reconnect loop on dropped connection

This commit is contained in:
Priec
2025-10-05 15:17:20 +02:00
parent 3e0801674f
commit e249c39c7b

View File

@@ -11,17 +11,21 @@ use static_cell::ConstStaticCell;
use crate::mqtt::config::mqtt_broker_endpoint;
const RECONNECT_DELAY_SECS: u64 = 5;
// TCP socket buffers (for embassy-net TcpSocket)
static TCP_RX_BUFFER: ConstStaticCell<[u8; 2048]> = ConstStaticCell::new([0; 2048]);
static TCP_TX_BUFFER: ConstStaticCell<[u8; 2048]> = ConstStaticCell::new([0; 2048]);
// MQTT client buffers (separate from the TcpSockets buffers)
// MQTT client buffers (separate from the TcpSocket's buffers)
static MQTT_TX_BUF: ConstStaticCell<[u8; 1024]> = ConstStaticCell::new([0; 1024]);
static MQTT_RX_BUF: ConstStaticCell<[u8; 1024]> = ConstStaticCell::new([0; 1024]);
// Type alias for clarity in helper functions
// TODO number 8 is number of allowed subs
type Client<'a> = MqttClient<'a, TcpSocket<'static>, 8, CountingRng>;
// NOTE: Tie the TcpSocket lifetime to the session (not 'static), and
// the MQTT buffers lifetime to 'a. This resolves the E0521 error.
// The const 8 is the MAX_PROPERTIES generic used by rust-mqtt config.
type Client<'a, 'net> = MqttClient<'a, TcpSocket<'net>, 8, CountingRng>;
fn build_client_config() -> ClientConfig<'static, 8, CountingRng> {
let rng = CountingRng(0);
@@ -31,18 +35,18 @@ fn build_client_config() -> ClientConfig<'static, 8, CountingRng> {
cfg
}
fn build_client<'a>(
socket: TcpSocket<'static>,
fn build_client<'a, 'net>(
socket: TcpSocket<'net>,
mqtt_tx: &'a mut [u8],
mqtt_rx: &'a mut [u8],
) -> Client<'a> {
) -> Client<'a, 'net> {
let cfg = build_client_config();
let mqtt_tx_len = mqtt_tx.len();
let mqtt_rx_len = mqtt_rx.len();
MqttClient::new(socket, mqtt_tx, mqtt_tx_len, mqtt_rx, mqtt_rx_len, cfg)
}
async fn connect_tcp(socket: &mut TcpSocket<'static>) -> Result<(), ()> {
async fn connect_tcp<'net>(socket: &mut TcpSocket<'net>) -> Result<(), ()> {
match socket.connect(mqtt_broker_endpoint()).await {
Ok(_) => {
info!("Connected TCP to MQTT broker");
@@ -55,11 +59,11 @@ async fn connect_tcp(socket: &mut TcpSocket<'static>) -> Result<(), ()> {
}
}
async fn connect_mqtt(client: &mut Client<'_>) -> Result<(), ReasonCode> {
async fn connect_mqtt(client: &mut Client<'_, '_>) -> Result<(), ReasonCode> {
client.connect_to_broker().await
}
async fn publish_once(client: &mut Client<'_>) -> Result<(), ReasonCode> {
async fn publish_once(client: &mut Client<'_, '_>) -> Result<(), ReasonCode> {
client
.send_message(
"esp32/topic",
@@ -70,7 +74,7 @@ async fn publish_once(client: &mut Client<'_>) -> Result<(), ReasonCode> {
.await
}
async fn ping_loop(client: &mut Client<'_>) -> Result<(), ReasonCode> {
async fn ping_loop(client: &mut Client<'_, '_>) -> Result<(), ReasonCode> {
loop {
if let Err(reason) = client.send_ping().await {
info!("MQTT ping failed: {:?}", reason);
@@ -80,20 +84,18 @@ async fn ping_loop(client: &mut Client<'_>) -> Result<(), ReasonCode> {
}
}
#[embassy_executor::task]
pub async fn mqtt_task(stack: Stack<'static>) {
info!("MQTT task starting...");
// Take static buffers once
let tcp_rx = TCP_RX_BUFFER.take();
let tcp_tx = TCP_TX_BUFFER.take();
let mqtt_tx = MQTT_TX_BUF.take();
let mqtt_rx = MQTT_RX_BUF.take();
// One full MQTT session: TCP connect -> MQTT connect -> (optional) publish -> ping loop
async fn run_one_session(
stack: Stack<'static>,
tcp_rx: &mut [u8],
tcp_tx: &mut [u8],
mqtt_tx: &mut [u8],
mqtt_rx: &mut [u8],
) -> Result<(), ()> {
// Build socket and connect TCP
let mut socket = TcpSocket::new(stack, tcp_rx, tcp_tx);
if connect_tcp(&mut socket).await.is_err() {
return;
return Err(());
}
// Build client and connect MQTT
@@ -102,16 +104,44 @@ pub async fn mqtt_task(stack: Stack<'static>) {
Ok(_) => info!("MQTT CONNACK received"),
Err(reason) => {
info!("MQTT connect failed: {:?}", reason);
return;
return Err(());
}
}
// Publish single message
// Optional demo publish (same behavior as before)
match publish_once(&mut client).await {
Ok(_) => info!("MQTT PUBLISH sent"),
Err(reason) => info!("MQTT publish failed: {:?}", reason),
}
// Keep the connection with pings
let _ = ping_loop(&mut client).await;
// Keepalive. Any error ends the session; outer loop will reconnect.
ping_loop(&mut client).await.map_err(|_| ())
}
#[embassy_executor::task]
pub async fn mqtt_task(stack: Stack<'static>) {
info!("MQTT task starting...");
// Take static buffers once and reuse across reconnects
let mut tcp_rx = TCP_RX_BUFFER.take();
let mut tcp_tx = TCP_TX_BUFFER.take();
let mut mqtt_tx = MQTT_TX_BUF.take();
let mut mqtt_rx = MQTT_RX_BUF.take();
loop {
let _ = run_one_session(
stack,
&mut tcp_rx[..],
&mut tcp_tx[..],
&mut mqtt_tx[..],
&mut mqtt_rx[..],
)
.await;
info!(
"Reconnecting in {}s after session end/failure",
RECONNECT_DELAY_SECS
);
Timer::after(Duration::from_secs(RECONNECT_DELAY_SECS)).await;
}
}