// src/state/pages/auth.rs use crate::state::canvas_state::CanvasState; use lazy_static::lazy_static; lazy_static! { pub static ref AVAILABLE_ROLES: Vec = vec![ "admin".to_string(), "moderator".to_string(), "accountant".to_string(), "viewer".to_string(), ]; } /// Represents the authenticated session state #[derive(Default)] pub struct AuthState { pub auth_token: Option, pub user_id: Option, pub role: Option, pub decoded_username: Option, } /// Represents the state of the Login form UI #[derive(Default)] pub struct LoginState { pub username: String, pub password: String, pub error_message: Option, pub current_field: usize, pub current_cursor_pos: usize, pub has_unsaved_changes: bool, } /// Represents the state of the Registration form UI #[derive(Default, Clone)] pub struct RegisterState { pub username: String, pub email: String, pub password: String, pub password_confirmation: String, pub role: String, pub error_message: Option, pub current_field: usize, pub current_cursor_pos: usize, pub has_unsaved_changes: bool, pub show_role_suggestions: bool, pub role_suggestions: Vec, pub selected_suggestion_index: Option, pub in_suggestion_mode: bool, } impl AuthState { /// Creates a new empty AuthState (unauthenticated) pub fn new() -> Self { Self { auth_token: None, user_id: None, role: None, decoded_username: None, } } } impl LoginState { /// Creates a new empty LoginState pub fn new() -> Self { Self { username: String::new(), password: String::new(), error_message: None, current_field: 0, current_cursor_pos: 0, has_unsaved_changes: false, } } } impl RegisterState { /// Creates a new empty RegisterState pub fn new() -> Self { Self { username: String::new(), email: String::new(), password: String::new(), password_confirmation: String::new(), role: String::new(), error_message: None, current_field: 0, current_cursor_pos: 0, has_unsaved_changes: false, show_role_suggestions: false, role_suggestions: Vec::new(), selected_suggestion_index: None, in_suggestion_mode: false, } } /// Updates role suggestions based on current input pub fn update_role_suggestions(&mut self) { let current_input = self.role.to_lowercase(); self.role_suggestions = AVAILABLE_ROLES .iter() .filter(|role| role.to_lowercase().contains(¤t_input)) .cloned() .collect(); self.show_role_suggestions = !self.role_suggestions.is_empty(); } } impl CanvasState for LoginState { fn current_field(&self) -> usize { self.current_field } fn current_cursor_pos(&self) -> usize { let len = match self.current_field { 0 => self.username.len(), 1 => self.password.len(), _ => 0, }; self.current_cursor_pos.min(len) } fn has_unsaved_changes(&self) -> bool { self.has_unsaved_changes } fn inputs(&self) -> Vec<&String> { vec![&self.username, &self.password] } fn get_current_input(&self) -> &str { match self.current_field { 0 => &self.username, 1 => &self.password, _ => "", } } fn get_current_input_mut(&mut self) -> &mut String { match self.current_field { 0 => &mut self.username, 1 => &mut self.password, _ => panic!("Invalid current_field index in LoginState"), } } fn fields(&self) -> Vec<&str> { vec!["Username/Email", "Password"] } fn set_current_field(&mut self, index: usize) { if index < 2 { self.current_field = index; let len = match self.current_field { 0 => self.username.len(), 1 => self.password.len(), _ => 0, }; self.current_cursor_pos = self.current_cursor_pos.min(len); } } fn set_current_cursor_pos(&mut self, pos: usize) { let len = match self.current_field { 0 => self.username.len(), 1 => self.password.len(), _ => 0, }; self.current_cursor_pos = pos.min(len); } fn set_has_unsaved_changes(&mut self, changed: bool) { self.has_unsaved_changes = changed; } fn get_suggestions(&self) -> Option<&[String]> { None } fn get_selected_suggestion_index(&self) -> Option { None } } impl CanvasState for RegisterState { fn current_field(&self) -> usize { self.current_field } fn current_cursor_pos(&self) -> usize { let len = match self.current_field { 0 => self.username.len(), 1 => self.email.len(), 2 => self.password.len(), 3 => self.password_confirmation.len(), 4 => self.role.len(), _ => 0, }; self.current_cursor_pos.min(len) } fn has_unsaved_changes(&self) -> bool { self.has_unsaved_changes } fn inputs(&self) -> Vec<&String> { vec![ &self.username, &self.email, &self.password, &self.password_confirmation, &self.role, ] } fn get_current_input(&self) -> &str { match self.current_field { 0 => &self.username, 1 => &self.email, 2 => &self.password, 3 => &self.password_confirmation, 4 => &self.role, _ => "", } } fn get_current_input_mut(&mut self) -> &mut String { match self.current_field { 0 => &mut self.username, 1 => &mut self.email, 2 => &mut self.password, 3 => &mut self.password_confirmation, 4 => &mut self.role, _ => panic!("Invalid current_field index in RegisterState"), } } fn fields(&self) -> Vec<&str> { vec![ "Username", "Email (Optional)", "Password (Optional)", "Confirm Password", "Role (Optional)" ] } fn set_current_field(&mut self, index: usize) { if index < 5 { self.current_field = index; let len = match self.current_field { 0 => self.username.len(), 1 => self.email.len(), 2 => self.password.len(), 3 => self.password_confirmation.len(), 4 => self.role.len(), _ => 0, }; self.current_cursor_pos = self.current_cursor_pos.min(len); } } fn set_current_cursor_pos(&mut self, pos: usize) { let len = match self.current_field { 0 => self.username.len(), 1 => self.email.len(), 2 => self.password.len(), 3 => self.password_confirmation.len(), 4 => self.role.len(), _ => 0, }; self.current_cursor_pos = pos.min(len); } fn set_has_unsaved_changes(&mut self, changed: bool) { self.has_unsaved_changes = changed; } fn get_suggestions(&self) -> Option<&[String]> { if self.current_field == 4 && self.in_suggestion_mode && self.show_role_suggestions { Some(&self.role_suggestions) } else { None } } fn get_selected_suggestion_index(&self) -> Option { if self.current_field == 4 && self.in_suggestion_mode && self.show_role_suggestions { self.selected_suggestion_index } else { None } } }