reconnect loop on dropped connection
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@@ -11,17 +11,21 @@ use static_cell::ConstStaticCell;
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use crate::mqtt::config::mqtt_broker_endpoint;
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const RECONNECT_DELAY_SECS: u64 = 5;
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// TCP socket buffers (for embassy-net TcpSocket)
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static TCP_RX_BUFFER: ConstStaticCell<[u8; 2048]> = ConstStaticCell::new([0; 2048]);
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static TCP_TX_BUFFER: ConstStaticCell<[u8; 2048]> = ConstStaticCell::new([0; 2048]);
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// MQTT client buffers (separate from the TcpSocket’s buffers)
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// MQTT client buffers (separate from the TcpSocket's buffers)
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static MQTT_TX_BUF: ConstStaticCell<[u8; 1024]> = ConstStaticCell::new([0; 1024]);
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static MQTT_RX_BUF: ConstStaticCell<[u8; 1024]> = ConstStaticCell::new([0; 1024]);
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// Type alias for clarity in helper functions
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// TODO number 8 is number of allowed subs
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type Client<'a> = MqttClient<'a, TcpSocket<'static>, 8, CountingRng>;
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// NOTE: Tie the TcpSocket lifetime to the session (not 'static), and
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// the MQTT buffers lifetime to 'a. This resolves the E0521 error.
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// The const 8 is the MAX_PROPERTIES generic used by rust-mqtt config.
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type Client<'a, 'net> = MqttClient<'a, TcpSocket<'net>, 8, CountingRng>;
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fn build_client_config() -> ClientConfig<'static, 8, CountingRng> {
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let rng = CountingRng(0);
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@@ -31,18 +35,18 @@ fn build_client_config() -> ClientConfig<'static, 8, CountingRng> {
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cfg
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}
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fn build_client<'a>(
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socket: TcpSocket<'static>,
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fn build_client<'a, 'net>(
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socket: TcpSocket<'net>,
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mqtt_tx: &'a mut [u8],
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mqtt_rx: &'a mut [u8],
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) -> Client<'a> {
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) -> Client<'a, 'net> {
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let cfg = build_client_config();
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let mqtt_tx_len = mqtt_tx.len();
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let mqtt_rx_len = mqtt_rx.len();
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MqttClient::new(socket, mqtt_tx, mqtt_tx_len, mqtt_rx, mqtt_rx_len, cfg)
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}
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async fn connect_tcp(socket: &mut TcpSocket<'static>) -> Result<(), ()> {
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async fn connect_tcp<'net>(socket: &mut TcpSocket<'net>) -> Result<(), ()> {
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match socket.connect(mqtt_broker_endpoint()).await {
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Ok(_) => {
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info!("Connected TCP to MQTT broker");
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@@ -55,11 +59,11 @@ async fn connect_tcp(socket: &mut TcpSocket<'static>) -> Result<(), ()> {
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}
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}
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async fn connect_mqtt(client: &mut Client<'_>) -> Result<(), ReasonCode> {
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async fn connect_mqtt(client: &mut Client<'_, '_>) -> Result<(), ReasonCode> {
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client.connect_to_broker().await
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}
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async fn publish_once(client: &mut Client<'_>) -> Result<(), ReasonCode> {
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async fn publish_once(client: &mut Client<'_, '_>) -> Result<(), ReasonCode> {
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client
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.send_message(
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"esp32/topic",
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@@ -70,7 +74,7 @@ async fn publish_once(client: &mut Client<'_>) -> Result<(), ReasonCode> {
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.await
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}
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async fn ping_loop(client: &mut Client<'_>) -> Result<(), ReasonCode> {
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async fn ping_loop(client: &mut Client<'_, '_>) -> Result<(), ReasonCode> {
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loop {
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if let Err(reason) = client.send_ping().await {
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info!("MQTT ping failed: {:?}", reason);
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@@ -80,20 +84,18 @@ async fn ping_loop(client: &mut Client<'_>) -> Result<(), ReasonCode> {
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}
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}
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#[embassy_executor::task]
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pub async fn mqtt_task(stack: Stack<'static>) {
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info!("MQTT task starting...");
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// Take static buffers once
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let tcp_rx = TCP_RX_BUFFER.take();
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let tcp_tx = TCP_TX_BUFFER.take();
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let mqtt_tx = MQTT_TX_BUF.take();
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let mqtt_rx = MQTT_RX_BUF.take();
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// One full MQTT session: TCP connect -> MQTT connect -> (optional) publish -> ping loop
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async fn run_one_session(
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stack: Stack<'static>,
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tcp_rx: &mut [u8],
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tcp_tx: &mut [u8],
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mqtt_tx: &mut [u8],
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mqtt_rx: &mut [u8],
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) -> Result<(), ()> {
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// Build socket and connect TCP
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let mut socket = TcpSocket::new(stack, tcp_rx, tcp_tx);
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if connect_tcp(&mut socket).await.is_err() {
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return;
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return Err(());
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}
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// Build client and connect MQTT
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@@ -102,16 +104,44 @@ pub async fn mqtt_task(stack: Stack<'static>) {
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Ok(_) => info!("MQTT CONNACK received"),
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Err(reason) => {
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info!("MQTT connect failed: {:?}", reason);
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return;
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return Err(());
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}
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}
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// Publish single message
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// Optional demo publish (same behavior as before)
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match publish_once(&mut client).await {
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Ok(_) => info!("MQTT PUBLISH sent"),
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Err(reason) => info!("MQTT publish failed: {:?}", reason),
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}
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// Keep the connection with pings
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let _ = ping_loop(&mut client).await;
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// Keepalive. Any error ends the session; outer loop will reconnect.
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ping_loop(&mut client).await.map_err(|_| ())
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}
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#[embassy_executor::task]
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pub async fn mqtt_task(stack: Stack<'static>) {
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info!("MQTT task starting...");
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// Take static buffers once and reuse across reconnects
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let mut tcp_rx = TCP_RX_BUFFER.take();
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let mut tcp_tx = TCP_TX_BUFFER.take();
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let mut mqtt_tx = MQTT_TX_BUF.take();
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let mut mqtt_rx = MQTT_RX_BUF.take();
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loop {
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let _ = run_one_session(
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stack,
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&mut tcp_rx[..],
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&mut tcp_tx[..],
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&mut mqtt_tx[..],
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&mut mqtt_rx[..],
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)
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.await;
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info!(
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"Reconnecting in {}s after session end/failure",
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RECONNECT_DELAY_SECS
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);
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Timer::after(Duration::from_secs(RECONNECT_DELAY_SECS)).await;
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}
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}
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