13 lines
335 B
C
13 lines
335 B
C
// src/render/player_positioning.h
|
|
#pragma once
|
|
#include "../assets/background_frame.h"
|
|
#include "../assets/character_frames.h"
|
|
|
|
struct CharacterPosition {
|
|
int x;
|
|
int y;
|
|
};
|
|
|
|
// Calculates drawing position relative to bottom-left pivot
|
|
CharacterPosition get_aligned_frame_position(CharacterPosition base, CharacterFrame frame);
|