hod3 working, now to hod4
This commit is contained in:
22
hod4_uart/.gitignore
vendored
Normal file
22
hod4_uart/.gitignore
vendored
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@@ -0,0 +1,22 @@
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.build
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.mbed
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projectfiles
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*.py*
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# Local build directories
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cmake_build/
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BUILD/
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mbed-os/
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.mbed/
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.mbedignore
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*.elf
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*.bin
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*.hex
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*.map
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# IDE and temporary files
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.vscode/
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.idea/
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*.log
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*.pyc
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__pycache__/
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33
hod4_uart/CMakeLists.txt
Normal file
33
hod4_uart/CMakeLists.txt
Normal file
@@ -0,0 +1,33 @@
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# Copyright (c) 2020 ARM Limited. All rights reserved.
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# SPDX-License-Identifier: Apache-2.0
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cmake_minimum_required(VERSION 3.19.0 FATAL_ERROR)
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set(MBED_PATH ${CMAKE_CURRENT_SOURCE_DIR}/mbed-os CACHE INTERNAL "")
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set(MBED_CONFIG_PATH ${CMAKE_CURRENT_BINARY_DIR} CACHE INTERNAL "")
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set(APP_TARGET mbed-os-example-blinky)
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include(${MBED_PATH}/tools/cmake/app.cmake)
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project(${APP_TARGET})
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add_subdirectory(${MBED_PATH})
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add_executable(${APP_TARGET})
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target_sources(${APP_TARGET}
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PRIVATE
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main.cpp
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)
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target_link_libraries(${APP_TARGET}
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PRIVATE
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mbed-os
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)
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mbed_set_post_build(${APP_TARGET})
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option(VERBOSE_BUILD "Have a verbose build process")
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if(VERBOSE_BUILD)
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set(CMAKE_VERBOSE_MAKEFILE ON)
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endif()
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5
hod4_uart/CONTRIBUTING.md
Normal file
5
hod4_uart/CONTRIBUTING.md
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@@ -0,0 +1,5 @@
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# Contributing to Mbed OS
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Mbed OS is an open-source, device software platform for the Internet of Things. Contributions are an important part of the platform, and our goal is to make it as simple as possible to become a contributor.
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To encourage productive collaboration, as well as robust, consistent and maintainable code, we have a set of guidelines for [contributing to Mbed OS](https://os.mbed.com/docs/mbed-os/latest/contributing/index.html).
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165
hod4_uart/LICENSE
Normal file
165
hod4_uart/LICENSE
Normal file
@@ -0,0 +1,165 @@
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Apache License
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||||
Version 2.0, January 2004
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http://www.apache.org/licenses/
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||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
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||||
|
||||
1. Definitions.
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|
||||
"License" shall mean the terms and conditions for use, reproduction, and
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distribution as defined by Sections 1 through 9 of this document.
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"Licensor" shall mean the copyright owner or entity authorized by the copyright
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owner that is granting the License.
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|
||||
"Legal Entity" shall mean the union of the acting entity and all other entities
|
||||
that control, are controlled by, or are under common control with that entity.
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||||
For the purposes of this definition, "control" means (i) the power, direct or
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indirect, to cause the direction or management of such entity, whether by
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contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
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outstanding shares, or (iii) beneficial ownership of such entity.
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"You" (or "Your") shall mean an individual or Legal Entity exercising
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permissions granted by this License.
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|
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"Source" form shall mean the preferred form for making modifications, including
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but not limited to software source code, documentation source, and configuration
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|
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"Object" form shall mean any form resulting from mechanical transformation or
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generated documentation, and conversions to other media types.
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|
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"Work" shall mean the work of authorship, whether in Source or Object form, made
|
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"Derivative Works" shall mean any work, whether in Source or Object form, that
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"Contribution" shall mean any work of authorship, including the original version
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2. Grant of Copyright License.
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Subject to the terms and conditions of this License, each Contributor hereby
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4. Redistribution.
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You may reproduce and distribute copies of the Work or Derivative Works thereof
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You must give any other recipients of the Work or Derivative Works a copy of
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You must cause any modified files to carry prominent notices stating that You
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You must retain, in the Source form of any Derivative Works that You distribute,
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||||
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||||
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If the Work includes a "NOTICE" text file as part of its distribution, then any
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Derivative Works that You distribute must include a readable copy of the
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attribution notices contained within such NOTICE file, excluding those notices
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||||
that do not pertain to any part of the Derivative Works, in at least one of the
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||||
following places: within a NOTICE text file distributed as part of the
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Works, if and wherever such third-party notices normally appear. The contents of
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||||
License. You may add Your own attribution notices within Derivative Works that
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You distribute, alongside or as an addendum to the NOTICE text from the Work,
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provided that such additional attribution notices cannot be construed as
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modifying the License.
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You may add Your own copyright statement to Your modifications and may provide
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||||
additional or different license terms and conditions for use, reproduction, or
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||||
distribution of Your modifications, or for any such Derivative Works as a whole,
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provided Your use, reproduction, and distribution of the Work otherwise complies
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||||
with the conditions stated in this License.
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||||
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||||
5. Submission of Contributions.
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||||
Unless You explicitly state otherwise, any Contribution intentionally submitted
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||||
for inclusion in the Work by You to the Licensor shall be under the terms and
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||||
conditions of this License, without any additional terms or conditions.
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||||
Notwithstanding the above, nothing herein shall supersede or modify the terms of
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||||
any separate license agreement you may have executed with Licensor regarding
|
||||
such Contributions.
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||||
|
||||
6. Trademarks.
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||||
|
||||
This License does not grant permission to use the trade names, trademarks,
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||||
service marks, or product names of the Licensor, except as required for
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reasonable and customary use in describing the origin of the Work and
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reproducing the content of the NOTICE file.
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||||
7. Disclaimer of Warranty.
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||||
|
||||
Unless required by applicable law or agreed to in writing, Licensor provides the
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||||
Work (and each Contributor provides its Contributions) on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied,
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including, without limitation, any warranties or conditions of TITLE,
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redistributing the Work and assume any risks associated with Your exercise of
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8. Limitation of Liability.
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In no event and under no legal theory, whether in tort (including negligence),
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contract, or otherwise, unless required by applicable law (such as deliberate
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and grossly negligent acts) or agreed to in writing, shall any Contributor be
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liable to You for damages, including any direct, indirect, special, incidental,
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9. Accepting Warranty or Additional Liability.
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While redistributing the Work or Derivative Works thereof, You may choose to
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other liability obligations and/or rights consistent with this License. However,
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in accepting such obligations, You may act only on Your own behalf and on Your
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sole responsibility, not on behalf of any other Contributor, and only if You
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agree to indemnify, defend, and hold each Contributor harmless for any liability
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incurred by, or claims asserted against, such Contributor by reason of your
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accepting any such warranty or additional liability.
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||||
73
hod4_uart/README.md
Normal file
73
hod4_uart/README.md
Normal file
@@ -0,0 +1,73 @@
|
||||

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||||
# Blinky Mbed OS example
|
||||
|
||||
The example project is part of the [Arm Mbed OS Official Examples](https://os.mbed.com/code/) and is the [getting started example for Mbed OS](https://os.mbed.com/docs/mbed-os/latest/quick-start/index.html). It contains an application that repeatedly blinks an LED on supported [Mbed boards](https://os.mbed.com/platforms/).
|
||||
|
||||
You can build the project with all supported [Mbed OS build tools](https://os.mbed.com/docs/mbed-os/latest/tools/index.html). However, this example project specifically refers to the command-line interface tools, [Arm Mbed CLI 1](https://github.com/ARMmbed/mbed-cli#installing-mbed-cli) and [Mbed CLI 2](https://github.com/ARMmbed/mbed-tools#installation).
|
||||
|
||||
(Note: To see a rendered example you can import into the Arm Online Compiler, please see our [import quick start](https://os.mbed.com/docs/mbed-os/latest/quick-start/online-with-the-online-compiler.html#importing-the-code).)
|
||||
|
||||
## Mbed OS build tools
|
||||
|
||||
### Mbed CLI 2
|
||||
Starting with version 6.5, Mbed OS uses Mbed CLI 2. It uses Ninja as a build system, and CMake to generate the build environment and manage the build process in a compiler-independent manner. If you are working with Mbed OS version prior to 6.5 then check the section [Mbed CLI 1](#mbed-cli-1).
|
||||
1. [Install Mbed CLI 2](https://os.mbed.com/docs/mbed-os/latest/build-tools/install-or-upgrade.html).
|
||||
1. From the command-line, import the example: `mbed-tools import mbed-os-example-blinky`
|
||||
1. Change the current directory to where the project was imported.
|
||||
|
||||
### Mbed CLI 1
|
||||
1. [Install Mbed CLI 1](https://os.mbed.com/docs/mbed-os/latest/quick-start/offline-with-mbed-cli.html).
|
||||
1. From the command-line, import the example: `mbed import mbed-os-example-blinky`
|
||||
1. Change the current directory to where the project was imported.
|
||||
|
||||
## Application functionality
|
||||
|
||||
The `main()` function is the single thread in the application. It toggles the state of a digital output connected to an LED on the board.
|
||||
|
||||
**Note**: This example requires a target with RTOS support, i.e. one with `rtos` declared in `supported_application_profiles` in `targets/targets.json` in [mbed-os](https://github.com/ARMmbed/mbed-os). For non-RTOS targets (usually with small memory sizes), please use [mbed-os-example-blinky-baremetal](https://github.com/ARMmbed/mbed-os-example-blinky-baremetal) instead.
|
||||
|
||||
## Building and running
|
||||
|
||||
1. Connect a USB cable between the USB port on the board and the host computer.
|
||||
1. Run the following command to build the example project and program the microcontroller flash memory:
|
||||
|
||||
* Mbed CLI 2
|
||||
|
||||
```bash
|
||||
$ mbed-tools compile -m <TARGET> -t <TOOLCHAIN> --flash
|
||||
```
|
||||
|
||||
* Mbed CLI 1
|
||||
|
||||
```bash
|
||||
$ mbed compile -m <TARGET> -t <TOOLCHAIN> --flash
|
||||
```
|
||||
|
||||
Your PC may take a few minutes to compile your code.
|
||||
|
||||
The binary is located at:
|
||||
* **Mbed CLI 2** - `./cmake_build/<TARGET>/develop/<TOOLCHAIN>/mbed-os-example-blinky.bin`
|
||||
* **Mbed CLI 1** - `./BUILD/<TARGET>/<TOOLCHAIN>/mbed-os-example-blinky.bin`
|
||||
|
||||
Alternatively, you can manually copy the binary to the board, which you mount on the host computer over USB.
|
||||
|
||||
## Expected output
|
||||
The LED on your target turns on and off every 500 milliseconds.
|
||||
|
||||
|
||||
## Troubleshooting
|
||||
If you have problems, you can review the [documentation](https://os.mbed.com/docs/latest/tutorials/debugging.html) for suggestions on what could be wrong and how to fix it.
|
||||
|
||||
## Related Links
|
||||
|
||||
* [Mbed OS Stats API](https://os.mbed.com/docs/latest/apis/mbed-statistics.html).
|
||||
* [Mbed OS Configuration](https://os.mbed.com/docs/latest/reference/configuration.html).
|
||||
* [Mbed OS Serial Communication](https://os.mbed.com/docs/latest/tutorials/serial-communication.html).
|
||||
* [Mbed OS bare metal](https://os.mbed.com/docs/mbed-os/latest/reference/mbed-os-bare-metal.html).
|
||||
* [Mbed boards](https://os.mbed.com/platforms/).
|
||||
|
||||
### License and contributions
|
||||
|
||||
The software is provided under Apache-2.0 license. Contributions to this project are accepted under the same license. Please see [CONTRIBUTING.md](./CONTRIBUTING.md) for more info.
|
||||
|
||||
This project contains code from other projects. The original license text is included in those source files. They must comply with our license guide.
|
||||
44
hod4_uart/main.cpp
Normal file
44
hod4_uart/main.cpp
Normal file
@@ -0,0 +1,44 @@
|
||||
// main.cpp
|
||||
#include "mbed.h"
|
||||
|
||||
DigitalOut led1(LED1);
|
||||
DigitalOut led2(LED2);
|
||||
DigitalOut led3(LED3);
|
||||
DigitalIn button(PC_13);
|
||||
|
||||
int another_press(int press_num) {
|
||||
press_num += 1;
|
||||
if (press_num >= 8) {
|
||||
press_num = 0;
|
||||
};
|
||||
|
||||
return press_num;
|
||||
}
|
||||
|
||||
void set_led(int number) {
|
||||
led1 = (number & 1) ? 1 : 0;
|
||||
led2 = (number & 2) ? 1 : 0;
|
||||
led3 = (number & 4) ? 1 : 0;
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
|
||||
int num_presses = 0;
|
||||
while (true) {
|
||||
led1 = 0;
|
||||
led2 = 0;
|
||||
led3 = 0;
|
||||
|
||||
if (button == 0) {
|
||||
num_presses = another_press(num_presses);
|
||||
set_led(num_presses);
|
||||
|
||||
while (button == 0) {
|
||||
ThisThread::sleep_for(10ms);
|
||||
}
|
||||
}
|
||||
|
||||
ThisThread::sleep_for(150ms);
|
||||
}
|
||||
}
|
||||
1
hod4_uart/mbed-os.lib
Normal file
1
hod4_uart/mbed-os.lib
Normal file
@@ -0,0 +1 @@
|
||||
https://github.com/ARMmbed/mbed-os/#17dc3dc2e6e2817a8bd3df62f38583319f0e4fed
|
||||
BIN
hod4_uart/resources/official_armmbed_example_badge.png
Normal file
BIN
hod4_uart/resources/official_armmbed_example_badge.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 8.1 KiB |
@@ -16,15 +16,9 @@ int another_press(int press_num) {
|
||||
}
|
||||
|
||||
void set_led(int number) {
|
||||
if ((number & 1) == 1){
|
||||
led1 = 1;
|
||||
}
|
||||
else if ((number & 2) == 2){
|
||||
led2 = 1;
|
||||
}
|
||||
else if ((number & 3) == 4){
|
||||
led3 = 1;
|
||||
}
|
||||
led1 = (number & 1) ? 1 : 0;
|
||||
led2 = (number & 2) ? 1 : 0;
|
||||
led3 = (number & 4) ? 1 : 0;
|
||||
}
|
||||
|
||||
int main()
|
||||
|
||||
@@ -16,15 +16,9 @@ int another_press(int press_num) {
|
||||
}
|
||||
|
||||
void set_led(int number) {
|
||||
if ((number & 1) == 1){
|
||||
led1 = 1;
|
||||
}
|
||||
else if ((number & 2) == 2){
|
||||
led2 = 1;
|
||||
}
|
||||
else if ((number & 3) == 3){
|
||||
led3 = 1;
|
||||
}
|
||||
led1 = (number & 1) ? 1 : 0;
|
||||
led2 = (number & 2) ? 1 : 0;
|
||||
led3 = (number & 4) ? 1 : 0;
|
||||
}
|
||||
|
||||
int main()
|
||||
|
||||
Reference in New Issue
Block a user