proper scroll behaviour on the page now
This commit is contained in:
@@ -186,8 +186,7 @@ pub fn render_add_table(
|
||||
// --- Common Widget Rendering (Uses calculated areas) ---
|
||||
|
||||
// --- Columns Table Rendering ---
|
||||
let columns_focused =
|
||||
add_table_state.current_focus == AddTableFocus::ColumnsTable;
|
||||
let columns_focused = matches!(add_table_state.current_focus, AddTableFocus::ColumnsTable | AddTableFocus::InsideColumnsTable);
|
||||
let columns_border_style = if columns_focused {
|
||||
Style::default().fg(theme.highlight)
|
||||
} else {
|
||||
@@ -204,11 +203,11 @@ pub fn render_add_table(
|
||||
.style(Style::default().fg(theme.fg))
|
||||
})
|
||||
.collect();
|
||||
// Use different headers/constraints based on layout? For now, keep consistent.
|
||||
let header_cells = ["Name", "Type"]
|
||||
.iter()
|
||||
.map(|h| Cell::from(*h).style(Style::default().fg(theme.accent)));
|
||||
let header = Row::new(header_cells).height(1).bottom_margin(1);
|
||||
let columns_highlight_symbol = if add_table_state.current_focus == AddTableFocus::InsideColumnsTable { " > " } else { " " };
|
||||
let columns_table = Table::new(
|
||||
column_rows,
|
||||
[Constraint::Percentage(60), Constraint::Percentage(40)],
|
||||
@@ -218,7 +217,7 @@ pub fn render_add_table(
|
||||
Block::default()
|
||||
.title(Span::styled(" Columns ", theme.fg))
|
||||
.title_alignment(Alignment::Center)
|
||||
.borders(Borders::ALL) // Use ALL borders for consistency
|
||||
.borders(Borders::ALL)
|
||||
.border_type(BorderType::Rounded)
|
||||
.border_style(columns_border_style),
|
||||
)
|
||||
@@ -287,11 +286,10 @@ pub fn render_add_table(
|
||||
add_table_state.current_focus,
|
||||
)),
|
||||
);
|
||||
f.render_widget(add_button, add_button_area); // Render into the calculated area
|
||||
f.render_widget(add_button, add_button_area);
|
||||
|
||||
// --- Indexes Table Rendering ---
|
||||
let indexes_focused =
|
||||
add_table_state.current_focus == AddTableFocus::IndexesTable;
|
||||
let indexes_focused = matches!(add_table_state.current_focus, AddTableFocus::IndexesTable | AddTableFocus::InsideIndexesTable);
|
||||
let indexes_border_style = if indexes_focused {
|
||||
Style::default().fg(theme.highlight)
|
||||
} else {
|
||||
@@ -309,6 +307,7 @@ pub fn render_add_table(
|
||||
.iter()
|
||||
.map(|h| Cell::from(*h).style(Style::default().fg(theme.accent)));
|
||||
let index_header = Row::new(index_header_cells).height(1).bottom_margin(1);
|
||||
let indexes_highlight_symbol = if add_table_state.current_focus == AddTableFocus::InsideIndexesTable { " > " } else { " " };
|
||||
let indexes_table =
|
||||
Table::new(index_rows, [Constraint::Percentage(100)])
|
||||
.header(index_header)
|
||||
@@ -333,7 +332,7 @@ pub fn render_add_table(
|
||||
);
|
||||
|
||||
// --- Links Table Rendering ---
|
||||
let links_focused = add_table_state.current_focus == AddTableFocus::LinksTable;
|
||||
let links_focused = matches!(add_table_state.current_focus, AddTableFocus::LinksTable | AddTableFocus::InsideLinksTable);
|
||||
let links_border_style = if links_focused {
|
||||
Style::default().fg(theme.highlight)
|
||||
} else {
|
||||
@@ -350,10 +349,11 @@ pub fn render_add_table(
|
||||
.style(Style::default().fg(theme.fg))
|
||||
})
|
||||
.collect();
|
||||
let link_header_cells = ["Linked Table", "Req"]
|
||||
let link_header_cells = ["Linked Table", "Selected"]
|
||||
.iter()
|
||||
.map(|h| Cell::from(*h).style(Style::default().fg(theme.accent)));
|
||||
let link_header = Row::new(link_header_cells).height(1).bottom_margin(1);
|
||||
let links_highlight_symbol = if add_table_state.current_focus == AddTableFocus::InsideLinksTable { " > " } else { " " };
|
||||
let links_table =
|
||||
Table::new(link_rows, [Constraint::Percentage(80), Constraint::Min(5)])
|
||||
.header(link_header)
|
||||
@@ -381,9 +381,9 @@ pub fn render_add_table(
|
||||
let bottom_button_chunks = Layout::default()
|
||||
.direction(Direction::Horizontal)
|
||||
.constraints([
|
||||
Constraint::Percentage(33), // Save Button
|
||||
Constraint::Percentage(34), // Delete Button
|
||||
Constraint::Percentage(33), // Cancel Button
|
||||
Constraint::Percentage(33), // Save Button
|
||||
Constraint::Percentage(34), // Delete Button
|
||||
Constraint::Percentage(33), // Cancel Button
|
||||
])
|
||||
.split(bottom_buttons_area);
|
||||
|
||||
@@ -404,22 +404,22 @@ pub fn render_add_table(
|
||||
);
|
||||
f.render_widget(save_button, bottom_button_chunks[0]);
|
||||
|
||||
let delete_button = Paragraph::new(" Delete Selected ")
|
||||
.style(get_button_style(
|
||||
AddTableFocus::DeleteSelectedButton,
|
||||
add_table_state.current_focus,
|
||||
))
|
||||
.alignment(Alignment::Center)
|
||||
.block(
|
||||
Block::default()
|
||||
.borders(Borders::ALL)
|
||||
.border_type(BorderType::Rounded)
|
||||
.border_style(get_button_border_style(
|
||||
AddTableFocus::DeleteSelectedButton,
|
||||
add_table_state.current_focus,
|
||||
)),
|
||||
);
|
||||
f.render_widget(delete_button, bottom_button_chunks[1]);
|
||||
let delete_button = Paragraph::new(" Delete Selected ")
|
||||
.style(get_button_style(
|
||||
AddTableFocus::DeleteSelectedButton,
|
||||
add_table_state.current_focus,
|
||||
))
|
||||
.alignment(Alignment::Center)
|
||||
.block(
|
||||
Block::default()
|
||||
.borders(Borders::ALL)
|
||||
.border_type(BorderType::Rounded)
|
||||
.border_style(get_button_border_style(
|
||||
AddTableFocus::DeleteSelectedButton,
|
||||
add_table_state.current_focus,
|
||||
)),
|
||||
);
|
||||
f.render_widget(delete_button, bottom_button_chunks[1]);
|
||||
|
||||
let cancel_button = Paragraph::new(" Cancel ")
|
||||
.style(get_button_style(
|
||||
|
||||
@@ -23,11 +23,14 @@ pub fn handle_add_table_navigation(
|
||||
let mut new_focus = current_focus; // Initialize new_focus
|
||||
|
||||
// Define focus groups for horizontal navigation
|
||||
let is_left_pane_focus = matches!(current_focus,
|
||||
let is_left_pane_block_focus = matches!(current_focus, // Focus on the table blocks
|
||||
AddTableFocus::ColumnsTable | AddTableFocus::IndexesTable | AddTableFocus::LinksTable
|
||||
);
|
||||
let is_inside_table_focus = matches!(current_focus, // Focus inside for scrolling
|
||||
AddTableFocus::InsideColumnsTable | AddTableFocus::InsideIndexesTable | AddTableFocus::InsideLinksTable
|
||||
);
|
||||
let is_right_pane_general_focus = matches!(current_focus, // Non-canvas elements in right pane
|
||||
AddTableFocus::AddColumnButton | AddTableFocus::SaveButton | AddTableFocus::CancelButton
|
||||
AddTableFocus::AddColumnButton | AddTableFocus::SaveButton | AddTableFocus::DeleteSelectedButton | AddTableFocus::CancelButton
|
||||
);
|
||||
let is_canvas_input_focus = matches!(current_focus,
|
||||
AddTableFocus::InputTableName | AddTableFocus::InputColumnName | AddTableFocus::InputColumnType
|
||||
@@ -37,31 +40,30 @@ pub fn handle_add_table_navigation(
|
||||
// --- Vertical Navigation (Up/Down) ---
|
||||
Some("move_up") => {
|
||||
match current_focus {
|
||||
AddTableFocus::InputTableName => new_focus = AddTableFocus::CancelButton, // Wrap top (right pane)
|
||||
AddTableFocus::InputTableName => new_focus = AddTableFocus::CancelButton,
|
||||
AddTableFocus::InputColumnName => new_focus = AddTableFocus::InputTableName,
|
||||
AddTableFocus::InputColumnType => new_focus = AddTableFocus::InputColumnName,
|
||||
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::InputColumnType,
|
||||
AddTableFocus::ColumnsTable => { // Left pane navigation
|
||||
if !navigate_table_up(&mut add_table_state.column_table_state, add_table_state.columns.len()) {
|
||||
// If at top of columns, potentially wrap to bottom of left pane (LinksTable) or stay? Let's stay for now.
|
||||
// Or maybe move to AddColumnButton? Let's try moving up from right pane instead.
|
||||
new_focus = AddTableFocus::AddColumnButton; // Tentative: move focus up from right pane
|
||||
}
|
||||
// Navigate between blocks when focus is on the table block itself
|
||||
AddTableFocus::ColumnsTable => new_focus = AddTableFocus::AddColumnButton, // Move up to right pane
|
||||
AddTableFocus::IndexesTable => new_focus = AddTableFocus::ColumnsTable,
|
||||
AddTableFocus::LinksTable => new_focus = AddTableFocus::IndexesTable,
|
||||
// Scroll inside the table when focus is internal
|
||||
AddTableFocus::InsideColumnsTable => {
|
||||
navigate_table_up(&mut add_table_state.column_table_state, add_table_state.columns.len());
|
||||
// Stay inside the table, don't change new_focus
|
||||
}
|
||||
AddTableFocus::IndexesTable => {
|
||||
if !navigate_table_up(&mut add_table_state.index_table_state, add_table_state.indexes.len()) {
|
||||
new_focus = AddTableFocus::ColumnsTable;
|
||||
}
|
||||
AddTableFocus::InsideIndexesTable => {
|
||||
navigate_table_up(&mut add_table_state.index_table_state, add_table_state.indexes.len());
|
||||
// Stay inside the table
|
||||
}
|
||||
AddTableFocus::LinksTable => {
|
||||
if !navigate_table_up(&mut add_table_state.link_table_state, add_table_state.links.len()) {
|
||||
new_focus = AddTableFocus::IndexesTable;
|
||||
}
|
||||
AddTableFocus::InsideLinksTable => {
|
||||
navigate_table_up(&mut add_table_state.link_table_state, add_table_state.links.len());
|
||||
// Stay inside the table
|
||||
}
|
||||
AddTableFocus::SaveButton => new_focus = AddTableFocus::LinksTable, // Move up to left pane bottom
|
||||
AddTableFocus::SaveButton => new_focus = AddTableFocus::LinksTable,
|
||||
AddTableFocus::DeleteSelectedButton => new_focus = AddTableFocus::SaveButton,
|
||||
AddTableFocus::CancelButton => new_focus = AddTableFocus::DeleteSelectedButton,
|
||||
|
||||
}
|
||||
}
|
||||
Some("move_down") => {
|
||||
@@ -69,55 +71,56 @@ pub fn handle_add_table_navigation(
|
||||
AddTableFocus::InputTableName => new_focus = AddTableFocus::InputColumnName,
|
||||
AddTableFocus::InputColumnName => new_focus = AddTableFocus::InputColumnType,
|
||||
AddTableFocus::InputColumnType => new_focus = AddTableFocus::AddColumnButton,
|
||||
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::ColumnsTable, // Move down to left pane top
|
||||
AddTableFocus::ColumnsTable => { // Left pane navigation
|
||||
if !navigate_table_down(&mut add_table_state.column_table_state, add_table_state.columns.len()) {
|
||||
new_focus = AddTableFocus::IndexesTable; // Move to next left pane item
|
||||
}
|
||||
AddTableFocus::AddColumnButton => new_focus = AddTableFocus::ColumnsTable,
|
||||
// Navigate between blocks when focus is on the table block itself
|
||||
AddTableFocus::ColumnsTable => new_focus = AddTableFocus::IndexesTable,
|
||||
AddTableFocus::IndexesTable => new_focus = AddTableFocus::LinksTable,
|
||||
AddTableFocus::LinksTable => new_focus = AddTableFocus::SaveButton, // Move down to right pane
|
||||
// Scroll inside the table when focus is internal
|
||||
AddTableFocus::InsideColumnsTable => {
|
||||
navigate_table_down(&mut add_table_state.column_table_state, add_table_state.columns.len());
|
||||
// Stay inside the table
|
||||
}
|
||||
AddTableFocus::IndexesTable => {
|
||||
if !navigate_table_down(&mut add_table_state.index_table_state, add_table_state.indexes.len()) {
|
||||
new_focus = AddTableFocus::LinksTable;
|
||||
}
|
||||
AddTableFocus::InsideIndexesTable => {
|
||||
navigate_table_down(&mut add_table_state.index_table_state, add_table_state.indexes.len());
|
||||
// Stay inside the table
|
||||
}
|
||||
AddTableFocus::LinksTable => {
|
||||
if !navigate_table_down(&mut add_table_state.link_table_state, add_table_state.links.len()) {
|
||||
new_focus = AddTableFocus::SaveButton; // Move down to right pane bottom
|
||||
}
|
||||
AddTableFocus::InsideLinksTable => {
|
||||
navigate_table_down(&mut add_table_state.link_table_state, add_table_state.links.len());
|
||||
// Stay inside the table
|
||||
}
|
||||
AddTableFocus::SaveButton => new_focus = AddTableFocus::DeleteSelectedButton,
|
||||
AddTableFocus::DeleteSelectedButton => new_focus = AddTableFocus::CancelButton,
|
||||
AddTableFocus::CancelButton => new_focus = AddTableFocus::InputTableName, // Wrap bottom (right pane)
|
||||
AddTableFocus::CancelButton => new_focus = AddTableFocus::InputTableName,
|
||||
}
|
||||
}
|
||||
|
||||
// --- Horizontal Navigation (Left/Right) ---
|
||||
Some("next_option") => { // 'l' or Right: Move from Left Pane to Right Pane
|
||||
if is_left_pane_focus {
|
||||
if is_left_pane_block_focus || is_inside_table_focus { // Treat inside same as block for exiting left
|
||||
new_focus = match current_focus {
|
||||
// Map left pane items to corresponding right pane items (approximate vertical alignment)
|
||||
AddTableFocus::ColumnsTable => AddTableFocus::InputTableName,
|
||||
AddTableFocus::IndexesTable => AddTableFocus::InputColumnName, // Or AddColumnButton?
|
||||
AddTableFocus::LinksTable => AddTableFocus::SaveButton,
|
||||
_ => current_focus, // Should not happen based on is_left_pane_focus
|
||||
AddTableFocus::ColumnsTable | AddTableFocus::InsideColumnsTable => AddTableFocus::InputTableName,
|
||||
AddTableFocus::IndexesTable | AddTableFocus::InsideIndexesTable => AddTableFocus::InputColumnName,
|
||||
AddTableFocus::LinksTable | AddTableFocus::InsideLinksTable => AddTableFocus::SaveButton,
|
||||
_ => current_focus, // Should not happen
|
||||
};
|
||||
} else if is_right_pane_general_focus || is_canvas_input_focus {
|
||||
// If already in right pane, maybe wrap Save -> Cancel or stay? Let's handle Save->Cancel only.
|
||||
if current_focus == AddTableFocus::SaveButton {
|
||||
new_focus = AddTableFocus::CancelButton;
|
||||
}
|
||||
// Horizontal nav within bottom buttons
|
||||
if current_focus == AddTableFocus::SaveButton { new_focus = AddTableFocus::DeleteSelectedButton; }
|
||||
else if current_focus == AddTableFocus::DeleteSelectedButton { new_focus = AddTableFocus::CancelButton; }
|
||||
else if current_focus == AddTableFocus::CancelButton { /* Stay */ }
|
||||
}
|
||||
}
|
||||
Some("previous_option") => { // 'h' or Left: Move from Right Pane to Left Pane
|
||||
if is_right_pane_general_focus {
|
||||
if is_right_pane_general_focus || is_canvas_input_focus { // Treat canvas inputs same as right pane general for moving left
|
||||
new_focus = match current_focus {
|
||||
// Map right pane items back to left pane items (approximate vertical alignment)
|
||||
AddTableFocus::InputTableName | AddTableFocus::InputColumnName | AddTableFocus::InputColumnType | AddTableFocus::AddColumnButton => AddTableFocus::ColumnsTable, // Go to top of left pane
|
||||
AddTableFocus::SaveButton | AddTableFocus::CancelButton => AddTableFocus::LinksTable, // Go to bottom of left pane
|
||||
AddTableFocus::InputTableName | AddTableFocus::InputColumnName | AddTableFocus::InputColumnType | AddTableFocus::AddColumnButton => AddTableFocus::ColumnsTable,
|
||||
AddTableFocus::SaveButton | AddTableFocus::DeleteSelectedButton | AddTableFocus::CancelButton => AddTableFocus::LinksTable,
|
||||
_ => current_focus, // Should not happen
|
||||
};
|
||||
} else if is_left_pane_focus {
|
||||
// If already in left pane, pressing 'h' could wrap to Cancel button?
|
||||
} else if is_left_pane_block_focus || is_inside_table_focus { // Treat inside same as block for wrapping left
|
||||
new_focus = AddTableFocus::CancelButton; // Wrap left-to-right bottom
|
||||
}
|
||||
}
|
||||
@@ -129,9 +132,10 @@ pub fn handle_add_table_navigation(
|
||||
AddTableFocus::InputColumnName => AddTableFocus::InputColumnType,
|
||||
AddTableFocus::InputColumnType => AddTableFocus::AddColumnButton,
|
||||
AddTableFocus::AddColumnButton => AddTableFocus::ColumnsTable,
|
||||
AddTableFocus::ColumnsTable => AddTableFocus::IndexesTable,
|
||||
AddTableFocus::IndexesTable => AddTableFocus::LinksTable,
|
||||
AddTableFocus::LinksTable => AddTableFocus::SaveButton,
|
||||
// Treat Inside* same as block focus for tabbing out
|
||||
AddTableFocus::ColumnsTable | AddTableFocus::InsideColumnsTable => AddTableFocus::IndexesTable,
|
||||
AddTableFocus::IndexesTable | AddTableFocus::InsideIndexesTable => AddTableFocus::LinksTable,
|
||||
AddTableFocus::LinksTable | AddTableFocus::InsideLinksTable => AddTableFocus::SaveButton,
|
||||
AddTableFocus::SaveButton => AddTableFocus::DeleteSelectedButton,
|
||||
AddTableFocus::DeleteSelectedButton => AddTableFocus::CancelButton,
|
||||
AddTableFocus::CancelButton => AddTableFocus::InputTableName, // Wrap
|
||||
@@ -143,9 +147,10 @@ pub fn handle_add_table_navigation(
|
||||
AddTableFocus::InputColumnName => AddTableFocus::InputTableName,
|
||||
AddTableFocus::InputColumnType => AddTableFocus::InputColumnName,
|
||||
AddTableFocus::AddColumnButton => AddTableFocus::InputColumnType,
|
||||
AddTableFocus::ColumnsTable => AddTableFocus::AddColumnButton,
|
||||
AddTableFocus::IndexesTable => AddTableFocus::ColumnsTable,
|
||||
AddTableFocus::LinksTable => AddTableFocus::IndexesTable,
|
||||
// Treat Inside* same as block focus for tabbing out
|
||||
AddTableFocus::ColumnsTable | AddTableFocus::InsideColumnsTable => AddTableFocus::AddColumnButton,
|
||||
AddTableFocus::IndexesTable | AddTableFocus::InsideIndexesTable => AddTableFocus::ColumnsTable,
|
||||
AddTableFocus::LinksTable | AddTableFocus::InsideLinksTable => AddTableFocus::IndexesTable,
|
||||
AddTableFocus::SaveButton => AddTableFocus::LinksTable,
|
||||
AddTableFocus::DeleteSelectedButton => AddTableFocus::SaveButton,
|
||||
AddTableFocus::CancelButton => AddTableFocus::DeleteSelectedButton,
|
||||
@@ -155,6 +160,60 @@ pub fn handle_add_table_navigation(
|
||||
// --- Selection ---
|
||||
Some("select") => {
|
||||
match current_focus {
|
||||
// --- Enter/Exit Table Focus ---
|
||||
AddTableFocus::ColumnsTable => {
|
||||
new_focus = AddTableFocus::InsideColumnsTable;
|
||||
// Select first item if none selected when entering
|
||||
if add_table_state.column_table_state.selected().is_none() && !add_table_state.columns.is_empty() {
|
||||
add_table_state.column_table_state.select(Some(0));
|
||||
}
|
||||
*command_message = "Entered Columns Table (Scroll with Up/Down, Select to exit)".to_string();
|
||||
}
|
||||
AddTableFocus::IndexesTable => {
|
||||
new_focus = AddTableFocus::InsideIndexesTable;
|
||||
if add_table_state.index_table_state.selected().is_none() && !add_table_state.indexes.is_empty() {
|
||||
add_table_state.index_table_state.select(Some(0));
|
||||
}
|
||||
*command_message = "Entered Indexes Table (Scroll with Up/Down, Select to exit)".to_string();
|
||||
}
|
||||
AddTableFocus::LinksTable => {
|
||||
new_focus = AddTableFocus::InsideLinksTable;
|
||||
if add_table_state.link_table_state.selected().is_none() && !add_table_state.links.is_empty() {
|
||||
add_table_state.link_table_state.select(Some(0));
|
||||
}
|
||||
*command_message = "Entered Links Table (Scroll with Up/Down, Select to toggle/exit)".to_string();
|
||||
}
|
||||
AddTableFocus::InsideColumnsTable => {
|
||||
new_focus = AddTableFocus::ColumnsTable; // Exit back to block focus
|
||||
*command_message = "Exited Columns Table".to_string();
|
||||
}
|
||||
AddTableFocus::InsideIndexesTable => {
|
||||
new_focus = AddTableFocus::IndexesTable; // Exit back to block focus
|
||||
*command_message = "Exited Indexes Table".to_string();
|
||||
}
|
||||
AddTableFocus::InsideLinksTable => {
|
||||
// Toggle selection when pressing select *inside* the links table
|
||||
if let Some(index) = add_table_state.link_table_state.selected() {
|
||||
if let Some(link) = add_table_state.links.get_mut(index) {
|
||||
link.selected = !link.selected; // Toggle the selected state
|
||||
add_table_state.has_unsaved_changes = true; // Mark changes
|
||||
*command_message = format!(
|
||||
"Toggled selection for link: {} to {}",
|
||||
link.linked_table_name, link.selected
|
||||
);
|
||||
} else {
|
||||
*command_message = "Error: Selected link index out of bounds".to_string();
|
||||
}
|
||||
} else {
|
||||
*command_message = "No link selected to toggle".to_string();
|
||||
}
|
||||
// Stay inside the links table after toggling
|
||||
new_focus = AddTableFocus::InsideLinksTable;
|
||||
// Alternative: Exit after toggle:
|
||||
// new_focus = AddTableFocus::LinksTable;
|
||||
// *command_message = format!("{} - Exited Links Table", command_message);
|
||||
}
|
||||
// --- Other Select Actions ---
|
||||
AddTableFocus::AddColumnButton => {
|
||||
if let Some(focus_after_add) = handle_add_column_action(add_table_state, command_message) {
|
||||
new_focus = focus_after_add;
|
||||
@@ -172,21 +231,6 @@ pub fn handle_add_table_navigation(
|
||||
*command_message = "Action: Cancel Add Table".to_string();
|
||||
// TODO: Implement logic
|
||||
}
|
||||
AddTableFocus::ColumnsTable => {
|
||||
if let Some(index) = add_table_state.column_table_state.selected() {
|
||||
*command_message = format!("Selected column index {}", index);
|
||||
} else { *command_message = "No column selected".to_string(); }
|
||||
}
|
||||
AddTableFocus::IndexesTable => {
|
||||
if let Some(index) = add_table_state.index_table_state.selected() {
|
||||
*command_message = format!("Selected index index {}", index);
|
||||
} else { *command_message = "No index selected".to_string(); }
|
||||
}
|
||||
AddTableFocus::LinksTable => {
|
||||
if let Some(index) = add_table_state.link_table_state.selected() {
|
||||
*command_message = format!("Selected link index {}", index);
|
||||
} else { *command_message = "No link selected".to_string(); }
|
||||
}
|
||||
_ => { // Input fields
|
||||
*command_message = format!("Select on {:?}", current_focus);
|
||||
handled = false; // Let main loop handle edit mode toggle maybe
|
||||
@@ -207,19 +251,22 @@ pub fn handle_add_table_navigation(
|
||||
// Update focus state if it changed and was handled
|
||||
if handled && current_focus != new_focus {
|
||||
add_table_state.current_focus = new_focus;
|
||||
*command_message = format!("Focus set to {:?}", add_table_state.current_focus);
|
||||
// Avoid overwriting specific messages set during 'select' handling
|
||||
if command_message.is_empty() || command_message.starts_with("Focus set to") {
|
||||
*command_message = format!("Focus set to {:?}", add_table_state.current_focus);
|
||||
}
|
||||
|
||||
// --- THIS IS THE KEY PART ---
|
||||
// Check if the *new* focus target is one of the canvas input fields
|
||||
let new_is_canvas_input_focus = matches!(new_focus,
|
||||
AddTableFocus::InputTableName | AddTableFocus::InputColumnName | AddTableFocus::InputColumnType
|
||||
);
|
||||
// Set focus_outside_canvas based on whether the new focus is NOT an input field
|
||||
app_state.ui.focus_outside_canvas = !new_is_canvas_input_focus; // <--- Sets the flag correctly
|
||||
// --- END KEY PART ---
|
||||
// Focus is outside canvas if it's not an input field
|
||||
app_state.ui.focus_outside_canvas = !new_is_canvas_input_focus;
|
||||
|
||||
|
||||
// Select first item when focusing a table
|
||||
// Select first item when focusing a table block (but not when entering 'Inside')
|
||||
// This might be redundant now due to the 'select' logic selecting first item on entry.
|
||||
// Consider removing this block if it causes issues.
|
||||
match add_table_state.current_focus {
|
||||
AddTableFocus::ColumnsTable if add_table_state.column_table_state.selected().is_none() && !add_table_state.columns.is_empty() => {
|
||||
add_table_state.column_table_state.select(Some(0));
|
||||
@@ -232,7 +279,7 @@ pub fn handle_add_table_navigation(
|
||||
}_ => {}
|
||||
}
|
||||
} else if !handled {
|
||||
// ...
|
||||
// command_message.clear(); // Optional: Clear message if not handled here
|
||||
}
|
||||
|
||||
handled
|
||||
@@ -248,14 +295,14 @@ fn navigate_table_up(table_state: &mut TableState, item_count: usize) -> bool {
|
||||
Some(index) => {
|
||||
if index > 0 {
|
||||
table_state.select(Some(index - 1));
|
||||
true
|
||||
true // Navigation happened
|
||||
} else {
|
||||
false // Was at the top
|
||||
}
|
||||
}
|
||||
None => {
|
||||
table_state.select(Some(item_count - 1)); // Select last item
|
||||
true
|
||||
None => { // No item selected, select the last one
|
||||
table_state.select(Some(item_count - 1));
|
||||
true // Navigation happened (selection set)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -269,14 +316,14 @@ fn navigate_table_down(table_state: &mut TableState, item_count: usize) -> bool
|
||||
Some(index) => {
|
||||
if index < item_count - 1 {
|
||||
table_state.select(Some(index + 1));
|
||||
true
|
||||
true // Navigation happened
|
||||
} else {
|
||||
false // Was at the bottom
|
||||
}
|
||||
}
|
||||
None => {
|
||||
table_state.select(Some(0)); // Select first item
|
||||
true
|
||||
None => { // No item selected, select the first one
|
||||
table_state.select(Some(0));
|
||||
true // Navigation happened (selection set)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,6 +12,7 @@ pub struct ColumnDefinition {
|
||||
pub struct LinkDefinition {
|
||||
pub linked_table_name: String,
|
||||
pub is_required: bool,
|
||||
pub selected: bool,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
|
||||
@@ -25,6 +26,10 @@ pub enum AddTableFocus {
|
||||
ColumnsTable,
|
||||
IndexesTable,
|
||||
LinksTable,
|
||||
// Inside Tables (Scrolling Focus)
|
||||
InsideColumnsTable,
|
||||
InsideIndexesTable,
|
||||
InsideLinksTable,
|
||||
// Buttons
|
||||
SaveButton,
|
||||
DeleteSelectedButton,
|
||||
|
||||
Reference in New Issue
Block a user