Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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b1b3cf6136 | ||
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173c4c98b8 | ||
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5a3067c8e5 | ||
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803c748738 | ||
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5879b40e8c |
@@ -27,13 +27,16 @@ pub fn render_canvas(
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.split(area);
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// Input container styling
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let border_style = if form_state.has_unsaved_changes() {
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Style::default().fg(theme.warning)
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} else if is_edit_mode {
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Style::default().fg(theme.accent)
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} else {
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Style::default().fg(theme.secondary)
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};
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let input_container = Block::default()
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.borders(Borders::ALL)
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.border_style(if is_edit_mode {
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form_state.has_unsaved_changes().then(|| theme.warning).unwrap_or(theme.accent)
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} else {
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theme.secondary
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})
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.border_style(border_style)
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.style(Style::default().bg(theme.bg));
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// Input block dimensions
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@@ -173,11 +173,7 @@ pub async fn execute_edit_action<S: CanvasState>(
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let num_fields = state.fields().len();
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if num_fields > 0 {
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let current_field = state.current_field();
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let new_field = if current_field == 0 {
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num_fields - 1
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} else {
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current_field - 1
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};
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let new_field = current_field.saturating_sub(1);
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state.set_current_field(new_field);
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let current_input = state.get_current_input();
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let max_pos = current_input.len();
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@@ -191,7 +187,7 @@ pub async fn execute_edit_action<S: CanvasState>(
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"move_down" => {
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let num_fields = state.fields().len();
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if num_fields > 0 {
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let new_field = (state.current_field() + 1) % num_fields;
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let new_field = (state.current_field() + 1).min(num_fields - 1);
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state.set_current_field(new_field);
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let current_input = state.get_current_input();
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let max_pos = current_input.len();
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@@ -173,11 +173,7 @@ pub async fn execute_edit_action<S: CanvasState>(
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let num_fields = state.fields().len();
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if num_fields > 0 {
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let current_field = state.current_field();
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let new_field = if current_field == 0 {
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num_fields - 1
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} else {
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current_field - 1
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};
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let new_field = current_field.saturating_sub(1);
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state.set_current_field(new_field);
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let current_input = state.get_current_input();
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let max_pos = current_input.len();
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@@ -191,7 +187,7 @@ pub async fn execute_edit_action<S: CanvasState>(
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"move_down" => {
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let num_fields = state.fields().len();
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if num_fields > 0 {
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let new_field = (state.current_field() + 1) % num_fields;
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let new_field = (state.current_field() + 1).min(num_fields - 1);
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state.set_current_field(new_field);
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let current_input = state.get_current_input();
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let max_pos = current_input.len();
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@@ -33,11 +33,7 @@ pub async fn execute_action<S: CanvasState>(
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return Ok("No fields to navigate.".to_string());
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}
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let current_field = state.current_field();
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let new_field = if current_field == 0 {
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num_fields - 1
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} else {
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current_field - 1
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};
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let new_field = current_field.saturating_sub(1);
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state.set_current_field(new_field);
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let current_input = state.get_current_input();
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let max_cursor_pos = if current_input.is_empty() {
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@@ -57,7 +53,7 @@ pub async fn execute_action<S: CanvasState>(
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return Ok("No fields to navigate.".to_string());
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}
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let current_field = state.current_field();
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let new_field = (current_field + 1) % num_fields;
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let new_field = (state.current_field() + 1).min(num_fields - 1);
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state.set_current_field(new_field);
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let current_input = state.get_current_input();
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let max_cursor_pos = if current_input.is_empty() {
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@@ -33,11 +33,7 @@ pub async fn execute_action<S: CanvasState>(
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return Ok("No fields to navigate.".to_string());
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}
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let current_field = state.current_field();
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let new_field = if current_field == 0 {
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num_fields - 1
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} else {
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current_field - 1
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};
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let new_field = current_field.saturating_sub(1);
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state.set_current_field(new_field);
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let current_input = state.get_current_input();
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let max_cursor_pos = if current_input.is_empty() {
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@@ -56,7 +52,7 @@ pub async fn execute_action<S: CanvasState>(
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return Ok("No fields to navigate.".to_string());
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}
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let current_field = state.current_field();
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let new_field = (current_field + 1) % num_fields;
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let new_field = (current_field + 1).min(num_fields - 1);
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state.set_current_field(new_field);
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let current_input = state.get_current_input();
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let max_cursor_pos = if current_input.is_empty() {
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@@ -1,9 +1,7 @@
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// src/modes/handlers/event.rs
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use crossterm::event::Event;
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use crossterm::cursor::SetCursorStyle;
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use crate::tui::terminal::{
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core::TerminalCore,
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};
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use crate::tui::terminal::core::TerminalCore;
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use crate::services::grpc_client::GrpcClient;
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use crate::services::auth::AuthClient;
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use crate::modes::common::commands::CommandHandler;
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@@ -13,7 +11,7 @@ use crate::state::pages::auth::AuthState;
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use crate::state::canvas_state::CanvasState;
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use crate::ui::handlers::rat_state::UiStateHandler;
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use crate::modes::{
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common::{command_mode},
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common::command_mode,
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canvas::{edit, read_only, common_mode},
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general::navigation,
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};
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@@ -28,7 +26,6 @@ pub struct EventHandler {
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pub edit_mode_cooldown: bool,
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pub ideal_cursor_column: usize,
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pub key_sequence_tracker: KeySequenceTracker,
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// pub auth_state: AuthState, // Removed
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pub auth_client: AuthClient,
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}
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@@ -42,7 +39,6 @@ impl EventHandler {
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edit_mode_cooldown: false,
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ideal_cursor_column: 0,
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key_sequence_tracker: KeySequenceTracker::new(800),
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// auth_state: AuthState::new(), // Removed
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auth_client: AuthClient::new().await?,
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})
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}
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@@ -55,12 +51,11 @@ impl EventHandler {
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grpc_client: &mut GrpcClient,
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command_handler: &mut CommandHandler,
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form_state: &mut FormState,
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auth_state: &mut AuthState, // Added
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auth_state: &mut AuthState,
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app_state: &mut crate::state::state::AppState,
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total_count: u64,
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current_position: &mut u64,
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) -> Result<(bool, String), Box<dyn std::error::Error>> {
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// Determine current mode based on app state and event handler state
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let current_mode = ModeManager::derive_mode(app_state, self);
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app_state.update_mode(current_mode);
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@@ -68,14 +63,12 @@ impl EventHandler {
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let key_code = key.code;
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let modifiers = key.modifiers;
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// Handle common actions across all modes
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if UiStateHandler::toggle_sidebar(&mut app_state.ui, config, key_code, modifiers) {
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return Ok((false, format!("Sidebar {}",
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if app_state.ui.show_sidebar { "shown" } else { "hidden" }
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)));
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}
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// Mode-specific handling
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match current_mode {
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AppMode::General => {
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return navigation::handle_navigation_event(
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@@ -90,7 +83,6 @@ impl EventHandler {
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},
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AppMode::ReadOnly => {
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// Check for mode transitions first
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if config.is_enter_edit_mode_before(key_code, modifiers) &&
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ModeManager::can_enter_edit_mode(current_mode) {
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self.is_edit_mode = true;
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@@ -129,7 +121,6 @@ impl EventHandler {
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return Ok((false, self.command_message.clone()));
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}
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// Check for entering command mode
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if let Some(action) = config.get_read_only_action_for_key(key_code, modifiers) {
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if action == "enter_command_mode" && ModeManager::can_enter_command_mode(current_mode) {
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self.command_mode = true;
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@@ -139,7 +130,6 @@ impl EventHandler {
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}
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}
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// Check for core application actions (save, quit, etc.)
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if let Some(action) = config.get_action_for_key_in_mode(
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&config.keybindings.common,
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key_code,
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@@ -150,7 +140,7 @@ impl EventHandler {
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return common_mode::handle_core_action(
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action,
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form_state,
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auth_state, // Changed
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auth_state,
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grpc_client,
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&mut self.auth_client,
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terminal,
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@@ -163,13 +153,12 @@ impl EventHandler {
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}
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}
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// Let read_only mode handle its own actions
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return read_only::handle_read_only_event(
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&app_state,
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key,
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config,
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form_state,
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auth_state, // Changed
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auth_state,
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&mut self.key_sequence_tracker,
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current_position,
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total_count,
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@@ -181,21 +170,22 @@ impl EventHandler {
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},
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AppMode::Edit => {
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// Check for exiting edit mode
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if config.is_exit_edit_mode(key_code, modifiers) {
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self.is_edit_mode = false;
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self.edit_mode_cooldown = true;
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let has_changes = if app_state.ui.show_login {
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auth_state.has_unsaved_changes()
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} else {
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form_state.has_unsaved_changes()
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};
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if has_changes {
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self.command_message = "Unsaved changes! Use :w to save or :q! to discard".to_string();
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return Ok((false, self.command_message.clone()));
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}
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self.is_edit_mode = false;
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self.edit_mode_cooldown = true;
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self.command_message = "Read-only mode".to_string();
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self.command_message = if has_changes {
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"Exited edit mode (unsaved changes remain)".to_string()
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} else {
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"Read-only mode".to_string()
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};
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terminal.set_cursor_style(SetCursorStyle::SteadyBlock)?;
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let current_input = if app_state.ui.show_login {
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@@ -222,7 +212,6 @@ impl EventHandler {
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return Ok((false, self.command_message.clone()));
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}
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// Check for core application actions (save, quit, etc.)
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if let Some(action) = config.get_action_for_key_in_mode(
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&config.keybindings.common,
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key_code,
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@@ -230,29 +219,28 @@ impl EventHandler {
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) {
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match action {
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"save" | "force_quit" | "save_and_quit" | "revert" => {
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return common_mode::handle_core_action(
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action,
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form_state,
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auth_state, // Changed
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grpc_client,
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&mut self.auth_client,
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terminal,
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app_state,
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current_position,
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total_count,
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).await;
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},
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return common_mode::handle_core_action(
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action,
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form_state,
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auth_state,
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grpc_client,
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&mut self.auth_client,
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terminal,
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app_state,
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current_position,
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total_count,
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).await;
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},
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_ => {}
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}
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}
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// Let edit mode handle its own actions
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let result = edit::handle_edit_event(
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app_state.ui.show_login,
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key,
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config,
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form_state,
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auth_state, // Changed
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auth_state,
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&mut self.ideal_cursor_column,
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&mut self.command_message,
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&mut app_state.ui.is_saved,
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@@ -288,9 +276,7 @@ impl EventHandler {
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}
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}
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// Non-key events or if no specific handler was matched
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self.edit_mode_cooldown = false;
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Ok((false, self.command_message.clone()))
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}
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}
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@@ -45,16 +45,13 @@ pub async fn save(
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);
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// Use the helper method to configure and show the dialog
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// TODO Implement logic for pressing menu or exit buttons, not imeplementing it now,
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// need to do other more important stuff now"
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app_state.show_dialog(
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"Login Success",
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&success_message,
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vec!["OK".to_string()], // Pass buttons here
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vec!["Menu".to_string(), "Exit".to_string()],
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);
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// REMOVE these lines:
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// app_state.ui.dialog.dialog_title = "Login Success".to_string();
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// app_state.ui.dialog.dialog_message = success_message;
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// app_state.ui.dialog.dialog_show = true;
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// app_state.ui.dialog.dialog_button_active = true;
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Ok("Login successful, details shown in dialog.".to_string())
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}
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@@ -11,13 +11,22 @@ pub async fn handle_action(
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total_count: u64,
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ideal_cursor_column: &mut usize,
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) -> Result<String, Box<dyn std::error::Error>> {
|
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// TODO store unsaved changes without deleting form state values
|
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// First check for unsaved changes in both cases
|
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if form_state.has_unsaved_changes() {
|
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return Ok(
|
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"Unsaved changes. Save (Ctrl+S) or Revert (Ctrl+R) before navigating."
|
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.to_string(),
|
||||
);
|
||||
}
|
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|
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match action {
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"previous_entry" => {
|
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let new_position = current_position.saturating_sub(1);
|
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if new_position >= 1 {
|
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*current_position = new_position;
|
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let response = grpc_client.get_adresar_by_position(*current_position).await?;
|
||||
|
||||
|
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// Direct field assignments
|
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form_state.id = response.id;
|
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form_state.values = vec![
|
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@@ -27,14 +36,14 @@ pub async fn handle_action(
|
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response.skladm, response.ico, response.kontakt,
|
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response.telefon, response.skladu, response.fax,
|
||||
];
|
||||
|
||||
|
||||
let current_input = form_state.get_current_input();
|
||||
let max_cursor_pos = if !current_input.is_empty() {
|
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current_input.len() - 1
|
||||
} else { 0 };
|
||||
form_state.current_cursor_pos = std::cmp::min(*ideal_cursor_column, max_cursor_pos);
|
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form_state.has_unsaved_changes = false;
|
||||
|
||||
|
||||
Ok(format!("Loaded form entry {}", *current_position))
|
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} else {
|
||||
Ok("Already at first form entry".into())
|
||||
@@ -45,7 +54,7 @@ pub async fn handle_action(
|
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*current_position += 1;
|
||||
if *current_position <= total_count {
|
||||
let response = grpc_client.get_adresar_by_position(*current_position).await?;
|
||||
|
||||
|
||||
// Direct field assignments
|
||||
form_state.id = response.id;
|
||||
form_state.values = vec![
|
||||
@@ -55,14 +64,14 @@ pub async fn handle_action(
|
||||
response.skladm, response.ico, response.kontakt,
|
||||
response.telefon, response.skladu, response.fax,
|
||||
];
|
||||
|
||||
|
||||
let current_input = form_state.get_current_input();
|
||||
let max_cursor_pos = if !current_input.is_empty() {
|
||||
current_input.len() - 1
|
||||
} else { 0 };
|
||||
form_state.current_cursor_pos = std::cmp::min(*ideal_cursor_column, max_cursor_pos);
|
||||
form_state.has_unsaved_changes = false;
|
||||
|
||||
|
||||
Ok(format!("Loaded form entry {}", *current_position))
|
||||
} else {
|
||||
form_state.reset_to_empty();
|
||||
@@ -77,4 +86,4 @@ pub async fn handle_action(
|
||||
}
|
||||
_ => Err("Unknown form action".into())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -66,6 +66,8 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
|
||||
|
||||
let total_count = app_state.total_count;
|
||||
let mut current_position = app_state.current_position;
|
||||
// Store position before event handling to detect navigation
|
||||
let position_before_event = current_position;
|
||||
|
||||
let event = event_reader.read_event()?;
|
||||
let (should_exit, message) = event_handler.handle_event(
|
||||
@@ -83,9 +85,11 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
|
||||
|
||||
app_state.current_position = current_position;
|
||||
|
||||
let position_changed = app_state.current_position != position_before_event;
|
||||
|
||||
// Handle position changes and update form state (Only when form is shown)
|
||||
if app_state.ui.show_form { // Added check
|
||||
if !event_handler.is_edit_mode {
|
||||
if app_state.ui.show_form {
|
||||
if position_changed && !event_handler.is_edit_mode {
|
||||
let current_input = form_state.get_current_input();
|
||||
let max_cursor_pos = if !current_input.is_empty() {
|
||||
current_input.len() - 1 // Limit to last character in readonly mode
|
||||
@@ -131,6 +135,16 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
|
||||
form_state.current_field = 0;
|
||||
}
|
||||
}
|
||||
} else if !position_changed && !event_handler.is_edit_mode {
|
||||
// If position didn't change but we are in read-only, just adjust cursor
|
||||
let current_input = form_state.get_current_input();
|
||||
let max_cursor_pos = if !current_input.is_empty() {
|
||||
current_input.len() - 1
|
||||
} else {
|
||||
0
|
||||
};
|
||||
form_state.current_cursor_pos = event_handler.ideal_cursor_column.min(max_cursor_pos);
|
||||
|
||||
}
|
||||
} else if app_state.ui.show_login {
|
||||
// Handle cursor updates for AuthState if needed, similar to FormState
|
||||
|
||||
Reference in New Issue
Block a user