auth dialog implemented

This commit is contained in:
filipriec
2025-03-30 20:38:09 +02:00
parent f6e21b6a61
commit e19b30f4f4
6 changed files with 165 additions and 6 deletions

View File

@@ -0,0 +1,101 @@
// src/components/common/dialog.rs
use ratatui::{
layout::{Constraint, Direction, Layout, Rect, Margin},
style::{Color, Modifier, Style},
widgets::{Block, BorderType, Borders, Paragraph},
Frame,
text::{Text, Line, Span}
};
use ratatui::prelude::Alignment;
use crate::config::colors::themes::Theme;
pub fn render_dialog(
f: &mut Frame,
area: Rect,
theme: &Theme,
title: &str,
message: &str,
is_active: bool,
) {
// Create a centered rect for the dialog
let dialog_area = centered_rect(60, 25, area);
// Main dialog container
let block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(theme.accent))
.title(title)
.style(Style::default().bg(theme.bg));
f.render_widget(&block, dialog_area);
// Inner content area
let inner_area = block.inner(dialog_area).inner(Margin {
horizontal: 2,
vertical: 1,
});
// Split into message and button areas
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Min(3), // Message content
Constraint::Length(3), // Button
])
.split(inner_area);
// Message text
let message_text = Text::from(message.lines().map(|l| Line::from(Span::styled(
l,
Style::default().fg(theme.fg)
))).collect::<Vec<_>>());
let message_paragraph = Paragraph::new(message_text)
.alignment(Alignment::Center);
f.render_widget(message_paragraph, chunks[0]);
// OK Button
let button_style = if is_active {
Style::default()
.fg(theme.highlight)
.add_modifier(Modifier::BOLD)
} else {
Style::default().fg(theme.fg)
};
let button_block = Block::default()
.borders(Borders::ALL)
.border_type(BorderType::Plain)
.border_style(Style::default().fg(theme.accent))
.style(Style::default().bg(theme.bg));
f.render_widget(
Paragraph::new("OK")
.block(button_block)
.style(button_style)
.alignment(Alignment::Center),
chunks[1],
);
}
/// Helper function to center a rect with given percentage values
fn centered_rect(percent_x: u16, percent_y: u16, r: Rect) -> Rect {
let popup_layout = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Percentage((100 - percent_y) / 2),
Constraint::Percentage(percent_y),
Constraint::Percentage((100 - percent_y) / 2),
])
.split(r);
Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage((100 - percent_x) / 2),
Constraint::Percentage(percent_x),
Constraint::Percentage((100 - percent_x) / 2),
])
.split(popup_layout[1])[1]
}