forward".to_string());
}
(AppMode::Edit, KeyCode::Left, _) => {
editor.move_left();
}
(AppMode::Edit, KeyCode::Right, _) => {
editor.move_right();
}
(AppMode::Edit, KeyCode::Up, _) => {
editor.move_up();
}
(AppMode::Edit, KeyCode::Down, _) => {
editor.move_down();
}
(AppMode::Edit, KeyCode::Home, _) => {
editor.move_line_start();
}
(AppMode::Edit, KeyCode::End, _) => {
editor.move_line_end();
}
// === DELETE OPERATIONS ===
(AppMode::Edit, KeyCode::Backspace, _) => {
editor.delete_backward()?;
}
(AppMode::Edit, KeyCode::Delete, _) => {
editor.delete_forward()?;
}
// Delete operations in normal mode (vim x)
(AppMode::ReadOnly, KeyCode::Char('x'), _) => {
editor.delete_forward()?;
editor.set_debug_message("x: deleted character".to_string());
}
(AppMode::ReadOnly, KeyCode::Char('X'), _) => {
editor.delete_backward()?;
editor.set_debug_message("X: deleted character backward".to_string());
}
// === TAB NAVIGATION ===
(_, KeyCode::Tab, _) => {
editor.next_field();
editor.set_debug_message("Tab: next field".to_string());
}
(_, KeyCode::BackTab, _) => {
editor.prev_field();
editor.set_debug_message("Shift+Tab: previous field".to_string());
}
// === CHARACTER INPUT ===
(AppMode::Edit, KeyCode::Char(c), m) if !m.contains(KeyModifiers::CONTROL) => {
editor.insert_char(c)?;
}
// === DEBUG/INFO COMMANDS ===
(AppMode::ReadOnly, KeyCode::Char('?'), _) => {
editor.set_debug_message(format!(
"Field {}/{}, Pos {}, Mode: {:?} - Cursor managed automatically!",
editor.current_field() + 1,
editor.data_provider().field_count(),
editor.cursor_position(),
editor.mode()
));
}
_ => {
if editor.has_pending_command() {
editor.clear_command_buffer();
editor.set_debug_message("Invalid command sequence".to_string());
} else {
editor.set_debug_message(format!(
"Unhandled: {:?} + {:?} in {:?} mode",
key, modifiers, mode
));
}
}
}
Ok(true)
}
fn run_app<B: Backend>(
terminal: &mut Terminal<B>,
mut editor: AutoCursorFormEditor<CursorDemoData>,
) -> io::Result<()> {
loop {
terminal.draw(|f| ui(f, &editor))?;
if let Event::Key(key) = event::read()? {
match handle_key_press(key.code, key.modifiers, &mut editor) {
Ok(should_continue) => {
if !should_continue {
break;
}
}
Err(e) => {
editor.set_debug_message(format!("Error: {}", e));
}
}
}
}
Ok(())
}
fn ui(f: &mut Frame, editor: &AutoCursorFormEditor<CursorDemoData>) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Min(8), Constraint::Length(10)])
.split(f.area());
render_enhanced_canvas(f, chunks[0], editor);
render_status_and_help(f, chunks[1], editor);
}
fn render_enhanced_canvas(
f: &mut Frame,
area: ratatui::layout::Rect,
editor: &AutoCursorFormEditor<CursorDemoData>,
) {
render_canvas_default(f, area, &editor.editor);
}
fn render_status_and_help(
f: &mut Frame,
area: ratatui::layout::Rect,
editor: &AutoCursorFormEditor<CursorDemoData>,
) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Length(3), Constraint::Length(7)])
.split(area);
// Status bar with cursor information - FIXED VERSION
let mode_text = match editor.mode() {
AppMode::Edit => "INSERT | (bar cursor)",
AppMode::ReadOnly => "NORMAL █ (block cursor)",
AppMode::Highlight => {
// Use library selection state instead of editor.highlight_state()
use canvas::canvas::state::SelectionState;
match editor.editor.selection_state() {
SelectionState::Characterwise { .. } => "VISUAL █ (blinking block)",
SelectionState::Linewise { .. } => "VISUAL LINE █ (blinking block)",
_ => "VISUAL █ (blinking block)",
}
},
_ => "NORMAL █ (block cursor)",
};
let status_text = if editor.has_pending_command() {
format!("-- {} -- {} [{}]", mode_text, editor.debug_message(), editor.get_command_buffer())
} else if editor.has_unsaved_changes() {
format!("-- {} -- [Modified] {}", mode_text, editor.debug_message())
} else {
format!("-- {} -- {}", mode_text, editor.debug_message())
};
let status = Paragraph::new(Line::from(Span::raw(status_text)))
.block(Block::default().borders(Borders::ALL).title("🎯 Automatic Cursor Status"));
f.render_widget(status, chunks[0]);
// Enhanced help text (no changes needed here)
let help_text = match editor.mode() {
AppMode::ReadOnly => {
if editor.has_pending_command() {
match editor.get_command_buffer() {
"g" => "Press 'g' again for first field, or any other key to cancel",
_ => "Pending command... (Esc to cancel)"
}
} else {
"🎯 CURSOR-STYLE DEMO: Normal █ | Insert | | Visual blinking█\n\
Normal: hjkl/arrows=move, w/b/e=words, 0/$=line, gg/G=first/last\n\
i/a/A=insert, v/b=visual, x/X=delete, ?=info\n\
F1=demo manual cursor, F2=restore automatic"
}
}
AppMode::Edit => {
"🎯 INSERT MODE - Cursor: | (bar)\n\
arrows=move, Ctrl+arrows=words, Backspace/Del=delete\n\
Esc=normal, Tab/Shift+Tab=fields"
}
AppMode::Highlight => {
"🎯 VISUAL MODE - Cursor: █ (blinking block)\n\
hjkl/arrows=extend selection, w/b/e=word selection\n\
Esc=normal"
}
_ => "🎯 Watch the cursor change automatically!"
};
let help = Paragraph::new(help_text)
.block(Block::default().borders(Borders::ALL).title("🚀 Automatic Cursor Management"))
.style(Style::default().fg(Color::Gray));
f.render_widget(help, chunks[1]);
}
fn main() -> Result<(), Box<dyn std::error::Error>> {
// Print feature status
println!("🎯 Canvas Cursor Auto Demo");
println!("✅ cursor-style feature: ENABLED");
println!("🚀 Automatic cursor management: ACTIVE");
println!("📖 Watch your terminal cursor change based on mode!");
println!();
enable_raw_mode()?;
let mut stdout = io::stdout();
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
let data = CursorDemoData::new();
let mut editor = AutoCursorFormEditor::new(data);
// Initialize with normal mode - library automatically sets block cursor
editor.set_mode(AppMode::ReadOnly);
// Demonstrate that CursorManager is available and working
CursorManager::update_for_mode(AppMode::ReadOnly)?;
let res = run_app(&mut terminal, editor);
// Library automatically resets cursor on FormEditor::drop()
// But we can also manually reset if needed
CursorManager::reset()?;
disable_raw_mode()?;
execute!(
terminal.backend_mut(),
LeaveAlternateScreen,
DisableMouseCapture
)?;
terminal.show_cursor()?;
if let Err(err) = res {
println!("{:?}", err);
}
println!("🎯 Cursor automatically reset to default!");
Ok(())
}

View File

@@ -1,388 +0,0 @@
// examples/canvas_gui_demo.rs
use std::io;
use crossterm::{
event::{self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode, KeyModifiers},
execute,
terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
};
use ratatui::{
backend::{Backend, CrosstermBackend},
layout::{Constraint, Direction, Layout},
style::{Color, Style},
text::{Line, Span},
widgets::{Block, Borders, Paragraph},
Frame, Terminal,
};
use canvas::{
canvas::{
gui::render_canvas,
modes::{AppMode, HighlightState, ModeManager},
state::{ActionContext, CanvasState},
theme::CanvasTheme,
},
CanvasAction, execute,
};
// Simple theme implementation
#[derive(Clone)]
struct DemoTheme;
impl CanvasTheme for DemoTheme {
fn bg(&self) -> Color { Color::Reset }
fn fg(&self) -> Color { Color::White }
fn accent(&self) -> Color { Color::Cyan }
fn secondary(&self) -> Color { Color::Gray }
fn highlight(&self) -> Color { Color::Yellow }
fn highlight_bg(&self) -> Color { Color::DarkGray }
fn warning(&self) -> Color { Color::Red }
fn border(&self) -> Color { Color::Gray }
}
// Demo form state
struct DemoFormState {
fields: Vec<String>,
field_names: Vec<String>,
current_field: usize,
cursor_pos: usize,
mode: AppMode,
highlight_state: HighlightState,
has_changes: bool,
debug_message: String,
}
impl DemoFormState {
fn new() -> Self {
Self {
fields: vec![
"John Doe".to_string(),
"john.doe@example.com".to_string(),
"+1 234 567 8900".to_string(),
"123 Main Street Apt 4B".to_string(),
"San Francisco".to_string(),
"This is a test comment with multiple words".to_string(),
],
field_names: vec![
"Name".to_string(),
"Email".to_string(),
"Phone".to_string(),
"Address".to_string(),
"City".to_string(),
"Comments".to_string(),
],
current_field: 0,
cursor_pos: 0,
mode: AppMode::ReadOnly,
highlight_state: HighlightState::Off,
has_changes: false,
debug_message: "Ready - Use hjkl to move, w for next word, i to edit".to_string(),
}
}
fn enter_edit_mode(&mut self) {
if ModeManager::can_enter_edit_mode(self.mode) {
self.mode = AppMode::Edit;
self.debug_message = "Entered EDIT mode".to_string();
}
}
fn enter_readonly_mode(&mut self) {
if ModeManager::can_enter_read_only_mode(self.mode) {
self.mode = AppMode::ReadOnly;
self.highlight_state = HighlightState::Off;
self.debug_message = "Entered READ-ONLY mode".to_string();
}
}
fn enter_highlight_mode(&mut self) {
if ModeManager::can_enter_highlight_mode(self.mode) {
self.mode = AppMode::Highlight;
self.highlight_state = HighlightState::Characterwise {
anchor: (self.current_field, self.cursor_pos),
};
self.debug_message = "Entered VISUAL mode".to_string();
}
}
}
impl CanvasState for DemoFormState {
fn current_field(&self) -> usize {
self.current_field
}
fn current_cursor_pos(&self) -> usize {
self.cursor_pos
}
fn set_current_field(&mut self, index: usize) {
self.current_field = index.min(self.fields.len().saturating_sub(1));
self.cursor_pos = self.fields[self.current_field].len();
}
fn set_current_cursor_pos(&mut self, pos: usize) {
let max_pos = self.fields[self.current_field].len();
self.cursor_pos = pos.min(max_pos);
}
fn current_mode(&self) -> AppMode {
self.mode
}
fn get_current_input(&self) -> &str {
&self.fields[self.current_field]
}
fn get_current_input_mut(&mut self) -> &mut String {
&mut self.fields[self.current_field]
}
fn inputs(&self) -> Vec<&String> {
self.fields.iter().collect()
}
fn fields(&self) -> Vec<&str> {
self.field_names.iter().map(|s| s.as_str()).collect()
}
fn has_unsaved_changes(&self) -> bool {
self.has_changes
}
fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_changes = changed;
}
fn handle_feature_action(&mut self, action: &CanvasAction, _context: &ActionContext) -> Option<String> {
match action {
CanvasAction::Custom(cmd) => {
match cmd.as_str() {
"enter_edit_mode" => {
self.enter_edit_mode();
Some("Entered edit mode".to_string())
}
"enter_readonly_mode" => {
self.enter_readonly_mode();
Some("Entered read-only mode".to_string())
}
"enter_highlight_mode" => {
self.enter_highlight_mode();
Some("Entered highlight mode".to_string())
}
_ => None,
}
}
_ => None,
}
}
}
/// Simple key mapping - users have full control!
async fn handle_key_press(key: KeyCode, modifiers: KeyModifiers, state: &mut DemoFormState) -> bool {
let is_edit_mode = state.mode == AppMode::Edit;
// Handle quit first
if (key == KeyCode::Char('q') && modifiers.contains(KeyModifiers::CONTROL)) ||
(key == KeyCode::Char('c') && modifiers.contains(KeyModifiers::CONTROL)) ||
key == KeyCode::F(10) {
return false; // Signal to quit
}
// Users directly map keys to actions - no configuration needed!
let action = match (state.mode, key, modifiers) {
// === READ-ONLY MODE KEYS ===
(AppMode::ReadOnly, KeyCode::Char('h'), _) => Some(CanvasAction::MoveLeft),
(AppMode::ReadOnly, KeyCode::Char('j'), _) => Some(CanvasAction::MoveDown),
(AppMode::ReadOnly, KeyCode::Char('k'), _) => Some(CanvasAction::MoveUp),
(AppMode::ReadOnly, KeyCode::Char('l'), _) => Some(CanvasAction::MoveRight),
(AppMode::ReadOnly, KeyCode::Char('w'), _) => Some(CanvasAction::MoveWordNext),
(AppMode::ReadOnly, KeyCode::Char('b'), _) => Some(CanvasAction::MoveWordPrev),
(AppMode::ReadOnly, KeyCode::Char('e'), _) => Some(CanvasAction::MoveWordEnd),
(AppMode::ReadOnly, KeyCode::Char('0'), _) => Some(CanvasAction::MoveLineStart),
(AppMode::ReadOnly, KeyCode::Char('$'), _) => Some(CanvasAction::MoveLineEnd),
(AppMode::ReadOnly, KeyCode::Tab, _) => Some(CanvasAction::NextField),
(AppMode::ReadOnly, KeyCode::BackTab, _) => Some(CanvasAction::PrevField),
// === EDIT MODE KEYS ===
(AppMode::Edit, KeyCode::Left, _) => Some(CanvasAction::MoveLeft),
(AppMode::Edit, KeyCode::Right, _) => Some(CanvasAction::MoveRight),
(AppMode::Edit, KeyCode::Up, _) => Some(CanvasAction::MoveUp),
(AppMode::Edit, KeyCode::Down, _) => Some(CanvasAction::MoveDown),
(AppMode::Edit, KeyCode::Home, _) => Some(CanvasAction::MoveLineStart),
(AppMode::Edit, KeyCode::End, _) => Some(CanvasAction::MoveLineEnd),
(AppMode::Edit, KeyCode::Backspace, _) => Some(CanvasAction::DeleteBackward),
(AppMode::Edit, KeyCode::Delete, _) => Some(CanvasAction::DeleteForward),
(AppMode::Edit, KeyCode::Tab, _) => Some(CanvasAction::NextField),
(AppMode::Edit, KeyCode::BackTab, _) => Some(CanvasAction::PrevField),
// Vim-style movement in edit mode (optional)
(AppMode::Edit, KeyCode::Char('h'), m) if m.contains(KeyModifiers::CONTROL) => Some(CanvasAction::MoveLeft),
(AppMode::Edit, KeyCode::Char('l'), m) if m.contains(KeyModifiers::CONTROL) => Some(CanvasAction::MoveRight),
// Word movement with Ctrl in edit mode
(AppMode::Edit, KeyCode::Left, m) if m.contains(KeyModifiers::CONTROL) => Some(CanvasAction::MoveWordPrev),
(AppMode::Edit, KeyCode::Right, m) if m.contains(KeyModifiers::CONTROL) => Some(CanvasAction::MoveWordNext),
// === MODE TRANSITIONS ===
(AppMode::ReadOnly, KeyCode::Char('i'), _) => Some(CanvasAction::Custom("enter_edit_mode".to_string())),
(AppMode::ReadOnly, KeyCode::Char('a'), _) => {
// 'a' moves to end of line then enters edit mode
if let Ok(_) = execute(CanvasAction::MoveLineEnd, state).await {
Some(CanvasAction::Custom("enter_edit_mode".to_string()))
} else {
None
}
},
(AppMode::ReadOnly, KeyCode::Char('v'), _) => Some(CanvasAction::Custom("enter_highlight_mode".to_string())),
(_, KeyCode::Esc, _) => Some(CanvasAction::Custom("enter_readonly_mode".to_string())),
// === CHARACTER INPUT IN EDIT MODE ===
(AppMode::Edit, KeyCode::Char(c), m) if !m.contains(KeyModifiers::CONTROL) && !m.contains(KeyModifiers::ALT) => {
Some(CanvasAction::InsertChar(c))
},
// === ARROW KEYS IN READ-ONLY MODE ===
(AppMode::ReadOnly, KeyCode::Left, _) => Some(CanvasAction::MoveLeft),
(AppMode::ReadOnly, KeyCode::Right, _) => Some(CanvasAction::MoveRight),
(AppMode::ReadOnly, KeyCode::Up, _) => Some(CanvasAction::MoveUp),
(AppMode::ReadOnly, KeyCode::Down, _) => Some(CanvasAction::MoveDown),
_ => None,
};
// Execute the action if we found one
if let Some(action) = action {
match execute(action.clone(), state).await {
Ok(result) => {
if result.is_success() {
// Mark as changed for editing actions
if is_edit_mode {
match action {
CanvasAction::InsertChar(_) | CanvasAction::DeleteBackward | CanvasAction::DeleteForward => {
state.set_has_unsaved_changes(true);
}
_ => {}
}
}
if let Some(msg) = result.message() {
state.debug_message = msg.to_string();
} else {
state.debug_message = format!("Executed: {}", action.description());
}
} else if let Some(msg) = result.message() {
state.debug_message = format!("Error: {}", msg);
}
}
Err(e) => {
state.debug_message = format!("Error executing action: {}", e);
}
}
} else {
state.debug_message = format!("Unhandled key: {:?} (mode: {:?})", key, state.mode);
}
true // Continue running
}
async fn run_app<B: Backend>(terminal: &mut Terminal<B>, mut state: DemoFormState) -> io::Result<()> {
let theme = DemoTheme;
loop {
terminal.draw(|f| ui(f, &state, &theme))?;
if let Event::Key(key) = event::read()? {
let should_continue = handle_key_press(key.code, key.modifiers, &mut state).await;
if !should_continue {
break;
}
}
}
Ok(())
}
fn ui(f: &mut Frame, state: &DemoFormState, theme: &DemoTheme) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Min(8),
Constraint::Length(4),
])
.split(f.area());
// Render the canvas form
render_canvas(
f,
chunks[0],
state,
theme,
state.mode == AppMode::Edit,
&state.highlight_state,
);
// Render status bar
let mode_text = match state.mode {
AppMode::Edit => "EDIT",
AppMode::ReadOnly => "NORMAL",
AppMode::Highlight => "VISUAL",
AppMode::General => "GENERAL",
AppMode::Command => "COMMAND",
};
let status_text = if state.has_changes {
format!("-- {} -- [Modified]", mode_text)
} else {
format!("-- {} --", mode_text)
};
let position_text = format!("Field: {}/{} | Cursor: {} | Actions: {}",
state.current_field + 1,
state.fields.len(),
state.cursor_pos,
CanvasAction::movement_actions().len() + CanvasAction::editing_actions().len());
let help_text = match state.mode {
AppMode::ReadOnly => "hjkl/arrows: Move | Tab/Shift+Tab: Fields | w/b/e: Words | 0/$: Line | i/a: Edit | v: Visual | F10: Quit",
AppMode::Edit => "Type to edit | Arrows/Ctrl+arrows: Move | Tab: Next field | Backspace/Delete: Delete | Home/End: Line | Esc: Normal | F10: Quit",
AppMode::Highlight => "hjkl/arrows: Select | w/b/e: Words | 0/$: Line | Esc: Normal | F10: Quit",
_ => "Esc: Normal | F10: Quit",
};
let status = Paragraph::new(vec![
Line::from(Span::styled(status_text, Style::default().fg(theme.accent()))),
Line::from(Span::styled(position_text, Style::default().fg(theme.fg()))),
Line::from(Span::styled(state.debug_message.clone(), Style::default().fg(theme.warning()))),
Line::from(Span::styled(help_text, Style::default().fg(theme.secondary()))),
])
.block(Block::default().borders(Borders::ALL).title("Status"));
f.render_widget(status, chunks[1]);
}
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
enable_raw_mode()?;
let mut stdout = io::stdout();
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
let state = DemoFormState::new();
let res = run_app(&mut terminal, state).await;
disable_raw_mode()?;
execute!(
terminal.backend_mut(),
LeaveAlternateScreen,
DisableMouseCapture
)?;
terminal.show_cursor()?;
if let Err(err) = res {
println!("{:?}", err);
}
Ok(())
}

View File

@@ -0,0 +1,724 @@
// examples/full_canvas_demo.rs
//! Demonstrates the FULL potential of the canvas library using the native API
use std::io;
use crossterm::{
cursor::SetCursorStyle,
event::{
self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode, KeyModifiers,
},
execute,
terminal::{
disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen,
},
};
use ratatui::{
backend::{Backend, CrosstermBackend},
layout::{Constraint, Direction, Layout},
style::{Color, Style},
text::{Line, Span},
widgets::{Block, Borders, Paragraph},
Frame, Terminal,
};
use canvas::{
canvas::{
gui::render_canvas_default,
modes::{AppMode, ModeManager, HighlightState},
},
DataProvider, FormEditor,
};
/// Update cursor style based on current AppMode
fn update_cursor_for_mode(mode: AppMode) -> io::Result<()> {
let style = match mode {
AppMode::Edit => SetCursorStyle::SteadyBar, // Thin line for insert mode
AppMode::ReadOnly => SetCursorStyle::SteadyBlock, // Block for normal mode
AppMode::Highlight => SetCursorStyle::BlinkingBlock, // Blinking block for visual mode
AppMode::General => SetCursorStyle::SteadyBlock, // Block for general mode
AppMode::Command => SetCursorStyle::SteadyUnderScore, // Underscore for command mode
};
execute!(io::stdout(), style)
}
// Enhanced FormEditor that adds visual mode and status tracking
struct EnhancedFormEditor<D: DataProvider> {
editor: FormEditor<D>,
highlight_state: HighlightState,
has_unsaved_changes: bool,
debug_message: String,
command_buffer: String, // For multi-key vim commands like "gg"
}
impl<D: DataProvider> EnhancedFormEditor<D> {
fn new(data_provider: D) -> Self {
Self {
editor: FormEditor::new(data_provider),
highlight_state: HighlightState::Off,
has_unsaved_changes: false,
debug_message: "Full Canvas Demo - All features enabled".to_string(),
command_buffer: String::new(),
}
}
// === COMMAND BUFFER HANDLING ===
fn clear_command_buffer(&mut self) {
self.command_buffer.clear();
}
fn add_to_command_buffer(&mut self, ch: char) {
self.command_buffer.push(ch);
}
fn get_command_buffer(&self) -> &str {
&self.command_buffer
}
fn has_pending_command(&self) -> bool {
!self.command_buffer.is_empty()
}
// === VISUAL/HIGHLIGHT MODE SUPPORT ===
fn enter_visual_mode(&mut self) {
if ModeManager::can_enter_highlight_mode(self.editor.mode()) {
self.editor.set_mode(AppMode::Highlight);
self.highlight_state = HighlightState::Characterwise {
anchor: (
self.editor.current_field(),
self.editor.cursor_position(),
),
};
self.debug_message = "-- VISUAL --".to_string();
}
}
fn enter_visual_line_mode(&mut self) {
if ModeManager::can_enter_highlight_mode(self.editor.mode()) {
self.editor.set_mode(AppMode::Highlight);
self.highlight_state =
HighlightState::Linewise { anchor_line: self.editor.current_field() };
self.debug_message = "-- VISUAL LINE --".to_string();
}
}
fn exit_visual_mode(&mut self) {
self.highlight_state = HighlightState::Off;
if self.editor.mode() == AppMode::Highlight {
self.editor.set_mode(AppMode::ReadOnly);
self.debug_message = "Visual mode exited".to_string();
}
}
fn update_visual_selection(&mut self) {
if self.editor.mode() == AppMode::Highlight {
match &self.highlight_state {
HighlightState::Characterwise { anchor: _ } => {
self.debug_message = format!(
"Visual selection: char {} in field {}",
self.editor.cursor_position(),
self.editor.current_field()
);
}
HighlightState::Linewise { anchor_line: _ } => {
self.debug_message = format!(
"Visual line selection: field {}",
self.editor.current_field()
);
}
_ => {}
}
}
}
// === ENHANCED MOVEMENT WITH VISUAL UPDATES ===
fn move_left(&mut self) {
self.editor.move_left();
self.update_visual_selection();
}
fn move_right(&mut self) {
self.editor.move_right();
self.update_visual_selection();
}
fn move_up(&mut self) {
self.editor.move_up();
self.update_visual_selection();
}
fn move_down(&mut self) {
self.editor.move_down();
self.update_visual_selection();
}
fn move_word_next(&mut self) {
self.editor.move_word_next();
self.update_visual_selection();
}
fn move_word_prev(&mut self) {
self.editor.move_word_prev();
self.update_visual_selection();
}
fn move_word_end(&mut self) {
self.editor.move_word_end();
self.update_visual_selection();
}
fn move_word_end_prev(&mut self) {
self.editor.move_word_end_prev();
self.update_visual_selection();
}
fn move_line_start(&mut self) {
self.editor.move_line_start();
self.update_visual_selection();
}
fn move_line_end(&mut self) {
self.editor.move_line_end();
self.update_visual_selection();
}
fn move_first_line(&mut self) {
self.editor.move_first_line();
self.update_visual_selection();
}
fn move_last_line(&mut self) {
self.editor.move_last_line();
self.update_visual_selection();
}
fn prev_field(&mut self) {
self.editor.prev_field();
self.update_visual_selection();
}
fn next_field(&mut self) {
self.editor.next_field();
self.update_visual_selection();
}
// === DELETE OPERATIONS ===
fn delete_backward(&mut self) -> anyhow::Result<()> {
let result = self.editor.delete_backward();
if result.is_ok() {
self.has_unsaved_changes = true;
self.debug_message = "Deleted character backward".to_string();
}
Ok(result?)
}
fn delete_forward(&mut self) -> anyhow::Result<()> {
let result = self.editor.delete_forward();
if result.is_ok() {
self.has_unsaved_changes = true;
self.debug_message = "Deleted character forward".to_string();
}
Ok(result?)
}
// === MODE TRANSITIONS ===
fn enter_edit_mode(&mut self) {
self.editor.enter_edit_mode();
self.debug_message = "-- INSERT --".to_string();
}
fn exit_edit_mode(&mut self) {
self.editor.exit_edit_mode();
self.exit_visual_mode();
self.debug_message = "".to_string();
}
fn insert_char(&mut self, ch: char) -> anyhow::Result<()> {
let result = self.editor.insert_char(ch);
if result.is_ok() {
self.has_unsaved_changes = true;
}
Ok(result?)
}
// === DELEGATE TO ORIGINAL EDITOR ===
fn current_field(&self) -> usize {
self.editor.current_field()
}
fn cursor_position(&self) -> usize {
self.editor.cursor_position()
}
fn mode(&self) -> AppMode {
self.editor.mode()
}
fn current_text(&self) -> &str {
self.editor.current_text()
}
fn data_provider(&self) -> &D {
self.editor.data_provider()
}
fn ui_state(&self) -> &canvas::EditorState {
self.editor.ui_state()
}
fn set_mode(&mut self, mode: AppMode) {
self.editor.set_mode(mode);
if mode != AppMode::Highlight {
self.exit_visual_mode();
}
}
// === STATUS AND DEBUG ===
fn set_debug_message(&mut self, msg: String) {
self.debug_message = msg;
}
fn debug_message(&self) -> &str {
&self.debug_message
}
fn highlight_state(&self) -> &HighlightState {
&self.highlight_state
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
}
// Demo form data with interesting text for word movement
struct FullDemoData {
fields: Vec<(String, String)>,
}
impl FullDemoData {
fn new() -> Self {
Self {
fields: vec![
("Name".to_string(), "John-Paul McDonald".to_string()),
(
"Email".to_string(),
"user@example-domain.com".to_string(),
),
("Phone".to_string(), "+1 (555) 123-4567".to_string()),
("Address".to_string(), "123 Main St, Apt 4B".to_string()),
(
"Tags".to_string(),
"urgent,important,follow-up".to_string(),
),
(
"Notes".to_string(),
"This is a sample note with multiple words, punctuation! And symbols @#$"
.to_string(),
),
],
}
}
}
impl DataProvider for FullDemoData {
fn field_count(&self) -> usize {
self.fields.len()
}
fn field_name(&self, index: usize) -> &str {
&self.fields[index].0
}
fn field_value(&self, index: usize) -> &str {
&self.fields[index].1
}
fn set_field_value(&mut self, index: usize, value: String) {
self.fields[index].1 = value;
}
fn supports_autocomplete(&self, _field_index: usize) -> bool {
false
}
fn display_value(&self, _index: usize) -> Option<&str> {
None
}
}
/// Full vim-like key handling using the native FormEditor API
fn handle_key_press(
key: KeyCode,
modifiers: KeyModifiers,
editor: &mut EnhancedFormEditor<FullDemoData>,
) -> anyhow::Result<bool> {
let old_mode = editor.mode(); // Store mode before processing
// Quit handling
if (key == KeyCode::Char('q') && modifiers.contains(KeyModifiers::CONTROL))
|| (key == KeyCode::Char('c') && modifiers.contains(KeyModifiers::CONTROL))
|| key == KeyCode::F(10)
{
return Ok(false);
}
match (old_mode, key, modifiers) {
// === MODE TRANSITIONS ===
(AppMode::ReadOnly, KeyCode::Char('i'), _) => {
editor.enter_edit_mode();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('a'), _) => {
editor.move_right(); // Move after current character
editor.enter_edit_mode();
editor.set_debug_message("-- INSERT -- (append)".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('A'), _) => {
editor.move_line_end();
editor.enter_edit_mode();
editor.set_debug_message("-- INSERT -- (end of line)".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('o'), _) => {
editor.move_line_end();
editor.enter_edit_mode();
editor.set_debug_message("-- INSERT -- (open line)".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('v'), _) => {
editor.enter_visual_mode();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('V'), _) => {
editor.enter_visual_line_mode();
editor.clear_command_buffer();
}
(_, KeyCode::Esc, _) => {
editor.exit_edit_mode();
editor.clear_command_buffer();
}
// === MOVEMENT: VIM-STYLE NAVIGATION ===
// Basic movement (hjkl and arrows)
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('h'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Left, _) => {
editor.move_left();
editor.set_debug_message("← left".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('l'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Right, _) => {
editor.move_right();
editor.set_debug_message("→ right".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('j'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Down, _) => {
editor.move_down();
editor.set_debug_message("↓ next field".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('k'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Up, _) => {
editor.move_up();
editor.set_debug_message("↑ previous field".to_string());
editor.clear_command_buffer();
}
// Word movement - Full vim word navigation
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('w'), _) => {
editor.move_word_next();
editor.set_debug_message("w: next word start".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('b'), _) => {
editor.move_word_prev();
editor.set_debug_message("b: previous word start".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('e'), _) => {
editor.move_word_end();
editor.set_debug_message("e: word end".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('W'), _) => {
editor.move_word_end_prev();
editor.set_debug_message("W: previous word end".to_string());
editor.clear_command_buffer();
}
// Line movement
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('0'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Home, _) => {
editor.move_line_start();
editor.set_debug_message("0: line start".to_string());
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('$'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::End, _) => {
editor.move_line_end();
editor.set_debug_message("$: line end".to_string());
}
// Field/document movement
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('g'), _) => {
if editor.get_command_buffer() == "g" {
// Second 'g' - execute "gg" command
editor.move_first_line();
editor.set_debug_message("gg: first field".to_string());
editor.clear_command_buffer();
} else {
// First 'g' - start command buffer
editor.clear_command_buffer();
editor.add_to_command_buffer('g');
editor.set_debug_message("g".to_string());
}
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('G'), _) => {
editor.move_last_line();
editor.set_debug_message("G: last field".to_string());
editor.clear_command_buffer();
}
// === EDIT MODE MOVEMENT ===
(AppMode::Edit, KeyCode::Left, m) if m.contains(KeyModifiers::CONTROL) => {
editor.move_word_prev();
editor.set_debug_message("Ctrl+← word back".to_string());
}
(AppMode::Edit, KeyCode::Right, m) if m.contains(KeyModifiers::CONTROL) => {
editor.move_word_next();
editor.set_debug_message("Ctrl+→ word forward".to_string());
}
(AppMode::Edit, KeyCode::Left, _) => {
editor.move_left();
}
(AppMode::Edit, KeyCode::Right, _) => {
editor.move_right();
}
(AppMode::Edit, KeyCode::Up, _) => {
editor.move_up();
}
(AppMode::Edit, KeyCode::Down, _) => {
editor.move_down();
}
(AppMode::Edit, KeyCode::Home, _) => {
editor.move_line_start();
}
(AppMode::Edit, KeyCode::End, _) => {
editor.move_line_end();
}
// === DELETE OPERATIONS ===
(AppMode::Edit, KeyCode::Backspace, _) => {
editor.delete_backward()?;
}
(AppMode::Edit, KeyCode::Delete, _) => {
editor.delete_forward()?;
}
// Delete operations in normal mode (vim x)
(AppMode::ReadOnly, KeyCode::Char('x'), _) => {
editor.delete_forward()?;
editor.set_debug_message("x: deleted character".to_string());
}
(AppMode::ReadOnly, KeyCode::Char('X'), _) => {
editor.delete_backward()?;
editor.set_debug_message("X: deleted character backward".to_string());
}
// === TAB NAVIGATION ===
(_, KeyCode::Tab, _) => {
editor.next_field();
editor.set_debug_message("Tab: next field".to_string());
}
(_, KeyCode::BackTab, _) => {
editor.prev_field();
editor.set_debug_message("Shift+Tab: previous field".to_string());
}
// === CHARACTER INPUT ===
(AppMode::Edit, KeyCode::Char(c), m) if !m.contains(KeyModifiers::CONTROL) => {
editor.insert_char(c)?;
}
// === DEBUG/INFO COMMANDS ===
(AppMode::ReadOnly, KeyCode::Char('?'), _) => {
editor.set_debug_message(format!(
"Field {}/{}, Pos {}, Mode: {:?}",
editor.current_field() + 1,
editor.data_provider().field_count(),
editor.cursor_position(),
editor.mode()
));
}
_ => {
// If we have a pending command and this key doesn't complete it, clear the buffer
if editor.has_pending_command() {
editor.clear_command_buffer();
editor.set_debug_message("Invalid command sequence".to_string());
} else {
editor.set_debug_message(format!(
"Unhandled: {:?} + {:?} in {:?} mode",
key, modifiers, old_mode
));
}
}
}
// Update cursor if mode changed
let new_mode = editor.mode();
if old_mode != new_mode {
update_cursor_for_mode(new_mode)?;
}
Ok(true)
}
fn run_app<B: Backend>(
terminal: &mut Terminal<B>,
mut editor: EnhancedFormEditor<FullDemoData>,
) -> io::Result<()> {
loop {
terminal.draw(|f| ui(f, &editor))?;
if let Event::Key(key) = event::read()? {
match handle_key_press(key.code, key.modifiers, &mut editor) {
Ok(should_continue) => {
if !should_continue {
break;
}
}
Err(e) => {
editor.set_debug_message(format!("Error: {}", e));
}
}
}
}
Ok(())
}
fn ui(f: &mut Frame, editor: &EnhancedFormEditor<FullDemoData>) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Min(8), Constraint::Length(8)])
.split(f.area());
render_enhanced_canvas(f, chunks[0], editor);
render_status_and_help(f, chunks[1], editor);
}
fn render_enhanced_canvas(
f: &mut Frame,
area: ratatui::layout::Rect,
editor: &EnhancedFormEditor<FullDemoData>,
) {
render_canvas_default(f, area, &editor.editor);
}
fn render_status_and_help(
f: &mut Frame,
area: ratatui::layout::Rect,
editor: &EnhancedFormEditor<FullDemoData>,
) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Length(3), Constraint::Length(5)])
.split(area);
// Status bar
let mode_text = match editor.mode() {
AppMode::Edit => "INSERT",
AppMode::ReadOnly => "NORMAL",
AppMode::Highlight => match editor.highlight_state() {
HighlightState::Characterwise { .. } => "VISUAL",
HighlightState::Linewise { .. } => "VISUAL LINE",
_ => "VISUAL",
},
_ => "NORMAL",
};
let status_text = if editor.has_pending_command() {
format!("-- {} -- {} [{}]", mode_text, editor.debug_message(), editor.get_command_buffer())
} else if editor.has_unsaved_changes() {
format!("-- {} -- [Modified] {}", mode_text, editor.debug_message())
} else {
format!("-- {} -- {}", mode_text, editor.debug_message())
};
let status = Paragraph::new(Line::from(Span::raw(status_text)))
.block(Block::default().borders(Borders::ALL).title("Status"));
f.render_widget(status, chunks[0]);
// Help text
let help_text = match editor.mode() {
AppMode::ReadOnly => {
if editor.has_pending_command() {
match editor.get_command_buffer() {
"g" => "Press 'g' again for first field, or any other key to cancel",
_ => "Pending command... (Esc to cancel)"
}
} else {
"Normal: hjkl/arrows=move, w/b/e=words, 0/$=line, gg/G=first/last, i/a/A=insert, v/V=visual, x/X=delete, ?=info"
}
}
AppMode::Edit => {
"Insert: arrows=move, Ctrl+arrows=words, Backspace/Del=delete, Esc=normal, Tab/Shift+Tab=fields"
}
AppMode::Highlight => {
"Visual: hjkl/arrows=extend selection, w/b/e=word selection, Esc=normal"
}
_ => "Press ? for help"
};
let help = Paragraph::new(Line::from(Span::raw(help_text)))
.block(Block::default().borders(Borders::ALL).title("Commands"))
.style(Style::default().fg(Color::Gray));
f.render_widget(help, chunks[1]);
}
fn main() -> Result<(), Box<dyn std::error::Error>> {
enable_raw_mode()?;
let mut stdout = io::stdout();
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
let data = FullDemoData::new();
let mut editor = EnhancedFormEditor::new(data);
editor.set_mode(AppMode::ReadOnly); // Start in normal mode
// Set initial cursor style
update_cursor_for_mode(editor.mode())?;
let res = run_app(&mut terminal, editor);
// Reset cursor style on exit
execute!(io::stdout(), SetCursorStyle::DefaultUserShape)?;
disable_raw_mode()?;
execute!(
terminal.backend_mut(),
LeaveAlternateScreen,
DisableMouseCapture
)?;
terminal.show_cursor()?;
if let Err(err) = res {
println!("{:?}", err);
}
Ok(())
}

View File

@@ -0,0 +1,831 @@
// examples/validation_1.rs
//! Demonstrates field validation with the canvas library
//!
//! This example REQUIRES the `validation` feature to compile.
//!
//! Run with:
//! cargo run --example validation_1 --features "gui,validation"
//!
//! This will fail without validation:
//! cargo run --example validation_1 --features "gui"
// REQUIRE validation feature - example won't compile without it
#[cfg(not(feature = "validation"))]
compile_error!(
"This example requires the 'validation' feature. \
Run with: cargo run --example validation_1 --features \"gui,validation\""
);
use std::io;
use crossterm::{
event::{
self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode, KeyModifiers,
},
execute,
terminal::{
disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen,
},
};
use ratatui::{
backend::{Backend, CrosstermBackend},
layout::{Constraint, Direction, Layout, Rect},
style::{Color, Style},
text::{Line, Span},
widgets::{Block, Borders, Paragraph, Wrap},
Frame, Terminal,
};
use canvas::{
canvas::{
gui::render_canvas_default,
modes::AppMode,
},
DataProvider, FormEditor,
ValidationConfig, ValidationConfigBuilder, CharacterLimits, ValidationResult,
};
// Import CountMode from the validation module directly
use canvas::validation::limits::CountMode;
// Enhanced FormEditor that demonstrates validation functionality
struct ValidationFormEditor<D: DataProvider> {
editor: FormEditor<D>,
has_unsaved_changes: bool,
debug_message: String,
command_buffer: String,
validation_enabled: bool,
field_switch_blocked: bool,
block_reason: Option<String>,
}
impl<D: DataProvider> ValidationFormEditor<D> {
fn new(data_provider: D) -> Self {
let mut editor = FormEditor::new(data_provider);
// Enable validation by default
editor.set_validation_enabled(true);
Self {
editor,
has_unsaved_changes: false,
debug_message: "🔍 Validation Demo - Try typing in different fields!".to_string(),
command_buffer: String::new(),
validation_enabled: true,
field_switch_blocked: false,
block_reason: None,
}
}
// === COMMAND BUFFER HANDLING ===
fn clear_command_buffer(&mut self) {
self.command_buffer.clear();
}
fn add_to_command_buffer(&mut self, ch: char) {
self.command_buffer.push(ch);
}
fn get_command_buffer(&self) -> &str {
&self.command_buffer
}
fn has_pending_command(&self) -> bool {
!self.command_buffer.is_empty()
}
// === VALIDATION CONTROL ===
fn toggle_validation(&mut self) {
self.validation_enabled = !self.validation_enabled;
self.editor.set_validation_enabled(self.validation_enabled);
if self.validation_enabled {
self.debug_message = "✅ Validation ENABLED - Try exceeding limits!".to_string();
} else {
self.debug_message = "❌ Validation DISABLED - No limits enforced".to_string();
}
}
fn check_field_switch_allowed(&self) -> (bool, Option<String>) {
if !self.validation_enabled {
return (true, None);
}
let can_switch = self.editor.can_switch_fields();
let reason = if !can_switch {
self.editor.field_switch_block_reason()
} else {
None
};
(can_switch, reason)
}
fn get_validation_status(&self) -> String {
if !self.validation_enabled {
return "❌ DISABLED".to_string();
}
if self.field_switch_blocked {
return "🚫 SWITCH BLOCKED".to_string();
}
let summary = self.editor.validation_summary();
if summary.has_errors() {
format!("{} ERRORS", summary.error_fields)
} else if summary.has_warnings() {
format!("⚠️ {} WARNINGS", summary.warning_fields)
} else if summary.validated_fields > 0 {
format!("{} VALID", summary.valid_fields)
} else {
"🔍 READY".to_string()
}
}
fn validate_current_field(&mut self) {
let result = self.editor.validate_current_field();
match result {
ValidationResult::Valid => {
self.debug_message = "✅ Current field is valid!".to_string();
}
ValidationResult::Warning { message } => {
self.debug_message = format!("⚠️ Warning: {}", message);
}
ValidationResult::Error { message } => {
self.debug_message = format!("❌ Error: {}", message);
}
}
}
fn validate_all_fields(&mut self) {
let field_count = self.editor.data_provider().field_count();
for i in 0..field_count {
self.editor.validate_field(i);
}
let summary = self.editor.validation_summary();
self.debug_message = format!(
"🔍 Validated all fields: {} valid, {} warnings, {} errors",
summary.valid_fields, summary.warning_fields, summary.error_fields
);
}
fn clear_validation_results(&mut self) {
self.editor.clear_validation_results();
self.debug_message = "🧹 Cleared all validation results".to_string();
}
// === ENHANCED MOVEMENT WITH VALIDATION ===
fn move_left(&mut self) {
self.editor.move_left();
self.field_switch_blocked = false;
self.block_reason = None;
}
fn move_right(&mut self) {
self.editor.move_right();
self.field_switch_blocked = false;
self.block_reason = None;
}
fn move_up(&mut self) {
match self.editor.move_up() {
Ok(()) => {
self.update_field_validation_status();
self.field_switch_blocked = false;
self.block_reason = None;
}
Err(e) => {
self.field_switch_blocked = true;
self.block_reason = Some(e.to_string());
self.debug_message = format!("🚫 Field switch blocked: {}", e);
}
}
}
fn move_down(&mut self) {
match self.editor.move_down() {
Ok(()) => {
self.update_field_validation_status();
self.field_switch_blocked = false;
self.block_reason = None;
}
Err(e) => {
self.field_switch_blocked = true;
self.block_reason = Some(e.to_string());
self.debug_message = format!("🚫 Field switch blocked: {}", e);
}
}
}
fn move_line_start(&mut self) {
self.editor.move_line_start();
}
fn move_line_end(&mut self) {
self.editor.move_line_end();
}
fn move_word_next(&mut self) {
self.editor.move_word_next();
}
fn move_word_prev(&mut self) {
self.editor.move_word_prev();
}
fn move_word_end(&mut self) {
self.editor.move_word_end();
}
fn move_first_line(&mut self) {
self.editor.move_first_line();
}
fn move_last_line(&mut self) {
self.editor.move_last_line();
}
fn update_field_validation_status(&mut self) {
if !self.validation_enabled {
return;
}
if let Some(result) = self.editor.current_field_validation() {
match result {
ValidationResult::Valid => {
self.debug_message = format!("Field {}: ✅ Valid", self.editor.current_field() + 1);
}
ValidationResult::Warning { message } => {
self.debug_message = format!("Field {}: ⚠️ {}", self.editor.current_field() + 1, message);
}
ValidationResult::Error { message } => {
self.debug_message = format!("Field {}: ❌ {}", self.editor.current_field() + 1, message);
}
}
} else {
self.debug_message = format!("Field {}: 🔍 Not validated yet", self.editor.current_field() + 1);
}
}
// === MODE TRANSITIONS ===
fn enter_edit_mode(&mut self) {
self.editor.enter_edit_mode();
self.debug_message = "✏️ INSERT MODE - Type to test validation".to_string();
}
fn enter_append_mode(&mut self) {
self.editor.enter_append_mode();
self.debug_message = "✏️ INSERT (append) - Validation active".to_string();
}
fn exit_edit_mode(&mut self) {
self.editor.exit_edit_mode();
self.debug_message = "🔒 NORMAL MODE - Press 'v' to validate current field".to_string();
self.update_field_validation_status();
}
fn insert_char(&mut self, ch: char) -> anyhow::Result<()> {
let result = self.editor.insert_char(ch);
if result.is_ok() {
self.has_unsaved_changes = true;
// Show real-time validation feedback
if let Some(validation_result) = self.editor.current_field_validation() {
match validation_result {
ValidationResult::Valid => {
// Don't spam with valid messages, just show character count if applicable
if let Some(limits) = self.get_current_field_limits() {
if let Some(status) = limits.status_text(self.editor.current_text()) {
self.debug_message = format!("✏️ {}", status);
}
}
}
ValidationResult::Warning { message } => {
self.debug_message = format!("⚠️ {}", message);
}
ValidationResult::Error { message } => {
self.debug_message = format!("{}", message);
}
}
}
}
Ok(result?)
}
fn get_current_field_limits(&self) -> Option<&CharacterLimits> {
let validation_state = self.editor.validation_state();
let config = validation_state.get_field_config(self.editor.current_field())?;
config.character_limits.as_ref()
}
// === DELETE OPERATIONS ===
fn delete_backward(&mut self) -> anyhow::Result<()> {
let result = self.editor.delete_backward();
if result.is_ok() {
self.has_unsaved_changes = true;
self.debug_message = "⌫ Deleted character".to_string();
}
Ok(result?)
}
fn delete_forward(&mut self) -> anyhow::Result<()> {
let result = self.editor.delete_forward();
if result.is_ok() {
self.has_unsaved_changes = true;
self.debug_message = "⌦ Deleted character".to_string();
}
Ok(result?)
}
// === DELEGATE TO ORIGINAL EDITOR ===
fn current_field(&self) -> usize {
self.editor.current_field()
}
fn cursor_position(&self) -> usize {
self.editor.cursor_position()
}
fn mode(&self) -> AppMode {
self.editor.mode()
}
fn current_text(&self) -> &str {
self.editor.current_text()
}
fn data_provider(&self) -> &D {
self.editor.data_provider()
}
fn ui_state(&self) -> &canvas::EditorState {
self.editor.ui_state()
}
fn set_mode(&mut self, mode: AppMode) {
self.editor.set_mode(mode);
}
fn next_field(&mut self) {
match self.editor.next_field() {
Ok(()) => {
self.update_field_validation_status();
self.field_switch_blocked = false;
self.block_reason = None;
}
Err(e) => {
self.field_switch_blocked = true;
self.block_reason = Some(e.to_string());
self.debug_message = format!("🚫 Cannot move to next field: {}", e);
}
}
}
fn prev_field(&mut self) {
match self.editor.prev_field() {
Ok(()) => {
self.update_field_validation_status();
self.field_switch_blocked = false;
self.block_reason = None;
}
Err(e) => {
self.field_switch_blocked = true;
self.block_reason = Some(e.to_string());
self.debug_message = format!("🚫 Cannot move to previous field: {}", e);
}
}
}
// === STATUS AND DEBUG ===
fn set_debug_message(&mut self, msg: String) {
self.debug_message = msg;
}
fn debug_message(&self) -> &str {
&self.debug_message
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
}
// Demo form data with different validation rules
struct ValidationDemoData {
fields: Vec<(String, String)>,
}
impl ValidationDemoData {
fn new() -> Self {
Self {
fields: vec![
("👤 Name (max 20)".to_string(), "".to_string()),
("📧 Email (max 50, warn@40)".to_string(), "".to_string()),
("🔑 Password (5-20 chars)".to_string(), "".to_string()),
("🔢 ID (min 3, max 10)".to_string(), "".to_string()),
("📝 Comment (min 10, max 100)".to_string(), "".to_string()),
("🏷️ Tag (max 30, bytes)".to_string(), "".to_string()),
("🌍 Unicode (width, min 2)".to_string(), "".to_string()),
],
}
}
}
impl DataProvider for ValidationDemoData {
fn field_count(&self) -> usize {
self.fields.len()
}
fn field_name(&self, index: usize) -> &str {
&self.fields[index].0
}
fn field_value(&self, index: usize) -> &str {
&self.fields[index].1
}
fn set_field_value(&mut self, index: usize, value: String) {
self.fields[index].1 = value;
}
fn supports_autocomplete(&self, _field_index: usize) -> bool {
false
}
fn display_value(&self, _index: usize) -> Option<&str> {
None
}
// 🎯 NEW: Validation configuration per field
fn validation_config(&self, field_index: usize) -> Option<ValidationConfig> {
match field_index {
0 => Some(ValidationConfig::with_max_length(20)), // Name: simple 20 char limit
1 => Some(
ValidationConfigBuilder::new()
.with_character_limits(
CharacterLimits::new(50).with_warning_threshold(40)
)
.build()
), // Email: 50 chars with warning at 40
2 => Some(
ValidationConfigBuilder::new()
.with_character_limits(CharacterLimits::new_range(5, 20))
.build()
), // Password: must be 5-20 characters (blocks field switching if 1-4 chars)
3 => Some(
ValidationConfigBuilder::new()
.with_character_limits(CharacterLimits::new_range(3, 10))
.build()
), // ID: must be 3-10 characters (blocks field switching if 1-2 chars)
4 => Some(
ValidationConfigBuilder::new()
.with_character_limits(CharacterLimits::new_range(10, 100))
.build()
), // Comment: must be 10-100 characters (blocks field switching if 1-9 chars)
5 => Some(
ValidationConfigBuilder::new()
.with_character_limits(
CharacterLimits::new(30).with_count_mode(CountMode::Bytes)
)
.build()
), // Tag: 30 bytes (useful for UTF-8)
6 => Some(
ValidationConfigBuilder::new()
.with_character_limits(
CharacterLimits::new_range(2, 20).with_count_mode(CountMode::DisplayWidth)
)
.build()
), // Unicode: 2-20 display width (useful for CJK characters, blocks if 1 char)
_ => None,
}
}
}
/// Handle key presses with validation-focused commands
fn handle_key_press(
key: KeyCode,
modifiers: KeyModifiers,
editor: &mut ValidationFormEditor<ValidationDemoData>,
) -> anyhow::Result<bool> {
let mode = editor.mode();
// Quit handling
if (key == KeyCode::Char('q') && modifiers.contains(KeyModifiers::CONTROL))
|| (key == KeyCode::Char('c') && modifiers.contains(KeyModifiers::CONTROL))
|| key == KeyCode::F(10)
{
return Ok(false);
}
match (mode, key, modifiers) {
// === MODE TRANSITIONS ===
(AppMode::ReadOnly, KeyCode::Char('i'), _) => {
editor.enter_edit_mode();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('a'), _) => {
editor.enter_append_mode();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('A'), _) => {
editor.move_line_end();
editor.enter_edit_mode();
editor.clear_command_buffer();
}
// Escape: Exit edit mode
(_, KeyCode::Esc, _) => {
if mode == AppMode::Edit {
editor.exit_edit_mode();
} else {
editor.clear_command_buffer();
}
}
// === VALIDATION COMMANDS ===
(AppMode::ReadOnly, KeyCode::Char('v'), _) => {
editor.validate_current_field();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('V'), _) => {
editor.validate_all_fields();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('c'), _) => {
editor.clear_validation_results();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::F(1), _) => {
editor.toggle_validation();
}
// === MOVEMENT ===
(AppMode::ReadOnly, KeyCode::Char('h'), _) | (AppMode::ReadOnly, KeyCode::Left, _) => {
editor.move_left();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('l'), _) | (AppMode::ReadOnly, KeyCode::Right, _) => {
editor.move_right();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('j'), _) | (AppMode::ReadOnly, KeyCode::Down, _) => {
editor.move_down();
editor.clear_command_buffer();
}
(AppMode::ReadOnly, KeyCode::Char('k'), _) | (AppMode::ReadOnly, KeyCode::Up, _) => {
editor.move_up();
editor.clear_command_buffer();
}
// === EDIT MODE MOVEMENT ===
(AppMode::Edit, KeyCode::Left, _) => {
editor.move_left();
}
(AppMode::Edit, KeyCode::Right, _) => {
editor.move_right();
}
(AppMode::Edit, KeyCode::Up, _) => {
editor.move_up();
}
(AppMode::Edit, KeyCode::Down, _) => {
editor.move_down();
}
// === DELETE OPERATIONS ===
(AppMode::Edit, KeyCode::Backspace, _) => {
editor.delete_backward()?;
}
(AppMode::Edit, KeyCode::Delete, _) => {
editor.delete_forward()?;
}
// === TAB NAVIGATION ===
(_, KeyCode::Tab, _) => {
editor.next_field();
}
(_, KeyCode::BackTab, _) => {
editor.prev_field();
}
// === CHARACTER INPUT ===
(AppMode::Edit, KeyCode::Char(c), m) if !m.contains(KeyModifiers::CONTROL) => {
editor.insert_char(c)?;
}
// === DEBUG/INFO COMMANDS ===
(AppMode::ReadOnly, KeyCode::Char('?'), _) => {
let summary = editor.editor.validation_summary();
editor.set_debug_message(format!(
"Field {}/{}, Pos {}, Mode: {:?}, Validation: {} fields configured, {} validated",
editor.current_field() + 1,
editor.data_provider().field_count(),
editor.cursor_position(),
editor.mode(),
summary.total_fields,
summary.validated_fields
));
}
_ => {
if editor.has_pending_command() {
editor.clear_command_buffer();
editor.set_debug_message("Invalid command sequence".to_string());
}
}
}
Ok(true)
}
fn run_app<B: Backend>(
terminal: &mut Terminal<B>,
mut editor: ValidationFormEditor<ValidationDemoData>,
) -> io::Result<()> {
loop {
terminal.draw(|f| ui(f, &editor))?;
if let Event::Key(key) = event::read()? {
match handle_key_press(key.code, key.modifiers, &mut editor) {
Ok(should_continue) => {
if !should_continue {
break;
}
}
Err(e) => {
editor.set_debug_message(format!("Error: {}", e));
}
}
}
}
Ok(())
}
fn ui(f: &mut Frame, editor: &ValidationFormEditor<ValidationDemoData>) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Min(8), Constraint::Length(12)])
.split(f.area());
render_enhanced_canvas(f, chunks[0], editor);
render_validation_status(f, chunks[1], editor);
}
fn render_enhanced_canvas(
f: &mut Frame,
area: Rect,
editor: &ValidationFormEditor<ValidationDemoData>,
) {
render_canvas_default(f, area, &editor.editor);
}
fn render_validation_status(
f: &mut Frame,
area: Rect,
editor: &ValidationFormEditor<ValidationDemoData>,
) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(3), // Status bar
Constraint::Length(4), // Validation summary
Constraint::Length(5), // Help
])
.split(area);
// Status bar with validation information
let mode_text = match editor.mode() {
AppMode::Edit => "INSERT",
AppMode::ReadOnly => "NORMAL",
_ => "OTHER",
};
let validation_status = editor.get_validation_status();
let status_text = if editor.has_pending_command() {
format!("-- {} -- {} [{}] | Validation: {}",
mode_text, editor.debug_message(), editor.get_command_buffer(), validation_status)
} else if editor.has_unsaved_changes() {
format!("-- {} -- [Modified] {} | Validation: {}",
mode_text, editor.debug_message(), validation_status)
} else {
format!("-- {} -- {} | Validation: {}",
mode_text, editor.debug_message(), validation_status)
};
let status = Paragraph::new(Line::from(Span::raw(status_text)))
.block(Block::default().borders(Borders::ALL).title("🔍 Validation Status"));
f.render_widget(status, chunks[0]);
// Validation summary with field switching info
let summary = editor.editor.validation_summary();
let summary_text = if editor.validation_enabled {
let switch_info = if editor.field_switch_blocked {
format!("\n🚫 Field switching blocked: {}",
editor.block_reason.as_deref().unwrap_or("Unknown reason"))
} else {
let (can_switch, reason) = editor.check_field_switch_allowed();
if !can_switch {
format!("\n⚠️ Field switching will be blocked: {}",
reason.as_deref().unwrap_or("Unknown reason"))
} else {
"\n✅ Field switching allowed".to_string()
}
};
format!(
"📊 Validation Summary: {} fields configured, {} validated{}\n\
✅ Valid: {} ⚠️ Warnings: {} ❌ Errors: {} 📈 Progress: {:.0}%",
summary.total_fields,
summary.validated_fields,
switch_info,
summary.valid_fields,
summary.warning_fields,
summary.error_fields,
summary.completion_percentage() * 100.0
)
} else {
"❌ Validation is currently DISABLED\nPress F1 to enable validation".to_string()
};
let summary_style = if summary.has_errors() {
Style::default().fg(Color::Red)
} else if summary.has_warnings() {
Style::default().fg(Color::Yellow)
} else {
Style::default().fg(Color::Green)
};
let validation_summary = Paragraph::new(summary_text)
.block(Block::default().borders(Borders::ALL).title("📈 Validation Overview"))
.style(summary_style)
.wrap(Wrap { trim: true });
f.render_widget(validation_summary, chunks[1]);
// Enhanced help text
let help_text = match editor.mode() {
AppMode::ReadOnly => {
"🔍 VALIDATION DEMO: Different fields have different limits!\n\
Fields with MINIMUM requirements will block field switching if too short!\n\
Movement: hjkl/arrows=move, Tab/Shift+Tab=fields\n\
Edit: i/a/A=insert modes, Esc=normal\n\
Validation: v=validate current, V=validate all, c=clear results, F1=toggle\n\
?=info, Ctrl+C/Ctrl+Q=quit"
}
AppMode::Edit => {
"✏️ INSERT MODE - Type to test validation limits!\n\
Some fields have MINIMUM character requirements!\n\
Try typing 1-2 chars in Password/ID/Comment fields, then try to switch!\n\
arrows=move, Backspace/Del=delete, Esc=normal, Tab=next field\n\
Field switching may be BLOCKED if minimum requirements not met!"
}
_ => "🔍 Validation Demo Active!"
};
let help = Paragraph::new(help_text)
.block(Block::default().borders(Borders::ALL).title("🚀 Validation Commands"))
.style(Style::default().fg(Color::Gray))
.wrap(Wrap { trim: true });
f.render_widget(help, chunks[2]);
}
fn main() -> Result<(), Box<dyn std::error::Error>> {
// Print feature status
println!("🔍 Canvas Validation Demo");
println!("✅ validation feature: ENABLED");
println!("🚀 Field validation: ACTIVE");
println!("🚫 Field switching validation: ACTIVE");
println!("📊 Try typing in fields with minimum requirements!");
println!(" - Password (min 5): Type 1-4 chars, then try to switch fields");
println!(" - ID (min 3): Type 1-2 chars, then try to switch fields");
println!(" - Comment (min 10): Type 1-9 chars, then try to switch fields");
println!(" - Unicode (min 2): Type 1 char, then try to switch fields");
println!();
enable_raw_mode()?;
let mut stdout = io::stdout();
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
let data = ValidationDemoData::new();
let editor = ValidationFormEditor::new(data);
let res = run_app(&mut terminal, editor);
disable_raw_mode()?;
execute!(
terminal.backend_mut(),
LeaveAlternateScreen,
DisableMouseCapture
)?;
terminal.show_cursor()?;
if let Err(err) = res {
println!("{:?}", err);
}
println!("🔍 Validation demo completed!");
Ok(())
}

View File

@@ -0,0 +1,647 @@
// examples/validation_2.rs
//! Advanced TUI Example demonstrating complex pattern filtering edge cases
//!
//! This example showcases the full potential of the pattern validation system
//! with creative real-world scenarios and edge cases.
//!
//! Run with: cargo run --example validation_advanced_patterns --features "validation,gui"
// REQUIRE validation and gui features
#[cfg(not(all(feature = "validation", feature = "gui")))]
compile_error!(
"This example requires the 'validation' and 'gui' features. \
Run with: cargo run --example validation_advanced_patterns --features \"validation,gui\""
);
use std::io;
use std::sync::Arc;
use canvas::ValidationResult;
use crossterm::{
event::{
self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode, KeyModifiers,
},
execute,
terminal::{
disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen,
},
};
use ratatui::{
backend::{Backend, CrosstermBackend},
layout::{Constraint, Direction, Layout, Rect},
style::{Color, Style},
text::{Line, Span},
widgets::{Block, Borders, Paragraph, Wrap},
Frame, Terminal,
};
use canvas::{
canvas::{
gui::render_canvas_default,
modes::AppMode,
},
DataProvider, FormEditor,
ValidationConfig, ValidationConfigBuilder, PatternFilters, PositionFilter, PositionRange, CharacterFilter,
};
// Enhanced FormEditor wrapper (keeping the same structure as before)
struct AdvancedPatternFormEditor<D: DataProvider> {
editor: FormEditor<D>,
debug_message: String,
command_buffer: String,
validation_enabled: bool,
field_switch_blocked: bool,
block_reason: Option<String>,
}
impl<D: DataProvider> AdvancedPatternFormEditor<D> {
fn new(data_provider: D) -> Self {
let mut editor = FormEditor::new(data_provider);
editor.set_validation_enabled(true);
Self {
editor,
debug_message: "🚀 Advanced Pattern Validation - Showcasing edge cases and complex patterns!".to_string(),
command_buffer: String::new(),
validation_enabled: true,
field_switch_blocked: false,
block_reason: None,
}
}
// ... (keeping all the same methods as before for brevity)
// [All the previous methods: clear_command_buffer, add_to_command_buffer, etc.]
fn clear_command_buffer(&mut self) { self.command_buffer.clear(); }
fn add_to_command_buffer(&mut self, ch: char) { self.command_buffer.push(ch); }
fn get_command_buffer(&self) -> &str { &self.command_buffer }
fn has_pending_command(&self) -> bool { !self.command_buffer.is_empty() }
fn toggle_validation(&mut self) {
self.validation_enabled = !self.validation_enabled;
self.editor.set_validation_enabled(self.validation_enabled);
if self.validation_enabled {
self.debug_message = "✅ Advanced Pattern Validation ENABLED".to_string();
} else {
self.debug_message = "❌ Advanced Pattern Validation DISABLED".to_string();
}
}
fn move_left(&mut self) { self.editor.move_left(); self.field_switch_blocked = false; self.block_reason = None; }
fn move_right(&mut self) { self.editor.move_right(); self.field_switch_blocked = false; self.block_reason = None; }
fn move_up(&mut self) {
match self.editor.move_up() {
Ok(()) => { self.update_field_validation_status(); self.field_switch_blocked = false; self.block_reason = None; }
Err(e) => { self.field_switch_blocked = true; self.block_reason = Some(e.to_string()); self.debug_message = format!("🚫 Field switch blocked: {}", e); }
}
}
fn move_down(&mut self) {
match self.editor.move_down() {
Ok(()) => { self.update_field_validation_status(); self.field_switch_blocked = false; self.block_reason = None; }
Err(e) => { self.field_switch_blocked = true; self.block_reason = Some(e.to_string()); self.debug_message = format!("🚫 Field switch blocked: {}", e); }
}
}
fn move_line_start(&mut self) { self.editor.move_line_start(); }
fn move_line_end(&mut self) { self.editor.move_line_end(); }
fn enter_edit_mode(&mut self) {
self.editor.enter_edit_mode();
self.debug_message = "✏️ INSERT MODE - Testing advanced pattern validation".to_string();
}
fn enter_append_mode(&mut self) {
self.editor.enter_append_mode();
self.debug_message = "✏️ INSERT (append) - Advanced patterns active".to_string();
}
fn exit_edit_mode(&mut self) {
self.editor.exit_edit_mode();
self.debug_message = "🔒 NORMAL MODE".to_string();
self.update_field_validation_status();
}
fn insert_char(&mut self, ch: char) -> anyhow::Result<()> {
let result = self.editor.insert_char(ch);
if result.is_ok() {
if let Some(validation_result) = self.editor.current_field_validation() {
match validation_result {
ValidationResult::Valid => { self.debug_message = "✅ Character accepted".to_string(); }
ValidationResult::Warning { message } => { self.debug_message = format!("⚠️ Warning: {}", message); }
ValidationResult::Error { message } => { self.debug_message = format!("❌ Pattern violation: {}", message); }
}
}
}
Ok(result?)
}
fn delete_backward(&mut self) -> anyhow::Result<()> {
let result = self.editor.delete_backward();
if result.is_ok() { self.debug_message = "⌫ Character deleted".to_string(); }
Ok(result?)
}
fn delete_forward(&mut self) -> anyhow::Result<()> {
let result = self.editor.delete_forward();
if result.is_ok() { self.debug_message = "⌦ Character deleted".to_string(); }
Ok(result?)
}
// Delegate methods
fn current_field(&self) -> usize { self.editor.current_field() }
fn cursor_position(&self) -> usize { self.editor.cursor_position() }
fn mode(&self) -> AppMode { self.editor.mode() }
fn current_text(&self) -> &str { self.editor.current_text() }
fn data_provider(&self) -> &D { self.editor.data_provider() }
fn ui_state(&self) -> &canvas::EditorState { self.editor.ui_state() }
fn set_mode(&mut self, mode: AppMode) { self.editor.set_mode(mode); }
fn next_field(&mut self) {
match self.editor.next_field() {
Ok(()) => { self.update_field_validation_status(); self.field_switch_blocked = false; self.block_reason = None; }
Err(e) => { self.field_switch_blocked = true; self.block_reason = Some(e.to_string()); self.debug_message = format!("🚫 Cannot move to next field: {}", e); }
}
}
fn prev_field(&mut self) {
match self.editor.prev_field() {
Ok(()) => { self.update_field_validation_status(); self.field_switch_blocked = false; self.block_reason = None; }
Err(e) => { self.field_switch_blocked = true; self.block_reason = Some(e.to_string()); self.debug_message = format!("🚫 Cannot move to previous field: {}", e); }
}
}
fn set_debug_message(&mut self, msg: String) { self.debug_message = msg; }
fn debug_message(&self) -> &str { &self.debug_message }
fn update_field_validation_status(&mut self) {
if !self.validation_enabled { return; }
if let Some(result) = self.editor.current_field_validation() {
match result {
ValidationResult::Valid => { self.debug_message = format!("Field {}: ✅ Pattern valid", self.editor.current_field() + 1); }
ValidationResult::Warning { message } => { self.debug_message = format!("Field {}: ⚠️ {}", self.editor.current_field() + 1, message); }
ValidationResult::Error { message } => { self.debug_message = format!("Field {}: ❌ {}", self.editor.current_field() + 1, message); }
}
}
}
fn get_validation_status(&self) -> String {
if !self.validation_enabled { return "❌ DISABLED".to_string(); }
if self.field_switch_blocked { return "🚫 SWITCH BLOCKED".to_string(); }
let summary = self.editor.validation_summary();
if summary.has_errors() { format!("{} ERRORS", summary.error_fields) }
else if summary.has_warnings() { format!("⚠️ {} WARNINGS", summary.warning_fields) }
else if summary.validated_fields > 0 { format!("{} VALID", summary.valid_fields) }
else { "🔍 READY".to_string() }
}
}
// Advanced demo form with creative and edge-case-heavy validation patterns
struct AdvancedPatternData {
fields: Vec<(String, String)>,
}
impl AdvancedPatternData {
fn new() -> Self {
Self {
fields: vec![
("🕐 Time (HH:MM) - 24hr format".to_string(), "".to_string()),
("🎨 Hex Color (#RRGGBB) - Web colors".to_string(), "".to_string()),
("🌐 IPv4 (XXX.XXX.XXX.XXX) - Network address".to_string(), "".to_string()),
("🏷️ Product Code (ABC-123-XYZ) - Mixed format".to_string(), "".to_string()),
("📅 Date Code (2024W15) - Year + Week".to_string(), "".to_string()),
("🔢 Binary (101010) - Only 0s and 1s".to_string(), "".to_string()),
("🎯 Complex ID (A1-B2C-3D4E) - Multi-rule".to_string(), "".to_string()),
("🚀 Custom Pattern - Advanced logic".to_string(), "".to_string()),
],
}
}
}
impl DataProvider for AdvancedPatternData {
fn field_count(&self) -> usize { self.fields.len() }
fn field_name(&self, index: usize) -> &str { &self.fields[index].0 }
fn field_value(&self, index: usize) -> &str { &self.fields[index].1 }
fn set_field_value(&mut self, index: usize, value: String) { self.fields[index].1 = value; }
fn validation_config(&self, field_index: usize) -> Option<ValidationConfig> {
match field_index {
0 => {
// 🕐 Time (HH:MM) - Hours 00-23, Minutes 00-59
// This showcases: Multiple position ranges, exact character matching, custom validation
let time_pattern = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::Multiple(vec![0, 1, 3, 4]), // Hours and minutes positions
CharacterFilter::Numeric,
))
.add_filter(PositionFilter::new(
PositionRange::Single(2), // Colon separator
CharacterFilter::Exact(':'),
));
Some(ValidationConfigBuilder::new()
.with_pattern_filters(time_pattern)
.with_max_length(5) // HH:MM = 5 characters
.build())
}
1 => {
// 🎨 Hex Color (#RRGGBB) - Web color format
// This showcases: OneOf filter with hex digits, exact character at start
let hex_digits = vec!['0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F','a','b','c','d','e','f'];
let hex_color_pattern = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::Single(0), // Hash symbol
CharacterFilter::Exact('#'),
))
.add_filter(PositionFilter::new(
PositionRange::Range(1, 6), // 6 hex digits for RGB
CharacterFilter::OneOf(hex_digits),
));
Some(ValidationConfigBuilder::new()
.with_pattern_filters(hex_color_pattern)
.with_max_length(7) // #RRGGBB = 7 characters
.build())
}
2 => {
// 🌐 IPv4 Address (XXX.XXX.XXX.XXX) - Network address
// This showcases: Complex pattern with dots at specific positions
let ipv4_pattern = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::Multiple(vec![3, 7, 11]), // Dots at specific positions
CharacterFilter::Exact('.'),
))
.add_filter(PositionFilter::new(
PositionRange::Multiple(vec![0,1,2,4,5,6,8,9,10,12,13,14]), // Number positions
CharacterFilter::Numeric,
));
Some(ValidationConfigBuilder::new()
.with_pattern_filters(ipv4_pattern)
.with_max_length(15) // XXX.XXX.XXX.XXX = up to 15 chars
.build())
}
3 => {
// 🏷️ Product Code (ABC-123-XYZ) - Mixed format sections
// This showcases: Different rules for different sections
let product_code_pattern = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::Range(0, 2), // First 3 positions: letters
CharacterFilter::Alphabetic,
))
.add_filter(PositionFilter::new(
PositionRange::Multiple(vec![3, 7]), // Dashes
CharacterFilter::Exact('-'),
))
.add_filter(PositionFilter::new(
PositionRange::Range(4, 6), // Middle 3 positions: numbers
CharacterFilter::Numeric,
))
.add_filter(PositionFilter::new(
PositionRange::Range(8, 10), // Last 3 positions: letters
CharacterFilter::Alphabetic,
));
Some(ValidationConfigBuilder::new()
.with_pattern_filters(product_code_pattern)
.with_max_length(11) // ABC-123-XYZ = 11 characters
.build())
}
4 => {
// 📅 Date Code (2024W15) - Year + Week format
// This showcases: From position filtering and mixed patterns
let date_code_pattern = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::Range(0, 3), // Year: 4 digits
CharacterFilter::Numeric,
))
.add_filter(PositionFilter::new(
PositionRange::Single(4), // Week indicator
CharacterFilter::Exact('W'),
))
.add_filter(PositionFilter::new(
PositionRange::From(5), // Week number: rest are digits
CharacterFilter::Numeric,
));
Some(ValidationConfigBuilder::new()
.with_pattern_filters(date_code_pattern)
.with_max_length(7) // 2024W15 = 7 characters
.build())
}
5 => {
// 🔢 Binary (101010) - Only 0s and 1s
// This showcases: OneOf filter with limited character set
let binary_pattern = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::From(0), // All positions
CharacterFilter::OneOf(vec!['0', '1']),
));
Some(ValidationConfigBuilder::new()
.with_pattern_filters(binary_pattern)
.with_max_length(16) // Allow up to 16 binary digits
.build())
}
6 => {
// 🎯 Complex ID (A1-B2C-3D4E) - Multiple overlapping rules
// This showcases: Complex overlapping patterns and edge cases
let complex_id_pattern = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::Multiple(vec![0, 3, 6, 8]), // Letter positions
CharacterFilter::Alphabetic,
))
.add_filter(PositionFilter::new(
PositionRange::Multiple(vec![1, 4, 7, 9]), // Number positions
CharacterFilter::Numeric,
))
.add_filter(PositionFilter::new(
PositionRange::Multiple(vec![2, 5]), // Dashes
CharacterFilter::Exact('-'),
))
.add_filter(PositionFilter::new(
PositionRange::Single(5), // Special case: override dash with letter C
CharacterFilter::Alphabetic, // This creates an interesting edge case
));
Some(ValidationConfigBuilder::new()
.with_pattern_filters(complex_id_pattern)
.with_max_length(10) // A1-B2C-3D4E = 10 characters
.build())
}
7 => {
// 🚀 Custom Pattern - Advanced logic with custom function
// This showcases: Custom validation function for complex rules
let custom_pattern = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::From(0),
CharacterFilter::Custom(Arc::new(|c| {
// Advanced rule: Alternating vowels and consonants!
// Even positions (0,2,4...): vowels (a,e,i,o,u)
// Odd positions (1,3,5...): consonants
let vowels = ['a', 'e', 'i', 'o', 'u', 'A', 'E', 'I', 'O', 'U'];
// For demo purposes, we'll just accept alphabetic characters
// In real usage, you'd implement the alternating logic based on position
c.is_alphabetic()
})),
));
Some(ValidationConfigBuilder::new()
.with_pattern_filters(custom_pattern)
.with_max_length(12) // Allow up to 12 characters
.build())
}
_ => None,
}
}
}
// Key handling (same structure as before)
fn handle_key_press(
key: KeyCode,
modifiers: KeyModifiers,
editor: &mut AdvancedPatternFormEditor<AdvancedPatternData>,
) -> anyhow::Result<bool> {
let mode = editor.mode();
// Quit handling
if (key == KeyCode::Char('q') && modifiers.contains(KeyModifiers::CONTROL))
|| (key == KeyCode::Char('c') && modifiers.contains(KeyModifiers::CONTROL))
|| key == KeyCode::F(10)
{
return Ok(false);
}
match (mode, key, modifiers) {
// Mode transitions
(AppMode::ReadOnly, KeyCode::Char('i'), _) => { editor.enter_edit_mode(); editor.clear_command_buffer(); }
(AppMode::ReadOnly, KeyCode::Char('a'), _) => { editor.enter_append_mode(); editor.clear_command_buffer(); }
(AppMode::ReadOnly, KeyCode::Char('A'), _) => { editor.move_line_end(); editor.enter_edit_mode(); editor.clear_command_buffer(); }
(_, KeyCode::Esc, _) => { if mode == AppMode::Edit { editor.exit_edit_mode(); } else { editor.clear_command_buffer(); } }
// Validation commands
(AppMode::ReadOnly, KeyCode::F(1), _) => { editor.toggle_validation(); }
// Movement in ReadOnly mode
(AppMode::ReadOnly, KeyCode::Char('h'), _) | (AppMode::ReadOnly, KeyCode::Left, _) => { editor.move_left(); editor.clear_command_buffer(); }
(AppMode::ReadOnly, KeyCode::Char('l'), _) | (AppMode::ReadOnly, KeyCode::Right, _) => { editor.move_right(); editor.clear_command_buffer(); }
(AppMode::ReadOnly, KeyCode::Char('j'), _) | (AppMode::ReadOnly, KeyCode::Down, _) => { editor.move_down(); editor.clear_command_buffer(); }
(AppMode::ReadOnly, KeyCode::Char('k'), _) | (AppMode::ReadOnly, KeyCode::Up, _) => { editor.move_up(); editor.clear_command_buffer(); }
// Movement in Edit mode
(AppMode::Edit, KeyCode::Left, _) => { editor.move_left(); }
(AppMode::Edit, KeyCode::Right, _) => { editor.move_right(); }
(AppMode::Edit, KeyCode::Up, _) => { editor.move_up(); }
(AppMode::Edit, KeyCode::Down, _) => { editor.move_down(); }
// Delete operations
(AppMode::Edit, KeyCode::Backspace, _) => { editor.delete_backward()?; }
(AppMode::Edit, KeyCode::Delete, _) => { editor.delete_forward()?; }
// Tab navigation
(_, KeyCode::Tab, _) => { editor.next_field(); }
(_, KeyCode::BackTab, _) => { editor.prev_field(); }
// Character input
(AppMode::Edit, KeyCode::Char(c), m) if !m.contains(KeyModifiers::CONTROL) => {
editor.insert_char(c)?;
}
// Debug info
(AppMode::ReadOnly, KeyCode::Char('?'), _) => {
let summary = editor.editor.validation_summary();
editor.set_debug_message(format!(
"Field {}/{}, Pos {}, Mode: {:?}, Advanced patterns: {} configured",
editor.current_field() + 1,
editor.data_provider().field_count(),
editor.cursor_position(),
editor.mode(),
summary.total_fields
));
}
_ => {
if editor.has_pending_command() {
editor.clear_command_buffer();
editor.set_debug_message("Invalid command sequence".to_string());
}
}
}
Ok(true)
}
fn run_app<B: Backend>(
terminal: &mut Terminal<B>,
mut editor: AdvancedPatternFormEditor<AdvancedPatternData>,
) -> io::Result<()> {
loop {
terminal.draw(|f| ui(f, &editor))?;
if let Event::Key(key) = event::read()? {
match handle_key_press(key.code, key.modifiers, &mut editor) {
Ok(should_continue) => {
if !should_continue {
break;
}
}
Err(e) => {
editor.set_debug_message(format!("Error: {}", e));
}
}
}
}
Ok(())
}
fn ui(f: &mut Frame, editor: &AdvancedPatternFormEditor<AdvancedPatternData>) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Min(8), Constraint::Length(15)])
.split(f.area());
render_canvas_default(f, chunks[0], &editor.editor);
render_advanced_validation_status(f, chunks[1], editor);
}
fn render_advanced_validation_status(
f: &mut Frame,
area: Rect,
editor: &AdvancedPatternFormEditor<AdvancedPatternData>,
) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(3), // Status bar
Constraint::Length(5), // Validation summary
Constraint::Length(7), // Help
])
.split(area);
// Status bar
let mode_text = match editor.mode() {
AppMode::Edit => "INSERT",
AppMode::ReadOnly => "NORMAL",
_ => "OTHER",
};
let validation_status = editor.get_validation_status();
let status_text = format!("-- {} -- {} | Advanced Patterns: {}", mode_text, editor.debug_message(), validation_status);
let status = Paragraph::new(Line::from(Span::raw(status_text)))
.block(Block::default().borders(Borders::ALL).title("🚀 Advanced Pattern Validation"));
f.render_widget(status, chunks[0]);
// Enhanced validation summary
let summary = editor.editor.validation_summary();
let field_info = match editor.current_field() {
0 => "Time format (HH:MM) - Tests exact chars + numeric ranges",
1 => "Hex color (#RRGGBB) - Tests OneOf filter with case insensitive",
2 => "IPv4 address - Tests complex dot positioning",
3 => "Product code (ABC-123-XYZ) - Tests section-based patterns",
4 => "Date code (2024W15) - Tests From position filtering",
5 => "Binary input - Tests limited character set (0,1 only)",
6 => "Complex ID - Tests overlapping/conflicting rules",
7 => "Custom pattern - Tests advanced custom validation logic",
_ => "Unknown field",
};
let summary_text = if editor.validation_enabled {
format!(
"📊 Advanced Pattern Summary: {} fields with complex rules\n\
Current Field: {}\n\
✅ Valid: {} ⚠️ Warnings: {} ❌ Errors: {} 📈 Progress: {:.0}%\n\
🎯 Pattern Focus: {}",
summary.total_fields,
editor.current_field() + 1,
summary.valid_fields,
summary.warning_fields,
summary.error_fields,
summary.completion_percentage() * 100.0,
field_info
)
} else {
"❌ Advanced pattern validation is DISABLED\nPress F1 to enable and see the magic!".to_string()
};
let summary_style = if summary.has_errors() {
Style::default().fg(Color::Red)
} else if summary.has_warnings() {
Style::default().fg(Color::Yellow)
} else {
Style::default().fg(Color::Green)
};
let validation_summary = Paragraph::new(summary_text)
.block(Block::default().borders(Borders::ALL).title("🎯 Advanced Pattern Analysis"))
.style(summary_style)
.wrap(Wrap { trim: true });
f.render_widget(validation_summary, chunks[1]);
// Enhanced help text
let help_text = match editor.mode() {
AppMode::ReadOnly => {
"🚀 ADVANCED PATTERN SHOWCASE - Each field demonstrates different edge cases!\n\
🕐 Time: Numeric+exact chars 🎨 Hex: OneOf with case-insensitive 🌐 IPv4: Complex positioning\n\
🏷️ Product: Multi-section rules 📅 Date: From-position filtering 🔢 Binary: Limited charset\n\
🎯 Complex: Overlapping rules 🚀 Custom: Advanced logic functions\n\
\n\
Movement: hjkl/arrows=move, Tab/Shift+Tab=fields, i/a=insert, F1=toggle, ?=info"
}
AppMode::Edit => {
"✏️ INSERT MODE - Testing advanced pattern validation!\n\
Each character is validated against complex rules in real-time\n\
Try entering invalid characters to see detailed error messages\n\
arrows=move, Backspace/Del=delete, Esc=normal, Tab=next field"
}
_ => "🚀 Advanced Pattern Validation Active!"
};
let help = Paragraph::new(help_text)
.block(Block::default().borders(Borders::ALL).title("🎯 Advanced Pattern Commands & Info"))
.style(Style::default().fg(Color::Gray))
.wrap(Wrap { trim: true });
f.render_widget(help, chunks[2]);
}
fn main() -> Result<(), Box<dyn std::error::Error>> {
println!("🚀 Canvas Advanced Pattern Validation Demo");
println!("✅ validation feature: ENABLED");
println!("✅ gui feature: ENABLED");
println!("🎯 Advanced pattern filtering: ACTIVE");
println!("🧪 Edge cases and complex patterns: READY");
println!("💡 Each field showcases different validation capabilities!");
println!();
enable_raw_mode()?;
let mut stdout = io::stdout();
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
let data = AdvancedPatternData::new();
let editor = AdvancedPatternFormEditor::new(data);
let res = run_app(&mut terminal, editor);
disable_raw_mode()?;
execute!(
terminal.backend_mut(),
LeaveAlternateScreen,
DisableMouseCapture
)?;
terminal.show_cursor()?;
if let Err(err) = res {
println!("{:?}", err);
}
println!("🚀 Advanced pattern validation demo completed!");
println!("🎯 Hope you enjoyed seeing all the edge cases in action!");
Ok(())
}

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@@ -1,170 +0,0 @@
// src/autocomplete/actions.rs
use crate::canvas::state::CanvasState;
use crate::autocomplete::state::AutocompleteCanvasState;
use crate::canvas::actions::types::{CanvasAction, ActionResult};
use crate::canvas::actions::execute;
use anyhow::Result;
/// Enhanced execute function for states that support autocomplete
/// This is the main entry point for autocomplete-aware canvas execution
///
/// Use this instead of canvas::execute() if you want autocomplete behavior:
/// ```rust
/// execute_with_autocomplete(action, &mut state).await?;
/// ```
pub async fn execute_with_autocomplete<S: CanvasState + AutocompleteCanvasState + Send>(
action: CanvasAction,
state: &mut S,
) -> Result<ActionResult> {
match &action {
// === AUTOCOMPLETE-SPECIFIC ACTIONS ===
CanvasAction::TriggerAutocomplete => {
if state.supports_autocomplete(state.current_field()) {
state.trigger_autocomplete_suggestions().await;
Ok(ActionResult::success_with_message("Triggered autocomplete"))
} else {
Ok(ActionResult::success_with_message("Autocomplete not supported for this field"))
}
}
CanvasAction::SuggestionUp => {
if state.has_autocomplete_suggestions() {
state.move_suggestion_selection(-1);
Ok(ActionResult::success())
} else {
Ok(ActionResult::success_with_message("No suggestions available"))
}
}
CanvasAction::SuggestionDown => {
if state.has_autocomplete_suggestions() {
state.move_suggestion_selection(1);
Ok(ActionResult::success())
} else {
Ok(ActionResult::success_with_message("No suggestions available"))
}
}
CanvasAction::SelectSuggestion => {
if let Some(message) = state.apply_selected_suggestion() {
Ok(ActionResult::success_with_message(&message))
} else {
Ok(ActionResult::success_with_message("No suggestion to select"))
}
}
CanvasAction::ExitSuggestions => {
state.clear_autocomplete_suggestions();
Ok(ActionResult::success_with_message("Closed autocomplete"))
}
// === TEXT INSERTION WITH AUTO-TRIGGER ===
CanvasAction::InsertChar(_) => {
// First, execute the character insertion normally
let result = execute(action, state).await?;
// After successful insertion, check if we should auto-trigger autocomplete
if result.is_success() && state.should_trigger_autocomplete() {
state.trigger_autocomplete_suggestions().await;
}
Ok(result)
}
// === NAVIGATION/EDITING ACTIONS (clear autocomplete first) ===
CanvasAction::MoveLeft | CanvasAction::MoveRight |
CanvasAction::MoveUp | CanvasAction::MoveDown |
CanvasAction::NextField | CanvasAction::PrevField |
CanvasAction::DeleteBackward | CanvasAction::DeleteForward => {
// Clear autocomplete when navigating/editing
if state.is_autocomplete_active() {
state.clear_autocomplete_suggestions();
}
// Execute the action normally
execute(action, state).await
}
// === ALL OTHER ACTIONS (normal execution) ===
_ => {
// For all other actions, just execute normally
execute(action, state).await
}
}
}
/// Helper function to integrate autocomplete actions with CanvasState.handle_feature_action()
///
/// Use this in your CanvasState implementation like this:
/// ```rust
/// fn handle_feature_action(&mut self, action: &CanvasAction, context: &ActionContext) -> Option<String> {
/// // Try autocomplete first
/// if let Some(result) = handle_autocomplete_feature_action(action, self) {
/// return Some(result);
/// }
///
/// // Handle your other custom actions...
/// None
/// }
/// ```
pub fn handle_autocomplete_feature_action<S: CanvasState + AutocompleteCanvasState + Send>(
action: &CanvasAction,
state: &S,
) -> Option<String> {
match action {
CanvasAction::TriggerAutocomplete => {
if state.supports_autocomplete(state.current_field()) {
if state.is_autocomplete_active() {
Some("Autocomplete already active".to_string())
} else {
None // Let execute_with_autocomplete handle it
}
} else {
Some("Autocomplete not available for this field".to_string())
}
}
CanvasAction::SuggestionUp | CanvasAction::SuggestionDown => {
if state.is_autocomplete_active() {
None // Let execute_with_autocomplete handle navigation
} else {
Some("No autocomplete suggestions to navigate".to_string())
}
}
CanvasAction::SelectSuggestion => {
if state.has_autocomplete_suggestions() {
None // Let execute_with_autocomplete handle selection
} else {
Some("No suggestion to select".to_string())
}
}
CanvasAction::ExitSuggestions => {
if state.is_autocomplete_active() {
None // Let execute_with_autocomplete handle exit
} else {
Some("No autocomplete to close".to_string())
}
}
_ => None // Not an autocomplete action
}
}
/// Legacy compatibility function - kept for backward compatibility
/// This is the old function signature, now it just wraps the new system
#[deprecated(note = "Use execute_with_autocomplete instead")]
pub async fn execute_canvas_action_with_autocomplete<S: CanvasState + AutocompleteCanvasState + Send>(
action: CanvasAction,
state: &mut S,
_ideal_cursor_column: &mut usize, // Ignored - new system manages this internally
_config: Option<&()>, // Ignored - no more config system
) -> Result<ActionResult> {
execute_with_autocomplete(action, state).await
}

View File

@@ -1,39 +1,41 @@
// src/autocomplete/gui.rs
//! Autocomplete GUI updated to work with FormEditor
#[cfg(feature = "gui")]
use ratatui::{
layout::{Alignment, Rect},
style::{Modifier, Style},
widgets::{Block, Borders, List, ListItem, ListState, Paragraph},
widgets::{Block, List, ListItem, ListState, Paragraph}, // Removed Borders
Frame,
};
// Use the correct import from our types module
use crate::autocomplete::types::AutocompleteState;
#[cfg(feature = "gui")]
use crate::canvas::theme::CanvasTheme;
use crate::data_provider::{DataProvider, SuggestionItem};
use crate::editor::FormEditor;
#[cfg(feature = "gui")]
use unicode_width::UnicodeWidthStr;
/// Render autocomplete dropdown - call this AFTER rendering canvas
/// Render autocomplete dropdown for FormEditor - call this AFTER rendering canvas
#[cfg(feature = "gui")]
pub fn render_autocomplete_dropdown<T: CanvasTheme, D: Clone + Send + 'static>(
pub fn render_autocomplete_dropdown<T: CanvasTheme, D: DataProvider>(
f: &mut Frame,
frame_area: Rect,
input_rect: Rect,
theme: &T,
autocomplete_state: &AutocompleteState<D>,
editor: &FormEditor<D>,
) {
if !autocomplete_state.is_active {
let ui_state = editor.ui_state();
if !ui_state.is_autocomplete_active() {
return;
}
if autocomplete_state.is_loading {
if ui_state.autocomplete.is_loading {
render_loading_indicator(f, frame_area, input_rect, theme);
} else if !autocomplete_state.suggestions.is_empty() {
render_suggestions_dropdown(f, frame_area, input_rect, theme, autocomplete_state);
} else if !editor.suggestions().is_empty() {
render_suggestions_dropdown(f, frame_area, input_rect, theme, editor.suggestions(), ui_state.autocomplete.selected_index);
}
}
@@ -69,14 +71,15 @@ fn render_loading_indicator<T: CanvasTheme>(
/// Show actual suggestions list
#[cfg(feature = "gui")]
fn render_suggestions_dropdown<T: CanvasTheme, D: Clone + Send + 'static>(
fn render_suggestions_dropdown<T: CanvasTheme>(
f: &mut Frame,
frame_area: Rect,
input_rect: Rect,
theme: &T,
autocomplete_state: &AutocompleteState<D>,
suggestions: &[SuggestionItem], // Fixed: Removed <String> generic parameter
selected_index: Option<usize>,
) {
let display_texts: Vec<&str> = autocomplete_state.suggestions
let display_texts: Vec<&str> = suggestions
.iter()
.map(|item| item.display_text.as_str())
.collect();
@@ -96,19 +99,19 @@ fn render_suggestions_dropdown<T: CanvasTheme, D: Clone + Send + 'static>(
// List items
let items = create_suggestion_list_items(
&display_texts,
autocomplete_state.selected_index,
selected_index,
dropdown_dimensions.width,
theme,
);
let list = List::new(items).block(dropdown_block);
let mut list_state = ListState::default();
list_state.select(autocomplete_state.selected_index);
list_state.select(selected_index);
f.render_stateful_widget(list, dropdown_area, &mut list_state);
}
/// Calculate dropdown size based on suggestions - updated to match client dimensions
/// Calculate dropdown size based on suggestions
#[cfg(feature = "gui")]
fn calculate_dropdown_dimensions(display_texts: &[&str]) -> DropdownDimensions {
let max_width = display_texts
@@ -117,9 +120,9 @@ fn calculate_dropdown_dimensions(display_texts: &[&str]) -> DropdownDimensions {
.max()
.unwrap_or(0) as u16;
let horizontal_padding = 2; // Changed from 4 to 2 to match client
let width = (max_width + horizontal_padding).max(10); // Changed from 12 to 10 to match client
let height = (display_texts.len() as u16).min(5); // Removed +2 since no borders
let horizontal_padding = 2;
let width = (max_width + horizontal_padding).max(10);
let height = (display_texts.len() as u16).min(5);
DropdownDimensions { width, height }
}
@@ -152,7 +155,7 @@ fn calculate_dropdown_position(
dropdown_area
}
/// Create styled list items - updated to match client spacing
/// Create styled list items
#[cfg(feature = "gui")]
fn create_suggestion_list_items<'a, T: CanvasTheme>(
display_texts: &'a [&'a str],
@@ -160,8 +163,7 @@ fn create_suggestion_list_items<'a, T: CanvasTheme>(
dropdown_width: u16,
theme: &T,
) -> Vec<ListItem<'a>> {
let horizontal_padding = 2; // Changed from 4 to 2 to match client
let available_width = dropdown_width; // No border padding needed
let available_width = dropdown_width;
display_texts
.iter()

View File

@@ -1,21 +1,11 @@
// src/autocomplete/mod.rs
pub mod types;
pub mod state;
pub mod actions;
#[cfg(feature = "gui")]
pub mod gui;
// Re-export the main autocomplete API
pub use types::{SuggestionItem, AutocompleteState};
pub use state::AutocompleteCanvasState;
// Re-export the new action functions
pub use actions::{
execute_with_autocomplete,
handle_autocomplete_feature_action,
};
// Re-export the main autocomplete types
pub use state::{AutocompleteProvider, SuggestionItem};
// Re-export GUI functions if available
#[cfg(feature = "gui")]

View File

@@ -1,189 +1,5 @@
// src/autocomplete/state.rs
//! Autocomplete provider types
use crate::canvas::state::CanvasState;
use async_trait::async_trait;
/// OPTIONAL extension trait for states that want rich autocomplete functionality.
/// Only implement this if you need the new autocomplete features.
///
/// # User Workflow:
/// 1. User presses trigger key (Tab, Ctrl+K, etc.)
/// 2. User's key mapping calls CanvasAction::TriggerAutocomplete
/// 3. Library calls your trigger_autocomplete_suggestions() method
/// 4. You implement async fetching logic in that method
/// 5. You call set_autocomplete_suggestions() with results
/// 6. Library manages UI state and navigation
#[async_trait]
pub trait AutocompleteCanvasState: CanvasState {
/// Associated type for suggestion data (e.g., Hit, String, CustomType)
type SuggestionData: Clone + Send + 'static;
/// Check if a field supports autocomplete (user decides which fields)
fn supports_autocomplete(&self, _field_index: usize) -> bool {
false // Default: no autocomplete support
}
/// Get autocomplete state (read-only)
fn autocomplete_state(&self) -> Option<&crate::autocomplete::AutocompleteState<Self::SuggestionData>> {
None // Default: no autocomplete state
}
/// Get autocomplete state (mutable)
fn autocomplete_state_mut(&mut self) -> Option<&mut crate::autocomplete::AutocompleteState<Self::SuggestionData>> {
None // Default: no autocomplete state
}
// === PUBLIC API METHODS (called by library) ===
/// Activate autocomplete for current field (shows loading spinner)
fn activate_autocomplete(&mut self) {
let current_field = self.current_field();
if let Some(state) = self.autocomplete_state_mut() {
state.activate(current_field);
}
}
/// Deactivate autocomplete (hides dropdown)
fn deactivate_autocomplete(&mut self) {
if let Some(state) = self.autocomplete_state_mut() {
state.deactivate();
}
}
/// Set suggestions (called after your async fetch completes)
fn set_autocomplete_suggestions(&mut self, suggestions: Vec<crate::autocomplete::SuggestionItem<Self::SuggestionData>>) {
if let Some(state) = self.autocomplete_state_mut() {
state.set_suggestions(suggestions);
}
}
/// Set loading state (show/hide spinner)
fn set_autocomplete_loading(&mut self, loading: bool) {
if let Some(state) = self.autocomplete_state_mut() {
state.is_loading = loading;
}
}
// === QUERY METHODS ===
/// Check if autocomplete is currently active/visible
fn is_autocomplete_active(&self) -> bool {
self.autocomplete_state()
.map(|state| state.is_active)
.unwrap_or(false)
}
/// Check if autocomplete has suggestions ready for navigation
fn is_autocomplete_ready(&self) -> bool {
self.autocomplete_state()
.map(|state| state.is_ready())
.unwrap_or(false)
}
/// Check if there are available suggestions
fn has_autocomplete_suggestions(&self) -> bool {
self.autocomplete_state()
.map(|state| !state.suggestions.is_empty())
.unwrap_or(false)
}
// === USER-IMPLEMENTABLE METHODS ===
/// Check if autocomplete should be triggered automatically (e.g., after typing 2+ chars)
/// Override this to implement your own trigger logic
fn should_trigger_autocomplete(&self) -> bool {
let current_input = self.get_current_input();
let current_field = self.current_field();
self.supports_autocomplete(current_field) &&
current_input.len() >= 2 && // Default: trigger after 2 chars
!self.is_autocomplete_active()
}
/// **USER MUST IMPLEMENT**: Trigger autocomplete suggestions (async)
/// This is where you implement your API calls, caching, etc.
///
/// # Example Implementation:
/// ```rust
/// #[async_trait]
/// impl AutocompleteCanvasState for MyState {
/// type SuggestionData = MyData;
///
/// async fn trigger_autocomplete_suggestions(&mut self) {
/// self.activate_autocomplete(); // Show loading state
///
/// let query = self.get_current_input().to_string();
/// let suggestions = my_api.search(&query).await.unwrap_or_default();
///
/// self.set_autocomplete_suggestions(suggestions);
/// }
/// }
/// ```
async fn trigger_autocomplete_suggestions(&mut self) {
// Activate autocomplete UI
self.activate_autocomplete();
// Default: just show loading state
// User should override this to do actual async fetching
self.set_autocomplete_loading(true);
// In a real implementation, you'd:
// 1. Get current input: let query = self.get_current_input();
// 2. Make API call: let results = api.search(query).await;
// 3. Convert to suggestions: let suggestions = results.into_suggestions();
// 4. Set suggestions: self.set_autocomplete_suggestions(suggestions);
}
// === INTERNAL NAVIGATION METHODS (called by library actions) ===
/// Clear autocomplete suggestions and hide dropdown
fn clear_autocomplete_suggestions(&mut self) {
self.deactivate_autocomplete();
}
/// Move selection up/down in suggestions list
fn move_suggestion_selection(&mut self, direction: i32) {
if let Some(state) = self.autocomplete_state_mut() {
if direction > 0 {
state.select_next();
} else {
state.select_previous();
}
}
}
/// Get currently selected suggestion for display/application
fn get_selected_suggestion(&self) -> Option<crate::autocomplete::SuggestionItem<Self::SuggestionData>> {
self.autocomplete_state()?
.get_selected()
.cloned()
}
/// Apply the selected suggestion to the current field
fn apply_suggestion(&mut self, suggestion: &crate::autocomplete::SuggestionItem<Self::SuggestionData>) {
// Apply the value to current field
*self.get_current_input_mut() = suggestion.value_to_store.clone();
self.set_has_unsaved_changes(true);
// Clear autocomplete
self.clear_autocomplete_suggestions();
}
/// Apply the currently selected suggestion (convenience method)
fn apply_selected_suggestion(&mut self) -> Option<String> {
if let Some(suggestion) = self.get_selected_suggestion() {
let display_text = suggestion.display_text.clone();
self.apply_suggestion(&suggestion);
Some(format!("Applied: {}", display_text))
} else {
None
}
}
// === LEGACY COMPATIBILITY ===
/// INTERNAL: Apply selected autocomplete value to current field (legacy method)
fn apply_autocomplete_selection(&mut self) -> Option<String> {
self.apply_selected_suggestion()
}
}
// Re-export the main types from data_provider
pub use crate::data_provider::{AutocompleteProvider, SuggestionItem};

View File

@@ -1,126 +0,0 @@
// canvas/src/autocomplete.rs
/// Generic suggestion item that clients push to canvas
#[derive(Debug, Clone)]
pub struct SuggestionItem<T> {
/// The underlying data (client-specific, e.g., Hit, String, etc.)
pub data: T,
/// Text to display in the dropdown
pub display_text: String,
/// Value to store in the form field when selected
pub value_to_store: String,
}
impl<T> SuggestionItem<T> {
pub fn new(data: T, display_text: String, value_to_store: String) -> Self {
Self {
data,
display_text,
value_to_store,
}
}
/// Convenience constructor for simple string suggestions
pub fn simple(data: T, text: String) -> Self {
Self {
data,
display_text: text.clone(),
value_to_store: text,
}
}
}
/// Autocomplete state managed by canvas
#[derive(Debug, Clone)]
pub struct AutocompleteState<T> {
/// Whether autocomplete is currently active/visible
pub is_active: bool,
/// Whether suggestions are being loaded (for spinner/loading indicator)
pub is_loading: bool,
/// Current suggestions to display
pub suggestions: Vec<SuggestionItem<T>>,
/// Currently selected suggestion index
pub selected_index: Option<usize>,
/// Field index that triggered autocomplete (for context)
pub active_field: Option<usize>,
}
impl<T> Default for AutocompleteState<T> {
fn default() -> Self {
Self {
is_active: false,
is_loading: false,
suggestions: Vec::new(),
selected_index: None,
active_field: None,
}
}
}
impl<T> AutocompleteState<T> {
pub fn new() -> Self {
Self::default()
}
/// Activate autocomplete for a specific field
pub fn activate(&mut self, field_index: usize) {
self.is_active = true;
self.active_field = Some(field_index);
self.selected_index = None;
self.suggestions.clear();
self.is_loading = true;
}
/// Deactivate autocomplete and clear state
pub fn deactivate(&mut self) {
self.is_active = false;
self.is_loading = false;
self.suggestions.clear();
self.selected_index = None;
self.active_field = None;
}
/// Set suggestions and stop loading
pub fn set_suggestions(&mut self, suggestions: Vec<SuggestionItem<T>>) {
self.suggestions = suggestions;
self.is_loading = false;
self.selected_index = if self.suggestions.is_empty() {
None
} else {
Some(0)
};
}
/// Move selection down
pub fn select_next(&mut self) {
if !self.suggestions.is_empty() {
let current = self.selected_index.unwrap_or(0);
self.selected_index = Some((current + 1) % self.suggestions.len());
}
}
/// Move selection up
pub fn select_previous(&mut self) {
if !self.suggestions.is_empty() {
let current = self.selected_index.unwrap_or(0);
self.selected_index = Some(
if current == 0 {
self.suggestions.len() - 1
} else {
current - 1
}
);
}
}
/// Get currently selected suggestion
pub fn get_selected(&self) -> Option<&SuggestionItem<T>> {
self.selected_index
.and_then(|idx| self.suggestions.get(idx))
}
/// Check if autocomplete is ready for interaction (active and has suggestions)
pub fn is_ready(&self) -> bool {
self.is_active && !self.suggestions.is_empty() && !self.is_loading
}
}

View File

@@ -1,43 +0,0 @@
// src/canvas/actions/handlers/dispatcher.rs
use crate::canvas::state::{CanvasState, ActionContext};
use crate::canvas::actions::{CanvasAction, ActionResult};
use crate::canvas::modes::AppMode;
use anyhow::Result;
use super::{handle_edit_action, handle_readonly_action, handle_highlight_action};
/// Main action dispatcher - routes actions to mode-specific handlers
pub async fn dispatch_action<S: CanvasState>(
action: CanvasAction,
state: &mut S,
ideal_cursor_column: &mut usize,
) -> Result<ActionResult> {
// Check if the application wants to handle this action first
let context = ActionContext {
key_code: None,
ideal_cursor_column: *ideal_cursor_column,
current_input: state.get_current_input().to_string(),
current_field: state.current_field(),
};
if let Some(result) = state.handle_feature_action(&action, &context) {
return Ok(ActionResult::HandledByFeature(result));
}
// Route to mode-specific handler
match state.current_mode() {
AppMode::Edit => {
handle_edit_action(action, state, ideal_cursor_column).await
}
AppMode::ReadOnly => {
handle_readonly_action(action, state, ideal_cursor_column).await
}
AppMode::Highlight => {
handle_highlight_action(action, state, ideal_cursor_column).await
}
AppMode::General | AppMode::Command => {
Ok(ActionResult::success_with_message("Mode does not handle canvas actions directly"))
}
}
}

View File

@@ -1,213 +0,0 @@
// src/canvas/actions/handlers/edit.rs
//! Edit mode action handler
//!
//! Handles user input when in edit mode, supporting text entry, deletion,
//! and cursor movement with edit-specific behavior (cursor can go past end of text).
use crate::canvas::actions::types::{CanvasAction, ActionResult};
use crate::canvas::actions::movement::*;
use crate::canvas::state::CanvasState;
use anyhow::Result;
/// Edit mode uses cursor-past-end behavior for text insertion
const FOR_EDIT_MODE: bool = true;
/// Handle actions in edit mode with edit-specific cursor behavior
///
/// Edit mode allows text modification and uses cursor positioning that can
/// go past the end of existing text to facilitate insertion.
///
/// # Arguments
/// * `action` - The action to perform
/// * `state` - Mutable canvas state
/// * `ideal_cursor_column` - Desired column for vertical movement (maintained across line changes)
pub async fn handle_edit_action<S: CanvasState>(
action: CanvasAction,
state: &mut S,
ideal_cursor_column: &mut usize,
) -> Result<ActionResult> {
match action {
CanvasAction::InsertChar(c) => {
// Insert character at cursor position and advance cursor
let cursor_pos = state.current_cursor_pos();
let input = state.get_current_input_mut();
input.insert(cursor_pos, c);
state.set_current_cursor_pos(cursor_pos + 1);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = cursor_pos + 1;
Ok(ActionResult::success())
}
CanvasAction::DeleteBackward => {
// Delete character before cursor (Backspace behavior)
let cursor_pos = state.current_cursor_pos();
if cursor_pos > 0 {
let input = state.get_current_input_mut();
input.remove(cursor_pos - 1);
state.set_current_cursor_pos(cursor_pos - 1);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = cursor_pos - 1;
}
Ok(ActionResult::success())
}
CanvasAction::DeleteForward => {
// Delete character at cursor position (Delete key behavior)
let cursor_pos = state.current_cursor_pos();
let input = state.get_current_input_mut();
if cursor_pos < input.len() {
input.remove(cursor_pos);
state.set_has_unsaved_changes(true);
}
Ok(ActionResult::success())
}
// Cursor movement actions
CanvasAction::MoveLeft => {
let new_pos = move_left(state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok(ActionResult::success())
}
CanvasAction::MoveRight => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
let new_pos = move_right(current_pos, current_input, FOR_EDIT_MODE);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok(ActionResult::success())
}
// Field navigation (treating single-line fields as "lines")
CanvasAction::MoveUp => {
let current_field = state.current_field();
if current_field > 0 {
state.set_current_field(current_field - 1);
let current_input = state.get_current_input();
let new_pos = safe_cursor_position(current_input, *ideal_cursor_column, FOR_EDIT_MODE);
state.set_current_cursor_pos(new_pos);
}
Ok(ActionResult::success())
}
CanvasAction::MoveDown => {
let current_field = state.current_field();
let total_fields = state.fields().len();
if current_field < total_fields - 1 {
state.set_current_field(current_field + 1);
let current_input = state.get_current_input();
let new_pos = safe_cursor_position(current_input, *ideal_cursor_column, FOR_EDIT_MODE);
state.set_current_cursor_pos(new_pos);
}
Ok(ActionResult::success())
}
// Line-based movement
CanvasAction::MoveLineStart => {
let new_pos = line_start_position();
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok(ActionResult::success())
}
CanvasAction::MoveLineEnd => {
let current_input = state.get_current_input();
let new_pos = line_end_position(current_input, FOR_EDIT_MODE);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok(ActionResult::success())
}
// Document-level movement (first/last field)
CanvasAction::MoveFirstLine => {
state.set_current_field(0);
let current_input = state.get_current_input();
let new_pos = safe_cursor_position(current_input, 0, FOR_EDIT_MODE);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok(ActionResult::success())
}
CanvasAction::MoveLastLine => {
let last_field = state.fields().len() - 1;
state.set_current_field(last_field);
let current_input = state.get_current_input();
let new_pos = line_end_position(current_input, FOR_EDIT_MODE);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok(ActionResult::success())
}
// Word-based movement
CanvasAction::MoveWordNext => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok(ActionResult::success())
}
CanvasAction::MoveWordEnd => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_word_end(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok(ActionResult::success())
}
CanvasAction::MoveWordPrev => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok(ActionResult::success())
}
CanvasAction::MoveWordEndPrev => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok(ActionResult::success())
}
// Field navigation with simple wrapping behavior
CanvasAction::NextField | CanvasAction::PrevField => {
let current_field = state.current_field();
let total_fields = state.fields().len();
let new_field = match action {
CanvasAction::NextField => {
(current_field + 1) % total_fields // Simple wrap
}
CanvasAction::PrevField => {
if current_field == 0 { total_fields - 1 } else { current_field - 1 } // Simple wrap
}
_ => unreachable!(),
};
state.set_current_field(new_field);
let current_input = state.get_current_input();
let new_pos = safe_cursor_position(current_input, *ideal_cursor_column, FOR_EDIT_MODE);
state.set_current_cursor_pos(new_pos);
Ok(ActionResult::success())
}
CanvasAction::Custom(action_str) => {
Ok(ActionResult::success_with_message(&format!("Custom edit action: {}", action_str)))
}
_ => {
Ok(ActionResult::success_with_message("Action not implemented for edit mode"))
}
}
}

View File

@@ -1,104 +0,0 @@
// src/canvas/actions/handlers/highlight.rs
use crate::canvas::actions::types::{CanvasAction, ActionResult};
use crate::canvas::actions::movement::*;
use crate::canvas::state::CanvasState;
use anyhow::Result;
const FOR_EDIT_MODE: bool = false; // Highlight mode uses read-only cursor behavior
/// Handle actions in highlight/visual mode
/// TODO: Implement selection logic and highlight-specific behaviors
pub async fn handle_highlight_action<S: CanvasState>(
action: CanvasAction,
state: &mut S,
ideal_cursor_column: &mut usize,
) -> Result<ActionResult> {
match action {
// Movement actions work similar to read-only mode but with selection
CanvasAction::MoveLeft => {
let new_pos = move_left(state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
// TODO: Update selection range
Ok(ActionResult::success())
}
CanvasAction::MoveRight => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
let new_pos = move_right(current_pos, current_input, FOR_EDIT_MODE);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
// TODO: Update selection range
Ok(ActionResult::success())
}
CanvasAction::MoveWordNext => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(current_input, state.current_cursor_pos());
let final_pos = clamp_cursor_position(new_pos, current_input, FOR_EDIT_MODE);
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
// TODO: Update selection range
}
Ok(ActionResult::success())
}
CanvasAction::MoveWordEnd => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_word_end(current_input, state.current_cursor_pos());
let final_pos = clamp_cursor_position(new_pos, current_input, FOR_EDIT_MODE);
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
// TODO: Update selection range
}
Ok(ActionResult::success())
}
CanvasAction::MoveWordPrev => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
// TODO: Update selection range
}
Ok(ActionResult::success())
}
CanvasAction::MoveLineStart => {
let new_pos = line_start_position();
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
// TODO: Update selection range
Ok(ActionResult::success())
}
CanvasAction::MoveLineEnd => {
let current_input = state.get_current_input();
let new_pos = line_end_position(current_input, FOR_EDIT_MODE);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
// TODO: Update selection range
Ok(ActionResult::success())
}
// Highlight mode doesn't handle editing actions
CanvasAction::InsertChar(_) |
CanvasAction::DeleteBackward |
CanvasAction::DeleteForward => {
Ok(ActionResult::success_with_message("Action not available in highlight mode"))
}
CanvasAction::Custom(action_str) => {
Ok(ActionResult::success_with_message(&format!("Custom highlight action: {}", action_str)))
}
_ => {
Ok(ActionResult::success_with_message("Action not implemented for highlight mode"))
}
}
}

View File

@@ -1,11 +0,0 @@
// src/canvas/actions/handlers/mod.rs
pub mod edit;
pub mod readonly;
pub mod highlight;
pub mod dispatcher;
pub use edit::handle_edit_action;
pub use readonly::handle_readonly_action;
pub use highlight::handle_highlight_action;
pub use dispatcher::dispatch_action;

View File

@@ -1,183 +0,0 @@
// src/canvas/actions/handlers/readonly.rs
use crate::canvas::actions::types::{CanvasAction, ActionResult};
use crate::canvas::actions::movement::*;
use crate::canvas::state::CanvasState;
use anyhow::Result;
const FOR_EDIT_MODE: bool = false; // Read-only mode flag
/// Handle actions in read-only mode with read-only specific cursor behavior
pub async fn handle_readonly_action<S: CanvasState>(
action: CanvasAction,
state: &mut S,
ideal_cursor_column: &mut usize,
) -> Result<ActionResult> {
match action {
CanvasAction::MoveLeft => {
let new_pos = move_left(state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok(ActionResult::success())
}
CanvasAction::MoveRight => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
let new_pos = move_right(current_pos, current_input, FOR_EDIT_MODE);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok(ActionResult::success())
}
CanvasAction::MoveUp => {
let current_field = state.current_field();
let new_field = current_field.saturating_sub(1);
state.set_current_field(new_field);
// Apply ideal cursor column with read-only bounds
let current_input = state.get_current_input();
let new_pos = safe_cursor_position(current_input, *ideal_cursor_column, FOR_EDIT_MODE);
state.set_current_cursor_pos(new_pos);
Ok(ActionResult::success())
}
CanvasAction::MoveDown => {
let current_field = state.current_field();
let total_fields = state.fields().len();
if total_fields == 0 {
return Ok(ActionResult::success_with_message("No fields to navigate"));
}
let new_field = (current_field + 1).min(total_fields - 1);
state.set_current_field(new_field);
// Apply ideal cursor column with read-only bounds
let current_input = state.get_current_input();
let new_pos = safe_cursor_position(current_input, *ideal_cursor_column, FOR_EDIT_MODE);
state.set_current_cursor_pos(new_pos);
Ok(ActionResult::success())
}
CanvasAction::MoveFirstLine => {
let total_fields = state.fields().len();
if total_fields == 0 {
return Ok(ActionResult::success_with_message("No fields to navigate"));
}
state.set_current_field(0);
let current_input = state.get_current_input();
let new_pos = safe_cursor_position(current_input, *ideal_cursor_column, FOR_EDIT_MODE);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok(ActionResult::success())
}
CanvasAction::MoveLastLine => {
let total_fields = state.fields().len();
if total_fields == 0 {
return Ok(ActionResult::success_with_message("No fields to navigate"));
}
let last_field = total_fields - 1;
state.set_current_field(last_field);
let current_input = state.get_current_input();
let new_pos = safe_cursor_position(current_input, *ideal_cursor_column, FOR_EDIT_MODE);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok(ActionResult::success())
}
CanvasAction::MoveLineStart => {
let new_pos = line_start_position();
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok(ActionResult::success())
}
CanvasAction::MoveLineEnd => {
let current_input = state.get_current_input();
let new_pos = line_end_position(current_input, FOR_EDIT_MODE);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok(ActionResult::success())
}
CanvasAction::MoveWordNext => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(current_input, state.current_cursor_pos());
let final_pos = clamp_cursor_position(new_pos, current_input, FOR_EDIT_MODE);
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok(ActionResult::success())
}
CanvasAction::MoveWordEnd => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
let final_pos = clamp_cursor_position(new_pos, current_input, FOR_EDIT_MODE);
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok(ActionResult::success())
}
CanvasAction::MoveWordPrev => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok(ActionResult::success())
}
CanvasAction::MoveWordEndPrev => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok(ActionResult::success())
}
CanvasAction::NextField | CanvasAction::PrevField => {
let current_field = state.current_field();
let total_fields = state.fields().len();
let new_field = match action {
CanvasAction::NextField => {
(current_field + 1) % total_fields // Simple wrap
}
CanvasAction::PrevField => {
if current_field == 0 { total_fields - 1 } else { current_field - 1 } // Simple wrap
}
_ => unreachable!(),
};
state.set_current_field(new_field);
*ideal_cursor_column = state.current_cursor_pos();
Ok(ActionResult::success())
}
// Read-only mode doesn't handle editing actions
CanvasAction::InsertChar(_) |
CanvasAction::DeleteBackward |
CanvasAction::DeleteForward => {
Ok(ActionResult::success_with_message("Action not available in read-only mode"))
}
CanvasAction::Custom(action_str) => {
Ok(ActionResult::success_with_message(&format!("Custom readonly action: {}", action_str)))
}
_ => {
Ok(ActionResult::success_with_message("Action not implemented for read-only mode"))
}
}
}

View File

@@ -1,8 +1,7 @@
// src/canvas/actions/mod.rs
pub mod types;
pub mod handlers;
pub mod movement;
// Re-export the main API
pub use types::{CanvasAction, ActionResult, execute};
pub use types::{CanvasAction, ActionResult};

View File

@@ -1,8 +1,5 @@
// src/canvas/actions/types.rs
use crate::canvas::state::CanvasState;
use anyhow::Result;
/// All available canvas actions
#[derive(Debug, Clone, PartialEq)]
pub enum CanvasAction {
@@ -11,35 +8,35 @@ pub enum CanvasAction {
MoveRight,
MoveUp,
MoveDown,
// Word movement
MoveWordNext,
MoveWordPrev,
MoveWordEnd,
MoveWordEndPrev,
// Line movement
MoveLineStart,
MoveLineEnd,
// Field movement
NextField,
PrevField,
MoveFirstLine,
MoveLastLine,
// Editing actions
InsertChar(char),
DeleteBackward,
DeleteForward,
// Autocomplete actions
TriggerAutocomplete,
SuggestionUp,
SuggestionDown,
SelectSuggestion,
ExitSuggestions,
// Custom actions
Custom(String),
}
@@ -58,23 +55,23 @@ impl ActionResult {
pub fn success() -> Self {
Self::Success
}
pub fn success_with_message(msg: &str) -> Self {
Self::Message(msg.to_string())
}
pub fn handled_by_app(msg: &str) -> Self {
Self::HandledByApp(msg.to_string())
}
pub fn error(msg: &str) -> Self {
Self::Error(msg.to_string())
}
pub fn is_success(&self) -> bool {
matches!(self, Self::Success | Self::Message(_) | Self::HandledByApp(_) | Self::HandledByFeature(_))
}
pub fn message(&self) -> Option<&str> {
match self {
Self::Message(msg) | Self::HandledByApp(msg) | Self::HandledByFeature(msg) | Self::Error(msg) => Some(msg),
@@ -83,16 +80,6 @@ impl ActionResult {
}
}
/// Execute a canvas action on the given state
pub async fn execute<S: CanvasState>(
action: CanvasAction,
state: &mut S,
) -> Result<ActionResult> {
let mut ideal_cursor_column = 0;
super::handlers::dispatch_action(action, state, &mut ideal_cursor_column).await
}
impl CanvasAction {
/// Get a human-readable description of this action
pub fn description(&self) -> &'static str {
@@ -111,7 +98,7 @@ impl CanvasAction {
Self::PrevField => "previous field",
Self::MoveFirstLine => "first field",
Self::MoveLastLine => "last field",
Self::InsertChar(c) => "insert character",
Self::InsertChar(_c) => "insert character",
Self::DeleteBackward => "delete backward",
Self::DeleteForward => "delete forward",
Self::TriggerAutocomplete => "trigger autocomplete",
@@ -119,7 +106,7 @@ impl CanvasAction {
Self::SuggestionDown => "suggestion down",
Self::SelectSuggestion => "select suggestion",
Self::ExitSuggestions => "exit suggestions",
Self::Custom(name) => "custom action",
Self::Custom(_name) => "custom action",
}
}

View File

@@ -0,0 +1,45 @@
// src/canvas/cursor.rs
//! Cursor style management for different canvas modes
#[cfg(feature = "cursor-style")]
use crossterm::{cursor::SetCursorStyle, execute};
#[cfg(feature = "cursor-style")]
use std::io;
use crate::canvas::modes::AppMode;
/// Manages cursor styles based on canvas modes
pub struct CursorManager;
impl CursorManager {
/// Update cursor style based on current mode
#[cfg(feature = "cursor-style")]
pub fn update_for_mode(mode: AppMode) -> io::Result<()> {
let style = match mode {
AppMode::Edit => SetCursorStyle::SteadyBar, // Thin line for insert
AppMode::ReadOnly => SetCursorStyle::SteadyBlock, // Block for normal
AppMode::Highlight => SetCursorStyle::BlinkingBlock, // Blinking for visual
AppMode::General => SetCursorStyle::SteadyBlock, // Block for general
AppMode::Command => SetCursorStyle::SteadyUnderScore, // Underscore for command
};
execute!(io::stdout(), style)
}
/// No-op when cursor-style feature is disabled
#[cfg(not(feature = "cursor-style"))]
pub fn update_for_mode(_mode: AppMode) -> io::Result<()> {
Ok(())
}
/// Reset cursor to default on cleanup
#[cfg(feature = "cursor-style")]
pub fn reset() -> io::Result<()> {
execute!(io::stdout(), SetCursorStyle::DefaultUserShape)
}
#[cfg(not(feature = "cursor-style"))]
pub fn reset() -> io::Result<()> {
Ok(())
}
}

View File

@@ -1,4 +1,5 @@
// canvas/src/canvas/gui.rs
// src/canvas/gui.rs
//! Canvas GUI updated to work with FormEditor
#[cfg(feature = "gui")]
use ratatui::{
@@ -9,28 +10,53 @@ use ratatui::{
Frame,
};
use crate::canvas::state::CanvasState;
use crate::canvas::modes::HighlightState;
#[cfg(feature = "gui")]
use crate::canvas::theme::CanvasTheme;
use crate::canvas::theme::{CanvasTheme, DefaultCanvasTheme};
use crate::canvas::modes::HighlightState;
use crate::data_provider::DataProvider;
use crate::editor::FormEditor;
#[cfg(feature = "gui")]
use std::cmp::{max, min};
/// Render ONLY the canvas form fields - no autocomplete
/// Updated to work with FormEditor instead of CanvasState trait
#[cfg(feature = "gui")]
pub fn render_canvas<T: CanvasTheme>(
pub fn render_canvas<T: CanvasTheme, D: DataProvider>(
f: &mut Frame,
area: Rect,
form_state: &impl CanvasState,
editor: &FormEditor<D>,
theme: &T,
) -> Option<Rect> {
// Convert SelectionState to HighlightState
let highlight_state = convert_selection_to_highlight(editor.ui_state().selection_state());
render_canvas_with_highlight(f, area, editor, theme, &highlight_state)
}
/// Render canvas with explicit highlight state (for advanced use)
#[cfg(feature = "gui")]
pub fn render_canvas_with_highlight<T: CanvasTheme, D: DataProvider>(
f: &mut Frame,
area: Rect,
editor: &FormEditor<D>,
theme: &T,
is_edit_mode: bool,
highlight_state: &HighlightState,
) -> Option<Rect> {
let fields: Vec<&str> = form_state.fields();
let current_field_idx = form_state.current_field();
let inputs: Vec<&String> = form_state.inputs();
let ui_state = editor.ui_state();
let data_provider = editor.data_provider();
// Build field information
let field_count = data_provider.field_count();
let mut fields: Vec<&str> = Vec::with_capacity(field_count);
let mut inputs: Vec<String> = Vec::with_capacity(field_count);
for i in 0..field_count {
fields.push(data_provider.field_name(i));
inputs.push(data_provider.field_value(i).to_string());
}
let current_field_idx = ui_state.current_field();
let is_edit_mode = matches!(ui_state.mode(), crate::canvas::modes::AppMode::Edit);
render_canvas_fields(
f,
@@ -40,14 +66,28 @@ pub fn render_canvas<T: CanvasTheme>(
&inputs,
theme,
is_edit_mode,
highlight_state,
form_state.current_cursor_pos(),
form_state.has_unsaved_changes(),
|i| form_state.get_display_value_for_field(i).to_string(),
|i| form_state.has_display_override(i),
highlight_state, // Now using the actual highlight state!
ui_state.cursor_position(),
false, // TODO: track unsaved changes in editor
|i| {
data_provider.display_value(i).unwrap_or(data_provider.field_value(i)).to_string()
},
|i| data_provider.display_value(i).is_some(),
)
}
/// Convert SelectionState to HighlightState for rendering
#[cfg(feature = "gui")]
fn convert_selection_to_highlight(selection: &crate::canvas::state::SelectionState) -> HighlightState {
use crate::canvas::state::SelectionState;
match selection {
SelectionState::None => HighlightState::Off,
SelectionState::Characterwise { anchor } => HighlightState::Characterwise { anchor: *anchor },
SelectionState::Linewise { anchor_field } => HighlightState::Linewise { anchor_line: *anchor_field },
}
}
/// Core canvas field rendering
#[cfg(feature = "gui")]
fn render_canvas_fields<T: CanvasTheme, F1, F2>(
@@ -55,7 +95,7 @@ fn render_canvas_fields<T: CanvasTheme, F1, F2>(
area: Rect,
fields: &[&str],
current_field_idx: &usize,
inputs: &[&String],
inputs: &[String],
theme: &T,
is_edit_mode: bool,
highlight_state: &HighlightState,
@@ -112,7 +152,7 @@ where
// Render field values and return active field rect
render_field_values(
f,
input_rows.to_vec(), // Fix: Convert Rc<[Rect]> to Vec<Rect>
input_rows.to_vec(),
inputs,
current_field_idx,
theme,
@@ -154,7 +194,7 @@ fn render_field_labels<T: CanvasTheme>(
fn render_field_values<T: CanvasTheme, F1, F2>(
f: &mut Frame,
input_rows: Vec<Rect>,
inputs: &[&String],
inputs: &[String],
current_field_idx: &usize,
theme: &T,
highlight_state: &HighlightState,
@@ -171,7 +211,7 @@ where
for (i, _input) in inputs.iter().enumerate() {
let is_active = i == *current_field_idx;
let text = get_display_value(i);
// Apply highlighting
let line = apply_highlighting(
&text,
@@ -213,11 +253,7 @@ fn apply_highlighting<'a, T: CanvasTheme>(
HighlightState::Off => {
Line::from(Span::styled(
text,
if is_active {
Style::default().fg(theme.highlight())
} else {
Style::default().fg(theme.fg())
},
Style::default().fg(theme.fg())
))
}
HighlightState::Characterwise { anchor } => {
@@ -229,7 +265,7 @@ fn apply_highlighting<'a, T: CanvasTheme>(
}
}
/// Apply characterwise highlighting
/// Apply characterwise highlighting - PROPER VIM-LIKE VERSION
#[cfg(feature = "gui")]
fn apply_characterwise_highlighting<'a, T: CanvasTheme>(
text: &'a str,
@@ -245,15 +281,19 @@ fn apply_characterwise_highlighting<'a, T: CanvasTheme>(
let start_field = min(anchor_field, *current_field_idx);
let end_field = max(anchor_field, *current_field_idx);
// Vim-like styling:
// - Selected text: contrasting color + background (like vim visual selection)
// - All other text: normal color (no special colors for active fields, etc.)
let highlight_style = Style::default()
.fg(theme.highlight())
.bg(theme.highlight_bg())
.fg(theme.highlight()) // ✅ Contrasting text color for selected text
.bg(theme.highlight_bg()) // ✅ Background for selected text
.add_modifier(Modifier::BOLD);
let normal_style_in_highlight = Style::default().fg(theme.highlight());
let normal_style_outside = Style::default().fg(theme.fg());
let normal_style = Style::default().fg(theme.fg()); // ✅ Normal text color everywhere else
if field_index >= start_field && field_index <= end_field {
if start_field == end_field {
// Single field selection
let (start_char, end_char) = if anchor_field == *current_field_idx {
(min(anchor_char, current_cursor_pos), max(anchor_char, current_cursor_pos))
} else if anchor_field < *current_field_idx {
@@ -273,23 +313,64 @@ fn apply_characterwise_highlighting<'a, T: CanvasTheme>(
let after: String = text.chars().skip(clamped_end + 1).collect();
Line::from(vec![
Span::styled(before, normal_style_in_highlight),
Span::styled(highlighted, highlight_style),
Span::styled(after, normal_style_in_highlight),
Span::styled(before, normal_style), // Normal text color
Span::styled(highlighted, highlight_style), // Contrasting color + background
Span::styled(after, normal_style), // Normal text color
])
} else {
// Multi-field selection
Line::from(Span::styled(text, highlight_style))
if field_index == anchor_field {
if anchor_field < *current_field_idx {
let clamped_start = anchor_char.min(text_len);
let before: String = text.chars().take(clamped_start).collect();
let highlighted: String = text.chars().skip(clamped_start).collect();
Line::from(vec![
Span::styled(before, normal_style),
Span::styled(highlighted, highlight_style),
])
} else {
let clamped_end = anchor_char.min(text_len);
let highlighted: String = text.chars().take(clamped_end + 1).collect();
let after: String = text.chars().skip(clamped_end + 1).collect();
Line::from(vec![
Span::styled(highlighted, highlight_style),
Span::styled(after, normal_style),
])
}
} else if field_index == *current_field_idx {
if anchor_field < *current_field_idx {
let clamped_end = current_cursor_pos.min(text_len);
let highlighted: String = text.chars().take(clamped_end + 1).collect();
let after: String = text.chars().skip(clamped_end + 1).collect();
Line::from(vec![
Span::styled(highlighted, highlight_style),
Span::styled(after, normal_style),
])
} else {
let clamped_start = current_cursor_pos.min(text_len);
let before: String = text.chars().take(clamped_start).collect();
let highlighted: String = text.chars().skip(clamped_start).collect();
Line::from(vec![
Span::styled(before, normal_style),
Span::styled(highlighted, highlight_style),
])
}
} else {
// Middle field: highlight entire field
Line::from(Span::styled(text, highlight_style))
}
}
} else {
Line::from(Span::styled(
text,
if is_active { normal_style_in_highlight } else { normal_style_outside }
))
// Outside selection: always normal text color (no special active field color)
Line::from(Span::styled(text, normal_style))
}
}
/// Apply linewise highlighting
/// Apply linewise highlighting - PROPER VIM-LIKE VERSION
#[cfg(feature = "gui")]
fn apply_linewise_highlighting<'a, T: CanvasTheme>(
text: &'a str,
@@ -301,21 +382,23 @@ fn apply_linewise_highlighting<'a, T: CanvasTheme>(
) -> Line<'a> {
let start_field = min(*anchor_line, *current_field_idx);
let end_field = max(*anchor_line, *current_field_idx);
// Vim-like styling:
// - Selected lines: contrasting text color + background
// - All other lines: normal text color (no special active field color)
let highlight_style = Style::default()
.fg(theme.highlight())
.bg(theme.highlight_bg())
.fg(theme.highlight()) // ✅ Contrasting text color for selected text
.bg(theme.highlight_bg()) // ✅ Background for selected text
.add_modifier(Modifier::BOLD);
let normal_style_in_highlight = Style::default().fg(theme.highlight());
let normal_style_outside = Style::default().fg(theme.fg());
let normal_style = Style::default().fg(theme.fg()); // ✅ Normal text color everywhere else
if field_index >= start_field && field_index <= end_field {
// Selected line: contrasting text color + background
Line::from(Span::styled(text, highlight_style))
} else {
Line::from(Span::styled(
text,
if is_active { normal_style_in_highlight } else { normal_style_outside }
))
// Normal line: normal text color (no special active field color)
Line::from(Span::styled(text, normal_style))
}
}
@@ -336,3 +419,14 @@ fn set_cursor_position(
let cursor_y = field_rect.y;
f.set_cursor_position((cursor_x, cursor_y));
}
/// Set default theme if custom not specified
#[cfg(feature = "gui")]
pub fn render_canvas_default<D: DataProvider>(
f: &mut Frame,
area: Rect,
editor: &FormEditor<D>,
) -> Option<Rect> {
let theme = DefaultCanvasTheme::default();
render_canvas(f, area, editor, &theme)
}

View File

@@ -1,18 +1,19 @@
// src/canvas/mod.rs
pub mod actions;
pub mod gui;
pub mod modes;
pub mod state;
pub mod modes;
#[cfg(feature = "gui")]
pub mod gui;
#[cfg(feature = "gui")]
pub mod theme;
// Re-export main types for convenience
pub use actions::{CanvasAction, ActionResult};
#[cfg(feature = "cursor-style")]
pub mod cursor;
// Keep these exports for current functionality
pub use modes::{AppMode, ModeManager, HighlightState};
pub use state::{CanvasState, ActionContext};
#[cfg(feature = "gui")]
pub use theme::CanvasTheme;
#[cfg(feature = "gui")]
pub use gui::render_canvas;
#[cfg(feature = "cursor-style")]
pub use cursor::CursorManager;

View File

@@ -1,6 +1,8 @@
// src/modes/handlers/mode_manager.rs
// canvas/src/modes/manager.rs
#[cfg(feature = "cursor-style")]
use crate::canvas::CursorManager;
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum AppMode {
@@ -30,4 +32,39 @@ impl ModeManager {
pub fn can_enter_highlight_mode(current_mode: AppMode) -> bool {
matches!(current_mode, AppMode::ReadOnly)
}
/// Transition to new mode with automatic cursor update (when cursor-style feature enabled)
pub fn transition_to_mode(current_mode: AppMode, new_mode: AppMode) -> std::io::Result<AppMode> {
if current_mode != new_mode {
#[cfg(feature = "cursor-style")]
{
let _ = CursorManager::update_for_mode(new_mode);
}
}
Ok(new_mode)
}
/// Enter highlight mode with cursor styling
pub fn enter_highlight_mode_with_cursor(current_mode: AppMode) -> std::io::Result<bool> {
if Self::can_enter_highlight_mode(current_mode) {
#[cfg(feature = "cursor-style")]
{
let _ = CursorManager::update_for_mode(AppMode::Highlight);
}
Ok(true)
} else {
Ok(false)
}
}
/// Exit highlight mode with cursor styling
pub fn exit_highlight_mode_with_cursor() -> std::io::Result<AppMode> {
let new_mode = AppMode::ReadOnly;
#[cfg(feature = "cursor-style")]
{
let _ = CursorManager::update_for_mode(new_mode);
}
Ok(new_mode)
}
}

View File

@@ -1,117 +1,150 @@
// src/canvas/state.rs
//! Canvas state trait and related types
//!
//! This module defines the core trait that any form or input system must implement
//! to work with the canvas library.
//! Library-owned UI state - user never directly modifies this
use crate::canvas::actions::CanvasAction;
use crate::canvas::modes::AppMode;
/// Context information passed to feature-specific action handlers
#[derive(Debug)]
pub struct ActionContext {
/// Original key code that triggered this action (for backwards compatibility)
pub key_code: Option<crossterm::event::KeyCode>,
/// Current ideal cursor column for vertical movement
pub ideal_cursor_column: usize,
/// Current input text
pub current_input: String,
/// Current field index
pub current_field: usize,
/// Library-owned UI state - user never directly modifies this
#[derive(Debug, Clone)]
pub struct EditorState {
// Navigation state
pub(crate) current_field: usize,
pub(crate) cursor_pos: usize,
pub(crate) ideal_cursor_column: usize,
// Mode state
pub(crate) current_mode: AppMode,
// Autocomplete state
pub(crate) autocomplete: AutocompleteUIState,
// Selection state (for vim visual mode)
pub(crate) selection: SelectionState,
// Validation state (only available with validation feature)
#[cfg(feature = "validation")]
pub(crate) validation: crate::validation::ValidationState,
}
/// Core trait that any form-like state must implement to work with canvas
///
/// This trait enables the same mode behaviors (edit, read-only, highlight) to work
/// across any implementation - login forms, data entry forms, configuration screens, etc.
///
/// # Required Implementation
///
/// Your struct needs to track:
/// - Current field index and cursor position
/// - All input field values
/// - Current interaction mode
/// - Whether there are unsaved changes
///
/// # Example Implementation
///
/// ```rust
/// struct MyForm {
/// fields: Vec<String>,
/// current_field: usize,
/// cursor_pos: usize,
/// mode: AppMode,
/// dirty: bool,
/// }
///
/// impl CanvasState for MyForm {
/// fn current_field(&self) -> usize { self.current_field }
/// fn current_cursor_pos(&self) -> usize { self.cursor_pos }
/// // ... implement other required methods
/// }
/// ```
pub trait CanvasState {
// --- Core Navigation ---
/// Get current field index (0-based)
fn current_field(&self) -> usize;
/// Get current cursor position within the current field
fn current_cursor_pos(&self) -> usize;
/// Set current field index (should clamp to valid range)
fn set_current_field(&mut self, index: usize);
/// Set cursor position within current field (should clamp to valid range)
fn set_current_cursor_pos(&mut self, pos: usize);
#[derive(Debug, Clone)]
pub struct AutocompleteUIState {
pub(crate) is_active: bool,
pub(crate) is_loading: bool,
pub(crate) selected_index: Option<usize>,
pub(crate) active_field: Option<usize>,
}
// --- Mode Information ---
/// Get current interaction mode (edit, read-only, highlight, etc.)
fn current_mode(&self) -> AppMode;
#[derive(Debug, Clone)]
pub enum SelectionState {
None,
Characterwise { anchor: (usize, usize) },
Linewise { anchor_field: usize },
}
// --- Data Access ---
/// Get immutable reference to current field's text
fn get_current_input(&self) -> &str;
/// Get mutable reference to current field's text
fn get_current_input_mut(&mut self) -> &mut String;
/// Get all input values as immutable references
fn inputs(&self) -> Vec<&String>;
/// Get all field names/labels
fn fields(&self) -> Vec<&str>;
// --- State Management ---
/// Check if there are unsaved changes
fn has_unsaved_changes(&self) -> bool;
/// Mark whether there are unsaved changes
fn set_has_unsaved_changes(&mut self, changed: bool);
// --- Optional Overrides ---
/// Handle application-specific actions not covered by standard handlers
/// Return Some(message) if the action was handled, None to use standard handling
fn handle_feature_action(&mut self, _action: &CanvasAction, _context: &ActionContext) -> Option<String> {
None // Default: no custom handling
impl EditorState {
pub fn new() -> Self {
Self {
current_field: 0,
cursor_pos: 0,
ideal_cursor_column: 0,
current_mode: AppMode::Edit,
autocomplete: AutocompleteUIState {
is_active: false,
is_loading: false,
selected_index: None,
active_field: None,
},
selection: SelectionState::None,
#[cfg(feature = "validation")]
validation: crate::validation::ValidationState::new(),
}
}
/// Get display value for a field (may differ from actual value)
/// Used for things like password masking or computed display values
fn get_display_value_for_field(&self, index: usize) -> &str {
self.inputs()
.get(index)
.map(|s| s.as_str())
.unwrap_or("")
// ===================================================================
// READ-ONLY ACCESS: User can fetch UI state for compatibility
// ===================================================================
/// Get current field index (for user's business logic)
pub fn current_field(&self) -> usize {
self.current_field
}
/// Check if a field has a custom display value
/// Return true if get_display_value_for_field returns something different than the actual value
fn has_display_override(&self, _index: usize) -> bool {
false
/// Get current cursor position (for user's business logic)
pub fn cursor_position(&self) -> usize {
self.cursor_pos
}
/// Get ideal cursor column (for vim-like behavior)
pub fn ideal_cursor_column(&self) -> usize {
self.ideal_cursor_column
}
/// Get current mode (for user's business logic)
pub fn mode(&self) -> AppMode {
self.current_mode
}
/// Check if autocomplete is active (for user's business logic)
pub fn is_autocomplete_active(&self) -> bool {
self.autocomplete.is_active
}
/// Check if autocomplete is loading (for user's business logic)
pub fn is_autocomplete_loading(&self) -> bool {
self.autocomplete.is_loading
}
/// Get selection state (for user's business logic)
pub fn selection_state(&self) -> &SelectionState {
&self.selection
}
/// Get validation state (for user's business logic)
/// Only available when the 'validation' feature is enabled
#[cfg(feature = "validation")]
pub fn validation_state(&self) -> &crate::validation::ValidationState {
&self.validation
}
// ===================================================================
// INTERNAL MUTATIONS: Only library modifies these
// ===================================================================
pub(crate) fn move_to_field(&mut self, field_index: usize, field_count: usize) {
if field_index < field_count {
self.current_field = field_index;
// Reset cursor to safe position - will be clamped by movement logic
self.cursor_pos = 0;
}
}
pub(crate) fn set_cursor(&mut self, position: usize, max_position: usize, for_edit_mode: bool) {
if for_edit_mode {
// Edit mode: can go past end for insertion
self.cursor_pos = position.min(max_position);
} else {
// ReadOnly/Highlight: stay within text bounds
self.cursor_pos = position.min(max_position.saturating_sub(1));
}
self.ideal_cursor_column = self.cursor_pos;
}
pub(crate) fn activate_autocomplete(&mut self, field_index: usize) {
self.autocomplete.is_active = true;
self.autocomplete.is_loading = true;
self.autocomplete.active_field = Some(field_index);
self.autocomplete.selected_index = None;
}
pub(crate) fn deactivate_autocomplete(&mut self) {
self.autocomplete.is_active = false;
self.autocomplete.is_loading = false;
self.autocomplete.active_field = None;
self.autocomplete.selected_index = None;
}
}
impl Default for EditorState {
fn default() -> Self {
Self::new()
}
}

View File

@@ -15,3 +15,36 @@ pub trait CanvasTheme {
fn highlight_bg(&self) -> Color;
fn warning(&self) -> Color;
}
#[cfg(feature = "gui")]
#[derive(Debug, Clone, Default)]
pub struct DefaultCanvasTheme;
#[cfg(feature = "gui")]
impl CanvasTheme for DefaultCanvasTheme {
fn bg(&self) -> Color {
Color::Black
}
fn fg(&self) -> Color {
Color::White
}
fn border(&self) -> Color {
Color::DarkGray
}
fn accent(&self) -> Color {
Color::Cyan
}
fn secondary(&self) -> Color {
Color::Gray
}
fn highlight(&self) -> Color {
Color::Yellow
}
fn highlight_bg(&self) -> Color {
Color::Blue
}
fn warning(&self) -> Color {
Color::Red
}
}

View File

@@ -0,0 +1,51 @@
// src/data_provider.rs
//! Simplified user interface - only business data, no UI state
use anyhow::Result;
use async_trait::async_trait;
/// User implements this - only business data, no UI state
pub trait DataProvider {
/// How many fields in the form
fn field_count(&self) -> usize;
/// Get field label/name
fn field_name(&self, index: usize) -> &str;
/// Get field value
fn field_value(&self, index: usize) -> &str;
/// Set field value (library calls this when text changes)
fn set_field_value(&mut self, index: usize, value: String);
/// Check if field supports autocomplete (optional)
fn supports_autocomplete(&self, _field_index: usize) -> bool {
false
}
/// Get display value (for password masking, etc.) - optional
fn display_value(&self, _index: usize) -> Option<&str> {
None // Default: use actual value
}
/// Get validation configuration for a field (optional)
/// Only available when the 'validation' feature is enabled
#[cfg(feature = "validation")]
fn validation_config(&self, _field_index: usize) -> Option<crate::validation::ValidationConfig> {
None
}
}
/// Optional: User implements this for autocomplete data
#[async_trait]
pub trait AutocompleteProvider {
/// Fetch autocomplete suggestions (user's business logic)
async fn fetch_suggestions(&mut self, field_index: usize, query: &str)
-> Result<Vec<SuggestionItem>>;
}
#[derive(Debug, Clone)]
pub struct SuggestionItem {
pub display_text: String,
pub value_to_store: String,
}

950
canvas/src/editor.rs Normal file
View File

@@ -0,0 +1,950 @@
// src/editor.rs
//! Main API for the canvas library - FormEditor with library-owned state
#[cfg(feature = "cursor-style")]
use crate::canvas::CursorManager;
#[cfg(feature = "cursor-style")]
use crossterm;
use anyhow::Result;
use crate::canvas::state::EditorState;
use crate::data_provider::{DataProvider, AutocompleteProvider, SuggestionItem};
use crate::canvas::modes::AppMode;
use crate::canvas::state::SelectionState;
/// Main editor that manages UI state internally and delegates data to user
pub struct FormEditor<D: DataProvider> {
// Library owns all UI state
ui_state: EditorState,
// User owns business data
data_provider: D,
// Autocomplete suggestions (library manages UI, user provides data)
pub(crate) suggestions: Vec<SuggestionItem>,
}
impl<D: DataProvider> FormEditor<D> {
pub fn new(data_provider: D) -> Self {
let mut editor = Self {
ui_state: EditorState::new(),
data_provider,
suggestions: Vec::new(),
};
// Initialize validation configurations if validation feature is enabled
#[cfg(feature = "validation")]
{
editor.initialize_validation();
}
editor
}
/// Initialize validation configurations from data provider
#[cfg(feature = "validation")]
fn initialize_validation(&mut self) {
let field_count = self.data_provider.field_count();
for field_index in 0..field_count {
if let Some(config) = self.data_provider.validation_config(field_index) {
self.ui_state.validation.set_field_config(field_index, config);
}
}
}
// ===================================================================
// READ-ONLY ACCESS: User can fetch UI state
// ===================================================================
/// Get current field index (for user's compatibility)
pub fn current_field(&self) -> usize {
self.ui_state.current_field()
}
/// Get current cursor position (for user's compatibility)
pub fn cursor_position(&self) -> usize {
self.ui_state.cursor_position()
}
/// Get current mode (for user's mode-dependent logic)
pub fn mode(&self) -> AppMode {
self.ui_state.mode()
}
/// Check if autocomplete is active (for user's logic)
pub fn is_autocomplete_active(&self) -> bool {
self.ui_state.is_autocomplete_active()
}
/// Get current field text (convenience method)
pub fn current_text(&self) -> &str {
let field_index = self.ui_state.current_field;
if field_index < self.data_provider.field_count() {
self.data_provider.field_value(field_index)
} else {
""
}
}
/// Get reference to UI state for rendering
pub fn ui_state(&self) -> &EditorState {
&self.ui_state
}
/// Get reference to data provider for rendering
pub fn data_provider(&self) -> &D {
&self.data_provider
}
/// Get autocomplete suggestions for rendering (read-only)
pub fn suggestions(&self) -> &[SuggestionItem] {
&self.suggestions
}
/// Get validation state (for user's business logic)
/// Only available when the 'validation' feature is enabled
#[cfg(feature = "validation")]
pub fn validation_state(&self) -> &crate::validation::ValidationState {
self.ui_state.validation_state()
}
/// Get validation result for current field
#[cfg(feature = "validation")]
pub fn current_field_validation(&self) -> Option<&crate::validation::ValidationResult> {
self.ui_state.validation.get_field_result(self.ui_state.current_field)
}
/// Get validation result for specific field
#[cfg(feature = "validation")]
pub fn field_validation(&self, field_index: usize) -> Option<&crate::validation::ValidationResult> {
self.ui_state.validation.get_field_result(field_index)
}
// ===================================================================
// SYNC OPERATIONS: No async needed for basic editing
// ===================================================================
/// Handle character insertion
pub fn insert_char(&mut self, ch: char) -> Result<()> {
if self.ui_state.current_mode != AppMode::Edit {
return Ok(()); // Ignore in non-edit modes
}
let field_index = self.ui_state.current_field;
let cursor_pos = self.ui_state.cursor_pos;
// Get current text from user
let current_text = self.data_provider.field_value(field_index);
// Validate character insertion if validation is enabled
#[cfg(feature = "validation")]
{
let validation_result = self.ui_state.validation.validate_char_insertion(
field_index,
current_text,
cursor_pos,
ch,
);
// Reject input if validation failed with error
if !validation_result.is_acceptable() {
// Log validation failure for debugging
tracing::debug!(
"Character insertion rejected for field {}: {:?}",
field_index,
validation_result
);
return Ok(()); // Silently reject invalid input
}
}
// Insert character
let mut new_text = current_text.to_string();
new_text.insert(cursor_pos, ch);
// Update user's data
self.data_provider.set_field_value(field_index, new_text);
// Update library's UI state
self.ui_state.cursor_pos += 1;
self.ui_state.ideal_cursor_column = self.ui_state.cursor_pos;
Ok(())
}
/// Handle cursor movement
pub fn move_left(&mut self) {
if self.ui_state.cursor_pos > 0 {
self.ui_state.cursor_pos -= 1;
self.ui_state.ideal_cursor_column = self.ui_state.cursor_pos;
}
}
pub fn move_right(&mut self) {
let current_text = self.current_text();
let max_pos = if self.ui_state.current_mode == AppMode::Edit {
current_text.len() // Edit mode: can go past end
} else {
current_text.len().saturating_sub(1) // ReadOnly: stay in bounds
};
if self.ui_state.cursor_pos < max_pos {
self.ui_state.cursor_pos += 1;
self.ui_state.ideal_cursor_column = self.ui_state.cursor_pos;
}
}
/// Handle field navigation
pub fn move_to_next_field(&mut self) {
let field_count = self.data_provider.field_count();
let next_field = (self.ui_state.current_field + 1) % field_count;
// Validate current field content before moving if validation is enabled
#[cfg(feature = "validation")]
{
let current_text = self.current_text().to_string(); // Convert to String to avoid borrow conflicts
let _validation_result = self.ui_state.validation.validate_field_content(
self.ui_state.current_field,
&current_text,
);
// Note: We don't prevent field switching on validation failure,
// just record the validation state
}
self.ui_state.move_to_field(next_field, field_count);
// Clamp cursor to new field
let current_text = self.current_text();
let max_pos = current_text.len();
self.ui_state.set_cursor(
self.ui_state.ideal_cursor_column,
max_pos,
self.ui_state.current_mode == AppMode::Edit
);
}
/// Change mode (for vim compatibility)
pub fn set_mode(&mut self, mode: AppMode) {
match (self.ui_state.current_mode, mode) {
// Entering highlight mode from read-only
(AppMode::ReadOnly, AppMode::Highlight) => {
self.enter_highlight_mode();
}
// Exiting highlight mode
(AppMode::Highlight, AppMode::ReadOnly) => {
self.exit_highlight_mode();
}
// Other transitions
(_, new_mode) => {
self.ui_state.current_mode = new_mode;
if new_mode != AppMode::Highlight {
self.ui_state.selection = SelectionState::None;
}
#[cfg(feature = "cursor-style")]
{
let _ = CursorManager::update_for_mode(new_mode);
}
}
}
}
/// Enter edit mode with cursor positioned for append (vim 'a' command)
pub fn enter_append_mode(&mut self) {
let current_text = self.current_text();
// Calculate append position: always move right, even at line end
let append_pos = if current_text.is_empty() {
0
} else {
(self.ui_state.cursor_pos + 1).min(current_text.len())
};
// Set cursor position for append
self.ui_state.cursor_pos = append_pos;
self.ui_state.ideal_cursor_column = append_pos;
// Enter edit mode (which will update cursor style)
self.set_mode(AppMode::Edit);
}
// ===================================================================
// VALIDATION METHODS (only available with validation feature)
// ===================================================================
/// Enable or disable validation
#[cfg(feature = "validation")]
pub fn set_validation_enabled(&mut self, enabled: bool) {
self.ui_state.validation.set_enabled(enabled);
}
/// Check if validation is enabled
#[cfg(feature = "validation")]
pub fn is_validation_enabled(&self) -> bool {
self.ui_state.validation.is_enabled()
}
/// Set validation configuration for a specific field
#[cfg(feature = "validation")]
pub fn set_field_validation(&mut self, field_index: usize, config: crate::validation::ValidationConfig) {
self.ui_state.validation.set_field_config(field_index, config);
}
/// Remove validation configuration for a specific field
#[cfg(feature = "validation")]
pub fn remove_field_validation(&mut self, field_index: usize) {
self.ui_state.validation.remove_field_config(field_index);
}
/// Manually validate current field content
#[cfg(feature = "validation")]
pub fn validate_current_field(&mut self) -> crate::validation::ValidationResult {
let field_index = self.ui_state.current_field;
let current_text = self.current_text().to_string();
self.ui_state.validation.validate_field_content(field_index, &current_text)
}
/// Manually validate specific field content
#[cfg(feature = "validation")]
pub fn validate_field(&mut self, field_index: usize) -> Option<crate::validation::ValidationResult> {
if field_index < self.data_provider.field_count() {
let text = self.data_provider.field_value(field_index).to_string();
Some(self.ui_state.validation.validate_field_content(field_index, &text))
} else {
None
}
}
/// Clear validation results for all fields
#[cfg(feature = "validation")]
pub fn clear_validation_results(&mut self) {
self.ui_state.validation.clear_all_results();
}
/// Get validation summary for all fields
#[cfg(feature = "validation")]
pub fn validation_summary(&self) -> crate::validation::ValidationSummary {
self.ui_state.validation.summary()
}
/// Check if field switching is allowed from current field
#[cfg(feature = "validation")]
pub fn can_switch_fields(&self) -> bool {
let current_text = self.current_text();
self.ui_state.validation.allows_field_switch(self.ui_state.current_field, current_text)
}
/// Get reason why field switching is blocked (if any)
#[cfg(feature = "validation")]
pub fn field_switch_block_reason(&self) -> Option<String> {
let current_text = self.current_text();
self.ui_state.validation.field_switch_block_reason(self.ui_state.current_field, current_text)
}
// ===================================================================
// ASYNC OPERATIONS: Only autocomplete needs async
// ===================================================================
/// Trigger autocomplete (async because it fetches data)
pub async fn trigger_autocomplete<A>(&mut self, provider: &mut A) -> Result<()>
where
A: AutocompleteProvider,
{
let field_index = self.ui_state.current_field;
if !self.data_provider.supports_autocomplete(field_index) {
return Ok(());
}
// Activate autocomplete UI
self.ui_state.activate_autocomplete(field_index);
// Fetch suggestions from user (no conversion needed!)
let query = self.current_text();
self.suggestions = provider.fetch_suggestions(field_index, query).await?;
// Update UI state
self.ui_state.autocomplete.is_loading = false;
if !self.suggestions.is_empty() {
self.ui_state.autocomplete.selected_index = Some(0);
}
Ok(())
}
/// Navigate autocomplete suggestions
pub fn autocomplete_next(&mut self) {
if !self.ui_state.autocomplete.is_active || self.suggestions.is_empty() {
return;
}
let current = self.ui_state.autocomplete.selected_index.unwrap_or(0);
let next = (current + 1) % self.suggestions.len();
self.ui_state.autocomplete.selected_index = Some(next);
}
/// Apply selected autocomplete suggestion
pub fn apply_autocomplete(&mut self) -> Option<String> {
if let Some(selected_index) = self.ui_state.autocomplete.selected_index {
if let Some(suggestion) = self.suggestions.get(selected_index).cloned() {
let field_index = self.ui_state.current_field;
// Apply to user's data
self.data_provider.set_field_value(
field_index,
suggestion.value_to_store.clone()
);
// Update cursor position
self.ui_state.cursor_pos = suggestion.value_to_store.len();
self.ui_state.ideal_cursor_column = self.ui_state.cursor_pos;
// Close autocomplete
self.ui_state.deactivate_autocomplete();
self.suggestions.clear();
// Validate the new content if validation is enabled
#[cfg(feature = "validation")]
{
let _validation_result = self.ui_state.validation.validate_field_content(
field_index,
&suggestion.value_to_store,
);
}
return Some(suggestion.display_text);
}
}
None
}
// ===================================================================
// MOVEMENT METHODS (keeping existing implementations)
// ===================================================================
/// Move to previous field (vim k / up arrow)
pub fn move_up(&mut self) -> Result<()> {
let field_count = self.data_provider.field_count();
if field_count == 0 {
return Ok(());
}
// Check if field switching is allowed (minimum character enforcement)
#[cfg(feature = "validation")]
{
let current_text = self.current_text();
if !self.ui_state.validation.allows_field_switch(self.ui_state.current_field, current_text) {
if let Some(reason) = self.ui_state.validation.field_switch_block_reason(self.ui_state.current_field, current_text) {
tracing::debug!("Field switch blocked: {}", reason);
return Err(anyhow::anyhow!("Cannot switch fields: {}", reason));
}
}
}
// Validate current field before moving
#[cfg(feature = "validation")]
{
let current_text = self.current_text().to_string(); // Convert to String to avoid borrow conflicts
let _validation_result = self.ui_state.validation.validate_field_content(
self.ui_state.current_field,
&current_text,
);
}
let current_field = self.ui_state.current_field;
let new_field = current_field.saturating_sub(1);
self.ui_state.move_to_field(new_field, field_count);
self.clamp_cursor_to_current_field();
Ok(())
}
/// Move to next field (vim j / down arrow)
pub fn move_down(&mut self) -> Result<()> {
let field_count = self.data_provider.field_count();
if field_count == 0 {
return Ok(());
}
// Check if field switching is allowed (minimum character enforcement)
#[cfg(feature = "validation")]
{
let current_text = self.current_text();
if !self.ui_state.validation.allows_field_switch(self.ui_state.current_field, current_text) {
if let Some(reason) = self.ui_state.validation.field_switch_block_reason(self.ui_state.current_field, current_text) {
tracing::debug!("Field switch blocked: {}", reason);
return Err(anyhow::anyhow!("Cannot switch fields: {}", reason));
}
}
}
// Validate current field before moving
#[cfg(feature = "validation")]
{
let current_text = self.current_text().to_string(); // Convert to String to avoid borrow conflicts
let _validation_result = self.ui_state.validation.validate_field_content(
self.ui_state.current_field,
&current_text,
);
}
let current_field = self.ui_state.current_field;
let new_field = (current_field + 1).min(field_count - 1);
self.ui_state.move_to_field(new_field, field_count);
self.clamp_cursor_to_current_field();
Ok(())
}
/// Move to first field (vim gg)
pub fn move_first_line(&mut self) {
let field_count = self.data_provider.field_count();
if field_count == 0 {
return;
}
self.ui_state.move_to_field(0, field_count);
self.clamp_cursor_to_current_field();
}
/// Move to last field (vim G)
pub fn move_last_line(&mut self) {
let field_count = self.data_provider.field_count();
if field_count == 0 {
return;
}
let last_field = field_count - 1;
self.ui_state.move_to_field(last_field, field_count);
self.clamp_cursor_to_current_field();
}
/// Move to previous field (alternative to move_up)
pub fn prev_field(&mut self) -> Result<()> {
self.move_up()
}
/// Move to next field (alternative to move_down)
pub fn next_field(&mut self) -> Result<()> {
self.move_down()
}
/// Move to start of current field (vim 0)
pub fn move_line_start(&mut self) {
use crate::canvas::actions::movement::line::line_start_position;
let new_pos = line_start_position();
self.ui_state.cursor_pos = new_pos;
self.ui_state.ideal_cursor_column = new_pos;
}
/// Move to end of current field (vim $)
pub fn move_line_end(&mut self) {
use crate::canvas::actions::movement::line::line_end_position;
let current_text = self.current_text();
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let new_pos = line_end_position(current_text, is_edit_mode);
self.ui_state.cursor_pos = new_pos;
self.ui_state.ideal_cursor_column = new_pos;
}
/// Move to start of next word (vim w)
pub fn move_word_next(&mut self) {
use crate::canvas::actions::movement::word::find_next_word_start;
let current_text = self.current_text();
if current_text.is_empty() {
return;
}
let new_pos = find_next_word_start(current_text, self.ui_state.cursor_pos);
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
// Clamp to valid bounds for current mode
let final_pos = if is_edit_mode {
new_pos.min(current_text.len())
} else {
new_pos.min(current_text.len().saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
}
/// Move to start of previous word (vim b)
pub fn move_word_prev(&mut self) {
use crate::canvas::actions::movement::word::find_prev_word_start;
let current_text = self.current_text();
if current_text.is_empty() {
return;
}
let new_pos = find_prev_word_start(current_text, self.ui_state.cursor_pos);
self.ui_state.cursor_pos = new_pos;
self.ui_state.ideal_cursor_column = new_pos;
}
/// Move to end of current/next word (vim e)
pub fn move_word_end(&mut self) {
use crate::canvas::actions::movement::word::find_word_end;
let current_text = self.current_text();
if current_text.is_empty() {
return;
}
let current_pos = self.ui_state.cursor_pos;
let new_pos = find_word_end(current_text, current_pos);
// If we didn't move, try next word
let final_pos = if new_pos == current_pos && current_pos + 1 < current_text.len() {
find_word_end(current_text, current_pos + 1)
} else {
new_pos
};
// Clamp for read-only mode
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let clamped_pos = if is_edit_mode {
final_pos.min(current_text.len())
} else {
final_pos.min(current_text.len().saturating_sub(1))
};
self.ui_state.cursor_pos = clamped_pos;
self.ui_state.ideal_cursor_column = clamped_pos;
}
/// Move to end of previous word (vim ge)
pub fn move_word_end_prev(&mut self) {
use crate::canvas::actions::movement::word::find_prev_word_end;
let current_text = self.current_text();
if current_text.is_empty() {
return;
}
let new_pos = find_prev_word_end(current_text, self.ui_state.cursor_pos);
self.ui_state.cursor_pos = new_pos;
self.ui_state.ideal_cursor_column = new_pos;
}
/// Delete character before cursor (vim x in insert mode / backspace)
pub fn delete_backward(&mut self) -> Result<()> {
if self.ui_state.current_mode != AppMode::Edit {
return Ok(()); // Silently ignore in non-edit modes
}
if self.ui_state.cursor_pos == 0 {
return Ok(()); // Nothing to delete
}
let field_index = self.ui_state.current_field;
let mut current_text = self.data_provider.field_value(field_index).to_string();
if self.ui_state.cursor_pos <= current_text.len() {
current_text.remove(self.ui_state.cursor_pos - 1);
self.data_provider.set_field_value(field_index, current_text.clone());
self.ui_state.cursor_pos -= 1;
self.ui_state.ideal_cursor_column = self.ui_state.cursor_pos;
// Validate the new content if validation is enabled
#[cfg(feature = "validation")]
{
let _validation_result = self.ui_state.validation.validate_field_content(
field_index,
&current_text,
);
}
}
Ok(())
}
/// Delete character under cursor (vim x / delete key)
pub fn delete_forward(&mut self) -> Result<()> {
if self.ui_state.current_mode != AppMode::Edit {
return Ok(()); // Silently ignore in non-edit modes
}
let field_index = self.ui_state.current_field;
let mut current_text = self.data_provider.field_value(field_index).to_string();
if self.ui_state.cursor_pos < current_text.len() {
current_text.remove(self.ui_state.cursor_pos);
self.data_provider.set_field_value(field_index, current_text.clone());
// Validate the new content if validation is enabled
#[cfg(feature = "validation")]
{
let _validation_result = self.ui_state.validation.validate_field_content(
field_index,
&current_text,
);
}
}
Ok(())
}
/// Exit edit mode to read-only mode (vim Escape)
pub fn exit_edit_mode(&mut self) -> Result<()> {
// Validate current field content when exiting edit mode
#[cfg(feature = "validation")]
{
let current_text = self.current_text();
if !self.ui_state.validation.allows_field_switch(self.ui_state.current_field, current_text) {
if let Some(reason) = self.ui_state.validation.field_switch_block_reason(self.ui_state.current_field, current_text) {
return Err(anyhow::anyhow!("Cannot exit edit mode: {}", reason));
}
}
}
// Adjust cursor position when transitioning from edit to normal mode
let current_text = self.current_text();
if !current_text.is_empty() {
// In normal mode, cursor must be ON a character, not after the last one
let max_normal_pos = current_text.len().saturating_sub(1);
if self.ui_state.cursor_pos > max_normal_pos {
self.ui_state.cursor_pos = max_normal_pos;
self.ui_state.ideal_cursor_column = self.ui_state.cursor_pos;
}
}
self.set_mode(AppMode::ReadOnly);
// Deactivate autocomplete when exiting edit mode
self.ui_state.deactivate_autocomplete();
Ok(())
}
/// Enter edit mode from read-only mode (vim i/a/o)
pub fn enter_edit_mode(&mut self) {
self.set_mode(AppMode::Edit);
}
// ===================================================================
// HELPER METHODS
// ===================================================================
/// Clamp cursor position to valid bounds for current field and mode
fn clamp_cursor_to_current_field(&mut self) {
let current_text = self.current_text();
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
use crate::canvas::actions::movement::line::safe_cursor_position;
let safe_pos = safe_cursor_position(
current_text,
self.ui_state.ideal_cursor_column,
is_edit_mode
);
self.ui_state.cursor_pos = safe_pos;
}
/// Set the value of the current field
pub fn set_current_field_value(&mut self, value: String) {
let field_index = self.ui_state.current_field;
self.data_provider.set_field_value(field_index, value.clone());
// Reset cursor to start of field
self.ui_state.cursor_pos = 0;
self.ui_state.ideal_cursor_column = 0;
// Validate the new content if validation is enabled
#[cfg(feature = "validation")]
{
let _validation_result = self.ui_state.validation.validate_field_content(
field_index,
&value,
);
}
}
/// Set the value of a specific field by index
pub fn set_field_value(&mut self, field_index: usize, value: String) {
if field_index < self.data_provider.field_count() {
self.data_provider.set_field_value(field_index, value.clone());
// If we're modifying the current field, reset cursor
if field_index == self.ui_state.current_field {
self.ui_state.cursor_pos = 0;
self.ui_state.ideal_cursor_column = 0;
}
// Validate the new content if validation is enabled
#[cfg(feature = "validation")]
{
let _validation_result = self.ui_state.validation.validate_field_content(
field_index,
&value,
);
}
}
}
/// Clear the current field (set to empty string)
pub fn clear_current_field(&mut self) {
self.set_current_field_value(String::new());
}
/// Get mutable access to data provider (for advanced operations)
pub fn data_provider_mut(&mut self) -> &mut D {
&mut self.data_provider
}
/// Set cursor to exact position (for vim-style movements like f, F, t, T)
pub fn set_cursor_position(&mut self, position: usize) {
let current_text = self.current_text();
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
// Clamp to valid bounds for current mode
let max_pos = if is_edit_mode {
current_text.len() // Edit mode: can go past end
} else {
current_text.len().saturating_sub(1).max(0) // Read-only: stay within text
};
let clamped_pos = position.min(max_pos);
// Update cursor position directly
self.ui_state.cursor_pos = clamped_pos;
self.ui_state.ideal_cursor_column = clamped_pos;
}
/// Get cursor position for display (respects mode-specific positioning rules)
pub fn display_cursor_position(&self) -> usize {
let current_text = self.current_text();
match self.ui_state.current_mode {
AppMode::Edit => {
// Edit mode: cursor can be past end of text
self.ui_state.cursor_pos.min(current_text.len())
}
_ => {
// Normal/other modes: cursor must be on a character
if current_text.is_empty() {
0
} else {
self.ui_state.cursor_pos.min(current_text.len().saturating_sub(1))
}
}
}
}
/// Cleanup cursor style (call this when shutting down)
pub fn cleanup_cursor(&self) -> std::io::Result<()> {
#[cfg(feature = "cursor-style")]
{
crate::canvas::CursorManager::reset()
}
#[cfg(not(feature = "cursor-style"))]
{
Ok(())
}
}
// ===================================================================
// HIGHLIGHT MODE
// ===================================================================
/// Enter highlight mode (visual mode)
pub fn enter_highlight_mode(&mut self) {
if self.ui_state.current_mode == AppMode::ReadOnly {
self.ui_state.current_mode = AppMode::Highlight;
self.ui_state.selection = SelectionState::Characterwise {
anchor: (self.ui_state.current_field, self.ui_state.cursor_pos),
};
#[cfg(feature = "cursor-style")]
{
let _ = CursorManager::update_for_mode(AppMode::Highlight);
}
}
}
/// Enter highlight line mode (visual line mode)
pub fn enter_highlight_line_mode(&mut self) {
if self.ui_state.current_mode == AppMode::ReadOnly {
self.ui_state.current_mode = AppMode::Highlight;
self.ui_state.selection = SelectionState::Linewise {
anchor_field: self.ui_state.current_field,
};
#[cfg(feature = "cursor-style")]
{
let _ = CursorManager::update_for_mode(AppMode::Highlight);
}
}
}
/// Exit highlight mode back to read-only
pub fn exit_highlight_mode(&mut self) {
if self.ui_state.current_mode == AppMode::Highlight {
self.ui_state.current_mode = AppMode::ReadOnly;
self.ui_state.selection = SelectionState::None;
#[cfg(feature = "cursor-style")]
{
let _ = CursorManager::update_for_mode(AppMode::ReadOnly);
}
}
}
/// Check if currently in highlight mode
pub fn is_highlight_mode(&self) -> bool {
self.ui_state.current_mode == AppMode::Highlight
}
/// Get current selection state
pub fn selection_state(&self) -> &SelectionState {
&self.ui_state.selection
}
/// Enhanced movement methods that update selection in highlight mode
pub fn move_left_with_selection(&mut self) {
self.move_left();
// Selection anchor stays in place, cursor position updates automatically
}
pub fn move_right_with_selection(&mut self) {
self.move_right();
// Selection anchor stays in place, cursor position updates automatically
}
pub fn move_up_with_selection(&mut self) {
self.move_up();
// Selection anchor stays in place, cursor position updates automatically
}
pub fn move_down_with_selection(&mut self) {
self.move_down();
// Selection anchor stays in place, cursor position updates automatically
}
// Add similar methods for word movement, line movement, etc.
pub fn move_word_next_with_selection(&mut self) {
self.move_word_next();
}
pub fn move_word_prev_with_selection(&mut self) {
self.move_word_prev();
}
pub fn move_line_start_with_selection(&mut self) {
self.move_line_start();
}
pub fn move_line_end_with_selection(&mut self) {
self.move_line_end();
}
}
// Add Drop implementation for automatic cleanup
impl<D: DataProvider> Drop for FormEditor<D> {
fn drop(&mut self) {
// Reset cursor to default when FormEditor is dropped
let _ = self.cleanup_cursor();
}
}

View File

@@ -1,31 +1,52 @@
// src/lib.rs
pub mod canvas;
pub mod editor;
pub mod data_provider;
// Only include autocomplete module if feature is enabled
#[cfg(feature = "autocomplete")]
pub mod autocomplete;
// Re-export the main API for easy access
pub use canvas::actions::{CanvasAction, ActionResult, execute};
pub use canvas::state::{CanvasState, ActionContext};
pub use canvas::modes::{AppMode, ModeManager, HighlightState};
// Only include validation module if feature is enabled
#[cfg(feature = "validation")]
pub mod validation;
#[cfg(feature = "cursor-style")]
pub use canvas::CursorManager;
// ===================================================================
// NEW API: Library-owned state pattern
// ===================================================================
// Main API exports
pub use editor::FormEditor;
pub use data_provider::{DataProvider, AutocompleteProvider, SuggestionItem};
// UI state (read-only access for users)
pub use canvas::state::EditorState;
pub use canvas::modes::AppMode;
// Actions and results (for users who want to handle actions manually)
pub use canvas::actions::{CanvasAction, ActionResult};
// Validation exports (only when validation feature is enabled)
#[cfg(feature = "validation")]
pub use validation::{
ValidationConfig, ValidationResult, ValidationError,
CharacterLimits, ValidationConfigBuilder, ValidationState,
ValidationSummary, PatternFilters, PositionFilter, PositionRange, CharacterFilter,
};
// Theming and GUI
#[cfg(feature = "gui")]
pub use canvas::theme::CanvasTheme;
pub use canvas::theme::{CanvasTheme, DefaultCanvasTheme};
#[cfg(feature = "gui")]
pub use canvas::gui::render_canvas;
// Re-export autocomplete API if feature is enabled
#[cfg(feature = "autocomplete")]
pub use autocomplete::{
AutocompleteCanvasState,
AutocompleteState,
SuggestionItem,
execute_with_autocomplete,
handle_autocomplete_feature_action,
};
#[cfg(feature = "gui")]
pub use canvas::gui::render_canvas_default;
#[cfg(all(feature = "gui", feature = "autocomplete"))]
pub use autocomplete::render_autocomplete_dropdown;
pub use autocomplete::gui::render_autocomplete_dropdown;

View File

@@ -0,0 +1,300 @@
// src/validation/config.rs
//! Validation configuration types and builders
use crate::validation::{CharacterLimits, PatternFilters};
/// Main validation configuration for a field
#[derive(Debug, Clone, Default)]
pub struct ValidationConfig {
/// Character limit configuration
pub character_limits: Option<CharacterLimits>,
/// Pattern filtering configuration
pub pattern_filters: Option<PatternFilters>,
/// Future: Reserved characters
pub reserved_chars: Option<()>, // Placeholder for future implementation
/// Future: Custom formatting
pub custom_formatting: Option<()>, // Placeholder for future implementation
/// Future: External validation
pub external_validation: Option<()>, // Placeholder for future implementation
}
/// Builder for creating validation configurations
#[derive(Debug, Default)]
pub struct ValidationConfigBuilder {
config: ValidationConfig,
}
impl ValidationConfigBuilder {
/// Create a new validation config builder
pub fn new() -> Self {
Self::default()
}
/// Set character limits for the field
pub fn with_character_limits(mut self, limits: CharacterLimits) -> Self {
self.config.character_limits = Some(limits);
self
}
/// Set pattern filters for the field
pub fn with_pattern_filters(mut self, filters: PatternFilters) -> Self {
self.config.pattern_filters = Some(filters);
self
}
/// Set maximum number of characters (convenience method)
pub fn with_max_length(mut self, max_length: usize) -> Self {
self.config.character_limits = Some(CharacterLimits::new(max_length));
self
}
/// Build the final validation configuration
pub fn build(self) -> ValidationConfig {
self.config
}
}
/// Result of a validation operation
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum ValidationResult {
/// Validation passed
Valid,
/// Validation failed with warning (input still accepted)
Warning { message: String },
/// Validation failed with error (input rejected)
Error { message: String },
}
impl ValidationResult {
/// Check if the validation result allows the input
pub fn is_acceptable(&self) -> bool {
matches!(self, ValidationResult::Valid | ValidationResult::Warning { .. })
}
/// Check if the validation result is an error
pub fn is_error(&self) -> bool {
matches!(self, ValidationResult::Error { .. })
}
/// Get the message if there is one
pub fn message(&self) -> Option<&str> {
match self {
ValidationResult::Valid => None,
ValidationResult::Warning { message } => Some(message),
ValidationResult::Error { message } => Some(message),
}
}
/// Create a warning result
pub fn warning(message: impl Into<String>) -> Self {
ValidationResult::Warning { message: message.into() }
}
/// Create an error result
pub fn error(message: impl Into<String>) -> Self {
ValidationResult::Error { message: message.into() }
}
}
impl ValidationConfig {
/// Create a new empty validation configuration
pub fn new() -> Self {
Self::default()
}
/// Create a configuration with just character limits
pub fn with_max_length(max_length: usize) -> Self {
ValidationConfigBuilder::new()
.with_max_length(max_length)
.build()
}
/// Create a configuration with pattern filters
pub fn with_patterns(patterns: PatternFilters) -> Self {
ValidationConfigBuilder::new()
.with_pattern_filters(patterns)
.build()
}
/// Validate a character insertion at a specific position
pub fn validate_char_insertion(
&self,
current_text: &str,
position: usize,
character: char,
) -> ValidationResult {
// Character limits validation
if let Some(ref limits) = self.character_limits {
if let Some(result) = limits.validate_insertion(current_text, position, character) {
if !result.is_acceptable() {
return result;
}
}
}
// Pattern filters validation
if let Some(ref patterns) = self.pattern_filters {
if let Err(message) = patterns.validate_char_at_position(position, character) {
return ValidationResult::error(message);
}
}
// Future: Add other validation types here
ValidationResult::Valid
}
/// Validate the current text content
pub fn validate_content(&self, text: &str) -> ValidationResult {
// Character limits validation
if let Some(ref limits) = self.character_limits {
if let Some(result) = limits.validate_content(text) {
if !result.is_acceptable() {
return result;
}
}
}
// Pattern filters validation
if let Some(ref patterns) = self.pattern_filters {
if let Err(message) = patterns.validate_text(text) {
return ValidationResult::error(message);
}
}
// Future: Add other validation types here
ValidationResult::Valid
}
/// Check if any validation rules are configured
pub fn has_validation(&self) -> bool {
self.character_limits.is_some() || self.pattern_filters.is_some()
// || self.reserved_chars.is_some()
// || self.custom_formatting.is_some()
// || self.external_validation.is_some()
}
pub fn allows_field_switch(&self, text: &str) -> bool {
// Character limits validation
if let Some(ref limits) = self.character_limits {
if !limits.allows_field_switch(text) {
return false;
}
}
// Future: Add other validation types here
true
}
/// Get reason why field switching is blocked (if any)
pub fn field_switch_block_reason(&self, text: &str) -> Option<String> {
// Character limits validation
if let Some(ref limits) = self.character_limits {
if let Some(reason) = limits.field_switch_block_reason(text) {
return Some(reason);
}
}
// Future: Add other validation types here
None
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_validation_config_builder() {
let config = ValidationConfigBuilder::new()
.with_max_length(10)
.build();
assert!(config.character_limits.is_some());
assert_eq!(config.character_limits.unwrap().max_length(), Some(10));
}
#[test]
fn test_validation_result() {
let valid = ValidationResult::Valid;
assert!(valid.is_acceptable());
assert!(!valid.is_error());
assert_eq!(valid.message(), None);
let warning = ValidationResult::warning("Too long");
assert!(warning.is_acceptable());
assert!(!warning.is_error());
assert_eq!(warning.message(), Some("Too long"));
let error = ValidationResult::error("Invalid");
assert!(!error.is_acceptable());
assert!(error.is_error());
assert_eq!(error.message(), Some("Invalid"));
}
#[test]
fn test_config_with_max_length() {
let config = ValidationConfig::with_max_length(5);
assert!(config.has_validation());
// Test valid insertion
let result = config.validate_char_insertion("test", 4, 'x');
assert!(result.is_acceptable());
// Test invalid insertion (would exceed limit)
let result = config.validate_char_insertion("tests", 5, 'x');
assert!(!result.is_acceptable());
}
#[test]
fn test_config_with_patterns() {
use crate::validation::{PatternFilters, PositionFilter, PositionRange, CharacterFilter};
let patterns = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::Range(0, 1),
CharacterFilter::Alphabetic,
));
let config = ValidationConfig::with_patterns(patterns);
assert!(config.has_validation());
// Test valid pattern insertion
let result = config.validate_char_insertion("", 0, 'A');
assert!(result.is_acceptable());
// Test invalid pattern insertion
let result = config.validate_char_insertion("", 0, '1');
assert!(!result.is_acceptable());
}
#[test]
fn test_config_builder_with_patterns() {
use crate::validation::{PatternFilters, PositionFilter, PositionRange, CharacterFilter};
let patterns = PatternFilters::license_plate();
let config = ValidationConfigBuilder::new()
.with_pattern_filters(patterns)
.with_max_length(5)
.build();
assert!(config.has_validation());
assert!(config.character_limits.is_some());
assert!(config.pattern_filters.is_some());
// Test pattern validation
let result = config.validate_content("AB123");
assert!(result.is_acceptable());
let result = config.validate_content("A1123");
assert!(!result.is_acceptable());
}
}

View File

@@ -0,0 +1,424 @@
// src/validation/limits.rs
//! Character limits validation implementation
use crate::validation::ValidationResult;
use serde::{Deserialize, Serialize};
use unicode_width::UnicodeWidthStr;
/// Character limits configuration for a field
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CharacterLimits {
/// Maximum number of characters allowed (None = unlimited)
max_length: Option<usize>,
/// Minimum number of characters required (None = no minimum)
min_length: Option<usize>,
/// Warning threshold (warn when approaching max limit)
warning_threshold: Option<usize>,
/// Count mode: characters vs display width
count_mode: CountMode,
}
/// How to count characters for limit checking
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
pub enum CountMode {
/// Count actual characters (default)
Characters,
/// Count display width (useful for CJK characters)
DisplayWidth,
/// Count bytes (rarely used, but available)
Bytes,
}
impl Default for CountMode {
fn default() -> Self {
CountMode::Characters
}
}
/// Result of a character limit check
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum LimitCheckResult {
/// Within limits
Ok,
/// Approaching limit (warning)
Warning { current: usize, max: usize },
/// At or exceeding limit (error)
Exceeded { current: usize, max: usize },
/// Below minimum length
TooShort { current: usize, min: usize },
}
impl CharacterLimits {
/// Create new character limits with just max length
pub fn new(max_length: usize) -> Self {
Self {
max_length: Some(max_length),
min_length: None,
warning_threshold: None,
count_mode: CountMode::default(),
}
}
/// Create new character limits with min and max
pub fn new_range(min_length: usize, max_length: usize) -> Self {
Self {
max_length: Some(max_length),
min_length: Some(min_length),
warning_threshold: None,
count_mode: CountMode::default(),
}
}
/// Set warning threshold (when to show warning before hitting limit)
pub fn with_warning_threshold(mut self, threshold: usize) -> Self {
self.warning_threshold = Some(threshold);
self
}
/// Set count mode (characters vs display width vs bytes)
pub fn with_count_mode(mut self, mode: CountMode) -> Self {
self.count_mode = mode;
self
}
/// Get maximum length
pub fn max_length(&self) -> Option<usize> {
self.max_length
}
/// Get minimum length
pub fn min_length(&self) -> Option<usize> {
self.min_length
}
/// Get warning threshold
pub fn warning_threshold(&self) -> Option<usize> {
self.warning_threshold
}
/// Get count mode
pub fn count_mode(&self) -> CountMode {
self.count_mode
}
/// Count characters/width/bytes according to the configured mode
fn count(&self, text: &str) -> usize {
match self.count_mode {
CountMode::Characters => text.chars().count(),
CountMode::DisplayWidth => text.width(),
CountMode::Bytes => text.len(),
}
}
/// Check if inserting a character would exceed limits
pub fn validate_insertion(
&self,
current_text: &str,
_position: usize,
character: char,
) -> Option<ValidationResult> {
let current_count = self.count(current_text);
let char_count = match self.count_mode {
CountMode::Characters => 1,
CountMode::DisplayWidth => {
let char_str = character.to_string();
char_str.width()
},
CountMode::Bytes => character.len_utf8(),
};
let new_count = current_count + char_count;
// Check max length
if let Some(max) = self.max_length {
if new_count > max {
return Some(ValidationResult::error(format!(
"Character limit exceeded: {}/{}",
new_count,
max
)));
}
// Check warning threshold
if let Some(warning_threshold) = self.warning_threshold {
if new_count >= warning_threshold && current_count < warning_threshold {
return Some(ValidationResult::warning(format!(
"Approaching character limit: {}/{}",
new_count,
max
)));
}
}
}
None // No validation issues
}
/// Validate the current content
pub fn validate_content(&self, text: &str) -> Option<ValidationResult> {
let count = self.count(text);
// Check minimum length
if let Some(min) = self.min_length {
if count < min {
return Some(ValidationResult::warning(format!(
"Minimum length not met: {}/{}",
count,
min
)));
}
}
// Check maximum length
if let Some(max) = self.max_length {
if count > max {
return Some(ValidationResult::error(format!(
"Character limit exceeded: {}/{}",
count,
max
)));
}
// Check warning threshold
if let Some(warning_threshold) = self.warning_threshold {
if count >= warning_threshold {
return Some(ValidationResult::warning(format!(
"Approaching character limit: {}/{}",
count,
max
)));
}
}
}
None // No validation issues
}
/// Get the current status of the text against limits
pub fn check_limits(&self, text: &str) -> LimitCheckResult {
let count = self.count(text);
// Check max length first
if let Some(max) = self.max_length {
if count > max {
return LimitCheckResult::Exceeded { current: count, max };
}
// Check warning threshold
if let Some(warning_threshold) = self.warning_threshold {
if count >= warning_threshold {
return LimitCheckResult::Warning { current: count, max };
}
}
}
// Check min length
if let Some(min) = self.min_length {
if count < min {
return LimitCheckResult::TooShort { current: count, min };
}
}
LimitCheckResult::Ok
}
/// Get a human-readable status string
pub fn status_text(&self, text: &str) -> Option<String> {
match self.check_limits(text) {
LimitCheckResult::Ok => {
// Show current/max if we have a max limit
if let Some(max) = self.max_length {
Some(format!("{}/{}", self.count(text), max))
} else {
None
}
},
LimitCheckResult::Warning { current, max } => {
Some(format!("{}/{} (approaching limit)", current, max))
},
LimitCheckResult::Exceeded { current, max } => {
Some(format!("{}/{} (exceeded)", current, max))
},
LimitCheckResult::TooShort { current, min } => {
Some(format!("{}/{} minimum", current, min))
},
}
}
pub fn allows_field_switch(&self, text: &str) -> bool {
if let Some(min) = self.min_length {
let count = self.count(text);
// Allow switching if field is empty OR meets minimum requirement
count == 0 || count >= min
} else {
true // No minimum requirement, always allow switching
}
}
/// Get reason why field switching is not allowed (if any)
pub fn field_switch_block_reason(&self, text: &str) -> Option<String> {
if let Some(min) = self.min_length {
let count = self.count(text);
if count > 0 && count < min {
return Some(format!(
"Field must be empty or have at least {} characters (currently: {})",
min, count
));
}
}
None
}
}
impl Default for CharacterLimits {
fn default() -> Self {
Self {
max_length: Some(30), // Default 30 character limit as specified
min_length: None,
warning_threshold: None,
count_mode: CountMode::default(),
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_character_limits_creation() {
let limits = CharacterLimits::new(10);
assert_eq!(limits.max_length(), Some(10));
assert_eq!(limits.min_length(), None);
let range_limits = CharacterLimits::new_range(5, 15);
assert_eq!(range_limits.min_length(), Some(5));
assert_eq!(range_limits.max_length(), Some(15));
}
#[test]
fn test_default_limits() {
let limits = CharacterLimits::default();
assert_eq!(limits.max_length(), Some(30));
}
#[test]
fn test_character_counting() {
let limits = CharacterLimits::new(5);
// Test character mode (default)
assert_eq!(limits.count("hello"), 5);
assert_eq!(limits.count("héllo"), 5); // Accented character counts as 1
// Test display width mode
let limits = limits.with_count_mode(CountMode::DisplayWidth);
assert_eq!(limits.count("hello"), 5);
// Test bytes mode
let limits = limits.with_count_mode(CountMode::Bytes);
assert_eq!(limits.count("hello"), 5);
assert_eq!(limits.count("héllo"), 6); // é takes 2 bytes in UTF-8
}
#[test]
fn test_insertion_validation() {
let limits = CharacterLimits::new(5);
// Valid insertion
let result = limits.validate_insertion("test", 4, 'x');
assert!(result.is_none()); // No validation issues
// Invalid insertion (would exceed limit)
let result = limits.validate_insertion("tests", 5, 'x');
assert!(result.is_some());
assert!(!result.unwrap().is_acceptable());
}
#[test]
fn test_content_validation() {
let limits = CharacterLimits::new_range(3, 10);
// Too short
let result = limits.validate_content("hi");
assert!(result.is_some());
assert!(result.unwrap().is_acceptable()); // Warning, not error
// Just right
let result = limits.validate_content("hello");
assert!(result.is_none());
// Too long
let result = limits.validate_content("hello world!");
assert!(result.is_some());
assert!(!result.unwrap().is_acceptable()); // Error
}
#[test]
fn test_warning_threshold() {
let limits = CharacterLimits::new(10).with_warning_threshold(8);
// Below warning threshold
let result = limits.validate_insertion("1234567", 7, 'x');
assert!(result.is_none());
// At warning threshold
let result = limits.validate_insertion("1234567", 7, 'x');
assert!(result.is_none()); // This brings us to 8 chars
let result = limits.validate_insertion("12345678", 8, 'x');
assert!(result.is_some());
assert!(result.unwrap().is_acceptable()); // Warning, not error
}
#[test]
fn test_status_text() {
let limits = CharacterLimits::new(10);
assert_eq!(limits.status_text("hello"), Some("5/10".to_string()));
let limits = limits.with_warning_threshold(8);
assert_eq!(limits.status_text("12345678"), Some("8/10 (approaching limit)".to_string()));
assert_eq!(limits.status_text("1234567890x"), Some("11/10 (exceeded)".to_string()));
}
#[test]
fn test_field_switch_blocking() {
let limits = CharacterLimits::new_range(3, 10);
// Empty field: should allow switching
assert!(limits.allows_field_switch(""));
assert!(limits.field_switch_block_reason("").is_none());
// Field with content below minimum: should block switching
assert!(!limits.allows_field_switch("hi"));
assert!(limits.field_switch_block_reason("hi").is_some());
assert!(limits.field_switch_block_reason("hi").unwrap().contains("at least 3 characters"));
// Field meeting minimum: should allow switching
assert!(limits.allows_field_switch("hello"));
assert!(limits.field_switch_block_reason("hello").is_none());
// Field exceeding maximum: should still allow switching (validation shows error but doesn't block)
assert!(limits.allows_field_switch("this is way too long"));
assert!(limits.field_switch_block_reason("this is way too long").is_none());
}
#[test]
fn test_field_switch_no_minimum() {
let limits = CharacterLimits::new(10); // Only max, no minimum
// Should always allow switching when there's no minimum
assert!(limits.allows_field_switch(""));
assert!(limits.allows_field_switch("a"));
assert!(limits.allows_field_switch("hello"));
assert!(limits.field_switch_block_reason("").is_none());
assert!(limits.field_switch_block_reason("a").is_none());
}
}

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// src/validation/mod.rs
//! Validation module for canvas form fields
pub mod config;
pub mod limits;
pub mod state;
pub mod patterns;
// Re-export main types
pub use config::{ValidationConfig, ValidationResult, ValidationConfigBuilder};
pub use limits::{CharacterLimits, LimitCheckResult};
pub use state::{ValidationState, ValidationSummary};
pub use patterns::{PatternFilters, PositionFilter, PositionRange, CharacterFilter};
/// Validation error types
#[derive(Debug, Clone, thiserror::Error)]
pub enum ValidationError {
#[error("Character limit exceeded: {current}/{max}")]
CharacterLimitExceeded { current: usize, max: usize },
#[error("Invalid character '{char}' at position {position}")]
InvalidCharacter { char: char, position: usize },
#[error("Pattern validation failed: {message}")]
PatternValidationFailed { message: String },
#[error("Validation configuration error: {message}")]
ConfigurationError { message: String },
}
/// Result type for validation operations
pub type Result<T> = std::result::Result<T, ValidationError>;

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// src/validation/patterns.rs
//! Position-based pattern filtering for validation
use serde::{Deserialize, Serialize};
use std::sync::Arc;
/// A filter that applies to specific character positions in a field
#[derive(Debug, Clone)]
pub struct PositionFilter {
/// Which positions this filter applies to
pub positions: PositionRange,
/// What type of character filter to apply
pub filter: CharacterFilter,
}
/// Defines which character positions a filter applies to
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum PositionRange {
/// Single position (e.g., position 3 only)
Single(usize),
/// Range of positions (e.g., positions 0-2, inclusive)
Range(usize, usize),
/// From position onwards (e.g., position 4 and beyond)
From(usize),
/// Multiple specific positions (e.g., positions 0, 2, 5)
Multiple(Vec<usize>),
}
/// Types of character filters that can be applied
pub enum CharacterFilter {
/// Allow only alphabetic characters (a-z, A-Z)
Alphabetic,
/// Allow only numeric characters (0-9)
Numeric,
/// Allow alphanumeric characters (a-z, A-Z, 0-9)
Alphanumeric,
/// Allow only exact character match
Exact(char),
/// Allow any character from the provided set
OneOf(Vec<char>),
/// Custom user-defined filter function
Custom(Arc<dyn Fn(char) -> bool + Send + Sync>),
}
// Manual implementations for Debug and Clone
impl std::fmt::Debug for CharacterFilter {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
CharacterFilter::Alphabetic => write!(f, "Alphabetic"),
CharacterFilter::Numeric => write!(f, "Numeric"),
CharacterFilter::Alphanumeric => write!(f, "Alphanumeric"),
CharacterFilter::Exact(ch) => write!(f, "Exact('{}')", ch),
CharacterFilter::OneOf(chars) => write!(f, "OneOf({:?})", chars),
CharacterFilter::Custom(_) => write!(f, "Custom(<function>)"),
}
}
}
impl Clone for CharacterFilter {
fn clone(&self) -> Self {
match self {
CharacterFilter::Alphabetic => CharacterFilter::Alphabetic,
CharacterFilter::Numeric => CharacterFilter::Numeric,
CharacterFilter::Alphanumeric => CharacterFilter::Alphanumeric,
CharacterFilter::Exact(ch) => CharacterFilter::Exact(*ch),
CharacterFilter::OneOf(chars) => CharacterFilter::OneOf(chars.clone()),
CharacterFilter::Custom(func) => CharacterFilter::Custom(Arc::clone(func)),
}
}
}
impl PositionRange {
/// Check if a position is included in this range
pub fn contains(&self, position: usize) -> bool {
match self {
PositionRange::Single(pos) => position == *pos,
PositionRange::Range(start, end) => position >= *start && position <= *end,
PositionRange::From(start) => position >= *start,
PositionRange::Multiple(positions) => positions.contains(&position),
}
}
/// Get all positions up to a given length that this range covers
pub fn positions_up_to(&self, max_length: usize) -> Vec<usize> {
match self {
PositionRange::Single(pos) => {
if *pos < max_length { vec![*pos] } else { vec![] }
},
PositionRange::Range(start, end) => {
let actual_end = (*end).min(max_length.saturating_sub(1));
if *start <= actual_end {
(*start..=actual_end).collect()
} else {
vec![]
}
},
PositionRange::From(start) => {
if *start < max_length {
(*start..max_length).collect()
} else {
vec![]
}
},
PositionRange::Multiple(positions) => {
positions.iter()
.filter(|&&pos| pos < max_length)
.copied()
.collect()
},
}
}
}
impl CharacterFilter {
/// Test if a character passes this filter
pub fn accepts(&self, ch: char) -> bool {
match self {
CharacterFilter::Alphabetic => ch.is_alphabetic(),
CharacterFilter::Numeric => ch.is_numeric(),
CharacterFilter::Alphanumeric => ch.is_alphanumeric(),
CharacterFilter::Exact(expected) => ch == *expected,
CharacterFilter::OneOf(chars) => chars.contains(&ch),
CharacterFilter::Custom(func) => func(ch),
}
}
/// Get a human-readable description of this filter
pub fn description(&self) -> String {
match self {
CharacterFilter::Alphabetic => "alphabetic characters (a-z, A-Z)".to_string(),
CharacterFilter::Numeric => "numeric characters (0-9)".to_string(),
CharacterFilter::Alphanumeric => "alphanumeric characters (a-z, A-Z, 0-9)".to_string(),
CharacterFilter::Exact(ch) => format!("exactly '{}'", ch),
CharacterFilter::OneOf(chars) => {
let char_list: String = chars.iter().collect();
format!("one of: {}", char_list)
},
CharacterFilter::Custom(_) => "custom filter".to_string(),
}
}
}
impl PositionFilter {
/// Create a new position filter
pub fn new(positions: PositionRange, filter: CharacterFilter) -> Self {
Self { positions, filter }
}
/// Validate a character at a specific position
pub fn validate_position(&self, position: usize, character: char) -> bool {
if self.positions.contains(position) {
self.filter.accepts(character)
} else {
true // Position not covered by this filter, allow any character
}
}
/// Get error message for invalid character at position
pub fn error_message(&self, position: usize, character: char) -> Option<String> {
if self.positions.contains(position) && !self.filter.accepts(character) {
Some(format!(
"Position {} requires {} but got '{}'",
position,
self.filter.description(),
character
))
} else {
None
}
}
}
/// A collection of position filters for a field
#[derive(Debug, Clone, Default)]
pub struct PatternFilters {
filters: Vec<PositionFilter>,
}
impl PatternFilters {
/// Create empty pattern filters
pub fn new() -> Self {
Self::default()
}
/// Add a position filter
pub fn add_filter(mut self, filter: PositionFilter) -> Self {
self.filters.push(filter);
self
}
/// Add multiple filters
pub fn add_filters(mut self, filters: Vec<PositionFilter>) -> Self {
self.filters.extend(filters);
self
}
/// Validate a character at a specific position against all applicable filters
pub fn validate_char_at_position(&self, position: usize, character: char) -> Result<(), String> {
for filter in &self.filters {
if let Some(error) = filter.error_message(position, character) {
return Err(error);
}
}
Ok(())
}
/// Validate entire text against all filters
pub fn validate_text(&self, text: &str) -> Result<(), String> {
for (position, character) in text.char_indices() {
if let Err(error) = self.validate_char_at_position(position, character) {
return Err(error);
}
}
Ok(())
}
/// Check if any filters are configured
pub fn has_filters(&self) -> bool {
!self.filters.is_empty()
}
/// Get all configured filters
pub fn filters(&self) -> &[PositionFilter] {
&self.filters
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_position_range_contains() {
assert!(PositionRange::Single(3).contains(3));
assert!(!PositionRange::Single(3).contains(2));
assert!(PositionRange::Range(1, 4).contains(3));
assert!(!PositionRange::Range(1, 4).contains(5));
assert!(PositionRange::From(2).contains(5));
assert!(!PositionRange::From(2).contains(1));
assert!(PositionRange::Multiple(vec![0, 2, 5]).contains(2));
assert!(!PositionRange::Multiple(vec![0, 2, 5]).contains(3));
}
#[test]
fn test_position_range_positions_up_to() {
assert_eq!(PositionRange::Single(3).positions_up_to(5), vec![3]);
assert_eq!(PositionRange::Single(5).positions_up_to(3), vec![]);
assert_eq!(PositionRange::Range(1, 3).positions_up_to(5), vec![1, 2, 3]);
assert_eq!(PositionRange::Range(1, 5).positions_up_to(3), vec![1, 2]);
assert_eq!(PositionRange::From(2).positions_up_to(5), vec![2, 3, 4]);
assert_eq!(PositionRange::Multiple(vec![0, 2, 5]).positions_up_to(4), vec![0, 2]);
}
#[test]
fn test_character_filter_accepts() {
assert!(CharacterFilter::Alphabetic.accepts('a'));
assert!(CharacterFilter::Alphabetic.accepts('Z'));
assert!(!CharacterFilter::Alphabetic.accepts('1'));
assert!(CharacterFilter::Numeric.accepts('5'));
assert!(!CharacterFilter::Numeric.accepts('a'));
assert!(CharacterFilter::Alphanumeric.accepts('a'));
assert!(CharacterFilter::Alphanumeric.accepts('5'));
assert!(!CharacterFilter::Alphanumeric.accepts('-'));
assert!(CharacterFilter::Exact('x').accepts('x'));
assert!(!CharacterFilter::Exact('x').accepts('y'));
assert!(CharacterFilter::OneOf(vec!['a', 'b', 'c']).accepts('b'));
assert!(!CharacterFilter::OneOf(vec!['a', 'b', 'c']).accepts('d'));
}
#[test]
fn test_position_filter_validation() {
let filter = PositionFilter::new(
PositionRange::Range(0, 1),
CharacterFilter::Alphabetic,
);
assert!(filter.validate_position(0, 'A'));
assert!(filter.validate_position(1, 'b'));
assert!(!filter.validate_position(0, '1'));
assert!(filter.validate_position(2, '1')); // Position 2 not covered, allow anything
}
#[test]
fn test_pattern_filters_validation() {
let patterns = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::Range(0, 1),
CharacterFilter::Alphabetic,
))
.add_filter(PositionFilter::new(
PositionRange::Range(2, 4),
CharacterFilter::Numeric,
));
// Valid pattern: AB123
assert!(patterns.validate_text("AB123").is_ok());
// Invalid: number in alphabetic position
assert!(patterns.validate_text("A1123").is_err());
// Invalid: letter in numeric position
assert!(patterns.validate_text("AB1A3").is_err());
}
#[test]
fn test_custom_filter() {
let pattern = PatternFilters::new()
.add_filter(PositionFilter::new(
PositionRange::From(0),
CharacterFilter::Custom(Arc::new(|c| c.is_lowercase())),
));
assert!(pattern.validate_text("hello").is_ok());
assert!(pattern.validate_text("Hello").is_err()); // Uppercase not allowed
}
}

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// src/validation/state.rs
//! Validation state management
use crate::validation::{ValidationConfig, ValidationResult};
use std::collections::HashMap;
/// Validation state for all fields in a form
#[derive(Debug, Clone, Default)]
pub struct ValidationState {
/// Validation configurations per field index
field_configs: HashMap<usize, ValidationConfig>,
/// Current validation results per field index
field_results: HashMap<usize, ValidationResult>,
/// Track which fields have been validated
validated_fields: std::collections::HashSet<usize>,
/// Global validation enabled/disabled
enabled: bool,
}
impl ValidationState {
/// Create a new validation state
pub fn new() -> Self {
Self {
field_configs: HashMap::new(),
field_results: HashMap::new(),
validated_fields: std::collections::HashSet::new(),
enabled: true,
}
}
/// Enable or disable validation globally
pub fn set_enabled(&mut self, enabled: bool) {
self.enabled = enabled;
if !enabled {
// Clear all validation results when disabled
self.field_results.clear();
self.validated_fields.clear();
}
}
/// Check if validation is enabled
pub fn is_enabled(&self) -> bool {
self.enabled
}
/// Set validation configuration for a field
pub fn set_field_config(&mut self, field_index: usize, config: ValidationConfig) {
if config.has_validation() {
self.field_configs.insert(field_index, config);
} else {
self.field_configs.remove(&field_index);
self.field_results.remove(&field_index);
self.validated_fields.remove(&field_index);
}
}
/// Get validation configuration for a field
pub fn get_field_config(&self, field_index: usize) -> Option<&ValidationConfig> {
self.field_configs.get(&field_index)
}
/// Remove validation configuration for a field
pub fn remove_field_config(&mut self, field_index: usize) {
self.field_configs.remove(&field_index);
self.field_results.remove(&field_index);
self.validated_fields.remove(&field_index);
}
/// Validate character insertion for a field
pub fn validate_char_insertion(
&mut self,
field_index: usize,
current_text: &str,
position: usize,
character: char,
) -> ValidationResult {
if !self.enabled {
return ValidationResult::Valid;
}
if let Some(config) = self.field_configs.get(&field_index) {
let result = config.validate_char_insertion(current_text, position, character);
// Store the validation result
self.field_results.insert(field_index, result.clone());
self.validated_fields.insert(field_index);
result
} else {
ValidationResult::Valid
}
}
/// Validate field content
pub fn validate_field_content(
&mut self,
field_index: usize,
text: &str,
) -> ValidationResult {
if !self.enabled {
return ValidationResult::Valid;
}
if let Some(config) = self.field_configs.get(&field_index) {
let result = config.validate_content(text);
// Store the validation result
self.field_results.insert(field_index, result.clone());
self.validated_fields.insert(field_index);
result
} else {
ValidationResult::Valid
}
}
/// Get current validation result for a field
pub fn get_field_result(&self, field_index: usize) -> Option<&ValidationResult> {
self.field_results.get(&field_index)
}
/// Check if a field has been validated
pub fn is_field_validated(&self, field_index: usize) -> bool {
self.validated_fields.contains(&field_index)
}
/// Clear validation result for a field
pub fn clear_field_result(&mut self, field_index: usize) {
self.field_results.remove(&field_index);
self.validated_fields.remove(&field_index);
}
/// Clear all validation results
pub fn clear_all_results(&mut self) {
self.field_results.clear();
self.validated_fields.clear();
}
/// Get all field indices that have validation configured
pub fn validated_field_indices(&self) -> impl Iterator<Item = usize> + '_ {
self.field_configs.keys().copied()
}
/// Get all field indices with validation errors
pub fn fields_with_errors(&self) -> impl Iterator<Item = usize> + '_ {
self.field_results
.iter()
.filter(|(_, result)| result.is_error())
.map(|(index, _)| *index)
}
/// Get all field indices with validation warnings
pub fn fields_with_warnings(&self) -> impl Iterator<Item = usize> + '_ {
self.field_results
.iter()
.filter(|(_, result)| matches!(result, ValidationResult::Warning { .. }))
.map(|(index, _)| *index)
}
/// Check if any field has validation errors
pub fn has_errors(&self) -> bool {
self.field_results.values().any(|result| result.is_error())
}
/// Check if any field has validation warnings
pub fn has_warnings(&self) -> bool {
self.field_results.values().any(|result| matches!(result, ValidationResult::Warning { .. }))
}
/// Get total count of fields with validation configured
pub fn validated_field_count(&self) -> usize {
self.field_configs.len()
}
/// Check if field switching is allowed for a specific field
pub fn allows_field_switch(&self, field_index: usize, text: &str) -> bool {
if !self.enabled {
return true;
}
if let Some(config) = self.field_configs.get(&field_index) {
config.allows_field_switch(text)
} else {
true // No validation configured, allow switching
}
}
/// Get reason why field switching is blocked (if any)
pub fn field_switch_block_reason(&self, field_index: usize, text: &str) -> Option<String> {
if !self.enabled {
return None;
}
if let Some(config) = self.field_configs.get(&field_index) {
config.field_switch_block_reason(text)
} else {
None // No validation configured
}
}
pub fn summary(&self) -> ValidationSummary {
let total_validated = self.validated_fields.len();
let errors = self.fields_with_errors().count();
let warnings = self.fields_with_warnings().count();
let valid = total_validated - errors - warnings;
ValidationSummary {
total_fields: self.field_configs.len(),
validated_fields: total_validated,
valid_fields: valid,
warning_fields: warnings,
error_fields: errors,
}
}
}
/// Summary of validation state across all fields
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ValidationSummary {
/// Total number of fields with validation configured
pub total_fields: usize,
/// Number of fields that have been validated
pub validated_fields: usize,
/// Number of fields with valid validation results
pub valid_fields: usize,
/// Number of fields with warnings
pub warning_fields: usize,
/// Number of fields with errors
pub error_fields: usize,
}
impl ValidationSummary {
/// Check if all configured fields are valid
pub fn is_all_valid(&self) -> bool {
self.error_fields == 0 && self.validated_fields == self.total_fields
}
/// Check if there are any errors
pub fn has_errors(&self) -> bool {
self.error_fields > 0
}
/// Check if there are any warnings
pub fn has_warnings(&self) -> bool {
self.warning_fields > 0
}
/// Get completion percentage (validated fields / total fields)
pub fn completion_percentage(&self) -> f32 {
if self.total_fields == 0 {
1.0
} else {
self.validated_fields as f32 / self.total_fields as f32
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::validation::{CharacterLimits, ValidationConfigBuilder};
#[test]
fn test_validation_state_creation() {
let state = ValidationState::new();
assert!(state.is_enabled());
assert_eq!(state.validated_field_count(), 0);
}
#[test]
fn test_enable_disable() {
let mut state = ValidationState::new();
// Add some validation config
let config = ValidationConfigBuilder::new()
.with_max_length(10)
.build();
state.set_field_config(0, config);
// Validate something
let result = state.validate_field_content(0, "test");
assert!(result.is_acceptable());
assert!(state.is_field_validated(0));
// Disable validation
state.set_enabled(false);
assert!(!state.is_enabled());
assert!(!state.is_field_validated(0)); // Should be cleared
// Validation should now return valid regardless
let result = state.validate_field_content(0, "this is way too long for the limit");
assert!(result.is_acceptable());
}
#[test]
fn test_field_config_management() {
let mut state = ValidationState::new();
let config = ValidationConfigBuilder::new()
.with_max_length(5)
.build();
// Set config
state.set_field_config(0, config);
assert_eq!(state.validated_field_count(), 1);
assert!(state.get_field_config(0).is_some());
// Remove config
state.remove_field_config(0);
assert_eq!(state.validated_field_count(), 0);
assert!(state.get_field_config(0).is_none());
}
#[test]
fn test_character_insertion_validation() {
let mut state = ValidationState::new();
let config = ValidationConfigBuilder::new()
.with_max_length(5)
.build();
state.set_field_config(0, config);
// Valid insertion
let result = state.validate_char_insertion(0, "test", 4, 'x');
assert!(result.is_acceptable());
// Invalid insertion
let result = state.validate_char_insertion(0, "tests", 5, 'x');
assert!(!result.is_acceptable());
// Check that result was stored
assert!(state.is_field_validated(0));
let stored_result = state.get_field_result(0);
assert!(stored_result.is_some());
assert!(!stored_result.unwrap().is_acceptable());
}
#[test]
fn test_validation_summary() {
let mut state = ValidationState::new();
// Configure two fields
let config1 = ValidationConfigBuilder::new().with_max_length(5).build();
let config2 = ValidationConfigBuilder::new().with_max_length(10).build();
state.set_field_config(0, config1);
state.set_field_config(1, config2);
// Validate field 0 (valid)
state.validate_field_content(0, "test");
// Validate field 1 (error)
state.validate_field_content(1, "this is too long");
let summary = state.summary();
assert_eq!(summary.total_fields, 2);
assert_eq!(summary.validated_fields, 2);
assert_eq!(summary.valid_fields, 1);
assert_eq!(summary.error_fields, 1);
assert_eq!(summary.warning_fields, 0);
assert!(!summary.is_all_valid());
assert!(summary.has_errors());
assert!(!summary.has_warnings());
assert_eq!(summary.completion_percentage(), 1.0);
}
#[test]
fn test_error_and_warning_tracking() {
let mut state = ValidationState::new();
let config = ValidationConfigBuilder::new()
.with_character_limits(
CharacterLimits::new_range(3, 10).with_warning_threshold(8)
)
.build();
state.set_field_config(0, config);
// Too short (warning)
state.validate_field_content(0, "hi");
assert!(state.has_warnings());
assert!(!state.has_errors());
// Just right
state.validate_field_content(0, "hello");
assert!(!state.has_warnings());
assert!(!state.has_errors());
// Too long (error)
state.validate_field_content(0, "hello world!");
assert!(!state.has_warnings());
assert!(state.has_errors());
}
}

View File

@@ -15,6 +15,7 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
"proto/tables_data.proto",
"proto/table_script.proto",
"proto/search.proto",
"proto/search2.proto",
],
&["proto"],
)?;

View File

@@ -0,0 +1,46 @@
// In common/proto/search2.proto
syntax = "proto3";
package komp_ac.search2;
service Search2 {
rpc SearchTable(Search2Request) returns (Search2Response);
}
message Search2Request {
string profile_name = 1;
string table_name = 2;
repeated ColumnFilter column_filters = 3;
optional string text_query = 4; // Optional fallback text search
optional int32 limit = 5;
optional string order_by = 6;
optional bool order_desc = 7;
}
message ColumnFilter {
string column_name = 1;
FilterType filter_type = 2;
string value = 3;
optional string value2 = 4; // For range queries
}
enum FilterType {
EQUALS = 0;
CONTAINS = 1;
STARTS_WITH = 2;
ENDS_WITH = 3;
RANGE = 4;
GREATER_THAN = 5;
LESS_THAN = 6;
IS_NULL = 7;
IS_NOT_NULL = 8;
}
message Search2Response {
message Hit {
int64 id = 1;
string content_json = 2; // No score - this is SQL-based
optional string match_info = 3; // Info about which columns matched
}
repeated Hit hits = 1;
int32 total_count = 2; // Total matching records (for pagination)
}

View File

@@ -31,6 +31,9 @@ pub mod proto {
pub mod search {
include!("proto/komp_ac.search.rs");
}
pub mod search2 {
include!("proto/komp_ac.search2.rs");
}
pub const FILE_DESCRIPTOR_SET: &[u8] =
include_bytes!("proto/descriptor.bin");
}

Binary file not shown.

View File

@@ -0,0 +1,394 @@
// This file is @generated by prost-build.
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct Search2Request {
#[prost(string, tag = "1")]
pub profile_name: ::prost::alloc::string::String,
#[prost(string, tag = "2")]
pub table_name: ::prost::alloc::string::String,
#[prost(message, repeated, tag = "3")]
pub column_filters: ::prost::alloc::vec::Vec<ColumnFilter>,
/// Optional fallback text search
#[prost(string, optional, tag = "4")]
pub text_query: ::core::option::Option<::prost::alloc::string::String>,
#[prost(int32, optional, tag = "5")]
pub limit: ::core::option::Option<i32>,
#[prost(string, optional, tag = "6")]
pub order_by: ::core::option::Option<::prost::alloc::string::String>,
#[prost(bool, optional, tag = "7")]
pub order_desc: ::core::option::Option<bool>,
}
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ColumnFilter {
#[prost(string, tag = "1")]
pub column_name: ::prost::alloc::string::String,
#[prost(enumeration = "FilterType", tag = "2")]
pub filter_type: i32,
#[prost(string, tag = "3")]
pub value: ::prost::alloc::string::String,
/// For range queries
#[prost(string, optional, tag = "4")]
pub value2: ::core::option::Option<::prost::alloc::string::String>,
}
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct Search2Response {
#[prost(message, repeated, tag = "1")]
pub hits: ::prost::alloc::vec::Vec<search2_response::Hit>,
/// Total matching records (for pagination)
#[prost(int32, tag = "2")]
pub total_count: i32,
}
/// Nested message and enum types in `Search2Response`.
pub mod search2_response {
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct Hit {
#[prost(int64, tag = "1")]
pub id: i64,
/// No score - this is SQL-based
#[prost(string, tag = "2")]
pub content_json: ::prost::alloc::string::String,
/// Info about which columns matched
#[prost(string, optional, tag = "3")]
pub match_info: ::core::option::Option<::prost::alloc::string::String>,
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum FilterType {
Equals = 0,
Contains = 1,
StartsWith = 2,
EndsWith = 3,
Range = 4,
GreaterThan = 5,
LessThan = 6,
IsNull = 7,
IsNotNull = 8,
}
impl FilterType {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::Equals => "EQUALS",
Self::Contains => "CONTAINS",
Self::StartsWith => "STARTS_WITH",
Self::EndsWith => "ENDS_WITH",
Self::Range => "RANGE",
Self::GreaterThan => "GREATER_THAN",
Self::LessThan => "LESS_THAN",
Self::IsNull => "IS_NULL",
Self::IsNotNull => "IS_NOT_NULL",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"EQUALS" => Some(Self::Equals),
"CONTAINS" => Some(Self::Contains),
"STARTS_WITH" => Some(Self::StartsWith),
"ENDS_WITH" => Some(Self::EndsWith),
"RANGE" => Some(Self::Range),
"GREATER_THAN" => Some(Self::GreaterThan),
"LESS_THAN" => Some(Self::LessThan),
"IS_NULL" => Some(Self::IsNull),
"IS_NOT_NULL" => Some(Self::IsNotNull),
_ => None,
}
}
}
/// Generated client implementations.
pub mod search2_client {
#![allow(
unused_variables,
dead_code,
missing_docs,
clippy::wildcard_imports,
clippy::let_unit_value,
)]
use tonic::codegen::*;
use tonic::codegen::http::Uri;
#[derive(Debug, Clone)]
pub struct Search2Client<T> {
inner: tonic::client::Grpc<T>,
}
impl Search2Client<tonic::transport::Channel> {
/// Attempt to create a new client by connecting to a given endpoint.
pub async fn connect<D>(dst: D) -> Result<Self, tonic::transport::Error>
where
D: TryInto<tonic::transport::Endpoint>,
D::Error: Into<StdError>,
{
let conn = tonic::transport::Endpoint::new(dst)?.connect().await?;
Ok(Self::new(conn))
}
}
impl<T> Search2Client<T>
where
T: tonic::client::GrpcService<tonic::body::Body>,
T::Error: Into<StdError>,
T::ResponseBody: Body<Data = Bytes> + std::marker::Send + 'static,
<T::ResponseBody as Body>::Error: Into<StdError> + std::marker::Send,
{
pub fn new(inner: T) -> Self {
let inner = tonic::client::Grpc::new(inner);
Self { inner }
}
pub fn with_origin(inner: T, origin: Uri) -> Self {
let inner = tonic::client::Grpc::with_origin(inner, origin);
Self { inner }
}
pub fn with_interceptor<F>(
inner: T,
interceptor: F,
) -> Search2Client<InterceptedService<T, F>>
where
F: tonic::service::Interceptor,
T::ResponseBody: Default,
T: tonic::codegen::Service<
http::Request<tonic::body::Body>,
Response = http::Response<
<T as tonic::client::GrpcService<tonic::body::Body>>::ResponseBody,
>,
>,
<T as tonic::codegen::Service<
http::Request<tonic::body::Body>,
>>::Error: Into<StdError> + std::marker::Send + std::marker::Sync,
{
Search2Client::new(InterceptedService::new(inner, interceptor))
}
/// Compress requests with the given encoding.
///
/// This requires the server to support it otherwise it might respond with an
/// error.
#[must_use]
pub fn send_compressed(mut self, encoding: CompressionEncoding) -> Self {
self.inner = self.inner.send_compressed(encoding);
self
}
/// Enable decompressing responses.
#[must_use]
pub fn accept_compressed(mut self, encoding: CompressionEncoding) -> Self {
self.inner = self.inner.accept_compressed(encoding);
self
}
/// Limits the maximum size of a decoded message.
///
/// Default: `4MB`
#[must_use]
pub fn max_decoding_message_size(mut self, limit: usize) -> Self {
self.inner = self.inner.max_decoding_message_size(limit);
self
}
/// Limits the maximum size of an encoded message.
///
/// Default: `usize::MAX`
#[must_use]
pub fn max_encoding_message_size(mut self, limit: usize) -> Self {
self.inner = self.inner.max_encoding_message_size(limit);
self
}
pub async fn search_table(
&mut self,
request: impl tonic::IntoRequest<super::Search2Request>,
) -> std::result::Result<
tonic::Response<super::Search2Response>,
tonic::Status,
> {
self.inner
.ready()
.await
.map_err(|e| {
tonic::Status::unknown(
format!("Service was not ready: {}", e.into()),
)
})?;
let codec = tonic::codec::ProstCodec::default();
let path = http::uri::PathAndQuery::from_static(
"/komp_ac.search2.Search2/SearchTable",
);
let mut req = request.into_request();
req.extensions_mut()
.insert(GrpcMethod::new("komp_ac.search2.Search2", "SearchTable"));
self.inner.unary(req, path, codec).await
}
}
}
/// Generated server implementations.
pub mod search2_server {
#![allow(
unused_variables,
dead_code,
missing_docs,
clippy::wildcard_imports,
clippy::let_unit_value,
)]
use tonic::codegen::*;
/// Generated trait containing gRPC methods that should be implemented for use with Search2Server.
#[async_trait]
pub trait Search2: std::marker::Send + std::marker::Sync + 'static {
async fn search_table(
&self,
request: tonic::Request<super::Search2Request>,
) -> std::result::Result<tonic::Response<super::Search2Response>, tonic::Status>;
}
#[derive(Debug)]
pub struct Search2Server<T> {
inner: Arc<T>,
accept_compression_encodings: EnabledCompressionEncodings,
send_compression_encodings: EnabledCompressionEncodings,
max_decoding_message_size: Option<usize>,
max_encoding_message_size: Option<usize>,
}
impl<T> Search2Server<T> {
pub fn new(inner: T) -> Self {
Self::from_arc(Arc::new(inner))
}
pub fn from_arc(inner: Arc<T>) -> Self {
Self {
inner,
accept_compression_encodings: Default::default(),
send_compression_encodings: Default::default(),
max_decoding_message_size: None,
max_encoding_message_size: None,
}
}
pub fn with_interceptor<F>(
inner: T,
interceptor: F,
) -> InterceptedService<Self, F>
where
F: tonic::service::Interceptor,
{
InterceptedService::new(Self::new(inner), interceptor)
}
/// Enable decompressing requests with the given encoding.
#[must_use]
pub fn accept_compressed(mut self, encoding: CompressionEncoding) -> Self {
self.accept_compression_encodings.enable(encoding);
self
}
/// Compress responses with the given encoding, if the client supports it.
#[must_use]
pub fn send_compressed(mut self, encoding: CompressionEncoding) -> Self {
self.send_compression_encodings.enable(encoding);
self
}
/// Limits the maximum size of a decoded message.
///
/// Default: `4MB`
#[must_use]
pub fn max_decoding_message_size(mut self, limit: usize) -> Self {
self.max_decoding_message_size = Some(limit);
self
}
/// Limits the maximum size of an encoded message.
///
/// Default: `usize::MAX`
#[must_use]
pub fn max_encoding_message_size(mut self, limit: usize) -> Self {
self.max_encoding_message_size = Some(limit);
self
}
}
impl<T, B> tonic::codegen::Service<http::Request<B>> for Search2Server<T>
where
T: Search2,
B: Body + std::marker::Send + 'static,
B::Error: Into<StdError> + std::marker::Send + 'static,
{
type Response = http::Response<tonic::body::Body>;
type Error = std::convert::Infallible;
type Future = BoxFuture<Self::Response, Self::Error>;
fn poll_ready(
&mut self,
_cx: &mut Context<'_>,
) -> Poll<std::result::Result<(), Self::Error>> {
Poll::Ready(Ok(()))
}
fn call(&mut self, req: http::Request<B>) -> Self::Future {
match req.uri().path() {
"/komp_ac.search2.Search2/SearchTable" => {
#[allow(non_camel_case_types)]
struct SearchTableSvc<T: Search2>(pub Arc<T>);
impl<T: Search2> tonic::server::UnaryService<super::Search2Request>
for SearchTableSvc<T> {
type Response = super::Search2Response;
type Future = BoxFuture<
tonic::Response<Self::Response>,
tonic::Status,
>;
fn call(
&mut self,
request: tonic::Request<super::Search2Request>,
) -> Self::Future {
let inner = Arc::clone(&self.0);
let fut = async move {
<T as Search2>::search_table(&inner, request).await
};
Box::pin(fut)
}
}
let accept_compression_encodings = self.accept_compression_encodings;
let send_compression_encodings = self.send_compression_encodings;
let max_decoding_message_size = self.max_decoding_message_size;
let max_encoding_message_size = self.max_encoding_message_size;
let inner = self.inner.clone();
let fut = async move {
let method = SearchTableSvc(inner);
let codec = tonic::codec::ProstCodec::default();
let mut grpc = tonic::server::Grpc::new(codec)
.apply_compression_config(
accept_compression_encodings,
send_compression_encodings,
)
.apply_max_message_size_config(
max_decoding_message_size,
max_encoding_message_size,
);
let res = grpc.unary(method, req).await;
Ok(res)
};
Box::pin(fut)
}
_ => {
Box::pin(async move {
let mut response = http::Response::new(
tonic::body::Body::default(),
);
let headers = response.headers_mut();
headers
.insert(
tonic::Status::GRPC_STATUS,
(tonic::Code::Unimplemented as i32).into(),
);
headers
.insert(
http::header::CONTENT_TYPE,
tonic::metadata::GRPC_CONTENT_TYPE,
);
Ok(response)
})
}
}
}
}
impl<T> Clone for Search2Server<T> {
fn clone(&self) -> Self {
let inner = self.inner.clone();
Self {
inner,
accept_compression_encodings: self.accept_compression_encodings,
send_compression_encodings: self.send_compression_encodings,
max_decoding_message_size: self.max_decoding_message_size,
max_encoding_message_size: self.max_encoding_message_size,
}
}
}
/// Generated gRPC service name
pub const SERVICE_NAME: &str = "komp_ac.search2.Search2";
impl<T> tonic::server::NamedService for Search2Server<T> {
const NAME: &'static str = SERVICE_NAME;
}
}

View File

@@ -11,6 +11,11 @@ pub async fn register(
pool: &PgPool,
payload: RegisterRequest,
) -> Result<Response<AuthResponse>, Status> {
// Validate required fields
if payload.email.trim().is_empty() {
return Err(Status::invalid_argument("Email is required"));
}
// Validate passwords match
if payload.password != payload.password_confirmation {
return Err(Status::invalid_argument(AuthError::PasswordMismatch.to_string()));
@@ -41,6 +46,15 @@ pub async fn register(
if db_err.constraint() == Some("valid_roles") {
return Status::invalid_argument(format!("Invalid role specified: '{}'", role_to_insert));
}
// Check for specific constraint violations
if let Some(constraint) = db_err.constraint() {
if constraint.contains("users_username_key") {
return Status::already_exists("Username already exists".to_string());
}
if constraint.contains("users_email_key") {
return Status::already_exists("Email already exists".to_string());
}
}
}
if e.to_string().contains("duplicate key") {
Status::already_exists(AuthError::UserExists.to_string())

View File

@@ -10,14 +10,16 @@ use crate::server::services::{
TableDefinitionService,
TablesDataService,
TableScriptService,
AuthServiceImpl
AuthServiceImpl,
Search2Service,
};
use common::proto::komp_ac::{
table_structure::table_structure_service_server::TableStructureServiceServer,
table_definition::table_definition_server::TableDefinitionServer,
tables_data::tables_data_server::TablesDataServer,
table_script::table_script_server::TableScriptServer,
auth::auth_service_server::AuthServiceServer
auth::auth_service_server::AuthServiceServer,
search2::search2_server::Search2Server,
};
use search::{SearcherService, SearcherServer};
@@ -47,9 +49,8 @@ pub async fn run_server(db_pool: sqlx::PgPool) -> Result<(), Box<dyn std::error:
};
let table_script_service = TableScriptService { db_pool: db_pool.clone() };
let auth_service = AuthServiceImpl { db_pool: db_pool.clone() };
// MODIFIED: Instantiate SearcherService with the database pool
let search_service = SearcherService { pool: db_pool.clone() };
let search2_service = Search2Service { db_pool: db_pool.clone() };
Server::builder()
.add_service(TableStructureServiceServer::new(TableStructureHandler { db_pool: db_pool.clone() }))
@@ -58,6 +59,7 @@ pub async fn run_server(db_pool: sqlx::PgPool) -> Result<(), Box<dyn std::error:
.add_service(TableScriptServer::new(table_script_service))
.add_service(AuthServiceServer::new(auth_service))
.add_service(SearcherServer::new(search_service))
.add_service(Search2Server::new(search2_service))
.add_service(reflection_service)
.serve(addr)
.await?;

View File

@@ -5,9 +5,11 @@ pub mod table_definition_service;
pub mod tables_data_service;
pub mod table_script_service;
pub mod auth_service;
pub mod search2_service;
pub use table_structure_service::TableStructureHandler;
pub use table_definition_service::TableDefinitionService;
pub use tables_data_service::TablesDataService;
pub use table_script_service::TableScriptService;
pub use auth_service::AuthServiceImpl;
pub use search2_service::*;

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// src/server/services/search2_service.rs
use tonic::{Request, Response, Status};
use sqlx::PgPool;
use sqlx::Row;
use common::proto::komp_ac::search2::{
search2_server::Search2,
Search2Request, Search2Response, ColumnFilter, FilterType,
search2_response::Hit,
};
use crate::shared::schema_qualifier::qualify_table_name_for_data;
pub struct Search2Service {
pub db_pool: PgPool,
}
#[tonic::async_trait]
impl Search2 for Search2Service {
async fn search_table(
&self,
request: Request<Search2Request>,
) -> Result<Response<Search2Response>, Status> {
let req = request.into_inner();
// Build SQL query - NOW PASS DB_POOL AND AWAIT
let (sql, bind_values, count_sql) = build_search_query(&self.db_pool, &req).await
.map_err(|e| Status::invalid_argument(format!("Query build error: {}", e)))?;
// Execute main query
let rows = execute_query(&self.db_pool, &sql, &bind_values).await
.map_err(|e| Status::internal(format!("Database error: {}", e)))?;
// Execute count query for pagination
let total_count = execute_count_query(&self.db_pool, &count_sql, &bind_values).await
.map_err(|e| Status::internal(format!("Count query error: {}", e)))?;
// Convert to response format
let hits = rows.into_iter().map(|row| {
Hit {
id: row.id,
content_json: row.content_json,
match_info: Some(format!("SQL search on table: {}", req.table_name)),
}
}).collect();
Ok(Response::new(Search2Response {
hits,
total_count,
}))
}
}
#[derive(Debug)]
struct QueryRow {
id: i64,
content_json: String,
}
// MAKE THIS FUNCTION ASYNC AND ADD DB_POOL PARAMETER
async fn build_search_query(
db_pool: &PgPool,
request: &Search2Request
) -> Result<(String, Vec<String>, String), String> {
// Since Search2Request doesn't have profile_name, use "default"
// You can add profile_name to the proto later if needed
let profile_name = "default";
// NOW AWAIT THE ASYNC FUNCTION CALL
let qualified_table = qualify_table_name_for_data(db_pool, profile_name, &request.table_name)
.await
.map_err(|e| format!("Invalid table name: {}", e))?;
let mut conditions = vec!["deleted = FALSE".to_string()];
let mut bind_values = Vec::new();
// Build WHERE conditions from column filters
for filter in &request.column_filters {
let condition = build_filter_condition(filter, &mut bind_values)?;
conditions.push(condition);
}
// Add text search fallback if provided
if let Some(text_query) = &request.text_query {
if !text_query.trim().is_empty() {
bind_values.push(format!("%{}%", text_query.to_lowercase()));
conditions.push(format!(
"EXISTS (SELECT 1 FROM jsonb_each_text(to_jsonb(t)) as kv(key, value) WHERE LOWER(value) LIKE ${})",
bind_values.len()
));
}
}
let where_clause = conditions.join(" AND ");
// Build ORDER BY clause
let order_clause = if let Some(order_by) = &request.order_by {
let direction = if request.order_desc.unwrap_or(false) { "DESC" } else { "ASC" };
format!("ORDER BY \"{}\" {}", order_by, direction)
} else {
"ORDER BY id DESC".to_string()
};
let limit_clause = format!("LIMIT {}", request.limit.unwrap_or(100));
// Main query
let sql = format!(
"SELECT id, to_jsonb(t) AS data FROM {} t WHERE {} {} {}",
qualified_table, where_clause, order_clause, limit_clause
);
// Count query (for pagination)
let count_sql = format!(
"SELECT COUNT(*) FROM {} t WHERE {}",
qualified_table, where_clause
);
Ok((sql, bind_values, count_sql))
}
fn build_filter_condition(filter: &ColumnFilter, bind_values: &mut Vec<String>) -> Result<String, String> {
// FIX DEPRECATED WARNING - USE TryFrom INSTEAD
let filter_type = FilterType::try_from(filter.filter_type)
.map_err(|_| "Invalid filter type".to_string())?;
let param_idx = bind_values.len() + 1;
let condition = match filter_type {
FilterType::Equals => {
bind_values.push(filter.value.clone());
format!("\"{}\" = ${}", filter.column_name, param_idx)
},
FilterType::Contains => {
bind_values.push(format!("%{}%", filter.value));
format!("\"{}\" ILIKE ${}", filter.column_name, param_idx)
},
FilterType::StartsWith => {
bind_values.push(format!("{}%", filter.value));
format!("\"{}\" ILIKE ${}", filter.column_name, param_idx)
},
FilterType::EndsWith => {
bind_values.push(format!("%{}", filter.value));
format!("\"{}\" ILIKE ${}", filter.column_name, param_idx)
},
FilterType::Range => {
bind_values.push(filter.value.clone());
bind_values.push(filter.value2.as_ref().unwrap_or(&"".to_string()).clone());
format!("\"{}\" BETWEEN ${} AND ${}", filter.column_name, param_idx, param_idx + 1)
},
FilterType::GreaterThan => {
bind_values.push(filter.value.clone());
format!("\"{}\" > ${}", filter.column_name, param_idx)
},
FilterType::LessThan => {
bind_values.push(filter.value.clone());
format!("\"{}\" < ${}", filter.column_name, param_idx)
},
FilterType::IsNull => {
format!("\"{}\" IS NULL", filter.column_name)
},
FilterType::IsNotNull => {
format!("\"{}\" IS NOT NULL", filter.column_name)
},
};
Ok(condition)
}
async fn execute_query(pool: &PgPool, sql: &str, bind_values: &[String]) -> Result<Vec<QueryRow>, sqlx::Error> {
let mut query = sqlx::query(sql);
// Bind all parameters
for value in bind_values {
query = query.bind(value);
}
let rows = query.fetch_all(pool).await?;
let results = rows.into_iter().map(|row| {
QueryRow {
id: row.try_get("id").unwrap_or(0),
content_json: row.try_get::<serde_json::Value, _>("data")
.unwrap_or(serde_json::Value::Null)
.to_string(),
}
}).collect();
Ok(results)
}
async fn execute_count_query(pool: &PgPool, sql: &str, bind_values: &[String]) -> Result<i32, sqlx::Error> {
let mut query = sqlx::query(sql);
// Bind all parameters
for value in bind_values {
query = query.bind(value);
}
let row = query.fetch_one(pool).await?;
let count: i64 = row.try_get(0).unwrap_or(0);
Ok(count as i32)
}