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pvs/semestralka1/src/game/state.h
2025-11-14 20:07:38 +01:00

28 lines
575 B
C++

// src/game/state.h
#pragma once
#include "mbed.h"
#include "../assets/character_frames.h"
constexpr auto CRAWL_DURATION = 300ms;
enum class PlayerState { Walk1, Walk2, Crawl1 };
class WalkingState {
private:
PlayerState current_state = PlayerState::Walk1;
Timer state_timer;
public:
// MOVED FROM loop.cpp
// Update state (handles crawl timeout)
void update();
// State transitions
void start_crawl();
void toggle_walk_frame();
// Getters
PlayerState get_state() const { return current_state; }
CharacterFrame get_character_frame() const;
};