usage of enums for frames
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@@ -1,5 +1,6 @@
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// src/render/player.h
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#pragma once
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#include "player_mask.h"
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// Draw the player object starting at given (x, y)
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void draw_player(int x, int y, int frame_index);
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void draw_player(int x, int y, PlayerFrame frame);
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