computed fields are working perfectly well now
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@@ -668,6 +668,45 @@ impl<D: DataProvider> FormEditor<D> {
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return Ok(());
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}
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// Skip computed fields during navigation when feature enabled
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#[cfg(feature = "computed")]
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{
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if let Some(computed_state) = &self.ui_state.computed {
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// Find previous non-computed field
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let mut candidate = self.ui_state.current_field;
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for _ in 0..field_count {
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candidate = candidate.saturating_sub(1);
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if !computed_state.is_computed_field(candidate) {
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// Validate and move as usual
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#[cfg(feature = "validation")]
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{
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let current_text = self.current_text();
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if !self.ui_state.validation.allows_field_switch(self.ui_state.current_field, current_text) {
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if let Some(reason) = self.ui_state.validation.field_switch_block_reason(self.ui_state.current_field, current_text) {
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tracing::debug!("Field switch blocked: {}", reason);
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return Err(anyhow::anyhow!("Cannot switch fields: {}", reason));
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}
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}
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}
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#[cfg(feature = "validation")]
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{
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let current_text = self.current_text().to_string();
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let _validation_result = self.ui_state.validation.validate_field_content(
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self.ui_state.current_field,
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¤t_text,
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);
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}
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self.ui_state.move_to_field(candidate, field_count);
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self.clamp_cursor_to_current_field();
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return Ok(());
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}
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if candidate == 0 {
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break;
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}
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}
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}
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}
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// Check if field switching is allowed (minimum character enforcement)
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#[cfg(feature = "validation")]
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{
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@@ -705,6 +744,45 @@ impl<D: DataProvider> FormEditor<D> {
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return Ok(());
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}
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// Skip computed fields during navigation when feature enabled
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#[cfg(feature = "computed")]
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{
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if let Some(computed_state) = &self.ui_state.computed {
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// Find next non-computed field
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let mut candidate = self.ui_state.current_field;
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for _ in 0..field_count {
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candidate = (candidate + 1).min(field_count - 1);
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if !computed_state.is_computed_field(candidate) {
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// Validate and move as usual
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#[cfg(feature = "validation")]
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{
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let current_text = self.current_text();
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if !self.ui_state.validation.allows_field_switch(self.ui_state.current_field, current_text) {
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if let Some(reason) = self.ui_state.validation.field_switch_block_reason(self.ui_state.current_field, current_text) {
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tracing::debug!("Field switch blocked: {}", reason);
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return Err(anyhow::anyhow!("Cannot switch fields: {}", reason));
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}
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}
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}
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#[cfg(feature = "validation")]
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{
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let current_text = self.current_text().to_string();
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let _validation_result = self.ui_state.validation.validate_field_content(
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self.ui_state.current_field,
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¤t_text,
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);
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}
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self.ui_state.move_to_field(candidate, field_count);
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self.clamp_cursor_to_current_field();
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return Ok(());
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}
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if candidate == field_count - 1 {
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break;
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}
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}
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}
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}
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// Check if field switching is allowed (minimum character enforcement)
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#[cfg(feature = "validation")]
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{
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@@ -763,6 +841,112 @@ impl<D: DataProvider> FormEditor<D> {
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self.move_up()
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}
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// ================================================================================================
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// COMPUTED FIELDS (behind 'computed' feature)
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// ================================================================================================
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/// Initialize computed fields from provider and computed provider
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#[cfg(feature = "computed")]
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pub fn set_computed_provider<C>(&mut self, mut provider: C)
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where
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C: crate::computed::ComputedProvider,
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{
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// Initialize computed state
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self.ui_state.computed = Some(crate::computed::ComputedState::new());
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// Register computed fields and their dependencies
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let field_count = self.data_provider.field_count();
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for field_index in 0..field_count {
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if provider.handles_field(field_index) {
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let deps = provider.field_dependencies(field_index);
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if let Some(computed_state) = &mut self.ui_state.computed {
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computed_state.register_computed_field(field_index, deps);
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}
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}
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}
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// Initial computation of all computed fields
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self.recompute_all_fields(&mut provider);
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}
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/// Recompute specific computed fields
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#[cfg(feature = "computed")]
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pub fn recompute_fields<C>(&mut self, provider: &mut C, field_indices: &[usize])
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where
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C: crate::computed::ComputedProvider,
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{
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if let Some(computed_state) = &mut self.ui_state.computed {
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// Collect all field values for context
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let field_values: Vec<String> = (0..self.data_provider.field_count())
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.map(|i| {
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if computed_state.is_computed_field(i) {
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// Use cached computed value
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computed_state
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.get_computed_value(i)
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.cloned()
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.unwrap_or_default()
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} else {
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// Use regular field value
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self.data_provider.field_value(i).to_string()
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}
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})
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.collect();
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let field_refs: Vec<&str> = field_values.iter().map(|s| s.as_str()).collect();
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// Recompute specified fields
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for &field_index in field_indices {
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if provider.handles_field(field_index) {
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let context = crate::computed::ComputedContext {
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field_values: &field_refs,
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target_field: field_index,
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current_field: Some(self.ui_state.current_field),
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};
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let computed_value = provider.compute_field(context);
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computed_state.set_computed_value(field_index, computed_value);
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}
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}
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}
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}
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/// Recompute all computed fields
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#[cfg(feature = "computed")]
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pub fn recompute_all_fields<C>(&mut self, provider: &mut C)
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where
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C: crate::computed::ComputedProvider,
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{
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if let Some(computed_state) = &self.ui_state.computed {
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let computed_fields: Vec<usize> = computed_state.computed_fields().collect();
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self.recompute_fields(provider, &computed_fields);
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}
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}
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/// Trigger recomputation when field changes (call this after set_field_value)
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#[cfg(feature = "computed")]
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pub fn on_field_changed<C>(&mut self, provider: &mut C, changed_field: usize)
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where
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C: crate::computed::ComputedProvider,
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{
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if let Some(computed_state) = &self.ui_state.computed {
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let fields_to_update = computed_state.fields_to_recompute(changed_field);
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if !fields_to_update.is_empty() {
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self.recompute_fields(provider, &fields_to_update);
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}
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}
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}
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/// Enhanced getter that returns computed values for computed fields when available
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#[cfg(feature = "computed")]
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pub fn effective_field_value(&self, field_index: usize) -> String {
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if let Some(computed_state) = &self.ui_state.computed {
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if let Some(computed_value) = computed_state.get_computed_value(field_index) {
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return computed_value.clone();
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}
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}
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self.data_provider.field_value(field_index).to_string()
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}
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/// Move to next field (alternative to move_down)
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pub fn next_field(&mut self) -> Result<()> {
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self.move_down()
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@@ -960,6 +1144,15 @@ impl<D: DataProvider> FormEditor<D> {
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/// Enter edit mode from read-only mode (vim i/a/o)
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pub fn enter_edit_mode(&mut self) {
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#[cfg(feature = "computed")]
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{
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if let Some(computed_state) = &self.ui_state.computed {
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if computed_state.is_computed_field(self.ui_state.current_field) {
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// Can't edit computed fields - silently ignore
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return;
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}
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}
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}
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self.set_mode(AppMode::Edit);
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}
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