working, split config where functions for each page are defined for this page, if the functions are not general for each page. Huge update, works for tui/functions/form and fui/functions/login. Working, time to move to other things
This commit is contained in:
@@ -4,6 +4,7 @@
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use crossterm::event::{KeyEvent};
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use crate::config::binds::config::Config;
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use crate::state::pages::form::FormState;
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use crate::state::pages::auth::AuthState;
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use crate::config::binds::key_sequences::KeySequenceTracker;
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use crate::tui::terminal::grpc_client::GrpcClient;
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@@ -19,6 +20,7 @@ pub async fn handle_read_only_event(
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key: KeyEvent,
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config: &Config,
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form_state: &mut FormState,
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auth_state: &mut AuthState,
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key_sequence_tracker: &mut KeySequenceTracker,
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current_position: &mut u64,
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total_count: u64,
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@@ -62,6 +64,12 @@ pub async fn handle_read_only_event(
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total_count,
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ideal_cursor_column,
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).await?
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} else if (action == "move_up" || action == "move_down") && app_state.ui.show_login {
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crate::tui::functions::login::handle_action(
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action,
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auth_state,
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ideal_cursor_column,
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).await?
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} else {
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execute_action(
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action,
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@@ -8,6 +8,7 @@ use crate::tui::terminal::{
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use crate::tui::controls::commands::CommandHandler;
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use crate::config::binds::config::Config;
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use crate::state::pages::form::FormState;
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use crate::state::pages::auth::AuthState;
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use crate::ui::handlers::rat_state::UiStateHandler;
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use crate::modes::{
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common::{command_mode},
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@@ -25,6 +26,7 @@ pub struct EventHandler {
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pub edit_mode_cooldown: bool,
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pub ideal_cursor_column: usize,
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pub key_sequence_tracker: KeySequenceTracker,
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pub auth_state: AuthState,
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}
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impl EventHandler {
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@@ -37,6 +39,7 @@ impl EventHandler {
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edit_mode_cooldown: false,
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ideal_cursor_column: 0,
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key_sequence_tracker: KeySequenceTracker::new(800),
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auth_state: AuthState::new(),
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}
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}
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@@ -145,6 +148,7 @@ impl EventHandler {
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key,
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config,
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form_state,
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&mut self.auth_state,
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&mut self.key_sequence_tracker,
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current_position,
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total_count,
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@@ -2,37 +2,57 @@
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use crate::state::pages::auth::AuthState;
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use crate::state::canvas_state::CanvasState;
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pub async fn handle_move_up(
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pub async fn handle_action(
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action: &str,
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auth_state: &mut AuthState,
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ideal_cursor_column: &mut usize,
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) -> Result<String, Box<dyn std::error::Error>> {
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if auth_state.current_field > 0 {
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auth_state.current_field -= 1;
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} else {
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// If at first field (username), cycle to button selection
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auth_state.current_field = 0;
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auth_state.return_selected = false;
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match action {
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"move_up" => {
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if auth_state.return_selected {
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// Coming from return button to fields
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auth_state.return_selected = false;
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auth_state.current_field = 1; // Focus on password field
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} else if auth_state.current_field == 1 {
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// Moving from password to username/email
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auth_state.current_field = 0;
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} else if auth_state.current_field == 0 {
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// Wrap around to buttons
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auth_state.return_selected = false; // Select Login button
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}
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// Update cursor position when in a field
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if !auth_state.return_selected {
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let current_input = auth_state.get_current_input();
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let max_cursor_pos = current_input.len();
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auth_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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}
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Ok(format!("Navigation 'up' from functions/login"))
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},
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"move_down" => {
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if auth_state.return_selected {
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// Coming from return button to fields
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auth_state.return_selected = false;
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auth_state.current_field = 0; // Focus on username field
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} else if auth_state.current_field == 0 {
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// Moving from username/email to password
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auth_state.current_field = 1;
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} else if auth_state.current_field == 1 {
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// Moving from password to buttons
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auth_state.return_selected = false; // Select Login button
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}
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// Update cursor position when in a field
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if !auth_state.return_selected {
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let current_input = auth_state.get_current_input();
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let max_cursor_pos = current_input.len();
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auth_state.current_cursor_pos = (*ideal_cursor_column).min(max_cursor_pos);
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}
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Ok(format!("Navigation 'down' from functions/login"))
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},
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_ => Err("Unknown login action".into())
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}
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// Reset cursor position for the field
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auth_state.current_cursor_pos = auth_state.get_current_input().len();
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Ok("".to_string())
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}
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pub async fn handle_move_down(
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auth_state: &mut AuthState,
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) -> Result<String, Box<dyn std::error::Error>> {
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if auth_state.current_field < 1 {
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// Moving down from username to password
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auth_state.current_field += 1;
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// Reset cursor position for the new field
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auth_state.current_cursor_pos = auth_state.get_current_input().len();
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} else {
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// Moving from password field to button selection
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auth_state.return_selected = false;
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}
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Ok("".to_string())
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}
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