text area working now perfectly well
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@@ -6,9 +6,9 @@ use crate::state::pages::add_logic::{AddLogicFocus, AddLogicState};
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use crate::state::pages::canvas_state::CanvasState;
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use ratatui::{
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layout::{Alignment, Constraint, Direction, Layout, Rect},
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style::{Modifier, Style},
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text::{Line, Span, Text},
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widgets::{Block, BorderType, Borders, Paragraph},
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style::{Modifier, Style, Stylize}, // Added Stylize for .dim()
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text::{Line, Span},
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widgets::{Block, BorderType, Borders, Paragraph}, // Removed unused Widget
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Frame,
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};
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use crate::components::handlers::canvas::render_canvas;
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@@ -33,39 +33,43 @@ pub fn render_add_logic(
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let inner_area = main_block.inner(area);
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f.render_widget(main_block, area);
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// --- Fullscreen Script Content Check ---
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if add_logic_state.current_focus == AddLogicFocus::InputScriptContent {
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let script_block_border_style = Style::default().fg(theme.highlight); // Always highlighted
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let mut editor = add_logic_state.script_content_editor.borrow_mut();
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let border_style = if is_edit_mode {
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Style::default().fg(theme.highlight)
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} else {
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Style::default().fg(theme.highlight)
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};
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let script_block = Block::default()
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.title(Span::styled(
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" Steel Script Content (Fullscreen) ",
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theme.fg,
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)) // Indicate fullscreen
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.title_alignment(Alignment::Center)
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.borders(Borders::ALL)
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.border_type(BorderType::Rounded)
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.border_style(script_block_border_style);
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editor.set_cursor_line_style(
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Style::default().bg(theme.secondary),
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);
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editor.set_line_number_style(
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Style::default().fg(theme.secondary),
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);
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let script_text =
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Text::from(add_logic_state.script_content_input.as_str());
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let script_paragraph = Paragraph::new(script_text)
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.block(script_block)
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.scroll(add_logic_state.script_content_scroll)
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.style(Style::default().fg(theme.fg));
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f.render_widget(script_paragraph, inner_area); // Use inner_area for fullscreen
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return; // IMPORTANT: Stop rendering here for fullscreen mode
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editor.set_block(
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Block::default()
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.title(Span::styled(
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" Steel Script Content (Ctrl+E or Enter to edit, Esc to unfocus/exit edit) ",
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Style::default().fg(theme.fg),
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))
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.title_alignment(Alignment::Center)
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.borders(Borders::ALL)
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.border_type(BorderType::Rounded)
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.border_style(border_style),
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);
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f.render_widget(&*editor, inner_area);
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return;
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}
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// --- Normal Layout ---
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// Calculate areas dynamically
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let main_chunks = Layout::default()
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.direction(Direction::Vertical)
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.constraints([
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Constraint::Length(3), // Top Info (Profile/Table)
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Constraint::Length(9), // Canvas Area (3 input fields × 3 lines each)
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Constraint::Min(5), // Script Content Area
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Constraint::Length(3), // Bottom Buttons
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Constraint::Length(3),
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Constraint::Length(9),
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Constraint::Min(5),
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Constraint::Length(3),
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])
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.split(inner_area);
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@@ -74,21 +78,22 @@ pub fn render_add_logic(
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let script_content_area = main_chunks[2];
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let buttons_area = main_chunks[3];
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// Top Info Rendering
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let profile_text = Paragraph::new(vec![
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Line::from(Span::styled(
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format!("Profile: {}", add_logic_state.profile_name),
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theme.fg,
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Style::default().fg(theme.fg),
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)),
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Line::from(Span::styled(
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format!(
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"Table: {}",
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add_logic_state
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.selected_table_id
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.map(|id| format!("ID {}", id))
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.unwrap_or_else(|| "Global".to_string())
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.selected_table_name
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.clone()
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.unwrap_or_else(|| add_logic_state.selected_table_id
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.map(|id| format!("ID {}", id))
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.unwrap_or_else(|| "Global (Not Selected)".to_string()))
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),
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theme.fg,
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Style::default().fg(theme.fg),
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)),
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])
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.block(
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@@ -98,7 +103,6 @@ pub fn render_add_logic(
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);
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f.render_widget(profile_text, top_info_area);
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// Canvas rendering for input fields
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let focus_on_canvas_inputs = matches!(
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add_logic_state.current_focus,
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AddLogicFocus::InputLogicName
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@@ -118,29 +122,23 @@ pub fn render_add_logic(
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highlight_state,
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);
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// Script Content Area (Normal Mode)
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let script_block_border_style =
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if add_logic_state.current_focus == AddLogicFocus::InputScriptContent {
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Style::default().fg(theme.highlight)
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} else {
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Style::default().fg(theme.secondary)
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};
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{
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let mut editor = add_logic_state.script_content_editor.borrow_mut();
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editor.set_cursor_line_style(Style::default());
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editor.set_line_number_style(
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Style::default().fg(theme.secondary).dim(), // Fixed: apply .dim() to Style, not Color
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);
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let script_block = Block::default()
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.title(" Steel Script Content ")
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.borders(Borders::ALL)
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.border_type(BorderType::Rounded)
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.border_style(script_block_border_style);
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editor.set_block(
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Block::default()
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.title(" Steel Script Content ")
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.borders(Borders::ALL)
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.border_type(BorderType::Rounded)
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.border_style(Style::default().fg(theme.secondary)),
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);
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f.render_widget(&*editor, script_content_area);
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}
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let script_text =
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Text::from(add_logic_state.script_content_input.as_str());
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let script_paragraph = Paragraph::new(script_text)
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.block(script_block)
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.scroll(add_logic_state.script_content_scroll)
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.style(Style::default().fg(theme.fg));
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f.render_widget(script_paragraph, script_content_area);
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// Button Style Helpers
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let get_button_style = |button_focus: AddLogicFocus, current_focus| {
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let is_focused = current_focus == button_focus;
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let base_style = Style::default().fg(if is_focused {
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@@ -163,12 +161,11 @@ pub fn render_add_logic(
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}
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};
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// Bottom Buttons
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let button_chunks = Layout::default()
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.direction(Direction::Horizontal)
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.constraints([
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Constraint::Percentage(50), // Save Button
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Constraint::Percentage(50), // Cancel Button
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Constraint::Percentage(50),
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Constraint::Percentage(50),
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])
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.split(buttons_area);
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@@ -206,7 +203,6 @@ pub fn render_add_logic(
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);
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f.render_widget(cancel_button, button_chunks[1]);
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// Dialog rendering
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if app_state.ui.dialog.dialog_show {
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dialog::render_dialog(
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f,
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