13 lines
332 B
C
13 lines
332 B
C
// src/render/player_positioning.h
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#pragma once
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#include "../assets/background_frame.h"
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#include "player.h"
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struct CharacterPosition {
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int x;
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int y;
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};
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// Calculates drawing position relative to bottom-left pivot
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CharacterPosition get_aligned_frame_position(CharacterPosition base, MovementType movement,int frame_index);
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