84 lines
2.1 KiB
C++
84 lines
2.1 KiB
C++
// src/render/loop.cpp
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#include "loop.h"
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#include "../assets/background_frame.h"
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#include "player_positioning.h"
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#include "background.h"
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#include "mbed.h"
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#include "player.h"
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#include "../game/state.h"
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#include "../game/animation.h"
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#include "../hardware/uart.h"
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#include "../render/player.h"
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#include "../timing/speed_controller.h"
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#include "../timing/movement_controller.h"
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extern BufferedSerial serial_port;
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extern DigitalOut led;
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// Constants
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// constexpr int PLAYER_X = 9;
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constexpr int PLAYER_X = 29;
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constexpr int PLAYER_Y = 6;
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void draw_mask(const char *unused_filename, int shift, const char *text);
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void render_loop(int speed) {
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WalkingState player_state;
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AnimationController animation;
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UartReader uart(serial_port);
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MovementController mover(PLAYER_X, VIEW_WIDTH);
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SpeedController timing;
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timing.set_ground_speed(speed);
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CharacterPosition pos = {PLAYER_X, PLAYER_Y};
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const char *bg_file = "background_dark_inverted.txt";
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bool need_redraw = false;
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int anim_tick_counter = 0;
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int tick_counter = 0;
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int player_speed = 6;
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player_state.set_state(PlayerState::Run);
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while (true) {
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tick_counter++;
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mover.update_position(player_speed, timing.get_ground_speed());
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pos.x = mover.get_position();
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need_redraw = false;
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UartEvent uart_event = uart.poll();
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if (uart_event == UartEvent::MessageUpdate) {
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need_redraw = true;
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}
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if (uart_event == UartEvent::Triggered) {
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// start crawl frame for x time
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player_state.start_crawl();
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need_redraw = true;
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}
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// Check if crawl duration expired
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player_state.update();
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if (animation.tick(speed)) {
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anim_tick_counter++;
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need_redraw = true;
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}
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if (need_redraw) {
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player_state.toggle_walk_frame(player_speed, anim_tick_counter);
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draw_mask(bg_file, animation.get_shift(), uart.get_message());
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FrameSelection frame = player_state.get_frame_selection();
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CharacterPosition draw_pos = get_aligned_frame_position(pos, frame.movement, frame.frame_index);
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draw_character(draw_pos.x, draw_pos.y, frame.movement, frame.frame_index);
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ThisThread::sleep_for(50ms);
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}
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ThisThread::sleep_for(25ms);
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}
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}
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