moving the state from general to each page owning its own state of button or canvas focus
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@@ -16,32 +16,27 @@ pub fn logout(
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auth_state.user_id = None;
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auth_state.role = None;
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auth_state.decoded_username = None;
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// Delete stored auth data
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if let Err(e) = delete_auth_data() {
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error!("Failed to delete stored auth data: {}", e);
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// Continue anyway - user is logged out in memory
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}
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// Navigate to intro screen
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buffer_state.history = vec![AppView::Intro];
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buffer_state.active_index = 0;
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// Reset UI state
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app_state.ui.focus_outside_canvas = false;
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app_state.focused_button_index = 0;
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// Hide any open dialogs
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app_state.hide_dialog();
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// Show logout confirmation dialog
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app_state.show_dialog(
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"Logged Out",
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"You have been successfully logged out.",
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vec!["OK".to_string()],
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DialogPurpose::LoginSuccess, // Reuse or create a new purpose
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DialogPurpose::LoginSuccess,
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);
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info!("User logged out successfully.");
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"Logged out successfully".to_string()
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}
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