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19 Commits
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@@ -1,4 +1,8 @@
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// src/components/admin.rs
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pub mod admin_panel;
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pub mod admin_panel_admin;
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pub mod add_table;
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pub use admin_panel::*;
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pub use admin_panel_admin::*;
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pub use add_table::*;
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180
client/src/components/admin/add_table.rs
Normal file
180
client/src/components/admin/add_table.rs
Normal file
@@ -0,0 +1,180 @@
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// src/components/admin/add_table.rs
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use crate::config::colors::themes::Theme;
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use ratatui::{
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layout::{Alignment, Constraint, Direction, Layout, Rect},
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style::{Style, Stylize},
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text::{Line, Span},
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widgets::{Block, BorderType, Borders, Paragraph},
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Frame,
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};
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use crate::state::app::state::AppState;
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use crate::state::app::highlight::HighlightState;
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use crate::state::pages::canvas_state::CanvasState;
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use crate::components::handlers::canvas::render_canvas;
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use crate::state::pages::add_table::AddTableState;
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/// Renders a placeholder page for adding tables.
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pub fn render_add_table(
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f: &mut Frame,
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area: Rect,
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theme: &Theme,
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_app_state: &AppState,
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add_table_state: &mut AddTableState,
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is_edit_mode: bool,
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highlight_state: &HighlightState,
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) {
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// Main block for the whole page
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let main_block = Block::default()
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.title(" Add New Table ")
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.borders(Borders::ALL)
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.border_type(BorderType::Rounded)
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.border_style(Style::default().fg(theme.border))
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.style(Style::default().bg(theme.bg));
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let inner_area = main_block.inner(area);
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f.render_widget(main_block, area);
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// Split the inner area horizontally: Left info pane | Right input/action pane
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let horizontal_chunks = Layout::default()
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.direction(Direction::Horizontal)
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.constraints([
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Constraint::Percentage(50), // Left Pane
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Constraint::Percentage(50), // Right Pane
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].as_ref())
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.split(inner_area);
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let left_pane = horizontal_chunks[0];
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let right_pane = horizontal_chunks[1];
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// --- Left Pane ---
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let left_vertical_chunks = Layout::default()
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.direction(Direction::Vertical)
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.constraints([
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Constraint::Length(3), // Profile & Table Name header
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Constraint::Min(5), // Columns section (expandable)
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Constraint::Length(1), // Separator
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Constraint::Min(3), // Indexes section (expandable)
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Constraint::Length(1), // Separator
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Constraint::Min(3), // Links section (expandable)
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].as_ref())
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.split(left_pane);
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// Profile & Table Name section
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let profile_text = Paragraph::new(vec![
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Line::from(Span::styled("profile: default", theme.fg)), // Placeholder
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Line::from(Span::styled("table name: [tablename]", theme.fg)), // Placeholder
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])
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.block(
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Block::default()
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.borders(Borders::BOTTOM)
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.border_style(Style::default().fg(theme.secondary)),
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);
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f.render_widget(profile_text, left_vertical_chunks[0]);
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// Columns section
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let columns_text = Paragraph::new(vec![
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Line::from(Span::styled("Name Type", theme.accent)), // Header
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])
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.block(Block::default().title(Span::styled(" Columns ", theme.fg)));
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f.render_widget(columns_text, left_vertical_chunks[1]);
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// Indexes section
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let indexes_text = Paragraph::new(vec![
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Line::from(Span::styled("Column name", theme.accent)), // Header
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])
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.block(
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Block::default()
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.title(Span::styled(" Indexes ", theme.fg))
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.borders(Borders::TOP) // Separator from Columns
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.border_style(Style::default().fg(theme.secondary)),
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);
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f.render_widget(indexes_text, left_vertical_chunks[3]);
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// Links section
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let links_text = Paragraph::new(vec![
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Line::from(Span::styled("Linked table Required", theme.accent)), // Header
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])
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.block(
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Block::default()
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.title(Span::styled(" Links ", theme.fg))
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.borders(Borders::TOP) // Separator from Indexes
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.border_style(Style::default().fg(theme.secondary)),
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);
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f.render_widget(links_text, left_vertical_chunks[5]);
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// --- Right Pane ---
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let right_vertical_chunks = Layout::default()
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.direction(Direction::Vertical)
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.constraints([
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Constraint::Length(5), // Area for render_canvas (3 fields + 2 border)
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Constraint::Length(3), // Add Button Area
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Constraint::Min(1), // Spacer
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Constraint::Length(3), // Save/Cancel buttons area
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].as_ref())
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.split(right_pane);
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let canvas_area = right_vertical_chunks[0];
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let add_button_area = right_vertical_chunks[1];
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let bottom_buttons_area = right_vertical_chunks[3];
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// --- Use render_canvas for Inputs ---
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let _active_field_rect = render_canvas(
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f,
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canvas_area,
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add_table_state,
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&[
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"Table name",
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"Name",
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"Type",
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],
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&add_table_state.current_field(),
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&add_table_state.inputs().iter().map(|s| *s).collect::<Vec<&String>>(),
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theme,
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is_edit_mode,
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highlight_state,
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);
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// Add Button (Placeholder)
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let add_button = Paragraph::new(" Add ")
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.style(Style::default().fg(theme.secondary))
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.alignment(Alignment::Center)
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.block(
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Block::default()
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.borders(Borders::ALL)
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.border_type(BorderType::Rounded)
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.border_style(Style::default().fg(theme.secondary)),
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);
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f.render_widget(add_button, add_button_area);
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// Bottom Buttons Area (Save, Cancel)
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let bottom_button_chunks = Layout::default()
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.direction(Direction::Horizontal)
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.constraints([
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Constraint::Percentage(50), // Save Button
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Constraint::Percentage(50), // Cancel Button
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].as_ref())
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.split(bottom_buttons_area);
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// Save Button (Placeholder)
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let save_button = Paragraph::new(" Save table ")
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.style(Style::default().fg(theme.secondary))
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.alignment(Alignment::Center)
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.block(
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Block::default()
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.borders(Borders::ALL)
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.border_type(BorderType::Rounded)
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.border_style(Style::default().fg(theme.secondary)),
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);
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f.render_widget(save_button, bottom_button_chunks[0]);
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// Cancel Button (Placeholder)
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let cancel_button = Paragraph::new(" Cancel ")
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.style(Style::default().fg(theme.secondary))
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.alignment(Alignment::Center)
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.block(
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Block::default()
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.borders(Borders::ALL)
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.border_type(BorderType::Rounded)
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.border_style(Style::default().fg(theme.secondary)),
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);
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f.render_widget(cancel_button, bottom_button_chunks[1]);
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}
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@@ -2,6 +2,7 @@
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use crate::config::colors::themes::Theme;
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use crate::state::pages::auth::AuthState;
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use crate::state::app::state::AppState;
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use crate::state::pages::admin::AdminState;
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use common::proto::multieko2::table_definition::ProfileTreeResponse;
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use ratatui::{
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@@ -11,21 +12,13 @@ use ratatui::{
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widgets::{Block, BorderType, Borders, List, ListItem, Paragraph, Wrap},
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Frame,
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};
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/// Renders the view specific to admin users.
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fn render_admin_panel_admin(f: &mut Frame, content_chunks: &[Rect], theme: &Theme) {
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// Admin-specific view placeholder
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let admin_message = Paragraph::new("Admin-specific view. Profile selection not applicable.")
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.style(Style::default().fg(theme.fg))
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.alignment(Alignment::Center);
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// Render only in the right pane for now, leaving left empty
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f.render_widget(admin_message, content_chunks[1]);
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}
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use super::admin_panel_admin::render_admin_panel_admin;
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pub fn render_admin_panel(
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f: &mut Frame,
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app_state: &AppState,
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auth_state: &AuthState,
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admin_state: &AdminState,
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admin_state: &mut AdminState,
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area: Rect,
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theme: &Theme,
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profile_tree: &ProfileTreeResponse,
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@@ -45,11 +38,6 @@ pub fn render_admin_panel(
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.constraints([Constraint::Length(3), Constraint::Min(1)])
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.split(inner_area);
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// Title
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let title = Line::from(Span::styled("Admin Panel", Style::default().fg(theme.highlight)));
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let title_widget = Paragraph::new(title).alignment(Alignment::Center);
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f.render_widget(title_widget, chunks[0]);
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// Content
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let content_chunks = Layout::default()
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.direction(Direction::Horizontal)
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@@ -66,7 +54,13 @@ pub fn render_admin_panel(
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selected_profile,
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);
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} else {
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render_admin_panel_admin(f, &content_chunks, theme);
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render_admin_panel_admin(
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f,
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chunks[1],
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app_state,
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admin_state,
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theme,
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);
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}
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}
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@@ -98,8 +92,8 @@ fn render_admin_panel_non_admin(
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.block(Block::default().title("Profiles"))
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.highlight_style(Style::default().bg(theme.highlight).fg(theme.bg));
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let mut list_state_clone = admin_state.list_state.clone();
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f.render_stateful_widget(list, content_chunks[0], &mut list_state_clone);
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let mut profile_list_state_clone = admin_state.profile_list_state.clone();
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f.render_stateful_widget(list, content_chunks[0], &mut profile_list_state_clone);
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|
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// Profile details - Use selection info from admin_state
|
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if let Some(profile) = admin_state
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243
client/src/components/admin/admin_panel_admin.rs
Normal file
243
client/src/components/admin/admin_panel_admin.rs
Normal file
@@ -0,0 +1,243 @@
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// src/components/admin/admin_panel_admin.rs
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|
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use crate::config::colors::themes::Theme;
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use crate::state::pages::admin::{AdminFocus, AdminState};
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use crate::state::app::state::AppState;
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use ratatui::{
|
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layout::{Alignment, Constraint, Direction, Layout, Rect},
|
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style::Style,
|
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text::{Line, Span, Text}, // Added Text
|
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widgets::{Block, BorderType, Borders, List, ListItem, ListState, Paragraph},
|
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Frame,
|
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};
|
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|
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/// Renders the view specific to admin users with a three-pane layout.
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pub fn render_admin_panel_admin(
|
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f: &mut Frame,
|
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area: Rect,
|
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app_state: &AppState,
|
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admin_state: &mut AdminState,
|
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theme: &Theme,
|
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) {
|
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// Split vertically: Top for panes, Bottom for buttons
|
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let main_chunks = Layout::default()
|
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.direction(Direction::Vertical)
|
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.constraints([Constraint::Min(0), Constraint::Length(1)].as_ref()) // 1 line for buttons
|
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.split(area);
|
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let panes_area = main_chunks[0];
|
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let buttons_area = main_chunks[1];
|
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|
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// Split the top area into three panes: Profiles | Tables | Dependencies
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let pane_chunks = Layout::default()
|
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.direction(Direction::Horizontal)
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.constraints([
|
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Constraint::Percentage(25), // Profiles
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Constraint::Percentage(40), // Tables
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Constraint::Percentage(35), // Dependencies
|
||||
].as_ref())
|
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.split(panes_area); // Use the whole area directly
|
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|
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let profiles_pane = pane_chunks[0];
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let tables_pane = pane_chunks[1];
|
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let deps_pane = pane_chunks[2];
|
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|
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// --- Profiles Pane (Left) ---
|
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let profile_focus = admin_state.current_focus == AdminFocus::Profiles;
|
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let profile_border_style = if profile_focus {
|
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Style::default().fg(theme.highlight)
|
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} else {
|
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Style::default().fg(theme.border)
|
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};
|
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|
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// Block for the profiles pane
|
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let profiles_block = Block::default()
|
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.title(" Profiles ")
|
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.borders(Borders::ALL)
|
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.border_type(BorderType::Rounded)
|
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.border_style(profile_border_style);
|
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let profiles_inner_area = profiles_block.inner(profiles_pane); // Get inner area for list
|
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f.render_widget(profiles_block, profiles_pane); // Render the block itself
|
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|
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// Create profile list items
|
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let profile_list_items: Vec<ListItem> = app_state
|
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.profile_tree
|
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.profiles
|
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.iter()
|
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.enumerate()
|
||||
.map(|(idx, profile)| {
|
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// Check persistent selection for prefix, navigation state for style/highlight
|
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let is_selected = admin_state.selected_profile_index == Some(idx); // Use persistent state for [*]
|
||||
let is_navigated = admin_state.profile_list_state.selected() == Some(idx); // Use nav state for highlight/>
|
||||
let prefix = if is_selected { "[*] " } else { "[ ] " };
|
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let style = if is_selected { // Style based on selection too
|
||||
Style::default().fg(theme.highlight).add_modifier(ratatui::style::Modifier::BOLD)
|
||||
} else {
|
||||
Style::default().fg(theme.fg)
|
||||
};
|
||||
ListItem::new(Line::from(vec![
|
||||
Span::styled(prefix, style),
|
||||
Span::styled(&profile.name, style)
|
||||
]))
|
||||
})
|
||||
.collect();
|
||||
|
||||
// Build and render profile list inside the block's inner area
|
||||
let profile_list = List::new(profile_list_items)
|
||||
// Highlight style depends on focus AND navigation state
|
||||
.highlight_style(if profile_focus { // Use focus state
|
||||
Style::default().add_modifier(ratatui::style::Modifier::REVERSED)
|
||||
} else {
|
||||
Style::default()
|
||||
})
|
||||
.highlight_symbol(if profile_focus { "> " } else { " " });
|
||||
|
||||
f.render_stateful_widget(profile_list, profiles_inner_area, &mut admin_state.profile_list_state);
|
||||
|
||||
// --- Tables Pane (Middle) ---
|
||||
let table_focus = admin_state.current_focus == AdminFocus::Tables;
|
||||
let table_border_style = if table_focus {
|
||||
Style::default().fg(theme.highlight)
|
||||
} else {
|
||||
Style::default().fg(theme.border)
|
||||
};
|
||||
|
||||
// Get selected profile information
|
||||
let navigated_profile_idx = admin_state.profile_list_state.selected(); // Use nav state for display
|
||||
let selected_profile_name = app_state
|
||||
.profile_tree
|
||||
.profiles
|
||||
.get(navigated_profile_idx.unwrap_or(usize::MAX)) // Use nav state for title
|
||||
.map_or("None", |p| &p.name);
|
||||
|
||||
// Block for the tables pane
|
||||
let tables_block = Block::default()
|
||||
.title(format!(" Tables (Profile: {}) ", selected_profile_name))
|
||||
.borders(Borders::ALL)
|
||||
.border_type(BorderType::Rounded)
|
||||
.border_style(table_border_style);
|
||||
let tables_inner_area = tables_block.inner(tables_pane); // Get inner area for list
|
||||
f.render_widget(tables_block, tables_pane); // Render the block itself
|
||||
|
||||
// Create table list items and get dependencies for the selected table
|
||||
let (table_list_items, selected_table_deps): (Vec<ListItem>, Vec<String>) = if let Some(
|
||||
profile, // Get profile based on NAVIGATED profile index
|
||||
) = navigated_profile_idx.and_then(|idx| app_state.profile_tree.profiles.get(idx)) {
|
||||
let items: Vec<ListItem> = profile
|
||||
.tables
|
||||
.iter()
|
||||
.enumerate()
|
||||
.map(|(idx, table)| { // Renamed i to idx for clarity
|
||||
// Check persistent selection for prefix, navigation state for style/highlight
|
||||
let is_selected = admin_state.selected_table_index == Some(idx); // Use persistent state for [*]
|
||||
let is_navigated = admin_state.table_list_state.selected() == Some(idx); // Use nav state for highlight/>
|
||||
let prefix = if is_selected { "[*] " } else { "[ ] " };
|
||||
let style = if is_navigated { // Style based on navigation highlight
|
||||
Style::default().fg(theme.highlight).add_modifier(ratatui::style::Modifier::BOLD)
|
||||
} else {
|
||||
Style::default().fg(theme.fg)
|
||||
};
|
||||
ListItem::new(Line::from(vec![
|
||||
Span::styled(prefix, style),
|
||||
Span::styled(&table.name, style),
|
||||
]))
|
||||
})
|
||||
.collect();
|
||||
|
||||
// Get dependencies only for the PERSISTENTLY selected table in the PERSISTENTLY selected profile
|
||||
let chosen_profile_idx = admin_state.selected_profile_index; // Use persistent profile selection
|
||||
let deps = chosen_profile_idx // Start with the chosen profile index
|
||||
.and_then(|p_idx| app_state.profile_tree.profiles.get(p_idx)) // Get the chosen profile
|
||||
.and_then(|p| admin_state.selected_table_index.and_then(|t_idx| p.tables.get(t_idx))) // Get the chosen table using its index
|
||||
.map_or(Vec::new(), |t| t.depends_on.clone()); // If found, clone its depends_on, otherwise return empty Vec
|
||||
|
||||
(items, deps)
|
||||
} else {
|
||||
// Default when no profile is selected
|
||||
(vec![ListItem::new("Select a profile to see tables")], vec![])
|
||||
};
|
||||
|
||||
// Build and render table list inside the block's inner area
|
||||
let table_list = List::new(table_list_items)
|
||||
// Highlight style depends on focus AND navigation state
|
||||
.highlight_style(if table_focus { // Use focus state
|
||||
Style::default().add_modifier(ratatui::style::Modifier::REVERSED)
|
||||
} else {
|
||||
Style::default()
|
||||
})
|
||||
.highlight_symbol(if table_focus { "> " } else { " " }); // Focus indicator
|
||||
|
||||
f.render_stateful_widget(table_list, tables_inner_area, &mut admin_state.table_list_state);
|
||||
|
||||
// --- Dependencies Pane (Right) ---
|
||||
// Get name based on PERSISTENT selections
|
||||
let chosen_profile_idx = admin_state.selected_profile_index; // Use persistent profile selection
|
||||
let selected_table_name = chosen_profile_idx
|
||||
.and_then(|p_idx| app_state.profile_tree.profiles.get(p_idx))
|
||||
.and_then(|p| admin_state.selected_table_index.and_then(|t_idx| p.tables.get(t_idx))) // Use persistent table selection
|
||||
.map_or("N/A", |t| &t.name); // Get name of the selected table
|
||||
|
||||
// Block for the dependencies pane
|
||||
let deps_block = Block::default()
|
||||
.title(format!(" Dependencies (Table: {}) ", selected_table_name))
|
||||
.borders(Borders::ALL)
|
||||
.border_type(BorderType::Rounded)
|
||||
.border_style(Style::default().fg(theme.border)); // No focus highlight for deps pane
|
||||
let deps_inner_area = deps_block.inner(deps_pane); // Get inner area for content
|
||||
f.render_widget(deps_block, deps_pane); // Render the block itself
|
||||
|
||||
// Prepare content for the dependencies paragraph
|
||||
let mut deps_content = Text::default();
|
||||
deps_content.lines.push(Line::from(Span::styled(
|
||||
"Depends On:",
|
||||
Style::default().fg(theme.accent), // Use accent color for the label
|
||||
)));
|
||||
|
||||
if !selected_table_deps.is_empty() {
|
||||
for dep in selected_table_deps {
|
||||
// List each dependency
|
||||
deps_content.lines.push(Line::from(Span::styled(format!("- {}", dep), theme.fg)));
|
||||
}
|
||||
} else {
|
||||
// Indicate if there are no dependencies
|
||||
deps_content.lines.push(Line::from(Span::styled(" None", theme.secondary)));
|
||||
}
|
||||
|
||||
// Build and render dependencies paragraph inside the block's inner area
|
||||
let deps_paragraph = Paragraph::new(deps_content);
|
||||
f.render_widget(deps_paragraph, deps_inner_area);
|
||||
|
||||
// --- Buttons Row ---
|
||||
let button_chunks = Layout::default()
|
||||
.direction(Direction::Horizontal)
|
||||
.constraints([
|
||||
Constraint::Percentage(33),
|
||||
Constraint::Percentage(34),
|
||||
Constraint::Percentage(33),
|
||||
].as_ref())
|
||||
.split(buttons_area);
|
||||
|
||||
let btn_base_style = Style::default().fg(theme.secondary);
|
||||
|
||||
// Define the helper closure to get style based on focus
|
||||
let get_btn_style = |button_focus: AdminFocus| {
|
||||
if admin_state.current_focus == button_focus {
|
||||
// Apply highlight style if this button is focused
|
||||
btn_base_style.add_modifier(ratatui::style::Modifier::REVERSED)
|
||||
} else {
|
||||
btn_base_style // Use base style otherwise
|
||||
}
|
||||
};
|
||||
let btn1 = Paragraph::new("Add Logic")
|
||||
.style(get_btn_style(AdminFocus::Button1))
|
||||
.alignment(Alignment::Center);
|
||||
let btn2 = Paragraph::new("Add Table")
|
||||
.style(get_btn_style(AdminFocus::Button2))
|
||||
.alignment(Alignment::Center);
|
||||
let btn3 = Paragraph::new("Change Table")
|
||||
.style(get_btn_style(AdminFocus::Button3))
|
||||
.alignment(Alignment::Center);
|
||||
|
||||
f.render_widget(btn1, button_chunks[0]);
|
||||
f.render_widget(btn2, button_chunks[1]);
|
||||
f.render_widget(btn3, button_chunks[2]);
|
||||
}
|
||||
@@ -81,10 +81,10 @@ pub fn render_autocomplete_dropdown(
|
||||
let list = List::new(items);
|
||||
|
||||
// State for managing selection highlight (still needed for logic)
|
||||
let mut list_state = ListState::default();
|
||||
list_state.select(selected_index);
|
||||
let mut profile_list_state = ListState::default();
|
||||
profile_list_state.select(selected_index);
|
||||
|
||||
// Render the list statefully *over* the background block
|
||||
f.render_stateful_widget(list, dropdown_area, &mut list_state);
|
||||
f.render_stateful_widget(list, dropdown_area, &mut profile_list_state);
|
||||
}
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ pub struct Theme {
|
||||
pub warning: Color,
|
||||
pub border: Color,
|
||||
pub highlight_bg: Color,
|
||||
pub inactive_highlight_bg: Color,// admin panel no idea what it really is
|
||||
}
|
||||
|
||||
impl Theme {
|
||||
@@ -33,6 +34,7 @@ impl Theme {
|
||||
warning: Color::Rgb(255, 182, 193), // Pastel pink
|
||||
border: Color::Rgb(220, 220, 220), // Light gray border
|
||||
highlight_bg: Color::Rgb(70, 70, 70), // Darker grey for highlight background
|
||||
inactive_highlight_bg: Color::Rgb(50, 50, 50),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -47,6 +49,7 @@ impl Theme {
|
||||
warning: Color::Rgb(255, 99, 71), // Bright red
|
||||
border: Color::Rgb(100, 100, 100), // Medium gray border
|
||||
highlight_bg: Color::Rgb(180, 180, 180), // Lighter grey for highlight background
|
||||
inactive_highlight_bg: Color::Rgb(50, 50, 50),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -61,6 +64,7 @@ impl Theme {
|
||||
warning: Color::Rgb(255, 0, 0), // Red
|
||||
border: Color::Rgb(0, 0, 0), // Black border
|
||||
highlight_bg: Color::Rgb(180, 180, 180), // Lighter grey for highlight background
|
||||
inactive_highlight_bg: Color::Rgb(50, 50, 50),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@ use crate::state::app::buffer::AppView;
|
||||
pub fn get_view_layer(view: &AppView) -> u8 {
|
||||
match view {
|
||||
AppView::Intro => 1,
|
||||
AppView::Login | AppView::Register | AppView::Admin => 2,
|
||||
AppView::Login | AppView::Register | AppView::Admin | AppView::AddTable => 2,
|
||||
AppView::Form(_) | AppView::Scratch => 3,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,3 +6,4 @@ pub mod navigation;
|
||||
|
||||
pub use read_only::*;
|
||||
pub use edit::*;
|
||||
pub use navigation::*;
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
// src/functions/modes/navigation.rs
|
||||
|
||||
// pub mod admin_nav;
|
||||
pub mod admin_nav;
|
||||
pub mod add_table_nav;
|
||||
|
||||
260
client/src/functions/modes/navigation/add_table_nav.rs
Normal file
260
client/src/functions/modes/navigation/add_table_nav.rs
Normal file
@@ -0,0 +1,260 @@
|
||||
// src/functions/modes/navigation/add_table_nav.rs
|
||||
use crate::config::binds::config::Config;
|
||||
use crate::state::{
|
||||
app::state::AppState,
|
||||
pages::add_table::{AddTableFocus, AddTableState},
|
||||
};
|
||||
use crossterm::event::{KeyEvent};
|
||||
use ratatui::widgets::TableState; // Import TableState
|
||||
|
||||
/// Handles navigation events specifically for the Add Table view.
|
||||
/// Returns true if the event was handled, false otherwise.
|
||||
pub fn handle_add_table_navigation(
|
||||
key: KeyEvent,
|
||||
config: &Config,
|
||||
_app_state: &AppState, // Keep for potential future use (e.g., checking permissions)
|
||||
add_table_state: &mut AddTableState,
|
||||
command_message: &mut String,
|
||||
) -> bool {
|
||||
let action = config.get_general_action(key.code, key.modifiers);
|
||||
let current_focus = add_table_state.current_focus;
|
||||
let mut handled = true; // Assume handled unless logic determines otherwise
|
||||
|
||||
match action.as_deref() {
|
||||
// --- Vertical Navigation (Up/Down) ---
|
||||
Some("move_up") => {
|
||||
let mut new_focus = current_focus; // Start with current focus
|
||||
match current_focus {
|
||||
AddTableFocus::InputTableName => new_focus = AddTableFocus::CancelButton, // Wrap top
|
||||
AddTableFocus::InputColumnName => new_focus = AddTableFocus::InputTableName,
|
||||
AddTableFocus::InputColumnType => new_focus = AddTableFocus::InputColumnName,
|
||||
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::InputColumnType,
|
||||
AddTableFocus::ColumnsTable => {
|
||||
if !navigate_table_up(&mut add_table_state.column_table_state, add_table_state.columns.len()) {
|
||||
new_focus = AddTableFocus::AddColumnButton; // Move focus up if at table top
|
||||
}
|
||||
// Keep focus on table while navigating within it
|
||||
}
|
||||
AddTableFocus::IndexesTable => {
|
||||
if !navigate_table_up(&mut add_table_state.index_table_state, add_table_state.indexes.len()) {
|
||||
new_focus = AddTableFocus::ColumnsTable; // Move focus up
|
||||
}
|
||||
}
|
||||
AddTableFocus::LinksTable => {
|
||||
if !navigate_table_up(&mut add_table_state.link_table_state, add_table_state.links.len()) {
|
||||
new_focus = AddTableFocus::IndexesTable; // Move focus up
|
||||
}
|
||||
}
|
||||
AddTableFocus::SaveButton => new_focus = AddTableFocus::LinksTable,
|
||||
AddTableFocus::CancelButton => new_focus = AddTableFocus::SaveButton,
|
||||
}
|
||||
add_table_state.current_focus = new_focus;
|
||||
*command_message = format!("Focus set to {:?}", add_table_state.current_focus);
|
||||
}
|
||||
Some("move_down") => {
|
||||
let mut new_focus = current_focus; // Start with current focus
|
||||
match current_focus {
|
||||
AddTableFocus::InputTableName => new_focus = AddTableFocus::InputColumnName,
|
||||
AddTableFocus::InputColumnName => new_focus = AddTableFocus::InputColumnType,
|
||||
AddTableFocus::InputColumnType => new_focus = AddTableFocus::AddColumnButton,
|
||||
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::ColumnsTable,
|
||||
AddTableFocus::ColumnsTable => {
|
||||
if !navigate_table_down(&mut add_table_state.column_table_state, add_table_state.columns.len()) {
|
||||
new_focus = AddTableFocus::IndexesTable; // Move focus down if at table bottom
|
||||
}
|
||||
// Keep focus on table while navigating within it
|
||||
}
|
||||
AddTableFocus::IndexesTable => {
|
||||
if !navigate_table_down(&mut add_table_state.index_table_state, add_table_state.indexes.len()) {
|
||||
new_focus = AddTableFocus::LinksTable; // Move focus down
|
||||
}
|
||||
}
|
||||
AddTableFocus::LinksTable => {
|
||||
if !navigate_table_down(&mut add_table_state.link_table_state, add_table_state.links.len()) {
|
||||
new_focus = AddTableFocus::SaveButton; // Move focus down
|
||||
}
|
||||
}
|
||||
AddTableFocus::SaveButton => new_focus = AddTableFocus::CancelButton,
|
||||
AddTableFocus::CancelButton => new_focus = AddTableFocus::InputTableName, // Wrap bottom
|
||||
}
|
||||
add_table_state.current_focus = new_focus;
|
||||
*command_message = format!("Focus set to {:?}", add_table_state.current_focus);
|
||||
}
|
||||
|
||||
// --- Horizontal Navigation (Left/Right) ---
|
||||
Some("next_option") => { // 'l' or Right
|
||||
add_table_state.current_focus = match current_focus {
|
||||
AddTableFocus::SaveButton => AddTableFocus::CancelButton,
|
||||
_ => current_focus, // No change for others yet
|
||||
};
|
||||
*command_message = format!("Focus set to {:?}", add_table_state.current_focus);
|
||||
}
|
||||
Some("previous_option") => { // 'h' or Left
|
||||
add_table_state.current_focus = match current_focus {
|
||||
AddTableFocus::CancelButton => AddTableFocus::SaveButton,
|
||||
_ => current_focus, // No change for others yet
|
||||
};
|
||||
*command_message = format!("Focus set to {:?}", add_table_state.current_focus);
|
||||
}
|
||||
|
||||
// --- Tab / Shift+Tab Navigation ---
|
||||
Some("next_field") => { // Tab
|
||||
add_table_state.current_focus = match current_focus {
|
||||
AddTableFocus::InputTableName => AddTableFocus::InputColumnName,
|
||||
AddTableFocus::InputColumnName => AddTableFocus::InputColumnType,
|
||||
AddTableFocus::InputColumnType => AddTableFocus::AddColumnButton,
|
||||
AddTableFocus::AddColumnButton => AddTableFocus::ColumnsTable,
|
||||
AddTableFocus::ColumnsTable => AddTableFocus::IndexesTable,
|
||||
AddTableFocus::IndexesTable => AddTableFocus::LinksTable,
|
||||
AddTableFocus::LinksTable => AddTableFocus::SaveButton,
|
||||
AddTableFocus::SaveButton => AddTableFocus::CancelButton,
|
||||
AddTableFocus::CancelButton => AddTableFocus::InputTableName, // Wrap
|
||||
};
|
||||
*command_message = format!("Focus set to {:?}", add_table_state.current_focus);
|
||||
}
|
||||
Some("prev_field") => { // Shift+Tab
|
||||
add_table_state.current_focus = match current_focus {
|
||||
AddTableFocus::InputTableName => AddTableFocus::CancelButton, // Wrap
|
||||
AddTableFocus::InputColumnName => AddTableFocus::InputTableName,
|
||||
AddTableFocus::InputColumnType => AddTableFocus::InputColumnName,
|
||||
AddTableFocus::AddColumnButton => AddTableFocus::InputColumnType,
|
||||
AddTableFocus::ColumnsTable => AddTableFocus::AddColumnButton,
|
||||
AddTableFocus::IndexesTable => AddTableFocus::ColumnsTable,
|
||||
AddTableFocus::LinksTable => AddTableFocus::IndexesTable,
|
||||
AddTableFocus::SaveButton => AddTableFocus::LinksTable,
|
||||
AddTableFocus::CancelButton => AddTableFocus::SaveButton,
|
||||
};
|
||||
*command_message = format!("Focus set to {:?}", add_table_state.current_focus);
|
||||
}
|
||||
|
||||
// --- Selection ---
|
||||
Some("select") => {
|
||||
match current_focus {
|
||||
AddTableFocus::AddColumnButton => {
|
||||
*command_message = "Action: Add Column (Not Implemented)".to_string();
|
||||
// TODO: Implement logic to add column based on inputs
|
||||
// Clear input fields, add to columns list, mark unsaved changes
|
||||
// add_table_state.add_column(); // Example method call
|
||||
}
|
||||
AddTableFocus::SaveButton => {
|
||||
*command_message = "Action: Save Table (Not Implemented)".to_string();
|
||||
// TODO: Implement logic to save table (e.g., call API)
|
||||
// Mark changes as saved
|
||||
// add_table_state.save_table(); // Example method call
|
||||
}
|
||||
AddTableFocus::CancelButton => {
|
||||
*command_message = "Action: Cancel Add Table".to_string();
|
||||
// TODO: Implement logic to navigate back (e.g., update AppView history)
|
||||
// Maybe show a confirmation dialog if there are unsaved changes
|
||||
// buffer_state.go_back(); // Example call
|
||||
}
|
||||
// Selecting input fields usually means entering Edit mode (handled elsewhere)
|
||||
// Selecting tables might mean focusing on them for editing/deletion (TODO)
|
||||
AddTableFocus::ColumnsTable => {
|
||||
if let Some(index) = add_table_state.column_table_state.selected() {
|
||||
*command_message = format!("Selected column index {}", index);
|
||||
// TODO: Add logic for editing/deleting selected column
|
||||
} else {
|
||||
*command_message = "No column selected".to_string();
|
||||
}
|
||||
}
|
||||
AddTableFocus::IndexesTable => {
|
||||
if let Some(index) = add_table_state.index_table_state.selected() {
|
||||
*command_message = format!("Selected index index {}", index);
|
||||
// TODO: Add logic for editing/deleting selected index
|
||||
} else {
|
||||
*command_message = "No index selected".to_string();
|
||||
}
|
||||
}
|
||||
AddTableFocus::LinksTable => {
|
||||
if let Some(index) = add_table_state.link_table_state.selected() {
|
||||
*command_message = format!("Selected link index {}", index);
|
||||
// TODO: Add logic for editing/deleting selected link
|
||||
} else {
|
||||
*command_message = "No link selected".to_string();
|
||||
}
|
||||
}
|
||||
_ => {
|
||||
// For InputTableName, InputColumnName, InputColumnType,
|
||||
// the main event loop should handle 'select' by potentially
|
||||
// switching to Edit mode if not already in it.
|
||||
// We don't need specific logic here for that.
|
||||
*command_message = format!("Select on {:?}", current_focus);
|
||||
handled = false; // Let main loop handle edit mode toggle maybe
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// --- Other General Keys (Ignore for add_table nav) ---
|
||||
Some("toggle_sidebar") | Some("toggle_buffer_list") => {
|
||||
handled = false; // Let global handler manage these
|
||||
}
|
||||
|
||||
// --- No matching action ---
|
||||
_ => handled = false, // Event not handled by add_table navigation
|
||||
}
|
||||
|
||||
// If focus changed TO a table, select the first row if nothing is selected
|
||||
if handled && current_focus != add_table_state.current_focus {
|
||||
match add_table_state.current_focus {
|
||||
AddTableFocus::ColumnsTable if add_table_state.column_table_state.selected().is_none() && !add_table_state.columns.is_empty() => {
|
||||
add_table_state.column_table_state.select(Some(0));
|
||||
}
|
||||
AddTableFocus::IndexesTable if add_table_state.index_table_state.selected().is_none() && !add_table_state.indexes.is_empty() => {
|
||||
add_table_state.index_table_state.select(Some(0));
|
||||
}
|
||||
AddTableFocus::LinksTable if add_table_state.link_table_state.selected().is_none() && !add_table_state.links.is_empty() => {
|
||||
add_table_state.link_table_state.select(Some(0));
|
||||
}
|
||||
_ => {} // No action needed for other focus states
|
||||
}
|
||||
}
|
||||
|
||||
handled
|
||||
}
|
||||
|
||||
|
||||
// Helper function for navigating up within a table state
|
||||
// Returns true if navigation happened within the table, false if it reached the top
|
||||
fn navigate_table_up(table_state: &mut TableState, item_count: usize) -> bool {
|
||||
if item_count == 0 { return false; } // Cannot navigate empty table
|
||||
let current_selection = table_state.selected();
|
||||
match current_selection {
|
||||
Some(index) => {
|
||||
if index > 0 {
|
||||
table_state.select(Some(index - 1));
|
||||
true // Moved up within table
|
||||
} else {
|
||||
false // Was at the top
|
||||
}
|
||||
}
|
||||
None => {
|
||||
// If nothing selected, moving up could select the last item
|
||||
table_state.select(Some(item_count - 1));
|
||||
true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Helper function for navigating down within a table state
|
||||
// Returns true if navigation happened within the table, false if it reached the bottom
|
||||
fn navigate_table_down(table_state: &mut TableState, item_count: usize) -> bool {
|
||||
if item_count == 0 { return false; } // Cannot navigate empty table
|
||||
let current_selection = table_state.selected();
|
||||
match current_selection {
|
||||
Some(index) => {
|
||||
if index < item_count - 1 {
|
||||
table_state.select(Some(index + 1));
|
||||
true // Moved down within table
|
||||
} else {
|
||||
false // Was at the bottom
|
||||
}
|
||||
}
|
||||
None => {
|
||||
// If nothing selected, moving down could select the first item
|
||||
table_state.select(Some(0));
|
||||
true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1 +1,183 @@
|
||||
// src/functions/modes/navigation/admin_nav.rs
|
||||
|
||||
use crate::config::binds::config::Config;
|
||||
use crate::state::{
|
||||
app::state::AppState,
|
||||
pages::admin::{AdminFocus, AdminState},
|
||||
};
|
||||
use crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
|
||||
use crate::state::app::buffer::AppView;
|
||||
use crate::state::app::buffer::BufferState;
|
||||
|
||||
/// Handles navigation events specifically for the Admin Panel view.
|
||||
/// Returns true if the event was handled, false otherwise.
|
||||
pub fn handle_admin_navigation(
|
||||
key: KeyEvent,
|
||||
config: &Config,
|
||||
app_state: &AppState,
|
||||
admin_state: &mut AdminState,
|
||||
buffer_state: &mut BufferState,
|
||||
command_message: &mut String,
|
||||
) -> bool {
|
||||
let action = config.get_general_action(key.code, key.modifiers);
|
||||
let current_focus = admin_state.current_focus;
|
||||
let profile_count = app_state.profile_tree.profiles.len();
|
||||
|
||||
match action {
|
||||
// --- Vertical Navigation (Up/Down) ---
|
||||
Some("move_up") => {
|
||||
match current_focus {
|
||||
AdminFocus::Profiles => {
|
||||
if profile_count > 0 {
|
||||
// Updates navigation state, resets table state
|
||||
admin_state.previous_profile(profile_count);
|
||||
*command_message = "Navigated profiles".to_string();
|
||||
}
|
||||
}
|
||||
AdminFocus::Tables => {
|
||||
// Updates table navigation state
|
||||
if let Some(nav_profile_idx) = admin_state.profile_list_state.selected() {
|
||||
if let Some(profile) = app_state.profile_tree.profiles.get(nav_profile_idx) {
|
||||
let table_count = profile.tables.len();
|
||||
if table_count > 0 {
|
||||
admin_state.previous_table(table_count);
|
||||
*command_message = "Navigated tables".to_string();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
AdminFocus::Button1 | AdminFocus::Button2 | AdminFocus::Button3 => {}
|
||||
}
|
||||
true // Event handled
|
||||
}
|
||||
Some("move_down") => {
|
||||
match current_focus {
|
||||
AdminFocus::Profiles => {
|
||||
if profile_count > 0 {
|
||||
// Updates navigation state, resets table state
|
||||
admin_state.next_profile(profile_count);
|
||||
*command_message = "Navigated profiles".to_string();
|
||||
}
|
||||
}
|
||||
AdminFocus::Tables => {
|
||||
if let Some(nav_profile_idx) = admin_state.profile_list_state.selected() {
|
||||
if let Some(profile) = app_state.profile_tree.profiles.get(nav_profile_idx) {
|
||||
let table_count = profile.tables.len();
|
||||
if table_count > 0 {
|
||||
admin_state.next_table(table_count);
|
||||
*command_message = "Navigated tables".to_string();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
AdminFocus::Button1 | AdminFocus::Button2 | AdminFocus::Button3 => {}
|
||||
}
|
||||
true // Event handled
|
||||
}
|
||||
|
||||
// --- Horizontal Navigation (Focus Change) ---
|
||||
Some("next_option") | Some("previous_option") => {
|
||||
let old_focus = admin_state.current_focus;
|
||||
let is_next = action == Some("next_option"); // Check if 'l' or 'h'
|
||||
|
||||
admin_state.current_focus = match old_focus {
|
||||
AdminFocus::Profiles => if is_next { AdminFocus::Tables } else { AdminFocus::Button3 }, // P -> T (l) or P -> B3 (h)
|
||||
AdminFocus::Tables => if is_next { AdminFocus::Button1 } else { AdminFocus::Profiles }, // T -> B1 (l) or T -> P (h)
|
||||
AdminFocus::Button1 => if is_next { AdminFocus::Button2 } else { AdminFocus::Tables }, // B1 -> B2 (l) or B1 -> T (h)
|
||||
AdminFocus::Button2 => if is_next { AdminFocus::Button3 } else { AdminFocus::Button1 }, // B2 -> B3 (l) or B2 -> B1 (h)
|
||||
AdminFocus::Button3 => if is_next { AdminFocus::Profiles } else { AdminFocus::Button2 }, // B3 -> P (l) or B3 -> B2 (h)
|
||||
};
|
||||
|
||||
let new_focus = admin_state.current_focus;
|
||||
*command_message = format!("Focus set to {:?}", new_focus);
|
||||
// Auto-select first item only when moving from Profiles to Tables via 'l'
|
||||
if old_focus == AdminFocus::Profiles && new_focus == AdminFocus::Tables && is_next {
|
||||
if let Some(profile_idx) = admin_state.profile_list_state.selected() {
|
||||
if let Some(profile) = app_state.profile_tree.profiles.get(profile_idx) {
|
||||
if !profile.tables.is_empty() {
|
||||
admin_state.table_list_state.select(Some(0));
|
||||
} else {
|
||||
admin_state.table_list_state.select(None);
|
||||
}
|
||||
} else {
|
||||
admin_state.table_list_state.select(None);
|
||||
}
|
||||
} else {
|
||||
admin_state.table_list_state.select(None);
|
||||
}
|
||||
}
|
||||
// Clear table nav selection if moving away from Tables
|
||||
if old_focus == AdminFocus::Tables && new_focus != AdminFocus::Tables {
|
||||
admin_state.table_list_state.select(None);
|
||||
}
|
||||
// Clear profile nav selection if moving away from Profiles
|
||||
if old_focus == AdminFocus::Profiles && new_focus != AdminFocus::Profiles {
|
||||
// Maybe keep profile nav highlight? Let's try clearing it.
|
||||
// admin_state.profile_list_state.select(None); // Optional: clear profile nav highlight
|
||||
}
|
||||
|
||||
true // Event handled
|
||||
}
|
||||
|
||||
// --- Selection ---
|
||||
Some("select") => {
|
||||
match current_focus {
|
||||
AdminFocus::Profiles => {
|
||||
// Set the persistent selection to the currently navigated item
|
||||
if let Some(nav_idx) = admin_state.profile_list_state.selected() {
|
||||
admin_state.selected_profile_index = Some(nav_idx); // Set persistent selection
|
||||
|
||||
// Move focus to Tables (like pressing 'l')
|
||||
admin_state.current_focus = AdminFocus::Tables;
|
||||
|
||||
// Select the first table for navigation highlight
|
||||
admin_state.table_list_state.select(None); // Clear table nav first
|
||||
admin_state.selected_table_index = None; // Clear persistent table selection
|
||||
if let Some(profile) = app_state.profile_tree.profiles.get(nav_idx) {
|
||||
if !profile.tables.is_empty() {
|
||||
// Set table nav highlight
|
||||
admin_state.table_list_state.select(Some(0));
|
||||
}
|
||||
}
|
||||
|
||||
*command_message = format!("Selected profile idx {}, focus on Tables", nav_idx);
|
||||
} else {
|
||||
*command_message = "No profile selected".to_string();
|
||||
}
|
||||
}
|
||||
AdminFocus::Tables => {
|
||||
// Set the persistent selection to the currently navigated item
|
||||
if let Some(nav_idx) = admin_state.table_list_state.selected() {
|
||||
admin_state.selected_table_index = Some(nav_idx); // Set persistent selection
|
||||
*command_message = format!("Selected table index {}", nav_idx);
|
||||
} else {
|
||||
*command_message = "No table highlighted".to_string();
|
||||
}
|
||||
// We don't change focus here for now.
|
||||
}
|
||||
AdminFocus::Button1 => {
|
||||
*command_message = "Action: Add Logic (Not Implemented)".to_string();
|
||||
// TODO: Trigger action for Button 1
|
||||
}
|
||||
AdminFocus::Button2 => {
|
||||
buffer_state.update_history(AppView::AddTable);
|
||||
*command_message = "Navigating to Add Table page...".to_string();
|
||||
}
|
||||
AdminFocus::Button3 => {
|
||||
*command_message = "Action: Change Table (Not Implemented)".to_string();
|
||||
// TODO: Trigger action for Button 3
|
||||
}
|
||||
}
|
||||
true // Event handled
|
||||
}
|
||||
|
||||
// --- Other General Keys (Ignore for admin nav) ---
|
||||
Some("toggle_sidebar") | Some("toggle_buffer_list") | Some("next_field") | Some("prev_field") => {
|
||||
// These are handled globally or not applicable here.
|
||||
false
|
||||
}
|
||||
|
||||
// --- No matching action ---
|
||||
_ => false, // Event not handled by admin navigation
|
||||
}
|
||||
}
|
||||
|
||||
@@ -39,6 +39,7 @@ use crate::modes::{
|
||||
highlight::highlight,
|
||||
general::{navigation, dialog},
|
||||
};
|
||||
use crate::functions::modes::navigation::{admin_nav, add_table_nav};
|
||||
use crate::config::binds::key_sequences::KeySequenceTracker;
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
@@ -103,6 +104,7 @@ impl EventHandler {
|
||||
else if ui.show_login { AppView::Login }
|
||||
else if ui.show_register { AppView::Register }
|
||||
else if ui.show_admin { AppView::Admin }
|
||||
else if ui.show_add_table { AppView::AddTable }
|
||||
else if ui.show_form {
|
||||
let form_name = app_state.selected_profile.clone().unwrap_or_else(|| "Data Form".to_string());
|
||||
AppView::Form(form_name)
|
||||
@@ -159,6 +161,36 @@ impl EventHandler {
|
||||
|
||||
match current_mode {
|
||||
AppMode::General => {
|
||||
// Prioritize Admin Panel navigation if it's visible
|
||||
if app_state.ui.show_admin
|
||||
&& auth_state.role.as_deref() == Some("admin") {
|
||||
if admin_nav::handle_admin_navigation(
|
||||
key,
|
||||
config,
|
||||
app_state,
|
||||
admin_state,
|
||||
buffer_state,
|
||||
&mut self.command_message,
|
||||
) {
|
||||
return Ok(EventOutcome::Ok(self.command_message.clone()));
|
||||
}
|
||||
}
|
||||
// --- Add Table Page Navigation ---
|
||||
if app_state.ui.show_add_table {
|
||||
if let Some(action) = config.get_general_action(key.code, key.modifiers) {
|
||||
if add_table_nav::handle_add_table_navigation(
|
||||
key,
|
||||
config,
|
||||
app_state,
|
||||
&mut admin_state.add_table_state,
|
||||
&mut self.command_message,
|
||||
|
||||
) {
|
||||
return Ok(EventOutcome::Ok(self.command_message.clone()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let nav_outcome = navigation::handle_navigation_event(
|
||||
key,
|
||||
config,
|
||||
@@ -179,10 +211,9 @@ impl EventHandler {
|
||||
UiContext::Intro => {
|
||||
intro::handle_intro_selection(app_state, buffer_state, index);
|
||||
if app_state.ui.show_admin {
|
||||
let profile_names = app_state.profile_tree.profiles.iter()
|
||||
.map(|p| p.name.clone())
|
||||
.collect();
|
||||
admin_state.set_profiles(profile_names);
|
||||
if !app_state.profile_tree.profiles.is_empty() {
|
||||
admin_state.profile_list_state.select(Some(0));
|
||||
}
|
||||
}
|
||||
message = format!("Intro Option {} selected", index);
|
||||
}
|
||||
|
||||
@@ -25,7 +25,7 @@ impl ModeManager {
|
||||
return AppMode::Highlight;
|
||||
}
|
||||
|
||||
if app_state.ui.focus_outside_canvas {
|
||||
if app_state.ui.focus_outside_canvas || app_state.ui.show_add_table{
|
||||
return AppMode::General;
|
||||
}
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@ pub enum AppView {
|
||||
Login,
|
||||
Register,
|
||||
Admin,
|
||||
AddTable,
|
||||
Form(String),
|
||||
Scratch,
|
||||
}
|
||||
@@ -18,7 +19,8 @@ impl AppView {
|
||||
AppView::Intro => "Intro",
|
||||
AppView::Login => "Login",
|
||||
AppView::Register => "Register",
|
||||
AppView::Admin => "Admin Panel",
|
||||
AppView::Admin => "Admin_Panel",
|
||||
AppView::AddTable => "Add_Table",
|
||||
AppView::Form(name) => name.as_str(),
|
||||
AppView::Scratch => "*scratch*",
|
||||
}
|
||||
|
||||
@@ -19,6 +19,7 @@ pub struct UiState {
|
||||
pub show_buffer_list: bool,
|
||||
pub show_intro: bool,
|
||||
pub show_admin: bool,
|
||||
pub show_add_table: bool,
|
||||
pub show_form: bool,
|
||||
pub show_login: bool,
|
||||
pub show_register: bool,
|
||||
@@ -134,6 +135,7 @@ impl Default for UiState {
|
||||
show_sidebar: false,
|
||||
show_intro: true,
|
||||
show_admin: false,
|
||||
show_add_table: false,
|
||||
show_form: false,
|
||||
show_login: false,
|
||||
show_register: false,
|
||||
|
||||
@@ -4,4 +4,5 @@ pub mod form;
|
||||
pub mod auth;
|
||||
pub mod admin;
|
||||
pub mod intro;
|
||||
pub mod add_table;
|
||||
pub mod canvas_state;
|
||||
|
||||
172
client/src/state/pages/add_table.rs
Normal file
172
client/src/state/pages/add_table.rs
Normal file
@@ -0,0 +1,172 @@
|
||||
// src/state/pages/add_table.rs
|
||||
use crate::state::pages::canvas_state::CanvasState;
|
||||
use ratatui::widgets::TableState;
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
pub struct ColumnDefinition {
|
||||
pub name: String,
|
||||
pub data_type: String,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
pub struct LinkDefinition {
|
||||
pub linked_table_name: String,
|
||||
pub is_required: bool,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
|
||||
pub enum AddTableFocus {
|
||||
#[default]
|
||||
InputTableName, // Field 0 for CanvasState
|
||||
InputColumnName, // Field 1 for CanvasState
|
||||
InputColumnType, // Field 2 for CanvasState
|
||||
AddColumnButton,
|
||||
// Result Tables
|
||||
ColumnsTable,
|
||||
IndexesTable,
|
||||
LinksTable,
|
||||
// Buttons
|
||||
SaveButton,
|
||||
CancelButton,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct AddTableState {
|
||||
pub profile_name: String,
|
||||
pub table_name: String,
|
||||
pub column_name_input: String,
|
||||
pub column_type_input: String,
|
||||
pub columns: Vec<ColumnDefinition>,
|
||||
pub indexes: Vec<String>,
|
||||
pub links: Vec<LinkDefinition>,
|
||||
pub current_focus: AddTableFocus,
|
||||
pub column_table_state: TableState,
|
||||
pub index_table_state: TableState,
|
||||
pub link_table_state: TableState,
|
||||
pub table_name_cursor_pos: usize,
|
||||
pub column_name_cursor_pos: usize,
|
||||
pub column_type_cursor_pos: usize,
|
||||
pub has_unsaved_changes: bool,
|
||||
}
|
||||
|
||||
impl Default for AddTableState {
|
||||
fn default() -> Self {
|
||||
// Initialize with some dummy data for demonstration
|
||||
AddTableState {
|
||||
profile_name: "default".to_string(), // Should be set dynamically
|
||||
table_name: String::new(), // Start empty
|
||||
column_name_input: String::new(),
|
||||
column_type_input: String::new(),
|
||||
columns: vec![
|
||||
ColumnDefinition { name: "id".to_string(), data_type: "INTEGER".to_string() },
|
||||
ColumnDefinition { name: "name".to_string(), data_type: "TEXT".to_string() },
|
||||
],
|
||||
indexes: vec!["id".to_string()],
|
||||
links: vec![
|
||||
LinkDefinition { linked_table_name: "related_table".to_string(), is_required: true },
|
||||
LinkDefinition { linked_table_name: "another_table".to_string(), is_required: false },
|
||||
],
|
||||
current_focus: AddTableFocus::InputTableName,
|
||||
column_table_state: TableState::default().with_selected(0),
|
||||
index_table_state: TableState::default().with_selected(0),
|
||||
link_table_state: TableState::default().with_selected(0),
|
||||
table_name_cursor_pos: 0,
|
||||
column_name_cursor_pos: 0,
|
||||
column_type_cursor_pos: 0,
|
||||
has_unsaved_changes: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl AddTableState {
|
||||
const INPUT_FIELD_COUNT: usize = 3;
|
||||
}
|
||||
|
||||
// Implement CanvasState for the input fields
|
||||
impl CanvasState for AddTableState {
|
||||
fn current_field(&self) -> usize {
|
||||
match self.current_focus {
|
||||
AddTableFocus::InputTableName => 0,
|
||||
AddTableFocus::InputColumnName => 1,
|
||||
AddTableFocus::InputColumnType => 2,
|
||||
// If focus is elsewhere, default to the first field for canvas rendering logic
|
||||
_ => 0,
|
||||
}
|
||||
}
|
||||
|
||||
fn current_cursor_pos(&self) -> usize {
|
||||
match self.current_focus {
|
||||
AddTableFocus::InputTableName => self.table_name_cursor_pos,
|
||||
AddTableFocus::InputColumnName => self.column_name_cursor_pos,
|
||||
AddTableFocus::InputColumnType => self.column_type_cursor_pos,
|
||||
_ => 0, // Default if focus is not on an input field
|
||||
}
|
||||
}
|
||||
|
||||
fn has_unsaved_changes(&self) -> bool {
|
||||
self.has_unsaved_changes
|
||||
}
|
||||
|
||||
fn inputs(&self) -> Vec<&String> {
|
||||
vec![&self.table_name, &self.column_name_input, &self.column_type_input]
|
||||
}
|
||||
|
||||
fn get_current_input(&self) -> &str {
|
||||
match self.current_focus {
|
||||
AddTableFocus::InputTableName => &self.table_name,
|
||||
AddTableFocus::InputColumnName => &self.column_name_input,
|
||||
AddTableFocus::InputColumnType => &self.column_type_input,
|
||||
_ => "", // Should not happen if called correctly
|
||||
}
|
||||
}
|
||||
|
||||
fn get_current_input_mut(&mut self) -> &mut String {
|
||||
match self.current_focus {
|
||||
AddTableFocus::InputTableName => &mut self.table_name,
|
||||
AddTableFocus::InputColumnName => &mut self.column_name_input,
|
||||
AddTableFocus::InputColumnType => &mut self.column_type_input,
|
||||
// This case needs careful handling. If focus isn't on an input,
|
||||
// which mutable string should we return? Returning the first one
|
||||
// might be unexpected. Consider panicking or returning Option if this state is invalid.
|
||||
// For now, returning the first field to avoid panics during rendering.
|
||||
_ => &mut self.table_name,
|
||||
}
|
||||
}
|
||||
|
||||
fn fields(&self) -> Vec<&str> {
|
||||
// These must match the order used in render_add_table
|
||||
vec!["Table name", "Name", "Type"]
|
||||
}
|
||||
|
||||
fn set_current_field(&mut self, index: usize) {
|
||||
self.current_focus = match index {
|
||||
0 => AddTableFocus::InputTableName,
|
||||
1 => AddTableFocus::InputColumnName,
|
||||
2 => AddTableFocus::InputColumnType,
|
||||
_ => self.current_focus, // Stay on current focus if index is out of bounds
|
||||
};
|
||||
}
|
||||
|
||||
fn set_current_cursor_pos(&mut self, pos: usize) {
|
||||
match self.current_focus {
|
||||
AddTableFocus::InputTableName => self.table_name_cursor_pos = pos,
|
||||
AddTableFocus::InputColumnName => self.column_name_cursor_pos = pos,
|
||||
AddTableFocus::InputColumnType => self.column_type_cursor_pos = pos,
|
||||
_ => {} // Do nothing if focus is not on an input field
|
||||
}
|
||||
}
|
||||
|
||||
fn set_has_unsaved_changes(&mut self, changed: bool) {
|
||||
self.has_unsaved_changes = changed;
|
||||
}
|
||||
|
||||
// --- Autocomplete Support (Not needed for this form yet) ---
|
||||
fn get_suggestions(&self) -> Option<&[String]> {
|
||||
None
|
||||
}
|
||||
|
||||
fn get_selected_suggestion_index(&self) -> Option<usize> {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,65 +1,178 @@
|
||||
// src/state/pages/admin.rs
|
||||
|
||||
use ratatui::widgets::ListState;
|
||||
use crate::state::pages::add_table::AddTableState;
|
||||
|
||||
// Define the focus states for the admin panel panes
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
|
||||
pub enum AdminFocus {
|
||||
#[default] // Default focus is on the profiles list
|
||||
Profiles,
|
||||
Tables,
|
||||
Button1,
|
||||
Button2,
|
||||
Button3,
|
||||
}
|
||||
|
||||
#[derive(Default, Clone, Debug)]
|
||||
pub struct AdminState {
|
||||
pub profiles: Vec<String>,
|
||||
pub list_state: ListState,
|
||||
pub profiles: Vec<String>, // Holds profile names (used by non-admin view)
|
||||
pub profile_list_state: ListState, // Tracks navigation highlight (>) in profiles
|
||||
pub table_list_state: ListState, // Tracks navigation highlight (>) in tables
|
||||
pub selected_profile_index: Option<usize>, // Index with [*] in profiles (persistent)
|
||||
pub selected_table_index: Option<usize>, // Index with [*] in tables (persistent)
|
||||
pub current_focus: AdminFocus, // Tracks which pane is focused
|
||||
pub add_table_state: AddTableState,
|
||||
}
|
||||
|
||||
impl AdminState {
|
||||
/// Gets the index of the currently selected item.
|
||||
pub fn get_selected_index(&self) -> Option<usize> {
|
||||
self.list_state.selected()
|
||||
self.profile_list_state.selected()
|
||||
}
|
||||
|
||||
/// Gets the name of the currently selected profile.
|
||||
pub fn get_selected_profile_name(&self) -> Option<&String> {
|
||||
self.list_state.selected().and_then(|i| self.profiles.get(i))
|
||||
self.profile_list_state.selected().and_then(|i| self.profiles.get(i))
|
||||
}
|
||||
|
||||
/// Populates the profile list and updates/resets the selection.
|
||||
pub fn set_profiles(&mut self, new_profiles: Vec<String>) {
|
||||
let current_selection_index = self.list_state.selected();
|
||||
let current_selection_index = self.profile_list_state.selected();
|
||||
self.profiles = new_profiles;
|
||||
|
||||
if self.profiles.is_empty() {
|
||||
self.list_state.select(None);
|
||||
self.profile_list_state.select(None);
|
||||
} else {
|
||||
let new_selection = match current_selection_index {
|
||||
Some(index) => Some(index.min(self.profiles.len() - 1)),
|
||||
None => Some(0),
|
||||
};
|
||||
self.list_state.select(new_selection);
|
||||
self.profile_list_state.select(new_selection);
|
||||
}
|
||||
}
|
||||
|
||||
/// Selects the next profile in the list, wrapping around.
|
||||
pub fn next(&mut self) {
|
||||
if self.profiles.is_empty() {
|
||||
self.list_state.select(None);
|
||||
self.profile_list_state.select(None);
|
||||
return;
|
||||
}
|
||||
let i = match self.list_state.selected() {
|
||||
let i = match self.profile_list_state.selected() {
|
||||
Some(i) => if i >= self.profiles.len() - 1 { 0 } else { i + 1 },
|
||||
None => 0,
|
||||
};
|
||||
self.list_state.select(Some(i));
|
||||
self.profile_list_state.select(Some(i));
|
||||
}
|
||||
|
||||
/// Selects the previous profile in the list, wrapping around.
|
||||
pub fn previous(&mut self) {
|
||||
if self.profiles.is_empty() {
|
||||
self.list_state.select(None);
|
||||
self.profile_list_state.select(None);
|
||||
return;
|
||||
}
|
||||
let i = match self.list_state.selected() {
|
||||
let i = match self.profile_list_state.selected() {
|
||||
Some(i) => if i == 0 { self.profiles.len() - 1 } else { i - 1 },
|
||||
None => self.profiles.len() - 1,
|
||||
};
|
||||
self.list_state.select(Some(i));
|
||||
self.profile_list_state.select(Some(i));
|
||||
}
|
||||
|
||||
/// Gets the index of the currently selected profile.
|
||||
pub fn get_selected_profile_index(&self) -> Option<usize> {
|
||||
self.profile_list_state.selected()
|
||||
}
|
||||
|
||||
/// Gets the index of the currently selected table.
|
||||
pub fn get_selected_table_index(&self) -> Option<usize> {
|
||||
self.table_list_state.selected()
|
||||
}
|
||||
|
||||
/// Selects a profile by index and resets table selection.
|
||||
pub fn select_profile(&mut self, index: Option<usize>) {
|
||||
self.profile_list_state.select(index);
|
||||
self.table_list_state.select(None);
|
||||
}
|
||||
|
||||
/// Selects a table by index.
|
||||
pub fn select_table(&mut self, index: Option<usize>) {
|
||||
self.table_list_state.select(index);
|
||||
}
|
||||
|
||||
/// Selects the next profile, wrapping around.
|
||||
/// `profile_count` should be the total number of profiles available.
|
||||
pub fn next_profile(&mut self, profile_count: usize) {
|
||||
if profile_count == 0 {
|
||||
return;
|
||||
}
|
||||
let i = match self.get_selected_profile_index() {
|
||||
Some(i) => {
|
||||
if i >= profile_count - 1 {
|
||||
0
|
||||
} else {
|
||||
i + 1
|
||||
}
|
||||
}
|
||||
None => 0,
|
||||
};
|
||||
self.select_profile(Some(i)); // Use the helper method
|
||||
}
|
||||
|
||||
/// Selects the previous profile, wrapping around.
|
||||
/// `profile_count` should be the total number of profiles available.
|
||||
pub fn previous_profile(&mut self, profile_count: usize) {
|
||||
if profile_count == 0 {
|
||||
return;
|
||||
}
|
||||
let i = match self.get_selected_profile_index() {
|
||||
Some(i) => {
|
||||
if i == 0 {
|
||||
profile_count - 1
|
||||
} else {
|
||||
i - 1
|
||||
}
|
||||
}
|
||||
None => 0, // Or profile_count - 1 if you prefer wrapping from None
|
||||
};
|
||||
self.select_profile(Some(i)); // Use the helper method
|
||||
}
|
||||
|
||||
/// Selects the next table, wrapping around.
|
||||
/// `table_count` should be the number of tables in the *currently selected* profile.
|
||||
pub fn next_table(&mut self, table_count: usize) {
|
||||
if table_count == 0 {
|
||||
return;
|
||||
}
|
||||
let i = match self.get_selected_table_index() {
|
||||
Some(i) => {
|
||||
if i >= table_count - 1 {
|
||||
0
|
||||
} else {
|
||||
i + 1
|
||||
}
|
||||
}
|
||||
None => 0,
|
||||
};
|
||||
self.select_table(Some(i));
|
||||
}
|
||||
|
||||
/// Selects the previous table, wrapping around.
|
||||
/// `table_count` should be the number of tables in the *currently selected* profile.
|
||||
pub fn previous_table(&mut self, table_count: usize) {
|
||||
if table_count == 0 {
|
||||
return;
|
||||
}
|
||||
let i = match self.get_selected_table_index() {
|
||||
Some(i) => {
|
||||
if i == 0 {
|
||||
table_count - 1
|
||||
} else {
|
||||
i - 1
|
||||
}
|
||||
}
|
||||
None => 0, // Or table_count - 1
|
||||
};
|
||||
self.select_table(Some(i));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@ use crate::components::{
|
||||
intro::intro::render_intro,
|
||||
handlers::sidebar::{self, calculate_sidebar_layout},
|
||||
form::form::render_form,
|
||||
admin::render_add_table,
|
||||
auth::{login::render_login, register::render_register},
|
||||
};
|
||||
use crate::config::colors::themes::Theme;
|
||||
@@ -96,6 +97,16 @@ pub fn render_ui(
|
||||
register_state.current_field < 4,
|
||||
highlight_state,
|
||||
);
|
||||
} else if app_state.ui.show_add_table {
|
||||
render_add_table(
|
||||
f,
|
||||
main_content_area,
|
||||
theme,
|
||||
app_state,
|
||||
&mut admin_state.add_table_state,
|
||||
login_state.current_field < 3,
|
||||
highlight_state,
|
||||
);
|
||||
} else if app_state.ui.show_login {
|
||||
render_login(
|
||||
f,
|
||||
@@ -109,6 +120,7 @@ pub fn render_ui(
|
||||
} else if app_state.ui.show_admin {
|
||||
crate::components::admin::admin_panel::render_admin_panel(
|
||||
f,
|
||||
app_state,
|
||||
auth_state,
|
||||
admin_state,
|
||||
main_content_area,
|
||||
|
||||
@@ -67,12 +67,20 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
|
||||
app_state.ui.show_login = false;
|
||||
app_state.ui.show_register = false;
|
||||
app_state.ui.show_admin = false;
|
||||
app_state.ui.show_add_table = false;
|
||||
app_state.ui.show_form = false;
|
||||
match active_view {
|
||||
AppView::Intro => app_state.ui.show_intro = true,
|
||||
AppView::Login => app_state.ui.show_login = true,
|
||||
AppView::Register => app_state.ui.show_register = true,
|
||||
AppView::Admin => app_state.ui.show_admin = true,
|
||||
AppView::Admin => {
|
||||
app_state.ui.show_admin = true;
|
||||
let profile_names = app_state.profile_tree.profiles.iter()
|
||||
.map(|p| p.name.clone())
|
||||
.collect();
|
||||
admin_state.set_profiles(profile_names);
|
||||
}
|
||||
AppView::AddTable => app_state.ui.show_add_table = true,
|
||||
AppView::Form(_) => app_state.ui.show_form = true,
|
||||
AppView::Scratch => {} // Or show a scratchpad component
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user