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14 Commits

Author SHA1 Message Date
filipriec
d8f9372bbd killing buffers 2025-05-25 22:02:18 +02:00
filipriec
6e1997fd9d storage in the system is now storing log in details properly well 2025-05-25 21:33:24 +02:00
filipriec
4e7213d1aa automcomplete running and working now 2025-05-25 19:26:30 +02:00
filipriec
5afb427bb4 neccessary hardcode changes to fix the last changes introducing bug. general solution soon 2025-05-25 19:16:42 +02:00
filipriec
685361a11a server table structure response is now generalized 2025-05-25 18:57:13 +02:00
filipriec
bd7c97ca91 required table to access logic 2025-05-25 17:53:06 +02:00
filipriec
81235c67dc add script now has a proper way of doing things 2025-05-25 15:46:06 +02:00
filipriec
65e8e03224 better and better add script 2025-05-25 15:27:41 +02:00
filipriec
85eb3adec7 logic is being implemented properly well 2025-05-25 15:09:38 +02:00
filipriec
5d0f958a68 working cursor tracking in the add_table 2025-05-25 14:08:50 +02:00
filipriec
b82f50b76b movement in the add_table now fixed 2025-05-25 12:40:19 +02:00
filipriec
0ab11a9bf9 add table movement adjustements 2025-05-25 12:27:30 +02:00
filipriec
d28c310704 forbid jump from the last to the first and vice versa 2025-05-25 11:39:25 +02:00
filipriec
2e1d7fdf2b admin panel fixed completely 2025-05-25 11:26:19 +02:00
33 changed files with 1690 additions and 1877 deletions

1
Cargo.lock generated
View File

@@ -409,6 +409,7 @@ dependencies = [
"prost",
"ratatui",
"serde",
"serde_json",
"time",
"tokio",
"toml",

View File

@@ -16,6 +16,7 @@ lazy_static = "1.5.0"
prost = "0.13.5"
ratatui = { version = "0.29.0", features = ["crossterm"] }
serde = { version = "1.0.219", features = ["derive"] }
serde_json = "1.0.140"
time = "0.3.41"
tokio = { version = "1.44.2", features = ["full", "macros"] }
toml = "0.8.20"

View File

@@ -4,6 +4,7 @@
enter_command_mode = [":", "ctrl+;"]
next_buffer = ["ctrl+l"]
previous_buffer = ["ctrl+h"]
close_buffer = ["ctrl+k"]
[keybindings.general]
move_up = ["k", "Up"]

View File

@@ -12,17 +12,17 @@ use ratatui::{
Frame,
};
use crate::components::handlers::canvas::render_canvas;
use crate::components::common::dialog;
use crate::components::common::{dialog, autocomplete}; // Added autocomplete
use crate::config::binds::config::EditorKeybindingMode;
use crate::components::common::text_editor::TextEditor;
use crate::modes::handlers::mode_manager::AppMode; // For checking AppMode::Edit
pub fn render_add_logic(
f: &mut Frame,
area: Rect,
theme: &Theme,
app_state: &AppState,
add_logic_state: &mut AddLogicState,
is_edit_mode: bool,
add_logic_state: &mut AddLogicState, // Changed to &mut
is_edit_mode: bool, // This is the general edit mode from EventHandler
highlight_state: &HighlightState,
) {
let main_block = Block::default()
@@ -35,27 +35,28 @@ pub fn render_add_logic(
let inner_area = main_block.inner(area);
f.render_widget(main_block, area);
if add_logic_state.current_focus == AddLogicFocus::InputScriptContent {
// Handle full-screen script editing
if add_logic_state.current_focus == AddLogicFocus::InsideScriptContent {
let mut editor_ref = add_logic_state.script_content_editor.borrow_mut();
let border_style_color = if is_edit_mode { theme.highlight } else { theme.secondary };
let border_style = Style::default().fg(border_style_color);
editor_ref.set_cursor_line_style(Style::default());
editor_ref.set_cursor_style(Style::default().add_modifier(Modifier::REVERSED));
let script_title_hint = match add_logic_state.editor_keybinding_mode {
EditorKeybindingMode::Vim => {
let vim_mode_status = TextEditor::get_vim_mode_status(&add_logic_state.vim_state);
if is_edit_mode {
format!("Script (VIM {}) - Esc for Normal. Tab navigates from Normal.", vim_mode_status)
} else {
format!("Script (VIM {}) - 'i'/'a'/'o' for Insert. Tab to navigate.", vim_mode_status)
}
let vim_mode_status = crate::components::common::text_editor::TextEditor::get_vim_mode_status(&add_logic_state.vim_state);
// Vim mode status is relevant regardless of the general `is_edit_mode`
format!("Script {}", vim_mode_status)
}
EditorKeybindingMode::Emacs | EditorKeybindingMode::Default => {
if is_edit_mode {
"Script (Editing - Esc to exit edit. Tab navigates after exit.)".to_string()
// For default/emacs, the general `is_edit_mode` (passed to this function)
// indicates if the text area itself is in an "editing" state.
if is_edit_mode { // This `is_edit_mode` refers to the text area's active editing.
"Script (Editing)".to_string()
} else {
"Script (Press Enter or Ctrl+E to edit. Tab to navigate.)".to_string()
"Script".to_string()
}
}
};
@@ -68,19 +69,18 @@ pub fn render_add_logic(
.border_type(BorderType::Rounded)
.border_style(border_style),
);
// Remove .widget() call - just pass the reference directly
f.render_widget(&*editor_ref, inner_area);
return;
}
// ... rest of the layout code ...
// Regular layout with preview
let main_chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(3),
Constraint::Length(9),
Constraint::Min(5),
Constraint::Length(3),
Constraint::Length(3), // Top info
Constraint::Length(9), // Canvas for 3 inputs (each 1 line + 1 padding = 2 lines * 3 + 2 border = 8, +1 for good measure)
Constraint::Min(5), // Script preview
Constraint::Length(3), // Buttons
])
.split(inner_area);
@@ -89,6 +89,7 @@ pub fn render_add_logic(
let script_content_area = main_chunks[2];
let buttons_area = main_chunks[3];
// Top info
let profile_text = Paragraph::new(vec![
Line::from(Span::styled(
format!("Profile: {}", add_logic_state.profile_name),
@@ -114,52 +115,89 @@ pub fn render_add_logic(
);
f.render_widget(profile_text, top_info_area);
// Canvas
let focus_on_canvas_inputs = matches!(
add_logic_state.current_focus,
AddLogicFocus::InputLogicName
| AddLogicFocus::InputTargetColumn
| AddLogicFocus::InputDescription
);
render_canvas(
// Call render_canvas and get the active_field_rect
let active_field_rect = render_canvas(
f,
canvas_area,
add_logic_state,
add_logic_state, // Pass the whole state as it impl CanvasState
&add_logic_state.fields(),
&add_logic_state.current_field(),
&add_logic_state.inputs(),
theme,
is_edit_mode && focus_on_canvas_inputs,
is_edit_mode && focus_on_canvas_inputs, // is_edit_mode for canvas fields
highlight_state,
);
// --- Render Autocomplete for Target Column ---
// `is_edit_mode` here refers to the general edit mode of the EventHandler
if is_edit_mode && add_logic_state.current_field() == 1 { // Target Column field
if let Some(suggestions) = add_logic_state.get_suggestions() { // Uses CanvasState impl
let selected = add_logic_state.get_selected_suggestion_index();
if !suggestions.is_empty() { // Only render if there are suggestions to show
if let Some(input_rect) = active_field_rect {
autocomplete::render_autocomplete_dropdown(
f,
input_rect,
f.area(), // Full frame area for clamping
theme,
suggestions,
selected,
);
}
}
}
}
// Script content preview
{
let mut editor_ref = add_logic_state.script_content_editor.borrow_mut();
editor_ref.set_cursor_line_style(Style::default());
let border_style_color = if add_logic_state.current_focus == AddLogicFocus::InputScriptContent {
let is_script_preview_focused = add_logic_state.current_focus == AddLogicFocus::ScriptContentPreview;
if is_script_preview_focused {
editor_ref.set_cursor_style(Style::default().add_modifier(Modifier::REVERSED));
} else {
let underscore_cursor_style = Style::default()
.add_modifier(Modifier::UNDERLINED)
.fg(theme.secondary);
editor_ref.set_cursor_style(underscore_cursor_style);
}
let border_style_color = if is_script_preview_focused {
theme.highlight
} else {
theme.secondary
};
let title_hint = match add_logic_state.editor_keybinding_mode {
EditorKeybindingMode::Vim => "Script Preview (VIM - Focus with Tab, then 'i'/'a'/'o' to edit)",
_ => "Script Preview (Focus with Tab, then Enter/Ctrl+E to edit)",
let title_text = "Script Preview"; // Title doesn't need to change based on focus here
let title_style = if is_script_preview_focused {
Style::default().fg(theme.highlight).add_modifier(Modifier::BOLD)
} else {
Style::default().fg(theme.fg)
};
editor_ref.set_block(
Block::default()
.title(title_hint)
.title(Span::styled(title_text, title_style))
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(border_style_color)),
);
// Remove .widget() call here too
f.render_widget(&*editor_ref, script_content_area);
}
let get_button_style = |button_focus: AddLogicFocus, current_focus| {
let is_focused = current_focus == button_focus;
// Buttons
let get_button_style = |button_focus: AddLogicFocus, current_focus_state: AddLogicFocus| {
let is_focused = current_focus_state == button_focus;
let base_style = Style::default().fg(if is_focused {
theme.highlight
} else {
@@ -172,11 +210,11 @@ pub fn render_add_logic(
}
};
let get_button_border_style = |is_focused: bool, theme: &Theme| {
let get_button_border_style = |is_focused: bool, current_theme: &Theme| {
if is_focused {
Style::default().fg(theme.highlight)
Style::default().fg(current_theme.highlight)
} else {
Style::default().fg(theme.secondary)
Style::default().fg(current_theme.secondary)
}
};
@@ -222,6 +260,7 @@ pub fn render_add_logic(
);
f.render_widget(cancel_button, button_chunks[1]);
// Dialog
if app_state.ui.dialog.dialog_show {
dialog::render_dialog(
f,

View File

@@ -6,12 +6,11 @@ use crate::state::app::state::AppState;
use ratatui::{
layout::{Alignment, Constraint, Direction, Layout, Rect},
style::Style,
text::{Line, Span, Text}, // Added Text
text::{Line, Span, Text},
widgets::{Block, BorderType, Borders, List, ListItem, Paragraph},
Frame,
};
/// Renders the view specific to admin users with a three-pane layout.
pub fn render_admin_panel_admin(
f: &mut Frame,
area: Rect,
@@ -19,15 +18,13 @@ pub fn render_admin_panel_admin(
admin_state: &mut AdminState,
theme: &Theme,
) {
// Split vertically: Top for panes, Bottom for buttons
let main_chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Min(0), Constraint::Length(1)].as_ref()) // 1 line for buttons
.constraints([Constraint::Min(0), Constraint::Length(1)].as_ref())
.split(area);
let panes_area = main_chunks[0];
let buttons_area = main_chunks[1];
// Split the top area into three panes: Profiles | Tables | Dependencies
let pane_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
@@ -35,207 +32,148 @@ pub fn render_admin_panel_admin(
Constraint::Percentage(40), // Tables
Constraint::Percentage(35), // Dependencies
].as_ref())
.split(panes_area); // Use the whole area directly
.split(panes_area);
let profiles_pane = pane_chunks[0];
let tables_pane = pane_chunks[1];
let deps_pane = pane_chunks[2];
// --- Profiles Pane (Left) ---
let profile_focus = admin_state.current_focus == AdminFocus::Profiles;
let profile_border_style = if profile_focus {
let profile_pane_has_focus = matches!(admin_state.current_focus, AdminFocus::ProfilesPane | AdminFocus::InsideProfilesList);
let profile_border_style = if profile_pane_has_focus {
Style::default().fg(theme.highlight)
} else {
Style::default().fg(theme.border)
};
// Block for the profiles pane
let profiles_block = Block::default()
.title(" Profiles ")
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(profile_border_style);
let profiles_inner_area = profiles_block.inner(profiles_pane); // Get inner area for list
f.render_widget(profiles_block, profiles_pane); // Render the block itself
// Create profile list items
let profile_list_items: Vec<ListItem> = app_state
.profile_tree
.profiles
.iter()
.enumerate()
.map(|(idx, profile)| {
// Check persistent selection for prefix, navigation state for style/highlight
let is_selected = admin_state.selected_profile_index == Some(idx);
let prefix = if is_selected { "[*] " } else { "[ ] " };
let style = if is_selected { // Style based on selection too
Style::default().fg(theme.highlight).add_modifier(ratatui::style::Modifier::BOLD)
} else {
Style::default().fg(theme.fg)
};
ListItem::new(Line::from(vec![
Span::styled(prefix, style),
Span::styled(&profile.name, style)
]))
})
.collect();
// Build and render profile list inside the block's inner area
let profiles_block = Block::default().title(" Profiles ").borders(Borders::ALL).border_type(BorderType::Rounded).border_style(profile_border_style);
let profiles_inner_area = profiles_block.inner(profiles_pane);
f.render_widget(profiles_block, profiles_pane);
let profile_list_items: Vec<ListItem> = app_state.profile_tree.profiles.iter().enumerate().map(|(idx, profile)| {
let is_persistently_selected = admin_state.selected_profile_index == Some(idx);
let is_nav_highlighted = admin_state.profile_list_state.selected() == Some(idx) && admin_state.current_focus == AdminFocus::InsideProfilesList;
let prefix = if is_persistently_selected { "[*] " } else { "[ ] " };
let item_style = if is_nav_highlighted { Style::default().fg(theme.highlight).add_modifier(ratatui::style::Modifier::BOLD) }
else if is_persistently_selected { Style::default().fg(theme.accent) }
else { Style::default().fg(theme.fg) };
ListItem::new(Line::from(vec![Span::styled(prefix, item_style), Span::styled(&profile.name, item_style)]))
}).collect();
let profile_list = List::new(profile_list_items)
// Highlight style depends only on Profiles focus
.highlight_style(if profile_focus {
Style::default().add_modifier(ratatui::style::Modifier::REVERSED)
} else {
Style::default()
})
.highlight_symbol(if profile_focus { "> " } else { " " });
.highlight_style(if admin_state.current_focus == AdminFocus::InsideProfilesList { Style::default().add_modifier(ratatui::style::Modifier::REVERSED) } else { Style::default() })
.highlight_symbol(if admin_state.current_focus == AdminFocus::InsideProfilesList { "> " } else { " " });
f.render_stateful_widget(profile_list, profiles_inner_area, &mut admin_state.profile_list_state);
// --- Tables Pane (Middle) ---
let table_pane_has_focus = matches!(admin_state.current_focus, AdminFocus::Tables | AdminFocus::InsideTablesList);
let table_border_style = if table_pane_has_focus {
Style::default().fg(theme.highlight)
let table_border_style = if table_pane_has_focus { Style::default().fg(theme.highlight) } else { Style::default().fg(theme.border) };
let profile_to_display_tables_for_idx: Option<usize>;
if admin_state.current_focus == AdminFocus::InsideProfilesList {
profile_to_display_tables_for_idx = admin_state.profile_list_state.selected();
} else {
Style::default().fg(theme.border)
};
profile_to_display_tables_for_idx = admin_state.selected_profile_index
.or_else(|| admin_state.profile_list_state.selected());
}
let tables_pane_title_profile_name = profile_to_display_tables_for_idx
.and_then(|idx| app_state.profile_tree.profiles.get(idx))
.map_or("None Selected", |p| p.name.as_str());
let tables_block = Block::default().title(format!(" Tables (Profile: {}) ", tables_pane_title_profile_name)).borders(Borders::ALL).border_type(BorderType::Rounded).border_style(table_border_style);
let tables_inner_area = tables_block.inner(tables_pane);
f.render_widget(tables_block, tables_pane);
// Get selected profile information
let navigated_profile_idx = admin_state.profile_list_state.selected(); // Use nav state for display
let selected_profile_name = app_state
.profile_tree
.profiles
.get(navigated_profile_idx.unwrap_or(usize::MAX)) // Use nav state for title
.map_or("None", |p| &p.name);
// Block for the tables pane
let tables_block = Block::default()
.title(format!(" Tables (Profile: {}) ", selected_profile_name))
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(table_border_style);
let tables_inner_area = tables_block.inner(tables_pane); // Get inner area for list
f.render_widget(tables_block, tables_pane); // Render the block itself
// Create table list items and get dependencies for the selected table
let (table_list_items, selected_table_deps): (Vec<ListItem>, Vec<String>) = if let Some(
profile, // Get profile based on NAVIGATED profile index
) = navigated_profile_idx.and_then(|idx| app_state.profile_tree.profiles.get(idx)) {
let items: Vec<ListItem> = profile
.tables
.iter()
.enumerate()
.map(|(idx, table)| { // Renamed i to idx for clarity
// Check persistent selection for prefix, navigation state for style/highlight
let is_selected = admin_state.selected_table_index == Some(idx); // Use persistent state for [*]
let is_navigated = admin_state.table_list_state.selected() == Some(idx); // Use nav state for highlight/>
let prefix = if is_selected { "[*] " } else { "[ ] " };
let style = if is_navigated { // Style based on navigation highlight
Style::default().fg(theme.highlight).add_modifier(ratatui::style::Modifier::BOLD)
} else {
Style::default().fg(theme.fg)
};
ListItem::new(Line::from(vec![
Span::styled(prefix, style),
Span::styled(&table.name, style),
]))
})
.collect();
// Get dependencies only for the PERSISTENTLY selected table in the PERSISTENTLY selected profile
let chosen_profile_idx = admin_state.selected_profile_index; // Use persistent profile selection
let deps = chosen_profile_idx // Start with the chosen profile index
.and_then(|p_idx| app_state.profile_tree.profiles.get(p_idx)) // Get the chosen profile
.and_then(|p| admin_state.selected_table_index.and_then(|t_idx| p.tables.get(t_idx))) // Get the chosen table using its index
.map_or(Vec::new(), |t| t.depends_on.clone()); // If found, clone its depends_on, otherwise return empty Vec
(items, deps)
} else {
// Default when no profile is selected
(vec![ListItem::new("Select a profile to see tables")], vec![])
};
// Build and render table list inside the block's inner area
let table_list = List::new(table_list_items)
// Highlight style only applies when focus is *inside* the list
.highlight_style(if admin_state.current_focus == AdminFocus::InsideTablesList {
Style::default().add_modifier(ratatui::style::Modifier::REVERSED)
let table_list_items_for_display: Vec<ListItem> =
if let Some(profile_data_for_tables) = profile_to_display_tables_for_idx
.and_then(|idx| app_state.profile_tree.profiles.get(idx)) {
profile_data_for_tables.tables.iter().enumerate().map(|(idx, table)| {
let is_table_persistently_selected = admin_state.selected_table_index == Some(idx) &&
profile_to_display_tables_for_idx == admin_state.selected_profile_index;
let is_table_nav_highlighted = admin_state.table_list_state.selected() == Some(idx) &&
admin_state.current_focus == AdminFocus::InsideTablesList;
let prefix = if is_table_persistently_selected { "[*] " } else { "[ ] " };
let style = if is_table_nav_highlighted { Style::default().fg(theme.highlight).add_modifier(ratatui::style::Modifier::BOLD) }
else if is_table_persistently_selected { Style::default().fg(theme.accent) }
else { Style::default().fg(theme.fg) };
ListItem::new(Line::from(vec![Span::styled(prefix, style), Span::styled(&table.name, style)]))
}).collect()
} else {
Style::default()
})
.highlight_symbol(if admin_state.current_focus == AdminFocus::InsideTablesList { "> " } else { "" });
vec![ListItem::new("Select a profile to see tables")]
};
let table_list = List::new(table_list_items_for_display)
.highlight_style(if admin_state.current_focus == AdminFocus::InsideTablesList { Style::default().add_modifier(ratatui::style::Modifier::REVERSED) } else { Style::default() })
.highlight_symbol(if admin_state.current_focus == AdminFocus::InsideTablesList { "> " } else { " " });
f.render_stateful_widget(table_list, tables_inner_area, &mut admin_state.table_list_state);
// --- Dependencies Pane (Right) ---
// Get name based on PERSISTENT selections
let chosen_profile_idx = admin_state.selected_profile_index; // Use persistent profile selection
let selected_table_name = chosen_profile_idx
.and_then(|p_idx| app_state.profile_tree.profiles.get(p_idx))
.and_then(|p| admin_state.selected_table_index.and_then(|t_idx| p.tables.get(t_idx))) // Use persistent table selection
.map_or("N/A", |t| &t.name); // Get name of the selected table
// Block for the dependencies pane
// --- Dependencies Pane (Right) ---
let mut deps_pane_title_table_name = "N/A".to_string();
let dependencies_to_display: Vec<String>;
if admin_state.current_focus == AdminFocus::InsideTablesList {
// If navigating tables, show dependencies for the '>' highlighted table.
// The profile context is `profile_to_display_tables_for_idx` (from Tables pane logic).
if let Some(p_idx_for_current_tables) = profile_to_display_tables_for_idx {
if let Some(current_profile_showing_tables) = app_state.profile_tree.profiles.get(p_idx_for_current_tables) {
if let Some(table_nav_idx) = admin_state.table_list_state.selected() { // The '>' highlighted table
if let Some(navigated_table) = current_profile_showing_tables.tables.get(table_nav_idx) {
deps_pane_title_table_name = navigated_table.name.clone();
dependencies_to_display = navigated_table.depends_on.clone();
} else {
dependencies_to_display = Vec::new(); // Navigated table index out of bounds
}
} else {
dependencies_to_display = Vec::new(); // No table navigated with '>'
}
} else {
dependencies_to_display = Vec::new(); // Profile for tables out of bounds
}
} else {
dependencies_to_display = Vec::new(); // No profile active for table display
}
} else {
// Otherwise, show dependencies for the '[*]' persistently selected table & profile.
if let Some(p_idx) = admin_state.selected_profile_index { // Must be a persistently selected profile
if let Some(selected_profile) = app_state.profile_tree.profiles.get(p_idx) {
if let Some(t_idx) = admin_state.selected_table_index { // Must be a persistently selected table
if let Some(selected_table) = selected_profile.tables.get(t_idx) {
deps_pane_title_table_name = selected_table.name.clone();
dependencies_to_display = selected_table.depends_on.clone();
} else { dependencies_to_display = Vec::new(); }
} else { dependencies_to_display = Vec::new(); }
} else { dependencies_to_display = Vec::new(); }
} else { dependencies_to_display = Vec::new(); }
}
let deps_block = Block::default()
.title(format!(" Dependencies (Table: {}) ", selected_table_name))
.title(format!(" Dependencies (Table: {}) ", deps_pane_title_table_name))
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.border)); // No focus highlight for deps pane
let deps_inner_area = deps_block.inner(deps_pane); // Get inner area for content
f.render_widget(deps_block, deps_pane); // Render the block itself
.border_style(Style::default().fg(theme.border));
let deps_inner_area = deps_block.inner(deps_pane);
f.render_widget(deps_block, deps_pane);
// Prepare content for the dependencies paragraph
let mut deps_content = Text::default();
deps_content.lines.push(Line::from(Span::styled(
"Depends On:",
Style::default().fg(theme.accent), // Use accent color for the label
Style::default().fg(theme.accent),
)));
if !selected_table_deps.is_empty() {
for dep in selected_table_deps {
// List each dependency
if !dependencies_to_display.is_empty() {
for dep in dependencies_to_display {
deps_content.lines.push(Line::from(Span::styled(format!("- {}", dep), theme.fg)));
}
} else {
// Indicate if there are no dependencies
deps_content.lines.push(Line::from(Span::styled(" None", theme.secondary)));
}
// Build and render dependencies paragraph inside the block's inner area
let deps_paragraph = Paragraph::new(deps_content);
f.render_widget(deps_paragraph, deps_inner_area);
// --- Buttons Row ---
let button_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(33),
Constraint::Percentage(34),
Constraint::Percentage(33),
].as_ref())
.split(buttons_area);
let button_chunks = Layout::default().direction(Direction::Horizontal).constraints([Constraint::Percentage(33), Constraint::Percentage(34), Constraint::Percentage(33)].as_ref()).split(buttons_area);
let btn_base_style = Style::default().fg(theme.secondary);
// Define the helper closure to get style based on focus
let get_btn_style = |button_focus: AdminFocus| {
if admin_state.current_focus == button_focus {
// Apply highlight style if this button is focused
btn_base_style.add_modifier(ratatui::style::Modifier::REVERSED)
} else {
btn_base_style // Use base style otherwise
}
};
let btn1 = Paragraph::new("Add Logic")
.style(get_btn_style(AdminFocus::Button1))
.alignment(Alignment::Center);
let btn2 = Paragraph::new("Add Table")
.style(get_btn_style(AdminFocus::Button2))
.alignment(Alignment::Center);
let btn3 = Paragraph::new("Change Table")
.style(get_btn_style(AdminFocus::Button3))
.alignment(Alignment::Center);
let get_btn_style = |button_focus: AdminFocus| { if admin_state.current_focus == button_focus { btn_base_style.add_modifier(ratatui::style::Modifier::REVERSED) } else { btn_base_style } };
let btn1 = Paragraph::new("Add Logic").style(get_btn_style(AdminFocus::Button1)).alignment(Alignment::Center);
let btn2 = Paragraph::new("Add Table").style(get_btn_style(AdminFocus::Button2)).alignment(Alignment::Center);
let btn3 = Paragraph::new("Change Table").style(get_btn_style(AdminFocus::Button3)).alignment(Alignment::Center);
f.render_widget(btn1, button_chunks[0]);
f.render_widget(btn2, button_chunks[1]);
f.render_widget(btn3, button_chunks[2]);

View File

@@ -2,3 +2,4 @@
pub mod binds;
pub mod colors;
pub mod storage;

View File

@@ -0,0 +1,4 @@
// src/config/storage.rs
pub mod storage;
pub use storage::*;

View File

@@ -0,0 +1,101 @@
// src/config/storage/storage.rs
use serde::{Deserialize, Serialize};
use std::fs::{self, File};
use std::io::Write;
use std::path::PathBuf;
use anyhow::{Context, Result};
use tracing::{error, info};
#[cfg(unix)]
use std::os::unix::fs::PermissionsExt;
pub const APP_NAME: &str = "multieko2_client";
pub const TOKEN_FILE_NAME: &str = "auth.token";
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct StoredAuthData {
pub access_token: String,
pub user_id: String,
pub role: String,
pub username: String,
}
pub fn get_token_storage_path() -> Result<PathBuf> {
let state_dir = dirs::state_dir()
.or_else(|| dirs::home_dir().map(|home| home.join(".local").join("state")))
.ok_or_else(|| anyhow::anyhow!("Could not determine state directory"))?;
let app_state_dir = state_dir.join(APP_NAME);
fs::create_dir_all(&app_state_dir)
.with_context(|| format!("Failed to create app state directory at {:?}", app_state_dir))?;
Ok(app_state_dir.join(TOKEN_FILE_NAME))
}
pub fn save_auth_data(data: &StoredAuthData) -> Result<()> {
let path = get_token_storage_path()?;
let json_data = serde_json::to_string(data)
.context("Failed to serialize auth data")?;
let mut file = File::create(&path)
.with_context(|| format!("Failed to create token file at {:?}", path))?;
file.write_all(json_data.as_bytes())
.context("Failed to write token data to file")?;
// Set file permissions to 600 (owner read/write only) on Unix
#[cfg(unix)]
{
file.set_permissions(std::fs::Permissions::from_mode(0o600))
.context("Failed to set token file permissions")?;
}
info!("Auth data saved to {:?}", path);
Ok(())
}
pub fn load_auth_data() -> Result<Option<StoredAuthData>> {
let path = get_token_storage_path()?;
if !path.exists() {
info!("Token file not found at {:?}", path);
return Ok(None);
}
let json_data = fs::read_to_string(&path)
.with_context(|| format!("Failed to read token file at {:?}", path))?;
if json_data.trim().is_empty() {
info!("Token file is empty at {:?}", path);
return Ok(None);
}
match serde_json::from_str::<StoredAuthData>(&json_data) {
Ok(data) => {
info!("Auth data loaded from {:?}", path);
Ok(Some(data))
}
Err(e) => {
error!("Failed to deserialize token data from {:?}: {}. Deleting corrupt file.", path, e);
if let Err(del_e) = fs::remove_file(&path) {
error!("Failed to delete corrupt token file: {}", del_e);
}
Ok(None)
}
}
}
pub fn delete_auth_data() -> Result<()> {
let path = get_token_storage_path()?;
if path.exists() {
fs::remove_file(&path)
.with_context(|| format!("Failed to delete token file at {:?}", path))?;
info!("Token file deleted from {:?}", path);
} else {
info!("Token file not found for deletion at {:?}", path);
}
Ok(())
}

View File

@@ -1,277 +1,135 @@
// src/functions/modes/edit/add_logic_e.rs
use crate::state::pages::add_logic::AddLogicState; // Changed
use crate::state::pages::add_logic::AddLogicState;
use crate::state::pages::canvas_state::CanvasState;
use crossterm::event::{KeyCode, KeyEvent};
use anyhow::Result;
use crossterm::event::{KeyCode, KeyEvent};
// Word navigation helpers (get_char_type, find_next_word_start, etc.)
// can be kept as they are generic.
#[derive(PartialEq)]
enum CharType {
Whitespace,
Alphanumeric,
Punctuation,
}
fn get_char_type(c: char) -> CharType {
if c.is_whitespace() { CharType::Whitespace }
else if c.is_alphanumeric() { CharType::Alphanumeric }
else { CharType::Punctuation }
}
fn find_next_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos >= len { return len; }
let mut pos = current_pos;
let initial_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == initial_type { pos += 1; }
while pos < len && get_char_type(chars[pos]) == CharType::Whitespace { pos += 1; }
pos
}
fn find_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 { return 0; }
let mut pos = current_pos.min(len - 1);
if get_char_type(chars[pos]) == CharType::Whitespace {
pos = find_next_word_start(text, pos);
}
if pos >= len { return len.saturating_sub(1); }
let word_type = get_char_type(chars[pos]);
while pos < len && get_char_type(chars[pos]) == word_type { pos += 1; }
pos.saturating_sub(1).min(len.saturating_sub(1))
}
fn find_prev_word_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 { return 0; }
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace { pos -= 1; }
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace { return 0; }
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type { pos -= 1; }
pos
}
fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
let len = chars.len();
if len == 0 || current_pos == 0 { return 0; }
let mut pos = current_pos.saturating_sub(1);
while pos > 0 && get_char_type(chars[pos]) == CharType::Whitespace { pos -= 1; }
if pos == 0 && get_char_type(chars[pos]) == CharType::Whitespace { return 0; }
if pos == 0 && get_char_type(chars[pos]) != CharType::Whitespace { return 0; }
let word_type = get_char_type(chars[pos]);
while pos > 0 && get_char_type(chars[pos - 1]) == word_type { pos -= 1; }
while pos > 0 && get_char_type(chars[pos - 1]) == CharType::Whitespace { pos -= 1; }
if pos > 0 { pos - 1 } else { 0 }
}
/// Executes edit actions for the AddLogic view canvas.
pub async fn execute_edit_action(
action: &str,
key: KeyEvent,
state: &mut AddLogicState, // Changed
key: KeyEvent, // Keep key for insert_char
state: &mut AddLogicState,
ideal_cursor_column: &mut usize,
) -> Result<String> {
let mut message = String::new();
match action {
"insert_char" => {
if let KeyCode::Char(c) = key.code {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.insert(cursor_pos, c);
*field_value = chars.into_iter().collect();
state.set_current_cursor_pos(cursor_pos + 1);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = state.current_cursor_pos();
}
} else {
return Ok("Error: insert_char called without a char key.".to_string());
}
Ok("".to_string())
}
"delete_char_backward" => {
if state.current_cursor_pos() > 0 {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.remove(cursor_pos - 1);
*field_value = chars.into_iter().collect();
let new_pos = cursor_pos - 1;
state.set_current_cursor_pos(new_pos);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = new_pos;
}
}
Ok("".to_string())
}
"delete_char_forward" => {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos < chars.len() {
chars.remove(cursor_pos);
*field_value = chars.into_iter().collect();
state.set_has_unsaved_changes(true);
*ideal_cursor_column = cursor_pos;
}
Ok("".to_string())
}
"next_field" => {
let num_fields = AddLogicState::INPUT_FIELD_COUNT; // Changed
if num_fields > 0 {
let current_field = state.current_field();
let last_field_index = num_fields - 1;
if current_field < last_field_index { // Prevent cycling
state.set_current_field(current_field + 1);
}
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
let current_field = state.current_field();
let next_field = (current_field + 1) % AddLogicState::INPUT_FIELD_COUNT;
state.set_current_field(next_field);
*ideal_cursor_column = state.current_cursor_pos();
message = format!("Focus on field {}", state.fields()[next_field]);
}
"prev_field" => {
let num_fields = AddLogicState::INPUT_FIELD_COUNT; // Changed
if num_fields > 0 {
let current_field = state.current_field();
if current_field > 0 { // Prevent cycling
state.set_current_field(current_field - 1);
}
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
let current_field = state.current_field();
let prev_field = if current_field == 0 {
AddLogicState::INPUT_FIELD_COUNT - 1
} else {
current_field - 1
};
state.set_current_field(prev_field);
*ideal_cursor_column = state.current_cursor_pos();
message = format!("Focus on field {}", state.fields()[prev_field]);
}
"delete_char_forward" => {
let current_pos = state.current_cursor_pos();
let current_input_mut = state.get_current_input_mut();
if current_pos < current_input_mut.len() {
current_input_mut.remove(current_pos);
state.set_has_unsaved_changes(true);
if state.current_field() == 1 { state.update_target_column_suggestions(); }
}
}
"delete_char_backward" => {
let current_pos = state.current_cursor_pos();
if current_pos > 0 {
let new_pos = current_pos - 1;
state.get_current_input_mut().remove(new_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
state.set_has_unsaved_changes(true);
if state.current_field() == 1 { state.update_target_column_suggestions(); }
}
Ok("".to_string())
}
"move_left" => {
let new_pos = state.current_cursor_pos().saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
let current_pos = state.current_cursor_pos();
if current_pos > 0 {
let new_pos = current_pos - 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
}
"move_right" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
if current_pos < current_input.len() {
let input_len = state.get_current_input().len();
if current_pos < input_len {
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_up" => { // In edit mode, up/down usually means prev/next field
let current_field = state.current_field();
if current_field > 0 {
let new_field = current_field - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"move_down" => { // In edit mode, up/down usually means prev/next field
let num_fields = AddLogicState::INPUT_FIELD_COUNT; // Changed
if num_fields > 0 {
let current_field = state.current_field();
let last_field_index = num_fields - 1;
if current_field < last_field_index {
let new_field = current_field + 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
"insert_char" => {
if let KeyCode::Char(c) = key.code {
let current_pos = state.current_cursor_pos();
state.get_current_input_mut().insert(current_pos, c);
let new_pos = current_pos + 1;
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
state.set_has_unsaved_changes(true);
if state.current_field() == 1 {
state.update_target_column_suggestions();
}
}
Ok("".to_string())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
}
"move_line_end" => {
let current_input = state.get_current_input();
let new_pos = current_input.len();
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_first_line" => {
if AddLogicState::INPUT_FIELD_COUNT > 0 { // Changed
state.set_current_field(0);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
"suggestion_down" => {
if state.in_target_column_suggestion_mode && !state.target_column_suggestions.is_empty() {
let current_selection = state.selected_target_column_suggestion_index.unwrap_or(0);
let next_selection = (current_selection + 1) % state.target_column_suggestions.len();
state.selected_target_column_suggestion_index = Some(next_selection);
}
Ok("".to_string())
}
"move_last_line" => {
let num_fields = AddLogicState::INPUT_FIELD_COUNT; // Changed
if num_fields > 0 {
let new_field = num_fields - 1;
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"move_word_next" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(current_input, state.current_cursor_pos());
let final_pos = new_pos.min(current_input.len());
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
let final_pos = if new_pos == current_pos && current_pos < current_input.len() { // Ensure not to go past end
find_word_end(current_input, current_pos + 1)
"suggestion_up" => {
if state.in_target_column_suggestion_mode && !state.target_column_suggestions.is_empty() {
let current_selection = state.selected_target_column_suggestion_index.unwrap_or(0);
let prev_selection = if current_selection == 0 {
state.target_column_suggestions.len() - 1
} else {
new_pos
current_selection - 1
};
let max_valid_index = current_input.len(); // Allow cursor at end
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
state.selected_target_column_suggestion_index = Some(prev_selection);
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(current_input, state.current_cursor_pos());
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"exit_edit_mode" | "save" | "revert" => {
Ok("Action handled by main loop".to_string())
}
_ => Ok(format!("Unknown or unhandled edit action: {}", action)),
}
}
"select_suggestion" => {
if state.in_target_column_suggestion_mode {
let mut selected_suggestion_text: Option<String> = None;
if let Some(selected_idx) = state.selected_target_column_suggestion_index {
if let Some(suggestion) = state.target_column_suggestions.get(selected_idx) {
selected_suggestion_text = Some(suggestion.clone());
}
}
if let Some(suggestion_text) = selected_suggestion_text {
state.target_column_input = suggestion_text.clone();
state.target_column_cursor_pos = state.target_column_input.len();
*ideal_cursor_column = state.target_column_cursor_pos;
state.set_has_unsaved_changes(true);
message = format!("Selected column: '{}'", suggestion_text);
}
state.in_target_column_suggestion_mode = false;
state.show_target_column_suggestions = false;
state.selected_target_column_suggestion_index = None;
state.update_target_column_suggestions();
} else {
let current_field = state.current_field();
let next_field = (current_field + 1) % AddLogicState::INPUT_FIELD_COUNT;
state.set_current_field(next_field);
*ideal_cursor_column = state.current_cursor_pos();
message = format!("Focus on field {}", state.fields()[next_field]);
}
}
_ => {}
}
Ok(message)
}

View File

@@ -10,9 +10,7 @@ use crossterm::event::{KeyEvent, KeyCode, KeyModifiers};
use crate::services::GrpcClient;
use tokio::sync::mpsc;
use anyhow::Result;
use common::proto::multieko2::table_script::PostTableScriptRequest;
use crate::components::common::text_editor::TextEditor;
use tui_textarea::Input as TextAreaInput;
pub type SaveLogicResultSender = mpsc::Sender<Result<String>>;
@@ -27,236 +25,214 @@ pub fn handle_add_logic_navigation(
save_logic_sender: SaveLogicResultSender,
command_message: &mut String,
) -> bool {
let mut handled = false;
let general_action = config.get_general_action(key_event.code, key_event.modifiers);
if add_logic_state.current_focus == AddLogicFocus::InputScriptContent {
// === FULLSCREEN SCRIPT EDITING - COMPLETE ISOLATION ===
if add_logic_state.current_focus == AddLogicFocus::InsideScriptContent {
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
match add_logic_state.editor_keybinding_mode {
EditorKeybindingMode::Vim => {
if *is_edit_mode { // App considers textarea to be in "typing" (Insert) mode
let changed = TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
if changed { add_logic_state.has_unsaved_changes = true; }
// Check if we've transitioned to Normal mode
if key_event.code == KeyCode::Esc && TextEditor::is_vim_normal_mode(&add_logic_state.vim_state) {
*is_edit_mode = false;
*command_message = "VIM: Normal Mode. Tab to navigate.".to_string();
}
handled = true;
} else { // App considers textarea to be in "navigation" (Normal) mode
match key_event.code {
// Keys to enter Vim Insert mode
KeyCode::Char('i') | KeyCode::Char('a') | KeyCode::Char('o') |
KeyCode::Char('I') | KeyCode::Char('A') | KeyCode::Char('O') => {
*is_edit_mode = true;
TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state
);
*command_message = "VIM: Insert Mode.".to_string();
handled = true;
}
_ => {
if general_action.is_none() {
let changed = TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
if changed { add_logic_state.has_unsaved_changes = true; }
handled = true;
}
}
}
}
}
EditorKeybindingMode::Emacs | EditorKeybindingMode::Default => {
if *is_edit_mode {
if key_event.code == KeyCode::Esc && key_event.modifiers == KeyModifiers::NONE {
*is_edit_mode = false;
*command_message = "Exited script edit. Tab to navigate.".to_string();
handled = true;
} else if general_action.is_some() && (general_action.unwrap() == "next_field" || general_action.unwrap() == "prev_field") {
let changed = TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state
// Handle ONLY Escape to exit fullscreen mode
if key_event.code == KeyCode::Esc && key_event.modifiers == KeyModifiers::NONE {
match add_logic_state.editor_keybinding_mode {
EditorKeybindingMode::Vim => {
if *is_edit_mode {
// First escape: try to go to Vim Normal mode
TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
if changed { add_logic_state.has_unsaved_changes = true; }
handled = true;
if TextEditor::is_vim_normal_mode(&add_logic_state.vim_state) {
*is_edit_mode = false;
*command_message = "VIM: Normal Mode. Esc again to exit script.".to_string();
}
} else {
let changed = TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state
);
if changed { add_logic_state.has_unsaved_changes = true; }
handled = true;
// Second escape: exit fullscreen
add_logic_state.current_focus = AddLogicFocus::ScriptContentPreview;
app_state.ui.focus_outside_canvas = true;
*is_edit_mode = false;
*command_message = "Exited script editing.".to_string();
}
}
_ => {
if *is_edit_mode {
*is_edit_mode = false;
*command_message = "Exited script edit. Esc again to exit script.".to_string();
} else {
// Exit fullscreen
add_logic_state.current_focus = AddLogicFocus::ScriptContentPreview;
app_state.ui.focus_outside_canvas = true;
*is_edit_mode = false;
*command_message = "Exited script editing.".to_string();
}
}
}
return true;
}
if handled { return true; }
// ALL OTHER KEYS: Pass directly to textarea without any interference
let changed = TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
if changed {
add_logic_state.has_unsaved_changes = true;
}
// Update edit mode status for Vim
if add_logic_state.editor_keybinding_mode == EditorKeybindingMode::Vim {
*is_edit_mode = !TextEditor::is_vim_normal_mode(&add_logic_state.vim_state);
}
return true; // Always consume the event in fullscreen mode
}
// === END FULLSCREEN ISOLATION ===
// If not handled above (e.g., Tab/Shift+Tab, or Enter when script content not in edit mode),
// process general application-level actions.
let action_str = general_action.map(String::from);
match action_str.as_deref() {
Some("exit_view") | Some("cancel_action") => {
buffer_state.update_history(AppView::Admin);
app_state.ui.show_add_logic = false;
*command_message = "Exited Add Logic".to_string();
*is_edit_mode = false;
handled = true;
// Regular navigation logic for non-fullscreen elements
let action = config.get_general_action(key_event.code, key_event.modifiers);
let current_focus = add_logic_state.current_focus;
let mut handled = true;
let mut new_focus = current_focus;
match action.as_deref() {
Some("exit_table_scroll") => {
// This shouldn't happen since we handle InsideScriptContent above
handled = false;
}
Some("next_field") | Some("prev_field") => {
let is_next = action_str.as_deref() == Some("next_field");
let previous_focus = add_logic_state.current_focus;
add_logic_state.current_focus = if is_next {
match add_logic_state.current_focus {
AddLogicFocus::InputLogicName => AddLogicFocus::InputTargetColumn,
AddLogicFocus::InputTargetColumn => AddLogicFocus::InputDescription,
AddLogicFocus::InputDescription => AddLogicFocus::InputScriptContent,
AddLogicFocus::InputScriptContent => AddLogicFocus::SaveButton,
AddLogicFocus::SaveButton => AddLogicFocus::CancelButton,
AddLogicFocus::CancelButton => AddLogicFocus::InputLogicName,
Some("move_up") => {
match current_focus {
AddLogicFocus::InputLogicName => {
// Stay at top
}
} else {
match add_logic_state.current_focus {
AddLogicFocus::InputLogicName => AddLogicFocus::CancelButton,
AddLogicFocus::InputTargetColumn => AddLogicFocus::InputLogicName,
AddLogicFocus::InputDescription => AddLogicFocus::InputTargetColumn,
AddLogicFocus::InputScriptContent => AddLogicFocus::InputDescription,
AddLogicFocus::SaveButton => AddLogicFocus::InputScriptContent,
AddLogicFocus::CancelButton => AddLogicFocus::SaveButton,
}
};
if add_logic_state.current_focus == AddLogicFocus::InputScriptContent {
*is_edit_mode = false;
let mode_hint = match add_logic_state.editor_keybinding_mode {
EditorKeybindingMode::Vim => "'i'/'a'/'o' to insert",
_ => "Enter/Ctrl+E to edit",
};
*command_message = format!("Focus: Script Content. Press {} or Tab.", mode_hint);
} else if matches!(add_logic_state.current_focus, AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription) {
*is_edit_mode = true;
*command_message = format!("Focus: {:?}. Edit mode ON.", add_logic_state.current_focus);
} else {
*is_edit_mode = false;
*command_message = format!("Focus: {:?}", add_logic_state.current_focus);
AddLogicFocus::InputTargetColumn => new_focus = AddLogicFocus::InputLogicName,
AddLogicFocus::InputDescription => new_focus = AddLogicFocus::InputTargetColumn,
AddLogicFocus::ScriptContentPreview => new_focus = AddLogicFocus::InputDescription,
AddLogicFocus::SaveButton => new_focus = AddLogicFocus::ScriptContentPreview,
AddLogicFocus::CancelButton => new_focus = AddLogicFocus::SaveButton,
_ => handled = false,
}
app_state.ui.focus_outside_canvas = !matches!(
add_logic_state.current_focus,
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription | AddLogicFocus::InputScriptContent
);
handled = true;
}
Some("move_down") => {
match current_focus {
AddLogicFocus::InputLogicName => new_focus = AddLogicFocus::InputTargetColumn,
AddLogicFocus::InputTargetColumn => new_focus = AddLogicFocus::InputDescription,
AddLogicFocus::InputDescription => {
add_logic_state.last_canvas_field = 2;
new_focus = AddLogicFocus::ScriptContentPreview;
},
AddLogicFocus::ScriptContentPreview => new_focus = AddLogicFocus::SaveButton,
AddLogicFocus::SaveButton => new_focus = AddLogicFocus::CancelButton,
AddLogicFocus::CancelButton => {
// Stay at bottom
}
_ => handled = false,
}
}
Some("next_option") => {
match current_focus {
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription =>
{ new_focus = AddLogicFocus::ScriptContentPreview; }
AddLogicFocus::ScriptContentPreview => new_focus = AddLogicFocus::SaveButton,
AddLogicFocus::SaveButton => new_focus = AddLogicFocus::CancelButton,
AddLogicFocus::CancelButton => { /* Stay at last */ }
_ => handled = false,
}
}
Some("previous_option") => {
match current_focus {
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription =>
{ /* Stay at first */ }
AddLogicFocus::ScriptContentPreview => new_focus = AddLogicFocus::InputDescription,
AddLogicFocus::SaveButton => new_focus = AddLogicFocus::ScriptContentPreview,
AddLogicFocus::CancelButton => new_focus = AddLogicFocus::SaveButton,
_ => handled = false,
}
}
Some("next_field") => {
new_focus = match current_focus {
AddLogicFocus::InputLogicName => AddLogicFocus::InputTargetColumn,
AddLogicFocus::InputTargetColumn => AddLogicFocus::InputDescription,
AddLogicFocus::InputDescription => AddLogicFocus::ScriptContentPreview,
AddLogicFocus::ScriptContentPreview => AddLogicFocus::SaveButton,
AddLogicFocus::SaveButton => AddLogicFocus::CancelButton,
AddLogicFocus::CancelButton => AddLogicFocus::InputLogicName,
_ => current_focus,
};
}
Some("prev_field") => {
new_focus = match current_focus {
AddLogicFocus::InputLogicName => AddLogicFocus::CancelButton,
AddLogicFocus::InputTargetColumn => AddLogicFocus::InputLogicName,
AddLogicFocus::InputDescription => AddLogicFocus::InputTargetColumn,
AddLogicFocus::ScriptContentPreview => AddLogicFocus::InputDescription,
AddLogicFocus::SaveButton => AddLogicFocus::ScriptContentPreview,
AddLogicFocus::CancelButton => AddLogicFocus::SaveButton,
_ => current_focus,
};
}
Some("select") => {
match add_logic_state.current_focus {
AddLogicFocus::InputScriptContent => {
*is_edit_mode = true;
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
match add_logic_state.editor_keybinding_mode {
EditorKeybindingMode::Vim => {
TextEditor::handle_input(
&mut editor_borrow,
KeyEvent::new(KeyCode::Char('i'), KeyModifiers::NONE),
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
*command_message = "VIM: Insert Mode.".to_string();
}
_ => {
*command_message = "Entered script edit mode.".to_string();
}
}
handled = true;
match current_focus {
AddLogicFocus::ScriptContentPreview => {
new_focus = AddLogicFocus::InsideScriptContent;
*is_edit_mode = false; // Start in preview mode
app_state.ui.focus_outside_canvas = false; // Script is like canvas
let mode_hint = match add_logic_state.editor_keybinding_mode {
EditorKeybindingMode::Vim => "VIM mode - 'i'/'a'/'o' to edit",
_ => "Enter/Ctrl+E to edit",
};
*command_message = format!("Fullscreen script editing. {} or Esc to exit.", mode_hint);
}
AddLogicFocus::SaveButton => {
*command_message = "Save logic action".to_string();
}
AddLogicFocus::CancelButton => {
buffer_state.update_history(AppView::Admin);
app_state.ui.show_add_logic = false;
*command_message = "Cancelled Add Logic".to_string();
*is_edit_mode = false;
}
AddLogicFocus::SaveButton => { handled = true; }
AddLogicFocus::CancelButton => { *is_edit_mode = false; handled = true; }
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription => {
*is_edit_mode = !*is_edit_mode;
*command_message = format!("Field edit mode: {}", if *is_edit_mode { "ON" } else { "OFF" });
handled = true;
}
_ => handled = false,
}
}
Some("toggle_edit_mode") => {
match add_logic_state.current_focus {
AddLogicFocus::InputScriptContent => {
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
match add_logic_state.editor_keybinding_mode {
EditorKeybindingMode::Vim => {
if *is_edit_mode {
TextEditor::handle_input(
&mut editor_borrow,
KeyEvent::new(KeyCode::Esc, KeyModifiers::NONE),
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
if TextEditor::is_vim_normal_mode(&add_logic_state.vim_state) {
*is_edit_mode = false;
*command_message = "VIM: Normal Mode. Tab to navigate.".to_string();
} else {
*command_message = "VIM: Still in Insert Mode (toggle error?).".to_string();
}
} else {
TextEditor::handle_input(
&mut editor_borrow,
KeyEvent::new(KeyCode::Char('i'), KeyModifiers::NONE),
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state,
);
*is_edit_mode = true;
*command_message = "VIM: Insert Mode.".to_string();
}
}
_ => {
*is_edit_mode = !*is_edit_mode;
*command_message = format!("Script edit mode: {}", if *is_edit_mode { "ON" } else { "OFF. Tab to navigate." });
}
}
handled = true;
}
match current_focus {
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription => {
*is_edit_mode = !*is_edit_mode;
*command_message = format!("Canvas field edit mode: {}", if *is_edit_mode { "ON" } else { "OFF" });
handled = true;
}
_ => { *command_message = "Cannot toggle edit mode here.".to_string(); handled = true; }
_ => {
*command_message = "Cannot toggle edit mode here.".to_string();
}
}
}
_ => {
if add_logic_state.current_focus == AddLogicFocus::InputScriptContent &&
!*is_edit_mode &&
add_logic_state.editor_keybinding_mode == EditorKeybindingMode::Vim {
let mut editor_borrow = add_logic_state.script_content_editor.borrow_mut();
let changed = TextEditor::handle_input(
&mut editor_borrow,
key_event,
&add_logic_state.editor_keybinding_mode,
&mut add_logic_state.vim_state
);
if changed { add_logic_state.has_unsaved_changes = true; }
handled = true;
_ => handled = false,
}
if handled && current_focus != new_focus {
add_logic_state.current_focus = new_focus;
// Set edit mode and canvas focus based on new focus
let new_is_canvas_input_focus = matches!(new_focus,
AddLogicFocus::InputLogicName | AddLogicFocus::InputTargetColumn | AddLogicFocus::InputDescription
);
if new_is_canvas_input_focus {
// Entering canvas - start in readonly mode
*is_edit_mode = false;
app_state.ui.focus_outside_canvas = false;
} else {
// Outside canvas
app_state.ui.focus_outside_canvas = true;
if matches!(new_focus, AddLogicFocus::ScriptContentPreview) {
*is_edit_mode = false;
}
}
}
handled
}

View File

@@ -12,11 +12,32 @@ use crate::services::GrpcClient;
use tokio::sync::mpsc;
use anyhow::Result;
// Define a type for the save result channel
pub type SaveTableResultSender = mpsc::Sender<Result<String>>;
/// Handles navigation events specifically for the Add Table view.
/// Returns true if the event was handled, false otherwise.
fn navigate_table_up(table_state: &mut TableState, item_count: usize) -> bool {
if item_count == 0 { return false; }
let current_selection = table_state.selected();
match current_selection {
Some(index) => {
if index > 0 { table_state.select(Some(index - 1)); true }
else { false }
}
None => { table_state.select(Some(0)); true }
}
}
fn navigate_table_down(table_state: &mut TableState, item_count: usize) -> bool {
if item_count == 0 { return false; }
let current_selection = table_state.selected();
match current_selection {
Some(index) => {
if index < item_count - 1 { table_state.select(Some(index + 1)); true }
else { false }
}
None => { table_state.select(Some(0)); true }
}
}
pub fn handle_add_table_navigation(
key: KeyEvent,
config: &Config,
@@ -28,61 +49,52 @@ pub fn handle_add_table_navigation(
) -> bool {
let action = config.get_general_action(key.code, key.modifiers);
let current_focus = add_table_state.current_focus;
let mut handled = true; // Assume handled unless logic determines otherwise
let mut new_focus = current_focus; // Initialize new_focus
let mut handled = true;
let mut new_focus = current_focus;
if matches!(current_focus, AddTableFocus::InsideColumnsTable | AddTableFocus::InsideIndexesTable | AddTableFocus::InsideLinksTable) {
if matches!(action.as_deref(), Some("next_option") | Some("previous_option")) {
*command_message = "Press Esc to exit table item navigation first.".to_string();
return true;
}
}
match action.as_deref() {
// --- Handle Exiting Table Scroll Mode ---
Some("exit_table_scroll") => {
match current_focus {
AddTableFocus::InsideColumnsTable => {
add_table_state.column_table_state.select(None);
new_focus = AddTableFocus::ColumnsTable;
*command_message = "Exited Columns Table".to_string();
// *command_message = "Exited Columns Table".to_string(); // Minimal change: remove message
}
AddTableFocus::InsideIndexesTable => {
add_table_state.index_table_state.select(None);
new_focus = AddTableFocus::IndexesTable;
*command_message = "Exited Indexes Table".to_string();
// *command_message = "Exited Indexes Table".to_string();
}
AddTableFocus::InsideLinksTable => {
add_table_state.link_table_state.select(None);
new_focus = AddTableFocus::LinksTable;
*command_message = "Exited Links Table".to_string();
}
_ => {
// Action triggered but not applicable in this focus state
handled = false;
// *command_message = "Exited Links Table".to_string();
}
_ => handled = false,
}
// If handled (i.e., focus changed), handled remains true.
// If not handled, handled becomes false.
}
// --- Vertical Navigation (Up/Down) ---
Some("move_up") => {
match current_focus {
AddTableFocus::InputTableName => new_focus = AddTableFocus::CancelButton,
AddTableFocus::InputTableName => {
// MINIMAL CHANGE: Do nothing, new_focus remains current_focus
// *command_message = "At top of form.".to_string(); // Remove message
}
AddTableFocus::InputColumnName => new_focus = AddTableFocus::InputTableName,
AddTableFocus::InputColumnType => new_focus = AddTableFocus::InputColumnName,
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::InputColumnType,
// Navigate between blocks when focus is on the table block itself
AddTableFocus::ColumnsTable => new_focus = AddTableFocus::AddColumnButton, // Move up to right pane
AddTableFocus::ColumnsTable => new_focus = AddTableFocus::AddColumnButton,
AddTableFocus::IndexesTable => new_focus = AddTableFocus::ColumnsTable,
AddTableFocus::LinksTable => new_focus = AddTableFocus::IndexesTable,
// Scroll inside the table when focus is internal
AddTableFocus::InsideColumnsTable => {
navigate_table_up(&mut add_table_state.column_table_state, add_table_state.columns.len());
// Stay inside the table, don't change new_focus
}
AddTableFocus::InsideIndexesTable => {
navigate_table_up(&mut add_table_state.index_table_state, add_table_state.indexes.len());
// Stay inside the table
}
AddTableFocus::InsideLinksTable => {
navigate_table_up(&mut add_table_state.link_table_state, add_table_state.links.len());
// Stay inside the table
}
AddTableFocus::InsideColumnsTable => { navigate_table_up(&mut add_table_state.column_table_state, add_table_state.columns.len()); }
AddTableFocus::InsideIndexesTable => { navigate_table_up(&mut add_table_state.index_table_state, add_table_state.indexes.len()); }
AddTableFocus::InsideLinksTable => { navigate_table_up(&mut add_table_state.link_table_state, add_table_state.links.len()); }
AddTableFocus::SaveButton => new_focus = AddTableFocus::LinksTable,
AddTableFocus::DeleteSelectedButton => new_focus = AddTableFocus::SaveButton,
AddTableFocus::CancelButton => new_focus = AddTableFocus::DeleteSelectedButton,
@@ -92,306 +104,102 @@ pub fn handle_add_table_navigation(
match current_focus {
AddTableFocus::InputTableName => new_focus = AddTableFocus::InputColumnName,
AddTableFocus::InputColumnName => new_focus = AddTableFocus::InputColumnType,
AddTableFocus::InputColumnType => new_focus = AddTableFocus::AddColumnButton,
AddTableFocus::InputColumnType => {
add_table_state.last_canvas_field = 2;
new_focus = AddTableFocus::AddColumnButton;
},
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::ColumnsTable,
// Navigate between blocks when focus is on the table block itself
AddTableFocus::ColumnsTable => new_focus = AddTableFocus::IndexesTable,
AddTableFocus::IndexesTable => new_focus = AddTableFocus::LinksTable,
AddTableFocus::LinksTable => new_focus = AddTableFocus::SaveButton, // Move down to right pane
// Scroll inside the table when focus is internal
AddTableFocus::InsideColumnsTable => {
navigate_table_down(&mut add_table_state.column_table_state, add_table_state.columns.len());
// Stay inside the table
}
AddTableFocus::InsideIndexesTable => {
navigate_table_down(&mut add_table_state.index_table_state, add_table_state.indexes.len());
// Stay inside the table
}
AddTableFocus::InsideLinksTable => {
navigate_table_down(&mut add_table_state.link_table_state, add_table_state.links.len());
// Stay inside the table
}
AddTableFocus::LinksTable => new_focus = AddTableFocus::SaveButton,
AddTableFocus::InsideColumnsTable => { navigate_table_down(&mut add_table_state.column_table_state, add_table_state.columns.len()); }
AddTableFocus::InsideIndexesTable => { navigate_table_down(&mut add_table_state.index_table_state, add_table_state.indexes.len()); }
AddTableFocus::InsideLinksTable => { navigate_table_down(&mut add_table_state.link_table_state, add_table_state.links.len()); }
AddTableFocus::SaveButton => new_focus = AddTableFocus::DeleteSelectedButton,
AddTableFocus::DeleteSelectedButton => new_focus = AddTableFocus::CancelButton,
AddTableFocus::CancelButton => new_focus = AddTableFocus::InputTableName,
AddTableFocus::CancelButton => {
// MINIMAL CHANGE: Do nothing, new_focus remains current_focus
// *command_message = "At bottom of form.".to_string(); // Remove message
}
}
}
// --- Horizontal Navigation (Left/Right) ---
Some("next_option") => { // 'l' or Right: Move from Left Pane to Right Pane
// Horizontal nav within bottom buttons
if current_focus == AddTableFocus::SaveButton {
new_focus = AddTableFocus::DeleteSelectedButton;
} else if current_focus == AddTableFocus::DeleteSelectedButton {
new_focus = AddTableFocus::CancelButton;
}
Some("next_option") => { // This logic should already be non-wrapping
match current_focus {
AddTableFocus::InputTableName | AddTableFocus::InputColumnName | AddTableFocus::InputColumnType =>
{ new_focus = AddTableFocus::AddColumnButton; }
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::ColumnsTable,
AddTableFocus::ColumnsTable => new_focus = AddTableFocus::IndexesTable,
AddTableFocus::IndexesTable => new_focus = AddTableFocus::LinksTable,
AddTableFocus::LinksTable => new_focus = AddTableFocus::SaveButton,
AddTableFocus::SaveButton => new_focus = AddTableFocus::DeleteSelectedButton,
AddTableFocus::DeleteSelectedButton => new_focus = AddTableFocus::CancelButton,
AddTableFocus::CancelButton => { /* *command_message = "At last focusable area.".to_string(); */ } // No change in focus
_ => handled = false,
}
}
Some("previous_option") => { // 'h' or Left: Move from Right Pane to Left Pane
// Horizontal nav within bottom buttons
if current_focus == AddTableFocus::CancelButton {
new_focus = AddTableFocus::DeleteSelectedButton;
} else if current_focus == AddTableFocus::DeleteSelectedButton {
new_focus = AddTableFocus::SaveButton;
}
Some("previous_option") => { // This logic should already be non-wrapping
match current_focus {
AddTableFocus::InputTableName | AddTableFocus::InputColumnName | AddTableFocus::InputColumnType =>
{ /* *command_message = "At first focusable area.".to_string(); */ } // No change in focus
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::InputColumnType,
AddTableFocus::ColumnsTable => new_focus = AddTableFocus::AddColumnButton,
AddTableFocus::IndexesTable => new_focus = AddTableFocus::ColumnsTable,
AddTableFocus::LinksTable => new_focus = AddTableFocus::IndexesTable,
AddTableFocus::SaveButton => new_focus = AddTableFocus::LinksTable,
AddTableFocus::DeleteSelectedButton => new_focus = AddTableFocus::SaveButton,
AddTableFocus::CancelButton => new_focus = AddTableFocus::DeleteSelectedButton,
_ => handled = false,
}
}
// --- Tab / Shift+Tab Navigation (Keep as vertical cycle) ---
Some("next_field") => { // Tab
Some("next_field") => {
new_focus = match current_focus {
AddTableFocus::InputTableName => AddTableFocus::InputColumnName,
AddTableFocus::InputColumnName => AddTableFocus::InputColumnType,
AddTableFocus::InputColumnType => AddTableFocus::AddColumnButton,
AddTableFocus::AddColumnButton => AddTableFocus::ColumnsTable,
// Treat Inside* same as block focus for tabbing out
AddTableFocus::ColumnsTable | AddTableFocus::InsideColumnsTable => AddTableFocus::IndexesTable,
AddTableFocus::IndexesTable | AddTableFocus::InsideIndexesTable => AddTableFocus::LinksTable,
AddTableFocus::LinksTable | AddTableFocus::InsideLinksTable => AddTableFocus::SaveButton,
AddTableFocus::SaveButton => AddTableFocus::DeleteSelectedButton,
AddTableFocus::DeleteSelectedButton => AddTableFocus::CancelButton,
AddTableFocus::CancelButton => AddTableFocus::InputTableName, // Wrap
AddTableFocus::InputTableName => AddTableFocus::InputColumnName, AddTableFocus::InputColumnName => AddTableFocus::InputColumnType, AddTableFocus::InputColumnType => AddTableFocus::AddColumnButton, AddTableFocus::AddColumnButton => AddTableFocus::ColumnsTable,
AddTableFocus::ColumnsTable | AddTableFocus::InsideColumnsTable => AddTableFocus::IndexesTable, AddTableFocus::IndexesTable | AddTableFocus::InsideIndexesTable => AddTableFocus::LinksTable, AddTableFocus::LinksTable | AddTableFocus::InsideLinksTable => AddTableFocus::SaveButton,
AddTableFocus::SaveButton => AddTableFocus::DeleteSelectedButton, AddTableFocus::DeleteSelectedButton => AddTableFocus::CancelButton, AddTableFocus::CancelButton => AddTableFocus::InputTableName,
};
}
Some("prev_field") => { // Shift+Tab
Some("prev_field") => {
new_focus = match current_focus {
AddTableFocus::InputTableName => AddTableFocus::CancelButton, // Wrap
AddTableFocus::InputColumnName => AddTableFocus::InputTableName,
AddTableFocus::InputColumnType => AddTableFocus::InputColumnName,
AddTableFocus::AddColumnButton => AddTableFocus::InputColumnType,
// Treat Inside* same as block focus for tabbing out
AddTableFocus::ColumnsTable | AddTableFocus::InsideColumnsTable => AddTableFocus::AddColumnButton,
AddTableFocus::IndexesTable | AddTableFocus::InsideIndexesTable => AddTableFocus::ColumnsTable,
AddTableFocus::LinksTable | AddTableFocus::InsideLinksTable => AddTableFocus::IndexesTable,
AddTableFocus::SaveButton => AddTableFocus::LinksTable,
AddTableFocus::DeleteSelectedButton => AddTableFocus::SaveButton,
AddTableFocus::CancelButton => AddTableFocus::DeleteSelectedButton,
AddTableFocus::InputTableName => AddTableFocus::CancelButton, AddTableFocus::InputColumnName => AddTableFocus::InputTableName, AddTableFocus::InputColumnType => AddTableFocus::InputColumnName, AddTableFocus::AddColumnButton => AddTableFocus::InputColumnType,
AddTableFocus::ColumnsTable | AddTableFocus::InsideColumnsTable => AddTableFocus::AddColumnButton, AddTableFocus::IndexesTable | AddTableFocus::InsideIndexesTable => AddTableFocus::ColumnsTable, AddTableFocus::LinksTable | AddTableFocus::InsideLinksTable => AddTableFocus::IndexesTable,
AddTableFocus::SaveButton => AddTableFocus::LinksTable, AddTableFocus::DeleteSelectedButton => AddTableFocus::SaveButton, AddTableFocus::CancelButton => AddTableFocus::DeleteSelectedButton,
};
}
// --- Selection ---
Some("select") => {
match current_focus {
// --- Enter/Exit Table Focus ---
AddTableFocus::ColumnsTable => {
new_focus = AddTableFocus::InsideColumnsTable;
// Select first item if none selected when entering
if add_table_state.column_table_state.selected().is_none() && !add_table_state.columns.is_empty() {
add_table_state.column_table_state.select(Some(0));
}
*command_message = "Entered Columns Table (Scroll with Up/Down, Select to exit)".to_string();
}
AddTableFocus::IndexesTable => {
new_focus = AddTableFocus::InsideIndexesTable;
if add_table_state.index_table_state.selected().is_none() && !add_table_state.indexes.is_empty() {
add_table_state.index_table_state.select(Some(0));
}
*command_message = "Entered Indexes Table (Scroll with Up/Down, Select to exit)".to_string();
}
AddTableFocus::LinksTable => {
new_focus = AddTableFocus::InsideLinksTable;
if add_table_state.link_table_state.selected().is_none() && !add_table_state.links.is_empty() {
add_table_state.link_table_state.select(Some(0));
}
*command_message = "Entered Links Table (Scroll with Up/Down, Select to toggle/exit)".to_string();
}
AddTableFocus::InsideColumnsTable => {
// Toggle selection when pressing select *inside* the columns table
if let Some(index) = add_table_state.column_table_state.selected() {
if let Some(col) = add_table_state.columns.get_mut(index) {
col.selected = !col.selected;
add_table_state.has_unsaved_changes = true;
*command_message = format!(
"Toggled selection for column: {} to {}",
col.name, col.selected
);
}
} else {
*command_message = "No column highlighted to toggle selection".to_string();
}
}
AddTableFocus::InsideIndexesTable => {
// Select does nothing here anymore, only Esc exits.
if let Some(index) = add_table_state.index_table_state.selected() {
if let Some(idx_def) = add_table_state.indexes.get_mut(index) {
idx_def.selected = !idx_def.selected;
add_table_state.has_unsaved_changes = true;
*command_message = format!(
"Toggled selection for index: {} to {}",
idx_def.name, idx_def.selected
);
} else {
*command_message = "Error: Selected index out of bounds".to_string();
}
} else {
*command_message = "No index selected (Press Esc to exit scroll mode)".to_string();
}
}
AddTableFocus::InsideLinksTable => {
// Toggle selection when pressing select *inside* the links table
if let Some(index) = add_table_state.link_table_state.selected() {
if let Some(link) = add_table_state.links.get_mut(index) {
link.selected = !link.selected; // Toggle the selected state
add_table_state.has_unsaved_changes = true; // Mark changes
*command_message = format!(
"Toggled selection for link: {} to {}",
link.linked_table_name, link.selected
);
} else {
*command_message = "Error: Selected link index out of bounds".to_string();
}
} else {
*command_message = "No link selected to toggle".to_string();
}
// Stay inside the links table after toggling
new_focus = AddTableFocus::InsideLinksTable;
// Alternative: Exit after toggle:
// new_focus = AddTableFocus::LinksTable;
// *command_message = format!("{} - Exited Links Table", command_message);
}
// --- Other Select Actions ---
AddTableFocus::AddColumnButton => {
if let Some(focus_after_add) = handle_add_column_action(add_table_state, command_message) {
new_focus = focus_after_add;
}
}
AddTableFocus::SaveButton => {
// --- Initiate Async Save ---
if add_table_state.table_name.is_empty() {
*command_message = "Cannot save: Table name is empty.".to_string();
} else if add_table_state.columns.is_empty() {
*command_message = "Cannot save: No columns defined.".to_string();
} else {
*command_message = "Saving table...".to_string();
app_state.show_loading_dialog("Saving", "Please wait...");
let mut client_clone = grpc_client.clone();
let state_clone = add_table_state.clone();
let sender_clone = save_result_sender.clone();
tokio::spawn(async move {
let result = handle_save_table_action(&mut client_clone, &state_clone).await;
let _ = sender_clone.send(result).await; // Send result back
});
}
// --- End Initiate Async Save ---
}
AddTableFocus::DeleteSelectedButton => {
// --- Show Confirmation Dialog ---
// Collect tuples of (index, name, type) for selected columns
let columns_to_delete: Vec<(usize, String, String)> = add_table_state
.columns
.iter()
.enumerate() // Get index along with the column
.filter(|(_index, col)| col.selected) // Filter based on selection
.map(|(index, col)| (index, col.name.clone(), col.data_type.clone())) // Map to (index, name, type)
.collect();
if columns_to_delete.is_empty() {
*command_message = "No columns selected for deletion.".to_string();
} else {
// Format the message to include index, name, and type
let column_details: String = columns_to_delete
.iter()
// Add 1 to index for 1-based numbering for user display
.map(|(index, name, dtype)| format!("{}. {} ({})", index + 1, name, dtype))
.collect::<Vec<String>>()
.join("\n");
// Use the formatted column_details string in the message
let message = format!(
"Delete the following columns?\n\n{}",
column_details
);
let buttons = vec!["Confirm".to_string(), "Cancel".to_string()];
app_state.show_dialog(
"Confirm Deletion",
&message,
buttons,
DialogPurpose::ConfirmDeleteColumns,
);
}
}
AddTableFocus::CancelButton => {
*command_message = "Action: Cancel Add Table".to_string();
// TODO: Implement logic
}
_ => { // Input fields
*command_message = format!("Select on {:?}", current_focus);
handled = false; // Let main loop handle edit mode toggle maybe
}
AddTableFocus::ColumnsTable => { new_focus = AddTableFocus::InsideColumnsTable; if add_table_state.column_table_state.selected().is_none() && !add_table_state.columns.is_empty() { add_table_state.column_table_state.select(Some(0)); } /* Message removed */ }
AddTableFocus::IndexesTable => { new_focus = AddTableFocus::InsideIndexesTable; if add_table_state.index_table_state.selected().is_none() && !add_table_state.indexes.is_empty() { add_table_state.index_table_state.select(Some(0)); } /* Message removed */ }
AddTableFocus::LinksTable => { new_focus = AddTableFocus::InsideLinksTable; if add_table_state.link_table_state.selected().is_none() && !add_table_state.links.is_empty() { add_table_state.link_table_state.select(Some(0)); } /* Message removed */ }
AddTableFocus::InsideColumnsTable => { if let Some(index) = add_table_state.column_table_state.selected() { if let Some(col) = add_table_state.columns.get_mut(index) { col.selected = !col.selected; add_table_state.has_unsaved_changes = true; /* Message removed */ }} /* else { Message removed } */ }
AddTableFocus::InsideIndexesTable => { if let Some(index) = add_table_state.index_table_state.selected() { if let Some(idx_def) = add_table_state.indexes.get_mut(index) { idx_def.selected = !idx_def.selected; add_table_state.has_unsaved_changes = true; /* Message removed */ }} /* else { Message removed } */ }
AddTableFocus::InsideLinksTable => { if let Some(index) = add_table_state.link_table_state.selected() { if let Some(link) = add_table_state.links.get_mut(index) { link.selected = !link.selected; add_table_state.has_unsaved_changes = true; /* Message removed */ }} /* else { Message removed } */ }
AddTableFocus::AddColumnButton => { if let Some(focus_after_add) = handle_add_column_action(add_table_state, command_message) { new_focus = focus_after_add; } else { /* Message already set by handle_add_column_action */ }}
AddTableFocus::SaveButton => { if add_table_state.table_name.is_empty() { *command_message = "Cannot save: Table name is empty.".to_string(); } else if add_table_state.columns.is_empty() { *command_message = "Cannot save: No columns defined.".to_string(); } else { *command_message = "Saving table...".to_string(); app_state.show_loading_dialog("Saving", "Please wait..."); let mut client_clone = grpc_client.clone(); let state_clone = add_table_state.clone(); let sender_clone = save_result_sender.clone(); tokio::spawn(async move { let result = handle_save_table_action(&mut client_clone, &state_clone).await; let _ = sender_clone.send(result).await; }); }}
AddTableFocus::DeleteSelectedButton => { let columns_to_delete: Vec<(usize, String, String)> = add_table_state.columns.iter().enumerate().filter(|(_, col)| col.selected).map(|(index, col)| (index, col.name.clone(), col.data_type.clone())).collect(); if columns_to_delete.is_empty() { *command_message = "No columns selected for deletion.".to_string(); } else { let column_details: String = columns_to_delete.iter().map(|(index, name, dtype)| format!("{}. {} ({})", index + 1, name, dtype)).collect::<Vec<String>>().join("\n"); let message = format!("Delete the following columns?\n\n{}", column_details); app_state.show_dialog("Confirm Deletion", &message, vec!["Confirm".to_string(), "Cancel".to_string()], DialogPurpose::ConfirmDeleteColumns); }}
AddTableFocus::CancelButton => { *command_message = "Action: Cancel Add Table (Not Implemented)".to_string(); }
_ => { handled = false; }
}
// Keep handled = true for select actions unless specifically set to false
}
// --- Other General Keys ---
Some("toggle_sidebar") | Some("toggle_buffer_list") => {
handled = false;
}
// --- No matching action ---
_ => handled = false,
}
// Update focus state if it changed and was handled
if handled && current_focus != new_focus {
add_table_state.current_focus = new_focus;
// Avoid overwriting specific messages set during 'select' handling
if command_message.is_empty() || command_message.starts_with("Focus set to") {
*command_message = format!("Focus set to {:?}", add_table_state.current_focus);
// Minimal change: Command message update logic can be simplified or removed if not desired
// For now, let's keep it minimal and only update if it was truly a focus change,
// and not a boundary message.
if !command_message.starts_with("At ") && current_focus != new_focus { // Avoid overwriting boundary messages
// *command_message = format!("Focus: {:?}", add_table_state.current_focus); // Optional: restore if needed
}
// Check if the *new* focus target is one of the canvas input fields
let new_is_canvas_input_focus = matches!(new_focus,
AddTableFocus::InputTableName | AddTableFocus::InputColumnName | AddTableFocus::InputColumnType
);
// Focus is outside canvas if it's not an input field
app_state.ui.focus_outside_canvas = !new_is_canvas_input_focus;
} else if !handled {
// command_message.clear(); // Optional: Clear message if not handled here
}
// If not handled, command_message remains as it was (e.g., from a deeper function call or previous event)
// or can be cleared if that's the desired default. For minimal change, we leave it.
handled
}
// Helper function for navigating up within a table state
// Returns true if navigation happened within the table, false if it reached the top
fn navigate_table_up(table_state: &mut TableState, item_count: usize) -> bool {
if item_count == 0 { return false; }
let current_selection = table_state.selected();
match current_selection {
Some(index) => {
if index > 0 {
table_state.select(Some(index - 1));
true // Navigation happened
} else {
false // Was at the top
}
}
None => { // No item selected, select the last one
table_state.select(Some(item_count - 1));
true // Navigation happened (selection set)
}
}
}
// Helper function for navigating down within a table state
// Returns true if navigation happened within the table, false if it reached the bottom
fn navigate_table_down(table_state: &mut TableState, item_count: usize) -> bool {
if item_count == 0 { return false; }
let current_selection = table_state.selected();
match current_selection {
Some(index) => {
if index < item_count - 1 {
table_state.select(Some(index + 1));
true // Navigation happened
} else {
false // Was at the bottom
}
}
None => { // No item selected, select the first one
table_state.select(Some(0));
true // Navigation happened (selection set)
}
}
}

View File

@@ -1,27 +1,20 @@
// src/functions/modes/navigation/admin_nav.rs
use crate::state::pages::admin::{AdminFocus, AdminState};
use crate::state::app::state::AppState;
use crate::config::binds::config::Config;
use crate::state::{
app::state::AppState,
pages::admin::{AdminFocus, AdminState},
};
use crossterm::event::KeyEvent;
use crate::state::app::buffer::AppView;
use crate::state::app::buffer::BufferState;
use crate::state::app::buffer::{BufferState, AppView};
use crate::state::pages::add_table::{AddTableState, LinkDefinition};
use crate::state::pages::add_logic::AddLogicState;
use ratatui::widgets::ListState;
use crate::state::pages::add_logic::{AddLogicState, AddLogicFocus}; // Added AddLogicFocus import
// --- Helper functions for ListState navigation (similar to TableState) ---
// Helper functions list_select_next and list_select_previous remain the same
fn list_select_next(list_state: &mut ListState, item_count: usize) {
if item_count == 0 {
list_state.select(None);
return;
}
let i = match list_state.selected() {
Some(i) => {
if i >= item_count - 1 { 0 } else { i + 1 }
}
Some(i) => if i >= item_count - 1 { 0 } else { i + 1 },
None => 0,
};
list_state.select(Some(i));
@@ -33,252 +26,323 @@ fn list_select_previous(list_state: &mut ListState, item_count: usize) {
return;
}
let i = match list_state.selected() {
Some(i) => {
if i == 0 { item_count - 1 } else { i - 1 }
}
None => item_count - 1, // Select last if nothing was selected
Some(i) => if i == 0 { item_count - 1 } else { i - 1 },
None => if item_count > 0 { item_count - 1 } else { 0 },
};
list_state.select(Some(i));
}
/// Handles navigation events specifically for the Admin Panel view.
/// Returns true if the event was handled, false otherwise.
pub fn handle_admin_navigation(
key: KeyEvent,
key: crossterm::event::KeyEvent,
config: &Config,
app_state: &mut AppState,
admin_state: &mut AdminState,
buffer_state: &mut BufferState,
command_message: &mut String,
) -> bool {
let action = config.get_general_action(key.code, key.modifiers).map(String::from); // Clone action string
let action = config.get_general_action(key.code, key.modifiers).map(String::from);
let current_focus = admin_state.current_focus;
let profile_count = app_state.profile_tree.profiles.len();
let mut new_focus = current_focus; // Start with current focus
let mut handled = true; // Assume handled unless logic says otherwise
let mut handled = false;
match action.as_deref() {
// --- Vertical Navigation (Up/Down) ---
Some("move_up") => {
match current_focus {
AdminFocus::Profiles => {
if profile_count > 0 {
admin_state.previous_profile(profile_count);
*command_message = "Navigated profiles list".to_string();
}
}
AdminFocus::Tables => {
*command_message = "Press Enter to select and scroll tables".to_string();
}
AdminFocus::InsideTablesList => {
if let Some(p_idx) = admin_state.profile_list_state.selected().or(admin_state.selected_profile_index) {
if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) {
list_select_previous(&mut admin_state.table_list_state, profile.tables.len());
match current_focus {
AdminFocus::ProfilesPane => {
match action.as_deref() {
Some("select") => {
admin_state.current_focus = AdminFocus::InsideProfilesList;
if !app_state.profile_tree.profiles.is_empty() {
if admin_state.profile_list_state.selected().is_none() {
admin_state.profile_list_state.select(Some(0));
}
}
*command_message = "Navigating profiles. Use Up/Down. Esc to exit.".to_string();
handled = true;
}
AdminFocus::Button1 | AdminFocus::Button2 | AdminFocus::Button3 => {}
}
}
Some("move_down") => {
match current_focus {
AdminFocus::Profiles => {
if profile_count > 0 {
admin_state.next_profile(profile_count);
*command_message = "Navigated profiles list".to_string();
}
Some("next_option") | Some("move_down") => {
admin_state.current_focus = AdminFocus::Tables;
*command_message = "Focus: Tables Pane".to_string();
handled = true;
}
AdminFocus::Tables => {
*command_message = "Press Enter to select and scroll tables".to_string();
}
AdminFocus::InsideTablesList => {
if let Some(p_idx) = admin_state.profile_list_state.selected().or(admin_state.selected_profile_index) {
if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) {
list_select_next(&mut admin_state.table_list_state, profile.tables.len());
}
}
}
AdminFocus::Button1 | AdminFocus::Button2 | AdminFocus::Button3 => {}
}
}
// --- Horizontal Navigation (Focus Change) ---
Some("next_option") | Some("previous_option") => {
let old_focus = admin_state.current_focus;
let is_next = action.as_deref() == Some("next_option");
admin_state.current_focus = match old_focus {
AdminFocus::Profiles => if is_next { AdminFocus::Tables } else { AdminFocus::Button3 },
AdminFocus::Tables => if is_next { AdminFocus::Button1 } else { AdminFocus::Profiles },
AdminFocus::Button1 => if is_next { AdminFocus::Button2 } else { AdminFocus::Tables },
AdminFocus::Button2 => if is_next { AdminFocus::Button3 } else { AdminFocus::Button1 },
AdminFocus::Button3 => if is_next { AdminFocus::Profiles } else { AdminFocus::Button2 },
AdminFocus::InsideTablesList => old_focus,
};
new_focus = admin_state.current_focus; // Update new_focus after changing admin_state.current_focus
*command_message = format!("Focus set to {:?}", new_focus);
if old_focus == AdminFocus::Profiles && new_focus == AdminFocus::Tables && is_next {
if let Some(profile_idx) = admin_state.profile_list_state.selected() {
if let Some(profile) = app_state.profile_tree.profiles.get(profile_idx) {
if !profile.tables.is_empty() {
admin_state.table_list_state.select(Some(0));
} else {
admin_state.table_list_state.select(None);
}
} else {
admin_state.table_list_state.select(None);
}
} else {
admin_state.table_list_state.select(None);
}
}
if old_focus == AdminFocus::Tables && new_focus != AdminFocus::Tables && old_focus != AdminFocus::InsideTablesList {
admin_state.table_list_state.select(None);
}
// No change needed for profile_list_state clearing here based on current logic
}
// --- Selection ---
Some("select") => {
match current_focus {
AdminFocus::Profiles => {
if let Some(nav_idx) = admin_state.profile_list_state.selected() {
admin_state.selected_profile_index = Some(nav_idx);
new_focus = AdminFocus::Tables;
admin_state.table_list_state.select(None);
admin_state.selected_table_index = None;
if let Some(profile) = app_state.profile_tree.profiles.get(nav_idx) {
if !profile.tables.is_empty() {
admin_state.table_list_state.select(Some(0));
}
*command_message = format!("Selected profile: {}", app_state.profile_tree.profiles[nav_idx].name);
}
} else {
*command_message = "No profile selected".to_string();
}
}
AdminFocus::Tables => {
new_focus = AdminFocus::InsideTablesList;
if let Some(p_idx) = admin_state.profile_list_state.selected().or(admin_state.selected_profile_index) {
if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) {
if admin_state.table_list_state.selected().is_none() && !profile.tables.is_empty() {
admin_state.table_list_state.select(Some(0));
}
}
}
*command_message = "Entered Tables List (Select item with Enter, Exit with Esc)".to_string();
}
AdminFocus::InsideTablesList => {
if let Some(nav_idx) = admin_state.table_list_state.selected() {
admin_state.selected_table_index = Some(nav_idx);
let table_name = admin_state.profile_list_state.selected().or(admin_state.selected_profile_index)
.and_then(|p_idx| app_state.profile_tree.profiles.get(p_idx))
.and_then(|p| p.tables.get(nav_idx).map(|t| t.name.clone()))
.unwrap_or_else(|| "N/A".to_string());
*command_message = format!("Selected table: {}", table_name);
} else {
*command_message = "No table highlighted".to_string();
}
}
// In src/functions/modes/navigation/admin_nav.rs
AdminFocus::Button1 => { // Add Logic
let mut logic_state_profile_name = "None (Global)".to_string();
let mut selected_table_id: Option<i64> = None;
let mut selected_table_name_for_logic: Option<String> = None;
if let Some(p_idx) = admin_state.selected_profile_index {
if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) {
logic_state_profile_name = profile.name.clone();
// Check for persistently selected table within this profile
if let Some(t_idx) = admin_state.selected_table_index {
if let Some(table) = profile.tables.get(t_idx) {
selected_table_id = None;
selected_table_name_for_logic = Some(table.name.clone());
*command_message = format!("Adding logic for table: {}. CRITICAL: Table ID not found in profile tree response!", table.name);
} else {
*command_message = format!("Selected table index {} out of bounds for profile '{}'. Logic will not be table-specific.", t_idx, profile.name);
}} else {
*command_message = format!("No table selected in profile '{}'. Logic will not be table-specific.", profile.name);
}
} else {
*command_message = "Error: Selected profile index out of bounds, associating with 'None'.".to_string();
}
} else {
*command_message = "No profile selected ([*]), associating Logic with 'None (Global)'.".to_string();
// Keep logic_state_profile_name as "None (Global)"
}
// Create AddLogicState with the loaded config
admin_state.add_logic_state = AddLogicState {
profile_name: logic_state_profile_name.clone(),
editor_keybinding_mode: config.editor.keybinding_mode.clone(), // Add this line
..AddLogicState::default()
};
buffer_state.update_history(AppView::AddLogic);
app_state.ui.focus_outside_canvas = false;
// Rest of the code remains the same...
}
AdminFocus::Button2 => {
if let Some(p_idx) = admin_state.selected_profile_index {
if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) {
let selected_profile_name = profile.name.clone();
let available_links: Vec<LinkDefinition> = profile
.tables
.iter()
.map(|table| LinkDefinition {
linked_table_name: table.name.clone(),
is_required: false,
selected: false,
})
.collect();
let new_add_table_state = AddTableState {
profile_name: selected_profile_name,
links: available_links,
..AddTableState::default()
};
admin_state.add_table_state = new_add_table_state;
buffer_state.update_history(AppView::AddTable);
app_state.ui.focus_outside_canvas = false;
*command_message = format!(
"Navigating to Add Table for profile '{}'...",
admin_state.add_table_state.profile_name
);
} else {
*command_message = "Error: Selected profile index out of bounds.".to_string();
}
} else {
*command_message = "Please select a profile ([*]) first.".to_string();
}
}
AdminFocus::Button3 => {
*command_message = "Action: Change Table (Not Implemented)".to_string();
}
}
}
Some("exit_table_scroll") => {
match current_focus {
AdminFocus::InsideTablesList => {
new_focus = AdminFocus::Tables;
admin_state.table_list_state.select(None);
*command_message = "Exited Tables List".to_string();
Some("previous_option") | Some("move_up") => {
// No wrap-around: Stay on ProfilesPane if trying to go "before" it
*command_message = "At first focusable pane.".to_string();
handled = true;
}
_ => handled = false,
}
}
Some("toggle_sidebar") | Some("toggle_buffer_list") | Some("next_field") | Some("prev_field") => {
handled = false;
}
_ => handled = false,
}
if handled && admin_state.current_focus != new_focus { // Check admin_state.current_focus
admin_state.current_focus = new_focus;
if command_message.is_empty() || command_message.starts_with("Focus set to") {
*command_message = format!("Focus set to {:?}", admin_state.current_focus);
AdminFocus::InsideProfilesList => {
match action.as_deref() {
Some("move_up") => {
if profile_count > 0 {
list_select_previous(&mut admin_state.profile_list_state, profile_count);
*command_message = "".to_string();
handled = true;
}
}
Some("move_down") => {
if profile_count > 0 {
list_select_next(&mut admin_state.profile_list_state, profile_count);
*command_message = "".to_string();
handled = true;
}
}
Some("select") => {
admin_state.selected_profile_index = admin_state.profile_list_state.selected();
admin_state.selected_table_index = None; // Deselect table when profile changes
if let Some(profile_idx) = admin_state.selected_profile_index {
if let Some(profile) = app_state.profile_tree.profiles.get(profile_idx) {
if !profile.tables.is_empty() {
admin_state.table_list_state.select(Some(0)); // Auto-select first table for nav
} else {
admin_state.table_list_state.select(None);
}
}
} else {
admin_state.table_list_state.select(None);
}
*command_message = format!(
"Profile '{}' set as active.",
admin_state.get_selected_profile_name().unwrap_or(&"N/A".to_string())
);
handled = true;
}
Some("exit_table_scroll") => {
admin_state.current_focus = AdminFocus::ProfilesPane;
*command_message = "Focus: Profiles Pane".to_string();
handled = true;
}
_ => handled = false,
}
}
AdminFocus::Tables => {
match action.as_deref() {
Some("select") => {
admin_state.current_focus = AdminFocus::InsideTablesList;
let current_profile_idx = admin_state.selected_profile_index
.or_else(|| admin_state.profile_list_state.selected());
if let Some(profile_idx) = current_profile_idx {
if let Some(profile) = app_state.profile_tree.profiles.get(profile_idx) {
if !profile.tables.is_empty() {
if admin_state.table_list_state.selected().is_none() {
admin_state.table_list_state.select(Some(0));
}
} else {
admin_state.table_list_state.select(None);
}
} else {
admin_state.table_list_state.select(None);
}
} else {
admin_state.table_list_state.select(None);
*command_message = "Select a profile first to view its tables.".to_string();
}
if admin_state.current_focus == AdminFocus::InsideTablesList && !admin_state.table_list_state.selected().is_none() {
*command_message = "Navigating tables. Use Up/Down. Esc to exit.".to_string();
} else if admin_state.table_list_state.selected().is_none() {
if current_profile_idx.is_none() {
*command_message = "No profile selected to view tables.".to_string();
} else {
*command_message = "No tables in selected profile.".to_string();
}
admin_state.current_focus = AdminFocus::Tables; // Stay in Tables pane if no tables to enter
}
handled = true;
}
Some("previous_option") | Some("move_up") => {
admin_state.current_focus = AdminFocus::ProfilesPane;
*command_message = "Focus: Profiles Pane".to_string();
handled = true;
}
Some("next_option") | Some("move_down") => {
admin_state.current_focus = AdminFocus::Button1;
*command_message = "Focus: Add Logic Button".to_string();
handled = true;
}
_ => handled = false,
}
}
AdminFocus::InsideTablesList => {
match action.as_deref() {
Some("move_up") => {
let current_profile_idx = admin_state.selected_profile_index
.or_else(|| admin_state.profile_list_state.selected());
if let Some(p_idx) = current_profile_idx {
if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) {
if !profile.tables.is_empty() {
list_select_previous(&mut admin_state.table_list_state, profile.tables.len());
*command_message = "".to_string();
handled = true;
} else {
*command_message = "No tables to navigate.".to_string();
handled = true;
}
}
} else {
*command_message = "No active profile for tables.".to_string();
handled = true;
}
}
Some("move_down") => {
let current_profile_idx = admin_state.selected_profile_index
.or_else(|| admin_state.profile_list_state.selected());
if let Some(p_idx) = current_profile_idx {
if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) {
if !profile.tables.is_empty() {
list_select_next(&mut admin_state.table_list_state, profile.tables.len());
*command_message = "".to_string();
handled = true;
} else {
*command_message = "No tables to navigate.".to_string();
handled = true;
}
}
} else {
*command_message = "No active profile for tables.".to_string();
handled = true;
}
}
Some("select") => { // This is for persistently selecting a table with [*]
admin_state.selected_table_index = admin_state.table_list_state.selected();
let table_name = admin_state.selected_profile_index
.and_then(|p_idx| app_state.profile_tree.profiles.get(p_idx))
.and_then(|p| admin_state.selected_table_index.and_then(|t_idx| p.tables.get(t_idx)))
.map_or("N/A", |t| t.name.as_str());
*command_message = format!("Table '{}' set as active.", table_name);
handled = true;
}
Some("exit_table_scroll") => {
admin_state.current_focus = AdminFocus::Tables;
*command_message = "Focus: Tables Pane".to_string();
handled = true;
}
_ => handled = false,
}
}
AdminFocus::Button1 => { // Add Logic Button
match action.as_deref() {
Some("select") => { // Typically "Enter" key
if let Some(p_idx) = admin_state.selected_profile_index {
if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) {
if let Some(t_idx) = admin_state.selected_table_index {
if let Some(table) = profile.tables.get(t_idx) {
// Both profile and table are selected, proceed
admin_state.add_logic_state = AddLogicState {
profile_name: profile.name.clone(),
selected_table_name: Some(table.name.clone()),
// selected_table_id: table.id, // If you have table IDs
editor_keybinding_mode: config.editor.keybinding_mode.clone(),
current_focus: AddLogicFocus::default(), // Reset focus for the new screen
..AddLogicState::default()
};
buffer_state.update_history(AppView::AddLogic); // Switch view
app_state.ui.focus_outside_canvas = false; // Ensure canvas focus
*command_message = format!(
"Opening Add Logic for table '{}' in profile '{}'...",
table.name, profile.name
);
} else {
// This case should ideally not be reached if indices are managed correctly
*command_message = "Error: Selected table data not found.".to_string();
}
} else {
// Profile is selected, but table is not
*command_message = "Select a table first!".to_string();
}
} else {
// This case should ideally not be reached if p_idx is valid
*command_message = "Error: Selected profile data not found.".to_string();
}
} else {
// Profile is not selected
*command_message = "Select a profile first!".to_string();
}
handled = true;
}
Some("previous_option") | Some("move_up") => {
admin_state.current_focus = AdminFocus::Tables;
*command_message = "Focus: Tables Pane".to_string();
handled = true;
}
Some("next_option") | Some("move_down") => {
admin_state.current_focus = AdminFocus::Button2;
*command_message = "Focus: Add Table Button".to_string();
handled = true;
}
_ => handled = false,
}
}
AdminFocus::Button2 => { // Add Table Button
match action.as_deref() {
Some("select") => {
if let Some(p_idx) = admin_state.selected_profile_index {
if let Some(profile) = app_state.profile_tree.profiles.get(p_idx) {
let selected_profile_name = profile.name.clone();
// Prepare links from the selected profile's existing tables
let available_links: Vec<LinkDefinition> = profile.tables.iter()
.map(|table| LinkDefinition {
linked_table_name: table.name.clone(),
is_required: false, // Default, can be changed in AddTable screen
selected: false,
}).collect();
admin_state.add_table_state = AddTableState {
profile_name: selected_profile_name,
links: available_links,
..AddTableState::default() // Reset other fields
};
buffer_state.update_history(AppView::AddTable);
app_state.ui.focus_outside_canvas = false;
*command_message = format!("Opening Add Table for profile '{}'...", admin_state.add_table_state.profile_name);
handled = true;
} else {
*command_message = "Error: Selected profile index out of bounds.".to_string();
handled = true;
}
} else {
*command_message = "Please select a profile ([*]) first to add a table.".to_string();
handled = true;
}
}
Some("previous_option") | Some("move_up") => {
admin_state.current_focus = AdminFocus::Button1;
*command_message = "Focus: Add Logic Button".to_string();
handled = true;
}
Some("next_option") | Some("move_down") => {
admin_state.current_focus = AdminFocus::Button3;
*command_message = "Focus: Change Table Button".to_string();
handled = true;
}
_ => handled = false,
}
}
AdminFocus::Button3 => { // Change Table Button
match action.as_deref() {
Some("select") => {
// Future: Logic to load selected table into AddTableState for editing
*command_message = "Action: Change Table (Not Implemented)".to_string();
handled = true;
}
Some("previous_option") | Some("move_up") => {
admin_state.current_focus = AdminFocus::Button2;
*command_message = "Focus: Add Table Button".to_string();
handled = true;
}
Some("next_option") | Some("move_down") => {
// No wrap-around: Stay on Button3 if trying to go "after" it
*command_message = "At last focusable button.".to_string();
handled = true;
}
_ => handled = false,
}
}
}
handled
}

View File

@@ -67,7 +67,7 @@ fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
pub async fn execute_action(
action: &str,
app_state: &mut AppState,
state: &mut AddLogicState, // Changed
state: &mut AddLogicState,
ideal_cursor_column: &mut usize,
key_sequence_tracker: &mut KeySequenceTracker,
command_message: &mut String,
@@ -75,7 +75,7 @@ pub async fn execute_action(
match action {
"move_up" => {
key_sequence_tracker.reset();
let num_fields = AddLogicState::INPUT_FIELD_COUNT; // Changed
let num_fields = AddLogicState::INPUT_FIELD_COUNT;
if num_fields == 0 { return Ok("No fields.".to_string()); }
let current_field = state.current_field();
@@ -87,20 +87,13 @@ pub async fn execute_action(
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
} else {
// Moving up from the first field (InputLogicName)
app_state.ui.focus_outside_canvas = true;
// Focus should go to the element logically above the canvas.
// Based on AddLogicFocus, this might be CancelButton or another element.
// For AddLogic, let's assume it's CancelButton, similar to AddTable.
state.current_focus = crate::state::pages::add_logic::AddLogicFocus::CancelButton; // Changed
key_sequence_tracker.reset();
return Ok("Focus moved above canvas".to_string());
*command_message = "At top of form.".to_string();
}
Ok("".to_string())
Ok(command_message.clone())
}
"move_down" => {
key_sequence_tracker.reset();
let num_fields = AddLogicState::INPUT_FIELD_COUNT; // Changed
let num_fields = AddLogicState::INPUT_FIELD_COUNT;
if num_fields == 0 { return Ok("No fields.".to_string()); }
let current_field = state.current_field();
let last_field_index = num_fields - 1;
@@ -113,21 +106,19 @@ pub async fn execute_action(
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
} else {
// Moving down from the last field (InputDescription)
// Move focus outside canvas when moving down from the last field
// FIX: Go to ScriptContentPreview instead of SaveButton
app_state.ui.focus_outside_canvas = true;
// Focus should go to the element logically below the canvas.
// This is likely InputScriptContent or SaveButton.
// The add_logic_nav.rs handles transitions to InputScriptContent.
// If moving from canvas directly to buttons, it would be SaveButton.
state.current_focus = crate::state::pages::add_logic::AddLogicFocus::InputScriptContent; // Or SaveButton
key_sequence_tracker.reset();
return Ok("Focus moved to script/button area".to_string());
state.last_canvas_field = 2;
state.current_focus = crate::state::pages::add_logic::AddLogicFocus::ScriptContentPreview; // FIXED!
*command_message = "Focus moved to script preview".to_string();
}
Ok("".to_string())
Ok(command_message.clone())
}
// ... (rest of the actions remain the same) ...
"move_first_line" => {
key_sequence_tracker.reset();
if AddLogicState::INPUT_FIELD_COUNT > 0 { // Changed
if AddLogicState::INPUT_FIELD_COUNT > 0 {
state.set_current_field(0);
let current_input = state.get_current_input();
let max_cursor_pos = if current_input.is_empty() { 0 } else { current_input.len().saturating_sub(1) };
@@ -139,7 +130,7 @@ pub async fn execute_action(
}
"move_last_line" => {
key_sequence_tracker.reset();
let num_fields = AddLogicState::INPUT_FIELD_COUNT; // Changed
let num_fields = AddLogicState::INPUT_FIELD_COUNT;
if num_fields > 0 {
let last_field_index = num_fields - 1;
state.set_current_field(last_field_index);

View File

@@ -1,7 +1,7 @@
// src/functions/modes/read_only/add_table_ro.rs
use crate::config::binds::key_sequences::KeySequenceTracker;
use crate::state::pages::add_table::AddTableState;
use crate::state::pages::canvas_state::CanvasState; // Use trait for common actions
use crate::state::pages::canvas_state::CanvasState;
use crate::state::app::state::AppState;
use anyhow::Result;
@@ -80,41 +80,36 @@ pub async fn execute_action(
"move_up" => {
key_sequence_tracker.reset();
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields == 0 { return Ok("No fields.".to_string()); }
if num_fields == 0 {
*command_message = "No fields.".to_string();
return Ok(command_message.clone());
}
let current_field = state.current_field(); // Gets the index (0, 1, or 2)
if current_field > 0 {
// This handles moving from field 2 -> 1, or 1 -> 0
let new_field = current_field - 1;
state.set_current_field(new_field);
// ... (rest of the logic to set cursor position) ...
let current_input = state.get_current_input();
let max_cursor_pos = current_input.len(); // Allow cursor at end
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos; // Update ideal column as cursor moved
*command_message = "".to_string(); // Clear message for successful internal navigation
} else {
// --- THIS IS WHERE THE FIX GOES ---
// current_field is 0 (InputTableName), and user pressed Up.
// We need to move focus *outside* the canvas.
// Set the flag to indicate focus is leaving the canvas
app_state.ui.focus_outside_canvas = true;
// Decide which element gets focus. Based on your layout and the
// downward navigation (CancelButton wraps to InputTableName),
// moving up from InputTableName should likely go to CancelButton.
state.current_focus = crate::state::pages::add_table::AddTableFocus::CancelButton;
// Reset the sequence tracker as the action is complete
key_sequence_tracker.reset();
// Return a message indicating the focus change
return Ok("Focus moved above canvas".to_string());
// --- END FIX ---
// Forbid moving up. Do not change focus or cursor.
*command_message = "At top of form.".to_string();
}
// If we moved within the canvas (e.g., 1 -> 0), return empty string
Ok("".to_string())
Ok(command_message.clone())
}
"move_down" => {
key_sequence_tracker.reset();
let num_fields = AddTableState::INPUT_FIELD_COUNT;
if num_fields == 0 { return Ok("No fields.".to_string()); }
if num_fields == 0 {
*command_message = "No fields.".to_string();
return Ok(command_message.clone());
}
let current_field = state.current_field();
let last_field_index = num_fields - 1;
@@ -125,16 +120,19 @@ pub async fn execute_action(
let max_cursor_pos = current_input.len(); // Allow cursor at end
let new_pos = (*ideal_cursor_column).min(max_cursor_pos);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos; // Update ideal column
*command_message = "".to_string();
} else {
// Move focus outside canvas when moving down from the last field
app_state.ui.focus_outside_canvas = true;
// Set focus to the first element outside canvas (AddColumnButton)
state.current_focus = crate::state::pages::add_table::AddTableFocus::AddColumnButton;
key_sequence_tracker.reset();
return Ok("Focus moved below canvas".to_string());
state.current_focus =
crate::state::pages::add_table::AddTableFocus::AddColumnButton;
*command_message = "Focus moved below canvas".to_string();
}
Ok("".to_string())
Ok(command_message.clone())
}
// ... (other actions like "move_first_line", "move_left", etc. remain the same) ...
"move_first_line" => {
key_sequence_tracker.reset();
if AddTableState::INPUT_FIELD_COUNT > 0 {
@@ -145,7 +143,8 @@ pub async fn execute_action(
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos; // Update ideal column
}
Ok("".to_string())
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_last_line" => {
key_sequence_tracker.reset();
@@ -159,14 +158,16 @@ pub async fn execute_action(
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos; // Update ideal column
}
Ok("".to_string())
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_left" => {
let current_pos = state.current_cursor_pos();
let new_pos = current_pos.saturating_sub(1);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_right" => {
let current_input = state.get_current_input();
@@ -177,68 +178,90 @@ pub async fn execute_action(
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_word_next" => {
let current_input = state.get_current_input();
let new_pos = find_next_word_start(current_input, state.current_cursor_pos());
let new_pos = find_next_word_start(
current_input,
state.current_cursor_pos(),
);
let final_pos = new_pos.min(current_input.len()); // Allow cursor at end
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
Ok("".to_string())
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_word_end" => {
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
let new_pos = find_word_end(current_input, current_pos);
// If find_word_end returns current_pos, try starting search from next char
let final_pos = if new_pos == current_pos && current_pos < current_input.len() {
find_word_end(current_input, current_pos + 1)
} else {
new_pos
};
let final_pos =
if new_pos == current_pos && current_pos < current_input.len() {
find_word_end(current_input, current_pos + 1)
} else {
new_pos
};
let max_valid_index = current_input.len(); // Allow cursor at end
let clamped_pos = final_pos.min(max_valid_index);
state.set_current_cursor_pos(clamped_pos);
*ideal_cursor_column = clamped_pos;
Ok("".to_string())
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_word_prev" => {
let current_input = state.get_current_input();
let new_pos = find_prev_word_start(current_input, state.current_cursor_pos());
let new_pos = find_prev_word_start(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_word_end_prev" => {
let current_input = state.get_current_input();
let new_pos = find_prev_word_end(current_input, state.current_cursor_pos());
let new_pos = find_prev_word_end(
current_input,
state.current_cursor_pos(),
);
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_line_start" => {
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
*command_message = "".to_string();
Ok(command_message.clone())
}
"move_line_end" => {
let current_input = state.get_current_input();
let new_pos = current_input.len(); // Allow cursor at end
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
*command_message = "".to_string();
Ok(command_message.clone())
}
// Actions handled by main event loop (mode changes)
"enter_edit_mode_before" | "enter_edit_mode_after" | "enter_command_mode" | "exit_highlight_mode" => {
key_sequence_tracker.reset();
Ok("Mode change handled by main loop".to_string())
"enter_edit_mode_before" | "enter_edit_mode_after"
| "enter_command_mode" | "exit_highlight_mode" => {
key_sequence_tracker.reset();
// These actions are primarily mode changes handled by the main event loop.
// The message here might be overridden by the main loop's message for mode change.
*command_message = "Mode change initiated".to_string();
Ok(command_message.clone())
}
_ => {
key_sequence_tracker.reset();
command_message.clear(); // Clear message for unhandled actions
Ok(format!("Unknown read-only action: {}", action))
},
key_sequence_tracker.reset();
*command_message =
format!("Unknown read-only action: {}", action);
Ok(command_message.clone())
}
}
}

View File

@@ -5,26 +5,27 @@ use crate::state::pages::{
auth::{LoginState, RegisterState},
canvas_state::CanvasState,
};
use crate::state::pages::add_logic::AddLogicState;
use crate::state::pages::form::FormState;
use crate::state::pages::add_table::AddTableState;
use crate::state::pages::form::FormState; // <<< ADD THIS LINE
// AddLogicState is already imported
// AddTableState is already imported
use crate::state::pages::admin::AdminState;
use crate::modes::handlers::event::EventOutcome;
use crate::functions::modes::edit::{add_logic_e, auth_e, form_e, add_table_e};
use crate::state::app::state::AppState;
use anyhow::Result;
use crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
use crossterm::event::KeyEvent; // Removed KeyCode, KeyModifiers as they were unused
use tracing::debug;
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum EditEventOutcome {
Message(String), // Return a message, stay in Edit mode
ExitEditMode, // Signal to exit Edit mode
Message(String),
ExitEditMode,
}
pub async fn handle_edit_event(
key: KeyEvent,
config: &Config,
form_state: &mut FormState,
form_state: &mut FormState, // Now FormState is in scope
login_state: &mut LoginState,
register_state: &mut RegisterState,
admin_state: &mut AdminState,
@@ -34,17 +35,20 @@ pub async fn handle_edit_event(
grpc_client: &mut GrpcClient,
app_state: &AppState,
) -> Result<EditEventOutcome> {
// Global command mode check (should ideally be handled before calling this function)
// --- Global command mode check ---
if let Some("enter_command_mode") = config.get_action_for_key_in_mode(
&config.keybindings.global,
&config.keybindings.global, // Assuming command mode can be entered globally
key.code,
key.modifiers,
) {
// This check might be redundant if EventHandler already prevents entering Edit mode
// when command_mode is true. However, it's a safeguard.
return Ok(EditEventOutcome::Message(
"Command mode entry handled globally.".to_string(),
"Cannot enter command mode from edit mode here.".to_string(),
));
}
// --- Common actions (save, revert) ---
if let Some(action) = config.get_action_for_key_in_mode(
&config.keybindings.common,
key.code,
@@ -52,261 +56,197 @@ pub async fn handle_edit_event(
).as_deref() {
if matches!(action, "save" | "revert") {
let message_string: String = if app_state.ui.show_login {
auth_e::execute_common_action(
action,
login_state,
grpc_client,
current_position,
total_count,
)
.await?
auth_e::execute_common_action(action, login_state, grpc_client, current_position, total_count).await?
} else if app_state.ui.show_register {
auth_e::execute_common_action(
action,
register_state,
grpc_client,
current_position,
total_count,
)
.await?
auth_e::execute_common_action(action, register_state, grpc_client, current_position, total_count).await?
} else if app_state.ui.show_add_table {
format!(
"Action '{}' not fully implemented for Add Table view here.",
action
)
// TODO: Implement common actions for AddTable if needed
format!("Action '{}' not implemented for Add Table in edit mode.", action)
} else if app_state.ui.show_add_logic {
format!(
"Action '{}' not fully implemented for Add Logic view here.",
action
)
} else {
let outcome = form_e::execute_common_action(
action,
form_state,
grpc_client,
current_position,
total_count,
)
.await?;
// TODO: Implement common actions for AddLogic if needed
format!("Action '{}' not implemented for Add Logic in edit mode.", action)
} else { // Assuming Form view
let outcome = form_e::execute_common_action(action, form_state, grpc_client, current_position, total_count).await?;
match outcome {
EventOutcome::Ok(msg) => msg,
EventOutcome::DataSaved(_, msg) => msg,
_ => format!(
"Unexpected outcome from common action: {:?}",
outcome
),
EventOutcome::Ok(msg) | EventOutcome::DataSaved(_, msg) => msg,
_ => format!("Unexpected outcome from common action: {:?}", outcome),
}
};
return Ok(EditEventOutcome::Message(message_string));
}
}
// Edit-specific actions
if let Some(action) =
config.get_edit_action_for_key(key.code, key.modifiers)
.as_deref() {
// Handle enter_decider first
if action == "enter_decider" {
// --- Edit-specific actions ---
if let Some(action_str) = config.get_edit_action_for_key(key.code, key.modifiers).as_deref() {
// --- Handle "enter_decider" (Enter key) ---
if action_str == "enter_decider" {
let effective_action = if app_state.ui.show_register
&& register_state.in_suggestion_mode
&& register_state.current_field() == 4 {
&& register_state.current_field() == 4 { // Role field
"select_suggestion"
} else if app_state.ui.show_add_logic
&& admin_state.add_logic_state.in_target_column_suggestion_mode
&& admin_state.add_logic_state.current_field() == 1 { // Target Column field
"select_suggestion"
} else {
"next_field"
"next_field" // Default action for Enter
};
let msg = if app_state.ui.show_login {
auth_e::execute_edit_action(
effective_action,
key,
login_state,
ideal_cursor_column,
)
.await?
auth_e::execute_edit_action(effective_action, key, login_state, ideal_cursor_column).await?
} else if app_state.ui.show_add_table {
add_table_e::execute_edit_action(
effective_action,
key,
&mut admin_state.add_table_state,
ideal_cursor_column,
)
.await?
add_table_e::execute_edit_action(effective_action, key, &mut admin_state.add_table_state, ideal_cursor_column).await?
} else if app_state.ui.show_add_logic {
add_logic_e::execute_edit_action(
effective_action,
key,
&mut admin_state.add_logic_state,
ideal_cursor_column,
)
.await?
add_logic_e::execute_edit_action(effective_action, key, &mut admin_state.add_logic_state, ideal_cursor_column).await?
} else if app_state.ui.show_register {
auth_e::execute_edit_action(
effective_action,
key,
register_state,
ideal_cursor_column,
)
.await?
} else {
form_e::execute_edit_action(
effective_action,
key,
form_state,
ideal_cursor_column,
)
.await?
auth_e::execute_edit_action(effective_action, key, register_state, ideal_cursor_column).await?
} else { // Form view
form_e::execute_edit_action(effective_action, key, form_state, ideal_cursor_column).await?
};
return Ok(EditEventOutcome::Message(msg));
}
if action == "exit" {
// --- Handle "exit" (Escape key) ---
if action_str == "exit" {
if app_state.ui.show_register && register_state.in_suggestion_mode {
let msg = auth_e::execute_edit_action(
"exit_suggestion_mode",
key,
register_state,
ideal_cursor_column,
)
.await?;
let msg = auth_e::execute_edit_action("exit_suggestion_mode", key, register_state, ideal_cursor_column).await?;
return Ok(EditEventOutcome::Message(msg));
} else if app_state.ui.show_add_logic && admin_state.add_logic_state.in_target_column_suggestion_mode {
admin_state.add_logic_state.in_target_column_suggestion_mode = false;
admin_state.add_logic_state.show_target_column_suggestions = false;
admin_state.add_logic_state.selected_target_column_suggestion_index = None;
return Ok(EditEventOutcome::Message("Exited column suggestions".to_string()));
} else {
return Ok(EditEventOutcome::ExitEditMode);
}
}
// Special handling for role field suggestions (Register view only)
if app_state.ui.show_register && register_state.current_field() == 4 {
if !register_state.in_suggestion_mode
&& key.code == KeyCode::Tab
&& key.modifiers == KeyModifiers::NONE
{
register_state.update_role_suggestions();
if !register_state.role_suggestions.is_empty() {
register_state.in_suggestion_mode = true;
register_state.selected_suggestion_index = Some(0);
return Ok(EditEventOutcome::Message(
"Suggestions shown".to_string(),
));
} else {
return Ok(EditEventOutcome::Message(
"No suggestions available".to_string(),
));
// --- Autocomplete for AddLogicState Target Column ---
if app_state.ui.show_add_logic && admin_state.add_logic_state.current_field() == 1 { // Target Column field
if action_str == "suggestion_down" { // "Tab" is mapped to suggestion_down
if !admin_state.add_logic_state.in_target_column_suggestion_mode {
// Attempt to open suggestions
if let Some(profile_name) = admin_state.add_logic_state.profile_name.clone().into() {
if let Some(table_name) = admin_state.add_logic_state.selected_table_name.clone() {
debug!("Fetching table structure for autocomplete: Profile='{}', Table='{}'", profile_name, table_name);
match grpc_client.get_table_structure(profile_name, table_name).await {
Ok(ts_response) => {
admin_state.add_logic_state.table_columns_for_suggestions =
ts_response.columns.into_iter().map(|c| c.name).collect();
admin_state.add_logic_state.update_target_column_suggestions();
if !admin_state.add_logic_state.target_column_suggestions.is_empty() {
admin_state.add_logic_state.in_target_column_suggestion_mode = true;
// update_target_column_suggestions handles initial selection
return Ok(EditEventOutcome::Message("Column suggestions shown".to_string()));
} else {
return Ok(EditEventOutcome::Message("No column suggestions for current input".to_string()));
}
}
Err(e) => {
debug!("Error fetching table structure: {}", e);
admin_state.add_logic_state.table_columns_for_suggestions.clear(); // Clear old data on error
admin_state.add_logic_state.update_target_column_suggestions();
return Ok(EditEventOutcome::Message(format!("Error fetching columns: {}", e)));
}
}
} else {
return Ok(EditEventOutcome::Message("No table selected for column suggestions".to_string()));
}
} else { // Should not happen if AddLogic is properly initialized
return Ok(EditEventOutcome::Message("Profile name missing for column suggestions".to_string()));
}
} else { // Already in suggestion mode, navigate down
let msg = add_logic_e::execute_edit_action(action_str, key, &mut admin_state.add_logic_state, ideal_cursor_column).await?;
return Ok(EditEventOutcome::Message(msg));
}
}
if register_state.in_suggestion_mode
&& matches!(
action,
"suggestion_down" | "suggestion_up"
)
{
let msg = auth_e::execute_edit_action(
action,
key,
register_state,
ideal_cursor_column,
)
.await?;
} else if admin_state.add_logic_state.in_target_column_suggestion_mode && action_str == "suggestion_up" {
let msg = add_logic_e::execute_edit_action(action_str, key, &mut admin_state.add_logic_state, ideal_cursor_column).await?;
return Ok(EditEventOutcome::Message(msg));
}
}
// Execute other edit actions based on the current view
// --- Autocomplete for RegisterState Role Field ---
if app_state.ui.show_register && register_state.current_field() == 4 { // Role field
if !register_state.in_suggestion_mode && action_str == "suggestion_down" { // Tab
register_state.update_role_suggestions();
if !register_state.role_suggestions.is_empty() {
register_state.in_suggestion_mode = true;
// update_role_suggestions should handle initial selection
return Ok(EditEventOutcome::Message("Role suggestions shown".to_string()));
} else {
// If Tab doesn't open suggestions, it might fall through to "next_field"
// or you might want specific behavior. For now, let it fall through.
}
}
if register_state.in_suggestion_mode && matches!(action_str, "suggestion_down" | "suggestion_up") {
let msg = auth_e::execute_edit_action(action_str, key, register_state, ideal_cursor_column).await?;
return Ok(EditEventOutcome::Message(msg));
}
}
// --- Dispatch other edit actions ---
let msg = if app_state.ui.show_login {
auth_e::execute_edit_action(
action,
key,
login_state,
ideal_cursor_column,
)
.await?
auth_e::execute_edit_action(action_str, key, login_state, ideal_cursor_column).await?
} else if app_state.ui.show_add_table {
add_table_e::execute_edit_action(
action,
key,
&mut admin_state.add_table_state,
ideal_cursor_column,
)
.await?
add_table_e::execute_edit_action(action_str, key, &mut admin_state.add_table_state, ideal_cursor_column).await?
} else if app_state.ui.show_add_logic {
add_logic_e::execute_edit_action(
action,
key,
&mut admin_state.add_logic_state,
ideal_cursor_column,
)
.await?
// If not a suggestion action handled above for AddLogic
if !(admin_state.add_logic_state.in_target_column_suggestion_mode && matches!(action_str, "suggestion_down" | "suggestion_up")) {
add_logic_e::execute_edit_action(action_str, key, &mut admin_state.add_logic_state, ideal_cursor_column).await?
} else { String::new() /* Already handled */ }
} else if app_state.ui.show_register {
auth_e::execute_edit_action(
action,
key,
register_state,
ideal_cursor_column,
)
.await?
} else {
form_e::execute_edit_action(
action,
key,
form_state,
ideal_cursor_column,
)
.await?
if !(register_state.in_suggestion_mode && matches!(action_str, "suggestion_down" | "suggestion_up")) {
auth_e::execute_edit_action(action_str, key, register_state, ideal_cursor_column).await?
} else { String::new() /* Already handled */ }
} else { // Form view
form_e::execute_edit_action(action_str, key, form_state, ideal_cursor_column).await?
};
return Ok(EditEventOutcome::Message(msg));
}
// --- Character insertion ---
// If character insertion happens while in suggestion mode, exit suggestion mode first.
let mut exited_suggestion_mode_for_typing = false;
if app_state.ui.show_register && register_state.in_suggestion_mode {
register_state.in_suggestion_mode = false;
register_state.show_role_suggestions = false;
register_state.selected_suggestion_index = None;
exited_suggestion_mode_for_typing = true;
}
if app_state.ui.show_add_logic && admin_state.add_logic_state.in_target_column_suggestion_mode {
admin_state.add_logic_state.in_target_column_suggestion_mode = false;
admin_state.add_logic_state.show_target_column_suggestions = false;
admin_state.add_logic_state.selected_target_column_suggestion_index = None;
exited_suggestion_mode_for_typing = true;
}
let msg = if app_state.ui.show_login {
auth_e::execute_edit_action(
"insert_char",
key,
login_state,
ideal_cursor_column,
)
.await?
let mut char_insert_msg = if app_state.ui.show_login {
auth_e::execute_edit_action("insert_char", key, login_state, ideal_cursor_column).await?
} else if app_state.ui.show_add_table {
add_table_e::execute_edit_action(
"insert_char",
key,
&mut admin_state.add_table_state,
ideal_cursor_column,
)
.await?
add_table_e::execute_edit_action("insert_char", key, &mut admin_state.add_table_state, ideal_cursor_column).await?
} else if app_state.ui.show_add_logic {
add_logic_e::execute_edit_action(
"insert_char",
key,
&mut admin_state.add_logic_state,
ideal_cursor_column,
)
.await?
add_logic_e::execute_edit_action("insert_char", key, &mut admin_state.add_logic_state, ideal_cursor_column).await?
} else if app_state.ui.show_register {
auth_e::execute_edit_action(
"insert_char",
key,
register_state,
ideal_cursor_column,
)
.await?
} else {
form_e::execute_edit_action(
"insert_char",
key,
form_state,
ideal_cursor_column,
)
.await?
auth_e::execute_edit_action("insert_char", key, register_state, ideal_cursor_column).await?
} else { // Form view
form_e::execute_edit_action("insert_char", key, form_state, ideal_cursor_column).await?
};
// After character insertion, update suggestions if applicable
if app_state.ui.show_register && register_state.current_field() == 4 {
register_state.update_role_suggestions();
// If we just exited suggestion mode by typing, don't immediately show them again unless Tab is pressed.
// However, update_role_suggestions will set show_role_suggestions if matches are found.
// This is fine, as the render logic checks in_suggestion_mode.
}
if app_state.ui.show_add_logic && admin_state.add_logic_state.current_field() == 1 {
admin_state.add_logic_state.update_target_column_suggestions();
}
return Ok(EditEventOutcome::Message(msg));
if exited_suggestion_mode_for_typing && char_insert_msg.is_empty() {
char_insert_msg = "Suggestions hidden".to_string();
}
Ok(EditEventOutcome::Message(char_insert_msg))
}

View File

@@ -161,6 +161,7 @@ impl EventHandler {
return Ok(EventOutcome::Ok(message));
}
if !matches!(current_mode, AppMode::Edit | AppMode::Command) {
if let Some(action) = config.get_action_for_key_in_mode(
&config.keybindings.global, key_code, modifiers
@@ -176,6 +177,10 @@ impl EventHandler {
return Ok(EventOutcome::Ok("Switched to previous buffer".to_string()));
}
}
"close_buffer" => {
let message = buffer_state.close_buffer_with_intro_fallback();
return Ok(EventOutcome::Ok(message));
}
_ => {}
}
}

View File

@@ -5,7 +5,8 @@ use common::proto::multieko2::adresar::adresar_client::AdresarClient;
use common::proto::multieko2::adresar::{AdresarResponse, PostAdresarRequest, PutAdresarRequest};
use common::proto::multieko2::common::{CountResponse, PositionRequest, Empty};
use common::proto::multieko2::table_structure::table_structure_service_client::TableStructureServiceClient;
use common::proto::multieko2::table_structure::TableStructureResponse;
// Import the new request type for table structure
use common::proto::multieko2::table_structure::{TableStructureResponse, GetTableStructureRequest};
use common::proto::multieko2::table_definition::{
table_definition_client::TableDefinitionClient,
ProfileTreeResponse, PostTableDefinitionRequest, TableDefinitionResponse,
@@ -63,9 +64,20 @@ impl GrpcClient {
Ok(response)
}
pub async fn get_table_structure(&mut self) -> Result<TableStructureResponse> {
let request = tonic::Request::new(Empty::default());
let response = self.table_structure_client.get_adresar_table_structure(request).await?;
// Updated get_table_structure method
pub async fn get_table_structure(
&mut self,
profile_name: String,
table_name: String,
) -> Result<TableStructureResponse> {
// Create the new request type
let grpc_request = GetTableStructureRequest {
profile_name,
table_name,
};
let request = tonic::Request::new(grpc_request);
// Call the new gRPC method
let response = self.table_structure_client.get_table_structure(request).await?;
Ok(response.into_inner())
}
@@ -87,4 +99,3 @@ impl GrpcClient {
Ok(response.into_inner())
}
}

View File

@@ -17,8 +17,15 @@ impl UiService {
let profile_tree = grpc_client.get_profile_tree().await.context("Failed to get profile tree")?;
app_state.profile_tree = profile_tree;
// Fetch table structure
let table_structure = grpc_client.get_table_structure().await?;
// TODO for general tables and not hardcoded
let default_profile_name = "default".to_string();
let default_table_name = "2025_customer".to_string();
// Fetch table structure for the default table
let table_structure = grpc_client
.get_table_structure(default_profile_name, default_table_name)
.await
.context("Failed to get initial table structure")?;
// Extract the column names from the response
let column_names: Vec<String> = table_structure

View File

@@ -1,6 +1,5 @@
// src/state/app/buffer.rs
/// Represents the distinct views or "buffers" the user can navigate.
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum AppView {
Intro,
@@ -14,7 +13,6 @@ pub enum AppView {
}
impl AppView {
/// Returns the display name for the view.
pub fn display_name(&self) -> &str {
match self {
AppView::Intro => "Intro",
@@ -29,7 +27,6 @@ impl AppView {
}
}
/// Holds the state related to buffer management (navigation history).
#[derive(Debug, Clone)]
pub struct BufferState {
pub history: Vec<AppView>,
@@ -39,23 +36,17 @@ pub struct BufferState {
impl Default for BufferState {
fn default() -> Self {
Self {
history: vec![AppView::Intro], // Start with Intro view
history: vec![AppView::Intro],
active_index: 0,
}
}
}
impl BufferState {
/// Updates the buffer history and active index.
/// If the view already exists, it sets it as active.
/// Otherwise, it adds the new view and makes it active.
pub fn update_history(&mut self, view: AppView) {
let existing_pos = self.history.iter().position(|v| v == &view);
match existing_pos {
Some(pos) => {
self.active_index = pos;
}
Some(pos) => self.active_index = pos,
None => {
self.history.push(view.clone());
self.active_index = self.history.len() - 1;
@@ -63,34 +54,51 @@ impl BufferState {
}
}
/// Gets the currently active view.
pub fn get_active_view(&self) -> Option<&AppView> {
self.history.get(self.active_index)
}
/// Removes the currently active buffer from the history, unless it's the Intro buffer.
/// Sets the new active buffer to the one preceding the closed one.
/// # Returns
/// * `true` if a non-Intro buffer was closed.
/// * `false` if the active buffer was Intro or only Intro remained.
pub fn close_active_buffer(&mut self) -> bool {
let current_index = self.active_index;
if self.history.is_empty() {
self.history.push(AppView::Intro);
self.active_index = 0;
return false;
}
// Rule 1: Cannot close Intro buffer.
let current_index = self.active_index;
if matches!(self.history.get(current_index), Some(AppView::Intro)) {
return false;
}
// Rule 2: Cannot close if only Intro would remain (or already remains).
// This check implicitly covers the case where len <= 1.
if self.history.len() <= 1 {
return false;
}
self.history.remove(current_index);
self.active_index = current_index.saturating_sub(1).min(self.history.len() - 1);
if self.history.is_empty() {
self.history.push(AppView::Intro);
self.active_index = 0;
} else if self.active_index >= self.history.len() {
self.active_index = self.history.len() - 1;
}
true
}
}
pub fn close_buffer_with_intro_fallback(&mut self) -> String {
let current_view_cloned = self.get_active_view().cloned();
if let Some(AppView::Intro) = current_view_cloned {
return "Cannot close intro buffer".to_string();
}
let closed_name = current_view_cloned
.as_ref()
.map(|v| v.display_name().to_string())
.unwrap_or_else(|| "Unknown".to_string());
if self.close_active_buffer() {
if self.history.len() == 1 && matches!(self.history.get(0), Some(AppView::Intro)) {
format!("Closed '{}' - returned to intro", closed_name)
} else {
format!("Closed '{}'", closed_name)
}
} else {
format!("Cannot close buffer: {}", closed_name)
}
}
}

View File

@@ -1,7 +1,7 @@
// src/state/pages/add_logic.rs
use crate::config::binds::config::{EditorConfig, EditorKeybindingMode};
use crate::state::pages::canvas_state::CanvasState;
use crate::components::common::text_editor::{TextEditor, VimState}; // Add VimState import
use crate::components::common::text_editor::{TextEditor, VimState};
use std::cell::RefCell;
use std::rc::Rc;
use tui_textarea::TextArea;
@@ -11,8 +11,9 @@ pub enum AddLogicFocus {
#[default]
InputLogicName,
InputTargetColumn,
InputScriptContent,
InputDescription,
ScriptContentPreview,
InsideScriptContent,
SaveButton,
CancelButton,
}
@@ -27,12 +28,20 @@ pub struct AddLogicState {
pub script_content_editor: Rc<RefCell<TextArea<'static>>>,
pub description_input: String,
pub current_focus: AddLogicFocus,
pub last_canvas_field: usize,
pub logic_name_cursor_pos: usize,
pub target_column_cursor_pos: usize,
pub description_cursor_pos: usize,
pub has_unsaved_changes: bool,
pub editor_keybinding_mode: EditorKeybindingMode,
pub vim_state: VimState, // Add this field
pub vim_state: VimState,
// New fields for Target Column Autocomplete
pub table_columns_for_suggestions: Vec<String>, // All columns for the table
pub target_column_suggestions: Vec<String>, // Filtered suggestions
pub show_target_column_suggestions: bool,
pub selected_target_column_suggestion_index: Option<usize>,
pub in_target_column_suggestion_mode: bool,
}
impl AddLogicState {
@@ -47,16 +56,64 @@ impl AddLogicState {
script_content_editor: Rc::new(RefCell::new(editor)),
description_input: String::new(),
current_focus: AddLogicFocus::InputLogicName,
last_canvas_field: 2,
logic_name_cursor_pos: 0,
target_column_cursor_pos: 0,
description_cursor_pos: 0,
has_unsaved_changes: false,
editor_keybinding_mode: editor_config.keybinding_mode.clone(),
vim_state: VimState::default(), // Add this field initialization
vim_state: VimState::default(),
table_columns_for_suggestions: Vec::new(),
target_column_suggestions: Vec::new(),
show_target_column_suggestions: false,
selected_target_column_suggestion_index: None,
in_target_column_suggestion_mode: false,
}
}
pub const INPUT_FIELD_COUNT: usize = 3;
/// Updates the target_column_suggestions based on current input.
pub fn update_target_column_suggestions(&mut self) {
let current_input = self.target_column_input.to_lowercase();
if self.table_columns_for_suggestions.is_empty() {
self.target_column_suggestions.clear();
self.show_target_column_suggestions = false;
self.selected_target_column_suggestion_index = None;
return;
}
if current_input.is_empty() {
self.target_column_suggestions = self.table_columns_for_suggestions.clone();
} else {
self.target_column_suggestions = self
.table_columns_for_suggestions
.iter()
.filter(|name| name.to_lowercase().contains(&current_input))
.cloned()
.collect();
}
self.show_target_column_suggestions = !self.target_column_suggestions.is_empty();
if self.show_target_column_suggestions {
// If suggestions are shown, ensure a selection (usually the first)
// or maintain current if it's still valid.
if let Some(selected_idx) = self.selected_target_column_suggestion_index {
if selected_idx >= self.target_column_suggestions.len() {
self.selected_target_column_suggestion_index = Some(0);
}
// If the previously selected item is no longer in the filtered list, reset.
// This is a bit more complex to check perfectly without iterating again.
// For now, just ensuring it's within bounds is a good start.
// A more robust way would be to check if the string at selected_idx still matches.
} else {
self.selected_target_column_suggestion_index = Some(0);
}
} else {
self.selected_target_column_suggestion_index = None;
}
}
}
impl Default for AddLogicState {
@@ -65,14 +122,13 @@ impl Default for AddLogicState {
}
}
// ... rest of the CanvasState implementation remains the same
impl CanvasState for AddLogicState {
fn current_field(&self) -> usize {
match self.current_focus {
AddLogicFocus::InputLogicName => 0,
AddLogicFocus::InputTargetColumn => 1,
AddLogicFocus::InputDescription => 2,
_ => 0,
_ => self.last_canvas_field,
}
}
@@ -120,12 +176,21 @@ impl CanvasState for AddLogicState {
}
fn set_current_field(&mut self, index: usize) {
self.current_focus = match index {
let new_focus = match index {
0 => AddLogicFocus::InputLogicName,
1 => AddLogicFocus::InputTargetColumn,
2 => AddLogicFocus::InputDescription,
_ => self.current_focus,
_ => return, // Or handle error/default
};
if self.current_focus != new_focus {
// If changing field, exit suggestion mode for target column
if self.current_focus == AddLogicFocus::InputTargetColumn {
self.in_target_column_suggestion_mode = false;
self.show_target_column_suggestions = false;
}
self.current_focus = new_focus;
self.last_canvas_field = index;
}
}
fn set_current_cursor_pos(&mut self, pos: usize) {
@@ -150,10 +215,24 @@ impl CanvasState for AddLogicState {
}
fn get_suggestions(&self) -> Option<&[String]> {
None
if self.current_field() == 1 // Target Column field index
&& self.in_target_column_suggestion_mode
&& self.show_target_column_suggestions
{
Some(&self.target_column_suggestions)
} else {
None
}
}
fn get_selected_suggestion_index(&self) -> Option<usize> {
None
if self.current_field() == 1 // Target Column field index
&& self.in_target_column_suggestion_mode
&& self.show_target_column_suggestions
{
self.selected_target_column_suggestion_index
} else {
None
}
}
}

View File

@@ -55,6 +55,7 @@ pub struct AddTableState {
pub indexes: Vec<IndexDefinition>,
pub links: Vec<LinkDefinition>,
pub current_focus: AddTableFocus,
pub last_canvas_field: usize,
pub column_table_state: TableState,
pub index_table_state: TableState,
pub link_table_state: TableState,
@@ -77,6 +78,7 @@ impl Default for AddTableState {
indexes: Vec::new(),
links: Vec::new(),
current_focus: AddTableFocus::InputTableName,
last_canvas_field: 2,
column_table_state: TableState::default(),
index_table_state: TableState::default(),
link_table_state: TableState::default(),
@@ -100,7 +102,7 @@ impl CanvasState for AddTableState {
AddTableFocus::InputColumnName => 1,
AddTableFocus::InputColumnType => 2,
// If focus is elsewhere, default to the first field for canvas rendering logic
_ => 0,
_ => self.last_canvas_field,
}
}
@@ -145,10 +147,20 @@ impl CanvasState for AddTableState {
}
fn set_current_field(&mut self, index: usize) {
// Update both current focus and last canvas field
self.current_focus = match index {
0 => AddTableFocus::InputTableName,
1 => AddTableFocus::InputColumnName,
2 => AddTableFocus::InputColumnType,
0 => {
self.last_canvas_field = 0;
AddTableFocus::InputTableName
},
1 => {
self.last_canvas_field = 1;
AddTableFocus::InputColumnName
},
2 => {
self.last_canvas_field = 2;
AddTableFocus::InputColumnType
},
_ => self.current_focus, // Stay on current focus if index is out of bounds
};
}

View File

@@ -8,7 +8,8 @@ use crate::state::pages::add_logic::AddLogicState;
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub enum AdminFocus {
#[default] // Default focus is on the profiles list
Profiles,
ProfilesPane,
InsideProfilesList,
Tables,
InsideTablesList,
Button1,

View File

@@ -2,5 +2,6 @@
pub mod form;
pub mod login;
pub mod logout;
pub mod register;
pub mod add_table;

View File

@@ -5,6 +5,7 @@ use crate::state::pages::auth::AuthState;
use crate::state::pages::auth::LoginState;
use crate::state::app::state::AppState;
use crate::state::app::buffer::{AppView, BufferState};
use crate::config::storage::storage::{StoredAuthData, save_auth_data};
use crate::state::pages::canvas_state::CanvasState;
use crate::ui::handlers::context::DialogPurpose;
use common::proto::multieko2::auth::LoginResponse;
@@ -200,6 +201,20 @@ pub fn handle_login_result(
auth_state.role = Some(response.role.clone());
auth_state.decoded_username = Some(response.username.clone());
// --- NEW: Save auth data to file ---
let data_to_store = StoredAuthData {
access_token: response.access_token.clone(),
user_id: response.user_id.clone(),
role: response.role.clone(),
username: response.username.clone(),
};
if let Err(e) = save_auth_data(&data_to_store) {
error!("Failed to save auth data to file: {}", e);
// Continue anyway - user is still logged in for this session
}
// --- END NEW ---
let success_message = format!(
"Login Successful!\n\nUsername: {}\nUser ID: {}\nRole: {}",
response.username, response.user_id, response.role

View File

@@ -0,0 +1,47 @@
// src/tui/functions/common/logout.rs
use crate::config::storage::delete_auth_data;
use crate::state::pages::auth::AuthState;
use crate::state::app::state::AppState;
use crate::state::app::buffer::{AppView, BufferState};
use crate::ui::handlers::context::DialogPurpose;
use tracing::{error, info};
pub fn logout(
auth_state: &mut AuthState,
app_state: &mut AppState,
buffer_state: &mut BufferState,
) -> String {
// Clear auth state in memory
auth_state.auth_token = None;
auth_state.user_id = None;
auth_state.role = None;
auth_state.decoded_username = None;
// Delete stored auth data
if let Err(e) = delete_auth_data() {
error!("Failed to delete stored auth data: {}", e);
// Continue anyway - user is logged out in memory
}
// Navigate to intro screen
buffer_state.history = vec![AppView::Intro];
buffer_state.active_index = 0;
// Reset UI state
app_state.ui.focus_outside_canvas = false;
app_state.focused_button_index = 0;
// Hide any open dialogs
app_state.hide_dialog();
// Show logout confirmation dialog
app_state.show_dialog(
"Logged Out",
"You have been successfully logged out.",
vec!["OK".to_string()],
DialogPurpose::LoginSuccess, // Reuse or create a new purpose
);
info!("User logged out successfully.");
"Logged out successfully".to_string()
}

View File

@@ -4,6 +4,7 @@ use crate::config::binds::config::Config;
use crate::config::colors::themes::Theme;
use crate::services::grpc_client::GrpcClient;
use crate::services::ui_service::UiService;
use crate::config::storage::storage::load_auth_data;
use crate::modes::common::commands::CommandHandler;
use crate::modes::handlers::event::{EventHandler, EventOutcome};
use crate::modes::handlers::mode_manager::{AppMode, ModeManager};
@@ -13,6 +14,7 @@ use crate::state::pages::auth::AuthState;
use crate::state::pages::auth::LoginState;
use crate::state::pages::auth::RegisterState;
use crate::state::pages::admin::AdminState;
use crate::state::pages::admin::AdminFocus;
use crate::state::pages::intro::IntroState;
use crate::state::app::buffer::BufferState;
use crate::state::app::buffer::AppView;
@@ -67,6 +69,28 @@ pub async fn run_ui() -> Result<()> {
let mut buffer_state = BufferState::default();
let mut app_state = AppState::new().context("Failed to create initial app state")?;
// --- DATA: Load auth data from file at startup ---
let mut auto_logged_in = false;
match load_auth_data() {
Ok(Some(stored_data)) => {
// TODO: Optionally validate token with server here
// For now, assume valid if successfully loaded
auth_state.auth_token = Some(stored_data.access_token);
auth_state.user_id = Some(stored_data.user_id);
auth_state.role = Some(stored_data.role);
auth_state.decoded_username = Some(stored_data.username);
auto_logged_in = true;
info!("Auth data loaded from file. User is auto-logged in.");
}
Ok(None) => {
info!("No stored auth data found. User will see intro/login.");
}
Err(e) => {
error!("Failed to load auth data: {}", e);
}
}
// --- END DATA ---
// Initialize app state with profile tree and table structure
let column_names =
UiService::initialize_app_state(&mut grpc_client, &mut app_state)
@@ -77,6 +101,16 @@ pub async fn run_ui() -> Result<()> {
UiService::initialize_adresar_count(&mut grpc_client, &mut app_state).await?;
form_state.reset_to_empty();
// --- DATA2: Adjust initial view based on auth status ---
if auto_logged_in {
// User is auto-logged in, go to main app view
buffer_state.history = vec![AppView::Form("Adresar".to_string())];
buffer_state.active_index = 0;
info!("Initial view set to Form due to auto-login.");
}
// If not auto-logged in, BufferState default (Intro) will be used
// --- END DATA2 ---
// --- FPS Calculation State ---
let mut last_frame_time = Instant::now();
let mut current_fps = 0.0;
@@ -108,11 +142,24 @@ pub async fn run_ui() -> Result<()> {
event_handler.command_message = format!("Error refreshing admin data: {}", e);
}
}
app_state.ui.show_admin = true;
let profile_names = app_state.profile_tree.profiles.iter()
.map(|p| p.name.clone())
.collect();
app_state.ui.show_admin = true; // <<< RESTORE THIS
let profile_names = app_state.profile_tree.profiles.iter() // <<< RESTORE THIS
.map(|p| p.name.clone()) // <<< RESTORE THIS
.collect(); // <<< RESTORE THIS
admin_state.set_profiles(profile_names);
// Only reset to ProfilesPane if not already in a specific admin sub-focus
if admin_state.current_focus == AdminFocus::default() ||
!matches!(admin_state.current_focus,
AdminFocus::InsideProfilesList |
AdminFocus::Tables | AdminFocus::InsideTablesList |
AdminFocus::Button1 | AdminFocus::Button2 | AdminFocus::Button3) {
admin_state.current_focus = AdminFocus::ProfilesPane;
}
// Pre-select first profile item for visual consistency, but '>' won't show until 'select'
if admin_state.profile_list_state.selected().is_none() && !app_state.profile_tree.profiles.is_empty() {
admin_state.profile_list_state.select(Some(0));
}
}
AppView::AddTable => app_state.ui.show_add_table = true,
AppView::AddLogic => app_state.ui.show_add_logic = true,

View File

@@ -4,18 +4,22 @@ package multieko2.table_structure;
import "common.proto";
message GetTableStructureRequest {
string profile_name = 1; // e.g., "default"
string table_name = 2; // e.g., "2025_adresar6"
}
message TableStructureResponse {
repeated TableColumn columns = 1;
}
message TableColumn {
string name = 1;
string data_type = 2;
string data_type = 2; // e.g., "TEXT", "BIGINT", "VARCHAR(255)", "TIMESTAMPTZ"
bool is_nullable = 3;
bool is_primary_key = 4;
}
service TableStructureService {
rpc GetAdresarTableStructure (common.Empty) returns (TableStructureResponse);
rpc GetUctovnictvoTableStructure (common.Empty) returns (TableStructureResponse);
rpc GetTableStructure (GetTableStructureRequest) returns (TableStructureResponse);
}

Binary file not shown.

View File

@@ -1,5 +1,14 @@
// This file is @generated by prost-build.
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GetTableStructureRequest {
/// e.g., "default"
#[prost(string, tag = "1")]
pub profile_name: ::prost::alloc::string::String,
/// e.g., "2025_adresar6"
#[prost(string, tag = "2")]
pub table_name: ::prost::alloc::string::String,
}
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TableStructureResponse {
#[prost(message, repeated, tag = "1")]
pub columns: ::prost::alloc::vec::Vec<TableColumn>,
@@ -8,6 +17,7 @@ pub struct TableStructureResponse {
pub struct TableColumn {
#[prost(string, tag = "1")]
pub name: ::prost::alloc::string::String,
/// e.g., "TEXT", "BIGINT", "VARCHAR(255)", "TIMESTAMPTZ"
#[prost(string, tag = "2")]
pub data_type: ::prost::alloc::string::String,
#[prost(bool, tag = "3")]
@@ -106,9 +116,9 @@ pub mod table_structure_service_client {
self.inner = self.inner.max_encoding_message_size(limit);
self
}
pub async fn get_adresar_table_structure(
pub async fn get_table_structure(
&mut self,
request: impl tonic::IntoRequest<super::super::common::Empty>,
request: impl tonic::IntoRequest<super::GetTableStructureRequest>,
) -> std::result::Result<
tonic::Response<super::TableStructureResponse>,
tonic::Status,
@@ -123,43 +133,14 @@ pub mod table_structure_service_client {
})?;
let codec = tonic::codec::ProstCodec::default();
let path = http::uri::PathAndQuery::from_static(
"/multieko2.table_structure.TableStructureService/GetAdresarTableStructure",
"/multieko2.table_structure.TableStructureService/GetTableStructure",
);
let mut req = request.into_request();
req.extensions_mut()
.insert(
GrpcMethod::new(
"multieko2.table_structure.TableStructureService",
"GetAdresarTableStructure",
),
);
self.inner.unary(req, path, codec).await
}
pub async fn get_uctovnictvo_table_structure(
&mut self,
request: impl tonic::IntoRequest<super::super::common::Empty>,
) -> std::result::Result<
tonic::Response<super::TableStructureResponse>,
tonic::Status,
> {
self.inner
.ready()
.await
.map_err(|e| {
tonic::Status::unknown(
format!("Service was not ready: {}", e.into()),
)
})?;
let codec = tonic::codec::ProstCodec::default();
let path = http::uri::PathAndQuery::from_static(
"/multieko2.table_structure.TableStructureService/GetUctovnictvoTableStructure",
);
let mut req = request.into_request();
req.extensions_mut()
.insert(
GrpcMethod::new(
"multieko2.table_structure.TableStructureService",
"GetUctovnictvoTableStructure",
"GetTableStructure",
),
);
self.inner.unary(req, path, codec).await
@@ -179,16 +160,9 @@ pub mod table_structure_service_server {
/// Generated trait containing gRPC methods that should be implemented for use with TableStructureServiceServer.
#[async_trait]
pub trait TableStructureService: std::marker::Send + std::marker::Sync + 'static {
async fn get_adresar_table_structure(
async fn get_table_structure(
&self,
request: tonic::Request<super::super::common::Empty>,
) -> std::result::Result<
tonic::Response<super::TableStructureResponse>,
tonic::Status,
>;
async fn get_uctovnictvo_table_structure(
&self,
request: tonic::Request<super::super::common::Empty>,
request: tonic::Request<super::GetTableStructureRequest>,
) -> std::result::Result<
tonic::Response<super::TableStructureResponse>,
tonic::Status,
@@ -271,15 +245,13 @@ pub mod table_structure_service_server {
}
fn call(&mut self, req: http::Request<B>) -> Self::Future {
match req.uri().path() {
"/multieko2.table_structure.TableStructureService/GetAdresarTableStructure" => {
"/multieko2.table_structure.TableStructureService/GetTableStructure" => {
#[allow(non_camel_case_types)]
struct GetAdresarTableStructureSvc<T: TableStructureService>(
pub Arc<T>,
);
struct GetTableStructureSvc<T: TableStructureService>(pub Arc<T>);
impl<
T: TableStructureService,
> tonic::server::UnaryService<super::super::common::Empty>
for GetAdresarTableStructureSvc<T> {
> tonic::server::UnaryService<super::GetTableStructureRequest>
for GetTableStructureSvc<T> {
type Response = super::TableStructureResponse;
type Future = BoxFuture<
tonic::Response<Self::Response>,
@@ -287,11 +259,11 @@ pub mod table_structure_service_server {
>;
fn call(
&mut self,
request: tonic::Request<super::super::common::Empty>,
request: tonic::Request<super::GetTableStructureRequest>,
) -> Self::Future {
let inner = Arc::clone(&self.0);
let fut = async move {
<T as TableStructureService>::get_adresar_table_structure(
<T as TableStructureService>::get_table_structure(
&inner,
request,
)
@@ -306,58 +278,7 @@ pub mod table_structure_service_server {
let max_encoding_message_size = self.max_encoding_message_size;
let inner = self.inner.clone();
let fut = async move {
let method = GetAdresarTableStructureSvc(inner);
let codec = tonic::codec::ProstCodec::default();
let mut grpc = tonic::server::Grpc::new(codec)
.apply_compression_config(
accept_compression_encodings,
send_compression_encodings,
)
.apply_max_message_size_config(
max_decoding_message_size,
max_encoding_message_size,
);
let res = grpc.unary(method, req).await;
Ok(res)
};
Box::pin(fut)
}
"/multieko2.table_structure.TableStructureService/GetUctovnictvoTableStructure" => {
#[allow(non_camel_case_types)]
struct GetUctovnictvoTableStructureSvc<T: TableStructureService>(
pub Arc<T>,
);
impl<
T: TableStructureService,
> tonic::server::UnaryService<super::super::common::Empty>
for GetUctovnictvoTableStructureSvc<T> {
type Response = super::TableStructureResponse;
type Future = BoxFuture<
tonic::Response<Self::Response>,
tonic::Status,
>;
fn call(
&mut self,
request: tonic::Request<super::super::common::Empty>,
) -> Self::Future {
let inner = Arc::clone(&self.0);
let fut = async move {
<T as TableStructureService>::get_uctovnictvo_table_structure(
&inner,
request,
)
.await
};
Box::pin(fut)
}
}
let accept_compression_encodings = self.accept_compression_encodings;
let send_compression_encodings = self.send_compression_encodings;
let max_decoding_message_size = self.max_decoding_message_size;
let max_encoding_message_size = self.max_encoding_message_size;
let inner = self.inner.clone();
let fut = async move {
let method = GetUctovnictvoTableStructureSvc(inner);
let method = GetTableStructureSvc(inner);
let codec = tonic::codec::ProstCodec::default();
let mut grpc = tonic::server::Grpc::new(codec)
.apply_compression_config(

View File

@@ -1,11 +1,12 @@
// src/server/services/table_structure_service.rs
use tonic::{Request, Response, Status};
// Correct the import path for the TableStructureService trait
use common::proto::multieko2::table_structure::table_structure_service_server::TableStructureService;
use common::proto::multieko2::table_structure::TableStructureResponse;
use common::proto::multieko2::common::Empty;
use crate::table_structure::handlers::{
get_adresar_table_structure, get_uctovnictvo_table_structure,
use common::proto::multieko2::table_structure::{
GetTableStructureRequest,
TableStructureResponse,
};
use crate::table_structure::handlers::get_table_structure;
use sqlx::PgPool;
#[derive(Debug)]
@@ -13,22 +14,21 @@ pub struct TableStructureHandler {
pub db_pool: PgPool,
}
#[tonic::async_trait]
impl TableStructureService for TableStructureHandler {
async fn get_adresar_table_structure(
&self,
request: Request<Empty>,
) -> Result<Response<TableStructureResponse>, Status> {
let response = get_adresar_table_structure(&self.db_pool, request.into_inner())
.await?;
Ok(Response::new(response))
impl TableStructureHandler {
pub fn new(db_pool: PgPool) -> Self {
Self { db_pool }
}
}
async fn get_uctovnictvo_table_structure(
#[tonic::async_trait]
impl TableStructureService for TableStructureHandler { // This line should now be correct
async fn get_table_structure(
&self,
request: Request<Empty>,
request: Request<GetTableStructureRequest>,
) -> Result<Response<TableStructureResponse>, Status> {
let response = get_uctovnictvo_table_structure(&self.db_pool, request.into_inner()).await?;
let req_payload = request.into_inner();
let response =
get_table_structure(&self.db_pool, req_payload).await?;
Ok(Response::new(response))
}
}

View File

@@ -1,83 +1,39 @@
Adresar response:
grpcurl -plaintext \
-proto proto/table_structure.proto \
-import-path proto \
grpcurl -plaintext \
-d '{
"profile_name": "default",
"table_name": "2025_customer"
}' \
localhost:50051 \
multieko2.table_structure.TableStructureService/GetAdresarTableStructure
multieko2.table_structure.TableStructureService/GetTableStructure
{
"columns": [
{
"name": "firma",
"dataType": "TEXT"
"name": "id",
"dataType": "INT8",
"isPrimaryKey": true
},
{
"name": "kz",
"name": "deleted",
"dataType": "BOOL"
},
{
"name": "full_name",
"dataType": "TEXT",
"isNullable": true
},
{
"name": "drc",
"dataType": "TEXT",
"name": "email",
"dataType": "VARCHAR(255)",
"isNullable": true
},
{
"name": "ulica",
"dataType": "TEXT",
"name": "loyalty_status",
"dataType": "BOOL",
"isNullable": true
},
{
"name": "psc",
"dataType": "TEXT",
"isNullable": true
},
{
"name": "mesto",
"dataType": "TEXT",
"isNullable": true
},
{
"name": "stat",
"dataType": "TEXT",
"isNullable": true
},
{
"name": "banka",
"dataType": "TEXT",
"isNullable": true
},
{
"name": "ucet",
"dataType": "TEXT",
"isNullable": true
},
{
"name": "skladm",
"dataType": "TEXT",
"isNullable": true
},
{
"name": "ico",
"dataType": "TEXT",
"isNullable": true
},
{
"name": "kontakt",
"dataType": "TEXT",
"isNullable": true
},
{
"name": "telefon",
"dataType": "TEXT",
"isNullable": true
},
{
"name": "skladu",
"dataType": "TEXT",
"isNullable": true
},
{
"name": "fax",
"dataType": "TEXT",
"name": "created_at",
"dataType": "TIMESTAMPTZ",
"isNullable": true
}
]

View File

@@ -1,4 +1,4 @@
// src/table_structure/handlers.rs
pub mod table_structure;
pub use table_structure::{get_adresar_table_structure, get_uctovnictvo_table_structure};
pub use table_structure::get_table_structure;

View File

@@ -1,181 +1,134 @@
// src/table_structure/handlers/table_structure.rs
use tonic::Status;
use sqlx::PgPool;
use common::proto::multieko2::{
table_structure::{TableStructureResponse, TableColumn},
common::Empty
use common::proto::multieko2::table_structure::{
GetTableStructureRequest, TableColumn, TableStructureResponse,
};
use sqlx::{PgPool, Row};
use tonic::Status;
pub async fn get_adresar_table_structure(
_db_pool: &PgPool,
_request: Empty,
) -> Result<TableStructureResponse, Status> {
let columns = vec![
TableColumn {
name: "firma".to_string(),
data_type: "TEXT".to_string(),
is_nullable: false,
is_primary_key: false,
},
TableColumn {
name: "kz".to_string(),
data_type: "TEXT".to_string(),
is_nullable: true,
is_primary_key: false,
},
TableColumn {
name: "drc".to_string(),
data_type: "TEXT".to_string(),
is_nullable: true,
is_primary_key: false,
},
TableColumn {
name: "ulica".to_string(),
data_type: "TEXT".to_string(),
is_nullable: true,
is_primary_key: false,
},
TableColumn {
name: "psc".to_string(),
data_type: "TEXT".to_string(),
is_nullable: true,
is_primary_key: false,
},
TableColumn {
name: "mesto".to_string(),
data_type: "TEXT".to_string(),
is_nullable: true,
is_primary_key: false,
},
TableColumn {
name: "stat".to_string(),
data_type: "TEXT".to_string(),
is_nullable: true,
is_primary_key: false,
},
TableColumn {
name: "banka".to_string(),
data_type: "TEXT".to_string(),
is_nullable: true,
is_primary_key: false,
},
TableColumn {
name: "ucet".to_string(),
data_type: "TEXT".to_string(),
is_nullable: true,
is_primary_key: false,
},
TableColumn {
name: "skladm".to_string(),
data_type: "TEXT".to_string(),
is_nullable: true,
is_primary_key: false,
},
TableColumn {
name: "ico".to_string(),
data_type: "TEXT".to_string(),
is_nullable: true,
is_primary_key: false,
},
TableColumn {
name: "kontakt".to_string(),
data_type: "TEXT".to_string(),
is_nullable: true,
is_primary_key: false,
},
TableColumn {
name: "telefon".to_string(),
data_type: "TEXT".to_string(),
is_nullable: true,
is_primary_key: false,
},
TableColumn {
name: "skladu".to_string(),
data_type: "TEXT".to_string(),
is_nullable: true,
is_primary_key: false,
},
TableColumn {
name: "fax".to_string(),
data_type: "TEXT".to_string(),
is_nullable: true,
is_primary_key: false,
},
];
Ok(TableStructureResponse { columns })
// Helper struct to map query results
#[derive(sqlx::FromRow, Debug)]
struct DbColumnInfo {
column_name: String,
formatted_data_type: String,
is_nullable: bool,
is_primary_key: bool,
}
pub async fn get_uctovnictvo_table_structure(
_db_pool: &PgPool,
_request: Empty,
pub async fn get_table_structure(
db_pool: &PgPool,
request: GetTableStructureRequest,
) -> Result<TableStructureResponse, Status> {
let columns = vec![
TableColumn {
name: "adresar_id".to_string(),
data_type: "BIGINT".to_string(),
is_nullable: false,
is_primary_key: false,
},
TableColumn {
name: "c_dokladu".to_string(),
data_type: "TEXT".to_string(),
is_nullable: false,
is_primary_key: false,
},
TableColumn {
name: "datum".to_string(),
data_type: "DATE".to_string(),
is_nullable: false,
is_primary_key: false,
},
TableColumn {
name: "c_faktury".to_string(),
data_type: "TEXT".to_string(),
is_nullable: false,
is_primary_key: false,
},
TableColumn {
name: "obsah".to_string(),
data_type: "TEXT".to_string(),
is_nullable: true,
is_primary_key: false,
},
TableColumn {
name: "stredisko".to_string(),
data_type: "TEXT".to_string(),
is_nullable: true,
is_primary_key: false,
},
TableColumn {
name: "c_uctu".to_string(),
data_type: "TEXT".to_string(),
is_nullable: true,
is_primary_key: false,
},
TableColumn {
name: "md".to_string(),
data_type: "TEXT".to_string(),
is_nullable: true,
is_primary_key: false,
},
TableColumn {
name: "identif".to_string(),
data_type: "TEXT".to_string(),
is_nullable: true,
is_primary_key: false,
},
TableColumn {
name: "poznanka".to_string(),
data_type: "TEXT".to_string(),
is_nullable: true,
is_primary_key: false,
},
TableColumn {
name: "firma".to_string(),
data_type: "TEXT".to_string(),
is_nullable: false,
is_primary_key: false,
},
];
let profile_name = request.profile_name;
let table_name = request.table_name; // This should be the full table name, e.g., "2025_adresar6"
let table_schema = "public"; // Assuming tables are in the 'public' schema
// 1. Validate Profile
let profile = sqlx::query!(
"SELECT id FROM profiles WHERE name = $1",
profile_name
)
.fetch_optional(db_pool)
.await
.map_err(|e| {
Status::internal(format!(
"Failed to query profile '{}': {}",
profile_name, e
))
})?;
let profile_id = match profile {
Some(p) => p.id,
None => {
return Err(Status::not_found(format!(
"Profile '{}' not found",
profile_name
)));
}
};
// 2. Validate Table within Profile
sqlx::query!(
"SELECT id FROM table_definitions WHERE profile_id = $1 AND table_name = $2",
profile_id,
table_name
)
.fetch_optional(db_pool)
.await
.map_err(|e| Status::internal(format!("Failed to query table_definitions: {}", e)))?
.ok_or_else(|| Status::not_found(format!(
"Table '{}' not found in profile '{}'",
table_name,
profile_name
)))?;
// 3. Query information_schema for column details
let query_str = r#"
SELECT
c.column_name,
CASE
WHEN c.udt_name = 'varchar' AND c.character_maximum_length IS NOT NULL THEN
'VARCHAR(' || c.character_maximum_length || ')'
WHEN c.udt_name = 'bpchar' AND c.character_maximum_length IS NOT NULL THEN
'CHAR(' || c.character_maximum_length || ')'
WHEN c.udt_name = 'numeric' AND c.numeric_precision IS NOT NULL AND c.numeric_scale IS NOT NULL THEN
'NUMERIC(' || c.numeric_precision || ',' || c.numeric_scale || ')'
WHEN c.udt_name = 'numeric' AND c.numeric_precision IS NOT NULL THEN
'NUMERIC(' || c.numeric_precision || ')'
WHEN STARTS_WITH(c.udt_name, '_') THEN
UPPER(SUBSTRING(c.udt_name FROM 2)) || '[]'
ELSE
UPPER(c.udt_name)
END AS formatted_data_type,
c.is_nullable = 'YES' AS is_nullable,
EXISTS (
SELECT 1
FROM information_schema.key_column_usage kcu
JOIN information_schema.table_constraints tc
ON kcu.constraint_name = tc.constraint_name
AND kcu.table_schema = tc.table_schema
AND kcu.table_name = tc.table_name
WHERE tc.table_schema = c.table_schema
AND tc.table_name = c.table_name
AND tc.constraint_type = 'PRIMARY KEY'
AND kcu.column_name = c.column_name
) AS is_primary_key
FROM
information_schema.columns c
WHERE
c.table_schema = $1
AND c.table_name = $2
ORDER BY
c.ordinal_position;
"#;
let db_columns = sqlx::query_as::<_, DbColumnInfo>(query_str)
.bind(table_schema)
.bind(&table_name) // Use the validated table_name
.fetch_all(db_pool)
.await
.map_err(|e| {
Status::internal(format!(
"Failed to query column information for table '{}': {}",
table_name, e
))
})?;
if db_columns.is_empty() {
// This could mean the table exists in table_definitions but not in information_schema,
// or it has no columns. The latter is unlikely for a created table.
// Depending on desired behavior, you could return an error or an empty list.
// For now, returning an empty list if the table was validated.
}
let columns = db_columns
.into_iter()
.map(|db_col| TableColumn {
name: db_col.column_name,
data_type: db_col.formatted_data_type,
is_nullable: db_col.is_nullable,
is_primary_key: db_col.is_primary_key,
})
.collect();
Ok(TableStructureResponse { columns })
}