now the movement of the player is working properly well and being calculated based on the speed of the player

This commit is contained in:
Filipriec
2025-11-15 22:40:23 +01:00
parent de6facff03
commit 8cb6892d30
4 changed files with 42 additions and 7 deletions

View File

@@ -1,6 +1,7 @@
// src/render/background.h
#pragma once
constexpr int VIEW_WIDTH = 90;
// Draws the ASCII art background with optional message
void draw_mask(const char *unused_filename, int shift, const char *text = nullptr);