add table and add logic removal from ui.rs and event.rs
This commit is contained in:
108
client/src/pages/admin_panel/add_logic/loader.rs
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108
client/src/pages/admin_panel/add_logic/loader.rs
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@@ -0,0 +1,108 @@
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// src/pages/admin_panel/add_logic/loader.rs
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use anyhow::{Context, Result};
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use tracing::{error, info, warn};
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use crate::pages::admin_panel::add_logic::state::AddLogicState;
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use crate::pages::routing::{Page, Router};
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use crate::services::grpc_client::GrpcClient;
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use crate::services::ui_service::UiService;
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use crate::state::app::state::AppState;
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/// Process pending table structure fetch for AddLogic page.
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/// Returns true if UI needs a redraw.
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pub async fn process_pending_table_structure_fetch(
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app_state: &mut AppState,
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router: &mut Router,
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grpc_client: &mut GrpcClient,
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command_message: &mut String,
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) -> Result<bool> {
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let mut needs_redraw = false;
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if let Some((profile_name, table_name)) = app_state.pending_table_structure_fetch.take() {
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if let Page::AddLogic(state) = &mut router.current {
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if state.profile_name == profile_name
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&& state.selected_table_name.as_deref() == Some(table_name.as_str())
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{
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info!(
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"Fetching table structure for {}.{}",
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profile_name, table_name
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);
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let fetch_message = UiService::initialize_add_logic_table_data(
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grpc_client,
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state,
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&app_state.profile_tree,
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)
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.await
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.unwrap_or_else(|e| {
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error!(
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"Error initializing add_logic_table_data for {}.{}: {}",
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profile_name, table_name, e
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);
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format!("Error fetching table structure: {}", e)
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});
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if !fetch_message.contains("Error") && !fetch_message.contains("Warning") {
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info!("{}", fetch_message);
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} else {
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*command_message = fetch_message;
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}
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needs_redraw = true;
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} else {
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error!(
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"Mismatch in pending_table_structure_fetch: app_state wants {}.{}, \
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but AddLogic state is for {}.{:?}",
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profile_name, table_name, state.profile_name, state.selected_table_name
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);
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}
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} else {
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warn!(
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"Pending table structure fetch for {}.{} but AddLogic view is not active. Ignored.",
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profile_name, table_name
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);
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}
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}
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Ok(needs_redraw)
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}
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/// If the AddLogic page is awaiting columns for a selected table in the script editor,
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/// fetch them and update the state. Returns true if UI needs a redraw.
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pub async fn maybe_fetch_columns_for_awaiting_table(
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grpc_client: &mut GrpcClient,
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state: &mut AddLogicState,
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command_message: &mut String,
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) -> Result<bool> {
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if let Some(table_name) = state
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.script_editor_awaiting_column_autocomplete
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.clone()
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{
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let profile_name = state.profile_name.clone();
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info!(
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"Fetching columns for table selection: {}.{}",
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profile_name, table_name
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);
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match UiService::fetch_columns_for_table(grpc_client, &profile_name, &table_name).await {
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Ok(columns) => {
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state.set_columns_for_table_autocomplete(columns.clone());
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info!("Loaded {} columns for table '{}'", columns.len(), table_name);
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*command_message =
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format!("Columns for '{}' loaded. Select a column.", table_name);
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}
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Err(e) => {
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error!(
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"Failed to fetch columns for {}.{}: {}",
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profile_name, table_name, e
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);
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state.script_editor_awaiting_column_autocomplete = None;
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state.deactivate_script_editor_autocomplete();
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*command_message = format!("Error loading columns for '{}': {}", table_name, e);
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}
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}
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return Ok(true);
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}
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Ok(false)
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}
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@@ -3,3 +3,4 @@
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pub mod ui;
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pub mod nav;
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pub mod state;
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pub mod loader;
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51
client/src/pages/admin_panel/add_table/event.rs
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51
client/src/pages/admin_panel/add_table/event.rs
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@@ -0,0 +1,51 @@
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// src/pages/admin_panel/add_table/event.rs
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use crate::config::binds::config::Config;
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use crate::movement::MovementAction;
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use crate::pages::admin_panel::add_table::nav;
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use crate::pages::admin_panel::add_table::nav::SaveTableResultSender;
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use crate::pages::admin_panel::add_table::state::{AddTableFocus, AddTableState};
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use crate::services::GrpcClient;
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use crate::state::app::state::AppState;
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use crossterm::event::KeyEvent;
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/// Handle all AddTable page-specific events in one place.
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/// - First try movement actions (Up/Down/Select/Esc) via AddTableState::handle_movement
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/// - Then, if not handled, try rich actions via nav::handle_add_table_navigation
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///
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/// Returns true if the key was handled (caller should stop propagation).
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pub fn handle_add_table_event(
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key_event: KeyEvent,
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movement_action: Option<MovementAction>,
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config: &Config,
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app_state: &mut AppState,
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state: &mut AddTableState,
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grpc_client: GrpcClient,
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save_result_sender: SaveTableResultSender,
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command_message: &mut String,
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) -> bool {
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// 1) Try movement first (keeps focus cycling consistent)
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if let Some(ma) = movement_action {
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if state.handle_movement(ma) {
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let is_canvas_input = matches!(
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state.current_focus,
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AddTableFocus::InputTableName
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| AddTableFocus::InputColumnName
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| AddTableFocus::InputColumnType
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);
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app_state.ui.focus_outside_canvas = !is_canvas_input;
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return true;
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}
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}
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// 2) Rich actions/navigation for AddTable
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nav::handle_add_table_navigation(
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key_event,
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config,
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app_state,
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state,
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grpc_client,
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save_result_sender,
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command_message,
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)
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}
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@@ -4,3 +4,4 @@ pub mod ui;
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pub mod nav;
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pub mod state;
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pub mod logic;
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pub mod event;
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