removed legacy LED blinking
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@@ -22,7 +22,7 @@ void draw_mask(const char *unused_filename, int shift, const char *text);
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void render_loop(int speed) {
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WalkingState player_state;
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AnimationController animation;
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UartReader uart(serial_port, led);
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UartReader uart(serial_port);
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CharacterPosition pos = {PLAYER_X, PLAYER_Y};
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