Compare commits
8 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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8e0fae26ee | ||
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bee95c3755 | ||
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306f4de14f | ||
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b2fc681e73 | ||
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060cff3f0f | ||
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07c48985e4 | ||
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3d266c2ad0 | ||
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e2c326bf1e |
@@ -4,6 +4,7 @@ use crate::tui::terminal::core::TerminalCore;
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use crate::state::pages::{form::FormState, auth::AuthState};
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use crate::state::state::AppState;
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use crate::services::grpc_client::GrpcClient;
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use crate::services::auth::AuthClient;
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use crate::tui::functions::common::{
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form::{save as form_save, revert},
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login::{save as login_save, cancel}
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@@ -14,6 +15,7 @@ pub async fn handle_core_action(
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form_state: &mut FormState,
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auth_state: &mut AuthState,
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grpc_client: &mut GrpcClient,
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auth_client: &mut AuthClient,
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terminal: &mut TerminalCore,
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app_state: &mut AppState,
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current_position: &mut u64,
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@@ -22,7 +24,7 @@ pub async fn handle_core_action(
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match action {
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"save" => {
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if app_state.ui.show_login {
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let message = login_save(auth_state, grpc_client).await?;
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let message = login_save(auth_state, auth_client, app_state).await?;
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Ok((false, message))
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} else {
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let message = form_save(
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@@ -41,7 +43,7 @@ pub async fn handle_core_action(
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},
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"save_and_quit" => {
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let message = if app_state.ui.show_login {
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login_save(auth_state, grpc_client).await?
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login_save(auth_state, auth_client, app_state).await?
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} else {
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form_save(
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form_state,
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@@ -56,7 +58,7 @@ pub async fn handle_core_action(
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},
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"revert" => {
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if app_state.ui.show_login {
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let message = cancel(auth_state).await;
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let message = cancel(auth_state, app_state).await;
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Ok((false, message))
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} else {
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let message = revert(
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@@ -1,16 +1,19 @@
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// src/modes/canvas/edit.rs
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// TODO THIS is freaking bloated with functions it never uses REFACTOR 200 LOC can be gone
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use std::any::Any;
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use crossterm::event::{KeyEvent, KeyCode, KeyModifiers};
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use crate::config::binds::config::Config;
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use crate::state::canvas_state::CanvasState;
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use crate::state::pages::form::FormState;
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use crate::services::grpc_client::GrpcClient;
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use crate::tui::functions::common::form::{save, revert};
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pub async fn handle_edit_event_internal(
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pub async fn handle_edit_event_internal<S: CanvasState + Any>(
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key: KeyEvent,
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config: &Config,
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form_state: &mut FormState,
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state: &mut S,
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ideal_cursor_column: &mut usize,
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command_message: &mut String,
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is_saved: &mut bool,
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@@ -19,16 +22,14 @@ pub async fn handle_edit_event_internal(
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grpc_client: &mut GrpcClient,
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) -> Result<String, Box<dyn std::error::Error>> {
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if let Some("enter_command_mode") = config.get_action_for_key_in_mode(&config.keybindings.global, key.code, key.modifiers) {
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// Ignore in edit mode and process as normal input
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handle_edit_specific_input(key, form_state, ideal_cursor_column);
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handle_edit_specific_input(key, state, ideal_cursor_column);
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return Ok(command_message.clone());
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}
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// Check common actions first
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if let Some(action) = config.get_action_for_key_in_mode(&config.keybindings.common, key.code, key.modifiers) {
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return execute_common_action(
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action,
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form_state,
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state,
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grpc_client,
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is_saved,
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current_position,
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@@ -39,302 +40,340 @@ pub async fn handle_edit_event_internal(
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if let Some(action) = config.get_edit_action_for_key(key.code, key.modifiers) {
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return execute_edit_action(
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action,
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form_state,
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state,
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ideal_cursor_column,
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grpc_client, // Changed from AppTerminal
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grpc_client,
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is_saved,
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current_position,
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total_count,
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).await;
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}
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handle_edit_specific_input(
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key,
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form_state,
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ideal_cursor_column,
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);
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handle_edit_specific_input(key, state, ideal_cursor_column);
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Ok(command_message.clone())
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}
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async fn execute_common_action(
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async fn execute_common_action<S: CanvasState + Any>(
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action: &str,
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form_state: &mut FormState,
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state: &mut S,
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grpc_client: &mut GrpcClient,
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is_saved: &mut bool,
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current_position: &mut u64,
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total_count: u64,
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) -> Result<String, Box<dyn std::error::Error>> {
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match action {
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"save" => {
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save(
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form_state,
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grpc_client,
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is_saved,
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current_position,
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total_count,
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).await
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},
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"revert" => {
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revert(
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form_state,
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grpc_client,
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current_position,
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total_count,
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).await
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},
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"save" | "revert" if state.has_unsaved_changes() => {
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if let Some(form_state) = (state as &mut dyn Any).downcast_mut::<FormState>() {
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return match action {
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"save" => save(form_state, grpc_client, is_saved, current_position, total_count).await,
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"revert" => revert(form_state, grpc_client, current_position, total_count).await,
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_ => unreachable!(),
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};
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}
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Ok("Action not available in this context".to_string())
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}
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"move_up" | "move_down" => {
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// Reuse edit mode's existing logic
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execute_edit_action(
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action,
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form_state,
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&mut 0, // Dummy ideal_cursor_column (not used here)
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state,
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&mut 0,
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grpc_client,
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is_saved,
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current_position,
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total_count,
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).await
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},
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}
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_ => Ok(format!("Common action not handled: {}", action)),
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}
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}
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fn handle_edit_specific_input(
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fn handle_edit_specific_input<S: CanvasState>( // No Any needed here
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key: KeyEvent,
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form_state: &mut FormState,
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state: &mut S,
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ideal_cursor_column: &mut usize,
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) {
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match key.code {
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KeyCode::Char(c) => {
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let cursor_pos = form_state.current_cursor_pos;
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let field_value = form_state.get_current_input_mut();
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let cursor_pos = state.current_cursor_pos();
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let field_value = state.get_current_input_mut();
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let mut chars: Vec<char> = field_value.chars().collect();
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if cursor_pos <= chars.len() {
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chars.insert(cursor_pos, c);
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*field_value = chars.into_iter().collect();
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form_state.current_cursor_pos = cursor_pos + 1;
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*ideal_cursor_column = form_state.current_cursor_pos;
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form_state.has_unsaved_changes = true;
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// Use trait setters
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state.set_current_cursor_pos(cursor_pos + 1);
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state.set_has_unsaved_changes(true);
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*ideal_cursor_column = state.current_cursor_pos(); // Update ideal column
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}
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}
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KeyCode::Backspace => {
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if form_state.current_cursor_pos > 0 {
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let cursor_pos = form_state.current_cursor_pos;
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let field_value = form_state.get_current_input_mut();
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if state.current_cursor_pos() > 0 {
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let cursor_pos = state.current_cursor_pos();
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let field_value = state.get_current_input_mut();
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let mut chars: Vec<char> = field_value.chars().collect();
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if cursor_pos <= chars.len() && cursor_pos > 0 {
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chars.remove(cursor_pos - 1);
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*field_value = chars.into_iter().collect();
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form_state.current_cursor_pos = cursor_pos - 1;
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*ideal_cursor_column = form_state.current_cursor_pos;
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form_state.has_unsaved_changes = true;
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// Use trait setters
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state.set_current_cursor_pos(cursor_pos - 1);
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state.set_has_unsaved_changes(true);
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*ideal_cursor_column = state.current_cursor_pos(); // Update ideal column
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}
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}
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}
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KeyCode::Delete => {
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let cursor_pos = form_state.current_cursor_pos;
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let field_value = form_state.get_current_input_mut();
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let cursor_pos = state.current_cursor_pos();
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let field_value = state.get_current_input_mut();
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let chars: Vec<char> = field_value.chars().collect();
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if cursor_pos < chars.len() {
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let mut new_chars = chars.clone();
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new_chars.remove(cursor_pos);
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*field_value = new_chars.into_iter().collect();
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form_state.has_unsaved_changes = true;
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// Use trait setter
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state.set_has_unsaved_changes(true);
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// Cursor position doesn't change, but ideal might if text changed
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*ideal_cursor_column = state.current_cursor_pos();
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}
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}
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KeyCode::Tab => {
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if key.modifiers.contains(KeyModifiers::SHIFT) {
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if form_state.current_field == 0 {
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form_state.current_field = form_state.fields.len() - 1;
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let num_fields = state.fields().len();
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if num_fields > 0 { // Avoid panic on empty fields
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let current_field = state.current_field();
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let new_field = if key.modifiers.contains(KeyModifiers::SHIFT) {
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if current_field == 0 { num_fields - 1 } else { current_field - 1 }
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} else {
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form_state.current_field = form_state.current_field.saturating_sub(1);
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}
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} else {
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form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
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(current_field + 1) % num_fields
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};
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// Use trait setter
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state.set_current_field(new_field);
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let current_input = state.get_current_input();
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let max_cursor_pos = current_input.len();
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// Use trait setter
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state.set_current_cursor_pos((*ideal_cursor_column).min(max_cursor_pos));
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}
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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}
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KeyCode::Enter => {
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form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
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let current_input = form_state.get_current_input();
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let max_cursor_pos = current_input.len();
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form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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let num_fields = state.fields().len();
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if num_fields > 0 { // Avoid panic on empty fields
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let new_field = (state.current_field() + 1) % num_fields;
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// Use trait setter
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state.set_current_field(new_field);
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let current_input = state.get_current_input();
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let max_cursor_pos = current_input.len();
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// Use trait setter
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state.set_current_cursor_pos((*ideal_cursor_column).min(max_cursor_pos));
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}
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}
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_ => {}
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}
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}
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async fn execute_edit_action(
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async fn execute_edit_action<S: CanvasState>( // No Any needed here
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action: &str,
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form_state: &mut FormState,
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state: &mut S,
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ideal_cursor_column: &mut usize,
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grpc_client: &mut GrpcClient, // Changed from AppTerminal
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is_saved: &mut bool,
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current_position: &mut u64,
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total_count: u64,
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// These parameters are unused if save/revert aren't handled here,
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// but keep them for now if execute_common_action calls this
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_grpc_client: &mut GrpcClient,
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_is_saved: &mut bool,
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_current_position: &mut u64,
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_total_count: u64,
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) -> Result<String, Box<dyn std::error::Error>> {
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match action {
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"save" => {
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save(
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form_state,
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grpc_client, // Changed from AppTerminal
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is_saved,
|
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current_position,
|
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total_count,
|
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).await
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},
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"move_left" => {
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form_state.current_cursor_pos = form_state.current_cursor_pos.saturating_sub(1);
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*ideal_cursor_column = form_state.current_cursor_pos;
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let new_pos = state.current_cursor_pos().saturating_sub(1);
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// Use trait setter
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state.set_current_cursor_pos(new_pos);
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*ideal_cursor_column = new_pos;
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Ok("".to_string())
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}
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"move_right" => {
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let current_input = form_state.get_current_input();
|
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if form_state.current_cursor_pos < current_input.len() {
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form_state.current_cursor_pos += 1;
|
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*ideal_cursor_column = form_state.current_cursor_pos;
|
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let current_input = state.get_current_input();
|
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let current_pos = state.current_cursor_pos();
|
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// Allow moving cursor to position *after* last character
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if current_pos < current_input.len() {
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let new_pos = current_pos + 1;
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// Use trait setter
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state.set_current_cursor_pos(new_pos);
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*ideal_cursor_column = new_pos;
|
||||
}
|
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Ok("".to_string())
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}
|
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"move_up" => {
|
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if form_state.current_field == 0 {
|
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form_state.current_field = form_state.fields.len() - 1;
|
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} else {
|
||||
form_state.current_field = form_state.current_field.saturating_sub(1);
|
||||
let num_fields = state.fields().len();
|
||||
if num_fields > 0 {
|
||||
let current_field = state.current_field();
|
||||
let new_field = if current_field == 0 { num_fields - 1 } else { current_field - 1 };
|
||||
// Use trait setter
|
||||
state.set_current_field(new_field);
|
||||
let current_input = state.get_current_input();
|
||||
let max_pos = current_input.len();
|
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// Use trait setter
|
||||
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
|
||||
}
|
||||
let current_input = form_state.get_current_input();
|
||||
let max_cursor_pos = current_input.len();
|
||||
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
|
||||
Ok("".to_string())
|
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}
|
||||
"move_down" => {
|
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form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
|
||||
let current_input = form_state.get_current_input();
|
||||
let max_cursor_pos = current_input.len();
|
||||
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
|
||||
let num_fields = state.fields().len();
|
||||
if num_fields > 0 {
|
||||
let new_field = (state.current_field() + 1) % num_fields;
|
||||
// Use trait setter
|
||||
state.set_current_field(new_field);
|
||||
let current_input = state.get_current_input();
|
||||
let max_pos = current_input.len();
|
||||
// Use trait setter
|
||||
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
"move_line_start" => {
|
||||
form_state.current_cursor_pos = 0;
|
||||
*ideal_cursor_column = form_state.current_cursor_pos;
|
||||
// Use trait setter
|
||||
state.set_current_cursor_pos(0);
|
||||
*ideal_cursor_column = 0;
|
||||
Ok("".to_string())
|
||||
}
|
||||
"move_line_end" => {
|
||||
let current_input = form_state.get_current_input();
|
||||
form_state.current_cursor_pos = current_input.len();
|
||||
*ideal_cursor_column = form_state.current_cursor_pos;
|
||||
let current_input = state.get_current_input();
|
||||
let new_pos = current_input.len();
|
||||
// Use trait setter
|
||||
state.set_current_cursor_pos(new_pos);
|
||||
*ideal_cursor_column = new_pos;
|
||||
Ok("".to_string())
|
||||
}
|
||||
"move_first_line" => {
|
||||
form_state.current_field = 0;
|
||||
let current_input = form_state.get_current_input();
|
||||
let max_cursor_pos = current_input.len();
|
||||
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
|
||||
let num_fields = state.fields().len();
|
||||
if num_fields > 0 {
|
||||
// Use trait setter
|
||||
state.set_current_field(0);
|
||||
let current_input = state.get_current_input();
|
||||
let max_pos = current_input.len();
|
||||
// Use trait setter
|
||||
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
|
||||
}
|
||||
Ok("Moved to first line".to_string())
|
||||
}
|
||||
"move_last_line" => {
|
||||
form_state.current_field = form_state.fields.len() - 1;
|
||||
let current_input = form_state.get_current_input();
|
||||
let max_cursor_pos = current_input.len();
|
||||
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
|
||||
let num_fields = state.fields().len();
|
||||
if num_fields > 0 {
|
||||
let new_field = num_fields - 1;
|
||||
// Use trait setter
|
||||
state.set_current_field(new_field);
|
||||
let current_input = state.get_current_input();
|
||||
let max_pos = current_input.len();
|
||||
// Use trait setter
|
||||
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
|
||||
}
|
||||
Ok("Moved to last line".to_string())
|
||||
}
|
||||
// Word movement actions
|
||||
"move_word_next" => {
|
||||
let current_input = form_state.get_current_input();
|
||||
let current_input = state.get_current_input();
|
||||
if !current_input.is_empty() {
|
||||
let new_pos = find_next_word_start(current_input, form_state.current_cursor_pos);
|
||||
form_state.current_cursor_pos = new_pos.min(current_input.len());
|
||||
*ideal_cursor_column = form_state.current_cursor_pos;
|
||||
let new_pos = find_next_word_start(current_input, state.current_cursor_pos());
|
||||
let final_pos = new_pos.min(current_input.len());
|
||||
// Use trait setter
|
||||
state.set_current_cursor_pos(final_pos);
|
||||
*ideal_cursor_column = final_pos;
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
"move_word_end" => {
|
||||
let current_input = form_state.get_current_input();
|
||||
let current_input = state.get_current_input();
|
||||
if !current_input.is_empty() {
|
||||
let new_pos = find_word_end(current_input, form_state.current_cursor_pos);
|
||||
form_state.current_cursor_pos = new_pos.min(current_input.len());
|
||||
*ideal_cursor_column = form_state.current_cursor_pos;
|
||||
let new_pos = find_word_end(current_input, state.current_cursor_pos());
|
||||
let final_pos = new_pos.min(current_input.len());
|
||||
// Use trait setter
|
||||
state.set_current_cursor_pos(final_pos);
|
||||
*ideal_cursor_column = final_pos;
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
"move_word_prev" => {
|
||||
let current_input = form_state.get_current_input();
|
||||
let current_input = state.get_current_input();
|
||||
if !current_input.is_empty() {
|
||||
let new_pos = find_prev_word_start(current_input, form_state.current_cursor_pos);
|
||||
form_state.current_cursor_pos = new_pos;
|
||||
*ideal_cursor_column = form_state.current_cursor_pos;
|
||||
let new_pos = find_prev_word_start(current_input, state.current_cursor_pos());
|
||||
// Use trait setter
|
||||
state.set_current_cursor_pos(new_pos);
|
||||
*ideal_cursor_column = new_pos;
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
"move_word_end_prev" => {
|
||||
let current_input = form_state.get_current_input();
|
||||
let current_input = state.get_current_input();
|
||||
if !current_input.is_empty() {
|
||||
let new_pos = find_prev_word_end(current_input, form_state.current_cursor_pos);
|
||||
form_state.current_cursor_pos = new_pos;
|
||||
*ideal_cursor_column = form_state.current_cursor_pos;
|
||||
let new_pos = find_prev_word_end(current_input, state.current_cursor_pos());
|
||||
// Use trait setter
|
||||
state.set_current_cursor_pos(new_pos);
|
||||
*ideal_cursor_column = new_pos;
|
||||
}
|
||||
Ok("".to_string())
|
||||
Ok("Moved to previous word end".to_string())
|
||||
}
|
||||
// Edit-specific actions that can be bound to keys
|
||||
"delete_char_forward" => {
|
||||
let cursor_pos = form_state.current_cursor_pos;
|
||||
let field_value = form_state.get_current_input_mut();
|
||||
let chars: Vec<char> = field_value.chars().collect();
|
||||
let cursor_pos = state.current_cursor_pos();
|
||||
let field_value = state.get_current_input_mut();
|
||||
let mut chars: Vec<char> = field_value.chars().collect(); // Use mut for modification
|
||||
if cursor_pos < chars.len() {
|
||||
let mut new_chars = chars.clone();
|
||||
new_chars.remove(cursor_pos);
|
||||
*field_value = new_chars.into_iter().collect();
|
||||
form_state.has_unsaved_changes = true;
|
||||
chars.remove(cursor_pos);
|
||||
*field_value = chars.into_iter().collect();
|
||||
// Use trait setter
|
||||
state.set_has_unsaved_changes(true);
|
||||
// Cursor position doesn't change
|
||||
*ideal_cursor_column = cursor_pos;
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
"delete_char_backward" => {
|
||||
if form_state.current_cursor_pos > 0 {
|
||||
let cursor_pos = form_state.current_cursor_pos;
|
||||
let field_value = form_state.get_current_input_mut();
|
||||
let mut chars: Vec<char> = field_value.chars().collect();
|
||||
if state.current_cursor_pos() > 0 {
|
||||
let cursor_pos = state.current_cursor_pos();
|
||||
let field_value = state.get_current_input_mut();
|
||||
let mut chars: Vec<char> = field_value.chars().collect(); // Use mut
|
||||
if cursor_pos <= chars.len() && cursor_pos > 0 {
|
||||
chars.remove(cursor_pos - 1);
|
||||
*field_value = chars.into_iter().collect();
|
||||
form_state.current_cursor_pos = cursor_pos - 1;
|
||||
*ideal_cursor_column = form_state.current_cursor_pos;
|
||||
form_state.has_unsaved_changes = true;
|
||||
let new_pos = cursor_pos - 1;
|
||||
// Use trait setters
|
||||
state.set_current_cursor_pos(new_pos);
|
||||
state.set_has_unsaved_changes(true);
|
||||
*ideal_cursor_column = new_pos;
|
||||
}
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
"insert_char" => {
|
||||
// This could be expanded to allow configurable character insertion
|
||||
// For now, it's a placeholder that would need additional parameters
|
||||
Ok("Character insertion requires configuration".to_string())
|
||||
// This action doesn't make sense here as char insertion is handled
|
||||
// directly in handle_edit_specific_input
|
||||
Ok("Character insertion handled directly".to_string())
|
||||
}
|
||||
"next_field" => {
|
||||
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
|
||||
let current_input = form_state.get_current_input();
|
||||
let max_cursor_pos = current_input.len();
|
||||
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
|
||||
let num_fields = state.fields().len();
|
||||
if num_fields > 0 {
|
||||
let new_field = (state.current_field() + 1) % num_fields;
|
||||
// Use trait setter
|
||||
state.set_current_field(new_field);
|
||||
let current_input = state.get_current_input();
|
||||
let max_pos = current_input.len();
|
||||
// Use trait setter
|
||||
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
|
||||
}
|
||||
Ok("".to_string())
|
||||
}
|
||||
"prev_field" => {
|
||||
if form_state.current_field == 0 {
|
||||
form_state.current_field = form_state.fields.len() - 1;
|
||||
} else {
|
||||
form_state.current_field = form_state.current_field.saturating_sub(1);
|
||||
let num_fields = state.fields().len();
|
||||
if num_fields > 0 {
|
||||
let current_field = state.current_field();
|
||||
let new_field = if current_field == 0 { num_fields - 1 } else { current_field - 1 };
|
||||
// Use trait setter
|
||||
state.set_current_field(new_field);
|
||||
let current_input = state.get_current_input();
|
||||
let max_pos = current_input.len();
|
||||
// Use trait setter
|
||||
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
|
||||
}
|
||||
let current_input = form_state.get_current_input();
|
||||
let max_cursor_pos = current_input.len();
|
||||
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
|
||||
Ok("".to_string())
|
||||
}
|
||||
// Fallback for unrecognized actions
|
||||
_ => Ok(format!("Unknown action: {}", action)),
|
||||
_ => Ok(format!("Unknown edit action: {}", action)),
|
||||
}
|
||||
}
|
||||
|
||||
// Reuse these character and word navigation helper functions
|
||||
#[derive(PartialEq)]
|
||||
enum CharType {
|
||||
Whitespace,
|
||||
|
||||
@@ -5,6 +5,7 @@ use crate::tui::terminal::{
|
||||
core::TerminalCore,
|
||||
};
|
||||
use crate::services::grpc_client::GrpcClient;
|
||||
use crate::services::auth::AuthClient;
|
||||
use crate::tui::functions::common::commands::CommandHandler;
|
||||
use crate::config::binds::config::Config;
|
||||
use crate::state::pages::form::FormState;
|
||||
@@ -27,11 +28,12 @@ pub struct EventHandler {
|
||||
pub ideal_cursor_column: usize,
|
||||
pub key_sequence_tracker: KeySequenceTracker,
|
||||
pub auth_state: AuthState,
|
||||
pub auth_client: AuthClient,
|
||||
}
|
||||
|
||||
impl EventHandler {
|
||||
pub fn new() -> Self {
|
||||
EventHandler {
|
||||
pub async fn new() -> Result<Self, Box<dyn std::error::Error>> {
|
||||
Ok(EventHandler {
|
||||
command_mode: false,
|
||||
command_input: String::new(),
|
||||
command_message: String::new(),
|
||||
@@ -40,7 +42,8 @@ impl EventHandler {
|
||||
ideal_cursor_column: 0,
|
||||
key_sequence_tracker: KeySequenceTracker::new(800),
|
||||
auth_state: AuthState::new(),
|
||||
}
|
||||
auth_client: AuthClient::new().await?,
|
||||
})
|
||||
}
|
||||
|
||||
pub async fn handle_event(
|
||||
@@ -133,6 +136,7 @@ impl EventHandler {
|
||||
form_state,
|
||||
&mut self.auth_state,
|
||||
grpc_client,
|
||||
&mut self.auth_client,
|
||||
terminal,
|
||||
app_state,
|
||||
current_position,
|
||||
@@ -194,6 +198,7 @@ impl EventHandler {
|
||||
form_state,
|
||||
&mut self.auth_state,
|
||||
grpc_client,
|
||||
&mut self.auth_client,
|
||||
terminal,
|
||||
app_state,
|
||||
current_position,
|
||||
@@ -205,17 +210,31 @@ impl EventHandler {
|
||||
}
|
||||
|
||||
// Let edit mode handle its own actions (including navigation from common bindings)
|
||||
let result = edit::handle_edit_event_internal(
|
||||
key,
|
||||
config,
|
||||
form_state,
|
||||
&mut self.ideal_cursor_column,
|
||||
&mut self.command_message,
|
||||
&mut app_state.ui.is_saved,
|
||||
current_position,
|
||||
total_count,
|
||||
grpc_client,
|
||||
).await?;
|
||||
let result = if app_state.ui.show_login {
|
||||
edit::handle_edit_event_internal(
|
||||
key,
|
||||
config,
|
||||
&mut self.auth_state, // Use auth_state instead of form_state
|
||||
&mut self.ideal_cursor_column,
|
||||
&mut self.command_message,
|
||||
&mut app_state.ui.is_saved,
|
||||
current_position,
|
||||
total_count,
|
||||
grpc_client,
|
||||
).await?
|
||||
} else {
|
||||
edit::handle_edit_event_internal(
|
||||
key,
|
||||
config,
|
||||
form_state,
|
||||
&mut self.ideal_cursor_column,
|
||||
&mut self.command_message,
|
||||
&mut app_state.ui.is_saved,
|
||||
current_position,
|
||||
total_count,
|
||||
grpc_client,
|
||||
).await?
|
||||
};
|
||||
|
||||
self.key_sequence_tracker.reset();
|
||||
return Ok((false, result));
|
||||
|
||||
@@ -10,40 +10,8 @@ pub trait CanvasState {
|
||||
fn get_current_input(&self) -> &str;
|
||||
fn get_current_input_mut(&mut self) -> &mut String;
|
||||
fn fields(&self) -> Vec<&str>;
|
||||
}
|
||||
|
||||
// Implement for FormState (keep existing form.rs code and add this)
|
||||
impl CanvasState for FormState {
|
||||
fn current_field(&self) -> usize {
|
||||
self.current_field
|
||||
}
|
||||
|
||||
fn current_cursor_pos(&self) -> usize {
|
||||
self.current_cursor_pos
|
||||
}
|
||||
|
||||
fn has_unsaved_changes(&self) -> bool {
|
||||
self.has_unsaved_changes
|
||||
}
|
||||
|
||||
fn inputs(&self) -> Vec<&String> {
|
||||
self.values.iter().collect()
|
||||
}
|
||||
|
||||
fn get_current_input(&self) -> &str {
|
||||
self.values
|
||||
.get(self.current_field)
|
||||
.map(|s| s.as_str())
|
||||
.unwrap_or("")
|
||||
}
|
||||
|
||||
fn get_current_input_mut(&mut self) -> &mut String {
|
||||
self.values
|
||||
.get_mut(self.current_field)
|
||||
.expect("Invalid current_field index")
|
||||
}
|
||||
|
||||
fn fields(&self) -> Vec<&str> {
|
||||
self.fields.iter().map(|s| s.as_str()).collect()
|
||||
}
|
||||
|
||||
fn set_current_field(&mut self, index: usize);
|
||||
fn set_current_cursor_pos(&mut self, pos: usize);
|
||||
fn set_has_unsaved_changes(&mut self, changed: bool);
|
||||
}
|
||||
|
||||
@@ -67,4 +67,21 @@ impl CanvasState for AuthState {
|
||||
fn fields(&self) -> Vec<&str> {
|
||||
vec!["Username/Email", "Password"]
|
||||
}
|
||||
|
||||
// --- Implement the setter methods ---
|
||||
fn set_current_field(&mut self, index: usize) {
|
||||
// AuthState only has 2 fields (0 and 1)
|
||||
if index < 2 {
|
||||
self.current_field = index;
|
||||
}
|
||||
}
|
||||
|
||||
fn set_current_cursor_pos(&mut self, pos: usize) {
|
||||
// Optional: Add validation based on current input length if needed
|
||||
self.current_cursor_pos = pos;
|
||||
}
|
||||
|
||||
fn set_has_unsaved_changes(&mut self, _changed: bool) {
|
||||
// Auth form doesn't track unsaved changes, so do nothing
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
use crate::config::colors::themes::Theme;
|
||||
use ratatui::layout::Rect;
|
||||
use ratatui::Frame;
|
||||
use crate::state::canvas_state::CanvasState;
|
||||
|
||||
pub struct FormState {
|
||||
pub id: i64,
|
||||
@@ -82,3 +83,54 @@ impl FormState {
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
impl CanvasState for FormState {
|
||||
fn current_field(&self) -> usize {
|
||||
self.current_field
|
||||
}
|
||||
|
||||
fn current_cursor_pos(&self) -> usize {
|
||||
self.current_cursor_pos
|
||||
}
|
||||
|
||||
fn has_unsaved_changes(&self) -> bool {
|
||||
self.has_unsaved_changes
|
||||
}
|
||||
|
||||
fn inputs(&self) -> Vec<&String> {
|
||||
self.values.iter().collect()
|
||||
}
|
||||
|
||||
fn get_current_input(&self) -> &str {
|
||||
self.values
|
||||
.get(self.current_field)
|
||||
.map(|s| s.as_str())
|
||||
.unwrap_or("")
|
||||
}
|
||||
|
||||
fn get_current_input_mut(&mut self) -> &mut String {
|
||||
self.values
|
||||
.get_mut(self.current_field)
|
||||
.expect("Invalid current_field index")
|
||||
}
|
||||
|
||||
fn fields(&self) -> Vec<&str> {
|
||||
self.fields.iter().map(|s| s.as_str()).collect()
|
||||
}
|
||||
|
||||
// --- Implement the setter methods ---
|
||||
fn set_current_field(&mut self, index: usize) {
|
||||
if index < self.fields.len() { // Basic bounds check
|
||||
self.current_field = index;
|
||||
}
|
||||
}
|
||||
|
||||
fn set_current_cursor_pos(&mut self, pos: usize) {
|
||||
// Optional: Add validation based on current input length if needed
|
||||
self.current_cursor_pos = pos;
|
||||
}
|
||||
|
||||
fn set_has_unsaved_changes(&mut self, changed: bool) {
|
||||
self.has_unsaved_changes = changed;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,18 +1,45 @@
|
||||
// src/tui/functions/common/login.rs
|
||||
|
||||
use crate::services::auth::AuthClient;
|
||||
use crate::state::pages::auth::AuthState;
|
||||
use crate::services::grpc_client::GrpcClient;
|
||||
use crate::state::state::AppState;
|
||||
|
||||
pub async fn save(
|
||||
auth_state: &mut AuthState,
|
||||
grpc_client: &mut GrpcClient,
|
||||
auth_client: &mut AuthClient,
|
||||
app_state: &mut AppState,
|
||||
) -> Result<String, Box<dyn std::error::Error>> {
|
||||
// Implement your login-specific save logic here
|
||||
Ok("Login credentials saved - not implemented yet".to_string())
|
||||
let identifier = auth_state.username.clone();
|
||||
let password = auth_state.password.clone();
|
||||
|
||||
match auth_client.login(identifier, password).await {
|
||||
Ok(response) => {
|
||||
auth_state.auth_token = Some(response.access_token);
|
||||
auth_state.user_id = Some(response.user_id);
|
||||
auth_state.role = Some(response.role);
|
||||
auth_state.error_message = None;
|
||||
|
||||
// Update app state to show main interface
|
||||
app_state.ui.show_login = false;
|
||||
app_state.ui.show_form = true;
|
||||
|
||||
Ok("Login successful!".to_string())
|
||||
}
|
||||
Err(e) => {
|
||||
let error_message = format!("Login failed: {}", e);
|
||||
auth_state.error_message = Some(error_message.clone());
|
||||
Ok(error_message)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn cancel(
|
||||
auth_state: &mut AuthState,
|
||||
app_state: &mut AppState,
|
||||
) -> String {
|
||||
"Login credentials canceled - not implemented yet".to_string()
|
||||
auth_state.username.clear();
|
||||
auth_state.password.clear();
|
||||
auth_state.error_message = None;
|
||||
app_state.ui.show_login = false;
|
||||
app_state.ui.show_intro = true;
|
||||
"Login canceled".to_string()
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
use crate::tui::terminal::TerminalCore;
|
||||
use crate::services::grpc_client::GrpcClient;
|
||||
use crate::services::auth::AuthClient;
|
||||
use crate::services::ui_service::UiService; // Add this import
|
||||
use crate::tui::terminal::EventReader;
|
||||
use crate::tui::functions::common::CommandHandler;
|
||||
@@ -17,6 +18,7 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
|
||||
let config = Config::load()?;
|
||||
let mut terminal = TerminalCore::new()?;
|
||||
let mut grpc_client = GrpcClient::new().await?;
|
||||
let auth_client = AuthClient::new().await?;
|
||||
let mut command_handler = CommandHandler::new();
|
||||
let theme = Theme::from_str(&config.colors.theme);
|
||||
let mut auth_state = AuthState::default();
|
||||
@@ -31,7 +33,7 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
|
||||
let mut form_state = FormState::new(column_names);
|
||||
|
||||
// The rest of your UI initialization remains the same
|
||||
let mut event_handler = EventHandler::new();
|
||||
let mut event_handler = EventHandler::new().await?;
|
||||
let event_reader = EventReader::new();
|
||||
|
||||
// Fetch the total count of Adresar entries
|
||||
|
||||
Reference in New Issue
Block a user