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10 Commits

Author SHA1 Message Date
filipriec
8e0fae26ee we compiled 2025-03-31 22:08:39 +02:00
filipriec
bee95c3755 fixes, still 2 errors remaining 2025-03-31 20:10:53 +02:00
filipriec
306f4de14f smart way, but introduced many errors 2025-03-31 17:55:53 +02:00
filipriec
b2fc681e73 cargo fix 2025-03-31 17:16:10 +02:00
filipriec
060cff3f0f compiled 2025-03-31 17:10:51 +02:00
filipriec
07c48985e4 proper pass of the arguments 2025-03-31 16:25:11 +02:00
filipriec
3d266c2ad0 switching of the views done 2025-03-31 16:23:25 +02:00
filipriec
e2c326bf1e login gRPC 2025-03-31 16:16:07 +02:00
filipriec
7f5b671084 switch between login or form in the save request 2025-03-31 15:55:54 +02:00
filipriec
3ccf71ed0f switcher, have bugs 2025-03-31 15:42:48 +02:00
9 changed files with 404 additions and 239 deletions

View File

@@ -1,16 +1,21 @@
// src/modes/canvas/common.rs
use crate::tui::terminal::core::TerminalCore;
use crate::state::pages::form::FormState;
use crate::state::pages::{form::FormState, auth::AuthState};
use crate::state::state::AppState;
use crate::services::grpc_client::GrpcClient;
use crate::tui::functions::common::form::{save, revert};
use crate::services::auth::AuthClient;
use crate::tui::functions::common::{
form::{save as form_save, revert},
login::{save as login_save, cancel}
};
/// Main handler for common core actions
pub async fn handle_core_action(
action: &str,
form_state: &mut FormState,
auth_state: &mut AuthState,
grpc_client: &mut GrpcClient,
auth_client: &mut AuthClient,
terminal: &mut TerminalCore,
app_state: &mut AppState,
current_position: &mut u64,
@@ -18,38 +23,52 @@ pub async fn handle_core_action(
) -> Result<(bool, String), Box<dyn std::error::Error>> {
match action {
"save" => {
let message = save(
form_state,
grpc_client,
&mut app_state.ui.is_saved,
current_position,
total_count,
).await?;
Ok((false, message))
if app_state.ui.show_login {
let message = login_save(auth_state, auth_client, app_state).await?;
Ok((false, message))
} else {
let message = form_save(
form_state,
grpc_client,
&mut app_state.ui.is_saved,
current_position,
total_count,
).await?;
Ok((false, message))
}
},
"force_quit" => {
terminal.cleanup()?;
Ok((true, "Force exiting without saving.".to_string()))
},
"save_and_quit" => {
let message = save(
form_state,
grpc_client,
&mut app_state.ui.is_saved,
current_position,
total_count,
).await?;
let message = if app_state.ui.show_login {
login_save(auth_state, auth_client, app_state).await?
} else {
form_save(
form_state,
grpc_client,
&mut app_state.ui.is_saved,
current_position,
total_count,
).await?
};
terminal.cleanup()?;
Ok((true, format!("{}. Exiting application.", message)))
},
"revert" => {
let message = revert(
form_state,
grpc_client,
current_position,
total_count,
).await?;
Ok((false, message))
if app_state.ui.show_login {
let message = cancel(auth_state, app_state).await;
Ok((false, message))
} else {
let message = revert(
form_state,
grpc_client,
current_position,
total_count,
).await?;
Ok((false, message))
}
},
_ => Ok((false, format!("Core action not handled: {}", action))),
}

View File

@@ -1,16 +1,19 @@
// src/modes/canvas/edit.rs
// TODO THIS is freaking bloated with functions it never uses REFACTOR 200 LOC can be gone
use std::any::Any;
use crossterm::event::{KeyEvent, KeyCode, KeyModifiers};
use crate::config::binds::config::Config;
use crate::state::canvas_state::CanvasState;
use crate::state::pages::form::FormState;
use crate::services::grpc_client::GrpcClient;
use crate::tui::functions::common::form::{save, revert};
pub async fn handle_edit_event_internal(
pub async fn handle_edit_event_internal<S: CanvasState + Any>(
key: KeyEvent,
config: &Config,
form_state: &mut FormState,
state: &mut S,
ideal_cursor_column: &mut usize,
command_message: &mut String,
is_saved: &mut bool,
@@ -19,16 +22,14 @@ pub async fn handle_edit_event_internal(
grpc_client: &mut GrpcClient,
) -> Result<String, Box<dyn std::error::Error>> {
if let Some("enter_command_mode") = config.get_action_for_key_in_mode(&config.keybindings.global, key.code, key.modifiers) {
// Ignore in edit mode and process as normal input
handle_edit_specific_input(key, form_state, ideal_cursor_column);
handle_edit_specific_input(key, state, ideal_cursor_column);
return Ok(command_message.clone());
}
// Check common actions first
if let Some(action) = config.get_action_for_key_in_mode(&config.keybindings.common, key.code, key.modifiers) {
return execute_common_action(
action,
form_state,
state,
grpc_client,
is_saved,
current_position,
@@ -39,302 +40,340 @@ pub async fn handle_edit_event_internal(
if let Some(action) = config.get_edit_action_for_key(key.code, key.modifiers) {
return execute_edit_action(
action,
form_state,
state,
ideal_cursor_column,
grpc_client, // Changed from AppTerminal
grpc_client,
is_saved,
current_position,
total_count,
).await;
}
handle_edit_specific_input(
key,
form_state,
ideal_cursor_column,
);
handle_edit_specific_input(key, state, ideal_cursor_column);
Ok(command_message.clone())
}
async fn execute_common_action(
async fn execute_common_action<S: CanvasState + Any>(
action: &str,
form_state: &mut FormState,
state: &mut S,
grpc_client: &mut GrpcClient,
is_saved: &mut bool,
current_position: &mut u64,
total_count: u64,
) -> Result<String, Box<dyn std::error::Error>> {
match action {
"save" => {
save(
form_state,
grpc_client,
is_saved,
current_position,
total_count,
).await
},
"revert" => {
revert(
form_state,
grpc_client,
current_position,
total_count,
).await
},
"save" | "revert" if state.has_unsaved_changes() => {
if let Some(form_state) = (state as &mut dyn Any).downcast_mut::<FormState>() {
return match action {
"save" => save(form_state, grpc_client, is_saved, current_position, total_count).await,
"revert" => revert(form_state, grpc_client, current_position, total_count).await,
_ => unreachable!(),
};
}
Ok("Action not available in this context".to_string())
}
"move_up" | "move_down" => {
// Reuse edit mode's existing logic
execute_edit_action(
action,
form_state,
&mut 0, // Dummy ideal_cursor_column (not used here)
state,
&mut 0,
grpc_client,
is_saved,
current_position,
total_count,
).await
},
}
_ => Ok(format!("Common action not handled: {}", action)),
}
}
fn handle_edit_specific_input(
fn handle_edit_specific_input<S: CanvasState>( // No Any needed here
key: KeyEvent,
form_state: &mut FormState,
state: &mut S,
ideal_cursor_column: &mut usize,
) {
match key.code {
KeyCode::Char(c) => {
let cursor_pos = form_state.current_cursor_pos;
let field_value = form_state.get_current_input_mut();
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() {
chars.insert(cursor_pos, c);
*field_value = chars.into_iter().collect();
form_state.current_cursor_pos = cursor_pos + 1;
*ideal_cursor_column = form_state.current_cursor_pos;
form_state.has_unsaved_changes = true;
// Use trait setters
state.set_current_cursor_pos(cursor_pos + 1);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = state.current_cursor_pos(); // Update ideal column
}
}
KeyCode::Backspace => {
if form_state.current_cursor_pos > 0 {
let cursor_pos = form_state.current_cursor_pos;
let field_value = form_state.get_current_input_mut();
if state.current_cursor_pos() > 0 {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if cursor_pos <= chars.len() && cursor_pos > 0 {
chars.remove(cursor_pos - 1);
*field_value = chars.into_iter().collect();
form_state.current_cursor_pos = cursor_pos - 1;
*ideal_cursor_column = form_state.current_cursor_pos;
form_state.has_unsaved_changes = true;
// Use trait setters
state.set_current_cursor_pos(cursor_pos - 1);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = state.current_cursor_pos(); // Update ideal column
}
}
}
KeyCode::Delete => {
let cursor_pos = form_state.current_cursor_pos;
let field_value = form_state.get_current_input_mut();
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let chars: Vec<char> = field_value.chars().collect();
if cursor_pos < chars.len() {
let mut new_chars = chars.clone();
new_chars.remove(cursor_pos);
*field_value = new_chars.into_iter().collect();
form_state.has_unsaved_changes = true;
// Use trait setter
state.set_has_unsaved_changes(true);
// Cursor position doesn't change, but ideal might if text changed
*ideal_cursor_column = state.current_cursor_pos();
}
}
KeyCode::Tab => {
if key.modifiers.contains(KeyModifiers::SHIFT) {
if form_state.current_field == 0 {
form_state.current_field = form_state.fields.len() - 1;
let num_fields = state.fields().len();
if num_fields > 0 { // Avoid panic on empty fields
let current_field = state.current_field();
let new_field = if key.modifiers.contains(KeyModifiers::SHIFT) {
if current_field == 0 { num_fields - 1 } else { current_field - 1 }
} else {
form_state.current_field = form_state.current_field.saturating_sub(1);
}
} else {
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
(current_field + 1) % num_fields
};
// Use trait setter
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = current_input.len();
// Use trait setter
state.set_current_cursor_pos((*ideal_cursor_column).min(max_cursor_pos));
}
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
}
KeyCode::Enter => {
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
let num_fields = state.fields().len();
if num_fields > 0 { // Avoid panic on empty fields
let new_field = (state.current_field() + 1) % num_fields;
// Use trait setter
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_cursor_pos = current_input.len();
// Use trait setter
state.set_current_cursor_pos((*ideal_cursor_column).min(max_cursor_pos));
}
}
_ => {}
}
}
async fn execute_edit_action(
async fn execute_edit_action<S: CanvasState>( // No Any needed here
action: &str,
form_state: &mut FormState,
state: &mut S,
ideal_cursor_column: &mut usize,
grpc_client: &mut GrpcClient, // Changed from AppTerminal
is_saved: &mut bool,
current_position: &mut u64,
total_count: u64,
// These parameters are unused if save/revert aren't handled here,
// but keep them for now if execute_common_action calls this
_grpc_client: &mut GrpcClient,
_is_saved: &mut bool,
_current_position: &mut u64,
_total_count: u64,
) -> Result<String, Box<dyn std::error::Error>> {
match action {
"save" => {
save(
form_state,
grpc_client, // Changed from AppTerminal
is_saved,
current_position,
total_count,
).await
},
"move_left" => {
form_state.current_cursor_pos = form_state.current_cursor_pos.saturating_sub(1);
*ideal_cursor_column = form_state.current_cursor_pos;
let new_pos = state.current_cursor_pos().saturating_sub(1);
// Use trait setter
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_right" => {
let current_input = form_state.get_current_input();
if form_state.current_cursor_pos < current_input.len() {
form_state.current_cursor_pos += 1;
*ideal_cursor_column = form_state.current_cursor_pos;
let current_input = state.get_current_input();
let current_pos = state.current_cursor_pos();
// Allow moving cursor to position *after* last character
if current_pos < current_input.len() {
let new_pos = current_pos + 1;
// Use trait setter
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_up" => {
if form_state.current_field == 0 {
form_state.current_field = form_state.fields.len() - 1;
} else {
form_state.current_field = form_state.current_field.saturating_sub(1);
let num_fields = state.fields().len();
if num_fields > 0 {
let current_field = state.current_field();
let new_field = if current_field == 0 { num_fields - 1 } else { current_field - 1 };
// Use trait setter
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
// Use trait setter
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("".to_string())
}
"move_down" => {
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
let num_fields = state.fields().len();
if num_fields > 0 {
let new_field = (state.current_field() + 1) % num_fields;
// Use trait setter
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
// Use trait setter
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"move_line_start" => {
form_state.current_cursor_pos = 0;
*ideal_cursor_column = form_state.current_cursor_pos;
// Use trait setter
state.set_current_cursor_pos(0);
*ideal_cursor_column = 0;
Ok("".to_string())
}
"move_line_end" => {
let current_input = form_state.get_current_input();
form_state.current_cursor_pos = current_input.len();
*ideal_cursor_column = form_state.current_cursor_pos;
let current_input = state.get_current_input();
let new_pos = current_input.len();
// Use trait setter
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
Ok("".to_string())
}
"move_first_line" => {
form_state.current_field = 0;
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
let num_fields = state.fields().len();
if num_fields > 0 {
// Use trait setter
state.set_current_field(0);
let current_input = state.get_current_input();
let max_pos = current_input.len();
// Use trait setter
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("Moved to first line".to_string())
}
"move_last_line" => {
form_state.current_field = form_state.fields.len() - 1;
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
let num_fields = state.fields().len();
if num_fields > 0 {
let new_field = num_fields - 1;
// Use trait setter
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
// Use trait setter
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("Moved to last line".to_string())
}
// Word movement actions
"move_word_next" => {
let current_input = form_state.get_current_input();
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_next_word_start(current_input, form_state.current_cursor_pos);
form_state.current_cursor_pos = new_pos.min(current_input.len());
*ideal_cursor_column = form_state.current_cursor_pos;
let new_pos = find_next_word_start(current_input, state.current_cursor_pos());
let final_pos = new_pos.min(current_input.len());
// Use trait setter
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_end" => {
let current_input = form_state.get_current_input();
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_word_end(current_input, form_state.current_cursor_pos);
form_state.current_cursor_pos = new_pos.min(current_input.len());
*ideal_cursor_column = form_state.current_cursor_pos;
let new_pos = find_word_end(current_input, state.current_cursor_pos());
let final_pos = new_pos.min(current_input.len());
// Use trait setter
state.set_current_cursor_pos(final_pos);
*ideal_cursor_column = final_pos;
}
Ok("".to_string())
}
"move_word_prev" => {
let current_input = form_state.get_current_input();
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_start(current_input, form_state.current_cursor_pos);
form_state.current_cursor_pos = new_pos;
*ideal_cursor_column = form_state.current_cursor_pos;
let new_pos = find_prev_word_start(current_input, state.current_cursor_pos());
// Use trait setter
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
}
"move_word_end_prev" => {
let current_input = form_state.get_current_input();
let current_input = state.get_current_input();
if !current_input.is_empty() {
let new_pos = find_prev_word_end(current_input, form_state.current_cursor_pos);
form_state.current_cursor_pos = new_pos;
*ideal_cursor_column = form_state.current_cursor_pos;
let new_pos = find_prev_word_end(current_input, state.current_cursor_pos());
// Use trait setter
state.set_current_cursor_pos(new_pos);
*ideal_cursor_column = new_pos;
}
Ok("".to_string())
Ok("Moved to previous word end".to_string())
}
// Edit-specific actions that can be bound to keys
"delete_char_forward" => {
let cursor_pos = form_state.current_cursor_pos;
let field_value = form_state.get_current_input_mut();
let chars: Vec<char> = field_value.chars().collect();
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect(); // Use mut for modification
if cursor_pos < chars.len() {
let mut new_chars = chars.clone();
new_chars.remove(cursor_pos);
*field_value = new_chars.into_iter().collect();
form_state.has_unsaved_changes = true;
chars.remove(cursor_pos);
*field_value = chars.into_iter().collect();
// Use trait setter
state.set_has_unsaved_changes(true);
// Cursor position doesn't change
*ideal_cursor_column = cursor_pos;
}
Ok("".to_string())
}
"delete_char_backward" => {
if form_state.current_cursor_pos > 0 {
let cursor_pos = form_state.current_cursor_pos;
let field_value = form_state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect();
if state.current_cursor_pos() > 0 {
let cursor_pos = state.current_cursor_pos();
let field_value = state.get_current_input_mut();
let mut chars: Vec<char> = field_value.chars().collect(); // Use mut
if cursor_pos <= chars.len() && cursor_pos > 0 {
chars.remove(cursor_pos - 1);
*field_value = chars.into_iter().collect();
form_state.current_cursor_pos = cursor_pos - 1;
*ideal_cursor_column = form_state.current_cursor_pos;
form_state.has_unsaved_changes = true;
let new_pos = cursor_pos - 1;
// Use trait setters
state.set_current_cursor_pos(new_pos);
state.set_has_unsaved_changes(true);
*ideal_cursor_column = new_pos;
}
}
Ok("".to_string())
}
"insert_char" => {
// This could be expanded to allow configurable character insertion
// For now, it's a placeholder that would need additional parameters
Ok("Character insertion requires configuration".to_string())
// This action doesn't make sense here as char insertion is handled
// directly in handle_edit_specific_input
Ok("Character insertion handled directly".to_string())
}
"next_field" => {
form_state.current_field = (form_state.current_field + 1) % form_state.fields.len();
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
let num_fields = state.fields().len();
if num_fields > 0 {
let new_field = (state.current_field() + 1) % num_fields;
// Use trait setter
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
// Use trait setter
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
Ok("".to_string())
}
"prev_field" => {
if form_state.current_field == 0 {
form_state.current_field = form_state.fields.len() - 1;
} else {
form_state.current_field = form_state.current_field.saturating_sub(1);
let num_fields = state.fields().len();
if num_fields > 0 {
let current_field = state.current_field();
let new_field = if current_field == 0 { num_fields - 1 } else { current_field - 1 };
// Use trait setter
state.set_current_field(new_field);
let current_input = state.get_current_input();
let max_pos = current_input.len();
// Use trait setter
state.set_current_cursor_pos((*ideal_cursor_column).min(max_pos));
}
let current_input = form_state.get_current_input();
let max_cursor_pos = current_input.len();
form_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
Ok("".to_string())
}
// Fallback for unrecognized actions
_ => Ok(format!("Unknown action: {}", action)),
_ => Ok(format!("Unknown edit action: {}", action)),
}
}
// Reuse these character and word navigation helper functions
#[derive(PartialEq)]
enum CharType {
Whitespace,

View File

@@ -5,6 +5,7 @@ use crate::tui::terminal::{
core::TerminalCore,
};
use crate::services::grpc_client::GrpcClient;
use crate::services::auth::AuthClient;
use crate::tui::functions::common::commands::CommandHandler;
use crate::config::binds::config::Config;
use crate::state::pages::form::FormState;
@@ -27,11 +28,12 @@ pub struct EventHandler {
pub ideal_cursor_column: usize,
pub key_sequence_tracker: KeySequenceTracker,
pub auth_state: AuthState,
pub auth_client: AuthClient,
}
impl EventHandler {
pub fn new() -> Self {
EventHandler {
pub async fn new() -> Result<Self, Box<dyn std::error::Error>> {
Ok(EventHandler {
command_mode: false,
command_input: String::new(),
command_message: String::new(),
@@ -40,7 +42,8 @@ impl EventHandler {
ideal_cursor_column: 0,
key_sequence_tracker: KeySequenceTracker::new(800),
auth_state: AuthState::new(),
}
auth_client: AuthClient::new().await?,
})
}
pub async fn handle_event(
@@ -131,7 +134,9 @@ impl EventHandler {
return common::handle_core_action(
action,
form_state,
&mut self.auth_state,
grpc_client,
&mut self.auth_client,
terminal,
app_state,
current_position,
@@ -191,7 +196,9 @@ impl EventHandler {
return common::handle_core_action(
action,
form_state,
&mut self.auth_state,
grpc_client,
&mut self.auth_client,
terminal,
app_state,
current_position,
@@ -203,17 +210,31 @@ impl EventHandler {
}
// Let edit mode handle its own actions (including navigation from common bindings)
let result = edit::handle_edit_event_internal(
key,
config,
form_state,
&mut self.ideal_cursor_column,
&mut self.command_message,
&mut app_state.ui.is_saved,
current_position,
total_count,
grpc_client,
).await?;
let result = if app_state.ui.show_login {
edit::handle_edit_event_internal(
key,
config,
&mut self.auth_state, // Use auth_state instead of form_state
&mut self.ideal_cursor_column,
&mut self.command_message,
&mut app_state.ui.is_saved,
current_position,
total_count,
grpc_client,
).await?
} else {
edit::handle_edit_event_internal(
key,
config,
form_state,
&mut self.ideal_cursor_column,
&mut self.command_message,
&mut app_state.ui.is_saved,
current_position,
total_count,
grpc_client,
).await?
};
self.key_sequence_tracker.reset();
return Ok((false, result));

View File

@@ -10,40 +10,8 @@ pub trait CanvasState {
fn get_current_input(&self) -> &str;
fn get_current_input_mut(&mut self) -> &mut String;
fn fields(&self) -> Vec<&str>;
}
// Implement for FormState (keep existing form.rs code and add this)
impl CanvasState for FormState {
fn current_field(&self) -> usize {
self.current_field
}
fn current_cursor_pos(&self) -> usize {
self.current_cursor_pos
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
fn inputs(&self) -> Vec<&String> {
self.values.iter().collect()
}
fn get_current_input(&self) -> &str {
self.values
.get(self.current_field)
.map(|s| s.as_str())
.unwrap_or("")
}
fn get_current_input_mut(&mut self) -> &mut String {
self.values
.get_mut(self.current_field)
.expect("Invalid current_field index")
}
fn fields(&self) -> Vec<&str> {
self.fields.iter().map(|s| s.as_str()).collect()
}
fn set_current_field(&mut self, index: usize);
fn set_current_cursor_pos(&mut self, pos: usize);
fn set_has_unsaved_changes(&mut self, changed: bool);
}

View File

@@ -67,4 +67,21 @@ impl CanvasState for AuthState {
fn fields(&self) -> Vec<&str> {
vec!["Username/Email", "Password"]
}
// --- Implement the setter methods ---
fn set_current_field(&mut self, index: usize) {
// AuthState only has 2 fields (0 and 1)
if index < 2 {
self.current_field = index;
}
}
fn set_current_cursor_pos(&mut self, pos: usize) {
// Optional: Add validation based on current input length if needed
self.current_cursor_pos = pos;
}
fn set_has_unsaved_changes(&mut self, _changed: bool) {
// Auth form doesn't track unsaved changes, so do nothing
}
}

View File

@@ -2,6 +2,7 @@
use crate::config::colors::themes::Theme;
use ratatui::layout::Rect;
use ratatui::Frame;
use crate::state::canvas_state::CanvasState;
pub struct FormState {
pub id: i64,
@@ -82,3 +83,54 @@ impl FormState {
];
}
}
impl CanvasState for FormState {
fn current_field(&self) -> usize {
self.current_field
}
fn current_cursor_pos(&self) -> usize {
self.current_cursor_pos
}
fn has_unsaved_changes(&self) -> bool {
self.has_unsaved_changes
}
fn inputs(&self) -> Vec<&String> {
self.values.iter().collect()
}
fn get_current_input(&self) -> &str {
self.values
.get(self.current_field)
.map(|s| s.as_str())
.unwrap_or("")
}
fn get_current_input_mut(&mut self) -> &mut String {
self.values
.get_mut(self.current_field)
.expect("Invalid current_field index")
}
fn fields(&self) -> Vec<&str> {
self.fields.iter().map(|s| s.as_str()).collect()
}
// --- Implement the setter methods ---
fn set_current_field(&mut self, index: usize) {
if index < self.fields.len() { // Basic bounds check
self.current_field = index;
}
}
fn set_current_cursor_pos(&mut self, pos: usize) {
// Optional: Add validation based on current input length if needed
self.current_cursor_pos = pos;
}
fn set_has_unsaved_changes(&mut self, changed: bool) {
self.has_unsaved_changes = changed;
}
}

View File

@@ -1,6 +1,8 @@
// src/tui/functions/common.rs
pub mod commands;
pub mod form;
pub mod login;
pub use commands::*;
pub use form::*;
pub use form::{revert, save as form_save};
pub use login::{cancel, save as login_save};

View File

@@ -0,0 +1,45 @@
// src/tui/functions/common/login.rs
use crate::services::auth::AuthClient;
use crate::state::pages::auth::AuthState;
use crate::state::state::AppState;
pub async fn save(
auth_state: &mut AuthState,
auth_client: &mut AuthClient,
app_state: &mut AppState,
) -> Result<String, Box<dyn std::error::Error>> {
let identifier = auth_state.username.clone();
let password = auth_state.password.clone();
match auth_client.login(identifier, password).await {
Ok(response) => {
auth_state.auth_token = Some(response.access_token);
auth_state.user_id = Some(response.user_id);
auth_state.role = Some(response.role);
auth_state.error_message = None;
// Update app state to show main interface
app_state.ui.show_login = false;
app_state.ui.show_form = true;
Ok("Login successful!".to_string())
}
Err(e) => {
let error_message = format!("Login failed: {}", e);
auth_state.error_message = Some(error_message.clone());
Ok(error_message)
}
}
}
pub async fn cancel(
auth_state: &mut AuthState,
app_state: &mut AppState,
) -> String {
auth_state.username.clear();
auth_state.password.clear();
auth_state.error_message = None;
app_state.ui.show_login = false;
app_state.ui.show_intro = true;
"Login canceled".to_string()
}

View File

@@ -2,6 +2,7 @@
use crate::tui::terminal::TerminalCore;
use crate::services::grpc_client::GrpcClient;
use crate::services::auth::AuthClient;
use crate::services::ui_service::UiService; // Add this import
use crate::tui::terminal::EventReader;
use crate::tui::functions::common::CommandHandler;
@@ -17,6 +18,7 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
let config = Config::load()?;
let mut terminal = TerminalCore::new()?;
let mut grpc_client = GrpcClient::new().await?;
let auth_client = AuthClient::new().await?;
let mut command_handler = CommandHandler::new();
let theme = Theme::from_str(&config.colors.theme);
let mut auth_state = AuthState::default();
@@ -31,7 +33,7 @@ pub async fn run_ui() -> Result<(), Box<dyn std::error::Error>> {
let mut form_state = FormState::new(column_names);
// The rest of your UI initialization remains the same
let mut event_handler = EventHandler::new();
let mut event_handler = EventHandler::new().await?;
let event_reader = EventReader::new();
// Fetch the total count of Adresar entries