walking stickman is now also crawling
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@@ -4,6 +4,7 @@
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#include "background.h"
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#include "mbed.h"
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#include "player.h"
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#include "player_mask.h"
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#include <cstring>
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extern BufferedSerial serial_port;
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@@ -17,19 +18,24 @@ static bool message_active = false;
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void draw_mask(const char *unused_filename, int shift, const char *text);
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static bool read_uart() {
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// Returns:
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// 0 = no change - walk1
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// 1 = normal redraw - walk2
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// 2 = button triggered - crawl1
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static int read_uart() {
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bool changed = false;
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bool triggered = false;
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// cita spravu z uartu
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if (serial_port.readable()) {
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memset(rx_buffer, 0, sizeof(rx_buffer));
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ssize_t num = serial_port.read(rx_buffer, sizeof(rx_buffer) - 1);
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if (num > 0) {
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// toogle ledky
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led = !led;
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led = !led; // toogle ledky
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strncpy(message, rx_buffer, sizeof(message) - 1);
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message_active = true;
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changed = true;
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triggered = true;
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}
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}
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@@ -49,11 +55,15 @@ static bool read_uart() {
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changed = true;
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}
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return changed;
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if (triggered)
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return 2; // LED toggled press
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if (changed)
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return 1;
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return 0;
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}
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static bool update_animation(Timer &anim_timer, int &shift, int speed) {
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if (anim_timer.elapsed_time() >= 200ms) {
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if (anim_timer.elapsed_time() >= 170ms) {
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// speed determines scroll steps per tick
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shift += speed;
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anim_timer.reset();
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@@ -75,17 +85,28 @@ void render_loop(int speed) {
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while (true) {
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need_redraw = false;
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if (read_uart()) {
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need_redraw = true;
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}
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int uart_state = read_uart(); // returns 0/1/2
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if (uart_state == 1)
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need_redraw = true;
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bool triggered = (uart_state == 2);
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if (update_animation(anim_timer, shift, speed))
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need_redraw = true;
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if (need_redraw) {
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draw_mask(bg_file, shift, message_active ? message : nullptr);
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draw_player(18, 16);
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ThisThread::sleep_for(50ms);
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if (need_redraw || triggered) {
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draw_mask(bg_file, shift, message_active ? message : nullptr);
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static int frame = 0;
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if (triggered) {
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// Display triggered frame once
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draw_player(18, 13, 2);
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} else {
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draw_player(18, 13, frame);
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frame = (frame + 1) % 2; // alternate between frame 0 and 1
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}
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ThisThread::sleep_for(50ms);
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}
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ThisThread::sleep_for(25ms);
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