// src/render/loop.cpp #include "loop.h" #include "../background_dark_inverted.h" #include "background.h" #include "mbed.h" #include "player.h" #include extern BufferedSerial serial_port; extern DigitalOut led; #define BUFFER_SIZE 64 static char rx_buffer[BUFFER_SIZE]; static char message[BUFFER_SIZE]; static bool message_active = false; void draw_mask(const char *unused_filename, int shift, const char *text); static bool read_uart() { bool changed = false; // cita spravu z uartu if (serial_port.readable()) { memset(rx_buffer, 0, sizeof(rx_buffer)); ssize_t num = serial_port.read(rx_buffer, sizeof(rx_buffer) - 1); if (num > 0) { // toogle ledky led = !led; strncpy(message, rx_buffer, sizeof(message) - 1); message_active = true; changed = true; } } // casovac na 1s zobrazenia spravy static Timer msg_timer; static bool timer_started = false; if (!timer_started) { msg_timer.start(); timer_started = true; } // po jednu sekundu sa sprava zobrazi if (message_active && msg_timer.elapsed_time() > 1s) { message_active = false; memset(message, 0, sizeof(message)); msg_timer.reset(); changed = true; } return changed; } static bool update_animation(Timer &anim_timer, int &shift, int speed) { if (anim_timer.elapsed_time() >= 200ms) { // speed determines scroll steps per tick shift += speed; anim_timer.reset(); return true; } return false; } void render_loop(int speed) { Timer msg_timer; Timer anim_timer; msg_timer.start(); anim_timer.start(); int shift = 0; const char *bg_file = "background_dark_inverted.txt"; bool need_redraw = false; while (true) { need_redraw = false; if (read_uart()) { need_redraw = true; } if (update_animation(anim_timer, shift, speed)) need_redraw = true; if (need_redraw) { draw_mask(bg_file, shift, message_active ? message : nullptr); draw_player(18, 16); ThisThread::sleep_for(50ms); } ThisThread::sleep_for(25ms); } }