removed hardcoded values from the canvas library

This commit is contained in:
Priec
2025-07-30 21:16:16 +02:00
parent baa4295059
commit d584a25fdb
6 changed files with 30 additions and 253 deletions

View File

@@ -39,18 +39,6 @@ enter_edit_mode_after = ["a"]
previous_entry = ["left","q"]
next_entry = ["right","1"]
move_left = ["h"]
move_right = ["l"]
move_up = ["k"]
move_down = ["j"]
move_word_next = ["w"]
move_word_end = ["e"]
move_word_prev = ["b"]
move_word_end_prev = ["ge"]
move_line_start = ["0"]
move_line_end = ["$"]
move_first_line = ["gg"]
move_last_line = ["x"]
enter_highlight_mode = ["v"]
enter_highlight_mode_linewise = ["ctrl+v"]
@@ -69,8 +57,6 @@ prev_field = ["shift+enter"]
exit = ["esc", "ctrl+e"]
delete_char_forward = ["delete"]
delete_char_backward = ["backspace"]
move_left = ["left"]
move_right = ["right"]
suggestion_down = ["ctrl+n", "tab"]
suggestion_up = ["ctrl+p", "shift+tab"]

View File

@@ -79,7 +79,9 @@ pub async fn handle_form_edit_with_canvas(
ideal_cursor_column: &mut usize,
) -> Result<String> {
// Try canvas action from key first
if let Some(canvas_action) = CanvasAction::from_key(key_event.code) {
let canvas_config = canvas::config::CanvasConfig::load();
if let Some(action_name) = canvas_config.get_edit_action(key_event.code, key_event.modifiers) {
let canvas_action = CanvasAction::from_string(action_name);
match ActionDispatcher::dispatch(canvas_action, form_state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());
@@ -150,7 +152,10 @@ async fn handle_canvas_state_edit<S: CanvasState>(
ideal_cursor_column: &mut usize,
) -> Result<String> {
// Try direct key mapping first (same pattern as FormState)
if let Some(canvas_action) = CanvasAction::from_key(key.code) {
let canvas_config = canvas::config::CanvasConfig::load();
if let Some(action_name) = canvas_config.get_edit_action(key.code, key.modifiers) {
let canvas_action = CanvasAction::from_string(action_name);
match ActionDispatcher::dispatch(canvas_action, state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());

View File

@@ -91,7 +91,9 @@ pub async fn handle_form_readonly_with_canvas(
ideal_cursor_column: &mut usize,
) -> Result<String> {
// Try canvas action from key first
if let Some(canvas_action) = CanvasAction::from_key(key_event.code) {
let canvas_config = canvas::config::CanvasConfig::load();
if let Some(action_name) = canvas_config.get_read_only_action(key_event.code, key_event.modifiers) {
let canvas_action = CanvasAction::from_string(action_name);
match ActionDispatcher::dispatch(canvas_action, form_state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());

View File

@@ -1108,58 +1108,7 @@ impl EventHandler {
) -> Result<Option<String>> {
let canvas_config = canvas::config::CanvasConfig::load();
// Handle suggestion actions first if suggestions are active
if form_state.autocomplete_active {
if let Some(action_str) = canvas_config.get_suggestion_action(key_event.code, key_event.modifiers) {
let canvas_action = CanvasAction::from_string(&action_str);
match ActionDispatcher::dispatch(canvas_action, form_state, &mut self.ideal_cursor_column).await {
Ok(result) => return Ok(Some(result.message().unwrap_or("").to_string())),
Err(_) => return Ok(Some("Suggestion action failed".to_string())),
}
}
// Fallback hardcoded suggestion handling
match key_event.code {
KeyCode::Up => {
if let Ok(result) = ActionDispatcher::dispatch(
CanvasAction::SuggestionUp,
form_state,
&mut self.ideal_cursor_column,
).await {
return Ok(Some(result.message().unwrap_or("").to_string()));
}
}
KeyCode::Down => {
if let Ok(result) = ActionDispatcher::dispatch(
CanvasAction::SuggestionDown,
form_state,
&mut self.ideal_cursor_column,
).await {
return Ok(Some(result.message().unwrap_or("").to_string()));
}
}
KeyCode::Enter => {
if let Ok(result) = ActionDispatcher::dispatch(
CanvasAction::SelectSuggestion,
form_state,
&mut self.ideal_cursor_column,
).await {
return Ok(Some(result.message().unwrap_or("").to_string()));
}
}
KeyCode::Esc => {
if let Ok(result) = ActionDispatcher::dispatch(
CanvasAction::ExitSuggestions,
form_state,
&mut self.ideal_cursor_column,
).await {
return Ok(Some(result.message().unwrap_or("").to_string()));
}
}
_ => {}
}
}
// Get action from config - handles all modes (edit/read-only/suggestions)
let action_str = canvas_config.get_action_for_key(
key_event.code,
key_event.modifiers,
@@ -1168,11 +1117,13 @@ impl EventHandler {
);
if let Some(action_str) = action_str {
// Skip mode transition actions - let the main event handler deal with them
if Self::is_mode_transition_action(action_str) {
return Ok(None);
}
let canvas_action = CanvasAction::from_string(&action_str);
// Execute the config-mapped action
let canvas_action = CanvasAction::from_string(action_str);
match ActionDispatcher::dispatch(
canvas_action,
form_state,
@@ -1187,9 +1138,10 @@ impl EventHandler {
}
}
// Fallback to automatic key handling for edit mode
// Handle character insertion for edit mode (not in config)
if is_edit_mode {
if let Some(canvas_action) = CanvasAction::from_key(key_event.code) {
if let KeyCode::Char(c) = key_event.code {
let canvas_action = CanvasAction::InsertChar(c);
match ActionDispatcher::dispatch(
canvas_action,
form_state,
@@ -1199,42 +1151,13 @@ impl EventHandler {
return Ok(Some(result.message().unwrap_or("").to_string()));
}
Err(_) => {
return Ok(Some("Auto action failed".to_string()));
}
}
}
} else {
// In read-only mode, only handle non-character keys
let canvas_action = match key_event.code {
KeyCode::Left => Some(CanvasAction::MoveLeft),
KeyCode::Right => Some(CanvasAction::MoveRight),
KeyCode::Up => Some(CanvasAction::MoveUp),
KeyCode::Down => Some(CanvasAction::MoveDown),
KeyCode::Home => Some(CanvasAction::MoveLineStart),
KeyCode::End => Some(CanvasAction::MoveLineEnd),
KeyCode::Tab => Some(CanvasAction::NextField),
KeyCode::BackTab => Some(CanvasAction::PrevField),
KeyCode::Delete => Some(CanvasAction::DeleteForward),
KeyCode::Backspace => Some(CanvasAction::DeleteBackward),
_ => None,
};
if let Some(canvas_action) = canvas_action {
match ActionDispatcher::dispatch(
canvas_action,
form_state,
&mut self.ideal_cursor_column,
).await {
Ok(result) => {
return Ok(Some(result.message().unwrap_or("").to_string()));
}
Err(_) => {
return Ok(Some("Action failed".to_string()));
return Ok(Some("Character insertion failed".to_string()));
}
}
}
}
// No action found
Ok(None)
}