small syntax change

This commit is contained in:
Priec
2025-11-14 19:25:25 +01:00
parent 8fa8bf392b
commit b9ca8df59b
3 changed files with 5 additions and 3 deletions

View File

@@ -158,7 +158,7 @@ void render_loop(int speed) {
if (need_redraw) {
draw_mask(bg_file, shift, message_active ? message : nullptr);
PlayerFrame player_frame = get_player_frame(player_state.current_state);
PlayerPosition draw_pos = get_aligned_frame_position(pos, static_cast<int>(player_frame));
PlayerPosition draw_pos = get_aligned_frame_position(pos, player_frame);
draw_player(draw_pos.x, draw_pos.y, player_frame);
// alternate between frame 0 and 1 when not crawling