working keymap

This commit is contained in:
Priec
2025-08-21 12:32:36 +02:00
parent 11b073c2fd
commit f9e0833bcf
7 changed files with 999 additions and 5 deletions

View File

@@ -39,6 +39,7 @@ validation = ["regex"]
computed = []
textarea = ["dep:ropey","gui"]
syntect = ["dep:syntect", "gui", "textarea"]
keymap = ["gui"]
# text modes (mutually exclusive; default to vim)
textmode-vim = []
@@ -50,7 +51,8 @@ all-nontextmodes = [
"cursor-style",
"validation",
"computed",
"textarea"
"textarea",
"keymap"
]
[[example]]
@@ -106,3 +108,8 @@ path = "examples/textarea_normal.rs"
name = "textarea_syntax"
required-features = ["gui", "cursor-style", "textarea", "textmode-normal", "syntect"]
path = "examples/textarea_syntax.rs"
[[example]]
name = "canvas_keymap"
required-features = ["gui", "keymap", "cursor-style"]
path = "examples/canvas_keymap.rs"

View File

@@ -0,0 +1,376 @@
// examples/canvas_keymap.rs
//! Demonstrates the centralized keymap system for canvas interactions
//!
//! This example shows how to use the canvas-keymap feature to delegate
//! all canvas key handling to the library, supporting complex sequences
//! like "gg", "ge", etc.
//!
//! Run with:
//! cargo run --example canvas_keymap --features "gui,keymap,cursor-style"
#[cfg(not(feature = "keymap"))]
compile_error!(
"This example requires the 'keymap' feature. \
Run with: cargo run --example canvas_keymap --features \"gui,keymap,cursor-style\""
);
use std::collections::HashMap;
use std::io;
use crossterm::{
event::{self, DisableMouseCapture, EnableMouseCapture, Event, KeyEvent},
execute,
terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
};
use ratatui::{
backend::{Backend, CrosstermBackend},
layout::{Constraint, Direction, Layout},
style::{Color, Style},
text::{Line, Span},
widgets::{Block, Borders, Paragraph},
Frame, Terminal,
};
use canvas::{
canvas::{gui::render_canvas_default, modes::AppMode},
keymap::{CanvasKeyMap, KeyEventOutcome},
DataProvider, FormEditor,
};
/// Demo application using centralized keymap system
struct KeymapDemoApp {
editor: FormEditor<DemoData>,
message: String,
quit: bool,
}
impl KeymapDemoApp {
fn new() -> Self {
let data = DemoData::new();
let mut editor = FormEditor::new(data);
// Build and inject the keymap from our config
let keymap = Self::build_demo_keymap();
editor.set_keymap(keymap);
Self {
editor,
message: "🎯 Keymap system loaded! Try: gg, ge, hjkl, w/b/e, v, i, etc.".to_string(),
quit: false,
}
}
/// Build a comprehensive keymap configuration
fn build_demo_keymap() -> CanvasKeyMap {
let mut read_only = HashMap::new();
let mut edit = HashMap::new();
let mut highlight = HashMap::new();
// === READ-ONLY MODE KEYBINDINGS ===
// Basic movement
read_only.insert("move_left".to_string(), vec!["h".to_string(), "Left".to_string()]);
read_only.insert("move_right".to_string(), vec!["l".to_string(), "Right".to_string()]);
read_only.insert("move_up".to_string(), vec!["k".to_string(), "Up".to_string()]);
read_only.insert("move_down".to_string(), vec!["j".to_string(), "Down".to_string()]);
// Word movement
read_only.insert("move_word_next".to_string(), vec!["w".to_string()]);
read_only.insert("move_word_prev".to_string(), vec!["b".to_string()]);
read_only.insert("move_word_end".to_string(), vec!["e".to_string()]);
read_only.insert("move_word_end_prev".to_string(), vec!["ge".to_string()]); // Multi-key!
// Big word movement
read_only.insert("move_big_word_next".to_string(), vec!["W".to_string()]);
read_only.insert("move_big_word_prev".to_string(), vec!["B".to_string()]);
read_only.insert("move_big_word_end".to_string(), vec!["E".to_string()]);
read_only.insert("move_big_word_end_prev".to_string(), vec!["gE".to_string()]); // Multi-key!
// Line movement
read_only.insert("move_line_start".to_string(), vec!["0".to_string(), "Home".to_string()]);
read_only.insert("move_line_end".to_string(), vec!["$".to_string(), "End".to_string()]);
// Field movement
read_only.insert("move_first_line".to_string(), vec!["gg".to_string()]); // Multi-key!
read_only.insert("move_last_line".to_string(), vec!["G".to_string()]);
read_only.insert("next_field".to_string(), vec!["Tab".to_string()]);
read_only.insert("prev_field".to_string(), vec!["Shift+Tab".to_string()]);
// Mode transitions
read_only.insert("enter_edit_mode_before".to_string(), vec!["i".to_string()]);
read_only.insert("enter_edit_mode_after".to_string(), vec!["a".to_string()]);
read_only.insert("enter_highlight_mode".to_string(), vec!["v".to_string()]);
read_only.insert("enter_highlight_mode_linewise".to_string(), vec!["V".to_string()]);
// Editing actions in normal mode
read_only.insert("delete_char_forward".to_string(), vec!["x".to_string()]);
read_only.insert("delete_char_backward".to_string(), vec!["X".to_string()]);
read_only.insert("open_line_below".to_string(), vec!["o".to_string()]);
read_only.insert("open_line_above".to_string(), vec!["O".to_string()]);
// === EDIT MODE KEYBINDINGS ===
edit.insert("exit_edit_mode".to_string(), vec!["esc".to_string()]);
edit.insert("move_left".to_string(), vec!["Left".to_string()]);
edit.insert("move_right".to_string(), vec!["Right".to_string()]);
edit.insert("move_up".to_string(), vec!["Up".to_string()]);
edit.insert("move_down".to_string(), vec!["Down".to_string()]);
edit.insert("move_line_start".to_string(), vec!["Home".to_string()]);
edit.insert("move_line_end".to_string(), vec!["End".to_string()]);
edit.insert("move_word_next".to_string(), vec!["Ctrl+Right".to_string()]);
edit.insert("move_word_prev".to_string(), vec!["Ctrl+Left".to_string()]);
edit.insert("next_field".to_string(), vec!["Tab".to_string()]);
edit.insert("prev_field".to_string(), vec!["Shift+Tab".to_string()]);
edit.insert("delete_char_backward".to_string(), vec!["Backspace".to_string()]);
edit.insert("delete_char_forward".to_string(), vec!["Delete".to_string()]);
// === HIGHLIGHT MODE KEYBINDINGS ===
highlight.insert("exit_highlight_mode".to_string(), vec!["esc".to_string()]);
highlight.insert("enter_highlight_mode_linewise".to_string(), vec!["V".to_string()]);
// Movement (extends selection)
highlight.insert("move_left".to_string(), vec!["h".to_string(), "Left".to_string()]);
highlight.insert("move_right".to_string(), vec!["l".to_string(), "Right".to_string()]);
highlight.insert("move_up".to_string(), vec!["k".to_string(), "Up".to_string()]);
highlight.insert("move_down".to_string(), vec!["j".to_string(), "Down".to_string()]);
highlight.insert("move_word_next".to_string(), vec!["w".to_string()]);
highlight.insert("move_word_prev".to_string(), vec!["b".to_string()]);
highlight.insert("move_word_end".to_string(), vec!["e".to_string()]);
highlight.insert("move_word_end_prev".to_string(), vec!["ge".to_string()]);
highlight.insert("move_line_start".to_string(), vec!["0".to_string()]);
highlight.insert("move_line_end".to_string(), vec!["$".to_string()]);
highlight.insert("move_first_line".to_string(), vec!["gg".to_string()]);
highlight.insert("move_last_line".to_string(), vec!["G".to_string()]);
CanvasKeyMap::from_mode_maps(&read_only, &edit, &highlight)
}
fn handle_key_event(&mut self, key_event: KeyEvent) -> io::Result<()> {
// First, try canvas keymap
match self.editor.handle_key_event(key_event) {
KeyEventOutcome::Consumed(Some(msg)) => {
self.message = format!("🎯 Canvas: {}", msg);
return Ok(());
}
KeyEventOutcome::Consumed(None) => {
self.message = "🎯 Canvas action executed".to_string();
return Ok(());
}
KeyEventOutcome::Pending => {
self.message = "⏳ Waiting for next key in sequence...".to_string();
return Ok(());
}
KeyEventOutcome::NotMatched => {
// Fall through to client actions
}
}
// Handle client-specific actions (non-canvas)
use crossterm::event::{KeyCode, KeyModifiers};
match (key_event.code, key_event.modifiers) {
(KeyCode::Char('q'), KeyModifiers::CONTROL) |
(KeyCode::Char('c'), KeyModifiers::CONTROL) => {
self.quit = true;
self.message = "👋 Goodbye!".to_string();
}
(KeyCode::F(1), _) => {
self.message = " F1: This is a client action (not handled by canvas keymap)".to_string();
}
(KeyCode::F(2), _) => {
// Demonstrate saving
self.message = "💾 F2: Save action (client-side)".to_string();
}
(KeyCode::Char('?'), _) if self.editor.mode() == AppMode::ReadOnly => {
self.show_help();
}
_ => {
// Unknown key
self.message = format!(
"❓ Unhandled key: {:?} (mode: {:?})",
key_event.code,
self.editor.mode()
);
}
}
Ok(())
}
fn show_help(&mut self) {
self.message = "📖 Help: Multi-key sequences work! Try gg, ge, gE. Also: hjkl, w/b/e, v/V, i/a/o".to_string();
}
fn should_quit(&self) -> bool {
self.quit
}
fn editor(&self) -> &FormEditor<DemoData> {
&self.editor
}
fn message(&self) -> &str {
&self.message
}
}
/// Demo form data with interesting examples for keymap testing
struct DemoData {
fields: Vec<(String, String)>,
}
impl DemoData {
fn new() -> Self {
Self {
fields: vec![
("🎯 Name".to_string(), "John-Paul McDonald-Smith".to_string()),
("📧 Email".to_string(), "user@long-domain-name.example.com".to_string()),
("📱 Phone".to_string(), "+1 (555) 123-4567 ext. 890".to_string()),
("🏠 Address".to_string(), "123 Main Street, Apartment 4B, Suite 100".to_string()),
("🏷️ Tags".to_string(), "urgent,important,follow-up,high-priority".to_string()),
("📝 Notes".to_string(), "Test word movements: w=next-word, b=prev-word, e=word-end, ge=prev-word-end".to_string()),
("🔥 Multi-key".to_string(), "Try multi-key sequences: gg=first-field, ge=prev-word-end, gE=prev-WORD-end".to_string()),
("⚡ Vim Actions".to_string(), "Normal mode: x=delete-char, o=open-line-below, v=visual, i=insert".to_string()),
],
}
}
}
impl DataProvider for DemoData {
fn field_count(&self) -> usize {
self.fields.len()
}
fn field_name(&self, index: usize) -> &str {
&self.fields[index].0
}
fn field_value(&self, index: usize) -> &str {
&self.fields[index].1
}
fn set_field_value(&mut self, index: usize, value: String) {
self.fields[index].1 = value;
}
}
fn run_app<B: Backend>(terminal: &mut Terminal<B>, mut app: KeymapDemoApp) -> io::Result<()> {
loop {
terminal.draw(|f| ui(f, &app))?;
if let Event::Key(key) = event::read()? {
app.handle_key_event(key)?;
if app.should_quit() {
break;
}
}
}
Ok(())
}
fn ui(f: &mut Frame, app: &KeymapDemoApp) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Min(8), Constraint::Length(12)])
.split(f.area());
// Render the canvas
render_canvas_default(f, chunks[0], app.editor());
// Render status and help
render_status_and_help(f, chunks[1], app);
}
fn render_status_and_help(f: &mut Frame, area: ratatui::layout::Rect, app: &KeymapDemoApp) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Length(3), Constraint::Min(9)])
.split(area);
// Status message
let status_text = format!(
"Mode: {:?} | Field: {}/{} | Pos: {} | {}",
app.editor().mode(),
app.editor().current_field() + 1,
app.editor().data_provider().field_count(),
app.editor().cursor_position(),
app.message()
);
let status = Paragraph::new(Line::from(Span::raw(status_text)))
.block(Block::default().borders(Borders::ALL).title("🎯 Keymap Demo Status"));
f.render_widget(status, chunks[0]);
// Help text based on current mode
let help_text = match app.editor().mode() {
AppMode::ReadOnly => {
"🎯 KEYMAP DEMO - All keys handled by centralized keymap system!\n\
\n\
📍 MOVEMENT: hjkl(basic) | w/b/e(words) | W/B/E(WORDS) | 0/$(line) | gg/G(fields)\n\
🔥 MULTI-KEY: gg=first-field, ge=prev-word-end, gE=prev-WORD-end\n\
✏️ MODES: i/a(insert) | v/V(visual) | o/O(open-line)\n\
🗑️ DELETE: x/X(delete-char)\n\
📂 FIELDS: Tab/Shift+Tab\n\
\n\
💡 Try multi-key sequences like 'gg' or 'ge' - watch the status for 'Waiting...'\n\
🚪 Ctrl+C=quit | ?=help | F1/F2=client actions (not canvas)"
}
AppMode::Edit => {
"✏️ INSERT MODE - Keys handled by keymap system\n\
\n\
🔄 NAVIGATION: arrows | Ctrl+arrows(words) | Home/End(line) | Tab/Shift+Tab(fields)\n\
🗑️ DELETE: Backspace/Delete\n\
🚪 EXIT: Esc=normal\n\
\n\
💡 Type text normally - the keymap handles navigation!"
}
AppMode::Highlight => {
"🎯 VISUAL MODE - Selection extended by keymap movements\n\
\n\
📍 EXTEND: hjkl(basic) | w/b/e(words) | 0/$(line) | gg/G(fields)\n\
🔄 SWITCH: V=toggle-line-mode\n\
🚪 EXIT: Esc=normal\n\
\n\
💡 All movements extend the selection automatically!"
}
_ => "🎯 Keymap system active!"
};
let help = Paragraph::new(help_text)
.block(Block::default().borders(Borders::ALL).title("🚀 Centralized Keymap System"))
.style(Style::default().fg(Color::Gray));
f.render_widget(help, chunks[1]);
}
fn main() -> Result<(), Box<dyn std::error::Error>> {
println!("🎯 Canvas Keymap Demo");
println!("✅ canvas-keymap feature: ENABLED");
println!("🚀 Centralized key handling: ACTIVE");
println!("📖 Multi-key sequences: SUPPORTED (gg, ge, gE, etc.)");
println!();
enable_raw_mode()?;
let mut stdout = io::stdout();
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
let app = KeymapDemoApp::new();
let res = run_app(&mut terminal, app);
disable_raw_mode()?;
execute!(
terminal.backend_mut(),
LeaveAlternateScreen,
DisableMouseCapture
)?;
terminal.show_cursor()?;
if let Err(err) = res {
println!("{err:?}");
}
println!("🎯 Keymap demo completed!");
Ok(())
}

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@@ -9,6 +9,10 @@ use crate::DataProvider;
#[cfg(feature = "suggestions")]
use crate::SuggestionItem;
// NEW: Import keymap types when keymap feature is enabled
#[cfg(feature = "keymap")]
use crate::keymap::{CanvasKeyMap, KeySequenceTracker};
pub struct FormEditor<D: DataProvider> {
pub(crate) ui_state: EditorState,
pub(crate) data_provider: D,
@@ -23,6 +27,12 @@ pub struct FormEditor<D: DataProvider> {
+ Sync,
>,
>,
// NEW: Injected keymap and sequence tracker (keymap feature only)
#[cfg(feature = "keymap")]
pub(crate) keymap: Option<CanvasKeyMap>,
#[cfg(feature = "keymap")]
pub(crate) seq_tracker: KeySequenceTracker,
}
impl<D: DataProvider> FormEditor<D> {
@@ -47,6 +57,11 @@ impl<D: DataProvider> FormEditor<D> {
suggestions: Vec::new(),
#[cfg(feature = "validation")]
external_validation_callback: None,
// NEW: Initialize keymap fields
#[cfg(feature = "keymap")]
keymap: None,
#[cfg(feature = "keymap")]
seq_tracker: KeySequenceTracker::new(400), // 400ms default timeout
};
#[cfg(feature = "validation")]
@@ -70,6 +85,26 @@ impl<D: DataProvider> FormEditor<D> {
}
}
// NEW: Keymap management methods (keymap feature only)
/// Set the keymap for this editor instance
#[cfg(feature = "keymap")]
pub fn set_keymap(&mut self, keymap: CanvasKeyMap) {
self.keymap = Some(keymap);
}
/// Check if this editor has a keymap configured
#[cfg(feature = "keymap")]
pub fn has_keymap(&self) -> bool {
self.keymap.is_some()
}
/// Set the timeout for multi-key sequences (in milliseconds)
#[cfg(feature = "keymap")]
pub fn set_key_sequence_timeout_ms(&mut self, timeout_ms: u64) {
self.seq_tracker = KeySequenceTracker::new(timeout_ms);
}
// Library-internal, used by multiple modules
pub(crate) fn current_text(&self) -> &str {
let field_index = self.ui_state.current_field;

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@@ -0,0 +1,228 @@
// src/editor/key_input.rs
use crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
use crate::canvas::modes::AppMode;
use crate::editor::FormEditor;
use crate::DataProvider;
#[cfg(feature = "keymap")]
use crate::keymap::{KeyEventOutcome, KeyStroke};
impl<D: DataProvider> FormEditor<D> {
#[cfg(feature = "keymap")]
pub fn handle_key_event(&mut self, evt: KeyEvent) -> KeyEventOutcome {
// Check if keymap exists first
if self.keymap.is_none() {
return KeyEventOutcome::NotMatched;
}
let mode = self.ui_state.current_mode;
// Convert event to normalized stroke
let stroke = KeyStroke {
code: evt.code,
modifiers: evt.modifiers,
};
// Add key to sequence tracker
self.seq_tracker.add_key(stroke);
// Look up the action in keymap
let (matched, is_prefix) = {
let km = self.keymap.as_ref().unwrap();
km.lookup(mode, self.seq_tracker.sequence())
};
if let Some(action) = matched {
// Clone the action string to avoid borrow checker issues
let action_owned = action.to_string();
let msg = self.dispatch_canvas_action(&action_owned);
self.seq_tracker.reset();
return KeyEventOutcome::Consumed(msg);
}
if is_prefix {
// Wait for more keys
return KeyEventOutcome::Pending;
}
// No match: reset sequence and try insert-char fallback in Edit
self.seq_tracker.reset();
if mode == AppMode::Edit {
if let KeyCode::Char(c) = evt.code {
// Skip control/alt combos
let m = evt.modifiers;
let is_plain =
m.is_empty() || m == KeyModifiers::SHIFT;
if is_plain {
if self.insert_char(c).is_ok() {
return KeyEventOutcome::Consumed(None);
}
}
}
}
KeyEventOutcome::NotMatched
}
#[cfg(feature = "keymap")]
fn dispatch_canvas_action(&mut self, action: &str) -> Option<String> {
match action {
// Movement
"move_left" => {
let _ = self.move_left();
None
}
"move_right" => {
let _ = self.move_right();
None
}
"move_up" => {
let _ = self.move_up();
None
}
"move_down" => {
let _ = self.move_down();
None
}
"next_field" => {
let _ = self.next_field();
None
}
"prev_field" => {
let _ = self.prev_field();
None
}
"move_line_start" => {
self.move_line_start();
None
}
"move_line_end" => {
self.move_line_end();
None
}
"move_first_line" => {
let _ = self.move_first_line();
None
}
"move_last_line" => {
let _ = self.move_last_line();
None
}
// Word/big-word movement (cross-field aware)
"move_word_next" => {
self.move_word_next();
None
}
"move_word_prev" => {
self.move_word_prev();
None
}
"move_word_end" => {
self.move_word_end();
None
}
"move_word_end_prev" => {
self.move_word_end_prev();
None
}
"move_big_word_next" => {
self.move_big_word_next();
None
}
"move_big_word_prev" => {
self.move_big_word_prev();
None
}
"move_big_word_end" => {
self.move_big_word_end();
None
}
"move_big_word_end_prev" => {
self.move_big_word_end_prev();
None
}
// Editing
"delete_char_backward" => {
let _ = self.delete_backward();
None
}
"delete_char_forward" => {
let _ = self.delete_forward();
None
}
"open_line_below" => {
let _ = self.open_line_below();
None
}
"open_line_above" => {
let _ = self.open_line_above();
None
}
// Suggestions (only when feature is enabled)
#[cfg(feature = "suggestions")]
"open_suggestions" => {
let idx = self.current_field();
self.open_suggestions(idx);
None
}
#[cfg(feature = "suggestions")]
"apply_suggestion" | "enter_decider" => {
if let Some(_applied) = self.apply_suggestion() {
None
} else {
None
}
}
#[cfg(feature = "suggestions")]
"suggestion_down" => {
self.suggestions_next();
None
}
#[cfg(feature = "suggestions")]
"suggestion_up" => {
self.suggestions_prev();
None
}
// Mode transitions (vim-like)
"enter_edit_mode_before" => {
self.enter_edit_mode();
None
}
"enter_edit_mode_after" => {
// Move forward 1 char if possible (vim 'a'), then enter insert
let txt_len = self.current_text().chars().count();
let pos = self.ui_state.cursor_pos;
if pos < txt_len {
self.ui_state.cursor_pos = pos + 1;
self.ui_state.ideal_cursor_column = self.ui_state.cursor_pos;
}
self.enter_edit_mode();
None
}
"exit" | "exit_edit_mode" => {
let _ = self.exit_edit_mode();
None
}
"enter_highlight_mode" => {
self.enter_highlight_mode();
None
}
"enter_highlight_mode_linewise" => {
self.enter_highlight_line_mode();
None
}
"exit_highlight_mode" => {
self.exit_highlight_mode();
None
}
_ => None,
}
}
}

View File

@@ -21,5 +21,8 @@ pub mod validation_helpers;
#[cfg(feature = "computed")]
pub mod computed_helpers;
#[cfg(feature = "keymap")]
pub mod key_input;
// Re-export the main type
pub use core::FormEditor;

344
canvas/src/keymap/mod.rs Normal file
View File

@@ -0,0 +1,344 @@
// src/keymap/mod.rs
use std::collections::HashMap;
use std::time::{Duration, Instant};
use crossterm::event::{KeyCode, KeyModifiers};
use crate::canvas::modes::AppMode;
#[derive(Clone, Debug, PartialEq, Eq, Hash)]
pub struct KeyStroke {
pub code: KeyCode,
pub modifiers: KeyModifiers,
}
#[derive(Clone, Debug)]
struct Binding {
action: String,
sequence: Vec<KeyStroke>,
}
#[derive(Clone, Debug, Default)]
pub struct CanvasKeyMap {
ro: Vec<Binding>,
edit: Vec<Binding>,
hl: Vec<Binding>,
}
// FIXED: Removed Copy because Option<String> is not Copy
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum KeyEventOutcome {
Consumed(Option<String>),
Pending,
NotMatched,
}
#[derive(Debug, Clone)]
pub struct KeySequenceTracker {
sequence: Vec<KeyStroke>,
last_key_time: Instant,
timeout: Duration,
}
impl KeySequenceTracker {
pub fn new(timeout_ms: u64) -> Self {
Self {
sequence: Vec::new(),
last_key_time: Instant::now(),
timeout: Duration::from_millis(timeout_ms),
}
}
pub fn reset(&mut self) {
self.sequence.clear();
self.last_key_time = Instant::now();
}
pub fn add_key(&mut self, stroke: KeyStroke) {
let now = Instant::now();
if now.duration_since(self.last_key_time) > self.timeout {
self.reset();
}
self.sequence.push(normalize_stroke(stroke));
self.last_key_time = now;
}
pub fn sequence(&self) -> &[KeyStroke] {
&self.sequence
}
}
fn normalize_stroke(mut s: KeyStroke) -> KeyStroke {
// Normalize Shift+Tab to BackTab
let is_shift_tab =
s.code == KeyCode::Tab && s.modifiers.contains(KeyModifiers::SHIFT);
if is_shift_tab {
s.code = KeyCode::BackTab;
s.modifiers.remove(KeyModifiers::SHIFT);
return s;
}
// Normalize Shift+char to uppercase char without SHIFT when possible
if let KeyCode::Char(c) = s.code {
if s.modifiers.contains(KeyModifiers::SHIFT) {
let mut up = c;
// Only letters transform meaningfully
if c.is_ascii_alphabetic() {
up = c.to_ascii_uppercase();
}
s.code = KeyCode::Char(up);
s.modifiers.remove(KeyModifiers::SHIFT);
return s;
}
}
s
}
impl CanvasKeyMap {
pub fn from_mode_maps(
read_only: &HashMap<String, Vec<String>>,
edit: &HashMap<String, Vec<String>>,
highlight: &HashMap<String, Vec<String>>,
) -> Self {
let mut km = Self::default();
km.ro = collect_bindings(read_only);
km.edit = collect_bindings(edit);
km.hl = collect_bindings(highlight);
km
}
pub fn lookup(
&self,
mode: AppMode,
seq: &[KeyStroke],
) -> (Option<&str>, bool) {
let bindings = match mode {
AppMode::ReadOnly => &self.ro,
AppMode::Edit => &self.edit,
AppMode::Highlight => &self.hl,
_ => return (None, false),
};
if seq.is_empty() {
return (None, false);
}
// Exact match
for b in bindings {
if sequences_equal(&b.sequence, seq) {
return (Some(b.action.as_str()), false);
}
}
// Prefix match
for b in bindings {
if is_prefix(&b.sequence, seq) {
return (None, true);
}
}
(None, false)
}
}
fn sequences_equal(a: &[KeyStroke], b: &[KeyStroke]) -> bool {
if a.len() != b.len() {
return false;
}
a.iter().zip(b.iter()).all(|(x, y)| strokes_equal(x, y))
}
fn strokes_equal(a: &KeyStroke, b: &KeyStroke) -> bool {
// Both KeyStroke are already normalized
a.code == b.code && a.modifiers == b.modifiers
}
fn is_prefix(binding: &[KeyStroke], seq: &[KeyStroke]) -> bool {
if seq.len() >= binding.len() {
return false;
}
binding
.iter()
.zip(seq.iter())
.all(|(b, s)| strokes_equal(b, s))
}
fn collect_bindings(
mode_map: &HashMap<String, Vec<String>>,
) -> Vec<Binding> {
let mut out = Vec::new();
for (action, list) in mode_map {
for binding_str in list {
if let Some(seq) = parse_binding_to_sequence(binding_str) {
out.push(Binding {
action: action.to_string(),
sequence: seq,
});
}
}
}
out
}
fn parse_binding_to_sequence(input: &str) -> Option<Vec<KeyStroke>> {
let s = input.trim();
if s.is_empty() {
return None;
}
let has_space = s.contains(' ');
let has_plus = s.contains('+');
if has_space {
let mut seq = Vec::new();
for part in s.split_whitespace() {
if let Some(mut strokes) = parse_part_to_sequence(part) {
seq.append(&mut strokes);
} else {
return None;
}
}
return Some(seq);
}
if has_plus {
if contains_modifier_token(s) {
if let Some(k) = parse_chord_with_modifiers(s) {
return Some(vec![k]);
}
return None;
} else {
let mut seq = Vec::new();
for t in s.split('+') {
if let Some(mut strokes) = parse_part_to_sequence(t) {
seq.append(&mut strokes);
} else {
return None;
}
}
return Some(seq);
}
}
if is_compound_key(s) {
if let Some(k) = parse_simple_key(s) {
return Some(vec![k]);
}
return None;
}
if s.len() > 1 {
let mut seq = Vec::new();
for ch in s.chars() {
seq.push(KeyStroke {
code: KeyCode::Char(ch),
modifiers: KeyModifiers::empty(),
});
}
return Some(seq);
}
if let Some(k) = parse_simple_key(s) {
return Some(vec![k]);
}
None
}
fn parse_part_to_sequence(part: &str) -> Option<Vec<KeyStroke>> {
let p = part.trim();
if p.is_empty() {
return None;
}
if p.contains('+') && contains_modifier_token(p) {
if let Some(k) = parse_chord_with_modifiers(p) {
return Some(vec![k]);
}
return None;
}
if is_compound_key(p) {
if let Some(k) = parse_simple_key(p) {
return Some(vec![k]);
}
return None;
}
if p.len() > 1 {
let mut seq = Vec::new();
for ch in p.chars() {
seq.push(KeyStroke {
code: KeyCode::Char(ch),
modifiers: KeyModifiers::empty(),
});
}
return Some(seq);
}
parse_simple_key(p).map(|k| vec![k])
}
fn contains_modifier_token(s: &str) -> bool {
let low = s.to_lowercase();
low.contains("ctrl") || low.contains("shift") || low.contains("alt") ||
low.contains("super") || low.contains("cmd") || low.contains("meta")
}
fn parse_chord_with_modifiers(s: &str) -> Option<KeyStroke> {
let mut mods = KeyModifiers::empty();
let mut key: Option<KeyCode> = None;
for comp in s.split('+') {
match comp.to_lowercase().as_str() {
"ctrl" => mods |= KeyModifiers::CONTROL,
"shift" => mods |= KeyModifiers::SHIFT,
"alt" => mods |= KeyModifiers::ALT,
"super" | "cmd" => mods |= KeyModifiers::SUPER,
"meta" => mods |= KeyModifiers::META,
other => {
key = string_to_keycode(other);
}
}
}
key.map(|k| normalize_stroke(KeyStroke { code: k, modifiers: mods }))
}
fn is_compound_key(s: &str) -> bool {
matches!(s.to_lowercase().as_str(),
"left" | "right" | "up" | "down" | "esc" | "enter" | "backspace" |
"delete" | "tab" | "home" | "end" | "$" | "0"
)
}
fn parse_simple_key(s: &str) -> Option<KeyStroke> {
if let Some(kc) = string_to_keycode(&s.to_lowercase()) {
return Some(KeyStroke { code: kc, modifiers: KeyModifiers::empty() });
}
if s.chars().count() == 1 {
let ch = s.chars().next().unwrap();
return Some(KeyStroke { code: KeyCode::Char(ch), modifiers: KeyModifiers::empty() });
}
None
}
fn string_to_keycode(s: &str) -> Option<KeyCode> {
Some(match s {
"left" => KeyCode::Left,
"right" => KeyCode::Right,
"up" => KeyCode::Up,
"down" => KeyCode::Down,
"esc" => KeyCode::Esc,
"enter" => KeyCode::Enter,
"backspace" => KeyCode::Backspace,
"delete" => KeyCode::Delete,
"tab" => KeyCode::Tab,
"home" => KeyCode::Home,
"end" => KeyCode::End,
"$" => KeyCode::Char('$'),
"0" => KeyCode::Char('0'),
_ => return None,
})
}

View File

@@ -4,22 +4,21 @@ pub mod canvas;
pub mod editor;
pub mod data_provider;
// Only include suggestions module if feature is enabled
#[cfg(feature = "suggestions")]
pub mod suggestions;
// Only include validation module if feature is enabled
#[cfg(feature = "validation")]
pub mod validation;
// First-class textarea module and exports
#[cfg(feature = "textarea")]
pub mod textarea;
// Only include computed module if feature is enabled
#[cfg(feature = "computed")]
pub mod computed;
#[cfg(feature = "keymap")]
pub mod keymap;
#[cfg(feature = "cursor-style")]
pub use canvas::CursorManager;
@@ -71,6 +70,8 @@ pub use canvas::gui::{CanvasDisplayOptions, OverflowMode};
#[cfg(all(feature = "gui", feature = "suggestions"))]
pub use suggestions::gui::render_suggestions_dropdown;
#[cfg(feature = "keymap")]
pub use keymap::{CanvasKeyMap, KeyEventOutcome};
#[cfg(feature = "textarea")]
pub use textarea::{TextArea, TextAreaProvider, TextAreaState, TextAreaEditor};