BIG MOVES
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@@ -1,6 +1,6 @@
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// src/render/player_positioning.cpp
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#include "player_positioning.h"
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#include "../background_dark_inverted.h"
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#include "../assets/background_frame.h"
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#include <cstdio>
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// Convert a pivot coordinate (bottom-left) to the top-left draw position
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