working restart button
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@@ -26,8 +26,6 @@ constexpr int PLAYER_X = 29;
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constexpr int PLAYER_Y = 6;
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constexpr int STACK_SIZE = 4096;
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Thread logic_thread(osPriorityNormal, STACK_SIZE);
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Thread render_thread(osPriorityNormal, STACK_SIZE);
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void logic_loop(void *arg) {
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int speed = *(int *)arg;
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MovementState player_state;
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@@ -189,6 +187,9 @@ void render_loop(int speed) {
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int *speed_ptr = new int(speed);
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Thread logic_thread(osPriorityNormal, STACK_SIZE);
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Thread render_thread(osPriorityNormal, STACK_SIZE);
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logic_thread.start(callback(logic_loop, (void *)speed_ptr));
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render_thread.start(render_loop_thread);
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