Files
komp_ac/client/src/modes/canvas/edit.rs

501 lines
19 KiB
Rust

// src/modes/canvas/edit.rs
use crate::config::binds::config::Config;
use crate::modes::handlers::event::EventHandler;
use crate::services::grpc_client::GrpcClient;
use crate::state::app::state::AppState;
use crate::state::pages::admin::AdminState;
use crate::state::pages::{
auth::{LoginState, RegisterState},
form::FormState,
};
use canvas::canvas::CanvasState;
use canvas::{canvas::CanvasAction, dispatcher::ActionDispatcher, canvas::ActionResult};
use anyhow::Result;
use common::proto::komp_ac::search::search_response::Hit;
use crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
use tokio::sync::mpsc;
use tracing::info;
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum EditEventOutcome {
Message(String),
ExitEditMode,
}
/// Helper function to spawn a non-blocking search task for autocomplete.
async fn trigger_form_autocomplete_search(
form_state: &mut FormState,
grpc_client: &mut GrpcClient,
sender: mpsc::UnboundedSender<Vec<Hit>>,
) {
if let Some(field_def) = form_state.fields.get(form_state.current_field) {
if field_def.is_link {
if let Some(target_table) = &field_def.link_target_table {
// 1. Update state for immediate UI feedback
form_state.autocomplete_loading = true;
form_state.autocomplete_active = true;
form_state.autocomplete_suggestions.clear();
form_state.selected_suggestion_index = None;
// 2. Clone everything needed for the background task
let query = form_state.get_current_input().to_string();
let table_to_search = target_table.clone();
let mut grpc_client_clone = grpc_client.clone();
info!(
"[Autocomplete] Spawning search in '{}' for query: '{}'",
table_to_search, query
);
// 3. Spawn the non-blocking task
tokio::spawn(async move {
match grpc_client_clone
.search_table(table_to_search, query)
.await
{
Ok(response) => {
// Send results back through the channel
let _ = sender.send(response.hits);
}
Err(e) => {
tracing::error!(
"[Autocomplete] Search failed: {:?}",
e
);
// Send an empty vec on error so the UI can stop loading
let _ = sender.send(vec![]);
}
}
});
}
}
}
}
pub async fn handle_form_edit_with_canvas(
key_event: KeyEvent,
config: &Config,
form_state: &mut FormState,
ideal_cursor_column: &mut usize,
) -> Result<String> {
// Try canvas action from key first
let canvas_config = canvas::config::CanvasConfig::load();
if let Some(action_name) = canvas_config.get_edit_action(key_event.code, key_event.modifiers) {
let canvas_action = CanvasAction::from_string(action_name);
match ActionDispatcher::dispatch(canvas_action, form_state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());
}
Ok(ActionResult::HandledByFeature(msg)) => {
return Ok(msg);
}
Ok(ActionResult::Error(msg)) => {
return Ok(format!("Error: {}", msg));
}
Ok(ActionResult::RequiresContext(msg)) => {
return Ok(format!("Context needed: {}", msg));
}
Err(_) => {
// Fall through to try config mapping
}
}
}
// Try config-mapped action
if let Some(action_str) = config.get_edit_action_for_key(key_event.code, key_event.modifiers) {
let canvas_action = CanvasAction::from_string(&action_str);
match ActionDispatcher::dispatch(canvas_action, form_state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());
}
Ok(ActionResult::HandledByFeature(msg)) => {
return Ok(msg);
}
Ok(ActionResult::Error(msg)) => {
return Ok(format!("Error: {}", msg));
}
Ok(ActionResult::RequiresContext(msg)) => {
return Ok(format!("Context needed: {}", msg));
}
Err(e) => {
return Ok(format!("Action failed: {}", e));
}
}
}
Ok(String::new())
}
/// Helper function to execute a specific action using canvas library
async fn execute_canvas_action(
action: &str,
key: KeyEvent,
form_state: &mut FormState,
ideal_cursor_column: &mut usize,
) -> Result<String> {
let canvas_action = CanvasAction::from_string(action);
match ActionDispatcher::dispatch(canvas_action, form_state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => Ok(msg.unwrap_or_default()),
Ok(ActionResult::HandledByFeature(msg)) => Ok(msg),
Ok(ActionResult::Error(msg)) => Ok(format!("Error: {}", msg)),
Ok(ActionResult::RequiresContext(msg)) => Ok(format!("Context needed: {}", msg)),
Err(e) => Ok(format!("Action failed: {}", e)),
}
}
/// FIXED: Unified canvas action handler with proper priority order for edit mode
async fn handle_canvas_state_edit<S: CanvasState>(
key: KeyEvent,
config: &Config,
state: &mut S,
ideal_cursor_column: &mut usize,
) -> Result<String> {
// println!("DEBUG: Key pressed: {:?}", key); // DEBUG
// PRIORITY 1: Character insertion in edit mode comes FIRST
if let KeyCode::Char(c) = key.code {
// Only insert if no modifiers or just shift (for uppercase)
if key.modifiers.is_empty() || key.modifiers == KeyModifiers::SHIFT {
// println!("DEBUG: Using character insertion priority for: {}", c); // DEBUG
let canvas_action = CanvasAction::InsertChar(c);
match ActionDispatcher::dispatch(canvas_action, state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());
}
Ok(ActionResult::HandledByFeature(msg)) => {
return Ok(msg);
}
Ok(ActionResult::Error(msg)) => {
return Ok(format!("Error: {}", msg));
}
Ok(ActionResult::RequiresContext(msg)) => {
return Ok(format!("Context needed: {}", msg));
}
Err(e) => {
// println!("DEBUG: Character insertion failed: {:?}, trying config", e);
// Fall through to try config mappings
}
}
}
}
// PRIORITY 2: Check canvas config for special keys/combinations
let canvas_config = canvas::config::CanvasConfig::load();
if let Some(action_name) = canvas_config.get_edit_action(key.code, key.modifiers) {
// println!("DEBUG: Canvas config mapped to: {}", action_name); // DEBUG
let canvas_action = CanvasAction::from_string(action_name);
match ActionDispatcher::dispatch(canvas_action, state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());
}
Ok(ActionResult::HandledByFeature(msg)) => {
return Ok(msg);
}
Ok(ActionResult::Error(msg)) => {
return Ok(format!("Error: {}", msg));
}
Ok(ActionResult::RequiresContext(msg)) => {
return Ok(format!("Context needed: {}", msg));
}
Err(_) => {
// println!("DEBUG: Canvas action failed, trying client config"); // DEBUG
}
}
} else {
// println!("DEBUG: No canvas config mapping found"); // DEBUG
}
// PRIORITY 3: Check client config ONLY for non-character keys or modified keys
if !matches!(key.code, KeyCode::Char(_)) || !key.modifiers.is_empty() {
if let Some(action_str) = config.get_edit_action_for_key(key.code, key.modifiers) {
// println!("DEBUG: Client config mapped to: {} (for non-char key)", action_str); // DEBUG
let canvas_action = CanvasAction::from_string(&action_str);
match ActionDispatcher::dispatch(canvas_action, state, ideal_cursor_column).await {
Ok(ActionResult::Success(msg)) => {
return Ok(msg.unwrap_or_default());
}
Ok(ActionResult::HandledByFeature(msg)) => {
return Ok(msg);
}
Ok(ActionResult::Error(msg)) => {
return Ok(format!("Error: {}", msg));
}
Ok(ActionResult::RequiresContext(msg)) => {
return Ok(format!("Context needed: {}", msg));
}
Err(e) => {
return Ok(format!("Action failed: {}", e));
}
}
} else {
// println!("DEBUG: No client config mapping found for non-char key"); // DEBUG
}
} else {
// println!("DEBUG: Skipping client config for character key in edit mode"); // DEBUG
}
// println!("DEBUG: No action taken for key: {:?}", key); // DEBUG
Ok(String::new())
}
#[allow(clippy::too_many_arguments)]
pub async fn handle_edit_event(
key: KeyEvent,
config: &Config,
form_state: &mut FormState,
login_state: &mut LoginState,
register_state: &mut RegisterState,
admin_state: &mut AdminState,
current_position: &mut u64,
total_count: u64,
event_handler: &mut EventHandler,
app_state: &AppState,
) -> Result<EditEventOutcome> {
// --- AUTOCOMPLETE-SPECIFIC KEY HANDLING ---
if app_state.ui.show_form && form_state.autocomplete_active {
if let Some(action) =
config.get_edit_action_for_key(key.code, key.modifiers)
{
match action {
"suggestion_down" => {
if !form_state.autocomplete_suggestions.is_empty() {
let current =
form_state.selected_suggestion_index.unwrap_or(0);
let next = (current + 1)
% form_state.autocomplete_suggestions.len();
form_state.selected_suggestion_index = Some(next);
}
return Ok(EditEventOutcome::Message(String::new()));
}
"suggestion_up" => {
if !form_state.autocomplete_suggestions.is_empty() {
let current =
form_state.selected_suggestion_index.unwrap_or(0);
let prev = if current == 0 {
form_state.autocomplete_suggestions.len() - 1
} else {
current - 1
};
form_state.selected_suggestion_index = Some(prev);
}
return Ok(EditEventOutcome::Message(String::new()));
}
"exit" => {
form_state.deactivate_autocomplete();
return Ok(EditEventOutcome::Message(
"Autocomplete cancelled".to_string(),
));
}
"enter_decider" => {
if let Some(selected_idx) =
form_state.selected_suggestion_index
{
if let Some(selection) = form_state
.autocomplete_suggestions
.get(selected_idx)
.cloned()
{
// --- THIS IS THE CORE LOGIC CHANGE ---
// 1. Get the friendly display name for the UI
let display_name =
form_state.get_display_name_for_hit(&selection);
// 2. Store the REAL ID in the form's values
let current_input =
form_state.get_current_input_mut();
*current_input = selection.id.to_string();
// 3. Set the persistent display override in the map
form_state.link_display_map.insert(
form_state.current_field,
display_name,
);
// 4. Finalize state
form_state.deactivate_autocomplete();
form_state.set_has_unsaved_changes(true);
return Ok(EditEventOutcome::Message(
"Selection made".to_string(),
));
}
}
form_state.deactivate_autocomplete();
// Fall through to default 'enter' behavior
}
_ => {} // Let other keys fall through to the live search logic
}
}
}
// --- LIVE AUTOCOMPLETE TRIGGER LOGIC ---
let mut trigger_search = false;
if app_state.ui.show_form {
// Manual trigger
if let Some("trigger_autocomplete") =
config.get_edit_action_for_key(key.code, key.modifiers)
{
if !form_state.autocomplete_active {
trigger_search = true;
}
}
// Live search trigger while typing
else if form_state.autocomplete_active {
if let KeyCode::Char(_) | KeyCode::Backspace = key.code {
let action = if let KeyCode::Backspace = key.code {
"delete_char_backward"
} else {
"insert_char"
};
// FIXED: Use canvas library instead of form_e::execute_edit_action
execute_canvas_action(
action,
key,
form_state,
&mut event_handler.ideal_cursor_column,
)
.await?;
trigger_search = true;
}
}
}
if trigger_search {
trigger_form_autocomplete_search(
form_state,
&mut event_handler.grpc_client,
event_handler.autocomplete_result_sender.clone(),
)
.await;
return Ok(EditEventOutcome::Message("Searching...".to_string()));
}
// --- GENERAL EDIT MODE EVENT HANDLING (IF NOT AUTOCOMPLETE) ---
if let Some(action_str) =
config.get_edit_action_for_key(key.code, key.modifiers)
{
// Handle Enter key (next field)
if action_str == "enter_decider" {
// FIXED: Use canvas library instead of form_e::execute_edit_action
let msg = execute_canvas_action(
"next_field",
key,
form_state,
&mut event_handler.ideal_cursor_column,
)
.await?;
return Ok(EditEventOutcome::Message(msg));
}
// Handle exiting edit mode
if action_str == "exit" {
return Ok(EditEventOutcome::ExitEditMode);
}
// Handle all other edit actions - NOW USING CANVAS LIBRARY
let msg = if app_state.ui.show_login {
// NEW: Use unified canvas handler instead of auth_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
login_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else if app_state.ui.show_add_table {
// NEW: Use unified canvas handler instead of add_table_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
&mut admin_state.add_table_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else if app_state.ui.show_add_logic {
// NEW: Use unified canvas handler instead of add_logic_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
&mut admin_state.add_logic_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else if app_state.ui.show_register {
// NEW: Use unified canvas handler instead of auth_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
register_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else {
// FIXED: Use canvas library instead of form_e::execute_edit_action
execute_canvas_action(
action_str,
key,
form_state,
&mut event_handler.ideal_cursor_column,
)
.await?
};
return Ok(EditEventOutcome::Message(msg));
}
// --- FALLBACK FOR CHARACTER INSERTION (IF NO OTHER BINDING MATCHED) ---
if let KeyCode::Char(_) = key.code {
let msg = if app_state.ui.show_login {
// NEW: Use unified canvas handler instead of auth_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
login_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else if app_state.ui.show_add_table {
// NEW: Use unified canvas handler instead of add_table_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
&mut admin_state.add_table_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else if app_state.ui.show_add_logic {
// NEW: Use unified canvas handler instead of add_logic_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
&mut admin_state.add_logic_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else if app_state.ui.show_register {
// NEW: Use unified canvas handler instead of auth_e::execute_edit_action
handle_canvas_state_edit(
key,
config,
register_state,
&mut event_handler.ideal_cursor_column,
)
.await?
} else {
// FIXED: Use canvas library instead of form_e::execute_edit_action
execute_canvas_action(
"insert_char",
key,
form_state,
&mut event_handler.ideal_cursor_column,
)
.await?
};
return Ok(EditEventOutcome::Message(msg));
}
Ok(EditEventOutcome::Message(String::new())) // No action taken
}