more vim functionality added

This commit is contained in:
Priec
2025-08-14 00:08:18 +02:00
parent 587470c48b
commit ce07105eea
3 changed files with 534 additions and 3 deletions

View File

@@ -323,6 +323,26 @@ impl<D: DataProvider> AutoCursorFormEditor<D> {
}
result
}
fn move_WORD_next(&mut self) {
self.editor.move_WORD_next();
self.update_visual_selection();
}
fn move_WORD_prev(&mut self) {
self.editor.move_WORD_prev();
self.update_visual_selection();
}
fn move_WORD_end(&mut self) {
self.editor.move_WORD_end();
self.update_visual_selection();
}
fn move_WORD_end_prev(&mut self) {
self.editor.move_WORD_end_prev();
self.update_visual_selection();
}
}
// Demo form data with interesting text for cursor demonstration
@@ -543,6 +563,29 @@ fn handle_key_press(
}
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('W'), _) => {
editor.move_WORD_next();
editor.set_debug_message("W: next WORD start".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('B'), _) => {
editor.move_WORD_prev();
editor.set_debug_message("B: previous WORD start".to_string());
editor.clear_command_buffer();
}
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('E'), _) => {
// Check if this is 'gE' command
if editor.get_command_buffer() == "g" {
editor.move_WORD_end_prev();
editor.set_debug_message("gE: previous WORD end".to_string());
editor.clear_command_buffer();
} else {
editor.move_WORD_end();
editor.set_debug_message("E: WORD end".to_string());
editor.clear_command_buffer();
}
}
// Line movement
(AppMode::ReadOnly | AppMode::Highlight, KeyCode::Char('0'), _)
| (AppMode::ReadOnly | AppMode::Highlight, KeyCode::Home, _) => {
@@ -752,8 +795,8 @@ fn render_status_and_help(
}
} else {
"🎯 CURSOR-STYLE DEMO: Normal █ | Insert | | Visual blinking█\n\
Normal: hjkl/arrows=move, w/b/e=words, 0/$=line, gg/G=first/last\n\
i/a/A=insert, v/b=visual, x/X=delete, ?=info\n\
Normal: hjkl/arrows=move, w/b/e=words, W/B/E=WORDS, 0/$=line, gg/G=first/last\n\
i/a/A/o/O=insert, v/V=visual, x/X=delete, ?=info\n\
F1=demo manual cursor, F2=restore automatic"
}
}

View File

@@ -144,3 +144,110 @@ pub fn find_prev_word_end(text: &str, current_pos: usize) -> usize {
0
}
}
// Add these functions to your word movement module
/// Find the start of the next WORD (whitespace-separated)
pub fn find_next_WORD_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos >= chars.len() {
return text.chars().count();
}
let mut pos = current_pos;
// If we're on non-whitespace, skip to end of current WORD
while pos < chars.len() && !chars[pos].is_whitespace() {
pos += 1;
}
// Skip whitespace to find start of next WORD
while pos < chars.len() && chars[pos].is_whitespace() {
pos += 1;
}
pos
}
/// Find the start of the previous WORD (whitespace-separated)
pub fn find_prev_WORD_start(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
// Skip whitespace backwards
while pos > 0 && chars[pos].is_whitespace() {
pos -= 1;
}
// Find start of current WORD by going back while non-whitespace
while pos > 0 && !chars[pos - 1].is_whitespace() {
pos -= 1;
}
pos
}
/// Find the end of the current/next WORD (whitespace-separated)
pub fn find_WORD_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
let mut pos = current_pos;
// If we're on whitespace, skip to start of next WORD
while pos < chars.len() && chars[pos].is_whitespace() {
pos += 1;
}
// If we reached end, return it
if pos >= chars.len() {
return chars.len();
}
// Find end of current WORD (last non-whitespace char)
while pos < chars.len() && !chars[pos].is_whitespace() {
pos += 1;
}
// Return position of last character in WORD
pos.saturating_sub(1)
}
/// Find the end of the previous WORD (whitespace-separated)
pub fn find_prev_WORD_end(text: &str, current_pos: usize) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() || current_pos == 0 {
return 0;
}
let mut pos = current_pos.saturating_sub(1);
// Skip whitespace backwards
while pos > 0 && chars[pos].is_whitespace() {
pos -= 1;
}
// If we hit start of text and it's whitespace, return 0
if pos == 0 && chars[0].is_whitespace() {
return 0;
}
// Skip back to start of current WORD, then forward to end
while pos > 0 && !chars[pos - 1].is_whitespace() {
pos -= 1;
}
// Now find end of this WORD
while pos < chars.len() && !chars[pos].is_whitespace() {
pos += 1;
}
// Return position of last character in WORD
pos.saturating_sub(1)
}

View File

@@ -78,6 +78,69 @@ fn find_last_word_start_in_field(text: &str) -> usize {
pos
}
// Helper function to find the end of the last WORD in a field
fn find_last_WORD_end_in_field(text: &str) -> usize {
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
let mut pos = chars.len().saturating_sub(1);
// Skip trailing whitespace
while pos > 0 && chars[pos].is_whitespace() {
pos -= 1;
}
// If the whole field is whitespace, return 0
if pos == 0 && chars[0].is_whitespace() {
return 0;
}
// We're now at the end of the last WORD
pos
}
/// Helper: Find start of last WORD in a field (for cross-field B movement)
fn find_last_WORD_start_in_field(text: &str) -> usize {
if text.is_empty() {
return 0;
}
let chars: Vec<char> = text.chars().collect();
if chars.is_empty() {
return 0;
}
let mut pos = chars.len().saturating_sub(1);
// Skip trailing whitespace
while pos > 0 && chars[pos].is_whitespace() {
pos -= 1;
}
// If the whole field is whitespace, return 0
if pos == 0 && chars[0].is_whitespace() {
return 0;
}
// Now we're on a non-whitespace character
// Find the start of this WORD by going backwards while chars are non-whitespace
while pos > 0 {
let prev_char = chars[pos - 1];
// Stop if we hit whitespace (WORD boundary)
if prev_char.is_whitespace() {
break;
}
pos -= 1;
}
pos
}
impl<D: DataProvider> FormEditor<D> {
/// Convert a char index to a byte index in a string
fn char_to_byte_index(s: &str, char_idx: usize) -> usize {
@@ -1508,6 +1571,308 @@ impl<D: DataProvider> FormEditor<D> {
}
}
/// Move to start of next WORD (vim W) - can cross field boundaries
pub fn move_WORD_next(&mut self) {
use crate::canvas::actions::movement::word::find_next_WORD_start;
let current_text = self.current_text();
if current_text.is_empty() {
// Empty field - try to move to next field
if self.move_down().is_ok() {
// Successfully moved to next field, try to find first WORD
let new_text = self.current_text();
if !new_text.is_empty() {
let first_WORD_pos = if new_text.chars().next().map_or(false, |c| !c.is_whitespace()) {
// Field starts with non-whitespace, go to position 0
0
} else {
// Field starts with whitespace, find first WORD
find_next_WORD_start(new_text, 0)
};
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let char_len = new_text.chars().count();
let final_pos = if is_edit_mode {
first_WORD_pos.min(char_len)
} else {
first_WORD_pos.min(char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
}
}
return;
}
let current_pos = self.ui_state.cursor_pos;
let new_pos = find_next_WORD_start(current_text, current_pos);
// Check if we've hit the end of the current field
if new_pos >= current_text.chars().count() {
// At end of field - jump to next field and start from beginning
if self.move_down().is_ok() {
// Successfully moved to next field
let new_text = self.current_text();
if new_text.is_empty() {
// New field is empty, cursor stays at 0
self.ui_state.cursor_pos = 0;
self.ui_state.ideal_cursor_column = 0;
} else {
// Find first WORD in new field
let first_WORD_pos = if new_text.chars().next().map_or(false, |c| !c.is_whitespace()) {
// Field starts with non-whitespace, go to position 0
0
} else {
// Field starts with whitespace, find first WORD
find_next_WORD_start(new_text, 0)
};
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let char_len = new_text.chars().count();
let final_pos = if is_edit_mode {
first_WORD_pos.min(char_len)
} else {
first_WORD_pos.min(char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
}
}
// If move_down() failed, we stay where we are (at end of last field)
} else {
// Normal WORD movement within current field
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let char_len = current_text.chars().count();
let final_pos = if is_edit_mode {
new_pos.min(char_len)
} else {
new_pos.min(char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
}
}
/// Move to start of previous WORD (vim B) - can cross field boundaries
pub fn move_WORD_prev(&mut self) {
use crate::canvas::actions::movement::word::find_prev_WORD_start;
let current_text = self.current_text();
if current_text.is_empty() {
// Empty field - try to move to previous field and find last WORD
let current_field = self.ui_state.current_field;
if self.move_up().is_ok() {
// Check if we actually moved to a different field
if self.ui_state.current_field != current_field {
let new_text = self.current_text();
if !new_text.is_empty() {
let last_WORD_start = find_last_WORD_start_in_field(new_text);
self.ui_state.cursor_pos = last_WORD_start;
self.ui_state.ideal_cursor_column = last_WORD_start;
}
}
}
return;
}
let current_pos = self.ui_state.cursor_pos;
// Special case: if we're at position 0, jump to previous field
if current_pos == 0 {
let current_field = self.ui_state.current_field;
if self.move_up().is_ok() {
// Check if we actually moved to a different field
if self.ui_state.current_field != current_field {
let new_text = self.current_text();
if !new_text.is_empty() {
let last_WORD_start = find_last_WORD_start_in_field(new_text);
self.ui_state.cursor_pos = last_WORD_start;
self.ui_state.ideal_cursor_column = last_WORD_start;
}
}
}
return;
}
// Try to find previous WORD in current field
let new_pos = find_prev_WORD_start(current_text, current_pos);
// Check if we actually moved
if new_pos < current_pos {
// Normal WORD movement within current field - we found a previous WORD
self.ui_state.cursor_pos = new_pos;
self.ui_state.ideal_cursor_column = new_pos;
} else {
// We didn't move (probably at start of first WORD), try previous field
let current_field = self.ui_state.current_field;
if self.move_up().is_ok() {
// Check if we actually moved to a different field
if self.ui_state.current_field != current_field {
let new_text = self.current_text();
if !new_text.is_empty() {
let last_WORD_start = find_last_WORD_start_in_field(new_text);
self.ui_state.cursor_pos = last_WORD_start;
self.ui_state.ideal_cursor_column = last_WORD_start;
}
}
}
}
}
/// Move to end of current/next WORD (vim E) - can cross field boundaries
pub fn move_WORD_end(&mut self) {
use crate::canvas::actions::movement::word::find_WORD_end;
let current_text = self.current_text();
if current_text.is_empty() {
// Empty field - try to move to next field (but don't recurse)
if self.move_down().is_ok() {
let new_text = self.current_text();
if !new_text.is_empty() {
// Find first WORD end in new field
let first_WORD_end = find_WORD_end(new_text, 0);
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let char_len = new_text.chars().count();
let final_pos = if is_edit_mode {
first_WORD_end.min(char_len)
} else {
first_WORD_end.min(char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
}
}
return;
}
let current_pos = self.ui_state.cursor_pos;
let char_len = current_text.chars().count();
let new_pos = find_WORD_end(current_text, current_pos);
// Check if we didn't move or hit the end of the field
if new_pos == current_pos && current_pos + 1 < char_len {
// Try next character and find WORD end from there
let next_pos = find_WORD_end(current_text, current_pos + 1);
if next_pos < char_len {
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let final_pos = if is_edit_mode {
next_pos.min(char_len)
} else {
next_pos.min(char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
return;
}
}
// If we're at or near the end of the field, try next field (but don't recurse)
if new_pos >= char_len.saturating_sub(1) {
if self.move_down().is_ok() {
// Find first WORD end in new field
let new_text = self.current_text();
if !new_text.is_empty() {
let first_WORD_end = find_WORD_end(new_text, 0);
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let new_char_len = new_text.chars().count();
let final_pos = if is_edit_mode {
first_WORD_end.min(new_char_len)
} else {
first_WORD_end.min(new_char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
}
}
} else {
// Normal WORD end movement within current field
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let final_pos = if is_edit_mode {
new_pos.min(char_len)
} else {
new_pos.min(char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
}
}
/// Move to end of previous WORD (vim gE) - can cross field boundaries
pub fn move_WORD_end_prev(&mut self) {
use crate::canvas::actions::movement::word::{find_prev_WORD_end, find_WORD_end};
let current_text = self.current_text();
if current_text.is_empty() {
// Empty field - try to move to previous field (but don't recurse)
let current_field = self.ui_state.current_field;
if self.move_up().is_ok() {
// Check if we actually moved to a different field
if self.ui_state.current_field != current_field {
let new_text = self.current_text();
if !new_text.is_empty() {
// Find end of last WORD in the field
let char_len = new_text.chars().count();
// Start from end and find the last WORD end
let last_WORD_end = find_last_WORD_end_in_field(new_text);
self.ui_state.cursor_pos = last_WORD_end;
self.ui_state.ideal_cursor_column = last_WORD_end;
}
}
}
return;
}
let current_pos = self.ui_state.cursor_pos;
// Special case: if we're at position 0, jump to previous field (but don't recurse)
if current_pos == 0 {
let current_field = self.ui_state.current_field;
if self.move_up().is_ok() {
// Check if we actually moved to a different field
if self.ui_state.current_field != current_field {
let new_text = self.current_text();
if !new_text.is_empty() {
let last_WORD_end = find_last_WORD_end_in_field(new_text);
self.ui_state.cursor_pos = last_WORD_end;
self.ui_state.ideal_cursor_column = last_WORD_end;
}
}
}
return;
}
let new_pos = find_prev_WORD_end(current_text, current_pos);
// Check if we didn't move significantly (near start of field)
if new_pos == current_pos || new_pos <= 1 {
// Try to jump to previous field (but don't recurse)
let current_field = self.ui_state.current_field;
if self.move_up().is_ok() {
// Check if we actually moved to a different field
if self.ui_state.current_field != current_field {
let new_text = self.current_text();
if !new_text.is_empty() {
let last_WORD_end = find_last_WORD_end_in_field(new_text);
self.ui_state.cursor_pos = last_WORD_end;
self.ui_state.ideal_cursor_column = last_WORD_end;
}
}
}
} else {
// Normal WORD movement within current field
let is_edit_mode = self.ui_state.current_mode == AppMode::Edit;
let char_len = current_text.chars().count();
let final_pos = if is_edit_mode {
new_pos.min(char_len)
} else {
new_pos.min(char_len.saturating_sub(1))
};
self.ui_state.cursor_pos = final_pos;
self.ui_state.ideal_cursor_column = final_pos;
}
}
/// Delete character before cursor (vim x in insert mode / backspace)
pub fn delete_backward(&mut self) -> Result<()> {
if self.ui_state.current_mode != AppMode::Edit {
@@ -1903,6 +2268,22 @@ impl<D: DataProvider> FormEditor<D> {
self.move_word_end_prev();
}
pub fn move_WORD_next_with_selection(&mut self) {
self.move_WORD_next();
}
pub fn move_WORD_end_with_selection(&mut self) {
self.move_WORD_end();
}
pub fn move_WORD_prev_with_selection(&mut self) {
self.move_WORD_prev();
}
pub fn move_WORD_end_prev_with_selection(&mut self) {
self.move_WORD_end_prev();
}
pub fn move_line_start_with_selection(&mut self) {
self.move_line_start();
}